#include int i = 0; int t = 0; #define PIN 9 //Original Code by Adafruit (adafruit.com), Edited by PerfectPixel, 2016 (instructables.com/member/perfectpixel) //Code is public domain, Enjoy! Adafruit_NeoPixel strip = Adafruit_NeoPixel(8, PIN, NEO_GRB + NEO_KHZ800); // An important announcement from Adafruit: // To reduce NeoPixel burnout risk, add 1000 uF capacitor across // pixel power leads, add 300 - 500 Ohm resistor on first pixel's data input // and minimize distance between Arduino and first pixel. Avoid connecting // on a live circuit...if you must, connect GND first. void setup() { pinMode(3, INPUT); //Serial.begin(9600); //Debugging strip.begin(); strip.show(); // Initialize all pixels to 'off' } void loop() { switch(i) { //Change the RGB values in the colorWipe functions to change the colors that the redstone cube becomes. case 0: colorWipe(strip.Color(0, 0, 0), 5); break; case 1:colorWipe(strip.Color(255, 0, 0), 5); break; case 2:colorWipe(strip.Color(0, 255, 0), 5); break; case 3:colorWipe(strip.Color(0, 0, 255), 5); break; case 4:colorWipe(strip.Color(0, 255, 255), 5); break; case 5:colorWipe(strip.Color(255, 0, 255), 5); break; case 6:colorWipe(strip.Color(255, 255, 0), 5); break; case 7:colorWipe(strip.Color(255, 35, 97), 5); break; case 8:colorWipe(strip.Color(13, 73, 216), 5); break; case 9:colorWipe(strip.Color(248, 60, 49), 5); break; case 10:colorWipe(strip.Color(191, 84, 229), 5); break; case 11:colorWipe(strip.Color(76, 255, 5), 5); break; case 12:colorWipe(strip.Color(0, 240, 80), 5); break; case 13:colorWipe(strip.Color(7, 234, 233), 5); break; case 14:colorWipe(strip.Color(73, 10, 61), 5); break; case 15:colorWipe(strip.Color(63, 184, 175), 5); break; case 16:colorWipe(strip.Color(196, 77, 88), 5); break; } if(analogRead(3) < 600){ //by default, 600 is the threshhold for detecting if the tap sensor has been activated. i++; delay(250); if(i > 16) i = 0; } t++; delay(25); //Serial.println(analogRead(3)); //Debugging if(t > 1000){ //this will automatically turn off the LED's after some time. t = 0; i = 0; } } // Fill the dots one after the other with a color void colorWipe(uint32_t c, uint8_t wait) { for(uint16_t i=0; i