// TextDraw developed using Zamaroht's Textdraw Editor 1.0 // On top of script: new Text:Textdraw0; new Text:Textdraw1; new Text:Textdraw2; new Text:Textdraw3; new Text:Textdraw4; new Text:Textdraw5; new Text:Textdraw6; new Text:Textdraw7; new Text:Textdraw8; new Text:Textdraw9; new Text:Textdraw10; new Text:Textdraw11; new Text:Textdraw12; // In OnGameModeInit prefferably, we procced to create our textdraws: Textdraw0 = TextDrawCreate(320.000000, 436.000000, "_"); TextDrawAlignment(Textdraw0, 2); TextDrawBackgroundColor(Textdraw0, 255); TextDrawFont(Textdraw0, 1); TextDrawLetterSize(Textdraw0, 0.500000, 1.100000); TextDrawColor(Textdraw0, -1); TextDrawSetOutline(Textdraw0, 0); TextDrawSetProportional(Textdraw0, 1); TextDrawSetShadow(Textdraw0, 1); TextDrawUseBox(Textdraw0, 1); TextDrawBoxColor(Textdraw0, 128); TextDrawTextSize(Textdraw0, 0.000000, -650.000000); TextDrawSetSelectable(Textdraw0, 0); Textdraw1 = TextDrawCreate(320.000000, 436.000000, "_"); TextDrawAlignment(Textdraw1, 2); TextDrawBackgroundColor(Textdraw1, 255); TextDrawFont(Textdraw1, 1); TextDrawLetterSize(Textdraw1, 0.500000, -0.599999); TextDrawColor(Textdraw1, -1); TextDrawSetOutline(Textdraw1, 0); TextDrawSetProportional(Textdraw1, 1); TextDrawSetShadow(Textdraw1, 1); TextDrawUseBox(Textdraw1, 1); TextDrawBoxColor(Textdraw1, -1); TextDrawTextSize(Textdraw1, 0.000000, -650.000000); TextDrawSetSelectable(Textdraw1, 0); Textdraw2 = TextDrawCreate(320.000000, 443.000000, "_"); TextDrawAlignment(Textdraw2, 2); TextDrawBackgroundColor(Textdraw2, 255); TextDrawFont(Textdraw2, 1); TextDrawLetterSize(Textdraw2, 0.500000, 0.400000); TextDrawColor(Textdraw2, -1); TextDrawSetOutline(Textdraw2, 0); TextDrawSetProportional(Textdraw2, 1); TextDrawSetShadow(Textdraw2, 1); TextDrawUseBox(Textdraw2, 1); TextDrawBoxColor(Textdraw2, 128); TextDrawTextSize(Textdraw2, 0.000000, -650.000000); TextDrawSetSelectable(Textdraw2, 0); Textdraw3 = TextDrawCreate(319.000000, 422.000000, "Alesta Freeroam"); TextDrawAlignment(Textdraw3, 2); TextDrawBackgroundColor(Textdraw3, -1); TextDrawFont(Textdraw3, 0); TextDrawLetterSize(Textdraw3, 0.400000, 1.699998); TextDrawColor(Textdraw3, 255); TextDrawSetOutline(Textdraw3, 1); TextDrawSetProportional(Textdraw3, 1); TextDrawSetSelectable(Textdraw3, 0); Textdraw4 = TextDrawCreate(320.000000, 440.000000, "www.alestafr.com"); TextDrawAlignment(Textdraw4, 2); TextDrawBackgroundColor(Textdraw4, -1); TextDrawFont(Textdraw4, 2); TextDrawLetterSize(Textdraw4, 0.150000, 0.899999); TextDrawColor(Textdraw4, 1157580031); TextDrawSetOutline(Textdraw4, 0); TextDrawSetProportional(Textdraw4, 1); TextDrawSetShadow(Textdraw4, 0); TextDrawSetSelectable(Textdraw4, 0); Textdraw5 = TextDrawCreate(248.000000, 437.000000, "[][][]"); TextDrawAlignment(Textdraw5, 2); TextDrawBackgroundColor(Textdraw5, -160); TextDrawFont(Textdraw5, 2); TextDrawLetterSize(Textdraw5, 0.219999, 1.000000); TextDrawColor(Textdraw5, -1); TextDrawSetOutline(Textdraw5, 0); TextDrawSetProportional(Textdraw5, 1); TextDrawSetShadow(Textdraw5, 0); TextDrawSetSelectable(Textdraw5, 0); Textdraw6 = TextDrawCreate(386.000000, 437.000000, "[][][]"); TextDrawAlignment(Textdraw6, 2); TextDrawBackgroundColor(Textdraw6, -160); TextDrawFont(Textdraw6, 2); TextDrawLetterSize(Textdraw6, 0.219999, 1.000000); TextDrawColor(Textdraw6, -1); TextDrawSetOutline(Textdraw6, 0); TextDrawSetProportional(Textdraw6, 1); TextDrawSetShadow(Textdraw6, 0); TextDrawSetSelectable(Textdraw6, 0); Textdraw7 = TextDrawCreate(216.000000, 436.000000, "/admins - /anims - /report - /credits"); TextDrawAlignment(Textdraw7, 3); TextDrawBackgroundColor(Textdraw7, 255); TextDrawFont(Textdraw7, 2); TextDrawLetterSize(Textdraw7, 0.189999, 1.000000); TextDrawColor(Textdraw7, -1); TextDrawSetOutline(Textdraw7, 0); TextDrawSetProportional(Textdraw7, 1); TextDrawSetShadow(Textdraw7, 0); TextDrawSetSelectable(Textdraw7, 0); Textdraw8 = TextDrawCreate(425.000000, 436.000000, "/cmds - /teles - /shop - /minigames"); TextDrawBackgroundColor(Textdraw8, 255); TextDrawFont(Textdraw8, 2); TextDrawLetterSize(Textdraw8, 0.189999, 1.000000); TextDrawColor(Textdraw8, -1); TextDrawSetOutline(Textdraw8, 0); TextDrawSetProportional(Textdraw8, 1); TextDrawSetShadow(Textdraw8, 0); TextDrawSetSelectable(Textdraw8, 0); Textdraw9 = TextDrawCreate(320.000000, 408.000000, "~r~~h~~h~[Ban] ~w~REFRACTIx ~b~~h~~h~>>> ~w~Ezcision ~r~~h~~h~Sebep: ~w~Aimbot"); TextDrawAlignment(Textdraw9, 2); TextDrawBackgroundColor(Textdraw9, 255); TextDrawFont(Textdraw9, 1); TextDrawLetterSize(Textdraw9, 0.180000, 0.899999); TextDrawColor(Textdraw9, -1); TextDrawSetOutline(Textdraw9, 0); TextDrawSetProportional(Textdraw9, 1); TextDrawSetShadow(Textdraw9, 1); TextDrawSetSelectable(Textdraw9, 0); Textdraw10 = TextDrawCreate(320.000000, 398.000000, "~r~~h~~h~[Warn] ~w~REFRACTIx ~b~~h~~h~>>> ~w~Ezcision ~r~~h~~h~Sebep: ~w~Spam ~r~~h~~h~1/3"); TextDrawAlignment(Textdraw10, 2); TextDrawBackgroundColor(Textdraw10, 255); TextDrawFont(Textdraw10, 1); TextDrawLetterSize(Textdraw10, 0.180000, 0.899999); TextDrawColor(Textdraw10, -1); TextDrawSetOutline(Textdraw10, 0); TextDrawSetProportional(Textdraw10, 1); TextDrawSetShadow(Textdraw10, 1); TextDrawSetSelectable(Textdraw10, 0); Textdraw11 = TextDrawCreate(320.000000, 388.000000, "~r~~h~~h~[Jail] ~w~REFRACTIx ~b~~h~~h~>>> ~w~Ezcision ~r~~h~~h~Sebep: ~w~Spam ~r~~h~~h~Sure: ~w~1 dk"); TextDrawAlignment(Textdraw11, 2); TextDrawBackgroundColor(Textdraw11, 255); TextDrawFont(Textdraw11, 1); TextDrawLetterSize(Textdraw11, 0.180000, 0.899999); TextDrawColor(Textdraw11, -1); TextDrawSetOutline(Textdraw11, 0); TextDrawSetProportional(Textdraw11, 1); TextDrawSetShadow(Textdraw11, 1); TextDrawSetSelectable(Textdraw11, 0); Textdraw12 = TextDrawCreate(320.000000, 378.000000, "~r~~h~~h~[ETK] ~b~~h~~h~REFRACTIx ~w~adli yonetici ~r~~h~Deagle 47 HP ~w~adli etkinligi baslatti. ~g~~h~~h~(/etkgit)"); TextDrawAlignment(Textdraw12, 2); TextDrawBackgroundColor(Textdraw12, 255); TextDrawFont(Textdraw12, 1); TextDrawLetterSize(Textdraw12, 0.180000, 0.899999); TextDrawColor(Textdraw12, -1); TextDrawSetOutline(Textdraw12, 0); TextDrawSetProportional(Textdraw12, 1); TextDrawSetShadow(Textdraw12, 1); TextDrawSetSelectable(Textdraw12, 0); // You can now use TextDrawShowForPlayer(-ForAll), TextDrawHideForPlayer(-ForAll) and // TextDrawDestroy functions to show, hide, and destroy the textdraw.