Initialize engine version: 4.3.4f1 (e444f76e01cd) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.3788] Renderer: NVIDIA GeForce GTX 560 Ti Vendor: NVIDIA VRAM: 977 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: E:\KSPLauncher\KSPLauncher\Launcher_Data\Managed\UnityEngine.dll (this message is harmless) Loading E:\KSPLauncher\KSPLauncher\Launcher_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: E:\KSPLauncher\KSPLauncher\Launcher_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading E:\KSPLauncher\KSPLauncher\Launcher_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: E:\KSPLauncher\KSPLauncher\Launcher_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading E:\KSPLauncher\KSPLauncher\Launcher_Data\Managed\Assembly-CSharp.dll into Unity Child Domain - Completed reload, in 0.035 seconds Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0 Platform assembly: E:\KSPLauncher\KSPLauncher\Launcher_Data\Managed\System.dll (this message is harmless) Platform assembly: E:\KSPLauncher\KSPLauncher\Launcher_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: E:\KSPLauncher\KSPLauncher\Launcher_Data\Managed\Mono.Security.dll (this message is harmless) Is steam? False (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Local BuildID: 276 (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Platform assembly: E:\KSPLauncher\KSPLauncher\Launcher_Data\Managed\System.Core.dll (this message is harmless) SettingsPath: E:/KSPLauncher/KSPLauncher/Launcher_Data\../settings.cfg (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) BakPath: E:/KSPLauncher/KSPLauncher/Launcher_Data\settings.cfg.bak (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Backup exists (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) It exists (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Hi, from check patcher,,,,,,,,,,,,,,,,,,,,, (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Checking patcher at https://kerbalspaceprogram.com/kspstore/dp/patcher/index.php (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Windows 7 Service Pack 1 (6.1.7601) 64bit (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) ExecPath = E:/KSPLauncher/KSPLauncher/Launcher_Data\../KSP_x64.exe (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) E5150 path: E:/KSPLauncher/KSPLauncher/Launcher_Data\E5150.cfg.bak (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Loading Settings... (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Last BuildID: 278 (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) [Updater] Server reports that Patcher has MD5 of 2de496fe5b6e2f26eff5f816fde5c8be (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) [Updater] Our own copy of E:/KSPLauncher/KSPLauncher/Launcher_Data/../Patcher.exe has MD5 of 2de496fe5b6e2f26eff5f816fde5c8be (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) ALLOW UPDATE? True (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) UnloadTime: 0.486897 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 955. Total: 3.517857 ms (FindLiveObjects: 0.062484 ms CreateObjectMapping: 0.029883 ms MarkObjects: 2.540439 ms DeleteObjects: 0.147910 ms)