This is example how permissions, what which permissions do, and what is setted by default (true or false) permissions with * are parent or boss permissions which means it gives few permissions with only one permissions: creativesecurity.*: description: Assign all permissions default: op children: creativesecurity.bypass.*: true creativesecurity.cmd.*: true creativesecurity.creative.attack.creative: true creativesecurity.blockinfo: true creativesecurity.creative.attack.creative: descriptions: Allows players in creative mode to attack entities spawned in creative mode default: false creativesecurity.bypass.*: description: Allows to do everything in creative mode default: false children: creativesecurity.bypass.inventory.*: true creativesecurity.bypass.action.*: true creativesecurity.bypass.damage.*: true creativesecurity.bypass.break.*: true creativesecurity.bypass.modify.mobspawner: true creativesecurity.bypass.modify.mobspawnersurvival: true creativesecurity.bypass.craft.*: true creativesecurity.bypass.delay.*: true creativesecurity.bypass.use.*: true creativesecurity.bypass.break.*: description: Allows creative players to break blocks and non-creative players to break everything placed on creative mode default: false children: creativesecurity.bypass.break.bedrock: true creativesecurity.bypass.break.block: true creativesecurity.bypass.break.vehicle: true creativesecurity.bypass.break.hanging: true creativesecurity.bypass.break.hangingsurvival: true creativesecurity.bypass.break.farmland: true creativesecurity.bypass.break.armorstand: true creativesecurity.bypass.delay.*: description: Allows players to bypass all extra delays default: false children: creativesecurity.bypass.delay.creative.*: true creativesecurity.bypass.delay.survival.*: true creativesecurity.bypass.delay.creative.*: description: Allows players to bypass all extra delays for creative mode default: false children: creativesecurity.bypass.delay.creative.enderpearl: true creativesecurity.bypass.delay.survival.*: description: Allows players to bypass all extra delays for non-creative mode default: false children: creativesecurity.bypass.delay.survival.enderpearl: true creativesecurity.blockinfo: description: Allows players to view who placed a creative block in the world while sneaking and right clicking with an spectral arrow in the main hand default: false creativesecurity.bypass.delay.creative.enderpearl: description: Allows players to use ender pearls in creative mode without extra delays default: false creativesecurity.bypass.delay.survival.enderpearl: description: Allows players to use ender pearls in non-creative mode without extra delays default: false creativesecurity.bypass.break.armorstand: description: Allows players in non-creative mode to break and/or modify items stored in armor stands which were placed in creative mode. default: false creativesecurity.bypass.break.bedrock: description: Allows players in creative mode to break bedrocks default: false creativesecurity.bypass.break.block: description: Allows players in non-creative mode to break blocks which was placed by a player in creative mode default: false creativesecurity.bypass.break.vehicle: description: Allows players in non-creative mode to break vehicles which was placed by a player in creative mode default: false creativesecurity.bypass.break.hanging: description: Allows players in non-creative mode to break or change hanging entities which was placed by a player in creative mode default: false creativesecurity.bypass.break.hangingsurvival: description: Allows players in creative mode to break or change item frames which was placed by players outside the creative mode default: false creativesecurity.bypass.break.farmland: description: Allows players in creative mode to destroy farmlands jumping on it default: false creativesecurity.bypass.craft.*: description: Allows players to use creative itens on all crafting/processing GUIs default: false children: creativesecurity.bypass.craft.matrix: true creativesecurity.bypass.craft.anvil: true creativesecurity.bypass.craft.enchant: true creativesecurity.bypass.craft.matrix: description: Allows players to use creative itens on crafting matrixes (3x3 on workbenchs and 2x2 matrix on player inventory) default: false creativesecurity.bypass.craft.anvil: description: Allows players to use creative itens on anvils default: false creativesecurity.bypass.craft.enchant: description: Allows players to use creative itens on enchantment table default: false creativesecurity.bypass.use.*: description: Allows to use every item in creative mode default: false children: creativesecurity.bypass.use.enderpearl: true creativesecurity.bypass.use.eyeofender: true creativesecurity.bypass.use.snowball: true creativesecurity.bypass.use.monsteregg: true creativesecurity.bypass.use.flintsteal: true creativesecurity.bypass.use.expbottle: true creativesecurity.bypass.use.egg: true creativesecurity.bypass.use.potion: true creativesecurity.bypass.use.bow: true creativesecurity.bypass.use.marked: true creativesecurity.bypass.use.fishingrod: true creativesecurity.bypass.use.furnaceminecart: true creativesecurity.bypass.use.totem: true creativesecurity.bypass.use.markedblock: true creativesecurity.bypass.use.blockedanvilitem: true creativesecurity.bypass.use.blockedcreative: true creativesecurity.bypass.use.creativeentity: true creativesecurity.bypass.use.creativeentity: description: Allows players in non-creative game mode to interact with an entity marked as creative default: false creativesecurity.bypass.use.blockedcreative: description: Allows to use (right/left click blocks, air or entities) an item in creative mode which has been configured to be blocked in the configuration file default: false creativesecurity.bypass.use.blockedanvilitem: description: Allows to use on anvil an item which has been blocked from usage there default: false creativesecurity.bypass.use.markedblock: description: Allows to use machine blocks which were spawned in creative mode default: false creativesecurity.bypass.use.totem: description: Allows players to survive while holding a creative totem of undying on death default: false creativesecurity.bypass.use.enderpearl: description: Allows players to use ender pearls in creative mode default: false creativesecurity.bypass.use.eyeofender: description: Allows players to use eye of enders in creative mode default: false creativesecurity.bypass.use.snowball: description: Allows players to use snowballs in creative mode default: false creativesecurity.bypass.use.monsteregg: description: Allows players to use monster eggs in creative mode default: false creativesecurity.bypass.use.flintsteal: description: Allows players to use flint and steal in creative mode default: false creativesecurity.bypass.use.expbottle: description: Allows players to use experience bottle in creative mode default: false creativesecurity.bypass.use.egg: description: Allows players to use chicken eggs in creative mode default: false creativesecurity.bypass.use.potion: description: Allows players to use potions, splash potions and lingering potions in creative mode default: false creativesecurity.bypass.use.bow: description: Allows players to use bows in creative mode default: false creativesecurity.bypass.use.fishingrod: description: Allows players in creative mode to use fishing rods default: false creativesecurity.bypass.use.furnaceminecart: description: Allows players in creative mode to interact with furnace minecarts default: false creativesecurity.bypass.modify.mobspawner: description: Allows players in creative mode to change mob spawners with spawn eggs default: false creativesecurity.bypass.modify.mobspawnersurvival: description: Allows players in non-creative mode to change mob spawners with spawn eggs default: false creativesecurity.bypass.damage.*: description: Allows to damage all entities in creative mode default: false children: creativesecurity.bypass.damage.animal.*: true creativesecurity.bypass.damage.boss.*: true creativesecurity.bypass.damage.mob.*: true creativesecurity.bypass.damage.golem.*: true creativesecurity.bypass.damage.structure.*: true creativesecurity.bypass.damage.villager: true creativesecurity.bypass.damage.player: true creativesecurity.bypass.damage.animal.*: description: Allows to damage all animals in creative mode default: false children: creativesecurity.bypass.damage.animal.horse.*: true creativesecurity.bypass.damage.animal.cow.*: true creativesecurity.bypass.damage.animal.pig: true creativesecurity.bypass.damage.animal.sheep: true creativesecurity.bypass.damage.animal.chicken: true creativesecurity.bypass.damage.animal.squid: true creativesecurity.bypass.damage.animal.wolf: true creativesecurity.bypass.damage.animal.rabbit: true creativesecurity.bypass.damage.animal.bear: true creativesecurity.bypass.damage.animal.llama: true creativesecurity.bypass.damage.animal.parrot: true creativesecurity.bypass.damage.animal.bat: true creativesecurity.bypass.damage.animal.ocelot: true creativesecurity.bypass.damage.animal.cow.*: description: Allows to damage all cows in creative mode default: false children: creativesecurity.bypass.damage.animal.cow: true creativesecurity.bypass.damage.animal.cow.mushroom: true creativesecurity.bypass.damage.animal.horse.*: description: Allows to damage all horses in creative mode default: false children: creativesecurity.bypass.damage.animal.horse.donkey: true creativesecurity.bypass.damage.animal.horse.mule: true creativesecurity.bypass.damage.animal.horse: true creativesecurity.bypass.damage.animal.horse.donkey: description: Allows to damage donkeys in creative mode default: false creativesecurity.bypass.damage.animal.horse.mule: description: Allows to damage mules in creative mode default: false creativesecurity.bypass.damage.animal.horse: description: Allows to damage horses in creative mode default: false creativesecurity.bypass.damage.animal.cow: description: Allows to damage cows in creative mode default: false creativesecurity.bypass.damage.animal.cow.mushroom: description: Allows to damage mushroom cows in creative mode default: false creativesecurity.bypass.damage.animal.pig: description: Allows to damage pigs in creative mode default: false creativesecurity.bypass.damage.animal.sheep: description: Allows to damage sheeps in creative mode default: false creativesecurity.bypass.damage.animal.chicken: description: Allows to damage chickens in creative mode default: false creativesecurity.bypass.damage.animal.squid: description: Allows to damage squids in creative mode default: false creativesecurity.bypass.damage.animal.wolf: description: Allows to damage wolfs in creative mode default: false creativesecurity.bypass.damage.animal.rabbit: description: Allows to damage rabbits in creative mode default: false creativesecurity.bypass.damage.animal.bear: description: Allows to damage bears in creative mode default: false creativesecurity.bypass.damage.animal.llama: description: Allows to damage llamas in creative mode default: false creativesecurity.bypass.damage.animal.parrot: description: Allows to damage parrots in creative mode default: false creativesecurity.bypass.damage.animal.bat: description: Allows to damage bats in creative mode default: false creativesecurity.bypass.damage.animal.ocelot: description: Allows to damage ocelots in creative mode default: false creativesecurity.bypass.damage.boss.*: description: Allows to damage all bosses in creative mode default: false children: creativesecurity.bypass.damage.boss.elderguardian: true creativesecurity.bypass.damage.boss.evoker: true creativesecurity.bypass.damage.boss.illusioner: true creativesecurity.bypass.damage.boss.dragon: true creativesecurity.bypass.damage.boss.giant: true creativesecurity.bypass.damage.mob.wither: true creativesecurity.bypass.damage.boss.elderguardian: description: Allows to damage elder guardians in creative mode default: true creativesecurity.bypass.damage.boss.evoker: description: Allows to damage evokers in creative mode default: true creativesecurity.bypass.damage.boss.illusioner: description: Allows to damage illusioners in creative mode default: true creativesecurity.bypass.damage.boss.dragon: description: Allows to damage ender dragons in creative mode default: true creativesecurity.bypass.damage.boss.giant: description: Allows to damage giants in creative mode default: true creativesecurity.bypass.damage.boss.wither: description: Allows to damage withers in creative mode default: true creativesecurity.bypass.damage.mob.skeleton.*: description: Allows to damage all skeletons in creative mode default: false children: creativesecurity.bypass.damage.mob.skeleton: true creativesecurity.bypass.damage.mob.skeleton.wither: true creativesecurity.bypass.damage.mob.skeleton.stray: true creativesecurity.bypass.damage.mob.zombie.*: description: Allows to damage all zombies in creative mode default: false children: creativesecurity.bypass.damage.mob.zombie: true creativesecurity.bypass.damage.mob.zombie.husk: true creativesecurity.bypass.damage.mob.zombie.villager: true creativesecurity.bypass.damage.mob.zombie.pigman: true creativesecurity.bypass.damage.mob.shulker.*: description: Allows to damage shulkers and its projectile in creative mode default: false children: creativesecurity.bypass.damage.mob.shulker: true creativesecurity.bypass.damage.mob.shulker.bullet: true creativesecurity.bypass.damage.mob.horse.*: description: Allow to damage all undead horses in creative mode default: false children: creativesecurity.bypass.damage.mob.horse.skeleton: true creativesecurity.bypass.damage.mob.horse.zombie: true creativesecurity.bypass.damage.mob.spider.*: description: Allows to damage all spiders in creative mode default: false children: creativesecurity.bypass.damage.mob.spider: true creativesecurity.bypass.damage.mob.spider.cave: true creativesecurity.bypass.damage.mob.*: description: Allows to damage all monsters in creative mode default: false children: creativesecurity.bypass.damage.mob.guardian: true creativesecurity.bypass.damage.mob.skeleton.*: true creativesecurity.bypass.damage.mob.zombie.*: true creativesecurity.bypass.damage.mob.shulker.*: true creativesecurity.bypass.damage.mob.horse.*: true creativesecurity.bypass.damage.mob.vex: true creativesecurity.bypass.damage.mob.vindicator: true creativesecurity.bypass.damage.mob.creeper: true creativesecurity.bypass.damage.mob.spider.*: true creativesecurity.bypass.damage.mob.slime: true creativesecurity.bypass.damage.mob.ghast: true creativesecurity.bypass.damage.mob.enderman: true creativesecurity.bypass.damage.mob.silverfish: true creativesecurity.bypass.damage.mob.blaze: true creativesecurity.bypass.damage.mob.magmacube: true creativesecurity.bypass.damage.mob.witch: true creativesecurity.bypass.damage.mob.guardian: description: Allows to damage guardians in creative mode default: false creativesecurity.bypass.damage.mob.skeleton: description: Allows to damage skeletons in creative mode default: false creativesecurity.bypass.damage.mob.skeleton.wither: description: Allows to damage wither skeletons in creative mode default: false creativesecurity.bypass.damage.mob.skeleton.stray: description: Allows to damage strays in creative mode default: false creativesecurity.bypass.damage.mob.zombie: description: Allows to damage zombies in creative mode default: false creativesecurity.bypass.damage.mob.zombie.husk: description: Allows to damage husks in creative mode default: false creativesecurity.bypass.damage.mob.zombie.villager: description: Allows to damage zombie villagers in creative mode default: false creativesecurity.bypass.damage.mob.zombie.pigman: description: Allows to damage zombie pigmans in creative mode default: false creativesecurity.bypass.damage.mob.shulker.bullet: description: Allows to damage shulker bullets in creative mode default: false creativesecurity.bypass.damage.mob.shulker: description: Allows to damage shulkers in creative mode default: false creativesecurity.bypass.damage.mob.horse.skeleton: description: Allows to damage skeleton horsoes in creative mode default: false creativesecurity.bypass.damage.mob.horse.zombie: description: Allows to damage zombie horses in creative mode default: false creativesecurity.bypass.damage.mob.vex: description: Allows to damage vexes in creative mode default: false creativesecurity.bypass.damage.mob.vindicator: description: Allows to damage vindicators in creative mode default: false creativesecurity.bypass.damage.mob.creeper: description: Allows to damage creepers in creative mode default: false creativesecurity.bypass.damage.mob.spider: description: Allows to damage normal spiders in creative mode default: false creativesecurity.bypass.damage.mob.spider.cave: description: Allows to damage cave spiders in creative mode default: false creativesecurity.bypass.damage.mob.slime: description: Allows to damage slimes in creative mode default: false creativesecurity.bypass.damage.mob.ghast: description: Allows to damage ghasts in creative mode default: false creativesecurity.bypass.damage.mob.enderman: description: Allows to damage endermans in creative mode default: false creativesecurity.bypass.damage.mob.silverfish: description: Allows to damage silverfishes in creative mode default: false creativesecurity.bypass.damage.mob.blaze: description: Allows to damage blazes in creative mode default: false creativesecurity.bypass.damage.mob.magmacube: description: Allows to damage magma cubes in creative mode default: false creativesecurity.bypass.damage.mob.witch: description: Allows to damage witches in creative mode default: false creativesecurity.bypass.damage.mob.endermite: description: Allows to damage endermites in creative mode default: false creativesecurity.bypass.damage.golem.snowman: description: Allows to damage snowman in creative mode default: false creativesecurity.bypass.damage.golem.iron: description: Allows to damage iron golems in creative mode default: false creativesecurity.bypass.damage.structure.endercrystal: description: Allows to damage ender crystals in creative mode default: false creativesecurity.bypass.damage.structure.armorstand: description: Allows to damage armor stands in creative mode default: false creativesecurity.bypass.damage.villager: description: Allows to damage villagers in creative mode default: false creativesecurity.bypass.damage.player: description: Allows to damage other players in creative mode default: false creativesecurity.bypass.damage.structure.*: description: Allows to damage structural entities like armor stands and paintings in creative mode default: false children: creativesecurity.bypass.damage.structure.endercrystal: true creativesecurity.bypass.damage.structure.armorstand: true creativesecurity.bypass.damage.golem.*: description: Allows to damage golems in creative mode default: false children: creativesecurity.bypass.damage.golem.snowman: true creativesecurity.bypass.damage.golem.iron: true creativesecurity.bypass.action.*: description: Allows to execute all banned actions in creative mode default: false children: creativesecurity.bypass.action.drop: true creativesecurity.bypass.action.pickup: true creativesecurity.bypass.action.pickupsurvival: true creativesecurity.bypass.action.feed: true creativesecurity.bypass.action.feedzombie: true creativesecurity.bypass.action.saddle: true creativesecurity.bypass.action.spawncreativeblocked: true creativesecurity.bypass.action.leash: true creativesecurity.bypass.action.milk: true creativesecurity.bypass.action.mooshroom: true creativesecurity.bypass.action.shearsheep: true creativesecurity.bypass.action.shearsnowman: true creativesecurity.bypass.action.applynametag: true creativesecurity.bypass.action.createmob: true creativesecurity.bypass.action.bonemeal: true creativesecurity.bypass.action.plant: true creativesecurity.bypass.action.placemobspawner: true creativesecurity.bypass.action.placesilverfishblock: true creativesecurity.bypass.inventory.*: description: Alloes to open all inventories in creative mode default: false children: creativesecurity.bypass.inventory.doublechest: true creativesecurity.bypass.inventory.chest: true creativesecurity.bypass.inventory.dispenser: true creativesecurity.bypass.inventory.furnace: true creativesecurity.bypass.inventory.workbench: true creativesecurity.bypass.inventory.enchanting: true creativesecurity.bypass.inventory.villager: true creativesecurity.bypass.inventory.enderchest: true creativesecurity.bypass.inventory.anvil: true creativesecurity.bypass.inventory.beacon: true creativesecurity.bypass.inventory.hopper: true creativesecurity.bypass.inventory.shulkerbox: true creativesecurity.bypass.inventory.mule: true creativesecurity.bypass.inventory.donkey: true creativesecurity.bypass.inventory.horse: true creativesecurity.bypass.inventory.storageminecart: true creativesecurity.bypass.inventory.hopperminecart: true creativesecurity.bypass.inventory.armorstand: true creativesecurity.bypass.inventory.itemframe.survival: true creativesecurity.bypass.inventory.itemframe.creative: true creativesecurity.bypass.action.placemobspawner: description: Allows players in creative mode to place mob spawners default: false creativesecurity.bypass.action.placesilverfishblock: description: Allows players in creative mode to place monster eggs block, which spawns silverfish when it is broken default: false creativesecurity.bypass.action.drop: description: Allows to drop itens in creative mode default: false creativesecurity.bypass.action.pickup: description: Allows to pickup itens in creative mode default: false creativesecurity.bypass.action.pickupsurvival: description: Allows to pickup creative items in non-creative mode default: false creativesecurity.bypass.action.feed: description: Allows creative players to feed animals default: false creativesecurity.bypass.action.feedzombie: description: Allows creative players to feed zombies with golden apple default: false creativesecurity.bypass.action.saddle: description: Allows creative players to saddle pigs default: false creativesecurity.bypass.action.spawncreativeblocked: description: Allows creative players to spawn items in creative mode which are marked as blocked from creative spawn in the config file default: false creativesecurity.bypass.action.leash: description: Allows creative players to leash entities default: false creativesecurity.bypass.action.milk: description: Allows players in creative mode to collect milk from cows default: false creativesecurity.bypass.action.mooshroom: description: Allows players in creative mode to collect musroom soap from mushroom cows default: false creativesecurity.bypass.action.shearsheep: description: Allows players in creative mode to collect wool from sheeps default: false creativesecurity.bypass.action.shearsnowman: description: Allows players in creative mode to remove the pumpkin from snowmans default: false creativesecurity.bypass.action.applynametag: description: Allows players in creative mode to apply name tags to entities default: false creativesecurity.bypass.action.createmob: description: Allows players in creative mode to create mobs which formed by blocks default: false creativesecurity.bypass.action.bonemeal: description: Allows to apply bone meal in creative mode default: false creativesecurity.bypass.action.plant: description: Allows to plant in creative mode default: false creativesecurity.bypass.inventory.itemframe.survival: description: Allows players in creative mode to change/break item frames placed in non-creative mode default: false creativesecurity.bypass.inventory.itemframe.creative: description: Allows players in non-creative mode to change/break item frams placed in creative mode default: false creativesecurity.bypass.inventory.armorstand: description: Allows players in creative mode to break and/or modify the items stored in armor stands which were placed in non-creative mode default: false creativesecurity.bypass.inventory.doublechest: description: Allows to open double chests in creative mode default: false creativesecurity.bypass.inventory.chest: description: Allows to open single chests in creative mode default: false creativesecurity.bypass.inventory.dispenser: description: Allows to open dispensers in creative mode default: false creativesecurity.bypass.inventory.furnace: description: Allows to open furnaces in creative mode default: false creativesecurity.bypass.inventory.workbench: description: Allows to open crafting tables in creative mode default: false creativesecurity.bypass.inventory.enchanting: description: Allows to open enchanting tables in creative mode default: false creativesecurity.bypass.inventory.villager: description: Allows to trade with villagers in creative mode default: false creativesecurity.bypass.inventory.enderchest: description: Allows to open ender chests in creative mode default: false creativesecurity.bypass.inventory.anvil: description: Allows to open anvils in creative mode default: false creativesecurity.bypass.inventory.beacon: description: Allows to open beacons in creative mode default: false creativesecurity.bypass.inventory.hopper: description: Allows to open hoppers in creative mode default: false creativesecurity.bypass.inventory.shulkerbox: description: Allows to open shulker boxes in creative mode default: false creativesecurity.bypass.inventory.mule: description: Allows to open mule inventory in creative mode default: false creativesecurity.bypass.inventory.donkey: description: Allows to donkey inventory in creative mode default: false creativesecurity.bypass.inventory.horse: description: Allows to horse inventory in creative mode default: false creativesecurity.bypass.inventory.storageminecart: description: Allows to open storage minecarts in creative mode default: false creativesecurity.bypass.inventory.hopperminecart: description: Allows to open hopper minecarts in creative mode default: false creativesecurity.cmd.*: description: Allows to execute all commands from this plugin default: false children: creativesecurity.cmd.creative.*: true creativesecurity.cmd.survival.*: true creativesecurity.cmd.mark: true creativesecurity.cmd.unmark: true creativesecurity.cmd.reload: true creativesecurity.cmd.creative.*: description: Allows to change to all creative inventories default: false children: creativesecurity.cmd.creative.gmm1: true creativesecurity.cmd.creative.gmm2: true creativesecurity.cmd.creative.gmm3: true creativesecurity.cmd.creative.gmm4: true creativesecurity.cmd.creative.gmm5: true creativesecurity.cmd.creative.gmm6: true creativesecurity.cmd.creative.gmm7: true creativesecurity.cmd.creative.gmm8: true creativesecurity.cmd.creative.gmm9: true creativesecurity.cmd.creative.gmm10: true creativesecurity.cmd.mark: description: Allows to mark survival items as creative default: false creativesecurity.cmd.unmark: description: Allows to mark creative items as survival default: false creativesecurity.cmd.reload: description: Allows to execute the /creativesecurityreload command to reload the messages and configurations default: false creativesecurity.cmd.creative.gmm1: description: Allows to change to the creative inventory number 1 default: false creativesecurity.cmd.creative.gmm2: description: Allows to change to the creative inventory number 2 default: false creativesecurity.cmd.creative.gmm3: description: Allows to change to the creative inventory number 3 default: false creativesecurity.cmd.creative.gmm4: description: Allows to change to the creative inventory number 4 default: false creativesecurity.cmd.creative.gmm5: description: Allows to change to the creative inventory number 5 default: false creativesecurity.cmd.creative.gmm6: description: Allows to change to the creative inventory number 6 default: false creativesecurity.cmd.creative.gmm7: description: Allows to change to the creative inventory number 7 default: false creativesecurity.cmd.creative.gmm8: description: Allows to change to the creative inventory number 8 default: false creativesecurity.cmd.creative.gmm9: description: Allows to change to the creative inventory number 9 default: false creativesecurity.cmd.creative.gmm10: description: Allows to change to the creative inventory number 10 default: false creativesecurity.cmd.survival.*: description: Allows to change to all survival inventories default: false children: creativesecurity.cmd.survival.gsm1: true creativesecurity.cmd.survival.gsm2: true creativesecurity.cmd.survival.gsm3: true creativesecurity.cmd.survival.gsm4: true creativesecurity.cmd.survival.gsm5: true creativesecurity.cmd.survival.gsm6: true creativesecurity.cmd.survival.gsm7: true creativesecurity.cmd.survival.gsm8: true creativesecurity.cmd.survival.gsm9: true creativesecurity.cmd.survival.gsm10: true creativesecurity.cmd.survival.gsm1: description: Allows to change to the survival inventory number 1 default: false creativesecurity.cmd.survival.gsm2: description: Allows to change to the survival inventory number 2 default: false creativesecurity.cmd.survival.gsm3: description: Allows to change to the survival inventory number 3 default: false creativesecurity.cmd.survival.gsm4: description: Allows to change to the survival inventory number 4 default: false creativesecurity.cmd.survival.gsm5: description: Allows to change to the survival inventory number 5 default: false creativesecurity.cmd.survival.gsm6: description: Allows to change to the survival inventory number 6 default: false creativesecurity.cmd.survival.gsm7: description: Allows to change to the survival inventory number 7 default: false creativesecurity.cmd.survival.gsm8: description: Allows to change to the survival inventory number 8 default: false creativesecurity.cmd.survival.gsm9: description: Allows to change to the survival inventory number 9 default: false creativesecurity.cmd.survival.gsm10: description: Allows to change to the survival inventory number 10 default: false commands: gmm1: permission: creativesecurity.cmd.creative.gmm1 description: Changes to the creative inventory number 1 gmm2: permission: creativesecurity.cmd.creative.gmm2 description: Changes to the creative inventory number 2 gmm3: permission: creativesecurity.cmd.creative.gmm3 description: Changes to the creative inventory number 3 gmm4: permission: creativesecurity.cmd.creative.gmm4 description: Changes to the creative inventory number 4 gmm5: permission: creativesecurity.cmd.creative.gmm5 description: Changes to the creative inventory number 5 gmm6: permission: creativesecurity.cmd.creative.gmm6 description: Changes to the creative inventory number 6 gmm7: permission: creativesecurity.cmd.creative.gmm7 description: Changes to the creative inventory number 7 gmm8: permission: creativesecurity.cmd.creative.gmm8 description: Changes to the creative inventory number 8 gmm9: permission: creativesecurity.cmd.creative.gmm9 description: Changes to the creative inventory number 9 gmm10: permission: creativesecurity.cmd.creative.gmm10 description: Changes to the creative inventory number 10 gsm1: permission: creativesecurity.cmd.survival.gsm1 description: Changes to the survival inventory number 1 gsm2: permission: creativesecurity.cmd.survival.gsm2 description: Changes to the survival inventory number 2 gsm3: permission: creativesecurity.cmd.survival.gsm3 description: Changes to the survival inventory number 3 gsm4: permission: creativesecurity.cmd.survival.gsm4 description: Changes to the survival inventory number 4 gsm5: permission: creativesecurity.cmd.survival.gsm5 description: Changes to the survival inventory number 5 gsm6: permission: creativesecurity.cmd.survival.gsm6 description: Changes to the survival inventory number 6 gsm7: permission: creativesecurity.cmd.survival.gsm7 description: Changes to the survival inventory number 7 gsm8: permission: creativesecurity.cmd.survival.gsm8 description: Changes to the survival inventory number 8 gsm9: permission: creativesecurity.cmd.survival.gsm9 description: Changes to the survival inventory number 9 gsm10: permission: creativesecurity.cmd.survival.gsm10 description: Changes to the survival inventory number 10 mark: permission: creativesecurity.cmd.mark description: Marks an item as creative unmark: permission: creativesecurity.cmd.unmark description: Unmark an item as creative creativesecurityreload: permission: creativesecurity.cmd.reload description: Reloads the messages and configurations