/* TERRITORY_CONFIG_ALLOWED_GLOBAL_PROPSPAWN If set to false then No one allowed to spawn props outside a territory If set to true then Prop spawn allowed everywhere except territories with prop spawn alowed for owners / not allowed */ TERRITORY_CONFIG_ALLOWED_GLOBAL_PROPSPAWN = true /* TERRITORY_CONFIG_STRIP_BUILDWEAPONS If set to true then Tool and phys gun avalible for everyone / owners only at territory with prop spawn enabled for everyone / owners. If set to false then Tool and physgun avalible everywhere Do not forget to remove gmod_tool and weapon_physgun from GM.Config.DefaultWeapons */ TERRITORY_CONFIG_STRIP_BUILDWEAPONS = false /* TERRITORY_CONFIG_DISABLEOWNERSHIP_TO_ALL_DOORS If set to true then All doors outside a territory will become non-ownable If set to false then All doors outside a territory will become ownable (however you can disable it's ownership through default door menu) */ TERRITORY_CONFIG_DISABLEOWNERSHIP_TO_ALL_DOORS = false /* TERRITORY_CONFIG_SHOW_TERRITORY_OUTLINE_TOOLGUN If set to true then Territory box will be visible if player is holding a toolgun Otherwise set to false (however territory outline is stil visible if you are holding a toolgun and select a Territroy maker as a tool) */ TERRITORY_CONFIG_SHOW_TERRITORY_OUTLINE_TOOLGUN = false /* TERRITORY_CONFIG_SHOW_TERRITORY_OUTLINE_PHYSGUN If set to true then Territory box will be visible if player is holding a physgun Otherwise set to false (however territory outline is stil visible if you are holding a toolgun and select a Territroy maker as a tool) */ TERRITORY_CONFIG_SHOW_TERRITORY_OUTLINE_PHYSGUN = false /* TERRITORY_CONFIG_SELL_MULTIPLIER Sell price is equal to original price multiplied by TERRITORY_CONFIG_SELL_MULTIPLIER value */ TERRITORY_CONFIG_SELL_MULTIPLIER = 0.5 /* checkRights Admins can spawn props where they want, also toolgun / physgun avalible for them everywhere */ function checkRights(ply) return ply:IsAdmin() // replace this with admin system you are using end /* TRANSLATIONS */ TERRITORY_LANGUAGE_CANT_AFFORD = "You cannot afford this." TERRITORY_LANGUAGE_OWNER_ADDED = "Owner added successfully." TERRITORY_LANGUAGE_OWNER_REMOVED = "Owner removed successfully." TERRITORY_LANGUAGE_PURCHASE_FOR = "Buy for %i$." TERRITORY_LANGUAGE_AVALIBLE_FOR = "Avalible for %i$" TERRITORY_LANGUAGE_OWNED_BY = "Owned by %s." TERRITORY_LANGUAGE_SURE = "Are you sure?" TERRITORY_LANGUAGE_YES = "Yes" TERRITORY_LANGUAGE_NO = "No" TERRITORY_LANGUAGE_SELL_FOR = "Sell for %i$." TERRITORY_LANGUAGE_ADD_OWNER = "Add owner" TERRITORY_LANGUAGE_REMOVE_OWNER = "Remove owner" TERRITORY_LANGUAGE_NONE = "Noone avalible" TERRITORY_LANGUAGE_PROP_SPAWN_NOT_ALLOWED = "Prop spawn not allowed here" /* UI Colors */ COLOR_WHITE = Color(255, 255, 255, 255) // text color COLOR_HOVER = Color(241, 209, 94, 255) // golden color COLOR_BLACK = Color(0, 0, 0, 255) // background color COLOR_OUTLINE= Color(0, 0, 0, 255) // outline color