-- Objects local cmdbar = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local itsalabel = Instance.new("TextLabel") local ExecutionFrame = Instance.new("Frame") local Box = Instance.new("TextBox") local exe = Instance.new("TextButton") local cmds = Instance.new("ScrollingFrame") local TextLabel = Instance.new("TextLabel") local TextLabel_2 = Instance.new("TextLabel") local TextLabel_3 = Instance.new("TextLabel") local TextLabel_4 = Instance.new("TextLabel") local TextLabel_5 = Instance.new("TextLabel") local TextLabel_6 = Instance.new("TextLabel") local TextLabel_7 = Instance.new("TextLabel") local TextLabel_8 = Instance.new("TextLabel") local TextLabel_9 = Instance.new("TextLabel") local TextLabel_10 = Instance.new("TextLabel") local TextLabel_11 = Instance.new("TextLabel") local TextLabel_12 = Instance.new("TextLabel") local TextLabel_13 = Instance.new("TextLabel") local TextLabel_14 = Instance.new("TextLabel") local TextLabel_15 = Instance.new("TextLabel") local TextLabel_16 = Instance.new("TextLabel") local TextLabel_17 = Instance.new("TextLabel") local TextLabel_18 = Instance.new("TextLabel") local TextLabel_19 = Instance.new("TextLabel") local TextLabel_20 = Instance.new("TextLabel") local TextLabel_21 = Instance.new("TextLabel") local TextLabel_22 = Instance.new("TextLabel") local TextLabel_23 = Instance.new("TextLabel") local TextLabel_24 = Instance.new("TextLabel") local TextLabel_25 = Instance.new("TextLabel") local TextLabel_26 = Instance.new("TextLabel") local TextLabel_27 = Instance.new("TextLabel") local TextLabel_28 = Instance.new("TextLabel") local TextLabel_29 = Instance.new("TextLabel") local TextLabel_30 = Instance.new("TextLabel") local TextLabel_31 = Instance.new("TextLabel") local TextLabel_32 = Instance.new("TextLabel") local TextLabel_33 = Instance.new("TextLabel") local TextLabel_34 = Instance.new("TextLabel") local TextLabel_35 = Instance.new("TextLabel") local TextLabel_36 = Instance.new("TextLabel") local TextLabel_37 = Instance.new("TextLabel") local TextLabel_38 = Instance.new("TextLabel") local TextLabel_39 = Instance.new("TextLabel") local TextButton = Instance.new("TextButton") -- Properties cmdbar.Name = "cmdbar" cmdbar.Parent = game.Players.LocalPlayer.PlayerGui cmdbar.ResetOnSpawn = false MainFrame.Name = "MainFrame" MainFrame.Parent = cmdbar MainFrame.BackgroundColor3 = Color3.new(1, 1, 1) MainFrame.BackgroundTransparency = 1 MainFrame.Position = UDim2.new(0, 101, 0, 616) MainFrame.Size = UDim2.new(0, 100, 0, 100) itsalabel.Name = "itsalabel" itsalabel.Parent = MainFrame itsalabel.BackgroundColor3 = Color3.new(0, 0, 0) itsalabel.BackgroundTransparency = 0.20000000298023 itsalabel.Position = UDim2.new(0, -100, 0, 0) itsalabel.Size = UDim2.new(0, 200, 0, 24) itsalabel.Font = Enum.Font.SourceSans itsalabel.Text = "Chicken CMD Bar" itsalabel.TextColor3 = Color3.new(1, 1, 1) itsalabel.TextSize = 14 ExecutionFrame.Name = "ExecutionFrame" ExecutionFrame.Parent = MainFrame ExecutionFrame.BackgroundColor3 = Color3.new(1, 1, 1) ExecutionFrame.BackgroundTransparency = 1 ExecutionFrame.Position = UDim2.new(0, -100, 0, 24) ExecutionFrame.Size = UDim2.new(0, 200, 0, 24) Box.Name = "Box" Box.Parent = ExecutionFrame Box.BackgroundColor3 = Color3.new(0, 0, 0) Box.BackgroundTransparency = 0.20000000298023 Box.Position = UDim2.new(0, 0, 0, -1) Box.Size = UDim2.new(0, 175, 0, 25) Box.Font = Enum.Font.SourceSans Box.Text = "Write 'cmds' for commands" Box.TextColor3 = Color3.new(1, 1, 1) Box.TextScaled = true Box.TextSize = 14 Box.TextWrapped = true exe.Name = "exe" exe.Parent = ExecutionFrame exe.BackgroundColor3 = Color3.new(1, 0, 0) exe.Position = UDim2.new(0, 176, 0, 0) exe.Size = UDim2.new(0, 24, 0, 24) exe.Font = Enum.Font.SourceSans exe.Text = "Exe" exe.TextSize = 14 cmds.Name = "cmds" cmds.Parent = cmdbar cmds.Active = true cmds.BackgroundColor3 = Color3.new(0, 0, 0) cmds.BackgroundTransparency = 0.20000000298023 cmds.Draggable = true cmds.Position = UDim2.new(0, 443, 0, 129) cmds.Size = UDim2.new(0, 524, 0, 331) cmds.Visible = false cmds.CanvasSize = UDim2.new(0, 0, 1.04999995, 0) TextLabel.Parent = cmds TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 1 TextLabel.Size = UDim2.new(0, 524, 0, 25) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = "knife - Loads Grab Knife V4" TextLabel.TextColor3 = Color3.new(1, 1, 1) TextLabel.TextSize = 14 TextLabel.TextXAlignment = Enum.TextXAlignment.Left TextLabel_2.Parent = cmds TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_2.BackgroundTransparency = 1 TextLabel_2.Position = UDim2.new(0, 0, 0, 17) TextLabel_2.Size = UDim2.new(0, 524, 0, 25) TextLabel_2.Font = Enum.Font.SourceSans TextLabel_2.Text = "loadadmin - Loads Infinite Yield" TextLabel_2.TextColor3 = Color3.new(1, 1, 1) TextLabel_2.TextSize = 14 TextLabel_2.TextXAlignment = Enum.TextXAlignment.Left TextLabel_3.Parent = cmds TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_3.BackgroundTransparency = 1 TextLabel_3.Position = UDim2.new(0, 0, 0, 35) TextLabel_3.Size = UDim2.new(0, 524, 0, 25) TextLabel_3.Font = Enum.Font.SourceSans TextLabel_3.Text = "van - Loads Van GUI" TextLabel_3.TextColor3 = Color3.new(1, 1, 1) TextLabel_3.TextSize = 14 TextLabel_3.TextXAlignment = Enum.TextXAlignment.Left TextLabel_4.Parent = cmds TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_4.BackgroundTransparency = 1 TextLabel_4.Position = UDim2.new(0, 0, 0, 53) TextLabel_4.Size = UDim2.new(0, 524, 0, 25) TextLabel_4.Font = Enum.Font.SourceSans TextLabel_4.Text = "ufo - Loads UFO Gui" TextLabel_4.TextColor3 = Color3.new(1, 1, 1) TextLabel_4.TextSize = 14 TextLabel_4.TextXAlignment = Enum.TextXAlignment.Left TextLabel_5.Parent = cmds TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_5.BackgroundTransparency = 1 TextLabel_5.Position = UDim2.new(0, 0, 0, 70) TextLabel_5.Size = UDim2.new(0, 524, 0, 25) TextLabel_5.Font = Enum.Font.SourceSans TextLabel_5.Text = "hang - Loads Hang GUI" TextLabel_5.TextColor3 = Color3.new(1, 1, 1) TextLabel_5.TextSize = 14 TextLabel_5.TextXAlignment = Enum.TextXAlignment.Left TextLabel_6.Parent = cmds TextLabel_6.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_6.BackgroundTransparency = 1 TextLabel_6.Position = UDim2.new(0, 0, 0, 88) TextLabel_6.Size = UDim2.new(0, 524, 0, 25) TextLabel_6.Font = Enum.Font.SourceSans TextLabel_6.Text = "cyansword - Loads Cyan Sword" TextLabel_6.TextColor3 = Color3.new(1, 1, 1) TextLabel_6.TextSize = 14 TextLabel_6.TextXAlignment = Enum.TextXAlignment.Left TextLabel_7.Parent = cmds TextLabel_7.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_7.BackgroundTransparency = 1 TextLabel_7.Position = UDim2.new(0, 0, 0, 105) TextLabel_7.Size = UDim2.new(0, 524, 0, 25) TextLabel_7.Font = Enum.Font.SourceSans TextLabel_7.Text = "devuzi - Loads Dev Uzi" TextLabel_7.TextColor3 = Color3.new(1, 1, 1) TextLabel_7.TextSize = 14 TextLabel_7.TextXAlignment = Enum.TextXAlignment.Left TextLabel_8.Parent = cmds TextLabel_8.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_8.BackgroundTransparency = 1 TextLabel_8.Position = UDim2.new(0, 0, 0, 123) TextLabel_8.Size = UDim2.new(0, 524, 0, 25) TextLabel_8.Font = Enum.Font.SourceSans TextLabel_8.Text = "c00l - Loads C00lGui Reborn" TextLabel_8.TextColor3 = Color3.new(1, 1, 1) TextLabel_8.TextSize = 14 TextLabel_8.TextXAlignment = Enum.TextXAlignment.Left TextLabel_9.Parent = cmds TextLabel_9.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_9.BackgroundTransparency = 1 TextLabel_9.Position = UDim2.new(0, 0, 0, 142) TextLabel_9.Size = UDim2.new(0, 524, 0, 25) TextLabel_9.Font = Enum.Font.SourceSans TextLabel_9.Text = "n00tn00tz - Noot Noot the Place" TextLabel_9.TextColor3 = Color3.new(1, 1, 1) TextLabel_9.TextSize = 14 TextLabel_9.TextXAlignment = Enum.TextXAlignment.Left TextLabel_10.Parent = cmds TextLabel_10.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_10.BackgroundTransparency = 1 TextLabel_10.Position = UDim2.new(0, 0, 0, 160) TextLabel_10.Size = UDim2.new(0, 524, 0, 25) TextLabel_10.Font = Enum.Font.SourceSans TextLabel_10.Text = "rainingmen - ITS RAINING MEN ALLELUIAH" TextLabel_10.TextColor3 = Color3.new(1, 1, 1) TextLabel_10.TextSize = 14 TextLabel_10.TextXAlignment = Enum.TextXAlignment.Left TextLabel_11.Parent = cmds TextLabel_11.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_11.BackgroundTransparency = 1 TextLabel_11.Position = UDim2.new(0, 0, 0, 194) TextLabel_11.Size = UDim2.new(0, 524, 0, 25) TextLabel_11.Font = Enum.Font.SourceSans TextLabel_11.Text = "clicktp - Loads Click TP Tool(Works FE)" TextLabel_11.TextColor3 = Color3.new(1, 1, 1) TextLabel_11.TextSize = 14 TextLabel_11.TextXAlignment = Enum.TextXAlignment.Left TextLabel_12.Parent = cmds TextLabel_12.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_12.BackgroundTransparency = 1 TextLabel_12.Position = UDim2.new(0, 0, 0, 176) TextLabel_12.Size = UDim2.new(0, 524, 0, 25) TextLabel_12.Font = Enum.Font.SourceSans TextLabel_12.Text = "boxwatch - Loads Blox Watch Script" TextLabel_12.TextColor3 = Color3.new(1, 1, 1) TextLabel_12.TextSize = 14 TextLabel_12.TextXAlignment = Enum.TextXAlignment.Left TextLabel_13.Parent = cmds TextLabel_13.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_13.BackgroundTransparency = 1 TextLabel_13.Position = UDim2.new(0, 0, 0, 210) TextLabel_13.Size = UDim2.new(0, 524, 0, 25) TextLabel_13.Font = Enum.Font.SourceSans TextLabel_13.Text = "bunnyears - FE Bunny ears For Work at a pizza place" TextLabel_13.TextColor3 = Color3.new(1, 1, 1) TextLabel_13.TextSize = 14 TextLabel_13.TextXAlignment = Enum.TextXAlignment.Left TextLabel_14.Parent = cmds TextLabel_14.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_14.BackgroundTransparency = 1 TextLabel_14.Position = UDim2.new(0, 0, 0, 226) TextLabel_14.Size = UDim2.new(0, 524, 0, 25) TextLabel_14.Font = Enum.Font.SourceSans TextLabel_14.Text = "gear - Loads Gear For Hospital Life 2" TextLabel_14.TextColor3 = Color3.new(1, 1, 1) TextLabel_14.TextSize = 14 TextLabel_14.TextXAlignment = Enum.TextXAlignment.Left TextLabel_15.Parent = cmds TextLabel_15.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_15.BackgroundTransparency = 1 TextLabel_15.Position = UDim2.new(0, 0, 0, 242) TextLabel_15.Size = UDim2.new(0, 524, 0, 25) TextLabel_15.Font = Enum.Font.SourceSans TextLabel_15.Text = "hilton - Loads Hilton Hotels GUI" TextLabel_15.TextColor3 = Color3.new(1, 1, 1) TextLabel_15.TextSize = 14 TextLabel_15.TextXAlignment = Enum.TextXAlignment.Left TextLabel_16.Parent = cmds TextLabel_16.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_16.BackgroundTransparency = 1 TextLabel_16.Position = UDim2.new(0, 0, 0, 259) TextLabel_16.Size = UDim2.new(0, 524, 0, 25) TextLabel_16.Font = Enum.Font.SourceSans TextLabel_16.Text = "dex - Loads DEX Explorer 2.0" TextLabel_16.TextColor3 = Color3.new(1, 1, 1) TextLabel_16.TextSize = 14 TextLabel_16.TextXAlignment = Enum.TextXAlignment.Left TextLabel_17.Parent = cmds TextLabel_17.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_17.BackgroundTransparency = 1 TextLabel_17.Position = UDim2.new(0, 0, 0, 275) TextLabel_17.Size = UDim2.new(0, 524, 0, 25) TextLabel_17.Font = Enum.Font.SourceSans TextLabel_17.Text = "keem - Loads Keemstar Script" TextLabel_17.TextColor3 = Color3.new(1, 1, 1) TextLabel_17.TextSize = 14 TextLabel_17.TextXAlignment = Enum.TextXAlignment.Left TextLabel_18.Parent = cmds TextLabel_18.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_18.BackgroundTransparency = 1 TextLabel_18.Position = UDim2.new(0, 0, 0, 290) TextLabel_18.Size = UDim2.new(0, 524, 0, 25) TextLabel_18.Font = Enum.Font.SourceSans TextLabel_18.Text = "unjailbreak - Loads JailBreak GUI" TextLabel_18.TextColor3 = Color3.new(1, 1, 1) TextLabel_18.TextSize = 14 TextLabel_18.TextXAlignment = Enum.TextXAlignment.Left TextLabel_19.Parent = cmds TextLabel_19.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_19.BackgroundTransparency = 1 TextLabel_19.Position = UDim2.new(0, 0, 0, 305) TextLabel_19.Size = UDim2.new(0, 524, 0, 25) TextLabel_19.Font = Enum.Font.SourceSans TextLabel_19.Text = "pennywise - You'll Float Too" TextLabel_19.TextColor3 = Color3.new(1, 1, 1) TextLabel_19.TextSize = 14 TextLabel_19.TextXAlignment = Enum.TextXAlignment.Left TextLabel_20.Parent = cmds TextLabel_20.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_20.BackgroundTransparency = 1 TextLabel_20.Position = UDim2.new(0, 0, 0, 320) TextLabel_20.Size = UDim2.new(0, 524, 0, 25) TextLabel_20.Font = Enum.Font.SourceSans TextLabel_20.Text = "mustardgas - Loads Mustard Gas Tool" TextLabel_20.TextColor3 = Color3.new(1, 1, 1) TextLabel_20.TextSize = 14 TextLabel_20.TextXAlignment = Enum.TextXAlignment.Left TextLabel_21.Parent = cmds TextLabel_21.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_21.BackgroundTransparency = 1 TextLabel_21.Position = UDim2.new(0, 0, 0, 336) TextLabel_21.Size = UDim2.new(0, 524, 0, 25) TextLabel_21.Font = Enum.Font.SourceSans TextLabel_21.Text = "rickandmorty - Loads Rick And Morty Map" TextLabel_21.TextColor3 = Color3.new(1, 1, 1) TextLabel_21.TextSize = 14 TextLabel_21.TextXAlignment = Enum.TextXAlignment.Left TextLabel_22.Parent = cmds TextLabel_22.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_22.BackgroundTransparency = 1 TextLabel_22.Position = UDim2.new(0, 0, 0, 352) TextLabel_22.Size = UDim2.new(0, 524, 0, 25) TextLabel_22.Font = Enum.Font.SourceSans TextLabel_22.Text = "bombvest - Loads Bomb Vest" TextLabel_22.TextColor3 = Color3.new(1, 1, 1) TextLabel_22.TextSize = 14 TextLabel_22.TextXAlignment = Enum.TextXAlignment.Left TextLabel_23.Parent = cmds TextLabel_23.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_23.BackgroundTransparency = 1 TextLabel_23.Position = UDim2.new(0, 0, 0, 370) TextLabel_23.Size = UDim2.new(0, 524, 0, 25) TextLabel_23.Font = Enum.Font.SourceSans TextLabel_23.Text = "mienkraft - EYE OF SPIDER(ear rape)" TextLabel_23.TextColor3 = Color3.new(1, 1, 1) TextLabel_23.TextSize = 14 TextLabel_23.TextXAlignment = Enum.TextXAlignment.Left TextLabel_24.Parent = cmds TextLabel_24.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_24.BackgroundTransparency = 1 TextLabel_24.Position = UDim2.new(0, 0, 0, 387) TextLabel_24.Size = UDim2.new(0, 524, 0, 25) TextLabel_24.Font = Enum.Font.SourceSans TextLabel_24.Text = "trumptruck - Loads Donald Trump's Truck" TextLabel_24.TextColor3 = Color3.new(1, 1, 1) TextLabel_24.TextSize = 14 TextLabel_24.TextXAlignment = Enum.TextXAlignment.Left TextLabel_25.Parent = cmds TextLabel_25.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_25.BackgroundTransparency = 1 TextLabel_25.Position = UDim2.new(0, 0, 0, 405) TextLabel_25.Size = UDim2.new(0, 524, 0, 25) TextLabel_25.Font = Enum.Font.SourceSans TextLabel_25.Text = "febtoolsempire - FE BTools For Empire Theater" TextLabel_25.TextColor3 = Color3.new(1, 1, 1) TextLabel_25.TextSize = 14 TextLabel_25.TextXAlignment = Enum.TextXAlignment.Left TextLabel_26.Parent = cmds TextLabel_26.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_26.BackgroundTransparency = 1 TextLabel_26.Position = UDim2.new(0, 0, 0, 423) TextLabel_26.Size = UDim2.new(0, 524, 0, 25) TextLabel_26.Font = Enum.Font.SourceSans TextLabel_26.Text = "febtoolschicken - FE BTools For Chicken Express" TextLabel_26.TextColor3 = Color3.new(1, 1, 1) TextLabel_26.TextSize = 14 TextLabel_26.TextXAlignment = Enum.TextXAlignment.Left TextLabel_27.Parent = cmds TextLabel_27.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_27.BackgroundTransparency = 1 TextLabel_27.Position = UDim2.new(0, 0, 0, 440) TextLabel_27.Size = UDim2.new(0, 524, 0, 25) TextLabel_27.Font = Enum.Font.SourceSans TextLabel_27.Text = "hammer - Hammer For City Life" TextLabel_27.TextColor3 = Color3.new(1, 1, 1) TextLabel_27.TextSize = 14 TextLabel_27.TextXAlignment = Enum.TextXAlignment.Left TextLabel_28.Parent = cmds TextLabel_28.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_28.BackgroundTransparency = 1 TextLabel_28.Position = UDim2.new(0, 0, 0, 456) TextLabel_28.Size = UDim2.new(0, 524, 0, 25) TextLabel_28.Font = Enum.Font.SourceSans TextLabel_28.Text = "plane - Loads An Plane" TextLabel_28.TextColor3 = Color3.new(1, 1, 1) TextLabel_28.TextSize = 14 TextLabel_28.TextXAlignment = Enum.TextXAlignment.Left TextLabel_29.Parent = cmds TextLabel_29.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_29.BackgroundTransparency = 1 TextLabel_29.Position = UDim2.new(0, 0, 0, 473) TextLabel_29.Size = UDim2.new(0, 524, 0, 25) TextLabel_29.Font = Enum.Font.SourceSans TextLabel_29.Text = "killerclown - Loads An Killer Clown Script" TextLabel_29.TextColor3 = Color3.new(1, 1, 1) TextLabel_29.TextSize = 14 TextLabel_29.TextXAlignment = Enum.TextXAlignment.Left TextLabel_30.Parent = cmds TextLabel_30.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_30.BackgroundTransparency = 1 TextLabel_30.Position = UDim2.new(0, 0, 0, 489) TextLabel_30.Size = UDim2.new(0, 524, 0, 25) TextLabel_30.Font = Enum.Font.SourceSans TextLabel_30.Text = "nebulahub - Loads Nebula Hub V2" TextLabel_30.TextColor3 = Color3.new(1, 1, 1) TextLabel_30.TextSize = 14 TextLabel_30.TextXAlignment = Enum.TextXAlignment.Left TextLabel_31.Parent = cmds TextLabel_31.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_31.BackgroundTransparency = 1 TextLabel_31.Position = UDim2.new(0, 0, 0, 506) TextLabel_31.Size = UDim2.new(0, 524, 0, 25) TextLabel_31.Font = Enum.Font.SourceSans TextLabel_31.Text = "zallyhub - Loads Zally Hub V1" TextLabel_31.TextColor3 = Color3.new(1, 1, 1) TextLabel_31.TextSize = 14 TextLabel_31.TextXAlignment = Enum.TextXAlignment.Left TextLabel_32.Parent = cmds TextLabel_32.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_32.BackgroundTransparency = 1 TextLabel_32.Position = UDim2.new(0, 0, 0, 524) TextLabel_32.Size = UDim2.new(0, 524, 0, 25) TextLabel_32.Font = Enum.Font.SourceSans TextLabel_32.Text = "control - Loads Control GUI" TextLabel_32.TextColor3 = Color3.new(1, 1, 1) TextLabel_32.TextSize = 14 TextLabel_32.TextXAlignment = Enum.TextXAlignment.Left TextLabel_33.Parent = cmds TextLabel_33.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_33.BackgroundTransparency = 1 TextLabel_33.Position = UDim2.new(0, 0, 0, 541) TextLabel_33.Size = UDim2.new(0, 524, 0, 25) TextLabel_33.Font = Enum.Font.SourceSans TextLabel_33.Text = "music - Loads Music GUI" TextLabel_33.TextColor3 = Color3.new(1, 1, 1) TextLabel_33.TextSize = 14 TextLabel_33.TextXAlignment = Enum.TextXAlignment.Left TextLabel_34.Parent = cmds TextLabel_34.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_34.BackgroundTransparency = 1 TextLabel_34.Position = UDim2.new(0, 0, 0, 557) TextLabel_34.Size = UDim2.new(0, 524, 0, 25) TextLabel_34.Font = Enum.Font.SourceSans TextLabel_34.Text = "pepe - Loads Pepe GUI" TextLabel_34.TextColor3 = Color3.new(1, 1, 1) TextLabel_34.TextSize = 14 TextLabel_34.TextXAlignment = Enum.TextXAlignment.Left TextLabel_35.Parent = cmds TextLabel_35.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_35.BackgroundTransparency = 1 TextLabel_35.Position = UDim2.new(0, 0, 0, 572) TextLabel_35.Size = UDim2.new(0, 524, 0, 25) TextLabel_35.Font = Enum.Font.SourceSans TextLabel_35.Text = "fegui - Loads An FE GUI(you need an key to login to work)" TextLabel_35.TextColor3 = Color3.new(1, 1, 1) TextLabel_35.TextSize = 14 TextLabel_35.TextXAlignment = Enum.TextXAlignment.Left TextLabel_36.Parent = cmds TextLabel_36.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_36.BackgroundTransparency = 1 TextLabel_36.Position = UDim2.new(0, 0, 0, 589) TextLabel_36.Size = UDim2.new(0, 524, 0, 25) TextLabel_36.Font = Enum.Font.SourceSans TextLabel_36.Text = "loadadmin2 - Loads Rocky2u" TextLabel_36.TextColor3 = Color3.new(1, 1, 1) TextLabel_36.TextSize = 14 TextLabel_36.TextXAlignment = Enum.TextXAlignment.Left TextLabel_37.Parent = cmds TextLabel_37.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_37.BackgroundTransparency = 1 TextLabel_37.Position = UDim2.new(0, 0, 0, 606) TextLabel_37.Size = UDim2.new(0, 524, 0, 25) TextLabel_37.Font = Enum.Font.SourceSans TextLabel_37.Text = "fesex - Loads FE Sex GUI(requires key too)" TextLabel_37.TextColor3 = Color3.new(1, 1, 1) TextLabel_37.TextSize = 14 TextLabel_37.TextXAlignment = Enum.TextXAlignment.Left TextLabel_38.Parent = cmds TextLabel_38.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_38.BackgroundTransparency = 1 TextLabel_38.Position = UDim2.new(0, 0, 0, 622) TextLabel_38.Size = UDim2.new(0, 524, 0, 24) TextLabel_38.Font = Enum.Font.SourceSans TextLabel_38.Text = "oof - Roblox Death Sound(works fe)" TextLabel_38.TextColor3 = Color3.new(1, 1, 1) TextLabel_38.TextSize = 14 TextLabel_38.TextXAlignment = Enum.TextXAlignment.Left TextLabel_39.Parent = cmds TextLabel_39.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_39.BackgroundTransparency = 1 TextLabel_39.Position = UDim2.new(0, 0, 0, 636) TextLabel_39.Size = UDim2.new(0, 524, 0, 24) TextLabel_39.Font = Enum.Font.SourceSans TextLabel_39.Text = "serverdestroyergui - Loads Server Destroyer GUI V2" TextLabel_39.TextColor3 = Color3.new(1, 1, 1) TextLabel_39.TextSize = 14 TextLabel_39.TextXAlignment = Enum.TextXAlignment.Left TextButton.Parent = cmds TextButton.BackgroundColor3 = Color3.new(1, 0, 0) TextButton.Position = UDim2.new(0, 487, 0, 0) TextButton.Size = UDim2.new(0.923664093, -460, 0, 24) TextButton.Font = Enum.Font.SourceSans TextButton.Text = "X" TextButton.TextColor3 = Color3.new(1, 1, 1) TextButton.TextSize = 14 exe.MouseButton1Down:connect(function() if Box.Text == "cmds" then cmds.Visible = true end if Box.Text == "knife" then local p = game.Players.LocalPlayer local char = p.Character local hed = char.Head local hes = game.Players.LocalPlayer.Character.Humanoid for i,v in pairs(char:children()) do if v:IsA("Hat") then v:Destroy() end end for i,v in pairs(hed:children()) do if v:IsA("Sound") then v:Destroy() end end local Part = Instance.new("Part",hed) Part.BrickColor = BrickColor.new("Really black") Part.Size = Vector3.new(1,1,1) Part.CanCollide = false Part.Material = "Neon" local M = Instance.new("SpecialMesh",Part) M.MeshId = "rbxassetid://227430350" M.Scale = Vector3.new(3,3,3) local Part2 = Instance.new("Weld",Part) Part2.Part0 = hed Part2.Part1 = Part Part2.C0 = CFrame.new(0, 1, -0.5) hes.MaxHealth = math.huge print("Edit By BonnieKunG1s") warn'Edit By BonnieKunG1s' plr = game.Players.LocalPlayer chr = plr.Character chr.Head.face.Texture = "rbxassetid://851605535" local plr = game:service'Players'.LocalPlayer local char = plr.Character local Part = Instance.new("Part",chr) Part.BrickColor = BrickColor.new("Royal blue") Part.Size = Vector3.new(1,1,1) Part.CanCollide = false Part.Material = "Neon" local M = Instance.new("SpecialMesh",Part) M.MeshId = "rbxassetid://0" M.Scale = Vector3.new(1.2,1.2,1.2) M.TextureId = "rbxassetid://0" local Part2 = Instance.new("Weld",Part) Part2.Part0 = chr.Head Part2.Part1 = Part Part2.C0 = CFrame.new(0,0.2,0)*CFrame.Angles(0,0,0) local Part1 = Instance.new("Part",chr) Part1.BrickColor = BrickColor.new("Really black") Part1.Size = Vector3.new(1,1,1) Part1.CanCollide = false Part1.Material = "Neon" local M1 = Instance.new("SpecialMesh",Part1) M1.MeshId = "rbxassetid://0" M1.Scale = Vector3.new(0.0067,0.0067,0.0067) local Part21 = Instance.new("Weld",Part1) Part21.Part0 = chr.Head Part21.Part1 = Part1 Part21.C0 = CFrame.new(0,-1.2,0)*CFrame.Angles(0,1.55,0) local Bon = chr["Body Colors"] Bon.HeadColor = BrickColor.new("White") Bon.LeftArmColor = BrickColor.new("White") Bon.LeftLegColor = BrickColor.new("White") Bon.RightArmColor = BrickColor.new("White") Bon.RightLegColor = BrickColor.new("White") Bon.TorsoColor = BrickColor.new("White") local p = game.Players.LocalPlayer local Character = p.Character Face = Instance.new("Decal",Character.Head) Face.Texture = "rbxassetid://865640345" Face.Face = "Front" Face.Transparency = 0 Face.Name = "Blood" local player = game:GetService('Players').LocalPlayer local rightclone = Instance.new('Motor6D') rightclone.Name = "Right Shoulder" rightclone.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) rightclone.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) local leftclone = Instance.new('Motor6D') leftclone.Name = "Left Shoulder" leftclone.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) leftclone.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) local leftlegclone = Instance.new('Motor6D') leftlegclone.Name = "Left Hip" leftlegclone.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) leftlegclone.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) local rightlegclone = Instance.new('Motor6D') rightlegclone.Name = "Right Hip" rightlegclone.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) rightlegclone.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) local torsoclone = Instance.new('Motor6D') torsoclone.Name = "RootJoint" torsoclone.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) torsoclone.C1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) local mouse = player:GetMouse() local rag1 = false local rag2 = false local firsttime = true local firsttime2 = true local firsttime3 = true local firsttime4 = true local firsttime5 = true local childlock = false plr = game.Players.LocalPlayer local bonnie = Instance.new("Sound",plr.Character) bonnie.Volume = 0.5 bonnie.Looped = true bonnie.Pitch = 1 bonnie.SoundId = "rbxassetid://144997651" bonnie:Play() local math1 = math.random(1,5) math1 = math1+(math.random(0,9)/10) local math2 = math.random(1,15) math2 = math2+(math.random(0,9)/10) local math3 = math.random(1,10) math3 = math3+(math.random(0,9)/10) local math4 = math.random(5,100) math4 = math4+(math.random(0,9)/10) local answer = (math4+(math1*math3))/(math1*math2) answer = math.floor((answer*10)+0.5) answer = answer/10 print([[To be fair, you have to have a very high IQ to understand Rick and Morty. The humor is extremely subtle, and without a solid grasp of theoretical physics most of the jokes will go over a typical viewer's head. There's also Rick's nihilistic outlook, which is deftly woven into his characterisation - his personal philosophy draws heavily from Narodnaya Volya literature, for instance. The fans understand this stuff; they have the intellectual capacity to truly appreciate the depths of these jokes, to realize that they're not just funny- they say something deep about LIFE. As a consequence people who dislike Rick and Morty truly ARE idiots- of course they wouldn't appreciate, for instance, the humour in Rick's existencial catchphrase "Wubba Lubba Dub Dub," which itself is a cryptic reference to Turgenev's Russian epic Fathers and Sons. I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as Dan Harmon's genius unfolds itself on their television screens. What fools... how I pity them. And yes by the way, I DO have a Rick and Morty tattoo. And no, you cannot see it. It's for the ladies' eyes only- And even they have to demonstrate that they're within ]]..answer..[[ IQ points of my own (preferably lower) beforehand.]]) local rekt = {} -- Objects local MainGUI = Instance.new("ScreenGui") local Customize = Instance.new("TextButton") local Frame = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local Frame_2 = Instance.new("Frame") local Frame_3 = Instance.new("Frame") local ImageLabel = Instance.new("ImageLabel") local R = Instance.new("TextBox") local G = Instance.new("TextBox") local B = Instance.new("TextBox") local TextLabel_2 = Instance.new("TextLabel") local TextLabel_3 = Instance.new("TextLabel") local TextLabel_4 = Instance.new("TextLabel") local Slider = Instance.new("Frame") local Slidee = Instance.new("ImageButton") local ChildLock = Instance.new("Frame") local TextLabel_5 = Instance.new("TextLabel") local mathz = Instance.new("TextLabel") local TextBox = Instance.new("TextBox") local Black = Instance.new('Frame') local fps = Instance.new('TextLabel') -- Properties MainGUI.Name = "MainGUI" MainGUI.ResetOnSpawn = false pcall(function() MainGUI.Parent = player.PlayerGui end) pcall(function() MainGUI.Parent = game.CoreGui game.CoreGui.RobloxGui.Backpack.Hotbar.AnchorPoint = Vector2.new(0.5,0.5) game.CoreGui.RobloxGui.Backpack.Hotbar.Position = UDim2.new(0.5,0,0.85,0) end) Customize.Name = "Customize" Customize.Parent = MainGUI Customize.BackgroundColor3 = Color3.new(0, 0.776471, 0.282353) Customize.BorderSizePixel = 0 Customize.Position = UDim2.new(0.15, 0, 0.9, 0) Customize.Size = UDim2.new(0.699999988, 0, 0.100000001, 0) Customize.Font = Enum.Font.SourceSans Customize.FontSize = Enum.FontSize.Size14 Customize.Text = "Customize V4" Customize.TextColor3 = Color3.new(1, 1, 1) Customize.TextScaled = true Customize.TextSize = 14 Customize.TextWrapped = true Frame.Parent = Customize Frame.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0, 0, 1, 0) Frame.Size = UDim2.new(1, 0, 6.5, 0) TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 1 TextLabel.Position = UDim2.new(0, 0, 0.100000001, 0) TextLabel.Size = UDim2.new(0.300000012, 0, 0.200000003, 0) TextLabel.Font = Enum.Font.SourceSansLight TextLabel.FontSize = Enum.FontSize.Size14 TextLabel.Text = "Blood Color: [255, 255, 255]" TextLabel.TextColor3 = Color3.new(1, 1, 1) TextLabel.TextScaled = true TextLabel.TextSize = 14 TextLabel.TextWrapped = true TextLabel.TextXAlignment = Enum.TextXAlignment.Right Frame_2.Parent = TextLabel Frame_2.BackgroundColor3 = Color3.new(0.458824, 0, 0) Frame_2.BorderSizePixel = 0 Frame_2.Position = UDim2.new(1.04999995, 0, 0, 0) Frame_2.Size = UDim2.new(1, 0, 1, 0) Frame_2.SizeConstraint = Enum.SizeConstraint.RelativeYY Frame_3.Parent = Frame Frame_3.BackgroundColor3 = Color3.new(1, 1, 1) Frame_3.BackgroundTransparency = 1 Frame_3.BorderSizePixel = 0 Frame_3.Position = UDim2.new(0.0500000007, 0, 0.449999988, 0) Frame_3.Size = UDim2.new(0.5, 0, 0.5, 0) Frame_3.SizeConstraint = Enum.SizeConstraint.RelativeYY ImageLabel.Parent = Frame_3 ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel.BackgroundTransparency = 1 ImageLabel.Size = UDim2.new(1, 0, 1, 0) ImageLabel.Image = "rbxassetid://328298876" R.Name = "R" R.Parent = Frame_3 R.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) R.BorderSizePixel = 0 R.Position = UDim2.new(1.39999998, 0, 0, 0) R.Size = UDim2.new(0.75, 0, 0.300000012, 0) R.Font = Enum.Font.SourceSans R.FontSize = Enum.FontSize.Size14 R.Text = "Input" R.TextColor3 = Color3.new(1, 1, 1) R.TextScaled = true R.TextSize = 14 R.TextWrapped = true R.TextXAlignment = Enum.TextXAlignment.Left G.Name = "G" G.Parent = Frame_3 G.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) G.BorderSizePixel = 0 G.Position = UDim2.new(1.39999998, 0, 0.349999994, 0) G.Size = UDim2.new(0.75, 0, 0.300000012, 0) G.Font = Enum.Font.SourceSans G.FontSize = Enum.FontSize.Size14 G.Text = "Input" G.TextColor3 = Color3.new(1, 1, 1) G.TextScaled = true G.TextSize = 14 G.TextWrapped = true G.TextXAlignment = Enum.TextXAlignment.Left B.Name = "B" B.Parent = Frame_3 B.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) B.BorderSizePixel = 0 B.Position = UDim2.new(1.39999998, 0, 0.699999988, 0) B.Size = UDim2.new(0.75, 0, 0.300000012, 0) B.Font = Enum.Font.SourceSans B.FontSize = Enum.FontSize.Size14 B.Text = "Input" B.TextColor3 = Color3.new(1, 1, 1) B.TextScaled = true B.TextSize = 14 B.TextWrapped = true B.TextXAlignment = Enum.TextXAlignment.Left TextLabel_2.Parent = Frame_3 TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_2.BackgroundTransparency = 1 TextLabel_2.Position = UDim2.new(1.04999995, 0, 0, 0) TextLabel_2.Size = UDim2.new(0.300000012, 0, 0.300000012, 0) TextLabel_2.Font = Enum.Font.SourceSansLight TextLabel_2.FontSize = Enum.FontSize.Size14 TextLabel_2.Text = "R" TextLabel_2.TextColor3 = Color3.new(1, 1, 1) TextLabel_2.TextScaled = true TextLabel_2.TextSize = 14 TextLabel_2.TextWrapped = true TextLabel_3.Parent = Frame_3 TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_3.BackgroundTransparency = 1 TextLabel_3.Position = UDim2.new(1.04999995, 0, 0.349999994, 0) TextLabel_3.Size = UDim2.new(0.300000012, 0, 0.300000012, 0) TextLabel_3.Font = Enum.Font.SourceSansLight TextLabel_3.FontSize = Enum.FontSize.Size14 TextLabel_3.Text = "G" TextLabel_3.TextColor3 = Color3.new(1, 1, 1) TextLabel_3.TextScaled = true TextLabel_3.TextSize = 14 TextLabel_3.TextWrapped = true TextLabel_4.Parent = Frame_3 TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_4.BackgroundTransparency = 1 TextLabel_4.Position = UDim2.new(1.04999995, 0, 0.699999988, 0) TextLabel_4.Size = UDim2.new(0.300000012, 0, 0.300000012, 0) TextLabel_4.Font = Enum.Font.SourceSansLight TextLabel_4.FontSize = Enum.FontSize.Size14 TextLabel_4.Text = "B" TextLabel_4.TextColor3 = Color3.new(1, 1, 1) TextLabel_4.TextScaled = true TextLabel_4.TextSize = 14 TextLabel_4.TextWrapped = true Slider.Name = "Slider" Slider.Parent = Frame Slider.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569) Slider.Position = UDim2.new(0.0500000007, 0, 0.375, 0) Slider.Size = UDim2.new(0.230000004, 0, 0.00999999978, 0) Slidee.Name = "Slidee" Slidee.Parent = Slider Slidee.AnchorPoint = Vector2.new(0.5, 0.5) Slidee.BackgroundColor3 = Color3.new(0.0941177, 0.0941177, 0.0941177) Slidee.BorderSizePixel = 0 Slidee.Size = UDim2.new(0.0299999993, 0, 7, 0) Slidee.ImageTransparency = 1 ChildLock.Name = "ChildLock" ChildLock.Parent = Frame ChildLock.Active = true ChildLock.BackgroundColor3 = Color3.new(0, 0, 0) ChildLock.BackgroundTransparency = 0.60000002384186 ChildLock.BorderSizePixel = 0 ChildLock.Position = UDim2.new(0.600000024, 0, 0, 0) ChildLock.Size = UDim2.new(0.400000006, 0, 1, 0) ChildLock.ZIndex = 2 TextLabel_5.Parent = ChildLock TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_5.BackgroundTransparency = 1 TextLabel_5.BorderSizePixel = 0 TextLabel_5.Position = UDim2.new(0.125, 0, 0.150000006, 0) TextLabel_5.Size = UDim2.new(0.75, 0, 0.200000003, 0) TextLabel_5.ZIndex = 3 TextLabel_5.Font = Enum.Font.SourceSans TextLabel_5.FontSize = Enum.FontSize.Size14 TextLabel_5.Text = "do this math to disable child lock" TextLabel_5.TextColor3 = Color3.new(1, 1, 1) TextLabel_5.TextScaled = true TextLabel_5.TextSize = 14 TextLabel_5.TextWrapped = true mathz.Name = "mathz" mathz.Parent = ChildLock mathz.BackgroundColor3 = Color3.new(1, 1, 1) mathz.BackgroundTransparency = 1 mathz.Position = UDim2.new(0.125, 0, 0.449999988, 0) mathz.Size = UDim2.new(0.75, 0, 0.200000003, 0) mathz.ZIndex = 3 mathz.Font = Enum.Font.SourceSans mathz.FontSize = Enum.FontSize.Size14 mathz.Text = math1.."("..math2.."r - "..math3..") = "..math4 mathz.TextColor3 = Color3.new(1, 1, 1) mathz.TextScaled = true mathz.TextSize = 14 mathz.TextWrapped = true fps.Name = "fps" fps.Parent = Frame fps.BackgroundColor3 = Color3.new(1, 1, 1) fps.BackgroundTransparency = 1 fps.Size = UDim2.new(0.75, 0, 0.05, 0) fps.ZIndex = 3 fps.Font = Enum.Font.SourceSansLight fps.FontSize = Enum.FontSize.Size14 fps.Text = "FPS: N/A" fps.TextColor3 = Color3.new(1, 1, 1) fps.TextScaled = true fps.TextSize = 14 fps.TextWrapped = true fps.TextXAlignment = Enum.TextXAlignment.Left TextBox.Parent = ChildLock TextBox.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TextBox.BorderSizePixel = 0 TextBox.Position = UDim2.new(0.200000003, 0, 0.699999988, 0) TextBox.Size = UDim2.new(0.600000024, 0, 0.200000003, 0) TextBox.ZIndex = 3 TextBox.Font = Enum.Font.SourceSans TextBox.FontSize = Enum.FontSize.Size14 TextBox.Text = "Answer (rounded to nearest tenth)" TextBox.TextColor3 = Color3.new(1, 1, 1) TextBox.TextScaled = true TextBox.TextSize = 14 TextBox.TextWrapped = true TextBox.TextXAlignment = Enum.TextXAlignment.Left Black.Size = UDim2.new(1,0,1,0) Black.BackgroundTransparency = 1 Black.BorderSizePixel = 0 Black.BackgroundColor3 = Color3.new(0,0,0) Black.Parent = Frame_3 TextBox.FocusLost:connect(function() if TextBox.Text == tostring(answer) or TextBox.Text == "r="..tostring(answer) or TextBox.Text == "r= "..tostring(answer) or TextBox.Text == "r = "..tostring(answer) or TextBox.Text == "r= "..tostring(answer) or TextBox.Text == tostring(answer).."=r" or TextBox.Text == tostring(answer).." =r" or TextBox.Text == tostring(answer).."= r" or TextBox.Text == tostring(answer).." = r" then ChildLock:Destroy() childlock = false notify("Child lock disabled, press B to enable dildo mode.",true) end end) local mousedown = false mouse.Button1Down:connect(function() mousedown = true end) mouse.Button1Up:connect(function() mousedown = false slidee = false end) Slidee.MouseButton1Down:connect(function() slidee = true end) Slidee.MouseButton1Up:connect(function() slidee = false end) mouse.Move:connect(function() if mousedown then if mouse.X >= ImageLabel.AbsolutePosition.X and mouse.X <= ImageLabel.AbsolutePosition.X+ ImageLabel.AbsoluteSize.X and mouse.Y >= ImageLabel.AbsolutePosition.Y and mouse.Y <= ImageLabel.AbsolutePosition.Y+ ImageLabel.AbsoluteSize.Y then local newX = ImageLabel.AbsoluteSize.X-(mouse.X-ImageLabel.AbsolutePosition.X) local newY = ImageLabel.AbsoluteSize.Y-(mouse.Y-ImageLabel.AbsolutePosition.Y) local newcolor = Color3.fromHSV(newX/ImageLabel.AbsoluteSize.X,newY/ImageLabel.AbsoluteSize.Y,Black.Transparency) Frame_2.BackgroundColor3 = newcolor TextLabel.Text = "Blood Color: ["..math.floor(255*newcolor.r)..", "..math.floor(255*newcolor.g)..", "..math.floor(255*newcolor.b).."]" end end if slidee then local ree = mouse.X if ree < Slider.AbsolutePosition.X then ree = Slider.AbsolutePosition.X elseif ree > Slider.AbsolutePosition.X+Slider.AbsoluteSize.X then ree = Slider.AbsolutePosition.X+Slider.AbsoluteSize.X end Slidee.Position = UDim2.new(0,ree-Slider.AbsolutePosition.X,0,0) Black.Transparency = 1-(Slidee.Position.X.Offset/Slider.AbsoluteSize.X) end end) R.FocusLost:connect(function() if R.Text ~= "Input" then if tonumber(R.Text) then if tonumber(R.Text) > 255 then R.Text = "255" end local newcolor = Color3.new(tonumber(R.Text/255),Frame_2.BackgroundColor3.g,Frame_2.BackgroundColor3.b) Frame_2.BackgroundColor3 = newcolor TextLabel.Text = "Blood Color: ["..math.floor(255*newcolor.r)..", "..math.floor(255*newcolor.g)..", "..math.floor(255*newcolor.b).."]" R.Text = "Input" end end end) G.FocusLost:connect(function() if G.Text ~= "Input" then if tonumber(G.Text) then if tonumber(G.Text) > 255 then G.Text = "255" end local newcolor = Color3.new(Frame_2.BackgroundColor3.r,tonumber(G.Text/255),Frame_2.BackgroundColor3.b) Frame_2.BackgroundColor3 = newcolor TextLabel.Text = "Blood Color: ["..math.floor(255*newcolor.r)..", "..math.floor(255*newcolor.g)..", "..math.floor(255*newcolor.b).."]" G.Text = "Input" end end end) B.FocusLost:connect(function() if B.Text ~= "Input" then if tonumber(B.Text) then if tonumber(B.Text) > 255 then B.Text = "255" end local newcolor = Color3.new(Frame_2.BackgroundColor3.r,Frame_2.BackgroundColor3.g,tonumber(B.Text/255)) Frame_2.BackgroundColor3 = newcolor TextLabel.Text = "Blood Color: ["..math.floor(255*newcolor.r)..", "..math.floor(255*newcolor.g)..", "..math.floor(255*newcolor.b).."]" B.Text = "Input" end end end) local open = false local opening = false Customize.MouseButton1Click:connect(function() if opening == false then if open == false then open = true opening = true Customize:TweenPosition(UDim2.new(0.15, 0, 0.1, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Quint,1) wait(1) opening = false else open = false opening = true Customize:TweenPosition(UDim2.new(0.15, 0, 0.9, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Quint,1) wait(1) opening = false end end end) Frame_2.BackgroundColor3 = Color3.fromRGB(117,0,0) function removewelds(part) for i,v in pairs(part:GetChildren()) do if v:IsA('Weld') then v:Destroy() end end end function notify(msg,remove) local coru= coroutine.wrap(function() for i,v in pairs(MainGUI:GetChildren()) do if v:IsA('TextLabel') then v:Destroy() end end if msg then local TextLabel = Instance.new("TextLabel") local Frame = Instance.new("Frame") -- Properties TextLabel.Parent = MainGUI TextLabel.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0.25, 0, 0.05, -10) TextLabel.Size = UDim2.new(0.5, 0, 0.1, 0) TextLabel.Font = Enum.Font.SourceSans TextLabel.FontSize = Enum.FontSize.Size60 TextLabel.TextColor3 = Color3.new(1, 1, 1) TextLabel.TextSize = 50 TextLabel.Transparency = 1 TextLabel.TextScaled = true TextLabel.TextYAlignment = Enum.TextYAlignment.Top TextLabel.Text = "" TextLabel.TextXAlignment = Enum.TextXAlignment.Left Frame.Parent = TextLabel Frame.BackgroundColor3 = Color3.new(0.192157, 0.192157, 0.192157) Frame.BorderSizePixel = 0 Frame.Transparency = 1 Frame.Position = UDim2.new(0, 0, 1,0) Frame.Size = UDim2.new(1, 0, 0, 5) for i=1,10 do TextLabel.Transparency = TextLabel.Transparency-0.1 TextLabel.Position = TextLabel.Position+UDim2.new(0,0,0,1) Frame.Transparency = Frame.Transparency-0.1 wait() end for i=1,#msg do TextLabel.Text = string.sub(msg,1,i) wait() end wait(1) if remove ~= true then for i=1,10 do TextLabel.Transparency = TextLabel.Transparency+0.1 TextLabel.Position = TextLabel.Position-UDim2.new(0,0,0,1) Frame.Transparency = Frame.Transparency+0.1 wait() end TextLabel:Destroy() end end end) coru() end if workspace.FilteringEnabled == false then if workspace:PGSIsEnabled() then notify('Press Z to equip. Created by mustardfoot and Tollonis.',true) else notify('(this game is really old or something and has the shitty physics so a lot of things wont work sorry) Press Z to equip. Created by mustardfoot and Tollonis.',true) end else notify('LOL this game has filtering enabled so it literally wont work here') end local handProperties = { {"LimitsEnabled", true}; {"UpperAngle",0}; {"LowerAngle",0}; } local shinProperties = { {"LimitsEnabled", true}; {"UpperAngle", 0}; {"LowerAngle", -75}; } local footProperties = { {"LimitsEnabled", true}; {"UpperAngle", 15}; {"LowerAngle", -45}; } function bleed(frick,OwO) while frick.Parent ~= nil and frick.Parent.Parent ~= nil do local reeee = coroutine.wrap(function() local thing = Instance.new('Part',workspace) thing.Size = Vector3.new(0.2,0.2,0.2) thing.CFrame = frick.CFrame thing.Transparency = 1 thing.BrickColor = BrickColor.new(Frame_2.BackgroundColor3) thing.Material = Enum.Material.SmoothPlastic thing.Name = "Blood" thing.CanCollide =false thing:BreakJoints() local rawrxd = Instance.new('BodyForce',thing) rawrxd.Force = frick.CFrame.upVector*(math.random()*2)+Vector3.new(math.random(-5, 5)/10,1.5,0) local coru = coroutine.wrap(function() wait(0.01) rawrxd:Destroy() end) coru() local ree = Instance.new('ParticleEmitter',thing) if OwO ~= true then ree.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Frame_2.BackgroundColor3),ColorSequenceKeypoint.new(1,Frame_2.BackgroundColor3)}) else ree.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,1,1)),ColorSequenceKeypoint.new(1,Color3.new(1,1,1))}) end ree.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.1),NumberSequenceKeypoint.new(1,0.1)}) ree.Texture = 'rbxassetid://867743272' ree.Lifetime = NumberRange.new(0.4) ree.Rate = 50 ree.LockedToPart = true ree.Speed = NumberRange.new(0, 2) thing.Touched:connect(function(tou) if tou.Parent and tou.Parent:IsA('Tool') == false and tou.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Name ~= "Blood" and tou.Parent.Name ~= "Projectile" and tou.Parent.Name ~= "big ass knife" and tou.Parent ~= player.Character and tou.Parent.ClassName ~= "Accessory" and tou.Parent.Name ~= "bitch ass knife" and tou.Parent.Name ~= 'handle' and tou.Name ~= "blade" and tou.Name ~= 'handle' and tou.Name ~= "Projectile" and tou.Parent.Name ~= "Projectile" then local pos = Vector3.new(thing.Position.X,(tou.Position.Y+(tou.Size.Y/2))+0.02,thing.Position.Z) local Point1 = pos-Vector3.new(0.01,0.01,0.01) local Point2 = pos+Vector3.new(0.01,0.01,0.01) local Region = Region3.new(Point1,Point2) for _,Part in pairs(game.Workspace:FindPartsInRegion3(Region,nil,math.huge)) do if Part.Name == "BloodPuddle" then tou = Part end end thing:Destroy() if tou.Name == "BloodPuddle" then if tou.Size.X < 1 then pcall(function() tou.Sound:Play() end) end local reee = tou.CFrame if tou.Transparency > -0.2 then tou.Transparency = tou.Transparency -0.1 end if tou.Size.X < 5 then tou.Size = tou.Size+Vector3.new(0.1,0,0.1) tou.CFrame = reee end elseif tou.CanCollide == true then local bloodlol = Instance.new('Part',workspace) local sound = Instance.new('Sound',bloodlol) sound.SoundId = 'rbxassetid://685857471' sound.Volume = 0.025 sound:Play() bloodlol.Size=Vector3.new(1,0.2,1) bloodlol.Name = "BloodPuddle" bloodlol.Anchored = true bloodlol.CanCollide = false bloodlol.Material = Enum.Material.SmoothPlastic if OwO ~= true then bloodlol.Color = Frame_2.BackgroundColor3 else bloodlol.Color = Color3.new(1,1,1) end local cyl = Instance.new('CylinderMesh',bloodlol) cyl.Scale = Vector3.new(1,0.1,1) bloodlol.CFrame = CFrame.new(pos) local coru=coroutine.wrap(function() while bloodlol.Parent ~= nil do if bloodlol.Transparency < 1 then bloodlol.Transparency = bloodlol.Transparency+0.05 else bloodlol:Destroy() end wait(0.1) end end) coru() end end end) local coru = coroutine.wrap(function() wait(1) thing:Destroy() end) coru() end) reeee() wait() end end function stun(char) local found = false pcall(function() char:FindFirstChildOfClass('Humanoid'):ChangeState(Enum.HumanoidStateType.Physics) end) for i,v in pairs(rekt) do if v == char then found = true end end if found == false then table.insert(rekt,char) end end function unstun(char) for i,v in pairs(rekt) do if v == char then if v:FindFirstChildOfClass('Humanoid') and v:FindFirstChildOfClass('Humanoid').Health>0 then v:FindFirstChildOfClass('Humanoid'):ChangeState(Enum.HumanoidStateType.Running) v:FindFirstChildOfClass('Humanoid').PlatformStand = false v:FindFirstChildOfClass('Humanoid').Sit = false v:FindFirstChildOfClass('Humanoid').Jump = true v:FindFirstChildOfClass('Humanoid').JumpPower = 50 v:FindFirstChildOfClass('Humanoid').WalkSpeed = 16 v:FindFirstChildOfClass('Humanoid').Name = "Humanoid" end table.remove(rekt,i) end end end function recurse(root,callback,i) i= i or 0 for _,v in pairs(root:GetChildren()) do i = i + 1 callback(i,v) if #v:GetChildren() > 0 then i = recurse(v,callback,i) end end return i end function ragdollJoint(character, part0, part1, attachmentName, className, properties) if character:FindFirstChild("RagdollConstraint"..part1.Name) == nil then if character:FindFirstChild('HumanoidRootPart')then character.HumanoidRootPart.CanCollide = false end for i,v in pairs(character:GetChildren()) do if v:IsA("MeshPart") and (v.MeshId == 'http://www.roblox.com/asset/?id=553602991' or v.MeshId == 'http://www.roblox.com/asset/?id=553602977' or v.MeshId == 'http://www.roblox.com/asset/?id=553602987') then v.Size = Vector3.new(1,1,1) end end recurse(character, function(_,v) if v:IsA("Attachment") and v.Parent.Name ~= "ayybleed" then v.Axis = Vector3.new(0, 1, 0) v.SecondaryAxis = Vector3.new(0, 0, 1) v.Rotation = Vector3.new(0, 0, 0) end end) if part1:FindFirstChildOfClass('Motor6D') then part1:FindFirstChildOfClass('Motor6D'):Destroy() end if attachmentName ~= "NeckAttachment" then attachmentName = attachmentName.."RigAttachment" end local constraint = Instance.new(className.."Constraint") constraint.Attachment0 = part0:FindFirstChild(attachmentName) constraint.Attachment1 = part1:FindFirstChild(attachmentName) constraint.Name = "RagdollConstraint"..part1.Name if character:FindFirstChildOfClass('Humanoid').Health > 0 then local collidepart = Instance.new('Part',part1) collidepart.Size = part1.Size/2 if string.find(string.lower(part1.Name),"upper") then if string.find(string.lower(part1.Name),"leg") then collidepart.Size = part1.Size/3 else collidepart.Size = part1.Size/2.5 end end collidepart.CanCollide = true collidepart.Name = "Collision" collidepart.Anchored = false collidepart.Transparency = 1 collidepart.CFrame = part1.CFrame collidepart:BreakJoints() local attachment0 = Instance.new('Attachment',part1) local attachment1 = Instance.new('Attachment',collidepart) if attachment0 and attachment1 then local constraint = Instance.new("HingeConstraint") constraint.Attachment0 = attachment0 constraint.Attachment1 = attachment1 constraint.LimitsEnabled = true constraint.UpperAngle = 0 constraint.LowerAngle = 0 constraint.Parent = character end if string.find(string.lower(part1.Name),"upper") then if string.find(string.lower(part1.Name),"leg") then attachment0.Position = Vector3.new(0,0.01,0) else attachment0.Position = Vector3.new(0,0.25,0) end else attachment0.Position = Vector3.new(0,-0.1,0) end end for _,propertyData in next,properties or {} do constraint[propertyData[1]] = propertyData[2] end constraint.Parent = character end end function R6ragdollJoint(character,limbname,attached,heded) pcall(function() if limbname == "Right Arm" and character:FindFirstChild("Right Arm") and character:FindFirstChild("Torso") and character.Torso:FindFirstChild("Right ArmRagdollConstraint") == nil and character[limbname]:FindFirstChild("Right ArmRagdollConstraint") == nil then local torsoatt = Instance.new('Attachment',character.Torso) torsoatt.Name = limbname.."RagdollConstraint" torsoatt.Position = Vector3.new(1.45,0.768,-0.009) torsoatt.Axis = Vector3.new(1,0,0) torsoatt.SecondaryAxis = Vector3.new(0,1,0) local limbatt = Instance.new("Attachment",character[limbname]) limbatt.Position = Vector3.new(-0.086, 0.755, -0.007) limbatt.Name = limbname.."RagdollConstraint" limbatt.Axis = Vector3.new(1,0,0) limbatt.SecondaryAxis = Vector3.new(0,1,0) local ballc = Instance.new('BallSocketConstraint',character) ballc.Name = "RightArmRagdollRig" ballc.Attachment0 = torsoatt ballc.Attachment1 = limbatt local part1 = character[limbname] if character:FindFirstChildOfClass('Humanoid').Health > 0 then local collidepart = Instance.new('Part',part1) collidepart.Size = part1.Size/1.5 collidepart.CanCollide = true collidepart.Name = "Collision" collidepart.Anchored = false collidepart.Transparency = 1 collidepart.CFrame = part1.CFrame collidepart:BreakJoints() local attachment0 = Instance.new('Attachment',part1) local attachment1 = Instance.new('Attachment',collidepart) if attachment0 and attachment1 then local constraint = Instance.new("HingeConstraint") constraint.Attachment0 = attachment0 constraint.Attachment1 = attachment1 constraint.LimitsEnabled = true constraint.UpperAngle = 0 constraint.LowerAngle = 0 constraint.Parent = character end end if character.Torso:FindFirstChild('Right Shoulder') then character.Torso:FindFirstChild('Right Shoulder'):Destroy() end elseif limbname == "Left Arm" and character:FindFirstChild("Left Arm") and character:FindFirstChild("Torso") and character.Torso:FindFirstChild("Left ArmRagdollConstraint") == nil and character[limbname]:FindFirstChild("Left ArmRagdollConstraint") == nil then local torsoatt = Instance.new('Attachment',character.Torso) torsoatt.Name = limbname.."RagdollConstraint" torsoatt.Position = Vector3.new(-1.45,0.768,-0.009) torsoatt.Axis = Vector3.new(1,0,0) torsoatt.SecondaryAxis = Vector3.new(0,1,0) local limbatt = Instance.new("Attachment",character[limbname]) limbatt.Position = Vector3.new(-0.086, 0.755, -0.007) limbatt.Name = limbname.."RagdollConstraint" limbatt.Axis = Vector3.new(1,0,0) limbatt.SecondaryAxis = Vector3.new(0,1,0) local ballc = Instance.new('BallSocketConstraint',character) ballc.Name = "LeftArmRagdollRig" ballc.Attachment0 = torsoatt ballc.Attachment1 = limbatt local part1 = character[limbname] if character:FindFirstChildOfClass('Humanoid').Health > 0 then local collidepart = Instance.new('Part',part1) collidepart.Size = part1.Size/1.5 collidepart.CanCollide = true collidepart.Name = "Collision" collidepart.Anchored = false collidepart.Transparency = 1 collidepart.CFrame = part1.CFrame collidepart:BreakJoints() local attachment0 = Instance.new('Attachment',part1) local attachment1 = Instance.new('Attachment',collidepart) if attachment0 and attachment1 then local constraint = Instance.new("HingeConstraint") constraint.Attachment0 = attachment0 constraint.Attachment1 = attachment1 constraint.LimitsEnabled = true constraint.UpperAngle = 0 constraint.LowerAngle = 0 constraint.Parent = character end end if character.Torso:FindFirstChild('Left Shoulder') then character.Torso:FindFirstChild('Left Shoulder'):Destroy() end elseif limbname == "Right Leg" and character:FindFirstChild("Right Leg") and character:FindFirstChild("Torso") and character.Torso:FindFirstChild("Right LegRagdollConstraint") == nil and character[limbname]:FindFirstChild("Right LegRagdollConstraint") == nil then stun(character) local torsoatt = Instance.new('Attachment',character.Torso) torsoatt.Name = limbname.."RagdollConstraint" torsoatt.Position = Vector3.new(0.45, -1.242, -0.009) torsoatt.Axis = Vector3.new(1,0,0) torsoatt.SecondaryAxis = Vector3.new(0,1,0) local limbatt = Instance.new("Attachment",character[limbname]) limbatt.Position = Vector3.new(-0.086, 0.755, -0.007) limbatt.Name = limbname.."RagdollConstraint" limbatt.Axis = Vector3.new(1,0,0) limbatt.SecondaryAxis = Vector3.new(0,1,0) local ballc = Instance.new('BallSocketConstraint',character) ballc.Name = "RightLegRagdollRig" ballc.Attachment0 = torsoatt ballc.Attachment1 = limbatt local part1 = character[limbname] if character:FindFirstChildOfClass('Humanoid').Health > 0 then local collidepart = Instance.new('Part',part1) collidepart.Size = part1.Size/1.5 collidepart.CanCollide = true collidepart.Name = "Collision" collidepart.Anchored = false collidepart.Transparency = 1 collidepart.CFrame = part1.CFrame collidepart:BreakJoints() local attachment0 = Instance.new('Attachment',part1) local attachment1 = Instance.new('Attachment',collidepart) if attachment0 and attachment1 then local constraint = Instance.new("HingeConstraint") constraint.Attachment0 = attachment0 constraint.Attachment1 = attachment1 constraint.LimitsEnabled = true constraint.UpperAngle = 0 constraint.LowerAngle = 0 constraint.Parent = character end end if character.Torso:FindFirstChild('Right Hip') then character.Torso:FindFirstChild('Right Hip'):Destroy() end elseif limbname == "Left Leg" and character:FindFirstChild("Left Leg") and character:FindFirstChild("Torso") and character.Torso:FindFirstChild("Left LegRagdollConstraint") == nil and character[limbname]:FindFirstChild("Left LegRagdollConstraint") == nil then stun(character) local torsoatt = Instance.new('Attachment',character.Torso) torsoatt.Name = limbname.."RagdollConstraint" torsoatt.Position = Vector3.new(-0.45, -1.242, -0.009) torsoatt.Axis = Vector3.new(1,0,0) torsoatt.SecondaryAxis = Vector3.new(0,1,0) local limbatt = Instance.new("Attachment",character[limbname]) limbatt.Position = Vector3.new(-0.086, 0.755, -0.007) limbatt.Name = limbname.."RagdollConstraint" limbatt.Axis = Vector3.new(1,0,0) limbatt.SecondaryAxis = Vector3.new(0,1,0) local ballc = Instance.new('BallSocketConstraint',character) ballc.Name = "LeftLegRagdollRig" ballc.Attachment0 = torsoatt ballc.Attachment1 = limbatt local part1 = character[limbname] if character:FindFirstChildOfClass('Humanoid').Health > 0 then local collidepart = Instance.new('Part',part1) collidepart.Size = part1.Size/1.5 collidepart.CanCollide = true collidepart.Name = "Collision" collidepart.Anchored = false collidepart.Transparency = 1 collidepart.CFrame = part1.CFrame collidepart:BreakJoints() local attachment0 = Instance.new('Attachment',part1) local attachment1 = Instance.new('Attachment',collidepart) if attachment0 and attachment1 then local constraint = Instance.new("HingeConstraint") constraint.Attachment0 = attachment0 constraint.Attachment1 = attachment1 constraint.LimitsEnabled = true constraint.UpperAngle = 0 constraint.LowerAngle = 0 constraint.Parent = character end end if character.Torso:FindFirstChild('Left Hip') then character.Torso:FindFirstChild('Left Hip'):Destroy() end elseif limbname == "Head" or limbname == "Torso" and character:FindFirstChild("Head") and character:FindFirstChild("Torso") and character.Head:FindFirstChild("Neck") == nil then if character:FindFirstChildOfClass('Humanoid') then character:FindFirstChildOfClass('Humanoid').Health = 0 end while character:FindFirstChildOfClass('Humanoid').Health > 0 do wait() end if character:FindFirstChild('HumanoidRootPart') then character.HumanoidRootPart:Destroy() end game:GetService('Debris'):AddItem(character,10) for _,child in next,character:GetChildren() do if child:IsA("Accoutrement") then for _,part in next,child:GetChildren() do if part:IsA("BasePart") then for _,c in pairs(part:GetChildren()) do if c:IsA('Weld') then c:Destroy() end end local attachment1 = part:FindFirstChildOfClass("Attachment") local attachment0 = getAttachment0(character,attachment1.Name) if attachment0 and attachment1 then local constraint = Instance.new("HingeConstraint") constraint.Attachment0 = attachment0 constraint.Attachment1 = attachment1 constraint.LimitsEnabled = true constraint.UpperAngle = 0 constraint.LowerAngle = 0 constraint.Parent = character end end end end end for i,v in pairs(character:GetChildren()) do if v:IsA('MeshPart') or v:IsA('BasePart') then for _,c in pairs(v:GetChildren()) do if c.Name == "Collision" then c:Destroy() end end end end if character.Torso:FindFirstChild('Neck') then character.Torso.Neck:Destroy() end if character:FindFirstChild('Torso') then local collidepart = Instance.new('Part',character.Torso) collidepart.Size = character.Torso.Size/1.5 collidepart.CanCollide = true collidepart.Name = "Collision" collidepart.Anchored = false collidepart.Transparency = 1 collidepart.CFrame = character.Torso.CFrame collidepart:BreakJoints() local attachment0 = Instance.new('Attachment',character.Torso) local attachment1 = Instance.new('Attachment',collidepart) if attachment0 and attachment1 then local constraint = Instance.new("HingeConstraint") constraint.Attachment0 = attachment0 constraint.Attachment1 = attachment1 constraint.LimitsEnabled = true constraint.UpperAngle = 0 constraint.LowerAngle = 0 constraint.Parent = character end end if character:FindFirstChild('Torso') and character:FindFirstChild('Head') then if character.Torso:FindFirstChild('NeckAttachment') == nil then local neck = Instance.new('Attachment',character.Torso) neck.Name = "NeckAttachment" neck.Position = Vector3.new(0, 1, 0) end ragdollJoint(character,character.Torso, character.Head, "NeckAttachment", "Hinge", { {"LimitsEnabled",true}; {"UpperAngle",50}; {"LowerAngle",-50}; }) end if attached ~= false then ragdollpart(character, "Right Leg") ragdollpart(character, "Left Leg") else pcall(function() local ayybleed = Instance.new('Part',character) ayybleed.Size = Vector3.new(character.Torso.Size.X,0.1,character.Torso.Size.Z) ayybleed.Transparency = 1 ayybleed.CanCollide = false ayybleed.CFrame = character.Torso.CFrame ayybleed:BreakJoints() local attachment1 = Instance.new('Attachment',ayybleed) attachment1.Position = Vector3.new(0,-character.Torso.Size.Y/2,0) attachment1.Orientation = Vector3.new(0, 0, -180) local attachment0 = Instance.new('Attachment',character.Torso) if attachment0 and attachment1 then local constraint = Instance.new("HingeConstraint") constraint.Attachment0 = attachment0 constraint.Attachment1 = attachment1 constraint.LimitsEnabled = true constraint.UpperAngle = 0 constraint.LowerAngle = 0 constraint.Parent = character end local bleedBLEED= coroutine.wrap(function() bleed(ayybleed) end) bleedBLEED() end) end ragdollpart(character, "Right Arm") ragdollpart(character, "Left Arm") end end) end function getAttachment0(character,attachmentName) for _,child in next,character:GetChildren() do local attachment = child:FindFirstChild(attachmentName) if attachment then return attachment end end end function ragdollpart(character,partname,attached,heded) if heded ~= false then local neck = Instance.new('Attachment',character.Head) neck.Name = "NeckAttachment" neck.Position = Vector3.new(0,-0.5,0) else local force = Instance.new('BodyForce',character.Head) force.Force = Vector3.new(0,500,0) game:GetService('Debris'):AddItem(force,0.25) pcall(function() local asdf = Instance.new('Attachment',character.Head) asdf.Position = Vector3.new(0,-character.Head.Size.Y/2,0) local last = asdf for i=1,14 do local bONE = Instance.new('Part',character) bONE.BrickColor = BrickColor.new('Institutional white') bONE.Size = Vector3.new(0.1,0.1,0.1) bONE.CFrame = character.Head.CFrame+(character.Head.CFrame.upVector*-(i/10)) local lole = Instance.new('Attachment',bONE) local hangurself = Instance.new('RopeConstraint',bONE) hangurself.Attachment0 = lole hangurself.Attachment1 = last hangurself.Visible = true hangurself.Thickness = 0.05 hangurself.Color = BrickColor.new('Bright red') hangurself.Length = 0.2 last = lole end local bleedee = Instance.new('Part',character.Head) bleedee.Size = Vector3.new(0.75,0.25,0.75) bleedee.CanCollide = false bleedee.Color = Frame_2.BackgroundColor3 bleedee.CFrame = character.Head.CFrame local mehs = Instance.new('CylinderMesh',bleedee) bleedee:BreakJoints() local attachment1 = Instance.new('Attachment',bleedee) attachment1.Position = Vector3.new(0,character.Head.Size.Y/2,0) attachment1.Orientation = Vector3.new(0,0,180) local attachment0 = Instance.new('Attachment',character.Head) if attachment0 and attachment1 then local constraint = Instance.new("HingeConstraint") constraint.Attachment0 = attachment0 constraint.Attachment1 = attachment1 constraint.LimitsEnabled = true constraint.UpperAngle = 0 constraint.LowerAngle = 0 constraint.Parent = character end spawn(function() bleed(bleedee) end) end) local thing = "Torso" if character:FindFirstChild(thing) == nil then thing = "UpperTorso" end pcall(function() local bleedee = Instance.new('Part',character[thing]) bleedee.Size = Vector3.new(0.75,0,0.75) bleedee.CanCollide = false bleedee.Color = Frame_2.BackgroundColor3 bleedee.CFrame = character[thing].CFrame local mehs = Instance.new('CylinderMesh',bleedee) bleedee:BreakJoints() local attachment1 = Instance.new('Attachment',bleedee) attachment1.Position = Vector3.new(0,-character[thing].Size.Y/2,0) attachment1.Orientation = Vector3.new(0,0,180) local attachment0 = Instance.new('Attachment',character[thing]) if attachment0 and attachment1 then local constraint = Instance.new("HingeConstraint") constraint.Attachment0 = attachment0 constraint.Attachment1 = attachment1 constraint.LimitsEnabled = true constraint.UpperAngle = 0 constraint.LowerAngle = 0 constraint.Parent = character end spawn(function() bleed(bleedee) end) end) end pcall(function() if workspace.PGSPhysicsSolverEnabled == false then workspace.PGSPhysicsSolverEnabled = true end end) if partname == "HumanoidRootPart" then if character:FindFirstChild('Torso') then partname = "Torso" else partname = "UpperTorso" end end if attached == false then if character:FindFirstChild('UpperTorso') then pcall(function() character.UpperTorso.WaistRigAttachment:Destroy() end) pcall(function() local ayybleed = Instance.new('Part',character) ayybleed.Size = Vector3.new(character.UpperTorso.Size.X,0,character.UpperTorso.Size.Z) ayybleed.Transparency = 1 ayybleed.CanCollide = false ayybleed.CFrame = character.UpperTorso.CFrame ayybleed:BreakJoints() ayybleed.Name = "ayybleed" local attachment1 = Instance.new('Attachment',ayybleed) attachment1.Position = Vector3.new(0,-character.UpperTorso.Size.Y/2,0) attachment1.Orientation = Vector3.new(0,0,180) local attachment0 = Instance.new('Attachment',character.UpperTorso) if attachment0 and attachment1 then local constraint = Instance.new("HingeConstraint") constraint.Attachment0 = attachment0 constraint.Attachment1 = attachment1 constraint.LimitsEnabled = true constraint.UpperAngle = 0 constraint.LowerAngle = 0 constraint.Parent = character end local bleedBLEED= coroutine.wrap(function() bleed(ayybleed) end) bleedBLEED() end) pcall(function() local ayybleed = Instance.new('Part',character) ayybleed.Size = Vector3.new(character.LowerTorso.Size.X-0.1,0.1,character.LowerTorso.Size.Z-0.1) ayybleed.Transparency = 1 ayybleed.CanCollide = false ayybleed.CFrame = character.LowerTorso.CFrame ayybleed:BreakJoints() ayybleed.Name = "ayybleed" local attachment1 = Instance.new('Attachment',ayybleed) attachment1.Position = Vector3.new(0,-character.LowerTorso.Size.Y/2,0) attachment1.Orientation = Vector3.new(0,0,0) local attachment0 = Instance.new('Attachment',character.LowerTorso) if attachment0 and attachment1 then local constraint = Instance.new("HingeConstraint") constraint.Attachment0 = attachment0 constraint.Attachment1 = attachment1 constraint.LimitsEnabled = true constraint.UpperAngle = 0 constraint.LowerAngle = 0 constraint.Parent = character end local bleedBLEED= coroutine.wrap(function() bleed(ayybleed) end) bleedBLEED() end) end pcall(function() local thang = "Torso" if character:FindFirstChild('UpperTorso') then thang = "UpperTorso" end local ayybleed = Instance.new('Part',character) ayybleed.Size = Vector3.new(character[thang].Size.X-0.1,0.1,character[thang].Size.Z-0.1) ayybleed.Color = Frame_2.BackgroundColor3 ayybleed.Material = Enum.Material.SmoothPlastic ayybleed.Name = "ayybleed" ayybleed.CanCollide = false ayybleed.Transparency = 0 ayybleed.CFrame = character[thang].CFrame ayybleed:BreakJoints() local attachment1 = Instance.new('Attachment',ayybleed) attachment1.Position = Vector3.new(0,(character[thang].Size.Y/2)-0.045,0) attachment1.Orientation = Vector3.new(0,0,0) local attachment0 = Instance.new('Attachment',character[thang]) if attachment0 and attachment1 then local constraint = Instance.new("HingeConstraint") constraint.Attachment0 = attachment0 constraint.Attachment1 = attachment1 constraint.LimitsEnabled = true constraint.UpperAngle = 0 constraint.LowerAngle = 0 constraint.Parent = character end end) pcall(function() local ree = character.LowerTorso local thang = "LowerTorso" local ayybleed = Instance.new('Part',character) ayybleed.Size = Vector3.new(character[thang].Size.X-0.1,0.1,character[thang].Size.Z-0.1) ayybleed.Color = Frame_2.BackgroundColor3 ayybleed.Material = Enum.Material.SmoothPlastic ayybleed.Name = "ayybleed" ayybleed.CanCollide = false ayybleed.Transparency = 0 ayybleed.CFrame = character[thang].CFrame ayybleed:BreakJoints() local attachment1 = Instance.new('Attachment',ayybleed) attachment1.Position = Vector3.new(0,(-character[thang].Size.Y/2)+0.045,0) attachment1.Orientation = Vector3.new(0,0,0) local attachment0 = Instance.new('Attachment',character[thang]) if attachment0 and attachment1 then local constraint = Instance.new("HingeConstraint") constraint.Attachment0 = attachment0 constraint.Attachment1 = attachment1 constraint.LimitsEnabled = true constraint.UpperAngle = 0 constraint.LowerAngle = 0 constraint.Parent = character end end) pcall(function() local ree = character["Right Leg"] local thang = "Right Leg" local ayybleed = Instance.new('Part',character) ayybleed.Size = Vector3.new(character[thang].Size.X-0.1,0.1,character[thang].Size.Z-0.1) ayybleed.Color = Frame_2.BackgroundColor3 ayybleed.Material = Enum.Material.SmoothPlastic ayybleed.Name = "ayybleed" ayybleed.CanCollide = false ayybleed.Transparency = 0 ayybleed.CFrame = character[thang].CFrame ayybleed:BreakJoints() local attachment1 = Instance.new('Attachment',ayybleed) attachment1.Position = Vector3.new(0,(-character[thang].Size.Y/2)+0.045,0) attachment1.Orientation = Vector3.new(0,0,0) local attachment0 = Instance.new('Attachment',character[thang]) if attachment0 and attachment1 then local constraint = Instance.new("HingeConstraint") constraint.Attachment0 = attachment0 constraint.Attachment1 = attachment1 constraint.LimitsEnabled = true constraint.UpperAngle = 0 constraint.LowerAngle = 0 constraint.Parent = character end end) pcall(function() local ree = character["Left Leg"] local thang = "Left Leg" local ayybleed = Instance.new('Part',character) ayybleed.Size = Vector3.new(character[thang].Size.X-0.1,0.1,character[thang].Size.Z-0.1) ayybleed.Color = Frame_2.BackgroundColor3 ayybleed.Material = Enum.Material.SmoothPlastic ayybleed.Name = "ayybleed" ayybleed.CanCollide = false ayybleed.Transparency = 0 ayybleed.CFrame = character[thang].CFrame ayybleed:BreakJoints() local attachment1 = Instance.new('Attachment',ayybleed) attachment1.Position = Vector3.new(0,(-character[thang].Size.Y/2)+0.045,0) attachment1.Orientation = Vector3.new(0,0,0) local attachment0 = Instance.new('Attachment',character[thang]) if attachment0 and attachment1 then local constraint = Instance.new("HingeConstraint") constraint.Attachment0 = attachment0 constraint.Attachment1 = attachment1 constraint.LimitsEnabled = true constraint.UpperAngle = 0 constraint.LowerAngle = 0 constraint.Parent = character end end) partname="Head" end if partname == "RightHand" or partname == "RightLowerArm" or partname == "RightUpperArm" then if character:FindFirstChild('RightLowerArm') and character:FindFirstChild('RightHand') then ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties) end if character:FindFirstChild('UpperTorso') and character:FindFirstChild('RightUpperArm') then ragdollJoint(character, character.UpperTorso, character["RightUpperArm"], "RightShoulder", "BallSocket") end if character:FindFirstChild('RightUpperArm') and character:FindFirstChild('RightLowerArm') then ragdollJoint(character, character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket") end elseif partname == "LeftHand" or partname == "LeftLowerArm" or partname == "LeftUpperArm" then if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftHand') then ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties) end if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LeftUpperArm') then ragdollJoint(character, character.UpperTorso, character["LeftUpperArm"], "LeftShoulder", "BallSocket") end if character:FindFirstChild('LeftUpperArm') and character:FindFirstChild('LeftLowerArm') then ragdollJoint(character, character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket") end elseif partname == "RightFoot" or partname == "RightUpperLeg" or partname == "RightLowerLeg" then stun(character) if character:FindFirstChild('RightUpperLeg') and character:FindFirstChild('RightLowerLeg') then ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties) end if character:FindFirstChild('RightLowerLeg') and character:FindFirstChild('RightFoot') then ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties) end if character:FindFirstChild('LowerTorso') and character:FindFirstChild('RightUpperLeg') then ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket") end elseif partname == "LeftFoot" or partname == "LeftUpperLeg" or partname == "LeftLowerLeg" then stun(character) if character:FindFirstChild('LeftUpperLeg') and character:FindFirstChild('LeftLowerLeg') then ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties) end if character:FindFirstChild('LeftLowerLeg') and character:FindFirstChild('LeftFoot') then ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties) end if character:FindFirstChild('LowerTorso') and character:FindFirstChild('LeftUpperLeg') then ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket") end elseif partname == "Head" or partname == "UpperTorso" or partname == "LowerTorso" then if character:FindFirstChildOfClass('Humanoid') and character:FindFirstChildOfClass('Humanoid').RigType == Enum.HumanoidRigType.R15 then if character:FindFirstChildOfClass('Humanoid') then character:FindFirstChildOfClass('Humanoid').Health = 0 end if character:FindFirstChild('HumanoidRootPart') then character.HumanoidRootPart:Destroy() end while character:FindFirstChildOfClass('Humanoid').Health > 0 do wait() end game:GetService('Debris'):AddItem(character,10) for _,child in next,character:GetChildren() do if child:IsA("Accoutrement") then for _,part in next,child:GetChildren() do if part:IsA("BasePart") then for _,c in pairs(part:GetChildren()) do if c:IsA('Weld') then c:Destroy() end end local attachment1 = part:FindFirstChildOfClass("Attachment") local attachment0 = getAttachment0(character,attachment1.Name) if attachment0 and attachment1 then local constraint = Instance.new("HingeConstraint") constraint.Attachment0 = attachment0 constraint.Attachment1 = attachment1 constraint.LimitsEnabled = true constraint.UpperAngle = 0 constraint.LowerAngle = 0 constraint.Parent = character end end end end end for i,v in pairs(character:GetChildren()) do if v:IsA('MeshPart') or v:IsA('BasePart') then for _,c in pairs(v:GetChildren()) do if c.Name == "Collision" then c:Destroy() end end end end if heded == false then pcall(function() local asdf = Instance.new('Attachment',character.Head) asdf.Position = Vector3.new(0,-character.Head.Size.Y/2,0) local last = asdf character.Head.Neck:Destroy() character.Head.NeckRigAttachment:Destroy() character.UpperTorso:FindFirstChild('NeckAttachment'):Destroy() end) end if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LowerTorso') then ragdollJoint(character,character.LowerTorso, character.UpperTorso, "Waist", "BallSocket", { {"LimitsEnabled",true}; {"UpperAngle",5}; {"Radius",5}; }) end if character:FindFirstChild('UpperTorso') and character:FindFirstChild('Head') then ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", { {"LimitsEnabled",true}; {"UpperAngle",50}; {"LowerAngle",-50}; }) end local handProperties = { {"LimitsEnabled", true}; {"UpperAngle",0}; {"LowerAngle",0}; } if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftHand') then ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties) end if character:FindFirstChild('RightLowerArm') and character:FindFirstChild('RightHand') then ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties) end local shinProperties = { {"LimitsEnabled", true}; {"UpperAngle", 0}; {"LowerAngle", -75}; } if character:FindFirstChild('LeftUpperLeg') and character:FindFirstChild('LeftLowerLeg') then ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties) end if character:FindFirstChild('RightUpperLeg') and character:FindFirstChild('RightLowerLeg') then ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties) end local footProperties = { {"LimitsEnabled", true}; {"UpperAngle", 15}; {"LowerAngle", -45}; } if character:FindFirstChild('LeftLowerLeg') and character:FindFirstChild('LeftFoot') then ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties) end if character:FindFirstChild('RightLowerLeg') and character:FindFirstChild('RightFoot') then ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties) end if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LeftUpperArm') then ragdollJoint(character,character.UpperTorso, character.LeftUpperArm, "LeftShoulder", "BallSocket") end if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftUpperArm') then ragdollJoint(character,character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket") end if character:FindFirstChild('UpperTorso') and character:FindFirstChild('RightUpperArm') then ragdollJoint(character,character.UpperTorso, character.RightUpperArm, "RightShoulder", "BallSocket") end if character:FindFirstChild('RightUpperArm') and character:FindFirstChild('RightLowerArm') then ragdollJoint(character,character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket") end if character:FindFirstChild('LowerTorso') and character:FindFirstChild('LeftUpperLeg') then ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket") end if character:FindFirstChild('LowerTorso') and character:FindFirstChild('RightUpperLeg') then ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket") end if character:FindFirstChild('HumanoidRootPart') then character.HumanoidRootPart:Destroy() end else R6ragdollJoint(character,partname,attached,heded) end else R6ragdollJoint(character,partname,attached,heded) end end function grow(weld,part,endsize,endpos,amntime) local start = weld.C1 local parent = weld.Parent local startsize = part.Size local particl = Instance.new("ParticleEmitter") particl.LightEmission = 3 particl.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(42, 0, 255)), ColorSequenceKeypoint.new(0.1, Color3.fromRGB(248, 153, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 0))}) particl.LightInfluence = 0.75 particl.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)}) particl.Lifetime = NumberRange.new(0.1, 1) particl.Rate = 50 particl.RotSpeed = NumberRange.new(300, 300) particl.Speed = NumberRange.new(0, 1) particl.SpreadAngle = Vector2.new(90, 90) particl.Parent = part for i=1,amntime*100 do weld.C1 = start:lerp(endpos,i/(amntime*100)) part.Size = startsize:lerp(endsize,i/(amntime*100)) weld.Parent = parent wait(0.01) end particl.Enabled = false end function lerp(weld,startpos,endpos,amntime,longatend) local waited = 0 for i=1,amntime*100 do if longatend == true then startpos = weld.C0 end weld.C0 = startpos:lerp(endpos,i/(amntime*100)) wait(0.01) waited=waited+0.01 end end function spawned() local usable = true local working = false local mode = "kill" local equipped = false local char = player.Character local blademode = "handle" local swinging = false local gettingeem = false local MOAN = false local sounding = false local SLESH = false local goteem = nil local grabbing = false local grabbed = nil local grabweld = nil local aidsificating = nil player.CharacterAdded:connect(function() if usable then usable = false end end) if char == nil then return end while char:FindFirstChildOfClass('Humanoid') == nil or char:FindFirstChild('Head') == nil do wait() end local badass = Instance.new('Sound',char.Head) badass.Name = 'Badass' badass.EmitterSize = player.CameraMaxZoomDistance+1 badass.MaxDistance = player.CameraMaxZoomDistance+1 badass.Volume = 10 badass.Looped=true badass.SoundId = 'rbxassetid://428902535' local handle = Instance.new("Part", char) handle.BrickColor = BrickColor.new("Really black") handle.Material = "Metal" handle.CanCollide = false handle.Anchored = false handle.Shape = "Cylinder" handle.Size = Vector3.new(1.1, 0.3, 0.3) handle.BackSurface = "SmoothNoOutlines" handle.BottomSurface = "SmoothNoOutlines" handle.FrontSurface = "SmoothNoOutlines" handle.LeftSurface = "SmoothNoOutlines" handle.RightSurface = "SmoothNoOutlines" handle.TopSurface = "SmoothNoOutlines" handle.Name = "handle" local hweld = Instance.new("Weld", char.Torso) hweld.Part0 = char.Torso hweld.Part1 = handle hweld.C0 = CFrame.new(1, -0.8, 0) * CFrame.Angles(0, math.rad(90), 0) local rdd = false function oogabooga() if rdd == false then rdd = true pcall(function() ragdollpart(char,"Right Arm") ragdollpart(char,"Right Leg") ragdollpart(char,"Left Arm") ragdollpart(char,"Left Leg") end) pcall(function() ragdollpart(char,"RightUpperArm") ragdollpart(char,"RightUpperLeg") ragdollpart(char,"LeftUpperArm") ragdollpart(char,"LeftUpperLeg") end) unstun(char) for i,v in pairs(char:GetChildren()) do v.ChildAdded:connect(function(child) if rdd == true then if child.Name ~= "Neck" and child.Name ~= "RootJoint" and child.Name ~= "Root" and (child:IsA('Motor6D') or child:IsA('Weld')) then if child ~= grabweld then spawn(function() wait() child:Destroy() end) end end end end) if string.find(string.lower(v.Name),'leg') then if v:FindFirstChild('Collision') then v:FindFirstChild('Collision'):Destroy() end end end else rdd = false for i,v in pairs(char:GetChildren()) do if v:IsA('HingeConstraint') or v:IsA('BallSocketConstraint') then v:Destroy() elseif v:IsA('BasePart') then if v:FindFirstChild('Collision') then v.Collision:Destroy() end for a,c in pairs(v:GetChildren()) do if string.find(string.lower(c.Name),"ragdoll") then c:Destroy() end end end end pcall(function() local ra = rightclone:Clone() ra.Parent = char.Torso ra.Part0 = char.Torso ra.Part1 = char["Right Arm"] end) pcall(function() local la = leftclone:Clone() la.Parent = char.Torso la.Part0 = char.Torso la.Part1 = char["Left Arm"] end) pcall(function() local ll = leftlegclone:Clone() ll.Parent = char.Torso ll.Part0 = char.Torso ll.Part1 = char["Left Leg"] end) pcall(function() local rl = rightlegclone:Clone() rl.Parent = char.Torso rl.Part0 = char.Torso rl.Part1 = char["Right Leg"] end) end end function getrid() if grabbed then release() end blademode = "handle" for _,ree in pairs(handle:GetChildren()) do if ree:IsA('BasePart') then local part = Instance.new('Part',workspace) part.CFrame = ree.CFrame part.Anchored = true part.CanCollide = false part.Size = ree.Size part.Transparency = 1 ree:Destroy() local pe2 = Instance.new("ParticleEmitter") pe2.Acceleration = Vector3.new(0, 1, 0) pe2.Lifetime = NumberRange.new(0.1, 0.2) pe2.Speed = NumberRange.new(0.5) pe2.Rate = 20000 pe2.RotSpeed = NumberRange.new(-30, 30) pe2.Rotation = NumberRange.new(0, 360) pe2.Size = NumberSequence.new({ NumberSequenceKeypoint.new(0, part.Size.X*2, 0), NumberSequenceKeypoint.new(1, part.Size.X*2, 0), }) pe2.Texture = "rbxassetid://244221440" pe2.Transparency = NumberSequence.new({ NumberSequenceKeypoint.new(0, 0.9, 0), NumberSequenceKeypoint.new(1, 0.9, 0) }) pe2.ZOffset = 5 pe2.VelocitySpread = 360 pe2.Parent = part pe2.Enabled = true local coru=coroutine.wrap(function() wait(0.2) pe2.Enabled = false game:GetService('Debris'):AddItem(part,0.5) end) coru() else ree:Remove() end end end function equip() equipped = true working = true if char.Torso:FindFirstChild("Right Shoulder") then char.Torso:FindFirstChild("Right Shoulder"):Destroy() end local weld = Instance.new('Weld', char.Torso) weld.Name = "Lerping" weld.Part0 = char["Right Arm"] weld.Part1 = char.Torso weld.C0 = CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0) lerp(weld,weld.C0,CFrame.new(-1.3, -0.5, 0) * CFrame.Angles(0, 0, math.rad(15)),0.12,true) wait(0.1) hweld.Part0 = char["Right Arm"] hweld.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0) lerp(weld,weld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08) weld:Destroy() if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then local clone = rightclone:Clone() clone.Part0 = char.Torso clone.Part1 = char["Right Arm"] clone.Parent = char.Torso end working = false end function unequip() getrid(handle) equipped = false working = true if char.Torso:FindFirstChild("Right Shoulder") then char.Torso:FindFirstChild("Right Shoulder"):Destroy() end local weld = Instance.new('Weld', char.Torso) weld.Name = "Lerping" weld.Part0 = char["Right Arm"] weld.Part1 = char.Torso weld.C0 = CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0) lerp(weld,weld.C0,CFrame.new(-1.3, -0.5, 0) * CFrame.Angles(0, 0, math.rad(15)),0.12,true) hweld.Part0 = char["Torso"] hweld.C0 = CFrame.new(1, -0.8, 0) * CFrame.Angles(0, math.rad(90), 0) lerp(weld,weld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08,true) weld:Destroy() if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then local clone = rightclone:Clone() clone.Part0 = char.Torso clone.Part1 = char["Right Arm"] clone.Parent = char.Torso end working = false end function dildo() blademode = "dildo" working = true -- 1 - pink toy local obj1 = Instance.new("Model") obj1.Name = "pink toy" obj1.Parent = handle -- 2 - Model local obj2 = Instance.new("Model") obj2.Parent = obj1 -- 3 - Part local obj3 = Instance.new("Part") obj3.CFrame = CFrame.new(Vector3.new(66.8643951, 3.86435986, 7.14990711)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj3.CanCollide = false obj3.TopSurface = Enum.SurfaceType.Smooth obj3.BottomSurface = Enum.SurfaceType.Smooth obj3.Material = Enum.Material.SmoothPlastic obj3.Size = Vector3.new(1.00000024, 1.00000024, 1.00000024) obj3.BrickColor = BrickColor.new("Hot pink") obj3.Friction = 0.30000001192093 obj3.Shape = Enum.PartType.Ball obj3.Parent = obj2 obj3.Name = "tip" -- 4 - Part local obj4 = Instance.new("Part") obj4.CFrame = CFrame.new(Vector3.new(67.8275909, 2.08898449, 7.50048351)) * CFrame.Angles(9.1487750708552e-09, -0.34906616806984, -1.0471986532211) obj4.CanCollide = false obj4.TopSurface = Enum.SurfaceType.Smooth obj4.BottomSurface = Enum.SurfaceType.Smooth obj4.Material = Enum.Material.SmoothPlastic obj4.Size = Vector3.new(4.09999943, 1, 1) obj4.BrickColor = BrickColor.new("Hot pink") obj4.Friction = 0.30000001192093 obj4.Shape = Enum.PartType.Cylinder obj4.Parent = obj2 -- 5 - Part local obj5 = Instance.new("Part") obj5.CFrame = CFrame.new(Vector3.new(66.7104797, 3.86435843, 7.57276678)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj5.CanCollide = false obj5.TopSurface = Enum.SurfaceType.Smooth obj5.BottomSurface = Enum.SurfaceType.Smooth obj5.Material = Enum.Material.SmoothPlastic obj5.Size = Vector3.new(0.25, 0.25, 0.25) obj5.BrickColor = BrickColor.new("Hot pink") obj5.Friction = 0.30000001192093 obj5.Shape = Enum.PartType.Ball obj5.Parent = obj2 -- 6 - Part local obj6 = Instance.new("Part") obj6.CFrame = CFrame.new(Vector3.new(68.6905365, 0.83212769, 8.29345417)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.7925276756287) obj6.CanCollide = false obj6.TopSurface = Enum.SurfaceType.Smooth obj6.BottomSurface = Enum.SurfaceType.Smooth obj6.Material = Enum.Material.SmoothPlastic obj6.Size = Vector3.new(0.999999762, 0.999999762, 0.999999762) obj6.BrickColor = BrickColor.new("Hot pink") obj6.Friction = 0.30000001192093 obj6.Shape = Enum.PartType.Ball obj6.Parent = obj2 -- 7 - Part local obj7 = Instance.new("Part") obj7.CFrame = CFrame.new(Vector3.new(67.0182953, 3.86435866, 6.72704411)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj7.CanCollide = false obj7.TopSurface = Enum.SurfaceType.Smooth obj7.BottomSurface = Enum.SurfaceType.Smooth obj7.Material = Enum.Material.SmoothPlastic obj7.Size = Vector3.new(0.25, 0.25, 0.25) obj7.BrickColor = BrickColor.new("Hot pink") obj7.Friction = 0.30000001192093 obj7.Shape = Enum.PartType.Ball obj7.Parent = obj2 -- 8 - Part local obj8 = Instance.new("Part") obj8.CFrame = CFrame.new(Vector3.new(68.9983597, 0.832128167, 7.44772816)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.7925276756287) obj8.CanCollide = false obj8.TopSurface = Enum.SurfaceType.Smooth obj8.BottomSurface = Enum.SurfaceType.Smooth obj8.Material = Enum.Material.SmoothPlastic obj8.Size = Vector3.new(0.999999762, 0.999999762, 0.999999762) obj8.BrickColor = BrickColor.new("Hot pink") obj8.Friction = 0.30000001192093 obj8.Shape = Enum.PartType.Ball obj8.Parent = obj2 local fiREPART = obj8 -- 9 - Part local obj9 = Instance.new("Part") obj9.CFrame = CFrame.new(Vector3.new(68.8566208, 0.357954353, 7.87501621)) * CFrame.Angles(9.1487750708552e-09, -0.34906616806984, -1.2217314243317) obj9.CanCollide = false obj9.TopSurface = Enum.SurfaceType.Smooth obj9.BottomSurface = Enum.SurfaceType.Smooth obj9.Material = Enum.Material.SmoothPlastic obj9.Size = Vector3.new(0.0999999791, 1.50000036, 2) obj9.BrickColor = BrickColor.new("Hot pink") obj9.Friction = 0.30000001192093 obj9.Shape = Enum.PartType.Cylinder obj9.Parent = obj2 -- 10 - Part local obj10 = Instance.new("Part") obj10.CFrame = CFrame.new(Vector3.new(66.8069, 3.58244801, 7.60786104)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj10.CanCollide = false obj10.TopSurface = Enum.SurfaceType.Smooth obj10.BottomSurface = Enum.SurfaceType.Smooth obj10.Material = Enum.Material.SmoothPlastic obj10.Size = Vector3.new(0.25, 0.25, 0.25) obj10.BrickColor = BrickColor.new("Hot pink") obj10.Friction = 0.30000001192093 obj10.Shape = Enum.PartType.Ball obj10.Parent = obj2 -- 11 - Part local obj11 = Instance.new("Part") obj11.CFrame = CFrame.new(Vector3.new(67.196106, 3.632447, 6.79175806)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj11.CanCollide = false obj11.TopSurface = Enum.SurfaceType.Smooth obj11.BottomSurface = Enum.SurfaceType.Smooth obj11.Material = Enum.Material.SmoothPlastic obj11.Size = Vector3.new(0.25, 0.25, 0.25) obj11.BrickColor = BrickColor.new("Hot pink") obj11.Friction = 0.30000001192093 obj11.Shape = Enum.PartType.Ball obj11.Parent = obj2 -- 12 - Part local obj12 = Instance.new("Part") obj12.CFrame = CFrame.new(Vector3.new(67.0756683, 3.77002549, 7.63403416)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632) obj12.CanCollide = false obj12.TopSurface = Enum.SurfaceType.Smooth obj12.BottomSurface = Enum.SurfaceType.Smooth obj12.Material = Enum.Material.SmoothPlastic obj12.Size = Vector3.new(0.25, 0.25, 0.25) obj12.BrickColor = BrickColor.new("Hot pink") obj12.Friction = 0.30000001192093 obj12.Shape = Enum.PartType.Ball obj12.Parent = obj2 -- 13 - Part local obj13 = Instance.new("Part") obj13.CFrame = CFrame.new(Vector3.new(67.4108353, 3.27276325, 6.88037825)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466) obj13.CanCollide = false obj13.TopSurface = Enum.SurfaceType.Smooth obj13.BottomSurface = Enum.SurfaceType.Smooth obj13.Material = Enum.Material.SmoothPlastic obj13.Size = Vector3.new(0.25, 0.25, 0.25) obj13.BrickColor = BrickColor.new("Hot pink") obj13.Friction = 0.30000001192093 obj13.Shape = Enum.PartType.Ball obj13.Parent = obj2 -- 14 - Part local obj14 = Instance.new("Part") obj14.CFrame = CFrame.new(Vector3.new(66.868927, 3.43238807, 6.82578087)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632) obj14.CanCollide = false obj14.TopSurface = Enum.SurfaceType.Smooth obj14.BottomSurface = Enum.SurfaceType.Smooth obj14.Material = Enum.Material.SmoothPlastic obj14.Size = Vector3.new(0.25, 0.25, 0.25) obj14.BrickColor = BrickColor.new("Hot pink") obj14.Friction = 0.30000001192093 obj14.Shape = Enum.PartType.Ball obj14.Parent = obj2 -- 15 - Part local obj15 = Instance.new("Part") obj15.CFrame = CFrame.new(Vector3.new(67.1951675, 3.383008, 7.69050598)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877) obj15.CanCollide = false obj15.TopSurface = Enum.SurfaceType.Smooth obj15.BottomSurface = Enum.SurfaceType.Smooth obj15.Material = Enum.Material.SmoothPlastic obj15.Size = Vector3.new(0.25, 0.25, 0.25) obj15.BrickColor = BrickColor.new("Hot pink") obj15.Friction = 0.30000001192093 obj15.Shape = Enum.PartType.Ball obj15.Parent = obj2 -- 16 - Part local obj16 = Instance.new("Part") obj16.CFrame = CFrame.new(Vector3.new(67.50383, 3.46245813, 7.48069429)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466) obj16.CanCollide = false obj16.TopSurface = Enum.SurfaceType.Smooth obj16.BottomSurface = Enum.SurfaceType.Smooth obj16.Material = Enum.Material.SmoothPlastic obj16.Size = Vector3.new(0.25, 0.25, 0.25) obj16.BrickColor = BrickColor.new("Hot pink") obj16.Friction = 0.30000001192093 obj16.Shape = Enum.PartType.Ball obj16.Parent = obj2 -- 17 - Part local obj17 = Instance.new("Part") obj17.CFrame = CFrame.new(Vector3.new(66.5551376, 3.4628334, 7.33871651)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632) obj17.CanCollide = false obj17.TopSurface = Enum.SurfaceType.Smooth obj17.BottomSurface = Enum.SurfaceType.Smooth obj17.Material = Enum.Material.SmoothPlastic obj17.Size = Vector3.new(0.25, 0.25, 0.25) obj17.BrickColor = BrickColor.new("Hot pink") obj17.Friction = 0.30000001192093 obj17.Shape = Enum.PartType.Ball obj17.Parent = obj2 -- 18 - Part local obj18 = Instance.new("Part") obj18.CFrame = CFrame.new(Vector3.new(67.3677139, 3.83245182, 7.3331027)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj18.CanCollide = false obj18.TopSurface = Enum.SurfaceType.Smooth obj18.BottomSurface = Enum.SurfaceType.Smooth obj18.Material = Enum.Material.SmoothPlastic obj18.Size = Vector3.new(0.25, 0.25, 0.25) obj18.BrickColor = BrickColor.new("Hot pink") obj18.Friction = 0.30000001192093 obj18.Shape = Enum.PartType.Ball obj18.Parent = obj2 -- 19 - Part local obj19 = Instance.new("Part") obj19.CFrame = CFrame.new(Vector3.new(67.4115601, 3.71535063, 7.01420689)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632) obj19.CanCollide = false obj19.TopSurface = Enum.SurfaceType.Smooth obj19.BottomSurface = Enum.SurfaceType.Smooth obj19.Material = Enum.Material.SmoothPlastic obj19.Size = Vector3.new(0.25, 0.25, 0.25) obj19.BrickColor = BrickColor.new("Hot pink") obj19.Friction = 0.30000001192093 obj19.Shape = Enum.PartType.Ball obj19.Parent = obj2 -- 20 - Part local obj20 = Instance.new("Part") obj20.CFrame = CFrame.new(Vector3.new(67.6487045, 3.39313889, 7.19381428)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877) obj20.CanCollide = false obj20.TopSurface = Enum.SurfaceType.Smooth obj20.BottomSurface = Enum.SurfaceType.Smooth obj20.Material = Enum.Material.SmoothPlastic obj20.Size = Vector3.new(0.25, 0.25, 0.25) obj20.BrickColor = BrickColor.new("Hot pink") obj20.Friction = 0.30000001192093 obj20.Shape = Enum.PartType.Ball obj20.Parent = obj2 -- 21 - Part local obj21 = Instance.new("Part") obj21.CFrame = CFrame.new(Vector3.new(66.8260422, 4.12417316, 6.81669378)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj21.CanCollide = false obj21.TopSurface = Enum.SurfaceType.Smooth obj21.BottomSurface = Enum.SurfaceType.Smooth obj21.Material = Enum.Material.SmoothPlastic obj21.Size = Vector3.new(0.25, 0.25, 0.25) obj21.BrickColor = BrickColor.new("Hot pink") obj21.Friction = 0.30000001192093 obj21.Shape = Enum.PartType.Ball obj21.Parent = obj2 -- 22 - Part local obj22 = Instance.new("Part") obj22.CFrame = CFrame.new(Vector3.new(67.162117, 3.11433029, 6.8847661)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877) obj22.CanCollide = false obj22.TopSurface = Enum.SurfaceType.Smooth obj22.BottomSurface = Enum.SurfaceType.Smooth obj22.Material = Enum.Material.SmoothPlastic obj22.Size = Vector3.new(0.25, 0.25, 0.25) obj22.BrickColor = BrickColor.new("Hot pink") obj22.Friction = 0.30000001192093 obj22.Shape = Enum.PartType.Ball obj22.Parent = obj2 -- 23 - Part local obj23 = Instance.new("Part") obj23.CFrame = CFrame.new(Vector3.new(66.4981842, 3.63936186, 7.01661682)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj23.CanCollide = false obj23.TopSurface = Enum.SurfaceType.Smooth obj23.BottomSurface = Enum.SurfaceType.Smooth obj23.Material = Enum.Material.SmoothPlastic obj23.Size = Vector3.new(0.25, 0.25, 0.25) obj23.BrickColor = BrickColor.new("Hot pink") obj23.Friction = 0.30000001192093 obj23.Shape = Enum.PartType.Ball obj23.Parent = obj2 -- 24 - Part local obj24 = Instance.new("Part") obj24.CFrame = CFrame.new(Vector3.new(66.6352844, 3.38244724, 7.06651926)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj24.CanCollide = false obj24.TopSurface = Enum.SurfaceType.Smooth obj24.BottomSurface = Enum.SurfaceType.Smooth obj24.Material = Enum.Material.SmoothPlastic obj24.Size = Vector3.new(0.25, 0.25, 0.25) obj24.BrickColor = BrickColor.new("Hot pink") obj24.Friction = 0.30000001192093 obj24.Shape = Enum.PartType.Ball obj24.Parent = obj2 -- 25 - Part local obj25 = Instance.new("Part") obj25.CFrame = CFrame.new(Vector3.new(66.753746, 3.10362744, 7.32704163)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877) obj25.CanCollide = false obj25.TopSurface = Enum.SurfaceType.Smooth obj25.BottomSurface = Enum.SurfaceType.Smooth obj25.Material = Enum.Material.SmoothPlastic obj25.Size = Vector3.new(0.25, 0.25, 0.25) obj25.BrickColor = BrickColor.new("Hot pink") obj25.Friction = 0.30000001192093 obj25.Shape = Enum.PartType.Ball obj25.Parent = obj2 -- 26 - Part local obj26 = Instance.new("Part") obj26.CFrame = CFrame.new(Vector3.new(66.851532, 3.01907969, 7.04717398)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466) obj26.CanCollide = false obj26.TopSurface = Enum.SurfaceType.Smooth obj26.BottomSurface = Enum.SurfaceType.Smooth obj26.Material = Enum.Material.SmoothPlastic obj26.Size = Vector3.new(0.25, 0.25, 0.25) obj26.BrickColor = BrickColor.new("Hot pink") obj26.Friction = 0.30000001192093 obj26.Shape = Enum.PartType.Ball obj26.Parent = obj2 -- 27 - Part local obj27 = Instance.new("Part") obj27.CFrame = CFrame.new(Vector3.new(66.944519, 3.20876789, 7.64748764)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466) obj27.CanCollide = false obj27.TopSurface = Enum.SurfaceType.Smooth obj27.BottomSurface = Enum.SurfaceType.Smooth obj27.Material = Enum.Material.SmoothPlastic obj27.Size = Vector3.new(0.25, 0.25, 0.25) obj27.BrickColor = BrickColor.new("Hot pink") obj27.Friction = 0.30000001192093 obj27.Shape = Enum.PartType.Ball obj27.Parent = obj2 -- 28 - Part local obj28 = Instance.new("Part") obj28.CFrame = CFrame.new(Vector3.new(67.2306061, 4.08936405, 7.28319883)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj28.CanCollide = false obj28.TopSurface = Enum.SurfaceType.Smooth obj28.BottomSurface = Enum.SurfaceType.Smooth obj28.Material = Enum.Material.SmoothPlastic obj28.Size = Vector3.new(0.25, 0.25, 0.25) obj28.BrickColor = BrickColor.new("Hot pink") obj28.Friction = 0.30000001192093 obj28.Shape = Enum.PartType.Ball obj28.Parent = obj2 -- 29 - Part local obj29 = Instance.new("Part") obj29.CFrame = CFrame.new(Vector3.new(66.5712891, 3.99917173, 6.8835969)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj29.CanCollide = false obj29.TopSurface = Enum.SurfaceType.Smooth obj29.BottomSurface = Enum.SurfaceType.Smooth obj29.Material = Enum.Material.SmoothPlastic obj29.Size = Vector3.new(0.25, 0.25, 0.25) obj29.BrickColor = BrickColor.new("Hot pink") obj29.Friction = 0.30000001192093 obj29.Shape = Enum.PartType.Ball obj29.Parent = obj2 -- 30 - Part local obj30 = Instance.new("Part") obj30.CFrame = CFrame.new(Vector3.new(66.7236328, 4.26077843, 7.20509243)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj30.CanCollide = false obj30.TopSurface = Enum.SurfaceType.Smooth obj30.BottomSurface = Enum.SurfaceType.Smooth obj30.Material = Enum.Material.SmoothPlastic obj30.Size = Vector3.new(0.25, 0.25, 0.25) obj30.BrickColor = BrickColor.new("Hot pink") obj30.Friction = 0.30000001192093 obj30.Shape = Enum.PartType.Ball obj30.Parent = obj2 -- 31 - Part local obj31 = Instance.new("Part") obj31.CFrame = CFrame.new(Vector3.new(66.5950623, 4.16077423, 7.05188084)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj31.CanCollide = false obj31.TopSurface = Enum.SurfaceType.Smooth obj31.BottomSurface = Enum.SurfaceType.Smooth obj31.Material = Enum.Material.SmoothPlastic obj31.Size = Vector3.new(0.25, 0.25, 0.25) obj31.BrickColor = BrickColor.new("Hot pink") obj31.Friction = 0.30000001192093 obj31.Shape = Enum.PartType.Ball obj31.Parent = obj2 -- 32 - Part local obj32 = Instance.new("Part") obj32.CFrame = CFrame.new(Vector3.new(67.0637207, 4.03936481, 7.48850012)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj32.CanCollide = false obj32.TopSurface = Enum.SurfaceType.Smooth obj32.BottomSurface = Enum.SurfaceType.Smooth obj32.Material = Enum.Material.SmoothPlastic obj32.Size = Vector3.new(0.25, 0.25, 0.25) obj32.BrickColor = BrickColor.new("Hot pink") obj32.Friction = 0.30000001192093 obj32.Shape = Enum.PartType.Ball obj32.Parent = obj2 -- 33 - Part local obj33 = Instance.new("Part") obj33.CFrame = CFrame.new(Vector3.new(66.4686813, 3.99917364, 7.16550922)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj33.CanCollide = false obj33.TopSurface = Enum.SurfaceType.Smooth obj33.BottomSurface = Enum.SurfaceType.Smooth obj33.Material = Enum.Material.SmoothPlastic obj33.Size = Vector3.new(0.25, 0.25, 0.25) obj33.BrickColor = BrickColor.new("Hot pink") obj33.Friction = 0.30000001192093 obj33.Shape = Enum.PartType.Ball obj33.Parent = obj2 -- 34 - Part local obj34 = Instance.new("Part") obj34.CFrame = CFrame.new(Vector3.new(66.6615219, 4.14917231, 7.3953228)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj34.CanCollide = false obj34.TopSurface = Enum.SurfaceType.Smooth obj34.BottomSurface = Enum.SurfaceType.Smooth obj34.Material = Enum.Material.SmoothPlastic obj34.Size = Vector3.new(0.25, 0.25, 0.25) obj34.BrickColor = BrickColor.new("Hot pink") obj34.Friction = 0.30000001192093 obj34.Shape = Enum.PartType.Ball obj34.Parent = obj2 -- 35 - Part local obj35 = Instance.new("Part") obj35.CFrame = CFrame.new(Vector3.new(66.8712616, 4.16257238, 7.47166586)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj35.CanCollide = false obj35.TopSurface = Enum.SurfaceType.Smooth obj35.BottomSurface = Enum.SurfaceType.Smooth obj35.Material = Enum.Material.SmoothPlastic obj35.Size = Vector3.new(0.25, 0.25, 0.25) obj35.BrickColor = BrickColor.new("Hot pink") obj35.Friction = 0.30000001192093 obj35.Shape = Enum.PartType.Ball obj35.Parent = obj2 -- 36 - Part local obj36 = Instance.new("Part") obj36.CFrame = CFrame.new(Vector3.new(66.7165604, 3.82596827, 6.77684546)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj36.CanCollide = false obj36.TopSurface = Enum.SurfaceType.Smooth obj36.BottomSurface = Enum.SurfaceType.Smooth obj36.Material = Enum.Material.SmoothPlastic obj36.Size = Vector3.new(0.25, 0.25, 0.25) obj36.BrickColor = BrickColor.new("Hot pink") obj36.Friction = 0.30000001192093 obj36.Shape = Enum.PartType.Ball obj36.Parent = obj2 -- 37 - Part local obj37 = Instance.new("Part") obj37.CFrame = CFrame.new(Vector3.new(66.9846878, 4.27417517, 7.14047909)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj37.CanCollide = false obj37.TopSurface = Enum.SurfaceType.Smooth obj37.BottomSurface = Enum.SurfaceType.Smooth obj37.Material = Enum.Material.SmoothPlastic obj37.Size = Vector3.new(0.25, 0.25, 0.25) obj37.BrickColor = BrickColor.new("Hot pink") obj37.Friction = 0.30000001192093 obj37.Shape = Enum.PartType.Ball obj37.Parent = obj2 -- 38 - Part local obj38 = Instance.new("Part") obj38.CFrame = CFrame.new(Vector3.new(67.1641541, 4.10096312, 6.93975735)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj38.CanCollide = false obj38.TopSurface = Enum.SurfaceType.Smooth obj38.BottomSurface = Enum.SurfaceType.Smooth obj38.Material = Enum.Material.SmoothPlastic obj38.Size = Vector3.new(0.25, 0.25, 0.25) obj38.BrickColor = BrickColor.new("Hot pink") obj38.Friction = 0.30000001192093 obj38.Shape = Enum.PartType.Ball obj38.Parent = obj2 -- 39 - Part local obj39 = Instance.new("Part") obj39.CFrame = CFrame.new(Vector3.new(66.792038, 4.26077843, 7.01715183)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj39.CanCollide = false obj39.TopSurface = Enum.SurfaceType.Smooth obj39.BottomSurface = Enum.SurfaceType.Smooth obj39.Material = Enum.Material.SmoothPlastic obj39.Size = Vector3.new(0.25, 0.25, 0.25) obj39.BrickColor = BrickColor.new("Hot pink") obj39.Friction = 0.30000001192093 obj39.Shape = Enum.PartType.Ball obj39.Parent = obj2 -- 40 - Part local obj40 = Instance.new("Part") obj40.CFrame = CFrame.new(Vector3.new(66.5005493, 3.71436262, 7.38994217)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj40.CanCollide = false obj40.TopSurface = Enum.SurfaceType.Smooth obj40.BottomSurface = Enum.SurfaceType.Smooth obj40.Material = Enum.Material.SmoothPlastic obj40.Size = Vector3.new(0.25, 0.25, 0.25) obj40.BrickColor = BrickColor.new("Hot pink") obj40.Friction = 0.30000001192093 obj40.Shape = Enum.PartType.Ball obj40.Parent = obj2 -- 41 - stretches local obj41 = Instance.new("Model") obj41.Name = "stretches" obj41.Parent = obj1 -- 42 - stretchlol local obj42 = Instance.new("Part") obj42.CFrame = CFrame.new(Vector3.new(67.162117, 3.13544774, 6.8847661)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877) obj42.CanCollide = false obj42.Transparency = 1 obj42.TopSurface = Enum.SurfaceType.Smooth obj42.BottomSurface = Enum.SurfaceType.Smooth obj42.Material = Enum.Material.SmoothPlastic obj42.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj42.BrickColor = BrickColor.new("Pastel brown") obj42.Friction = 0.30000001192093 obj42.Shape = Enum.PartType.Ball obj42.Name = "stretchlol" obj42.Parent = obj41 -- 43 - stretchlol local obj43 = Instance.new("Part") obj43.CFrame = CFrame.new(Vector3.new(67.1951675, 3.40412855, 7.69050598)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877) obj43.CanCollide = false obj43.Transparency = 1 obj43.TopSurface = Enum.SurfaceType.Smooth obj43.BottomSurface = Enum.SurfaceType.Smooth obj43.Material = Enum.Material.SmoothPlastic obj43.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj43.BrickColor = BrickColor.new("Pastel brown") obj43.Friction = 0.30000001192093 obj43.Shape = Enum.PartType.Ball obj43.Name = "stretchlol" obj43.Parent = obj41 -- 44 - stretchlol local obj44 = Instance.new("Part") obj44.CFrame = CFrame.new(Vector3.new(67.5038223, 3.48357916, 7.48069382)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466) obj44.CanCollide = false obj44.Transparency = 1 obj44.TopSurface = Enum.SurfaceType.Smooth obj44.BottomSurface = Enum.SurfaceType.Smooth obj44.Material = Enum.Material.SmoothPlastic obj44.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj44.BrickColor = BrickColor.new("Pastel brown") obj44.Friction = 0.30000001192093 obj44.Shape = Enum.PartType.Ball obj44.Name = "stretchlol" obj44.Parent = obj41 -- 45 - stretchlol local obj45 = Instance.new("Part") obj45.CFrame = CFrame.new(Vector3.new(67.1641541, 4.12207699, 6.93975687)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj45.CanCollide = false obj45.Transparency = 1 obj45.TopSurface = Enum.SurfaceType.Smooth obj45.BottomSurface = Enum.SurfaceType.Smooth obj45.Material = Enum.Material.SmoothPlastic obj45.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj45.BrickColor = BrickColor.new("Pastel brown") obj45.Friction = 0.30000001192093 obj45.Shape = Enum.PartType.Ball obj45.Name = "stretchlol" obj45.Parent = obj41 -- 46 - stretchlol local obj46 = Instance.new("Part") obj46.CFrame = CFrame.new(Vector3.new(66.8712616, 4.18368626, 7.47166586)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj46.CanCollide = false obj46.Transparency = 1 obj46.TopSurface = Enum.SurfaceType.Smooth obj46.BottomSurface = Enum.SurfaceType.Smooth obj46.Material = Enum.Material.SmoothPlastic obj46.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj46.BrickColor = BrickColor.new("Pastel brown") obj46.Friction = 0.30000001192093 obj46.Shape = Enum.PartType.Ball obj46.Name = "stretchlol" obj46.Parent = obj41 -- 47 - stretchlol local obj47 = Instance.new("Part") obj47.CFrame = CFrame.new(Vector3.new(66.8260345, 4.14528561, 6.81669378)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj47.CanCollide = false obj47.Transparency = 1 obj47.TopSurface = Enum.SurfaceType.Smooth obj47.BottomSurface = Enum.SurfaceType.Smooth obj47.Material = Enum.Material.SmoothPlastic obj47.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj47.BrickColor = BrickColor.new("Pastel brown") obj47.Friction = 0.30000001192093 obj47.Shape = Enum.PartType.Ball obj47.Name = "stretchlol" obj47.Parent = obj41 -- 48 - stretchlol local obj48 = Instance.new("Part") obj48.CFrame = CFrame.new(Vector3.new(66.7104797, 3.88547921, 7.57276678)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj48.CanCollide = false obj48.Transparency = 1 obj48.TopSurface = Enum.SurfaceType.Smooth obj48.BottomSurface = Enum.SurfaceType.Smooth obj48.Material = Enum.Material.SmoothPlastic obj48.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj48.BrickColor = BrickColor.new("Pastel brown") obj48.Friction = 0.30000001192093 obj48.Shape = Enum.PartType.Ball obj48.Name = "stretchlol" obj48.Parent = obj41 -- 49 - stretchlol local obj49 = Instance.new("Part") obj49.CFrame = CFrame.new(Vector3.new(67.0637207, 4.06047773, 7.48850012)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj49.CanCollide = false obj49.Transparency = 1 obj49.TopSurface = Enum.SurfaceType.Smooth obj49.BottomSurface = Enum.SurfaceType.Smooth obj49.Material = Enum.Material.SmoothPlastic obj49.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj49.BrickColor = BrickColor.new("Pastel brown") obj49.Friction = 0.30000001192093 obj49.Shape = Enum.PartType.Ball obj49.Name = "stretchlol" obj49.Parent = obj41 -- 50 - stretchlol local obj50 = Instance.new("Part") obj50.CFrame = CFrame.new(Vector3.new(66.7165604, 3.84708691, 6.77684498)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj50.CanCollide = false obj50.Transparency = 1 obj50.TopSurface = Enum.SurfaceType.Smooth obj50.BottomSurface = Enum.SurfaceType.Smooth obj50.Material = Enum.Material.SmoothPlastic obj50.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj50.BrickColor = BrickColor.new("Pastel brown") obj50.Friction = 0.30000001192093 obj50.Shape = Enum.PartType.Ball obj50.Name = "stretchlol" obj50.Parent = obj41 -- 51 - stretchlol local obj51 = Instance.new("Part") obj51.CFrame = CFrame.new(Vector3.new(66.9846878, 4.29528904, 7.14047909)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj51.CanCollide = false obj51.Transparency = 1 obj51.TopSurface = Enum.SurfaceType.Smooth obj51.BottomSurface = Enum.SurfaceType.Smooth obj51.Material = Enum.Material.SmoothPlastic obj51.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj51.BrickColor = BrickColor.new("Pastel brown") obj51.Friction = 0.30000001192093 obj51.Shape = Enum.PartType.Ball obj51.Name = "stretchlol" obj51.Parent = obj41 -- 52 - stretchlol local obj52 = Instance.new("Part") obj52.CFrame = CFrame.new(Vector3.new(66.868927, 3.45350599, 6.82578087)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632) obj52.CanCollide = false obj52.Transparency = 1 obj52.TopSurface = Enum.SurfaceType.Smooth obj52.BottomSurface = Enum.SurfaceType.Smooth obj52.Material = Enum.Material.SmoothPlastic obj52.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj52.BrickColor = BrickColor.new("Pastel brown") obj52.Friction = 0.30000001192093 obj52.Shape = Enum.PartType.Ball obj52.Name = "stretchlol" obj52.Parent = obj41 -- 53 - stretchlol local obj53 = Instance.new("Part") obj53.CFrame = CFrame.new(Vector3.new(67.287262, 3.10603261, 7.30382156)) * CFrame.Angles(9.1487750708552e-09, -0.34906616806984, -1.0471986532211) obj53.CanCollide = false obj53.Transparency = 1 obj53.TopSurface = Enum.SurfaceType.Smooth obj53.BottomSurface = Enum.SurfaceType.Smooth obj53.Material = Enum.Material.SmoothPlastic obj53.Size = Vector3.new(1.79999995, 1.04999995, 1.04999995) obj53.BrickColor = BrickColor.new("Pastel brown") obj53.Friction = 0.30000001192093 obj53.Shape = Enum.PartType.Cylinder obj53.Name = "stretchlol" obj53.Parent = obj41 -- 54 - stretchlol local obj54 = Instance.new("Part") obj54.CFrame = CFrame.new(Vector3.new(66.4686813, 4.02028799, 7.16550922)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj54.CanCollide = false obj54.Transparency = 1 obj54.TopSurface = Enum.SurfaceType.Smooth obj54.BottomSurface = Enum.SurfaceType.Smooth obj54.Material = Enum.Material.SmoothPlastic obj54.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj54.BrickColor = BrickColor.new("Pastel brown") obj54.Friction = 0.30000001192093 obj54.Shape = Enum.PartType.Ball obj54.Name = "stretchlol" obj54.Parent = obj41 -- 55 - stretchlol local obj55 = Instance.new("Part") obj55.CFrame = CFrame.new(Vector3.new(66.6615219, 4.17028332, 7.3953228)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj55.CanCollide = false obj55.Transparency = 1 obj55.TopSurface = Enum.SurfaceType.Smooth obj55.BottomSurface = Enum.SurfaceType.Smooth obj55.Material = Enum.Material.SmoothPlastic obj55.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj55.BrickColor = BrickColor.new("Pastel brown") obj55.Friction = 0.30000001192093 obj55.Shape = Enum.PartType.Ball obj55.Name = "stretchlol" obj55.Parent = obj41 -- 56 - stretchlol local obj56 = Instance.new("Part") obj56.CFrame = CFrame.new(Vector3.new(66.753746, 3.12474751, 7.32704115)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877) obj56.CanCollide = false obj56.Transparency = 1 obj56.TopSurface = Enum.SurfaceType.Smooth obj56.BottomSurface = Enum.SurfaceType.Smooth obj56.Material = Enum.Material.SmoothPlastic obj56.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj56.BrickColor = BrickColor.new("Pastel brown") obj56.Friction = 0.30000001192093 obj56.Shape = Enum.PartType.Ball obj56.Name = "stretchlol" obj56.Parent = obj41 -- 57 - stretchlol local obj57 = Instance.new("Part") obj57.CFrame = CFrame.new(Vector3.new(67.2306061, 4.11047649, 7.28319883)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj57.CanCollide = false obj57.Transparency = 1 obj57.TopSurface = Enum.SurfaceType.Smooth obj57.BottomSurface = Enum.SurfaceType.Smooth obj57.Material = Enum.Material.SmoothPlastic obj57.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj57.BrickColor = BrickColor.new("Pastel brown") obj57.Friction = 0.30000001192093 obj57.Shape = Enum.PartType.Ball obj57.Name = "stretchlol" obj57.Parent = obj41 -- 58 - stretchlol local obj58 = Instance.new("Part") obj58.CFrame = CFrame.new(Vector3.new(67.0756683, 3.79114079, 7.63403416)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632) obj58.CanCollide = false obj58.Transparency = 1 obj58.TopSurface = Enum.SurfaceType.Smooth obj58.BottomSurface = Enum.SurfaceType.Smooth obj58.Material = Enum.Material.SmoothPlastic obj58.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj58.BrickColor = BrickColor.new("Pastel brown") obj58.Friction = 0.30000001192093 obj58.Shape = Enum.PartType.Ball obj58.Name = "stretchlol" obj58.Parent = obj41 -- 59 - stretchlol local obj59 = Instance.new("Part") obj59.CFrame = CFrame.new(Vector3.new(66.5005493, 3.73548079, 7.38994217)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj59.CanCollide = false obj59.Transparency = 1 obj59.TopSurface = Enum.SurfaceType.Smooth obj59.BottomSurface = Enum.SurfaceType.Smooth obj59.Material = Enum.Material.SmoothPlastic obj59.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj59.BrickColor = BrickColor.new("Pastel brown") obj59.Friction = 0.30000001192093 obj59.Shape = Enum.PartType.Ball obj59.Name = "stretchlol" obj59.Parent = obj41 -- 60 - stretchlol local obj60 = Instance.new("Part") obj60.CFrame = CFrame.new(Vector3.new(67.6487045, 3.41425848, 7.1938138)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877) obj60.CanCollide = false obj60.Transparency = 1 obj60.TopSurface = Enum.SurfaceType.Smooth obj60.BottomSurface = Enum.SurfaceType.Smooth obj60.Material = Enum.Material.SmoothPlastic obj60.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj60.BrickColor = BrickColor.new("Pastel brown") obj60.Friction = 0.30000001192093 obj60.Shape = Enum.PartType.Ball obj60.Name = "stretchlol" obj60.Parent = obj41 -- 61 - stretchlol local obj61 = Instance.new("Part") obj61.CFrame = CFrame.new(Vector3.new(67.3677139, 3.85357118, 7.33310223)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj61.CanCollide = false obj61.Transparency = 1 obj61.TopSurface = Enum.SurfaceType.Smooth obj61.BottomSurface = Enum.SurfaceType.Smooth obj61.Material = Enum.Material.SmoothPlastic obj61.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj61.BrickColor = BrickColor.new("Pastel brown") obj61.Friction = 0.30000001192093 obj61.Shape = Enum.PartType.Ball obj61.Name = "stretchlol" obj61.Parent = obj41 -- 62 - stretchlol local obj62 = Instance.new("Part") obj62.CFrame = CFrame.new(Vector3.new(66.6352844, 3.40356588, 7.06651878)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj62.CanCollide = false obj62.Transparency = 1 obj62.TopSurface = Enum.SurfaceType.Smooth obj62.BottomSurface = Enum.SurfaceType.Smooth obj62.Material = Enum.Material.SmoothPlastic obj62.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj62.BrickColor = BrickColor.new("Pastel brown") obj62.Friction = 0.30000001192093 obj62.Shape = Enum.PartType.Ball obj62.Name = "stretchlol" obj62.Parent = obj41 -- 63 - stretchlol local obj63 = Instance.new("Part") obj63.CFrame = CFrame.new(Vector3.new(66.7236328, 4.28189754, 7.20509195)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj63.CanCollide = false obj63.Transparency = 1 obj63.TopSurface = Enum.SurfaceType.Smooth obj63.BottomSurface = Enum.SurfaceType.Smooth obj63.Material = Enum.Material.SmoothPlastic obj63.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj63.BrickColor = BrickColor.new("Pastel brown") obj63.Friction = 0.30000001192093 obj63.Shape = Enum.PartType.Ball obj63.Name = "stretchlol" obj63.Parent = obj41 -- 64 - stretchlol local obj64 = Instance.new("Part") obj64.CFrame = CFrame.new(Vector3.new(66.5712891, 4.02028799, 6.8835969)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj64.CanCollide = false obj64.Transparency = 1 obj64.TopSurface = Enum.SurfaceType.Smooth obj64.BottomSurface = Enum.SurfaceType.Smooth obj64.Material = Enum.Material.SmoothPlastic obj64.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj64.BrickColor = BrickColor.new("Pastel brown") obj64.Friction = 0.30000001192093 obj64.Shape = Enum.PartType.Ball obj64.Name = "stretchlol" obj64.Parent = obj41 -- 65 - stretchlol local obj65 = Instance.new("Part") obj65.CFrame = CFrame.new(Vector3.new(66.4981842, 3.66047978, 7.01661682)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj65.CanCollide = false obj65.Transparency = 1 obj65.TopSurface = Enum.SurfaceType.Smooth obj65.BottomSurface = Enum.SurfaceType.Smooth obj65.Material = Enum.Material.SmoothPlastic obj65.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj65.BrickColor = BrickColor.new("Pastel brown") obj65.Friction = 0.30000001192093 obj65.Shape = Enum.PartType.Ball obj65.Name = "stretchlol" obj65.Parent = obj41 -- 66 - stretchlol local obj66 = Instance.new("Part") obj66.CFrame = CFrame.new(Vector3.new(66.7920303, 4.28189754, 7.01715183)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj66.CanCollide = false obj66.Transparency = 1 obj66.TopSurface = Enum.SurfaceType.Smooth obj66.BottomSurface = Enum.SurfaceType.Smooth obj66.Material = Enum.Material.SmoothPlastic obj66.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj66.BrickColor = BrickColor.new("Pastel brown") obj66.Friction = 0.30000001192093 obj66.Shape = Enum.PartType.Ball obj66.Name = "stretchlol" obj66.Parent = obj41 -- 67 - stretchlol local obj67 = Instance.new("Part") obj67.CFrame = CFrame.new(Vector3.new(66.5950623, 4.18188763, 7.05188084)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj67.CanCollide = false obj67.Transparency = 1 obj67.TopSurface = Enum.SurfaceType.Smooth obj67.BottomSurface = Enum.SurfaceType.Smooth obj67.Material = Enum.Material.SmoothPlastic obj67.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj67.BrickColor = BrickColor.new("Pastel brown") obj67.Friction = 0.30000001192093 obj67.Shape = Enum.PartType.Ball obj67.Name = "stretchlol" obj67.Parent = obj41 -- 68 - stretchlol local obj68 = Instance.new("Part") obj68.CFrame = CFrame.new(Vector3.new(67.4115601, 3.73646879, 7.01420689)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632) obj68.CanCollide = false obj68.Transparency = 1 obj68.TopSurface = Enum.SurfaceType.Smooth obj68.BottomSurface = Enum.SurfaceType.Smooth obj68.Material = Enum.Material.SmoothPlastic obj68.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj68.BrickColor = BrickColor.new("Pastel brown") obj68.Friction = 0.30000001192093 obj68.Shape = Enum.PartType.Ball obj68.Name = "stretchlol" obj68.Parent = obj41 -- 69 - stretchlol local obj69 = Instance.new("Part") obj69.CFrame = CFrame.new(Vector3.new(66.8643951, 3.88548112, 7.14990711)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj69.CanCollide = false obj69.Transparency = 1 obj69.TopSurface = Enum.SurfaceType.Smooth obj69.BottomSurface = Enum.SurfaceType.Smooth obj69.Material = Enum.Material.SmoothPlastic obj69.Size = Vector3.new(1.04999995, 1.04999995, 1.04999995) obj69.BrickColor = BrickColor.new("Pastel brown") obj69.Friction = 0.30000001192093 obj69.Shape = Enum.PartType.Ball obj69.Name = "stretchlol" obj69.Parent = obj41 -- 70 - stretchlol local obj70 = Instance.new("Part") obj70.CFrame = CFrame.new(Vector3.new(67.4108353, 3.29388237, 6.88037777)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466) obj70.CanCollide = false obj70.Transparency = 1 obj70.TopSurface = Enum.SurfaceType.Smooth obj70.BottomSurface = Enum.SurfaceType.Smooth obj70.Material = Enum.Material.SmoothPlastic obj70.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj70.BrickColor = BrickColor.new("Pastel brown") obj70.Friction = 0.30000001192093 obj70.Shape = Enum.PartType.Ball obj70.Name = "stretchlol" obj70.Parent = obj41 -- 71 - stretchlol local obj71 = Instance.new("Part") obj71.CFrame = CFrame.new(Vector3.new(67.1960983, 3.65356374, 6.79175806)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj71.CanCollide = false obj71.Transparency = 1 obj71.TopSurface = Enum.SurfaceType.Smooth obj71.BottomSurface = Enum.SurfaceType.Smooth obj71.Material = Enum.Material.SmoothPlastic obj71.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj71.BrickColor = BrickColor.new("Pastel brown") obj71.Friction = 0.30000001192093 obj71.Shape = Enum.PartType.Ball obj71.Name = "stretchlol" obj71.Parent = obj41 -- 72 - stretchlol local obj72 = Instance.new("Part") obj72.CFrame = CFrame.new(Vector3.new(66.944519, 3.22988653, 7.64748716)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466) obj72.CanCollide = false obj72.Transparency = 1 obj72.TopSurface = Enum.SurfaceType.Smooth obj72.BottomSurface = Enum.SurfaceType.Smooth obj72.Material = Enum.Material.SmoothPlastic obj72.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj72.BrickColor = BrickColor.new("Pastel brown") obj72.Friction = 0.30000001192093 obj72.Shape = Enum.PartType.Ball obj72.Name = "stretchlol" obj72.Parent = obj41 -- 73 - stretchlol local obj73 = Instance.new("Part") obj73.CFrame = CFrame.new(Vector3.new(66.851532, 3.04020095, 7.04717398)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466) obj73.CanCollide = false obj73.Transparency = 1 obj73.TopSurface = Enum.SurfaceType.Smooth obj73.BottomSurface = Enum.SurfaceType.Smooth obj73.Material = Enum.Material.SmoothPlastic obj73.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj73.BrickColor = BrickColor.new("Pastel brown") obj73.Friction = 0.30000001192093 obj73.Shape = Enum.PartType.Ball obj73.Name = "stretchlol" obj73.Parent = obj41 -- 74 - stretchlol local obj74 = Instance.new("Part") obj74.CFrame = CFrame.new(Vector3.new(66.5551376, 3.48395109, 7.33871603)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632) obj74.CanCollide = false obj74.Transparency = 1 obj74.TopSurface = Enum.SurfaceType.Smooth obj74.BottomSurface = Enum.SurfaceType.Smooth obj74.Material = Enum.Material.SmoothPlastic obj74.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj74.BrickColor = BrickColor.new("Pastel brown") obj74.Friction = 0.30000001192093 obj74.Shape = Enum.PartType.Ball obj74.Name = "stretchlol" obj74.Parent = obj41 -- 75 - stretchlol local obj75 = Instance.new("Part") obj75.CFrame = CFrame.new(Vector3.new(66.8069, 3.60357046, 7.60786104)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj75.CanCollide = false obj75.Transparency = 1 obj75.TopSurface = Enum.SurfaceType.Smooth obj75.BottomSurface = Enum.SurfaceType.Smooth obj75.Material = Enum.Material.SmoothPlastic obj75.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj75.BrickColor = BrickColor.new("Pastel brown") obj75.Friction = 0.30000001192093 obj75.Shape = Enum.PartType.Ball obj75.Name = "stretchlol" obj75.Parent = obj41 -- 76 - stretchlol local obj76 = Instance.new("Part") obj76.CFrame = CFrame.new(Vector3.new(67.0182953, 3.88547921, 6.72704411)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646) obj76.CanCollide = false obj76.Transparency = 1 obj76.TopSurface = Enum.SurfaceType.Smooth obj76.BottomSurface = Enum.SurfaceType.Smooth obj76.Material = Enum.Material.SmoothPlastic obj76.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) obj76.BrickColor = BrickColor.new("Pastel brown") obj76.Friction = 0.30000001192093 obj76.Shape = Enum.PartType.Ball obj76.Name = "stretchlol" obj76.Parent = obj41 obj1.PrimaryPart = obj4 local stretches = obj41:GetChildren() for i,v in pairs(stretches) do v.Anchored = true v.Parent = obj1 end for i,v in pairs(obj2:GetChildren()) do v.Anchored = true v.Parent = obj1 end obj2:Destroy() obj41:Destroy() local previous = nil for i,v in pairs(obj1:GetChildren()) do if v:IsA('BasePart') then if previous then local weld = Instance.new('Weld',v) weld.Part0 = v weld.Part1 = previous weld.C0 = v.CFrame:inverse() * previous.CFrame previous.Anchored = false previous.CanCollide = false local vee = v weld.AncestryChanged:connect(function(mez,par) wait() weld.Parent = vee end) end previous = v end end previous.Anchored = false previous.CanCollide = false obj1:SetPrimaryPartCFrame(handle.CFrame*CFrame.Angles(0,math.rad(180),0)+Vector3.new(0,100,0)) -- 2 - Part local ree = Instance.new("Part") ree.CFrame = CFrame.new(Vector3.new(50.5, 141, 5.5)) ree.Transparency = 0.80000001192093 ree.Material = Enum.Material.Neon ree.CFrame = CFrame.new(obj4.Position) ree.Size = Vector3.new(5, math.huge, 5) ree.BrickColor = BrickColor.new("New Yeller") ree.Friction = 0.30000001192093 ree.Shape = Enum.PartType.Block ree.Parent = handle -- 3 - Mesh local ree2 = Instance.new("CylinderMesh") ree2.Parent = ree local thing = Instance.new('BodyPosition',obj9) local thing2 = Instance.new('BodyPosition',ree) thing2.P = 100000 thing2.MaxForce = Vector3.new(math.huge,math.huge,math.huge) thing.MaxForce = Vector3.new(10000,10000,10000) for i=1,100 do thing2.Position = obj4.Position obj1:SetPrimaryPartCFrame(CFrame.new(obj1.PrimaryPart.Position)*CFrame.Angles(math.rad(handle.Orientation.X),math.rad(handle.Orientation.Y),math.rad(handle.Orientation.Z))*CFrame.Angles(0,math.rad(180),0)) thing.Position = handle.Position+(handle.CFrame.rightVector*0.5) wait() end thing:Destroy() local lmfao = Instance.new('Weld',obj4) lmfao.C0 = CFrame.new(2.5,0.2,0)*CFrame.Angles(0,math.rad(180),0) lmfao.Part0 = obj4 lmfao.Part1 = handle ree:Destroy() working = false end function katanamode() blademode = "katana" -- 1 - weeb shit local weebshit1 = handle -- 16 - top cap local weebshit16 = Instance.new("Part") weebshit16.CFrame = CFrame.new(Vector3.new(206.400146, 11.5499945, 5.00058556)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063) weebshit16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines weebshit16.TopSurface = Enum.SurfaceType.SmoothNoOutlines weebshit16.RightSurface = Enum.SurfaceType.SmoothNoOutlines weebshit16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines weebshit16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines weebshit16.Size = Vector3.new(0.1, 0.05,0.05) --0.65, 0.65 weebshit16.BackSurface = Enum.SurfaceType.SmoothNoOutlines weebshit16.Anchored = false weebshit16.BrickColor = BrickColor.new("Really black") weebshit16.Friction = 0.30000001192093 weebshit16.Shape = Enum.PartType.Cylinder weebshit16.Name = "top cap" weebshit16.Parent = weebshit1 local weld = Instance.new('Weld',weebshit16) weld.Part0 = weebshit16 weld.Part1 = handle weld.C1 = CFrame.new(0.6, 0, 0, 1.00000048, 0, 0, 0, 1, 0, 0, 0, 1.00000048) --weld,part,endsize,endpos,amntime grow(weld,weebshit16,Vector3.new(0.1,0.65,0.65),CFrame.new(0.6, 0, 0, 1.00000048, 0, 0, 0, 1, 0, 0, 0, 1.00000048),0.1) -- 8 - blade local weebshit8 = Instance.new("Part") weebshit8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines weebshit8.TopSurface = Enum.SurfaceType.SmoothNoOutlines weebshit8.RightSurface = Enum.SurfaceType.SmoothNoOutlines weebshit8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines weebshit8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines weebshit8.Material = Enum.Material.Metal weebshit8.Size = Vector3.new(0.23,0.05, 0.1) weebshit8.BackSurface = Enum.SurfaceType.SmoothNoOutlines weebshit8.Anchored = false weebshit8.BrickColor = BrickColor.new("Dark stone grey") weebshit8.Friction = 0.30000001192093 weebshit8.Shape = Enum.PartType.Block weebshit8.Name = "blade" weebshit8.Parent = weebshit1 weebshit8:BreakJoints() local bld1 = weebshit8 local weld2 = Instance.new('Weld',weebshit8) weld2.Part0 = weebshit8 weld2.Part1 = handle weld2.C1 = CFrame.new(0.75, 0, 0) * CFrame.Angles(math.rad(180), 0, math.rad(-90)) local coru=coroutine.wrap(function() grow(weld2,weebshit8,Vector3.new(0.23,1.17,0.1),CFrame.new(1.25, 0, 0) * CFrame.Angles(math.rad(180), 0, math.rad(-90)),0.05) end) coru() -- 9 - blade local weebshit9 = Instance.new("Part") weebshit9.CFrame = CFrame.new(Vector3.new(206.475388, 13.3372736, 5.00158167)) * CFrame.Angles(-0, 0, 0.052359949797392) weebshit9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines weebshit9.TopSurface = Enum.SurfaceType.SmoothNoOutlines weebshit9.RightSurface = Enum.SurfaceType.SmoothNoOutlines weebshit9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines weebshit9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines weebshit9.Material = Enum.Material.Metal weebshit9.Size = Vector3.new(0.100000009, 0.05, 0.0500000007) weebshit9.BackSurface = Enum.SurfaceType.SmoothNoOutlines weebshit9.Anchored = false weebshit9.BrickColor = BrickColor.new("Pearl") weebshit9.Friction = 0.30000001192093 weebshit9.Shape = Enum.PartType.Block weebshit9.Name = "blade" weebshit9.Parent = weebshit8 local bld2 = weebshit9 local weld3 = Instance.new('Weld',weebshit9) weld3.Part0 = weebshit9 weld3.Part1 = weebshit8 weld3.C1 = CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0) grow(weld3,weebshit9,Vector3.new(0.100000009, 1.17, 0.0500000007),CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0),0.05) -- 10 - blade local weebshit10 = Instance.new("Part") weebshit10.CFrame = CFrame.new(Vector3.new(206.26973, 14.458313, 5)) * CFrame.Angles(-0, 0, 0.10472027212381) weebshit10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines weebshit10.TopSurface = Enum.SurfaceType.SmoothNoOutlines weebshit10.RightSurface = Enum.SurfaceType.SmoothNoOutlines weebshit10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines weebshit10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines weebshit10.Material = Enum.Material.Metal weebshit10.Size = Vector3.new(0.229999945, 0.05, 0.100000009) weebshit10.BackSurface = Enum.SurfaceType.SmoothNoOutlines weebshit10.Anchored = false weebshit10.BrickColor = BrickColor.new("Dark stone grey") weebshit10.Friction = 0.30000001192093 weebshit10.Shape = Enum.PartType.Block weebshit10.Name = "blade" weebshit10.Parent = weebshit1 local weld4 = Instance.new('Weld',weebshit10) weld4.Part0 = weebshit10 weld4.Part1 = weebshit8 weld4.C1 = CFrame.new(-0.01, 0.55, -1.14440918e-05, 0.998631477, 0.0523363762, -1.25522347e-05, 0.0523363687, -0.998631358, -8.97663813e-06, -1.3056685e-05, 8.01841452e-06, -1.00000095) local coru=coroutine.wrap(function() grow(weld4,weebshit10,Vector3.new(0.23,1.17,0.1),CFrame.new(-0.0285797119, 1.14634609, -1.14440918e-05, 0.998631477, 0.0523363762, -1.25522347e-05, 0.0523363687, -0.998631358, -8.97663813e-06, -1.3056685e-05, 8.01841452e-06, -1.00000095),0.1) end) coru() -- 11 - blade local weebshit11 = Instance.new("Part") weebshit11.CFrame = CFrame.new(Vector3.new(206.384079, 14.4703341, 5.00158167)) * CFrame.Angles(-0, 0, 0.10472027212381) weebshit11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines weebshit11.TopSurface = Enum.SurfaceType.SmoothNoOutlines weebshit11.RightSurface = Enum.SurfaceType.SmoothNoOutlines weebshit11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines weebshit11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines weebshit11.Material = Enum.Material.Metal weebshit11.Size = Vector3.new(0.100000009, 0.05, 0.0500000007) weebshit11.BackSurface = Enum.SurfaceType.SmoothNoOutlines weebshit11.Anchored = false weebshit11.BrickColor = BrickColor.new("Pearl") weebshit11.Friction = 0.30000001192093 weebshit11.Shape = Enum.PartType.Block weebshit11.Name = "blade" weebshit11.Parent = weebshit1 local weld5 = Instance.new('Weld',weebshit10) weld5.Part0 = weebshit10 weld5.Part1 = weebshit11 weld5.C1 = CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0) grow(weld5,weebshit11,Vector3.new(0.100000009, 1.16999841, 0.0500000007),CFrame.new(-0.11, 0, 0) * CFrame.Angles(0, 0, 0),0.1) -- 15 - blade local weebshit15 = Instance.new("Part") weebshit15.CFrame = CFrame.new(Vector3.new(206.36055, 13.3312511, 5)) * CFrame.Angles(-0, 0, 0.052359949797392) weebshit15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines weebshit15.TopSurface = Enum.SurfaceType.SmoothNoOutlines weebshit15.RightSurface = Enum.SurfaceType.SmoothNoOutlines weebshit15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines weebshit15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines weebshit15.Material = Enum.Material.Metal weebshit15.Size = Vector3.new(0.229999945, 0.55, 0.100000009) weebshit15.BackSurface = Enum.SurfaceType.SmoothNoOutlines weebshit15.Anchored = false weebshit15.BrickColor = BrickColor.new("Dark stone grey") weebshit15.Friction = 0.30000001192093 weebshit15.Shape = Enum.PartType.Block weebshit15.Name = "blade" weebshit15.Parent = weebshit1 local weld6 = Instance.new('Weld',weebshit15) weld6.Part0 = weebshit15 weld6.Part1 = weebshit10 weld6.C1 = CFrame.new(-0.01, -0.55, 0, 0.99863112, -0.0523363762, 5.34574838e-07, -0.0523363203, -0.998631358, 9.75034527e-06, 9.04611142e-08, -1.00508332e-05, -1.0000006) local coru=coroutine.wrap(function() grow(weld6,weebshit15,Vector3.new(0.229999945, 1.17000151, 0.100000009),CFrame.new(-0.0274810791, -1.13038063, 0, 0.99863112, -0.0523363762, 5.34574838e-07, -0.0523363203, -0.998631358, 9.75034527e-06, 9.04611142e-08, -1.00508332e-05, -1.0000006),0.1) end) coru() -- 12 - blade local weebshit12 = Instance.new("Part") weebshit12.CFrame = CFrame.new(Vector3.new(206.50705, 12.1849957, 5.00158167)) * CFrame.Angles(-0, 0, -0) weebshit12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines weebshit12.TopSurface = Enum.SurfaceType.SmoothNoOutlines weebshit12.RightSurface = Enum.SurfaceType.SmoothNoOutlines weebshit12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines weebshit12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines weebshit12.Material = Enum.Material.Metal weebshit12.Size = Vector3.new(0.100000009, 0.05, 0.0500000007) weebshit12.BackSurface = Enum.SurfaceType.SmoothNoOutlines weebshit12.Anchored = false weebshit12.BrickColor = BrickColor.new("Pearl") weebshit12.Friction = 0.30000001192093 weebshit12.Shape = Enum.PartType.Block weebshit12.Name = "blade" weebshit12.Parent = weebshit1 local weld7 = Instance.new('Weld',weebshit12) weld7.Part0 = weebshit12 weld7.Part1 = weebshit15 weld7.C1 = CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0) grow(weld7,weebshit12,Vector3.new(0.100000009, 1.16999841, 0.0500000007),CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0),0.1) -- 14 - blade local weebshit14 = Instance.new("Part") weebshit14.CFrame = CFrame.new(Vector3.new(206.155365, 15.3628922, 5)) * CFrame.Angles(-0, 0, 0.15708021819592) weebshit14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines weebshit14.TopSurface = Enum.SurfaceType.SmoothNoOutlines weebshit14.RightSurface = Enum.SurfaceType.SmoothNoOutlines weebshit14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines weebshit14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines weebshit14.Material = Enum.Material.Metal weebshit14.Size = Vector3.new(0.229999945, 0.05, 0.100000009) weebshit14.BackSurface = Enum.SurfaceType.SmoothNoOutlines weebshit14.Anchored = false weebshit14.BrickColor = BrickColor.new("Dark stone grey") weebshit14.Friction = 0.30000001192093 weebshit14.Shape = Enum.PartType.Block weebshit14.Name = "blade" weebshit14.Parent = weebshit1 local weld8 = Instance.new('Weld',weebshit14) weld8.Part0 = weebshit14 weld8.Part1 = weebshit15 weld8.C1 = CFrame.new(-0.01, 0.45, -1.43051147e-06, 0.99862963, 0.0522801876, -1.10407145e-05, 0.0522794127, 0.998632491, -1.50609173e-06, 8.47656065e-06, 1.7598054e-06, 1) local coru=coroutine.wrap(function() grow(weld8,weebshit14,Vector3.new(0.229999945, 0.700001657, 0.100000009),CFrame.new(-0.0191650391, 0.911635399, -1.43051147e-06, 0.99862963, 0.0522801876, -1.10407145e-05, 0.0522794127, 0.998632491, -1.50609173e-06, 8.47656065e-06, 1.7598054e-06, 1),0.1) end) coru() -- 13 - blade local weebshit13 = Instance.new("Part") weebshit13.CFrame = CFrame.new(Vector3.new(206.268967, 15.3808832, 5.00158167)) * CFrame.Angles(-0, 0, 0.15708021819592) weebshit13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines weebshit13.TopSurface = Enum.SurfaceType.SmoothNoOutlines weebshit13.RightSurface = Enum.SurfaceType.SmoothNoOutlines weebshit13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines weebshit13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines weebshit13.Material = Enum.Material.Metal weebshit13.Size = Vector3.new(0.100000009, 0.05, 0.0500000007) weebshit13.BackSurface = Enum.SurfaceType.SmoothNoOutlines weebshit13.Anchored = false weebshit13.BrickColor = BrickColor.new("Pearl") weebshit13.Friction = 0.30000001192093 weebshit13.Shape = Enum.PartType.Block weebshit13.Name = "blade" weebshit13.Parent = weebshit1 local weld9 = Instance.new('Weld',weebshit13) weld9.Part0 = weebshit13 weld9.Part1 = weebshit14 weld9.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) grow(weld9,weebshit13,Vector3.new(0.100000009, 0.699998796, 0.0500000007),CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0),0.1) -- 18 - blade local weebshit18 = Instance.new("WedgePart") weebshit18.CFrame = CFrame.new(Vector3.new(206.077118, 15.85674, 5)) * CFrame.Angles(1.5707963705063, -1.4137160778046, 1.5707963705063) weebshit18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines weebshit18.TopSurface = Enum.SurfaceType.SmoothNoOutlines weebshit18.RightSurface = Enum.SurfaceType.SmoothNoOutlines weebshit18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines weebshit18.Material = Enum.Material.Metal weebshit18.Size = Vector3.new(0.100000009, 0.05, 0.230000108) weebshit18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines weebshit18.BackSurface = Enum.SurfaceType.SmoothNoOutlines weebshit18.Anchored = false weebshit18.BrickColor = BrickColor.new("Dark stone grey") weebshit18.Friction = 0.30000001192093 weebshit18.Name = "blade" weebshit18.Parent = weebshit1 local weld10 = Instance.new('Weld',weebshit18) weld10.Part0 = weebshit18 weld10.Part1 = weebshit14 weld10.C1 = CFrame.new(-0.015, 0.299937057, 2.86102295e-06)*CFrame.Angles(0,math.rad(-90),0) local coru=coroutine.wrap(function() grow(weld10,weebshit18,Vector3.new(0.1, 0.3, 0.23),CFrame.new(0, 0.499937057, 2.86102295e-06)*CFrame.Angles(0,math.rad(-90),0),0.1) end) coru() -- 19 - blade local weebshit19 = Instance.new("WedgePart") weebshit19.CFrame = CFrame.new(Vector3.new(206.096375, 15.8952179, 5.00177383)) * CFrame.Angles(1.5707963705063, -1.4137160778046, 1.5707963705063) weebshit19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines weebshit19.TopSurface = Enum.SurfaceType.SmoothNoOutlines weebshit19.RightSurface = Enum.SurfaceType.SmoothNoOutlines weebshit19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines weebshit19.Material = Enum.Material.Metal weebshit19.Size = Vector3.new(0.0500000007, 0.05, 0.280000091) weebshit19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines weebshit19.BackSurface = Enum.SurfaceType.SmoothNoOutlines weebshit19.Anchored = false weebshit19.BrickColor = BrickColor.new("Pearl") weebshit19.Friction = 0.30000001192093 weebshit19.Name = "blade" weebshit19.Parent = weebshit1 local weld11 = Instance.new('Weld',weebshit19) weld11.Part0 = weebshit19 weld11.Part1 = weebshit18 weld11.C1 = CFrame.new(0, 0, -0.029) * CFrame.Angles(0, 0, 0) local coru=coroutine.wrap(function() grow(weld11,weebshit19,Vector3.new(0.05, 0.37, 0.28),CFrame.new(0, 0.011, -0.029) * CFrame.Angles(0, 0, 0),0.1) end) coru() end function gunmode() working = true working = false end function knifemode() blademode = "knife" -- 6 - thicc cap local obj6 = Instance.new("Part") obj6.CFrame = CFrame.new(Vector3.new(202.399948, 10.5999813, 5.00099993)) * CFrame.Angles(-0, 0, 3.5017728805542e-07) obj6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj6.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj6.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj6.Size = Vector3.new(0.3, 0.3, 0.3) obj6.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj6.Anchored = false obj6.BrickColor = BrickColor.new("Really black") obj6.Friction = 0.30000001192093 obj6.Shape = Enum.PartType.Ball obj6.Name = "thicc cap" obj6.Parent = handle local weld2 = Instance.new('Weld',obj6) weld2.Part0 = obj6 weld2.Part1 = handle weld2.C0 = CFrame.new(0.4, 0, 0) grow(weld2,obj6,Vector3.new(0.3, 0.3, 0.3),CFrame.new(-0.15, 0, 0),0.1) -- 8 - thicc top cap local obj8 = Instance.new("Part") obj8.CFrame = CFrame.new(Vector3.new(202.399963, 11.3000078, 5.00099993)) * CFrame.Angles(-0, 0, 3.5017728805542e-07) obj8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj8.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj8.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj8.Size = Vector3.new(0.3, 0.3, 0.3) obj8.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj8.Anchored = false obj8.BrickColor = BrickColor.new("Really black") obj8.Friction = 0.30000001192093 obj8.Shape = Enum.PartType.Ball obj8.Name = "thicc top cap" obj8.Parent = handle local weld1 = Instance.new('Weld',obj8) weld1.Part0 = obj8 weld1.Part1 = handle weld1.C0 = CFrame.new(-0.4, 0, 0) grow(weld1,obj8,Vector3.new(0.3, 0.3, 0.3),CFrame.new(0.15, 0, 0),0.1) -- 4 - thicc blade local obj4 = Instance.new("Part") obj4.CFrame = CFrame.new(Vector3.new(202.40007, 12.1600046, 5.00099707)) * CFrame.Angles(-0, 0, -0) obj4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj4.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj4.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj4.Material = Enum.Material.Metal obj4.Size = Vector3.new(0.23, 0.1, 0.1) obj4.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj4.Anchored = false obj4.BrickColor = BrickColor.new("Dark stone grey") obj4.Friction = 0.30000001192093 obj4.Shape = Enum.PartType.Block obj4.Name = "blade" obj4.Parent = handle local weld4 = Instance.new('Weld',obj4) weld4.Part0 = obj4 weld4.Part1 = handle weld4.C0 = CFrame.new(0, -0.535, 0)*CFrame.Angles(0,0,math.rad(90)) local coru=coroutine.wrap(function() grow(weld4,obj4,Vector3.new(0.23, 1.19, 0.1),CFrame.new(0.5, 0, 0),0.1) end) coru() -- 5 - thicc blade local obj5 = Instance.new("Part") obj5.CFrame = CFrame.new(Vector3.new(202.507141, 12.1749954, 5.00158167)) * CFrame.Angles(-0, 0, -0) obj5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj5.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj5.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj5.Material = Enum.Material.Metal obj5.Size = Vector3.new(0.100000009, 0.1, 0.0500000007) obj5.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj5.Anchored = false obj5.BrickColor = BrickColor.new("Pearl") obj5.Friction = 0.30000001192093 obj5.Shape = Enum.PartType.Block obj5.Name = "blade" obj5.Parent = handle local weld5 = Instance.new('Weld',obj5) weld5.Part0 = obj5 weld5.Part1 = obj4 weld5.C0 = CFrame.new(0.09, 0, 0)*CFrame.Angles(0,0,0) grow(weld5,obj5,Vector3.new(0.1, 1.19, 0.05),CFrame.new(0, 0, 0),0.1) -- 3 - thicc blade local obj3 = Instance.new("WedgePart") obj3.CFrame = CFrame.new(Vector3.new(202.40007, 12.9000006, 5.00099707)) * CFrame.Angles(-0, -1.5707963705063, 0) obj3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj3.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj3.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj3.Material = Enum.Material.Metal obj3.Size = Vector3.new(0.1, 0, 0.23) obj3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj3.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj3.Anchored = false obj3.BrickColor = BrickColor.new("Dark stone grey") obj3.Friction = 0.30000001192093 obj3.Name = "blade" obj3.Parent = handle local weld6 = Instance.new('Weld',obj3) weld6.Part0 = obj3 weld6.Part1 = obj4 weld6.C0 = CFrame.new(0, -0.595, 0)*CFrame.Angles(math.rad(0),math.rad(270),math.rad(0)) local coru=coroutine.wrap(function() grow(weld6,obj3,Vector3.new(0.1, 0.3, 0.23),CFrame.new(0, 0.15, 0),0.05) end) coru() -- 2 - thicc blade local obj2 = Instance.new("WedgePart") obj2.CFrame = CFrame.new(Vector3.new(202.423431, 12.9305696, 5.00099707)) * CFrame.Angles(-0, -1.5707963705063, 0) obj2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj2.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj2.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj2.Material = Enum.Material.Metal obj2.Size = Vector3.new(0.05, 0, 0.26) obj2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj2.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj2.Anchored = false obj2.BrickColor = BrickColor.new("Lily white") obj2.Friction = 0.30000001192093 obj2.Name = "blade" obj2.Parent = handle local weld7 = Instance.new('Weld',obj2) weld7.Part0 = obj2 weld7.Part1 = obj4 weld7.C0 = CFrame.new(0, -0.595, 0)*CFrame.Angles(math.rad(0),math.rad(270),math.rad(0)) grow(weld7,obj2,Vector3.new(0.05, 0.33, 0.24),CFrame.new(-0.02, 0.165, 0),0.05) end function raep() working = true pcall(function() local holyshit = Instance.new("Sound", handle) holyshit.SoundId = "rbxassetid://345287845" holyshit.Volume = 5 holyshit:Play() holyshit.TimePosition = 0.6 --[[local waitwhatthefuck = Instance.new("Sound", handle) waitwhatthefuck.SoundId = "rbxassetid://864314263" waitwhatthefuck:Play()]]-- local coru=coroutine.wrap(function() wait(1.95) holyshit.TimePosition = 2.8 end) coru() local tweld = Instance.new("Weld", char.HumanoidRootPart) tweld.Part0 = char.HumanoidRootPart tweld.Part1 = char.Torso local rweld = Instance.new("Weld", char["Right Arm"]) rweld.Part0 = char["Torso"] rweld.Part1 = char["Right Arm"] rweld.C0 = CFrame.new(1.5, 0, 0) local lweld = Instance.new("Weld", char["Left Arm"]) lweld.Part0 = char.Torso lweld.Part1 = char["Left Arm"] lweld.C0 = CFrame.new(-1.5, 0, 0) char.Humanoid.WalkSpeed = 16 local cor = coroutine.wrap(function() lerp(rweld,rweld.C0,CFrame.new(1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(50)),0.2) end) local cor2 = coroutine.wrap(function() lerp(tweld,tweld.C0,CFrame.new(0, -0.25, 0) * CFrame.Angles(math.rad(-15), math.rad(-45), math.rad(0)),0.2) end) cor() cor2() lerp(lweld,lweld.C0,CFrame.new(-1.75, 0, -0.35) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)),0.2) local particl = Instance.new("ParticleEmitter") particl.LightEmission = 3 particl.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(42, 0, 255)), ColorSequenceKeypoint.new(0.25, Color3.fromRGB(248, 153, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 0))}) particl.LightInfluence = 0.75 particl.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)}) particl.Lifetime = NumberRange.new(0.1, 0.5) particl.Rate = 50 particl.RotSpeed = NumberRange.new(300, 300) particl.Speed = NumberRange.new(0, 1) particl.SpreadAngle = Vector2.new(90, 90) particl.Parent = handle for i, v in pairs(handle["pink toy"]:GetChildren()) do if v:IsA("Part") then cooldildo = particl:Clone() cooldildo.Parent = v end end particl:Remove() wait(1) MOAN = true char.Humanoid.WalkSpeed = 75 local cor = coroutine.wrap(function() lerp(rweld,rweld.C0,CFrame.new(1.6, 0.5, -0.75) * CFrame.Angles(0, math.rad(55), math.rad(90)),0.06) end) local cor2 = coroutine.wrap(function() lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)),0.06) end) local cor3 = coroutine.wrap(function() lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(270),math.rad(-90),math.rad(180)), 0.06) end) cor() cor2() cor3() lerp(lweld,lweld.C0,CFrame.new(-1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)),0.06) local omgg = 0 repeat wait(0.05) omgg = omgg+0.05 until aidsificating ~= nil or omgg > 2 holyshit:Destroy() char.Humanoid.WalkSpeed = 16 MOAN = false if aidsificating == nil then for i, v in pairs(handle["pink toy"]:GetChildren()) do if v:IsA("Part") then v:FindFirstChild("ParticleEmitter"):Destroy() end end local cor = coroutine.wrap(function() lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.08) end) local cor2 = coroutine.wrap(function() lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.08) end) local cor3 = coroutine.wrap(function() lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.08) end) cor() cor2() cor3() lerp(lweld,lweld.C0,CFrame.new(-1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)),0.08) lweld:Remove() rweld:Remove() tweld:Remove() if torsoclone and char:FindFirstChild("Torso") and char:FindFirstChild("HumanoidRootPart") then local clone = torsoclone:Clone() clone.Part0 = char.HumanoidRootPart clone.Part1 = char.Torso clone.Parent = char.HumanoidRootPart end if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then local clone = leftclone:Clone() clone.Part0 = char.Torso clone.Part1 = char["Left Arm"] clone.Parent = char.Torso end if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then local clone = rightclone:Clone() clone.Part0 = char.Torso clone.Part1 = char["Right Arm"] clone.Parent = char.Torso end else pcall(function() aidsificating.HumanoidRootPart:Destroy() end) pcall(function() ragdollpart(aidsificating,"Right Arm") ragdollpart(aidsificating,"Right Leg") ragdollpart(aidsificating,"Left Arm") ragdollpart(aidsificating,"Left Leg") end) pcall(function() ragdollpart(aidsificating,"RightUpperArm") ragdollpart(aidsificating,"RightUpperLeg") ragdollpart(aidsificating,"LeftUpperArm") ragdollpart(aidsificating,"LeftUpperLeg") end) pcall(function() local weld = Instance.new('Weld',aidsificating.Torso) weld.Part0 = aidsificating.Torso weld.Part1 = handle weld.C0 = CFrame.new(0.2,-2.5,2)*CFrame.Angles(math.rad(135),0,math.rad(-90)) for i,v in pairs(handle["pink toy"]:GetChildren()) do if v:IsA('BasePart') and v.Name == "stretchlol" then v.BrickColor = aidsificating.Torso.BrickColor v.Transparency = 0 end end end) pcall(function() local weld = Instance.new('Weld',aidsificating.UpperTorso) weld.Part0 = aidsificating.UpperTorso weld.Part1 = handle weld.C0 = CFrame.new(0.2,-2.5,2)*CFrame.Angles(math.rad(135),0,math.rad(-90)) for i,v in pairs(handle["pink toy"]:GetChildren()) do if v:IsA('BasePart') and v.Name == "stretchlol" then v.BrickColor = aidsificating.UpperTorso.BrickColor v.Transparency = 0 end end end) lerp(rweld,rweld.C0,CFrame.new(1.6, 1, -0.5) * CFrame.Angles(0, math.rad(55), math.rad(145)),0.06) wait(2) for i,v in pairs(aidsificating:GetDescendants()) do if v:IsA('Weld') then v:Destroy() end end pcall(function() ragdollpart(aidsificating,"Head") end) pcall(function() local thang = "Torso" if aidsificating:FindFirstChild('UpperTorso') then thang = "UpperTorso" end local ayybleed = Instance.new('Part',aidsificating) ayybleed.Size = Vector3.new(0.2,0.2,0.2) ayybleed.BrickColor = BrickColor.new('Maroon') ayybleed.Material = Enum.Material.SmoothPlastic ayybleed.Name = "ayybleed" ayybleed.CanCollide = false ayybleed.Transparency = 1 ayybleed.CFrame = aidsificating[thang].CFrame ayybleed:BreakJoints() local attachment1 = Instance.new('Attachment',ayybleed) attachment1.Position = Vector3.new(0,-1,0) attachment1.Orientation = Vector3.new(180, 0, 0) local attachment0 = Instance.new('Attachment',aidsificating[thang]) if attachment0 and attachment1 then local constraint = Instance.new("HingeConstraint") constraint.Attachment0 = attachment0 constraint.Attachment1 = attachment1 constraint.LimitsEnabled = true constraint.UpperAngle = 0 constraint.LowerAngle = 0 constraint.Parent = aidsificating end local bleedBLEED= coroutine.wrap(function() bleed(ayybleed,true) end) bleedBLEED() end) aidsificating = nil pcall(function() for i,v in pairs(handle["pink toy"]:GetChildren()) do if v:IsA('BasePart') and v.Name == "stretchlol" then v.Transparency = 1 end end end) local cor = coroutine.wrap(function() lerp(rweld,rweld.C0,CFrame.new(1.6, -0.25, 0.75) * CFrame.Angles(0, math.rad(55), math.rad(145)),0.04) end) local cor2 = coroutine.wrap(function() lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)),0.04) end) cor() cor2() lerp(lweld,lweld.C0,CFrame.new(-1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)),0.04) wait(0.1) local cor = coroutine.wrap(function() lerp(rweld,rweld.C0,CFrame.new(1.6, -0.5, 1) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08) end) local cor2 = coroutine.wrap(function() lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)),0.08) end) local cor3 = coroutine.wrap(function() lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.08) end) cor() cor2() cor3() lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.08) lweld:Remove() rweld:Remove() tweld:Remove() if torsoclone and char:FindFirstChild("Torso") and char:FindFirstChild("HumanoidRootPart") then local clone = torsoclone:Clone() clone.Part0 = char.HumanoidRootPart clone.Part1 = char.Torso clone.Parent = char.HumanoidRootPart end if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then local clone = leftclone:Clone() clone.Part0 = char.Torso clone.Part1 = char["Left Arm"] clone.Parent = char.Torso end if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then local clone = rightclone:Clone() clone.Part0 = char.Torso clone.Part1 = char["Right Arm"] clone.Parent = char.Torso end end end) working = false end function katanaQ() working = true swinging = true gettingeem = true pcall(function() local rweld = Instance.new("Weld", char["Right Arm"]) local tweld = Instance.new("Weld", char.HumanoidRootPart) pcall(function() rweld.Part0 = char["Torso"] rweld.Part1 = char["Right Arm"] rweld.C0 = CFrame.new(1.5, 0, 0) tweld.Part0 = char.HumanoidRootPart tweld.Part1 = char.Torso end) char:FindFirstChildOfClass('Humanoid').WalkSpeed = 100 local at1 = Instance.new("Attachment", handle) local at2 = Instance.new("Attachment", handle) at1.Visible = false at1.Position = Vector3.new(5, 0, 0) at2.Visible = false at2.Position = Vector3.new(1, 0, 0) local trail = Instance.new("Trail", handle) trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))}) trail.LightEmission = 0.25 trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.9), NumberSequenceKeypoint.new(1, 1)}) trail.Lifetime = 0.10 trail.MinLength = 0.05 trail.Attachment0 = at1 trail.Attachment1 = at2 local coru=coroutine.wrap(function() lerp(rweld,rweld.C0,CFrame.new(1.35, 0.5, -1.2) * CFrame.Angles(0, math.rad(90), math.rad(90)),0.08) end) coru() lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(270),math.rad(-90),math.rad(180)), 0.08) local ree=0 while goteem == nil and ree < 1 do wait(0.05) ree=ree+0.05 end char:FindFirstChildOfClass('Humanoid').WalkSpeed = 16 gettingeem = false swinging = false if goteem then wait(2) pcall(function() local sounn = Instance.new("Sound", goteem.Torso) local lipp = math.random(1, 3) if lipp == 1 then sounn.SoundId = "rbxassetid://444667844" end if lipp == 2 then sounn.SoundId = "rbxassetid://444667824" end if lipp == 3 then sounn.SoundId = "rbxassetid://444667859" end sounn:Play() end) ragdollpart(goteem,"Head") for i,v in pairs(goteem:GetDescendants()) do if v:IsA('Weld') then v:Destroy() end end goteem = nil end trail:Destroy() at1:Destroy() at2:Destroy() lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.05) local cor = coroutine.wrap(function() lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08) end) cor() lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08) rweld:Destroy() tweld:Destroy() if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then local clone = rightclone:Clone() clone.Part0 = char.Torso clone.Part1 = char["Right Arm"] clone.Parent = char.Torso end if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then local clone = torsoclone:Clone() clone.Part0 = char.HumanoidRootPart clone.Part1 = char.Torso clone.Parent = char.HumanoidRootPart end end) swinging = false gettingeem = false working = false end local function katanaE() working = true swinging = true SLESH = true pcall(function() local rweld = Instance.new("Weld", char["Right Arm"]) local tweld = Instance.new("Weld", char.HumanoidRootPart) rweld.Part0 = char["Torso"] rweld.Part1 = char["Right Arm"] rweld.C0 = CFrame.new(1.5, 0, 0) tweld.Part0 = char.HumanoidRootPart tweld.Part1 = char.Torso char:FindFirstChildOfClass('Humanoid').WalkSpeed = 100 local at1 = Instance.new("Attachment", handle) local at2 = Instance.new("Attachment", handle) at1.Visible = false at1.Position = Vector3.new(5, 0, 0) at2.Visible = false at2.Position = Vector3.new(1, 0, 0) local trail = Instance.new("Trail", handle) trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))}) trail.LightEmission = 0.25 trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.9), NumberSequenceKeypoint.new(1, 1)}) trail.Lifetime = 0.10 trail.MinLength = 0.05 trail.Attachment0 = at1 trail.Attachment1 = at2 local coru=coroutine.wrap(function() lerp(rweld,rweld.C0,CFrame.new(2, 1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(60)),0.08) end) coru() lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(270),math.rad(-270),math.rad(0)), 0.08) wait(1) char:FindFirstChildOfClass('Humanoid').WalkSpeed = 16 trail:Destroy() at1:Destroy() at2:Destroy() lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.05) local cor = coroutine.wrap(function() lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08) end) cor() lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08) rweld:Destroy() tweld:Destroy() if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then local clone = rightclone:Clone() clone.Part0 = char.Torso clone.Part1 = char["Right Arm"] clone.Parent = char.Torso end if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then local clone = torsoclone:Clone() clone.Part0 = char.HumanoidRootPart clone.Part1 = char.Torso clone.Parent = char.HumanoidRootPart end end) swinging = false SLESH = false working = false end function begoneTHOUGHT() working = true pcall(function() local thott = Instance.new("Sound", char) thott.SoundId = "rbxassetid://373066560" thott.Volume = 10 thott.TimePosition = 0.5 thott.PlaybackSpeed = 1 thott.EmitterSize = player.CameraMaxZoomDistance+1 thott.MaxDistance = player.CameraMaxZoomDistance+1 thott:Play() local rweld = Instance.new("Weld", char["Right Arm"]) local tweld = Instance.new("Weld", char.HumanoidRootPart) rweld.Part0 = char["Torso"] rweld.Part1 = char["Right Arm"] rweld.C0 = CFrame.new(1.5, 0, 0) tweld.Part0 = char.HumanoidRootPart tweld.Part1 = char.Torso local coru=coroutine.wrap(function() lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)),0.25) end) coru() lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(-45),math.rad(0)), 0.25) wait(0.5) local thote = Instance.new("Sound", char) thote.SoundId = "rbxassetid://972134931" thote.Volume = 10 thote:Play() local coru=coroutine.wrap(function() lerp(rweld,rweld.C0,CFrame.new(2, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)),0.04) end) coru() lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.04) wait(0.04) local ree = Instance.new('Part',workspace) ree.Shape = Enum.PartType.Cylinder ree.CanCollide = false ree.Anchored = false ree.Size = Vector3.new(0.5,2,2) ree.TopSurface = Enum.SurfaceType.Smooth ree.BottomSurface = Enum.SurfaceType.Smooth ree.Transparency = 0.8 ree.Material =Enum.Material.Neon ree.BrickColor = BrickColor.new('Toothpaste') ree.CFrame = handle.CFrame*CFrame.Angles(0,0,math.rad(90)) ree:BreakJoints() local reee = Instance.new("Sound", ree) reee.SoundId = "rbxassetid://138677306" reee:Play() local heck = Instance.new('BodyVelocity',ree) heck.Velocity = ree.CFrame.rightVector*50 heck.MaxForce = Vector3.new(math.huge,math.huge,math.huge) local coru=coroutine.wrap(function() for i=1,21 do local cf = ree.CFrame ree.Size = ree.Size+Vector3.new(0,2,2) ree.CFrame = cf wait() end for i=1,4 do local cf = ree.CFrame ree.Size = ree.Size+Vector3.new(0,2,2) ree.CFrame = cf ree.Transparency = ree.Transparency + 0.05 wait() end ree:Destroy() end) coru() ree.Touched:connect(function(hit) if hit.Parent and hit.Parent ~= char and hit.Parent:FindFirstChildOfClass('Humanoid') then hit.Parent:FindFirstChildOfClass('Humanoid').Health = 100 ragdollpart(hit.Parent,"Head") end end) wait(0.5) local coru=coroutine.wrap(function() lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.8) end) coru() lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8) rweld:Destroy() tweld:Destroy() if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then local clone = rightclone:Clone() clone.Part0 = char.Torso clone.Part1 = char["Right Arm"] clone.Parent = char.Torso end if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then local clone = torsoclone:Clone() clone.Part0 = char.HumanoidRootPart clone.Part1 = char.Torso clone.Parent = char.HumanoidRootPart end end) working = false end function katanaswing() working = true pcall(function() local rweld = Instance.new("Weld", char["Right Arm"]) local lweld = Instance.new("Weld", char["Left Arm"]) local tweld = Instance.new("Weld", char.HumanoidRootPart) rweld.Part0 = char["Torso"] rweld.Part1 = char["Right Arm"] rweld.C0 = CFrame.new(1.5, 0, 0) lweld.Part0 = char.Torso lweld.Part1 = char["Left Arm"] lweld.C0 = CFrame.new(-1.5, 0, 0) tweld.Part0 = char.HumanoidRootPart tweld.Part1 = char.Torso local cor = coroutine.wrap(function() lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(45), 0),0.08) end) cor() lerp(rweld,rweld.C0,CFrame.new(1.35, 0.5, -1.2) * CFrame.Angles(0, math.rad(110), math.rad(90)),0.08) wait(0.2) local at1 = Instance.new("Attachment", handle) local at2 = Instance.new("Attachment", handle) at1.Visible = false at1.Position = Vector3.new(5, 0, 0) at2.Visible = false at2.Position = Vector3.new(1, 0, 0) local trail = Instance.new("Trail", handle) trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, trail.Parent.Color), ColorSequenceKeypoint.new(1, trail.Parent.Color)}) trail.LightEmission = 0.25 trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.9), NumberSequenceKeypoint.new(1, 1)}) trail.Lifetime = 0.10 trail.MinLength = 0.05 trail.Attachment0 = at1 trail.Attachment1 = at2 swinging = true local cor = coroutine.wrap(function() lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-45), 0),0.04) end) cor() lerp(rweld,rweld.C0,CFrame.new(2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(90)),0.04) wait(0.2) swinging = false trail:Destroy() at1:Destroy() at2:Destroy() local cor = coroutine.wrap(function() lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08) end) cor() lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08) rweld:Destroy() lweld:Destroy() tweld:Destroy() if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then local clone = rightclone:Clone() clone.Part0 = char.Torso clone.Part1 = char["Right Arm"] clone.Parent = char.Torso end if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then local clone = leftclone:Clone() clone.Part0 = char.Torso clone.Part1 = char["Left Arm"] clone.Parent = char.Torso end if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then local clone = torsoclone:Clone() clone.Part0 = char.HumanoidRootPart clone.Part1 = char.Torso clone.Parent = char.HumanoidRootPart end end) working = false end function throw() working = true pcall(function() local rweld = char["Right Arm"]:FindFirstChild("Weld") local lweld = char["Left Arm"]:FindFirstChild("Weld") local tweld = Instance.new("Weld", char.HumanoidRootPart) tweld.Part0 = char.HumanoidRootPart tweld.Part1 = char.Torso local throwsound = Instance.new("Sound", char.Head) throwsound.SoundId = "rbxassetid://158037267" throwsound.PlaybackSpeed = 1 local cor = coroutine.wrap(function() lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-30), 0),0.04) end) local cor2 = coroutine.wrap(function() lerp(rweld,rweld.C0,CFrame.new(1.5, 0.15, 0.4) * CFrame.Angles(0, math.rad(-30), math.rad(15)),0.04) end) cor() cor2() grabweld:Remove() throwsound:Play() local throwvel = Instance.new("BodyThrust") throwvel.Force = Vector3.new(0, 3000, -2000) pcall(function() throwvel.Parent = grabbed.Torso end) pcall(function() throwvel.Parent = grabbed.UpperTorso end) lerp(lweld,lweld.C0,CFrame.new(-1.3, 0.7, -1) * CFrame.Angles(0, math.rad(-70), math.rad(-105)),0.04) wait(0.15) throwvel:Remove() local cor = coroutine.wrap(function() lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08) end) local cor2 = coroutine.wrap(function() lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08) end) cor() cor2() lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08) lweld:Remove() rweld:Remove() tweld:Remove() if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then local clone = rightclone:Clone() clone.Part0 = char.Torso clone.Part1 = char["Right Arm"] clone.Parent = char.Torso end if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then local clone = leftclone:Clone() clone.Part0 = char.Torso clone.Part1 = char["Left Arm"] clone.Parent = char.Torso end if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then local clone = torsoclone:Clone() clone.Part0 = char.HumanoidRootPart clone.Part1 = char.Torso clone.Parent = char.HumanoidRootPart end local lolgrabbed = grabbed spawn(function() wait(2) unstun(lolgrabbed) end) end) grabbed = nil working = false end function whoosh(vroom) vroom.Parent = workspace vroom.Name = "Projectile" vroom.CFrame = CFrame.new(char.Head.CFrame.p,mouse.Hit.p)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) vroom.Anchored = true vroom.Velocity = Vector3.new(0,0,0) vroom.RotVelocity = Vector3.new(0,0,0) vroom.Anchored = false game:GetService('Debris'):AddItem(vroom,10) local flyy = Instance.new('BodyVelocity',vroom) flyy.Velocity = vroom.CFrame.rightVector*200 local touched = false for i,v in pairs(vroom:GetChildren()) do if v:IsA('BasePart') then v.Touched:connect(function(hit) local pos = vroom.CFrame if touched == false then if hit and hit.Parent and hit.Transparency ~= 1 and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent~= char then touched = true local before = hit.Anchored vroom.Anchored = true vroom.Velocity = Vector3.new(0,0,0) vroom.RotVelocity = Vector3.new(0,0,0) vroom.CFrame = vroom.CFrame-(vroom.CFrame.rightVector) hit.Anchored = true flyy:Destroy() pcall(function() local weld = Instance.new('Weld',hit) weld.Part0 = hit weld.Part1 = vroom weld.C0 = hit.CFrame:toObjectSpace(vroom.CFrame) local ayybleed = Instance.new('Part',hit) ayybleed.Size = Vector3.new(0.2,0.2,0.2) ayybleed.BrickColor = BrickColor.new('Maroon') ayybleed.Material = Enum.Material.SmoothPlastic ayybleed.Name = "ayybleed" ayybleed.CanCollide = false ayybleed.Transparency = 1 ayybleed.CFrame = hit.CFrame ayybleed:BreakJoints() local attachment1 = Instance.new('Attachment',ayybleed) local attachment0 = Instance.new('Attachment',hit) for i,v in pairs(vroom:GetChildren()) do if v.Name == "blade" and v.Size == Vector3.new(0.23, 1.19, 0.1) then v.Name = "REEEE" end end attachment1.Orientation = vroom["REEEE"].Orientation+Vector3.new(90,0,0) attachment0.Position = hit.CFrame:toObjectSpace(vroom["REEEE"].CFrame).p-(hit.CFrame:toObjectSpace(vroom["REEEE"].CFrame).upVector) if attachment0 and attachment1 then local constraint = Instance.new("HingeConstraint") constraint.Attachment0 = attachment0 constraint.Attachment1 = attachment1 constraint.LimitsEnabled = true constraint.UpperAngle = 0 constraint.LowerAngle = 0 constraint.Parent = attachment0 end local bleedBLEED= coroutine.wrap(function() bleed(ayybleed) end) bleedBLEED() if hit.Name ~= "Head" and hit.Name ~= "UpperTorso" and hit.Name ~= "Torso" and hit.Name ~= "LowerTorso" then game:GetService('Debris'):AddItem(ayybleed,7.5) end end) hit.Anchored = before vroom.Anchored = false vroom.CanCollide = true pcall(function() vroom:FindFirstChildOfClass('Trail'):Destroy() end) for i,v in pairs(vroom:GetChildren()) do if v:IsA('BasePart') then v.CanCollide = true end end if hit.Name == "Head" or hit.Name == "UpperTorso" or hit.Name == "Torso" or hit.Name == "LowerTorso" then pcall(function() hit.Parent.HumanoidRootPart:Destroy() end) pcall(function() ragdollpart(hit.Parent,"Left Arm") ragdollpart(hit.Parent,"Left Leg") ragdollpart(hit.Parent,"Right Arm") ragdollpart(hit.Parent,"Right Leg") end) pcall(function() ragdollpart(hit.Parent,"LeftUpperLeg") ragdollpart(hit.Parent,"RightUpperLeg") ragdollpart(hit.Parent,"LeftUpperArm") ragdollpart(hit.Parent,"RightUpperArm") end) spawn(function() wait(5) ragdollpart(hit.Parent,"Head") end) else pcall(function() ragdollpart(hit.Parent,hit.Name) end) end elseif hit and hit.CanCollide == true and hit.Parent and hit.Parent ~= char then touched = true local before = hit.Anchored vroom.Anchored = true vroom.Velocity = Vector3.new(0,0,0) vroom.RotVelocity = Vector3.new(0,0,0) hit.Anchored = true flyy:Destroy() vroom.CFrame = vroom.CFrame-vroom.CFrame.rightVector pcall(function() local weld = Instance.new('Weld',hit) weld.Part0 = hit weld.Part1 = vroom weld.C0 = hit.CFrame:toObjectSpace(vroom.CFrame) end) pcall(function() vroom:FindFirstChildOfClass('Trail'):Destroy() end) hit.Anchored = before vroom.Anchored = false end end end) end end end function fling() working = true pcall(function() local rweld = Instance.new("Weld", char["Right Arm"]) local lweld = Instance.new("Weld", char["Left Arm"]) rweld.Part0 = char["Torso"] rweld.Part1 = char["Right Arm"] rweld.C0 = CFrame.new(1.5, 0, 0) lweld.Part0 = char.Torso lweld.Part1 = char["Left Arm"] lweld.C0 = CFrame.new(-1.5, 0, 0) local tweld = Instance.new("Weld", char.HumanoidRootPart) tweld.Part0 = char.HumanoidRootPart tweld.Part1 = char.Torso local at1 = Instance.new("Attachment", handle) local at2 = Instance.new("Attachment", handle) at1.Visible = false at1.Position = Vector3.new(2, 0, 0) at2.Visible = false at2.Position = Vector3.new(-0.3, 0, 0) local trail = Instance.new("Trail", handle) trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))}) trail.LightEmission = 0.25 trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.75), NumberSequenceKeypoint.new(1, 1)}) trail.Lifetime = 0.10 trail.MinLength = 0.05 trail.Attachment0 = at1 trail.Attachment1 = at2 local cor = coroutine.wrap(function() lerp(rweld,rweld.C0,CFrame.new(1.75, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(45)),0.07) end) cor() lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, -0.5) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)),0.07) local cor = coroutine.wrap(function() lerp(rweld,rweld.C0,CFrame.new(1.75, 1, 0.25) * CFrame.Angles(math.rad(35), math.rad(0), math.rad(150)),0.07) end) local cor2 = coroutine.wrap(function() lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-45), math.rad(0)),0.07) end) local cor3 = coroutine.wrap(function() lerp(hweld,hweld.C0,CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90),math.rad(90), 0),0.12) end) cor() cor2() cor3() lerp(lweld,lweld.C0,CFrame.new(-1.75, 0.5, -0.5) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-45)),0.07) wait(0.2) local cor = coroutine.wrap(function() lerp(rweld,rweld.C0,CFrame.new(1.5, 1, 0.25) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(170)),0.03) end) local cor2 = coroutine.wrap(function() lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.03) end) cor() cor2() lerp(lweld,lweld.C0,CFrame.new(-1, 0, -0.45) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(45)),0.03) local cor = coroutine.wrap(function() lerp(rweld,rweld.C0,CFrame.new(1.5, 0.5, -0.5) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(90)),0.03) end) local cor2 = coroutine.wrap(function() lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(45), math.rad(0)),0.01) end) cor() cor2() whoosh(handle:Clone()) for i, v in pairs(handle:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 end end handle.Transparency = 1 trail:Remove() at1:Remove() at2:Remove() lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)),0.01) local cor = coroutine.wrap(function() lerp(rweld,rweld.C0,CFrame.new(0.5, 0.4, -1) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(75)),0.04) end) local cor2 = coroutine.wrap(function() lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(55), math.rad(0)),0.04) end) cor() cor2() lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)),0.04) wait(0.2) local cor = coroutine.wrap(function() lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.07) end) local cor2 = coroutine.wrap(function() lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.07) end) cor() cor2() lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.07) for i, v in pairs(handle:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 end end handle.Transparency = 0 hweld.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0) lweld:Remove() rweld:Remove() tweld:Remove() if torsoclone and char:FindFirstChild("Torso") and char:FindFirstChild("HumanoidRootPart") then local clone = torsoclone:Clone() clone.Part0 = char.HumanoidRootPart clone.Part1 = char.Torso clone.Parent = char.HumanoidRootPart end if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then local clone = leftclone:Clone() clone.Part0 = char.Torso clone.Part1 = char["Left Arm"] clone.Parent = char.Torso end if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then local clone = rightclone:Clone() clone.Part0 = char.Torso clone.Part1 = char["Right Arm"] clone.Parent = char.Torso end end) working = false end function kill() working = true pcall(function() local rweld = char["Right Arm"]:FindFirstChild("Weld") local lweld = char["Left Arm"]:FindFirstChild("Weld") local tweld = Instance.new("Weld", char.HumanoidRootPart) tweld.Part0 = char.HumanoidRootPart tweld.Part1 = char.Torso local killsound = Instance.new("Sound", grabbed.Head) killsound.SoundId = "rbxassetid://150315649" killsound.PlaybackSpeed = 1.2 local killsoundac = Instance.new("Sound", grabbed.Head) killsoundac.SoundId = "rbxassetid://162194585" killsoundac.PlaybackSpeed = 1 killsoundac.Volume = 1 local throwsound = Instance.new("Sound", char.Head) throwsound.SoundId = "rbxassetid://711753382" throwsound.PlaybackSpeed = 0.75 local chokesound = Instance.new("Sound", grabbed.Head) chokesound.SoundId = "rbxassetid://418658161" chokesound.TimePosition = 3 chokesound.PlaybackSpeed = 1 local bleedsound = Instance.new("Sound", grabbed.Head) bleedsound.SoundId = "rbxassetid://244502094" bleedsound.PlaybackSpeed = 1.5 bleedsound.Volume = 1 pitchun = math.random(9, 12)/10 pitchdos = math.random(9, 13)/10 killsound.PlaybackSpeed = pitchun killsoundac.PlaybackSpeed = pitchdos chokesound.PlaybackSpeed = pitchun pcall(function() grabbed.HumanoidRootPart:Destroy() end) lerp(rweld,rweld.C0,CFrame.new(0.5, 0.7, -0.70) * CFrame.Angles(0, math.rad(100), math.rad(105)),0.1) wait(0.2) lerp(rweld,rweld.C0,CFrame.new(2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(90)),0.04) killsound:Play() killsoundac:Play() chokesound:Play() bleedsound:Play() local ayybleed = Instance.new('Part',grabbed) ayybleed.Size = Vector3.new(0.2,0.2,0.2) ayybleed.BrickColor = BrickColor.new('Maroon') ayybleed.Material = Enum.Material.SmoothPlastic ayybleed.Name = "ayybleed" ayybleed.CanCollide = false ayybleed.Transparency = 0.5 ayybleed.CFrame = grabbed.Head.CFrame ayybleed:BreakJoints() local attachment1 = Instance.new('Attachment',ayybleed) attachment1.Position = Vector3.new(-0.55,0,0) attachment1.Orientation = Vector3.new(90, 0, -90) local attachment0 = Instance.new('Attachment') pcall(function() attachment0.Parent = grabbed.Torso end) pcall(function() attachment0.Parent = grabbed.UpperTorso end) if attachment0 and attachment1 then local constraint = Instance.new("HingeConstraint") constraint.Attachment0 = attachment0 constraint.Attachment1 = attachment1 constraint.LimitsEnabled = true constraint.UpperAngle = 0 constraint.LowerAngle = 0 pcall(function() constraint.Parent = grabbed.Torso end) pcall(function() constraint.Parent = grabbed.UpperTorso end) end local bleedBLEED= coroutine.wrap(function() bleed(ayybleed) end) bleedBLEED() wait(0.2) local at1 = Instance.new("Attachment", handle) local at2 = Instance.new("Attachment", handle) at1.Visible = false at1.Position = Vector3.new(2, 0, 0) at2.Visible = false at2.Position = Vector3.new(-0.3, 0, 0) local trail = Instance.new("Trail", handle) trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))}) trail.LightEmission = 0.25 trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.75), NumberSequenceKeypoint.new(1, 1)}) trail.Lifetime = 0.10 trail.MinLength = 0.05 trail.Attachment0 = at1 trail.Attachment1 = at2 lerp(rweld,rweld.C0,CFrame.new(1.5, 0.15, 0.4) * CFrame.Angles(0, math.rad(-40), math.rad(15)),0.08) lerp(rweld,rweld.C0,CFrame.new(1.5, 0.15, 0.4) * CFrame.Angles(0, math.rad(-30), math.rad(15)),0.1) local coru=coroutine.wrap(function() lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-90), 0), 0.07) lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.09) end) coru() local cor = coroutine.wrap(function() lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-30), 0),0.04) end) cor() grabweld:Remove() throwsound:Play() local throwvel = Instance.new("BodyThrust") throwvel.Force = Vector3.new(0, 3000, -1000) pcall(function() throwvel.Parent = grabbed.Torso end) pcall(function() throwvel.Parent = grabbed.UpperTorso end) trail:Remove() at1:Remove() at2:Remove() lerp(lweld,lweld.C0,CFrame.new(-1.3, 0.7, -1) * CFrame.Angles(0, math.rad(-70), math.rad(-105)),0.04) pcall(function() ragdollpart(grabbed,"Left Arm") ragdollpart(grabbed,"Left Leg") ragdollpart(grabbed,"Right Arm") ragdollpart(grabbed,"Right Leg") end) pcall(function() ragdollpart(grabbed,"LeftUpperLeg") ragdollpart(grabbed,"RightUpperLeg") ragdollpart(grabbed,"LeftUpperArm") ragdollpart(grabbed,"RightUpperArm") end) wait(0.15) throwvel:Remove() local cor = coroutine.wrap(function() lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08) end) local cor2 = coroutine.wrap(function() lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08) end) cor() cor2() lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08) lweld:Remove() rweld:Remove() tweld:Remove() if torsoclone and char:FindFirstChild("Torso") and char:FindFirstChild("HumanoidRootPart") then local clone = torsoclone:Clone() clone.Part0 = char.HumanoidRootPart clone.Part1 = char.Torso clone.Parent = char.HumanoidRootPart end if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then local clone = leftclone:Clone() clone.Part0 = char.Torso clone.Part1 = char["Left Arm"] clone.Parent = char.Torso end if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then local clone = rightclone:Clone() clone.Part0 = char.Torso clone.Part1 = char["Right Arm"] clone.Parent = char.Torso end local coru2=coroutine.wrap(function() local whyy = grabbed local continue = true local repeats = 0 while continue == true do local ree = pcall(function() if repeats < 20 then whyy:FindFirstChildOfClass('Humanoid').Health = whyy:FindFirstChildOfClass('Humanoid').Health-4.9 repeats = repeats+1 if whyy:FindFirstChildOfClass('Humanoid').Health <= 0 then continue = false end else continue = false end end) if ree == false then continue = false end if continue == true then wait(0.2) end end ragdollpart(whyy,"Head") end) coru2() throwsound:Remove() killsound:Remove() end) grabbed = nil working = false end function release() working = true pcall(function() unstun(grabbed) grabbed = nil grabweld:Destroy() removewelds(char["Right Arm"]) removewelds(char["Left Arm"]) local rweld = Instance.new("Weld", char["Right Arm"]) local lweld = Instance.new("Weld", char["Left Arm"]) rweld.Part0 = char["Torso"] rweld.Part1 = char["Right Arm"] rweld.C0 = CFrame.new(1, 0.7, -0.75) * CFrame.Angles(0, math.rad(95), math.rad(105)) lweld.Part0 = char.Torso lweld.Part1 = char["Left Arm"] lweld.C0 = CFrame.new(-1.25, 0.7, -0.75) * CFrame.Angles(0, math.rad(-140), math.rad(-105)) local cor = coroutine.wrap(function() lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08) end) local cor2 = coroutine.wrap(function() lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0),0.08) end) cor() cor2() lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08) lweld:Remove() rweld:Remove() if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then local clone = leftclone:Clone() clone.Part0 = char.Torso clone.Part1 = char["Left Arm"] clone.Parent = char.Torso end if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then local clone = rightclone:Clone() clone.Part0 = char.Torso clone.Part1 = char["Right Arm"] clone.Parent = char.Torso end end) working = false end function grab() working = true pcall(function() local rweld = Instance.new("Weld", char["Right Arm"]) local lweld = Instance.new("Weld", char["Left Arm"]) rweld.Part0 = char["Torso"] rweld.Part1 = char["Right Arm"] rweld.C0 = CFrame.new(1.5, 0, 0) lweld.Part0 = char.Torso lweld.Part1 = char["Left Arm"] lweld.C0 = CFrame.new(-1.5, 0, 0) local at1 = Instance.new("Attachment", handle) local at2 = Instance.new("Attachment", handle) at1.Visible = false at1.Position = Vector3.new(2, 0, 0) at2.Visible = false at2.Position = Vector3.new(-0.3, 0, 0) local trail = Instance.new("Trail", handle) trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))}) trail.LightEmission = 0.25 trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.75), NumberSequenceKeypoint.new(1, 1)}) trail.Lifetime = 0.10 trail.MinLength = 0.05 trail.Attachment0 = at1 trail.Attachment1 = at2 local spinnyshit = coroutine.wrap(function() lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-90), 0), 0.07) lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(90), 0), 0.07) end) spinnyshit() local cor = coroutine.wrap(function() lerp(rweld,rweld.C0,CFrame.new(2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(90)),0.08) end) cor() lerp(lweld,lweld.C0,CFrame.new(-2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(-90)),0.08) wait(0.15) grabbing = true local cor = coroutine.wrap(function() lerp(rweld,rweld.C0,CFrame.new(1, 0.7, -0.75) * CFrame.Angles(0, math.rad(95), math.rad(105)),0.08) end) cor() lerp(lweld,lweld.C0,CFrame.new(-1.25, 0.7, -0.75) * CFrame.Angles(0, math.rad(-140), math.rad(-105)),0.08) at1:Remove() at2:Remove() trail:Remove() wait(0.3) grabbing = false if grabbed == nil then local cor = coroutine.wrap(function() lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08) end) local cor2 = coroutine.wrap(function() lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0),0.08) end) cor() cor2() lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08) lweld:Remove() rweld:Remove() if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then local clone = leftclone:Clone() clone.Part0 = char.Torso clone.Part1 = char["Left Arm"] clone.Parent = char.Torso end if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then local clone = rightclone:Clone() clone.Part0 = char.Torso clone.Part1 = char["Right Arm"] clone.Parent = char.Torso end end end) working = false end mouse.KeyDown:connect(function(kkk) local key = kkk:lower() if usable and working == false then if key == "z" then if equipped == false then if firsttime then firsttime = false notify("Equipped || Press X or C to equip one of two weapons",true) else notify("Equipped") end equip() else notify("Unequipped") unequip() end elseif key == "x" then if blademode ~= "katana" and equipped == true then getrid(handle) if firsttime2 then firsttime2 = false notify("Katana mode enabled || Press Q, E, or click to perform an action",true) else notify("Katana mode enabled") end katanamode() elseif blademode == "katana" then getrid(handle) notify("Katana mode disabled") end elseif key == "v" then if blademode ~= "gun" and equipped == true then getrid(handle) if firsttime5 then firsttime5 = false notify("Gun mode enabled || Click to perform an action",true) else notify("Gun mode enabled") end gunmode() elseif blademode == "gun" then getrid(handle) notify("Gun mode disabled") end elseif key == "b" then if childlock == false then if blademode ~= "dildo" and equipped == true then getrid(handle) if firsttime4 then firsttime4 = false notify("Dildo mode enabled || Click to perform an action",true) else notify("??? mode enabled") end dildo() elseif blademode == "dildo" then notify("??? mode disabled") getrid(handle) end end elseif key == "c" then if blademode ~= "knife" and equipped == true then getrid(handle) if firsttime3 then firsttime3 = false notify("Knife mode enabled || Press F, E, T, or Q to set modes; Click to perform an action",true) else notify("Knife mode enabled") end knifemode() elseif blademode == "knife" then notify("Knife mode disabled") getrid(handle) end elseif key == "q" then if blademode == "katana" then notify() katanaQ() elseif blademode == "knife" then mode = "release" notify("Mode changed to "..mode) end elseif key == "e" then if blademode == "katana" then notify() katanaE() elseif blademode == "knife" then mode = "throw" notify("Mode changed to "..mode) end elseif key == "f" then if blademode == "handle" then notify([[BEGONE THOT]]) begoneTHOUGHT() elseif blademode == "knife" then mode = "kill" notify("Mode changed to "..mode) end elseif key == "t" then if blademode == "knife" then mode = "fling" notify("Mode changed to "..mode) end end end if key == "m" and sounding == false then --badass mode pcall(function() if badass.Playing == false then sounding = true for i,v in pairs(workspace:GetDescendants()) do if v:IsA('Sound') and v~=player.Character.Head.Badass then v:Stop() end end badass:Play() badass.Volume = 10 sounding = false else sounding = true for i=1,100 do badass.Volume = badass.Volume-0.1 wait() end badass.Volume = 0 badass:Stop() sounding = false end end) end if key == "r" then rag1 = true if rag1 == true and rag2 == true then oogabooga() end end if key == "g" then rag2 = true if rag1 == true and rag2 == true then oogabooga() end end end) mouse.KeyUp:connect(function(key) if key == "r" then rag1 = false end if key == "g" then rag2 = false end end) handle.ChildAdded:connect(function(child) if child:IsA('BasePart') then child.CanCollide = false if child.Name == "blade" then child.Touched:connect(function(hit) if blademode == "katana" and swinging then if gettingeem then if goteem == nil then if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then local sounn = Instance.new("Sound", char.Torso) local lipp = math.random(1, 3) if lipp == 1 then sounn.SoundId = "rbxassetid://444667844" end if lipp == 2 then sounn.SoundId = "rbxassetid://444667824" end if lipp == 3 then sounn.SoundId = "rbxassetid://444667859" end sounn:Play() goteem = hit.Parent pcall(function() goteem.HumanoidRootPart:Destroy() end) pcall(function() ragdollpart(goteem,"Right Arm") ragdollpart(goteem,"Right Leg") ragdollpart(goteem,"Left Arm") ragdollpart(goteem,"Left Leg") end) pcall(function() ragdollpart(goteem,"RightUpperArm") ragdollpart(goteem,"RightUpperLeg") ragdollpart(goteem,"LeftUpperArm") ragdollpart(goteem,"LeftUpperLeg") end) pcall(function() local weld = Instance.new('Weld',goteem.Torso) weld.Part0 = goteem.Torso weld.Part1 = handle weld.C0 = CFrame.new(0,0,2)*CFrame.Angles(math.rad(90),0,math.rad(-90)) end) pcall(function() local weld = Instance.new('Weld',goteem.UpperTorso) weld.Part0 = goteem.UpperTorso weld.Part1 = handle weld.C0 = CFrame.new(0,0,2)*CFrame.Angles(math.rad(90),0,math.rad(-90)) end) pcall(function() local thang = "Torso" if goteem:FindFirstChild('UpperTorso') then thang = "UpperTorso" end local ayybleed = Instance.new('Part',goteem) ayybleed.Size = Vector3.new(0.2,0.2,0.2) ayybleed.BrickColor = BrickColor.new('Maroon') ayybleed.Material = Enum.Material.SmoothPlastic ayybleed.Name = "ayybleed" ayybleed.CanCollide = false ayybleed.Transparency = 1 ayybleed.CFrame = goteem[thang].CFrame ayybleed:BreakJoints() local attachment1 = Instance.new('Attachment',ayybleed) attachment1.Position = Vector3.new(0,0,0) attachment1.Orientation = Vector3.new(-90, 0, -90) local attachment0 = Instance.new('Attachment',goteem[thang]) if attachment0 and attachment1 then local constraint = Instance.new("HingeConstraint") constraint.Attachment0 = attachment0 constraint.Attachment1 = attachment1 constraint.LimitsEnabled = true constraint.UpperAngle = 0 constraint.LowerAngle = 0 constraint.Parent = goteem end local bleedBLEED= coroutine.wrap(function() bleed(ayybleed) end) bleedBLEED() end) end end elseif SLESH then if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then local sounn = Instance.new("Sound", char.Torso) local lipp = math.random(1, 3) if lipp == 1 then sounn.SoundId = "rbxassetid://444667844" end if lipp == 2 then sounn.SoundId = "rbxassetid://444667824" end if lipp == 3 then sounn.SoundId = "rbxassetid://444667859" end sounn:Play() ragdollpart(hit.Parent,hit.Name,false) end else if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then local sounn = Instance.new("Sound", char.Torso) local lipp = math.random(1, 3) if lipp == 1 then sounn.SoundId = "rbxassetid://444667844" end if lipp == 2 then sounn.SoundId = "rbxassetid://444667824" end if lipp == 3 then sounn.SoundId = "rbxassetid://444667859" end sounn:Play() swinging = false ragdollpart(hit.Parent,"Head",true,false) end end elseif blademode == "knife" then if grabbing == true and grabbed == nil then if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then grabbed = hit.Parent stun(grabbed) local grabwelds = Instance.new("Weld", char.Torso) grabwelds.Part0 = char.Torso pcall(function() grabwelds.Part1 = grabbed.Torso end) pcall(function() grabwelds.Part1 = grabbed.UpperTorso end) grabwelds.C0 = CFrame.new(-0.45, 0, -1) grabweld = grabwelds end end end end) end elseif child:IsA("Model") then child.ChildAdded:connect(function(dildotip) if dildotip:IsA('BasePart') then dildotip.Touched:connect(function(hit) if MOAN == true then if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then local sound = Instance.new('Sound',hit.Parent.Head) sound.SoundId = 'rbxassetid://959679286' sound.Volume = 5 sound:Play() local sound3 = Instance.new("Sound",hit.Parent.Head) sound3.Volume = 5.5 sound3.SoundId = "rbxassetid://702631545" sound3:Play() pcall(function() for i,v in pairs(hit.Parent.Head:GetChildren()) do if v:IsA('Decal') then v:Destroy() end end end) pcall(function() local ree=Instance.new('Decal',hit.Parent.Head) ree.Name = "face" ree.Texture = "rbxassetid://47555230" end) MOAN = false aidsificating = hit.Parent for i, v in pairs(handle["pink toy"]:GetChildren()) do if v:IsA("Part") then v:FindFirstChild("ParticleEmitter"):Destroy() end end end end end) end end) end end) mouse.Button1Down:connect(function(jew) if usable and working == false and equipped then if blademode == "katana" then notify() katanaswing() elseif blademode == "knife" then notify() if grabbed == nil then if mode == "fling" then fling() else grab() end elseif grabbed ~= nil then if mode == "kill" then kill() elseif mode == "throw" then throw() elseif mode == "release" then release() end end elseif blademode == "dildo" then raep() end end end) end spawned() player.CharacterAdded:connect(function() spawned() end) local avgs = {} game:GetService('RunService').Heartbeat:connect(function(step) local ofps = math.floor((60/(step*60))*10)/10 if #avgs > 100 then table.remove(avgs,1) end table.insert(avgs,#avgs+1,ofps) local fpsa = 0 for i,v in pairs(avgs) do fpsa = fpsa+v end fpsa = math.floor(fpsa/#avgs) fps.Text = 'FPS: '..tostring(fpsa) end) while true do for i,v in pairs(rekt) do if v.Parent ~= nil then if v:FindFirstChildOfClass('Humanoid') and v:FindFirstChildOfClass('Humanoid').Health>0 then for a,c in pairs(v:GetChildren()) do if c:IsA('Tool') then c.ManualActivationOnly = true wait() if game:GetService('Players'):GetPlayerFromCharacter(v) then c.Parent = game:GetService('Players'):GetPlayerFromCharacter(v).Backpack c.ManualActivationOnly = false end end end v:FindFirstChildOfClass('Humanoid').PlatformStand = true v:FindFirstChildOfClass('Humanoid').Sit = false v:FindFirstChildOfClass('Humanoid').JumpPower = 0 v:FindFirstChildOfClass('Humanoid').WalkSpeed = 0 v:FindFirstChildOfClass('Humanoid').Name = "hecc" else table.remove(rekt,i) end else table.remove(rekt,i) end end wait() end end if Box.Text == "loadadmin" then --------------------------------------------------------------- -- _____ __ _ _ _ __ ___ _ _ -- -- |_ _| / _(_) (_) | \ \ / (_) | | | | -- -- | | _ __ | |_ _ _ __ _| |_ ___ \ V / _ ___| | __| | -- -- | || '_ \| _| | '_ \| | __/ _ \ \ / | |/ _ \ |/ _` | -- -- _| || | | | | | | | | | | || __/ | | | | __/ | (_| | -- -- \___/_| |_|_| |_|_| |_|_|\__\___| \_/ |_|\___|_|\__,_| -- -- -- --------------------------------------------------------------- --------------------------------------------------------------- ---Edge#3467 Moon#6245 bluntboomer#1259 GodHOLINALILIUS#9156--- --------------------------------------------------------------- --The message system was created by HARKINIAN @ V3RMILLION --Bang and fly is from rocky2u's admin local Version = '7.6' function run() local gCoreGui = game:GetService('CoreGui') local gPlayers = game:GetService('Players') local gLighting = game:GetService('Lighting') local gWorkspace = game:GetService('Workspace') local Player = gPlayers.LocalPlayer local Mouse = Player:GetMouse() local char = Player.Character local LP = gPlayers.LocalPlayer local gPlayers = game:GetService("Players") local _players = game:GetService('Players') MSGhook = false local services={} local cmds={} local std={} local loopkillT = {} local rainbowT = {} local disabletoolsT = {} local banT = {} local adminT = {} function FIND_CHILD(PATH, NAME) if PATH:FindFirstChild(NAME) then return true end return false end function _G.ADD_ADMIN(ID) table.insert(adminT, ID) end services.players=gPlayers services.lighting=game:GetService('Lighting') services.workspace=game:GetService('Workspace') services.events = {} local user = gPlayers.LocalPlayer local bringT = {} agelock = nil isagelocked = false local gCoreGui = game:GetService('CoreGui') local gPlayers = game:GetService('Players') local gLighting = game:GetService('Lighting') local gWorkspace = game:GetService('Workspace') local scriptprefix='\\' local split=" " local cmdprefix=';' suggestionstoggle = true allowfriends = true JLnotify = true Mseconds = '7' slock = false local jl = Instance.new("ScreenGui") jl.Name = "jl" jl.Parent = game.CoreGui MODE = 1 function isNumber(str) return tonumber(str) ~= nil end function msghook() for _, child in pairs( workspace:GetChildren()) do if MSGhook == false and child.ClassName == "Message" and child.Name ~= "IYmessage" then child.Name = "IYmessage" child.Text = '' MSGhook = true end end if workspace:FindFirstChild("IYmessage") then MSGhook = true else MSGhook = false end end game:GetService('RunService').Heartbeat:connect(function() game:GetService("GuiService"):SetGlobalGuiInset(0,72,0,0) if LP.Character and LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid.Died:connect(function() FLYING = false end) if MSGhook == true and game.Workspace:FindFirstChild("IYmessage") then if workspace.IYmessage.Text == '' then for _, child in pairs( LightingService:GetChildren()) do if child.Name == "IYmblur" then child:Destroy() end end end else MSGhook = false end for i,v in pairs(_players:GetPlayers()) do if FindTable(loopkillT, v.Name) then v.Character:BreakJoints() end if FindTable(rainbowT, v.Name) then v.Neutral = false v.TeamColor = BrickColor.random() end end for i,n in pairs(_players:GetPlayers()) do if FindTable(disabletoolsT, n.Name) then for i,v in pairs(n.Backpack:GetChildren()) do if v:IsA('Tool') or v:IsA('HopperBin') then v:destroy() end for i,v in pairs(n.Character:GetChildren()) do if v:IsA('Tool') or v:IsA('HopperBin') then v:destroy() end end end end end end end) jl = game.CoreGui.jl POPUP_SIZE = UDim2.new(0,0,-0.15,350) db = false PopUps = {} function changeOptions(N) MODE = N if N == 1 then SettingsGUI.FeedbackMain.friends.BorderColor3 = Color3.new(1,1,1) SettingsGUI.FeedbackMain.everyone.BorderColor3 = Color3.new(0,0,0) elseif N == 2 then SettingsGUI.FeedbackMain.friends.BorderColor3 = Color3.new(0,0,0) SettingsGUI.FeedbackMain.everyone.BorderColor3 = Color3.new(1,1,1) end end LightingService = game:GetService("Lighting") local origsettings = {abt = LightingService.Ambient, oabt = LightingService.OutdoorAmbient, brt = LightingService.Brightness, time = LightingService.TimeOfDay, fclr = LightingService.FogColor, fe = LightingService.FogEnd, fs = LightingService.FogStart} function lponly(player) game:GetService('Chat'):Chat(player.Character, 'That is a LocalPlayer only command!', 2) end function FindTable(Table, Name) for i,v in pairs(Table) do if v == Name then return true end end return false end function GetInTable(Table, Name) for i = 1, #Table do if Table[i] == Name then return i end end return false end function createPopUp(Name,N) local Frame = Instance.new("Frame") local ImageLabel = Instance.new("ImageLabel") local TextBox = Instance.new("TextBox") Frame.Parent = game.CoreGui Frame.BackgroundColor3 = Color3.new(0.658824, 0.654902, 0.666667) Frame.Position = UDim2.new(0,-360,0,330) Frame.Size = UDim2.new(0, 230, 0, 60) Frame.Style = Enum.FrameStyle.RobloxSquare ImageLabel.Parent = Frame ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel.BackgroundTransparency = 0.89999997615814 ImageLabel.BorderColor3 = Color3.new(0, 0, 0) ImageLabel.Size = UDim2.new(0, 50, 1, 0) ImageLabel.Image = [[http://www.roblox.com/Thumbs/Avatar.ashx?x=100&y=100&Format=Png&userName=]]..Name..[[&RAND]] .. math.random(1,100000000) TextBox.Parent = Frame TextBox.Active = false TextBox.BackgroundColor3 = Color3.new(1, 1, 1) TextBox.BackgroundTransparency = 0.89999997615814 TextBox.BorderColor3 = Color3.new(0, 0, 0) TextBox.Position = UDim2.new(0, 55, 0, 0) TextBox.Size = UDim2.new(0, 158, 1, 0) TextBox.ClearTextOnFocus = false TextBox.Font = Enum.Font.ArialBold TextBox.FontSize = Enum.FontSize.Size10 TextBox.Text = "-Playername- Joined the Game" TextBox.TextColor3 = Color3.new(1, 1, 1) TextBox.TextStrokeTransparency = 0 Frame:TweenPosition(UDim2.new(0,0,0,330),"Out","Quad",0.1,true) if N == 1 then TextBox.Text = Name.." Joined" elseif N == 2 then TextBox.Text = Name.." Joined" elseif N == 3 then TextBox.Text = Name.." Left" elseif N == 4 then TextBox.Text = Name.." Left" end Frame.Parent = jl table.insert(PopUps,Frame) local LocalPopUps = {} for i,v in pairs(PopUps) do table.insert(LocalPopUps,v) v.Position = v.Position + UDim2.new(0,0,0,20) end for j = 0, POPUP_SIZE.X.Offset,2 do for i,v in pairs(LocalPopUps) do if v ~= nil then v.Position = v.Position + UDim2.new(0,0,0,40) end end wait() end wait(5) table.remove(PopUps,1) Frame:TweenPosition(UDim2.new(0,-360,0,330),"Out","Quad",0.2,true) wait(0.3) Frame:remove() end function playerAdded(newPlayer) if (LP:isFriendsWith(newPlayer.userId)) and MODE >= 1 then coroutine.resume(coroutine.create(createPopUp),newPlayer.Name,1) elseif MODE == 2 then coroutine.resume(coroutine.create(createPopUp),newPlayer.Name,2) end end function PlayerRemoving(PlayerLeft) for a,b in pairs(injail) do if b == PlayerLeft.Name then table.remove(injail, a) game.Workspace["JAIL_" .. PlayerLeft.Name]:Destroy() end end if (LP:isFriendsWith(PlayerLeft.userId)) and MODE >= 1 then coroutine.resume(coroutine.create(createPopUp),PlayerLeft.Name,3) elseif MODE == 2 then coroutine.resume(coroutine.create(createPopUp),PlayerLeft.Name,4) end end FLYING = false iyflyspeed = 1 function sFLY() repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') and LP.Character:FindFirstChild('Humanoid') repeat wait() until Mouse local T = LP.Character.HumanoidRootPart local CONTROL = {F = 0, B = 0, L = 0, R = 0} local lCONTROL = {F = 0, B = 0, L = 0, R = 0} local SPEED = 0 local function FLY() FLYING = true local BG = Instance.new('BodyGyro', T) local BV = Instance.new('BodyVelocity', T) BG.P = 9e4 BG.maxTorque = Vector3.new(9e9, 9e9, 9e9) BG.cframe = T.CFrame BV.velocity = Vector3.new(0, 0.1, 0) BV.maxForce = Vector3.new(9e9, 9e9, 9e9) spawn(function() repeat wait() LP.Character.Humanoid.PlatformStand = true if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then SPEED = 50 elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then SPEED = 0 end if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R} elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED else BV.velocity = Vector3.new(0, 0.1, 0) end BG.cframe = workspace.CurrentCamera.CoordinateFrame until not FLYING CONTROL = {F = 0, B = 0, L = 0, R = 0} lCONTROL = {F = 0, B = 0, L = 0, R = 0} SPEED = 0 BG:destroy() BV:destroy() LP.Character.Humanoid.PlatformStand = false end) end Mouse.KeyDown:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = iyflyspeed elseif KEY:lower() == 's' then CONTROL.B = -iyflyspeed elseif KEY:lower() == 'a' then CONTROL.L = -iyflyspeed elseif KEY:lower() == 'd' then CONTROL.R = iyflyspeed end end) Mouse.KeyUp:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = 0 elseif KEY:lower() == 's' then CONTROL.B = 0 elseif KEY:lower() == 'a' then CONTROL.L = 0 elseif KEY:lower() == 'd' then CONTROL.R = 0 end end) FLY() end function NOFLY() FLYING = false LP.Character.Humanoid.PlatformStand = false end ------------------ ---CMDS/HOTKEYS--- ------------------ HK = { '-HOTKEYS-', 'F4 - Toggle Fly', 'F5 - Toggle Noclip', 'HOLD F2 - Click TP', '-COMMANDS-' } CMDs = { 'ff [plr]', 'unff [plr]', 'fire [plr] [R G B]', 'unfire [plr]', 'sparkles [plr] [R G B]', 'unsparkles [plr]', 'smoke [plr]', 'unsmoke [plr]', 'btools [plr]', 'god [plr]', 'ungod [plr]', 'smite [plr]', 'heal [plr]', 'freeze [plr]', 'thaw [plr]', 'kill [plr]', 'sound [ID/Name]', 'volume [num]', 'pitch [num]', 'explode [plr]', 'invisible [plr]', 'visible [plr]', 'goto [plr]', 'bring [plr]', 'tp [plr] [plr]', 'char [plr] [ID]', 'charplr [plr] [plr]', 'unchar [plr]', 'speed [plr] [num]', 'sgod [plr]', 'unlockws', 'lockws', 'unanchor', 'anchor', 'clear', 'loadm', 'm [msg]', 'light [plr] [R G B]', 'unlight [plr]', 'glowstick [plr] [R G B]', 'decalspam [ID]', 'undecalspam', 'thirdp [plr]', 'firstp [plr]', 'name [plr]', 'unname [plr]', 'stun [plr]', 'unstun [plr]', 'copytools [plr]', 'keeptools [plr]', 'nokeeptools [plr]', 'notools [plr]', 'serverinfo', 'damage [plr]', 'view [plr]', 'unview', 'nolimbs [plr]', 'box [plr]', 'nobox [plr]', 'ghost [plr]', 'unghost [plr]', 'sphere [plr]', 'loadmap [ID]', 'sky [ID]', 'ambient [R G B]', 'clrterrain', 'jail [plr]', 'unjail [plr]', 'shutdown', 'starman [plr]', 'unstarman [plr]', 'tppos [plr] [coordinate]', 'offset [plr] [coordinate]', 'animation [plr] [anim]', 'normal [plr]', 'creeper [plr]', 'uncreeper [plr]', 'shrek [plr]', 'unshrek [plr]', 'respawn [plr]', 'base', 'control [plr]', 'nuke [plr]', 'infect [plr]', 'uninfect [plr]', 'duck [plr]', 'unduck [plr]', 'knuckles [plr]', 'disable [plr]', 'enable [plr]', 'size [plr] [num]', 'confuse [plr]', 'unconfuse [plr]', 'clone [plr]', 'spin [plr]', 'unspin [plr]', 'dog [plr]', 'undog [plr]', 'loopheal [plr]', 'unloopheal [plr]', 'fling [plr]', 'ayylmao [plr]', 'seizure [plr]', 'unseizure [plr]', 'paper [plr]', 'punish [plr]', 'unpunish [plr]', 'fogend [num]', 'fogcolor [R G B]', 'disco', 'undisco', 'fix', 'fixlighting', 'flood', 'spookyify', 'explorer', 'particles [plr] [ID]', 'noparticles [plr]', 'draw', 'devuzi', 'knife', 'ban [plr]', 'unban [plr]', 'clrbans', 'float [plr]', 'unfloat [plr]', 'noclip', 'clip', 'hatsize [plr] [num]', 'removehats [plr]', 'cripple [plr]', 'uncripple [plr]', 'blur [num]', 'unblur', 'hipheight [plr] [num]', 'bgui [plr] [text]', 'unbgui [plr]', 'loopkill [plr]', 'unloopkill [plr]', 'jumppower [plr] [num]', 'shiny [plr]', 'serverlock', 'unserverlock', 'agelock [age num]', 'unagelock', 'headshake [plr]', 'addstat [plr] [text]', 'change [plr] [stat] [num]', 'headsize [plr] [num]', 'bang [plr]', 'chat [plr] [msg]', 'gravity [num]', 'disabletools [plr]', 'enabletools [plr]', 'nil [plr]', 'rainbowname [plr]', 'unrainbowname [plr]', 'mesh [plr] [mesh] [txtr]', 'neon [plr]', 'longneck [plr]', 'unlongneck [plr]', 'time [num]', 'day', 'night', 'blackandwhite', 'invert', 'sun [intense] [spread]', 'spasm [plr]', 'meteor [plr]', 'countdown [num]', 'bomb [plr]', 'terrain', 'rocket [plr]', 'ball [plr]', 'unball [plr]', 'hidename [plr]', 'unhidename [plr]', 'face [plr] [ID]', 'fly', 'unfly', 'flyspeed [num]', 'zinnia [plr]', 'arrest [plr]', 'team [plr] [team]', 'age [plr]', 'f3x', 'tools [plr]', 'dong [plr]', 'undong [plr]', 'filtering', 'remotespy', 'crash [plr]', 'kick [plr]', 'admin [plr]', 'unadmin [plr]', 'admins', 'bans', 'bait', 'removebait', 'strobe', 'unstrobe', 'blind [plr]', 'unblind [plr]', 'globalshadows', 'noglobalshadows', 'outlines', 'nooutlines', 'brightness [num]', 'delete [part name]', 'deleteclass [class name]', 'fart [plr]', 'partdisco', 'unpartdisco', 'earthquake [power] [intensity]', 'car [plr]', 'uncar [plr]', 'insert [ID]', 'esp [plr]', 'noesp [plr]', 'spawnpoint [plr]', 'removespawns', 'fegod', 'feinvisible', 'disablereset [plr]', 'enablereset [plr]', 'loopbring [plr]', 'unloopbring [plr]', 'lock [plr]', 'unlock [plr]', 'sword [plr]', 'freecam', 'unfreecam', 'plrsound [plr] [ID]', 'noplrsound [plr]', 'playlist [ID],[ID]', 'setsong [num]', 'prevsong', 'nextsong', 'hideplaylist', 'keybind [key] [cmd]', 'unkeybind [key]', 'addalias [cmd] [alias]', 'removealias [alias]', 'trail [plr] [R G B]', 'untrail [plr]', 'hub', 'script [script]', 'prefix [string]', 'rejoin', 'tablet', 'settings', 'cmds', 'version', 'exit' } ------- --Lib-- ------- function updateevents(player) local C = player.Chatted:connect(function(M) if isAdmin(player) then do_exec(M, player) end end) table.insert(services.events, C) end std.inTable=function(tbl,val) if tbl==nil then return false end for _,v in pairs(tbl)do if v==val then return true end end return false end std.out=function(str) print(str) end std.list=function(tbl) local str='' for i,v in pairs(tbl)do str=str..tostring(v) if i~=#tbl then str=str..', ' end end return str end std.endat=function(str,val) local z=str:find(val) if z then return str:sub(0,z-string.len(val)),true else return str,false end end std.first=function(str) return str:sub(1,1) end function isAdmin(name) if FindTable(adminT, name.userId) then return true elseif name.userId == LP.userId then return true end end local exec=function(str) spawn(function() local script, loaderr = loadstring(str) if not script then error(loaderr) else script() end end) end local findCmd=function(cmd_name) for i,v in pairs(cmds)do if v.NAME:lower()==cmd_name:lower() or std.inTable(v.ALIAS,cmd_name:lower())then return v end end end local getCmd=function(msg) local cmd,hassplit=std.endat(msg:lower(),split) if hassplit then return {cmd,true} else return {cmd,false} end end local getprfx=function(strn) if strn:sub(1,string.len(cmdprefix))==cmdprefix then return{'cmd',string.len(cmdprefix)+1} elseif strn:sub(1,string.len(scriptprefix))==scriptprefix then return{'exec',string.len(scriptprefix)+1} end return end function respawn(plr) local M = Instance.new('Model', gWorkspace) M.Name = 'respawn_iy' local H = Instance.new('Humanoid', M) local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1 plr.Character = M end function kickF(plr) if plr then repeat wait() until plr.Character if not plr.Character:FindFirstChild('HumanoidRootPart') then respawn(plr) kickF(plr) else plr.Character.HumanoidRootPart.Position = Vector3.new(math.random(999000, 1001000), 10000, 0) local Plat = Instance.new('SkateboardPlatform', plr.Character) Plat.Position = plr.Character.HumanoidRootPart.Position Plat.Name = 'IYkick' Plat.Size = Vector3.new(100, 1, 100) local PART = Instance.new('Part', plr.Character) PART.Position = Plat.Position - Vector3.new(0, 3, 0) PART.Size = Vector3.new(100, 1, 100) PART.Anchored = true PART.Transparency = 1 Plat.Transparency = 1 repeat if plr then wait(0.5) repeat wait() until plr.Character if not plr.Character:FindFirstChild('HumanoidRootPart') then respawn(plr) kickF(plr) wait(0.5) Plat.Position = plr.Character.HumanoidRootPart.Position PART.Position = Plat.Position - Vector3.new(0, 3, 0) PART.Anchored = true respawn(plr) else kickF(plr) wait(0.5) Plat.Position = plr.Character.HumanoidRootPart.Position PART.Position = Plat.Position - Vector3.new(0, 3, 0) PART.Anchored = true respawn(plr) end end repeat wait() until plr.Character kickF(plr) until not gPlayers:FindFirstChild(plr) end end end function kickNR(plr) if plr then repeat wait() until plr.Character and plr.Character:FindFirstChild('HumanoidRootPart') plr.Character.HumanoidRootPart.Position = Vector3.new(math.random(999000, 1001000), 10000, 0) local Plat = Instance.new('SkateboardPlatform', plr.Character) Plat.Position = plr.Character.HumanoidRootPart.Position Plat.Name = 'IYkick' Plat.Size = Vector3.new(100, 1, 100) local PART = Instance.new('Part', plr.Character) PART.Position = Plat.Position - Vector3.new(0, 3, 0) PART.Size = Vector3.new(100, 1, 100) PART.Anchored = true PART.Transparency = 1 Plat.Transparency = 1 repeat wait(0.5) if plr then repeat wait() until plr.Character and plr.Character:FindFirstChild('HumanoidRootPart') Plat.Position = plr.Character.HumanoidRootPart.Position PART.Position = Plat.Position - Vector3.new(0, 3, 0) PART.Anchored = true end repeat wait() until plr.Character and plr.Character:FindFirstChild('HumanoidRootPart') kickNR(plr) until not gPlayers:FindFirstChild(plr) end end function getArgs(str) local A = {} local NA = nil local HS = nil local S = str repeat NA, HS = std.endat(S:lower(), split) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(split) + 1) end until not HS return A end function getCapArgs(str) local A = {} local NA = nil local HS = nil local S = str repeat NA, HS = std.endat(S, split) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(split) + 1) end until not HS return A end _players.PlayerAdded:connect(function(player) if slock == true and allowfriends == false then player.CharacterAdded:connect(function() if player.Name ~= "IoIman616" and player.Name ~= "DesiredUsername1233" and player.Name ~= "sweg2hipALT" and player.Name ~= "Conceptual_Nullifier" and player.Name ~= "Thomasbudge" then spawn(function() repeat wait() until player.Character kickNR(player) end) else Notify('A whitelisted user has joined. You cannot lock him out.') end end) elseif slock == true and allowfriends == true and not player:IsFriendsWith(user.userId) then if player.Name ~= "IoIman616" and player.Name ~= "DesiredUsername1233" and player.Name ~= "sweg2hipALT" and player.Name ~= "Conceptual_Nullifier" and player.Name ~= "Thomasbudge" then spawn(function() repeat wait() until player.Character kickNR(player) end) else Notify('A whitelisted user has joined. You cannot lock him out.') end end if FindTable(banT, player.userId) then spawn(function() repeat wait() until player.Character Notify('Banned player, ' .. player.Name .. ' attempted to join') kickNR(player) end) end if isagelocked == true and allowfriends == false and player.AccountAge <= agelock then if player.Name ~= "IoIman616" and player.Name ~= "DesiredUsername1233" and player.Name ~= "sweg2hipALT" and player.Name ~= "Conceptual_Nullifier" and player.Name ~= "Thomasbudge" then spawn(function() repeat wait() until player.Character kickNR(player) end) else Notify('A whitelisted user has joined. You cannot lock him out.') end else if isagelocked == true and allowfriends == true and not player:IsFriendsWith(user.userId) and player.AccountAge <= agelock then if player.Name ~= "IoIman616" and player.Name ~= "aaDesiredUsername1233" and player.Name ~= "aasweg2hipALT" and player.Name ~= "aaConceptual_Nullifier" and player.Name ~= "aaThomasbudge" then spawn(function() repeat wait() until player.Character kickNR(player) end) else Notify('A whitelisted user has joined. You cannot lock him out.') end end end end) local customAlias = {} local findCmd=function(cmd_name) for i,v in pairs(cmds)do if v.NAME:lower()==cmd_name:lower() or std.inTable(v.ALIAS,cmd_name:lower()) then return v end end return customAlias[cmd_name:lower()] end local function splitString(str,delim) local broken = {} if delim == nil then delim = "," end for w in string.gmatch(str,"[^"..delim.."]+") do table.insert(broken,w) end return broken end local historyCount = 0 local cmdHistory = {} local function execCmd(cmdStr,speaker) local rawCmdStr = cmdStr cmdStr = string.gsub(cmdStr,"\\\\","%%BackSlash%%") local commandsToRun = splitString(cmdStr,"\\") for i,v in pairs(commandsToRun) do v = string.gsub(v,"%%BackSlash%%","\\") local args = splitString(v,split) local cmd = findCmd(args[1]) if cmd then table.remove(args,1) cargs = args if speaker == gPlayers.LocalPlayer then if cmdHistory[1] ~= rawCmdStr then table.insert(cmdHistory,1,rawCmdStr) end end if #cmdHistory > 20 then table.remove(cmdHistory) end pcall(function() cmd.FUNC(args, speaker) end) end end end function do_exec(str, plr) if not isAdmin(plr) then return end str = str:gsub('/e ', '') local t = getprfx(str) if not t then return end str = str:sub(t[2]) if t[1]=='exec' then exec(str) elseif t[1]=='cmd' then execCmd(str, plr) end end for _, plr in pairs(gPlayers:GetChildren()) do if plr.ClassName == "Player" then updateevents(plr) end end _players.PlayerAdded:connect(function(player) updateevents(player) end) _G.exec_cmd = execCmd --gPlayers.LocalPlayer.Chatted:connect(doexec) function GLS(lower, start) local AA = '' for i,v in pairs(cargs) do if i > start then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not lower then return AA else return string.lower(AA) end end local _char=function(plr_name) for i,v in pairs(gPlayers:GetChildren())do if v:IsA'Player'then if v.Name==plr_name then return v.Character end end end return end local _plr=function(plr_name) for i,v in pairs(gPlayers:GetChildren())do if v:IsA'Player'then if v.Name==plr_name then return v end end end return end function addcmd(name,desc,alias,func) cmds[#cmds+1]= { NAME=name; DESC=desc; ALIAS=alias; FUNC=func; } end SPC = {'all', 'others', 'random', 'allies', 'enemies', 'team', 'nonteam', 'friends', 'nonfriends', 'admins', 'nonadmins'} local SpecialPlayerCases = { ["all"] = function(speaker)return game:GetService("Players"):GetPlayers() end, ["others"] = function(speaker) local plrs = {} for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v ~= speaker then table.insert(plrs,v) end end return plrs end, ["me"] = function(speaker)return {speaker} end, ["#(%d+)"] = function(speaker,args) local returns = {} local randAmount = tonumber(args[1]) local players = game:GetService("Players"):GetPlayers() for i = 1,randAmount do local randIndex = math.random(1,#players) table.insert(returns,players[randIndex]) table.remove(players,randIndex) if #players == 0 then break end end return returns end, ["random"] = function(speaker) local players = game:GetService("Players"):GetPlayers() return {players[math.random(1,#players)]} end, ["%%(.+)"] = function(speaker,args) -- This is team Ex:[;kill %green] local returns = {} local team = args[1] for _,plr in pairs(game:GetService("Players"):GetPlayers()) do if plr.Team and string.sub(string.lower(plr.Team.Name),1,#team) == string.lower(team) then table.insert(returns,plr) end end return returns end, ["allies"] = function(speaker) local returns = {} local team = speaker.Team for _,plr in pairs(game:GetService("Players"):GetPlayers()) do if plr.Team == team then table.insert(returns,plr) end end return returns end, ["enemies"] = function(speaker) local returns = {} local team = speaker.Team for _,plr in pairs(game:GetService("Players"):GetPlayers()) do if plr.Team ~= team then table.insert(returns,plr) end end return returns end, ["team"] = function(speaker) local returns = {} local team = speaker.Team for _,plr in pairs(game:GetService("Players"):GetPlayers()) do if plr.Team == team then table.insert(returns,plr) end end return returns end, ["nonteam"] = function(speaker) local returns = {} local team = speaker.Team for _,plr in pairs(game:GetService("Players"):GetPlayers()) do if plr.Team ~= team then table.insert(returns,plr) end end return returns end, ["friends"] = function(speaker,args) local returns = {} for _,plr in pairs(game:GetService("Players"):GetPlayers()) do if plr:IsFriendsWith(speaker.UserId) and plr ~= speaker then table.insert(returns,plr) end end return returns end, ["nonfriends"] = function(speaker,args) local returns = {} for _,plr in pairs(game:GetService("Players"):GetPlayers()) do if not plr:IsFriendsWith(speaker.UserId) and plr ~= speaker then table.insert(returns,plr) end end return returns end, ["admins"] = function(speaker) local returns = {} for _,plr in pairs(game:GetService("Players"):GetPlayers()) do if isAdmin(plr) then table.insert(returns,plr) end end return returns end, ["nonadmins"] = function(speaker) local returns = {} for _,plr in pairs(game:GetService("Players"):GetPlayers()) do if not isAdmin(plr) then table.insert(returns,plr) end end return returns end, ["rad(%d+)"] = function(speaker,args) local returns = {} local radius = tonumber(args[1]) local speakerChar = speaker.Character if not speakerChar or not speakerChar:FindFirstChild("HumanoidRootPart") then return end for _,plr in pairs(game:GetService("Players"):GetPlayers()) do if plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then local magnitude = (plr.Character:FindFirstChild("HumanoidRootPart").Position-speakerChar.HumanoidRootPart.Position).magnitude if magnitude <= radius then table.insert(returns,plr) end end end return returns end } local function toTokens(str) local tokens = {} for op,name in string.gmatch(str,"([+-])([^+-]+)") do table.insert(tokens,{Operator = op,Name = name}) end return tokens end local function onlyIncludeInTable(tab,matches) local matchTable = {} local resultTable = {} for i,v in pairs(matches) do matchTable[v.Name] = true end for i,v in pairs(tab) do if matchTable[v.Name] then table.insert(resultTable,v) end end return resultTable end local function removeTableMatches(tab,matches) local matchTable = {} local resultTable = {} for i,v in pairs(matches) do matchTable[v.Name] = true end for i,v in pairs(tab) do if not matchTable[v.Name] then table.insert(resultTable,v) end end return resultTable end local function getPlayersByName(name) local found = {} for i,v in pairs(game:GetService("Players"):GetChildren()) do if string.sub(string.lower(v.Name),1,#name) == string.lower(name) then table.insert(found,v) end end return found end local function getPlayer(list,speaker) if list == nil then return {speaker.Name} end local nameList = splitString(list,",") local foundList = {} for _,name in pairs(nameList) do if string.sub(name,1,1) ~= "+" and string.sub(name,1,1) ~= "-" then name = "+"..name end local tokens = toTokens(name) local initialPlayers = game:GetService("Players"):GetPlayers() for i,v in pairs(tokens) do if v.Operator == "+" then local tokenContent = v.Name local foundCase = false for regex,case in pairs(SpecialPlayerCases) do local matches = {string.match(tokenContent,"^"..regex.."$")} if #matches > 0 then foundCase = true initialPlayers = onlyIncludeInTable(initialPlayers,case(speaker,matches)) end end if not foundCase then initialPlayers = onlyIncludeInTable(initialPlayers,getPlayersByName(tokenContent)) end else local tokenContent = v.Name local foundCase = false for regex,case in pairs(SpecialPlayerCases) do local matches = {string.match(tokenContent,"^"..regex.."$")} if #matches > 0 then foundCase = true initialPlayers = removeTableMatches(initialPlayers,case(speaker,matches)) end end if not foundCase then initialPlayers = removeTableMatches(initialPlayers,getPlayersByName(tokenContent)) end end end for i,v in pairs(initialPlayers) do table.insert(foundList,v) end end local foundNames = {} for i,v in pairs(foundList) do table.insert(foundNames,v.Name) end return foundNames end function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F) local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1 if (zCoco) then funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F) else funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F) end return funcw end function _G.msg(txt) msghook() if MSGhook == true then workspace.IYmessage.Text = '' wait(0.1) local b = Instance.new("BlurEffect", LightingService) b.Name = "IYmblur" b.Size = 18 workspace.IYmessage.Text = txt wait(Mseconds) workspace.IYmessage.Text = '' b:Destroy() elseif MSGhook == false then execCmd("loadm") repeat wait() until workspace:FindFirstChild("IYmessage") workspace.IYmessage.Text = '' wait(0.1) local b = Instance.new("BlurEffect", LightingService) b.Name = "IYmblur" b.Size = 18 workspace.IYmessage.Text = txt wait(Mseconds) workspace.IYmessage.Text = '' b:Destroy() end end function rape(victim, speaker) spawn(function() local P1 = speaker.Character.Torso local V1 = _players[victim].Character.Torso V1.Parent.Humanoid.PlatformStand = true P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder' P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder' V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder' V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder' V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip' V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip' local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1) local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4) fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0) local D2 = D:Clone() D2.Parent = P1 fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0) local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.Size = Vector3.new(0.4, 1.3, 0.4) fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0) local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1 fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0) local CM = Instance.new('CylinderMesh', C) local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1) local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2) fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0) local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1) local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2) fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0) local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1) local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2) fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0) local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1) local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2) fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0) LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0) LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0) LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0) if P1:FindFirstChild('weldx') then P1.weldx:destroy() end WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0) local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0) end) spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end) end ---------------- ----Commands---- ---------------- addcmd('addalias','Adds an alias to a command',{}, function(args,speaker) if #args < 2 then return end local cmd = string.lower(args[1]) local alias = string.lower(args[2]) for i,v in pairs(cmds) do if v.NAME:lower()==cmd or std.inTable(v.ALIAS,cmd) then customAlias[alias] = v Notify("Added "..alias.." as an alias to "..cmd) break end end end) addcmd('removealias','Removes a custom alias',{}, function(args,speaker) if #args < 1 then return end local alias = string.lower(args[1]) if customAlias[alias] then local cmd = customAlias[alias].NAME customAlias[alias] = nil Notify("Removed the alias "..alias.." from "..cmd) end end) addcmd('s','runs a script in the chat or cmdbar',{'script'}, function(args, speaker) loadstring(tostring(GLS(false, 0)))() end) function hub() if not game.CoreGui:FindFirstChild('ScriptHub') then loadstring(game:HttpGet(('https://pastebin.com/raw/VvDQgSZT'),true))() end end addcmd('hub','opens script hub',{'scripts'}, function(args, speaker) if speaker.userId ~= LP.userId then lponly(speaker) else hub() end end) addcmd('ff','gives ff to player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=_char(v) Instance.new("ForceField", pchar) end end) addcmd('rocket','attaches a player to a rocket',{'missile'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=_char(v) spawn(function() local m = missile:Clone() m.Parent = workspace local W = Instance.new('Weld', m) W.Part0 = W.Parent W.Part1 = pchar.HumanoidRootPart W.C1 = CFrame.new(0, 0.5, 1) m.force.Force = Vector3.new(0, 15000, 0) wait(0.01) pchar.HumanoidRootPart.CFrame = pchar.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0) wait(5) Instance.new('Explosion', m).Position = m.Position wait(0.01) pchar:BreakJoints() wait(1) m:destroy() end) end end) addcmd('rejoin','makes you rejoin the game',{'rj'}, function(args, speaker) if speaker.userId ~= LP.userId then lponly(speaker) else game:GetService('TeleportService'):Teleport(game.PlaceId) end end) addcmd('unff', 'takes away ff from player',{'noff'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=_char(v) for j,v1 in pairs(pchar:GetChildren()) do if v1:IsA("ForceField") then v1:Destroy() end end end end) addcmd('insert', 'inserts a model',{'ins'}, function(args, speaker) local modelid = args[1] local model = game:GetObjects("rbxassetid://" .. modelid)[1] model.Parent = game.Workspace model.Name = "IYmodel" model:MakeJoints() model:MoveTo(speaker.Character.HumanoidRootPart.Position) local Asset = game:GetService("MarketplaceService"):GetProductInfo(modelid) Notify('Inserted ' .. Asset.Name) end) addcmd('car', 'inserts a car',{'vehicle'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=_char(v) local model = game:GetObjects("rbxassetid://01172688590")[1] model.Parent = game.Workspace model:MakeJoints() model:MoveTo(pchar.HumanoidRootPart.Position + Vector3.new(5, 5, 0)) model.Name = "IYcar" .. gPlayers[v].Name wait(0.5) model.Seat.VehicleSeat:Sit(pchar.Humanoid) end end) addcmd('uncar', 'removes a players car',{'unvehicle','nocar','novehicle'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do for _, child in pairs( workspace:GetChildren()) do if child.Name == "IYcar" .. gPlayers[v].Name then child:Destroy() end end end end) addcmd('team','team [plr] [team]',{}, function(args, speaker) local players = getPlayer(args[1], speaker) local teamname = nil for i,v in pairs(players)do for a,b in pairs(game.Teams:GetChildren()) do local L_name = b.Name:lower() local F = L_name:find(GLS(true, 1)) if F == 1 then teamname = b end end _players[v].Team = teamname end end) local rad = math.rad addcmd('earthquake','earthquake [power] [intensity]',{}, -- credit to DontAddMeh function(args, speaker) for i = 1,args[1] do wait() local function ear(instance) for i,v in pairs(instance:GetChildren())do if v:IsA("Part") then if v.Size.x > 1 then v.CFrame = CFrame.new(v.Position) * CFrame.Angles(rad(math.random(-args[2],args[2])),rad(math.random(-args[2],args[2])),rad(math.random(-args[2],args[2]))) end end ear(v) end end ear(workspace) end end) addcmd('spasm','makes someone c r a z y',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=_char(v) local AnimationId = "33796059" local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..AnimationId local k = pchar.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(99) end end) addcmd('plrsound','creates a sound inside of someone',{'playersound'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do if not args[1] and args[2] then return end local pchar=_char(v) for _, child in pairs( pchar:GetDescendants()) do if child.ClassName == "Sound" then child:Destroy() end end local s = Instance.new("Sound") s.Name = "IYplrsound" s.SoundId = "http://www.roblox.com/asset/?id=" .. args[2] s.Volume = 1 s.Pitch = 1 s.Looped = true s.archivable = true s.Parent = pchar.HumanoidRootPart s:Play() end end) addcmd('noplrsound','creates a sound inside of someone',{'noplayersound','unplayersound','unplrsound'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do if not args[1] then return end local pchar=_char(v) for _, child in pairs( pchar:GetDescendants()) do if child.ClassName == "Sound" then child:Destroy() end end end end) addcmd('fly','makes you fly',{}, function(args, speaker) if speaker.userId ~= LP.userId then lponly(speaker) else sFLY() end end) addcmd('flyspeed','set the fly speed',{'flysp'}, function(args, speaker) if speaker.userId ~= LP.userId then lponly(speaker) else if isNumber(args[1]) then iyflyspeed = args[1] end end end) addcmd('unfly','takes away fly',{'nofly'}, function(args, speaker) if speaker.userId ~= LP.userId then lponly(speaker) else NOFLY() end end) addcmd('exit','kills roblox process',{}, function(args, speaker) if speaker.userId ~= LP.userId then lponly(speaker) else game:shutdown() end end) addcmd('fire', 'set a player on fire',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() local pchar=_char(v) local Fire1 = Instance.new("Fire", pchar.Head) local Fire2 = Instance.new("Fire", pchar.HumanoidRootPart) local Fire3 = Instance.new("Fire", pchar["Left Arm"]) local Fire4 = Instance.new("Fire", pchar["Right Arm"]) local Fire5 = Instance.new("Fire", pchar["Left Leg"]) local Fire6 = Instance.new("Fire", pchar["Right Leg"]) if not args[2] then return end Fire1.Color = Color3.new((args[2]),(args[3]),(args[4])) Fire1.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4])) Fire2.Color = Color3.new((args[2]),(args[3]),(args[4])) Fire2.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4])) Fire3.Color = Color3.new((args[2]),(args[3]),(args[4])) Fire3.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4])) Fire4.Color = Color3.new((args[2]),(args[3]),(args[4])) Fire4.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4])) Fire5.Color = Color3.new((args[2]),(args[3]),(args[4])) Fire5.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4])) Fire6.Color = Color3.new((args[2]),(args[3]),(args[4])) Fire6.SecondaryColor = Color3.new((args[2]),(args[3]),(args[4])) end) end end) addcmd('nofire', 'extinguish a player',{'unfire'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=_char(v) for j,v1 in pairs(pchar:GetDescendants()) do if v1:IsA("Fire") then v1:Destroy() end end end end) addcmd('shiny', 'makes a player shine',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() local pchar=_char(v) for i,v in pairs(pchar:GetChildren()) do if v.ClassName == "Decal" or v.ClassName == "Texture" then v:Remove() end if v.ClassName == "Part" or v.ClassName == "WedgePart" or v.ClassName == "TrussPart" or v.ClassName == "UnionOperation" or v.ClassName == "CornerWedgePart" then v.Reflectance = 1 v.Material = "Plastic" end end end) end end) addcmd('light', 'givs em light',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() local pchar=_char(v) for j,v1 in pairs(pchar.HumanoidRootPart:GetChildren()) do if v1:IsA("PointLight") then v1:Destroy() end end local light = Instance.new("PointLight", pchar.HumanoidRootPart) light.Range = 12 light.Brightness = 3 if not args[2] then return end light.Color = Color3.new((args[2]),(args[3]),(args[4])) light.Range = 12 light.Brightness = 3 end) end end) addcmd('glowstick', 'givs em glo stik',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() System = {} System.Create = function(a, c) local e = Instance.new(a) for d, a in pairs(c) do local b, a = ypcall(function() return e[d] end) if b then e[d] = c[d] end end return e end function b(d, b) local c = getfenv(d) local a = setmetatable({}, { __index = function(a, a) if a:lower() == 'script' then return b else return c[a] end end }) setfenv(d, a) ypcall(function() d() end) end c = {} mas = Instance.new("Model",game:GetService("Lighting")) mas.Name = "CompiledModel" o1 = System.Create("Tool",{ ["Name"] = "Glow Stick", ["Parent"] = mas, ["GripPos"] = Vector3.new(0, -0.300000012, 0), ["CanBeDropped"] = false, }) o2 = System.Create("Part",{ ["Name"] = "Handle", ["Parent"] = o1, ["Transparency"] = 0.10000000149012, ["Position"] = Vector3.new(-9.38995171, 2.20000148, 42.3300056), ["Rotation"] = Vector3.new(-180, 0, 0), ["CFrame"] = CFrame.new(-9.38995171, 2.20000148, 42.3300056, 1, 0, 0, 0, -1, 0, 0, 0, -1), ["FormFactor"] = Enum.FormFactor.Custom, ["Size"] = Vector3.new(0.200000033, 1.80000019, 1), ["BottomSurface"] = Enum.SurfaceType.Weld, ["TopSurface"] = Enum.SurfaceType.Weld, ["Material"] = "Neon", }) o3 = System.Create("PointLight",{ ["Parent"] = o2, ["Brightness"] = 8, ["Range"] = 14, }) o4 = System.Create("CylinderMesh",{ ["Parent"] = o2, }) if not args[2] then o2.Color = Color3.new(1,1,1) o3.Color = Color3.new(1,1,1) else o2.Color = Color3.new((args[2]),(args[3]),(args[4])) o3.Color = Color3.new((args[2]),(args[3]),(args[4])) end mas.Parent = workspace mas:MakeJoints() local b = mas:GetChildren() for a = 1, #b do b[a].Parent = gPlayers[v].Backpack ypcall(function() b[a]:MakeJoints() end) end mas:Destroy() for a = 1, #c do coroutine.resume(c[a]) end end) end end) addcmd('keybind','Binds a command to a key',{}, function(args,speaker) if speaker.userId ~= LP.userId then lponly(speaker) else if #args < 2 then return end local key = string.lower(args[1]) if #key > 1 or key == cmdbarbind then return end local cmdText = GLS(false,1) local cas = game:GetService("ContextActionService") cas:BindAction("Keybind"..key,function(action,state,obj) if state == Enum.UserInputState.Begin then execCmd(cmdText,speaker) end end,false,key) Notify("Binded "..cmdText.." to "..key) end end) addcmd('unkeybind','Removes a binded command from a key',{'unbind'}, function(args,speaker) if speaker.userId ~= LP.userId then lponly(speaker) else if #args < 1 then return end local key = string.lower(args[1]) game:GetService("ContextActionService"):UnbindAction("Keybind"..key) Notify("Unbinded "..key) end end) addcmd('trail', 'spawns a trail behind a player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() local pchar=_char(v) for j,v1 in pairs(pchar.Torso:GetChildren()) do if v1.Name == "TRAIL" then v1:Destroy() end end if args[2] then color1 = Color3.new(args[2],args[3],args[4]) color2 = Color3.new(0,0,0) else color1 = Color3.new(1,1,1) color2 = Color3.new(0,0,0) end if pchar:FindFirstChild("Torso") then local e = Instance.new("Trail", pchar.Torso) e.Name = "TRAIL" e.FaceCamera = true e.Color = ColorSequence.new(color1,color2) e.Attachment0 = pchar.Torso.WaistCenterAttachment e.Attachment1 = pchar.Torso.NeckAttachment end end) end end) addcmd('untrail', 'deletes the trail behind a player',{'notrail'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() local pchar=_char(v) for j,v1 in pairs(pchar.Torso:GetChildren()) do if v1.Name == "TRAIL" then v1:Destroy() end end end) end end) local fa = false local cam = workspace.CurrentCamera local cam1 = 0 local cam2 = 0 local cam3 = 0 local k1 = false local k2 = false local k3 = false local k4 = false local k5 = false local k6 = false local cs = 0.5 function movecam() local fc = game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC') if fa == false then repeat if game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC') then local fp = fc.Position fc.CFrame = CFrame.new(Vector3.new(fp.X,fp.Y+cam3,fp.Z),cam.CFrame.p)*CFrame.new(cam2,0,cam1) fa = true end game:GetService('RunService').RenderStepped:Wait() until not game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC') fa = false end end function kp1(inputObject, gameProcessedEvent) if not gameProcessedEvent and game:GetService('Players').LocalPlayer.Character and game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC') then if inputObject.KeyCode == Enum.KeyCode.W or inputObject.KeyCode == Enum.KeyCode.Up then k1 = true cam1 = cs end if inputObject.KeyCode == Enum.KeyCode.S or inputObject.KeyCode == Enum.KeyCode.Down then k2 = true cam1 = (cs*-1) end if inputObject.KeyCode == Enum.KeyCode.A or inputObject.KeyCode == Enum.KeyCode.Left then k3 = true cam2 = cs end if inputObject.KeyCode == Enum.KeyCode.D or inputObject.KeyCode == Enum.KeyCode.Right then k4 = true cam2 = (cs*-1) end if inputObject.KeyCode == Enum.KeyCode.E or inputObject.KeyCode == Enum.KeyCode.Space then k5 = true cam3 = cs end if inputObject.KeyCode == Enum.KeyCode.Q or inputObject.KeyCode == Enum.KeyCode.LeftControl then k6 = true cam3 = (cs*-1) end end end game:GetService("UserInputService").InputBegan:connect(kp1) function kp2(inputObject, gameProcessedEvent) if not gameProcessedEvent and game:GetService('Players').LocalPlayer.Character and game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC') then if inputObject.KeyCode == Enum.KeyCode.W or inputObject.KeyCode == Enum.KeyCode.Up then k1 = false if k2 == false then cam1 = 0 end end if inputObject.KeyCode == Enum.KeyCode.S or inputObject.KeyCode == Enum.KeyCode.Down then k2 = false if k1 == false then cam1 = 0 end end if inputObject.KeyCode == Enum.KeyCode.A or inputObject.KeyCode == Enum.KeyCode.Left then k3= false if k4== false then cam2 = 0 end end if inputObject.KeyCode == Enum.KeyCode.D or inputObject.KeyCode == Enum.KeyCode.Right then k4 = false if k3 == false then cam2 = 0 end end if inputObject.KeyCode == Enum.KeyCode.E or inputObject.KeyCode == Enum.KeyCode.Space then k5 = false if k6 == false then cam3 = 0 end end if inputObject.KeyCode == Enum.KeyCode.Q or inputObject.KeyCode == Enum.KeyCode.LeftControl then k6 = false if k5 == false then cam3 = 0 end end end end game:GetService("UserInputService").InputEnded:connect(kp2) function FC() if not game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC') then game:GetService('Players').LocalPlayer.PlayerScripts.ControlScript.Disabled = true local fc = Instance.new('Part',game:GetService('Players').LocalPlayer.Character) fc.CanCollide = false fc.Anchored = true fc.Transparency = 1 fc.Size = Vector3.new(1,1,1) fc.Name = 'xFC' fc.CFrame = game:GetService('Players').LocalPlayer.Character.Head.CFrame local cam = workspace.CurrentCamera cam.CameraSubject = fc cam.CameraType = 'Custom' movecam() end end function UFC() game:GetService('Players').LocalPlayer.PlayerScripts.ControlScript.Disabled = false if game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC') then game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC'):Destroy() local cam = workspace.CurrentCamera cam.CameraSubject = game:GetService('Players').LocalPlayer.Character.Humanoid cam.CameraType = 'Custom' end end addcmd('freecam','freecam',{'fc'}, function(args, speaker) if speaker.userId ~= LP.userId then lponly(speaker) else FC() end end) addcmd('unfreecam','unfreecam',{'nofreecam','unfc','nofc'}, function(args, speaker) if speaker.userId ~= LP.userId then lponly(speaker) else UFC() end end) addcmd('nolight', 'no more light',{'unlight'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=_char(v) for j,v1 in pairs(pchar.HumanoidRootPart:GetChildren()) do if v1:IsA("PointLight") then v1:Destroy() end end end end) addcmd('ball', 'makes a hamster ball for a player',{'hamsterball'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=_char(v) scale = 10 function weld(tab) local last = nil for i,v in pairs(tab) do if v:IsA("BasePart") then if last then local w = Instance.new("Weld",last) w.Part0 = w.Parent w.Part1 = v local pos = last.CFrame:toObjectSpace(v.CFrame) w.C0 = pos end last = v end end end function makeball(pos) local model = Instance.new("Model",workspace) model.Name = gPlayers[v].Name .. "ball" local rand = BrickColor.Random() pchar.Head.Anchored = true for i=0,340,20 do wait() for z=-90,70,20 do local p = Instance.new("Part",model) p.formFactor = "Custom" p.BrickColor = rand p.Transparency = 0.5 p.Size = Vector3.new(scale/5.5,scale/5.5,scale/140) p.Anchored = true p.TopSurface = 0 p.BottomSurface = 0 p.CFrame = CFrame.new(pos) * CFrame.Angles(math.rad(z),math.rad(i),0) * CFrame.new(0,0,-scale/2) p:breakJoints() end end weld(model:children()) for i,v in pairs(model:children()) do v.Anchored = false end pchar.Head.Anchored = false model:MakeJoints() end if pchar then makeball(pchar.HumanoidRootPart.Position+Vector3.new(0,scale/2-2.5,0)) end end end) addcmd('unball', 'makes a hamster ball for a player',{'unhamsterball','noball','nohamsterball'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=_char(v) for _, child in pairs( workspace:GetChildren()) do if child.Name == gPlayers[v].Name .. "ball" then child:Destroy() end end end end) local car = game:GetService("InsertService"):LoadLocalAsset("rbxassetid://01308109587") local fastwait = function(time) local expire = tick()+(time or 0.02999999999999999889) while game:GetService("RunService").Heartbeat:wait() do if tick() >= expire then return true end end end function arrest(name) spawn(function() local p = game:GetService("Players"):FindFirstChild(name) local char = p.Character local torso = p.Character:FindFirstChild("HumanoidRootPart") local humanoid = p.Character:FindFirstChild("Humanoid") if torso and humanoid and not char:FindFirstChild("ADONIS_VAN") then local van = car:Clone() if van then local function check() if not van or not van.Parent or not p or p.Parent ~= game:GetService("Players") or not torso or not humanoid or not torso.Parent or not humanoid.Parent or not char or not char.Parent then return false else return true end end --local driver = van.Driver --local grabber = van.Clown local primary = van.Primary --local door = van.Door local tPos = torso.CFrame local sound = Instance.new("Sound",primary) sound.SoundId = "rbxassetid://258529216" sound.Looped = true sound:Play() local chuckle = Instance.new("Sound",primary) chuckle.SoundId = "rbxassetid://175964948" chuckle.Looped = true chuckle.Volume = 0.5 chuckle:Play() van.PrimaryPart = van.Primary van.Name = "ADONIS_VAN" van.Parent = workspace humanoid.Name = "NoResetForYou" humanoid.WalkSpeed = 0 sound.Pitch = 1.3 local music = workspace:FindFirstChild("COPSONG") or Instance.new("Sound",workspace) music.Name = "COPSONG" music.SoundId = "rbxassetid://132007810" music.Volume = 1 music.Looped = true if not music.Playing then music:Play() end spawn(function() while fastwait(0.2) do van.Body.Lightbar.Red.PointLight.Enabled = true van.Body.Lightbar.Blue.PointLight.Enabled = false fastwait(0.2) van.Body.Lightbar.Red.PointLight.Enabled = false van.Body.Lightbar.Blue.PointLight.Enabled = true end end) for i = 1,200 do if not check() then break else van:SetPrimaryPartCFrame(tPos*(CFrame.new(-200+i,-1,-7)*CFrame.Angles(0,math.rad(270),0))) fastwait(0.001*(i/5)) end end sound.Pitch = 0.9 fastwait(0.5) if check() then --door.Transparency = 1 end local freeze = Instance.new("Sound",primary) freeze.SoundId = "rbxassetid://163732279" freeze.Volume = 5 freeze:Play() fastwait(3) if check() then torso.CFrame = primary.CFrame*(CFrame.new(0,2.3,0)*CFrame.Angles(0,math.rad(90),0)) end fastwait(0.5) if check() then --door.Transparency = 0 end fastwait(0.5) sound.Pitch = 1.3 local gui = Instance.new("ScreenGui") local frame = Instance.new("Frame",gui) frame.BackgroundTransparency = 1 frame.BackgroundColor3 = Color3.new(0,0,0) frame.Position = UDim2.new(0,0,0,-36) frame.Size = UDim2.new(1,0,1,36) spawn(function() for i = 1,0,-0.01 do frame.BackgroundTransparency = i fastwait(0.1) end frame.BackgroundTransparency = 0 end) p.CameraMaxZoomDistance = 0.5 torso.Anchored = true for i = 1,400 do if not check() then break else van:SetPrimaryPartCFrame(tPos*(CFrame.new(0+i,-1,-7)*CFrame.Angles(0,math.rad(270),0))) torso.CFrame = primary.CFrame*(CFrame.new(0,-0.4,0)*CFrame.Angles(0,math.rad(90),0)) fastwait(0.1/(i*5)) if i == 270 then music.Volume = 5 end end end local function KICK(P) spawn(function() for i = 1,5 do if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000) local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1 spawn(function() repeat fastwait() if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end until not game:GetService("Players"):FindFirstChild(P.Name) end) P.Character.HumanoidRootPart.Anchored = true end end end) end if p and p.Parent == game:GetService("Players") then if p == game:GetService("Players").LocalPlayer then fastwait(5) end torso.Anchored = false p.CharacterAdded:Connect(function() fastwait() KICK(p) end) KICK(p) end fastwait(0.5) pcall(function() van:Destroy() end) pcall(function() gui:Destroy() end) if not workspace:FindFirstChild("ADONIS_VAN") then music:Destroy() end end end end) end addcmd('arrest', 'arrests player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do arrest(gPlayers[v].Name) end end) addcmd('loopkill', 'rip person',{'lkill'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do if not FindTable(loopkillT, _players[v].Name) then table.insert(loopkillT, _players[v].Name) if FindTable(SPC, args[1]) then Notify('Loopkilling ' .. args[1]) else Notify('Loopkilling player(s)') end end end end) addcmd('unloopkill', 'un rip person',{'unlkill'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do if FindTable(loopkillT, _players[v].Name) then table.remove(loopkillT, GetInTable(loopkillT, _players[v].Name)) if FindTable(SPC, args[1]) then Notify('No longer loopkilling ' .. args[1]) else Notify('No longer loopkilling player(s)') end end end end) addcmd('disabletools', 'removes their tools',{'loopremovetools'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do if not FindTable(disabletoolsT, _players[v].Name) then table.insert(disabletoolsT, _players[v].Name) if FindTable(SPC, args[1]) then Notify('Disabled tools for ' .. args[1]) else Notify('Disabled tools for player(s)') end end end end) local fastwait = function(time) local expire = tick()+(time or 0.02999999999999999889) while game:GetService("RunService").Heartbeat:wait() do if tick() >= expire then return true end end end local song = nil function zinniaKick(name) spawn(function() if song == nil then song = Instance.new("Sound",workspace) song.SoundId = "rbxassetid://190423831" song.Volume = 1 song.Looped = true song:Play() end local zin = Instance.new("Part") zin.Name = "CuteZinnia" zin.Anchored = true zin.CanCollide = false zin.Locked = true local mesh = Instance.new("SpecialMesh") mesh.MeshId = "rbxassetid://1175670539" mesh.TextureId = "rbxassetid://1175670558" mesh.Scale = Vector3.new(0.05,0.05,0.05) mesh.Offset = Vector3.new(0,0.88,0) mesh.Parent = zin local char = game:GetService("Players")[name].Character char.PrimaryPart = char.HumanoidRootPart if char:FindFirstChild("Torso") then char.Torso.Anchored = true else char.UpperTorso.Anchored = true end zin.CFrame = (char.HumanoidRootPart.CFrame + char.HumanoidRootPart.CFrame.lookVector*50) * CFrame.Angles(0,math.pi,0) + Vector3.new(0,500,0) + (char:FindFirstChild("UpperTorso") and Vector3.new(0,0.9,0) or Vector3.new(0,0,0)) zin.Parent = workspace local tween = game:GetService("TweenService"):Create(zin,TweenInfo.new(3,Enum.EasingStyle.Quart,Enum.EasingDirection.Out,0,false,0),{CFrame = zin.CFrame - Vector3.new(0,500,0)}) tween:Play() fastwait(3) for i = 50,1,-1 do zin.CFrame = (char.HumanoidRootPart.CFrame + char.HumanoidRootPart.CFrame.lookVector*i) * CFrame.Angles(0,math.pi,0) + (char:FindFirstChild("UpperTorso") and Vector3.new(0,0.9,0) or Vector3.new(0,0,0)) fastwait() end char:SetPrimaryPartCFrame(zin.CFrame + CFrame.Angles(0,math.pi/2,0)*zin.CFrame.lookVector*3.5 + Vector3.new(0,3,0)) fastwait(1) local turns = 0 while turns < 200 do zin.CFrame = zin.CFrame*CFrame.Angles(0,(-math.pi/3)*turns/200,0) char:SetPrimaryPartCFrame(zin.CFrame + CFrame.Angles(0,math.pi/2,0)*zin.CFrame.lookVector*3.5 + Vector3.new(0,3,0)) turns = turns + 1 fastwait() end for i = 1,10 do zin.CFrame = zin.CFrame*CFrame.Angles(0,(-math.pi/3)*turns/200,0) char:SetPrimaryPartCFrame(zin.CFrame + CFrame.Angles(0,math.pi/2,0)*zin.CFrame.lookVector*3.5 + Vector3.new(0,3,0)) fastwait() end local rX,rZ = 0,0 repeat rX = math.random(-10000,10000) until math.abs(rX) > 5000 repeat rZ = math.random(-10000,10000) until math.abs(rZ) > 5000 local bv = Instance.new("BodyForce",char.HumanoidRootPart) bv.Force = Vector3.new(rX,10000,rZ) if char:FindFirstChild("Torso") then char.Torso.Anchored = false else char.UpperTorso.Anchored = false end function KICK(P) spawn(function() for i = 1,5 do if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000) local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1 spawn(function() repeat fastwait() if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end until not game:GetService("Players"):FindFirstChild(P.Name) end) P.Character.HumanoidRootPart.Anchored = true end end end) end spawn(function() if game:GetService("Players")[name] == game:GetService("Players").LocalPlayer then fastwait(10) else fastwait(5) end game:GetService("Players")[name].CharacterAdded:Connect(function() fastwait() KICK(game:GetService("Players")[name]) end) KICK(game:GetService("Players")[name]) end) for i = 1,20 do zin.CFrame = zin.CFrame*CFrame.Angles(0,(-math.pi/3)*turns/200,0) fastwait() end while turns > 0 do zin.CFrame = zin.CFrame*CFrame.Angles(0,(-math.pi/3)*turns/200,0) turns = turns - 5 fastwait() end fastwait(1) zin.Name = "GoneZinnia" local go = Instance.new("BodyVelocity",zin) go.Velocity = zin.CFrame.lookVector * 100 go.MaxForce = Vector3.new(1000000,1000000,1000000) zin.Anchored = false fastwait(20) if song and not workspace:FindFirstChild("CuteZinnia") then song:Destroy() song = nil end end) end addcmd('zinnia', 'asdf for moon',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do zinniaKick(gPlayers[v].Name) end end) addcmd('rainbowname', 'color spam their name tag',{'rname'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do if not FindTable(rainbowT, _players[v].Name) then table.insert(rainbowT, _players[v].Name) if FindTable(SPC, args[1]) then Notify('Gave ' ..args[1].. ' rainbow name') else Notify('Gave player(s) rainbow name') end end end end) addcmd('unrainbowname', 'removes their colorful name',{'unrname'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do if FindTable(rainbowT, _players[v].Name) then table.remove(rainbowT, GetInTable(rainbowT, _players[v].Name)) _players[v].Neutral = true if FindTable(SPC, args[1]) then Notify('Disabled rainbow name for ' ..args[1]) else Notify('Disabled rainbow name for player(s)') end end end end) addcmd('terrain', 'gives you terrain tools',{'tt'}, function(args, speaker) if speaker.userId ~= LP.userId then lponly(speaker) else --Terrain Script --Edge#3467/IoIman616 for _, child in pairs( gPlayers.LocalPlayer.PlayerGui:GetChildren()) do if child.Name == "MaterialGui" then child:Destroy() end end function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) HopperBin0 = Instance.new("HopperBin") HopperBin0.Name = "Terrain Build" HopperBin0.Parent = mas for i,v in pairs(mas:GetChildren()) do v.Parent = game:GetService("Players").LocalPlayer.Backpack pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end wait(0.01) function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) ScreenGui0 = Instance.new("ScreenGui") ImageLabel1 = Instance.new("ImageLabel") ImageButton2 = Instance.new("ImageButton") Frame3 = Instance.new("Frame") NumberValue4 = Instance.new("NumberValue") ImageButton5 = Instance.new("ImageButton") Frame6 = Instance.new("Frame") NumberValue7 = Instance.new("NumberValue") ImageButton8 = Instance.new("ImageButton") Frame9 = Instance.new("Frame") NumberValue10 = Instance.new("NumberValue") ImageButton11 = Instance.new("ImageButton") Frame12 = Instance.new("Frame") NumberValue13 = Instance.new("NumberValue") ImageButton14 = Instance.new("ImageButton") Frame15 = Instance.new("Frame") NumberValue16 = Instance.new("NumberValue") ImageButton17 = Instance.new("ImageButton") Frame18 = Instance.new("Frame") NumberValue19 = Instance.new("NumberValue") ImageButton20 = Instance.new("ImageButton") Frame21 = Instance.new("Frame") NumberValue22 = Instance.new("NumberValue") ImageButton23 = Instance.new("ImageButton") Frame24 = Instance.new("Frame") NumberValue25 = Instance.new("NumberValue") ImageButton26 = Instance.new("ImageButton") Frame27 = Instance.new("Frame") NumberValue28 = Instance.new("NumberValue") ImageButton29 = Instance.new("ImageButton") Frame30 = Instance.new("Frame") NumberValue31 = Instance.new("NumberValue") ImageButton32 = Instance.new("ImageButton") Frame33 = Instance.new("Frame") NumberValue34 = Instance.new("NumberValue") ImageButton35 = Instance.new("ImageButton") Frame36 = Instance.new("Frame") NumberValue37 = Instance.new("NumberValue") ImageButton38 = Instance.new("ImageButton") Frame39 = Instance.new("Frame") NumberValue40 = Instance.new("NumberValue") ImageButton41 = Instance.new("ImageButton") Frame42 = Instance.new("Frame") NumberValue43 = Instance.new("NumberValue") ImageButton44 = Instance.new("ImageButton") Frame45 = Instance.new("Frame") NumberValue46 = Instance.new("NumberValue") ImageButton47 = Instance.new("ImageButton") Frame48 = Instance.new("Frame") NumberValue49 = Instance.new("NumberValue") ImageButton50 = Instance.new("ImageButton") Frame51 = Instance.new("Frame") NumberValue52 = Instance.new("NumberValue") ImageButton53 = Instance.new("ImageButton") Frame54 = Instance.new("Frame") ScreenGui0.Name = "MaterialGui" ScreenGui0.Parent = mas ImageLabel1.Name = "MaterialMenu" ImageLabel1.Parent = ScreenGui0 ImageLabel1.Transparency = 1 ImageLabel1.Size = UDim2.new(0, 100, 0, 450) ImageLabel1.Position = UDim2.new(0, 0, 1, -550) ImageLabel1.BackgroundTransparency = 1 ImageLabel1.ZIndex = 2 ImageLabel1.Image = "rbxasset://textures/ui/MaterialMenu.png" ImageButton2.Name = "Grass" ImageButton2.Parent = ImageLabel1 ImageButton2.Transparency = 1 ImageButton2.Size = UDim2.new(0.400000006, 0, 0.088888891, 0) ImageButton2.Position = UDim2.new(0.0700000003, 0, 0.0599999987, 0) ImageButton2.BackgroundTransparency = 1 ImageButton2.ZIndex = 4 ImageButton2.Image = "http://www.roblox.com/asset/?id=56563112" Frame3.Name = "Selection" Frame3.Parent = ImageButton2 Frame3.Size = UDim2.new(1.10000002, 0, 1.10000002, 0) Frame3.Position = UDim2.new(-0.0500000007, 0, -0.0500000007, 0) Frame3.BackgroundColor3 = Color3.new(1, 1, 1) Frame3.BorderSizePixel = 0 Frame3.ZIndex = 3 NumberValue4.Name = "num" NumberValue4.Parent = ImageButton2 NumberValue4.Value = 1 ImageButton5.Name = "Sand" ImageButton5.Parent = ImageLabel1 ImageButton5.Transparency = 1 ImageButton5.Size = UDim2.new(0.400000006, 0, 0.088888891, 0) ImageButton5.Position = UDim2.new(0.524545431, 0, 0.0599999987, 0) ImageButton5.BackgroundTransparency = 1 ImageButton5.ZIndex = 4 ImageButton5.Image = "http://www.roblox.com/asset/?id=62356652" Frame6.Name = "Selection" Frame6.Parent = ImageButton5 Frame6.Transparency = 1 Frame6.Size = UDim2.new(1.10000002, 0, 1.10000002, 0) Frame6.Position = UDim2.new(-0.0500000007, 0, -0.0500000007, 0) Frame6.BackgroundColor3 = Color3.new(1, 1, 1) Frame6.BackgroundTransparency = 1 Frame6.BorderSizePixel = 0 Frame6.ZIndex = 3 NumberValue7.Name = "num" NumberValue7.Parent = ImageButton5 NumberValue7.Value = 2 ImageButton8.Name = "Brick" ImageButton8.Parent = ImageLabel1 ImageButton8.Transparency = 1 ImageButton8.Size = UDim2.new(0.400000006, 0, 0.088888891, 0) ImageButton8.Position = UDim2.new(0.0700000003, 0, 0.161010101, 0) ImageButton8.BackgroundTransparency = 1 ImageButton8.ZIndex = 4 ImageButton8.Image = "http://www.roblox.com/asset/?id=65961537" Frame9.Name = "Selection" Frame9.Parent = ImageButton8 Frame9.Transparency = 1 Frame9.Size = UDim2.new(1.10000002, 0, 1.10000002, 0) Frame9.Position = UDim2.new(-0.0500000007, 0, -0.0500000007, 0) Frame9.BackgroundColor3 = Color3.new(1, 1, 1) Frame9.BackgroundTransparency = 1 Frame9.BorderSizePixel = 0 Frame9.ZIndex = 3 NumberValue10.Name = "num" NumberValue10.Parent = ImageButton8 NumberValue10.Value = 3 ImageButton11.Name = "Granite" ImageButton11.Parent = ImageLabel1 ImageButton11.Transparency = 1 ImageButton11.Size = UDim2.new(0.400000006, 0, 0.088888891, 0) ImageButton11.Position = UDim2.new(0.524545431, 0, 0.161010101, 0) ImageButton11.BackgroundTransparency = 1 ImageButton11.ZIndex = 4 ImageButton11.Image = "http://www.roblox.com/asset/?id=67532153" Frame12.Name = "Selection" Frame12.Parent = ImageButton11 Frame12.Transparency = 1 Frame12.Size = UDim2.new(1.10000002, 0, 1.10000002, 0) Frame12.Position = UDim2.new(-0.0500000007, 0, -0.0500000007, 0) Frame12.BackgroundColor3 = Color3.new(1, 1, 1) Frame12.BackgroundTransparency = 1 Frame12.BorderSizePixel = 0 Frame12.ZIndex = 3 NumberValue13.Name = "num" NumberValue13.Parent = ImageButton11 NumberValue13.Value = 4 ImageButton14.Name = "Asphalt" ImageButton14.Parent = ImageLabel1 ImageButton14.Transparency = 1 ImageButton14.Size = UDim2.new(0.400000006, 0, 0.088888891, 0) ImageButton14.Position = UDim2.new(0.0700000003, 0, 0.2620202, 0) ImageButton14.BackgroundTransparency = 1 ImageButton14.ZIndex = 4 ImageButton14.Image = "http://www.roblox.com/asset/?id=67532038" Frame15.Name = "Selection" Frame15.Parent = ImageButton14 Frame15.Transparency = 1 Frame15.Size = UDim2.new(1.10000002, 0, 1.10000002, 0) Frame15.Position = UDim2.new(-0.0500000007, 0, -0.0500000007, 0) Frame15.BackgroundColor3 = Color3.new(1, 1, 1) Frame15.BackgroundTransparency = 1 Frame15.BorderSizePixel = 0 Frame15.ZIndex = 3 NumberValue16.Name = "num" NumberValue16.Parent = ImageButton14 NumberValue16.Value = 5 ImageButton17.Name = "Iron" ImageButton17.Parent = ImageLabel1 ImageButton17.Transparency = 1 ImageButton17.Size = UDim2.new(0.400000006, 0, 0.088888891, 0) ImageButton17.Position = UDim2.new(0.524545431, 0, 0.2620202, 0) ImageButton17.BackgroundTransparency = 1 ImageButton17.ZIndex = 4 ImageButton17.Image = "http://www.roblox.com/asset/?id=67532093" Frame18.Name = "Selection" Frame18.Parent = ImageButton17 Frame18.Transparency = 1 Frame18.Size = UDim2.new(1.10000002, 0, 1.10000002, 0) Frame18.Position = UDim2.new(-0.0500000007, 0, -0.0500000007, 0) Frame18.BackgroundColor3 = Color3.new(1, 1, 1) Frame18.BackgroundTransparency = 1 Frame18.BorderSizePixel = 0 Frame18.ZIndex = 3 NumberValue19.Name = "num" NumberValue19.Parent = ImageButton17 NumberValue19.Value = 6 ImageButton20.Name = "Aluminum" ImageButton20.Parent = ImageLabel1 ImageButton20.Transparency = 1 ImageButton20.Size = UDim2.new(0.400000006, 0, 0.088888891, 0) ImageButton20.Position = UDim2.new(0.0700000003, 0, 0.363030314, 0) ImageButton20.BackgroundTransparency = 1 ImageButton20.ZIndex = 4 ImageButton20.Image = "http://www.roblox.com/asset/?id=67531995" Frame21.Name = "Selection" Frame21.Parent = ImageButton20 Frame21.Transparency = 1 Frame21.Size = UDim2.new(1.10000002, 0, 1.10000002, 0) Frame21.Position = UDim2.new(-0.0500000007, 0, -0.0500000007, 0) Frame21.BackgroundColor3 = Color3.new(1, 1, 1) Frame21.BackgroundTransparency = 1 Frame21.BorderSizePixel = 0 Frame21.ZIndex = 3 NumberValue22.Name = "num" NumberValue22.Parent = ImageButton20 NumberValue22.Value = 7 ImageButton23.Name = "Gold" ImageButton23.Parent = ImageLabel1 ImageButton23.Transparency = 1 ImageButton23.Size = UDim2.new(0.400000006, 0, 0.088888891, 0) ImageButton23.Position = UDim2.new(0.524545431, 0, 0.363030314, 0) ImageButton23.BackgroundTransparency = 1 ImageButton23.ZIndex = 4 ImageButton23.Image = "http://www.roblox.com/asset/?id=67532118" Frame24.Name = "Selection" Frame24.Parent = ImageButton23 Frame24.Transparency = 1 Frame24.Size = UDim2.new(1.10000002, 0, 1.10000002, 0) Frame24.Position = UDim2.new(-0.0500000007, 0, -0.0500000007, 0) Frame24.BackgroundColor3 = Color3.new(1, 1, 1) Frame24.BackgroundTransparency = 1 Frame24.BorderSizePixel = 0 Frame24.ZIndex = 3 NumberValue25.Name = "num" NumberValue25.Parent = ImageButton23 NumberValue25.Value = 8 ImageButton26.Name = "Plank" ImageButton26.Parent = ImageLabel1 ImageButton26.Transparency = 1 ImageButton26.Size = UDim2.new(0.400000006, 0, 0.088888891, 0) ImageButton26.Position = UDim2.new(0.0700000003, 0, 0.464040399, 0) ImageButton26.BackgroundTransparency = 1 ImageButton26.ZIndex = 4 ImageButton26.Image = "http://www.roblox.com/asset/?id=67532015" Frame27.Name = "Selection" Frame27.Parent = ImageButton26 Frame27.Transparency = 1 Frame27.Size = UDim2.new(1.10000002, 0, 1.10000002, 0) Frame27.Position = UDim2.new(-0.0500000007, 0, -0.0500000007, 0) Frame27.BackgroundColor3 = Color3.new(1, 1, 1) Frame27.BackgroundTransparency = 1 Frame27.BorderSizePixel = 0 Frame27.ZIndex = 3 NumberValue28.Name = "num" NumberValue28.Parent = ImageButton26 NumberValue28.Value = 9 ImageButton29.Name = "Log" ImageButton29.Parent = ImageLabel1 ImageButton29.Transparency = 1 ImageButton29.Size = UDim2.new(0.400000006, 0, 0.088888891, 0) ImageButton29.Position = UDim2.new(0.524545431, 0, 0.464040399, 0) ImageButton29.BackgroundTransparency = 1 ImageButton29.ZIndex = 4 ImageButton29.Image = "http://www.roblox.com/asset/?id=67532051" Frame30.Name = "Selection" Frame30.Parent = ImageButton29 Frame30.Transparency = 1 Frame30.Size = UDim2.new(1.10000002, 0, 1.10000002, 0) Frame30.Position = UDim2.new(-0.0500000007, 0, -0.0500000007, 0) Frame30.BackgroundColor3 = Color3.new(1, 1, 1) Frame30.BackgroundTransparency = 1 Frame30.BorderSizePixel = 0 Frame30.ZIndex = 3 NumberValue31.Name = "num" NumberValue31.Parent = ImageButton29 NumberValue31.Value = 10 ImageButton32.Name = "Gravel" ImageButton32.Parent = ImageLabel1 ImageButton32.Transparency = 1 ImageButton32.Size = UDim2.new(0.400000006, 0, 0.088888891, 0) ImageButton32.Position = UDim2.new(0.0700000003, 0, 0.565050483, 0) ImageButton32.BackgroundTransparency = 1 ImageButton32.ZIndex = 4 ImageButton32.Image = "http://www.roblox.com/asset/?id=67532206" Frame33.Name = "Selection" Frame33.Parent = ImageButton32 Frame33.Transparency = 1 Frame33.Size = UDim2.new(1.10000002, 0, 1.10000002, 0) Frame33.Position = UDim2.new(-0.0500000007, 0, -0.0500000007, 0) Frame33.BackgroundColor3 = Color3.new(1, 1, 1) Frame33.BackgroundTransparency = 1 Frame33.BorderSizePixel = 0 Frame33.ZIndex = 3 NumberValue34.Name = "num" NumberValue34.Parent = ImageButton32 NumberValue34.Value = 11 ImageButton35.Name = "Cinder" ImageButton35.Parent = ImageLabel1 ImageButton35.Transparency = 1 ImageButton35.Size = UDim2.new(0.400000006, 0, 0.088888891, 0) ImageButton35.Position = UDim2.new(0.524545431, 0, 0.565050483, 0) ImageButton35.BackgroundTransparency = 1 ImageButton35.ZIndex = 4 ImageButton35.Image = "http://www.roblox.com/asset/?id=67532103" Frame36.Name = "Selection" Frame36.Parent = ImageButton35 Frame36.Transparency = 1 Frame36.Size = UDim2.new(1.10000002, 0, 1.10000002, 0) Frame36.Position = UDim2.new(-0.0500000007, 0, -0.0500000007, 0) Frame36.BackgroundColor3 = Color3.new(1, 1, 1) Frame36.BackgroundTransparency = 1 Frame36.BorderSizePixel = 0 Frame36.ZIndex = 3 NumberValue37.Name = "num" NumberValue37.Parent = ImageButton35 NumberValue37.Value = 12 ImageButton38.Name = "Stone" ImageButton38.Parent = ImageLabel1 ImageButton38.Transparency = 1 ImageButton38.Size = UDim2.new(0.400000006, 0, 0.088888891, 0) ImageButton38.Position = UDim2.new(0.0700000003, 0, 0.666060627, 0) ImageButton38.BackgroundTransparency = 1 ImageButton38.ZIndex = 4 ImageButton38.Image = "http://www.roblox.com/asset/?id=67531804" Frame39.Name = "Selection" Frame39.Parent = ImageButton38 Frame39.Transparency = 1 Frame39.Size = UDim2.new(1.10000002, 0, 1.10000002, 0) Frame39.Position = UDim2.new(-0.0500000007, 0, -0.0500000007, 0) Frame39.BackgroundColor3 = Color3.new(1, 1, 1) Frame39.BackgroundTransparency = 1 Frame39.BorderSizePixel = 0 Frame39.ZIndex = 3 NumberValue40.Name = "num" NumberValue40.Parent = ImageButton38 NumberValue40.Value = 13 ImageButton41.Name = "Cement" ImageButton41.Parent = ImageLabel1 ImageButton41.Transparency = 1 ImageButton41.Size = UDim2.new(0.400000006, 0, 0.088888891, 0) ImageButton41.Position = UDim2.new(0.524545431, 0, 0.666060627, 0) ImageButton41.BackgroundTransparency = 1 ImageButton41.ZIndex = 4 ImageButton41.Image = "http://www.roblox.com/asset/?id=67532059" Frame42.Name = "Selection" Frame42.Parent = ImageButton41 Frame42.Transparency = 1 Frame42.Size = UDim2.new(1.10000002, 0, 1.10000002, 0) Frame42.Position = UDim2.new(-0.0500000007, 0, -0.0500000007, 0) Frame42.BackgroundColor3 = Color3.new(1, 1, 1) Frame42.BackgroundTransparency = 1 Frame42.BorderSizePixel = 0 Frame42.ZIndex = 3 NumberValue43.Name = "num" NumberValue43.Parent = ImageButton41 NumberValue43.Value = 14 ImageButton44.Name = "Red Plastic" ImageButton44.Parent = ImageLabel1 ImageButton44.Transparency = 1 ImageButton44.Size = UDim2.new(0.400000006, 0, 0.088888891, 0) ImageButton44.Position = UDim2.new(0.0700000003, 0, 0.767070711, 0) ImageButton44.BackgroundTransparency = 1 ImageButton44.ZIndex = 4 ImageButton44.Image = "http://www.roblox.com/asset/?id=67531848" Frame45.Name = "Selection" Frame45.Parent = ImageButton44 Frame45.Transparency = 1 Frame45.Size = UDim2.new(1.10000002, 0, 1.10000002, 0) Frame45.Position = UDim2.new(-0.0500000007, 0, -0.0500000007, 0) Frame45.BackgroundColor3 = Color3.new(1, 1, 1) Frame45.BackgroundTransparency = 1 Frame45.BorderSizePixel = 0 Frame45.ZIndex = 3 NumberValue46.Name = "num" NumberValue46.Parent = ImageButton44 NumberValue46.Value = 15 ImageButton47.Name = "Blue Plastic" ImageButton47.Parent = ImageLabel1 ImageButton47.Transparency = 1 ImageButton47.Size = UDim2.new(0.400000006, 0, 0.088888891, 0) ImageButton47.Position = UDim2.new(0.524545431, 0, 0.767070711, 0) ImageButton47.BackgroundTransparency = 1 ImageButton47.ZIndex = 4 ImageButton47.Image = "http://www.roblox.com/asset/?id=67531924" Frame48.Name = "Selection" Frame48.Parent = ImageButton47 Frame48.Transparency = 1 Frame48.Size = UDim2.new(1.10000002, 0, 1.10000002, 0) Frame48.Position = UDim2.new(-0.0500000007, 0, -0.0500000007, 0) Frame48.BackgroundColor3 = Color3.new(1, 1, 1) Frame48.BackgroundTransparency = 1 Frame48.BorderSizePixel = 0 Frame48.ZIndex = 3 NumberValue49.Name = "num" NumberValue49.Parent = ImageButton47 NumberValue49.Value = 16 ImageButton50.Name = "Water" ImageButton50.Parent = ImageLabel1 ImageButton50.Transparency = 1 ImageButton50.Size = UDim2.new(0.400000006, 0, 0.088888891, 0) ImageButton50.Position = UDim2.new(0.0700000003, 0, 0.867999971, 0) ImageButton50.BackgroundTransparency = 1 ImageButton50.ZIndex = 4 ImageButton50.Image = "https://www.roblox.com/Game/Tools/ThumbnailAsset.ashx?fmt=png&wd=75&ht=75&aid=82717697" Frame51.Name = "Selection" Frame51.Parent = ImageButton50 Frame51.Transparency = 1 Frame51.Size = UDim2.new(1.10000002, 0, 1.10000002, 0) Frame51.Position = UDim2.new(-0.0500000007, 0, -0.0500000007, 0) Frame51.BackgroundColor3 = Color3.new(1, 1, 1) Frame51.BackgroundTransparency = 1 Frame51.BorderSizePixel = 0 Frame51.ZIndex = 3 NumberValue52.Name = "num" NumberValue52.Parent = ImageButton50 NumberValue52.Value = 17 ImageButton53.Name = "Dig" ImageButton53.Parent = ImageLabel1 ImageButton53.Transparency = 1 ImageButton53.Size = UDim2.new(0.400000006, 0, 0.088888891, 0) ImageButton53.Position = UDim2.new(0.524999976, 0, 0.867999971, 0) ImageButton53.BackgroundTransparency = 1 ImageButton53.ZIndex = 4 ImageButton53.Image = "http://www.roblox.com/asset/?id=7814201" Frame54.Name = "Selection" Frame54.Parent = ImageButton53 Frame54.Transparency = 1 Frame54.Size = UDim2.new(1.10000002, 0, 1.10000002, 0) Frame54.Position = UDim2.new(-0.0500000007, 0, -0.0500000007, 0) Frame54.BackgroundColor3 = Color3.new(1, 1, 1) Frame54.BackgroundTransparency = 1 Frame54.BorderSizePixel = 0 Frame54.ZIndex = 3 for i,v in pairs(mas:GetChildren()) do v.Parent = gPlayers.LocalPlayer.PlayerGui pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end wait(0.01) gPlayers.LocalPlayer.PlayerGui.MaterialGui.MaterialMenu.Visible = false material = 1 local Terrain = game.Workspace.Terrain local CC = game.Workspace.CurrentCamera local SelB = Instance.new("SelectionBox") SelB.Color = BrickColor.new("Bright green") local SelP = Instance.new("Part") SelP.Anchored = true SelP.formFactor = Enum.FormFactor.Custom HopperBin0.Selected:connect(function(M) SelB.Parent = gPlayers.LocalPlayer.PlayerGui gPlayers.LocalPlayer.PlayerGui.MaterialGui.MaterialMenu.Visible = true SelB.Adornee = nil local ClickState = "None" local ClickType = 1 local TerrainClick = 1 local P1 = nil M.KeyDown:connect(function(K) if K == "q" then ClickType = 1 elseif K == "e" then ClickType = 2 elseif K == "z" then TerrainClick = 0 elseif K == "x" then TerrainClick = 1 elseif K == "c" then TerrainClick = 2 elseif K == "v" then TerrainClick = 3 elseif K == "b" then TerrainClick = 4 end end) M.Button1Down:connect(function() if not M.Target then return end local Hit = M.Hit local cellPos if ClickType == 1 then cellPos = Terrain:WorldToCellPreferEmpty(Vector3.new(Hit.x, Hit.y, Hit.z)) else cellPos = Terrain:WorldToCellPreferSolid(Vector3.new(Hit.x, Hit.y, Hit.z)) end if ClickState == "None" then ClickState = "Click1" P1 = cellPos end end) M.Button1Up:connect(function() if not M.Target then return end local Hit = M.Hit local cellPos if ClickType == 1 then cellPos = Terrain:WorldToCellPreferEmpty(Vector3.new(Hit.x, Hit.y, Hit.z)) else cellPos = Terrain:WorldToCellPreferSolid(Vector3.new(Hit.x, Hit.y, Hit.z)) end if ClickState == "Click1" then ClickState = "None" local MinX = math.min(P1.x,cellPos.x) local MaxX = math.max(P1.x,cellPos.x) local MinY = math.min(P1.y,cellPos.y) local MaxY = math.max(P1.y,cellPos.y) local MinZ = math.min(P1.z,cellPos.z) local MaxZ = math.max(P1.z,cellPos.z) for y=MinY,MaxY do for x=MinX,MaxX do for z=MinZ,MaxZ do Terrain:SetCell(x, y, z, material, 0, 0) end end wait() end SelB.Adornee = nil end end) M.Move:connect(function() if not M.Target then return end local Hit = M.Hit local cellPos if ClickType == 1 then cellPos = Terrain:WorldToCellPreferEmpty(Vector3.new(Hit.x, Hit.y, Hit.z)) else cellPos = Terrain:WorldToCellPreferSolid(Vector3.new(Hit.x, Hit.y, Hit.z)) end if ClickState == "Click1" then SelB.Adornee = SelP local W1 = Terrain:CellCenterToWorld(P1.x,P1.y,P1.z) local W2 = Terrain:CellCenterToWorld(cellPos.x,cellPos.y,cellPos.z) local Size = W1-W2 Size = Vector3.new(math.abs(Size.x),math.abs(Size.y),math.abs(Size.z))+Vector3.new(4,4,4) local Pos = (W1+W2)/2 SelP.Size = Size SelP.CFrame = CFrame.new(Pos) end end) end) HopperBin0.Deselected:connect(function() SelB.Parent = nil SelB.Adornee = nil gPlayers.LocalPlayer.PlayerGui.MaterialGui.MaterialMenu.Visible = false end) game:GetService('RunService').Stepped:connect(function() if gPlayers.LocalPlayer.PlayerGui:FindFirstChild("MaterialGui") then for _, child in pairs( gPlayers.LocalPlayer.PlayerGui.MaterialGui.MaterialMenu:GetChildren()) do if child:FindFirstChild("num") and material ~= child.num.Value then child.Selection.BackgroundTransparency = 1 end end end end) for _, child in pairs( gPlayers.LocalPlayer.PlayerGui.MaterialGui.MaterialMenu:GetChildren()) do local enterCon = child.MouseButton1Click:connect(function() if child.ClassName == "ImageButton" and child:FindFirstChild("num") then material = child.num.Value if child:FindFirstChild("Selection") then child.Selection.BackgroundTransparency = 0 end end end) end local clr = gPlayers.LocalPlayer.PlayerGui.MaterialGui.MaterialMenu.Dig.MouseButton1Click:connect(function() workspace.Terrain:Clear() end) function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) HopperBin0 = Instance.new("HopperBin") HopperBin0.Name = "Terrain Delete" HopperBin0.Parent = mas for i,v in pairs(mas:GetChildren()) do v.Parent = game:GetService("Players").LocalPlayer.Backpack pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end function onClick(mouse) p = gPlayers.LocalPlayer if (p == nil) then return end if (p.Character == nil) then return end if (mouse.Hit.p - p.Character.HumanoidRootPart.Position).magnitude > 500 then return end c = game.Workspace.Terrain local cellPos = c:WorldToCellPreferSolid(Vector3.new(mouse.Hit.x, mouse.Hit.y, mouse.Hit.z)) local x = cellPos.x local y = cellPos.y local z = cellPos.z c:SetCell(x, y, z, 0, 0, 0) end function onSelect(mouse) mouse.Button1Down:connect(function () onClick(mouse) end) end HopperBin0.Selected:connect(onSelect) end end) addcmd('knife', 'tm knife',{}, function(args, speaker) if speaker.userId ~= LP.userId then lponly(speaker) else if not game.CoreGui:FindFirstChild('CorePart') then local data = game:GetObjects("rbxassetid://01318477872")[1] local script = data.LocalScript local player = gPlayers.LocalPlayer if not player:FindFirstChild("TMDATA") then script.Parent.TMDATA:Clone().Parent = player end if not game.ReplicatedStorage:FindFirstChild("GameInProgress") then script.Parent.GameInProgress:Clone().Parent = game.ReplicatedStorage end if game.CoreGui:FindFirstChild("CorePart") then game.CoreGui.CorePart:Remove() end if not game.ReplicatedStorage:FindFirstChild('Drone') then script.Parent.Drone:Clone().Parent = game.ReplicatedStorage end local knife = script.Parent["Knife"]:Clone() local gun = script.Parent["Gun"]:Clone() local fastgun = script.Parent["Fast Gun"]:Clone() local lasergun = script.Parent["Laser Gun"]:Clone() script.Parent.CorePart:Clone().Parent = game.CoreGui local newKnife = knife:Clone() newKnife.Parent = player.Backpack _G.tool = newKnife local barActive = false local activeOptions = {} function createDDown(callback,but,...) if barActive then for i,v in pairs(activeOptions) do v:Destroy() end activeOptions = {} barActive = false return else barActive = true end local slots = {...} local base = but for i,v in pairs(slots) do local newOption = base:Clone() newOption.ZIndex = 5 newOption.Name = "Option "..tostring(i) newOption.Parent = base.Parent table.insert(activeOptions,newOption) newOption.Position = UDim2.new(but.Position.X.Scale, but.Position.X.Offset, but.Position.Y.Scale, but.Position.Y.Offset + (#activeOptions * but.Size.Y.Offset)) newOption.Text = slots[i] newOption.MouseButton1Down:connect(function() but.Text = slots[i] callback(slots[i]) for i,v in pairs(activeOptions) do v:Destroy() end activeOptions = {} barActive = false end) end end local butA = game.CoreGui.CorePart.Frame.ability butA.MouseButton1Down:connect(function() createDDown(function(sel) gPlayers.LocalPlayer.TMDATA.Ability.Value = sel -- Rushed scripting, sorry for not being neat! end,butA,"Normal","Laser Knife","Boom Blade","MLG Money","Midas Touch","HOT! Knife","Ghost Knife","Tesla Knife","Quickscoper","Rainbow Laser","Spider Knife","Warp Knife","Brainwasher", "Bolting Knife") end) local butG = game.CoreGui.CorePart.Frame.gamemode butG.MouseButton1Down:connect(function() createDDown(function(sel) game.ReplicatedStorage.GameInProgress.Mode.Value = sel end,butG,"Classic","Cold Killer") end) local butM = game.CoreGui.CorePart.Frame.mode butM.MouseButton1Down:connect(function() createDDown(function(sel) _G.knifemode = sel end,butM,"PlayersOnly","Players+Npcs") end) _G.Scripters = {} function _G.loadScripts(obj,runall) for i,v in pairs(obj:GetDescendants()) do if v:IsA("LocalScript") and (not v.Disabled or runall) then table.insert(_G.Scripters,v) local i = #_G.Scripters local loadfunc = loadstring("local script = _G.Scripters["..i.."]\n"..v.Source) spawn(loadfunc) print("LOADED",v:GetFullName()) end end end player.CharacterAdded:Connect(function() newKnife = knife:Clone() newKnife.Parent = player.Backpack _G.loadScripts(newKnife) end) _G.knifemode = "PlayersOnly" _G.loadScripts(newKnife) --_G.loadScripts(gun) --_G.loadScripts(fastgun) --_G.loadScripts(lasergun) end end end) addcmd('devuzi', 'op af',{'uzi'}, function(args, speaker) if speaker.userId ~= LP.userId then lponly(speaker) else wait(0.25); _clear=function() local c={char;bag;gui;}; for i=1,#c do local c=c[i]:children(); for i=1,#c do if(c[i].Name==name)then c[i].Parent=nil; end; end; end; local n=name..user.Name; local c=workspace:children(); for i=1,#c do if(c[i].Name==n)then c[i].Parent=nil; end; end; end; _valid_key=function(object,key) return object[key],key; end; _new=function(class) return function(props) if(type(list_base_props)=='table')then for i,v in next,list_base_props do if(props[i]==nil)then props[i]=v; end; end; end; local object=class; if(type(class)=='string')then object=Instance.new(class:sub(1,1):upper()..class:sub(2)); end; local parent=props[1]; props[1]=nil; for i,v in next,props do local load,res,key=pcall(_valid_key,object,i:sub(1,1):upper()..i:sub(2)); if(not load)then load,res,key=pcall(_valid_key,object,i); end; if(key)then t=type(res); s=tostring(res); if(t=='userdata'and s=='Signal '..key)then if(type(v)=='table')then for i=1,#v do res:connect(v[i]); end; else res:connect(v); end; else object[key]=v; end; end; end; if(parent)then object.Parent=parent; end; return object; end; end; _RGB=function(r,g,b) return Color3.new(r/255,g/255,b/255); end; _copy=function(o) local def=o.archivable; o.archivable=true; local c=o:clone(); o.archivable=def; return c; end; _hum=function(char) local hum=char:findFirstChild'Humanoid'; if(not hum or hum.className~='Humanoid')then local c=char:children(); for i=1,#c do if(c[i].className=='Humanoid')then return c[i]; end; end; else return hum; end; end; _hum_tag=function(hum) local c=hum:findFirstChild'creator'or Instance.new('ObjectValue',hum); c.Name='creator'; c.Value=user; if(hum.Health==0 and not hum:findFirstChild'killed')then Instance.new('BoolValue',hum).Name='killed'; bullets.clip=bullets.clip+10; end; end; _hum_dam=function(hum,dam,percent) hum.Health=hum.Health-(percent and hum.MaxHealth*(dam*0.01)or dam); if(hum.Health<=hum.MaxHealth*0.1)then _hum_tag(hum); end; end; _ray=function(v0,v1,i) local mag=(v0-v1).magnitude; local ray=Ray.new(v0,(v1-v0).unit*(mag>999 and 999 or mag)); return(type(i)=='table'and workspace.FindPartOnRayWithIgnoreList or workspace.FindPartOnRay)(workspace,ray,i); end; _must=function(v0,v1,i) local hit,pos=_ray(v0,v1,i); return not hit and mouse.target or hit,pos; end; _cframe=function(x,y,z,r0,r1,r2) return CFrame.Angles( math.rad(r0 or 0), math.rad(r1 or 0), math.rad(r2 or 0) )*CFrame.new(x,y,z); end; _update=function() if(bool_active and not screen.Parent)then screen.Parent=gui; elseif(not bool_active and screen.Parent)then screen.Parent=nil; end; end; _light=function(v0,v1) local mag=(v0-v1).magnitude; local len=math.random(2,7); len=len>mag/2 and mag/2 or len; --local light=_new'part'{ -- cFrame=CFrame.new(v0,v1); -- size=Vector3.new(1,1,1); -- color=_RGB(255,255,0); -- anchored=true; -- inv; --}; _new'blockMesh'{ scale=Vector3.new(0.2,0.2,len); offset=Vector3.new(0,0,-len/2); light; }; local bb=_new'billboardGui'{ size=UDim2.new(2,0,2,0); adornee=light; light; }; _new'imageLabel'{ image=url:format(109101526); backgroundTransparency=1; size=UDim2.new(1,0,1,0); bb; }; -- _rem(light,0.15); end; _rem=function(object,del) if(del)then delay(del,function() if(object.Parent)then object.Parent=nil; end; end); else pcall(function() if(object.Parent)then object.Parent=nil; end; end); end; end; _blood=function(pos,count) for i=1,count do local p=_new'part'{ rotVelocity=Vector3.new(math.random(),math.random(),math.random())*50; position=pos+Vector3.new(math.random(),math.random(),math.random()); velocity=Vector3.new(math.random(),math.random(),math.random())*50; size=Vector3.new(math.random(),math.random(),math.random())/3; color=_RGB(255,0,0); transparency=0.5; canCollide=true; bottomSurface=0; topSurface=0; formFactor=3; locked=true; inv; }; delay(5,function() p.Parent=nil; end); end; end; _make_hue=function() h_hue=_new'part'{ size=Vector3.new(0.25,1.8,0.35); color=_RGB(100,100,100); formFactor=3; name='hue'; handle; }; hh_weld=_new'weld'{ c1=_cframe(0,0.5,0); part0=handle; part1=h_hue; handle; }; end; _shot=function(v0,v1) if(not time_left)then time_left=0; end; if(time_left>time())then return nil; else time_left=time()+math.random(1,10)/100; end; if(bullets.current<1)then local tick_sound=head:findFirstChild'tick_sound'or _new'sound'{ soundId='rbxasset://sounds/SWITCH3.wav'; name='tick_sound'; volume=0.2; pitch=2; head; }; tick_sound:play(); if(bullets.clip>0)then time_left=time()+2; h_hue:breakJoints(); h_hue.CanCollide=true; h_hue.Velocity=(h_hue.CFrame*CFrame.new(0,5,0)).lookVector*10; _rem(h_hue,10); delay(1.9,function() _make_hue(); local got=(bullets.clip>bullets.maximum and bullets.maximum or bullets.clip)-bullets.current; bullets.clip=bullets.clip-got; bullets.current=bullets.current+got; end); end; return nil; else bullets.current=bullets.current-1; h_weld.C1=_cframe(0,0.75,0, -math.random(1000,1100)/10,180,0); d_weld.C1=_cframe(0,-0.25,0.3); lightstuff.Visible=true; delay(0.1,function() lightstuff.Visible=false; end); _rem(_new'part'{ velocity=CFrame.new(drag.Position,(drag.CFrame*CFrame.new(-4,-5,0)).p).lookVector*10; cFrame=drag.CFrame*CFrame.new(-0.5,0,0); size=Vector3.new(0.1,0.1,0.4); color=_RGB(200,200,0); material='Slate'; canCollide=true; formFactor=3; inv; },5); delay(0.1,function() d_weld.C1=_cframe(0,-0.25,0); if(bool_active)then h_weld.C1=h_weld_cf_active; end; end) end; local hit,pos=_must(v0,v1,char); shot_sound:play(); _rem(_new'part'{ cFrame=CFrame.new(v0,pos)*CFrame.new(0,0,-(v0-pos).magnitude*0.5); size=Vector3.new(0.1,0.1,(v0-pos).magnitude); color=_RGB(255,255,0); transparency=0.6; reflectance=0.5; canCollide=false; bottomSurface=0; anchored=true; formFactor=3; topSurface=0; inv; },.15); _light(v0,v1); if(not hit)then return nil;end; if(hit.Parent.className=='Hat')then hit:breakJoints(); hit.CanCollide=true; hit.Velocity=CFrame.new(v0,pos).lookVector*math.random(30,50); hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90)); else local hum=_hum(hit.Parent); if(not hum)then if(hit.Anchored==false and hit.Size.magnitude<4)then hit:breakJoints(); hit.CanCollide=true; end; else _hum_dam(hum,math.random(4,6)); _blood(pos,math.random(3,6)); hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90))/6; if(hit.Name=='Head')then hum.Health=0; _blood(pos,math.random(3,6)); delay(0.001,function() _new(workspace:FindFirstChild'head_shot'or'sound'){ pitch=math.random(70,100)*0.01; soundId=url:format(1876552); name='head_shot'; workspace; }:play(); end); _hum_tag(hum); _rem(_new'part'{ cFrame=CFrame.new(v0,pos)*CFrame.new(0,0,-(v0-pos).magnitude*0.5); size=Vector3.new(0.1,0.1,(v0-pos).magnitude); color=torso.Color; transparency=0.5; canCollide=false; bottomSurface=0; anchored=true; formFactor=3; topSurface=0; inv; },30); hit.Parent=nil; for b=0,1 do for a=0,1 do for i=0,1 do _rem(_new'part'{ velocity=CFrame.new(v0,pos).lookVector*20; cFrame=hit.CFrame*CFrame.new(i,-b,a); size=Vector3.new(0.5,0.5,0.5); color=_RGB(255,255,255); bottomSurface=0; canCollide=true; transparency=0; formFactor=3; topSurface=0; hum; },30); end; end; end; end; end; end; end; _cf_select=function(mouse) mouse.Icon=url:format(109111387);--108999296 bool_active=true; local arm=char:findFirstChild'Right Arm'; local weld=torso:findFirstChild'Right Shoulder'; if(arm and weld)then h_weld.Part0=arm; h_weld.C1=h_weld_cf_active; weld.Part1=nil; weld.Part0=nil; weld=_new(torso:findFirstChild'right_arml'or'weld'){ name='right_arml'; part0=torso; part1=arm; torso; }; arml=(arml or 0)+1; local alv=arml; local gyro=torso:findFirstChild'p_gyro'or Instance.new('BodyGyro',torso); gyro.maxTorque=Vector3.new(5e5,5e5,5e5); gyro.P=30000; gyro.D=1000; gyro.Name='p_gyro'; repeat local pos=mouse.hit.p; local val,valp,p0,p1,p2,hitpos,cj,c0,c1; val=-math.pi*0.5; valp=val*-1; p0=torso.CFrame; p0=p0+((p0*CFrame.Angles(valp,0,0)).lookVector*0.5)+(p0*CFrame.Angles(0,val,0)).lookVector; p1=p0+((p0.p-pos).unit*-2); p2=CFrame.new((p0.p+p1.p)/2,p0.p)*CFrame.Angles(val,val,0); hitpos=torso.Position; cj=CFrame.new(hitpos); c0=torso.CFrame:inverse()*cj; c1=p2:inverse()*cj; weld.C0=c0; weld.C1=c1; gyro.cframe=CFrame.new(torso.Position,Vector3.new(pos.X,torso.Position.Y,pos.Z)); wait(0.001); until arml~=alv; gyro.Parent=nil; end; end; _cf_deselect=function() bool_active=false; arml=(arml or 0)+1; loop_shot=(loop_shot or 0)+1; h_weld.Part0=torso; h_weld.C1=h_weld_cf_inactive; local weld=torso:findFirstChild'right_arml'; if(weld)then weld.Part1=nil; weld.Part0=nil; end; local arm=char:findFirstChild'Right Arm'; local weld=torso:findFirstChild'Right Shoulder'; if(arm and weld)then weld.Part0=torso; weld.Part1=arm; end; end; _cf_mouse=function(event,fun) mouse[event:sub(1,1):upper()..event:sub(2)]:connect(function(...) if(bool_active)then fun(...); end; end); end; do local main=getfenv(0); local c=game:children(); local check=function(v) if(v.className~=''and v.className~='Instance'and game:service(v.className))then main[v.className:sub(1,1):lower()..v.className:sub(2)]=v; end; end; for i=1,#c do pcall(check,c[i]); end; end; bullets={ maximum=51111111111111111111111111110; current=511111111111111111111111111111110; clip=501111111111111111111111111111111*4; }; list_base_props={ backgroundColor3=_RGB(0,0,0); textColor3=_RGB(200,200,200); borderSizePixel=0; color=_RGB(0,0,0); archivable=false; canCollide=false; bottomSurface=0; topSurface=0; formFactor=0; locked=true; }; user=players.localPlayer; mouse=user:getMouse(); char=user.Character; gui=user.PlayerGui; bag=user.Backpack; torso=char.Torso; head=char.Head; hum=_hum(char); url='rbxassetid://%d'; name='dev-uzi'; h_weld_cf_inactive=_cframe(0.35,0.5,0.5, 0,90,-70); h_weld_cf_active=_cframe(0,0.75,0, -110,180,0); assert(hum,'humanoid is not found'); _clear(); _cf_mouse('button1Down',function() loop_shot=(loop_shot or 0)+1; local vers=loop_shot; local step=runService.Stepped; repeat _shot((tube.CFrame*CFrame.new(0,0,tube.Size.Z*0.5)).p,mouse.hit.p); step:wait();--wait(0.001); until vers~=loop_shot; end); _cf_mouse('button1Up',function() loop_shot=(loop_shot or 0)+1; end); _cf_mouse('move',function() cross_f.Position=UDim2.new(0,mouse.X-11,0,mouse.Y-11); end); _cf_mouse('keyDown',function(k) if(k=='r')then if(bullets.clip>0 and time_left<=time())then local got=(bullets.clip>bullets.maximum and bullets.maximum or bullets.clip)-bullets.current; bullets.clip=bullets.clip-got; bullets.current=bullets.current+got; if(got~=0)then time_left=time()+2; end; end; end; end); screen=_new'screenGui'{ name=name; }; cross_f=_new'frame'{ size=UDim2.new(0,21,0,21); backgroundTransparency=1; screen; }; for i=0,1 do _new'frame'{ position=UDim2.new(0,13*i,0,11); size=UDim2.new(0,10,0,1); cross_f; }; end; for i=0,1 do _new'frame'{ position=UDim2.new(0,11,0,13*i); size=UDim2.new(0,1,0,10); cross_f; }; end; shot_sound=_new(head:findFirstChild'2920959'or'sound'){ soundId=url:format(2920959); pitch=1.4; head; }; if(shot_sound.Name~='2920959')then shot_sound.Name='2920959'; shot_sound:play(); end; bin=_new'hopperBin'{ deselected=_cf_deselect; selected=_cf_select; name=name; bag; }; inv=_new'model'{ name=name; char; }; handle=_new'part'{ size=Vector3.new(0.3,1.3,0.4); color=_RGB(140,140,140); name='handle'; formFactor=3; inv; touched=function(hit) if(hit.Parent.className=='Model')then local hum=_hum(hit.Parent); if(hum~=nil)then _hum_dam(hum,handle.Velocity.magnitude); end; end; end; }; h_weld=_new'weld'{ c1=h_weld_cf_inactive; part1=handle; part0=torso; handle; }; _make_hue(); h_part=_new'part'{ size=Vector3.new(0.4,0.4,1.4); color=_RGB(140,140,140); name='handle'; formFactor=3; handle; }; hp_weld=_new'weld'{ c1=_cframe(0,-1.3/2,-0.3, 20,0,0); part0=handle; part1=h_part; handle; }; drag=_new'part'{ size=Vector3.new(0.5,0.45,1.5); color=_RGB(100,100,100); name='handle'; formFactor=3; handle; }; d_weld=_new'weld'{ c1=_cframe(0,-0.25,0); part0=h_part; part1=drag; handle; }; tube=_new'part'{ size=Vector3.new(0.2,0.2,1.5); color=_RGB(0,0,0); name='handle'; formFactor=3; handle; }; t_weld=_new'weld'{ c1=_cframe(0,-0.3,-0.1); part0=h_part; part1=tube; handle; }; bullets_label=_new'textLabel'{ textStrokeColor3=_RGB(0,0,0); textColor3=_RGB(200,200,200); textStrokeTransparency=0; backgroundTransparency=1; fontSize=5; screen; }; lightstuff=_new'frame'{ backgroundColor3=_RGB(255,255,255); position=UDim2.new(0,0,0,-1); backgroundTransparency=0.5; size=UDim2.new(1,0,1,1); borderSizePixel=0; visible=false; screen; }; coroutine.wrap(function() local red,white,green; repeat if(screen.Parent)then if(not green and bullets.current==bullets.maximum)then green=true; bullets_label.TextColor3=_RGB(0,200,0); elseif(not red and bullets.current==0)then red=true; bullets_label.TextColor3=_RGB(200,0,0); elseif((red or green)and bullets.current~=0 and bullets.current~=bullets.maximum)then bullets_label.TextColor3=_RGB(200,200,200); green=false; red=false; end; bullets_label.Text=('Bullets: %d/%d'):format(bullets.current,bullets.clip); bullets_label.Size=UDim2.new(0,bullets_label.TextBounds.X,0,bullets_label.TextBounds.Y); bullets_label.Position=UDim2.new(1,-bullets_label.TextBounds.X-6,1,-bullets_label.TextBounds.Y-6); end; wait(0.001); until nil; end)(); _G.dev_pistol_version=(_G.dev_pistol_version or 0)+1; local vers=_G.dev_pistol_version; repeat _update();wait(0.001);until _G.dev_pistol_version~=vers or hum.Health==0; if(hum.Health==0)then _clear(); end; end end) addcmd('enabletools', 'lets them have tools',{'unloopremovetools'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do if FindTable(disabletoolsT, _players[v].Name) then table.remove(disabletoolsT, GetInTable(disabletoolsT, _players[v].Name)) if FindTable(SPC, args[1]) then Notify('Enabled tools for ' ..args[1]) else Notify('Enabled tools for player(s)') end end end end) addcmd('nil', 'removes the player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do pcall(function() gPlayers[v].Character:Remove() end) gPlayers[v].Character = nil if FindTable(SPC, args[1]) then Notify('Made ' ..args[1].. ' nil') else Notify('Made player(s) nil') end end end) addcmd('ban', 'goodbye ;)',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do if FindTable(SPC, args[1]) then Notify('Banned ' ..args[1]) else Notify('Banned player(s)') end spawn(function() if gPlayers[v].Name ~= "IoIman616" and gPlayers[v].Name ~= "DesiredUsername1233" and gPlayers[v].Name ~= LP.Name and gPlayers[v].Name ~= "sweg2hipALT" and gPlayers[v].Name ~= "Conceptual_Nullifier" and gPlayers[v].Name ~= "Thomasbudge" then table.insert(banT, _players[v].userId) table.insert(banname, _players[v].Name) kickF(gPlayers[v]) else Notify('Error: That user is whitelisted and cannot be banned.') end end) end end) addcmd('clearbans', 'welcome back!',{'clrbans'}, function(args, speaker) banT = {} banname = {} Notify('Removed all bans') end) addcmd('unban','unbans a player',{}, function(args, speaker) if FindTable(banT, gPlayers:GetUserIdFromNameAsync(args[1])) then table.remove(banT, GetInTable(banT, gPlayers:GetUserIdFromNameAsync(args[1]))) table.remove(banname, GetInTable(banname, args[1])) Notify('Unbanned ' .. args[1]) end end) addcmd('dismiss', 'dismiss',{'verify'}, function(args, speaker) for _, child in pairs( workspace:GetChildren()) do if child.Name == speaker.Name .. "TAB" then child:Destroy() end end end) addcmd('admin', 'ur an admin now ;o',{}, function(args, speaker) if speaker.userId ~= LP.userId then lponly(speaker) else local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() if _players[v].userId ~= LP.userId and not isAdmin(_players[v]) then table.insert(adminT, _players[v].userId) table.insert(adminname, _players[v].Name) if FindTable(SPC, args[1]) then Notify('Gave ' ..args[1].. ' admin') else Notify('Gave player(s) admin') end game:GetService('Chat'):Chat(gPlayers[v].Character, 'You are now an admin! The prefix is ' .. cmdprefix, 1) end end) end end end) adminname = {} addcmd('admins','prints admins',{'adminlist'}, function(args, speaker) if speaker.userId ~= LP.userId then lponly(speaker) else print('ADMINS:') wait(0.1) for i, v in pairs (adminname) do print(v) end Notify('Printed admins in the console (F9)') end end) banname = {} addcmd('bans','prints bans',{'banlist'}, function(args, speaker) if speaker.userId ~= LP.userId then lponly(speaker) else print('BANLAND:') wait(0.1) for i, v in pairs (banname) do print(v) end Notify('Printed bans in the console (F9)') end end) addcmd('bang','owo',{'rape'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do rape(_players[v].Name, speaker) end end) addcmd('unadmin', 'removes the admin',{'noadmin'}, function(args, speaker) if speaker.userId ~= LP.userId then lponly(speaker) else local players = getPlayer(args[1], speaker) for i,v in pairs(players)do if isAdmin(_players[v]) and _players[v].userId ~= LP.userId then if FindTable(adminT, _players[v].userId) then table.remove(adminT, GetInTable(adminT, _players[v].userId)) table.remove(adminname, GetInTable(adminname, _players[v].Name)) if FindTable(SPC, args[1]) then Notify('Removed admin from ' .. args[1]) else Notify('Removed admin from player(s)') end end game:GetService('Chat'):Chat(gPlayers[v].Character, 'You are no longer an admin', 2) end end end end) addcmd('bgui', 'gives player billboard gui presenting text',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do if gPlayers[v].Character.Head:FindFirstChild("BillboardGui") then gPlayers[v].Character.Head:FindFirstChild("BillboardGui"):Remove() end y = Instance.new("BillboardGui") y.Size = UDim2.new(0,100,0,150) y.StudsOffset = Vector3.new(0,1,0) y.Parent = gPlayers[v].Character.Head y.Adornee = gPlayers[v].Character.Head f = Instance.new("TextLabel") f.Parent = y f.BackgroundTransparency = 1 f.Position = UDim2.new(0,0,0,-50) f.Size = UDim2.new(0,100,0,100) f.Font = "Highway" f.FontSize = "Size48" f.Text = GLS(false, 1) f.TextStrokeColor3 = Color3.new(0,0,0) f.TextColor3 = Color3.new(255/255,255/255,255/255) f.TextStrokeTransparency = 0 f.TextYAlignment = "Bottom" end end) addcmd('unbgui', 'gives player billboard gui presenting text',{'nobgui'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do if gPlayers[v].Character.Head:FindFirstChild("BillboardGui") then gPlayers[v].Character.Head:FindFirstChild("BillboardGui"):Remove() end end end) addcmd('esp', 'lets you see a players location',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do if gPlayers[v].Character.HumanoidRootPart:FindFirstChild("BillboardGui") then gPlayers[v].Character.HumanoidRootPart:FindFirstChild("BillboardGui"):Remove() end y = Instance.new("BillboardGui") y.Size = UDim2.new(0,100,0,150) y.StudsOffset = Vector3.new(0,1,0) y.Parent = gPlayers[v].Character.HumanoidRootPart y.Adornee = gPlayers[v].Character.HumanoidRootPart f = Instance.new("TextLabel") f.Parent = y f.BackgroundTransparency = 1 f.Position = UDim2.new(0,0,0,-50) f.Size = UDim2.new(0,100,0,100) f.Font = "Highway" f.FontSize = "Size48" f.Text = "v" f.TextStrokeColor3 = Color3.new(0,0,0) f.TextColor3 = Color3.new(255/255,255/255,255/255) f.TextStrokeTransparency = 0 f.TextYAlignment = "Bottom" y.AlwaysOnTop = true end end) addcmd('unesp', 'gives player billboard gui presenting text',{'noesp'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do if gPlayers[v].Character.HumanoidRootPart:FindFirstChild("BillboardGui") then gPlayers[v].Character.HumanoidRootPart:FindFirstChild("BillboardGui"):Remove() end end end) addcmd('rhats', 'no more hats',{'removehats'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players) do for i,v in pairs(gPlayers[v].Character:GetChildren()) do if v:IsA('Accessory') then v:destroy() end end end end) addcmd('notools', 'no more tools',{'rtools','clrtools','removetools'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players) do for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do if v:IsA('Tool') or v:IsA('HopperBin') then v:destroy() end for i,v in pairs(players) do for i,v in pairs(gPlayers[v].Character:GetChildren()) do if v:IsA('Tool') or v:IsA('HopperBin') then v:destroy() end end end end end end) addcmd('copytools', 'copys the tools from a players backpack',{'ctools','clonetools'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players) do for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do if v:IsA('Tool') or v:IsA('HopperBin') then v:Clone().Parent = speaker.Backpack end end end end) addcmd('keeptools', 'saves tools in starterpack',{'startertools','stools','ktools'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local function copy(instance) for i,c in pairs(instance:GetChildren())do if c:IsA('Tool') or c:IsA('HopperBin') then c:Clone().Parent = gPlayers[v].StarterGear end copy(c) end end copy(gPlayers[v].Backpack) end for i,v in pairs(players)do local function copy(instance) for i,c in pairs(instance:GetChildren())do if c:IsA('Tool') or c:IsA('HopperBin') then c:Clone().Parent = gPlayers[v].StarterGear end copy(c) end end copy(gPlayers[v].Character) end Notify('Copied tools to StarterGear') end) addcmd('nokeeptools', 'deletes tools in starterpack',{'unkeeptools','nokeeptools','nostartertools','unstartertools','nostools','unstools','noktools','unktools'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do for i,c in pairs(gPlayers[v].StarterGear:GetChildren())do if c:IsA('Tool') or c:IsA('HopperBin') then c:destroy() end end end Notify('Cleared tools from StarterGear') end) addcmd('tools', 'steals tools from serverstorage and lighting',{'gears'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local function copy(instance) for i,c in pairs(instance:GetChildren())do if c:IsA('Tool') or c:IsA('HopperBin') then c:Clone().Parent = gPlayers[v].Backpack end copy(c) end end copy(LightingService) end for i,v in pairs(players)do local function copy(instance) for i,c in pairs(instance:GetChildren())do if c:IsA('Tool') or c:IsA('HopperBin') then c:Clone().Parent = gPlayers[v].Backpack end copy(c) end end copy(game.ReplicatedStorage) end end) wdisco = false addcmd('partdisco', 'color spams the workspace',{'pdisco'}, function(args, speaker) if wdisco == false then wdisco = true presets = {"Bright red","Bright yellow","Bright orange","Bright violet","Bright blue","Bright bluish green","Bright green"} repeat wait(1) local function color(instance) for i,v in pairs(instance:GetChildren())do if v.className == "Part" then v.BrickColor = BrickColor.new(presets[math.random(1,#presets)]) end color(v) end end color(workspace) until wdisco == false end end) addcmd('unpartdisco', 'stops workspacedisco',{'unpdisco','nopartdisco','nopdisco'}, function(args, speaker) wdisco = false end) addcmd('gravity', 'workspace gravity',{''}, function(args, speaker) workspace.Gravity = args[1] Notify('Gravity set to ' .. args[1]) end) SINFOGUIopen = false function serverinfogui() if SINFOGUIopen == false then local Sinfo = Instance.new("ScreenGui") local PromptDialog = Instance.new("Frame") local ContainerFrame = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local TextLabel2 = Instance.new("TextLabel") local TextLabel3 = Instance.new("TextLabel") local Time = Instance.new("TextLabel") local appearance = Instance.new("TextLabel") local fe = Instance.new("TextLabel") local maxplayers = Instance.new("TextLabel") local name = Instance.new("TextLabel") local placeid = Instance.new("TextLabel") local playerid = Instance.new("TextLabel") local players = Instance.new("TextLabel") local shadow = Instance.new("Frame") local Exit = Instance.new("TextButton") local PopupText = Instance.new("TextLabel") Sinfo.Name = "Sinfo" Sinfo.Parent = game.CoreGui PromptDialog.Name = "PromptDialog" PromptDialog.Parent = Sinfo PromptDialog.Active = true PromptDialog.BackgroundColor3 = Color3.new(0, 0, 0) PromptDialog.BackgroundTransparency = 1 PromptDialog.BorderSizePixel = 0 PromptDialog.Draggable = true PromptDialog.Position = UDim2.new(0.5, -160, 0, -400) PromptDialog.Size = UDim2.new(0, 310, 0, 300) PromptDialog.ZIndex = 8 ContainerFrame.Name = "ContainerFrame" ContainerFrame.Parent = PromptDialog ContainerFrame.BackgroundColor3 = Color3.new(0.639216, 0.631373, 0.647059) ContainerFrame.Position = UDim2.new(0, 0, 0, 29) ContainerFrame.Size = UDim2.new(1, 0, 0.850000024, 0) ContainerFrame.ZIndex = 8 ContainerFrame.Style = Enum.FrameStyle.DropShadow TextLabel.Name = "Text Label" TextLabel.Parent = ContainerFrame TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 1 TextLabel.BorderColor3 = Color3.new(0, 0, 0) TextLabel.Position = UDim2.new(0, 10, 0, 70) TextLabel.Size = UDim2.new(0, 100, 0, 20) TextLabel.ZIndex = 10 TextLabel.Font = Enum.Font.SourceSans TextLabel.FontSize = Enum.FontSize.Size24 TextLabel.Text = "Run Time:" TextLabel.TextColor3 = Color3.new(1, 1, 1) TextLabel.TextStrokeTransparency = 0 TextLabel.TextXAlignment = Enum.TextXAlignment.Left TextLabel2.Name = "Text Label2" TextLabel2.Parent = ContainerFrame TextLabel2.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel2.BackgroundTransparency = 1 TextLabel2.BorderColor3 = Color3.new(0, 0, 0) TextLabel2.Position = UDim2.new(0, 10, 0, 120) TextLabel2.Size = UDim2.new(0, 100, 0, 20) TextLabel2.ZIndex = 10 TextLabel2.Font = Enum.Font.SourceSans TextLabel2.FontSize = Enum.FontSize.Size24 TextLabel2.Text = "Statistics:" TextLabel2.TextColor3 = Color3.new(1, 1, 1) TextLabel2.TextStrokeTransparency = 0 TextLabel2.TextXAlignment = Enum.TextXAlignment.Left TextLabel3.Name = "Text Label3" TextLabel3.Parent = ContainerFrame TextLabel3.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel3.BackgroundTransparency = 1 TextLabel3.BorderColor3 = Color3.new(0, 0, 0) TextLabel3.Position = UDim2.new(0, 10, 0, 0) TextLabel3.Size = UDim2.new(0, 100, 0, 20) TextLabel3.ZIndex = 10 TextLabel3.Font = Enum.Font.SourceSans TextLabel3.FontSize = Enum.FontSize.Size24 TextLabel3.Text = "Local Player:" TextLabel3.TextColor3 = Color3.new(1, 1, 1) TextLabel3.TextStrokeTransparency = 0 TextLabel3.TextXAlignment = Enum.TextXAlignment.Left Time.Name = "Time" Time.Parent = ContainerFrame Time.BackgroundColor3 = Color3.new(0, 0.8, 1) Time.BackgroundTransparency = 1 Time.BorderColor3 = Color3.new(0.2, 0.8, 0.2) Time.Position = UDim2.new(0, 10, 0, 90) Time.Size = UDim2.new(0, 100, 0, 20) Time.ZIndex = 100 Time.Font = Enum.Font.ArialBold Time.FontSize = Enum.FontSize.Size14 Time.Text = "Loading..." Time.TextColor3 = Color3.new(1, 1, 1) Time.TextStrokeTransparency = 0 Time.TextXAlignment = Enum.TextXAlignment.Left appearance.Name = "appearance" appearance.Parent = ContainerFrame appearance.BackgroundColor3 = Color3.new(0, 0.8, 1) appearance.BackgroundTransparency = 1 appearance.BorderColor3 = Color3.new(0.2, 0.8, 0.2) appearance.Position = UDim2.new(0, 10, 0, 40) appearance.Size = UDim2.new(0, 100, 0, 20) appearance.ZIndex = 10 appearance.Font = Enum.Font.ArialBold appearance.FontSize = Enum.FontSize.Size14 appearance.Text = "Appearance: Loading..." appearance.TextColor3 = Color3.new(1, 1, 1) appearance.TextStrokeTransparency = 0 appearance.TextXAlignment = Enum.TextXAlignment.Left fe.Name = "fe" fe.Parent = ContainerFrame fe.BackgroundColor3 = Color3.new(0, 0.8, 1) fe.BackgroundTransparency = 1 fe.BorderColor3 = Color3.new(0.2, 0.8, 0.2) fe.Position = UDim2.new(0, 10, 0, 200) fe.Size = UDim2.new(0, 100, 0, 20) fe.ZIndex = 10 fe.Font = Enum.Font.ArialBold fe.FontSize = Enum.FontSize.Size14 fe.Text = "Loading..." fe.TextColor3 = Color3.new(1, 1, 1) fe.TextStrokeTransparency = 0 fe.TextXAlignment = Enum.TextXAlignment.Left maxplayers.Name = "maxplayers" maxplayers.Parent = ContainerFrame maxplayers.BackgroundColor3 = Color3.new(0, 0.8, 1) maxplayers.BackgroundTransparency = 1 maxplayers.BorderColor3 = Color3.new(0.2, 0.8, 0.2) maxplayers.Position = UDim2.new(0, 10, 0, 160) maxplayers.Size = UDim2.new(0, 100, 0, 20) maxplayers.ZIndex = 10 maxplayers.Font = Enum.Font.ArialBold maxplayers.FontSize = Enum.FontSize.Size14 maxplayers.Text = "Max Players Loading..." maxplayers.TextColor3 = Color3.new(1, 1, 1) maxplayers.TextStrokeTransparency = 0 maxplayers.TextXAlignment = Enum.TextXAlignment.Left name.Name = "name" name.Parent = ContainerFrame name.BackgroundColor3 = Color3.new(0, 0.8, 1) name.BackgroundTransparency = 1 name.BorderColor3 = Color3.new(0.2, 0.8, 0.2) name.Position = UDim2.new(0, 10, 0, 180) name.Size = UDim2.new(0, 100, 0, 20) name.ZIndex = 10 name.Font = Enum.Font.ArialBold name.FontSize = Enum.FontSize.Size14 name.Text = "Loading Place Name..." name.TextColor3 = Color3.new(1, 1, 1) name.TextStrokeTransparency = 0 name.TextXAlignment = Enum.TextXAlignment.Left placeid.Name = "placeid" placeid.Parent = ContainerFrame placeid.BackgroundColor3 = Color3.new(0, 0.8, 1) placeid.BackgroundTransparency = 1 placeid.BorderColor3 = Color3.new(0.2, 0.8, 0.2) placeid.Position = UDim2.new(0, 10, 0, 220) placeid.Size = UDim2.new(0, 100, 0, 20) placeid.ZIndex = 10 placeid.Font = Enum.Font.ArialBold placeid.FontSize = Enum.FontSize.Size14 placeid.Text = "Place ID: Loading..." placeid.TextColor3 = Color3.new(1, 1, 1) placeid.TextStrokeTransparency = 0 placeid.TextXAlignment = Enum.TextXAlignment.Left playerid.Name = "playerid" playerid.Parent = ContainerFrame playerid.BackgroundColor3 = Color3.new(0, 0.8, 1) playerid.BackgroundTransparency = 1 playerid.BorderColor3 = Color3.new(0.2, 0.8, 0.2) playerid.Position = UDim2.new(0, 10, 0, 20) playerid.Size = UDim2.new(0, 100, 0, 20) playerid.ZIndex = 10 playerid.Font = Enum.Font.ArialBold playerid.FontSize = Enum.FontSize.Size14 playerid.Text = "Player ID: Loading..." playerid.TextColor3 = Color3.new(1, 1, 1) playerid.TextStrokeTransparency = 0 playerid.TextXAlignment = Enum.TextXAlignment.Left players.Name = "players" players.Parent = ContainerFrame players.BackgroundColor3 = Color3.new(0, 0.8, 1) players.BackgroundTransparency = 1 players.BorderColor3 = Color3.new(0.2, 0.8, 0.2) players.Position = UDim2.new(0, 10, 0, 140) players.Size = UDim2.new(0, 100, 0, 20) players.ZIndex = 100 players.Font = Enum.Font.ArialBold players.FontSize = Enum.FontSize.Size14 players.Text = "Loading Player Count..." players.TextColor3 = Color3.new(1, 1, 1) players.TextStrokeTransparency = 0 players.TextXAlignment = Enum.TextXAlignment.Left shadow.Name = "shadow" shadow.Parent = PromptDialog shadow.Active = true shadow.BackgroundColor3 = Color3.new(0.639216, 0.631373, 0.647059) shadow.Selectable = true shadow.Size = UDim2.new(1, 0, 0.125, 0) shadow.ZIndex = 100 shadow.Style = Enum.FrameStyle.DropShadow Exit.Name = "Exit" Exit.Parent = shadow Exit.BackgroundColor3 = Color3.new(1, 0, 0) Exit.BackgroundTransparency = 0.30000001192093 Exit.BorderColor3 = Color3.new(1, 0, 0) Exit.Position = UDim2.new(0, 273, 0, 1) Exit.Size = UDim2.new(0, 20, 0, 20) Exit.ZIndex = 110 Exit.FontSize = Enum.FontSize.Size14 Exit.Text = "" PopupText.Name = "PopupText" PopupText.Parent = shadow PopupText.BackgroundTransparency = 1 PopupText.Position = UDim2.new(0, 8, 0, -5) PopupText.Size = UDim2.new(1, -16, 0.800000012, 0) PopupText.ZIndex = 110 PopupText.Font = Enum.Font.SourceSansBold PopupText.TextSize = 30 PopupText.Text = "Server" PopupText.TextColor3 = Color3.new(0.97, 0.97, 0.97) PopupText.TextStrokeTransparency = 0 PopupText.TextWrapped = true PopupText.TextYAlignment = Enum.TextYAlignment.Top local SINFOGUI = game.CoreGui.Sinfo.PromptDialog.ContainerFrame PromptDialog:TweenPosition(UDim2.new(0.5, -160, 0, 100), "InOut", "Quart", 0.5, true, nil) SINFOGUIopen = true wait(0.5) local Asset = game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId) SINFOGUI.name.Text = "Place: " .. Asset.Name game.CoreGui.Sinfo.PromptDialog.shadow.Exit.MouseButton1Click:Connect(function() PromptDialog:TweenPosition(UDim2.new(0.5, -160, 0, -400), "InOut", "Quart", 0.5, true, nil) wait(0.6) SINFOGUIopen = false SINFOGUI.Parent.Parent:Destroy() end) SINFOGUI.playerid.Text = "Player ID: " ..gPlayers.LocalPlayer.UserId if game.Workspace.FilteringEnabled == true then SINFOGUI.fe.Text = "Filtering Enabled" elseif game.Workspace.FilteringEnabled == false then SINFOGUI.fe.Text = "Filtering Disabled" end SINFOGUI.maxplayers.Text = gPlayers.MaxPlayers.. " Players Max" SINFOGUI.placeid.Text = "Place ID: " ..game.PlaceId repeat players = gPlayers:getPlayers() SINFOGUI.players.Text = #players.. " Player(s)" SINFOGUI.appearance.Text = "Appearance: " ..gPlayers.LocalPlayer.CharacterAppearanceId local seconds = math.floor(workspace.DistributedGameTime) local minutes = math.floor(workspace.DistributedGameTime / 60) local hours = math.floor(workspace.DistributedGameTime / 60 / 60) local seconds = seconds - (minutes * 60) local minutes = minutes - (hours * 60) if hours < 1 then if minutes < 1 then SINFOGUI.Time.Text = seconds .. " Second(s)" else SINFOGUI.Time.Text = minutes .. " Minute(s), " .. seconds .. " Second(s)" end else SINFOGUI.Time.Text = hours .. " Hour(s), " .. minutes .. " Minute(s), " .. seconds .. " Second(s)" end wait(1) until SINFOGUIopen == false end end addcmd('serverinfo', 'gives you info about the server',{'info','sinfo'}, function(args, speaker) if speaker.userId ~= LP.userId then lponly(speaker) else serverinfogui() end end) addcmd('sparkles', 'give a player sparkles',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() local pchar=_char(v) local Sparkles1 = Instance.new("Sparkles", pchar.Head) local Sparkles2 = Instance.new("Sparkles", pchar.HumanoidRootPart) local Sparkles3 = Instance.new("Sparkles", pchar["Left Arm"]) local Sparkles4 = Instance.new("Sparkles", pchar["Right Arm"]) local Sparkles5 = Instance.new("Sparkles", pchar["Left Leg"]) local Sparkles6 = Instance.new("Sparkles", pchar["Right Leg"]) if not args[2] then return end Sparkles1.Color = Color3.new((args[2]),(args[3]),(args[4])) Sparkles2.Color = Color3.new((args[2]),(args[3]),(args[4])) Sparkles3.Color = Color3.new((args[2]),(args[3]),(args[4])) Sparkles4.Color = Color3.new((args[2]),(args[3]),(args[4])) Sparkles5.Color = Color3.new((args[2]),(args[3]),(args[4])) Sparkles6.Color = Color3.new((args[2]),(args[3]),(args[4])) end) end end) addcmd('nosparkles', 'remove sparkles from a player',{'unsparkles'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=_char(v) for j,v1 in pairs(pchar.Head:GetChildren()) do if v1:IsA("Sparkles") then v1:Destroy() end end for j,v1 in pairs(pchar.HumanoidRootPart:GetChildren()) do if v1:IsA("Sparkles") then v1:Destroy() end end for j,v1 in pairs(pchar["Left Arm"]:GetChildren()) do if v1:IsA("Sparkles") then v1:Destroy() end end for j,v1 in pairs(pchar["Right Arm"]:GetChildren()) do if v1:IsA("Sparkles") then v1:Destroy() end end for j,v1 in pairs(pchar["Left Leg"]:GetChildren()) do if v1:IsA("Sparkles") then v1:Destroy() end end for j,v1 in pairs(pchar["Right Leg"]:GetChildren()) do if v1:IsA("Sparkles") then v1:Destroy() end end end end) addcmd('smoke', 'give a player smoke',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=_char(v) Instance.new("Smoke", pchar.HumanoidRootPart) end end) addcmd('addstat', 'give a player a stat',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() if gPlayers[v]:FindFirstChild("leaderstats") then for _, child in pairs(gPlayers[v].leaderstats:GetChildren()) do if child.Name == "STAT" then child:Destroy() end end local score = Instance.new("StringValue") score.Name = "STAT" score.Value = GLS(false, 1) score.Parent = gPlayers[v].leaderstats else local stats = Instance.new("IntValue") stats.Name = "leaderstats" stats.Parent = gPlayers[v] for _, child in pairs(gPlayers[v].leaderstats:GetChildren()) do if child.Name == "STAT" then child:Destroy() end end local score = Instance.new("StringValue") score.Name = "STAT" score.Value = GLS(false, 1) score.Parent = gPlayers[v].leaderstats end end) end end) addcmd('unsmoke', 'remove smoke from a player',{'nosmoke'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=_char(v) for j,v1 in pairs(pchar.HumanoidRootPart:GetChildren()) do if v1:IsA("Smoke") then v1:Destroy() end end end end) addcmd('longneck', 'makes a player have a really long neck',{'giraffe'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=_char(v) for i,v in pairs(pchar:GetChildren()) do if pchar.Torso:FindFirstChild("Neck") then pchar.Torso.Neck.C0 = CFrame.new(0,3,0) * CFrame.Angles(-math.rad(90),0,math.rad(180)) local Neck = pchar:FindFirstChild("Neck") if Neck then Neck:Destroy() end Neck = Instance.new("Part", pchar) Neck.Name = "Neck" Neck.Size = Vector3.new(1,3,1) Neck.Position = Vector3.new(0,100,0) Neck.BrickColor = BrickColor.new(tostring(pchar.Head.BrickColor)) Neck.Locked = true local Mesh = Instance.new("CylinderMesh", Neck) Mesh.Scale = Vector3.new(0.7,1,0.7) local Weld = Instance.new("Weld", Neck) Weld.Part0 = Neck Weld.Part1 = pchar.Torso Weld.C0 = CFrame.new(0,-2,0) end end end end) addcmd('unlongneck', 'makes a player have a really long neck',{'nolongneck', 'ungiraffe', 'nogiraffe'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=_char(v) for i,v in pairs(pchar:GetChildren()) do pchar.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(-math.rad(90),0,math.rad(180)) local Neck = pchar:FindFirstChild("Neck") if Neck then Neck:Destroy() end end end end) addcmd('removeterrain', 'rip terrain',{'noterrain','clrterrain'}, function(args, speaker) game.Workspace.Terrain:Clear() end) addcmd('smite','get hit by lightning',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() local pchar=_char(v) LightingService.Ambient = Color3.new(0,0,0) LightingService.ClockTime = 0 LightingService.Brightness = 0 local s = Instance.new("Sound") s.Name = "thunder" s.SoundId = "http://www.roblox.com/asset/?id=357559831" s.Volume = 10 s.Pitch = 1 s.Looped = false s.archivable = true s.Parent = pchar.Head wait() s:play() wait(1) local e = Instance.new("Explosion") e.BlastRadius = 5 e.BlastPressure = 1000 e.Parent = game.Workspace e.Position = pchar.HumanoidRootPart.Position gPlayers[v].Character:BreakJoints() System = {} System.Create = function(a, c) local e = Instance.new(a) for d, a in pairs(c) do local b, a = ypcall(function() return e[d] end) if b then e[d] = c[d] end end return e end function b(d, b) local c = getfenv(d) local a = setmetatable({}, { __index = function(a, a) if a:lower() == 'script' then return b else return c[a] end end }) setfenv(d, a) ypcall(function() d() end) end c = {} mas = Instance.new("Model",game:GetService("Lighting")) mas.Name = "CompiledModel" o1 = System.Create("Model",{ ["Name"] = "SMITE", ["Parent"] = mas, }) o2 = System.Create("Part",{ ["Parent"] = o1, ["Material"] = Enum.Material.Cobblestone, ["BrickColor"] = BrickColor.new("New Yeller"), ["Transparency"] = 0.60000002384186, ["Position"] = pchar.HumanoidRootPart.Position, ["Anchored"] = true, ["CanCollide"] = false, ["Size"] = Vector3.new(8.39999962, 578.400024, 0.99999994), ["BottomSurface"] = Enum.SurfaceType.Smooth, ["TopSurface"] = Enum.SurfaceType.Smooth, ["Color"] = Color3.new(1, 1, 0), }) o3 = System.Create("Part",{ ["Parent"] = o1, ["Material"] = Enum.Material.Foil, ["BrickColor"] = BrickColor.new("New Yeller"), ["Transparency"] = 0.40000000596046, ["Position"] = pchar.HumanoidRootPart.Position, ["Rotation"] = Vector3.new(-0, -90, 0), ["Anchored"] = true, ["CanCollide"] = false, ["Size"] = Vector3.new(7.39999962, 578.400024, 7.39999962), ["BottomSurface"] = Enum.SurfaceType.Smooth, ["TopSurface"] = Enum.SurfaceType.Smooth, ["Color"] = Color3.new(1, 1, 0), }) o4 = System.Create("PointLight",{ ["Parent"] = o3, ["Brightness"] = 10000000000, ["Range"] = 60, }) o5 = System.Create("Part",{ ["Parent"] = o1, ["Material"] = Enum.Material.Cobblestone, ["BrickColor"] = BrickColor.new("New Yeller"), ["Transparency"] = 0.60000002384186, ["Position"] = pchar.HumanoidRootPart.Position, ["Rotation"] = Vector3.new(-0, -90, 0), ["Anchored"] = true, ["CanCollide"] = false, ["Size"] = Vector3.new(8.39999962, 578.400024, 0.99999994), ["BottomSurface"] = Enum.SurfaceType.Smooth, ["TopSurface"] = Enum.SurfaceType.Smooth, ["Color"] = Color3.new(1, 1, 0), }) o6 = System.Create("Part",{ ["Parent"] = o1, ["Material"] = Enum.Material.Cobblestone, ["BrickColor"] = BrickColor.new("New Yeller"), ["Transparency"] = 0.60000002384186, ["Position"] = pchar.HumanoidRootPart.Position, ["Rotation"] = Vector3.new(-180, 0, -180), ["Anchored"] = true, ["CanCollide"] = false, ["Size"] = Vector3.new(8.39999962, 578.400024, 0.99999994), ["BottomSurface"] = Enum.SurfaceType.Smooth, ["TopSurface"] = Enum.SurfaceType.Smooth, ["Color"] = Color3.new(1, 1, 0), }) o7 = System.Create("Part",{ ["Parent"] = o1, ["Material"] = Enum.Material.Cobblestone, ["BrickColor"] = BrickColor.new("New Yeller"), ["Transparency"] = 0.60000002384186, ["Position"] = pchar.HumanoidRootPart.Position, ["Rotation"] = Vector3.new(0, 90, 0), ["Anchored"] = true, ["CanCollide"] = false, ["Size"] = Vector3.new(8.39999962, 379.800018, 0.99999994), ["BottomSurface"] = Enum.SurfaceType.Smooth, ["TopSurface"] = Enum.SurfaceType.Smooth, ["Color"] = Color3.new(1, 1, 0), }) mas.Parent = workspace mas:MakeJoints() local b = mas:GetChildren() for a = 1, #b do b[a].Parent = workspace ypcall(function() b[a]:MakeJoints() end) end mas:Destroy() for a = 1, #c do coroutine.resume(c[a]) end wait(0.5) game.workspace.SMITE:Destroy() wait(1) LightingService.Ambient = origsettings.abt LightingService.Brightness = origsettings.brt LightingService.TimeOfDay = origsettings.time end) end end) addcmd('asteroid','get hit by an asteroid',{'meteor', 'meteorite'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() local pchar=_char(v) local Ast = Instance.new("Part", workspace) Ast.Name = "Asteroid" Ast.Position = pchar.HumanoidRootPart.Position + Vector3.new(0,500,0) Ast.Size = Vector3.new(12,12,12) local Mesh = Instance.new("SpecialMesh", Ast) Mesh.MeshId = "rbxassetid://1290033" Mesh.Scale = Vector3.new(6.2,6.2,6.2) Mesh.TextureId = "rbxassetid://1290030" local Fire = Instance.new("Fire", Ast) Fire.Heat = 25 Fire.Size = 30 local Smoke = Instance.new("Smoke", Ast) Smoke.RiseVelocity = 10 Smoke.Size = 10 local f = Instance.new("Sound") f.Name = "fly" f.SoundId = "rbxassetid://179438534" f.Volume = 3 f.Pitch = 1 f.Looped = true f.archivable = true f.Parent = Ast f:play() local Touched = false coroutine.wrap(function() repeat wait(0.1) Ast.Position = Vector3.new(pchar.HumanoidRootPart.Position.X, Ast.Position.Y, pchar.HumanoidRootPart.Position.Z) until not Ast or Ast.Parent == nil or Touched == true end)() Ast.Touched:connect(function(Part) if Touched == false then Touched = true Part:BreakJoints() local Boom = Instance.new("Explosion", workspace) Boom.Position = Ast.Position Boom.BlastPressure = 1000000 Boom.BlastRadius = 30 Fire.Heat = 0 Smoke.RiseVelocity = 0 f:Destroy() local s = Instance.new("Sound") s.Name = "boom" s.SoundId = "rbxassetid://188590169" s.Volume = 3 s.Pitch = 1 s.Looped = true s.archivable = true s.Parent = Ast s:play() coroutine.wrap(function() wait(10) s:Destroy() if Ast and Ast.Parent ~= nil then Ast:Destroy() end end)() end end) end) end end) addcmd('bomb','gives you a bomb vest',{'terrorist'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() local Char=_char(v) local HumanoidRootPart = Char.HumanoidRootPart local TickWait = 1 local Dead = false local Position = Vector3.new(0,100,0) function NewPart(Parent) local Part = Instance.new("Part", Parent) Part.CanCollide = false Part.Position = Position Part.TopSurface = "Smooth" Part.BottomSurface = "Smooth" Position = Position + Vector3.new(0,10,0) return Part end local Model = Char:FindFirstChild("Bomb") if Model then Model:Destroy() end local Model = Instance.new("Model", Char) Model.Name = "Bomb" local Belt = NewPart(Model) Belt.Size = Vector3.new(2.2,0.5,1.2) local Weld = Instance.new("Weld", Belt) Weld.Part0 = Belt Weld.Part1 = HumanoidRootPart Weld.C0 = CFrame.new(0,1.1,0) local Light = Instance.new("PointLight", Belt) Light.Range = 15 Light.Brightness = 5 Light.Color = Color3.new(1,0,0) local Beep = Instance.new("Sound", Belt) Beep.SoundId = "http://www.roblox.com/asset/?id=188588790" local ExplodeSound = Instance.new("Sound", Belt) ExplodeSound.SoundId = "http://www.roblox.com/asset/?id="..(tonumber((math.ceil(1776.66^2)+17).."."..string.rep("36",3))*77)+0.00003 ExplodeSound.Pitch = 2.8 ExplodeSound.Volume = 3 local Back = NewPart(Model) Back.Size = Vector3.new(1.5,1.5,0.5) local Weld = Instance.new("Weld", Back) Weld.Part0 = Back Weld.Part1 = HumanoidRootPart Weld.C0 = CFrame.new(0,0.1,-0.75) local StrapLeft = NewPart(Model) StrapLeft.Size = Vector3.new(0.2,0.5,1.6) local Weld = Instance.new("Weld", StrapLeft) Weld.Part0 = StrapLeft Weld.Part1 = HumanoidRootPart Weld.C0 = CFrame.new(0.65,-0.9,-0.2) local BuckleLeft = NewPart(Model) BuckleLeft.Size = Vector3.new(0.2,1.5,0.2) local Weld = Instance.new("Weld", BuckleLeft) Weld.Part0 = BuckleLeft Weld.Part1 = HumanoidRootPart Weld.C0 = CFrame.new(0.65,0.1,0.5) local StrapRight = NewPart(Model) StrapRight.Size = Vector3.new(0.2,0.5,1.6) local Weld = Instance.new("Weld", StrapRight) Weld.Part0 = StrapRight Weld.Part1 = HumanoidRootPart Weld.C0 = CFrame.new(-0.65,-0.9,-0.2) local BuckleRight = NewPart(Model) BuckleRight.Size = Vector3.new(0.2,1.5,0.2) local Weld = Instance.new("Weld", BuckleRight) Weld.Part0 = BuckleRight Weld.Part1 = HumanoidRootPart Weld.C0 = CFrame.new(-0.65,0.1,0.5) LightEnabled = true coroutine.wrap(function() repeat wait(TickWait) LightEnabled = not LightEnabled Light.Enabled = LightEnabled Beep:Play() until Dead == true or Char:FindFirstChild("Bomb") == nil end)() wait(10) if Dead == false then Dead = true ExplodeSound:Play(); wait(1.4) local Explosion = Instance.new("Explosion") Explosion.Position = Belt.Position Explosion.BlastPressure = 100000 Explosion.DestroyJointRadiusPercent = 0.7 Explosion.ExplosionType = "CratersAndDebris" Explosion.BlastRadius = 50 Explosion.Parent = workspace end end) end end) addcmd('btools', 'gives a player btools',{}, function(args, speaker) local players = getPlayer(args[1], speaker) if players ~= nil then for i, v in pairs(players) do Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 2 Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 3 Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 4 if FindTable(SPC, args[1]) then Notify('Gave building tools to ' ..args[1]) else Notify('Gave btools to player(s)') end end end end) addcmd('sword', 'gives a player a sword',{}, function(args, speaker) local players = getPlayer(args[1], speaker) if players ~= nil then for i, v in pairs(players) do coroutine.resume(coroutine.create(function() if gPlayers[v] and gPlayers[v]:findFirstChild("Backpack") then local sword = Instance.new("Tool", gPlayers[v].Backpack) sword.Name = "Sword" sword.TextureId = "rbxasset://Textures/Sword128.png" sword.GripForward = Vector3.new(-1,0,0) sword.GripPos = Vector3.new(0,0,-1.5) sword.GripRight = Vector3.new(0,1,0) sword.GripUp = Vector3.new(0,0,1) local handle = Instance.new("Part", sword) handle.Name = "Handle" handle.FormFactor = "Plate" handle.Size = Vector3.new(1,.8,4) handle.TopSurface = 0 handle.BottomSurface = 0 local msh = Instance.new("SpecialMesh", handle) msh.MeshId = "rbxasset://fonts/sword.mesh" msh.TextureId = "rbxasset://textures/SwordTexture.png" repeat wait() until gPlayers[v] and gPlayers[v].Character and gPlayers[v].Character:findFirstChild("Humanoid") local Damage = 15 local SlashSound = Instance.new("Sound", handle) SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav" SlashSound.Volume = 1 local LungeSound = Instance.new("Sound", handle) LungeSound.SoundId = "rbxasset://sounds\\swordlunge.wav" LungeSound.Volume = 1 local UnsheathSound = Instance.new("Sound", handle) UnsheathSound.SoundId = "rbxasset://sounds\\unsheath.wav" UnsheathSound.Volume = 1 handle.Touched:connect(function(hit) if hit and hit.Parent and hit.Parent:findFirstChild("Humanoid") and gPlayers[v].Character.Humanoid.Health > 0 and hit.Parent.Humanoid ~= gPlayers[v].Character.Humanoid then local tag = Instance.new("ObjectValue", hit.Parent.Humanoid) tag.Value = speaker tag.Name = "creator" game:service("Debris"):AddItem(tag, 3) hit.Parent.Humanoid:TakeDamage(Damage) if not sword.Enabled or gPlayers[v].Character.Humanoid.Health <= 0 then return end sword.Enabled = false SlashSound:play() local slash = Instance.new("StringValue", sword) slash.Name = "toolanim" slash.Value = "Slash" wait(0.5) sword.Enabled = true end end) sword.Equipped:connect(function(hit) UnsheathSound:play() sword.Enabled = true end) end end)) end end end) addcmd('hatsize', 'changes players hat size',{''}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players) do for i,v in pairs(gPlayers[v].Character:GetChildren()) do if v:IsA('Accessory') then for a,b in pairs(v.Handle:GetChildren()) do if b:IsA('SpecialMesh') then b.Scale = args[2] * Vector3.new(1, 1, 1) end end end end end end) addcmd('headsize', 'changes players head size',{''}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players) do local plrchar = _players[v].Character if args[2] == 1 then plrchar.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25) plrchar.Head.Mesh.Offset = Vector3.new(0, 0, 0) else plrchar.Head.Mesh.Scale = args[2] * Vector3.new(1.25, 1.25, 1.25) end end end) addcmd('change', 'changes a players stat',{'stat'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players) do if _players[v]:FindFirstChild('leaderstats') then for i,v in pairs(_players[v].leaderstats:GetChildren()) do if string.lower(v.Name) == string.lower(args[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then if args[3] then v.Value = tonumber(args[3]) end elseif string.lower(v.Name) == string.lower(args[2]) and v:IsA('StringValue') then v.Value = GLS(false, 2) end end end end end) addcmd('draw', 'drawing tool',{}, function(args, speaker) if speaker.userId ~= LP.userId then lponly(speaker) else for i,v in next,game:children()do pcall(function() local c=v.className; rawset(getfenv(0),c:sub(1,1):lower()..c:sub(2),game:service(c)); end); end; user=players.LocalPlayer; uname=user.Name; guis=user.PlayerGui; pack=user.Backpack; keyDowns={}; freeKeys={}; shortcuts={}; _G.mine=_G.mine or{}; name='Draw3D'; url='http://www.roblox.com/asset/?id=%d'; iconNormal=url:format(96578285); iconOnDown=url:format(96584484); ver=0; drawPixel=0.10; _G.drawLimit=_G.drawLimit or 1000; _G.drawColor=_G.drawColor or Color3.new(); destroy=game.remove; find=game.findFirstChild; new=Instance.new; with=function(c) return function(p) local o=type(c)=='string'and new(c)or c; local x=p.Parent;p.Parent=nil; for i,v in next,p do o[i]=v; end; if(x)then o.Parent=x; end; return o; end; end; getPlace=function() if(find(workspace,'draw')==nil)then new('Model',workspace).Name='draw'; end; if(find(workspace.draw,uname)==nil)then new('Model',workspace.draw).Name=uname; end; return workspace.draw[uname]; end; drawLine=function(start,target) local gui=with'BlockMesh'{ Parent=with'Part'{ CFrame=CFrame.new(start,target)*CFrame.new(0,0,-(start-target).magnitude/2); Size=Vector3.new(drawPixel,drawPixel,(start-target).magnitude+.325*drawPixel); Parent=getPlace(); Color=_G.drawColor; BottomSurface=0; Anchored=true; TopSurface=0; formFactor=3; Name=name; }}.Parent; table.insert(_G.mine,gui); return gui; end; onDown=function() if(drawing)then return nil; end; if(selectGui.Adornee)then destroy(selectGui.Adornee); end; drawing=true; mouse.Icon=iconOnDown; ver=ver+1; local cVer,start,target=ver,mouse.hit.p; local group={}; repeat Wait(0.02); if(mouse.target and mouse.target.Name~=name and mouse.hit.p~=start)then target=mouse.hit.p; table.insert(group,drawLine(start,target)); start=target; end; until ver~=cVer; drawing=false; local groupM=new('Model',getPlace()); for i,v in next,group do if(v:IsDescendantOf(Workspace))then v.Parent=groupM; end; end; if(next(groupM:children())==nil)then destroy(groupM); end; end; onUp=function() mouse.Icon=iconNormal; ver=ver+1; end; onKeyDown=function(k) if(freeKeys[k]==false)then return false; end; freeKeys[k]=false; Wait(0.01); if(keyDowns[k])then keyDowns[k](); elseif(shortcuts[k])then shortcuts[k](); end; end; onKeyUp=function(k) freeKeys[k]=true; end; onMove=function() end; onSelect=function(lmouse) frame.Visible=true; mouse=lmouse; mouse.Icon=iconNormal; mouse.Button1Down:connect(onDown); mouse.KeyDown:connect(onKeyDown); mouse.Button1Up:connect(onUp); mouse.KeyUp:connect(onKeyUp); mouse.Move:connect(onMove); end; onDeselect=function() ver=ver+1; frame.Visible=false; selectGui.Adornee=nil; mouse.Icon=iconNormal; for i,v in next,freeKeys do freeKeys[i]=true; end; end; addButton=function(title,shortcut,fun) with'TextButton'{ Text=string.format(' %s (%s)',title,shortcut); TextXAlignment=0; Parent=frame; }.MouseButton1Up:connect(fun); shortcuts[shortcut]=fun; local c=#frame:children(); for i,v in next,frame:children()do v.Position=UDim2.new(0,0,0,20*(i-1)); v.Size=UDim2.new(1,0,0,20); end; frame.Position=UDim2.new(1,-152,.5,-c*10); frame.Size=UDim2.new(0,150,0,c*20); end; for i,v in next,{guis;pack;}do pcall(function() repeat until destroy(v[name]); end); end; tool=with'HopperBin'{ Parent=pack; Name=name; }; tool.Deselected:connect(onDeselect); tool.Selected:connect(onSelect); screen=with'ScreenGui'{ Parent=guis; Name=name; }; frame=with'Frame'{ Parent=screen; Visible=false; }; clframe=with'Frame'{ Position=UDim2.new(.5,-50,.5,-50); Size=UDim2.new(0,100,0,100); Visible=false; Parent=screen; }; selectGui=with'SelectionBox'{ Parent=screen; }; local c=0; for y=0,7 do for x=0,7 do local color=BrickColor.palette(c).Color; with'ImageButton'{ Position=UDim2.new(.125*x,0,.125*y); Size=UDim2.new(.125,0,.125); BackgroundColor3=color; Parent=clframe; }.MouseButton1Up:connect(function() clframe.Visible=false; _G.drawColor=color; end); c=c+1; end; end; addButton('Color','c',function() clframe.Visible=true; end); addButton('Remove your draws','r',function() repeat destroy(_G.mine[1]); table.remove(_G.mine,1); Wait(0.01); until nil; end); addButton('Remove global draws','k',function() destroy(workspace.draw); while(_G.mine[1])do destroy(_G.mine[1]); table.remove(_G.mine,1); end; end); addButton('Remove selected','x',function() repeat if(find(workspace,'draw'))then local dt=mouse.target; if(dt and dt:IsDescendantOf(workspace.draw))then selectGui.Adornee=dt.Parent; else selectGui.Adornee=nil; end; else selectGui.Adornee=nil; end; Wait(0.01); until freeKeys.x; selectGui.Adornee=nil; end); repeat Wait(0.01); if(next(_G.mine)and _G.mine[_G.drawLimit])then destroy(_G.mine[1]); table.remove(_G.mine,1); end; until script.Parent==nil or tool.Parent==nil; script.Disabled=true; destroy(screen); end end) addcmd('god', 'gods player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=_char(v) if pchar then pchar.Humanoid.MaxHealth=math.huge end end end) addcmd('sgod', 'silently gods player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=_char(v) spawn(function() pchar.Humanoid.MaxHealth = 10000000 wait() pchar.Humanoid.Health = 10000000 if FindTable(SPC, args[1]) then Notify('Silent godded ' ..args[1]) else Notify('Silent godded player(s)') end end) end end) addcmd('ungod', 'removes god from a player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=_char(v) if pchar then pchar.Humanoid.MaxHealth=100 pchar.Humanoid.Health=100 end end end) addcmd('heal', 'resets a players health',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() local pchar=_char(v) if pchar then pchar.Humanoid.Health=pchar.Humanoid.MaxHealth;end end) end end) addcmd('fart', 'makes u fart',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() local pchar=_char(v) fart = Instance.new("Smoke") fart.Parent = pchar.HumanoidRootPart fart.Color = Color3.new(255/255, 255/255, 0) fart.Opacity = 0.4 fart.Size = 1.0 fart.RiseVelocity = 8 fartsound = Instance.new("Sound", workspace) fsound = "http://www.roblox.com/asset?id=251309043" fartsound.SoundId = fsound fartsound.Volume = 1.0 fartsound:Play() wait(9.0) fartsound:Destroy() pchar.HumanoidRootPart.Smoke:Destroy() end) end end) addcmd('decalspam', 'you can already guess...',{}, function(args, speaker) Notify('Decal Spammed ID: ' ..args[1]) wait(4) decalID = args[1] function exPro(root) for _, v in pairs(root:GetChildren()) do if v:IsA("BasePart") then local One = Instance.new("Decal", v) local Two = Instance.new("Decal", v) local Three = Instance.new("Decal", v) local Four = Instance.new("Decal", v) local Five = Instance.new("Decal", v) local Six = Instance.new("Decal", v) One.Texture = "http://www.roblox.com/asset/?id="..decalID Two.Texture = "http://www.roblox.com/asset/?id="..decalID Three.Texture = "http://www.roblox.com/asset/?id="..decalID Four.Texture = "http://www.roblox.com/asset/?id="..decalID Five.Texture = "http://www.roblox.com/asset/?id="..decalID Six.Texture = "http://www.roblox.com/asset/?id="..decalID One.Face = "Front" Two.Face = "Back" Three.Face = "Right" Four.Face = "Left" Five.Face = "Top" Six.Face = "Bottom" One.Name = "IYdecal" Two.Name = "IYdecal" Three.Name = "IYdecal" Four.Name = "IYdecal" Five.Name = "IYdecal" Six.Name = "IYdecal" end exPro(v) end end function asdf(root) for _, v in pairs(root:GetChildren()) do asdf(v) end end exPro(game.Workspace) asdf(game.Workspace) end) addcmd('undecalspam', 'removes the mess',{}, function(args, speaker) Notify('Removing Decal Spam...') wait(4) function exPro(root) for _, v in pairs(root:GetChildren()) do if v:IsA("Decal") and v.Texture == "http://www.roblox.com/asset/?id="..decalID then v.Parent = nil end exPro(v) end end function asdf(root) for _, v in pairs(root:GetChildren()) do asdf(v) end end exPro(game.Workspace) asdf(game.Workspace) end) addcmd('sky', 'sets the sky',{'skybox'}, function(args, speaker) for i,v in pairs(LightingService:GetChildren()) do if v:IsA('Sky') then v:Remove() end end s = Instance.new("Sky") s.Name = "Sky" s.Parent = LightingService local skyboxID = args[1] s.SkyboxBk = "http://www.roblox.com/asset/?id="..skyboxID s.SkyboxDn = "http://www.roblox.com/asset/?id="..skyboxID s.SkyboxFt = "http://www.roblox.com/asset/?id="..skyboxID s.SkyboxLf = "http://www.roblox.com/asset/?id="..skyboxID s.SkyboxRt = "http://www.roblox.com/asset/?id="..skyboxID s.SkyboxUp = "http://www.roblox.com/asset/?id="..skyboxID LightingService.TimeOfDay = 12 end) addcmd('freeze', 'freezes a player',{'fr'}, function(args, speaker) local players = getPlayer(args[1], speaker) if players ~= nil then for i, v in pairs(players) do spawn(function() for i, x in next, _char(v):GetDescendants() do if x:IsA("Part") and not x.Anchored then x.Anchored = true end end end) end end end) addcmd('thaw', 'unfreezes a player',{'unfreeze','unfr'}, function(args, speaker) local players = getPlayer(args[1], speaker) if players ~= nil then for i, v in pairs(players) do spawn(function() for i, x in next, _char(v):GetDescendants() do if x:IsA("Part") and x.Anchored then x.Anchored = false end end end) end end end) addcmd('spawn', 'places a spawn',{'spawnpoint'}, function(args, speaker) local players = getPlayer(args[1], speaker) if players ~= nil then for i, v in pairs(players) do local M = Instance.new('SpawnLocation', workspace) M.Name = 'IYspawn' M.CFrame = _char(v).HumanoidRootPart.CFrame M.BrickColor = BrickColor.new('Really black') M.Material = 'Neon' M.Size = Vector3.new(6, 1, 6) M.Position = _char(v).HumanoidRootPart.Position + Vector3.new(0, -3.5, 0) M.Anchored = true end end end) addcmd('deletespawns', 'places a spawn',{'removespawns'}, function(args, speaker) for i,v in pairs(workspace:GetDescendants()) do if v:IsA("SpawnLocation") then v:Destroy() end end end) addcmd('neon', 'makes a player neon',{}, function(args, speaker) local players = getPlayer(args[1], speaker) if players ~= nil then for i, v in pairs(players) do for _, child in pairs( _char(v):GetChildren()) do if child.ClassName == "CharacterMesh" then child:Destroy() end end for _, child in pairs( _char(v):GetChildren()) do if child.ClassName == "Shirt" then child:Destroy() end end for _, child in pairs( _char(v):GetChildren()) do if child.ClassName == "Pants" then child:Destroy() end end for _, child in pairs( _char(v):GetChildren()) do if child.ClassName == "Part" then child.Material = "Neon" end end end end end) addcmd('kill', 'kills a player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=_char(v) if pchar then pchar.Humanoid.MaxHealth=0;pchar.Humanoid.Health=0;end end end) addcmd('knuckles', 'kills a player',{'ugandaknuckles'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local plr = gPlayers[v] local char = plr.Character local mouse = plr:GetMouse() char.Humanoid.WalkSpeed = 100 char.Humanoid.JumpPower = 70 spawn(function() for i,v in pairs(char:GetChildren()) do if v:IsA("BasePart") then coroutine.wrap(function() for i=0,1,.1 do wait() v.Transparency = v.Transparency +i end end)() end end for i,v in pairs(char:GetChildren()) do if v:IsA("Accessory") then coroutine.wrap(function() for i=0,1,.1 do wait() v.Handle.Transparency = v.Handle.Transparency +i end end)() end end end) char.Head.face:Destroy() wait(1) local s = Instance.new("Sound") s.Name = "wae" s.SoundId = "http://www.roblox.com/asset/?id=1308281913" s.Volume = 1 s.Pitch = 1 s.Looped = true s.archivable = true s.Parent = gPlayers.LocalPlayer.Character.Head s:play() local daqueen = Instance.new("Part",char) daqueen.Name = "asd" daqueen.CanCollide = false local mesh = Instance.new("SpecialMesh",daqueen) mesh.Scale = Vector3.new(0.1,0.1,0.1) mesh.MeshId = "rbxassetid://1300136843" local text = Instance.new("Decal",daqueen) text.Name = "asd" text.Texture = "rbxassetid://1300137893" local knowdawey = Instance.new("Weld",char) knowdawey.Part0 = char.HumanoidRootPart knowdawey.Part1 = daqueen local eye1 = Instance.new("Part") eye1.CanCollide = false eye1.Parent = char local mesh1 = Instance.new("SpecialMesh",eye1) mesh1.MeshId = "rbxassetid://1300138314" mesh1.Scale = Vector3.new(0.1,0.1,0.2) local eyetext = Instance.new("Decal",eye1) eyetext.Texture = "rbxassetid://1300129774" local eye1w = Instance.new("Weld",char) eye1w.Part0 = char.HumanoidRootPart eye1w.Part1 = eye1 eye1w.C1 = CFrame.new(0,-1.3,0.7) end end) addcmd('delete', 'removes any part with a certain name from the workspace',{'remove'}, function(args, speaker) part = GLS(false, 0) local function dels(instance) for i,v in pairs(instance:GetChildren())do if v.Name:lower() == part:lower() then v:Destroy() end dels(v) end end dels(workspace) Notify('Deleted ' ..GLS(false, 0)) end) addcmd('deleteclass', 'removes any part with a certain classname from the workspace',{'removeclass','deleteclassname','removeclassname'}, function(args, speaker) part = GLS(false, 0) local function dels(instance) for i,v in pairs(instance:GetChildren())do if v.ClassName:lower() == part:lower() then v:Destroy() end dels(v) end end dels(workspace) Notify('Deleted items with ClassName ' ..GLS(false, 0)) end) addcmd('blur', 'adjusts blur',{}, function(args, speaker) local function dels(instance) for i,v in pairs(instance:GetChildren())do if v:IsA'BlurEffect'then v:Destroy()end dels(v) end end dels(LightingService) local b = Instance.new("BlurEffect", LightingService) b.Name = "IYblur" b.Size = args[1] end) addcmd('volume','changes volume of sound',{}, function(args, speaker) for i,v in pairs(game.Workspace:GetChildren())do if v:IsA("Sound") and v.Name == "IYsound" then v.Volume = args[1] Notify('Changed volume to ' .. args[1]) end end end) addcmd('pitch','changes pitch of sound',{}, function(args, speaker) for i,v in pairs(game.Workspace:GetChildren())do if v:IsA("Sound") and v.Name == "IYsound" then v.Pitch = args[1] Notify('Changed pitch to ' .. args[1]) end end end) addcmd('loadmap', 'spawns a map',{}, function(args, speaker) local m = args[1] for _,v in pairs(game.Workspace:GetChildren()) do if not v:IsA("Terrain") and v ~= game.Workspace.CurrentCamera and not gPlayers:GetPlayerFromCharacter(v) then v:Remove() elseif v:IsA("Terrain") then v:Clear() end end for i,v in pairs(workspace.Terrain:GetChildren()) do v:Remove() end wait(1) game:GetObjects("rbxassetid://" .. m)[1].Parent = workspace end) addcmd('loadm','loads global messaging',{}, function(args, speaker) msghook() if MSGhook == false then wait(0.1) local localp = game:GetService'Players'.LocalPlayer localp.CharacterAppearanceId = 20018 gPlayers.LocalPlayer.Character.Humanoid.Health = 0 wait(3) gPlayers.LocalPlayer.Character:WaitForChild("Humanoid") wait(0.5) repeat wait() until gPlayers.LocalPlayer.Character.Humanoid.Health > 0 Instance.new("ForceField", gPlayers.LocalPlayer.Character) repeat wait() until localp.Character:FindFirstChild'BunnyEarsOfCaprice' _G.mainhat = localp.Character:FindFirstChild'BunnyEarsOfCaprice':Clone() localp.CharacterAppearanceId = 0 gPlayers.LocalPlayer.Character.Humanoid.Health = 0 if _G.mainhat ~= nil then local main = _G.mainhat.Handle.BunnyTools.EggScript3:Clone() local localp = game:GetService'Players'.LocalPlayer local part = Instance.new('Part') part.Anchored = true part.Transparency = 1 main.Disabled = false main.Parent = part _G.mainhat.Handle.BunnyTools.EggMesh3:Clone().Parent = part Instance.new('ForceField', localp.Character) localp.Character.HumanoidRootPart.Anchored = true part.Parent = localp.Character part.CFrame = localp.Character.HumanoidRootPart.CFrame wait(0.5) localp.Character.HumanoidRootPart.Anchored = false repeat wait() until localp:FindFirstChild'ChessMsg' part:Remove() local message = localp:FindFirstChild'ChessMsg' message.Text = '' message.Parent = workspace message.Name = "IYmessage" if part ~= nil then part:Remove() end localp.Character.HumanoidRootPart.Anchored = false for _, child in pairs( workspace:GetChildren()) do if child.Name == "Part" and child.Size == Vector3.new(8, 0.4, 8) then child:Destroy() end end if localp.Character:FindFirstChild'ForceField' then localp.Character.ForceField:Remove() end if localp.Character:FindFirstChild'ForceField' then localp.Character.ForceField:Remove() end if _G.msg ~= nil then Notify('Loaded global message bypass') else warn'failed sadly' end end elseif MSGhook == true then Notify('Messages already loaded!') end end) addcmd('countdown', 'makes a countdown', {}, function(args, speaker) local players = getPlayer(args[1], speaker) if args[1] ~= string then local time = args[1] msghook() if MSGhook == true then local h = game.Workspace.IYmessage for i = time, 1, -1 do wait(1) h.Text = "Countdown: "..i.."" end wait(1) h.Text = "Times Up!" wait(2) h.Text = '' elseif MSGhook == false then execCmd("loadm") repeat wait() until workspace:FindFirstChild("IYmessage") local h = game.Workspace.IYmessage for i = time, 1, -1 do wait(1) h.Text = "Countdown: "..i.."" end wait(1) h.Text = "Times Up!" wait(2) h.Text = '' end end end) addcmd('explode', 'explode a player', {}, function(args, speaker) local players = getPlayer(args[1], speaker) for i, v in pairs(players) do local char = _char(v) if char:FindFirstChild("HumanoidRootPart") then Instance.new("Explosion", char).Position = char.HumanoidRootPart.Position end end end) addcmd('flood', 'makes a flood e.e', {}, function(args, speaker) game.Workspace.Terrain:SetCells(Region3int16.new(Vector3int16.new(-100,-100,-100), Vector3int16.new(100,100,100)), 17, "Solid", "X") end) addcmd('spookyify', 'makes it sp00ky', {}, function(args, speaker) local music = Instance.new("Sound", workspace) music.SoundId = "http://www.roblox.com/asset/?id=257569267" music.Volume = 20 music.Looped = true music:Play() tex1 = "http://www.roblox.com/asset/?id=185495987" tex2 = "http://www.roblox.com/asset/?id=260858020" tex3 = "http://www.roblox.com/asset/?id=149213919" tex4 = "http://www.roblox.com/asset/?id=171905673" local w = game.Workspace:GetChildren() for i= 1,#w do if w[i]:isA("BasePart") then pe = Instance.new("ParticleEmitter", w[i]) pe.Texture = tex4 pe.VelocitySpread = 5 end end local playerLeaderstats = {} for i, v in pairs(gPlayers:GetChildren()) do table.insert(playerLeaderstats, v) end for i, v in pairs(playerLeaderstats) do pe = Instance.new("ParticleEmitter",v.Character.HumanoidRootPart) pe.Texture = "http://www.roblox.com/asset/?id=171905673" pe.VelocitySpread = 50 end texture = "http://www.roblox.com/asset/?id=185495987" local A = game.Workspace:GetChildren() local B = game.Workspace:GetChildren() local C = game.Workspace:GetChildren() local D = game.Workspace:GetChildren() local E = game.Workspace:GetChildren() local F = game.Workspace:GetChildren() for i,v in pairs(A) do if v:IsA("Part") then local d = Instance.new("Decal",v) v.Decal.Face = "Top" v.Decal.Texture = texture v.Anchored = true end end for i,v in pairs(B) do if v:IsA("Part") then local s = Instance.new("Decal",v) s.Face = "Front" s.Texture = texture end end for i,v in pairs(C) do if v:IsA("Part") then local h = Instance.new("Decal",v) h.Face = "Back" h.Texture = texture end end for i,v in pairs(D) do if v:IsA("Part") then local j = Instance.new("Decal",v) j.Face = "Left" j.Texture = texture end end for i,v in pairs(E) do if v:IsA("Part") then local k = Instance.new("Decal",v) k.Face = "Right" k.Texture = texture end end for i,v in pairs(F) do if v:IsA("Part") then local l = Instance.new("Decal",v) l.Face = "Bottom" l.Texture = texture end imageOne = "http://www.roblox.com/asset/?id=169585459" imageTwo = "http://www.roblox.com/asset/?id=169585475" imageThree = "http://www.roblox.com/asset/?id=169585485" imageFour = "http://www.roblox.com/asset/?id=169585502" imageFive = "http://www.roblox.com/asset/?id=169585515" imageSix = "http://www.roblox.com/asset/?id=169585502" imageSeven = "http://www.roblox.com/asset/?id=169585485" imageEight = "http://www.roblox.com/asset/?id=169585475" Spooky = Instance.new("Sound", workspace) Spooky.Name = "Spooky" Spooky.SoundId = "rbxassetid://174270407" Spooky.Volume = 15 Spooky.Looped = true Spooky:Play() Sky = Instance.new("Sky", LightingService) Sky.SkyboxBk = imageOne Sky.SkyboxDn = imageOne Sky.SkyboxFt = imageOne Sky.SkyboxLf = imageOne Sky.SkyboxRt = imageOne Sky.SkyboxUp = imageOne while true do Sky.SkyboxBk = imageOne Sky.SkyboxDn = imageOne Sky.SkyboxFt = imageOne Sky.SkyboxLf = imageOne Sky.SkyboxRt = imageOne Sky.SkyboxUp = imageOne wait(0.15) Sky.SkyboxBk = imageTwo Sky.SkyboxDn = imageTwo Sky.SkyboxFt = imageTwo Sky.SkyboxLf = imageTwo Sky.SkyboxRt = imageTwo Sky.SkyboxUp = imageTwo wait(0.15) Sky.SkyboxBk = imageThree Sky.SkyboxDn = imageThree Sky.SkyboxFt = imageThree Sky.SkyboxLf = imageThree Sky.SkyboxRt = imageThree Sky.SkyboxUp = imageThree wait(0.15) Sky.SkyboxBk = imageFour Sky.SkyboxDn = imageFour Sky.SkyboxFt = imageFour Sky.SkyboxLf = imageFour Sky.SkyboxRt = imageFour Sky.SkyboxUp = imageFour wait(0.15) Sky.SkyboxBk = imageFive Sky.SkyboxDn = imageFive Sky.SkyboxFt = imageFive Sky.SkyboxLf = imageFive Sky.SkyboxRt = imageFive Sky.SkyboxUp = imageFive wait(0.15) Sky.SkyboxBk = imageSix Sky.SkyboxDn = imageSix Sky.SkyboxFt = imageSix Sky.SkyboxLf = imageSix Sky.SkyboxRt = imageSix Sky.SkyboxUp = imageSix wait(0.15) Sky.SkyboxBk = imageSeven Sky.SkyboxDn = imageSeven Sky.SkyboxFt = imageSeven Sky.SkyboxLf = imageSeven Sky.SkyboxRt = imageSeven Sky.SkyboxUp = imageSeven wait(0.15) Sky.SkyboxBk = imageEight Sky.SkyboxDn = imageEight Sky.SkyboxFt = imageEight Sky.SkyboxLf = imageEight Sky.SkyboxRt = imageEight Sky.SkyboxUp = imageEight wait(0.15) end end end) addcmd('invisible', 'make a player invisible',{'invis'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i, v in pairs(players) do for k, v2 in pairs(_char(v):GetChildren()) do if v2.className == "Part" then if v2.Name ~= "HumanoidRootPart" then v2.Transparency = 1 end elseif v2.className == "Accessory" then if v2:FindFirstChild("Handle") then v2.Handle.Transparency = 1 end end if v2:FindFirstChild("face") then v2.face.Transparency = 1 end end end end) addcmd('visible', 'make a player visible',{'vis'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i, v in pairs(players) do for k, v2 in pairs(_char(v):GetChildren()) do if v2.className == "Part" then if v2.Name ~= "HumanoidRootPart" then v2.Transparency = 0 end elseif v2.className == "Accessory" then if v2:FindFirstChild("Handle") then v2.Handle.Transparency = 0 end end if v2:FindFirstChild("face") then v2.face.Transparency = 0 end end end end) addcmd('goto', 'go to a player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) if players ~= nil and _char(players[1]):FindFirstChild("HumanoidRootPart") then speaker.Character.HumanoidRootPart.CFrame = _char(players[1]).HumanoidRootPart.CFrame end end) addcmd('bring', 'bring a player to you',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players) do if _char(v):FindFirstChild("HumanoidRootPart") then _char(v).HumanoidRootPart.CFrame = speaker.Character.HumanoidRootPart.CFrame end end end) addcmd('tp', 'teleport player 1 to player 2',{}, function(args, speaker) local players1=getPlayer(args[1], speaker) local players2=getPlayer(args[2], speaker) if not players2[1] then return end for i,v in pairs(players1) do if _char(v):FindFirstChild("HumanoidRootPart") and _char(players2[1]):FindFirstChild("HumanoidRootPart") then _char(v).HumanoidRootPart.CFrame = _char(players2[1]).HumanoidRootPart.CFrame wait(0.1) _char(v).HumanoidRootPart.CFrame = _char(players2[1]).HumanoidRootPart.CFrame end end end) addcmd('charplr','charplr [plr] [plr]',{'cp'}, function(args, speaker) local players1, players2 = getPlayer(args[1], speaker), getPlayer(args[2], speaker) for i,v in pairs(players1) do for a,b in pairs(players2) do if _players[v].Character and _players[b].Character then _players[v].CharacterAppearanceId = _players[b].userId _players[v].Character:BreakJoints() end end end end) addcmd('char', 'change a players appearance',{}, function(args, speaker) local players = getPlayer(args[1], speaker) if not args[1]or not args[2]then return end local id=args[2] if players ~= nil then for i,v in pairs(players) do gPlayers[v].CharacterAppearanceId = id gPlayers[v].Character:BreakJoints() end end end) addcmd('unchar', 'change a players appearance to default',{'nochar','uncp','nocp','uncharplr','nocharplr'}, function(args, speaker) local players = getPlayer(args[1], speaker) if players ~= nil then for i,v in pairs(players) do gPlayers[v].CharacterAppearanceId = 0 if _char(v):FindFirstChild("Head") then _char(v).Head:Destroy() end end end end) addcmd('speed', 'change a players walkspeed',{'ws'}, function(args, speaker) local players = getPlayer(args[1], speaker) if not args[1]or not args[2]then return end local num=args[2] for i,v in pairs(players) do if _char(v):FindFirstChild("Humanoid") then _char(v).Humanoid.WalkSpeed=tonumber(num) end end end) addcmd('jpower', 'change a players jump height',{'grav','jumppower','jp'}, function(args, speaker) local players = getPlayer(args[1], speaker) if not args[1]or not args[2]then return end local num=args[2] for i,v in pairs(players) do if _char(v):FindFirstChild("Humanoid") then _char(v).Humanoid.JumpPower=tonumber(num) end end end) addcmd('confuse', 'confusing...',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players) do spawn(function() if _char(v):FindFirstChild("Humanoid") then _char(v).Humanoid.Name = "ConfusedNigga" while true do _char(v).ConfusedNigga.CameraOffset = Vector3.new(2, 4, 6) _char(v).ConfusedNigga.WalkToPoint = Vector3.new(math.random(1,100), math.random(1,100), math.random(1,100)) wait(0.1) end end end) end end) addcmd('unconfuse', 'not confusing...',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players) do spawn(function() if _char(v):FindFirstChild("ConfusedNigga") then _char(v).ConfusedNigga.Name = "Humanoid" wait(0.3) _char(v).Humanoid.CameraOffset = Vector3.new(0, 0, 0) end end) end end) addcmd('cripple', 'cripples a player xddd',{'stun'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players) do if _char(v):FindFirstChild("Humanoid") then _char(v).Humanoid.PlatformStand = true end end end) addcmd('uncripple', 'un cripples a player xddd',{'unstun'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players) do if _char(v):FindFirstChild("Humanoid") then _char(v).Humanoid.PlatformStand = false end end end) addcmd('hipheight', 'adjusts hip height',{'hheight'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players) do if _char(v):FindFirstChild("Humanoid") then _char(v).Humanoid.HipHeight = args[2] end end end) addcmd('face', 'change a players face',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players) do if _char(v).Head:FindFirstChild("face") then _char(v).Head.face.Texture = "rbxassetid://" .. args[2] end end end) addcmd('time', 'change the time of day',{}, function(args, speaker) if not args[1]then return end Notify('Time set to ' .. args[1]) LightingService.ClockTime = args[1] end) addcmd('day', 'change the time to day',{}, function(args, speaker) LightingService.ClockTime = 15 end) addcmd('night', 'change the time of night',{}, function(args, speaker) LightingService.ClockTime = 0 end) addcmd('globalshadows', 'changes the lighting property',{'gshadows'}, function(args, speaker) Notify('Turned on global shadows') LightingService.GlobalShadows = true end) addcmd('unglobalshadows', 'changes the lighting property',{'nogshadows','ungshadows','noglobalshadows'}, function(args, speaker) Notify('Turned off global shadows') LightingService.GlobalShadows = false end) addcmd('outlines', 'changes the lighting property',{}, function(args, speaker) Notify('Turned on outlines') LightingService.Outlines = true end) addcmd('unoutlines', 'changes the lighting property',{'nooutlines'}, function(args, speaker) Notify('Turned off outlines') LightingService.Outlines = false end) addcmd('brightness', 'changes the lighting property',{}, function(args, speaker) Notify('Set brightness to ' .. args[1]) LightingService.Brightness = args[1] end) addcmd('age','tells you the age of a player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) if speaker.userId ~= LP.userId then lponly(speaker) else for i,v in pairs(players) do Notify(_players[v].Name .. ': ' .. _players[v].AccountAge) end end end) addcmd('remotespy', 'prints remotes',{'remotes'}, function(args, speaker) if speaker.userId ~= LP.userId then lponly(speaker) else Notify('Printing remotes') function getem(o) for i,v in pairs(o:children())do if string.match(v.ClassName, "RemoteEvent") or string.match(v.ClassName, "RemoteFunction") then print("Name: "..v.Name.." | ".."Type: "..v.ClassName.." | ".."Location: ".."game."..v:GetFullName()) end getem(v) end end pcall(getem,game) end end) addcmd('f3x', 'loads f3x tools',{'fex'}, function(args, speaker) if speaker.userId ~= LP.userId then lponly(speaker) else loadstring(game:GetObjects("rbxassetid://1059691823")[1].Source)() end end) addcmd('kick', 'kick a player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players) do spawn(function() if gPlayers[v].Name ~= "IoIman616" and gPlayers[v].Name ~= "DesiredUsername1233" and gPlayers[v].Name ~= LP.Name and gPlayers[v].Name ~= "sweg2hipALT" and gPlayers[v].Name ~= "hhhConceptual_Nullifier" and gPlayers[v].Name ~= "Thomasbudge" then if FindTable(SPC, args[1]) then Notify('Kicked ' ..args[1]) else Notify('Kicked player(s)') end kickF(gPlayers[v]) else Notify('Error: That user is whitelisted and cannot be kicked.') end end) end end) addcmd('serverlock', 'lock teh server',{'slock'}, function(args, speaker) slock = true Notify('Locked Server') end) addcmd('unserverlock', 'unlock teh server',{'unslock'}, function(args, speaker) slock = false Notify('Unlocked Server') end) addcmd('agelock', 'lock teh server for a certain age',{'alock'}, function(args, speaker) if isNumber(args[1]) then Notify('Set the age lock to age ' .. args[1]) isagelocked = true agelock = tonumber(args[1]) end end) addcmd('unagelock', 'lock teh server for a certain age',{'unalock','noagelock','noalock'}, function(args, speaker) Notify('Disabled age lock') isagelocked = false end) addcmd('unlockws', 'unlock the whole workspace',{}, function(args, speaker) Notify('Workspace unlocked') wait(1) local function unlock(instance) for i,v in pairs(instance:GetChildren()) do if v:IsA("BasePart") then v.Locked = false end unlock(v) end end unlock(workspace) end) addcmd('lockws', 'lock the whole workspace',{}, function(args, speaker) Notify('Workspace locked') wait(1) local function lock(instance) for i,v in pairs(instance:GetChildren()) do if v:IsA("BasePart") then v.Locked = true end lock(v) end end lock(workspace) end) addcmd('unanchorws', 'unanchor the whole workspace',{'unanchor', 'unanchr'}, function(args, speaker) local function unanchor(instance) for i,v in pairs(instance:GetChildren()) do if v:IsA("BasePart") then v.Anchored=false end unanchor(v) end end unanchor(workspace) end) addcmd('anchorws', 'anchor the whole workspace',{'anchor'}, function(args, speaker) local function anchor(instance) for i,v in pairs(instance:GetChildren()) do if v:IsA("BasePart") then v.Anchored=true end anchor(v) end end anchor(workspace) end) addcmd('clear', 'resets Workspace to a baseplate',{'clearws','clearworkspace'}, function() for _,v in pairs(game.Workspace:GetChildren()) do if not v:IsA("Terrain") and v ~= game.Workspace.CurrentCamera and not gPlayers:GetPlayerFromCharacter(v) then v:Remove() elseif v:IsA("Terrain") then v:Clear() end end for i,v in pairs(workspace.Terrain:GetChildren()) do v:Remove() end local p = Instance.new("Part", game.Workspace) p.Anchored = true p.FormFactor = "Symmetric" p.Size = Vector3.new(1000,1,1000) p.Position = Vector3.new(0,0,0) p.BrickColor = BrickColor.new("Bright green") p.Material = "Grass" p.Locked = true end) addcmd('headshake', 'shakes a players head',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players) do spawn(function() local shaken = gPlayers[v].Character for X = 1, math.huge, 0.2 do wait() shaken.Torso.Neck.C0 = CFrame.new(math.sin(X) / 1,1.5,0) shaken.Torso.Neck.C1 = CFrame.new(0,0,0) end for X = 1, math.huge, 0.1 do wait() shaken.Torso.Neck.C0 = CFrame.new(0,1.5,0) * CFrame.fromAxisAngle(Vector3.new(0,1,0), X) shaken.Torso.Neck.C1 = CFrame.new(0,0,0) end for _,c in pairs(gPlayers:GetChildren()) do c.Character.Head.Mesh.Scale = Vector3.new(100, 100, 100) end for _,c in pairs(gPlayers:GetChildren()) do c.Character.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25) end end) end end) addcmd('explorer', 'opens DEX',{'dex'}, function(args, speaker) if speaker.userId ~= LP.userId then lponly(speaker) else loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)() end end) addcmd('firstp', 'forces player to go into first person',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do gPlayers[v].CameraMode = "LockFirstPerson" end end) addcmd('lock', 'locks a players body parts',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do for i,v in pairs(gPlayers[v].Character:GetDescendants()) do if v:IsA("Part") then v.Locked = true end end end end) addcmd('unlock', 'locks a players body parts',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do for i,v in pairs(gPlayers[v].Character:GetDescendants()) do if v:IsA("Part") then v.Locked = false end end end end) addcmd('disablereset', 'makes a player unable to reset',{'noreset'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() gPlayers[v].Character.Humanoid.Name = "HumanoidIY" if FindTable(SPC, args[1]) then Notify('Disabled reset for ' .. args[1]) else Notify('Disabled reset for player(s)') end end) end end) addcmd('enablereset', 'makes a player unable to reset',{'reset'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() gPlayers[v].Character.HumanoidIY.Name = "Humanoid" if FindTable(SPC, args[1]) then Notify('Enabled reset for ' .. args[1]) else Notify('Enabled reset for player(s)') end end) end end) addcmd("fixlighting","Removes effects from lighting",{'fixl'}, function(args,speaker) for i,v in pairs(game:GetService("Lighting"):GetChildren()) do if v:IsA("PostEffect") then v:Destroy() end end LightingService.Ambient = origsettings.abt LightingService.OutdoorAmbient = origsettings.oabt LightingService.Brightness = origsettings.brt LightingService.TimeOfDay = origsettings.time LightingService.FogColor = origsettings.fclr LightingService.FogEnd = origsettings.fe LightingService.FogStart = origsettings.fs end) addcmd("blackandwhite","Makes the game black and white",{}, function(args,speaker) local lighting = game:GetService("Lighting") local effect = Instance.new("ColorCorrectionEffect",lighting) effect.Saturation = -1 end) addcmd("invert","Makes the game inverted",{}, function(args,speaker) local lighting = game:GetService("Lighting") local effect = Instance.new("ColorCorrectionEffect",lighting) effect.Saturation = -1 local effect = Instance.new("ColorCorrectionEffect",lighting) effect.Saturation = -1 end) addcmd("sun","Intensifys the sun",{}, function(args,speaker) local intense = args[1] or 0.25 local spread = args[2] or 1 local lighting = game:GetService("Lighting") local effect = Instance.new("SunRaysEffect",lighting) effect.Name = "IYsun" effect.Intensity = tonumber(intense) effect.Spread = tonumber(spread) end) addcmd('base', 'spawns a base',{}, function(args, speaker) local pt = Instance.new("Part") pt.BrickColor = BrickColor.new("Silver") pt.Anchored = true pt.CanCollide = true pt.BottomSurface = "Weld" pt.Parent = workspace pt.Name = (math.random(1,1000000)) pt.Size = Vector3.new(1000, 1, 1000) pt.Locked = true Notify('Created new base') end) addcmd('unblur', 'removes all blur instances',{'noblur'}, function(args, speaker) for i,v in pairs(LightingService:GetChildren()) do if v:IsA('BlurEffect') then v:Remove() end end end) addcmd('thirdp', 'allows player to go into third person',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do gPlayers[v].CameraMode = "Classic" end end) addcmd('chat', 'forces player to chat what you input',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do game:GetService('Chat'):Chat(gPlayers[v].Character, GLS(false, 1), 3) end end) addcmd('name', 'names player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) if not args[1] then return end for i,v in pairs(players) do for a, mod in pairs(gPlayers[v].Character:children()) do if mod:FindFirstChild("TAG") then gPlayers[v].Character.Head.Transparency = 0 mod:Destroy() end end local char = gPlayers[v].Character local model = Instance.new("Model", char) local clone = char.Head:Clone() local hum = Instance.new("Humanoid", model) local weld = Instance.new("Weld", clone) model.Name = GLS(false, 1) clone.Parent = model hum.Name = "TAG" hum.MaxHealth = 100 hum.Health = 100 weld.Part0 = clone weld.Part1 = char.Head char.Head.Transparency = 1 end end) addcmd('unname', 'unnames player',{'unhidename'}, function(args, speaker) local players = getPlayer(args[1], speaker) local name = (args[2]) for i,v in pairs(players) do for a, mod in pairs(gPlayers[v].Character:children()) do if mod:FindFirstChild("TAG") then gPlayers[v].Character.Head.Transparency = 0 mod:Destroy() end end end end) addcmd('noname', 'hides the players name',{'hidename'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players) do for a, mod in pairs(gPlayers[v].Character:children()) do if mod:FindFirstChild("TAG") then gPlayers[v].Character.Head.Transparency = 0 mod:Destroy() end end local char = gPlayers[v].Character local model = Instance.new("Model", char) local clone = char.Head:Clone() local hum = Instance.new("Humanoid", model) local weld = Instance.new("Weld", clone) model.Name = "" clone.Parent = model hum.Name = "TAG" hum.MaxHealth = 100 hum.Health = 100 weld.Part0 = clone weld.Part1 = char.Head char.Head.Transparency = 1 end end) addcmd('damage', 'damages a player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players) do gPlayers[v].Character.Humanoid.Health = gPlayers[v].Character.Humanoid.Health - 25 end end) addcmd('view', 'views player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players) do game.Workspace.CurrentCamera.CameraSubject = gPlayers[v].Character Notify('Viewing ' .. gPlayers[v].Name) end end) addcmd('unview', 'stops viewing player',{}, function() game.Workspace.CurrentCamera.CameraSubject = gPlayers.LocalPlayer.Character Notify('View turned off') end) addcmd('nolimbs', 'removes limbs from player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players) do for i,v in pairs(gPlayers[v].Character:GetChildren()) do if v:IsA("BasePart") and v.Name == "Right Leg" or v.Name == "Left Leg" or v.Name == "Right Arm" or v.Name == "Left Arm" then v:Remove() end end end end) addcmd('box', 'creates a box around player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=_char(v) local SB = Instance.new("SelectionBox", pchar) SB.Adornee = SB.Parent end end) addcmd('nobox', 'takes away box from player',{'unbox'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=_char(v) for i,v in pairs(gPlayers[v].Character:GetChildren()) do if v:IsA("SelectionBox") then v:Destroy() end end end end) addcmd('ghost', 'ghostifys player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=gPlayers[v].Character pchar.Head.Transparency = 0.5 pchar.Torso.Transparency = 0.5 pchar["Left Arm"].Transparency = 0.5 pchar["Right Arm"].Transparency = 0.5 pchar["Left Leg"].Transparency = 0.5 pchar["Right Leg"].Transparency = 0.5 pchar.Head.face.Transparency = 0.5 end end) addcmd('unghost', 'unghostifys player',{'noghost'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=gPlayers[v].Character pchar.Head.Transparency = 0 pchar.Torso.Transparency = 0 pchar["Left Arm"].Transparency = 0 pchar["Right Arm"].Transparency = 0 pchar["Left Leg"].Transparency = 0 pchar["Right Leg"].Transparency = 0 pchar.Head.face.Transparency = 0 end end) addcmd('sphere', 'puts sphere around player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=gPlayers[v].Character local SS = Instance.new("SelectionSphere", pchar) SS.Adornee = SS.Parent end end) addcmd('sphere', 'puts sphere around player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=gPlayers[v].Character local SS = Instance.new("SelectionSphere", pchar) SS.Adornee = SS.Parent end end) addcmd('unsphere', 'removes sphere around player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar=_char(v) for i,v in pairs(gPlayers[v].Character:GetChildren()) do if v:IsA("SelectionSphere") then v:Destroy() end end end end) addcmd('ambient','changes ambient',{}, function(args, speaker) LightingService.Ambient = Color3.new(args[1],args[2],args[3]) LightingService.OutdoorAmbient = Color3.new(args[1],args[2],args[3]) end) addcmd('fogend','changes the fogend',{}, function(args, speaker) LightingService.FogEnd = args[1] end) addcmd('fogcolor','changes the fogs color',{}, function(args, speaker) LightingService.FogColor = Color3.new(args[1],args[2],args[3]) end) injail = {} addcmd('jail','jails player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() if FindTable(injail, _players[v].Name) then return end table.insert(injail, _players[v].Name) local pchar=gPlayers[v].Character local J = DATA.JAIL:Clone() J.Parent = workspace J:MoveTo(pchar.HumanoidRootPart.Position) J.Name = 'JAIL_' .. _players[v].Name repeat wait(0.5) pchar = _players[v].Character if pchar and pchar:FindFirstChild('HumanoidRootPart') and J:FindFirstChild('MAIN') then pchar.HumanoidRootPart.CFrame = J.MAIN.CFrame + Vector3.new(0, 1, 0) end until not FindTable(injail, _players[v].Name) end) end end) addcmd('unjail','unjails player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() for a,b in pairs(injail) do if b == _players[v].Name then table.remove(injail, a) end end game.Workspace["JAIL_" .. _players[v].Name]:Destroy() end) end end) addcmd('loopbring','loop brings a player lol',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() if FindTable(bringT, _players[v].Name) then return end table.insert(bringT, _players[v].Name) local pchar=gPlayers[v].Character repeat wait(0.5) pchar = _players[v].Character for i,c in pairs(players) do if pchar~= nil and pchar:FindFirstChild("HumanoidRootPart") then pchar.HumanoidRootPart.CFrame = speaker.Character.HumanoidRootPart.CFrame + Vector3.new(4,1,0) end end until not FindTable(bringT, _players[v].Name) end) end end) addcmd('feinvisible','fe invisible',{}, function(args, speaker) -- Elite1337#9377 & Timeless#4044 Local = game:GetService('Players').LocalPlayer Char = Local.Character touched,tpdback = false, false Local.CharacterAdded:connect(function(char) if script.Disabled ~= true then wait(.25) loc = Char.HumanoidRootPart.Position Char:MoveTo(box.Position + Vector3.new(0,.5,0)) end end) game:GetService('UserInputService').InputBegan:connect(function(key) if key.KeyCode == Enum.KeyCode.Equals then if script.Disabled ~= true then script.Disabled = true print'you may re-execute' end end end) box = Instance.new('Part',workspace) box.Anchored = true box.CanCollide = true box.Size = Vector3.new(10,1,10) box.Position = Vector3.new(0,10000,0) box.Touched:connect(function(part) if (part.Parent.Name == Local.Name) then if touched == false then touched = true function apply() if script.Disabled ~= true then no = Char.HumanoidRootPart:Clone() wait(.25) Char.HumanoidRootPart:Destroy() no.Parent = Char Char:MoveTo(loc) touched = false end end if Char then apply() end end end end) repeat wait() until Char loc = Char.HumanoidRootPart.Position Char:MoveTo(box.Position + Vector3.new(0,.5,0)) end) addcmd('unloopbring','unjails player',{'noloopbring'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() for a,b in pairs(bringT) do if b == _players[v].Name then table.remove(bringT, a) end end end) end end) strobe = false addcmd('strobe','makes the server flash',{'flash'}, function(args, speaker) if strobe == false then strobep = Instance.new("ColorCorrectionEffect") strobep.Brightness = 1 strobep.Parent = LightingService strobe = true repeat wait(0.01) strobep.Enabled = true wait(0.01) strobep.Enabled = false until strobe == false end end) addcmd('unstrobe','makes the server flash',{'noflash','nostrobe','unflash','unstrobe'}, function(args, speaker) strobe = false strobep:Destroy() end) addcmd('shutdown', 'shuts the server down',{}, function(args, speaker) Notify('Shutting Down...') wait(1) workspace.Gravity = 1/0*0 end) addcmd('animation','makes player animate',{'anim'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar = gPlayers[v].Character local ID = args[2] if args[2] == "climb" then ID = "180436334" end if args[2] == "fall" then ID = "180436148" end if args[2] == "jump" then ID = "125750702" end if args[2] == "sit" then ID = "178130996" end for _,x in pairs(gPlayers[v].Character.Animate:GetChildren()) do if x:IsA("StringValue") then for _,c in pairs(x:GetChildren()) do if c:IsA("Animation") then c.AnimationId = "rbxassetid://" .. ID end end end end end end) addcmd('normal','turns player back to normal',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar = gPlayers[v].Character pchar.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0) pchar.Torso["Right Shoulder"].C0 = CFrame.new(1,0.5,0) * CFrame.Angles(0,math.rad(90),0) pchar.Torso["Left Shoulder"].C0 = CFrame.new(-1,0.5,0) * CFrame.Angles(0,math.rad(-90),0) pchar.Torso["Right Hip"].C0 = CFrame.new(1,-1,0) * CFrame.Angles(0,math.rad(90),0) pchar.Torso["Left Hip"].C0 = CFrame.new(-1,-1,0) * CFrame.Angles(0,math.rad(-90),0) for i,v in pairs(pchar.Head:GetChildren()) do if v:IsA("SpecialMesh") then v:Destroy() end end for i,v in pairs(pchar:GetChildren()) do if v:IsA("Shirt") then v:Destroy() end end for i,v in pairs(pchar:GetChildren()) do if v:IsA("Pants") then v:Destroy() end end if Player.Character:FindFirstChild("Shirt Graphic") ~= nil then Player.Character["Shirt Graphic"].Graphic = "" end local HeadMesh = Instance.new("SpecialMesh", pchar.Head) HeadMesh.MeshType = "Head" HeadMesh.Scale = Vector3.new(1.25, 1.25, 1.25) pchar.Head.Transparency = 0 pchar.Torso.Transparency = 0 pchar["Left Arm"].Transparency = 0 pchar["Right Arm"].Transparency = 0 pchar["Left Leg"].Transparency = 0 pchar["Right Leg"].Transparency = 0 for i,v in pairs(pchar.Head:GetChildren()) do if v:IsA("Decal") then v:Destroy() end end local face = Instance.new("Decal", pchar.Head) face.Name = "face" face.Texture = "rbxasset://textures/face.png" face.Face = "Front" for i,v in pairs(pchar:GetChildren()) do if v:IsA("Seat") then v:Destroy() end end for i,v in pairs(pchar.Torso:GetChildren()) do if v:IsA("Weld") then v:Destroy() end end for i,v in pairs(pchar.Torso:GetChildren()) do if v:IsA("SpecialMesh") then v:Destroy() end end pchar["Body Colors"].HeadColor = BrickColor.new("Cool yellow") pchar["Body Colors"].LeftArmColor = BrickColor.new("Cool yellow") pchar["Body Colors"].LeftLegColor = BrickColor.new("Medium blue") pchar["Body Colors"].RightArmColor = BrickColor.new("Cool yellow") pchar["Body Colors"].RightLegColor = BrickColor.new("Medium blue") pchar["Body Colors"].TorsoColor = BrickColor.new("Bright blue") for _,v in pairs(Player.Character:GetChildren()) do if v:IsA("Accessory") then v:Destroy() end end end end) addcmd('creeper','make the player a creeper',{'crpr'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar = gPlayers[v].Character if gPlayers[v] and pchar and pchar:findFirstChild("Torso") then if pchar:FindFirstChild("Shirt") then pchar.Shirt.Parent = pchar.Torso end if pchar:FindFirstChild("Pants") then pchar.Pants.Parent = pchar.Torso end if pchar:FindFirstChild("Shirt Graphic") then pchar["Shirt Graphic"].Graphic = "" end for i,v in pairs(pchar:GetChildren()) do if v:IsA("Accessory") then v:Destroy() end end pchar.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0) pchar.Torso["Right Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0) pchar.Torso["Left Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0) pchar.Torso["Right Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0) pchar.Torso["Left Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0) pchar["Body Colors"].HeadColor = BrickColor.new("Bright green") pchar["Body Colors"].LeftArmColor = BrickColor.new("Bright green") pchar["Body Colors"].LeftLegColor = BrickColor.new("Bright green") pchar["Body Colors"].RightArmColor = BrickColor.new("Bright green") pchar["Body Colors"].RightLegColor = BrickColor.new("Bright green") pchar["Body Colors"].TorsoColor = BrickColor.new("Bright green") end end end) addcmd('uncreeper','makes player back to normal',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do execCmd("normal " .. gPlayers[v].Name, Player) end end) addcmd('crash','crashes a player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do if gPlayers[v].Name ~= "IoIman616" and gPlayers[v].Name ~= "DesiredUsername1233" and gPlayers[v].Name ~= "sweg2hipALT" and gPlayers[v].Name ~= "Conceptual_Nullifier" and gPlayers[v].Name ~= "Thomasbudge" then if FindTable(SPC, args[1]) then Notify('Crashed ' .. args[1]) else Notify('Crashed player(s)') end wait(4) local play = gPlayers[v] if play ~= nil then for i=1,3600 do Instance.new("HopperBin",play.Backpack).Name = "nig" end wait() for i=1,3600 do Instance.new("HopperBin",play.Backpack).Name = "nog" end wait() end else Notify('Error: That user is whitelisted and cannot be crashed.') end end end) addcmd('shrek', 'makes player shrek',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players) do local pchar = gPlayers[v].Character for i,v in pairs(pchar:GetChildren()) do if v:IsA("Accessory") or v:IsA("CharacterMesh") or v:IsA("Shirt") or v:IsA("Pants") then v:Destroy() end end for i,v in pairs(pchar.Head:GetChildren()) do if v:IsA("Decal") or v:IsA("SpecialMesh") then v:Destroy() end end local mesh = Instance.new("SpecialMesh", pchar.Head) mesh.MeshType = "FileMesh" pchar.Head.Mesh.MeshId = "http://www.roblox.com/asset/?id=19999257" pchar.Head.Mesh.Offset = Vector3.new(-0.1, 0.1, 0) pchar.Head.Mesh.TextureId = "http://www.roblox.com/asset/?id=156397869" local Shirt = Instance.new("Shirt", gPlayers[v].Character) local Pants = Instance.new("Pants", gPlayers[v].Character) Shirt.ShirtTemplate = "rbxassetid://133078194" Pants.PantsTemplate = "rbxassetid://133078204" end end) addcmd('unshrek','makes player back to normal',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do execCmd("normal " .. gPlayers[v].Name, Player) end end) addcmd('oof','good things happen',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() if gPlayers[v].Character.Head:FindFirstChild("Died") then gPlayers[v].Character.Head.Died.Looped = true wait(0.1) gPlayers[v].Character.Head.Died.Playing = true gPlayers[v].Character.Head.Died.Volume = 10 gPlayers[v].Character.Head.Died.Pitch = 0.5 end execCmd("size " .. gPlayers[v].Name .. ' -1') execCmd("hheight " .. gPlayers[v].Name .. ' 1000000000') wait(5) execCmd("explode " .. gPlayers[v].Name) wait(0.1) gPlayers[v].Character.Humanoid.Health = 0 end) end end) addcmd('control','controls player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() local pchar = gPlayers[v].Character if gPlayers[v] and pchar then execCmd("invisible " .. speaker.Name) pchar.Humanoid.PlatformStand = true local w = Instance.new("Weld", speaker.Character.Torso) w.Part0 = speaker.Character.Torso w.Part1 = pchar.Torso local w2 = Instance.new("Weld", speaker.Character.Head) w2.Part0 = speaker.Character.Head w2.Part1 = pchar.Head local w3 = Instance.new("Weld", speaker.Character:findFirstChild("Right Arm")) w3.Part0 = speaker.Character:findFirstChild("Right Arm") w3.Part1 = pchar:findFirstChild("Right Arm") local w4 = Instance.new("Weld", speaker.Character:findFirstChild("Left Arm")) w4.Part0 = speaker.Character:findFirstChild("Left Arm") w4.Part1 = pchar:findFirstChild("Left Arm") local w5 = Instance.new("Weld", speaker.Character:findFirstChild("Right Leg")) w5.Part0 = speaker.Character:findFirstChild("Right Leg") w5.Part1 = pchar:findFirstChild("Right Leg") local w6 = Instance.new("Weld", speaker.Character:findFirstChild("Left Leg")) w6.Part0 = speaker.Character:findFirstChild("Left Leg") w6.Part1 = pchar:findFirstChild("Left Leg") char.Head.face:Destroy() for i,v in pairs(pchar:GetChildren()) do if v:IsA("BasePart") then v.CanCollide = false end end for i,v in pairs(char:GetChildren()) do if v:IsA("BasePart") then v.Transparency = 1 elseif v:IsA("Accessory") then v:Destroy() end end pchar.Parent = char pchar.Humanoid.Changed:connect(function() pchar.Humanoid.PlatformStand = true end) end end) end end) addcmd('nuke','nukes player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar = gPlayers[v].Character if gPlayers[v] and pchar and pchar:FindFirstChild("HumanoidRootPart") then local nuke = Instance.new("Part", game.Workspace) nuke.Anchored = true nuke.CanCollide = false nuke.FormFactor = "Symmetric" nuke.Shape = "Ball" nuke.Size = Vector3.new(1,1,1) nuke.BrickColor = BrickColor.new("New Yeller") nuke.Transparency = 0.5 nuke.Reflectance = 0.2 nuke.TopSurface = 0 nuke.BottomSurface = 0 nuke.Touched:connect(function (hit) if hit and hit.Parent then local boom = Instance.new("Explosion", game.Workspace) boom.Position = hit.Position boom.BlastRadius = 11 boom.BlastPressure = math.huge end end) local CF = pchar.HumanoidRootPart.CFrame nuke.CFrame = CF for i = 1,333 do nuke.Size = nuke.Size + Vector3.new(3,3,3) nuke.CFrame = CF wait(1/44) end nuke:Destroy() end end end) addcmd('dong','gives a player a penis',{'penis'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() if gPlayers[v].Character:FindFirstChild('wang') then gPlayers[v].Character.wang:destroy() end local D = Instance.new('Model', gPlayers[v].Character) D.Name = 'DONG' local BG = Instance.new('BodyGyro', gPlayers[v].Character.Torso) local MAIN = Instance.new('Part', gPlayers[v].Character['DONG']) local M1 = Instance.new('CylinderMesh', MAIN) local W1 = Instance.new('Weld', gPlayers[v].Character.Head) local P1 = Instance.new('Part', gPlayers[v].Character['DONG']) local M2 = Instance.new('SpecialMesh', P1) local W2 = Instance.new('Weld', P1) local B1 = Instance.new('Part', gPlayers[v].Character['DONG']) local M3 = Instance.new('SpecialMesh', B1) local W3 = Instance.new('Weld', B1) local B2 = Instance.new('Part', gPlayers[v].Character['DONG']) local M4 = Instance.new('SpecialMesh', B2) local W4 = Instance.new('Weld', B2) MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new('Pastel brown') MAIN.Position = gPlayers[v].Character.Head.Position MAIN.CanCollide = false W1.Part0 = MAIN W1.Part1 = gPlayers[v].Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0) P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false M2.MeshType = 'Sphere' W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0) B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(gPlayers[v].Character['Left Leg'].Position) B1.BrickColor = BrickColor.new('Pastel brown') M3.Parent = B1 M3.MeshType = 'Sphere' W3.Part0 = gPlayers[v].Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5) B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(gPlayers[v].Character['Right Leg'].Position) B2.BrickColor = BrickColor.new('Pastel brown') M4.MeshType = 'Sphere' W4.Part0 = gPlayers[v].Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5) end) end end) addcmd('undong','gives a player a penis',{'unpenis','nopenis','nodong'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do if gPlayers[v].Character:FindFirstChild('DONG') then gPlayers[v].Character.DONG:destroy() end end end) addcmd('infect','infects player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do function infect(rip) local pchar = gPlayers[v].Character for i,v in pairs(pchar:GetChildren()) do if v:IsA("Accessory") or v:IsA("Shirt") or v:IsA("Pants") then v:Destroy() end end if pchar.Torso:FindFirstChild("roblox") then pchar.Torso.roblox:Destroy() end if pchar.Head:FindFirstChild("face") then pchar.Head.face.Texture = "http://www.roblox.com/asset/?id=94634491" end if pchar:FindFirstChild("Body Colors") then local Colors = pchar["Body Colors"] local Skin = BrickColor.new("Pastel green") local Clothes = BrickColor.new("Reddish brown") Colors.HeadColor = Skin Colors.LeftArmColor = Skin Colors.RightArmColor = Skin Colors.LeftLegColor = Clothes Colors.RightLegColor = Clothes Colors.TorsoColor = Clothes end local w1 = Instance.new("Weld", pchar) w1.Part0 = pchar["Right Arm"] w1.Part1 = pchar.Torso w1.C0 = CFrame.new(-1.5, 0.5, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(0)) local w2 = Instance.new("Weld", pchar) w2.Part0 = pchar["Left Arm"] w2.Part1 = pchar.Torso w2.C0 = CFrame.new(1.5, 0.5, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(0)) local rip = false local connect1 = pchar["Left Arm"].Touched:connect(function(hit) if connect1 == false then connect1 = true if gPlayers:FindFirstChild(hit.Parent.Name) then infect(gPlayers[hit.Parent.Name]) end wait(0.5) connect1 = true end end) local connect2 = pchar["Right Arm"].Touched:connect(function(hit) if connect2 == false then connect2 = true if gPlayers:FindFirstChild(hit.Parent.Name) then infect(gPlayers[hit.Parent.Name]) end wait(0.5) connect2 = true end end) local IV = Instance.new("IntValue", pchar) IV.Name = "Infected" IV.Value = 0 IV.Changed:connect(function() connect1:disconnect() connect2:disconnect() end) end infect(v) end end) addcmd('uninfect','makes player back to normal',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do execCmd("normal " .. gPlayers[v].Name, Player) end end) addcmd('duck','makes players head a duck',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar = gPlayers[v].Character for i,v in pairs(pchar.Torso:GetChildren()) do if v:IsA("Decal") then v:Destroy() end end for i,v in pairs(pchar:GetChildren()) do if v:IsA("Accessory") then v:Destroy() end end local duck = Instance.new("SpecialMesh", pchar.Torso) duck.MeshType = "FileMesh" duck.MeshId = "http://www.roblox.com/asset/?id=9419831" duck.TextureId = "http://www.roblox.com/asset/?id=9419827" duck.Scale = Vector3.new(5, 5, 5) pchar.Head.Transparency = 1 pchar["Left Arm"].Transparency = 1 pchar["Right Arm"].Transparency = 1 pchar["Left Leg"].Transparency = 1 pchar["Right Leg"].Transparency = 1 pchar.Head.face.Transparency = 1 end end) addcmd('unduck','makes player back to normal',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do execCmd("normal " .. gPlayers[v].Name, Player) end end) addcmd('mesh','makes a player into a mesh',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar = gPlayers[v].Character for i,v in pairs(pchar.Torso:GetChildren()) do if v:IsA("Decal") then v:Destroy() end end for i,v in pairs(pchar:GetChildren()) do if v:IsA("Accessory") then v:Destroy() end end pchar.Head.Transparency = 1 pchar["Left Arm"].Transparency = 1 pchar["Right Arm"].Transparency = 1 pchar["Left Leg"].Transparency = 1 pchar["Right Leg"].Transparency = 1 pchar.Head.face.Transparency = 1 local msh = Instance.new("SpecialMesh", pchar.Torso) msh.MeshType = "FileMesh" msh.Scale = Vector3.new(3, 3, 3) msh.MeshId = "http://www.roblox.com/asset/?id=" ..args[2] msh.TextureId = "http://www.roblox.com/asset/?id=" .. args[3] msh.Scale = Vector3.new(3, 3, 3) end end) addcmd('disable','removes players humanoid',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Humanoid") then pchar.Humanoid.Name = "HUMANOID_" .. gPlayers[v].Name local humanoid = pchar["HUMANOID_" .. gPlayers[v].Name] humanoid.Parent = game.ContextActionService if FindTable(SPC, args[1]) then Notify('Disabled ' .. args[1]) else Notify('Disabled player(s)') end end end end) addcmd('enable','gives player humanoid',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Humanoid") then return else local humanoid = game.ContextActionService["HUMANOID_" .. gPlayers[v].Name] humanoid.Parent = pchar humanoid.Name = "Humanoid" if FindTable(SPC, args[1]) then Notify('Enabled ' .. args[1]) else Notify('Enabled player(s)') end end end end) addcmd('size','changes size of player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar = gPlayers[v].Character local function scale(chr,scl) for _,v in pairs(pchar:GetChildren()) do if v:IsA("Accessory") then v:Clone() v.Parent = LightingService end end local Head = chr['Head'] local Torso = chr['Torso'] local LA = chr['Left Arm'] local RA = chr['Right Arm'] local LL = chr['Left Leg'] local RL = chr['Right Leg'] local HRP = chr['HumanoidRootPart'] wait(0.1) Head.formFactor = 3 Torso.formFactor = 3 LA.formFactor = 3 RA.formFactor = 3 LL.formFactor = 3 RL.formFactor = 3 HRP.formFactor = 3 Head.Size = Vector3.new(scl * 2, scl, scl) Torso.Size = Vector3.new(scl * 2, scl * 2, scl) LA.Size = Vector3.new(scl, scl * 2, scl) RA.Size = Vector3.new(scl, scl * 2, scl) LL.Size = Vector3.new(scl, scl * 2, scl) RL.Size = Vector3.new(scl, scl * 2, scl) HRP.Size = Vector3.new(scl * 2, scl * 2, scl) local Motor1 = Instance.new('Motor6D', Torso) Motor1.Part0 = Torso Motor1.Part1 = Head Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) Motor1.Name = "Neck" local Motor2 = Instance.new('Motor6D', Torso) Motor2.Part0 = Torso Motor2.Part1 = LA Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor2.Name = "Left Shoulder" local Motor3 = Instance.new('Motor6D', Torso) Motor3.Part0 = Torso Motor3.Part1 = RA Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor3.Name = "Right Shoulder" local Motor4 = Instance.new('Motor6D', Torso) Motor4.Part0 = Torso Motor4.Part1 = LL Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor4.Name = "Left Hip" local Motor5 = Instance.new('Motor6D', Torso) Motor5.Part0 = Torso Motor5.Part1 = RL Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor5.Name = "Right Hip" local Motor6 = Instance.new('Motor6D', HRP) Motor6.Part0 = HRP Motor6.Part1 = Torso Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) end scale(pchar, args[2]) for _,v in pairs(LightingService:GetChildren()) do if v:IsA("Accessory") then v.Parent = pchar end end end end) addcmd('clone','clones player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar = gPlayers[v].Character pchar.Archivable = true local clone = pchar:Clone() clone.Parent = game.Workspace clone:MoveTo(pchar:GetModelCFrame().p) clone:MakeJoints() pchar.Archivable = false end end) addcmd('spin','spins player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() local pchar = gPlayers[v].Character for i,v in pairs(pchar.Torso:GetChildren()) do if v.Name == "Spinning" then v:Destroy() end end local Torso = pchar.Torso local BG = Instance.new("BodyGyro", Torso) BG.Name = "Spinning" BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = Torso.CFrame repeat wait(1/44) BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0) until not BG or BG.Parent ~= Torso end) end end) addcmd('unspin','stops spinning player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar = gPlayers[v].Character for i,v in pairs(pchar.Torso:GetChildren()) do if v.Name == "Spinning" then v:Destroy() end end end end) addcmd('dog','makes player a dog',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Shirt") then pchar.Shirt:Destroy() end if pchar:FindFirstChild("Pants") then pchar.Pants:Destroy() end if pchar:FindFirstChild("Shirt Graphic") then pchar["Shirt Graphic"].Graphic = "" end pchar.Torso.Transparency = 1 pchar.Torso.Neck.C0 = CFrame.new(0,-.5,-2) * CFrame.Angles(math.rad(90),math.rad(180),0) pchar.Torso["Right Shoulder"].C0 = CFrame.new(.5,-1.5,-1.5) * CFrame.Angles(0,math.rad(90),0) pchar.Torso["Left Shoulder"].C0 = CFrame.new(-.5,-1.5,-1.5) * CFrame.Angles(0,math.rad(-90),0) pchar.Torso["Right Hip"].C0 = CFrame.new(1.5,-1,1.5) * CFrame.Angles(0,math.rad(90),0) pchar.Torso["Left Hip"].C0 = CFrame.new(-1.5,-1,1.5) * CFrame.Angles(0,math.rad(-90),0) local FakeTorso = Instance.new("Seat", pchar) FakeTorso.Name = "FakeTorso" FakeTorso.FormFactor = "Symmetric" FakeTorso.TopSurface = 0 FakeTorso.BottomSurface = 0 FakeTorso.Size = Vector3.new(3,1,4) FakeTorso.BrickColor = BrickColor.new("Brown") FakeTorso.CFrame = pchar.Torso.CFrame local BF = Instance.new("BodyForce", FakeTorso) BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0) local W = Instance.new("Weld", pchar.Torso) W.Part0 = pchar.Torso W.Part1 = FakeTorso W.C0 = CFrame.new(0,-.5,0) local BC = pchar["Body Colors"] BC.HeadColor = BrickColor.new("Brown") BC.LeftArmColor = BrickColor.new("Brown") BC.LeftLegColor = BrickColor.new("Brown") BC.RightArmColor = BrickColor.new("Brown") BC.RightLegColor = BrickColor.new("Brown") BC.TorsoColor = BrickColor.new("Brown") end end) addcmd('undog','makes player back to normal',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do execCmd("normal " .. gPlayers[v].Name, Player) end end) addcmd('loopheal','loop heals player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() local pchar = gPlayers[v].Character if pchar:FindFirstChild("LoopHeal") then pchar.LoopHeal.Name = "NotLoopHeal" wait(0.1) pchar.NotLoopHeal:Destroy() end local LoopHeal = Instance.new("StringValue", pchar) LoopHeal.Name = "LoopHeal" repeat wait(0.1) pchar.Humanoid.Health = pchar.Humanoid.MaxHealth until LoopHeal.Name == "NotLoopHeal" end) end end) addcmd('unloopheal','stops loop heal on player',{'noloopheal'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("LoopHeal") then pchar.LoopHeal.Name = "NotLoopHeal" wait(0.1) pchar.NotLoopHeal:Destroy() end end end) addcmd('fling','flings player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Humanoid") then local xran local zran repeat xran = math.random(-9999,9999) until math.abs(xran) >= 5555 repeat zran = math.random(-9999,9999) until math.abs(zran) >= 5555 pchar.Humanoid.Sit = true pchar.HumanoidRootPart.Velocity = Vector3.new(0,0,0) local BF = Instance.new("BodyForce", pchar.HumanoidRootPart) BF.force = Vector3.new(xran * 4, 9999 * 5, zran * 4) end end end) addcmd('seizure','makes player have a seizure',{''}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Seizure") then end local Seizure = Instance.new("StringValue", pchar) Seizure.Name = "Seizure" pchar.Humanoid.PlatformStand = true repeat wait() pchar.Torso.Velocity = Vector3.new(math.random(-10,10),-5,math.random(-10,10)) pchar.Torso.RotVelocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) until Seizure.Name == "NotSeizure" end end) addcmd('fegod','gods you in fe games',{''}, function(args, speaker) if speaker.userId ~= LP.userId then lponly(speaker) else gPlayers.LocalPlayer.Character.Humanoid.Name = 1 local l = gPlayers.LocalPlayer.Character["1"]:Clone() l.Parent = gPlayers.LocalPlayer.Character l.Name = "Humanoid" wait(0.1) gPlayers.LocalPlayer.Character["1"]:Destroy() game.Workspace.CurrentCamera.CameraSubject = gPlayers.LocalPlayer.Character gPlayers.LocalPlayer.Character.Animate.Disabled = true wait(0.1) gPlayers.LocalPlayer.Character.Animate.Disabled = false gPlayers.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None" end end) addcmd('unseizure','makes player stop having a seizure',{''}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Seizure") then pchar.Humanoid.PlatformStand = false pchar.Seizure.Name = "NotSeizure" wait(0.1) pchar.NotSeizure:Destroy() end end end) addcmd('m','makes a global message',{'message'}, function(args, speaker) local MSG = GLS(false, 0) local newMSG = GLS(false, 0) _G.msg(MSG) end) addcmd('fe','checks filtering status',{'filtering'}, function(args, speaker) if game.Workspace.FilteringEnabled == true then Notify('Filtering ENABLED') elseif game.Workspace.FilteringEnabled == false then Notify('Filtering Disabled') end end) addcmd('paper','makes player thin as paper',{''}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar = gPlayers[v].Character for _, child in pairs( pchar:GetChildren()) do if child.ClassName == "CharacterMesh" then child:Destroy() end end local LA = DATA.Paper:Clone() LA.Parent = pchar["Left Arm"] local RA = DATA.Paper:Clone() RA.Parent = pchar["Right Arm"] local LL = DATA.Paper:Clone() LL.Parent = pchar["Left Leg"] local RL = DATA.Paper:Clone() RL.Parent = pchar["Right Leg"] local T = DATA.Paper:Clone() T.Parent = pchar.Torso local H = DATA.Paper:Clone() H.Parent = pchar.Head pchar.Head.face:Destroy() end end) addcmd('particles','gives a player particles',{''}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local char = gPlayers[v].Character for i,v in pairs(char.HumanoidRootPart:GetChildren()) do if v:IsA('ParticleEmitter') then v:destroy() end end local prt = Instance.new('ParticleEmitter', char.HumanoidRootPart) prt.Texture = 'rbxassetid://' .. args[2] prt.Rate = 10 prt.SpreadAngle = Vector2.new(50, 50) end end) addcmd('unparticles','gives a player particles',{'noparticles'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local char = gPlayers[v].Character for i,v in pairs(char.HumanoidRootPart:GetChildren()) do if v:IsA('ParticleEmitter') then v:destroy() end end end end) blindT = {} addcmd('blind','blinds a player',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() if FindTable(blindT, _players[v].Name) then return end local blind = gPlayers[v].Name local victim = gPlayers:FindFirstChild(blind) if victim ~= nil then victim.CameraMaxZoomDistance = 0.5 blnd = Instance.new("Part",game.Workspace) blnd.Name = "IYblind" .. gPlayers[v].Name blnd.Size = Vector3.new(1,1,1) blnd.CanCollide = false blnd.BrickColor = BrickColor.new("Really black") blnd.Material = "Neon" local m = Instance.new("SpecialMesh",blnd) m.Scale = Vector3.new(-1.5,-1.5,-1.5) m.MeshId = "http://www.roblox.com/asset/?id=10061232" local w = Instance.new("Weld",blnd) w.Part0 = blnd w.Part1 = victim.Character.Head if FindTable(blindT, _players[v].Name) then return end table.insert(blindT, _players[v].Name) repeat if not workspace:FindFirstChild('IYblind' .. gPlayers[v].Name) then local blind = gPlayers[v].Name local victim = gPlayers:FindFirstChild(blind) if victim ~= nil then victim.CameraMaxZoomDistance = 0.5 blnd = Instance.new("Part",game.Workspace) blnd.Name = "IYblind" .. gPlayers[v].Name blnd.Size = Vector3.new(1,1,1) blnd.CanCollide = false blnd.BrickColor = BrickColor.new("Really black") blnd.Material = "Neon" local m = Instance.new("SpecialMesh",blnd) m.Scale = Vector3.new(-1.5,-1.5,-1.5) m.MeshId = "http://www.roblox.com/asset/?id=10061232" local w = Instance.new("Weld",blnd) w.Part0 = blnd w.Part1 = victim.Character.Head end end wait(1) until not FindTable(blindT, _players[v].Name) end end) end end) addcmd('unblind','blinds a player',{'noblind'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do spawn(function() for a,b in pairs(blindT) do if b == _players[v].Name then table.remove(blindT, a) end end local blind = gPlayers[v].Name local victim = gPlayers:FindFirstChild(blind) if victim ~= nil then victim.CameraMaxZoomDistance = 400 wait(0.5) for _, child in pairs( workspace:GetChildren()) do if child.Name == "IYblind" .. gPlayers[v].Name then child:Destroy() end end end end) end end) addcmd('punish','punishs player',{''}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar = gPlayers[v].Character pchar.Parent = LightingService end end) addcmd('unpunish','unpunishs player',{''}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do if LightingService:FindFirstChild("" .. gPlayers[v].Name) then LightingService:FindFirstChild("" .. gPlayers[v].Name).Parent = game.Workspace end end end) local starmanPlayers = {} local starmanLastColor = nil local starmanEvents = {} addcmd("starman","Turns [plr] into starman",{}, function(args,speaker) local function starman(plr) local char = plr.Character local lastColor = "" local newColor = "" local powerupSound = Instance.new("Sound",char.HumanoidRootPart) powerupSound.Name = "PowerUp" powerupSound.Volume = 10 powerupSound.SoundId = "rbxassetid://182755256" wait() powerupSound:Play() game:GetService("Debris"):AddItem(powerupSound,2) while char.HumanoidRootPart:FindFirstChild("Starman") do char.HumanoidRootPart.Starman:Destroy() end local starmanMusic = Instance.new("Sound",char.HumanoidRootPart) starmanMusic.Name = "Starman" starmanMusic.Volume = 1 starmanMusic.Looped = true starmanMusic.SoundId = "rbxassetid://530596723" wait() starmanMusic:Play() if char:FindFirstChild("Shirt") then char.Shirt:Destroy() end if char:FindFirstChild("Pants") then char.Pants:Destroy() end char.Humanoid.WalkSpeed = 32 char.Humanoid.MaxHealth = math.huge char.Humanoid.Health = math.huge while char.HumanoidRootPart:FindFirstChild("StarmanFlash") do char.HumanoidRootPart.StarmanFlash:Destroy() end local light = Instance.new("PointLight",char.HumanoidRootPart) light.Name = "StarmanFlash" light.Brightness = 100 light.Range = 20 light.Shadows = true local function stardestroy(part) if part.Parent:FindFirstChild("Humanoid") then for i,v in pairs(part.Parent:GetChildren()) do if v:IsA("BasePart") then local force = Instance.new("BodyForce",v) force.Force = char.HumanoidRootPart.CFrame.lookVector * 50 v:BreakJoints() end end local tadaas = {} for i = 1,1 do local tadaa = Instance.new("Sound",part.Parent.HumanoidRootPart) tadaa.Volume = 10 tadaa.SoundId = "rbxassetid://551195499" table.insert(tadaas,tadaa) end wait() for i,v in pairs(tadaas) do v:Play() end end end local events = {} for i,v in pairs(char:GetChildren()) do if v:IsA("BasePart") then v.Material = Enum.Material.Neon table.insert(events,v.Touched:Connect(stardestroy)) end end if starmanEvents[plr.Name] then for i,v in pairs(starmanEvents[plr.Name]) do v:Disconnect() end starmanEvents[plr.Name] = nil end starmanEvents[plr.Name] = events starmanPlayers[plr.Name] = char end for _,plr in pairs(getPlayer(args[1], speaker)) do spawn(function()starman(gPlayers[plr])end) end end) addcmd("unstarman","Removes starman from [plr]",{}, function(args,speaker) for _,plr in pairs(getPlayer(args[1], speaker)) do pcall(function() if starmanPlayers[plr] then starmanPlayers[plr] = nil end if starmanEvents[plr] then for i,v in pairs(starmanEvents[plr]) do v:Disconnect() end starmanEvents[plr] = nil end local char = gPlayers[plr].Character while char.HumanoidRootPart:FindFirstChild("Starman") do char.HumanoidRootPart.Starman:Destroy() end while char.HumanoidRootPart:FindFirstChild("StarmanFlash") do char.HumanoidRootPart.StarmanFlash:Destroy() end end) end end) local Timers = {} function checkTimer(n,t,res) if not Timers[n] then Timers[n] = 0 end if tick() >= Timers[n] + t then if res then Timers[n] = tick() end return true else return false end end function nonEmpty(t) for i,v in pairs(t) do return true end return false end game:GetService("RunService").RenderStepped:Connect(function() if nonEmpty(starmanPlayers) then if checkTimer("Starman",0.05,true) then for name,plrchar in pairs(starmanPlayers) do ypcall(function() local colors = {"Bright red","Bright blue","Bright green","Bright yellow","Bright violet"} if not gPlayers:FindFirstChild(name) then starmanPlayers[name] = nil end local plr = gPlayers:FindFirstChild(name) if plr then local char = plrchar local light = char.HumanoidRootPart:FindFirstChild("StarmanFlash") local meshMap = {} for i,v in pairs(char:GetChildren()) do if v:IsA("CharacterMesh") then if v.BodyPart.Name == "Torso" then meshMap["Torso"] = "rbxassetid://"..v.MeshId end if v.BodyPart.Name == "LeftArm" then meshMap["Left Arm"] = "rbxassetid://"..v.MeshId end if v.BodyPart.Name == "RightArm" then meshMap["Right Arm"] = "rbxassetid://"..v.MeshId end if v.BodyPart.Name == "LeftLeg" then meshMap["Left Leg"] = "rbxassetid://"..v.MeshId end if v.BodyPart.Name == "RightLeg" then meshMap["Right Leg"] = "rbxassetid://"..v.MeshId end end end if char.Head:FindFirstChild("Mesh") then meshMap["Head"] = char.Head.Mesh.MeshId end if not char or char.Parent == nil then starmanPlayers[plr.Name] = nil end local newColor = BrickColor.new(colors[math.random(1,#colors)]) while starmanLastColor == newColor do newColor = BrickColor.new(colors[math.random(1,#colors)]) end starmanLastColor = newColor for i,v in pairs(char:GetChildren()) do if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then v.BrickColor = newColor local fade = v:Clone() if meshMap[v.Name] then local newMesh = Instance.new("SpecialMesh",fade) newMesh.MeshId = meshMap[v.Name] end fade.Name = "StarFade" fade.Anchored = true fade.CanCollide = false for n,c in pairs(fade:GetChildren()) do if c:IsA("Attachment") or c:IsA("Motor6D") or c:IsA("PointLight") or c:IsA("Sound") or c:IsA("Weld") then c:Destroy() end end fade.Parent = workspace.Terrain game:GetService("TweenService"):Create(fade,TweenInfo.new(0.5),{Transparency = 1}):Play() game:GetService("Debris"):AddItem(fade,0.5) end end light.Color = newColor.Color end end) end end end end) addcmd("tppos","Teleports a player to a coordinate",{}, function(args,speaker) if #args < 4 then return end local tpX,tpY,tpZ = tonumber(args[2]),tonumber(args[3]),tonumber(args[4]) for _,plr in pairs(getPlayer(args[1], speaker)) do local char = gPlayers[plr].Character if char and char:FindFirstChild("HumanoidRootPart") then char.HumanoidRootPart.CFrame = CFrame.new(tpX,tpY,tpZ) end end end) addcmd("offset","Offsets a player by a coordinate",{}, function(args,speaker) if #args < 4 then return end local tpX,tpY,tpZ = tonumber(args[2]),tonumber(args[3]),tonumber(args[4]) for _,plr in pairs(getPlayer(args[1], speaker)) do local char = gPlayers[plr].Character if char and char:FindFirstChild("HumanoidRootPart") then char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame + Vector3.new(tpX,tpY,tpZ) end end end) addcmd('bait',';)',{'troll'}, function(args, speaker) spawn(function() local M = Instance.new('Model', workspace) M.Name = 'IYbait' local P = Instance.new('Part', M) P.Name = 'Main' P.Position = speaker.Character.Head.Position P.BrickColor = BrickColor.new('Really black') P.Material = 'Neon' P.Size = Vector3.new(4, 1, 4) y = Instance.new("BillboardGui") y.Size = UDim2.new(0,100,0,150) y.StudsOffset = Vector3.new(0,1,0) y.Parent = P y.Adornee = P f = Instance.new("TextLabel") f.Parent = y f.BackgroundTransparency = 1 f.Position = UDim2.new(0,0,0,-50) f.Size = UDim2.new(0,100,0,100) f.Font = "Highway" f.FontSize = "Size48" f.Text = "Touch for admin!" f.TextStrokeColor3 = Color3.new(0,0,0) f.TextColor3 = Color3.new(255/255,255/255,255/255) f.TextStrokeTransparency = 0 f.TextYAlignment = "Bottom" P.Touched:connect(function(oof) if oof.Parent.Name ~= speaker.Name or oof.Parent.Name ~= LP.Name then if oof.Parent:FindFirstChild('Humanoid') then execCmd("oof " .. oof.Parent.Name, Player) end end end) end) end) addcmd('removebait','clears bait parts',{'nobait'}, function(args, speaker) local function dels(instance) for i,v in pairs(instance:GetChildren())do if v.name == "IYbait"then v:Destroy()end dels(v) end end dels(workspace) end) addcmd('disco','disco party',{''}, function(args, speaker) Disco = true if Disco == true then repeat wait(0.3) LightingService.Ambient = Color3.new(math.random(),math.random(),math.random()) until Disco == false end end) function CreateInstance(cls,props) local inst = Instance.new(cls) for i,v in pairs(props) do inst[i] = v end return inst end local function createSoundFrame() local soundFrame = Instance.new("Frame") soundFrame.Name = "Sound" soundFrame.BackgroundColor3 = Color3.new(0, 0, 0) soundFrame.BackgroundTransparency = 1 soundFrame.BorderSizePixel = 0 soundFrame.Position = UDim2.new(0.5, -350, 0, -100) soundFrame.Size = UDim2.new(0, 700, 0, 35) local soundFrame4 = Instance.new("TextLabel") soundFrame4.Name = "SName" soundFrame4.Parent = soundFrame soundFrame4.BackgroundColor3 = Color3.new(1, 1, 1) soundFrame4.BackgroundTransparency = 1 soundFrame4.Position = UDim2.new(0, 3, 0, 2) soundFrame4.Size = UDim2.new(1, -6, 0, 15) soundFrame4.Font = Enum.Font.SourceSansBold soundFrame4.FontSize = Enum.FontSize.Size14 soundFrame4.Text = "Audio" soundFrame4.TextColor3 = Color3.new(1, 1, 1) soundFrame4.TextWrapped = true soundFrame4.TextYAlignment = Enum.TextYAlignment.Top local soundFrame6 = Instance.new("TextButton") soundFrame6.Name = "Pause" soundFrame6.Parent = soundFrame soundFrame6.BackgroundColor3 = Color3.new(0.901961, 0.901961, 0.901961) soundFrame6.BackgroundTransparency = 1 soundFrame6.Position = UDim2.new(0, 170, 1, -18) soundFrame6.Size = UDim2.new(0, 15, 0, 15) soundFrame6.Font = Enum.Font.SourceSans soundFrame6.FontSize = Enum.FontSize.Size14 soundFrame6.Text = "" soundFrame6.TextColor3 = Color3.new(0.901961, 0.901961, 0.901961) local soundFrame7 = CreateInstance("Frame",{Style=0,Active=false,AnchorPoint=Vector2.new(0,0),BackgroundColor3=Color3.new(0.90196084976196,0.90196084976196,0.90196084976196),BackgroundTransparency=0,BorderColor3=Color3.new(0.10588236153126,0.16470588743687,0.20784315466881),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0,3,0,0),Rotation=0,Selectable=false,Size=UDim2.new(0,2,1,0),SizeConstraint=0,Visible=true,ZIndex=1,Name="Line",Parent = soundFrame6}) local soundFrame8 = CreateInstance("Frame",{Style=0,Active=false,AnchorPoint=Vector2.new(0,0),BackgroundColor3=Color3.new(0.90196084976196,0.90196084976196,0.90196084976196),BackgroundTransparency=0,BorderColor3=Color3.new(0.10588236153126,0.16470588743687,0.20784315466881),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(1,-5,0,0),Rotation=0,Selectable=false,Size=UDim2.new(0,2,1,0),SizeConstraint=0,Visible=true,ZIndex=1,Name="Line",Parent = soundFrame6}) local soundFrame9 = Instance.new("Frame") soundFrame9.Name = "Pos" soundFrame9.Parent = soundFrame soundFrame9.BackgroundColor3 = Color3.new(0.901961, 0.901961, 0.901961) soundFrame9.BackgroundTransparency = 1 soundFrame9.BorderSizePixel = 0 soundFrame9.Position = UDim2.new(0, 260, 1, -16) soundFrame9.Size = UDim2.new(1, -300, 0, 11) local soundFrame10 = Instance.new("Frame") soundFrame10.Name = "Touch" soundFrame10.Parent = soundFrame9 soundFrame10.BackgroundColor3 = Color3.new(1, 1, 1) soundFrame10.BorderSizePixel = 0 soundFrame10.Size = UDim2.new(0, 5, 0, 11) local soundFrame11 = CreateInstance("Frame",{Style=0,Active=false,AnchorPoint=Vector2.new(0,0),BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=0,BorderColor3=Color3.new(0.10588236153126,0.16470588743687,0.20784315466881),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0,0,0,5),Rotation=0,Selectable=false,Size=UDim2.new(1,0,0,1),SizeConstraint=0,Visible=true,ZIndex=1,Name="Line",Parent = soundFrame9}) local soundFrame12 = Instance.new("TextLabel") soundFrame12.Name = "TimeEnd" soundFrame12.Parent = soundFrame soundFrame12.BackgroundColor3 = Color3.new(1, 1, 1) soundFrame12.BackgroundTransparency = 1 soundFrame12.Position = UDim2.new(1, -35, 1, -18) soundFrame12.Size = UDim2.new(0, 30, 0, 15) soundFrame12.Font = Enum.Font.SourceSans soundFrame12.FontSize = Enum.FontSize.Size14 soundFrame12.Text = "1:52" soundFrame12.TextColor3 = Color3.new(1, 1, 1) soundFrame12.TextYAlignment = Enum.TextYAlignment.Top local soundFrame13 = Instance.new("TextLabel") soundFrame13.Name = "TimeStart" soundFrame13.Parent = soundFrame soundFrame13.BackgroundColor3 = Color3.new(1, 1, 1) soundFrame13.BackgroundTransparency = 1 soundFrame13.Position = UDim2.new(0, 225, 1, -18) soundFrame13.Size = UDim2.new(0, 30, 0, 15) soundFrame13.Font = Enum.Font.SourceSans soundFrame13.FontSize = Enum.FontSize.Size14 soundFrame13.Text = "0:00" soundFrame13.TextColor3 = Color3.new(1, 1, 1) soundFrame13.TextYAlignment = Enum.TextYAlignment.Top local soundFrame15 = Instance.new("TextButton") soundFrame15.Name = "NextSong" soundFrame15.Parent = soundFrame soundFrame15.BackgroundColor3 = Color3.new(1, 1, 1) soundFrame15.BackgroundTransparency = 1 soundFrame15.Position = UDim2.new(0, 80, 1, -18) soundFrame15.Size = UDim2.new(0, 15, 0, 15) soundFrame15.Font = Enum.Font.SourceSans soundFrame15.FontSize = Enum.FontSize.Size14 soundFrame15.Text = "" soundFrame15.TextColor3 = Color3.new(1, 1, 1) local soundFrame16 = CreateInstance("Frame",{Style=0,Active=false,AnchorPoint=Vector2.new(0,0),BackgroundColor3=Color3.new(0.90196084976196,0.90196084976196,0.90196084976196),BackgroundTransparency=0,BorderColor3=Color3.new(0.10588236153126,0.16470588743687,0.20784315466881),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(1,-2,0,0),Rotation=0,Selectable=false,Size=UDim2.new(0,2,1,0),SizeConstraint=0,Visible=true,ZIndex=1,Name="Line",Parent = soundFrame15}) local soundFrame17 = CreateInstance("ImageLabel",{Image="rbxassetid://304846479",ImageColor3=Color3.new(0.90196084976196,0.90196084976196,0.90196084976196),ImageRectOffset=Vector2.new(0,0),ImageRectSize=Vector2.new(0,0),ImageTransparency=0,ScaleType=0,SliceCenter=Rect.new(0,0,0,0),Active=false,AnchorPoint=Vector2.new(0,0),BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,BorderColor3=Color3.new(0.10588236153126,0.16470588743687,0.20784315466881),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0,0,0,2),Rotation=90,Selectable=false,Size=UDim2.new(0,10,0,11),SizeConstraint=0,Visible=true,ZIndex=1,Name="ImageLabel",Parent = soundFrame15}) local soundFrame18 = Instance.new("TextButton") soundFrame18.Name = "PrevSong" soundFrame18.Parent = soundFrame soundFrame18.BackgroundColor3 = Color3.new(1, 1, 1) soundFrame18.BackgroundTransparency = 1 soundFrame18.Position = UDim2.new(0, 20, 1, -18) soundFrame18.Size = UDim2.new(0, 15, 0, 15) soundFrame18.Font = Enum.Font.SourceSans soundFrame18.FontSize = Enum.FontSize.Size14 soundFrame18.Text = "" soundFrame18.TextColor3 = Color3.new(1, 1, 1) local soundFrame19 = CreateInstance("Frame",{Style=0,Active=false,AnchorPoint=Vector2.new(0,0),BackgroundColor3=Color3.new(0.90196084976196,0.90196084976196,0.90196084976196),BackgroundTransparency=0,BorderColor3=Color3.new(0.10588236153126,0.16470588743687,0.20784315466881),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0,0,0,0),Rotation=0,Selectable=false,Size=UDim2.new(0,2,1,0),SizeConstraint=0,Visible=true,ZIndex=1,Name="Line",Parent = soundFrame18}) local soundFrame20 = CreateInstance("ImageLabel",{Image="rbxassetid://304846479",ImageColor3=Color3.new(0.90196084976196,0.90196084976196,0.90196084976196),ImageRectOffset=Vector2.new(0,0),ImageRectSize=Vector2.new(0,0),ImageTransparency=0,ScaleType=0,SliceCenter=Rect.new(0,0,0,0),Active=false,AnchorPoint=Vector2.new(0,0),BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,BorderColor3=Color3.new(0.10588236153126,0.16470588743687,0.20784315466881),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0,5,0,2),Rotation=-90,Selectable=false,Size=UDim2.new(0,10,0,11),SizeConstraint=0,Visible=true,ZIndex=1,Name="ImageLabel",Parent = soundFrame18}) local soundFrame21 = Instance.new("TextLabel") soundFrame21.Name = "PlaylistCount" soundFrame21.Parent = soundFrame soundFrame21.BackgroundColor3 = Color3.new(1, 1, 1) soundFrame21.BackgroundTransparency = 1 soundFrame21.Position = UDim2.new(0, 40, 1, -18) soundFrame21.Size = UDim2.new(0, 35, 0, 15) soundFrame21.Font = Enum.Font.SourceSans soundFrame21.FontSize = Enum.FontSize.Size14 soundFrame21.Text = "1/1" soundFrame21.TextColor3 = Color3.new(1, 1, 1) soundFrame21.TextYAlignment = Enum.TextYAlignment.Top local soundFrame22 = Instance.new("ImageButton") soundFrame22.Name = "PlayStop" soundFrame22.Parent = soundFrame soundFrame22.BackgroundColor3 = Color3.new(0.901961, 0.901961, 0.901961) soundFrame22.BackgroundTransparency = 1 soundFrame22.BorderSizePixel = 0 soundFrame22.Position = UDim2.new(0, 145, 1, -18) soundFrame22.Rotation = 90 soundFrame22.Size = UDim2.new(0, 15, 0, 15) soundFrame22.AutoButtonColor = false soundFrame22.Image = "rbxassetid://304846479" soundFrame22.ImageColor3 = Color3.new(0.901961, 0.901961, 0.901961) return soundFrame end local soundFrame = createSoundFrame() soundFrame.Visible = true local MusicPlayer do MusicPlayer = {} local playlist = {} local currentSong = 1 local playlistHook = nil --local soundFrame = script.Parent:WaitForChild("Sound") local soundLine = soundFrame:WaitForChild("Pos") local soundTouch = soundLine:WaitForChild("Touch") local soundPlayStop = soundFrame:WaitForChild("PlayStop") local soundPause = soundFrame:WaitForChild("Pause") local soundNext = soundFrame:WaitForChild("NextSong") local soundPrev = soundFrame:WaitForChild("PrevSong") local soundButtons = {soundPlayStop,soundPause,soundNext,soundPrev} local mouseDrag = false local mouse = gPlayers.LocalPlayer:GetMouse() local lineBar = soundFrame:WaitForChild("Pos") adminSound = Instance.new("Sound",workspace) adminSound.Name = "IYsound" adminSound.Looped = true local function timeConvert(num) local mins = math.floor(num/60) local secs = math.floor(num % 60) return tostring(mins)..":"..(math.floor(secs/10)==0 and "0" or "")..tostring(secs) end local function updateSongLine() local linePos = mouse.X - soundLine.AbsolutePosition.X if linePos >= 0 and linePos <= soundLine.AbsoluteSize.X then local movePos = linePos/soundLine.AbsoluteSize.X soundTouch.Position = UDim2.new(movePos,0,0,0) elseif linePos < 0 then soundTouch.Position = UDim2.new(0,0,0,0) else soundTouch.Position = UDim2.new(1,0,0,0) end local newTimePos = soundTouch.Position.X.Scale * adminSound.TimeLength adminSound.TimePosition = newTimePos soundFrame.TimeStart.Text = timeConvert(newTimePos) soundFrame.TimeEnd.Text = timeConvert(adminSound.TimeLength) end local function updateDetails(id) local info = game:GetService("MarketplaceService"):GetProductInfo(id) soundFrame.SName.Text = info.Name end local function setPlaylistHook() if playlistHook then playlistHook:Disconnect() playlistHook = nil end if #playlist == 0 then return end playlistHook = adminSound.DidLoop:connect(function() if currentSong == #playlist then currentSong = 1 else currentSong = currentSong + 1 end soundFrame.PlaylistCount.Text = tostring(currentSong).."/"..tostring(#playlist) MusicPlayer:Play(playlist[currentSong],true) end) end local function disconnectPlaylistHook() if playlistHook then playlistHook:disconnect() playlistHook = nil end end game:GetService("RunService").RenderStepped:Connect(function() if adminSound.Playing then soundTouch.Position = UDim2.new(adminSound.TimePosition/adminSound.TimeLength,0,0,0) soundFrame.TimeStart.Text = timeConvert(adminSound.TimePosition) soundFrame.TimeEnd.Text = timeConvert(adminSound.TimeLength) end end) lineBar.InputBegan:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then mouseDrag = true updateSongLine() end end) lineBar.InputEnded:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then mouseDrag = false end end) mouse.Move:connect(function(prop) if mouseDrag then updateSongLine() end end) function MusicPlayer:Play(id,plist) if not plist then playlist = {} disconnectPlaylistHook() soundFrame.PlaylistCount.Visible = false soundFrame.NextSong.Visible = false soundFrame.PrevSong.Visible = false end adminSound:Stop() if adminSound.Parent == nil then adminSound = Instance.new("Sound",workspace) adminSound.Name = "IYsound" adminSound.Looped = true if plist then setPlaylistHook() end end adminSound.SoundId = "rbxassetid://"..tostring(id) adminSound.TimePosition = 0 --repeat wait() until adminSound.IsLoaded adminSound:Play() soundPlayStop.BackgroundTransparency = 0 soundPlayStop.ImageTransparency = 1 updateDetails(id) end function MusicPlayer:Playlist(list) playlist = list soundFrame.PlaylistCount.Visible = true soundFrame.NextSong.Visible = true soundFrame.PrevSong.Visible = true currentSong = 1 if adminSound.Parent == nil then adminSound = Instance.new("Sound",workspace) adminSound.Name = "IYsound" adminSound.Looped = true end soundFrame.PlaylistCount.Text = "1/"..tostring(#playlist) MusicPlayer:Play(playlist[1],true) setPlaylistHook() end function MusicPlayer:Stop() adminSound:Stop() adminSound.TimePosition = 0 soundTouch.Position = UDim2.new(0,0,0,0) soundFrame.TimeStart.Text = "0:00" soundPlayStop.BackgroundTransparency = 1 soundPlayStop.ImageTransparency = 0 end function MusicPlayer:Pause() adminSound:Pause() soundPlayStop.BackgroundTransparency = 1 soundPlayStop.ImageTransparency = 0 end function MusicPlayer:Resume() adminSound:Resume() soundPlayStop.BackgroundTransparency = 0 soundPlayStop.ImageTransparency = 1 setPlaylistHook() end function MusicPlayer:NextSong() if #playlist == 0 then return end if currentSong == #playlist then currentSong = 1 else currentSong = currentSong + 1 end soundFrame.PlaylistCount.Text = tostring(currentSong).."/"..tostring(#playlist) MusicPlayer:Play(playlist[currentSong],true) end function MusicPlayer:PrevSong() if #playlist == 0 then return end if currentSong == 1 then currentSong = #playlist else currentSong = currentSong - 1 end soundFrame.PlaylistCount.Text = tostring(currentSong).."/"..tostring(#playlist) MusicPlayer:Play(playlist[currentSong],true) end function MusicPlayer:SetSong(ind) if ind > #playlist or ind <= 0 then return end soundFrame.PlaylistCount.Text = tostring(ind).."/"..tostring(#playlist) MusicPlayer:Play(playlist[ind],true) end playerenabled = false function MusicPlayer:Show() soundFrame:TweenPosition(UDim2.new(0.5,-350,0,-72),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.5,true) end function MusicPlayer:Hide() soundFrame:TweenPosition(UDim2.new(0.5,-350,0,-150),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.5,true) end function colorFrames(obj,col) for i,v in pairs(obj:GetChildren()) do if v:IsA("ImageLabel") then v.ImageColor3 = col end v.BackgroundColor3 = col end end for i,v in pairs(soundButtons) do v.MouseEnter:connect(function() if v:IsA("ImageButton") then v.ImageColor3 = Color3.new(1,1,1) end if v:IsA("TextButton") then v.TextColor3 = Color3.new(1,1,1) end v.BackgroundColor3 = Color3.new(1,1,1) colorFrames(v,Color3.new(1,1,1)) end) v.MouseLeave:connect(function() if v:IsA("ImageButton") then v.ImageColor3 = Color3.new(230/255, 230/255, 230/255) end if v:IsA("TextButton") then v.TextColor3 = Color3.new(230/255, 230/255, 230/255) end v.BackgroundColor3 = Color3.new(230/255, 230/255, 230/255) colorFrames(v,Color3.new(230/255, 230/255, 230/255)) end) end soundPlayStop.MouseButton1Click:connect(function() if adminSound.Playing then MusicPlayer:Stop() else MusicPlayer:Resume() end end) soundPause.MouseButton1Click:connect(function() MusicPlayer:Pause() end) soundNext.MouseButton1Click:connect(MusicPlayer.NextSong) soundPrev.MouseButton1Click:connect(MusicPlayer.PrevSong) end local testgui = Instance.new("ScreenGui",game.CoreGui) soundFrame.Parent = testgui addcmd('playlist','makes a noice playlist',{'ids'}, function(args, speaker) if #args > 0 then local function dels(instance) for i,v in pairs(instance:GetChildren())do if v:IsA'Sound'then v:Destroy()end dels(v) end end dels(workspace) wait(0.1) if adminSound.Parent == nil then adminSound = Instance.new("Sound",workspace) adminSound.Name = "IYsound" adminSound.Looped = true end local idlist = splitString(args[1]) local workingIds = {} for i,v in pairs(idlist) do if tonumber(v) then table.insert(workingIds,tonumber(v)) end end if #workingIds > 0 then playerenabled = true NOTIFY.NOTIFY:TweenPosition(UDim2.new(0,0,0,-100), "InOut", "Quart", 0.5, true, nil) MusicPlayer:Playlist(workingIds) MusicPlayer:Show() if qopen == true then quickmenu.sheild.cmds:TweenPosition(UDim2.new(0, 50, 0, -50), "InOut", "Quart", 0.5, true, nil) wait(0.01) quickmenu.sheild.settings:TweenPosition(UDim2.new(0, 146, 0, -50), "InOut", "Quart", 0.5, true, nil) wait(0.01) quickmenu.sheild.updates:TweenPosition(UDim2.new(0, 220, 0, -50), "InOut", "Quart", 0.5, true, nil) wait(0.01) quickmenu.sheild.info:TweenPosition(UDim2.new(0, 290, 0, -50), "InOut", "Quart", 0.5, true, nil) wait(0.01) qopen = false end end else MusicPlayer:Show() NOTIFY.NOTIFY:TweenPosition(UDim2.new(0,0,0,-100), "InOut", "Quart", 0.5, true, nil) if qopen == true then quickmenu.sheild.cmds:TweenPosition(UDim2.new(0, 50, 0, -50), "InOut", "Quart", 0.5, true, nil) wait(0.01) quickmenu.sheild.settings:TweenPosition(UDim2.new(0, 146, 0, -50), "InOut", "Quart", 0.5, true, nil) wait(0.01) quickmenu.sheild.updates:TweenPosition(UDim2.new(0, 220, 0, -50), "InOut", "Quart", 0.5, true, nil) wait(0.01) playerenabled = true quickmenu.sheild.info:TweenPosition(UDim2.new(0, 290, 0, -50), "InOut", "Quart", 0.5, true, nil) wait(0.01) qopen = false end end end) addcmd('sound', 'plays a sound',{'music','play'}, function(args, speaker) if isNumber(args[1]) then local function dels(instance) for i,v in pairs(instance:GetChildren())do if v:IsA'Sound'then v:Destroy()end dels(v) end end dels(workspace) local c = args[1] or 'stop' if std.inTable({'stop'}, c:lower()) then return end local s = Instance.new("Sound", workspace) s.Name = "IYsound" s.Looped = true s.SoundId = "rbxassetid://" .. c s.Volume = 1 s:Play() local Asset = game:GetService("MarketplaceService"):GetProductInfo(c) playerenabled = false Notify('Playing: ' .. Asset.Name) else local name = GLS(false, 0) playerenabled = false Notify('Stopped audio') local function dels(instance) for i,v in pairs(instance:GetChildren())do if v:IsA'Sound'then v:Destroy()end dels(v) end end dels(workspace) if args[1] ~= "stop" and args[1] ~= "off" then local song = game:HttpGet("https://search.roblox.com/catalog/json?CatalogContext=2&SortAggregation=5&LegendExpanded=true&Category=9&Keyword=" .. name, true) if song ~= "[]" then local Sound = Instance.new("Sound", workspace) Sound.Name = "IYsound" song = song:sub(13) song = song:sub(1, song:find(",") - 1) Sound.SoundId = "rbxassetid://" .. song Sound.Looped = true Sound:Play() local Asset = game:GetService("MarketplaceService"):GetProductInfo(song) Notify('Playing: ' .. Asset.Name) end end end end) addcmd('undisco','rip disco party',{''}, function(args, speaker) Disco = false wait(0.1) LightingService.Ambient = Color3.new(0.5,0.5,0.5) end) addcmd('setsong','goto a song',{'tosong'}, function(args, speaker) MusicPlayer:SetSong(tonumber(args[1])) end) addcmd('nextsong','forward a song',{'nxtsong'}, function(args, speaker) MusicPlayer:NextSong() end) addcmd('prevsong','back a song',{'previoussong'}, function(args, speaker) MusicPlayer:PrevSong() end) addcmd('hideplaylist','back a song',{'unplayer','noplayer','hideplayer'}, function(args, speaker) playerenabled = false MusicPlayer:Hide() NOTIFY.NOTIFY:TweenPosition(UDim2.new(0, 0, 0, -38), "InOut", "Quart", 0.5, true, nil) end) addcmd('fix', 'restores lighting and what not',{}, function(args, speaker) LightingService.Ambient = origsettings.abt LightingService.OutdoorAmbient = origsettings.oabt LightingService.Brightness = origsettings.brt LightingService.TimeOfDay = origsettings.time LightingService.FogColor = origsettings.fclr LightingService.FogEnd = origsettings.fe LightingService.FogStart = origsettings.fs workspace.Gravity = 200 local function dels(instance) for i,v in pairs(instance:GetChildren())do if v:IsA'Sound'then v:Destroy()end dels(v) end end dels(workspace) for i,v in pairs(LightingService:GetChildren()) do if v:IsA('Sky') then v:Remove() end end for i,v in pairs(game:GetService("Lighting"):GetChildren()) do if v:IsA("PostEffect") then v:Destroy() end end for i,v in pairs(workspace.Terrain:GetChildren()) do v:Remove() Notify('Reset') end end) Floating = false addcmd('float', 'makes player float',{}, function(args,speaker) Floating = true local players = getPlayer(args[1], speaker) for _,v in pairs(players) do local pchar = gPlayers[v].Character if gPlayers[v] and pchar and not pchar:FindFirstChild("Float") then spawn(function() local float = DATA.Float:Clone() float.Parent = pchar float.CFrame = pchar.HumanoidRootPart.CFrame * CFrame.new(0,-3.5,0) spawn(function() while wait(0.1) do if pchar:FindFirstChild("Float") then float.CFrame = pchar.HumanoidRootPart.CFrame * CFrame.new(0,-3.5,0) else break end end end) end) end end end) addcmd('unfloat','disables floating',{}, function(args, speaker) Floating = false local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Float") then pchar.Float:Destroy() end end end) Clip = true addcmd('noclip','noclip',{}, function(args, speaker) Notify('Noclip enabled') Clip = false wait(0.1) Name = speaker.Name game:GetService('RunService').Stepped:connect(function () game.Workspace[Name].Torso.CanCollide = Clip game.Workspace[Name].Head.CanCollide = Clip end) game.Workspace[Name].Torso.Changed:connect(function() game.Workspace[Name].Torso.CanCollide = Clip game.Workspace[Name].Head.CanCollide = Clip end) end) addcmd('clip','clip',{}, function(args, speaker) Notify('Noclip disabled') Clip = true end) addcmd('prefix','changes prefix',{}, function(args, speaker) cmdprefix = args[1] Notify('Set prefix to "' .. args[1] .. '"') end) addcmd('respawn','respawns',{}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players) do respawn(gPlayers[v]) end end) addcmd('version','shows version',{''}, function(args, speaker) if speaker.userId ~= LP.userId then lponly(speaker) else Notify("Version is " .. Version) end end) local CTPenabled = false Mouse.KeyDown:connect(function (Key) if Key:byte() == 29 then if FLYING == false then execCmd("fly me", Player) elseif FLYING == true then execCmd("unfly me", Player) end end if Key:byte() == 30 then if Clip == true then execCmd("noclip", Player) elseif Clip == false then execCmd("clip", Player) end end Key = Key:lower() if Key:byte() == 27 then CTPenabled = true end end) Mouse.KeyUp:connect(function(Key) Key = Key:lower() if Key:byte() == 27 then CTPenabled = false end end) Mouse.Button1Down:connect(function() local charx = gPlayers.LocalPlayer.Character if charx and CTPenabled == true then charx.HumanoidRootPart.CFrame = Mouse.Hit + Vector3.new(0,7,0) end end) ------------------- ----Command bar---- ------------------- cmdbarbind = ";" CMDbar = Instance.new('ScreenGui', game.CoreGui) CMDbar.Name = 'GUI' CMDbar.DisplayOrder = 2 cont = Instance.new("Frame") cmdBAR = Instance.new('TextBox', cont) cont.Name = "cont" cont.BackgroundTransparency = 1 cont.Position = UDim2.new(1, -265, 0, -75) cont.Size = UDim2.new(0, 270, 0, 45) cont.Parent = CMDbar cont.ZIndex = 5 cont.Active = true cont.Draggable = true cmdBAR.Name = "CMDbar" cmdBAR.Parent = cont cmdBAR.BackgroundColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667) cmdBAR.BackgroundTransparency = 0.7 cmdBAR.BorderColor3 = Color3.new(0.972549, 0.972549, 0.972549) cmdBAR.BorderSizePixel = 0 cmdBAR.Position = UDim2.new(0, 10, 1, -35) cmdBAR.Size = UDim2.new(0, 250, 0, 25) cmdBAR.Font = Enum.Font.SourceSans cmdBAR.FontSize = Enum.FontSize.Size18 cmdBAR.Text = 'Press ' ..cmdbarbind.. ' to focus the cmd bar' cmdBAR.TextColor3 = Color3.new(0.972549, 0.972549, 0.972549) cmdBAR.ZIndex = 5 ------------------- ----Data Folder---- ------------------- DATA = Instance.new('Folder', game.ContextActionService) DATA.Name = 'Data' Paper = Instance.new('BlockMesh', DATA) Paper.Name = 'Paper' Paper.Scale = Vector3.new(1,1,0.1) ayylmao = Instance.new('Hat', DATA) ayylmao.Name = 'ayylmao' ayyHandle = Instance.new('Part', ayylmao) ayyHandle.Name = 'Handle' ayyHandle.Size = Vector3.new(2,2.4,2) ayyHandle.FormFactor = 'Plate' ayyMesh = Instance.new('SpecialMesh', ayyHandle) ayyMesh.Scale = Vector3.new(1,1.02,1) ayyMesh.MeshType = 'FileMesh' ayyMesh.MeshId = 'http://www.roblox.com/asset/?id=13827689' ayyMesh.TextureId = 'http://www.roblox.com/asset/?id=13827796' Float = Instance.new('Part', DATA) Float.Name = 'Float' Float.Transparency = 1 Float.Size = Vector3.new(6,1,6) Float.Anchored = true function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end missile = Instance.new('Part', DATA) missile.Name = 'IY_missile' missile.CanCollide = false missile.Size = Vector3.new(2, 5, 2) Instance.new('CylinderMesh', missile) local F = Instance.new('Part', missile) F.BrickColor = BrickColor.new('Black') F.CanCollide = false F.Size = Vector3.new(2, 0.2, 2) Instance.new('CylinderMesh', F) local fire = Instance.new('Fire', F) fire.Size = "15" fire.Heat = "25" local head = Instance.new('Part', missile) head.CanCollide = false head.Shape = 'Ball' head.Size = Vector3.new(2, 2, 2) head.TopSurface = 'Smooth' head.BottomSurface = 'Smooth' local BF = Instance.new('BodyForce', missile) BF.Name = 'force' BF.Force = Vector3.new(0, 0, 0) local W1 = Instance.new('Weld', missile) W1.Part0 = missile W1.Part1 = F W1.C1 = CFrame.new(0, 2.6, 0) local W2 = Instance.new('Weld', missile) W2.Part0 = missile W2.Part1 = head W2.C1 = CFrame.new(0, -2.6, 0) ------------------------------ ---Commands/Settings Window--- ------------------------------ cp = Instance.new('ScreenGui', DATA) local Frame = Instance.new("Frame") local holder = Instance.new("Frame") local bar = Instance.new("Frame") local cmdss = Instance.new("TextButton") local settings = Instance.new("TextButton") local Hide = Instance.new("TextButton") local Exit = Instance.new("TextButton") local FeedbackMain = Instance.new("Frame") local Title = Instance.new("TextLabel") local checkboxText = Instance.new("TextLabel") local CheckBox = Instance.new("ImageButton") local bindInput = Instance.new("TextButton") Input = Instance.new("TextBox") local preText = Instance.new("TextLabel") local setpre = Instance.new("TextButton") local everyone = Instance.new("TextButton") local JLtext = Instance.new("TextLabel") local CheckBoxJL = Instance.new("ImageButton") local friends = Instance.new("TextButton") local InputBox = Instance.new("TextButton") Input_2 = Instance.new("TextBox") local MTText = Instance.new("TextLabel") local setMT = Instance.new("TextButton") local CheckBoxS = Instance.new("ImageButton") local slocktext = Instance.new("TextLabel") local barBind = Instance.new("TextLabel") local setBind = Instance.new("TextButton") local MtimeInput = Instance.new("TextButton") Input_3 = Instance.new("TextBox") local size = Instance.new("Frame") local MAIN = Instance.new("Frame") local Title_2 = Instance.new("TextLabel") local Examplee = Instance.new("TextLabel") local Search = Instance.new("TextBox") local CMDss = Instance.new("ScrollingFrame") cp.Name = "cp" Frame.Parent = cp Frame.Active = true Frame.BackgroundColor3 = Color3.new(1, 1, 1) Frame.BackgroundTransparency = 1 Frame.Draggable = true Frame.Position = UDim2.new(1, -300, 1, -330) Frame.Size = UDim2.new(0, 300, 0, 40) holder.Name = "holder" holder.Parent = Frame holder.BackgroundColor3 = Color3.new(1, 1, 1) holder.BackgroundTransparency = 1 holder.BorderSizePixel = 2 holder.ClipsDescendants = true holder.Size = UDim2.new(0, 300, 0, 330) holder.ZIndex = 2 bar.Name = "bar" bar.Parent = holder bar.BackgroundColor3 = Color3.new(1, 1, 1) bar.Position = UDim2.new(1, -300, 1, -330) bar.Size = UDim2.new(0, 300, 0, 40) bar.Style = Enum.FrameStyle.DropShadow cmdss.Name = "cmds" cmdss.Parent = bar cmdss.BackgroundColor3 = Color3.new(0, 0, 0) cmdss.BackgroundTransparency = 0.80000001192093 cmdss.BorderColor3 = Color3.new(1, 1, 1) cmdss.Position = UDim2.new(0, 0, 0, 1) cmdss.Size = UDim2.new(0, 70, 0, 20) cmdss.Font = Enum.Font.SourceSans cmdss.FontSize = Enum.FontSize.Size14 cmdss.Text = "Commands" cmdss.TextColor3 = Color3.new(1, 1, 1) settings.Name = "settings" settings.Parent = bar settings.BackgroundColor3 = Color3.new(0, 0, 0) settings.BackgroundTransparency = 0.80000001192093 settings.BorderColor3 = Color3.new(1, 1, 1) settings.Position = UDim2.new(0, 75, 0, 1) settings.Size = UDim2.new(0, 70, 0, 20) settings.Font = Enum.Font.SourceSans settings.FontSize = Enum.FontSize.Size14 settings.Text = "Settings" settings.TextColor3 = Color3.new(1, 1, 1) Hide.Name = "Hide" Hide.Parent = bar Hide.BackgroundColor3 = Color3.new(1, 1, 1) Hide.BackgroundTransparency = 0.30000001192093 Hide.BorderColor3 = Color3.new(1, 1, 1) Hide.Position = UDim2.new(0, 240, 0, 1) Hide.Size = UDim2.new(0, 20, 0, 20) Hide.FontSize = Enum.FontSize.Size14 Hide.Text = "" Exit.Name = "Exit" Exit.Parent = bar Exit.BackgroundColor3 = Color3.new(1, 0, 0) Exit.BackgroundTransparency = 0.30000001192093 Exit.BorderColor3 = Color3.new(1, 0, 0) Exit.Position = UDim2.new(0, 264, 0, 1) Exit.Size = UDim2.new(0, 20, 0, 20) Exit.FontSize = Enum.FontSize.Size14 Exit.Text = "" FeedbackMain.Name = "FeedbackMain" FeedbackMain.Parent = holder FeedbackMain.BackgroundColor3 = Color3.new(1, 1, 1) FeedbackMain.Position = UDim2.new(1, -300, 1, -300) FeedbackMain.Size = UDim2.new(0, 300, 0, 290) FeedbackMain.Style = Enum.FrameStyle.DropShadow Title.Name = "Title" Title.Parent = FeedbackMain Title.BackgroundColor3 = Color3.new(1, 1, 1) Title.BackgroundTransparency = 1 Title.Size = UDim2.new(1, 0, 0, 30) Title.Font = Enum.Font.SourceSansBold Title.FontSize = Enum.FontSize.Size24 Title.Text = "Settings" Title.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392) checkboxText.Name = "checkboxText" checkboxText.Parent = FeedbackMain checkboxText.BackgroundColor3 = Color3.new(1, 1, 1) checkboxText.BackgroundTransparency = 1 checkboxText.Position = UDim2.new(0, 0, 0, 40) checkboxText.Size = UDim2.new(1, 0, 0, 30) checkboxText.Font = Enum.Font.SourceSansBold checkboxText.FontSize = Enum.FontSize.Size18 checkboxText.Text = "Suggestions" checkboxText.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392) CheckBox.Name = "CheckBox" CheckBox.Parent = FeedbackMain CheckBox.BackgroundTransparency = 1 CheckBox.Position = UDim2.new(0, 10, 0, 40) CheckBox.Size = UDim2.new(0, 30, 0, 30) CheckBox.Image = "http://www.roblox.com/asset/?id=65492641" bindInput.Name = "bindInput" bindInput.Parent = FeedbackMain bindInput.BackgroundColor3 = Color3.new(1, 1, 1) bindInput.Position = UDim2.new(0, 8, 0, 241) bindInput.Size = UDim2.new(0, 30, 0, 30) bindInput.AutoButtonColor = false bindInput.Style = Enum.ButtonStyle.RobloxRoundDropdownButton bindInput.Font = Enum.Font.SourceSans bindInput.FontSize = Enum.FontSize.Size14 bindInput.Text = "" Input.Name = "Input" Input.Parent = bindInput Input.BackgroundColor3 = Color3.new(1, 1, 1) Input.BackgroundTransparency = 1 Input.Position = UDim2.new(0, -8, 0, -8) Input.Size = UDim2.new(0, 20, 0, 20) Input.Font = Enum.Font.SourceSansBold Input.FontSize = Enum.FontSize.Size18 Input.MultiLine = true Input.Text = cmdbarbind Input.TextColor3 = Color3.new(0.235294, 0.235294, 0.235294) Input.TextWrapped = true Input.TextXAlignment = Enum.TextXAlignment.Center Input.TextYAlignment = Enum.TextYAlignment.Top preText.Name = "preText" preText.Parent = FeedbackMain preText.BackgroundColor3 = Color3.new(1, 1, 1) preText.BackgroundTransparency = 1 preText.Position = UDim2.new(0, 0, 0, 118) preText.Size = UDim2.new(1, 0, 0, 30) preText.Font = Enum.Font.SourceSansBold preText.FontSize = Enum.FontSize.Size18 preText.Text = "Prefix" preText.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392) setpre.Name = "setpre" setpre.Parent = FeedbackMain setpre.BackgroundColor3 = Color3.new(1, 1, 1) setpre.BorderSizePixel = 5 setpre.Position = UDim2.new(0, 235, 0, 120) setpre.Size = UDim2.new(0, 40, 0, 25) setpre.Style = Enum.ButtonStyle.RobloxRoundDropdownButton setpre.Font = Enum.Font.ArialBold setpre.FontSize = Enum.FontSize.Size18 setpre.Text = "Set" everyone.Name = "everyone" everyone.Parent = FeedbackMain everyone.BackgroundColor3 = Color3.new(0, 0, 0) everyone.BackgroundTransparency = 0.80000001192093 everyone.BorderColor3 = Color3.new(0, 0, 0) everyone.Position = UDim2.new(0, 230, 0, 217) everyone.Size = UDim2.new(0, 50, 0, 20) everyone.Font = Enum.Font.SourceSans everyone.FontSize = Enum.FontSize.Size14 everyone.Text = "Everyone" everyone.TextColor3 = Color3.new(1, 1, 1) JLtext.Name = "JLtext" JLtext.Parent = FeedbackMain JLtext.BackgroundColor3 = Color3.new(1, 1, 1) JLtext.BackgroundTransparency = 1 JLtext.Position = UDim2.new(0, 0, 0, 197) JLtext.Size = UDim2.new(1, 0, 0, 30) JLtext.Font = Enum.Font.SourceSansBold JLtext.FontSize = Enum.FontSize.Size14 JLtext.Text = "Joined / Left Notifications" JLtext.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392) CheckBoxJL.Name = "CheckBoxJL" CheckBoxJL.Parent = FeedbackMain CheckBoxJL.BackgroundTransparency = 1 CheckBoxJL.Position = UDim2.new(0, 10, 0, 197) CheckBoxJL.Size = UDim2.new(0, 30, 0, 30) CheckBoxJL.Image = "http://www.roblox.com/asset/?id=65492641" friends.Name = "friends" friends.Parent = FeedbackMain friends.BackgroundColor3 = Color3.new(0, 0, 0) friends.BackgroundTransparency = 0.80000001192093 friends.BorderColor3 = Color3.new(1, 1, 1) friends.Position = UDim2.new(0, 230, 0, 192) friends.Size = UDim2.new(0, 50, 0, 20) friends.Font = Enum.Font.SourceSans friends.FontSize = Enum.FontSize.Size14 friends.Text = "Friends" friends.TextColor3 = Color3.new(1, 1, 1) InputBox.Name = "InputBox" InputBox.Parent = FeedbackMain InputBox.BackgroundColor3 = Color3.new(1, 1, 1) InputBox.Position = UDim2.new(0, 8, 0, 120) InputBox.Size = UDim2.new(0, 30, 0, 30) InputBox.AutoButtonColor = false InputBox.Style = Enum.ButtonStyle.RobloxRoundDropdownButton InputBox.Font = Enum.Font.SourceSans InputBox.FontSize = Enum.FontSize.Size14 InputBox.Text = "" Input_2.Name = "Input" Input_2.Parent = InputBox Input_2.BackgroundColor3 = Color3.new(1, 1, 1) Input_2.BackgroundTransparency = 1 Input_2.Position = UDim2.new(0, -8, 0, -8) Input_2.Size = UDim2.new(0, 20, 0, 20) Input_2.Font = Enum.Font.SourceSansBold Input_2.FontSize = Enum.FontSize.Size18 Input_2.MultiLine = true Input_2.Text = cmdprefix Input_2.TextColor3 = Color3.new(0.235294, 0.235294, 0.235294) Input_2.TextWrapped = true Input_2.TextXAlignment = Enum.TextXAlignment.Center Input_2.TextYAlignment = Enum.TextYAlignment.Top MTText.Name = "MTText" MTText.Parent = FeedbackMain MTText.BackgroundColor3 = Color3.new(1, 1, 1) MTText.BackgroundTransparency = 1 MTText.Position = UDim2.new(0, 0, 0, 158) MTText.Size = UDim2.new(1, 0, 0, 30) MTText.Font = Enum.Font.SourceSansBold MTText.FontSize = Enum.FontSize.Size18 MTText.Text = "Message Seconds" MTText.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392) setMT.Name = "setMT" setMT.Parent = FeedbackMain setMT.BackgroundColor3 = Color3.new(1, 1, 1) setMT.BorderSizePixel = 5 setMT.Position = UDim2.new(0, 235, 0, 159) setMT.Size = UDim2.new(0, 40, 0, 25) setMT.Style = Enum.ButtonStyle.RobloxRoundDropdownButton setMT.Font = Enum.Font.ArialBold setMT.FontSize = Enum.FontSize.Size18 setMT.Text = "Set" CheckBoxS.Name = "CheckBoxS" CheckBoxS.Parent = FeedbackMain CheckBoxS.BackgroundTransparency = 1 CheckBoxS.Position = UDim2.new(0, 10, 0, 78) CheckBoxS.Size = UDim2.new(0, 30, 0, 30) CheckBoxS.Image = "http://www.roblox.com/asset/?id=65492641" slocktext.Name = "slocktext" slocktext.Parent = FeedbackMain slocktext.BackgroundColor3 = Color3.new(1, 1, 1) slocktext.BackgroundTransparency = 1 slocktext.Position = UDim2.new(0, 0, 0, 79) slocktext.Size = UDim2.new(1, 0, 0, 30) slocktext.Font = Enum.Font.SourceSansBold slocktext.FontSize = Enum.FontSize.Size14 slocktext.Text = "Allow Friends On Serverlock" slocktext.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392) barBind.Name = "barBind" barBind.Parent = FeedbackMain barBind.BackgroundColor3 = Color3.new(1, 1, 1) barBind.BackgroundTransparency = 1 barBind.Position = UDim2.new(0, 0, 0, 242) barBind.Size = UDim2.new(1, 0, 0, 30) barBind.Font = Enum.Font.SourceSansBold barBind.FontSize = Enum.FontSize.Size18 barBind.Text = "Command Bar Keybind" barBind.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392) setBind.Name = "setBind" setBind.Parent = FeedbackMain setBind.BackgroundColor3 = Color3.new(1, 1, 1) setBind.BorderSizePixel = 5 setBind.Position = UDim2.new(0, 235, 0, 245) setBind.Size = UDim2.new(0, 40, 0, 25) setBind.Style = Enum.ButtonStyle.RobloxRoundDropdownButton setBind.Font = Enum.Font.ArialBold setBind.FontSize = Enum.FontSize.Size18 setBind.Text = "Set" MtimeInput.Name = "MtimeInput" MtimeInput.Parent = FeedbackMain MtimeInput.BackgroundColor3 = Color3.new(1, 1, 1) MtimeInput.Position = UDim2.new(0, 8, 0, 159) MtimeInput.Size = UDim2.new(0, 30, 0, 30) MtimeInput.AutoButtonColor = false MtimeInput.Style = Enum.ButtonStyle.RobloxRoundDropdownButton MtimeInput.Font = Enum.Font.SourceSans MtimeInput.FontSize = Enum.FontSize.Size14 MtimeInput.Text = "" Input_3.Name = "Input" Input_3.Parent = MtimeInput Input_3.BackgroundColor3 = Color3.new(1, 1, 1) Input_3.BackgroundTransparency = 1 Input_3.Position = UDim2.new(0, -8, 0, -8) Input_3.Size = UDim2.new(0, 20, 0, 20) Input_3.Font = Enum.Font.SourceSansBold Input_3.FontSize = Enum.FontSize.Size18 Input_3.MultiLine = true Input_3.Text = Mseconds Input_3.TextColor3 = Color3.new(0.235294, 0.235294, 0.235294) Input_3.TextWrapped = true Input_3.TextXAlignment = Enum.TextXAlignment.Center Input_3.TextYAlignment = Enum.TextYAlignment.Top size.Name = "size" size.Parent = holder size.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059) size.BackgroundTransparency = 1 size.Position = UDim2.new(1, -600, 1, -300) size.Size = UDim2.new(0, 275, 0, 300) size.ZIndex = 2 MAIN.Name = "MAIN" MAIN.Parent = size MAIN.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059) MAIN.Position = UDim2.new(0, 1, 1, -300) MAIN.Size = UDim2.new(0, 300, 0, 300) MAIN.Style = Enum.FrameStyle.DropShadow Title_2.Name = "Title" Title_2.Parent = MAIN Title_2.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059) Title_2.BackgroundTransparency = 1 Title_2.Size = UDim2.new(1, 0, 0, 30) Title_2.Font = Enum.Font.SourceSansBold Title_2.FontSize = Enum.FontSize.Size24 Title_2.Text = "Commands" Title_2.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392) Examplee.Name = "Example" Examplee.Parent = MAIN Examplee.BackgroundColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667) Examplee.BackgroundTransparency = 1 Examplee.BorderColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667) Examplee.BorderSizePixel = 0 Examplee.Size = UDim2.new(0, 190, 0, 20) Examplee.Visible = false Examplee.Font = Enum.Font.SourceSansBold Examplee.FontSize = Enum.FontSize.Size24 Examplee.Text = "txt" Examplee.TextStrokeTransparency = 0 Examplee.TextColor3 = Color3.new(0.972549, 0.972549, 0.972549) Examplee.TextXAlignment = Enum.TextXAlignment.Left Search.Name = "Search" Search.Parent = MAIN Search.BackgroundColor3 = Color3.new(0, 0, 0) Search.BackgroundTransparency = 0.69999998807907 Search.BorderColor3 = Color3.new(1, 1, 1) Search.Position = UDim2.new(0.5, -127, 0.200000003, -25) Search.Size = UDim2.new(0, 250, 0, 20) Search.ClearTextOnFocus = false Search.Font = Enum.Font.SourceSansBold Search.FontSize = Enum.FontSize.Size18 Search.Text = "Search" Search.TextColor3 = Color3.new(1, 1, 1) Search.TextStrokeColor3 = Color3.new(0.258824, 0.258824, 0.258824) Search.TextStrokeTransparency = 0 CMDss.Name = "CMDs" CMDss.Parent = MAIN CMDss.BackgroundColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667) CMDss.BackgroundTransparency = 1 CMDss.BorderColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667) CMDss.BorderSizePixel = 0 CMDss.Position = UDim2.new(0, 0, 0, 55) CMDss.Size = UDim2.new(0, 285, 0, 230) CMDss.BottomImage = "rbxasset://textures/blackBkg_square.png" CMDss.CanvasSize = UDim2.new(0, 0, 0, 4000) CMDss.MidImage = "rbxasset://textures/blackBkg_square.png" CMDss.ScrollBarThickness = 8 CMDss.TopImage = "rbxasset://textures/blackBkg_square.png" --notify notifyMAIN = Instance.new('ScreenGui', DATA) notifyMAIN.Name = 'Notification' notifyNOT = Instance.new('Frame', notifyMAIN) notifyNOT.Name = 'NOTIFY' notifyNOT.BackgroundColor = BrickColor.new(0,0,0) notifyNOT.BackgroundTransparency = 1 notifyNOT.BorderColor = BrickColor.new(0,0,0) notifyNOT.BorderSizePixel = 2 notifyNOT.Position = UDim2.new(0,0,-0.06,0) notifyNOT.Size = UDim2.new(1,0,0,-40) notifyNOTE = Instance.new('TextLabel', notifyNOT) notifyNOTE.Name = 'NOTE' notifyNOTE.BackgroundColor = BrickColor.new(255,255,255) notifyNOTE.BackgroundTransparency = 1 notifyNOTE.BorderColor = BrickColor.new(255,255,255) notifyNOTE.BorderSizePixel = 0 notifyNOTE.Size = UDim2.new(1,0,1,0) notifyNOTE.ZIndex = 4 notifyNOTE.FontSize = 'Size18' notifyNOTE.Font = 'SourceSansBold' notifyNOTE.Text = 'NOTIFY' notifyNOTE.TextColor = BrickColor.new(255,255,255) notifyNOTE.TextStrokeColor3 = Color3.new(0,0,0) notifyNOTE.TextStrokeTransparency = 0.8 --jail jail = Instance.new('Model', DATA) jail.Name = 'JAIL' local B = Instance.new('Part', jail) B.Name = 'BUTTOM' B.BrickColor = BrickColor.new('Black') B.Transparency = 0.5 B.Anchored = true B.Locked = true B.Size = Vector3.new(6, 1, 6) B.TopSurface = 'Smooth' B.BottomSurface = 'Smooth' local M = Instance.new('Part', jail) M.Name = 'MAIN' M.BrickColor = BrickColor.new('Black') M.Transparency = 1 M.Anchored = true M.CanCollide = false M.Locked = true M.Position = B.Position + Vector3.new(0, 3, 0) M.Size = Vector3.new(1, 1, 1) local P1 = Instance.new('Part', jail) P1.BrickColor = BrickColor.new('Black') P1.Transparency = 0.5 P1.Position = B.Position + Vector3.new(0, 3.5, -2.5) P1.Rotation = Vector3.new(0, 90, 0) P1.Anchored = true P1.Locked = true P1.Size = Vector3.new(1, 6, 6) local P2 = Instance.new('Part', jail) P2.BrickColor = BrickColor.new('Black') P2.Transparency = 0.5 P2.Position = B.Position + Vector3.new(-2.5, 3.5, 0) P2.Rotation = Vector3.new(-180, 0, -180) P2.Anchored = true P2.Locked = true P2.Size = Vector3.new(1, 6, 4) local P3 = Instance.new('Part', jail) P3.BrickColor = BrickColor.new('Black') P3.Transparency = 0.5 P3.Position = B.Position + Vector3.new(2.5, 3.5, 0) P3.Rotation = Vector3.new(0, 0, 0) P3.Anchored = true P3.Locked = true P3.Size = Vector3.new(1, 6, 4) local P4 = Instance.new('Part', jail) P4.BrickColor = BrickColor.new('Black') P4.Transparency = 0.5 P4.Position = B.Position + Vector3.new(0, 3.5, 2.5) P4.Rotation = Vector3.new(0, 90, 0) P4.Anchored = true P4.Locked = true P4.Size = Vector3.new(1, 6, 6) local TOP = Instance.new('Part', jail) TOP.BrickColor = BrickColor.new('Black') TOP.Transparency = 0.5 TOP.Position = B.Position + Vector3.new(0, 7, 0) TOP.Rotation = Vector3.new(0, 0, 0) TOP.Anchored = true TOP.Locked = true TOP.Size = Vector3.new(6, 1, 6) TOP.TopSurface = 'Smooth' TOP.BottomSurface = 'Smooth' addcmd('ayylmao','ayy lmao',{'alien'}, function(args, speaker) local players = getPlayer(args[1], speaker) for i,v in pairs(players)do local pchar = gPlayers[v].Character if pchar:FindFirstChild("Shirt") then pchar.Shirt:Destroy() end if pchar:FindFirstChild("Pants") then pchar.Pants:Destroy() end if pchar:FindFirstChild("Shirt Graphic") then pchar["Shirt Graphic"].Graphic = "" end for i,v in pairs(pchar:GetChildren()) do if v:IsA("Accessory") then v:Destroy() end end local ayylmao = DATA.ayylmao:Clone() ayylmao.Parent = pchar local BC = pchar["Body Colors"] BC.HeadColor = BrickColor.new("Fossil") BC.LeftArmColor = BrickColor.new("Fossil") BC.LeftLegColor = BrickColor.new("Fossil") BC.RightArmColor = BrickColor.new("Fossil") BC.RightLegColor = BrickColor.new("Fossil") BC.TorsoColor = BrickColor.new("Fossil") end end) ---------------------- -----Commands GUI----- ---------------------- HKFolder = Instance.new("Folder", game.CoreGui) for i,v in pairs(HK) do HKValue = Instance.new("StringValue", HKFolder) HKValue.Value = v HKValue.RobloxLocked = true end CMDsFolder = Instance.new("Folder", game.CoreGui) for i,v in pairs(CMDs) do CMDsValue = Instance.new("StringValue", CMDsFolder) CMDsValue.Value = v CMDsValue.RobloxLocked = true end cmdOpen = false local function commands() if cmdOpen == false then cmdOpen = true local cmds = cp:Clone() cmds.Parent = game.CoreGui local HKV = HKFolder:GetChildren() local CMDsV = CMDsFolder:GetChildren() cmds.Frame.holder:TweenSize(UDim2.new(0,300,0,0),"Out","Quad",0.01,true) wait(0.01) cmds.Frame.holder.FeedbackMain:TweenPosition(UDim2.new(1,0,1,-300),"Out","Quad",0.2,true) wait(0.1) cmds.Frame.holder.size:TweenPosition(UDim2.new(1,-301,1,-300),"Out","Quad",0.2,true) SettingsGUI = game.CoreGui.cp.Frame.holder if MODE == 1 then SettingsGUI.FeedbackMain.friends.BorderColor3 = Color3.new(1,1,1) SettingsGUI.FeedbackMain.everyone.BorderColor3 = Color3.new(0,0,0) elseif MODE == 2 then SettingsGUI.FeedbackMain.friends.BorderColor3 = Color3.new(0,0,0) SettingsGUI.FeedbackMain.everyone.BorderColor3 = Color3.new(1,1,1) end --joined/left friend option gPlayers.PlayerAdded:connect(playerAdded) SettingsGUI.FeedbackMain.friends.MouseButton1Click:connect(function() changeOptions(1) SettingsGUI.FeedbackMain.friends.BorderColor3 = Color3.new(1,1,1) SettingsGUI.FeedbackMain.everyone.BorderColor3 = Color3.new(0,0,0) end) SettingsGUI.FeedbackMain.everyone.MouseButton1Click:connect(function() changeOptions(2) SettingsGUI.FeedbackMain.friends.BorderColor3 = Color3.new(0,0,0) SettingsGUI.FeedbackMain.everyone.BorderColor3 = Color3.new(1,1,1) end) gPlayers.PlayerRemoving:connect(PlayerRemoving) SettingsGUI.FeedbackMain.friends.MouseButton1Click:connect(function() changeOptions(1) SettingsGUI.FeedbackMain.friends.BorderColor3 = Color3.new(1,1,1) SettingsGUI.FeedbackMain.everyone.BorderColor3 = Color3.new(0,0,0) end) SettingsGUI.FeedbackMain.everyone.MouseButton1Click:connect(function() changeOptions(2) SettingsGUI.FeedbackMain.friends.BorderColor3 = Color3.new(0,0,0) SettingsGUI.FeedbackMain.everyone.BorderColor3 = Color3.new(1,1,1) end) --Message time SettingsGUI.FeedbackMain.setMT.MouseButton1Click:Connect(function() wait() Mseconds = SettingsGUI.FeedbackMain.MtimeInput.Input.Text Notify('Set message time to ' ..SettingsGUI.FeedbackMain.MtimeInput.Input.Text.. ' second(s)') end) --CMDBAR keybind SettingsGUI.FeedbackMain.setBind.MouseButton1Click:Connect(function() wait() cmdbarbind = SettingsGUI.FeedbackMain.bindInput.Input.Text cmdBAR.Text = 'Press ' ..cmdbarbind.. ' to focus the cmd bar' Notify('Set the command bar keybind to "' ..SettingsGUI.FeedbackMain.bindInput.Input.Text .. '"' ) end) --Change prefix SettingsGUI.FeedbackMain.setpre.MouseButton1Click:Connect(function() wait() cmdprefix = SettingsGUI.FeedbackMain.InputBox.Input.Text Notify('Set prefix to "' .. SettingsGUI.FeedbackMain.InputBox.Input.Text .. '"') end) --Check Box for notify checked = "http://www.roblox.com/asset/?id=65492641" unchecked = "http://www.roblox.com/asset/?id=65492651" if suggestionstoggle == true then SettingsGUI.FeedbackMain.CheckBox.Image = checked else SettingsGUI.FeedbackMain.CheckBox.Image = unchecked end SettingsGUI.FeedbackMain.CheckBox.MouseButton1Down:connect(function() if suggestionstoggle == true then suggestionstoggle = false SettingsGUI.FeedbackMain.CheckBox.Image = unchecked else suggestionstoggle = true SettingsGUI.FeedbackMain.CheckBox.Image = checked end end) --Check Box for allow friends on serverlock checked2 = "http://www.roblox.com/asset/?id=65492641" unchecked2 = "http://www.roblox.com/asset/?id=65492651" if allowfriends == true then SettingsGUI.FeedbackMain.CheckBoxS.Image = checked2 else SettingsGUI.FeedbackMain.CheckBoxS.Image = unchecked2 end SettingsGUI.FeedbackMain.CheckBoxS.MouseButton1Down:connect(function() if allowfriends == true then allowfriends = false SettingsGUI.FeedbackMain.CheckBoxS.Image = unchecked2 else allowfriends = true SettingsGUI.FeedbackMain.CheckBoxS.Image = checked2 end end) --Check Box for JoinedLeft notifications checked3 = "http://www.roblox.com/asset/?id=65492641" unchecked3 = "http://www.roblox.com/asset/?id=65492651" if JLnotify == true then SettingsGUI.FeedbackMain.CheckBoxJL.Image = checked3 else SettingsGUI.FeedbackMain.CheckBoxJL.Image = unchecked3 end SettingsGUI.FeedbackMain.CheckBoxJL.MouseButton1Down:connect(function() if JLnotify == true then JLnotify = false MODE = -1 SettingsGUI.FeedbackMain.CheckBoxJL.Image = unchecked3 else JLnotify = true SettingsGUI.FeedbackMain.CheckBoxJL.Image = checked3 MODE = 1 SettingsGUI.FeedbackMain.friends.BorderColor3 = Color3.new(1,1,1) SettingsGUI.FeedbackMain.everyone.BorderColor3 = Color3.new(0,0,0) end end) closed = false cmds.Frame.holder.bar.cmds.MouseButton1Click:Connect(function() closed = false cmds.Frame.holder.FeedbackMain:TweenPosition(UDim2.new(1,0,1,-300),"Out","Quad",0.2,true) wait(0.1) cmds.Frame.holder.size:TweenPosition(UDim2.new(1,-301,1,-300),"Out","Quad",0.2,true) wait(0.2) cmds.Frame.holder.bar.Hide.Visible = true cmds.Frame.holder.bar.Hide:TweenSize(UDim2.new(0,20,0,20),"Out","Quad",0.2,true) end) cmds.Frame.holder.bar.settings.MouseButton1Click:Connect(function() closed = false cmds.Frame.holder.size:TweenPosition(UDim2.new(1,-600,1,-300),"Out","Quad",0.2,true) wait(0.1) cmds.Frame.holder.FeedbackMain:TweenPosition(UDim2.new(1,-300,1,-300),"Out","Quad",0.2,true) wait(0.2) cmds.Frame.holder.bar.Hide.Visible = true cmds.Frame.holder.bar.Hide:TweenSize(UDim2.new(0,20,0,20),"Out","Quad",0.2,true) end) cmds.Frame.holder.bar.Hide.MouseButton1Click:Connect(function() if closed == false then closed = true cmds.Frame.holder.size:TweenPosition(UDim2.new(1,-301,1,-640),"Out","Quad",0.2,true) cmds.Frame.holder.FeedbackMain:TweenPosition(UDim2.new(1,-300,1,-640),"Out","Quad",0.2,true) wait(0.2) cmds.Frame.holder.bar.Hide:TweenSize(UDim2.new(0,20,0,0),"Out","Quad",0.2,true) wait(0.2) cmds.Frame.holder.bar.Hide.Visible = false end end) cmds.Frame.holder.bar.Exit.MouseButton1Click:Connect(function() closed = false Input.Text = cmdbarbind Input_2.Text = cmdprefix Input_3.Text = Mseconds cmds.Frame.holder:TweenSize(UDim2.new(0,300,0,0),"Out","Quad",0.2,true) wait(0.3) cmds:Destroy() cmdOpen = false end) cmds.Frame.holder:TweenSize(UDim2.new(0,300,0,330),"Out","Quad",0.2,true) searchbar() for i = 1, #HKV do local YSize = 25 local Position = ((i * YSize) - YSize) local newcmd = cmds.Frame.holder.size.MAIN.Example:Clone() newcmd.Parent = cmds.Frame.holder.size.MAIN.CMDs newcmd.Visible = true newcmd.Position = UDim2.new(0,5,0, Position + 5) newcmd.Text = "" .. HKV[i].Value CMDss.CanvasSize = UDim2.new(0,0,0, Position + 30) Input.Text = cmdbarbind Input_2.Text = cmdprefix Input_3.Text = Mseconds end for i = 1, #CMDsV do local YSize = 25 local Position = ((i * YSize) - YSize) local newcmd = cmds.Frame.holder.size.MAIN.Example:Clone() newcmd.Parent = cmds.Frame.holder.size.MAIN.CMDs newcmd.Visible = true newcmd.Position = UDim2.new(0,5,0, Position + 5) newcmd.Text = "" .. CMDsV[i].Value CMDss.CanvasSize = UDim2.new(0,0,0, Position + 30) Input.Text = cmdbarbind Input_2.Text = cmdprefix Input_3.Text = Mseconds end else closed = false game.CoreGui.cp.Frame.holder.FeedbackMain:TweenPosition(UDim2.new(1,0,1,-300),"Out","Quad",0.2,true) wait(0.1) game.CoreGui.cp.Frame.holder.size:TweenPosition(UDim2.new(1,-301,1,-300),"Out","Quad",0.2,true) wait(0.2) game.CoreGui.cp.Frame.holder.bar.Hide.Visible = true game.CoreGui.cp.Frame.holder.bar.Hide:TweenSize(UDim2.new(0,20,0,20),"Out","Quad",0.2,true) end end function searchbar() local CSP = game.CoreGui.cp.Frame.holder.size.MAIN local main = CSP local frame = CSP:WaitForChild('CMDs') local gui = CSP:WaitForChild('Search') local focused = false Match = function(name,str) return name:lower():find(str:lower()) and true end gui.FocusLost:connect(function(enterpressed) gui.Text = "Search" end) IndexContents = function(str,bool) local Index,SizeY = 0,0 for i,v in next, frame:GetChildren() do if bool then if Match(v.Text,str) then Index = Index + 1 v.Position = UDim2.new(0,0,0,Index*v.AbsoluteSize.Y-v.AbsoluteSize.Y) v.Visible = true SizeY = SizeY + v.AbsoluteSize.Y frame.CanvasSize = UDim2.new(0,0,0,SizeY) else v.Visible = false end else v.Visible = true SizeY = SizeY + v.AbsoluteSize.Y frame.CanvasSize = UDim2.new(0,0,0,SizeY) end end end game:GetService('RunService').Stepped:connect(function() if gui:IsFocused() and gui.Text == "Search" then gui.Text = '' end end) gui.Changed:connect(function() if gui:IsFocused() then IndexContents(gui.Text,true) end end) IndexContents('',true) end addcmd('settings','opens settings window',{'toggles'}, function(args, speaker) if speaker.userId ~= LP.userId then lponly(speaker) else commands() searchbar() wait(0.1) closed = false game.CoreGui.cp.Frame.holder.size:TweenPosition(UDim2.new(1,-600,1,-300),"Out","Quad",0.2,true) wait(0.1) game.CoreGui.cp.Frame.holder.FeedbackMain:TweenPosition(UDim2.new(1,-300,1,-300),"Out","Quad",0.2,true) wait(0.1) game.CoreGui.cp.Frame.holder.bar.Hide.Visible = true game.CoreGui.cp.Frame.holder.bar.Hide:TweenSize(UDim2.new(0,20,0,20),"Out","Quad",0.2,true) end end) addcmd('tablet','opens tablet gui',{}, function(args, speaker) for _, child in pairs( workspace:GetChildren()) do if child.Name == speaker.Name .. "TAB" then child:Destroy() end end game:GetService('Chat'):Chat(speaker.Character, 'The command to close is "'.. cmdprefix .. 'dismiss"', 1) local GUI = Instance.new("SurfaceGui") local holder = Instance.new("Frame") local bar = Instance.new("Frame") local Title = Instance.new("TextLabel") local MAIN = Instance.new("Frame") local Example = Instance.new("TextLabel") local CMDs = Instance.new("ScrollingFrame") local PART = Instance.new("Part") PART.Name = speaker.Name .. 'TAB' PART.Color = Color3.new(0,0,0) PART.Size = Vector3.new(7, 7.8, 0.2) PART.Transparency = 0 PART.Locked = true PART.CanCollide = false PART.Parent = speaker.Character PART.Anchored = true GUI.Name = "GUI" GUI.Parent = PART GUI.CanvasSize = Vector2.new(500, 600) GUI.Face = "Back" holder.Name = "holder" holder.Parent = GUI holder.BackgroundColor3 = Color3.new(1, 1, 1) holder.BackgroundTransparency = 1 holder.BorderSizePixel = 2 holder.Position = UDim2.new(0, 0, 0, 10) holder.Size = UDim2.new(0, 300, 0, 330) holder.ZIndex = 2 bar.Name = "bar" bar.Parent = holder bar.BackgroundColor3 = Color3.new(1, 1, 1) bar.Position = UDim2.new(1, -299, 1, -340) bar.Size = UDim2.new(0, 500, 0, 50) bar.Style = Enum.FrameStyle.DropShadow Title.Name = "Title" Title.Parent = bar Title.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059) Title.BackgroundTransparency = 1 Title.Size = UDim2.new(1, 0, 0, 30) Title.Font = Enum.Font.SourceSansBold Title.FontSize = Enum.FontSize.Size24 Title.Text = "[Infinite Yield] Command List" Title.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392) MAIN.Name = "MAIN" MAIN.Parent = holder MAIN.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059) MAIN.Position = UDim2.new(0, 1, 1, -300) MAIN.Size = UDim2.new(0, 500, 0, 560) MAIN.Style = Enum.FrameStyle.DropShadow Example.Name = "Example" Example.Parent = MAIN Example.BackgroundColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667) Example.BackgroundTransparency = 1 Example.BorderColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667) Example.BorderSizePixel = 0 Example.Size = UDim2.new(0, 190, 0, 40) Example.Visible = false Example.Font = Enum.Font.SourceSansBold Example.FontSize = Enum.FontSize.Size36 Example.Text = "txt" Example.TextColor3 = Color3.new(0.972549, 0.972549, 0.972549) Example.TextStrokeTransparency = 0 Example.TextXAlignment = Enum.TextXAlignment.Left CMDs.Name = "CMDs" CMDs.Parent = MAIN CMDs.BackgroundColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667) CMDs.BackgroundTransparency = 1 CMDs.BorderColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667) CMDs.BorderSizePixel = 0 CMDs.Size = UDim2.new(0, 485, 0, 540) CMDs.BottomImage = "rbxasset://textures/blackBkg_square.png" CMDs.CanvasSize = UDim2.new(0, 0, 0, 4880) CMDs.MidImage = "rbxasset://textures/blackBkg_square.png" CMDs.ScrollBarThickness = 15 CMDs.TopImage = "rbxasset://textures/blackBkg_square.png" local CMDsV = CMDsFolder:GetChildren() for i = 1, #CMDsV do local YSize = 35 local Position = ((i * YSize) - YSize) local newcmd = Example:Clone() newcmd.Parent = CMDs newcmd.Visible = true newcmd.Position = UDim2.new(0,10,0, Position + 1) newcmd.Text = "" .. CMDsV[i].Value CMDs.CanvasSize = UDim2.new(0,0,0, Position + 40) end local cf = speaker.Character.HumanoidRootPart.CFrame local newcf = cf + cf.lookVector * 6 + Vector3.new(0, 1, 0) PART.CFrame = newcf speaker.Character.Humanoid.Died:connect(function() PART:Destroy() end) wait(1) PART.Transparency = 0.1 wait(0.05) PART.Transparency = 0.2 wait(0.05) PART.Transparency = 0.3 wait(0.05) PART.Transparency = 0.4 wait(0.05) PART.Transparency = 0.5 wait(0.05) PART.Transparency = 0.6 wait(0.05) game:GetService('RunService').Stepped:connect(function() if PART ~= nil and speaker.Character:FindFirstChild('HumanoidRootPart') then local cf = speaker.Character.HumanoidRootPart.CFrame local newcf = cf + cf.lookVector * 6 + Vector3.new(0, 1, 0) PART.CFrame = newcf end end) end) addcmd('cmds','opens cmds window',{'commands'}, function(args, speaker) if speaker.userId ~= LP.userId then for _, child in pairs( workspace:GetChildren()) do if child.Name == speaker.Name .. "TAB" then child:Destroy() end end game:GetService('Chat'):Chat(speaker.Character, 'The command to close is "'.. cmdprefix .. 'dismiss"', 1) local GUI = Instance.new("SurfaceGui") local holder = Instance.new("Frame") local bar = Instance.new("Frame") local Title = Instance.new("TextLabel") local MAIN = Instance.new("Frame") local Example = Instance.new("TextLabel") local CMDs = Instance.new("ScrollingFrame") local PART = Instance.new("Part") PART.Name = speaker.Name .. 'TAB' PART.Color = Color3.new(0,0,0) PART.Size = Vector3.new(7, 7.8, 0.2) PART.Transparency = 0 PART.Locked = true PART.CanCollide = false PART.Parent = speaker.Character PART.Anchored = true GUI.Name = "GUI" GUI.Parent = PART GUI.CanvasSize = Vector2.new(500, 600) GUI.Face = "Back" holder.Name = "holder" holder.Parent = GUI holder.BackgroundColor3 = Color3.new(1, 1, 1) holder.BackgroundTransparency = 1 holder.BorderSizePixel = 2 holder.Position = UDim2.new(0, 0, 0, 10) holder.Size = UDim2.new(0, 300, 0, 330) holder.ZIndex = 2 bar.Name = "bar" bar.Parent = holder bar.BackgroundColor3 = Color3.new(1, 1, 1) bar.Position = UDim2.new(1, -299, 1, -340) bar.Size = UDim2.new(0, 500, 0, 50) bar.Style = Enum.FrameStyle.DropShadow Title.Name = "Title" Title.Parent = bar Title.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059) Title.BackgroundTransparency = 1 Title.Size = UDim2.new(1, 0, 0, 30) Title.Font = Enum.Font.SourceSansBold Title.FontSize = Enum.FontSize.Size24 Title.Text = "[Infinite Yield] Command List" Title.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392) MAIN.Name = "MAIN" MAIN.Parent = holder MAIN.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059) MAIN.Position = UDim2.new(0, 1, 1, -300) MAIN.Size = UDim2.new(0, 500, 0, 560) MAIN.Style = Enum.FrameStyle.DropShadow Example.Name = "Example" Example.Parent = MAIN Example.BackgroundColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667) Example.BackgroundTransparency = 1 Example.BorderColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667) Example.BorderSizePixel = 0 Example.Size = UDim2.new(0, 190, 0, 40) Example.Visible = false Example.Font = Enum.Font.SourceSansBold Example.FontSize = Enum.FontSize.Size36 Example.Text = "txt" Example.TextColor3 = Color3.new(0.972549, 0.972549, 0.972549) Example.TextStrokeTransparency = 0 Example.TextXAlignment = Enum.TextXAlignment.Left CMDs.Name = "CMDs" CMDs.Parent = MAIN CMDs.BackgroundColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667) CMDs.BackgroundTransparency = 1 CMDs.BorderColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667) CMDs.BorderSizePixel = 0 CMDs.Size = UDim2.new(0, 485, 0, 540) CMDs.BottomImage = "rbxasset://textures/blackBkg_square.png" CMDs.CanvasSize = UDim2.new(0, 0, 0, 4880) CMDs.MidImage = "rbxasset://textures/blackBkg_square.png" CMDs.ScrollBarThickness = 15 CMDs.TopImage = "rbxasset://textures/blackBkg_square.png" local CMDsV = CMDsFolder:GetChildren() for i = 1, #CMDsV do local YSize = 35 local Position = ((i * YSize) - YSize) local newcmd = Example:Clone() newcmd.Parent = CMDs newcmd.Visible = true newcmd.Position = UDim2.new(0,10,0, Position + 1) newcmd.Text = "" .. CMDsV[i].Value CMDs.CanvasSize = UDim2.new(0,0,0, Position + 40) end local cf = speaker.Character.HumanoidRootPart.CFrame local newcf = cf + cf.lookVector * 6 + Vector3.new(0, 1, 0) PART.CFrame = newcf speaker.Character.Humanoid.Died:connect(function() PART:Destroy() end) wait(1) PART.Transparency = 0.1 wait(0.05) PART.Transparency = 0.2 wait(0.05) PART.Transparency = 0.3 wait(0.05) PART.Transparency = 0.4 wait(0.05) PART.Transparency = 0.5 wait(0.05) PART.Transparency = 0.6 wait(0.05) game:GetService('RunService').Stepped:connect(function() if PART ~= nil and speaker.Character:FindFirstChild('HumanoidRootPart') then local cf = speaker.Character.HumanoidRootPart.CFrame local newcf = cf + cf.lookVector * 6 + Vector3.new(0, 1, 0) PART.CFrame = newcf end end) else commands() wait(0.2) searchbar() end end) cmdBAR.FocusLost:connect(function(enterpressed) if enterpressed and cmdBAR.Text ~= "" then spawn(function () execCmd(cmdBAR.Text, Player) end) end game.CoreGui.sugg.suggestions:TweenSize(UDim2.new(0, 300, 0, 0),"Out","Quad",0.2,true) cmdBAR.BorderSizePixel = 1 wait(0.1) cmdBAR.BorderSizePixel = 0 cmdBAR.Text = 'Press ' ..cmdbarbind.. ' to focus the cmd bar' end) Mouse.KeyDown:connect(function(Key) if (Key==cmdbarbind) then cmdBAR:CaptureFocus() cmdBAR.BorderSizePixel = 1 wait(0.1) cmdBAR.BorderSizePixel = 2 end end) cmdBAR.Changed:connect(function (property) if suggestionstoggle == true and cmdBAR:IsFocused() then IndexContents2(cmdBAR.Text,true) end end) cmdBAR:GetPropertyChangedSignal("Text"):Connect(function() local diff = cmdBAR.TextBounds.X-250 cmdBAR:TweenSizeAndPosition(UDim2.new(0,250+math.floor(math.max(0,diff)),0,25),UDim2.new(0,10-math.floor(math.max(0,diff)),1,-35),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.5,true) end) cmdBAR.Focused:Connect(function() historyCount = 0 end) game:GetService("UserInputService").InputBegan:Connect(function(input) if not cmdBAR:IsFocused() then return end if input.KeyCode == Enum.KeyCode.Up then historyCount = historyCount + 1 if historyCount > #cmdHistory then historyCount = #cmdHistory end cmdBAR.Text = cmdHistory[historyCount] or "" elseif input.KeyCode == Enum.KeyCode.Down then historyCount = historyCount - 1 if historyCount < 1 then historyCount = 1 end cmdBAR.Text = cmdHistory[historyCount] or "" end end) NOTIFY = DATA.Notification NOTIFY.Parent = game.CoreGui local usingNOTE = false function Notify(msg) spawn(function() if NOTIFY.NOTIFY and NOTIFY.NOTIFY.NOTE then NOTIFY.NOTIFY:TweenPosition(UDim2.new(0,0,0,-100), "InOut", "Quart", 0.5, true, nil) wait(0.5) MusicPlayer:Hide() if qopen == true then quickmenu.sheild.cmds:TweenPosition(UDim2.new(0, 50, 0, -50), "InOut", "Quart", 0.5, true, nil) wait(0.01) quickmenu.sheild.settings:TweenPosition(UDim2.new(0, 146, 0, -50), "InOut", "Quart", 0.5, true, nil) wait(0.01) quickmenu.sheild.updates:TweenPosition(UDim2.new(0, 220, 0, -50), "InOut", "Quart", 0.5, true, nil) wait(0.01) quickmenu.sheild.info:TweenPosition(UDim2.new(0, 290, 0, -50), "InOut", "Quart", 0.5, true, nil) wait(0.01) qopen = false NOTIFY.NOTIFY.NOTE.Text = msg NOTIFY.NOTIFY:TweenPosition(UDim2.new(0, 0, 0, -38), "InOut", "Quart", 0.5, true, nil) if playerenabled == true then wait(4) if playerenabled == true then MusicPlayer:Show() NOTIFY.NOTIFY:TweenPosition(UDim2.new(0,0,0,-100), "InOut", "Quart", 0.5, true, nil) end end else NOTIFY.NOTIFY.NOTE.Text = msg NOTIFY.NOTIFY:TweenPosition(UDim2.new(0, 0, 0, -38), "InOut", "Quart", 0.5, true, nil) if playerenabled == true then wait(4) if playerenabled == true then MusicPlayer:Show() NOTIFY.NOTIFY:TweenPosition(UDim2.new(0,0,0,-100), "InOut", "Quart", 0.5, true, nil) end end end end end) end local loadbar = Instance.new("ScreenGui") local Loading = Instance.new("TextLabel") local fr = Instance.new("Frame") local ba = Instance.new("Frame") loadbar.Name = "loadbar" loadbar.Parent = game.CoreGui Loading.Name = "Loading" Loading.Parent = loadbar Loading.BackgroundColor3 = Color3.new(1, 1, 1) Loading.BackgroundTransparency = 1 Loading.Position = UDim2.new(0.25, 0, 0.875, 0) Loading.Size = UDim2.new(0.5, 0, 0, 50) Loading.ZIndex = 101 Loading.Font = Enum.Font.ArialBold Loading.FontSize = Enum.FontSize.Size24 Loading.Text = "Loading GUIs" Loading.TextColor3 = Color3.new(0, 0, 0) Loading.TextStrokeColor3 = Color3.new(1, 1, 1) Loading.TextStrokeTransparency = 0.5 Loading.TextTransparency = 0.10000000149012 Loading.TextWrapped = true fr.Name = "fr" fr.Parent = Loading fr.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078) fr.BackgroundTransparency = 0.30000001192093 fr.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078) fr.BorderSizePixel = 2 fr.Size = UDim2.new(1, 0, 1, 0) ba.ZIndex = 100 fr.ZIndex = 99 ba.Name = "ba" ba.Parent = Loading ba.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) ba.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) ba.BorderSizePixel = 0 ba.Size = UDim2.new(0, 0, 1, 0) wait(0.1) Loading.ba:TweenSize(UDim2.new(0.3, 0, 1, 0), "InOut", "Quart", 1, true, nil) wait(0.2) commands() wait(0.01) game.CoreGui.cp:Destroy() cmdOpen = false o1 = Instance.new("ScreenGui") o2 = Instance.new("Frame") o3 = Instance.new("Frame") o4 = Instance.new("Frame") o5 = Instance.new("ScrollingFrame") o6 = Instance.new("TextLabel") o7 = Instance.new("ScrollingFrame") o8 = Instance.new("TextLabel") o9 = Instance.new("Frame") o10 = Instance.new("ScrollingFrame") o11 = Instance.new("ScrollingFrame") o1.Name = "IntroGui" o1.Parent = game.CoreGui o2.Name = "MainFrame" o2.Parent = o1 o2.Size = UDim2.new(1,0,1,0) o2.BackgroundColor3 = Color3.new(0, 0, 0) o2.BackgroundTransparency = 1 o2.BorderSizePixel = 0 o3.Name = "Intro" o3.Parent = o2 o3.Size = UDim2.new(1,0,1,0) o3.BackgroundColor3 = Color3.new(0, 0, 0) o3.BackgroundTransparency = 1 o3.BorderSizePixel = 0 o3.ZIndex = 2 o4.Name = "presents" o4.Parent = o3 o4.Position = UDim2.new(0,0,1,0) o4.Size = UDim2.new(1,0,1,0) o4.Position = UDim2.new(0,0,1,0) o4.BackgroundColor3 = Color3.new(0, 0, 0) o4.BackgroundTransparency = 0.69999998807907 o4.BorderSizePixel = 0 o4.ZIndex = 3 o5.Name = "text1" o5.Parent = o4 o5.Position = UDim2.new(0,0,0.5,-50) o5.Size = UDim2.new(1,0,0,100) o5.Position = UDim2.new(0,0,0.5,-50) o5.CanvasSize = UDim2.new(0,0,0,0) o5.BackgroundColor3 = Color3.new(1, 1, 1) o5.BackgroundTransparency = 1 o5.BorderSizePixel = 0 o5.ZIndex = 3 o5.ScrollBarThickness = 0 o6.Name = "MainTL" o6.Parent = o5 o6.Position = UDim2.new(0,0,0,100) o6.Size = UDim2.new(1,0,0,100) o6.Text = "Infinite Yield" o6.Position = UDim2.new(0,0,0,100) o6.BackgroundColor3 = Color3.new(1, 1, 1) o6.BackgroundTransparency = 1 o6.BorderSizePixel = 0 o6.ZIndex = 5 o6.Font = Enum.Font.Highway o6.FontSize = Enum.FontSize.Size14 o6.TextColor3 = Color3.new(1, 1, 1) o6.TextScaled = true o6.TextWrapped = true o7.Name = "text2" o7.Parent = o4 o7.Position = UDim2.new(0,0,0.5,50) o7.Size = UDim2.new(1,0,0,30) o7.Position = UDim2.new(0,0,0.5,50) o7.CanvasSize = UDim2.new(0,0,0,0) o7.BackgroundColor3 = Color3.new(1, 1, 1) o7.BackgroundTransparency = 1 o7.BorderSizePixel = 0 o7.ZIndex = 3 o7.ScrollBarThickness = 0 o8.Name = "MainTL" o8.Parent = o7 o8.Position = UDim2.new(0,0,0,-31) o8.Size = UDim2.new(1,0,0,30) o8.Text = "Admin Commands" o8.Position = UDim2.new(0,0,0,-31) o8.BackgroundColor3 = Color3.new(1, 1, 1) o8.BackgroundTransparency = 1 o8.BorderSizePixel = 0 o8.ZIndex = 5 o8.Font = Enum.Font.Highway o8.FontSize = Enum.FontSize.Size36 o8.TextColor3 = Color3.new(1, 1, 1) o8.TextWrapped = true o9.Name = "gametitle" o9.Parent = o3 o9.Position = UDim2.new(0,0,1,0) o9.Size = UDim2.new(1,0,1,0) o9.Position = UDim2.new(0,0,1,0) o9.BackgroundColor3 = Color3.new(0, 0, 0) o9.BackgroundTransparency = 0.69999998807907 o9.BorderSizePixel = 0 o9.ZIndex = 3 o10.Name = "text1" o10.Parent = o9 o10.Position = UDim2.new(0,0,0.5,-50) o10.Size = UDim2.new(1,0,0,100) o10.Position = UDim2.new(0,0,0.5,-50) o10.CanvasSize = UDim2.new(0,0,0,0) o10.BackgroundColor3 = Color3.new(1, 1, 1) o10.BackgroundTransparency = 1 o10.BorderSizePixel = 0 o10.ZIndex = 3 o10.ScrollBarThickness = 0 o11.Name = "text2" o11.Parent = o9 o11.Position = UDim2.new(0,0,0.5,50) o11.Size = UDim2.new(1,0,0,40) o11.Position = UDim2.new(0,0,0.5,50) o11.CanvasSize = UDim2.new(0,0,0,0) o11.BackgroundColor3 = Color3.new(1, 1, 1) o11.BackgroundTransparency = 1 o11.BorderSizePixel = 0 o11.ZIndex = 3 o11.ScrollBarThickness = 0 Loading.ba:TweenSize(UDim2.new(0.45, 0, 1, 0), "InOut", "Quart", 0.5, true, nil) wait(0.2) local presents = game.CoreGui.IntroGui.MainFrame.Intro.presents local presents_text1_mtl = presents.text1.MainTL local presents_text2_mtl = presents.text2.MainTL local gtitle = game.CoreGui.IntroGui.MainFrame.Intro.gametitle presents:TweenPosition(UDim2.new(0,0,0,0),"Out","Quart",0) wait(0.5) presents_text1_mtl:TweenPosition(UDim2.new(0,0,0.5,-54),"Out","Quart",1) wait(0.5) presents_text2_mtl:TweenPosition(UDim2.new(0,0,0.5,-18),"Out","Quart",0.3) wait(1) if game.Workspace.FilteringEnabled == true then Notify('Filtering ENABLED') elseif game.Workspace.FilteringEnabled == false then Notify('Filtering Disabled') end local iy = Instance.new("ImageButton") local sheild = Instance.new("Frame") local cmds = Instance.new("ImageButton") local cmds_2 = Instance.new("TextLabel") local settings = Instance.new("ImageButton") local settings_2 = Instance.new("TextLabel") local updates = Instance.new("ImageButton") local updates_2 = Instance.new("TextLabel") local info = Instance.new("ImageButton") local info_2 = Instance.new("TextLabel") local MAIN = Instance.new("TextLabel") iy.Name = "iy" iy.Parent = game.CoreGui.RobloxGui.TopBarContainer iy.BackgroundTransparency = 1 iy.Position = UDim2.new(0, 2, 0, -38) iy.Size = UDim2.new(0, 50, 0, 36) iy.AutoButtonColor = false sheild.Name = "sheild" sheild.Parent = iy sheild.BackgroundColor3 = Color3.new(1, 1, 1) sheild.BackgroundTransparency = 1 sheild.Size = UDim2.new(0, 320, 0, 35) cmds.Name = "cmds" cmds.Parent = sheild cmds.BackgroundTransparency = 1 cmds.Position = UDim2.new(0, 50, 0, 0) cmds.Size = UDim2.new(0, 80, 0, 36) cmds.AutoButtonColor = false cmds_2.Name = "cmds" cmds_2.Parent = cmds cmds_2.BackgroundColor3 = Color3.new(1, 1, 1) cmds_2.BackgroundTransparency = 1 cmds_2.Position = UDim2.new(0, 0, 0, -2) cmds_2.Size = UDim2.new(0, 80, 0, 40) cmds_2.Font = Enum.Font.Arial cmds_2.FontSize = Enum.FontSize.Size14 cmds_2.Text = "Commands" cmds_2.TextColor3 = Color3.new(1, 1, 1) cmds_2.TextStrokeTransparency = 0.69999998807907 settings.Name = "settings" settings.Parent = sheild settings.BackgroundTransparency = 1 settings.Position = UDim2.new(0, 146, 0, 0) settings.Size = UDim2.new(0, 60, 0, 36) settings.AutoButtonColor = false settings_2.Name = "settings" settings_2.Parent = settings settings_2.BackgroundColor3 = Color3.new(1, 1, 1) settings_2.BackgroundTransparency = 1 settings_2.Position = UDim2.new(0, 0, 0, -2) settings_2.Size = UDim2.new(0, 60, 0, 40) settings_2.Font = Enum.Font.Arial settings_2.FontSize = Enum.FontSize.Size14 settings_2.Text = "Script Hub" settings_2.TextColor3 = Color3.new(1, 1, 1) settings_2.TextStrokeTransparency = 0.69999998807907 updates.Name = "updates" updates.Parent = sheild updates.BackgroundTransparency = 1 updates.Position = UDim2.new(0, 220, 0, 0) updates.Size = UDim2.new(0, 60, 0, 36) updates.AutoButtonColor = false updates_2.Name = "updates" updates_2.Parent = updates updates_2.BackgroundColor3 = Color3.new(1, 1, 1) updates_2.BackgroundTransparency = 1 updates_2.Position = UDim2.new(0, 0, 0, -2) updates_2.Size = UDim2.new(0, 60, 0, 40) updates_2.Font = Enum.Font.Arial updates_2.FontSize = Enum.FontSize.Size14 updates_2.Text = "Server" updates_2.TextColor3 = Color3.new(1, 1, 1) updates_2.TextStrokeTransparency = 0.69999998807907 info.Name = "info" info.Parent = sheild info.BackgroundTransparency = 1 info.Position = UDim2.new(0, 290, 0, 0) info.Size = UDim2.new(0, 35, 0, 36) info.AutoButtonColor = false info_2.Name = "info" info_2.Parent = info info_2.BackgroundColor3 = Color3.new(1, 1, 1) info_2.BackgroundTransparency = 1 info_2.Position = UDim2.new(0, 0, 0, -2) info_2.Size = UDim2.new(0, 30, 0, 40) info_2.Font = Enum.Font.Arial info_2.FontSize = Enum.FontSize.Size14 info_2.Text = "Info" info_2.TextColor3 = Color3.new(1, 1, 1) info_2.TextStrokeTransparency = 0.69999998807907 MAIN.Name = "MAIN" MAIN.Parent = iy MAIN.BackgroundColor3 = Color3.new(1, 1, 1) MAIN.BackgroundTransparency = 1 MAIN.Position = UDim2.new(0, 2, 0, -2) MAIN.Size = UDim2.new(0, 40, 0, 40) MAIN.Font = Enum.Font.ArialBold MAIN.FontSize = Enum.FontSize.Size24 MAIN.Text = "IY" MAIN.TextColor3 = Color3.new(1, 1, 1) MAIN.TextStrokeTransparency = 0.69999998807907 Loading.ba:TweenSize(UDim2.new(0.7, 0, 1, 0), "InOut", "Quart", 0.5, true, nil) wait(0.2) wait(0.3) quickmenu = game.CoreGui.RobloxGui.TopBarContainer.iy local TopBarContainer = Instance.new("Frame") TopBarContainer.Name = "TopBarContainer" TopBarContainer.Parent = game.CoreGui.RobloxGui TopBarContainer.Active = true TopBarContainer.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569) TopBarContainer.BackgroundTransparency = 0.5 TopBarContainer.BorderSizePixel = 0 TopBarContainer.Position = UDim2.new(0, 0, 0, -72) TopBarContainer.Size = UDim2.new(1, 0, 0, 36) TopBarContainer.ZIndex = 0 local sugg = Instance.new("ScreenGui") local suggestions = Instance.new("Frame") local Title = Instance.new("TextLabel") local SUG = Instance.new("ScrollingFrame") sugg.Name = "sugg" sugg.Parent = game.CoreGui suggestions.Name = "suggestions" suggestions.ClipsDescendants = true suggestions.Parent = sugg suggestions.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059) suggestions.Position = UDim2.new(0, 1, 1, -200) suggestions.Size = UDim2.new(0, 300, 0, 200) suggestions.Style = Enum.FrameStyle.DropShadow Title.Name = "Title" Title.Parent = suggestions Title.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059) Title.BackgroundTransparency = 1 Title.Size = UDim2.new(1, 0, 0, 30) Title.Font = Enum.Font.SourceSansBold Title.FontSize = Enum.FontSize.Size24 Title.Text = "Suggestions" Title.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392) SUG.Name = "SUG" SUG.Parent = suggestions SUG.BackgroundColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667) SUG.BackgroundTransparency = 1 SUG.BorderColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667) SUG.BorderSizePixel = 0 SUG.Position = UDim2.new(0, 0, 0, 45) SUG.Size = UDim2.new(0, 285, 0, 130) SUG.BottomImage = "rbxasset://textures/blackBkg_square.png" SUG.CanvasSize = UDim2.new(0, 0, 0, 4100) SUG.MidImage = "rbxasset://textures/blackBkg_square.png" SUG.ScrollBarThickness = 8 SUG.TopImage = "rbxasset://textures/blackBkg_square.png" local CMDsV = CMDsFolder:GetChildren() for i = 1, #CMDsV do local YSize = 25 local Position = ((i * YSize) - YSize) local newcmd = cp.Frame.holder.size.MAIN.Example:Clone() newcmd.Parent = SUG newcmd.Visible = true newcmd.Position = UDim2.new(0,5,0, Position + 5) newcmd.Text = "" .. CMDsV[i].Value SUG.CanvasSize = UDim2.new(0,0,0, Position + 30) end local CSP2 = game.CoreGui.sugg.suggestions local main2 = CSP2 local frame2 = CSP2:WaitForChild('SUG') Match2 = function(name,str) return name:lower():find(str:lower()) and true end IndexContents2 = function(str,bool) if suggestionstoggle == true then if string.find(str, " ") then game.CoreGui.sugg.suggestions:TweenSize(UDim2.new(0, 300, 0, 0),"Out","Quad",0.2,true) else local Index,SizeY = 0,0 for i,v in next, frame2:GetChildren() do if bool then if Match2(v.Text,str) then game.CoreGui.sugg.suggestions:TweenSize(UDim2.new(0, 300, 0, 200),"Out","Quad",0.3,true) Index = Index + 1 v.Position = UDim2.new(0,0,0,Index*v.AbsoluteSize.Y-v.AbsoluteSize.Y) v.Visible = true SizeY = SizeY + v.AbsoluteSize.Y frame2.CanvasSize = UDim2.new(0,0,0,SizeY) else v.Visible = false end else v.Visible = true SizeY = SizeY + v.AbsoluteSize.Y frame2.CanvasSize = UDim2.new(0,0,0,SizeY) end end end end end IndexContents2('',true) game.CoreGui.sugg.suggestions:TweenSize(UDim2.new(0, 300, 0, 0),"Out","Quad",0.2,true) Loading.ba:TweenSize(UDim2.new(1, 0, 1, 0), "InOut", "Quart", 0.5, true, nil) wait(0.3) wait(0.1) presents:TweenPosition(UDim2.new(0,0,-1,0),"Out","Quart",0.5) gtitle:TweenPosition(UDim2.new(0,0,0,0),"Out","Quart",0.5) wait(0.6) gtitle:TweenPosition(UDim2.new(0,0,1,0),"Out","Quart",0.5) presents:TweenPosition(UDim2.new(0,0,-1,-38),"Out","Quart",0) wait(0.1) wait(0.5) o1:Destroy() Loading:TweenPosition(UDim2.new(0.25, 0, 1.5, 0), "InOut", "Quart", 0.5, true, nil) wait(0.7) Loading.Parent:Destroy() if gPlayers.LocalPlayer.PlayerGui:FindFirstChild("Chat") and gPlayers.LocalPlayer.PlayerGui.Chat:FindFirstChild("Frame") and gPlayers.LocalPlayer.PlayerGui.Chat.Frame:FindFirstChild("ChatBarParentFrame") and gPlayers.LocalPlayer.PlayerGui.Chat.Frame.ChatBarParentFrame:FindFirstChild("Frame") and gPlayers.LocalPlayer.PlayerGui.Chat.Frame.ChatBarParentFrame.Frame:FindFirstChild("BoxFrame") then chatbox = gPlayers.LocalPlayer.PlayerGui.Chat.Frame.ChatBarParentFrame.Frame.BoxFrame.Frame.ChatBar chatbox.Changed:connect(function (property) if suggestionstoggle == true and property == "Text" then if gPlayers.LocalPlayer.PlayerGui.Chat.Frame.ChatBarParentFrame.Frame.BoxFrame.Frame.ChatBar.Text:lower():sub(1,1) == cmdprefix then IndexContents2(gPlayers.LocalPlayer.PlayerGui.Chat.Frame.ChatBarParentFrame.Frame.BoxFrame.Frame.ChatBar.Text:lower():sub(2),true) else game.CoreGui.sugg.suggestions:TweenSize(UDim2.new(0, 300, 0, 0),"Out","Quad",0.2,true) end end end) coroutine.resume(coroutine.create(function() if script.ClassName == "LocalScript" then game.StarterGui:SetCore("ChatMakeSystemMessage", { Text = "The prefix is '" .. cmdprefix .. "'"; Color = Color3.new(255,255,255); Font = Enum.Font.SourceSans; FontSize = Enum.FontSize.Size24; }) wait(2) game.StarterGui:SetCore("ChatMakeSystemMessage", { Text = "Click IY on the top left to see more options"; Color = Color3.new(255,255,255); Font = Enum.Font.SourceSans; FontSize = Enum.FontSize.Size24; }) end end)) else print('Custom chat detected. Will not provide suggestions for the chat.') end quickmenu.sheild.cmds:TweenPosition(UDim2.new(0, 50, 0, -50), "InOut", "Quart", 0.5, true, nil) wait(0.01) quickmenu.sheild.settings:TweenPosition(UDim2.new(0, 146, 0, -50), "InOut", "Quart", 0.5, true, nil) wait(0.01) quickmenu.sheild.updates:TweenPosition(UDim2.new(0, 220, 0, -50), "InOut", "Quart", 0.5, true, nil) wait(0.01) quickmenu.sheild.info:TweenPosition(UDim2.new(0, 290, 0, -50), "InOut", "Quart", 0.5, true, nil) wait(0.01) qopen = false quickmenu.MouseButton1Click:connect(function() if qopen == false then NOTIFY.NOTIFY:TweenPosition(UDim2.new(0,0,0,-100), "InOut", "Quart", 0.5, true, nil) quickmenu.sheild.cmds:TweenPosition(UDim2.new(0, 50, 0, 0), "InOut", "Quart", 0.5, true, nil) wait(0.01) quickmenu.sheild.settings:TweenPosition(UDim2.new(0, 146, 0, 0), "InOut", "Quart", 0.5, true, nil) wait(0.01) quickmenu.sheild.updates:TweenPosition(UDim2.new(0, 220, 0, 0), "InOut", "Quart", 0.5, true, nil) wait(0.01) MusicPlayer:Hide() quickmenu.sheild.info:TweenPosition(UDim2.new(0, 290, 0, 0), "InOut", "Quart", 0.5, true, nil) wait(0.01) qopen = true else quickmenu.sheild.cmds:TweenPosition(UDim2.new(0, 50, 0, -50), "InOut", "Quart", 0.5, true, nil) wait(0.01) quickmenu.sheild.settings:TweenPosition(UDim2.new(0, 146, 0, -50), "InOut", "Quart", 0.5, true, nil) wait(0.01) quickmenu.sheild.updates:TweenPosition(UDim2.new(0, 220, 0, -50), "InOut", "Quart", 0.5, true, nil) wait(0.01) quickmenu.sheild.info:TweenPosition(UDim2.new(0, 290, 0, -50), "InOut", "Quart", 0.5, true, nil) wait(0.01) qopen = false if playerenabled == true then MusicPlayer:Show() else NOTIFY.NOTIFY:TweenPosition(UDim2.new(0, 0, 0, -38), "InOut", "Quart", 0.5, true, nil) end end end) quickmenu.sheild.cmds.MouseButton1Click:connect(function() commands() wait(0.2) searchbar() closed = false end) quickmenu.sheild.settings.MouseButton1Click:connect(function() hub() end) infopen = false quickmenu.sheild.info.MouseButton1Click:connect(function() if infopen == false then infopen = true Updates = Instance.new("ScreenGui") PromptDialog = Instance.new("Frame") local ContainerFrame = Instance.new("Frame") local PopupText5 = Instance.new("TextLabel") local PopupText3 = Instance.new("TextLabel") local PopupText4 = Instance.new("TextLabel") local UTDV = Instance.new("TextLabel") local LOG = Instance.new("TextLabel") local shadow = Instance.new("Frame") Exit = Instance.new("TextButton") local PopupText = Instance.new("TextLabel") local vers = Instance.new("TextLabel") Updates.Name = "Updates" Updates.Parent = game.CoreGui PromptDialog.Name = "PromptDialog" PromptDialog.Parent = Updates PromptDialog.Active = true PromptDialog.BackgroundColor3 = Color3.new(0, 0, 0) PromptDialog.BackgroundTransparency = 1 PromptDialog.BorderSizePixel = 0 PromptDialog.Position = UDim2.new(0.5, -219, 0, -400) PromptDialog.Size = UDim2.new(0, 438, 0, 300) PromptDialog.ZIndex = 8 ContainerFrame.Name = "ContainerFrame" ContainerFrame.Parent = PromptDialog ContainerFrame.BackgroundColor3 = Color3.new(0.639216, 0.631373, 0.647059) ContainerFrame.Position = UDim2.new(0, 0, 0, 29) ContainerFrame.ZIndex = 8 ContainerFrame.Size = UDim2.new(1, 0, 0.75, 0) -- THIS WILL ADJUST THE SIZE ContainerFrame.Style = Enum.FrameStyle.DropShadow PopupText5.Name = "PopupText5" PopupText5.Parent = ContainerFrame PopupText5.BackgroundTransparency = 1 PopupText5.Position = UDim2.new(0, 8, 0, 70) PopupText5.Size = UDim2.new(1, -16, 0.100000001, 0) PopupText5.ZIndex = 10 PopupText5.Font = Enum.Font.SourceSansBold PopupText5.FontSize = Enum.FontSize.Size28 PopupText5.Text = "Update Log:" PopupText5.TextColor3 = Color3.new(0.97, 0.97, 0.97) PopupText5.TextStrokeTransparency = 0 PopupText5.TextWrapped = true PopupText5.TextYAlignment = Enum.TextYAlignment.Top PopupText3.Name = "PopupText3" PopupText3.Parent = ContainerFrame PopupText3.BackgroundTransparency = 1 PopupText3.Position = UDim2.new(0, 8, 0, 35) PopupText3.Size = UDim2.new(1, -16, 0.100000001, 0) PopupText3.ZIndex = 10 PopupText3.Font = Enum.Font.SourceSansBold PopupText3.FontSize = Enum.FontSize.Size18 PopupText3.Text = "Edge#3467- Moon#6245 - GodHOLINALILIUS#9156 - bluntboomer#1259" PopupText3.TextColor3 = Color3.new(0.97, 0.97, 0.97) PopupText3.TextStrokeTransparency = 0 PopupText3.TextWrapped = true PopupText3.TextScaled = true PopupText3.TextYAlignment = Enum.TextYAlignment.Top PopupText4.Name = "PopupText4" PopupText4.Parent = ContainerFrame PopupText4.BackgroundTransparency = 1 PopupText4.Position = UDim2.new(0, 8, 0, 50) PopupText4.Size = UDim2.new(1, -16, 0.100000001, 0) PopupText4.ZIndex = 10 PopupText4.Font = Enum.Font.SourceSansBold PopupText4.FontSize = Enum.FontSize.Size18 PopupText4.Text = "infiniteyield.x10host.com - discord.gg/9MByKtG" PopupText4.TextColor3 = Color3.new(0.97, 0.97, 0.97) PopupText4.TextStrokeTransparency = 0 PopupText4.TextWrapped = true PopupText4.TextYAlignment = Enum.TextYAlignment.Top UTDV.Name = "UTDV" UTDV.Parent = ContainerFrame UTDV.BackgroundTransparency = 1 UTDV.Position = UDim2.new(0, 8, 0, 5) UTDV.Size = UDim2.new(1, -16, 0.100000001, 0) UTDV.ZIndex = 10 UTDV.Font = Enum.Font.SourceSansBold UTDV.FontSize = Enum.FontSize.Size28 UTDV.TextColor3 = Color3.new(0.97, 0.97, 0.97) UTDV.TextStrokeTransparency = 0 UTDV.TextWrapped = true UTDV.TextYAlignment = Enum.TextYAlignment.Top LOG.Name = "LOG" LOG.Parent = ContainerFrame LOG.BackgroundTransparency = 1 LOG.Position = UDim2.new(0, 8, 0, 100) LOG.Size = UDim2.new(1, -16, 0.6, 0) LOG.ZIndex = 10 LOG.Font = Enum.Font.SourceSansBold LOG.FontSize = Enum.FontSize.Size24 LOG.Text = "Added glowstick [plr] [R G B], added knuckles [plr], added hub to shortcuts, knife bug fixes, improved kick, fixes to jail [plr], fixes to tablet and fixes to fixlighting." -- UPDATE LOG LOG.TextColor3 = Color3.new(0.97, 0.97, 0.97) LOG.TextStrokeTransparency = 0 LOG.TextWrapped = true LOG.TextYAlignment = Enum.TextYAlignment.Top shadow.Name = "shadow" shadow.Parent = PromptDialog shadow.BackgroundColor3 = Color3.new(0.639216, 0.631373, 0.647059) shadow.Size = UDim2.new(1, 0, 0.125, 0) shadow.ZIndex = 100 shadow.Style = Enum.FrameStyle.DropShadow Exit.Name = "Exit" Exit.Parent = shadow Exit.BackgroundColor3 = Color3.new(1, 0, 0) Exit.BackgroundTransparency = 0.30000001192093 Exit.BorderColor3 = Color3.new(1, 0, 0) Exit.Position = UDim2.new(0, 401, 0, 1) Exit.Size = UDim2.new(0, 20, 0, 20) Exit.ZIndex = 110 Exit.FontSize = Enum.FontSize.Size14 Exit.Text = "" PopupText.Name = "PopupText" PopupText.Parent = shadow PopupText.BackgroundTransparency = 1 PopupText.Position = UDim2.new(0, 8, 0, -4) PopupText.Size = UDim2.new(1, -16, 0.800000012, 0) PopupText.ZIndex = 110 PopupText.Font = Enum.Font.SourceSansBold PopupText.TextSize = 30 PopupText.Text = "Information" PopupText.TextColor3 = Color3.new(0.97, 0.97, 0.97) PopupText.TextStrokeTransparency = 0 PopupText.TextWrapped = true PopupText.TextYAlignment = Enum.TextYAlignment.Top vers.Name = "vers" vers.Parent = shadow vers.BackgroundTransparency = 1 vers.Position = UDim2.new(0, 2, 0, -3) vers.Size = UDim2.new(0.200000003, -16, 0.400000006, 0) vers.ZIndex = 110 vers.Font = Enum.Font.SourceSansBold vers.FontSize = Enum.FontSize.Size24 vers.Text = "v" .. Version vers.TextColor3 = Color3.new(0.97, 0.97, 0.97) vers.TextStrokeTransparency = 0 vers.TextWrapped = true vers.TextXAlignment = Enum.TextXAlignment.Left vers.TextYAlignment = Enum.TextYAlignment.Top if UTD == true then UTDV.Text = "Up to date version: Yes" else UTDV.Text = "Up to date version: No" end end PromptDialog:TweenPosition(UDim2.new(0.5, -219, 0, 100), "InOut", "Quart", 0.5, true, nil) Exit.MouseButton1Click:connect(function() PromptDialog:TweenPosition(UDim2.new(0.5, -219, 0, -400), "InOut", "Quart", 0.5, true, nil) wait(0.5) infopen = false Updates:Destroy() end) end) quickmenu.sheild.updates.MouseButton1Click:connect(function() serverinfogui() end) end local Asset = game:GetService("MarketplaceService"):GetProductInfo(01203480675) wait(0.3) if Asset.Name == "Infinite Yield " .. Version then UTD = true wait(0.5) run() else UTD = false local Updates = Instance.new("ScreenGui") local PromptDialog = Instance.new("Frame") local shadow = Instance.new("Frame") local Exit = Instance.new("TextButton") local title = Instance.new("TextLabel") local ContainerFrame = Instance.new("Frame") local a = Instance.new("TextLabel") local a2 = Instance.new("TextLabel") local a3 = Instance.new("TextLabel") local a2_2 = Instance.new("TextLabel") local UPDATE = Instance.new("TextButton") local Line = Instance.new("Frame") Updates.Name = "Updates" Updates.Parent = game.CoreGui PromptDialog.Name = "PromptDialog" PromptDialog.Parent = Updates PromptDialog.Active = true PromptDialog.BackgroundColor3 = Color3.new(0, 0, 0) PromptDialog.BackgroundTransparency = 1 PromptDialog.BorderSizePixel = 0 PromptDialog.Position = UDim2.new(0.5, -219, 0, 100) PromptDialog.Size = UDim2.new(0, 438, 0, 300) PromptDialog.ZIndex = 8 shadow.Name = "shadow" shadow.Parent = PromptDialog shadow.BackgroundColor3 = Color3.new(0.639216, 0.631373, 0.647059) shadow.Size = UDim2.new(1, 0, 0.129999995, 0) shadow.ZIndex = 100 shadow.Style = Enum.FrameStyle.DropShadow Exit.Name = "Exit" Exit.Parent = shadow Exit.BackgroundColor3 = Color3.new(1, 0, 0) Exit.BackgroundTransparency = 0.30000001192093 Exit.BorderColor3 = Color3.new(1, 0, 0) Exit.Position = UDim2.new(0, 401, 0, 1) Exit.Size = UDim2.new(0, 20, 0, 20) Exit.ZIndex = 110 Exit.FontSize = Enum.FontSize.Size14 Exit.Text = "" title.Name = "title" title.Parent = shadow title.BackgroundTransparency = 1 title.Position = UDim2.new(0, 8, 0, -4) title.Size = UDim2.new(1, -16, 0.800000012, 0) title.ZIndex = 110 title.Font = Enum.Font.SourceSansBold title.TextSize = 30 title.Text = Asset.Name .. " is available" title.TextColor3 = Color3.new(0.97, 0.97, 0.97) title.TextStrokeTransparency = 0 title.TextWrapped = true title.TextYAlignment = Enum.TextYAlignment.Top ContainerFrame.Name = "ContainerFrame" ContainerFrame.Parent = PromptDialog ContainerFrame.BackgroundColor3 = Color3.new(0.639216, 0.631373, 0.647059) ContainerFrame.Position = UDim2.new(0, 0, 0, 31) ContainerFrame.Size = UDim2.new(1, 0, 0.75, 0) ContainerFrame.ZIndex = 8 ContainerFrame.Style = Enum.FrameStyle.DropShadow a.Name = "a" a.Parent = ContainerFrame a.BackgroundTransparency = 1 a.Position = UDim2.new(0, 8, 0, 50) a.Size = UDim2.new(1, -16, 0.100000001, 0) a.ZIndex = 10 a.Font = Enum.Font.SourceSansBold a.FontSize = Enum.FontSize.Size18 a.Text = "infiniteyield.x10host.com - discord.gg/9MByKtG" a.TextColor3 = Color3.new(0.97, 0.97, 0.97) a.TextStrokeTransparency = 0 a.TextWrapped = true a.TextYAlignment = Enum.TextYAlignment.Top a2.Name = "a2" a2.Parent = ContainerFrame a2.BackgroundTransparency = 1 a2.Position = UDim2.new(0, 8, 0, 5) a2.Size = UDim2.new(1, -16, 0.300000012, 0) a2.ZIndex = 10 a2.Font = Enum.Font.SourceSansBold a2.TextSize = 20 a2.Text = "The version of Infinite Yield you are using is outdated." a2.TextColor3 = Color3.new(0.97, 0.97, 0.97) a2.TextStrokeTransparency = 0 a2.TextWrapped = true a2.TextYAlignment = Enum.TextYAlignment.Top a3.Name = "a3" a3.Parent = ContainerFrame a3.BackgroundTransparency = 1 a3.Position = UDim2.new(0, 8, 0, 25) a3.Size = UDim2.new(1, -16, 0.300000012, 0) a3.ZIndex = 10 a3.Font = Enum.Font.SourceSansBold a3.TextSize = 20 a3.Text = "You can get a new version at one of these 2 sources." a3.TextColor3 = Color3.new(0.97, 0.97, 0.97) a3.TextStrokeTransparency = 0 a3.TextWrapped = true a3.TextYAlignment = Enum.TextYAlignment.Top a2_2.Name = "a2" a2_2.Parent = ContainerFrame a2_2.BackgroundTransparency = 1 a2_2.Position = UDim2.new(0, 8, 0, 92) a2_2.Size = UDim2.new(1, -16, 0.300000012, 0) a2_2.ZIndex = 10 a2_2.Font = Enum.Font.SourceSansBold a2_2.FontSize = Enum.FontSize.Size24 a2_2.Text = "If your exploit supports httpget, you can update now by clicking 'Update'" a2_2.TextColor3 = Color3.new(0.97, 0.97, 0.97) a2_2.TextStrokeTransparency = 0 a2_2.TextWrapped = true a2_2.TextYAlignment = Enum.TextYAlignment.Top UPDATE.Name = "UPDATE" UPDATE.Parent = ContainerFrame UPDATE.BackgroundColor3 = Color3.new(0, 0, 0) UPDATE.BackgroundTransparency = 0.80000001192093 UPDATE.BorderColor3 = Color3.new(1, 1, 1) UPDATE.Position = UDim2.new(0, 148, 0, 153) UPDATE.Size = UDim2.new(0, 126, 0, 40) UPDATE.ZIndex = 9 UPDATE.Font = Enum.Font.SourceSans UPDATE.FontSize = Enum.FontSize.Size18 UPDATE.Text = "Update" UPDATE.TextColor3 = Color3.new(1, 1, 1) Line.Name = "Line" Line.Parent = PromptDialog Line.BackgroundColor3 = Color3.new(0, 0, 0) Line.BackgroundTransparency = 0.5 Line.BorderColor3 = Color3.new(0, 0, 0) Line.Position = UDim2.new(0, 16, 0, 121) Line.Size = UDim2.new(0.926999986, 0, 0, 1) Line.ZIndex = 8 function Click(mouse) PromptDialog:TweenPosition(UDim2.new(0.5, -219, 0, 150), "InOut", "Quart", 0.4, true, nil) wait(0.4) PromptDialog:TweenPosition(UDim2.new(0.5, -219, 0, -400), "InOut", "Quart", 0.5, true, nil) wait(0.5) Updates:Destroy() run() end Exit.MouseButton1Down:connect(Click) function Click(mouse) PromptDialog:TweenPosition(UDim2.new(0.5, -219, 0, 150), "InOut", "Quart", 0.4, true, nil) wait(0.4) PromptDialog:TweenPosition(UDim2.new(0.5, -219, 0, -400), "InOut", "Quart", 0.5, true, nil) wait(0.5) Updates:Destroy() loadstring(game:HttpGet(('https://pastebin.com/raw/MjBzRjmT'),true))() end UPDATE.MouseButton1Down:connect(Click) end end if Box.Text == "van" then -- Objects local VanGui = Instance.new("ScreenGui") local Opener = Instance.new("Frame") local Open = Instance.new("TextButton") local DaGui = Instance.new("Frame") local Frame = Instance.new("Frame") local Close = Instance.new("TextButton") local Username = Instance.new("TextBox") local VanDaPlayer = Instance.new("TextButton") local TextLabel = Instance.new("TextLabel") -- Properties VanGui.Name = "VanGui" VanGui.Parent = game.CoreGui Opener.Name = "Opener" Opener.Parent = VanGui Opener.BackgroundColor3 = Color3.new(0, 0, 0) Opener.BackgroundTransparency = 0.5 Opener.Position = UDim2.new(0, 19, 0, 564) Opener.Size = UDim2.new(0, 224, 0, 40) Open.Name = "Open" Open.Parent = Opener Open.BackgroundColor3 = Color3.new(0, 0, 0) Open.BackgroundTransparency = 0.5 Open.Size = UDim2.new(0, 224, 0, 40) Open.Font = Enum.Font.SciFi Open.FontSize = Enum.FontSize.Size42 Open.Text = "Open" Open.TextColor3 = Color3.new(0, 1, 1) Open.TextSize = 42 DaGui.Name = "DaGui" DaGui.Parent = VanGui DaGui.BackgroundColor3 = Color3.new(0, 0, 0) DaGui.BackgroundTransparency = 0.5 DaGui.Draggable = true DaGui.Position = UDim2.new(0, 0, 0, 311) DaGui.Size = UDim2.new(0, 343, 0, 197) DaGui.Visible = false Frame.Parent = DaGui Frame.BackgroundColor3 = Color3.new(1, 0, 0.0156863) Frame.Position = UDim2.new(0, 313, 0, 0) Frame.Size = UDim2.new(0, 30, 0, 26) Close.Name = "Close" Close.Parent = Frame Close.BackgroundColor3 = Color3.new(1, 0, 0.0156863) Close.Size = UDim2.new(0, 30, 0, 26) Close.Font = Enum.Font.SciFi Close.FontSize = Enum.FontSize.Size14 Close.Text = "X" Close.TextColor3 = Color3.new(1, 1, 1) Close.TextSize = 14 Close.TextStrokeTransparency = 5 Username.Name = "Username" Username.Parent = DaGui Username.BackgroundColor3 = Color3.new(0, 0, 0) Username.BackgroundTransparency = 0.5 Username.Position = UDim2.new(0, 72, 0, 76) Username.Size = UDim2.new(0, 200, 0.0999999866, 24) Username.Font = Enum.Font.SciFi Username.FontSize = Enum.FontSize.Size18 Username.Text = "Username" Username.TextColor3 = Color3.new(0, 1, 1) Username.TextSize = 18 VanDaPlayer.Name = "VanDaPlayer" VanDaPlayer.Parent = DaGui VanDaPlayer.BackgroundColor3 = Color3.new(0, 0, 0) VanDaPlayer.BackgroundTransparency = 0.5 VanDaPlayer.Position = UDim2.new(0.0199999996, 90, 0.00999999978, 138) VanDaPlayer.Size = UDim2.new(0, 150, 0, 26) VanDaPlayer.Font = Enum.Font.SciFi VanDaPlayer.FontSize = Enum.FontSize.Size14 VanDaPlayer.Text = "Van Player" VanDaPlayer.TextColor3 = Color3.new(0, 1, 1) VanDaPlayer.TextSize = 14 TextLabel.Parent = DaGui TextLabel.BackgroundColor3 = Color3.new(0, 0, 0) TextLabel.BackgroundTransparency = 0.5 TextLabel.Position = UDim2.new(0, 48, 0, 22) TextLabel.Size = UDim2.new(0, 246, 0, 19) TextLabel.Font = Enum.Font.SciFi TextLabel.FontSize = Enum.FontSize.Size18 TextLabel.Text = "Van Player Gui by 345678 (Talha)" TextLabel.TextColor3 = Color3.new(0, 1, 1) TextLabel.TextSize = 17 Open.MouseButton1Down:connect(function() game.CoreGui.VanGui.DaGui.Visible = true game.CoreGui.VanGui.Opener.Visible = false end) Close.MouseButton1Down:connect(function() game.CoreGui.VanGui.DaGui.Visible = false game.CoreGui.VanGui.Opener.Visible = true end) VanDaPlayer.MouseButton1Down:connect(function() Victim = Username.Text o1 = Instance.new("Model") o2 = Instance.new("Part") o3 = Instance.new("CylinderMesh") o4 = Instance.new("Part") o5 = Instance.new("SpecialMesh") o6 = Instance.new("Part") o7 = Instance.new("SpecialMesh") o8 = Instance.new("Part") o9 = Instance.new("BlockMesh") o10 = Instance.new("Part") o11 = Instance.new("BlockMesh") o12 = Instance.new("Part") o13 = Instance.new("Part") o14 = Instance.new("BlockMesh") o15 = Instance.new("Part") o16 = Instance.new("SpecialMesh") o17 = Instance.new("Part") o18 = Instance.new("SpecialMesh") o19 = Instance.new("Part") o20 = Instance.new("SpecialMesh") o21 = Instance.new("Sound") o22 = Instance.new("Part") o23 = Instance.new("BlockMesh") o24 = Instance.new("Part") o25 = Instance.new("SpecialMesh") o26 = Instance.new("Part") o27 = Instance.new("BlockMesh") o28 = Instance.new("Part") o29 = Instance.new("SpecialMesh") o30 = Instance.new("Part") o31 = Instance.new("BlockMesh") o32 = Instance.new("Part") o33 = Instance.new("BlockMesh") o34 = Instance.new("Part") o35 = Instance.new("BlockMesh") o36 = Instance.new("Part") o37 = Instance.new("BlockMesh") o38 = Instance.new("Part") o39 = Instance.new("Part") o40 = Instance.new("BlockMesh") o41 = Instance.new("Part") o42 = Instance.new("BlockMesh") o43 = Instance.new("Part") o44 = Instance.new("BlockMesh") o45 = Instance.new("Part") o46 = Instance.new("SpecialMesh") o47 = Instance.new("Part") o48 = Instance.new("BlockMesh") o49 = Instance.new("Part") o50 = Instance.new("BlockMesh") o51 = Instance.new("Part") o52 = Instance.new("BlockMesh") o53 = Instance.new("Part") o54 = Instance.new("SpecialMesh") o55 = Instance.new("Part") o56 = Instance.new("SpecialMesh") o57 = Instance.new("Part") o58 = Instance.new("BlockMesh") o59 = Instance.new("Part") o60 = Instance.new("BlockMesh") o61 = Instance.new("Part") o62 = Instance.new("BlockMesh") o63 = Instance.new("Part") o64 = Instance.new("Part") o65 = Instance.new("Part") o66 = Instance.new("BlockMesh") o67 = Instance.new("Part") o68 = Instance.new("BlockMesh") o69 = Instance.new("Part") o70 = Instance.new("BlockMesh") o71 = Instance.new("Part") o72 = Instance.new("BlockMesh") o73 = Instance.new("Part") o74 = Instance.new("SpecialMesh") o75 = Instance.new("Decal") o76 = Instance.new("Part") o77 = Instance.new("Part") o78 = Instance.new("BlockMesh") o79 = Instance.new("Part") o80 = Instance.new("SpecialMesh") o81 = Instance.new("Decal") o82 = Instance.new("Part") o83 = Instance.new("SpecialMesh") o84 = Instance.new("Humanoid") o85 = Instance.new("Part") o86 = Instance.new("Part") o87 = Instance.new("Part") o88 = Instance.new("Decal") o89 = Instance.new("Motor6D") o90 = Instance.new("Motor6D") o91 = Instance.new("Motor6D") o92 = Instance.new("Motor6D") o93 = Instance.new("Motor6D") o94 = Instance.new("Part") o95 = Instance.new("Part") o96 = Instance.new("Part") o97 = Instance.new("Part") o98 = Instance.new("Part") o99 = Instance.new("Decal") o100 = Instance.new("Motor6D") o101 = Instance.new("Motor6D") o102 = Instance.new("Motor6D") o103 = Instance.new("Part") o104 = Instance.new("Part") o105 = Instance.new("Part") o106 = Instance.new("Part") o107 = Instance.new("Part") o108 = Instance.new("CylinderMesh") o109 = Instance.new("Part") o110 = Instance.new("CylinderMesh") o111 = Instance.new("Part") o112 = Instance.new("CylinderMesh") o113 = Instance.new("Part") o114 = Instance.new("CylinderMesh") o115 = Instance.new("Part") o116 = Instance.new("CylinderMesh") o117 = Instance.new("Part") o118 = Instance.new("CylinderMesh") o119 = Instance.new("Part") o120 = Instance.new("CylinderMesh") o121 = Instance.new("Part") o122 = Instance.new("SpecialMesh") o123 = Instance.new("Part") o124 = Instance.new("Decal") o1.Name = " " o1.Parent = workspace o2.Parent = o1 o2.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877) o2.Rotation = Vector3.new(-90, 1.20620803e-006, -180) o2.Anchored = true o2.FormFactor = Enum.FormFactor.Symmetric o2.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986) o2.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008) o3.Parent = o2 o4.Parent = o1 o4.BrickColor = BrickColor.new("Institutional white") o4.Position = Vector3.new(96.3181839, 7.00000668, 9.31151104) o4.Rotation = Vector3.new(90, 89.9314728, -90) o4.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o4.Velocity = Vector3.new(-0.000346515269, 0.00201798417, -0.00195027643) o4.Anchored = true o4.FormFactor = Enum.FormFactor.Plate o4.Size = Vector3.new(1, 2.4000001, 2) o4.CFrame = CFrame.new(96.3181839, 7.00000668, 9.31151104, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0) o4.BackSurface = Enum.SurfaceType.Weld o4.BottomSurface = Enum.SurfaceType.Weld o4.LeftSurface = Enum.SurfaceType.Weld o4.TopSurface = Enum.SurfaceType.Weld o4.Color = Color3.new(0.972549, 0.972549, 0.972549) o5.Parent = o4 o5.MeshType = Enum.MeshType.Wedge o6.Parent = o1 o6.Material = Enum.Material.SmoothPlastic o6.BrickColor = BrickColor.new("Really black") o6.Transparency = 0.5 o6.Position = Vector3.new(96.3181839, 7.00000668, 13.8115101) o6.Rotation = Vector3.new(90, 89.9440536, -90) o6.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o6.Velocity = Vector3.new(0.000965324172, 0.00135755131, -0.00195027643) o6.Anchored = true o6.FormFactor = Enum.FormFactor.Plate o6.Size = Vector3.new(8, 2.4000001, 1.99999976) o6.CFrame = CFrame.new(96.3181839, 7.00000668, 13.8115101, 0, 3.96315798e-008, 0.999999523, 0, 1, -3.97370599e-008, -1, 0, 0) o6.BackSurface = Enum.SurfaceType.Weld o6.BottomSurface = Enum.SurfaceType.Weld o6.LeftSurface = Enum.SurfaceType.Weld o6.RightSurface = Enum.SurfaceType.Weld o6.TopSurface = Enum.SurfaceType.Weld o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o7.Parent = o6 o7.MeshType = Enum.MeshType.Wedge o8.Parent = o1 o8.BrickColor = BrickColor.new("Br. yellowish orange") o8.Position = Vector3.new(92.2182083, 4.00000715, 9.61151409) o8.Rotation = Vector3.new(-0, 0, -2.26619136e-006) o8.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o8.Velocity = Vector3.new(-0.000475873821, 0.00227026758, -0.00119533995) o8.Anchored = true o8.FormFactor = Enum.FormFactor.Custom o8.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714) o8.CFrame = CFrame.new(92.2182083, 4.00000715, 9.61151409, 0.999998808, 3.95524538e-008, 0, -3.98161575e-008, 1, 0, 0, 0, 1) o8.BackSurface = Enum.SurfaceType.Weld o8.BottomSurface = Enum.SurfaceType.Weld o8.FrontSurface = Enum.SurfaceType.Weld o8.LeftSurface = Enum.SurfaceType.Weld o8.RightSurface = Enum.SurfaceType.Weld o8.TopSurface = Enum.SurfaceType.Weld o8.Color = Color3.new(0.886275, 0.607843, 0.25098) o9.Parent = o8 o10.Parent = o1 o10.BrickColor = BrickColor.new("Institutional white") o10.Position = Vector3.new(105.317894, 8.40004158, 9.31151295) o10.Rotation = Vector3.new(-0, 0, -2.21330401e-006) o10.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o10.Velocity = Vector3.new(-0.000245332019, 0.00136755884, -0.00436839834) o10.Anchored = true o10.CanCollide = false game.Players[Victim].Character.Humanoid.WalkSpeed = 0 game.Players[Victim].Character.Humanoid.JumpPower = 0 o10.FormFactor = Enum.FormFactor.Plate o10.Size = Vector3.new(14, 0.400000006, 1) o10.CFrame = CFrame.new(105.317894, 8.40004158, 9.31151295, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1) o10.BackSurface = Enum.SurfaceType.Weld o10.BottomSurface = Enum.SurfaceType.Weld o10.FrontSurface = Enum.SurfaceType.Weld o10.LeftSurface = Enum.SurfaceType.Weld o10.RightSurface = Enum.SurfaceType.Weld o10.TopSurface = Enum.SurfaceType.Weld o10.Color = Color3.new(0.972549, 0.972549, 0.972549) o11.Parent = o10 o12.Name = "DOOR" o12.Parent = o1 o12.BrickColor = BrickColor.new("Institutional white") o12.Position = Vector3.new(103.708466, 5.81500626, 9.31151104) o12.Rotation = Vector3.new(-0, 0, -4.43210411e-006) o12.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o12.Velocity = Vector3.new(-0.000432157307, 0.00148387556, -0.00427860441) o12.Anchored = true o12.CanCollide = false o12.FormFactor = Enum.FormFactor.Plate o12.Size = Vector3.new(5.22000027, 4.82999992, 1) o12.CFrame = CFrame.new(103.708466, 5.81500626, 9.31151104, 1, 7.73548052e-008, 0, -7.73548052e-008, 1, 0, 0, 0, 1) o12.BottomSurface = Enum.SurfaceType.Weld o12.LeftSurface = Enum.SurfaceType.Weld o12.RightSurface = Enum.SurfaceType.Weld o12.TopSurface = Enum.SurfaceType.Weld o12.Color = Color3.new(0.972549, 0.972549, 0.972549) o13.Parent = o1 o13.BrickColor = BrickColor.new("White") o13.Position = Vector3.new(109.818169, 5.80000877, 9.31151104) o13.Rotation = Vector3.new(-0, 0, -2.25410599e-006) o13.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o13.Velocity = Vector3.new(-0.00043324125, 0.00104231632, -0.006061906) o13.Anchored = true o13.FormFactor = Enum.FormFactor.Plate o13.Size = Vector3.new(7, 4.80000019, 1) o13.CFrame = CFrame.new(109.818169, 5.80000877, 9.31151104, 0.999996901, 3.9341451e-008, 0, -4.00270856e-008, 1, 0, 0, 0, 1) o13.BackSurface = Enum.SurfaceType.Weld o13.BottomSurface = Enum.SurfaceType.Weld o13.FrontSurface = Enum.SurfaceType.Weld o13.LeftSurface = Enum.SurfaceType.Weld o13.RightSurface = Enum.SurfaceType.Weld o13.TopSurface = Enum.SurfaceType.Weld o13.Color = Color3.new(0.94902, 0.952941, 0.952941) o14.Parent = o13 o15.Parent = o1 o15.BrickColor = BrickColor.new("Institutional white") o15.Position = Vector3.new(97.817894, 8.40000725, 13.8115139) o15.Rotation = Vector3.new(90, 89.960434, -90) o15.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o15.Velocity = Vector3.new(0.00106650498, 0.00124916411, -0.00218200427) o15.Anchored = true o15.CanCollide = false o15.FormFactor = Enum.FormFactor.Plate o15.Size = Vector3.new(10, 0.400000006, 1) o15.CFrame = CFrame.new(97.817894, 8.40000725, 13.8115139, 0, 3.86294303e-008, 0.999999762, 0, 1, -3.86821704e-008, -1, 0, 0) o15.BackSurface = Enum.SurfaceType.Weld o15.BottomSurface = Enum.SurfaceType.Weld o15.TopSurface = Enum.SurfaceType.Weld o15.Color = Color3.new(0.972549, 0.972549, 0.972549) o16.Parent = o15 o16.MeshType = Enum.MeshType.Wedge o17.Parent = o1 o17.BrickColor = BrickColor.new("Institutional white") o17.Position = Vector3.new(96.3181839, 7.00000668, 18.3115101) o17.Rotation = Vector3.new(90, 89.9314728, -90) o17.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o17.Velocity = Vector3.new(0.00227716356, 0.000697118347, -0.00195027643) o17.Anchored = true o17.FormFactor = Enum.FormFactor.Plate o17.Size = Vector3.new(1, 2.4000001, 2) o17.CFrame = CFrame.new(96.3181839, 7.00000668, 18.3115101, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0) o17.BackSurface = Enum.SurfaceType.Weld o17.BottomSurface = Enum.SurfaceType.Weld o17.RightSurface = Enum.SurfaceType.Weld o17.TopSurface = Enum.SurfaceType.Weld o17.Color = Color3.new(0.972549, 0.972549, 0.972549) o18.Parent = o17 o18.MeshType = Enum.MeshType.Wedge o19.Parent = o1 o19.BrickColor = BrickColor.new("Institutional white") o19.Position = Vector3.new(93.8181839, 5.20000744, 13.8115101) o19.Rotation = Vector3.new(90, 89.8573456, -90) o19.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o19.Velocity = Vector3.new(0.000835234998, 0.00153823046, -0.00148565089) o19.Anchored = true o19.FormFactor = Enum.FormFactor.Plate o19.Size = Vector3.new(10, 1.20000005, 3) o19.CFrame = CFrame.new(93.8181839, 5.20000744, 13.8115101, 0, 3.77325726e-008, 0.999996901, 0, 1, -3.84182002e-008, -1, 0, 0) o19.BackSurface = Enum.SurfaceType.Weld o19.BottomSurface = Enum.SurfaceType.Weld o19.TopSurface = Enum.SurfaceType.Weld o19.Color = Color3.new(0.972549, 0.972549, 0.972549) o20.Parent = o19 o20.MeshType = Enum.MeshType.Wedge o21.Parent = o19 o21.SoundId = "rbxassetid://532147820" o21.Looped = true o22.Parent = o1 o22.BrickColor = BrickColor.new("Institutional white") o22.Position = Vector3.new(96.3182907, 4.60000753, 9.31151104) o22.Rotation = Vector3.new(-0, 0, -2.23446773e-006) o22.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o22.Velocity = Vector3.new(-0.000519967522, 0.00201797695, -0.00230253674) o22.Anchored = true o22.FormFactor = Enum.FormFactor.Plate o22.Size = Vector3.new(2, 2.4000001, 1) o22.CFrame = CFrame.new(96.3182907, 4.60000753, 9.31151104, 0.999993801, 3.8998575e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1) o22.BackSurface = Enum.SurfaceType.Weld o22.BottomSurface = Enum.SurfaceType.Weld o22.FrontSurface = Enum.SurfaceType.Weld o22.LeftSurface = Enum.SurfaceType.Weld o22.RightSurface = Enum.SurfaceType.Weld o22.TopSurface = Enum.SurfaceType.Weld o22.Color = Color3.new(0.972549, 0.972549, 0.972549) o23.Parent = o22 o24.Parent = o1 o24.BrickColor = BrickColor.new("Institutional white") o24.Position = Vector3.new(113.817245, 6.80000734, 18.3115101) o24.Rotation = Vector3.new(-0, -90, 0) o24.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o24.Velocity = Vector3.new(0.00226270943, -0.000567569688, -0.00708095264) o24.Anchored = true o24.FormFactor = Enum.FormFactor.Plate o24.Size = Vector3.new(1, 2.79999995, 1) o24.CFrame = CFrame.new(113.817245, 6.80000734, 18.3115101, 0, 5.54578605e-008, -1, 0, 1, 5.54578605e-008, 1, 0, 0) o24.BackSurface = Enum.SurfaceType.Weld o24.BottomSurface = Enum.SurfaceType.Weld o24.TopSurface = Enum.SurfaceType.Weld o24.Color = Color3.new(0.972549, 0.972549, 0.972549) o25.Parent = o24 o25.MeshType = Enum.MeshType.Wedge o26.Parent = o1 o26.BrickColor = BrickColor.new("Institutional white") o26.Position = Vector3.new(93.0181885, 2.60000825, 13.8115101) o26.Rotation = Vector3.new(-0, 0, -2.27223404e-006) o26.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o26.Velocity = Vector3.new(0.000647328445, 0.00159604801, -0.00163401756) o26.Anchored = true o26.FormFactor = Enum.FormFactor.Plate o26.Size = Vector3.new(1.39999998, 1.60000002, 10) o26.CFrame = CFrame.new(93.0181885, 2.60000825, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) o26.BackSurface = Enum.SurfaceType.Weld o26.BottomSurface = Enum.SurfaceType.Weld o26.FrontSurface = Enum.SurfaceType.Weld o26.LeftSurface = Enum.SurfaceType.Weld o26.RightSurface = Enum.SurfaceType.Weld o26.TopSurface = Enum.SurfaceType.Weld o26.Color = Color3.new(0.972549, 0.972549, 0.972549) o27.Parent = o26 o28.Parent = o1 o28.BrickColor = BrickColor.new("Institutional white") o28.Position = Vector3.new(113.818176, 6.80000877, 9.31151104) o28.Rotation = Vector3.new(-90, -89.7982635, -90) o28.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o28.Velocity = Vector3.new(-0.000360969483, 0.000753228669, -0.00708122458) o28.Anchored = true o28.FormFactor = Enum.FormFactor.Plate o28.Size = Vector3.new(1, 2.79999995, 1) o28.CFrame = CFrame.new(113.818176, 6.80000877, 9.31151104, 0, 3.89985715e-008, -0.999993801, 0, 1, 4.03698408e-008, 1, 0, 0) o28.BackSurface = Enum.SurfaceType.Weld o28.BottomSurface = Enum.SurfaceType.Weld o28.TopSurface = Enum.SurfaceType.Weld o28.Color = Color3.new(0.972549, 0.972549, 0.972549) o29.Parent = o28 o29.MeshType = Enum.MeshType.Wedge o30.Parent = o1 o30.BrickColor = BrickColor.new("Institutional white") o30.Position = Vector3.new(96.3181992, 4.60000753, 18.3115101) o30.Rotation = Vector3.new(-0, 0, -2.26770203e-006) o30.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o30.Velocity = Vector3.new(0.00210371148, 0.000697117415, -0.0023025109) o30.Anchored = true o30.FormFactor = Enum.FormFactor.Plate o30.Size = Vector3.new(2, 2.4000001, 1) o30.CFrame = CFrame.new(96.3181992, 4.60000753, 18.3115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1) o30.BackSurface = Enum.SurfaceType.Weld o30.BottomSurface = Enum.SurfaceType.Weld o30.FrontSurface = Enum.SurfaceType.Weld o30.LeftSurface = Enum.SurfaceType.Weld o30.RightSurface = Enum.SurfaceType.Weld o30.TopSurface = Enum.SurfaceType.Weld o30.Color = Color3.new(0.972549, 0.972549, 0.972549) o31.Parent = o30 o32.Parent = o1 o32.BrickColor = BrickColor.new("Dark stone grey") o32.Position = Vector3.new(95.8181839, 4.60000753, 13.8115101) o32.Rotation = Vector3.new(90, 89.960434, -90) o32.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o32.Velocity = Vector3.new(0.000791871978, 0.00139368721, -0.00215674727) o32.Anchored = true o32.FormFactor = Enum.FormFactor.Plate o32.Size = Vector3.new(8, 2.4000001, 1) o32.CFrame = CFrame.new(95.8181839, 4.60000753, 13.8115101, 0, 3.96579551e-008, 0.999999762, 0, 1, -3.97106952e-008, -1, 0, 0) o32.BottomSurface = Enum.SurfaceType.Weld o32.TopSurface = Enum.SurfaceType.Weld o32.Color = Color3.new(0.388235, 0.372549, 0.384314) o33.Parent = o32 o33.Offset = Vector3.new(0, 0, 0.5) o33.Scale = Vector3.new(1, 1, 2) o34.Parent = o1 o34.BrickColor = BrickColor.new("Institutional white") o34.Position = Vector3.new(93.8181992, 4.00000715, 13.8115101) o34.Rotation = Vector3.new(-0, 0, -2.26770203e-006) o34.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o34.Velocity = Vector3.new(0.000748508843, 0.00153822941, -0.00166177051) o34.Anchored = true o34.FormFactor = Enum.FormFactor.Plate o34.Size = Vector3.new(3, 1.20000005, 10) o34.CFrame = CFrame.new(93.8181992, 4.00000715, 13.8115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1) o34.BackSurface = Enum.SurfaceType.Weld o34.BottomSurface = Enum.SurfaceType.Weld o34.FrontSurface = Enum.SurfaceType.Weld o34.LeftSurface = Enum.SurfaceType.Weld o34.RightSurface = Enum.SurfaceType.Weld o34.TopSurface = Enum.SurfaceType.Weld o34.Color = Color3.new(0.972549, 0.972549, 0.972549) o35.Parent = o34 o36.Parent = o1 o36.BrickColor = BrickColor.new("Br. yellowish orange") o36.Position = Vector3.new(92.2181854, 4.00000715, 18.211504) o36.Rotation = Vector3.new(-0, 0, -2.2601489e-006) o36.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o36.Velocity = Vector3.new(0.00203119451, 0.00100810977, -0.00119533355) o36.Anchored = true o36.FormFactor = Enum.FormFactor.Custom o36.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714) o36.CFrame = CFrame.new(92.2181854, 4.00000715, 18.211504, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1) o36.BackSurface = Enum.SurfaceType.Weld o36.BottomSurface = Enum.SurfaceType.Weld o36.FrontSurface = Enum.SurfaceType.Weld o36.LeftSurface = Enum.SurfaceType.Weld o36.RightSurface = Enum.SurfaceType.Weld o36.TopSurface = Enum.SurfaceType.Weld o36.Color = Color3.new(0.886275, 0.607843, 0.25098) o37.Parent = o36 o38.Parent = o1 o38.BrickColor = BrickColor.new("Institutional white") o38.Position = Vector3.new(99.0602112, 4.60000706, 18.3115101) o38.Rotation = Vector3.new(-0, 0, -4.84935117e-006) o38.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o38.Velocity = Vector3.new(0.00210371148, 0.000498947338, -0.0031018618) o38.Anchored = true o38.CanCollide = false o38.FormFactor = Enum.FormFactor.Plate o38.Size = Vector3.new(3.48000026, 2.4000001, 1) o38.CFrame = CFrame.new(99.0602112, 4.60000706, 18.3115101, 1, 8.46371435e-008, 0, -8.46371435e-008, 1, 0, 0, 0, 1) o38.BottomSurface = Enum.SurfaceType.Weld o38.LeftSurface = Enum.SurfaceType.Weld o38.RightSurface = Enum.SurfaceType.Weld o38.TopSurface = Enum.SurfaceType.Weld o38.Color = Color3.new(0.972549, 0.972549, 0.972549) o39.Parent = o1 o39.BrickColor = BrickColor.new("Really red") o39.Position = Vector3.new(113.818176, 4.80000877, 9.31151104) o39.Rotation = Vector3.new(-0, 0, -2.2344675e-006) o39.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o39.Velocity = Vector3.new(-0.000505513046, 0.000753228669, -0.00737475045) o39.Anchored = true o39.FormFactor = Enum.FormFactor.Plate o39.Size = Vector3.new(1, 1.20000005, 1) o39.CFrame = CFrame.new(113.818176, 4.80000877, 9.31151104, 0.999993801, 3.89985715e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1) o39.BackSurface = Enum.SurfaceType.Weld o39.BottomSurface = Enum.SurfaceType.Weld o39.FrontSurface = Enum.SurfaceType.Weld o39.LeftSurface = Enum.SurfaceType.Weld o39.RightSurface = Enum.SurfaceType.Weld o39.TopSurface = Enum.SurfaceType.Weld o39.Color = Color3.new(1, 0, 0) o40.Parent = o39 o41.Parent = o1 o41.BrickColor = BrickColor.new("Institutional white") o41.Position = Vector3.new(113.818054, 3.80000734, 9.31151104) o41.Rotation = Vector3.new(-0, 0, -2.23295706e-006) o41.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o41.Velocity = Vector3.new(-0.000577784958, 0.000753237749, -0.00752147706) o41.Anchored = true o41.FormFactor = Enum.FormFactor.Plate o41.Size = Vector3.new(1, 0.800000012, 1) o41.CFrame = CFrame.new(113.818054, 3.80000734, 9.31151104, 0.999993563, 3.89721997e-008, 0, -4.03962055e-008, 1, 0, 0, 0, 1) o41.BackSurface = Enum.SurfaceType.Weld o41.BottomSurface = Enum.SurfaceType.Weld o41.FrontSurface = Enum.SurfaceType.Weld o41.LeftSurface = Enum.SurfaceType.Weld o41.RightSurface = Enum.SurfaceType.Weld o41.TopSurface = Enum.SurfaceType.Weld o41.Color = Color3.new(0.972549, 0.972549, 0.972549) o42.Parent = o41 o43.Parent = o1 o43.BrickColor = BrickColor.new("Institutional white") o43.Position = Vector3.new(105.317894, 8.40000725, 13.8115139) o43.Rotation = Vector3.new(-0, 0, -2.21481446e-006) o43.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o43.Velocity = Vector3.new(0.00106650498, 0.000707125873, -0.00436840346) o43.Anchored = true o43.CanCollide = false o43.FormFactor = Enum.FormFactor.Plate o43.Size = Vector3.new(14, 0.400000006, 8) o43.CFrame = CFrame.new(105.317894, 8.40000725, 13.8115139, 1, 3.86558057e-008, 0, -3.86558057e-008, 1, 0, 0, 0, 1) o43.BackSurface = Enum.SurfaceType.Weld o43.BottomSurface = Enum.SurfaceType.Weld o43.FrontSurface = Enum.SurfaceType.Weld o43.LeftSurface = Enum.SurfaceType.Weld o43.RightSurface = Enum.SurfaceType.Weld o43.TopSurface = Enum.SurfaceType.Weld o43.Color = Color3.new(0.972549, 0.972549, 0.972549) o44.Parent = o43 o45.Parent = o1 o45.BrickColor = BrickColor.new("Really black") o45.Position = Vector3.new(113.818176, 6.80000782, 11.311511) o45.Rotation = Vector3.new(-90, -89.9314728, -90) o45.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o45.Velocity = Vector3.new(0.000222070201, 0.000459702482, -0.00708122645) o45.Anchored = true o45.CanCollide = false o45.FormFactor = Enum.FormFactor.Plate o45.Size = Vector3.new(3, 2.79999995, 1) o45.CFrame = CFrame.new(113.818176, 6.80000782, 11.311511, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0) o45.BackSurface = Enum.SurfaceType.Weld o45.BottomSurface = Enum.SurfaceType.Weld o45.TopSurface = Enum.SurfaceType.Weld o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o46.Parent = o45 o46.MeshType = Enum.MeshType.Wedge o47.Parent = o1 o47.BrickColor = BrickColor.new("Institutional white") o47.Position = Vector3.new(103.118179, 2.40000772, 13.8115101) o47.Rotation = Vector3.new(-0, 0, -2.27223404e-006) o47.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o47.Velocity = Vector3.new(0.000632874086, 0.000866103393, -0.0046077203) o47.Anchored = true o47.FormFactor = Enum.FormFactor.Plate o47.Size = Vector3.new(12.3999996, 1.20000005, 10) o47.CFrame = CFrame.new(103.118179, 2.40000772, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) o47.BackSurface = Enum.SurfaceType.Weld o47.BottomSurface = Enum.SurfaceType.Weld o47.FrontSurface = Enum.SurfaceType.Weld o47.LeftSurface = Enum.SurfaceType.Weld o47.RightSurface = Enum.SurfaceType.Weld o47.TopSurface = Enum.SurfaceType.Weld o47.Color = Color3.new(0.972549, 0.972549, 0.972549) o48.Parent = o47 o49.Parent = o1 o49.BrickColor = BrickColor.new("White") o49.Position = Vector3.new(104.018181, 3.20000815, 13.8115101) o49.Rotation = Vector3.new(-0, 0, -2.27374471e-006) o49.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o49.Velocity = Vector3.new(0.000690691522, 0.000801058719, -0.00475267787) o49.Anchored = true o49.FormFactor = Enum.FormFactor.Plate o49.Size = Vector3.new(20.6000004, 0.400000006, 10) o49.CFrame = CFrame.new(104.018181, 3.20000815, 13.8115101, 1, 3.96843305e-008, 0, -3.96843305e-008, 1, 0, 0, 0, 1) o49.BackSurface = Enum.SurfaceType.Weld o49.BottomSurface = Enum.SurfaceType.Weld o49.FrontSurface = Enum.SurfaceType.Weld o49.LeftSurface = Enum.SurfaceType.Weld o49.RightSurface = Enum.SurfaceType.Weld o49.TopSurface = Enum.SurfaceType.Weld o49.Color = Color3.new(0.94902, 0.952941, 0.952941) o50.Parent = o49 o51.Parent = o1 o51.BrickColor = BrickColor.new("Institutional white") o51.Position = Vector3.new(107.167747, 5.80000782, 18.3115101) o51.Rotation = Vector3.new(-0, 0, -3.14727777e-006) o51.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o51.Velocity = Vector3.new(0.00219043763, -8.69987416e-005, -0.00528925471) o51.Anchored = true o51.FormFactor = Enum.FormFactor.Plate o51.Size = Vector3.new(12.3000002, 4.80000019, 1) o51.CFrame = CFrame.new(107.167747, 5.80000782, 18.3115101, 1, 5.49303607e-008, 0, -5.49303607e-008, 1, 0, 0, 0, 1) o51.BackSurface = Enum.SurfaceType.Weld o51.BottomSurface = Enum.SurfaceType.Weld o51.FrontSurface = Enum.SurfaceType.Weld o51.LeftSurface = Enum.SurfaceType.Weld o51.RightSurface = Enum.SurfaceType.Weld o51.TopSurface = Enum.SurfaceType.Weld o51.Color = Color3.new(0.972549, 0.972549, 0.972549) o52.Parent = o51 o53.Parent = o1 o53.BrickColor = BrickColor.new("Institutional white") o53.Position = Vector3.new(113.818176, 6.80000782, 13.8115101) o53.Rotation = Vector3.new(-90, -89.9314728, -90) o53.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o53.Velocity = Vector3.new(0.000950869871, 9.27953006e-005, -0.00708122645) o53.Anchored = true o53.CanCollide = false o53.FormFactor = Enum.FormFactor.Plate o53.Size = Vector3.new(2, 2.79999995, 1) o53.CFrame = CFrame.new(113.818176, 6.80000782, 13.8115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0) o53.BackSurface = Enum.SurfaceType.Weld o53.BottomSurface = Enum.SurfaceType.Weld o53.TopSurface = Enum.SurfaceType.Weld o53.Color = Color3.new(0.972549, 0.972549, 0.972549) o54.Parent = o53 o54.MeshType = Enum.MeshType.Wedge o55.Parent = o1 o55.BrickColor = BrickColor.new("Really black") o55.Position = Vector3.new(113.818176, 6.80000782, 16.3115101) o55.Rotation = Vector3.new(-90, -89.9314728, -90) o55.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o55.Velocity = Vector3.new(0.0016796696, -0.000274111895, -0.00708122645) o55.Anchored = true o55.CanCollide = false o55.FormFactor = Enum.FormFactor.Plate o55.Size = Vector3.new(3, 2.79999995, 1) o55.CFrame = CFrame.new(113.818176, 6.80000782, 16.3115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0) o55.BackSurface = Enum.SurfaceType.Weld o55.BottomSurface = Enum.SurfaceType.Weld o55.TopSurface = Enum.SurfaceType.Weld o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o56.Parent = o55 o56.MeshType = Enum.MeshType.Wedge o57.Parent = o1 o57.BrickColor = BrickColor.new("Institutional white") o57.Position = Vector3.new(113.818176, 4.40000582, 13.8115101) o57.Rotation = Vector3.new(-0, 0, -2.27223404e-006) o57.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o57.Velocity = Vector3.new(0.000777417503, 9.27956426e-005, -0.00743345637) o57.Anchored = true o57.CanCollide = false o57.FormFactor = Enum.FormFactor.Plate o57.Size = Vector3.new(1, 2, 8) o57.CFrame = CFrame.new(113.818176, 4.40000582, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) o57.BackSurface = Enum.SurfaceType.Weld o57.BottomSurface = Enum.SurfaceType.Weld o57.FrontSurface = Enum.SurfaceType.Weld o57.LeftSurface = Enum.SurfaceType.Weld o57.RightSurface = Enum.SurfaceType.Weld o57.TopSurface = Enum.SurfaceType.Weld o57.Color = Color3.new(0.972549, 0.972549, 0.972549) o58.Parent = o57 o59.Parent = o1 o59.BrickColor = BrickColor.new("Institutional white") o59.Position = Vector3.new(113.818176, 3.80000734, 18.3115101) o59.Rotation = Vector3.new(-0, 0, -2.27223404e-006) o59.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o59.Velocity = Vector3.new(0.00204589404, -0.000567637384, -0.00752151385) o59.Anchored = true o59.FormFactor = Enum.FormFactor.Plate o59.Size = Vector3.new(1, 0.800000012, 1) o59.CFrame = CFrame.new(113.818176, 3.80000734, 18.3115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) o59.BackSurface = Enum.SurfaceType.Weld o59.BottomSurface = Enum.SurfaceType.Weld o59.FrontSurface = Enum.SurfaceType.Weld o59.LeftSurface = Enum.SurfaceType.Weld o59.RightSurface = Enum.SurfaceType.Weld o59.TopSurface = Enum.SurfaceType.Weld o59.Color = Color3.new(0.972549, 0.972549, 0.972549) o60.Parent = o59 o61.Parent = o1 o61.BrickColor = BrickColor.new("Institutional white") o61.Position = Vector3.new(105.317894, 8.40000725, 18.3115101) o61.Rotation = Vector3.new(-0, 0, -2.21330401e-006) o61.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o61.Velocity = Vector3.new(0.00237834454, 4.6692905e-005, -0.00436840346) o61.Anchored = true o61.CanCollide = false o61.FormFactor = Enum.FormFactor.Plate o61.Size = Vector3.new(14, 0.400000006, 1) o61.CFrame = CFrame.new(105.317894, 8.40000725, 18.3115101, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1) o61.BackSurface = Enum.SurfaceType.Weld o61.BottomSurface = Enum.SurfaceType.Weld o61.FrontSurface = Enum.SurfaceType.Weld o61.LeftSurface = Enum.SurfaceType.Weld o61.RightSurface = Enum.SurfaceType.Weld o61.TopSurface = Enum.SurfaceType.Weld o61.Color = Color3.new(0.972549, 0.972549, 0.972549) o62.Parent = o61 o63.Parent = o1 o63.BrickColor = BrickColor.new("Institutional white") o63.Position = Vector3.new(97.8181839, 5.79500866, 9.31151104) o63.Rotation = Vector3.new(-0, 0, -2.36894834e-006) o63.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o63.Velocity = Vector3.new(-0.000433602603, 0.00190957636, -0.00256440602) o63.Anchored = true o63.CanCollide = false o63.FormFactor = Enum.FormFactor.Plate o63.Size = Vector3.new(1, 4.80999994, 1) o63.CFrame = CFrame.new(97.8181839, 5.79500866, 9.31151104, 1, 4.13459489e-008, 0, -4.13459489e-008, 1, 0, 0, 0, 1) o63.BottomSurface = Enum.SurfaceType.Weld o63.LeftSurface = Enum.SurfaceType.Weld o63.RightSurface = Enum.SurfaceType.Weld o63.TopSurface = Enum.SurfaceType.Weld o63.Color = Color3.new(0.972549, 0.972549, 0.972549) o64.Parent = o1 o64.BrickColor = BrickColor.new("Institutional white") o64.Position = Vector3.new(97.8178101, 7.00000858, 18.3115101) o64.Rotation = Vector3.new(-0, 0, -2.14529973e-006) o64.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o64.Velocity = Vector3.new(0.00227716402, 0.00058873737, -0.00238744705) o64.Anchored = true o64.CanCollide = false o64.FormFactor = Enum.FormFactor.Plate o64.Size = Vector3.new(1, 2.4000001, 1) o64.CFrame = CFrame.new(97.8178101, 7.00000858, 18.3115101, 0.999999762, 3.74425326e-008, 0, -3.74952727e-008, 1, 0, 0, 0, 1) o64.BottomSurface = Enum.SurfaceType.Weld o64.LeftSurface = Enum.SurfaceType.Weld o64.RightSurface = Enum.SurfaceType.Weld o64.TopSurface = Enum.SurfaceType.Weld o64.Color = Color3.new(0.972549, 0.972549, 0.972549) o65.Parent = o1 o65.BrickColor = BrickColor.new("Institutional white") o65.Position = Vector3.new(113.418167, 2.40000749, 13.8115101) o65.Rotation = Vector3.new(-0, 0, -2.27223404e-006) o65.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o65.Velocity = Vector3.new(0.000632874086, 0.000121704477, -0.0076103732) o65.Anchored = true o65.FormFactor = Enum.FormFactor.Plate o65.Size = Vector3.new(1.80000007, 1.20000005, 10) o65.CFrame = CFrame.new(113.418167, 2.40000749, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) o65.BackSurface = Enum.SurfaceType.Weld o65.BottomSurface = Enum.SurfaceType.Weld o65.FrontSurface = Enum.SurfaceType.Weld o65.LeftSurface = Enum.SurfaceType.Weld o65.RightSurface = Enum.SurfaceType.Weld o65.TopSurface = Enum.SurfaceType.Weld o65.Color = Color3.new(0.972549, 0.972549, 0.972549) o66.Parent = o65 o67.Parent = o1 o67.BrickColor = BrickColor.new("Really red") o67.Position = Vector3.new(113.817245, 4.80000687, 18.3115101) o67.Rotation = Vector3.new(-0, 0, -3.17145691e-006) o67.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o67.Velocity = Vector3.new(0.00211816584, -0.000567570096, -0.0073744799) o67.Anchored = true o67.FormFactor = Enum.FormFactor.Plate o67.Size = Vector3.new(1, 1.20000005, 1) o67.CFrame = CFrame.new(113.817245, 4.80000687, 18.3115101, 1, 5.53523627e-008, 0, -5.53523627e-008, 1, 0, 0, 0, 1) o67.BackSurface = Enum.SurfaceType.Weld o67.BottomSurface = Enum.SurfaceType.Weld o67.FrontSurface = Enum.SurfaceType.Weld o67.LeftSurface = Enum.SurfaceType.Weld o67.RightSurface = Enum.SurfaceType.Weld o67.TopSurface = Enum.SurfaceType.Weld o67.Color = Color3.new(1, 0, 0) o68.Parent = o67 o69.Parent = o1 o69.BrickColor = BrickColor.new("Institutional white") o69.Position = Vector3.new(112.817894, 8.40000725, 13.8115139) o69.Rotation = Vector3.new(-0, 0, -2.21330401e-006) o69.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o69.Velocity = Vector3.new(0.00106650498, 0.000165087578, -0.00655480288) o69.Anchored = true o69.CanCollide = false o69.FormFactor = Enum.FormFactor.Plate o69.Size = Vector3.new(1, 0.400000006, 10) o69.CFrame = CFrame.new(112.817894, 8.40000725, 13.8115139, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1) o69.BackSurface = Enum.SurfaceType.Weld o69.BottomSurface = Enum.SurfaceType.Weld o69.FrontSurface = Enum.SurfaceType.Weld o69.LeftSurface = Enum.SurfaceType.Weld o69.RightSurface = Enum.SurfaceType.Weld o69.TopSurface = Enum.SurfaceType.Weld o69.Color = Color3.new(0.972549, 0.972549, 0.972549) o70.Parent = o69 o71.Parent = o1 o71.BrickColor = BrickColor.new("Really black") o71.Position = Vector3.new(92.2181854, 3.8000083, 13.8115101) o71.Rotation = Vector3.new(-0, 0, -2.2601489e-006) o71.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o71.Velocity = Vector3.new(0.0007340546, 0.00165386556, -0.00122468593) o71.Anchored = true o71.FormFactor = Enum.FormFactor.Custom o71.Size = Vector3.new(0.200000003, 0.800000012, 6) o71.CFrame = CFrame.new(92.2181854, 3.8000083, 13.8115101, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1) o71.BackSurface = Enum.SurfaceType.Weld o71.BottomSurface = Enum.SurfaceType.Weld o71.FrontSurface = Enum.SurfaceType.Weld o71.LeftSurface = Enum.SurfaceType.Weld o71.RightSurface = Enum.SurfaceType.Weld o71.TopSurface = Enum.SurfaceType.Weld o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o72.Parent = o71 o73.Name = "Head" o73.Parent = o1 o73.Material = Enum.Material.SmoothPlastic o73.BrickColor = BrickColor.new("Institutional white") o73.Position = Vector3.new(99.207077, 7.026577, 15.2047167) o73.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) o73.Anchored = true o73.FormFactor = Enum.FormFactor.Symmetric o73.Size = Vector3.new(2, 1, 1) o73.CFrame = CFrame.new(99.207077, 7.026577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines o73.Color = Color3.new(0.972549, 0.972549, 0.972549) o74.Parent = o73 o74.Scale = Vector3.new(1.25, 1.25, 1.25) o75.Name = "face" o75.Parent = o73 o75.Texture = "rbxasset://textures/face.png" o76.Parent = o1 o76.BrickColor = BrickColor.new("Institutional white") o76.Position = Vector3.new(99.6954269, 5.81500673, 9.31151104) o76.Rotation = Vector3.new(-0, 0, -8.82515178e-006) o76.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o76.Velocity = Vector3.new(-0.000432157307, 0.00177390513, -0.00310872309) o76.Anchored = true o76.CanCollide = false o76.FormFactor = Enum.FormFactor.Plate o76.Size = Vector3.new(2.76000023, 4.82999992, 1) o76.CFrame = CFrame.new(99.6954269, 5.81500673, 9.31151104, 1, 1.54027958e-007, 0, -1.54027958e-007, 1, 0, 0, 0, 1) o76.BottomSurface = Enum.SurfaceType.Weld o76.LeftSurface = Enum.SurfaceType.Weld o76.RightSurface = Enum.SurfaceType.Weld o76.TopSurface = Enum.SurfaceType.Weld o76.Color = Color3.new(0.972549, 0.972549, 0.972549) o77.Parent = o1 o77.BrickColor = BrickColor.new("Institutional white") o77.Position = Vector3.new(100.909996, 5.80000877, 14.2915134) o77.Rotation = Vector3.new(-0, 0, -7.89941078e-006) o77.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o77.Velocity = Vector3.new(0.0010185279, 0.000955246738, -0.00346499542) o77.Anchored = true o77.FormFactor = Enum.FormFactor.Plate o77.Size = Vector3.new(0.200000003, 4.80000019, 9.0199995) o77.CFrame = CFrame.new(100.909996, 5.80000877, 14.2915134, 1, 1.37870728e-007, 0, -1.37870728e-007, 1, 0, 0, 0, 1) o77.BackSurface = Enum.SurfaceType.Weld o77.BottomSurface = Enum.SurfaceType.Weld o77.FrontSurface = Enum.SurfaceType.Weld o77.LeftSurface = Enum.SurfaceType.Weld o77.RightSurface = Enum.SurfaceType.Weld o77.TopSurface = Enum.SurfaceType.Weld o77.Color = Color3.new(0.972549, 0.972549, 0.972549) o78.Parent = o77 o79.Name = "Head" o79.Parent = o1 o79.Material = Enum.Material.SmoothPlastic o79.BrickColor = BrickColor.new("Institutional white") o79.Position = Vector3.new(103.10894, 7.49666739, 15.2047167) o79.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) o79.Anchored = true o79.FormFactor = Enum.FormFactor.Symmetric o79.Size = Vector3.new(2, 1, 1) o79.CFrame = CFrame.new(103.10894, 7.49666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines o79.Color = Color3.new(0.972549, 0.972549, 0.972549) o80.Parent = o79 o80.Scale = Vector3.new(1.25, 1.25, 1.25) o81.Name = "face" o81.Parent = o79 o81.Texture = "rbxasset://textures/face.png" o82.Name = "Handle" o82.Parent = o1 o82.Material = Enum.Material.SmoothPlastic o82.Position = Vector3.new(103.10894, 7.34666729, 15.2047167) o82.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) o82.Anchored = true o82.CanCollide = false o82.FormFactor = Enum.FormFactor.Symmetric o82.Size = Vector3.new(2, 2, 2) o82.CFrame = CFrame.new(103.10894, 7.34666729, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) o82.BottomSurface = Enum.SurfaceType.Smooth o82.TopSurface = Enum.SurfaceType.Smooth o83.Parent = o82 o83.MeshId = "http://www.roblox.com/asset/?id=15393031" o83.TextureId = "http://www.roblox.com/asset/?id=15393013" o83.MeshType = Enum.MeshType.FileMesh o84.Parent = o1 o84.NameOcclusion = Enum.NameOcclusion.NoOcclusion o84.RightLeg = o94 o84.LeftLeg = o96 o84.Torso = o87 o84.Health = 0 o84.MaxHealth = 0 o85.Name = "TPPART" o85.Parent = o1 o85.Transparency = 1 o85.Position = Vector3.new(104.155182, 4.24109221, 12.6003485) o85.Rotation = Vector3.new(-0, 0, -3.5910773e-006) o85.Anchored = true o85.CanCollide = false o85.Size = Vector3.new(4, 1, 2) o85.CFrame = CFrame.new(104.155182, 4.24109221, 12.6003485, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1) o86.Name = "TPPART2" o86.Parent = o1 o86.Transparency = 1 o86.Position = Vector3.new(104.155182, 5.40188599, 6.32408237) o86.Rotation = Vector3.new(-0, 0, -3.5910773e-006) o86.Anchored = true o86.CanCollide = false o86.Size = Vector3.new(4, 1, 2) o86.CFrame = CFrame.new(104.155182, 5.40188599, 6.32408237, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1) o87.Name = "Torso" o87.Parent = o1 o87.Material = Enum.Material.SmoothPlastic o87.BrickColor = BrickColor.new("Navy blue") o87.Position = Vector3.new(99.207077, 5.526577, 15.2047167) o87.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) o87.Anchored = true o87.FormFactor = Enum.FormFactor.Symmetric o87.Size = Vector3.new(2, 2, 1) o87.CFrame = CFrame.new(99.207077, 5.526577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines o87.Color = Color3.new(0, 0.12549, 0.376471) o88.Name = "roblox" o88.Parent = o87 o89.Name = "Right Shoulder" o89.Parent = o87 o89.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) o89.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) o89.Part0 = o87 o89.Part1 = o95 o89.DesiredAngle = -0.062025275081396 o89.MaxVelocity = 0.15000000596046 o90.Name = "Left Shoulder" o90.Parent = o87 o90.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) o90.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) o90.Part0 = o87 o90.Part1 = o97 o90.DesiredAngle = -0.062025275081396 o90.MaxVelocity = 0.15000000596046 o91.Name = "Right Hip" o91.Parent = o87 o91.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) o91.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) o91.Part0 = o87 o91.Part1 = o94 o91.DesiredAngle = 0.062025275081396 o91.MaxVelocity = 0.10000000149012 o92.Name = "Left Hip" o92.Parent = o87 o92.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) o92.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) o92.Part0 = o87 o92.Part1 = o96 o92.DesiredAngle = 0.062025275081396 o92.MaxVelocity = 0.10000000149012 o93.Name = "Neck" o93.Parent = o87 o93.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) o93.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) o93.Part0 = o87 o93.Part1 = o73 o93.MaxVelocity = 0.10000000149012 o94.Name = "Right Leg" o94.Parent = o1 o94.Material = Enum.Material.SmoothPlastic o94.BrickColor = BrickColor.new("Navy blue") o94.Position = Vector3.new(99.215416, 3.526577, 14.7047863) o94.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) o94.Anchored = true o94.CanCollide = false o94.FormFactor = Enum.FormFactor.Symmetric o94.Size = Vector3.new(1, 2, 1) o94.CFrame = CFrame.new(99.215416, 3.526577, 14.7047863, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines o94.Color = Color3.new(0, 0.12549, 0.376471) o95.Name = "Right Arm" o95.Parent = o1 o95.Material = Enum.Material.SmoothPlastic o95.BrickColor = BrickColor.new("Maroon") o95.Position = Vector3.new(99.2321014, 5.526577, 13.7049236) o95.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) o95.Anchored = true o95.CanCollide = false o95.FormFactor = Enum.FormFactor.Symmetric o95.Size = Vector3.new(1, 2, 1) o95.CFrame = CFrame.new(99.2321014, 5.526577, 13.7049236, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines o95.Color = Color3.new(0.458824, 0, 0) o96.Name = "Left Leg" o96.Parent = o1 o96.Material = Enum.Material.SmoothPlastic o96.BrickColor = BrickColor.new("Navy blue") o96.Position = Vector3.new(99.1987381, 3.526577, 15.7046452) o96.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) o96.Anchored = true o96.CanCollide = false o96.FormFactor = Enum.FormFactor.Symmetric o96.Size = Vector3.new(1, 2, 1) o96.CFrame = CFrame.new(99.1987381, 3.526577, 15.7046452, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines o96.Color = Color3.new(0, 0.12549, 0.376471) o97.Name = "Left Arm" o97.Parent = o1 o97.Material = Enum.Material.SmoothPlastic o97.BrickColor = BrickColor.new("Maroon") o97.Position = Vector3.new(99.1820602, 5.526577, 16.7045078) o97.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) o97.Anchored = true o97.CanCollide = false o97.FormFactor = Enum.FormFactor.Symmetric o97.Size = Vector3.new(1, 2, 1) o97.CFrame = CFrame.new(99.1820602, 5.526577, 16.7045078, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines o97.Color = Color3.new(0.458824, 0, 0) o98.Name = "Torso" o98.Parent = o1 o98.Material = Enum.Material.SmoothPlastic o98.BrickColor = BrickColor.new("Navy blue") o98.Position = Vector3.new(103.10894, 5.99666739, 15.2047167) o98.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) o98.Anchored = true o98.FormFactor = Enum.FormFactor.Symmetric o98.Size = Vector3.new(2, 2, 1) o98.CFrame = CFrame.new(103.10894, 5.99666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines o98.Color = Color3.new(0, 0.12549, 0.376471) o99.Name = "roblox" o99.Parent = o98 o100.Name = "Right Hip" o100.Parent = o98 o100.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) o100.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) o100.Part0 = o98 o100.Part1 = o103 o100.DesiredAngle = 0.062025275081396 o100.MaxVelocity = 0.10000000149012 o101.Name = "Left Hip" o101.Parent = o98 o101.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) o101.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) o101.Part0 = o98 o101.Part1 = o105 o101.DesiredAngle = 0.062025275081396 o101.MaxVelocity = 0.10000000149012 o102.Name = "Neck" o102.Parent = o98 o102.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) o102.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) o102.Part0 = o98 o102.Part1 = o79 o102.MaxVelocity = 0.10000000149012 o103.Name = "Right Leg" o103.Parent = o1 o103.Material = Enum.Material.SmoothPlastic o103.BrickColor = BrickColor.new("Really black") o103.Position = Vector3.new(103.608864, 3.99666739, 15.2130556) o103.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) o103.Anchored = true o103.CanCollide = false o103.FormFactor = Enum.FormFactor.Symmetric o103.Size = Vector3.new(1, 2, 1) o103.CFrame = CFrame.new(103.608864, 3.99666739, 15.2130556, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines o103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o104.Name = "Right Arm" o104.Parent = o1 o104.Material = Enum.Material.SmoothPlastic o104.BrickColor = BrickColor.new("Maroon") o104.Position = Vector3.new(104.615349, 5.89646101, 14.8330393) o104.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313) o104.Anchored = true o104.CanCollide = false o104.FormFactor = Enum.FormFactor.Symmetric o104.Size = Vector3.new(1, 2, 1) o104.CFrame = CFrame.new(104.615349, 5.89646101, 14.8330393, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719) o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines o104.Color = Color3.new(0.458824, 0, 0) o105.Name = "Left Leg" o105.Parent = o1 o105.Material = Enum.Material.SmoothPlastic o105.BrickColor = BrickColor.new("Really black") o105.Position = Vector3.new(102.609009, 3.99666739, 15.1963739) o105.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) o105.Anchored = true o105.CanCollide = false o105.FormFactor = Enum.FormFactor.Symmetric o105.Size = Vector3.new(1, 2, 1) o105.CFrame = CFrame.new(102.609009, 3.99666739, 15.1963739, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o106.Name = "Left Arm" o106.Parent = o1 o106.Material = Enum.Material.SmoothPlastic o106.BrickColor = BrickColor.new("Maroon") o106.Position = Vector3.new(101.617271, 5.96075201, 14.6924496) o106.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313) o106.Anchored = true o106.CanCollide = false o106.FormFactor = Enum.FormFactor.Symmetric o106.Size = Vector3.new(1, 2, 1) o106.CFrame = CFrame.new(101.617271, 5.96075201, 14.6924496, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719) o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines o106.Color = Color3.new(0.458824, 0, 0) o107.Parent = o1 o107.Position = Vector3.new(110.917458, 1.50000954, 18.4564953) o107.Rotation = Vector3.new(-90, 1.20620803e-006, -180) o107.Anchored = true o107.FormFactor = Enum.FormFactor.Symmetric o107.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986) o107.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008) o108.Parent = o107 o109.Parent = o1 o109.BrickColor = BrickColor.new("Really black") o109.Position = Vector3.new(110.917442, 1.50002527, 9.1665411) o109.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006) o109.Anchored = true o109.FormFactor = Enum.FormFactor.Symmetric o109.Size = Vector3.new(3, 1.20000005, 3) o109.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009) o109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o110.Parent = o109 o111.Parent = o1 o111.BrickColor = BrickColor.new("Really black") o111.Position = Vector3.new(110.917458, 1.50000954, 18.4564953) o111.Rotation = Vector3.new(-90, 1.20620803e-006, -180) o111.Anchored = true o111.FormFactor = Enum.FormFactor.Symmetric o111.Size = Vector3.new(3, 1.20000005, 3) o111.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008) o111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o112.Parent = o111 o113.Parent = o1 o113.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411) o113.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006) o113.Anchored = true o113.FormFactor = Enum.FormFactor.Symmetric o113.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986) o113.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009) o114.Parent = o113 o115.Parent = o1 o115.BrickColor = BrickColor.new("Really black") o115.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411) o115.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006) o115.Anchored = true o115.FormFactor = Enum.FormFactor.Symmetric o115.Size = Vector3.new(3, 1.20000005, 3) o115.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009) o115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o116.Parent = o115 o117.Parent = o1 o117.BrickColor = BrickColor.new("Really black") o117.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877) o117.Rotation = Vector3.new(-90, 1.20620803e-006, -180) o117.Anchored = true o117.FormFactor = Enum.FormFactor.Symmetric o117.Size = Vector3.new(3, 1.20000005, 3) o117.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008) o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o118.Parent = o117 o119.Parent = o1 o119.Position = Vector3.new(110.917442, 1.50002527, 9.1665411) o119.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006) o119.Anchored = true o119.FormFactor = Enum.FormFactor.Symmetric o119.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986) o119.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009) o120.Parent = o119 o121.Name = "Handle" o121.Parent = o1 o121.Material = Enum.Material.SmoothPlastic o121.Position = Vector3.new(99.207077, 6.8765769, 15.2047167) o121.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) o121.Anchored = true o121.CanCollide = false o121.FormFactor = Enum.FormFactor.Symmetric o121.Size = Vector3.new(2, 2, 2) o121.CFrame = CFrame.new(99.207077, 6.8765769, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) o121.BottomSurface = Enum.SurfaceType.Smooth o121.TopSurface = Enum.SurfaceType.Smooth o122.Parent = o121 o122.MeshId = "http://www.roblox.com/asset/?id=15393031" o122.TextureId = "http://www.roblox.com/asset/?id=15393013" o122.MeshType = Enum.MeshType.FileMesh o123.Name = "RPPART" o123.Parent = o1 o123.Transparency = 1 o123.Position = Vector3.new(103.454132, 5.33460093, 13.0707426) o123.Rotation = Vector3.new(-90, 0, -0) o123.Anchored = true o123.CanCollide = false o123.Size = Vector3.new(4, 1, 2) o123.CFrame = CFrame.new(103.454132, 5.33460093, 13.0707426, 1, 0, 0, 0, 0, 1, 0, -1, 0) o124.Parent = o12 o124.Texture = "http://roblox.com/asset/?id=112031763" function MoveY(model, Position) for _,part in pairs (model:GetChildren()) do if part.ClassName == "Part" then part.CFrame = part.CFrame + Vector3.new(0,Position,0) end end end function MoveX(model, Position) for _,part in pairs (model:GetChildren()) do if part.ClassName == "Part" then part.CFrame = part.CFrame + Vector3.new(Position,0,0) end end end function MoveSpawn(model, PLAYERPOS) for _,part in pairs (model:GetChildren()) do if part.ClassName == "Part" then part.CFrame = part.CFrame + PLAYERPOS + Vector3.new(50,-2.7,-5) end end end function MoveZ(model, Position) for _,part in pairs (model:GetChildren()) do if part.ClassName == "Part" then part.CFrame = part.CFrame + Vector3.new(0,0,Position) end end end function MoveZPart(Part, Position) Part.CFrame = Part.CFrame + Vector3.new(0,0,Position) end function MoveXPart(Part, Position) Part.CFrame = Part.CFrame + Vector3.new(Position,0,0) end game.Players[Victim].Character.HumanoidRootPart.Anchored = true OMGCREEPY = Instance.new("Sound") OMGCREEPY.Parent = o1 OMGCREEPY.Volume = 10 OMGCREEPY.SoundId = "rbxassetid://177775134" for i,v in pairs (o1:GetChildren()) do if v:IsA("Part") then v.Material = "SmoothPlastic" v.BackSurface = "SmoothNoOutlines" v.FrontSurface = "SmoothNoOutlines" v.BottomSurface = "SmoothNoOutlines" v.LeftSurface = "SmoothNoOutlines" v.RightSurface = "SmoothNoOutlines" v.TopSurface = "SmoothNoOutlines" end end OMGCREEPY:Play() o21:Play() MoveSpawn(o1,game.Players[Victim].Character.HumanoidRootPart.Position) for i=1,51 do MoveX(o1,-3) wait(.05) end wait(.5) MoveZPart(o12,-1) wait(.2) for i=1,6 do MoveXPart(o12,1) wait(.1) end wait(.5) game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame wait(.5) game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame wait(.5) MoveZPart(o12,1) wait(.2) for i=1,6 do MoveXPart(o12,-1) wait(.1) end for i=1,50 do MoveX(o1,-3) game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame wait(.05) end game.Players[Victim].Character.Head.face.Texture = "rbxassetid://629925029" game.Players[Victim].Character.HumanoidRootPart.CFrame = o123.CFrame SCREAM = Instance.new("Sound") SCREAM.Parent = game.Players[Victim].Character.Head SCREAM.SoundId = "rbxassetid://138167455" SCREAM:Play() wait(2.5) game.Players[Victim].Character.Head.BrickColor = BrickColor.new("Maroon") MoveZPart(o12,-1) wait(.2) for i=1,6 do MoveXPart(o12,1) wait(.1) end wait(.5) game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame wait(.5) MoveZPart(o12,1) wait(.2) for i=1,6 do MoveXPart(o12,-1) wait(.1) end game.Players[Victim].Character.Humanoid.Health = 0 player = game.Players[Victim] char = player.Character char.Archivable = true local rg = char:Clone() rg.HumanoidRootPart:Destroy() rg.Name = "" rg.Humanoid.MaxHealth = 0 for i, v in pairs(rg.Torso:GetChildren()) do if v:IsA("Motor6D") then v:Destroy() end end local n = Instance.new("Glue", rg.Torso) n.Name = "Neck" n.Part0 = rg.Torso n.Part1 = rg.Head n.C0 = CFrame.new(0, 1, 0) n.C1 = CFrame.new(0, -0.5, 0) local rs = Instance.new("Glue", rg.Torso) rs.Name = "Right Shoulder" rs.Part0 = rg.Torso rs.Part1 = rg["Right Arm"] rs.C0 = CFrame.new(1.5, 0.5, 0) rs.C1 = CFrame.new(0, 0.5, 0) local ls = Instance.new("Glue", rg.Torso) ls.Name = "Left Shoulder" ls.Part0 = rg.Torso ls.Part1 = rg["Left Arm"] ls.C0 = CFrame.new(-1.5, 0.5, 0) ls.C1 = CFrame.new(0, 0.5, 0) local rh = Instance.new("Glue", rg.Torso) rh.Name = "Right Hip" rh.Part0 = rg.Torso rh.Part1 = rg["Right Leg"] rh.C0 = CFrame.new(0.5, -1, 0) rh.C1 = CFrame.new(0, 1, 0) local lh = Instance.new("Glue", rg.Torso) lh.Name = "Left Hip" lh.Part0 = rg.Torso lh.Part1 = rg["Left Leg"] lh.C0 = CFrame.new(-0.5, -1, 0) lh.C1 = CFrame.new(0, 1, 0) char.Torso:Destroy() char.Head:Destroy() char["Left Leg"]:Destroy() char["Left Arm"]:Destroy() char["Right Leg"]:Destroy() char["Right Arm"]:Destroy() rg.Parent = game.Workspace rg.Head.BrickColor = BrickColor.new("Maroon") function DEATH () OHHNELLY = Instance.new("Part") OHHNELLY.Parent = workspace OHHNELLY.Anchored = false OHHNELLY.Material = Enum.Material.SmoothPlastic OHHNELLY.BrickColor = BrickColor.new("Maroon") OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) OHHNELLY.Position = rg.Head.Position OHHNELLY.Color = Color3.new(0.458824, 0, 0) OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines end for i=1,20 do DEATH() MoveX(o1,-3) wait(.05) end o1:Destroy() end) end if Box.Text == "ufo" then if game.Players.LocalPlayer.PlayerGui:FindFirstChild('ufo') then game.Players.LocalPlayer.PlayerGui.ufo:Destroy() if game.Workspace:FindFirstChild('ufoparthaha') then game.Workspace.ufoparthaha:Destroy() end end wait() local VanGui = Instance.new("ScreenGui") local Van = Instance.new("Frame") local idk = Instance.new("TextBox") local dsa = Instance.new("TextButton") VanGui.Name = "ufo" VanGui.Parent = game.Players.LocalPlayer.PlayerGui Van.Name = "ufo" Van.Parent = VanGui Van.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294) Van.BorderColor3 = Color3.new(0, 0, 0) Van.Position = UDim2.new(0, 5, 0.8, 0) Van.Size = UDim2.new(0, 200, 0, 45) idk.Name = "idk" idk.Parent = Van idk.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294) idk.BorderColor3 = Color3.new(0, 0, 0) idk.Size = UDim2.new(1, 0, 0, 20) idk.Font = Enum.Font.SciFi idk.FontSize = Enum.FontSize.Size14 idk.Text = "Username" idk.TextColor3 = Color3.new(1, 1, 1) idk.TextScaled = true idk.TextStrokeTransparency = 0 idk.TextWrapped = true dsa.Name = "dsa" dsa.Parent = Van dsa.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294) dsa.BorderColor3 = Color3.new(0, 0, 0) dsa.Position = UDim2.new(0, 0, 1, -25) dsa.Size = UDim2.new(1, 0, 0, 25) dsa.Font = Enum.Font.SciFi dsa.FontSize = Enum.FontSize.Size14 dsa.Text = "UFO" dsa.TextColor3 = Color3.new(1, 1, 1) dsa.TextScaled = true dsa.TextStrokeTransparency = 0 dsa.TextWrapped = true dsa.MouseButton1Click:connect(function() Victim = idk.Text if game.Players:FindFirstChild(Victim) and game.Workspace:FindFirstChild('ufoparthaha') == nil then local u1 = Instance.new('Part') u1.Name = 'ufoparthaha' u1.Parent = game.Workspace u1.Material = Enum.Material.DiamondPlate u1.Anchored = true u1.Size = Vector3.new(20,3,20) u1.CFrame = CFrame.new(0,50,0) local u2 = Instance.new('SpecialMesh') u2.Parent = u1 u2.MeshType = Enum.MeshType.Sphere local u3 = Instance.new('Part') u3.Parent = u1 u3.Material = Enum.Material.SmoothPlastic u3.Anchored = true u3.Size = Vector3.new(15,10,15) u3.CFrame = CFrame.new(0,54,0) u3.Transparency = 0.6 u3.BrickColor = BrickColor.new('Cyan') local u4 = Instance.new('SpecialMesh') u4.Parent = u3 local u5 = Instance.new('Part') u5.Parent = u1 u5.Material = Enum.Material.Neon u5.Anchored = true u5.Size = Vector3.new(5,1,5) u5.CFrame = CFrame.new(0,49,0) u5.Transparency = 0.7 u5.BrickColor = BrickColor.new('Toothpaste') u5.CanCollide = false local u6 = Instance.new('Part') u6.CFrame = CFrame.new(0,5,0) u6.Parent = u1 u6.Anchored = true u6.CanCollide = false u6.Transparency = 1 local u7 = Instance.new('Part') u7.CFrame = CFrame.new(0,8,0) u7.Parent = u1 u7.Anchored = true u7.CanCollide = false u7.Transparency = 1 local u8 = Instance.new('Part') u8.CFrame = CFrame.new(0,11,0) u8.Parent = u1 u8.Anchored = true u8.CanCollide = false u8.Transparency = 1 local u9 = Instance.new('Part') u9.CFrame = CFrame.new(0,14,0) u9.Parent = u1 u9.Anchored = true u9.CanCollide = false u9.Transparency = 1 local u10 = Instance.new('Part') u10.CFrame = CFrame.new(0,17,0) u10.Parent = u1 u10.Anchored = true u10.CanCollide = false u10.Transparency = 1 local u11 = Instance.new('Part') u11.CFrame = CFrame.new(0,20,0) u11.Parent = u1 u11.Anchored = true u11.CanCollide = false u11.Transparency = 1 local u12 = Instance.new('Part') u12.CFrame = CFrame.new(0,23,0) u12.Parent = u1 u12.Anchored = true u12.CanCollide = false u12.Transparency = 1 local u13 = Instance.new('Part') u13.CFrame = CFrame.new(0,26,0) u13.Parent = u1 u13.Anchored = true u13.CanCollide = false u13.Transparency = 1 local u14 = Instance.new('Part') u14.CFrame = CFrame.new(0,29,0) u14.Parent = u1 u14.Anchored = true u14.CanCollide = false u14.Transparency = 1 local u15 = Instance.new('Part') u15.CFrame = CFrame.new(0,32,0) u15.Parent = u1 u15.Anchored = true u15.CanCollide = false u15.Transparency = 1 local u16 = Instance.new('Part') u16.CFrame = CFrame.new(0,35,0) u16.Parent = u1 u16.Anchored = true u16.CanCollide = false u16.Transparency = 1 local u17 = Instance.new('Part') u17.CFrame = CFrame.new(0,38,0) u17.Parent = u1 u17.Anchored = true u17.CanCollide = false u17.Transparency = 1 local u18 = Instance.new('Part') u18.CFrame = CFrame.new(0,41,0) u18.Parent = u1 u18.Anchored = true u18.CanCollide = false u18.Transparency = 1 local u19 = Instance.new('Part') u19.CFrame = CFrame.new(0,44,0) u19.Parent = u1 u19.Anchored = true u19.CanCollide = false u19.Transparency = 1 local u20 = Instance.new('Part') u20.CFrame = CFrame.new(0,47,0) u20.Parent = u1 u20.Anchored = true u20.CanCollide = false u20.Transparency = 1 local u21 = Instance.new('Part') u21.CFrame = CFrame.new(0,50,0) u21.Parent = u1 u21.Anchored = true u21.CanCollide = false u21.Transparency = 1 local u22 = Instance.new('Part') u22.CFrame = CFrame.new(0,53,0) u22.Parent = u1 u22.Anchored = true u22.CanCollide = false u22.Transparency = 1 local u23 = Instance.new('Part') u23.CFrame = CFrame.new(0,54,0) u23.Parent = u1 u23.Anchored = true u23.CanCollide = false u23.Transparency = 1 function tractordown() for i=1, 47 do local cf = u5.CFrame u5.Size = u5.Size + Vector3.new(0,1,0) u5.CFrame = cf - Vector3.new(0,0.5,0) wait() end end function tractorup() for i=1, 47 do local cf = u5.CFrame u5.Size = u5.Size - Vector3.new(0,1,0) u5.CFrame = cf + Vector3.new(0,0.5,0) wait() end end function MoveX(model, Position) model.CFrame = model.CFrame + Vector3.new(Position,0,0) for _,part in pairs (model:GetChildren()) do if part.ClassName == "Part" then part.CFrame = part.CFrame + Vector3.new(Position,0,0) end end end function MoveSpawn(model, PLAYERPOS) model.CFrame = model.CFrame + PLAYERPOS + Vector3.new(300,-5,0) for _,part in pairs (model:GetChildren()) do if part.ClassName == "Part" then part.CFrame = part.CFrame + PLAYERPOS + Vector3.new(300,-5,0) end end end if game.Players:FindFirstChild(Victim) ~= nil then game.Players[Victim].Character.HumanoidRootPart.Anchored = true game.Players[Victim].Character.Humanoid.WalkSpeed = 0 game.Players[Victim].Character.Humanoid.JumpPower = 0 MoveSpawn(u1,game.Players[Victim].Character.HumanoidRootPart.Position) end for i=1,100 do MoveX(u1,-3) wait() end tractordown() game.Players[Victim].Character.Head.face.Texture = "rbxassetid://629925029" SCREAM = Instance.new("Sound") SCREAM.Parent = game.Players[Victim].Character.Head SCREAM.SoundId = "rbxassetid://138167455" SCREAM:Play() game.Players[Victim].Character.HumanoidRootPart.CFrame = u6.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u7.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u8.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u9.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u10.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u11.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u12.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u13.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u14.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u15.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u16.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u17.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u18.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u19.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u20.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u21.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u22.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u23.CFrame tractorup() for i=1,50 do MoveX(u1,-3) if game.Players[Victim] ~= nil then game.Players[Victim].Character.HumanoidRootPart.CFrame = u23.CFrame end wait(.05) end wait(0.5) game.Players[Victim].Character.HumanoidRootPart.CFrame = u21.CFrame game.Players[Victim].Character.Humanoid.Health = 0 game.Players[Victim].Character.HumanoidRootPart.Anchored = false for i=1,50 do MoveX(u1,-3) wait() end u1:Destroy() end end) end if Box.Text == "hang" then -- Objects plr = game.Players.LocalPlayer ControlGui = Instance.new("ScreenGui") Frame = Instance.new("Frame") TextButton = Instance.new("TextButton") TextBox = Instance.new("TextBox") -- Properties ControlGui.Name = "ControlGui" ControlGui.Parent = plr.PlayerGui Frame.Parent = ControlGui Frame.BackgroundColor3 = Color3.new(1, 1, 1) Frame.Position = UDim2.new(0, 300, 0, 200) Frame.Size = UDim2.new(0, 300, 0, 150) Frame.Active = true Frame.Draggable = true TextButton.Parent = Frame TextButton.BackgroundColor3 = Color3.new(1, 1, 1) TextButton.Position = UDim2.new(0, 50, 0, 90) TextButton.Size = UDim2.new(0, 200, 0, 50) TextButton.Font = Enum.Font.SourceSans TextButton.FontSize = Enum.FontSize.Size32 TextButton.Text = "Hang" TextButton.TextSize = 30 TextBox.Parent = Frame TextBox.BackgroundColor3 = Color3.new(1, 1, 1) TextBox.Position = UDim2.new(0, 50, 0, 20) TextBox.Size = UDim2.new(0, 200, 0, 30) TextBox.Font = Enum.Font.SourceSans TextBox.FontSize = Enum.FontSize.Size28 TextBox.Text = "Name" TextBox.TextSize = 25 TextButton.MouseButton1Down:connect(function() PLRS = game:GetService("Players") Hanger = game.Players.LocalPlayer.Name Victim = TextBox.Text NAME = "Lynched N1gger" --Name of the nub ur lyinching ChangeSkinColor = true --Change skin color like rocsim SkinColor = BrickColor.new("Reddish brown") --Color plz RemoveChar = true --Prevents the victim from respawning o1 = Instance.new("Model") o2 = Instance.new("Part") o3 = Instance.new("Part") o4 = Instance.new("SpecialMesh") o5 = Instance.new("Part") o6 = Instance.new("Part") o7 = Instance.new("Part") o8 = Instance.new("Part") o9 = Instance.new("Part") o10 = Instance.new("SpecialMesh") o11 = Instance.new("Part") o12 = Instance.new("Part") o13 = Instance.new("ClickDetector") o14 = Instance.new("Part") o15 = Instance.new("Part") o16 = Instance.new("SpecialMesh") o17 = Instance.new("Part") o18 = Instance.new("SpecialMesh") o19 = Instance.new("Part") o20 = Instance.new("SpecialMesh") o21 = Instance.new("Part") o22 = Instance.new("SpecialMesh") o23 = Instance.new("Part") o24 = Instance.new("Part") o25 = Instance.new("Part") o26 = Instance.new("SpecialMesh") o27 = Instance.new("Part") o28 = Instance.new("SpecialMesh") o29 = Instance.new("Part") o30 = Instance.new("SpecialMesh") o31 = Instance.new("Part") o32 = Instance.new("BlockMesh") o33 = Instance.new("Part") o34 = Instance.new("Part") o35 = Instance.new("Part") o36 = Instance.new("Part") o37 = Instance.new("SpecialMesh") o38 = Instance.new("Part") o39 = Instance.new("SpecialMesh") o40 = Instance.new("Part") o41 = Instance.new("SpecialMesh") o42 = Instance.new("Part") o43 = Instance.new("SpecialMesh") o44 = Instance.new("Part") o45 = Instance.new("SpecialMesh") o46 = Instance.new("Part") o47 = Instance.new("SpecialMesh") o48 = Instance.new("Part") o49 = Instance.new("SpecialMesh") o50 = Instance.new("Part") o51 = Instance.new("SpecialMesh") o52 = Instance.new("Part") o53 = Instance.new("Part") o54 = Instance.new("Part") o55 = Instance.new("Part") o56 = Instance.new("Part") o57 = Instance.new("Part") o1.Name = "Apparatus" o1.Parent = workspace o2.Name = "Border" o2.Parent = o1 o2.Material = Enum.Material.Wood o2.BrickColor = BrickColor.new("Reddish brown") o2.Position = Vector3.new(3.7900939, 1.000139, -3.31000495) o2.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o2.Anchored = true o2.Size = Vector3.new(1, 2, 1) o2.CFrame = CFrame.new(3.7900939, 1.000139, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o2.BottomSurface = Enum.SurfaceType.Smooth o2.TopSurface = Enum.SurfaceType.Smooth o2.Color = Color3.new(0.411765, 0.25098, 0.156863) o3.Name = "Border" o3.Parent = o1 o3.Material = Enum.Material.Wood o3.BrickColor = BrickColor.new("Reddish brown") o3.Position = Vector3.new(3.29007602, 2.20012689, -5.81000376) o3.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o3.Anchored = true o3.Size = Vector3.new(2, 0.400000006, 8) o3.CFrame = CFrame.new(3.29007602, 2.20012689, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o3.BottomSurface = Enum.SurfaceType.Smooth o3.TopSurface = Enum.SurfaceType.Smooth o3.Color = Color3.new(0.411765, 0.25098, 0.156863) o4.Parent = o3 o4.Scale = Vector3.new(0.899999976, 1, 1) o4.MeshType = Enum.MeshType.Brick o5.Name = "Border" o5.Parent = o1 o5.Material = Enum.Material.Wood o5.BrickColor = BrickColor.new("Reddish brown") o5.Position = Vector3.new(-8.7521944, 13.8946743, 0.150831997) o5.Rotation = Vector3.new(2.48885655, -4.51177645, -3.27863765) o5.RotVelocity = Vector3.new(-8.23543072, 2.20864725, -36.2339249) o5.Velocity = Vector3.new(11.6443367, -4.11698055, -1.26301694) o5.Anchored = true o5.Shape = Enum.PartType.Ball o5.Size = Vector3.new(1, 1, 1) o5.CFrame = CFrame.new(-8.7521944, 13.8946743, 0.150831997, 0.995269477, 0.0570145734, -0.0786639974, -0.0605482496, 0.997226059, -0.0432905145, 0.0759776011, 0.0478486978, 0.995960772) o5.BottomSurface = Enum.SurfaceType.Hinge o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines o5.TopSurface = Enum.SurfaceType.Hinge o5.Color = Color3.new(0.411765, 0.25098, 0.156863) o6.Name = "Border" o6.Parent = o1 o6.Material = Enum.Material.Wood o6.BrickColor = BrickColor.new("Reddish brown") o6.Position = Vector3.new(-8.92583179, 11.8788824, -0.0139640002) o6.Rotation = Vector3.new(3.3779223, 13.3131113, -4.63185549) o6.RotVelocity = Vector3.new(7.75854731, -0.508604288, -2.63357639) o6.Velocity = Vector3.new(1.77621865, 0.818187475, 0.0805187672) o6.Anchored = true o6.Shape = Enum.PartType.Ball o6.Size = Vector3.new(1, 1, 1) o6.CFrame = CFrame.new(-8.92583179, 11.8788824, -0.0139640002, 0.969948113, 0.0785829648, 0.230272427, -0.0670890734, 0.996098101, -0.0573382676, -0.23387973, 0.040166378, 0.971435487) o6.BottomSurface = Enum.SurfaceType.Weld o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines o6.TopSurface = Enum.SurfaceType.Hinge o6.Color = Color3.new(0.411765, 0.25098, 0.156863) o7.Name = "Border" o7.Parent = o1 o7.Material = Enum.Material.Wood o7.BrickColor = BrickColor.new("Reddish brown") o7.Position = Vector3.new(-9.00454807, 10.8700542, -0.0151049998) o7.Rotation = Vector3.new(0.000134483111, 2.62281871, -2.73956633) o7.RotVelocity = Vector3.new(0.00831637159, 0.000290604541, 0.181684732) o7.Velocity = Vector3.new(-1.5704602, -2.33770895, 0.0131324558) o7.Anchored = true o7.Shape = Enum.PartType.Ball o7.Size = Vector3.new(1, 1, 1) o7.CFrame = CFrame.new(-9.00454807, 10.8700542, -0.0151049998, 0.997810662, 0.0477461591, 0.0457608365, -0.0477961116, 0.99885726, -2.34471418e-006, -0.0457086638, -0.00218485086, 0.998952448) o7.BottomSurface = Enum.SurfaceType.Weld o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines o7.TopSurface = Enum.SurfaceType.Hinge o7.Color = Color3.new(0.411765, 0.25098, 0.156863) o8.Name = "Border" o8.Parent = o1 o8.Material = Enum.Material.Wood o8.BrickColor = BrickColor.new("Reddish brown") o8.Position = Vector3.new(-8.82881641, 12.88834, 0.0436379984) o8.Rotation = Vector3.new(5.5002017, -7.73406172, -4.38645411) o8.RotVelocity = Vector3.new(4.62290621, -2.38285089, 19.0236874) o8.Velocity = Vector3.new(2.1618247, -5.62273502, -6.35765696) o8.Anchored = true o8.Shape = Enum.PartType.Ball o8.Size = Vector3.new(1, 1, 1) o8.CFrame = CFrame.new(-8.82881641, 12.88834, 0.0436379984, 0.98800087, 0.0757875666, -0.134575278, -0.08899232, 0.991493642, -0.094977349, 0.126232415, 0.105813876, 0.986341119) o8.BottomSurface = Enum.SurfaceType.Hinge o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines o8.TopSurface = Enum.SurfaceType.Hinge o8.Color = Color3.new(0.411765, 0.25098, 0.156863) o9.Name = "Noose" o9.Parent = o1 o9.BrickColor = BrickColor.new("Reddish brown") o9.Position = Vector3.new(-9.07616997, 9.3717556, -0.0118279997) o9.Rotation = Vector3.new(133.7211, 86.2080154, -133.783691) o9.RotVelocity = Vector3.new(0.00831637159, 0.000290604541, 0.181684732) o9.Velocity = Vector3.new(-1.29824352, -2.3507483, 0.0006929636) o9.Anchored = true o9.Size = Vector3.new(1, 2, 1) o9.CFrame = CFrame.new(-9.07616997, 9.3717556, -0.0118279997, -0.0457608439, 0.0477461517, 0.997810721, 2.34507024e-006, 0.998857141, -0.0477961153, -0.998952448, -0.00218485063, -0.04570866) o9.BottomSurface = Enum.SurfaceType.Smooth o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines o9.TopSurface = Enum.SurfaceType.Smooth o9.Color = Color3.new(0.411765, 0.25098, 0.156863) o10.Parent = o9 o10.MeshId = "http://www.roblox.com/asset/?id=3270017" o10.Scale = Vector3.new(1.89999998, 1.89999998, 1.89999998) o10.MeshType = Enum.MeshType.FileMesh o11.Name = "Border" o11.Parent = o1 o11.Material = Enum.Material.Wood o11.BrickColor = BrickColor.new("Reddish brown") o11.Position = Vector3.new(-2.20992398, 2.00010109, -8.31000614) o11.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o11.Anchored = true o11.Size = Vector3.new(1, 4, 1) o11.CFrame = CFrame.new(-2.20992398, 2.00010109, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o11.BottomSurface = Enum.SurfaceType.Smooth o11.TopSurface = Enum.SurfaceType.Smooth o11.Color = Color3.new(0.411765, 0.25098, 0.156863) o12.Name = "Tab" o12.Parent = o1 o12.Material = Enum.Material.Wood o12.BrickColor = BrickColor.new("Reddish brown") o12.Position = Vector3.new(-3.20995188, 5.40000296, 5.68999195) o12.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o12.Anchored = true o12.Size = Vector3.new(3, 2, 5) o12.CFrame = CFrame.new(-3.20995188, 5.40000296, 5.68999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o12.BottomSurface = Enum.SurfaceType.Smooth o12.TopSurface = Enum.SurfaceType.Smooth o12.Color = Color3.new(0.411765, 0.25098, 0.156863) o13.Parent = o12 o14.Name = "Floor" o14.Parent = o1 o14.Material = Enum.Material.Wood o14.BrickColor = BrickColor.new("Reddish brown") o14.Position = Vector3.new(-8.70993233, 4.29997492, -0.310007006) o14.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o14.Anchored = true o14.Size = Vector3.new(4, 1, 7) o14.CFrame = CFrame.new(-8.70993233, 4.29997492, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o14.BottomSurface = Enum.SurfaceType.Smooth o14.TopSurface = Enum.SurfaceType.Smooth o14.Color = Color3.new(0.411765, 0.25098, 0.156863) o15.Name = "Border" o15.Parent = o1 o15.Material = Enum.Material.Wood o15.BrickColor = BrickColor.new("Reddish brown") o15.Position = Vector3.new(-8.70998192, 9.39996815, 8.68999577) o15.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o15.Anchored = true o15.Size = Vector3.new(2, 10, 1) o15.CFrame = CFrame.new(-8.70998192, 9.39996815, 8.68999577, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o15.BottomSurface = Enum.SurfaceType.Smooth o15.TopSurface = Enum.SurfaceType.Smooth o15.Color = Color3.new(0.411765, 0.25098, 0.156863) o16.Parent = o15 o16.Scale = Vector3.new(0.5, 1, 1) o16.MeshType = Enum.MeshType.Brick o17.Name = "Border" o17.Parent = o1 o17.Material = Enum.Material.Wood o17.BrickColor = BrickColor.new("Reddish brown") o17.Position = Vector3.new(-8.71002579, 14.9000044, 0.190008) o17.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o17.Anchored = true o17.Size = Vector3.new(2, 1, 18) o17.CFrame = CFrame.new(-8.71002579, 14.9000044, 0.190008, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o17.BottomSurface = Enum.SurfaceType.Smooth o17.TopSurface = Enum.SurfaceType.Smooth o17.Color = Color3.new(0.411765, 0.25098, 0.156863) o18.Parent = o17 o18.Scale = Vector3.new(0.5, 1, 1) o18.MeshType = Enum.MeshType.Brick o19.Name = "Border" o19.Parent = o1 o19.Material = Enum.Material.Wood o19.BrickColor = BrickColor.new("Reddish brown") o19.Position = Vector3.new(-8.70998192, 9.90000629, -9.30999374) o19.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o19.Anchored = true o19.Size = Vector3.new(2, 11, 1) o19.CFrame = CFrame.new(-8.70998192, 9.90000629, -9.30999374, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o19.BottomSurface = Enum.SurfaceType.Smooth o19.TopSurface = Enum.SurfaceType.Smooth o19.Color = Color3.new(0.411765, 0.25098, 0.156863) o20.Parent = o19 o20.Scale = Vector3.new(0.5, 1, 1) o20.MeshType = Enum.MeshType.Brick o21.Name = "Border" o21.Parent = o1 o21.Material = Enum.Material.Wood o21.BrickColor = BrickColor.new("Reddish brown") o21.Position = Vector3.new(7.29010201, 0.200167999, -5.81000376) o21.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o21.Anchored = true o21.Size = Vector3.new(2, 0.400000006, 8) o21.CFrame = CFrame.new(7.29010201, 0.200167999, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o21.BottomSurface = Enum.SurfaceType.Smooth o21.TopSurface = Enum.SurfaceType.Smooth o21.Color = Color3.new(0.411765, 0.25098, 0.156863) o22.Parent = o21 o22.Scale = Vector3.new(0.899999976, 1, 1) o22.MeshType = Enum.MeshType.Brick o23.Name = "Border" o23.Parent = o1 o23.Material = Enum.Material.Wood o23.BrickColor = BrickColor.new("Reddish brown") o23.Position = Vector3.new(5.7900939, 0.500172973, -8.31000614) o23.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o23.Anchored = true o23.Size = Vector3.new(1, 1, 1) o23.CFrame = CFrame.new(5.7900939, 0.500172973, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o23.BottomSurface = Enum.SurfaceType.Smooth o23.TopSurface = Enum.SurfaceType.Smooth o23.Color = Color3.new(0.411765, 0.25098, 0.156863) o24.Name = "Border" o24.Parent = o1 o24.Material = Enum.Material.Wood o24.BrickColor = BrickColor.new("Reddish brown") o24.Position = Vector3.new(5.7900939, 0.500155985, -3.31000495) o24.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o24.Anchored = true o24.Size = Vector3.new(1, 1, 1) o24.CFrame = CFrame.new(5.7900939, 0.500155985, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o24.BottomSurface = Enum.SurfaceType.Smooth o24.TopSurface = Enum.SurfaceType.Smooth o24.Color = Color3.new(0.411765, 0.25098, 0.156863) o25.Name = "Border" o25.Parent = o1 o25.Material = Enum.Material.Wood o25.BrickColor = BrickColor.new("Reddish brown") o25.Position = Vector3.new(5.2900939, 1.20015597, -5.81000376) o25.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o25.Anchored = true o25.Size = Vector3.new(2, 0.400000006, 8) o25.CFrame = CFrame.new(5.2900939, 1.20015597, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o25.BottomSurface = Enum.SurfaceType.Smooth o25.TopSurface = Enum.SurfaceType.Smooth o25.Color = Color3.new(0.411765, 0.25098, 0.156863) o26.Parent = o25 o26.Scale = Vector3.new(0.899999976, 1, 1) o26.MeshType = Enum.MeshType.Brick o27.Name = "Border" o27.Parent = o1 o27.Material = Enum.Material.Wood o27.BrickColor = BrickColor.new("Reddish brown") o27.Position = Vector3.new(-0.209934995, 4.20005417, -5.81000376) o27.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o27.Anchored = true o27.Size = Vector3.new(1, 0.400000006, 8) o27.CFrame = CFrame.new(-0.209934995, 4.20005417, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o27.BottomSurface = Enum.SurfaceType.Smooth o27.TopSurface = Enum.SurfaceType.Smooth o27.Color = Color3.new(0.411765, 0.25098, 0.156863) o28.Parent = o27 o28.Scale = Vector3.new(0.899999976, 1, 1) o28.MeshType = Enum.MeshType.Brick o29.Name = "Border" o29.Parent = o1 o29.Material = Enum.Material.Wood o29.BrickColor = BrickColor.new("Reddish brown") o29.Position = Vector3.new(1.29007602, 3.20009804, -5.81000376) o29.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o29.Anchored = true o29.Size = Vector3.new(2, 0.400000006, 8) o29.CFrame = CFrame.new(1.29007602, 3.20009804, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o29.BottomSurface = Enum.SurfaceType.Smooth o29.TopSurface = Enum.SurfaceType.Smooth o29.Color = Color3.new(0.411765, 0.25098, 0.156863) o30.Parent = o29 o30.Scale = Vector3.new(0.899999976, 1, 1) o30.MeshType = Enum.MeshType.Brick o31.Name = "Bonet" o31.Parent = o1 o31.Material = Enum.Material.Wood o31.BrickColor = BrickColor.new("Reddish brown") o31.Position = Vector3.new(-3.209934, 4.90001392, 5.68999195) o31.Rotation = Vector3.new(28.6479549, 0.00023920431, 0.000443518336) o31.Anchored = true o31.Size = Vector3.new(1, 1, 1) o31.CFrame = CFrame.new(-3.209934, 4.90001392, 5.68999195, 0.999999821, -7.74085311e-006, 4.17490264e-006, 8.77684033e-006, 0.877581835, -0.479426444, 4.73504578e-008, 0.479426444, 0.877581835) o31.BottomSurface = Enum.SurfaceType.Smooth o31.TopSurface = Enum.SurfaceType.Smooth o31.Color = Color3.new(0.411765, 0.25098, 0.156863) o32.Parent = o31 o32.Offset = Vector3.new(0, 2, 0) o32.Scale = Vector3.new(1, 5, 1) o33.Name = "Border" o33.Parent = o1 o33.Material = Enum.Material.Wood o33.BrickColor = BrickColor.new("Reddish brown") o33.Position = Vector3.new(-11.2099199, 2.00002909, -8.31000614) o33.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o33.Anchored = true o33.Size = Vector3.new(1, 4, 1) o33.CFrame = CFrame.new(-11.2099199, 2.00002909, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o33.BottomSurface = Enum.SurfaceType.Smooth o33.TopSurface = Enum.SurfaceType.Smooth o33.Color = Color3.new(0.411765, 0.25098, 0.156863) o34.Name = "Border" o34.Parent = o1 o34.Material = Enum.Material.Wood o34.BrickColor = BrickColor.new("Reddish brown") o34.Position = Vector3.new(-11.2099199, 2.00001407, 7.68999195) o34.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o34.Anchored = true o34.Size = Vector3.new(1, 4, 1) o34.CFrame = CFrame.new(-11.2099199, 2.00001407, 7.68999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o34.BottomSurface = Enum.SurfaceType.Smooth o34.TopSurface = Enum.SurfaceType.Smooth o34.Color = Color3.new(0.411765, 0.25098, 0.156863) o35.Name = "Border" o35.Parent = o1 o35.Material = Enum.Material.Wood o35.BrickColor = BrickColor.new("Reddish brown") o35.Position = Vector3.new(-2.20992398, 2.00008893, 7.68999195) o35.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o35.Anchored = true o35.Size = Vector3.new(1, 4, 1) o35.CFrame = CFrame.new(-2.20992398, 2.00008893, 7.68999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o35.BottomSurface = Enum.SurfaceType.Smooth o35.TopSurface = Enum.SurfaceType.Smooth o35.Color = Color3.new(0.411765, 0.25098, 0.156863) o36.Name = "Border" o36.Parent = o1 o36.Material = Enum.Material.Wood o36.BrickColor = BrickColor.new("Reddish brown") o36.Position = Vector3.new(-1.709934, 4.20004082, -0.310007006) o36.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o36.Anchored = true o36.Size = Vector3.new(2, 0.400000006, 19) o36.CFrame = CFrame.new(-1.709934, 4.20004082, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o36.BottomSurface = Enum.SurfaceType.Smooth o36.TopSurface = Enum.SurfaceType.Smooth o36.Color = Color3.new(0.411765, 0.25098, 0.156863) o37.Parent = o36 o37.Scale = Vector3.new(0.899999976, 1, 1) o37.MeshType = Enum.MeshType.Brick o38.Name = "Border" o38.Parent = o1 o38.Material = Enum.Material.Wood o38.BrickColor = BrickColor.new("Reddish brown") o38.Position = Vector3.new(-3.709934, 4.20002604, -0.310007006) o38.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o38.Anchored = true o38.Size = Vector3.new(2, 0.400000006, 19) o38.CFrame = CFrame.new(-3.709934, 4.20002604, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o38.BottomSurface = Enum.SurfaceType.Smooth o38.TopSurface = Enum.SurfaceType.Smooth o38.Color = Color3.new(0.411765, 0.25098, 0.156863) o39.Parent = o38 o39.Scale = Vector3.new(0.899999976, 1, 1) o39.MeshType = Enum.MeshType.Brick o40.Name = "Border" o40.Parent = o1 o40.Material = Enum.Material.Wood o40.BrickColor = BrickColor.new("Reddish brown") o40.Position = Vector3.new(-5.70993376, 4.20000792, -0.310007006) o40.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o40.Anchored = true o40.Size = Vector3.new(2, 0.400000006, 19) o40.CFrame = CFrame.new(-5.70993376, 4.20000792, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o40.BottomSurface = Enum.SurfaceType.Smooth o40.TopSurface = Enum.SurfaceType.Smooth o40.Color = Color3.new(0.411765, 0.25098, 0.156863) o41.Parent = o40 o41.Scale = Vector3.new(0.899999976, 1, 1) o41.MeshType = Enum.MeshType.Brick o42.Name = "Border" o42.Parent = o1 o42.Material = Enum.Material.Wood o42.BrickColor = BrickColor.new("Reddish brown") o42.Position = Vector3.new(-7.70993185, 4.20000792, -6.81000376) o42.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o42.Anchored = true o42.Size = Vector3.new(2, 0.400000006, 6) o42.CFrame = CFrame.new(-7.70993185, 4.20000792, -6.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o42.BottomSurface = Enum.SurfaceType.Smooth o42.TopSurface = Enum.SurfaceType.Smooth o42.Color = Color3.new(0.411765, 0.25098, 0.156863) o43.Parent = o42 o43.Scale = Vector3.new(0.899999976, 1, 1) o43.MeshType = Enum.MeshType.Brick o44.Name = "Border" o44.Parent = o1 o44.Material = Enum.Material.Wood o44.BrickColor = BrickColor.new("Reddish brown") o44.Position = Vector3.new(-7.70993185, 4.19999504, 6.18999195) o44.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o44.Anchored = true o44.Size = Vector3.new(2, 0.400000006, 6) o44.CFrame = CFrame.new(-7.70993185, 4.19999504, 6.18999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o44.BottomSurface = Enum.SurfaceType.Smooth o44.TopSurface = Enum.SurfaceType.Smooth o44.Color = Color3.new(0.411765, 0.25098, 0.156863) o45.Parent = o44 o45.Scale = Vector3.new(0.899999976, 1, 1) o45.MeshType = Enum.MeshType.Brick o46.Name = "Border" o46.Parent = o1 o46.Material = Enum.Material.Wood o46.BrickColor = BrickColor.new("Reddish brown") o46.Position = Vector3.new(-9.70993233, 4.19996405, 6.18999195) o46.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o46.Anchored = true o46.Size = Vector3.new(2, 0.400000006, 6) o46.CFrame = CFrame.new(-9.70993233, 4.19996405, 6.18999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o46.BottomSurface = Enum.SurfaceType.Smooth o46.TopSurface = Enum.SurfaceType.Smooth o46.Color = Color3.new(0.411765, 0.25098, 0.156863) o47.Parent = o46 o47.Scale = Vector3.new(0.899999976, 1, 1) o47.MeshType = Enum.MeshType.Brick o48.Name = "Border" o48.Parent = o1 o48.Material = Enum.Material.Wood o48.BrickColor = BrickColor.new("Reddish brown") o48.Position = Vector3.new(-9.70993233, 4.19997692, -6.81000376) o48.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o48.Anchored = true o48.Size = Vector3.new(2, 0.400000006, 6) o48.CFrame = CFrame.new(-9.70993233, 4.19997692, -6.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o48.BottomSurface = Enum.SurfaceType.Smooth o48.TopSurface = Enum.SurfaceType.Smooth o48.Color = Color3.new(0.411765, 0.25098, 0.156863) o49.Parent = o48 o49.Scale = Vector3.new(0.899999976, 1, 1) o49.MeshType = Enum.MeshType.Brick o50.Name = "Border" o50.Parent = o1 o50.Material = Enum.Material.Wood o50.BrickColor = BrickColor.new("Reddish brown") o50.Position = Vector3.new(-11.7099323, 4.19995117, -0.310007006) o50.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o50.Anchored = true o50.Size = Vector3.new(2, 0.400000006, 19) o50.CFrame = CFrame.new(-11.7099323, 4.19995117, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o50.BottomSurface = Enum.SurfaceType.Smooth o50.TopSurface = Enum.SurfaceType.Smooth o50.Color = Color3.new(0.411765, 0.25098, 0.156863) o51.Parent = o50 o51.Scale = Vector3.new(0.899999976, 1, 1) o51.MeshType = Enum.MeshType.Brick o52.Name = "Border" o52.Parent = o1 o52.Material = Enum.Material.Wood o52.BrickColor = BrickColor.new("Reddish brown") o52.Position = Vector3.new(-0.209922001, 2.00010109, -3.31000495) o52.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o52.Anchored = true o52.Size = Vector3.new(1, 4, 1) o52.CFrame = CFrame.new(-0.209922001, 2.00010109, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o52.BottomSurface = Enum.SurfaceType.Smooth o52.TopSurface = Enum.SurfaceType.Smooth o52.Color = Color3.new(0.411765, 0.25098, 0.156863) o53.Name = "Border" o53.Parent = o1 o53.Material = Enum.Material.Wood o53.BrickColor = BrickColor.new("Reddish brown") o53.Position = Vector3.new(-0.209922001, 2.00012088, -8.31000614) o53.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o53.Anchored = true o53.Size = Vector3.new(1, 4, 1) o53.CFrame = CFrame.new(-0.209922001, 2.00012088, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o53.BottomSurface = Enum.SurfaceType.Smooth o53.TopSurface = Enum.SurfaceType.Smooth o53.Color = Color3.new(0.411765, 0.25098, 0.156863) o54.Name = "Border" o54.Parent = o1 o54.Material = Enum.Material.Wood o54.BrickColor = BrickColor.new("Reddish brown") o54.Position = Vector3.new(1.79008198, 1.50012505, -3.31000495) o54.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o54.Anchored = true o54.Size = Vector3.new(1, 3, 1) o54.CFrame = CFrame.new(1.79008198, 1.50012505, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o54.BottomSurface = Enum.SurfaceType.Smooth o54.TopSurface = Enum.SurfaceType.Smooth o54.Color = Color3.new(0.411765, 0.25098, 0.156863) o55.Name = "Border" o55.Parent = o1 o55.Material = Enum.Material.Wood o55.BrickColor = BrickColor.new("Reddish brown") o55.Position = Vector3.new(1.79008198, 1.50014305, -8.31000614) o55.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o55.Anchored = true o55.Size = Vector3.new(1, 3, 1) o55.CFrame = CFrame.new(1.79008198, 1.50014305, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o55.BottomSurface = Enum.SurfaceType.Smooth o55.TopSurface = Enum.SurfaceType.Smooth o55.Color = Color3.new(0.411765, 0.25098, 0.156863) o56.Name = "Border" o56.Parent = o1 o56.Material = Enum.Material.Wood o56.BrickColor = BrickColor.new("Reddish brown") o56.Position = Vector3.new(3.7900939, 1.000157, -8.31000614) o56.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006) o56.Anchored = true o56.Size = Vector3.new(1, 2, 1) o56.CFrame = CFrame.new(3.7900939, 1.000157, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1) o56.BottomSurface = Enum.SurfaceType.Smooth o56.TopSurface = Enum.SurfaceType.Smooth o56.Color = Color3.new(0.411765, 0.25098, 0.156863) o57.Name = "TPPART" o57.Anchored = true o57.Parent = o1 o57.Transparency = 1 o57.Rotation = Vector3.new(0, -90, 0) o57.CanCollide = false o57.Size = Vector3.new(2, 2, 1) o57.CFrame = CFrame.new(-9.07874107, 7.6, 0, -0, -0, -1, -0, 1, -0, 1, -0, -0) o57.BottomSurface = Enum.SurfaceType.Smooth o57.TopSurface = Enum.SurfaceType.Smooth game.Workspace.Apparatus:MoveTo(game.Players[Hanger].Character.Torso.Position + Vector3.new(15,0,15)) for a, mod in pairs(game.Players[Victim].Character:children()) do if mod:findFirstChild("NameTag") then game.Players[Victim].Character.Head.Transparency = 0 mod:Destroy() end end local char = game.Players[Victim].Character local mod = Instance.new("Model", char) mod.Name = NAME local cl = char.Head:Clone() cl.Parent = mod local hum = Instance.new("Humanoid", mod) hum.Name = "NameTag" hum.MaxHealth = 0 hum.Health = 0 local weld = Instance.new("Weld", cl) weld.Part0 = cl weld.Part1 = char.Head char.Head.Transparency = 1 game.Players[Victim].Character.HumanoidRootPart.CFrame = o57.CFrame game.Players[Victim].Character.Torso.Anchored = true game.Players[Victim].Character.Head.Anchored = true game.Players[Victim].Character["Left Arm"].Anchored = true game.Players[Victim].Character["Left Leg"].Anchored = true game.Players[Victim].Character["Right Arm"].Anchored = true game.Players[Victim].Character["Right Leg"].Anchored = true if ChangeSkinColor == true then game.Players[Victim].Character.HumanoidRootPart.Anchored = true game.Players[Victim].Character["Left Arm"].BrickColor = SkinColor game.Players[Victim].Character["Left Leg"].BrickColor = SkinColor game.Players[Victim].Character["Right Arm"].BrickColor = SkinColor game.Players[Victim].Character["Right Leg"].BrickColor = SkinColor game.Players[Victim].Character.Torso.BrickColor = SkinColor game.Players[Victim].Character.Head.BrickColor = SkinColor cl.BrickColor = SkinColor end function LinchJews () cl.Anchored = true for i,v in pairs (game.Players[Victim].Character:GetChildren()) do if v:IsA("Hat") or v:IsA("Accessory") then v.Handle.Anchored = true end end o14.Anchored = false game.Players[Victim].Character["Left Arm"].BrickColor = BrickColor.New("Buttermilk") game.Players[Victim].Character["Left Leg"].BrickColor = BrickColor.New("Buttermilk") game.Players[Victim].Character["Right Arm"].BrickColor = BrickColor.New("Buttermilk") game.Players[Victim].Character["Right Leg"].BrickColor = BrickColor.New("Buttermilk") game.Players[Victim].Character.Torso.BrickColor = BrickColor.New("Buttermilk") game.Players[Victim].Character.Head.BrickColor = BrickColor.New("Buttermilk") cl.BrickColor = BrickColor.New("Buttermilk") game.Players[Victim].Character.Humanoid.Health = 0 wait(3) o1:Destroy() if RemoveChar == true then game.Players[Victim].Character:Remove() end end o13.MouseClick:connect(LinchJews) game.Workspace[Hanger].HumanoidRootPart.CFrame = game.Workspace[Victim].HumanoidRootPart.CFrame end) end if Box.Text == "cyansword" then -- Shadow Blade Edit by MappleGalexy(MapleGalaxy) -- -- I'll Fucking Find You -- Player=game:GetService("Players").LocalPlayer Character=Player.Character PlayerGui=Player.PlayerGui Backpack=Player.Backpack Torso=Character.Torso Head=Character.Head Humanoid=Character.Humanoid LeftArm=Character["Left Arm"] LeftLeg=Character["Left Leg"] RightArm=Character["Right Arm"] RightLeg=Character["Right Leg"] cam=game.Workspace.CurrentCamera LS=Torso["Left Shoulder"] LH=Torso["Left Hip"] RS=Torso["Right Shoulder"] RH=Torso["Right Hip"] Face = Head.face Neck=Torso.Neck it=Instance.new attacktype=1 vt=Vector3.new cf=CFrame.new script.Name = "MagicBlade" euler=CFrame.fromEulerAnglesXYZ angles=CFrame.Angles cloaked=false necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) RootPart=Character.HumanoidRootPart RootJoint=RootPart.RootJoint RootCF=euler(-1.57,0,3.14) attack = false bounce=false cooldown=false deeznuts=false attackdebounce = false deb=false equipped=true hand=false MMouse=nil combo=0 mana=0 trispeed=.2 attackmode='none' local idle=0 local Anim="Idle" local Effects={} local gun=false local shoot=false player=nil mana=0 cam = workspace.CurrentCamera ZTarget = nil RocketTarget = nil local m = Instance.new("Model",Character) m.Name = "WeaponModelz" local SHEZ = Instance.new("Sound",Character.HumanoidRootPart)SHEZ.SoundId = "rbxassetid://656541219" SHEZ.Looped = true SHEZ.Volume = 2 SHEZ:Play() mouse=Player:GetMouse() --save shoulders RSH, LSH=nil, nil --welds RW, LW=Instance.new("Weld"), Instance.new("Weld") RW.Name="Right Shoulder" LW.Name="Left Shoulder" LH=Torso["Left Hip"] RH=Torso["Right Hip"] TorsoColor=Torso.BrickColor function NoOutline(Part) Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 end player=Player ch=Character RSH=ch.Torso["Right Shoulder"] LSH=ch.Torso["Left Shoulder"] -- RSH.Parent=nil LSH.Parent=nil -- RW.Name="Right Shoulder" RW.Part0=ch.Torso RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) RW.C1=cf(0, 0.5, 0) RW.Part1=ch["Right Arm"] RW.Parent=ch.Torso -- LW.Name="Left Shoulder" LW.Part0=ch.Torso LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) LW.C1=cf(0, 0.5, 0) LW.Part1=ch["Left Arm"] LW.Parent=ch.Torso function swait(num) if num==0 or num==nil then game:service'RunService'.Heartbeat:wait(0) else for i=0,num do game:service'RunService'.Heartbeat:wait(0) end end end function nooutline(part) part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 end function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) local fp=it("Part") fp.formFactor=formfactor fp.Parent=parent fp.Reflectance=reflectance fp.Transparency=transparency fp.CanCollide=false fp.Locked=true fp.BrickColor=BrickColor.new(tostring(brickcolor)) fp.Name=name fp.Size=size fp.Position=Character.Torso.Position nooutline(fp) fp.Material=material fp:BreakJoints() return fp end function ppart(formfactor,parent,reflectance,transparency,brickcolor,name,size) local fp = it("Part") fp.formFactor = formfactor fp.Parent = parent fp.Reflectance = reflectance fp.Transparency = transparency fp.CanCollide = false fp.Locked=true fp.BrickColor = brickcolor fp.Name = name fp.Size = size fp.Position = EffectPart.Position NoOutline(fp) fp.Material="Neon" fp:BreakJoints() return fp end function wweld(parent,part0,part1,c0) local weld=it("Weld") weld.Parent=parent weld.Part0=part0 weld.Part1=part1 weld.C0=c0 return weld end function mesh(Mesh,part,meshtype,meshid,offset,scale) local mesh=it(Mesh) mesh.Parent=part if Mesh=="SpecialMesh" then mesh.MeshType=meshtype mesh.MeshId=meshid end mesh.Offset=offset mesh.Scale=scale return mesh end function decal(part,face,texture,transparency,shiny,specular,name) local d=it("Decal",part) d.Shiny=shiny d.Face=face d.Specular=specular d.Transparency=transparency d.Texture=texture d.Name=name return d end function weld(parent,part0,part1,c0,c1) local weld=it("Weld") weld.Parent=parent weld.Part0=part0 weld.Part1=part1 weld.C0=c0 weld.C1=c1 return weld end Humanoid.Name = "Noctis" local SH = Instance.new("Sound") local list = {} so = function(id,par,vol,pit) coroutine.resume(coroutine.create(function() local sou = SH:clone() sou.Parent = par or workspace sou.Volume=vol sou.Pitch=pit or 1 sou.SoundId=id sou:play() game:GetService("Debris"):AddItem(sou,15) end)) end function clerp(a,b,t) local qa = {QuaternionFromCFrame(a)} local qb = {QuaternionFromCFrame(b)} local ax, ay, az = a.x, a.y, a.z local bx, by, bz = b.x, b.y, b.z local _t = 1-t return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) end function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end end end function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp; if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp end function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) end Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) if hit.Parent==nil then return end local h=hit.Parent:FindFirstChild("Humanoid") for _,v in pairs(hit.Parent:children()) do if v:IsA("Humanoid") then h=v end end if hit.Parent.Parent:FindFirstChild("Torso")~=nil then h=hit.Parent.Parent:FindFirstChild("Humanoid") end if hit.Parent.className=="Hat" then hit=hit.Parent.Parent:findFirstChild("Head") end if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then return end]] -- hs(hit,1.2) local c=Instance.new("ObjectValue") c.Name="creator" c.Value=game:service("Players").LocalPlayer c.Parent=h game:GetService("Debris"):AddItem(c,.5) local Damage=math.random(minim,maxim) -- h:TakeDamage(Damage) local blocked=false local block=hit.Parent:findFirstChild("Block") if block~=nil then print(block.className) if block.className=="NumberValue" then if block.Value>0 then blocked=true if decreaseblock==nil then block.Value=block.Value-1 end end end if block.className=="IntValue" then if block.Value>0 then blocked=true if decreaseblock~=nil then block.Value=block.Value-1 end end end end if blocked==false then -- h:TakeDamage(Damage) h.Health=h.Health-Damage ShowDamage((Part.CFrame * CFrame.new(math.random(-5,5), math.random(-5,5), math.random(-5,5)+ (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color) else h.Health=h.Health-(Damage/2) ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color) end if Type=="Knockdown" then local hum=hit.Parent.Humanoid hum.PlatformStand=true coroutine.resume(coroutine.create(function(HHumanoid) swait(1) HHumanoid.PlatformStand=false end),hum) local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) local bodvol=Instance.new("BodyVelocity") bodvol.velocity=angle*knockback bodvol.P=5000 bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) bodvol.Parent=hit local rl=Instance.new("BodyAngularVelocity") rl.P=3000 rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) rl.Parent=hit game:GetService("Debris"):AddItem(bodvol,.5) game:GetService("Debris"):AddItem(rl,.5) elseif Type=="Normal" then local vp=Instance.new("BodyVelocity") vp.P=500 vp.maxForce=Vector3.new(math.huge,0,math.huge) -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback if KnockbackType==1 then vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 elseif KnockbackType==2 then vp.velocity=Property.CFrame.lookVector*knockback end if knockback>0 then vp.Parent=hit.Parent.Torso end game:GetService("Debris"):AddItem(vp,.5) elseif Type=="Up" then local bodyVelocity=Instance.new("BodyVelocity") bodyVelocity.velocity=vt(0,60,0) bodyVelocity.P=5000 bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) bodyVelocity.Parent=hit game:GetService("Debris"):AddItem(bodyVelocity,1) local rl=Instance.new("BodyAngularVelocity") rl.P=3000 rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) rl.Parent=hit game:GetService("Debris"):AddItem(rl,.5) elseif Type=="Snare" then local bp=Instance.new("BodyPosition") bp.P=2000 bp.D=100 bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) bp.position=hit.Parent.Torso.Position bp.Parent=hit.Parent.Torso game:GetService("Debris"):AddItem(bp,1) elseif Type=="Target" then local Targetting = false if Targetting==false then ZTarget=hit.Parent.Torso coroutine.resume(coroutine.create(function(Part) so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) swait(5) so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) end),ZTarget) local TargHum=ZTarget.Parent:findFirstChild("Humanoid") local targetgui=Instance.new("BillboardGui") targetgui.Parent=ZTarget targetgui.Size=UDim2.new(10,100,10,100) local targ=Instance.new("ImageLabel") targ.Parent=targetgui targ.BackgroundTransparency=1 targ.Image="rbxassetid://4834067" targ.Size=UDim2.new(1,0,1,0) cam.CameraType="Scriptable" cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) Targetting=true RocketTarget=ZTarget for i=1,Property do --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then swait() end --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) end Targetting=false RocketTarget=nil targetgui.Parent=nil cam.CameraType="Custom" end end c=Instance.new("ObjectValue") c.Name="creator" c.Value=Player c.Parent=h game:GetService("Debris"):AddItem(c,.5) end end function ShowDamage(Pos, Text, Time, Color) local Rate = (1 / 30) local Pos = (Pos or Vector3.new(0, 0, 0)) local Text = (Text or "") local Time = (Time or 2) local Color = (Color or Color3.new(1, 0, 0)) local EffectPart = part("Custom",workspace,"SmoothPlastic",0,1,BrickColor.new(Color),"Effect",vt(0,0,0)) EffectPart.Anchored = true local BillboardGui = Instance.new("BillboardGui") BillboardGui.Size = UDim2.new(3, 0, 3, 0) BillboardGui.Adornee = EffectPart local TextLabel = Instance.new("TextLabel") TextLabel.BackgroundTransparency = 1 TextLabel.Size = UDim2.new(1, 0, 1, 0) TextLabel.Text = Text TextLabel.TextColor3 = Color TextLabel.TextScaled = true TextLabel.Font = Enum.Font.ArialBold TextLabel.Parent = BillboardGui BillboardGui.Parent = EffectPart game.Debris:AddItem(EffectPart, (Time + 0.1)) EffectPart.Parent = game:GetService("Workspace") Delay(0, function() local Frames = (Time / Rate) for Frame = 1, Frames do wait(Rate) local Percent = (Frame / Frames) EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) TextLabel.TextTransparency = Percent end if EffectPart and EffectPart.Parent then EffectPart:Destroy() end end) end handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Handle",Vector3.new(0.200000003, 1.61857152, 0.200000003)) handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.995889783, -0.101109691, 0.0468789339, -5.23798153e-005, 0.99999994, -0.000210702419, -6.36925748e-008, -0.000210702419, -0.99999994, -1, -5.23798008e-005, 7.47295417e-008)) handleweld.Name = "MagicWeld" mesh("CylinderMesh",handle,"","",Vector3.new(0, 0, 0),Vector3.new(0.857142806, 1, 0.857142746)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","SwordPart",Vector3.new(0.200000003, 0.257142872, 0.911428571)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00982296467, -0.128642559, 5.57254982, -1.21753502e-007, -2.87620594e-010, 1, -1, -1.04306673e-006, -1.2175461e-007, 1.04306673e-006, -1, -2.87123214e-010)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.571428537, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","SwordPart",Vector3.new(0.200000003, 3.74285722, 0.571428657)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100114346, 3.24283266, 2.64644623e-005, -2.98713599e-006, -1.63886575e-008, -1, -1.18017197e-005, -0.99999994, 1.64265153e-008, -0.99999994, 1.18017197e-005, 2.98713007e-006)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.285714298, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","SwordPart",Vector3.new(0.200000003, 3.74285722, 0.514285743)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00896048546, 3.24313331, -6.2584877e-006, -2.62832918e-006, -1.58840017e-008, -1, -1.16825104e-005, -0.99999994, 1.59122848e-008, -0.99999994, 1.16825104e-005, 2.62831986e-006)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.571428537, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","SwordPart",Vector3.new(0.200000003, 0.914285779, 0.254285723)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0080575943, -5.57459974, 0.127099097, -7.20826961e-007, -1.18548371e-009, 1, 6.25863322e-007, 1, 1.18891563e-009, -1, 6.25863322e-007, -7.20827984e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.571428537, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","SwordPart",Vector3.new(0.200000003, 0.942857206, 0.28285715)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00858414173, -5.58866072, 0.142816901, -5.41048905e-007, -8.99582631e-010, 1, -5.96046448e-007, 0.99999994, 9.00953978e-010, -0.99999994, -5.96046448e-007, -5.41057148e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.285714298, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","SwordPart",Vector3.new(0.200000003, 0.285714328, 0.940000057)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.011053443, -0.142930448, 5.58944941, 2.97432763e-007, 3.64387631e-010, 1, -1, 6.25863322e-007, 2.9743137e-007, -6.25863322e-007, -1, 3.63804986e-010)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.285714298, 1, 1)) Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Black","SwordPart",Vector3.new(1, 1.20000005, 1)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.57627869e-007, -0.809324801, 1.96695328e-006, 6.20105922e-008, 2.27451835e-010, -1, 1.81795622e-006, 1, 2.27856845e-010, 1, -1.81795622e-006, 6.2011928e-008)) mesh("SpecialMesh",Part,Enum.MeshType.Head,"",Vector3.new(0, 0, 0),Vector3.new(0.285714298, 0.142857134, 0.285714298)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","SwordPart",Vector3.new(0.483492821, 0.539954185, 0.539909601)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00226664543, 0.69951874, 1.00827909, 5.41296288e-007, 9.50464596e-010, -1, 0.707107663, -0.707105815, 3.8208583e-007, -0.707105815, -0.707107663, -3.83435292e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.285714179, 0.285714179)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","SwordPart",Vector3.new(0.892679513, 0.539954185, 0.771299422)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19487548, -0.00217807293, 3.74913216e-005, 2.29479338e-006, 1, 7.06279479e-012, -6.20287395e-008, -7.34701189e-012, 1, 1, -2.29479338e-006, 6.20337914e-008)) mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.857145786, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","SwordPart",Vector3.new(0.892679513, 0.539954185, 0.771299422)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19487882, -0.00217807293, 4.00543213e-005, 2.0563748e-006, 1, 1.14326326e-011, -6.20178255e-008, -1.28039801e-011, 1, 1, -2.0563748e-006, 6.20228633e-008)) mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.571431458, 1.10000002)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","SwordPart",Vector3.new(0.483492851, 0.539954185, 0.539909601)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00595891476, -1.00750566, 1.00747085, -1.81721958e-007, -3.98678424e-010, 1, -0.707107067, 0.707106411, -1.28216811e-007, -0.707106411, -0.707106948, -1.28784094e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.285714179, 0.285714179)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","SwordPart",Vector3.new(0.483492821, 0.539954185, 0.539909601)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00534570217, -1.00757694, -0.698815584, 2.4158129e-007, 4.89748686e-010, -1, -0.707107604, 0.707105875, -1.70486445e-007, 0.707105815, 0.707107544, 1.71177419e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.285714179, 0.285714269)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","SwordPart",Vector3.new(0.493492872, 0.539954185, 0.539909601)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000260472298, 0.6988675, -0.698937058, 3.01447898e-007, 5.80818948e-010, -1, -0.707105994, -0.707107365, -2.13563524e-007, -0.707107365, 0.707106113, -2.12752497e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.285714179, 0.285714269)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","SwordPart",Vector3.new(1.46267962, 0.200000003, 0.200000003)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00927072763, -0.0121991634, 1.19311547, 0.999999881, -2.08614802e-006, 1.9306286e-007, -1.93059051e-007, -1.09411957e-007, 1, -2.08616257e-006, -0.999999881, -1.09408283e-007)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","SwordPart",Vector3.new(1.06267953, 0.200000003, 0.200000003)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.604586363, -0.0121991634, 1.02863288, 0.866026282, 0.499998033, 2.28958157e-007, -1.93872992e-007, -1.22099237e-007, 1, 0.499998033, -0.866026282, -8.79730777e-009)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","SwordPart",Vector3.new(1.46267962, 0.200000003, 0.200000003)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.03790355, -0.0121991634, 0.588528812, 0.500001669, 0.866024196, 1.74744486e-007, -1.6279435e-007, -1.0777579e-007, 1, 0.866024196, -0.500001669, 8.71042545e-008)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","SwordPart",Vector3.new(0.662679553, 0.200000003, 0.200000003)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39311564, -0.0121991634, -0.00927072763, 2.08616257e-006, 0.999999881, 7.82298955e-008, -1.51383063e-007, -7.82268899e-008, 1, 0.999999881, -2.08614802e-006, 1.51386175e-007)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","SwordPart",Vector3.new(1.46267951, 0.200000003, 0.200000003)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.02863288, -0.0121997595, -0.604586482, -0.499998093, 0.866026223, -6.44970513e-008, -1.45620604e-007, -9.60127267e-009, 1, 0.866026223, 0.499998093, 1.30918266e-007)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","SwordPart",Vector3.new(1.06267953, 0.200000003, 0.200000003)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.588528991, -0.0121992826, -1.03790355, -0.866024137, 0.500001729, -9.11133142e-008, -1.16737233e-007, -1.99774206e-008, 1, 0.500001729, 0.866024137, 7.56750538e-008)) mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","SwordPart",Vector3.new(0.372464359, 0.762464345, 0.762464285)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00338602066, -0.736121356, -0.540583551, 5.41296288e-007, 9.50464596e-010, -1, 0.707107663, -0.707105815, 3.8208583e-007, -0.707105815, -0.707107663, -3.83435292e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.895366609, 0.128561974, 0.128542364)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","SwordPart",Vector3.new(0.382464379, 0.762464345, 0.762464285)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00803625584, -0.737174749, 0.736498654, 3.01447898e-007, 5.80818948e-010, -1, -0.707105994, -0.707107365, -2.13563524e-007, -0.707107365, 0.707106113, -2.12752497e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.913885474, 0.128561974, 0.128542408)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","SwordPart",Vector3.new(0.40246433, 0.762464345, 0.762464285)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00594449043, 0.540397167, 0.737201214, 2.4158129e-007, 4.89748686e-010, -1, -0.707107604, 0.707105875, -1.70486445e-007, 0.707105815, 0.707107544, 1.71177419e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.895366609, 0.128561974, 0.128542408)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","SwordPart",Vector3.new(0.40246433, 0.762464345, 0.762464285)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00681877136, 0.540436149, -0.541088939, -1.81721958e-007, -3.98678424e-010, 1, -0.707107067, 0.707106411, -1.28216811e-007, -0.707106411, -0.707106948, -1.28784094e-007)) mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.895366669, 0.128561974, 0.128542364)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","SwordPart",Vector3.new(1.26045096, 0.762464345, 0.762464285)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.910848916, -0.00147974491, 0.000465214252, 2.29479338e-006, 1, 7.06279479e-012, -6.20287395e-008, -7.34701189e-012, 1, 1, -2.29479338e-006, 6.20337914e-008)) mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.385687381, 0.642712057)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","SwordPart",Vector3.new(1.26045096, 0.762464345, 0.762464285)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.910846829, -0.00147974491, 0.000467300415, 2.0563748e-006, 1, 1.14326326e-011, -6.20178255e-008, -1.28039801e-011, 1, 1, -2.0563748e-006, 6.20228633e-008)) mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.257125348, 0.706983268)) Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","SwordPart",Vector3.new(0.200000003, 0.200000003, 0.200000003)) Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.98755074e-005, -0.86527884, -0.00526940823, 0.99999994, -3.33786011e-006, -1.61662047e-006, 3.33786011e-006, 0.99999994, -1.75251103e-009, 1.61662604e-006, 1.74897963e-009, 1)) mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.857142806, 0.857145548, 0.857142746)) Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Black","Hitbox",Vector3.new(0.650000036, 4.19999981, 0.200000003)) Hitboxweld=weld(m,handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0107657909, -3.95914412, 0.00325751305, 0.999999821, -0.000211339415, 2.39198562e-006, 0.000211339124, 0.999997795, -6.21902582e-005, -2.38056168e-006, 6.20116552e-005, 0.999992907)) EffectPart=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Cyan","EffectPart",Vector3.new(0.200000003, 0.200000003, 0.200000003)) EffectPartweld=weld(m,handle,EffectPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00693154335, 0.014090538, 6.03910685, -5.23798153e-005, -6.36925748e-008, -1, 0.99999994, -0.000210702419, -5.23798008e-005, -0.000210702419, -0.99999994, 7.47295417e-008)) mesh("BlockMesh",EffectPart,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) EffectPart2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Black","EffectPart2",Vector3.new(0.200000003, 0.200000003, 0.200000003)) EffectPart2weld=weld(m,Character["Left Arm"],EffectPart2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.15575993, 0.00814216491, -0.0231294632, -5.23798153e-005, 0.999999821, -0.000210702419, -6.36925748e-008, -0.00021070239, -0.99999994, -1, -5.23797935e-005, 7.47295417e-008)) local ColorsArray = {ColorSequenceKeypoint.new(0, Color3.new(0/255,170/255,255/255)),ColorSequenceKeypoint.new(1, Color3.new(0/255,170/255,255/255))} local Atch1 = Instance.new("Attachment",Hitbox)Atch1.Position = Vector3.new(0,2,0) local Atch2 = Instance.new("Attachment",Hitbox)Atch2.Position = Vector3.new(0,-2.5,0) local Trail = Instance.new("Trail",Hitbox)Trail.Attachment0 = Atch1 Trail.Attachment1 = Atch2 Trail.Texture = "rbxassetid://22636887" Trail.Lifetime = 0.05 Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) Trail.Color = ColorSequence.new(ColorsArray) Trail.LightEmission = 1 DarkRiftF=function(par) while lol == true do wait() local PWN={} for _,v in pairs(game.Workspace:children()) do if v.className=="Model" and v:FindFirstChild("Humanoid")~=nil then if v.Humanoid.Health>0 and v:FindFirstChild("Torso")~=nil then table.insert(PWN,v.Torso) end end end for _,t in pairs(PWN) do local targ=par.Position-t.Position local Mag=targ.magnitude if not t:IsDescendantOf(Character) and t~=nil and Mag<=50 then if Mag<=30 then t.Parent.Humanoid:TakeDamage(.5) local rl=Instance.new("BodyAngularVelocity") rl.P=3000 rl.maxTorque=Vector3.new(500000,500000,500000)*5000 rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))/10 rl.Parent=t game:GetService("Debris"):AddItem(rl,.1) end if Mag<=20 then t.Parent.Humanoid:TakeDamage(.1) else local vl=Instance.new("BodyVelocity") vl.P=3000 vl.maxForce=Vector3.new(50000000000,50000000000,50000000000) vl.velocity=(t.Position-par.Position).unit*-(70/(Mag)) vl.Parent=t game:GetService("Debris"):AddItem(vl,.1) end end end wait(.08) end end function DerpMagic(part,x1,y1,z1,x2,y2,z2,color) local msh1 = Instance.new("BlockMesh") msh1.Scale = Vector3.new(0.5,0.5,0.5) local S=Instance.new("Part") S.Name="Effect" S.Material="Neon" S.formFactor=0 S.Size=Vector3.new(x1,y1,z1) S.BrickColor=color S.Reflectance = 0 S.TopSurface=0 S.BottomSurface=0 S.Transparency=0 S.Anchored=false S.CanCollide=false S.CFrame=part.CFrame S.Parent=game.Workspace msh1.Parent = S local W=Instance.new("Weld") W.Parent=S W.Part0=S W.Part1=part W.C0=CFrame.new(x2,y2,z2) * CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) W.Parent=nil S.Anchored=true coroutine.resume(coroutine.create(function(Part,Weld) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) --[[Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50))]] Part.Transparency=i*.1 wait() end Part.Parent=nil Weld.Parent=nil end),S,W) end local function BlackHole(parent,cframe) local effectsmsh = Instance.new("SpecialMesh") effectsmsh.MeshId = "http://www.roblox.com/asset/?id=15887356" --effectsmsh.Scale = Vector3.new(1,1,2.5) effectsmsh.Scale = Vector3.new(3,3,3) local effectsg = Instance.new("Part") effectsg.formFactor = 3 effectsg.CanCollide = false effectsg.Name = "Effect" effectsg.Locked = true effectsg.Transparency = 1 effectsg.Size = Vector3.new(0.2,0.2,0.2) effectsg.Parent = parent effectsg.BrickColor = BrickColor.new("Cyan") effectsg.Material="Neon" coroutine.resume(coroutine.create(function(Part,Mesh) local Mesh = Instance.new("SpecialMesh") Mesh.Scale = Vector3.new(0.5,0.5,0.5) Mesh.MeshType = "Sphere" -- Mesh.TextureId="http://www.roblox.com/asset/?id=1529460" Part=Instance.new("Part") Part.Name="Effect" Part.formFactor=0 Part.Size=Vector3.new(1,1,1) Part.BrickColor=BrickColor.new("Cyan") Part.Material="Neon" Part.Reflectance = 0 Part.TopSurface=0 Part.BottomSurface=0 Part.Transparency=0 Part.Anchored=true NoOutline(Part) Part.CanCollide=false Part.CFrame=cframe Part.Parent=parent Mesh.Parent = Part lol=true coroutine.resume(coroutine.create(function() DarkRiftF(Part) end)) for i=0,200 do wait() DerpMagic(Part,1,i/3,1,0,i/3,0,BrickColor.new("Cyan")) Mesh.Scale=Mesh.Scale-Vector3.new(0.2,0.2,0.2) Part.CFrame=cframe*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) end local fff=200 for i=0,100 do wait() DerpMagic(Part,1,fff/3,1,0,fff/3,0,BrickColor.new("Cyan")) Part.CFrame=cframe*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) end for i=0,1,0.05 do wait() Part.Transparency=Part.Transparency+0.05 Mesh.Scale=Mesh.Scale+Vector3.new(1.5,1.5,1.5) end lol=false Part.Parent=nil end),nil,nil) end function makeShockwave(height,color,speed,range,pulse) local range = range or 2000 local p = Instance.new("Part") p.Anchored = true p.CanCollide = false p.FormFactor = "Custom" p.BrickColor = color p.Parent = workspace local m = Instance.new("SpecialMesh",p) m.MeshId = "rbxassetid://3270017" local estimateSurvival = math.floor(range/speed) * 0.03 game:GetService("Debris"):AddItem(p,estimateSurvival) Spawn(function () for i = 1,range,speed do p.Transparency = 1-math.min(0.5,3-(i/500)) m.Scale = Vector3.new(i,i,i*height) p.CFrame = CFrame.new(Torso.Position) * CFrame.Angles(math.rad(90),0,0) wait() end p:Destroy() end) end function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) local prt=ppart(3,game.Workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.CFrame=cframe local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(.1,.1,.1)) game:GetService("Debris"):AddItem(prt,2) coroutine.resume(coroutine.create(function(Part,Mesh) for i=0,2,delay do wait() Part.CFrame=Part.CFrame Part.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end Part.Parent=nil end),prt,msh) end function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) local prt=ppart(3,game.Workspace,0,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.CFrame=cframe local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh) for i=0,1,delay do wait() Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end Part.Parent=nil end),prt,msh) end local function MagicRing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,Type,parent) local prt=ppart(3,game.Workspace,0,1,brickcolor,"Effect",vt()) if Type~=2 then prt.Anchored=true end prt.CFrame=cframe local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh,dur) local wld=nil if dur==2 then wld=weld(Part,Part,parent,euler(0,0,0)*cf(0,0,0)) end for i=0,1,delay do swait() if dur==1 then Part.CFrame=Part.CFrame elseif dur==2 then wld.C0=cframe end Part.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end Part.Parent=nil end),prt,msh,Type) end function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) local prt=ppart(3,game.Workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) prt.Anchored=true prt.CFrame=cframe local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh) for i=0,1,delay do swait() Part.CFrame=Part.CFrame*euler(0,0.7,0) Part.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end Part.Parent=nil end),prt,msh) end function MagicCylinder(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) local prt=ppart(3,workspace,0,0,brickcolor,"Effect",vt(0.2,0.2,0.2)) prt.Anchored=true prt.CFrame=cframe local msh=mesh("SpecialMesh",prt,"Head","",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,5) coroutine.resume(coroutine.create(function(Part,Mesh) for i=0,1,delay do wait() Part.CFrame=Part.CFrame Part.Transparency=i Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) end Part.Parent=nil end),prt,msh) end function MagicWave(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) local prt=ppart(3,workspace,0,0,brickcolor,"Effect",vt()) prt.Anchored=true prt.CFrame=cframe local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) game:GetService("Debris"):AddItem(prt,5) table.insert(Effects,{prt,"Cylinder",delay,x3,y3,z3}) end function Blast(parent) MagicBlock(BrickColor.new("Black"),parent.CFrame,4,4,4,0.2,0.2,0.2,0.01) MagicWaveThing(BrickColor.new("Black"),parent.CFrame,4,4,4,0.2,0.2,0.2,0.01) end function ChargeBall(parent,t) local counter=0 local size=1 for i=0,t,1 do swait() counter=counter+1 if counter%10==0 then if size==3 then MagicRing(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent) elseif size==2 then MagicRing(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent) end end if counter%5==0 then if size==1 then MagicBlock(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent) elseif size==2 then MagicBlock(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent) elseif size==3 then MagicBlock(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent) end end end end function ChargeBall2(parent,t) local counter=0 local size=1 for i=0,t,1 do swait() counter=counter+1 if counter%10==0 then if size==3 then MagicRing(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent) elseif size==2 then MagicRing(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent) end end if counter%5==0 then if size==1 then MagicBlock(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent) MagicWave(BrickColor.new("Cyan"),cf(Torso.Position)*cf(0,-1,0)*euler(0,math.random(-50,50),0),1,1,1,1,.5,1,0.05) elseif size==2 then MagicBlock(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent) MagicWave(BrickColor.new("Cyan"),cf(Torso.Position)*cf(0,-1,0)*euler(0,math.random(-50,50),0),1,1,1,1,.5,1,0.05) elseif size==3 then MagicBlock(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent) MagicWave(BrickColor.new("Cyan"),cf(Torso.Position)*cf(0,-1,0)*euler(0,math.random(-50,50),0),1,1,1,1,.5,1,0.05) end end end end function MagniDamage(Part,dis,mind,maxd,force,knock) for _,c in pairs(workspace:children()) do local hum=c:findFirstChild("Humanoid") if hum~=nil then local head=c:findFirstChild("Torso") if head~=nil then local targ=head.Position-Part.Position local mag=targ.magnitude if mag<=dis and c.Name~=Character.Name then Damagefunc(Part,hum.Parent.Torso,mind,maxd,force,knock,RootPart,.2,1) end end end end end function computeDirection(vec) local lenSquared = vec.magnitude * vec.magnitude local invSqrt = 1 / math.sqrt(lenSquared) return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt) end function attackone() attack = true local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"} local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,5,9,math.random(5,5),"Normal",RootPart,.2,1) end) local fx=Hitbox.Touched:connect(function(part) local human=part.Parent:findFirstChild("Humanoid") if human~=nil and bounce==false then bounce=true local rndm=math.random(1,#hitsounds) local r=rndm so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,1) end end) for i = 0,1,0.25 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),1) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(50)),1) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(100)),1) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)),1) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(120),math.rad(0)),1) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1) end so("http://www.roblox.com/asset/?id=712781677",handle,1,.9) for i = 0,1,0.5 do swait() local blcf = Hitbox.CFrame*CFrame.new(0,.5,0) if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then local h = 5 scfr = blcf elseif not scfr then scfr = blcf end RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.5) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(-10),math.rad(-80)),0.5) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(90)),0.5) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)),0.5) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(0)),0.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),0.5) handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-25),math.rad(0),math.rad(0)),.5) end attack = false bounce=false scfr=nil fx:disconnect() con:disconnect() end function attacktwo() attack=true local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"} local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,4,9,math.random(5,5),"Normal",RootPart,.2,1) end) local fx=Hitbox.Touched:connect(function(part) local human=part.Parent:findFirstChild("Humanoid") if human~=nil and bounce==false then bounce=true local rndm=math.random(1,#hitsounds) local r=rndm so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,1) end end) for i=0,1,.25 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.5) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(-10),math.rad(-90)),0.5) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(90)),0.5) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)),0.5) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(40),math.rad(0)),0.4) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-140),math.rad(-10)),0.5) handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-25),math.rad(0),math.rad(0)),.5) end so("http://www.roblox.com/asset/?id=712781677",handle,1,1) for i = 0,1,0.5 do swait() local blcf = Hitbox.CFrame*CFrame.new(0,.5,0) if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then local h = 5 scfr = blcf elseif not scfr then scfr = blcf end RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.5) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),0.5) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(90)),0.5) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)),0.5) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(140),math.rad(0)),0.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-40),math.rad(-10)),0.5) handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.5) end scfr=nil attack=false bounce=false con:disconnect() fx:disconnect() end function attackthree() attack=true local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"} local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,12,16,math.random(5,5),"Normal",RootPart,.2,1) end) local fx=Hitbox.Touched:connect(function(part) local human=part.Parent:findFirstChild("Humanoid") if human~=nil and bounce==false then bounce=true local rndm=math.random(1,#hitsounds) local r=rndm so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,1) end end) for i=0,1,.25 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),0.5) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.5) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)),0.5) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(25), math.rad(0), math.rad(-30)),0.5) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(105),math.rad(0)),0.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-75),math.rad(-10)),0.5) handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.5) end so("http://www.roblox.com/asset/?id=712781677",handle,1,.9) for i = 0,1,0.5 do swait() local blcf = Hitbox.CFrame*CFrame.new(0,.5,0) if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then local h = 5 scfr = blcf elseif not scfr then scfr = blcf end RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),0.5) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-50)),.5) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)),0.5) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)),0.5) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(0)),0.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(-10)),0.5) handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-40),math.rad(0),math.rad(0)),.5) end attack=false bounce=false scfr=nil con:disconnect() fx:disconnect() end function attackfour() attack = true local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"} local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,4,9,math.random(20,30),"Normal",RootPart,.2,1) end) local fx=Hitbox.Touched:connect(function(part) local human=part.Parent:findFirstChild("Humanoid") if human~=nil and bounce==false then bounce=true local rndm=math.random(1,#hitsounds) local r=rndm so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,1) end end) for i = 0,1,0.25 do swait() RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(-5),math.rad(-60)),.5) Torso.Neck.C0=clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.5) RW.C0=clerp(RW.C0,cf(1.5, 0.8, 0.2) * angles(math.rad(5), math.rad(-15), math.rad(112)), 0.5) LW.C0=clerp(LW.C0,cf(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-20)), 0.5) RH.C0=clerp(RH.C0,cf(1.1,-1,0)*angles(math.rad(-5),math.rad(120),math.rad(-8)),.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(5),math.rad(-60),math.rad(0)),.5) handleweld.C0=clerp(handleweld.C0,cf(0,-.2,.5)*angles(math.rad(50),math.rad(-15),math.rad(0)),.5) end so("http://www.roblox.com/asset/?id=712781677",Hitbox,1,1.1) local v=it("BodyVelocity",Torso) v.maxForce=Vector3.new(4e+005,4e+005,4e+005)*1 v.velocity=RootPart.CFrame.lookVector*50 for i = 0,1,0.5 do swait() local blcf = Hitbox.CFrame*cf(0,0,0) if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then local h = 5 scfr = blcf elseif not scfr then scfr = blcf end RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(5),math.rad(60)),.5) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-60)),.5) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(60), math.rad(100)), 0.5) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-15)), 0.5) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.5) handleweld.C0=clerp(handleweld.C0,cf(0,-1,-1)*angles(math.rad(-100),math.rad(0),math.rad(0)),.5) end v.Parent=nil scfr=nil attack = false bounce=false con:disconnect() fx:disconnect() end function Shockwave1(CFramez, Rangez) local Shock = Instance.new("Part",game.Workspace)Shock.Transparency = 0.75 Shock.Size = Vector3.new(0.2,0.2,0.2) Shock.Anchored = true Shock.CanCollide = false Shock.BrickColor = BrickColor.new("Medium stone grey") local SM = Instance.new("SpecialMesh",Shock) SM.MeshId = "rbxassetid://20329976" Shock.CFrame = CFramez SM.Scale = Vector3.new(0,0,0) Spawn(function () for i = 1,3 do SM.Scale = SM.Scale + Vector3.new(2+Rangez/2,0.15+Rangez/12,2+Rangez/2) Shock.CFrame = Shock.CFrame* CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(-80/Rangez),0) wait() end for i = 1,math.huge do if Shock.Transparency >= 1 then break end Shock.Transparency = Shock.Transparency + 0.025 Shock.CFrame = Shock.CFrame* CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(-150/Rangez),0) SM.Scale = SM.Scale + Vector3.new(0.5,0.05,0.5) wait() end Shock:remove() end) end function PortalStorm() attack=true local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"} so("http://www.roblox.com/asset/?id=562500427",handle,1,.9) MagniDamage(Character.HumanoidRootPart,20,150,235,0,"Normal",Character.HumanoidRootPart) local BV = Instance.new("BodyVelocity",Character.HumanoidRootPart)BV.Velocity = Vector3.new(0,1,0)game.Debris:AddItem(BV,0.1) BV.maxForce = Vector3.new(0,math.huge,0) for i2 = 1,10 do Shockwave1(Character.HumanoidRootPart.CFrame*CFrame.new(0,-2.5,0)*CFrame.Angles(0,math.rad(-5),0), i2) RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-(i2*100))),1) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(125)),1) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(100)),1) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)),1) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(120),math.rad(0)),1) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1) swait() end attack = false bounce=false scfr=nil attack = false end function Spin() attack=true local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"} so("http://www.roblox.com/asset/?id=562500427",handle,1,.9) local BV = Instance.new("BodyVelocity",Character.HumanoidRootPart)BV.Velocity = Vector3.new(0,50,0)game.Debris:AddItem(BV,0.25) BV.maxForce = Vector3.new(0,math.huge,0) for i2 = 1,25 do RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(math.random(-100,100)/10),math.rad(math.random(-100,100)/10),math.rad(-(i2*50))),1) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(125)),1) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(100)),1) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)),1) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(120),math.rad(0)),1) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1) MagniDamage(Character.HumanoidRootPart,10,8,16,0,"Normal",Character.HumanoidRootPart) swait() end attack = false bounce=false scfr=nil attack = false end function ProjectileStrike() attack=true for i=0,1,.25 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),0.5) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.5) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)),0.5) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(25), math.rad(0), math.rad(-30)),0.5) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(105),math.rad(0)),0.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-75),math.rad(-10)),0.5) handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.5) end Wave=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Black","Wave",Vector3.new(0.650000036, 8, 0.200000003)) Wave.Parent = game.Workspace local Atch3 = Instance.new("Attachment",Wave)Atch3.Position = Vector3.new(0,4,0) local Atch4 = Instance.new("Attachment",Wave)Atch4.Position = Vector3.new(0,-4,0) local Trail2 = Instance.new("Trail",Wave)Trail2.Attachment0 = Atch3 Trail2.Attachment1 = Atch4 Trail2.Texture = "rbxassetid://22636887" Trail2.Lifetime = 0.05 Trail2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) Trail2.Color = ColorSequence.new(ColorsArray) Trail2.LightEmission = 1 Wave.CFrame = Character.HumanoidRootPart.CFrame*CFrame.new(0,0,-1)*CFrame.Angles(0,0,math.rad(math.random(-20,20))) local BV = Instance.new("BodyVelocity",Wave)BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)BV.velocity = Character.HumanoidRootPart.CFrame.lookVector*250 so("http://www.roblox.com/asset/?id=506383970",handle,1,.9) local con=Wave.Touched:connect(function(hit) Damagefunc(Wave,hit,24,46,0,"Normal",RootPart,.2,1) end) for i = 0,1,0.1 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),0.5) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-50)),.5) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(math.random(-20,20)), math.rad(0), math.rad(-10)),0.5) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)),0.5) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(0)),0.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(-10)),0.5) handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-40),math.rad(0),math.rad(0)),.5) end attack=false bounce=false scfr=nil con:disconnect() end function WorldBreaker() attack=true for i=0,1,.25 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),0.5) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.5) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)),0.5) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(25), math.rad(0), math.rad(-30)),0.5) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(105),math.rad(0)),0.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-75),math.rad(-10)),0.5) handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.5) end Wave=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Black","Wave",Vector3.new(6, 100, 20)) Wave.Parent = game.Workspace local Atch3 = Instance.new("Attachment",Wave)Atch3.Position = Vector3.new(0,50,-10) local Atch4 = Instance.new("Attachment",Wave)Atch4.Position = Vector3.new(0,-50,-10) local Trail2 = Instance.new("Trail",Wave)Trail2.Attachment0 = Atch3 Trail2.Attachment1 = Atch4 Trail2.MinLength = 4 Trail2.Texture = "rbxassetid://22636887" Trail2.Lifetime = 5 Trail2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) Trail2.Color = ColorSequence.new(ColorsArray) Trail2.LightEmission = 1 local Soond = SH:clone()Soond.SoundId = "rbxassetid://666736107" Soond.Volume = 3 Soond.Looped = true Soond.Parent = Wave Soond:Play() Wave.CFrame = Character.HumanoidRootPart.CFrame*CFrame.Angles(0,0,math.rad(-90))*CFrame.new(0,0,-10) game.Debris:AddItem(Wave,5) local BV = Instance.new("BodyVelocity",Wave)BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)BV.velocity = Character.HumanoidRootPart.CFrame.lookVector*25 Wave.Touched:connect(function(hit) if hit.Anchored == false and hit.Parent ~= Character and hit.Parent.Parent ~= Character then hit:remove() end end) so("http://www.roblox.com/asset/?id=517249876",handle,1,.9) for i = 0,1,0.1 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),0.5) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-50)),.5) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(math.random(-20,20)), math.rad(0), math.rad(-10)),0.5) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)),0.5) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(0)),0.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(-10)),0.5) handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-40),math.rad(0),math.rad(0)),.5) end attack=false bounce=false scfr=nil end function SuperProjectile() attack=true for i=0,1,.25 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),0.5) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.5) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)),0.5) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(25), math.rad(0), math.rad(-30)),0.5) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(105),math.rad(0)),0.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-75),math.rad(-10)),0.5) handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.5) end for i2 = 1,3 do for i = 1,12 do Wave=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Black","Wave",Vector3.new(0.650000036, 10, 10*i2)) Wave.Parent = game.Workspace game.Debris:AddItem(Wave,10) local Atch3 = Instance.new("Attachment",Wave)Atch3.Position = Vector3.new(0,10,0) local Atch4 = Instance.new("Attachment",Wave)Atch4.Position = Vector3.new(0,-10,0) local Trail2 = Instance.new("Trail",Wave)Trail2.Attachment0 = Atch3 Trail2.Attachment1 = Atch4 Trail2.MinLength = 4 Trail2.Texture = "rbxassetid://22636887" Trail2.Lifetime = 0.5 Trail2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) Trail2.Color = ColorSequence.new(ColorsArray) Trail2.LightEmission = 1 local Soond = SH:clone()Soond.SoundId = "rbxassetid://666736107" Soond.Volume = 0.05 Soond.Looped = true Soond.Parent = Wave Soond:Play() Wave.CFrame = Character.HumanoidRootPart.CFrame*CFrame.Angles(0,0,math.rad(30*i)) Wave.CFrame = Wave.CFrame*CFrame.new(-5*i2,0,4*i2) local BV = Instance.new("BodyVelocity",Wave)BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)BV.velocity = Character.HumanoidRootPart.CFrame.lookVector*300 Wave.Touched:connect(function(hit) if hit.Anchored == false and hit.Parent ~= Character and hit.Parent.Parent ~= Character then hit:remove() end end) end end so("http://www.roblox.com/asset/?id=517249876",handle,1,.9) for i = 0,1,0.1 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),0.5) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-50)),.5) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(math.random(-20,20)), math.rad(0), math.rad(-10)),0.5) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)),0.5) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(0)),0.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(-10)),0.5) handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-40),math.rad(0),math.rad(0)),.5) end attack=false bounce=false scfr=nil end function ShockSpin(Partz,SM) Spawn(function() for i = 1,math.huge do if Partz.Transparency >= 1 then break end Partz.Transparency = Partz.Transparency + 0.025 Partz.CFrame = Partz.CFrame* CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(-50),0) SM.Scale = SM.Scale + Vector3.new(1,0.25,1) wait() end Partz:remove() end) end function Shockwave2(Partz) local W = 0 Spawn(function() for i = 1,math.huge do W = W + 1 local Shock = Instance.new("Part",game.Workspace)Shock.Transparency = 0.75 Shock.Size = Vector3.new(0.2,0.2,0.2) Shock.Anchored = true Shock.CanCollide = false Shock.BrickColor = BrickColor.new("Medium stone grey") local SM = Instance.new("SpecialMesh",Shock) SM.MeshId = "rbxassetid://20329976" Shock.CFrame = Partz.CFrame*CFrame.Angles(math.rad(90),math.rad(W*10),0) SM.Scale = Vector3.new(0,0,0) ShockSpin(Shock,SM) wait() end end) end function SuperProjectile2() attack=true for i=0,1,.25 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),0.5) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.5) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)),0.5) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(25), math.rad(0), math.rad(-30)),0.5) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(105),math.rad(0)),0.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-75),math.rad(-10)),0.5) handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.5) end local Wave2 = Instance.new("Part",game.Workspace)Wave2.Size = Vector3.new(20,20,20)Wave2.CanCollide = false Wave2.Anchored = false Wave2.Transparency = 1 local Soond = SH:clone()Soond.SoundId = "rbxassetid://666736107" Soond.Volume = 0.05 Soond.Looped = true Soond.Parent = Wave2 Soond:Play() Wave2.CFrame = Character.HumanoidRootPart.CFrame local BV = Instance.new("BodyVelocity",Wave2)BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)BV.velocity = Character.HumanoidRootPart.CFrame.lookVector*150 Wave2.Touched:connect(function(hit) Damagefunc(Wave2,hit,24,46,0,"Normal",RootPart,.2,1) end) Shockwave2(Wave2) game.Debris:addItem(Wave2,5) so("http://www.roblox.com/asset/?id=517249876",handle,1,.9) for i = 0,1,0.1 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),0.5) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-50)),.5) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(math.random(-20,20)), math.rad(0), math.rad(-10)),0.5) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)),0.5) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(0)),0.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(-10)),0.5) handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-40),math.rad(0),math.rad(0)),.5) end attack=false bounce=false scfr=nil end function Warp() for i=0,1,.25 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),0.5) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.5) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)),0.5) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(25), math.rad(0), math.rad(-30)),0.5) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(105),math.rad(0)),0.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-75),math.rad(-10)),0.5) handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.5) end local WarpS = m:clone() WarpS:FindFirstChild("MagicWeld"):remove() WarpS.Name = "WarpSword" WarpS.Parent = Character local Partzs = Instance.new("Part",WarpS)Partzs.Size = Vector3.new(0.2,0.2,0.2)Partzs.CanCollide = false Partzs.Anchored = false Partzs.Transparency = 1 local WeldS = Instance.new("Weld",WarpS.Hitbox)WeldS.Part0 = WarpS.Hitbox WeldS.Part1 = Partzs Partzs.CFrame = CFrame.new(Character.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,0)).p,mouse.hit.p) local BV = Instance.new("BodyVelocity",Partzs)BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)BV.velocity = Partzs.CFrame.lookVector*750 Partzs.CFrame = Partzs.CFrame*CFrame.Angles(math.rad(90),math.rad(90),0) local Soond = SH:clone()Soond.SoundId = "rbxassetid://181004943" Soond.Volume = 10 Soond.Parent = Partzs Soond.PlaybackSpeed = 3 Soond:Play() local SE = Instance.new("PitchShiftSoundEffect",Soond)SE.Octave = 0.5 Trail.Enabled = false for i, v in pairs(m:children()) do if v.ClassName == "Part" then if v.Transparency ~= 1 then v.Transparency = 0.99 end end end for i = 0,1,0.1 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),0.5) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-50)),.5) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(math.random(-20,20)), math.rad(0), math.rad(-10)),0.5) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)),0.5) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(0)),0.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(-10)),0.5) handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-40),math.rad(0),math.rad(0)),.5) end wait(0.05) local Soond2 = SH:clone()Soond2.SoundId = "rbxassetid://181004957" Soond2.Volume = 5 Soond2.Parent = Character.HumanoidRootPart Soond2:Play() Character.HumanoidRootPart.CFrame = Partzs.CFrame Humanoid.Jump = true WarpS:remove() Trail.Enabled = true for i, v in pairs(m:children()) do if v.ClassName == "Part" then if v.Transparency ~= 1 then v.Transparency = 0 end end end end function NukeShockwaves(Size, CFramez) local Shock = Instance.new("Part",game.Workspace)Shock.Transparency = 0.5 Shock.Size = Vector3.new(0.2,0.2,0.2) Shock.Anchored = true Shock.CanCollide = false Shock.BrickColor = BrickColor.new("Medium stone grey") local SM = Instance.new("SpecialMesh",Shock) SM.MeshId = "rbxassetid://20329976" SM.Scale = Vector3.new(Size,5,Size) Shock.CFrame = CFramez*CFrame.new(0,1,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0) Spawn(function() for i = 1,math.huge do if Shock.Transparency >= 1 then break end Shock.Transparency = Shock.Transparency + 0.025 wait() end end) end function NukeBlade() for i=0,1,.25 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),0.5) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.5) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)),0.5) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(25), math.rad(0), math.rad(-30)),0.5) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(105),math.rad(0)),0.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-75),math.rad(-10)),0.5) handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.5) end local WarpS = m:clone() WarpS:FindFirstChild("MagicWeld"):remove() WarpS.Name = "WarpSword" WarpS.Parent = Character local Partzs = Instance.new("Part",WarpS)Partzs.Size = Vector3.new(0.2,0.2,0.2)Partzs.CanCollide = false Partzs.Anchored = false Partzs.Transparency = 1 local WeldS = Instance.new("Weld",WarpS.Hitbox)WeldS.Part0 = WarpS.Hitbox WeldS.Part1 = Partzs Partzs.CFrame = CFrame.new(Character.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,0)).p,mouse.hit.p) local BV = Instance.new("BodyVelocity",Partzs)BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)BV.velocity = Partzs.CFrame.lookVector*750 Partzs.CFrame = Partzs.CFrame*CFrame.Angles(math.rad(90),math.rad(90),0) local Soond = SH:clone()Soond.SoundId = "rbxassetid://181004943" Soond.Volume = 10 Soond.Parent = Partzs Soond.PlaybackSpeed = 2 Soond:Play() local SE = Instance.new("PitchShiftSoundEffect",Soond)SE.Octave = 0.5 Trail.Enabled = false for i, v in pairs(m:children()) do if v.ClassName == "Part" then if v.Transparency ~= 1 then v.Transparency = 0.99 end end end wait(0.02) local Hit = false Partzs.Touched:connect(function(Hit) if Hit == true then return end Hit = true Partzs.Anchored = true local Shock = Instance.new("Part",game.Workspace)Shock.Transparency = 0 Shock.Size = Vector3.new(1,1,1) Shock.Anchored = true Shock.CanCollide = false Shock.BrickColor = BrickColor.new("Cyan") Shock.Material = "Neon" local SM = Instance.new("SpecialMesh",Shock) Shock.CFrame = CFrame.new(Partzs.Position) SM.MeshType = "Sphere" local Pos = Shock.Position for i = 1,3 do local Sound = SH:clone()Sound.SoundId = "rbxassetid://258057783" Sound.Volume = 10 Sound.Parent = Shock Sound.PlaybackSpeed = 0.4 Sound:Play() end for i = 1,200 do SM.Scale = SM.Scale + Vector3.new(i*0.025,i*0.025,i*0.025) NukeShockwaves(i*1.5,CFrame.new(Shock.Position)) MagniDamage(Shock,i*1,10,30,0,"Normal",Character.HumanoidRootPart) wait() end for i = 1,30 do Shock.Transparency = Shock.Transparency + 1/30 SM.Scale = SM.Scale + Vector3.new(i*0.0,i*0.025,i*0.025) wait() end end) game.Debris:AddItem(WarpS,10) for i = 0,1,0.1 do swait() RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),0.5) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-50)),.5) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(math.random(-20,20)), math.rad(0), math.rad(-10)),0.5) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)),0.5) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(0)),0.5) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(-10)),0.5) handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-40),math.rad(0),math.rad(0)),.5) end wait(0.05) Trail.Enabled = true for i, v in pairs(m:children()) do if v.ClassName == "Part" then if v.Transparency ~= 1 then v.Transparency = 0 end end end end attacktype=1 mouse.Button1Down:connect(function() if attacktype==1 and attack==false then attacktype=2 attackone() elseif attacktype==2 and attack==false then attacktype=3 attacktwo() elseif attacktype==3 and attack==false then attacktype=4 attackthree() elseif attacktype==4 and attack==false then attacktype=1 attackfour() end end) mouse.KeyDown:connect(function(k) k=k:lower() if attack == false and k == 'e' then Spin() end if attack == false and k == 'q' then ProjectileStrike() end if attack == false and k == 'z' then SuperProjectile() end if attack == false and k == 'x' then SuperProjectile2() end if attack == false and k == 'c' then NukeBlade() end if attack == false and k == 'v' then Warp() end if attack == false and k == 'f'then WorldBreaker() end if attack == false and k == 'r'then PortalStorm() end end) local sine = 0 local change = 1 local val = 0 while true do swait() for i, v in pairs(m:children()) do if v.ClassName == "Part" then v.Anchored = false v.CanCollide = false end end for i,v in pairs (Character:children()) do if v.ClassName == "Part" then v.Anchored = false end if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then v2.Anchored = false end end end end sine = sine + change local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude local velderp=RootPart.Velocity.y hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) if equipped==true or equipped==false then if attack==false then idle=idle+1 else idle=0 end if idle>=500 then if attack==false then end end if RootPart.Velocity.y > 1 and hitfloor==nil then Anim="Jump" if attack==false then RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),.3) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(15)), 0.3) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-15)), 0.3) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-30),math.rad(90),math.rad(20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-30),math.rad(-90),math.rad(-20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) end elseif RootPart.Velocity.y < -1 and hitfloor==nil then Anim="Fall" if attack==false then RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(13),math.rad(0),math.rad(0)),.3) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-15),math.rad(0),math.rad(0)),.3) end elseif torvel<1 and hitfloor~=nil then Anim="Idle" if attack==false then RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-2),math.rad(0),math.rad(15)),.3) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2),math.rad(0),math.rad(-15)),.3) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(0)), 0.3) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3) RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-2),math.rad(85),math.rad(0)),.3) LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-4),math.rad(-95),math.rad(0)),.3) handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-10),math.rad(-2),math.rad(0)),.2) end elseif torvel>2 and hitfloor~=nil then Anim="Walk" if attack==false then change=3 RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-20)),.3) Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-5),math.rad(25)),.3) RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(-25), math.rad(5)), 0.3) LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30)*math.cos(sine/10), math.rad(5), math.rad(0)), 0.3) RH.C0=clerp(RH.C0,cf(1.1,-.9,0)*angles(math.rad(0),math.rad(110),math.rad(0)),.3) LH.C0=clerp(LH.C0,cf(-1.1,-.9,0)*angles(math.rad(0),math.rad(-70),math.rad(0)),.3) handleweld.C0=clerp(handleweld.C0,cf(0,0,.3)*angles(math.rad(10),math.rad(0),math.rad(0)),.3) end end end if #Effects>0 then for e=1,#Effects do if Effects[e]~=nil then local Thing=Effects[e] if Thing~=nil then local Part=Thing[1] local Mode=Thing[2] local Delay=Thing[3] local IncX=Thing[4] local IncY=Thing[5] local IncZ=Thing[6] if Thing[1].Transparency<=1 then if Thing[2]=="Block1" then Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Mesh=Thing[1].Mesh Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) Thing[1].Transparency=Thing[1].Transparency+Thing[3] elseif Thing[2]=="Cylinder" then Mesh=Thing[1].Mesh Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) Thing[1].Transparency=Thing[1].Transparency+Thing[3] elseif Thing[2]=="Blood" then Mesh=Thing[7] Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0) Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) Thing[1].Transparency=Thing[1].Transparency+Thing[3] elseif Thing[2]=="Elec" then Mesh=Thing[1].Mesh Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9]) Thing[1].Transparency=Thing[1].Transparency+Thing[3] elseif Thing[2]=="Disappear" then Thing[1].Transparency=Thing[1].Transparency+Thing[3] end else Part.Parent=nil table.remove(Effects,e) end end end end end end --[[game:GetService("RunService").RenderStepped:connect(function() for i,v in pairs (ShockModel:children()) do if v.Transparency == 1 then break end v.Transparency = v.Transparency + 0.05 v.CFrame = CFrame.new(0,math.rad(2),0) local SM = v:findFirstChild("Mesh") SM.Scale = SM.Scale + Vector3.new(1,0,1) end end)]] end if Box.Text == "devuzi" then wait(0.001); -------------------------------------------------------------------------------------- _clear=function() local c={char;bag;gui;}; for i=1,#c do local c=c[i]:children(); for i=1,#c do if(c[i].Name==name)then c[i].Parent=nil; end; end; end; local n=name..user.Name; local c=workspace:children(); for i=1,#c do if(c[i].Name==n)then c[i].Parent=nil; end; end; end; _valid_key=function(object,key) return object[key],key; end; _new=function(class) return function(props) if(type(list_base_props)=='table')then for i,v in next,list_base_props do if(props[i]==nil)then props[i]=v; end; end; end; local object=class; if(type(class)=='string')then object=Instance.new(class:sub(1,1):upper()..class:sub(2)); end; local parent=props[1]; props[1]=nil; for i,v in next,props do local load,res,key=pcall(_valid_key,object,i:sub(1,1):upper()..i:sub(2)); if(not load)then load,res,key=pcall(_valid_key,object,i); end; if(key)then t=type(res); s=tostring(res); if(t=='userdata'and s=='Signal '..key)then if(type(v)=='table')then for i=1,#v do res:connect(v[i]); end; else res:connect(v); end; else object[key]=v; end; end; end; if(parent)then object.Parent=parent; end; return object; end; end; _RGB=function(r,g,b) return Color3.new(r/255,g/255,b/255); end; _copy=function(o) local def=o.archivable; o.archivable=true; local c=o:clone(); o.archivable=def; return c; end; _hum=function(char) local hum=char:findFirstChild'Humanoid'; if(not hum or hum.className~='Humanoid')then local c=char:children(); for i=1,#c do if(c[i].className=='Humanoid')then return c[i]; end; end; else return hum; end; end; _hum_tag=function(hum) local c=hum:findFirstChild'creator'or Instance.new('ObjectValue',hum); c.Name='creator'; c.Value=user; if(hum.Health==0 and not hum:findFirstChild'killed')then Instance.new('BoolValue',hum).Name='killed'; bullets.clip=bullets.clip+10; end; end; _hum_dam=function(hum,dam,percent) hum.Health=hum.Health-(percent and hum.MaxHealth*(dam*0.01)or dam); if(hum.Health<=hum.MaxHealth*0.1)then _hum_tag(hum); end; end; _ray=function(v0,v1,i) local mag=(v0-v1).magnitude; local ray=Ray.new(v0,(v1-v0).unit*(mag>999 and 999 or mag)); return(type(i)=='table'and workspace.FindPartOnRayWithIgnoreList or workspace.FindPartOnRay)(workspace,ray,i); end; _must=function(v0,v1,i) local hit,pos=_ray(v0,v1,i); return not hit and mouse.target or hit,pos; end; _cframe=function(x,y,z,r0,r1,r2) return CFrame.Angles( math.rad(r0 or 0), math.rad(r1 or 0), math.rad(r2 or 0) )*CFrame.new(x,y,z); end; _update=function() if(bool_active and not screen.Parent)then screen.Parent=gui; elseif(not bool_active and screen.Parent)then screen.Parent=nil; end; end; _light=function(v0,v1) local mag=(v0-v1).magnitude; local len=math.random(2,7); len=len>mag/2 and mag/2 or len; local light=_new'part'{ cFrame=CFrame.new(v0,v1); size=Vector3.new(1,1,1); color=_RGB(255,255,0); anchored=true; inv; }; _new'blockMesh'{ scale=Vector3.new(0.2,0.2,len); offset=Vector3.new(0,0,-len/2); light; }; local bb=_new'billboardGui'{ size=UDim2.new(2,0,2,0); adornee=light; light; }; _new'imageLabel'{ image=url:format(109101526); backgroundTransparency=1; size=UDim2.new(1,0,1,0); bb; }; _rem(light,0.15); end; _rem=function(object,del) if(del)then delay(del,function() if(object.Parent)then object.Parent=nil; end; end); else pcall(function() if(object.Parent)then object.Parent=nil; end; end); end; end; _blood=function(pos,count) for i=1,count do local p=_new'part'{ rotVelocity=Vector3.new(math.random(),math.random(),math.random())*50; position=pos+Vector3.new(math.random(),math.random(),math.random()); velocity=Vector3.new(math.random(),math.random(),math.random())*50; size=Vector3.new(math.random(),math.random(),math.random())/3; color=_RGB(255,0,0); transparency=0.5; canCollide=true; bottomSurface=0; topSurface=0; formFactor=3; locked=true; inv; }; delay(5,function() p.Parent=nil; end); end; end; _make_hue=function() h_hue=_new'part'{ size=Vector3.new(0.25,1.8,0.35); color=_RGB(100,100,100); formFactor=3; name='hue'; handle; }; hh_weld=_new'weld'{ c1=_cframe(0,0.5,0); part0=handle; part1=h_hue; handle; }; end; _shot=function(v0,v1) if(not time_left)then time_left=0; end; if(time_left>time())then return nil; else time_left=time()+math.random(1,10)/100; end; if(bullets.current<1)then local tick_sound=head:findFirstChild'tick_sound'or _new'sound'{ soundId='rbxasset://sounds/SWITCH3.wav'; name='tick_sound'; volume=0.2; pitch=2; head; }; tick_sound:play(); if(bullets.clip>0)then time_left=time()+2; h_hue:breakJoints(); h_hue.CanCollide=true; h_hue.Velocity=(h_hue.CFrame*CFrame.new(0,5,0)).lookVector*10; _rem(h_hue,10); delay(1.9,function() _make_hue(); local got=(bullets.clip>bullets.maximum and bullets.maximum or bullets.clip)-bullets.current; bullets.clip=bullets.clip-got; bullets.current=bullets.current+got; end); end; return nil; else bullets.current=bullets.current-1; h_weld.C1=_cframe(0,0.75,0, -math.random(1000,1100)/10,180,0); d_weld.C1=_cframe(0,-0.25,0.3); lightstuff.Visible=true; delay(0.1,function() lightstuff.Visible=false; end); _rem(_new'part'{ velocity=CFrame.new(drag.Position,(drag.CFrame*CFrame.new(-4,-5,0)).p).lookVector*10; cFrame=drag.CFrame*CFrame.new(-0.5,0,0); size=Vector3.new(0.1,0.1,0.4); color=_RGB(200,200,0); material='Slate'; canCollide=true; formFactor=3; inv; },5); delay(0.1,function() d_weld.C1=_cframe(0,-0.25,0); if(bool_active)then h_weld.C1=h_weld_cf_active; end; end) end; local hit,pos=_must(v0,v1,char); shot_sound:play(); _light(v0,v1); if(not hit)then return nil;end; if(hit.Parent.className=='Hat')then hit:breakJoints(); hit.CanCollide=true; hit.Velocity=CFrame.new(v0,pos).lookVector*math.random(30,50); hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90)); else local hum=_hum(hit.Parent); if(not hum)then if(hit.Anchored==false and hit.Size.magnitude<4)then hit:breakJoints(); hit.CanCollide=true; end; else _hum_dam(hum,math.random(4,6)); _blood(pos,math.random(3,6)); hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90))/6; if(hit.Name=='Head')then hum.Health=0; _blood(pos,math.random(3,6)); delay(0.001,function() _new(workspace:FindFirstChild'head_shot'or'sound'){ pitch=math.random(70,100)*0.01; soundId=url:format(1876552); name='head_shot'; workspace; }:play(); end); _hum_tag(hum); _rem(_new'part'{ cFrame=CFrame.new(v0,pos)*CFrame.new(0,0,-(v0-pos).magnitude*0.5); size=Vector3.new(0.1,0.1,(v0-pos).magnitude); color=torso.Color; transparency=0.5; canCollide=false; bottomSurface=0; anchored=true; formFactor=3; topSurface=0; inv; },30); hit.Parent=nil; for b=0,1 do for a=0,1 do for i=0,1 do _rem(_new'part'{ velocity=CFrame.new(v0,pos).lookVector*20; cFrame=hit.CFrame*CFrame.new(i,-b,a); size=Vector3.new(0.5,0.5,0.5); color=_RGB(255,255,255); bottomSurface=0; canCollide=true; transparency=0; formFactor=3; topSurface=0; hum; },30); end; end; end; end; end; end; end; ---------------------------------------------------------------------------------------- _cf_select=function(mouse) mouse.Icon=url:format(109111387);--108999296 bool_active=true; local arm=char:findFirstChild'Right Arm'; local weld=torso:findFirstChild'Right Shoulder'; if(arm and weld)then h_weld.Part0=arm; h_weld.C1=h_weld_cf_active; weld.Part1=nil; weld.Part0=nil; weld=_new(torso:findFirstChild'right_arml'or'weld'){ name='right_arml'; part0=torso; part1=arm; torso; }; arml=(arml or 0)+1; local alv=arml; local gyro=torso:findFirstChild'p_gyro'or Instance.new('BodyGyro',torso); gyro.maxTorque=Vector3.new(5e5,5e5,5e5); gyro.P=30000; gyro.D=1000; gyro.Name='p_gyro'; repeat local pos=mouse.hit.p; local val,valp,p0,p1,p2,hitpos,cj,c0,c1; val=-math.pi*0.5; valp=val*-1; p0=torso.CFrame; p0=p0+((p0*CFrame.Angles(valp,0,0)).lookVector*0.5)+(p0*CFrame.Angles(0,val,0)).lookVector; p1=p0+((p0.p-pos).unit*-2); p2=CFrame.new((p0.p+p1.p)/2,p0.p)*CFrame.Angles(val,val,0); hitpos=torso.Position; cj=CFrame.new(hitpos); c0=torso.CFrame:inverse()*cj; c1=p2:inverse()*cj; weld.C0=c0; weld.C1=c1; gyro.cframe=CFrame.new(torso.Position,Vector3.new(pos.X,torso.Position.Y,pos.Z)); wait(0.001); until arml~=alv; gyro.Parent=nil; end; end; _cf_deselect=function() bool_active=false; arml=(arml or 0)+1; loop_shot=(loop_shot or 0)+1; h_weld.Part0=torso; h_weld.C1=h_weld_cf_inactive; local weld=torso:findFirstChild'right_arml'; if(weld)then weld.Part1=nil; weld.Part0=nil; end; local arm=char:findFirstChild'Right Arm'; local weld=torso:findFirstChild'Right Shoulder'; if(arm and weld)then weld.Part0=torso; weld.Part1=arm; end; end; _cf_mouse=function(event,fun) mouse[event:sub(1,1):upper()..event:sub(2)]:connect(function(...) if(bool_active)then fun(...); end; end); end; ---------------------------------------------------------------------------------------- do local main=getfenv(0); local c=game:children(); local check=function(v) if(v.className~=''and v.className~='Instance'and game:service(v.className))then main[v.className:sub(1,1):lower()..v.className:sub(2)]=v; end; end; for i=1,#c do pcall(check,c[i]); end; end; ---------------------------------------------------------------------------------------- bullets={ maximum=51111111111111111111111111110; current=511111111111111111111111111111110; clip=501111111111111111111111111111111*4; }; list_base_props={ backgroundColor3=_RGB(0,0,0); textColor3=_RGB(200,200,200); borderSizePixel=0; color=_RGB(0,0,0); archivable=false; canCollide=false; bottomSurface=0; topSurface=0; formFactor=0; locked=true; }; ---------------------------------------------------------------------------------------- user=players.localPlayer; mouse=user:getMouse(); char=user.Character; gui=user.PlayerGui; bag=user.Backpack; torso=char.Torso; head=char.Head; hum=_hum(char); url='rbxassetid://%d'; name='dev-uzi'; h_weld_cf_inactive=_cframe(0.35,0.5,0.5, 0,90,-70); h_weld_cf_active=_cframe(0,0.75,0, -110,180,0); assert(hum,'humanoid is not found'); ---------------------------------------------------------------------------------------- _clear(); ---------------------------------------------------------------------------------------- _cf_mouse('button1Down',function() loop_shot=(loop_shot or 0)+1; local vers=loop_shot; local step=runService.Stepped; repeat _shot((tube.CFrame*CFrame.new(0,0,tube.Size.Z*0.5)).p,mouse.hit.p); step:wait();--wait(0.001); until vers~=loop_shot; end); _cf_mouse('button1Up',function() loop_shot=(loop_shot or 0)+1; end); _cf_mouse('move',function() cross_f.Position=UDim2.new(0,mouse.X-11,0,mouse.Y-11); end); _cf_mouse('keyDown',function(k) if(k=='r')then if(bullets.clip>0 and time_left<=time())then local got=(bullets.clip>bullets.maximum and bullets.maximum or bullets.clip)-bullets.current; bullets.clip=bullets.clip-got; bullets.current=bullets.current+got; if(got~=0)then time_left=time()+2; end; end; end; end); ---------------------------------------------------------------------------------------- screen=_new'screenGui'{ name=name; }; cross_f=_new'frame'{ size=UDim2.new(0,21,0,21); backgroundTransparency=1; screen; }; for i=0,1 do _new'frame'{ position=UDim2.new(0,13*i,0,11); size=UDim2.new(0,10,0,1); cross_f; }; end; for i=0,1 do _new'frame'{ position=UDim2.new(0,11,0,13*i); size=UDim2.new(0,1,0,10); cross_f; }; end; ---------------------------------------------------------------------------------------- shot_sound=_new(head:findFirstChild'2920959'or'sound'){ soundId=url:format(2920959); pitch=1.4; head; }; if(shot_sound.Name~='2920959')then shot_sound.Name='2920959'; shot_sound:play(); end; bin=_new'hopperBin'{ deselected=_cf_deselect; selected=_cf_select; name=name; bag; }; inv=_new'model'{ name=name; char; }; handle=_new'part'{ size=Vector3.new(0.3,1.3,0.4); color=_RGB(140,140,140); name='handle'; formFactor=3; inv; touched=function(hit) if(hit.Parent.className=='Model')then local hum=_hum(hit.Parent); if(hum~=nil)then _hum_dam(hum,handle.Velocity.magnitude); end; end; end; }; h_weld=_new'weld'{ c1=h_weld_cf_inactive; part1=handle; part0=torso; handle; }; _make_hue(); h_part=_new'part'{ size=Vector3.new(0.4,0.4,1.4); color=_RGB(140,140,140); name='handle'; formFactor=3; handle; }; hp_weld=_new'weld'{ c1=_cframe(0,-1.3/2,-0.3, 20,0,0); part0=handle; part1=h_part; handle; }; drag=_new'part'{ size=Vector3.new(0.5,0.45,1.5); color=_RGB(100,100,100); name='handle'; formFactor=3; handle; }; d_weld=_new'weld'{ c1=_cframe(0,-0.25,0); part0=h_part; part1=drag; handle; }; tube=_new'part'{ size=Vector3.new(0.2,0.2,1.5); color=_RGB(0,0,0); name='handle'; formFactor=3; handle; }; t_weld=_new'weld'{ c1=_cframe(0,-0.3,-0.1); part0=h_part; part1=tube; handle; }; bullets_label=_new'textLabel'{ textStrokeColor3=_RGB(0,0,0); textColor3=_RGB(200,200,200); textStrokeTransparency=0; backgroundTransparency=1; fontSize=5; screen; }; lightstuff=_new'frame'{ backgroundColor3=_RGB(255,255,255); position=UDim2.new(0,0,0,-1); backgroundTransparency=0.5; size=UDim2.new(1,0,1,1); borderSizePixel=0; visible=false; screen; }; coroutine.wrap(function() local red,white,green; repeat if(screen.Parent)then if(not green and bullets.current==bullets.maximum)then green=true; bullets_label.TextColor3=_RGB(0,200,0); elseif(not red and bullets.current==0)then red=true; bullets_label.TextColor3=_RGB(200,0,0); elseif((red or green)and bullets.current~=0 and bullets.current~=bullets.maximum)then bullets_label.TextColor3=_RGB(200,200,200); green=false; red=false; end; bullets_label.Text=('Bullets: %d/%d'):format(bullets.current,bullets.clip); bullets_label.Size=UDim2.new(0,bullets_label.TextBounds.X,0,bullets_label.TextBounds.Y); bullets_label.Position=UDim2.new(1,-bullets_label.TextBounds.X-6,1,-bullets_label.TextBounds.Y-6); end; wait(0.001); until nil; end)(); ---------------------------------------------------------------------------------------- _G.dev_pistol_version=(_G.dev_pistol_version or 0)+1; local vers=_G.dev_pistol_version; repeat _update();wait(0.001);until _G.dev_pistol_version~=vers or hum.Health==0; if(hum.Health==0)then _clear(); end; script.Disabled=true; --mediafire----------------------------------------------------------------------------- end if Box.Text == "c00l" then loadstring(game:GetObjects("rbxassetid://166327202")[1].Source)() end if Box.Text == "n00tn00tz" then --loadstring(game:GetObjects("rbxassetid://382365669")[1].Source)() local msg = Instance.new("Message",workspace) msg.Text = "Created By SageOfMumsV2 (Pingu) And Xeradius (AzuLX). - Noot Noot Script" wait(2) msg:Destroy() pingudecal = "http://www.roblox.com/asset/?id=382332426" local didpingu = false local ScreenGui = Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui) ScreenGui.Name = "nooties" local asd = Instance.new("TextButton",ScreenGui) asd.BackgroundColor3 = Color3.new(0,0,0) asd.BorderColor3 = Color3.new(0,0,0) asd.Name = "nooties" asd.Position = UDim2.new(1,-150,1,-90) asd.Size = UDim2.new(0,150,0,45) asd.Font = "SourceSansBold" asd.FontSize = "Size32" asd.Text = "Noot Noot!" asd.TextColor3 = Color3.new(255,255,255) asd.MouseButton1Down:connect(function() if didpingu == false then didpingu = true for i,v in pairs(game.Players:GetChildren()) do if v:IsA("Player") then local nooties = Instance.new("Sound",workspace) nooties.SoundId = "http://www.roblox.com/asset/?id=142912516" nooties.Volume = 1 nooties.Looped = true nooties:Play() end end wait(12) local Sky = Instance.new("Sky",game.Lighting) Sky.SkyboxBk = pingudecal Sky.SkyboxDn = pingudecal Sky.SkyboxFt = pingudecal Sky.SkyboxLf = pingudecal Sky.SkyboxRt = pingudecal Sky.SkyboxUp = pingudecal local function modelasd() for i,v in pairs(workspace:GetChildren()) do if v:IsA("Model") then for i,a in pairs(v:GetChildren()) do local top = Instance.new("Decal",a) top.Face = "Top" top.Texture = pingudecal local btm = Instance.new("Decal",a) btm.Face = "Bottom" btm.Texture = pingudecal local lft = Instance.new("Decal",a) lft.Face = "Left" lft.Texture = pingudecal local rft = Instance.new("Decal",a) rft.Face = "Right" rft.Texture = pingudecal local frnt = Instance.new("Decal",a) frnt.Face = "Front" frnt.Texture = pingudecal local bk = Instance.new("Decal",a) bk.Face = "Back" bk.Texture = pingudecal local VTest = Instance.new("ParticleEmitter") VTest.Parent = a VTest.Texture = pingudecal VTest.Speed = NumberRange.new(200) VTest.Rate = 200 VTest.Size = NumberSequence.new(10000,10000) VTest.Lifetime = NumberRange.new(1000) local pepe = coroutine.create(function() while wait() do local Explosion = Instance.new("Explosion",a) Explosion.BlastRadius = 10000 end end) coroutine.resume(pepe) end end end end local function partasd() for i,a in pairs(workspace:GetChildren()) do local top = Instance.new("Decal",a) top.Face = "Top" top.Texture = pingudecal local btm = Instance.new("Decal",a) btm.Face = "Bottom" btm.Texture = pingudecal local lft = Instance.new("Decal",a) lft.Face = "Left" lft.Texture = pingudecal local rft = Instance.new("Decal",a) rft.Face = "Right" rft.Texture = pingudecal local frnt = Instance.new("Decal",a) frnt.Face = "Front" frnt.Texture = pingudecal local bk = Instance.new("Decal",a) bk.Face = "Back" bk.Texture = pingudecal local VTest = Instance.new("ParticleEmitter") VTest.Parent = a VTest.Texture = pingudecal VTest.Speed = NumberRange.new(200) VTest.Rate = 200 VTest.Lifetime = NumberRange.new(1000) VTest.Size = NumberSequence.new(10000,10000) local pepe = coroutine.create(function() while wait() do if a.Name ~= "Head" or "Torso" or "Left Arm" or "Right Arm" or "Left Leg" or "Right Leg" then local Explosion = Instance.new("Explosion",a) Explosion.BlastRadius = 10000 end end end) coroutine.resume(pepe) end end partasd() modelasd() else warn("Already Ran! Did not execute the script!") end end) end if Box.Text == "rainingmen" then wait(1) math.randomseed(tick() % 1 * 1e6) sky = coroutine.create(function() while wait(0.3) do s = Instance.new("Sky",game.Lighting) s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408" s.CelestialBodiesShown = false end end) del = coroutine.create(function() while wait(0.3) do for i,v in pairs(workspace:GetChildren()) do if v:IsA("Model") then v:Destroy() end end end end) for i,v in pairs(game.Players:GetChildren()) do end noises = {'rbxassetid://230287740','rbxassetid://271787597','rbxassetid://153752123','rbxassetid://271787503'} sound = coroutine.create(function() a = Instance.new("Sound",workspace) a.SoundId = "rbxassetid://902601313" a.Name = "RAINING MEN" a.Volume = 58359 a.Looped = true a:Play() while wait(0.2) do rainin = workspace:FindFirstChild("RAINING MEN") if not rainin then a = Instance.new("Sound",workspace) a.SoundId = "rbxassetid://902601313" a.Name = "RAINING MEN" a.Volume = 58359 a.Looped = true a:Play() end end end) msg = coroutine.create(function() while wait(0.4) do msg = Instance.new("Message",workspace) msg.Text = "Get toadroasted you bacon-haired bozos. (GO QUIT FUCKED SHIT NIGGER XD FELIXMAYERKIDS IS A HACKER)" wait(0.4) msg:Destroy() end end) rain = coroutine.create(function() while wait(10 % 1 * 1e2) do part = Instance.new("Part",workspace) part.Name = "Toad" mesh = Instance.new("SpecialMesh",part) sound = Instance.new("Sound",workspace) part.CanCollide = false part.Size = Vector3.new(440,530,380) part.Position = Vector3.new(math.random(-3000,1000),math.random(1,3000),math.random(-3000,3000)) sound.SoundId = noises[math.random(1,#noises)] sound:Play() sound.Ended:connect(function() sound:Destroy() end) mesh.MeshType = "FileMesh" mesh.MeshId = "rbxassetid://430210147" mesh.TextureId = "rbxassetid://430210159" end end) coroutine.resume(sky) coroutine.resume(del) coroutine.resume(sound) coroutine.resume(msg) coroutine.resume(rain) end if Box.Text == "clicktp" then wait() mouse = game.Players.LocalPlayer:GetMouse() tool = Instance.new("Tool") tool.RequiresHandle = false tool.Name = "Click Teleport" tool.Activated:connect(function() local pos = mouse.Hit+Vector3.new(0,2.5,0) pos = CFrame.new(pos.X,pos.Y,pos.Z) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos end) tool.Parent = game.Players.LocalPlayer.Backpack end if Box.Text == "boxwatch" then local speak = {"Do you through this was over?.."} local colors = {"Red","Red","Red"} local chat = game:GetService("Chat") chat:Chat(game.Players.LocalPlayer.Character.Head,speak[math.random(1,#speak)], colors[math.random(1,3)] ) wait(3) local speak = {"Foolish human..Im back and I will end this game"} local colors = {"Red","Red","Red"} local chat = game:GetService("Chat") chat:Chat(game.Players.LocalPlayer.Character.Head,speak[math.random(1,#speak)], colors[math.random(1,3)] ) wait(3) local speak = {"Try to stop me, you will fail.."} local colors = {"Red","Red","Red"} local chat = game:GetService("Chat") chat:Chat(game.Players.LocalPlayer.Character.Head,speak[math.random(1,#speak)], colors[math.random(1,3)] ) wait(3) local speak = {"Prepare..TO DIE"} local colors = {"Red","Red","Red"} local chat = game:GetService("Chat") chat:Chat(game.Players.LocalPlayer.Character.Head,speak[math.random(1,#speak)], colors[math.random(1,3)] ) wait(3) player = game:GetService("Players").LocalPlayer chara = player.Character ch = chara:GetChildren() for i = 1, #ch do if ch[i].Name == "Torso" then ch[i].roblox.Transparency = 1 elseif ch[i].Name == "Head" then ch[i].face.Transparency = 1 ch[i].Transparency = 1 elseif ch[i].ClassName == "Accessory" or ch[i].ClassName == "Shirt" or ch[i].ClassName == "Pants" or ch[i].ClassName == "ShirtGraphic" then ch[i]:Destroy() end end chara["Left Arm"].BrickColor = BrickColor.new("Black") chara["Right Arm"].BrickColor = BrickColor.new("Black") chara["Left Leg"].BrickColor = BrickColor.new("Really black") chara["Right Leg"].BrickColor = BrickColor.new("Really black") chara.Torso.BrickColor = BrickColor.new("Really black") --Outfit-- New = function(Object, Parent, Name, Data) local Object = Instance.new(Object) for Index, Value in pairs(Data or {}) do Object[Index] = Value end Object.Parent = Parent Object.Name = Name return Object end function ScatterEff(part) local eff1 = Instance.new("ParticleEmitter",part) eff1.Size = NumberSequence.new(.1) eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)}) eff1.LightEmission = 1 eff1.Lifetime = NumberRange.new(1) eff1.Speed = NumberRange.new(1) eff1.Rate = 100 eff1.VelocitySpread = 10000 eff1.Texture = "rbxassetid://347504241" eff1.Color = ColorSequence.new(Color3.new(1,0,0)) local eff2 = Instance.new("ParticleEmitter",part) eff2.Size = NumberSequence.new(.1) eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)}) eff2.LightEmission = 1 eff2.Lifetime = NumberRange.new(1) eff2.Speed = NumberRange.new(1) eff2.Rate = 100 eff2.VelocitySpread = 10000 eff2.Texture = "rbxassetid://347504259" eff2.Color = ColorSequence.new(Color3.new(1,0,0)) end function BurningEff(part) local eff1 = Instance.new("ParticleEmitter",part) eff1.Size = NumberSequence.new(.1) eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) eff1.LightEmission = 1 eff1.Lifetime = NumberRange.new(1) eff1.Speed = NumberRange.new(0) eff1.Rate = 100 eff1.Texture = "rbxassetid://347504241" eff1.Acceleration = Vector3.new(0,10,0) eff1.Color = ColorSequence.new(Color3.new(1,0,0)) local eff2 = Instance.new("ParticleEmitter",part) eff2.Size = NumberSequence.new(.1) eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) eff2.LightEmission = 1 eff2.Lifetime = NumberRange.new(1) eff2.Speed = NumberRange.new(0) eff2.Rate = 100 eff2.Texture = "rbxassetid://347504259" eff2.Acceleration = Vector3.new(0,10,0) eff2.Color = ColorSequence.new(Color3.new(1,0,0)) local eff3 = Instance.new("ParticleEmitter",part) eff3.Size = NumberSequence.new(1) eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) eff3.LightEmission = 1 eff3.Lifetime = NumberRange.new(1) eff3.Speed = NumberRange.new(0) eff3.Rate = 100 eff3.Texture = "rbxasset://textures/particles/fire_main.dds" eff3.Acceleration = Vector3.new(0,10,0) eff3.Color = ColorSequence.new(Color3.new(1,0,0)) end FakeHead = New("Model",chara,"FakeHead",{}) MainPart = New("Part",FakeHead,"MainPart",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 1, 1),CFrame = CFrame.new(2.29537678, 7.81603718, 0.746068954, 0.00980896503, 0.00110200304, 0.999957919, -0.000536994543, 1.00000548, -0.00109680078, -0.99994874, -0.0005262224, 0.00980964955),CanCollide = false,TopSurface = Enum.SurfaceType.Smooth,}) Mesh = New("SpecialMesh",MainPart,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),}) face = New("Decal",MainPart,"face",{Texture = "rbxasset://textures/face.png",}) Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Head,C0 = CFrame.new(0, 0, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),C1 = CFrame.new(5.96046448e-008, -8.58306885e-006, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),}) FakeHead.MainPart.BrickColor = BrickColor.new("Black") EyeFire = New("Part",FakeHead,"EyeFire",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(1.69668579, 8.11665249, 0.640022159, -0.00107900088, 0.999958038, -0.00980941113, -1.0000056, -0.00107390946, 0.000525554642, 0.000515007298, 0.00981007144, 0.999948859),CanCollide = false,Color = Color3.new(1, 0, 0),}) Mesh = New("CylinderMesh",EyeFire,"Mesh",{Offset = Vector3.new(0.0500000007, 0, -0.0399999991),Scale = Vector3.new(1, 0.150000006, 1),}) Weld = New("ManualWeld",EyeFire,"Weld",{Part0 = EyeFire,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0010790003, -0.999999344, 0.000515000196, 0.999951363, -0.0010738963, 0.00981000345, -0.00980944186, 0.000525560055, 0.99995178),C1 = CFrame.new(0.100008011, 0.300009251, -0.600027919, 0.00980899762, -0.000536999898, -0.99995178, 0.00110200245, 0.999999344, -0.000526215415, 0.999951363, -0.00109678751, 0.00980958249),}) Chest = New("Model",chara,"Chest",{}) MainPart = New("Part",Chest,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 2, 1),CFrame = CFrame.new(2.2937007, 6.31611967, 0.746871948, 0.00980956201, 0.00110224239, 0.999954581, -0.000537135813, 1.00000238, -0.00109703222, -0.99995023, -0.000526354474, 0.00981019717),CanCollide = false,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,}) Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 0.009809535, -0.000537137908, -0.99994725, 0.00110225554, 1.00000858, -0.000526368851, 0.999961257, -0.00109705783, 0.00981026888),C1 = CFrame.new(5.96046448e-008, -9.05990601e-006, -2.38418579e-007, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),}) CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.800000072, 1),CFrame = CFrame.new(2.28977966, 7.11656427, 1.34486222, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.598430753, 0.800122261, 0.00106739998, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),}) CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.400000066, 1),CFrame = CFrame.new(2.29174757, 6.71645212, 1.54485857, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.798183441, 0.399908543, 0.00543618202, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),}) LeftArm = New("Model",chara,"LeftArm",{}) MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(1.90889204, 6.31596565, 3.24640989, -0.0484240092, -0.0324009918, 0.998301268, -0.00117100019, 0.999474883, 0.0323822871, -0.998826265, 0.000399069104, -0.0484365262),CanCollide = false,}) Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),C1 = CFrame.new(0, -8.10623169e-006, -2.38418579e-007, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),}) CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(1.48370504, 6.50245714, 2.8663168, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(0.400017738, 0.200018406, -0.400015235, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),}) CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.51924801, 6.60332775, 3.66543078, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.399997473, 0.300003052, -0.399972558, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),}) EffCorruptedPart = New("Part",LeftArm,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(1.92512023, 5.81624889, 3.24619365, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.52587891e-005, -0.49998045, 2.90870667e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),}) CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(2.31463432, 6.72918367, 3.62673688, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.400012016, 0.400006294, 0.400012136, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),}) CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.50631011, 6.40297413, 3.26581192, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.3589859e-005, 0.100014687, -0.400020242, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),}) CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.92179501, 6.51633835, 3.64602208, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.40000248, 0.200008869, 1.37090683e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),}) BurningEff(EffCorruptedPart) LeftLeg = New("Model",chara,"LeftLeg",{}) MainPart = New("Part",LeftLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.2865479, 1.31659603, 1.24781799, 0.00980953407, 0.00110225566, 0.999961138, -0.000537137908, 1.00000858, -0.00109705783, -0.99994719, -0.000526368851, 0.00981026888),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,}) Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Leg"],C0 = CFrame.new(0, 0, 0, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),C1 = CFrame.new(0, -8.58306885e-006, -2.38418579e-007, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),}) EffCorruptedPart = New("Part",LeftLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.200000048, 1),CFrame = CFrame.new(2.28007793, 0.400032878, 1.25993299, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0116856098, -0.916567385, -0.00534534454, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),}) CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.88013697, 0.800038397, 0.859943509, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(0.3841483, -0.516796231, -0.40962553, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),}) CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(2.69002914, 0.915953577, 0.851962805, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(0.400011122, -0.399985313, 0.400013685, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),}) CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(1.88013721, 0.900040269, 1.65993917, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.415866137, -0.41721642, -0.40188694, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),}) CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.88013721, 0.600035727, 1.25993288, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0157161951, -0.717007458, -0.405481935, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),}) CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.28007793, 0.700037479, 1.65993929, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.411835551, -0.616776347, -0.00175023079, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),}) CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 1.20000005, 0.200000003),CFrame = CFrame.new(2.68018699, 1.10004401, 1.65993941, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.408125639, -0.216332912, 0.397896528, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),}) CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.68596959, 0.816166699, 1.25195313, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(5.20944595e-005, -0.499986172, 0.399987936, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),}) ScatterEff(EffCorruptedPart) RightArm = New("Model",chara,"RightArm",{}) MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.31690788, -3.92582893, 0.00918400101, -0.262283146, 0.964947343, 0.259330034, 0.932596445, 0.251021653, -0.965745091, 0.247934431, 0.0765828639),CanCollide = false,}) Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),C1 = CFrame.new(-2.86102295e-006, -9.05990601e-006, -2.38418579e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),}) Hitbox = New("Part",RightArm,"Hitbox",{BrickColor = BrickColor.new("Really black"),Transparency = 1,Transparency = 1,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(22.2733669, 5.0842762, -22.1737366, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945257, -0.251027077, -0.0765930116, -0.262290984, 0.93259424, 0.247935042, 0.00919180829, 0.259333313, -0.965744138),C1 = CFrame.new(-1.52587891e-005, -1.00003147, -1.71661377e-005, 0.0091838371, 0.259330064, -0.965745151, -0.262283117, 0.932596445, 0.247934505, 0.964947283, 0.251021653, 0.0765827149),}) CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.3169179, -3.92581391, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251027018, -0.0765930042, -0.262290984, 0.932594121, 0.247935027, 0.00919180084, 0.259333313, -0.965744197),C1 = CFrame.new(-1.1920929e-005, 1.28746033e-005, 3.57627869e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),}) CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.14866924, 6.03215551, -4.72580194, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.699988842, -0.499982834, 7.62939453e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),}) CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 0.600000024),CFrame = CFrame.new(2.63876629, 4.02682734, -4.32773018, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(-0.199987888, -2.39999342, 3.02791595e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),}) CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.62134135, 7.81954479, -3.94021821, 0.964945078, -0.262291819, -0.00918725226, 0.251029015, 0.932593465, -0.259333432, 0.0765890032, 0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.964944899, 0.251028955, 0.0765889958, -0.262291819, 0.932593465, 0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.399995804, 1.5000124, -2.38418579e-007, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),}) CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.35483098, 5.18234444, -4.53787422, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.300010204, -1.29999256, 1.40666962e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),}) CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.88730097, 6.99068737, -4.57445002, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.799996853, 0.50001812, 4.29153442e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),}) CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.800000072, 0.600000024),CFrame = CFrame.new(2.37646794, 4.9594202, -4.07979012, -0.964945316, -0.262290984, 0.00918756705, -0.251028091, 0.932593942, 0.259333163, -0.0765890256, 0.247935995, -0.965744197),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251028031, -0.0765890107, -0.262290955, 0.932593882, 0.247935966, 0.0091875596, 0.259333193, -0.965744257),C1 = CFrame.new(-0.199994564, -1.39999104, 1.52587891e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),}) RightLeg = New("Model",chara,"RightLeg",{}) MainPart = New("Part",RightLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.29641008, 1.31540966, 0.248092994, 0.00933599845, 0.00110999751, 0.999955773, -0.0030579993, 0.999994755, -0.00108149007, -0.99995178, -0.0030477671, 0.00933934376),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,}) Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Leg"],C0 = CFrame.new(0, 0, 0, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),C1 = CFrame.new(2.98023224e-008, -8.58306885e-006, 2.38418579e-007, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),}) CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(2.70045996, 1.61376095, -0.149078026, 0.999955833, 0.00111049914, -0.0093326522, -0.00108199986, 0.999994755, 0.00305823679, 0.00933599938, -0.00304800388, 0.999951839),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955893, -0.00108199986, 0.00933599938, 0.00111049926, 0.999994755, -0.00304800388, -0.0093326522, 0.00305823679, 0.99995178),C1 = CFrame.new(0.400011688, 0.300008655, 0.400000095, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),}) CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.90071809, 1.81462395, -0.157150015, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(0.400002658, 0.50000751, -0.399999142, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),}) CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.896873, 1.71584904, 0.243133992, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(4.14252281e-006, 0.400008917, -0.399998784, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),}) CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(1.89314091, 1.71706903, 0.643112063, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(-0.399993181, 0.400005698, -0.399996519, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),}) EffCorruptedPart = New("Part",RightLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 1),CFrame = CFrame.new(2.29597116, 0.915416002, 0.249298006, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(1.41263008e-005, -0.399995744, 5.00679016e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),}) CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.300596, 1.71419013, -0.153122023, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(0.400015235, 0.400005817, 7.39097595e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),}) CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.69322205, 1.81620288, 0.650299072, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-0.400013447, 0.500005245, 0.400009155, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),}) CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.69684124, 1.71498096, 0.250625998, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),}) Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-1.63316727e-005, 0.400005937, 0.400005102, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),}) ScatterEff(EffCorruptedPart) sa = RightArm:GetChildren() for i = 1, #sa do ScatterEff(sa[i]) end local eff1 = Instance.new("ParticleEmitter",EyeFire) eff1.Size = NumberSequence.new(.1) eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) eff1.LightEmission = 1 eff1.Lifetime = NumberRange.new(.5) eff1.Speed = NumberRange.new(1) eff1.EmissionDirection = "Front" eff1.Rate = 100 eff1.Texture = "rbxassetid://347504241" eff1.Acceleration = Vector3.new(0,10,0) eff1.Color = ColorSequence.new(Color3.new(1,0,0)) local eff2 = Instance.new("ParticleEmitter",EyeFire) eff2.Size = NumberSequence.new(.1) eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) eff2.LightEmission = 1 eff2.Lifetime = NumberRange.new(.5) eff2.Speed = NumberRange.new(1) eff2.EmissionDirection = "Front" eff2.Rate = 100 eff2.Texture = "rbxassetid://347504259" eff2.Acceleration = Vector3.new(0,10,0) eff2.Color = ColorSequence.new(Color3.new(1,0,0)) local eff3 = Instance.new("ParticleEmitter",EyeFire) eff3.Size = NumberSequence.new(.1) eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) eff3.LightEmission = 1 eff3.Lifetime = NumberRange.new(.5) eff3.Speed = NumberRange.new(1) eff3.EmissionDirection = "Front" eff3.Rate = 100 eff3.Texture = "rbxasset://textures/particles/fire_main.dds" eff3.Acceleration = Vector3.new(0,10,0) eff3.Color = ColorSequence.new(Color3.new(1,0,0)) --Sounds-- slashsnd = New("Sound",chara.Torso,"Slash",{SoundId = "rbxassetid://28144425",PlaybackSpeed = .7,Volume = 5}) hitsnd = New("Sound",chara.Torso,"Hit",{SoundId = "rbxassetid://429400881",PlaybackSpeed = .7,Volume = 5}) telesnd = New("Sound",chara.Torso,"Tele",{SoundId = "rbxassetid://2767090",PlaybackSpeed = .7,Volume = 5}) burnsnd = New("Sound",chara.Torso,"Burn",{SoundId = "rbxassetid://32791565",PlaybackSpeed = .7,Volume = 5}) music1 = New("Sound",chara.Torso,"Music1",{SoundId = "rbxassetid://151038517",PlaybackSpeed = .5,Volume = 10,Looped = true}) music2 = New("Sound",chara.Torso,"Music2",{SoundId = "rbxassetid://11984351",PlaybackSpeed = .2,Volume = 5,Looped = true}) deathmus = New("Sound",chara.Torso,"DeathMus",{SoundId = "rbxassetid://19094700",PlaybackSpeed = .5,Volume = 5,Looped = true}) deathex = New("Sound",chara.Torso,"DeathEx",{SoundId = "rbxassetid://11984351",PlaybackSpeed = 1,Volume = 5}) music1:Play() music2:Play() --Animations-- swinganim = chara.Humanoid:LoadAnimation(New("Animation",chara,"Swing",{AnimationId = "rbxassetid://186934658"})) --Name Tag-- local naeeym = Instance.new("BillboardGui",chara) naeeym.Size = UDim2.new(0,100,0,40) naeeym.StudsOffset = Vector3.new(0,2,0) naeeym.Adornee = chara.Head local tecks = Instance.new("TextLabel",naeeym) tecks.BackgroundTransparency = 1 tecks.BorderSizePixel = 0 tecks.Text = "BLOX WATCH" tecks.Font = "Fantasy" tecks.FontSize = "Size24" tecks.TextStrokeTransparency = 0 tecks.TextStrokeColor3 = Color3.new(0,0,0) tecks.TextColor3 = Color3.new(0,0,0) tecks.Size = UDim2.new(1,0,0.5,0) --Skybox-- skybox = Instance.new("Part",chara) skybox.Size = Vector3.new(0,0,0) skybox.Anchored = true skybox.CanCollide = true skyboxmesh = Instance.new("SpecialMesh",skybox) skyboxmesh.MeshId = "http://www.roblox.com/asset/?id=1527559" skyboxmesh.TextureId = "http://www.roblox.com/asset/?id=1529455" skyboxmesh.VertexColor = Vector3.new(1,0,0) skyboxmesh.Scale = Vector3.new(-3000,-1000,-3000) --Soul Steal-- function SoulSteal(pos) local soulst = coroutine.wrap(function() local soul = Instance.new("Part",chara) soul.Size = Vector3.new(0,0,0) soul.CanCollide = false soul.Anchored = false soul.Position = pos soul.CFrame = CFrame.new(pos.X,pos.Y,pos.Z) soul.Transparency = 1 local ptc = Instance.new("ParticleEmitter",soul) ptc.Texture = "http://www.roblox.com/asset/?id=413366101" ptc.Size = NumberSequence.new(.5) ptc.LockedToPart = true ptc.Speed = NumberRange.new(0) ptc.Lifetime = NumberRange.new(9999) local bodpos = Instance.new("BodyPosition",soul) bodpos.Position = pos wait(2) soul.Touched:connect(function(hit) if hit.Parent == chara then soul:Destroy() end end) while soul do wait(.1) bodpos.Position = chara.Torso.Position end end) soulst() end --Death of a Mortal-- function KillMortal(hitdude) local torsy = nil if hitdude:FindFirstChild("Torso")~=nil then torsy = hitdude.Torso elseif hitdude:FindFirstChild("UpperTorso")~=nil then torsy = hitdude.UpperTorso end local val = Instance.new("ObjectValue",hitdude) val.Name = "HasBeenHit" hitdude:BreakJoints() hitdude.Humanoid:Destroy() SoulSteal(torsy.Position) local chi = hitdude:GetChildren() for i = 1, #chi do if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then local bodpos = Instance.new("BodyPosition",chi[i]) bodpos.Position = chi[i].Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) ScatterEff(chi[i]) chi[i].BrickColor = BrickColor.new("Really black") end end for i = 1, 4 do for i = 1, #chi do if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then chi[i].Transparency = chi[i].Transparency + .25 wait(.01) end end end for i = 1, #chi do if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then chi[i]:Destroy() end end end --Arm Touch-- bladeactive = false Hitbox.Touched:connect(function(hit) if bladeactive == true then if hit.Parent:FindFirstChild("Humanoid")~= nil and hit.Parent:FindFirstChild("HasBeenHit")== nil and hit.Parent ~= chara then hitsnd:Play() KillMortal(hit.Parent) end end end) --Teleport-- function Teleport(pos) telesnd:Play() local ch = chara:GetChildren() for i = 1, #ch do if ch[i].ClassName == "Part" and ch[i].Name ~= "HumanoidRootPart" then local trace = Instance.new("Part",game.Workspace) trace.Size = ch[i].Size trace.Material = "Neon" trace.BrickColor = BrickColor.new("Really black") trace.Transparency = .3 trace.CanCollide = false trace.Anchored = true trace.CFrame = ch[i].CFrame if ch[i].Name == "Head" then mehs = Instance.new("CylinderMesh",trace) mehs.Scale = Vector3.new(1.25,1.25,1.25) end tracedisappear = coroutine.wrap(function() wait(1) for i = 1, 7 do wait(.1) trace.Transparency = trace.Transparency + .1 end trace:Destroy() end) tracedisappear() end end chara.Torso.CFrame = CFrame.new(pos.X,pos.Y,pos.Z) end --Grab-- function Grab(mouse) local hit = mouse.Target if hit ~= nil then if hit.Parent:FindFirstChild("Humanoid")~=nil then local torsy = nil if hit.Parent:FindFirstChild("Torso")~=nil then torsy = hit.Parent.Torso elseif hit.Parent:FindFirstChild("UpperTorso")~=nil then torsy = hit.Parent.UpperTorso end local bodpos = Instance.new("BodyPosition",torsy) bodpos.Position = torsy.Position wait(1) burnsnd:Play() hit.Parent.Humanoid.MaxHealth = 100 bodpos.Position = bodpos.Position + Vector3.new(0,4,0) for i = 1, 10 do wait(.1) BurningEff(torsy) hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 10 end KillMortal(hit.Parent) end else end end --Button1Down-- dell = false function onButton1Down() if dell == false then dell = true swinganim:Play() bladeactive = true slashsnd:Play() wait(.7) bladeactive = false dell = false swinganim:Stop() end end --KeyDowns-- function onKeyDown(key) if key == "z" then Teleport(Mouse.Hit.p + Vector3.new(0,2,0)) elseif key == "x" then Grab(Mouse) end end --Mouse Functions-- Mouse = player:GetMouse() if Mouse then Mouse.Button1Down:connect(onButton1Down) Mouse.KeyDown:connect(onKeyDown) end --Death-- chara.Humanoid.Died:connect(function() local pat = Instance.new("Part",game.Workspace) pat.Transparency = 1 pat.Anchored = true pat.CFrame = chara.Torso.CFrame naeeym.Parent = pat naeeym.Adornee = pat skybox.Parent = game.Workspace tecks.Text = "I WILL BE BACK" tecks.FontSize = "Size48" tecks.TextColor3 = Color3.new(1,0,0) music1:Stop() music2:Stop() deathmus.Parent = game.Workspace deathex.Parent = game.Workspace deathmus:Play() deathex:Play() game.Lighting.OutdoorAmbient = Color3.new(0,0,0) game.Lighting.TimeOfDay = "00:00:00" game.Lighting.FogColor = Color3.new(0,0,0) game.Lighting.FogEnd = 1000 local ex = Instance.new("Explosion",game.Workspace) ex.Position = chara.Torso.Position ex.Visible = false ex.BlastRadius = 999999999999999999999999 ex.BlastPressure = 9999999999999999999999999 end) --Loop Function-- while true do wait(.01) chance = math.random(0,100) if chance < 10 then sel = math.random(1,3) if sel == 1 then tecks.Text = "PREPARE.." elseif sel == 2 then tecks.Text = "YOU CAN'T ESCAPE" elseif sel == 3 then tecks.Text = "OCTOBER 1ST" end else tecks.Text = "BLOX WATCH" end if chara.Humanoid.Health > 0 then chara.Humanoid.MaxHealth = math.huge chara.Humanoid.Health = math.huge game.Lighting.OutdoorAmbient = Color3.new(1,0,0) game.Lighting.Ambient = Color3.new(1,0,0) chara["Left Arm"].BrickColor = BrickColor.new("Black") chara["Right Arm"].BrickColor = BrickColor.new("Black") chara["Left Leg"].BrickColor = BrickColor.new("Really black") chara["Right Leg"].BrickColor = BrickColor.new("Really black") chara.Torso.BrickColor = BrickColor.new("Really black") chara["Left Arm"].Anchored = false chara["Right Arm"].Anchored = false chara["Left Leg"].Anchored = false chara["Right Leg"].Anchored = false chara.Torso.Anchored = false if chara:FindFirstChild("Shirt") ~= nil then chara.Shirt:Destroy() Instance.new("ShirtGraphic",chara).Graphic = "rbxassetid://963909104" else Instance.new("ShirtGraphic",chara).Graphic = "rbxassetid://963909104" end ch = chara:GetChildren() for i = 1, #ch do if ch[i].ClassName == "Accessory" or ch[i].ClassName == "Hat" then ch[i]:Destroy() local hair = Instance.new("Part",chara) hair.Name = "Hair" hair.CanCollide = false hair.Size = Vector3.new(4.4, 1.4, 1.4) hair.BrickColor = BrickColor.new("Really black") local hairmesh = Instance.new("SpecialMesh",hair) hairmesh.MeshId = "rbxassetid://133549577" hairmesh.TextureId = "rbxassetid://133549596" hairmesh.Scale = Vector3.new(1, 1, 1) hairmesh.VertexColor = Vector3.new(1, 1, 1) local hairweld = Instance.new("Weld",hair) hairweld.Part0 = FakeHead hairweld.Part1 = hair hairweld.C0 = CFrame.new(0,0,0) end end tools = player.Backpack:GetChildren() for i = 1, #tools do if tools[i].ClassName == "HopperBin" then tools[i]:Destroy() end end skybox.CFrame = skybox.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(1),0) tecks.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3)) local jtrace = Instance.new("Part",game.Workspace) jtrace.Name = "JDTrace" jtrace.Size = Vector3.new(10,0,10) jtrace.Position = chara.Torso.Position jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,3,0) jtrace.Anchored = true jtrace.CanCollide = false jtrace.BrickColor = BrickColor.new("Really black") jtrace.Material = "Granite" BurningEff(jtrace) game.Debris:AddItem(jtrace,1) end end end if Box.Text == "bunnyears" then game.ReplicatedStorage.Channels.PlayerChannel:FireServer("LoadAvatarAsset", 1527622) end if Box.Text == "gear" then things = {12890798, 78730532, 212296936, 34398938, 82357123, 243790334, 409746054,11999247,21416138, 42845609, 33383241, 31839411, 87361806,10758456,187688069,83021250, 97161295} for i,v in pairs(things) do game:GetService"Workspace".FE.RemoteEvents.Accessories:FireServer("Hat", v) end end if Box.Text == "hilton" then iPlayer = game.Players.LocalPlayer.Name local Gui = Instance.new('ScreenGui', game.Players[iPlayer].PlayerGui) Gui.Name = 'KYS HILTON Gui' local Grab_f = Instance.new('Frame', Gui) Grab_f.Name = 'Grab' Grab_f.Active = true Grab_f.BackgroundColor3 = Color3.new(0,0,0) Grab_f.BackgroundTransparency = 0.5 Grab_f.BorderSizePixel = 0 Grab_f.Position = UDim2.new(0.5,-150,0.5,-92) Grab_f.Size = UDim2.new(0,300,0,24) Grab_f.Draggable = true -- local Close = Instance.new('TextButton', Grab_f) Close.Name = 'Close' Close.BackgroundTransparency = 1 Close.Position = UDim2.new(1,-23,0,1) Close.Size = UDim2.new(0,22,0,22) Close.Font = 'SourceSans' Close.FontSize = 'Size18' Close.TextColor3 = Color3.new(255,255,255) Close.Text = 'X' -- local Body_f = Instance.new('Frame', Grab_f) Body_f.Name = 'Body' Body_f.BackgroundColor3 = Color3.new(255,255,255) Body_f.BackgroundTransparency = 0.5 Body_f.BorderSizePixel = 0 Body_f.Position = UDim2.new(0,0,0,25) Body_f.Size = UDim2.new(0,300,0,170) Close.TextStrokeTransparency = 0.8 -- local Title = Instance.new('TextLabel', Grab_f) Title.Name = 'Title' Title.BackgroundTransparency = 1 Title.Position = UDim2.new(0,5,0,0) Title.Size = UDim2.new(0,200,1,0) Title.Font = 'SourceSansLight' Title.FontSize = 'Size18' Title.Text = "KYS HILTON [vermill122]" Title.TextColor3 = Color3.new(255,255,255) Title.TextStrokeColor3 = Color3.new(60/255,60/255,60/255) Title.TextStrokeTransparency = 0.6 -- local PlayerName = Instance.new('TextBox', Body_f) PlayerName.Name = 'AudioVal' PlayerName.BorderSizePixel = 0 PlayerName.Position = UDim2.new(0,10,0,10) PlayerName.Size = UDim2.new(0,280,0,30) PlayerName.Font = 'SourceSans' PlayerName.FontSize = 'Size18' PlayerName.Text = 'Song ID' PlayerName.BackgroundColor3 = Color3.new(255,255,255) PlayerName.TextColor3 = Color3.new(60/255,60/255,60/255) PlayerName.TextWrapped = true -- local Credits = Instance.new('TextLabel', Body_f) Credits.BackgroundTransparency = 1 Credits.Text = 'Credits to GJWI, Phemzy and Rasp.Pi' Credits.Position = UDim2.new(0,0,1,0) Credits.Size = UDim2.new(1,0,0,20) -- local Command_God = Instance.new('TextButton', Body_f) Command_God.Name = 'Audio' Command_God.BackgroundColor3 = Color3.new(255,170/255,255) Command_God.BackgroundTransparency = 0.1 Command_God.BorderSizePixel = 0 Command_God.Position = UDim2.new(0,10,0,50) Command_God.Size = UDim2.new(0,135,0,30) Command_God.Font = 'SourceSansItalic' Command_God.FontSize = 'Size18' Command_God.Text = 'Play song' Command_God.TextColor3 = Color3.new(0,80,0) Command_God.TextWrapped = true -- local Command_KillAll = Command_God:Clone() Command_KillAll.Name = 'CuffBypass' Command_KillAll.Parent = Body_f Command_KillAll.Position = UDim2.new(0,155,0,50) Command_KillAll.Text = 'Bypass Handcuffs' -- local Command_KillPlr = Command_God:Clone() Command_KillPlr.Name = 'Spam' Command_KillPlr.Parent = Body_f Command_KillPlr.Position = UDim2.new(0,10,0,130) Command_KillPlr.Text = 'SPAM' -- local Command_TpMe = Instance.new('TextBox', Body_f) Command_TpMe.Name = 'SpamVal' Command_TpMe.Parent = Body_f Command_TpMe.BackgroundColor3 = Color3.new(255,170/255,255) Command_TpMe.BackgroundTransparency = 0.1 Command_TpMe.BorderSizePixel = 0 Command_TpMe.Position = UDim2.new(0,10,0,90) Command_TpMe.Text = 'Text To Spam' Command_TpMe.Size = UDim2.new(0,280,0,30) Command_TpMe.Font = 'SourceSans' Command_TpMe.FontSize = 'Size18' Command_TpMe.Text = 'Text to spam' Command_TpMe.BackgroundColor3 = Color3.new(255,255,255) Command_TpMe.TextColor3 = Color3.new(60/255,60/255,60/255) Command_TpMe.TextWrapped = true local Command_TpTo = Command_God:Clone() Command_TpTo.Name = 'Fly' Command_TpTo.Parent = Body_f Command_TpTo.Position = UDim2.new(0,155,0,130) Command_TpTo.Text = 'Fly [e to toggle]' --[[ break -------------------------------------------------------------------------------------------------- ]] Command_God.MouseButton1Down:connect(function() game.ReplicatedStorage.musicEvents.addSong:FireServer(PlayerName.Text) end) -- Command_KillAll.MouseButton1Down:connect(function() local Playr = "LocalPlayer" local Anchored = false if Anchored == true then local Anchored2 = false else local Anchored2 = true end game.Players[Playr].Character["Head"].Anchored = Anchored game.Players[Playr].Character["Torso"].Anchored = Anchored game.Players[Playr].Character["Right Arm"].Anchored = Anchored game.Players[Playr].Character["Left Arm"].Anchored = Anchored game.Players[Playr].Character["Right Leg"].Anchored = Anchored game.Players[Playr].Character["Left Leg"].Anchored = Anchored wait(2) game.Players[Playr].Character["Head"].Anchored = Anchored2 game.Players[Playr].Character["Torso"].Anchored = Anchored2 game.Players[Playr].Character["Right Arm"].Anchored = Anchored2 game.Players[Playr].Character["Left Arm"].Anchored = Anchored2 game.Players[Playr].Character["Right Leg"].Anchored = Anchored2 game.Players[Playr].Character["Left Leg"].Anchored = Anchored2 end) -- Command_KillPlr.MouseButton1Down:connect(function() while wait() do wait(0.5) game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(Command_TpMe.Text, "All") end end) -- Close.MouseButton1Down:connect(function() if Body_f.Visible == true then Body_f.Visible = false Close.Text = '+' elseif Body_f.Visible == false then Body_f.Visible = true Close.Text = 'X' end end) -- Command_TpTo.MouseButton1Down:connect(function() repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid") local mouse = game.Players.LocalPlayer:GetMouse() repeat wait() until mouse local plr = game.Players.LocalPlayer local torso = plr.Character.Torso local flying = true local deb = true local ctrl = {f = 0, b = 0, l = 0, r = 0} local lastctrl = {f = 0, b = 0, l = 0, r = 0} local maxspeed = 50 local speed = 0 function Fly() local bg = Instance.new("BodyGyro", torso) bg.P = 9e4 bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) bg.cframe = torso.CFrame local bv = Instance.new("BodyVelocity", torso) bv.velocity = Vector3.new(0,0.1,0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) repeat wait() plr.Character.Humanoid.PlatformStand = true if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then speed = speed+.5+(speed/maxspeed) if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then speed = speed-1 if speed < 0 then speed = 0 end end if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = Vector3.new(0,0.1,0) end bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) until not flying ctrl = {f = 0, b = 0, l = 0, r = 0} lastctrl = {f = 0, b = 0, l = 0, r = 0} speed = 0 bg:Destroy() bv:Destroy() plr.Character.Humanoid.PlatformStand = false end mouse.KeyDown:connect(function(key) if key:lower() == "e" then if flying then flying = false else flying = true Fly() end elseif key:lower() == "w" then ctrl.f = 1 elseif key:lower() == "s" then ctrl.b = -1 elseif key:lower() == "a" then ctrl.l = -1 elseif key:lower() == "d" then ctrl.r = 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then ctrl.f = 0 elseif key:lower() == "s" then ctrl.b = 0 elseif key:lower() == "a" then ctrl.l = 0 elseif key:lower() == "d" then ctrl.r = 0 end end) Fly() end) -- while wait() do Credits.TextColor3 = Color3.new(1,0,0) for i=1,15 do game:GetService("RunService").RenderStepped:wait() Credits.TextColor3 = Color3.new(Credits.TextColor3.r,Credits.TextColor3.g+(17/255),Credits.TextColor3.b) end for i=1,15 do game:GetService("RunService").RenderStepped:wait() Credits.TextColor3 = Color3.new(Credits.TextColor3.r-(17/255),Credits.TextColor3.g,Credits.TextColor3.b) end for i=1,15 do game:GetService("RunService").RenderStepped:wait() Credits.TextColor3 = Color3.new(Credits.TextColor3.r,Credits.TextColor3.g,Credits.TextColor3.b+(17/255)) end for i=1,15 do game:GetService("RunService").RenderStepped:wait() Credits.TextColor3 = Color3.new(Credits.TextColor3.r,Credits.TextColor3.g-(17/255),Credits.TextColor3.b) end for i=1,15 do game:GetService("RunService").RenderStepped:wait() Credits.TextColor3 = Color3.new(Credits.TextColor3.r+(17/255),Credits.TextColor3.g,Credits.TextColor3.b) end for i=1,15 do game:GetService("RunService").RenderStepped:wait() Credits.TextColor3 = Color3.new(Credits.TextColor3.r,Credits.TextColor3.g,Credits.TextColor3.b-(17/255)) end end end if Box.Text == "dex" then CreateGui = function() local NewGuiPart1 = Instance.new("ScreenGui") local NewGuiPart2 = Instance.new("Frame") local NewGuiPart3 = Instance.new("Frame") local NewGuiPart4 = Instance.new("TextLabel") local NewGuiPart5 = Instance.new("TextBox") local NewGuiPart6 = Instance.new("Frame") local NewGuiPart7 = Instance.new("Frame") local NewGuiPart8 = Instance.new("TextButton") local NewGuiPart9 = Instance.new("TextLabel") local NewGuiPart10 = Instance.new("TextLabel") local NewGuiPart11 = Instance.new("ImageLabel") local NewGuiPart12 = Instance.new("Frame") local NewGuiPart13 = Instance.new("Frame") local NewGuiPart14 = Instance.new("Frame") local NewGuiPart15 = Instance.new("TextButton") local NewGuiPart16 = Instance.new("ImageLabel") local NewGuiPart17 = Instance.new("TextButton") local NewGuiPart18 = Instance.new("ImageLabel") local NewGuiPart19 = Instance.new("TextButton") local NewGuiPart20 = Instance.new("ImageLabel") local NewGuiPart21 = Instance.new("TextButton") local NewGuiPart22 = Instance.new("ImageLabel") local NewGuiPart23 = Instance.new("TextButton") local NewGuiPart24 = Instance.new("ImageLabel") local NewGuiPart25 = Instance.new("TextButton") local NewGuiPart26 = Instance.new("ImageLabel") local NewGuiPart27 = Instance.new("TextButton") local NewGuiPart28 = Instance.new("Frame") local NewGuiPart29 = Instance.new("Frame") local NewGuiPart30 = Instance.new("TextLabel") local NewGuiPart31 = Instance.new("Frame") local NewGuiPart32 = Instance.new("TextLabel") local NewGuiPart33 = Instance.new("TextLabel") local NewGuiPart34 = Instance.new("TextButton") local NewGuiPart35 = Instance.new("TextLabel") local NewGuiPart36 = Instance.new("TextLabel") local NewGuiPart37 = Instance.new("Frame") local NewGuiPart38 = Instance.new("Frame") local NewGuiPart39 = Instance.new("TextLabel") local NewGuiPart40 = Instance.new("Frame") local NewGuiPart41 = Instance.new("TextButton") local NewGuiPart42 = Instance.new("TextLabel") local NewGuiPart43 = Instance.new("TextButton") local NewGuiPart44 = Instance.new("TextBox") local NewGuiPart45 = Instance.new("TextButton") local NewGuiPart46 = Instance.new("TextLabel") local NewGuiPart47 = Instance.new("TextLabel") local NewGuiPart48 = Instance.new("Frame") local NewGuiPart49 = Instance.new("TextLabel") local NewGuiPart50 = Instance.new("Frame") local NewGuiPart51 = Instance.new("TextButton") local NewGuiPart52 = Instance.new("TextLabel") local NewGuiPart53 = Instance.new("TextButton") local NewGuiPart54 = Instance.new("Frame") local NewGuiPart55 = Instance.new("TextLabel") local NewGuiPart56 = Instance.new("Frame") local NewGuiPart57 = Instance.new("TextLabel") local NewGuiPart58 = Instance.new("TextButton") local NewGuiPart59 = Instance.new("Frame") local NewGuiPart60 = Instance.new("TextLabel") local NewGuiPart61 = Instance.new("Frame") local NewGuiPart62 = Instance.new("TextLabel") local NewGuiPart63 = Instance.new("ScrollingFrame") local NewGuiPart64 = Instance.new("TextButton") local NewGuiPart65 = Instance.new("TextLabel") local NewGuiPart66 = Instance.new("TextLabel") local NewGuiPart67 = Instance.new("TextButton") local NewGuiPart68 = Instance.new("TextButton") local NewGuiPart69 = Instance.new("Frame") local NewGuiPart70 = Instance.new("TextButton") local NewGuiPart71 = Instance.new("TextBox") local NewGuiPart72 = Instance.new("TextButton") local NewGuiPart73 = Instance.new("TextButton") local NewGuiPart74 = Instance.new("Frame") local NewGuiPart75 = Instance.new("Frame") local NewGuiPart76 = Instance.new("TextButton") local NewGuiPart77 = Instance.new("ScrollingFrame") local NewGuiPart78 = Instance.new("Frame") local NewGuiPart79 = Instance.new("TextLabel") local NewGuiPart80 = Instance.new("TextLabel") local NewGuiPart81 = Instance.new("TextLabel") local NewGuiPart82 = Instance.new("Frame") local NewGuiPart83 = Instance.new("TextLabel") local NewGuiPart84 = Instance.new("Frame") local NewGuiPart85 = Instance.new("Frame") local NewGuiPart86 = Instance.new("Frame") local NewGuiPart87 = Instance.new("ImageButton") local NewGuiPart88 = Instance.new("Frame") local NewGuiPart89 = Instance.new("Frame") local NewGuiPart90 = Instance.new("Frame") local NewGuiPart91 = Instance.new("Frame") local NewGuiPart92 = Instance.new("Frame") local NewGuiPart93 = Instance.new("ImageButton") local NewGuiPart94 = Instance.new("Frame") local NewGuiPart95 = Instance.new("Frame") local NewGuiPart96 = Instance.new("Frame") local NewGuiPart97 = Instance.new("Frame") local NewGuiPart98 = Instance.new("Frame") local NewGuiPart99 = Instance.new("TextButton") local NewGuiPart100 = Instance.new("Frame") local NewGuiPart101 = Instance.new("Frame") local NewGuiPart102 = Instance.new("TextButton") local NewGuiPart103 = Instance.new("TextButton") local NewGuiPart104 = Instance.new("TextButton") local NewGuiPart105 = Instance.new("Frame") local NewGuiPart106 = Instance.new("Frame") local NewGuiPart107 = Instance.new("TextLabel") local NewGuiPart108 = Instance.new("TextLabel") local NewGuiPart109 = Instance.new("TextLabel") local NewGuiPart110 = Instance.new("ImageLabel") local NewGuiPart111 = Instance.new("Frame") local NewGuiPart112 = Instance.new("Frame") local NewGuiPart113 = Instance.new("TextLabel") local NewGuiPart114 = Instance.new("Frame") local NewGuiPart115 = Instance.new("Frame") local NewGuiPart116 = Instance.new("TextLabel") local NewGuiPart117 = Instance.new("TextLabel") local NewGuiPart118 = Instance.new("TextButton") local NewGuiPart119 = Instance.new("TextLabel") local NewGuiPart120 = Instance.new("TextLabel") local NewGuiPart121 = Instance.new("Frame") local NewGuiPart122 = Instance.new("TextLabel") local NewGuiPart123 = Instance.new("TextLabel") local NewGuiPart124 = Instance.new("TextButton") local NewGuiPart125 = Instance.new("TextLabel") local NewGuiPart126 = Instance.new("TextLabel") local NewGuiPart127 = Instance.new("Frame") local NewGuiPart128 = Instance.new("TextLabel") local NewGuiPart129 = Instance.new("TextLabel") local NewGuiPart130 = Instance.new("TextButton") local NewGuiPart131 = Instance.new("TextLabel") local NewGuiPart132 = Instance.new("TextLabel") local NewGuiPart133 = Instance.new("Frame") local NewGuiPart134 = Instance.new("TextLabel") local NewGuiPart135 = Instance.new("TextLabel") local NewGuiPart136 = Instance.new("TextButton") local NewGuiPart137 = Instance.new("TextLabel") local NewGuiPart138 = Instance.new("TextLabel") local NewGuiPart139 = Instance.new("TextLabel") local NewGuiPart140 = Instance.new("Frame") local NewGuiPart141 = Instance.new("Frame") local NewGuiPart142 = Instance.new("TextLabel") local NewGuiPart143 = Instance.new("TextButton") local NewGuiPart144 = Instance.new("TextBox") local NewGuiPart145 = Instance.new("Frame") local NewGuiPart146 = Instance.new("TextButton") local NewGuiPart147 = Instance.new("TextLabel") local NewGuiPart148 = Instance.new("TextLabel") local NewGuiPart149 = Instance.new("Frame") local NewGuiPart150 = Instance.new("Frame") local NewGuiPart151 = Instance.new("TextLabel") local NewGuiPart152 = Instance.new("TextLabel") local NewGuiPart153 = Instance.new("BindableFunction") local NewGuiPart154 = Instance.new("BindableFunction") local NewGuiPart155 = Instance.new("BindableFunction") local NewGuiPart156 = Instance.new("BindableFunction") local NewGuiPart157 = Instance.new("BindableEvent") local NewGuiPart158 = Instance.new("BindableFunction") local NewGuiPart159 = Instance.new("BindableFunction") local NewGuiPart160 = Instance.new("BindableEvent") local NewGuiPart161 = Instance.new("BindableFunction") local NewGuiPart162 = Instance.new("BindableFunction") local NewGuiPart163 = Instance.new("BindableEvent") -- Properties NewGuiPart1.Name = "Dex" NewGuiPart2.Name = "PropertiesFrame" NewGuiPart2.Parent = NewGuiPart1 NewGuiPart2.Active = true NewGuiPart2.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart2.BackgroundTransparency = 0.10000000149012 NewGuiPart2.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902) NewGuiPart2.Position = UDim2.new(1, 0, 0.5, 36) NewGuiPart2.Size = UDim2.new(0, 300, 0.5, -36) NewGuiPart158.Name = "GetApi" NewGuiPart158.Parent = NewGuiPart2 NewGuiPart158.Archivable = true NewGuiPart159.Name = "GetAwaiting" NewGuiPart159.Parent = NewGuiPart2 NewGuiPart159.Archivable = true NewGuiPart160.Name = "SetAwaiting" NewGuiPart160.Parent = NewGuiPart2 NewGuiPart160.Archivable = true NewGuiPart3.Name = "Header" NewGuiPart3.Parent = NewGuiPart2 NewGuiPart3.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726) NewGuiPart3.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart3.Position = UDim2.new(0, 0, 0, -36) NewGuiPart3.Size = UDim2.new(1, 0, 0, 35) NewGuiPart4.Parent = NewGuiPart3 NewGuiPart4.BackgroundTransparency = 1 NewGuiPart4.Position = UDim2.new(0, 4, 0, 0) NewGuiPart4.Size = UDim2.new(1, -4, 0.5, 0) NewGuiPart4.Font = Enum.Font.SourceSans NewGuiPart4.FontSize = Enum.FontSize.Size14 NewGuiPart4.Text = "Properties" NewGuiPart4.TextColor3 = Color3.new(0, 0, 0) NewGuiPart4.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart5.Parent = NewGuiPart3 NewGuiPart5.BackgroundTransparency = 0.80000001192093 NewGuiPart5.Position = UDim2.new(0, 4, 0.5, 0) NewGuiPart5.Size = UDim2.new(1, -8, 0.5, -3) NewGuiPart5.Font = Enum.Font.SourceSans NewGuiPart5.FontSize = Enum.FontSize.Size14 NewGuiPart5.Text = "Search Properties" --NewGuiPart5.TextColor3 = Color3.new(0, 0, 0) NewGuiPart5.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart6.Name = "ExplorerPanel" NewGuiPart6.Parent = NewGuiPart1 NewGuiPart6.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart6.BackgroundTransparency = 0.10000000149012 NewGuiPart6.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902) NewGuiPart6.Position = UDim2.new(1, 0, 0, 0) NewGuiPart6.Size = UDim2.new(0, 300, 0.5, 0) NewGuiPart153.Name = "GetOption" NewGuiPart153.Parent = NewGuiPart6 NewGuiPart153.Archivable = true NewGuiPart154.Name = "GetSelection" NewGuiPart154.Parent = NewGuiPart6 NewGuiPart154.Archivable = true NewGuiPart155.Name = "SetOption" NewGuiPart155.Parent = NewGuiPart6 NewGuiPart155.Archivable = true NewGuiPart156.Name = "SetSelection" NewGuiPart156.Parent = NewGuiPart6 NewGuiPart156.Archivable = true NewGuiPart157.Name = "SelectionChanged" NewGuiPart157.Parent = NewGuiPart6 NewGuiPart157.Archivable = true NewGuiPart7.Name = "SideMenu" NewGuiPart7.Parent = NewGuiPart1 NewGuiPart7.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726) NewGuiPart7.BackgroundTransparency = 1 NewGuiPart7.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart7.BorderSizePixel = 0 NewGuiPart7.Position = UDim2.new(1, -330, 0, 0) NewGuiPart7.Size = UDim2.new(0, 30, 0, 180) NewGuiPart7.Visible = false NewGuiPart7.ZIndex = 2 NewGuiPart8.Name = "Toggle" NewGuiPart8.Parent = NewGuiPart7 NewGuiPart8.Active = false NewGuiPart8.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726) NewGuiPart8.BorderSizePixel = 0 NewGuiPart8.Position = UDim2.new(0, 0, 0, 60) NewGuiPart8.Size = UDim2.new(0, 30, 0, 30) NewGuiPart8.AutoButtonColor = false NewGuiPart8.Font = Enum.Font.SourceSans NewGuiPart8.FontSize = Enum.FontSize.Size24 NewGuiPart8.Text = ">" NewGuiPart8.TextTransparency = 1 NewGuiPart8.TextWrapped = true NewGuiPart9.Name = "Title" NewGuiPart9.Parent = NewGuiPart7 NewGuiPart9.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart9.BackgroundTransparency = 1 NewGuiPart9.Size = UDim2.new(0, 30, 0, 20) NewGuiPart9.ZIndex = 2 NewGuiPart9.Font = Enum.Font.SourceSansBold NewGuiPart9.FontSize = Enum.FontSize.Size14 NewGuiPart9.Text = "DEX" NewGuiPart9.TextWrapped = true NewGuiPart10.Name = "Version" NewGuiPart10.Parent = NewGuiPart7 NewGuiPart10.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart10.BackgroundTransparency = 1 NewGuiPart10.Position = UDim2.new(0, 0, 0, 15) NewGuiPart10.Size = UDim2.new(0, 30, 0, 20) NewGuiPart10.ZIndex = 2 NewGuiPart10.Font = Enum.Font.SourceSansBold NewGuiPart10.FontSize = Enum.FontSize.Size12 NewGuiPart10.Text = "V2.0.0" NewGuiPart10.TextWrapped = true NewGuiPart11.Name = "Slant" NewGuiPart11.Parent = NewGuiPart7 NewGuiPart11.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart11.BackgroundTransparency = 1 NewGuiPart11.Position = UDim2.new(0, 0, 0, 90) NewGuiPart11.Rotation = 180 NewGuiPart11.Size = UDim2.new(0, 30, 0, 30) NewGuiPart11.Image = "rbxassetid://474172996" NewGuiPart11.ImageColor3 = Color3.new(0.913726, 0.913726, 0.913726) NewGuiPart12.Name = "Main" NewGuiPart12.Parent = NewGuiPart7 NewGuiPart12.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726) NewGuiPart12.BorderSizePixel = 0 NewGuiPart12.Size = UDim2.new(0, 30, 0, 30) NewGuiPart13.Name = "SlideOut" NewGuiPart13.Parent = NewGuiPart7 NewGuiPart13.BackgroundColor3 = Color3.new(0.862745, 0.862745, 0.862745) NewGuiPart13.BackgroundTransparency = 1 NewGuiPart13.BorderSizePixel = 0 NewGuiPart13.ClipsDescendants = true NewGuiPart13.Position = UDim2.new(0, 0, 0, 30) NewGuiPart13.Size = UDim2.new(0, 30, 0, 150) NewGuiPart14.Name = "SlideFrame" NewGuiPart14.Parent = NewGuiPart13 NewGuiPart14.BackgroundColor3 = Color3.new(0.862745, 0.862745, 0.862745) NewGuiPart14.BorderSizePixel = 0 NewGuiPart14.Position = UDim2.new(0, 0, 0, -150) NewGuiPart14.Size = UDim2.new(0, 30, 0, 150) NewGuiPart15.Name = "Explorer" NewGuiPart15.Parent = NewGuiPart14 NewGuiPart15.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart15.BackgroundTransparency = 1 NewGuiPart15.BorderSizePixel = 0 NewGuiPart15.Position = UDim2.new(0, 0, 0, 120) NewGuiPart15.Size = UDim2.new(0, 30, 0, 30) NewGuiPart15.ZIndex = 2 NewGuiPart15.AutoButtonColor = false NewGuiPart15.Font = Enum.Font.SourceSans NewGuiPart15.FontSize = Enum.FontSize.Size24 NewGuiPart15.Text = "" NewGuiPart16.Name = "Icon" NewGuiPart16.Parent = NewGuiPart15 NewGuiPart16.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart16.BackgroundTransparency = 1 NewGuiPart16.Position = UDim2.new(0, 5, 0, 5) NewGuiPart16.Size = UDim2.new(0, 20, 0, 20) NewGuiPart16.ZIndex = 2 NewGuiPart16.Image = "rbxassetid://472635937" NewGuiPart16.ImageColor3 = Color3.new(0.27451, 0.27451, 0.27451) NewGuiPart17.Name = "SaveMap" NewGuiPart17.Parent = NewGuiPart14 NewGuiPart17.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart17.BackgroundTransparency = 1 NewGuiPart17.BorderSizePixel = 0 NewGuiPart17.Position = UDim2.new(0, 0, 0, 90) NewGuiPart17.Size = UDim2.new(0, 30, 0, 30) NewGuiPart17.ZIndex = 2 NewGuiPart17.AutoButtonColor = false NewGuiPart17.Font = Enum.Font.SourceSans NewGuiPart17.FontSize = Enum.FontSize.Size24 NewGuiPart17.Text = "" NewGuiPart18.Name = "Icon" NewGuiPart18.Parent = NewGuiPart17 NewGuiPart18.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart18.BackgroundTransparency = 1 NewGuiPart18.Position = UDim2.new(0, 5, 0, 5) NewGuiPart18.Size = UDim2.new(0, 20, 0, 20) NewGuiPart18.ZIndex = 2 NewGuiPart18.Image = "rbxassetid://472636337" NewGuiPart18.ImageColor3 = Color3.new(0.27451, 0.27451, 0.27451) NewGuiPart19.Name = "Settings" NewGuiPart19.Parent = NewGuiPart14 NewGuiPart19.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart19.BackgroundTransparency = 1 NewGuiPart19.BorderSizePixel = 0 NewGuiPart19.Position = UDim2.new(0, 0, 0, 30) NewGuiPart19.Size = UDim2.new(0, 30, 0, 30) NewGuiPart19.ZIndex = 2 NewGuiPart19.AutoButtonColor = false NewGuiPart19.Font = Enum.Font.SourceSans NewGuiPart19.FontSize = Enum.FontSize.Size24 NewGuiPart19.Text = "" NewGuiPart20.Name = "Icon" NewGuiPart20.Parent = NewGuiPart19 NewGuiPart20.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart20.BackgroundTransparency = 1 NewGuiPart20.Position = UDim2.new(0, 5, 0, 5) NewGuiPart20.Size = UDim2.new(0, 20, 0, 20) NewGuiPart20.ZIndex = 2 NewGuiPart20.Image = "rbxassetid://472635774" NewGuiPart20.ImageColor3 = Color3.new(0.27451, 0.27451, 0.27451) NewGuiPart21.Name = "Remotes" NewGuiPart21.Parent = NewGuiPart14 NewGuiPart21.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart21.BackgroundTransparency = 1 NewGuiPart21.BorderSizePixel = 0 NewGuiPart21.Position = UDim2.new(0, 0, 0, 60) NewGuiPart21.Size = UDim2.new(0, 30, 0, 30) NewGuiPart21.ZIndex = 2 NewGuiPart21.AutoButtonColor = false NewGuiPart21.Font = Enum.Font.SourceSans NewGuiPart21.FontSize = Enum.FontSize.Size24 NewGuiPart21.Text = "" NewGuiPart22.Name = "Icon" NewGuiPart22.Parent = NewGuiPart21 NewGuiPart22.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart22.BackgroundTransparency = 1 NewGuiPart22.Position = UDim2.new(0, 5, 0, 5) NewGuiPart22.Size = UDim2.new(0, 20, 0, 20) NewGuiPart22.ZIndex = 2 NewGuiPart22.Image = "rbxassetid://472636187" NewGuiPart22.ImageColor3 = Color3.new(0.27451, 0.27451, 0.27451) NewGuiPart23.Name = "About" NewGuiPart23.Parent = NewGuiPart14 NewGuiPart23.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart23.BackgroundTransparency = 1 NewGuiPart23.BorderSizePixel = 0 NewGuiPart23.Size = UDim2.new(0, 30, 0, 30) NewGuiPart23.ZIndex = 2 NewGuiPart23.AutoButtonColor = false NewGuiPart23.Font = Enum.Font.SourceSans NewGuiPart23.FontSize = Enum.FontSize.Size24 NewGuiPart23.Text = "" NewGuiPart24.Name = "Icon" NewGuiPart24.Parent = NewGuiPart23 NewGuiPart24.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart24.BackgroundTransparency = 1 NewGuiPart24.Position = UDim2.new(0, 5, 0, 5) NewGuiPart24.Size = UDim2.new(0, 20, 0, 20) NewGuiPart24.ZIndex = 2 NewGuiPart24.Image = "rbxassetid://476354004" NewGuiPart24.ImageColor3 = Color3.new(0.27451, 0.27451, 0.27451) NewGuiPart25.Name = "OpenScriptEditor" NewGuiPart25.Parent = NewGuiPart7 NewGuiPart25.Active = false NewGuiPart25.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726) NewGuiPart25.BorderSizePixel = 0 NewGuiPart25.Position = UDim2.new(0, 0, 0, 30) NewGuiPart25.Size = UDim2.new(0, 30, 0, 30) NewGuiPart25.ZIndex = 2 NewGuiPart25.AutoButtonColor = false NewGuiPart25.Font = Enum.Font.SourceSans NewGuiPart25.FontSize = Enum.FontSize.Size24 NewGuiPart25.Text = "" NewGuiPart26.Name = "Icon" NewGuiPart26.Parent = NewGuiPart25 NewGuiPart26.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart26.BackgroundTransparency = 1 NewGuiPart26.Position = UDim2.new(0, 5, 0, 5) NewGuiPart26.Size = UDim2.new(0, 20, 0, 20) NewGuiPart26.ZIndex = 2 NewGuiPart26.Image = "rbxassetid://475456048" NewGuiPart26.ImageColor3 = Color3.new(0.105882, 0.164706, 0.207843) NewGuiPart26.ImageTransparency = 1 NewGuiPart27.Name = "Toggle" NewGuiPart27.Parent = NewGuiPart1 NewGuiPart27.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726) NewGuiPart27.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart27.Position = UDim2.new(1, 0, 0, 0) NewGuiPart27.Size = UDim2.new(0, 30, 0, 30) NewGuiPart27.Font = Enum.Font.SourceSans NewGuiPart27.FontSize = Enum.FontSize.Size24 NewGuiPart27.Text = "<" NewGuiPart28.Name = "SettingsPanel" NewGuiPart28.Parent = NewGuiPart1 NewGuiPart28.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart28.BackgroundTransparency = 0.10000000149012 NewGuiPart28.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902) NewGuiPart28.Position = UDim2.new(1, 0, 0, 0) NewGuiPart28.Size = UDim2.new(0, 300, 1, 0) NewGuiPart162.Name = "GetSetting" NewGuiPart162.Parent = NewGuiPart28 NewGuiPart162.Archivable = true NewGuiPart29.Name = "Header" NewGuiPart29.Parent = NewGuiPart28 NewGuiPart29.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726) NewGuiPart29.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart29.Size = UDim2.new(1, 0, 0, 17) NewGuiPart30.Parent = NewGuiPart29 NewGuiPart30.BackgroundTransparency = 1 NewGuiPart30.Position = UDim2.new(0, 4, 0, 0) NewGuiPart30.Size = UDim2.new(1, -4, 1, 0) NewGuiPart30.Font = Enum.Font.SourceSans NewGuiPart30.FontSize = Enum.FontSize.Size14 NewGuiPart30.Text = "Settings" NewGuiPart30.TextColor3 = Color3.new(0, 0, 0) NewGuiPart30.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart31.Name = "SettingTemplate" NewGuiPart31.Parent = NewGuiPart28 NewGuiPart31.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart31.BackgroundTransparency = 1 NewGuiPart31.Position = UDim2.new(0, 0, 0, 18) NewGuiPart31.Size = UDim2.new(1, 0, 0, 60) NewGuiPart31.Visible = false NewGuiPart32.Name = "SName" NewGuiPart32.Parent = NewGuiPart31 NewGuiPart32.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart32.BackgroundTransparency = 1 NewGuiPart32.Position = UDim2.new(0, 10, 0, 0) NewGuiPart32.Size = UDim2.new(1, -20, 0, 30) NewGuiPart32.Font = Enum.Font.SourceSans NewGuiPart32.FontSize = Enum.FontSize.Size18 NewGuiPart32.Text = "SettingName" NewGuiPart32.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart33.Name = "Status" NewGuiPart33.Parent = NewGuiPart31 NewGuiPart33.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart33.BackgroundTransparency = 1 NewGuiPart33.Position = UDim2.new(0, 60, 0, 30) NewGuiPart33.Size = UDim2.new(0, 50, 0, 15) NewGuiPart33.Font = Enum.Font.SourceSans NewGuiPart33.FontSize = Enum.FontSize.Size18 NewGuiPart33.Text = "Off" NewGuiPart33.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart34.Name = "Change" NewGuiPart34.Parent = NewGuiPart31 NewGuiPart34.BackgroundColor3 = Color3.new(0.862745, 0.862745, 0.862745) NewGuiPart34.BorderSizePixel = 0 NewGuiPart34.Position = UDim2.new(0, 10, 0, 30) NewGuiPart34.Size = UDim2.new(0, 40, 0, 15) NewGuiPart34.Font = Enum.Font.SourceSans NewGuiPart34.FontSize = Enum.FontSize.Size14 NewGuiPart34.Text = "" NewGuiPart35.Name = "OnBar" NewGuiPart35.Parent = NewGuiPart34 NewGuiPart35.BackgroundColor3 = Color3.new(0, 0.576471, 0.862745) NewGuiPart35.BorderSizePixel = 0 NewGuiPart35.Size = UDim2.new(0, 0, 0, 15) NewGuiPart35.Font = Enum.Font.SourceSans NewGuiPart35.FontSize = Enum.FontSize.Size14 NewGuiPart35.Text = "" NewGuiPart36.Name = "Bar" NewGuiPart36.Parent = NewGuiPart34 NewGuiPart36.BackgroundColor3 = Color3.new(0, 0, 0) NewGuiPart36.BorderSizePixel = 0 NewGuiPart36.ClipsDescendants = true NewGuiPart36.Position = UDim2.new(0, -2, 0, -2) NewGuiPart36.Size = UDim2.new(0, 10, 0, 19) NewGuiPart36.Font = Enum.Font.SourceSans NewGuiPart36.FontSize = Enum.FontSize.Size14 NewGuiPart36.Text = "" NewGuiPart37.Name = "SettingList" NewGuiPart37.Parent = NewGuiPart28 NewGuiPart37.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart37.BackgroundTransparency = 1 NewGuiPart37.Position = UDim2.new(0, 0, 0, 17) NewGuiPart37.Size = UDim2.new(1, 0, 1, -17) NewGuiPart38.Name = "SaveInstance" NewGuiPart38.Parent = NewGuiPart1 NewGuiPart38.Active = true NewGuiPart38.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726) NewGuiPart38.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart38.Draggable = true NewGuiPart38.Position = UDim2.new(0.300000012, 0, 0.300000012, 0) NewGuiPart38.Size = UDim2.new(0, 350, 0, 20) NewGuiPart38.Visible = false NewGuiPart38.ZIndex = 2 NewGuiPart39.Name = "Title" NewGuiPart39.Parent = NewGuiPart38 NewGuiPart39.BackgroundTransparency = 1 NewGuiPart39.Size = UDim2.new(1, 0, 1, 0) NewGuiPart39.ZIndex = 2 NewGuiPart39.Font = Enum.Font.SourceSans NewGuiPart39.FontSize = Enum.FontSize.Size14 NewGuiPart39.Text = "Save Instance" NewGuiPart39.TextColor3 = Color3.new(0, 0, 0) NewGuiPart39.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart40.Name = "MainWindow" NewGuiPart40.Parent = NewGuiPart38 NewGuiPart40.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart40.BackgroundTransparency = 0.10000000149012 NewGuiPart40.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902) NewGuiPart40.Size = UDim2.new(1, 0, 0, 200) NewGuiPart41.Name = "Save" NewGuiPart41.Parent = NewGuiPart40 NewGuiPart41.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart41.BackgroundTransparency = 0.5 NewGuiPart41.BorderColor3 = Color3.new(0, 0, 0) NewGuiPart41.Position = UDim2.new(0.075000003, 0, 1, -40) NewGuiPart41.Size = UDim2.new(0.400000006, 0, 0, 30) NewGuiPart41.Font = Enum.Font.SourceSans NewGuiPart41.FontSize = Enum.FontSize.Size18 NewGuiPart41.Text = "Save" NewGuiPart42.Name = "Desc" NewGuiPart42.Parent = NewGuiPart40 NewGuiPart42.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart42.BackgroundTransparency = 1 NewGuiPart42.Position = UDim2.new(0, 0, 0, 20) NewGuiPart42.Size = UDim2.new(1, 0, 0, 40) NewGuiPart42.Font = Enum.Font.SourceSans NewGuiPart42.FontSize = Enum.FontSize.Size14 NewGuiPart42.Text = "This will save an instance to your PC. Type in the name for your instance. (.rbxmx will be added automatically.)" NewGuiPart42.TextWrapped = true NewGuiPart43.Name = "Cancel" NewGuiPart43.Parent = NewGuiPart40 NewGuiPart43.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart43.BackgroundTransparency = 0.5 NewGuiPart43.BorderColor3 = Color3.new(0, 0, 0) NewGuiPart43.Position = UDim2.new(0.524999976, 0, 1, -40) NewGuiPart43.Size = UDim2.new(0.400000006, 0, 0, 30) NewGuiPart43.Font = Enum.Font.SourceSans NewGuiPart43.FontSize = Enum.FontSize.Size18 NewGuiPart43.Text = "Cancel" NewGuiPart44.Name = "FileName" NewGuiPart44.Parent = NewGuiPart40 NewGuiPart44.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart44.BackgroundTransparency = 0.20000000298023 NewGuiPart44.Position = UDim2.new(0.075000003, 0, 0.400000006, 0) NewGuiPart44.Size = UDim2.new(0.850000024, 0, 0, 30) NewGuiPart44.Font = Enum.Font.SourceSans NewGuiPart44.FontSize = Enum.FontSize.Size18 NewGuiPart44.Text = "" NewGuiPart44.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart45.Name = "SaveObjects" NewGuiPart45.Parent = NewGuiPart40 NewGuiPart45.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart45.BackgroundTransparency = 0.60000002384186 NewGuiPart45.Position = UDim2.new(0.075000003, 0, 0.625, 0) NewGuiPart45.Size = UDim2.new(0, 20, 0, 20) NewGuiPart45.ZIndex = 2 NewGuiPart45.Font = Enum.Font.SourceSans NewGuiPart45.FontSize = Enum.FontSize.Size18 NewGuiPart45.Text = "" NewGuiPart45.TextColor3 = Color3.new(1, 1, 1) NewGuiPart46.Name = "enabled" NewGuiPart46.Parent = NewGuiPart45 NewGuiPart46.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392) NewGuiPart46.BackgroundTransparency = 0.40000000596046 NewGuiPart46.BorderSizePixel = 0 NewGuiPart46.Position = UDim2.new(0, 3, 0, 3) NewGuiPart46.Size = UDim2.new(0, 14, 0, 14) NewGuiPart46.Font = Enum.Font.SourceSans NewGuiPart46.FontSize = Enum.FontSize.Size14 NewGuiPart46.Text = "" NewGuiPart47.Name = "Desc2" NewGuiPart47.Parent = NewGuiPart40 NewGuiPart47.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart47.BackgroundTransparency = 1 NewGuiPart47.Position = UDim2.new(0.075000003, 30, 0.625, 0) NewGuiPart47.Size = UDim2.new(0.925000012, -30, 0, 20) NewGuiPart47.Font = Enum.Font.SourceSans NewGuiPart47.FontSize = Enum.FontSize.Size14 NewGuiPart47.Text = "Save \"Object\" type values" NewGuiPart47.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart48.Name = "Confirmation" NewGuiPart48.Parent = NewGuiPart1 NewGuiPart48.Active = true NewGuiPart48.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726) NewGuiPart48.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart48.Draggable = true NewGuiPart48.Position = UDim2.new(0.300000012, 0, 0.349999994, 0) NewGuiPart48.Size = UDim2.new(0, 350, 0, 20) NewGuiPart48.Visible = false NewGuiPart48.ZIndex = 3 NewGuiPart49.Name = "Title" NewGuiPart49.Parent = NewGuiPart48 NewGuiPart49.BackgroundTransparency = 1 NewGuiPart49.Size = UDim2.new(1, 0, 1, 0) NewGuiPart49.ZIndex = 3 NewGuiPart49.Font = Enum.Font.SourceSans NewGuiPart49.FontSize = Enum.FontSize.Size14 NewGuiPart49.Text = "Confirm" NewGuiPart49.TextColor3 = Color3.new(0, 0, 0) NewGuiPart49.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart50.Name = "MainWindow" NewGuiPart50.Parent = NewGuiPart48 NewGuiPart50.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart50.BackgroundTransparency = 0.10000000149012 NewGuiPart50.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902) NewGuiPart50.Size = UDim2.new(1, 0, 0, 150) NewGuiPart50.ZIndex = 2 NewGuiPart51.Name = "Yes" NewGuiPart51.Parent = NewGuiPart50 NewGuiPart51.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart51.BackgroundTransparency = 0.5 NewGuiPart51.BorderColor3 = Color3.new(0, 0, 0) NewGuiPart51.Position = UDim2.new(0.075000003, 0, 1, -40) NewGuiPart51.Size = UDim2.new(0.400000006, 0, 0, 30) NewGuiPart51.ZIndex = 2 NewGuiPart51.Font = Enum.Font.SourceSans NewGuiPart51.FontSize = Enum.FontSize.Size18 NewGuiPart51.Text = "Yes" NewGuiPart52.Name = "Desc" NewGuiPart52.Parent = NewGuiPart50 NewGuiPart52.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart52.BackgroundTransparency = 1 NewGuiPart52.Position = UDim2.new(0, 0, 0, 20) NewGuiPart52.Size = UDim2.new(1, 0, 0, 40) NewGuiPart52.ZIndex = 2 NewGuiPart52.Font = Enum.Font.SourceSans NewGuiPart52.FontSize = Enum.FontSize.Size14 NewGuiPart52.Text = "The file, FILENAME, already exists. Overwrite?" NewGuiPart52.TextWrapped = true NewGuiPart53.Name = "No" NewGuiPart53.Parent = NewGuiPart50 NewGuiPart53.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart53.BackgroundTransparency = 0.5 NewGuiPart53.BorderColor3 = Color3.new(0, 0, 0) NewGuiPart53.Position = UDim2.new(0.524999976, 0, 1, -40) NewGuiPart53.Size = UDim2.new(0.400000006, 0, 0, 30) NewGuiPart53.ZIndex = 2 NewGuiPart53.Font = Enum.Font.SourceSans NewGuiPart53.FontSize = Enum.FontSize.Size18 NewGuiPart53.Text = "No" NewGuiPart54.Name = "Caution" NewGuiPart54.Parent = NewGuiPart1 NewGuiPart54.Active = true NewGuiPart54.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726) NewGuiPart54.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart54.Draggable = true NewGuiPart54.Position = UDim2.new(0.300000012, 0, 0.300000012, 0) NewGuiPart54.Size = UDim2.new(0, 350, 0, 20) NewGuiPart54.Visible = false NewGuiPart54.ZIndex = 5 NewGuiPart55.Name = "Title" NewGuiPart55.Parent = NewGuiPart54 NewGuiPart55.BackgroundTransparency = 1 NewGuiPart55.Size = UDim2.new(1, 0, 1, 0) NewGuiPart55.ZIndex = 5 NewGuiPart55.Font = Enum.Font.SourceSans NewGuiPart55.FontSize = Enum.FontSize.Size14 NewGuiPart55.Text = "Caution" NewGuiPart55.TextColor3 = Color3.new(0, 0, 0) NewGuiPart55.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart56.Name = "MainWindow" NewGuiPart56.Parent = NewGuiPart54 NewGuiPart56.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart56.BackgroundTransparency = 0.10000000149012 NewGuiPart56.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902) NewGuiPart56.Size = UDim2.new(1, 0, 0, 150) NewGuiPart56.ZIndex = 4 NewGuiPart57.Name = "Desc" NewGuiPart57.Parent = NewGuiPart56 NewGuiPart57.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart57.BackgroundTransparency = 1 NewGuiPart57.Position = UDim2.new(0, 0, 0, 20) NewGuiPart57.Size = UDim2.new(1, 0, 0, 42) NewGuiPart57.ZIndex = 4 NewGuiPart57.Font = Enum.Font.SourceSans NewGuiPart57.FontSize = Enum.FontSize.Size14 NewGuiPart57.Text = "The file, FILENAME, already exists. Overwrite?" NewGuiPart57.TextWrapped = true NewGuiPart58.Name = "Ok" NewGuiPart58.Parent = NewGuiPart56 NewGuiPart58.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart58.BackgroundTransparency = 0.5 NewGuiPart58.BorderColor3 = Color3.new(0, 0, 0) NewGuiPart58.Position = UDim2.new(0.300000012, 0, 1, -40) NewGuiPart58.Size = UDim2.new(0.400000006, 0, 0, 30) NewGuiPart58.ZIndex = 4 NewGuiPart58.Font = Enum.Font.SourceSans NewGuiPart58.FontSize = Enum.FontSize.Size18 NewGuiPart58.Text = "Ok" NewGuiPart59.Name = "CallRemote" NewGuiPart59.Parent = NewGuiPart1 NewGuiPart59.Active = true NewGuiPart59.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726) NewGuiPart59.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart59.Draggable = true NewGuiPart59.Position = UDim2.new(0.300000012, 0, 0.300000012, 0) NewGuiPart59.Size = UDim2.new(0, 350, 0, 20) NewGuiPart59.Visible = false NewGuiPart59.ZIndex = 2 NewGuiPart60.Name = "Title" NewGuiPart60.Parent = NewGuiPart59 NewGuiPart60.BackgroundTransparency = 1 NewGuiPart60.Size = UDim2.new(1, 0, 1, 0) NewGuiPart60.ZIndex = 2 NewGuiPart60.Font = Enum.Font.SourceSans NewGuiPart60.FontSize = Enum.FontSize.Size14 NewGuiPart60.Text = "Call Remote" NewGuiPart60.TextColor3 = Color3.new(0, 0, 0) NewGuiPart60.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart61.Name = "MainWindow" NewGuiPart61.Parent = NewGuiPart59 NewGuiPart61.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart61.BackgroundTransparency = 0.10000000149012 NewGuiPart61.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902) NewGuiPart61.Size = UDim2.new(1, 0, 0, 200) NewGuiPart62.Name = "Desc" NewGuiPart62.Parent = NewGuiPart61 NewGuiPart62.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart62.BackgroundTransparency = 1 NewGuiPart62.Position = UDim2.new(0, 0, 0, 20) NewGuiPart62.Size = UDim2.new(1, 0, 0, 20) NewGuiPart62.Font = Enum.Font.SourceSans NewGuiPart62.FontSize = Enum.FontSize.Size14 NewGuiPart62.Text = "Arguments" NewGuiPart62.TextWrapped = true NewGuiPart63.Name = "Arguments" NewGuiPart63.Parent = NewGuiPart61 NewGuiPart63.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart63.BackgroundTransparency = 1 NewGuiPart63.Position = UDim2.new(0, 0, 0, 40) NewGuiPart63.Size = UDim2.new(1, 0, 0, 80) NewGuiPart63.BottomImage = "rbxasset://textures/blackBkg_square.png" NewGuiPart63.CanvasSize = UDim2.new(0, 0, 0, 0) NewGuiPart63.MidImage = "rbxasset://textures/blackBkg_square.png" NewGuiPart63.TopImage = "rbxasset://textures/blackBkg_square.png" NewGuiPart64.Name = "DisplayReturned" NewGuiPart64.Parent = NewGuiPart61 NewGuiPart64.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart64.BackgroundTransparency = 0.60000002384186 NewGuiPart64.Position = UDim2.new(0.075000003, 0, 0.625, 0) NewGuiPart64.Size = UDim2.new(0, 20, 0, 20) NewGuiPart64.ZIndex = 2 NewGuiPart64.Font = Enum.Font.SourceSans NewGuiPart64.FontSize = Enum.FontSize.Size18 NewGuiPart64.Text = "" NewGuiPart64.TextColor3 = Color3.new(1, 1, 1) NewGuiPart65.Name = "enabled" NewGuiPart65.Parent = NewGuiPart64 NewGuiPart65.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392) NewGuiPart65.BackgroundTransparency = 0.40000000596046 NewGuiPart65.BorderSizePixel = 0 NewGuiPart65.Position = UDim2.new(0, 3, 0, 3) NewGuiPart65.Size = UDim2.new(0, 14, 0, 14) NewGuiPart65.Visible = false NewGuiPart65.Font = Enum.Font.SourceSans NewGuiPart65.FontSize = Enum.FontSize.Size14 NewGuiPart65.Text = "" NewGuiPart66.Name = "Desc2" NewGuiPart66.Parent = NewGuiPart61 NewGuiPart66.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart66.BackgroundTransparency = 1 NewGuiPart66.Position = UDim2.new(0.075000003, 30, 0.625, 0) NewGuiPart66.Size = UDim2.new(0.925000012, -30, 0, 20) NewGuiPart66.Font = Enum.Font.SourceSans NewGuiPart66.FontSize = Enum.FontSize.Size14 NewGuiPart66.Text = "Display values returned" NewGuiPart66.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart67.Name = "Add" NewGuiPart67.Parent = NewGuiPart61 NewGuiPart67.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart67.BackgroundTransparency = 0.5 NewGuiPart67.BorderColor3 = Color3.new(0, 0, 0) NewGuiPart67.Position = UDim2.new(0.800000012, 0, 0.625, 0) NewGuiPart67.Size = UDim2.new(0, 20, 0, 20) NewGuiPart67.Font = Enum.Font.SourceSansBold NewGuiPart67.FontSize = Enum.FontSize.Size24 NewGuiPart67.Text = "+" NewGuiPart68.Name = "Subtract" NewGuiPart68.Parent = NewGuiPart61 NewGuiPart68.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart68.BackgroundTransparency = 0.5 NewGuiPart68.BorderColor3 = Color3.new(0, 0, 0) NewGuiPart68.Position = UDim2.new(0.899999976, 0, 0.625, 0) NewGuiPart68.Size = UDim2.new(0, 20, 0, 20) NewGuiPart68.Font = Enum.Font.SourceSansBold NewGuiPart68.FontSize = Enum.FontSize.Size24 NewGuiPart68.Text = "-" NewGuiPart69.Name = "ArgumentTemplate" NewGuiPart69.Parent = NewGuiPart61 NewGuiPart69.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart69.BackgroundTransparency = 0.5 NewGuiPart69.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902) NewGuiPart69.Size = UDim2.new(1, 0, 0, 20) NewGuiPart69.Visible = false NewGuiPart70.Name = "Type" NewGuiPart70.Parent = NewGuiPart69 NewGuiPart70.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart70.BackgroundTransparency = 0.89999997615814 NewGuiPart70.BorderColor3 = Color3.new(0, 0, 0) NewGuiPart70.Size = UDim2.new(0.400000006, 0, 0, 20) NewGuiPart70.Font = Enum.Font.SourceSans NewGuiPart70.FontSize = Enum.FontSize.Size18 NewGuiPart70.Text = "Script" NewGuiPart71.Name = "Value" NewGuiPart71.Parent = NewGuiPart69 NewGuiPart71.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart71.BackgroundTransparency = 0.89999997615814 NewGuiPart71.Position = UDim2.new(0.400000006, 0, 0, 0) NewGuiPart71.Size = UDim2.new(0.600000024, -12, 0, 20) NewGuiPart71.Font = Enum.Font.SourceSans NewGuiPart71.FontSize = Enum.FontSize.Size14 NewGuiPart71.Text = "" NewGuiPart71.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart72.Name = "Cancel" NewGuiPart72.Parent = NewGuiPart61 NewGuiPart72.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart72.BackgroundTransparency = 0.5 NewGuiPart72.BorderColor3 = Color3.new(0, 0, 0) NewGuiPart72.Size = UDim2.new(0.400000006, 0, 0, 30) NewGuiPart72.Font = Enum.Font.SourceSans NewGuiPart72.FontSize = Enum.FontSize.Size18 NewGuiPart72.Text = "Cancel" NewGuiPart73.Name = "Ok" NewGuiPart73.Parent = NewGuiPart61 NewGuiPart73.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart73.BackgroundTransparency = 0.5 NewGuiPart73.BorderColor3 = Color3.new(0, 0, 0) NewGuiPart73.Position = UDim2.new(0.075000003, 0, 1, -40) NewGuiPart73.Size = UDim2.new(0.400000006, 0, 0, 30) NewGuiPart73.Font = Enum.Font.SourceSans NewGuiPart73.FontSize = Enum.FontSize.Size18 NewGuiPart73.Text = "Call" NewGuiPart74.Name = "TableCaution" NewGuiPart74.Parent = NewGuiPart1 NewGuiPart74.Active = true NewGuiPart74.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726) NewGuiPart74.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart74.Draggable = true NewGuiPart74.Position = UDim2.new(0.300000012, 0, 0.300000012, 0) NewGuiPart74.Size = UDim2.new(0, 350, 0, 20) NewGuiPart74.Visible = false NewGuiPart74.ZIndex = 2 NewGuiPart75.Name = "MainWindow" NewGuiPart75.Parent = NewGuiPart74 NewGuiPart75.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart75.BackgroundTransparency = 0.10000000149012 NewGuiPart75.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902) NewGuiPart75.Size = UDim2.new(1, 0, 0, 150) NewGuiPart76.Name = "Ok" NewGuiPart76.Parent = NewGuiPart75 NewGuiPart76.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart76.BackgroundTransparency = 0.5 NewGuiPart76.BorderColor3 = Color3.new(0, 0, 0) NewGuiPart76.Position = UDim2.new(0.300000012, 0, 1, -40) NewGuiPart76.Size = UDim2.new(0.400000006, 0, 0, 30) NewGuiPart76.Font = Enum.Font.SourceSans NewGuiPart76.FontSize = Enum.FontSize.Size18 NewGuiPart76.Text = "Ok" NewGuiPart77.Name = "TableResults" NewGuiPart77.Parent = NewGuiPart75 NewGuiPart77.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart77.BackgroundTransparency = 1 NewGuiPart77.Position = UDim2.new(0, 0, 0, 20) NewGuiPart77.Size = UDim2.new(1, 0, 0, 80) NewGuiPart77.BottomImage = "rbxasset://textures/blackBkg_square.png" NewGuiPart77.CanvasSize = UDim2.new(0, 0, 0, 0) NewGuiPart77.MidImage = "rbxasset://textures/blackBkg_square.png" NewGuiPart77.TopImage = "rbxasset://textures/blackBkg_square.png" NewGuiPart78.Name = "TableTemplate" NewGuiPart78.Parent = NewGuiPart75 NewGuiPart78.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart78.BackgroundTransparency = 0.5 NewGuiPart78.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902) NewGuiPart78.Size = UDim2.new(1, 0, 0, 20) NewGuiPart78.Visible = false NewGuiPart79.Name = "Type" NewGuiPart79.Parent = NewGuiPart78 NewGuiPart79.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart79.BackgroundTransparency = 0.89999997615814 NewGuiPart79.Size = UDim2.new(0.400000006, 0, 0, 20) NewGuiPart79.Font = Enum.Font.SourceSans NewGuiPart79.FontSize = Enum.FontSize.Size18 NewGuiPart79.Text = "Script" NewGuiPart80.Name = "Value" NewGuiPart80.Parent = NewGuiPart78 NewGuiPart80.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart80.BackgroundTransparency = 0.89999997615814 NewGuiPart80.Position = UDim2.new(0.400000006, 0, 0, 0) NewGuiPart80.Size = UDim2.new(0.600000024, -12, 0, 20) NewGuiPart80.Font = Enum.Font.SourceSans NewGuiPart80.FontSize = Enum.FontSize.Size14 NewGuiPart80.Text = "Script" NewGuiPart81.Name = "Title" NewGuiPart81.Parent = NewGuiPart74 NewGuiPart81.BackgroundTransparency = 1 NewGuiPart81.Size = UDim2.new(1, 0, 1, 0) NewGuiPart81.ZIndex = 2 NewGuiPart81.Font = Enum.Font.SourceSans NewGuiPart81.FontSize = Enum.FontSize.Size14 NewGuiPart81.Text = "Caution" NewGuiPart81.TextColor3 = Color3.new(0, 0, 0) NewGuiPart81.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart82.Name = "ScriptEditor" NewGuiPart82.Parent = NewGuiPart1 NewGuiPart82.Active = true NewGuiPart82.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726) NewGuiPart82.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart82.Draggable = true NewGuiPart82.Position = UDim2.new(0.300000012, 0, 0.300000012, 0) NewGuiPart82.Size = UDim2.new(0, 516, 0, 20) NewGuiPart82.Visible = false NewGuiPart82.ZIndex = 5 NewGuiPart163.Name = "OpenScript" NewGuiPart163.Parent = NewGuiPart82 NewGuiPart163.Archivable = true NewGuiPart83.Name = "Title" NewGuiPart83.Parent = NewGuiPart82 NewGuiPart83.BackgroundTransparency = 1 NewGuiPart83.Size = UDim2.new(1, 0, 1, 0) NewGuiPart83.ZIndex = 5 NewGuiPart83.Font = Enum.Font.SourceSans NewGuiPart83.FontSize = Enum.FontSize.Size14 NewGuiPart83.Text = "Script Viewer" NewGuiPart83.TextColor3 = Color3.new(0, 0, 0) NewGuiPart83.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart84.Name = "Cover" NewGuiPart84.Parent = NewGuiPart82 NewGuiPart84.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart84.BorderSizePixel = 0 NewGuiPart84.Position = UDim2.new(0, 0, 3, 0) NewGuiPart84.Size = UDim2.new(0, 516, 0, 416) NewGuiPart85.Name = "EditorGrid" NewGuiPart85.Parent = NewGuiPart82 NewGuiPart85.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart85.BorderSizePixel = 0 NewGuiPart85.Position = UDim2.new(0, 0, 3, 0) NewGuiPart85.Size = UDim2.new(0, 500, 0, 400) NewGuiPart86.Name = "TopBar" NewGuiPart86.Parent = NewGuiPart82 NewGuiPart86.BackgroundColor3 = Color3.new(0.941177, 0.941177, 0.941177) NewGuiPart86.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart86.Size = UDim2.new(1, 0, 3, 0) NewGuiPart87.Name = "ScriptBarLeft" NewGuiPart87.Parent = NewGuiPart86 NewGuiPart87.Active = false NewGuiPart87.BackgroundColor3 = Color3.new(0.866667, 0.866667, 0.866667) NewGuiPart87.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart87.Position = UDim2.new(1, -32, 0, 40) NewGuiPart87.Size = UDim2.new(0, 16, 0, 20) NewGuiPart87.AutoButtonColor = false NewGuiPart88.Name = "Arrow Graphic" NewGuiPart88.Parent = NewGuiPart87 NewGuiPart88.BackgroundTransparency = 1 NewGuiPart88.BorderSizePixel = 0 NewGuiPart88.Position = UDim2.new(0.5, -4, 0.5, -4) NewGuiPart88.Size = UDim2.new(0, 8, 0, 8) NewGuiPart89.Name = "Graphic" NewGuiPart89.Parent = NewGuiPart88 NewGuiPart89.BackgroundColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart89.BackgroundTransparency = 0.69999998807907 NewGuiPart89.BorderSizePixel = 0 NewGuiPart89.Position = UDim2.new(0.25, 0, 0.375, 0) NewGuiPart89.Size = UDim2.new(0.125, 0, 0.25, 0) NewGuiPart90.Name = "Graphic" NewGuiPart90.Parent = NewGuiPart88 NewGuiPart90.BackgroundColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart90.BackgroundTransparency = 0.69999998807907 NewGuiPart90.BorderSizePixel = 0 NewGuiPart90.Position = UDim2.new(0.375, 0, 0.25, 0) NewGuiPart90.Size = UDim2.new(0.125, 0, 0.5, 0) NewGuiPart91.Name = "Graphic" NewGuiPart91.Parent = NewGuiPart88 NewGuiPart91.BackgroundColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart91.BackgroundTransparency = 0.69999998807907 NewGuiPart91.BorderSizePixel = 0 NewGuiPart91.Position = UDim2.new(0.5, 0, 0.125, 0) NewGuiPart91.Size = UDim2.new(0.125, 0, 0.75, 0) NewGuiPart92.Name = "Graphic" NewGuiPart92.Parent = NewGuiPart88 NewGuiPart92.BackgroundColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart92.BackgroundTransparency = 0.69999998807907 NewGuiPart92.BorderSizePixel = 0 NewGuiPart92.Position = UDim2.new(0.625, 0, 0, 0) NewGuiPart92.Size = UDim2.new(0.125, 0, 1, 0) NewGuiPart93.Name = "ScriptBarRight" NewGuiPart93.Parent = NewGuiPart86 NewGuiPart93.Active = false NewGuiPart93.BackgroundColor3 = Color3.new(0.866667, 0.866667, 0.866667) NewGuiPart93.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart93.Position = UDim2.new(1, -16, 0, 40) NewGuiPart93.Size = UDim2.new(0, 16, 0, 20) NewGuiPart93.AutoButtonColor = false NewGuiPart94.Name = "Arrow Graphic" NewGuiPart94.Parent = NewGuiPart93 NewGuiPart94.BackgroundTransparency = 1 NewGuiPart94.BorderSizePixel = 0 NewGuiPart94.Position = UDim2.new(0.5, -4, 0.5, -4) NewGuiPart94.Size = UDim2.new(0, 8, 0, 8) NewGuiPart95.Name = "Graphic" NewGuiPart95.Parent = NewGuiPart94 NewGuiPart95.BackgroundColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart95.BackgroundTransparency = 0.69999998807907 NewGuiPart95.BorderSizePixel = 0 NewGuiPart95.Position = UDim2.new(0.625, 0, 0.375, 0) NewGuiPart95.Size = UDim2.new(0.125, 0, 0.25, 0) NewGuiPart96.Name = "Graphic" NewGuiPart96.Parent = NewGuiPart94 NewGuiPart96.BackgroundColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart96.BackgroundTransparency = 0.69999998807907 NewGuiPart96.BorderSizePixel = 0 NewGuiPart96.Position = UDim2.new(0.5, 0, 0.25, 0) NewGuiPart96.Size = UDim2.new(0.125, 0, 0.5, 0) NewGuiPart97.Name = "Graphic" NewGuiPart97.Parent = NewGuiPart94 NewGuiPart97.BackgroundColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart97.BackgroundTransparency = 0.69999998807907 NewGuiPart97.BorderSizePixel = 0 NewGuiPart97.Position = UDim2.new(0.375, 0, 0.125, 0) NewGuiPart97.Size = UDim2.new(0.125, 0, 0.75, 0) NewGuiPart98.Name = "Graphic" NewGuiPart98.Parent = NewGuiPart94 NewGuiPart98.BackgroundColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart98.BackgroundTransparency = 0.69999998807907 NewGuiPart98.BorderSizePixel = 0 NewGuiPart98.Position = UDim2.new(0.25, 0, 0, 0) NewGuiPart98.Size = UDim2.new(0.125, 0, 1, 0) NewGuiPart99.Name = "Clipboard" NewGuiPart99.Parent = NewGuiPart86 NewGuiPart99.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart99.BackgroundTransparency = 0.5 NewGuiPart99.BorderColor3 = Color3.new(0, 0, 0) NewGuiPart99.Position = UDim2.new(0, 0, 0, 20) NewGuiPart99.Size = UDim2.new(0, 80, 0, 20) NewGuiPart99.Font = Enum.Font.SourceSans NewGuiPart99.FontSize = Enum.FontSize.Size14 NewGuiPart99.Text = "To Clipboard" NewGuiPart100.Name = "ScriptBar" NewGuiPart100.Parent = NewGuiPart86 NewGuiPart100.BackgroundColor3 = Color3.new(0.823529, 0.823529, 0.823529) NewGuiPart100.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart100.ClipsDescendants = true NewGuiPart100.Position = UDim2.new(0, 0, 0, 40) NewGuiPart100.Size = UDim2.new(1, -32, 0, 20) NewGuiPart101.Name = "Entry" NewGuiPart101.Parent = NewGuiPart86 NewGuiPart101.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart101.BackgroundTransparency = 1 NewGuiPart101.Size = UDim2.new(0, 100, 1, 0) NewGuiPart101.Visible = false NewGuiPart102.Name = "Button" NewGuiPart102.Parent = NewGuiPart101 NewGuiPart102.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart102.BackgroundTransparency = 0.60000002384186 NewGuiPart102.BorderColor3 = Color3.new(0, 0, 0) NewGuiPart102.ClipsDescendants = true NewGuiPart102.Size = UDim2.new(1, 0, 1, 0) NewGuiPart102.ZIndex = 4 NewGuiPart102.Font = Enum.Font.SourceSans NewGuiPart102.FontSize = Enum.FontSize.Size12 NewGuiPart102.Text = "" NewGuiPart102.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart103.Name = "Close" NewGuiPart103.Parent = NewGuiPart101 NewGuiPart103.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart103.BackgroundTransparency = 1 NewGuiPart103.BorderColor3 = Color3.new(0, 0, 0) NewGuiPart103.Position = UDim2.new(1, -20, 0, 0) NewGuiPart103.Size = UDim2.new(0, 20, 0, 20) NewGuiPart103.ZIndex = 4 NewGuiPart103.Font = Enum.Font.SourceSans NewGuiPart103.FontSize = Enum.FontSize.Size14 NewGuiPart103.Text = "X" NewGuiPart104.Name = "Close" NewGuiPart104.Parent = NewGuiPart82 NewGuiPart104.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart104.BackgroundTransparency = 1 NewGuiPart104.BorderColor3 = Color3.new(0, 0, 0) NewGuiPart104.Position = UDim2.new(1, -20, 0, 0) NewGuiPart104.Size = UDim2.new(0, 20, 0, 20) NewGuiPart104.ZIndex = 5 NewGuiPart104.Font = Enum.Font.SourceSans NewGuiPart104.FontSize = Enum.FontSize.Size14 NewGuiPart104.Text = "X" NewGuiPart105.Name = "IntroFrame" NewGuiPart105.Parent = NewGuiPart1 NewGuiPart105.BackgroundColor3 = Color3.new(0.960784, 0.960784, 0.960784) NewGuiPart105.BorderSizePixel = 0 NewGuiPart105.Position = UDim2.new(1, 30, 0, 0) NewGuiPart105.Size = UDim2.new(0, 300, 1, 0) NewGuiPart105.ZIndex = 2 NewGuiPart106.Name = "Main" NewGuiPart106.Parent = NewGuiPart105 NewGuiPart106.BackgroundColor3 = Color3.new(0.960784, 0.960784, 0.960784) NewGuiPart106.BorderSizePixel = 0 NewGuiPart106.Position = UDim2.new(0, -30, 0, 0) NewGuiPart106.Size = UDim2.new(0, 30, 0, 90) NewGuiPart106.ZIndex = 2 NewGuiPart107.Name = "Title" NewGuiPart107.Parent = NewGuiPart105 NewGuiPart107.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart107.BackgroundTransparency = 1 NewGuiPart107.Position = UDim2.new(0, 100, 0, 150) NewGuiPart107.Size = UDim2.new(0, 100, 0, 60) NewGuiPart107.ZIndex = 2 NewGuiPart107.Font = Enum.Font.SourceSansBold NewGuiPart107.FontSize = Enum.FontSize.Size60 NewGuiPart107.Text = "DEX" NewGuiPart107.TextWrapped = true NewGuiPart108.Name = "Version" NewGuiPart108.Parent = NewGuiPart105 NewGuiPart108.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart108.BackgroundTransparency = 1 NewGuiPart108.Position = UDim2.new(0, 100, 0, 210) NewGuiPart108.Size = UDim2.new(0, 100, 0, 30) NewGuiPart108.ZIndex = 2 NewGuiPart108.Font = Enum.Font.SourceSansBold NewGuiPart108.FontSize = Enum.FontSize.Size28 NewGuiPart108.Text = "V2.0.0" NewGuiPart108.TextWrapped = true NewGuiPart109.Name = "Creator" NewGuiPart109.Parent = NewGuiPart105 NewGuiPart109.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart109.BackgroundTransparency = 1 NewGuiPart109.Position = UDim2.new(0, 80, 0, 300) NewGuiPart109.Size = UDim2.new(0, 140, 0, 30) NewGuiPart109.ZIndex = 2 NewGuiPart109.Font = Enum.Font.SourceSansBold NewGuiPart109.FontSize = Enum.FontSize.Size28 NewGuiPart109.Text = "Raspberry Pi , Script Made By Advancedev" NewGuiPart109.TextWrapped = true NewGuiPart110.Name = "Slant" NewGuiPart110.Parent = NewGuiPart105 NewGuiPart110.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart110.BackgroundTransparency = 1 NewGuiPart110.Position = UDim2.new(0, -30, 0, 90) NewGuiPart110.Rotation = 180 NewGuiPart110.Size = UDim2.new(0, 30, 0, 30) NewGuiPart110.ZIndex = 2 NewGuiPart110.Image = "rbxassetid://474172996" NewGuiPart110.ImageColor3 = Color3.new(0.960784, 0.960784, 0.960784) NewGuiPart111.Name = "SaveMapWindow" NewGuiPart111.Parent = NewGuiPart1 NewGuiPart111.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart111.BackgroundTransparency = 0.10000000149012 NewGuiPart111.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902) NewGuiPart111.Position = UDim2.new(1, 0, 0, 0) NewGuiPart111.Size = UDim2.new(0, 300, 1, 0) NewGuiPart112.Name = "Header" NewGuiPart112.Parent = NewGuiPart111 NewGuiPart112.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726) NewGuiPart112.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart112.Size = UDim2.new(1, 0, 0, 17) NewGuiPart113.Parent = NewGuiPart112 NewGuiPart113.BackgroundTransparency = 1 NewGuiPart113.Position = UDim2.new(0, 4, 0, 0) NewGuiPart113.Size = UDim2.new(1, -4, 1, 0) NewGuiPart113.Font = Enum.Font.SourceSans NewGuiPart113.FontSize = Enum.FontSize.Size14 NewGuiPart113.Text = "Map Downloader" NewGuiPart113.TextColor3 = Color3.new(0, 0, 0) NewGuiPart113.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart114.Name = "MapSettings" NewGuiPart114.Parent = NewGuiPart111 NewGuiPart114.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart114.BackgroundTransparency = 1 NewGuiPart114.Position = UDim2.new(0, 0, 0, 200) NewGuiPart114.Size = UDim2.new(1, 0, 0, 240) NewGuiPart115.Name = "Terrain" NewGuiPart115.Parent = NewGuiPart114 NewGuiPart115.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart115.BackgroundTransparency = 1 NewGuiPart115.Position = UDim2.new(0, 0, 0, 60) NewGuiPart115.Size = UDim2.new(1, 0, 0, 60) NewGuiPart116.Name = "SName" NewGuiPart116.Parent = NewGuiPart115 NewGuiPart116.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart116.BackgroundTransparency = 1 NewGuiPart116.Position = UDim2.new(0, 10, 0, 0) NewGuiPart116.Size = UDim2.new(1, -20, 0, 30) NewGuiPart116.Font = Enum.Font.SourceSans NewGuiPart116.FontSize = Enum.FontSize.Size18 NewGuiPart116.Text = "Save Terrain" NewGuiPart116.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart117.Name = "Status" NewGuiPart117.Parent = NewGuiPart115 NewGuiPart117.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart117.BackgroundTransparency = 1 NewGuiPart117.Position = UDim2.new(0, 60, 0, 30) NewGuiPart117.Size = UDim2.new(0, 50, 0, 15) NewGuiPart117.Font = Enum.Font.SourceSans NewGuiPart117.FontSize = Enum.FontSize.Size18 NewGuiPart117.Text = "Off" NewGuiPart117.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart118.Name = "Change" NewGuiPart118.Parent = NewGuiPart115 NewGuiPart118.BackgroundColor3 = Color3.new(0.862745, 0.862745, 0.862745) NewGuiPart118.BorderSizePixel = 0 NewGuiPart118.Position = UDim2.new(0, 10, 0, 30) NewGuiPart118.Size = UDim2.new(0, 40, 0, 15) NewGuiPart118.Font = Enum.Font.SourceSans NewGuiPart118.FontSize = Enum.FontSize.Size14 NewGuiPart118.Text = "" NewGuiPart119.Name = "OnBar" NewGuiPart119.Parent = NewGuiPart118 NewGuiPart119.BackgroundColor3 = Color3.new(0, 0.576471, 0.862745) NewGuiPart119.BorderSizePixel = 0 NewGuiPart119.Size = UDim2.new(0, 0, 0, 15) NewGuiPart119.Font = Enum.Font.SourceSans NewGuiPart119.FontSize = Enum.FontSize.Size14 NewGuiPart119.Text = "" NewGuiPart120.Name = "Bar" NewGuiPart120.Parent = NewGuiPart118 NewGuiPart120.BackgroundColor3 = Color3.new(0, 0, 0) NewGuiPart120.BorderSizePixel = 0 NewGuiPart120.ClipsDescendants = true NewGuiPart120.Position = UDim2.new(0, -2, 0, -2) NewGuiPart120.Size = UDim2.new(0, 10, 0, 19) NewGuiPart120.Font = Enum.Font.SourceSans NewGuiPart120.FontSize = Enum.FontSize.Size14 NewGuiPart120.Text = "" NewGuiPart121.Name = "Lighting" NewGuiPart121.Parent = NewGuiPart114 NewGuiPart121.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart121.BackgroundTransparency = 1 NewGuiPart121.Position = UDim2.new(0, 0, 0, 120) NewGuiPart121.Size = UDim2.new(1, 0, 0, 60) NewGuiPart122.Name = "SName" NewGuiPart122.Parent = NewGuiPart121 NewGuiPart122.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart122.BackgroundTransparency = 1 NewGuiPart122.Position = UDim2.new(0, 10, 0, 0) NewGuiPart122.Size = UDim2.new(1, -20, 0, 30) NewGuiPart122.Font = Enum.Font.SourceSans NewGuiPart122.FontSize = Enum.FontSize.Size18 NewGuiPart122.Text = "Lighting Properties" NewGuiPart122.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart123.Name = "Status" NewGuiPart123.Parent = NewGuiPart121 NewGuiPart123.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart123.BackgroundTransparency = 1 NewGuiPart123.Position = UDim2.new(0, 60, 0, 30) NewGuiPart123.Size = UDim2.new(0, 50, 0, 15) NewGuiPart123.Font = Enum.Font.SourceSans NewGuiPart123.FontSize = Enum.FontSize.Size18 NewGuiPart123.Text = "Off" NewGuiPart123.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart124.Name = "Change" NewGuiPart124.Parent = NewGuiPart121 NewGuiPart124.BackgroundColor3 = Color3.new(0.862745, 0.862745, 0.862745) NewGuiPart124.BorderSizePixel = 0 NewGuiPart124.Position = UDim2.new(0, 10, 0, 30) NewGuiPart124.Size = UDim2.new(0, 40, 0, 15) NewGuiPart124.Font = Enum.Font.SourceSans NewGuiPart124.FontSize = Enum.FontSize.Size14 NewGuiPart124.Text = "" NewGuiPart125.Name = "OnBar" NewGuiPart125.Parent = NewGuiPart124 NewGuiPart125.BackgroundColor3 = Color3.new(0, 0.576471, 0.862745) NewGuiPart125.BorderSizePixel = 0 NewGuiPart125.Size = UDim2.new(0, 0, 0, 15) NewGuiPart125.Font = Enum.Font.SourceSans NewGuiPart125.FontSize = Enum.FontSize.Size14 NewGuiPart125.Text = "" NewGuiPart126.Name = "Bar" NewGuiPart126.Parent = NewGuiPart124 NewGuiPart126.BackgroundColor3 = Color3.new(0, 0, 0) NewGuiPart126.BorderSizePixel = 0 NewGuiPart126.ClipsDescendants = true NewGuiPart126.Position = UDim2.new(0, -2, 0, -2) NewGuiPart126.Size = UDim2.new(0, 10, 0, 19) NewGuiPart126.Font = Enum.Font.SourceSans NewGuiPart126.FontSize = Enum.FontSize.Size14 NewGuiPart126.Text = "" NewGuiPart127.Name = "CameraInstances" NewGuiPart127.Parent = NewGuiPart114 NewGuiPart127.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart127.BackgroundTransparency = 1 NewGuiPart127.Position = UDim2.new(0, 0, 0, 180) NewGuiPart127.Size = UDim2.new(1, 0, 0, 60) NewGuiPart128.Name = "SName" NewGuiPart128.Parent = NewGuiPart127 NewGuiPart128.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart128.BackgroundTransparency = 1 NewGuiPart128.Position = UDim2.new(0, 10, 0, 0) NewGuiPart128.Size = UDim2.new(1, -20, 0, 30) NewGuiPart128.Font = Enum.Font.SourceSans NewGuiPart128.FontSize = Enum.FontSize.Size18 NewGuiPart128.Text = "Camera Instances" NewGuiPart128.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart129.Name = "Status" NewGuiPart129.Parent = NewGuiPart127 NewGuiPart129.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart129.BackgroundTransparency = 1 NewGuiPart129.Position = UDim2.new(0, 60, 0, 30) NewGuiPart129.Size = UDim2.new(0, 50, 0, 15) NewGuiPart129.Font = Enum.Font.SourceSans NewGuiPart129.FontSize = Enum.FontSize.Size18 NewGuiPart129.Text = "Off" NewGuiPart129.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart130.Name = "Change" NewGuiPart130.Parent = NewGuiPart127 NewGuiPart130.BackgroundColor3 = Color3.new(0.862745, 0.862745, 0.862745) NewGuiPart130.BorderSizePixel = 0 NewGuiPart130.Position = UDim2.new(0, 10, 0, 30) NewGuiPart130.Size = UDim2.new(0, 40, 0, 15) NewGuiPart130.Font = Enum.Font.SourceSans NewGuiPart130.FontSize = Enum.FontSize.Size14 NewGuiPart130.Text = "" NewGuiPart131.Name = "OnBar" NewGuiPart131.Parent = NewGuiPart130 NewGuiPart131.BackgroundColor3 = Color3.new(0, 0.576471, 0.862745) NewGuiPart131.BorderSizePixel = 0 NewGuiPart131.Size = UDim2.new(0, 0, 0, 15) NewGuiPart131.Font = Enum.Font.SourceSans NewGuiPart131.FontSize = Enum.FontSize.Size14 NewGuiPart131.Text = "" NewGuiPart132.Name = "Bar" NewGuiPart132.Parent = NewGuiPart130 NewGuiPart132.BackgroundColor3 = Color3.new(0, 0, 0) NewGuiPart132.BorderSizePixel = 0 NewGuiPart132.ClipsDescendants = true NewGuiPart132.Position = UDim2.new(0, -2, 0, -2) NewGuiPart132.Size = UDim2.new(0, 10, 0, 19) NewGuiPart132.Font = Enum.Font.SourceSans NewGuiPart132.FontSize = Enum.FontSize.Size14 NewGuiPart132.Text = "" NewGuiPart133.Name = "Scripts" NewGuiPart133.Parent = NewGuiPart114 NewGuiPart133.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart133.BackgroundTransparency = 1 NewGuiPart133.Size = UDim2.new(1, 0, 0, 60) NewGuiPart134.Name = "SName" NewGuiPart134.Parent = NewGuiPart133 NewGuiPart134.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart134.BackgroundTransparency = 1 NewGuiPart134.Position = UDim2.new(0, 10, 0, 0) NewGuiPart134.Size = UDim2.new(1, -20, 0, 30) NewGuiPart134.Font = Enum.Font.SourceSans NewGuiPart134.FontSize = Enum.FontSize.Size18 NewGuiPart134.Text = "Save Scripts" NewGuiPart134.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart135.Name = "Status" NewGuiPart135.Parent = NewGuiPart133 NewGuiPart135.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart135.BackgroundTransparency = 1 NewGuiPart135.Position = UDim2.new(0, 60, 0, 30) NewGuiPart135.Size = UDim2.new(0, 50, 0, 15) NewGuiPart135.Font = Enum.Font.SourceSans NewGuiPart135.FontSize = Enum.FontSize.Size18 NewGuiPart135.Text = "Off" NewGuiPart135.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart136.Name = "Change" NewGuiPart136.Parent = NewGuiPart133 NewGuiPart136.BackgroundColor3 = Color3.new(0.862745, 0.862745, 0.862745) NewGuiPart136.BorderSizePixel = 0 NewGuiPart136.Position = UDim2.new(0, 10, 0, 30) NewGuiPart136.Size = UDim2.new(0, 40, 0, 15) NewGuiPart136.Font = Enum.Font.SourceSans NewGuiPart136.FontSize = Enum.FontSize.Size14 NewGuiPart136.Text = "" NewGuiPart137.Name = "OnBar" NewGuiPart137.Parent = NewGuiPart136 NewGuiPart137.BackgroundColor3 = Color3.new(0, 0.576471, 0.862745) NewGuiPart137.BorderSizePixel = 0 NewGuiPart137.Size = UDim2.new(0, 0, 0, 15) NewGuiPart137.Font = Enum.Font.SourceSans NewGuiPart137.FontSize = Enum.FontSize.Size14 NewGuiPart137.Text = "" NewGuiPart138.Name = "Bar" NewGuiPart138.Parent = NewGuiPart136 NewGuiPart138.BackgroundColor3 = Color3.new(0, 0, 0) NewGuiPart138.BorderSizePixel = 0 NewGuiPart138.ClipsDescendants = true NewGuiPart138.Position = UDim2.new(0, -2, 0, -2) NewGuiPart138.Size = UDim2.new(0, 10, 0, 19) NewGuiPart138.Font = Enum.Font.SourceSans NewGuiPart138.FontSize = Enum.FontSize.Size14 NewGuiPart138.Text = "" NewGuiPart139.Name = "ToSave" NewGuiPart139.Parent = NewGuiPart111 NewGuiPart139.BackgroundTransparency = 1 NewGuiPart139.Position = UDim2.new(0, 0, 0, 17) NewGuiPart139.Size = UDim2.new(1, 0, 0, 20) NewGuiPart139.Font = Enum.Font.SourceSans NewGuiPart139.FontSize = Enum.FontSize.Size18 NewGuiPart139.Text = "To Save" NewGuiPart139.TextColor3 = Color3.new(0, 0, 0) NewGuiPart140.Name = "CopyList" NewGuiPart140.Parent = NewGuiPart111 NewGuiPart140.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart140.BackgroundTransparency = 0.80000001192093 NewGuiPart140.Position = UDim2.new(0, 0, 0, 37) NewGuiPart140.Size = UDim2.new(1, 0, 0, 163) NewGuiPart141.Name = "Bottom" NewGuiPart141.Parent = NewGuiPart111 NewGuiPart141.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726) NewGuiPart141.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart141.Position = UDim2.new(0, 0, 1, -50) NewGuiPart141.Size = UDim2.new(1, 0, 0, 50) NewGuiPart142.Parent = NewGuiPart141 NewGuiPart142.BackgroundTransparency = 1 NewGuiPart142.Position = UDim2.new(0, 4, 0, 0) NewGuiPart142.Size = UDim2.new(1, -4, 1, 0) NewGuiPart142.Font = Enum.Font.SourceSans NewGuiPart142.FontSize = Enum.FontSize.Size14 NewGuiPart142.Text = "After the map saves, open a new place on studio, then right click Lighting and \"Insert from file...\", then select your file and run the unpacker script inside the folder." NewGuiPart142.TextColor3 = Color3.new(0, 0, 0) NewGuiPart142.TextWrapped = true NewGuiPart142.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart142.TextYAlignment = Enum.TextYAlignment.Top NewGuiPart143.Name = "Save" NewGuiPart143.Parent = NewGuiPart111 NewGuiPart143.BackgroundColor3 = Color3.new(0.941177, 0.941177, 0.941177) NewGuiPart143.BackgroundTransparency = 0.80000001192093 NewGuiPart143.BorderColor3 = Color3.new(0, 0, 0) NewGuiPart143.Position = UDim2.new(0, 0, 1, -80) NewGuiPart143.Size = UDim2.new(1, 0, 0, 30) NewGuiPart143.Font = Enum.Font.SourceSans NewGuiPart143.FontSize = Enum.FontSize.Size18 NewGuiPart143.Text = "Save" NewGuiPart144.Name = "FileName" NewGuiPart144.Parent = NewGuiPart111 NewGuiPart144.BackgroundColor3 = Color3.new(0.941177, 0.941177, 0.941177) NewGuiPart144.BackgroundTransparency = 0.60000002384186 NewGuiPart144.Position = UDim2.new(0, 0, 1, -105) NewGuiPart144.Size = UDim2.new(1, 0, 0, 25) NewGuiPart144.Font = Enum.Font.SourceSans NewGuiPart144.FontSize = Enum.FontSize.Size18 NewGuiPart144.Text = "PlaceName" NewGuiPart144.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart145.Name = "Entry" NewGuiPart145.Parent = NewGuiPart111 NewGuiPart145.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart145.BackgroundTransparency = 1 NewGuiPart145.Size = UDim2.new(1, 0, 0, 22) NewGuiPart145.Visible = false NewGuiPart146.Name = "Change" NewGuiPart146.Parent = NewGuiPart145 NewGuiPart146.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart146.BackgroundTransparency = 0.60000002384186 NewGuiPart146.Position = UDim2.new(0, 10, 0, 1) NewGuiPart146.Size = UDim2.new(0, 20, 0, 20) NewGuiPart146.ZIndex = 2 NewGuiPart146.Font = Enum.Font.SourceSans NewGuiPart146.FontSize = Enum.FontSize.Size18 NewGuiPart146.Text = "" NewGuiPart146.TextColor3 = Color3.new(1, 1, 1) NewGuiPart147.Name = "enabled" NewGuiPart147.Parent = NewGuiPart146 NewGuiPart147.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392) NewGuiPart147.BackgroundTransparency = 0.40000000596046 NewGuiPart147.BorderSizePixel = 0 NewGuiPart147.Position = UDim2.new(0, 3, 0, 3) NewGuiPart147.Size = UDim2.new(0, 14, 0, 14) NewGuiPart147.Font = Enum.Font.SourceSans NewGuiPart147.FontSize = Enum.FontSize.Size14 NewGuiPart147.Text = "" NewGuiPart148.Name = "Info" NewGuiPart148.Parent = NewGuiPart145 NewGuiPart148.BackgroundTransparency = 1 NewGuiPart148.Position = UDim2.new(0, 40, 0, 0) NewGuiPart148.Size = UDim2.new(1, -40, 0, 22) NewGuiPart148.Font = Enum.Font.SourceSans NewGuiPart148.FontSize = Enum.FontSize.Size18 NewGuiPart148.Text = "Workspace" NewGuiPart148.TextColor3 = Color3.new(0, 0, 0) NewGuiPart148.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart149.Name = "RemoteDebugWindow" NewGuiPart149.Parent = NewGuiPart1 NewGuiPart149.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart149.BackgroundTransparency = 0.10000000149012 NewGuiPart149.BorderColor3 = Color3.new(0.74902, 0.74902, 0.74902) NewGuiPart149.Position = UDim2.new(1, 0, 0, 0) NewGuiPart149.Size = UDim2.new(0, 300, 1, 0) NewGuiPart161.Name = "GetSetting" NewGuiPart161.Parent = NewGuiPart149 NewGuiPart161.Archivable = true NewGuiPart150.Name = "Header" NewGuiPart150.Parent = NewGuiPart149 NewGuiPart150.BackgroundColor3 = Color3.new(0.913726, 0.913726, 0.913726) NewGuiPart150.BorderColor3 = Color3.new(0.584314, 0.584314, 0.584314) NewGuiPart150.Size = UDim2.new(1, 0, 0, 17) NewGuiPart151.Parent = NewGuiPart150 NewGuiPart151.BackgroundTransparency = 1 NewGuiPart151.Position = UDim2.new(0, 4, 0, 0) NewGuiPart151.Size = UDim2.new(1, -4, 1, 0) NewGuiPart151.Font = Enum.Font.SourceSans NewGuiPart151.FontSize = Enum.FontSize.Size14 NewGuiPart151.Text = "Remote Debugger" NewGuiPart151.TextColor3 = Color3.new(0, 0, 0) NewGuiPart151.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart152.Name = "Desc" NewGuiPart152.Parent = NewGuiPart149 NewGuiPart152.BackgroundColor3 = Color3.new(1, 1, 1) NewGuiPart152.BackgroundTransparency = 1 NewGuiPart152.Position = UDim2.new(0, 0, 0, 20) NewGuiPart152.Size = UDim2.new(1, 0, 0, 40) NewGuiPart152.Font = Enum.Font.SourceSans NewGuiPart152.FontSize = Enum.FontSize.Size32 NewGuiPart152.Text = "Have fun with remotes" NewGuiPart152.TextWrapped = true return NewGuiPart1 end local D_E_X = CreateGui() D_E_X.Parent = game.Players.LocalPlayer.PlayerGui spawn(function() local Gui = D_E_X local IntroFrame = Gui:WaitForChild("IntroFrame") local SideMenu = Gui:WaitForChild("SideMenu") local OpenToggleButton = Gui:WaitForChild("Toggle") local CloseToggleButton = SideMenu:WaitForChild("Toggle") local OpenScriptEditorButton = SideMenu:WaitForChild("OpenScriptEditor") local ScriptEditor = Gui:WaitForChild("ScriptEditor") local SlideOut = SideMenu:WaitForChild("SlideOut") local SlideFrame = SlideOut:WaitForChild("SlideFrame") local Slant = SideMenu:WaitForChild("Slant") local ExplorerButton = SlideFrame:WaitForChild("Explorer") local SettingsButton = SlideFrame:WaitForChild("Settings") local SelectionBox = Instance.new("SelectionBox") SelectionBox.Parent = Gui local ExplorerPanel = Gui:WaitForChild("ExplorerPanel") local PropertiesFrame = Gui:WaitForChild("PropertiesFrame") local SaveMapWindow = Gui:WaitForChild("SaveMapWindow") local RemoteDebugWindow = Gui:WaitForChild("RemoteDebugWindow") local SettingsPanel = Gui:WaitForChild("SettingsPanel") local SettingsListener = SettingsPanel:WaitForChild("GetSetting") local SettingTemplate = SettingsPanel:WaitForChild("SettingTemplate") local SettingList = SettingsPanel:WaitForChild("SettingList") local SaveMapCopyList = SaveMapWindow:WaitForChild("CopyList") local SaveMapSettingFrame = SaveMapWindow:WaitForChild("MapSettings") local SaveMapName = SaveMapWindow:WaitForChild("FileName") local SaveMapButton = SaveMapWindow:WaitForChild("Save") local SaveMapCopyTemplate = SaveMapWindow:WaitForChild("Entry") local SaveMapSettings = { CopyWhat = { Workspace = true, Lighting = true, ReplicatedStorage = true, ReplicatedFirst = true, StarterPack = true, StarterGui = true, StarterPlayer = true }, SaveScripts = true, SaveTerrain = true, LightingProperties = true, CameraInstances = true } local SelectionChanged = ExplorerPanel:WaitForChild("SelectionChanged") local GetSelection = ExplorerPanel:WaitForChild("GetSelection") local SetSelection = ExplorerPanel:WaitForChild("SetSelection") local Player = game:GetService("Players").LocalPlayer local Mouse = Player:GetMouse() local CurrentWindow = "Nothing c:" local Windows = { Explorer = { ExplorerPanel, PropertiesFrame }, Settings = {SettingsPanel}, SaveMap = {SaveMapWindow}, Remotes = {RemoteDebugWindow} } function switchWindows(wName,over) if CurrentWindow == wName and not over then return end local count = 0 for i,v in pairs(Windows) do count = 0 if i ~= wName then for _,c in pairs(v) do c:TweenPosition(UDim2.new(1, 30, count * 0.5, count * 36), "Out", "Quad", 0.5, true) count = count + 1 end end end count = 0 if Windows[wName] then for _,c in pairs(Windows[wName]) do c:TweenPosition(UDim2.new(1, -300, count * 0.5, count * 36), "Out", "Quad", 0.5, true) count = count + 1 end end if wName ~= "Nothing c:" then CurrentWindow = wName for i,v in pairs(SlideFrame:GetChildren()) do v.BackgroundTransparency = 1 v.Icon.ImageColor3 = Color3.new(70/255, 70/255, 70/255) end if SlideFrame:FindFirstChild(wName) then SlideFrame[wName].BackgroundTransparency = 0.5 SlideFrame[wName].Icon.ImageColor3 = Color3.new(0,0,0) end end end function toggleDex(on) if on then SideMenu:TweenPosition(UDim2.new(1, -330, 0, 0), "Out", "Quad", 0.5, true) OpenToggleButton:TweenPosition(UDim2.new(1,0,0,0), "Out", "Quad", 0.5, true) switchWindows(CurrentWindow,true) else SideMenu:TweenPosition(UDim2.new(1, 0, 0, 0), "Out", "Quad", 0.5, true) OpenToggleButton:TweenPosition(UDim2.new(1,-30,0,0), "Out", "Quad", 0.5, true) switchWindows("Nothing c:") end end local Settings = { ClickSelect = false, SelBox = false, ClearProps = false, SelectUngrouped = true, SaveInstanceScripts = true } function ReturnSetting(set) if set == "ClearProps" then return Settings.ClearProps elseif set == "SelectUngrouped" then return Settings.SelectUngrouped end end OpenToggleButton.MouseButton1Up:connect(function() toggleDex(true) end) OpenScriptEditorButton.MouseButton1Up:connect(function() if OpenScriptEditorButton.Active then ScriptEditor.Visible = true end end) CloseToggleButton.MouseButton1Up:connect(function() if CloseToggleButton.Active then toggleDex(false) end end) for i,v in pairs(SlideFrame:GetChildren()) do v.MouseButton1Click:connect(function() switchWindows(v.Name) end) v.MouseEnter:connect(function()v.BackgroundTransparency = 0.5 end) v.MouseLeave:connect(function()if CurrentWindow~=v.Name then v.BackgroundTransparency = 1 end end) end function createSetting(name,interName,defaultOn) local newSetting = SettingTemplate:Clone() newSetting.Position = UDim2.new(0,0,0,#SettingList:GetChildren() * 60) newSetting.SName.Text = name local function toggle(on) if on then newSetting.Change.Bar:TweenPosition(UDim2.new(0,32,0,-2),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true) newSetting.Change.OnBar:TweenSize(UDim2.new(0,34,0,15),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true) newSetting.Status.Text = "On" Settings[interName] = true else newSetting.Change.Bar:TweenPosition(UDim2.new(0,-2,0,-2),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true) newSetting.Change.OnBar:TweenSize(UDim2.new(0,0,0,15),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true) newSetting.Status.Text = "Off" Settings[interName] = false end end newSetting.Change.MouseButton1Click:connect(function() toggle(not Settings[interName]) end) newSetting.Visible = true newSetting.Parent = SettingList if defaultOn then toggle(true) end end createSetting("Click part to select","ClickSelect",false) createSetting("Selection Box","SelBox",false) createSetting("Clear property value on focus","ClearProps",false) createSetting("Select ungrouped models","SelectUngrouped",true) createSetting("SaveInstance decompiles scripts","SaveInstanceScripts",true) local function getSelection() local t = GetSelection:Invoke() if t and #t > 0 then return t[1] else return nil end end Mouse.Button1Down:connect(function() if CurrentWindow == "Explorer" and Settings.ClickSelect then local target = Mouse.Target if target then SetSelection:Invoke({target}) end end end) SelectionChanged.Event:connect(function() if Settings.SelBox then local success,err = pcall(function() local selection = getSelection() SelectionBox.Adornee = selection end) if err then SelectionBox.Adornee = nil end end end) SettingsListener.OnInvoke = ReturnSetting -- Map Copier function createMapSetting(obj,interName,defaultOn) local function toggle(on) if on then obj.Change.Bar:TweenPosition(UDim2.new(0,32,0,-2),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true) obj.Change.OnBar:TweenSize(UDim2.new(0,34,0,15),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true) obj.Status.Text = "On" SaveMapSettings[interName] = true else obj.Change.Bar:TweenPosition(UDim2.new(0,-2,0,-2),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true) obj.Change.OnBar:TweenSize(UDim2.new(0,0,0,15),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true) obj.Status.Text = "Off" SaveMapSettings[interName] = false end end obj.Change.MouseButton1Click:connect(function() toggle(not SaveMapSettings[interName]) end) obj.Visible = true obj.Parent = SaveMapSettingFrame if defaultOn then toggle(true) end end function createCopyWhatSetting(serv) if SaveMapSettings.CopyWhat[serv] then local newSetting = SaveMapCopyTemplate:Clone() newSetting.Position = UDim2.new(0,0,0,#SaveMapCopyList:GetChildren() * 22 + 5) newSetting.Info.Text = serv local function toggle(on) if on then newSetting.Change.enabled.Visible = true SaveMapSettings.CopyWhat[serv] = true else newSetting.Change.enabled.Visible = false SaveMapSettings.CopyWhat[serv] = false end end newSetting.Change.MouseButton1Click:connect(function() toggle(not SaveMapSettings.CopyWhat[serv]) end) newSetting.Visible = true newSetting.Parent = SaveMapCopyList end end createMapSetting(SaveMapSettingFrame.Scripts,"SaveScripts",true) createMapSetting(SaveMapSettingFrame.Terrain,"SaveTerrain",true) createMapSetting(SaveMapSettingFrame.Lighting,"LightingProperties",true) createMapSetting(SaveMapSettingFrame.CameraInstances,"CameraInstances",true) createCopyWhatSetting("Workspace") createCopyWhatSetting("Lighting") createCopyWhatSetting("ReplicatedStorage") createCopyWhatSetting("ReplicatedFirst") createCopyWhatSetting("StarterPack") createCopyWhatSetting("StarterGui") createCopyWhatSetting("StarterPlayer") SaveMapName.Text = tostring(game.PlaceId).."MapCopy" SaveMapButton.MouseButton1Click:connect(function() local copyWhat = {} local copyGroup = Instance.new("Model",game.ReplicatedStorage) local copyScripts = SaveMapSettings.SaveScripts local copyTerrain = SaveMapSettings.SaveTerrain local lightingProperties = SaveMapSettings.LightingProperties local cameraInstances = SaveMapSettings.CameraInstances ----------------------------------------------------------------------------------- for i,v in pairs(SaveMapSettings.CopyWhat) do if v then table.insert(copyWhat,i) end end local consoleFunc = printconsole or writeconsole if consoleFunc then consoleFunc("Raspberry Pi's place copier loaded.") consoleFunc("Copying map of game "..tostring(game.PlaceId)..".") end function archivable(root) for i,v in pairs(root:GetChildren()) do if not game.Players:GetPlayerFromCharacter(v) then v.Archivable = true archivable(v) end end end function decompileS(root) for i,v in pairs(root:GetChildren()) do pcall(function() if v:IsA("LocalScript") then local isDisabled = v.Disabled v.Disabled = true v.Source = decompile(v) v.Disabled = isDisabled if v.Source == "" then if consoleFunc then consoleFunc("LocalScript "..v.Name.." had a problem decompiling.") end else if consoleFunc then consoleFunc("LocalScript "..v.Name.." decompiled.") end end elseif v:IsA("ModuleScript") then v.Source = decompile(v) if v.Source == "" then if consoleFunc then consoleFunc("ModuleScript "..v.Name.." had a problem decompiling.") end else if consoleFunc then consoleFunc("ModuleScript "..v.Name.." decompiled.") end end end end) decompileS(v) end end for i,v in pairs(copyWhat) do archivable(game[v]) end for j,obj in pairs(copyWhat) do if obj ~= "StarterPlayer" then local newFolder = Instance.new("Folder",copyGroup) newFolder.Name = obj for i,v in pairs(game[obj]:GetChildren()) do if v ~= copyGroup then pcall(function() v:Clone().Parent = newFolder end) end end else local newFolder = Instance.new("Model",copyGroup) newFolder.Name = "StarterPlayer" for i,v in pairs(game[obj]:GetChildren()) do local newObj = Instance.new("Folder",newFolder) newObj.Name = v.Name for _,c in pairs(v:GetChildren()) do if c.Name ~= "ControlScript" and c.Name ~= "CameraScript" then c:Clone().Parent = newObj end end end end end if workspace.CurrentCamera and cameraInstances then local cameraFolder = Instance.new("Model",copyGroup) cameraFolder.Name = "CameraItems" for i,v in pairs(workspace.CurrentCamera:GetChildren()) do v:Clone().Parent = cameraFolder end end if copyTerrain then local myTerrain = workspace.Terrain:CopyRegion(workspace.Terrain.MaxExtents) myTerrain.Parent = copyGroup end function saveProp(obj,prop,par) local myProp = obj[prop] if type(myProp) == "boolean" then local newProp = Instance.new("BoolValue",par) newProp.Name = prop newProp.Value = myProp elseif type(myProp) == "number" then local newProp = Instance.new("IntValue",par) newProp.Name = prop newProp.Value = myProp elseif type(myProp) == "string" then local newProp = Instance.new("StringValue",par) newProp.Name = prop newProp.Value = myProp elseif type(myProp) == "userdata" then -- Assume Color3 pcall(function() local newProp = Instance.new("Color3Value",par) newProp.Name = prop newProp.Value = myProp end) end end if lightingProperties then local lightingProps = Instance.new("Model",copyGroup) lightingProps.Name = "LightingProperties" saveProp(game.Lighting,"Ambient",lightingProps) saveProp(game.Lighting,"Brightness",lightingProps) saveProp(game.Lighting,"ColorShift_Bottom",lightingProps) saveProp(game.Lighting,"ColorShift_Top",lightingProps) saveProp(game.Lighting,"GlobalShadows",lightingProps) saveProp(game.Lighting,"OutdoorAmbient",lightingProps) saveProp(game.Lighting,"Outlines",lightingProps) saveProp(game.Lighting,"GeographicLatitude",lightingProps) saveProp(game.Lighting,"TimeOfDay",lightingProps) saveProp(game.Lighting,"FogColor",lightingProps) saveProp(game.Lighting,"FogEnd",lightingProps) saveProp(game.Lighting,"FogStart",lightingProps) end if decompile and copyScripts then decompileS(copyGroup) end if SaveInstance then SaveInstance(copyGroup,SaveMapName.Text..".rbxm") elseif saveinstance then saveinstance(getelysianpath()..SaveMapName.Text..".rbxm",copyGroup) end --print("Saved!") if consoleFunc then consoleFunc("The map has been copied.") end SaveMapButton.Text = "The map has been saved" wait(5) SaveMapButton.Text = "Save" end) -- End Copier wait() IntroFrame:TweenPosition(UDim2.new(1,-300,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.5,true) switchWindows("Explorer") wait(1) SideMenu.Visible = true for i = 0,1,0.1 do IntroFrame.BackgroundTransparency = i IntroFrame.Main.BackgroundTransparency = i IntroFrame.Slant.ImageTransparency = i IntroFrame.Title.TextTransparency = i IntroFrame.Version.TextTransparency = i IntroFrame.Creator.TextTransparency = i wait() end IntroFrame.Visible = false SlideFrame:TweenPosition(UDim2.new(0,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.5,true) OpenScriptEditorButton:TweenPosition(UDim2.new(0,0,0,180),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.5,true) CloseToggleButton:TweenPosition(UDim2.new(0,0,0,210),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.5,true) Slant:TweenPosition(UDim2.new(0,0,0,240),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.5,true) wait(0.5) for i = 1,0,-0.1 do OpenScriptEditorButton.Icon.ImageTransparency = i CloseToggleButton.TextTransparency = i wait() end CloseToggleButton.Active = true CloseToggleButton.AutoButtonColor = true OpenScriptEditorButton.Active = true OpenScriptEditorButton.AutoButtonColor = true end) spawn(function() -- initial states local Option = { -- can modify object parents in the hierarchy Modifiable = false; -- can select objects Selectable = true; } -- MERELY Option.Modifiable = true -- END MERELY -- general size of GUI objects, in pixels local GUI_SIZE = 16 -- padding between items within each entry local ENTRY_PADDING = 1 -- padding between each entry local ENTRY_MARGIN = 1 local Input = game:GetService("UserInputService") local HoldingCtrl = false local HoldingShift = false --[[ # Explorer Panel A GUI panel that displays the game hierarchy. ## Selection Bindables - `Function GetSelection ( )` Returns an array of objects representing the objects currently selected in the panel. - `Function SetSelection ( Objects selection )` Sets the objects that are selected in the panel. `selection` is an array of objects. - `Event SelectionChanged ( )` Fired after the selection changes. ## Option Bindables - `Function GetOption ( string optionName )` If `optionName` is given, returns the value of that option. Otherwise, returns a table of options and their current values. - `Function SetOption ( string optionName, bool value )` Sets `optionName` to `value`. Options: - Modifiable Whether objects can be modified by the panel. Note that modifying objects depends on being able to select them. If Selectable is false, then Actions will not be available. Reparenting is still possible, but only for the dragged object. - Selectable Whether objects can be selected. If Modifiable is false, then left-clicking will perform a drag selection. ## Updates - 2013-09-18 - Fixed explorer icons to match studio explorer. - 2013-09-14 - Added GetOption and SetOption bindables. - Option: Modifiable; sets whether objects can be modified by the panel. - Option: Selectable; sets whether objects can be selected. - Slight modification to left-click selection behavior. - Improved layout and scaling. - 2013-09-13 - Added drag to reparent objects. - Left-click to select/deselect object. - Left-click and drag unselected object to reparent single object. - Left-click and drag selected object to move reparent entire selection. - Right-click while dragging to cancel. - 2013-09-11 - Added explorer panel header with actions. - Added Cut action. - Added Copy action. - Added Paste action. - Added Delete action. - Added drag selection. - Left-click: Add to selection on drag. - Right-click: Add to or remove from selection on drag. - Ensured SelectionChanged fires only when the selection actually changes. - Added documentation and change log. - Fixed thread issue. - 2013-09-09 - Added basic multi-selection. - Left-click to set selection. - Right-click to add to or remove from selection. - Removed "Selection" ObjectValue. - Added GetSelection BindableFunction. - Added SetSelection BindableFunction. - Added SelectionChanged BindableEvent. - Changed font to SourceSans. - 2013-08-31 - Improved GUI sizing based off of `GUI_SIZE` constant. - Automatic font size detection. - 2013-08-27 - Initial explorer panel. ## Todo - Sorting - by ExplorerOrder - by children - by name - Drag objects to reparent ]] local ENTRY_SIZE = GUI_SIZE + ENTRY_PADDING*2 local ENTRY_BOUND = ENTRY_SIZE + ENTRY_MARGIN local HEADER_SIZE = ENTRY_SIZE*2 local FONT = 'SourceSans' local FONT_SIZE do local size = {8,9,10,11,12,14,18,24,36,48} local s local n = math.huge for i = 1,#size do if size[i] <= GUI_SIZE then FONT_SIZE = i - 1 end end end local GuiColor = { Background = Color3.new(233/255, 233/255, 233/255); Border = Color3.new(149/255, 149/255, 149/255); Selected = Color3.new( 96/255, 140/255, 211/255); BorderSelected = Color3.new( 86/255, 125/255, 188/255); Text = Color3.new( 0/255, 0/255, 0/255); TextDisabled = Color3.new(128/255, 128/255, 128/255); TextSelected = Color3.new(255/255, 255/255, 255/255); Button = Color3.new(221/255, 221/255, 221/255); ButtonBorder = Color3.new(149/255, 149/255, 149/255); ButtonSelected = Color3.new(255/255, 0/255, 0/255); Field = Color3.new(255/255, 255/255, 255/255); FieldBorder = Color3.new(191/255, 191/255, 191/255); TitleBackground = Color3.new(178/255, 178/255, 178/255); } ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- ---- Icon map constants local MAP_ID = 483448923 -- Indices based on implementation of Icon function. local ACTION_CUT = 160 local ACTION_COPY = 161 local ACTION_PASTE = 162 local ACTION_DELETE = 163 local ACTION_SORT = 164 local ACTION_CUT_OVER = 174 local ACTION_COPY_OVER = 175 local ACTION_PASTE_OVER = 176 local ACTION_DELETE_OVER = 177 local ACTION_SORT_OVER = 178 local ACTION_EDITQUICKACCESS = 190 local ACTION_FREEZE = 188 local ACTION_STARRED = 189 local ACTION_ADDSTAR = 184 local ACTION_ADDSTAR_OVER = 187 local NODE_COLLAPSED = 165 local NODE_EXPANDED = 166 local NODE_COLLAPSED_OVER = 179 local NODE_EXPANDED_OVER = 180 local ExplorerIndex = { ["Accessory"] = 32; ["Accoutrement"] = 32; ["AdService"] = 73; ["Animation"] = 60; ["AnimationController"] = 60; ["AnimationTrack"] = 60; ["Animator"] = 60; ["ArcHandles"] = 56; ["AssetService"] = 72; ["Attachment"] = 34; ["Backpack"] = 20; ["BadgeService"] = 75; ["BallSocketConstraint"] = 89; ["BillboardGui"] = 64; ["BinaryStringValue"] = 4; ["BindableEvent"] = 67; ["BindableFunction"] = 66; ["BlockMesh"] = 8; ["BloomEffect"] = 90; ["BlurEffect"] = 90; ["BodyAngularVelocity"] = 14; ["BodyForce"] = 14; ["BodyGyro"] = 14; ["BodyPosition"] = 14; ["BodyThrust"] = 14; ["BodyVelocity"] = 14; ["BoolValue"] = 4; ["BoxHandleAdornment"] = 54; ["BrickColorValue"] = 4; ["Camera"] = 5; ["CFrameValue"] = 4; ["CharacterMesh"] = 60; ["Chat"] = 33; ["ClickDetector"] = 41; ["CollectionService"] = 30; ["Color3Value"] = 4; ["ColorCorrectionEffect"] = 90; ["ConeHandleAdornment"] = 54; ["Configuration"] = 58; ["ContentProvider"] = 72; ["ContextActionService"] = 41; ["CoreGui"] = 46; ["CoreScript"] = 18; ["CornerWedgePart"] = 1; ["CustomEvent"] = 4; ["CustomEventReceiver"] = 4; ["CylinderHandleAdornment"] = 54; ["CylinderMesh"] = 8; ["CylindricalConstraint"] = 89; ["Debris"] = 30; ["Decal"] = 7; ["Dialog"] = 62; ["DialogChoice"] = 63; ["DoubleConstrainedValue"] = 4; ["Explosion"] = 36; ["FileMesh"] = 8; ["Fire"] = 61; ["Flag"] = 38; ["FlagStand"] = 39; ["FloorWire"] = 4; ["Folder"] = 70; ["ForceField"] = 37; ["Frame"] = 48; ["GamePassService"] = 19; ["Glue"] = 34; ["GuiButton"] = 52; ["GuiMain"] = 47; ["GuiService"] = 47; ["Handles"] = 53; ["HapticService"] = 84; ["Hat"] = 45; ["HingeConstraint"] = 89; ["Hint"] = 33; ["HopperBin"] = 22; ["HttpService"] = 76; ["Humanoid"] = 9; ["ImageButton"] = 52; ["ImageLabel"] = 49; ["InsertService"] = 72; ["IntConstrainedValue"] = 4; ["IntValue"] = 4; ["JointInstance"] = 34; ["JointsService"] = 34; ["Keyframe"] = 60; ["KeyframeSequence"] = 60; ["KeyframeSequenceProvider"] = 60; ["Lighting"] = 13; ["LineHandleAdornment"] = 54; ["LocalScript"] = 18; ["LogService"] = 87; ["MarketplaceService"] = 46; ["Message"] = 33; ["Model"] = 2; ["ModuleScript"] = 71; ["Motor"] = 34; ["Motor6D"] = 34; ["MoveToConstraint"] = 89; ["NegateOperation"] = 78; ["NetworkClient"] = 16; ["NetworkReplicator"] = 29; ["NetworkServer"] = 15; ["NumberValue"] = 4; ["ObjectValue"] = 4; ["Pants"] = 44; ["ParallelRampPart"] = 1; ["Part"] = 1; ["ParticleEmitter"] = 69; ["PartPairLasso"] = 57; ["PathfindingService"] = 37; ["Platform"] = 35; ["Player"] = 12; ["PlayerGui"] = 46; ["Players"] = 21; ["PlayerScripts"] = 82; ["PointLight"] = 13; ["PointsService"] = 83; ["Pose"] = 60; ["PrismaticConstraint"] = 89; ["PrismPart"] = 1; ["PyramidPart"] = 1; ["RayValue"] = 4; ["ReflectionMetadata"] = 86; ["ReflectionMetadataCallbacks"] = 86; ["ReflectionMetadataClass"] = 86; ["ReflectionMetadataClasses"] = 86; ["ReflectionMetadataEnum"] = 86; ["ReflectionMetadataEnumItem"] = 86; ["ReflectionMetadataEnums"] = 86; ["ReflectionMetadataEvents"] = 86; ["ReflectionMetadataFunctions"] = 86; ["ReflectionMetadataMember"] = 86; ["ReflectionMetadataProperties"] = 86; ["ReflectionMetadataYieldFunctions"] = 86; ["RemoteEvent"] = 80; ["RemoteFunction"] = 79; ["ReplicatedFirst"] = 72; ["ReplicatedStorage"] = 72; ["RightAngleRampPart"] = 1; ["RocketPropulsion"] = 14; ["RodConstraint"] = 89; ["RopeConstraint"] = 89; ["Rotate"] = 34; ["RotateP"] = 34; ["RotateV"] = 34; ["RunService"] = 66; ["ScreenGui"] = 47; ["Script"] = 6; ["ScrollingFrame"] = 48; ["Seat"] = 35; ["Selection"] = 55; ["SelectionBox"] = 54; ["SelectionPartLasso"] = 57; ["SelectionPointLasso"] = 57; ["SelectionSphere"] = 54; ["ServerScriptService"] = 0; ["ServerStorage"] = 74; ["Shirt"] = 43; ["ShirtGraphic"] = 40; ["SkateboardPlatform"] = 35; ["Sky"] = 28; ["SlidingBallConstraint"] = 89; ["Smoke"] = 59; ["Snap"] = 34; ["Sound"] = 11; ["SoundService"] = 31; ["Sparkles"] = 42; ["SpawnLocation"] = 25; ["SpecialMesh"] = 8; ["SphereHandleAdornment"] = 54; ["SpotLight"] = 13; ["SpringConstraint"] = 89; ["StarterCharacterScripts"] = 82; ["StarterGear"] = 20; ["StarterGui"] = 46; ["StarterPack"] = 20; ["StarterPlayer"] = 88; ["StarterPlayerScripts"] = 82; ["Status"] = 2; ["StringValue"] = 4; ["SunRaysEffect"] = 90; ["SurfaceGui"] = 64; ["SurfaceLight"] = 13; ["SurfaceSelection"] = 55; ["Team"] = 24; ["Teams"] = 23; ["TeleportService"] = 81; ["Terrain"] = 65; ["TerrainRegion"] = 65; ["TestService"] = 68; ["TextBox"] = 51; ["TextButton"] = 51; ["TextLabel"] = 50; ["Texture"] = 10; ["TextureTrail"] = 4; ["Tool"] = 17; ["TouchTransmitter"] = 37; ["TrussPart"] = 1; ["UnionOperation"] = 77; ["UserInputService"] = 84; ["Vector3Value"] = 4; ["VehicleSeat"] = 35; ["VelocityMotor"] = 34; ["WedgePart"] = 1; ["Weld"] = 34; ["Workspace"] = 19; } ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- function Create(ty,data) local obj if type(ty) == 'string' then obj = Instance.new(ty) else obj = ty end for k, v in pairs(data) do if type(k) == 'number' then v.Parent = obj else obj[k] = v end end return obj end local barActive = false local activeOptions = {} function createDDown(dBut, callback,...) if barActive then for i,v in pairs(activeOptions) do v:Destroy() end activeOptions = {} barActive = false return else barActive = true end local slots = {...} local base = dBut for i,v in pairs(slots) do local newOption = base:Clone() newOption.ZIndex = 5 newOption.Name = "Option "..tostring(i) newOption.Parent = base.Parent.Parent.Parent newOption.BackgroundTransparency = 0 newOption.ZIndex = 2 table.insert(activeOptions,newOption) newOption.Position = UDim2.new(-0.4, dBut.Position.X.Offset, dBut.Position.Y.Scale, dBut.Position.Y.Offset + (#activeOptions * dBut.Size.Y.Offset)) newOption.Text = slots[i] newOption.MouseButton1Down:connect(function() dBut.Text = slots[i] callback(slots[i]) for i,v in pairs(activeOptions) do v:Destroy() end activeOptions = {} barActive = false end) end end -- Connects a function to an event such that it fires asynchronously function Connect(event,func) return event:connect(function(...) local a = {...} spawn(function() func(unpack(a)) end) end) end -- returns the ascendant ScreenGui of an object function GetScreen(screen) if screen == nil then return nil end while not screen:IsA("ScreenGui") do screen = screen.Parent if screen == nil then return nil end end return screen end do local ZIndexLock = {} -- Sets the ZIndex of an object and its descendants. Objects are locked so -- that SetZIndexOnChanged doesn't spawn multiple threads that set the -- ZIndex of the same object. function SetZIndex(object,z) if not ZIndexLock[object] then ZIndexLock[object] = true if object:IsA'GuiObject' then object.ZIndex = z end local children = object:GetChildren() for i = 1,#children do SetZIndex(children[i],z) end ZIndexLock[object] = nil end end function SetZIndexOnChanged(object) return object.Changed:connect(function(p) if p == "ZIndex" then SetZIndex(object,object.ZIndex) end end) end end ---- IconMap ---- -- Image size: 256px x 256px -- Icon size: 16px x 16px -- Padding between each icon: 2px -- Padding around image edge: 1px -- Total icons: 14 x 14 (196) local Icon do local iconMap = 'http://www.roblox.com/asset/?id=' .. MAP_ID game:GetService('ContentProvider'):Preload(iconMap) local iconDehash do -- 14 x 14, 0-based input, 0-based output local f=math.floor function iconDehash(h) return f(h/14%14),f(h%14) end end function Icon(IconFrame,index) local row,col = iconDehash(index) local mapSize = Vector2.new(256,256) local pad,border = 2,1 local iconSize = 16 local class = 'Frame' if type(IconFrame) == 'string' then class = IconFrame IconFrame = nil end if not IconFrame then IconFrame = Create(class,{ Name = "Icon"; BackgroundTransparency = 1; ClipsDescendants = true; Create('ImageLabel',{ Name = "IconMap"; Active = false; BackgroundTransparency = 1; Image = iconMap; Size = UDim2.new(mapSize.x/iconSize,0,mapSize.y/iconSize,0); }); }) end IconFrame.IconMap.Position = UDim2.new(-col - (pad*(col+1) + border)/iconSize,0,-row - (pad*(row+1) + border)/iconSize,0) return IconFrame end end ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- ---- ScrollBar do -- AutoButtonColor doesn't always reset properly local function ResetButtonColor(button) local active = button.Active button.Active = not active button.Active = active end local function ArrowGraphic(size,dir,scaled,template) local Frame = Create('Frame',{ Name = "Arrow Graphic"; BorderSizePixel = 0; Size = UDim2.new(0,size,0,size); Transparency = 1; }) if not template then template = Instance.new("Frame") template.BorderSizePixel = 0 end local transform if dir == nil or dir == 'Up' then function transform(p,s) return p,s end elseif dir == 'Down' then function transform(p,s) return UDim2.new(0,p.X.Offset,0,size-p.Y.Offset-1),s end elseif dir == 'Left' then function transform(p,s) return UDim2.new(0,p.Y.Offset,0,p.X.Offset),UDim2.new(0,s.Y.Offset,0,s.X.Offset) end elseif dir == 'Right' then function transform(p,s) return UDim2.new(0,size-p.Y.Offset-1,0,p.X.Offset),UDim2.new(0,s.Y.Offset,0,s.X.Offset) end end local scale if scaled then function scale(p,s) return UDim2.new(p.X.Offset/size,0,p.Y.Offset/size,0),UDim2.new(s.X.Offset/size,0,s.Y.Offset/size,0) end else function scale(p,s) return p,s end end local o = math.floor(size/4) if size%2 == 0 then local n = size/2-1 for i = 0,n do local t = template:Clone() local p,s = scale(transform( UDim2.new(0,n-i,0,o+i), UDim2.new(0,(i+1)*2,0,1) )) t.Position = p t.Size = s t.Parent = Frame end else local n = (size-1)/2 for i = 0,n do local t = template:Clone() local p,s = scale(transform( UDim2.new(0,n-i,0,o+i), UDim2.new(0,i*2+1,0,1) )) t.Position = p t.Size = s t.Parent = Frame end end if size%4 > 1 then local t = template:Clone() local p,s = scale(transform( UDim2.new(0,0,0,size-o-1), UDim2.new(0,size,0,1) )) t.Position = p t.Size = s t.Parent = Frame end return Frame end local function GripGraphic(size,dir,spacing,scaled,template) local Frame = Create('Frame',{ Name = "Grip Graphic"; BorderSizePixel = 0; Size = UDim2.new(0,size.x,0,size.y); Transparency = 1; }) if not template then template = Instance.new("Frame") template.BorderSizePixel = 0 end spacing = spacing or 2 local scale if scaled then function scale(p) return UDim2.new(p.X.Offset/size.x,0,p.Y.Offset/size.y,0) end else function scale(p) return p end end if dir == 'Vertical' then for i=0,size.x-1,spacing do local t = template:Clone() t.Size = scale(UDim2.new(0,1,0,size.y)) t.Position = scale(UDim2.new(0,i,0,0)) t.Parent = Frame end elseif dir == nil or dir == 'Horizontal' then for i=0,size.y-1,spacing do local t = template:Clone() t.Size = scale(UDim2.new(0,size.x,0,1)) t.Position = scale(UDim2.new(0,0,0,i)) t.Parent = Frame end end return Frame end local mt = { __index = { GetScrollPercent = function(self) return self.ScrollIndex/(self.TotalSpace-self.VisibleSpace) end; CanScrollDown = function(self) return self.ScrollIndex + self.VisibleSpace < self.TotalSpace end; CanScrollUp = function(self) return self.ScrollIndex > 0 end; ScrollDown = function(self) self.ScrollIndex = self.ScrollIndex + self.PageIncrement self:Update() end; ScrollUp = function(self) self.ScrollIndex = self.ScrollIndex - self.PageIncrement self:Update() end; ScrollTo = function(self,index) self.ScrollIndex = index self:Update() end; SetScrollPercent = function(self,percent) self.ScrollIndex = math.floor((self.TotalSpace - self.VisibleSpace)*percent + 0.5) self:Update() end; }; } mt.__index.CanScrollRight = mt.__index.CanScrollDown mt.__index.CanScrollLeft = mt.__index.CanScrollUp mt.__index.ScrollLeft = mt.__index.ScrollUp mt.__index.ScrollRight = mt.__index.ScrollDown function ScrollBar(horizontal) -- create row scroll bar local ScrollFrame = Create('Frame',{ Name = "ScrollFrame"; Position = horizontal and UDim2.new(0,0,1,-GUI_SIZE) or UDim2.new(1,-GUI_SIZE,0,0); Size = horizontal and UDim2.new(1,0,0,GUI_SIZE) or UDim2.new(0,GUI_SIZE,1,0); BackgroundTransparency = 1; Create('ImageButton',{ Name = "ScrollDown"; Position = horizontal and UDim2.new(1,-GUI_SIZE,0,0) or UDim2.new(0,0,1,-GUI_SIZE); Size = UDim2.new(0, GUI_SIZE, 0, GUI_SIZE); BackgroundColor3 = GuiColor.Button; BorderColor3 = GuiColor.Border; --BorderSizePixel = 0; }); Create('ImageButton',{ Name = "ScrollUp"; Size = UDim2.new(0, GUI_SIZE, 0, GUI_SIZE); BackgroundColor3 = GuiColor.Button; BorderColor3 = GuiColor.Border; --BorderSizePixel = 0; }); Create('ImageButton',{ Name = "ScrollBar"; Size = horizontal and UDim2.new(1,-GUI_SIZE*2,1,0) or UDim2.new(1,0,1,-GUI_SIZE*2); Position = horizontal and UDim2.new(0,GUI_SIZE,0,0) or UDim2.new(0,0,0,GUI_SIZE); AutoButtonColor = false; BackgroundColor3 = Color3.new(0.94902, 0.94902, 0.94902); BorderColor3 = GuiColor.Border; --BorderSizePixel = 0; Create('ImageButton',{ Name = "ScrollThumb"; AutoButtonColor = false; Size = UDim2.new(0, GUI_SIZE, 0, GUI_SIZE); BackgroundColor3 = GuiColor.Button; BorderColor3 = GuiColor.Border; --BorderSizePixel = 0; }); }); }) local graphicTemplate = Create('Frame',{ Name="Graphic"; BorderSizePixel = 0; BackgroundColor3 = GuiColor.Border; }) local graphicSize = GUI_SIZE/2 local ScrollDownFrame = ScrollFrame.ScrollDown local ScrollDownGraphic = ArrowGraphic(graphicSize,horizontal and 'Right' or 'Down',true,graphicTemplate) ScrollDownGraphic.Position = UDim2.new(0.5,-graphicSize/2,0.5,-graphicSize/2) ScrollDownGraphic.Parent = ScrollDownFrame local ScrollUpFrame = ScrollFrame.ScrollUp local ScrollUpGraphic = ArrowGraphic(graphicSize,horizontal and 'Left' or 'Up',true,graphicTemplate) ScrollUpGraphic.Position = UDim2.new(0.5,-graphicSize/2,0.5,-graphicSize/2) ScrollUpGraphic.Parent = ScrollUpFrame local ScrollBarFrame = ScrollFrame.ScrollBar local ScrollThumbFrame = ScrollBarFrame.ScrollThumb do local size = GUI_SIZE*3/8 local Decal = GripGraphic(Vector2.new(size,size),horizontal and 'Vertical' or 'Horizontal',2,graphicTemplate) Decal.Position = UDim2.new(0.5,-size/2,0.5,-size/2) Decal.Parent = ScrollThumbFrame end local Class = setmetatable({ GUI = ScrollFrame; ScrollIndex = 0; VisibleSpace = 0; TotalSpace = 0; PageIncrement = 1; },mt) local UpdateScrollThumb if horizontal then function UpdateScrollThumb() ScrollThumbFrame.Size = UDim2.new(Class.VisibleSpace/Class.TotalSpace,0,0,GUI_SIZE) if ScrollThumbFrame.AbsoluteSize.x < GUI_SIZE then ScrollThumbFrame.Size = UDim2.new(0,GUI_SIZE,0,GUI_SIZE) end local barSize = ScrollBarFrame.AbsoluteSize.x ScrollThumbFrame.Position = UDim2.new(Class:GetScrollPercent()*(barSize - ScrollThumbFrame.AbsoluteSize.x)/barSize,0,0,0) end else function UpdateScrollThumb() ScrollThumbFrame.Size = UDim2.new(0,GUI_SIZE,Class.VisibleSpace/Class.TotalSpace,0) if ScrollThumbFrame.AbsoluteSize.y < GUI_SIZE then ScrollThumbFrame.Size = UDim2.new(0,GUI_SIZE,0,GUI_SIZE) end local barSize = ScrollBarFrame.AbsoluteSize.y ScrollThumbFrame.Position = UDim2.new(0,0,Class:GetScrollPercent()*(barSize - ScrollThumbFrame.AbsoluteSize.y)/barSize,0) end end local lastDown local lastUp local scrollStyle = {BackgroundColor3=GuiColor.Border,BackgroundTransparency=0} local scrollStyle_ds = {BackgroundColor3=GuiColor.Border,BackgroundTransparency=0.7} local function Update() local t = Class.TotalSpace local v = Class.VisibleSpace local s = Class.ScrollIndex if v <= t then if s > 0 then if s + v > t then Class.ScrollIndex = t - v end else Class.ScrollIndex = 0 end else Class.ScrollIndex = 0 end if Class.UpdateCallback then if Class.UpdateCallback(Class) == false then return end end local down = Class:CanScrollDown() local up = Class:CanScrollUp() if down ~= lastDown then lastDown = down ScrollDownFrame.Active = down ScrollDownFrame.AutoButtonColor = down local children = ScrollDownGraphic:GetChildren() local style = down and scrollStyle or scrollStyle_ds for i = 1,#children do Create(children[i],style) end end if up ~= lastUp then lastUp = up ScrollUpFrame.Active = up ScrollUpFrame.AutoButtonColor = up local children = ScrollUpGraphic:GetChildren() local style = up and scrollStyle or scrollStyle_ds for i = 1,#children do Create(children[i],style) end end ScrollThumbFrame.Visible = down or up UpdateScrollThumb() end Class.Update = Update SetZIndexOnChanged(ScrollFrame) local MouseDrag = Create('ImageButton',{ Name = "MouseDrag"; Position = UDim2.new(-0.25,0,-0.25,0); Size = UDim2.new(1.5,0,1.5,0); Transparency = 1; AutoButtonColor = false; Active = true; ZIndex = 10; }) local scrollEventID = 0 ScrollDownFrame.MouseButton1Down:connect(function() scrollEventID = tick() local current = scrollEventID local up_con up_con = MouseDrag.MouseButton1Up:connect(function() scrollEventID = tick() MouseDrag.Parent = nil ResetButtonColor(ScrollDownFrame) up_con:disconnect(); drag = nil end) MouseDrag.Parent = GetScreen(ScrollFrame) Class:ScrollDown() wait(0.2) -- delay before auto scroll while scrollEventID == current do Class:ScrollDown() if not Class:CanScrollDown() then break end wait() end end) ScrollDownFrame.MouseButton1Up:connect(function() scrollEventID = tick() end) ScrollUpFrame.MouseButton1Down:connect(function() scrollEventID = tick() local current = scrollEventID local up_con up_con = MouseDrag.MouseButton1Up:connect(function() scrollEventID = tick() MouseDrag.Parent = nil ResetButtonColor(ScrollUpFrame) up_con:disconnect(); drag = nil end) MouseDrag.Parent = GetScreen(ScrollFrame) Class:ScrollUp() wait(0.2) while scrollEventID == current do Class:ScrollUp() if not Class:CanScrollUp() then break end wait() end end) ScrollUpFrame.MouseButton1Up:connect(function() scrollEventID = tick() end) if horizontal then ScrollBarFrame.MouseButton1Down:connect(function(x,y) scrollEventID = tick() local current = scrollEventID local up_con up_con = MouseDrag.MouseButton1Up:connect(function() scrollEventID = tick() MouseDrag.Parent = nil ResetButtonColor(ScrollUpFrame) up_con:disconnect(); drag = nil end) MouseDrag.Parent = GetScreen(ScrollFrame) if x > ScrollThumbFrame.AbsolutePosition.x then Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace) wait(0.2) while scrollEventID == current do if x < ScrollThumbFrame.AbsolutePosition.x + ScrollThumbFrame.AbsoluteSize.x then break end Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace) wait() end else Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace) wait(0.2) while scrollEventID == current do if x > ScrollThumbFrame.AbsolutePosition.x then break end Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace) wait() end end end) else ScrollBarFrame.MouseButton1Down:connect(function(x,y) scrollEventID = tick() local current = scrollEventID local up_con up_con = MouseDrag.MouseButton1Up:connect(function() scrollEventID = tick() MouseDrag.Parent = nil ResetButtonColor(ScrollUpFrame) up_con:disconnect(); drag = nil end) MouseDrag.Parent = GetScreen(ScrollFrame) if y > ScrollThumbFrame.AbsolutePosition.y then Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace) wait(0.2) while scrollEventID == current do if y < ScrollThumbFrame.AbsolutePosition.y + ScrollThumbFrame.AbsoluteSize.y then break end Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace) wait() end else Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace) wait(0.2) while scrollEventID == current do if y > ScrollThumbFrame.AbsolutePosition.y then break end Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace) wait() end end end) end if horizontal then ScrollThumbFrame.MouseButton1Down:connect(function(x,y) scrollEventID = tick() local mouse_offset = x - ScrollThumbFrame.AbsolutePosition.x local drag_con local up_con drag_con = MouseDrag.MouseMoved:connect(function(x,y) local bar_abs_pos = ScrollBarFrame.AbsolutePosition.x local bar_drag = ScrollBarFrame.AbsoluteSize.x - ScrollThumbFrame.AbsoluteSize.x local bar_abs_one = bar_abs_pos + bar_drag x = x - mouse_offset x = x < bar_abs_pos and bar_abs_pos or x > bar_abs_one and bar_abs_one or x x = x - bar_abs_pos Class:SetScrollPercent(x/(bar_drag)) end) up_con = MouseDrag.MouseButton1Up:connect(function() scrollEventID = tick() MouseDrag.Parent = nil ResetButtonColor(ScrollThumbFrame) drag_con:disconnect(); drag_con = nil up_con:disconnect(); drag = nil end) MouseDrag.Parent = GetScreen(ScrollFrame) end) else ScrollThumbFrame.MouseButton1Down:connect(function(x,y) scrollEventID = tick() local mouse_offset = y - ScrollThumbFrame.AbsolutePosition.y local drag_con local up_con drag_con = MouseDrag.MouseMoved:connect(function(x,y) local bar_abs_pos = ScrollBarFrame.AbsolutePosition.y local bar_drag = ScrollBarFrame.AbsoluteSize.y - ScrollThumbFrame.AbsoluteSize.y local bar_abs_one = bar_abs_pos + bar_drag y = y - mouse_offset y = y < bar_abs_pos and bar_abs_pos or y > bar_abs_one and bar_abs_one or y y = y - bar_abs_pos Class:SetScrollPercent(y/(bar_drag)) end) up_con = MouseDrag.MouseButton1Up:connect(function() scrollEventID = tick() MouseDrag.Parent = nil ResetButtonColor(ScrollThumbFrame) drag_con:disconnect(); drag_con = nil up_con:disconnect(); drag = nil end) MouseDrag.Parent = GetScreen(ScrollFrame) end) end function Class:Destroy() ScrollFrame:Destroy() MouseDrag:Destroy() for k in pairs(Class) do Class[k] = nil end setmetatable(Class,nil) end Update() return Class end end ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- ---- Explorer panel local explorerPanel = D_E_X.ExplorerPanel Create(explorerPanel,{ BackgroundColor3 = GuiColor.Field; BorderColor3 = GuiColor.Border; Active = true; }) local SettingsRemote = explorerPanel.Parent:WaitForChild("SettingsPanel"):WaitForChild("GetSetting") local GetApiRemote = explorerPanel.Parent:WaitForChild("PropertiesFrame"):WaitForChild("GetApi") local GetAwaitRemote = explorerPanel.Parent:WaitForChild("PropertiesFrame"):WaitForChild("GetAwaiting") local bindSetAwaiting = explorerPanel.Parent:WaitForChild("PropertiesFrame"):WaitForChild("SetAwaiting") local SaveInstanceWindow = explorerPanel.Parent:WaitForChild("SaveInstance") local ConfirmationWindow = explorerPanel.Parent:WaitForChild("Confirmation") local CautionWindow = explorerPanel.Parent:WaitForChild("Caution") local TableCautionWindow = explorerPanel.Parent:WaitForChild("TableCaution") local RemoteWindow = explorerPanel.Parent:WaitForChild("CallRemote") local ScriptEditor = explorerPanel.Parent:WaitForChild("ScriptEditor") local ScriptEditorEvent = ScriptEditor:WaitForChild("OpenScript") local CurrentSaveInstanceWindow local CurrentRemoteWindow local lastSelectedNode local DexStorage local DexStorageMain local DexStorageEnabled if saveinstance then DexStorageEnabled = true end if DexStorageEnabled then DexStorage = Instance.new("Folder") DexStorage.Name = "Dex" DexStorageMain = Instance.new("Folder",DexStorage) DexStorageMain.Name = "DexStorage" end local NilStorage local NilStorageMain local NilStorageEnabled if get_nil_instances and IfThisFunctionWasStableEnough then NilStorageEnabled = true end if NilStorageEnabled then NilStorage = Instance.new("Folder") NilStorage.Name = "Dex Internal Storage" NilStorageMain = Instance.new("Folder",NilStorage) NilStorageMain.Name = "Nil Instances" end local listFrame = Create('Frame',{ Name = "List"; BackgroundTransparency = 1; ClipsDescendants = true; Position = UDim2.new(0,0,0,HEADER_SIZE); Size = UDim2.new(1,-GUI_SIZE,1,-HEADER_SIZE); Parent = explorerPanel; }) local scrollBar = ScrollBar(false) scrollBar.PageIncrement = 1 Create(scrollBar.GUI,{ Position = UDim2.new(1,-GUI_SIZE,0,HEADER_SIZE); Size = UDim2.new(0,GUI_SIZE,1,-HEADER_SIZE); Parent = explorerPanel; }) local scrollBarH = ScrollBar(true) scrollBarH.PageIncrement = GUI_SIZE Create(scrollBarH.GUI,{ Position = UDim2.new(0,0,1,-GUI_SIZE); Size = UDim2.new(1,-GUI_SIZE,0,GUI_SIZE); Visible = false; Parent = explorerPanel; }) local headerFrame = Create('Frame',{ Name = "Header"; BackgroundColor3 = GuiColor.Background; BorderColor3 = GuiColor.Border; Position = UDim2.new(0,0,0,0); Size = UDim2.new(1,0,0,HEADER_SIZE); Parent = explorerPanel; Create('TextLabel',{ Text = "Explorer"; BackgroundTransparency = 1; TextColor3 = GuiColor.Text; TextXAlignment = 'Left'; Font = FONT; FontSize = FONT_SIZE; Position = UDim2.new(0,4,0,0); Size = UDim2.new(1,-4,0.5,0); }); }) local explorerFilter = Create('TextBox',{ Text = "Filter Workspace"; BackgroundTransparency = 0.8; TextColor3 = GuiColor.Text; TextXAlignment = 'Left'; Font = FONT; FontSize = FONT_SIZE; Position = UDim2.new(0,4,0.5,0); Size = UDim2.new(1,-8,0.5,-2); }); explorerFilter.Parent = headerFrame SetZIndexOnChanged(explorerPanel) local function CreateColor3(r, g, b) return Color3.new(r/255,g/255,b/255) end local Styles = { Font = Enum.Font.Arial; Margin = 5; Black = CreateColor3(0,0,0); White = CreateColor3(255,255,255); } local DropDown = { Font = Styles.Font; FontSize = Enum.FontSize.Size14; TextColor = CreateColor3(0,0,0); TextColorOver = Styles.White; TextXAlignment = Enum.TextXAlignment.Left; Height = 20; BackColor = Styles.White; BackColorOver = CreateColor3(86,125,188); BorderColor = CreateColor3(216,216,216); BorderSizePixel = 2; ArrowColor = CreateColor3(160,160,160); ArrowColorOver = Styles.Black; } local Row = { Font = Styles.Font; FontSize = Enum.FontSize.Size14; TextXAlignment = Enum.TextXAlignment.Left; TextColor = Styles.Black; TextColorOver = Styles.White; TextLockedColor = CreateColor3(120,120,120); Height = 24; BorderColor = CreateColor3(216,216,216); BackgroundColor = Styles.White; BackgroundColorAlternate = CreateColor3(246,246,246); BackgroundColorMouseover = CreateColor3(211,224,244); TitleMarginLeft = 15; } local currentRightClickMenu local CurrentInsertObjectWindow local CurrentFunctionCallerWindow local RbxApi function ClassCanCreate(IName) local success,err = pcall(function() Instance.new(IName) end) if err then return false else return true end end function GetClasses() if RbxApi == nil then return {} end local classTable = {} for i,v in pairs(RbxApi.Classes) do if ClassCanCreate(v.Name) then table.insert(classTable,v.Name) end end return classTable end local function sortAlphabetic(t, property) table.sort(t, function(x,y) return x[property] < y[property] end) end local function FunctionIsHidden(functionData) local tags = functionData["tags"] for _,name in pairs(tags) do if name == "deprecated" or name == "hidden" or name == "writeonly" then return true end end return false end local function GetAllFunctions(className) local class = RbxApi.Classes[className] local functions = {} if not class then return functions end while class do if class.Name == "Instance" then break end for _,nextFunction in pairs(class.Functions) do if not FunctionIsHidden(nextFunction) then table.insert(functions, nextFunction) end end class = RbxApi.Classes[class.Superclass] end sortAlphabetic(functions, "Name") return functions end function GetFunctions() if RbxApi == nil then return {} end local List = SelectionVar():Get() if #List == 0 then return end local MyObject = List[1] local functionTable = {} for i,v in pairs(GetAllFunctions(MyObject.ClassName)) do table.insert(functionTable,v) end return functionTable end function CreateInsertObjectMenu(choices, currentChoice, readOnly, onClick) local mouse = game.Players.LocalPlayer:GetMouse() local totalSize = explorerPanel.Parent.AbsoluteSize.y if #choices == 0 then return end table.sort(choices, function(a,b) return a < b end) local frame = Instance.new("Frame") frame.Name = "InsertObject" frame.Size = UDim2.new(0, 200, 1, 0) frame.BackgroundTransparency = 1 frame.Active = true local menu = nil local arrow = nil local expanded = false local margin = DropDown.BorderSizePixel; --[[ local button = Instance.new("TextButton") button.Font = Row.Font button.FontSize = Row.FontSize button.TextXAlignment = Row.TextXAlignment button.BackgroundTransparency = 1 button.TextColor3 = Row.TextColor if readOnly then button.TextColor3 = Row.TextLockedColor end button.Text = currentChoice button.Size = UDim2.new(1, -2 * Styles.Margin, 1, 0) button.Position = UDim2.new(0, Styles.Margin, 0, 0) button.Parent = frame --]] local function hideMenu() expanded = false --showArrow(DropDown.ArrowColor) if frame then --frame:Destroy() CurrentInsertObjectWindow.Visible = false end end local function showMenu() expanded = true menu = Instance.new("ScrollingFrame") menu.Size = UDim2.new(0,200,1,0) menu.CanvasSize = UDim2.new(0, 200, 0, #choices * DropDown.Height) menu.Position = UDim2.new(0, margin, 0, 0) menu.BackgroundTransparency = 0 menu.BackgroundColor3 = DropDown.BackColor menu.BorderColor3 = DropDown.BorderColor menu.BorderSizePixel = DropDown.BorderSizePixel menu.TopImage = "rbxasset://textures/blackBkg_square.png" menu.MidImage = "rbxasset://textures/blackBkg_square.png" menu.BottomImage = "rbxasset://textures/blackBkg_square.png" menu.Active = true menu.ZIndex = 5 menu.Parent = frame --local parentFrameHeight = script.Parent.List.Size.Y.Offset --local rowHeight = mouse.Y --if (rowHeight + menu.Size.Y.Offset) > parentFrameHeight then -- menu.Position = UDim2.new(0, margin, 0, -1 * (#choices * DropDown.Height) - margin) --end local function choice(name) onClick(name) hideMenu() end for i,name in pairs(choices) do local option = CreateRightClickMenuItem(name, function() choice(name) end,1) option.Size = UDim2.new(1, 0, 0, 20) option.Position = UDim2.new(0, 0, 0, (i - 1) * DropDown.Height) option.ZIndex = menu.ZIndex option.Parent = menu end end showMenu() return frame end function CreateFunctionCallerMenu(choices, currentChoice, readOnly, onClick) local mouse = game.Players.LocalPlayer:GetMouse() local totalSize = explorerPanel.Parent.AbsoluteSize.y if #choices == 0 then return end table.sort(choices, function(a,b) return a.Name < b.Name end) local frame = Instance.new("Frame") frame.Name = "InsertObject" frame.Size = UDim2.new(0, 200, 1, 0) frame.BackgroundTransparency = 1 frame.Active = true local menu = nil local arrow = nil local expanded = false local margin = DropDown.BorderSizePixel; local function hideMenu() expanded = false --showArrow(DropDown.ArrowColor) if frame then --frame:Destroy() CurrentInsertObjectWindow.Visible = false end end local function showMenu() expanded = true menu = Instance.new("ScrollingFrame") menu.Size = UDim2.new(0,300,1,0) menu.CanvasSize = UDim2.new(0, 300, 0, #choices * DropDown.Height) menu.Position = UDim2.new(0, margin, 0, 0) menu.BackgroundTransparency = 0 menu.BackgroundColor3 = DropDown.BackColor menu.BorderColor3 = DropDown.BorderColor menu.BorderSizePixel = DropDown.BorderSizePixel menu.TopImage = "rbxasset://textures/blackBkg_square.png" menu.MidImage = "rbxasset://textures/blackBkg_square.png" menu.BottomImage = "rbxasset://textures/blackBkg_square.png" menu.Active = true menu.ZIndex = 5 menu.Parent = frame --local parentFrameHeight = script.Parent.List.Size.Y.Offset --local rowHeight = mouse.Y --if (rowHeight + menu.Size.Y.Offset) > parentFrameHeight then -- menu.Position = UDim2.new(0, margin, 0, -1 * (#choices * DropDown.Height) - margin) --end local function GetParameters(functionData) local paraString = "" paraString = paraString.."(" for i,v in pairs(functionData.Arguments) do paraString = paraString..v.Type.." "..v.Name if i < #functionData.Arguments then paraString = paraString..", " end end paraString = paraString..")" return paraString end local function choice(name) onClick(name) hideMenu() end for i,name in pairs(choices) do local option = CreateRightClickMenuItem(name.ReturnType.." "..name.Name..GetParameters(name), function() choice(name) end,2) option.Size = UDim2.new(1, 0, 0, 20) option.Position = UDim2.new(0, 0, 0, (i - 1) * DropDown.Height) option.ZIndex = menu.ZIndex option.Parent = menu end end showMenu() return frame end function CreateInsertObject() if not CurrentInsertObjectWindow then return end CurrentInsertObjectWindow.Visible = true if currentRightClickMenu and CurrentInsertObjectWindow.Visible then CurrentInsertObjectWindow.Position = UDim2.new(0,currentRightClickMenu.Position.X.Offset-currentRightClickMenu.Size.X.Offset-2,0,0) end if CurrentInsertObjectWindow.Visible then CurrentInsertObjectWindow.Parent = explorerPanel.Parent end end function CreateFunctionCaller() if CurrentFunctionCallerWindow then CurrentFunctionCallerWindow:Destroy() CurrentFunctionCallerWindow = nil end CurrentFunctionCallerWindow = CreateFunctionCallerMenu( GetFunctions(), "", false, function(option) CurrentFunctionCallerWindow:Destroy() CurrentFunctionCallerWindow = nil local list = SelectionVar():Get() for i = 1,#list do pcall(function() Instance.new(option,list[i]) end) end print(option.Name .. " selected to be called. Function caller being added soon, please wait!") --CallFunction() DestroyRightClick() end ) if currentRightClickMenu and CurrentFunctionCallerWindow then CurrentFunctionCallerWindow.Position = UDim2.new(0,currentRightClickMenu.Position.X.Offset-currentRightClickMenu.Size.X.Offset*1.5-2,0,0) end if CurrentFunctionCallerWindow then CurrentFunctionCallerWindow.Parent = explorerPanel.Parent end end function CreateRightClickMenuItem(text, onClick, insObj) local button = Instance.new("TextButton") button.Font = DropDown.Font button.FontSize = DropDown.FontSize button.TextColor3 = DropDown.TextColor button.TextXAlignment = DropDown.TextXAlignment button.BackgroundColor3 = DropDown.BackColor button.AutoButtonColor = false button.BorderSizePixel = 0 button.Active = true button.Text = text if insObj == 1 then local newIcon = Icon(nil,ExplorerIndex[text] or 0) newIcon.Position = UDim2.new(0,0,0,2) newIcon.Size = UDim2.new(0,16,0,16) newIcon.IconMap.ZIndex = 5 newIcon.Parent = button button.Text = "\t\t"..button.Text elseif insObj == 2 then button.FontSize = Enum.FontSize.Size11 end button.MouseEnter:connect(function() button.TextColor3 = DropDown.TextColorOver button.BackgroundColor3 = DropDown.BackColorOver if not insObj and CurrentInsertObjectWindow then if CurrentInsertObjectWindow.Visible == false and button.Text == "Insert Object" then CreateInsertObject() elseif CurrentInsertObjectWindow.Visible and button.Text ~= "Insert Object" then CurrentInsertObjectWindow.Visible = false end end if not insObj then if CurrentFunctionCallerWindow and button.Text ~= "Call Function" then CurrentFunctionCallerWindow:Destroy() CurrentFunctionCallerWindow = nil elseif button.Text == "Call Function" then CreateFunctionCaller() end end end) button.MouseLeave:connect(function() button.TextColor3 = DropDown.TextColor button.BackgroundColor3 = DropDown.BackColor end) button.MouseButton1Click:connect(function() button.TextColor3 = DropDown.TextColor button.BackgroundColor3 = DropDown.BackColor onClick(text) end) return button end function CreateRightClickMenu(choices, currentChoice, readOnly, onClick) local mouse = game.Players.LocalPlayer:GetMouse() local frame = Instance.new("Frame") frame.Name = "DropDown" frame.Size = UDim2.new(0, 200, 1, 0) frame.BackgroundTransparency = 1 frame.Active = true local menu = nil local arrow = nil local expanded = false local margin = DropDown.BorderSizePixel; --[[ local button = Instance.new("TextButton") button.Font = Row.Font button.FontSize = Row.FontSize button.TextXAlignment = Row.TextXAlignment button.BackgroundTransparency = 1 button.TextColor3 = Row.TextColor if readOnly then button.TextColor3 = Row.TextLockedColor end button.Text = currentChoice button.Size = UDim2.new(1, -2 * Styles.Margin, 1, 0) button.Position = UDim2.new(0, Styles.Margin, 0, 0) button.Parent = frame --]] local function hideMenu() expanded = false --showArrow(DropDown.ArrowColor) if frame then frame:Destroy() DestroyRightClick() end end local function showMenu() expanded = true menu = Instance.new("Frame") menu.Size = UDim2.new(0, 200, 0, #choices * DropDown.Height) menu.Position = UDim2.new(0, margin, 0, 5) menu.BackgroundTransparency = 0 menu.BackgroundColor3 = DropDown.BackColor menu.BorderColor3 = DropDown.BorderColor menu.BorderSizePixel = DropDown.BorderSizePixel menu.Active = true menu.ZIndex = 5 menu.Parent = frame --local parentFrameHeight = script.Parent.List.Size.Y.Offset --local rowHeight = mouse.Y --if (rowHeight + menu.Size.Y.Offset) > parentFrameHeight then -- menu.Position = UDim2.new(0, margin, 0, -1 * (#choices * DropDown.Height) - margin) --end local function choice(name) onClick(name) hideMenu() end for i,name in pairs(choices) do local option = CreateRightClickMenuItem(name, function() choice(name) end) option.Size = UDim2.new(1, 0, 0, 20) option.Position = UDim2.new(0, 0, 0, (i - 1) * DropDown.Height) option.ZIndex = menu.ZIndex option.Parent = menu end end showMenu() return frame end function checkMouseInGui(gui) if gui == nil then return false end local plrMouse = game.Players.LocalPlayer:GetMouse() local guiPosition = gui.AbsolutePosition local guiSize = gui.AbsoluteSize if plrMouse.X >= guiPosition.x and plrMouse.X <= guiPosition.x + guiSize.x and plrMouse.Y >= guiPosition.y and plrMouse.Y <= guiPosition.y + guiSize.y then return true else return false end end local clipboard = {} local function delete(o) o.Parent = nil end local getTextWidth do local text = Create('TextLabel',{ Name = "TextWidth"; TextXAlignment = 'Left'; TextYAlignment = 'Center'; Font = FONT; FontSize = FONT_SIZE; Text = ""; Position = UDim2.new(0,0,0,0); Size = UDim2.new(1,0,1,0); Visible = false; Parent = explorerPanel; }) function getTextWidth(s) text.Text = s return text.TextBounds.x end end local nameScanned = false -- Holds the game tree converted to a list. local TreeList = {} -- Matches objects to their tree node representation. local NodeLookup = {} local nodeWidth = 0 local QuickButtons = {} function filteringWorkspace() if explorerFilter.Text ~= "" and explorerFilter.Text ~= "Filter Workspace" then return true end return false end function lookForAName(obj,name) for i,v in pairs(obj:GetChildren()) do if string.find(string.lower(v.Name),string.lower(name)) then nameScanned = true end lookForAName(v,name) end end function scanName(obj) nameScanned = false if string.find(string.lower(obj.Name),string.lower(explorerFilter.Text)) then nameScanned = true else lookForAName(obj,explorerFilter.Text) end return nameScanned end function updateActions() for i,v in pairs(QuickButtons) do if v.Cond() then v.Toggle(true) else v.Toggle(false) end end end local updateList,rawUpdateList,updateScroll,rawUpdateSize do local function r(t) for i = 1,#t do if not filteringWorkspace() or scanName(t[i].Object) then TreeList[#TreeList+1] = t[i] local w = (t[i].Depth)*(2+ENTRY_PADDING+GUI_SIZE) + 2 + ENTRY_SIZE + 4 + getTextWidth(t[i].Object.Name) + 4 if w > nodeWidth then nodeWidth = w end if t[i].Expanded or filteringWorkspace() then r(t[i]) end end end end function rawUpdateSize() scrollBarH.TotalSpace = nodeWidth scrollBarH.VisibleSpace = listFrame.AbsoluteSize.x scrollBarH:Update() local visible = scrollBarH:CanScrollDown() or scrollBarH:CanScrollUp() scrollBarH.GUI.Visible = visible listFrame.Size = UDim2.new(1,-GUI_SIZE,1,-GUI_SIZE*(visible and 1 or 0) - HEADER_SIZE) scrollBar.VisibleSpace = math.ceil(listFrame.AbsoluteSize.y/ENTRY_BOUND) scrollBar.GUI.Size = UDim2.new(0,GUI_SIZE,1,-GUI_SIZE*(visible and 1 or 0) - HEADER_SIZE) scrollBar.TotalSpace = #TreeList+1 scrollBar:Update() end function rawUpdateList() -- Clear then repopulate the entire list. It appears to be fast enough. TreeList = {} nodeWidth = 0 r(NodeLookup[workspace.Parent]) if DexStorageEnabled then r(NodeLookup[DexStorage]) end if NilStorageEnabled then r(NodeLookup[NilStorage]) end rawUpdateSize() updateActions() end -- Adding or removing large models will cause many updates to occur. We -- can reduce the number of updates by creating a delay, then dropping any -- updates that occur during the delay. local updatingList = false function updateList() if updatingList then return end updatingList = true wait(0.25) updatingList = false rawUpdateList() end local updatingScroll = false function updateScroll() if updatingScroll then return end updatingScroll = true wait(0.25) updatingScroll = false scrollBar:Update() end end local Selection do local bindGetSelection = explorerPanel:FindFirstChild("GetSelection") if not bindGetSelection then bindGetSelection = Create('BindableFunction',{Name = "GetSelection"}) bindGetSelection.Parent = explorerPanel end local bindSetSelection = explorerPanel:FindFirstChild("SetSelection") if not bindSetSelection then bindSetSelection = Create('BindableFunction',{Name = "SetSelection"}) bindSetSelection.Parent = explorerPanel end local bindSelectionChanged = explorerPanel:FindFirstChild("SelectionChanged") if not bindSelectionChanged then bindSelectionChanged = Create('BindableEvent',{Name = "SelectionChanged"}) bindSelectionChanged.Parent = explorerPanel end local SelectionList = {} local SelectionSet = {} local Updates = true Selection = { Selected = SelectionSet; List = SelectionList; } local function addObject(object) -- list update local lupdate = false -- scroll update local supdate = false if not SelectionSet[object] then local node = NodeLookup[object] if node then table.insert(SelectionList,object) SelectionSet[object] = true node.Selected = true -- expand all ancestors so that selected node becomes visible node = node.Parent while node do if not node.Expanded then node.Expanded = true lupdate = true end node = node.Parent end supdate = true end end return lupdate,supdate end function Selection:Set(objects) local lupdate = false local supdate = false if #SelectionList > 0 then for i = 1,#SelectionList do local object = SelectionList[i] local node = NodeLookup[object] if node then node.Selected = false SelectionSet[object] = nil end end SelectionList = {} Selection.List = SelectionList supdate = true end for i = 1,#objects do local l,s = addObject(objects[i]) lupdate = l or lupdate supdate = s or supdate end if lupdate then rawUpdateList() supdate = true elseif supdate then scrollBar:Update() end if supdate then bindSelectionChanged:Fire() updateActions() end end function Selection:Add(object) local l,s = addObject(object) if l then rawUpdateList() if Updates then bindSelectionChanged:Fire() updateActions() end elseif s then scrollBar:Update() if Updates then bindSelectionChanged:Fire() updateActions() end end end function Selection:StopUpdates() Updates = false end function Selection:ResumeUpdates() Updates = true bindSelectionChanged:Fire() updateActions() end function Selection:Remove(object,noupdate) if SelectionSet[object] then local node = NodeLookup[object] if node then node.Selected = false SelectionSet[object] = nil for i = 1,#SelectionList do if SelectionList[i] == object then table.remove(SelectionList,i) break end end if not noupdate then scrollBar:Update() end bindSelectionChanged:Fire() updateActions() end end end function Selection:Get() local list = {} for i = 1,#SelectionList do list[i] = SelectionList[i] end return list end bindSetSelection.OnInvoke = function(...) Selection:Set(...) end bindGetSelection.OnInvoke = function() return Selection:Get() end end function CreateCaution(title,msg) local newCaution = CautionWindow:Clone() newCaution.Title.Text = title newCaution.MainWindow.Desc.Text = msg newCaution.Parent = explorerPanel.Parent newCaution.Visible = true newCaution.MainWindow.Ok.MouseButton1Up:connect(function() newCaution:Destroy() end) end function CreateTableCaution(title,msg) if type(msg) ~= "table" then return CreateCaution(title,tostring(msg)) end local newCaution = TableCautionWindow:Clone() newCaution.Title.Text = title local TableList = newCaution.MainWindow.TableResults local TableTemplate = newCaution.MainWindow.TableTemplate for i,v in pairs(msg) do local newResult = TableTemplate:Clone() newResult.Type.Text = type(v) newResult.Value.Text = tostring(v) newResult.Position = UDim2.new(0,0,0,#TableList:GetChildren() * 20) newResult.Parent = TableList TableList.CanvasSize = UDim2.new(0,0,0,#TableList:GetChildren() * 20) newResult.Visible = true end newCaution.Parent = explorerPanel.Parent newCaution.Visible = true newCaution.MainWindow.Ok.MouseButton1Up:connect(function() newCaution:Destroy() end) end local function Split(str, delimiter) local start = 1 local t = {} while true do local pos = string.find (str, delimiter, start, true) if not pos then break end table.insert (t, string.sub (str, start, pos - 1)) start = pos + string.len (delimiter) end table.insert (t, string.sub (str, start)) return t end local function ToValue(value,type) if type == "Vector2" then local list = Split(value,",") if #list < 2 then return nil end local x = tonumber(list[1]) or 0 local y = tonumber(list[2]) or 0 return Vector2.new(x,y) elseif type == "Vector3" then local list = Split(value,",") if #list < 3 then return nil end local x = tonumber(list[1]) or 0 local y = tonumber(list[2]) or 0 local z = tonumber(list[3]) or 0 return Vector3.new(x,y,z) elseif type == "Color3" then local list = Split(value,",") if #list < 3 then return nil end local r = tonumber(list[1]) or 0 local g = tonumber(list[2]) or 0 local b = tonumber(list[3]) or 0 return Color3.new(r/255,g/255, b/255) elseif type == "UDim2" then local list = Split(string.gsub(string.gsub(value, "{", ""),"}",""),",") if #list < 4 then return nil end local xScale = tonumber(list[1]) or 0 local xOffset = tonumber(list[2]) or 0 local yScale = tonumber(list[3]) or 0 local yOffset = tonumber(list[4]) or 0 return UDim2.new(xScale, xOffset, yScale, yOffset) elseif type == "Number" then return tonumber(value) elseif type == "String" then return value elseif type == "NumberRange" then local list = Split(value,",") if #list == 1 then if tonumber(list[1]) == nil then return nil end local newVal = tonumber(list[1]) or 0 return NumberRange.new(newVal) end if #list < 2 then return nil end local x = tonumber(list[1]) or 0 local y = tonumber(list[2]) or 0 return NumberRange.new(x,y) elseif type == "Script" then local success,err = ypcall(function() _G.D_E_X_DONOTUSETHISPLEASE = nil loadstring( "_G.D_E_X_DONOTUSETHISPLEASE = "..value )() return _G.D_E_X_DONOTUSETHISPLEASE end) if err then return nil end else return nil end end local function ToPropValue(value,type) if type == "Vector2" then local list = Split(value,",") if #list < 2 then return nil end local x = tonumber(list[1]) or 0 local y = tonumber(list[2]) or 0 return Vector2.new(x,y) elseif type == "Vector3" then local list = Split(value,",") if #list < 3 then return nil end local x = tonumber(list[1]) or 0 local y = tonumber(list[2]) or 0 local z = tonumber(list[3]) or 0 return Vector3.new(x,y,z) elseif type == "Color3" then local list = Split(value,",") if #list < 3 then return nil end local r = tonumber(list[1]) or 0 local g = tonumber(list[2]) or 0 local b = tonumber(list[3]) or 0 return Color3.new(r/255,g/255, b/255) elseif type == "UDim2" then local list = Split(string.gsub(string.gsub(value, "{", ""),"}",""),",") if #list < 4 then return nil end local xScale = tonumber(list[1]) or 0 local xOffset = tonumber(list[2]) or 0 local yScale = tonumber(list[3]) or 0 local yOffset = tonumber(list[4]) or 0 return UDim2.new(xScale, xOffset, yScale, yOffset) elseif type == "Content" then return value elseif type == "float" or type == "int" or type == "double" then return tonumber(value) elseif type == "string" then return value elseif type == "NumberRange" then local list = Split(value,",") if #list == 1 then if tonumber(list[1]) == nil then return nil end local newVal = tonumber(list[1]) or 0 return NumberRange.new(newVal) end if #list < 2 then return nil end local x = tonumber(list[1]) or 0 local y = tonumber(list[2]) or 0 return NumberRange.new(x,y) elseif string.sub(value,1,4) == "Enum" then local getEnum = value while true do local x,y = string.find(getEnum,".") if y then getEnum = string.sub(getEnum,y+1) else break end end print(getEnum) return getEnum else return nil end end function PromptRemoteCaller(inst) if CurrentRemoteWindow then CurrentRemoteWindow:Destroy() CurrentRemoteWindow = nil end CurrentRemoteWindow = RemoteWindow:Clone() CurrentRemoteWindow.Parent = explorerPanel.Parent CurrentRemoteWindow.Visible = true local displayValues = false local ArgumentList = CurrentRemoteWindow.MainWindow.Arguments local ArgumentTemplate = CurrentRemoteWindow.MainWindow.ArgumentTemplate if inst:IsA("RemoteEvent") then CurrentRemoteWindow.Title.Text = "Fire Event" CurrentRemoteWindow.MainWindow.Ok.Text = "Fire" CurrentRemoteWindow.MainWindow.DisplayReturned.Visible = false CurrentRemoteWindow.MainWindow.Desc2.Visible = false end local newArgument = ArgumentTemplate:Clone() newArgument.Parent = ArgumentList newArgument.Visible = true newArgument.Type.MouseButton1Down:connect(function() createDDown(newArgument.Type,function(choice) newArgument.Type.Text = choice end,"Script","Number","String","Color3","Vector3","Vector2","UDim2","NumberRange") end) CurrentRemoteWindow.MainWindow.Ok.MouseButton1Up:connect(function() if CurrentRemoteWindow and inst.Parent ~= nil then local MyArguments = {} for i,v in pairs(ArgumentList:GetChildren()) do table.insert(MyArguments,ToValue(v.Value.Text,v.Type.Text)) end if inst:IsA("RemoteFunction") then if displayValues then spawn(function() local myResults = inst:InvokeServer(unpack(MyArguments)) if myResults then CreateTableCaution("Remote Caller",myResults) else CreateCaution("Remote Caller","This remote did not return anything.") end end) else spawn(function() inst:InvokeServer(unpack(MyArguments)) end) end else inst:FireServer(unpack(MyArguments)) end CurrentRemoteWindow:Destroy() CurrentRemoteWindow = nil end end) CurrentRemoteWindow.MainWindow.Add.MouseButton1Up:connect(function() if CurrentRemoteWindow then local newArgument = ArgumentTemplate:Clone() newArgument.Position = UDim2.new(0,0,0,#ArgumentList:GetChildren() * 20) newArgument.Parent = ArgumentList ArgumentList.CanvasSize = UDim2.new(0,0,0,#ArgumentList:GetChildren() * 20) newArgument.Visible = true newArgument.Type.MouseButton1Down:connect(function() createDDown(newArgument.Type,function(choice) newArgument.Type.Text = choice end,"Script","Number","String","Color3","Vector3","Vector2","UDim2","NumberRange") end) end end) CurrentRemoteWindow.MainWindow.Subtract.MouseButton1Up:connect(function() if CurrentRemoteWindow then if #ArgumentList:GetChildren() > 1 then ArgumentList:GetChildren()[#ArgumentList:GetChildren()]:Destroy() ArgumentList.CanvasSize = UDim2.new(0,0,0,#ArgumentList:GetChildren() * 20) end end end) CurrentRemoteWindow.MainWindow.Cancel.MouseButton1Up:connect(function() if CurrentRemoteWindow then CurrentRemoteWindow:Destroy() CurrentRemoteWindow = nil end end) CurrentRemoteWindow.MainWindow.DisplayReturned.MouseButton1Up:connect(function() if displayValues then displayValues = false CurrentRemoteWindow.MainWindow.DisplayReturned.enabled.Visible = false else displayValues = true CurrentRemoteWindow.MainWindow.DisplayReturned.enabled.Visible = true end end) end function PromptSaveInstance(inst) if not SaveInstance and not _G.SaveInstance then CreateCaution("SaveInstance Missing","You do not have the SaveInstance function installed. Please go to RaspberryPi's thread to retrieve it.") return end if CurrentSaveInstanceWindow then CurrentSaveInstanceWindow:Destroy() CurrentSaveInstanceWindow = nil if explorerPanel.Parent:FindFirstChild("SaveInstanceOverwriteCaution") then explorerPanel.Parent.SaveInstanceOverwriteCaution:Destroy() end end CurrentSaveInstanceWindow = SaveInstanceWindow:Clone() CurrentSaveInstanceWindow.Parent = explorerPanel.Parent CurrentSaveInstanceWindow.Visible = true local filename = CurrentSaveInstanceWindow.MainWindow.FileName local saveObjects = true local overwriteCaution = false CurrentSaveInstanceWindow.MainWindow.Save.MouseButton1Up:connect(function() if readfile and getelysianpath then if readfile(getelysianpath()..filename.Text..".rbxmx") then if not overwriteCaution then overwriteCaution = true local newCaution = ConfirmationWindow:Clone() newCaution.Name = "SaveInstanceOverwriteCaution" newCaution.MainWindow.Desc.Text = "The file, "..filename.Text..".rbxmx, already exists. Overwrite?" newCaution.Parent = explorerPanel.Parent newCaution.Visible = true newCaution.MainWindow.Yes.MouseButton1Up:connect(function() ypcall(function() SaveInstance(inst,filename.Text..".rbxmx",not saveObjects) end) overwriteCaution = false newCaution:Destroy() if CurrentSaveInstanceWindow then CurrentSaveInstanceWindow:Destroy() CurrentSaveInstanceWindow = nil end end) newCaution.MainWindow.No.MouseButton1Up:connect(function() overwriteCaution = false newCaution:Destroy() end) end else ypcall(function() SaveInstance(inst,filename.Text..".rbxmx",not saveObjects) end) if CurrentSaveInstanceWindow then CurrentSaveInstanceWindow:Destroy() CurrentSaveInstanceWindow = nil if explorerPanel.Parent:FindFirstChild("SaveInstanceOverwriteCaution") then explorerPanel.Parent.SaveInstanceOverwriteCaution:Destroy() end end end else ypcall(function() if SaveInstance then SaveInstance(inst,filename.Text..".rbxmx",not saveObjects) else _G.SaveInstance(inst,filename.Text,not saveObjects) end end) if CurrentSaveInstanceWindow then CurrentSaveInstanceWindow:Destroy() CurrentSaveInstanceWindow = nil if explorerPanel.Parent:FindFirstChild("SaveInstanceOverwriteCaution") then explorerPanel.Parent.SaveInstanceOverwriteCaution:Destroy() end end end end) CurrentSaveInstanceWindow.MainWindow.Cancel.MouseButton1Up:connect(function() if CurrentSaveInstanceWindow then CurrentSaveInstanceWindow:Destroy() CurrentSaveInstanceWindow = nil if explorerPanel.Parent:FindFirstChild("SaveInstanceOverwriteCaution") then explorerPanel.Parent.SaveInstanceOverwriteCaution:Destroy() end end end) CurrentSaveInstanceWindow.MainWindow.SaveObjects.MouseButton1Up:connect(function() if saveObjects then saveObjects = false CurrentSaveInstanceWindow.MainWindow.SaveObjects.enabled.Visible = false else saveObjects = true CurrentSaveInstanceWindow.MainWindow.SaveObjects.enabled.Visible = true end end) end function DestroyRightClick() if currentRightClickMenu then currentRightClickMenu:Destroy() currentRightClickMenu = nil end if CurrentInsertObjectWindow and CurrentInsertObjectWindow.Visible then CurrentInsertObjectWindow.Visible = false end end function rightClickMenu(sObj) local mouse = game.Players.LocalPlayer:GetMouse() currentRightClickMenu = CreateRightClickMenu( {"Cut","Copy","Paste Into","Duplicate","Delete","Group","Ungroup","Select Children","Teleport To","Insert Part","Insert Object","View Script","Save Instance","Call Function","Call Remote"}, "", false, function(option) if option == "Cut" then if not Option.Modifiable then return end clipboard = {} local list = Selection.List local cut = {} for i = 1,#list do local obj = list[i]:Clone() if obj then table.insert(clipboard,obj) table.insert(cut,list[i]) end end for i = 1,#cut do pcall(delete,cut[i]) end updateActions() elseif option == "Copy" then if not Option.Modifiable then return end clipboard = {} local list = Selection.List for i = 1,#list do table.insert(clipboard,list[i]:Clone()) end updateActions() elseif option == "Paste Into" then if not Option.Modifiable then return end local parent = Selection.List[1] or workspace for i = 1,#clipboard do clipboard[i]:Clone().Parent = parent end elseif option == "Duplicate" then if not Option.Modifiable then return end local list = Selection:Get() for i = 1,#list do list[i]:Clone().Parent = Selection.List[1].Parent or workspace end elseif option == "Delete" then if not Option.Modifiable then return end local list = Selection:Get() for i = 1,#list do pcall(delete,list[i]) end Selection:Set({}) elseif option == "Group" then if not Option.Modifiable then return end local newModel = Instance.new("Model") local list = Selection:Get() newModel.Parent = Selection.List[1].Parent or workspace for i = 1,#list do list[i].Parent = newModel end Selection:Set({}) elseif option == "Ungroup" then if not Option.Modifiable then return end local ungrouped = {} local list = Selection:Get() for i = 1,#list do if list[i]:IsA("Model") then for i2,v2 in pairs(list[i]:GetChildren()) do v2.Parent = list[i].Parent or workspace table.insert(ungrouped,v2) end pcall(delete,list[i]) end end Selection:Set({}) if SettingsRemote:Invoke("SelectUngrouped") then for i,v in pairs(ungrouped) do Selection:Add(v) end end elseif option == "Select Children" then if not Option.Modifiable then return end local list = Selection:Get() Selection:Set({}) Selection:StopUpdates() for i = 1,#list do for i2,v2 in pairs(list[i]:GetChildren()) do Selection:Add(v2) end end Selection:ResumeUpdates() elseif option == "Teleport To" then if not Option.Modifiable then return end local list = Selection:Get() for i = 1,#list do if list[i]:IsA("BasePart") then pcall(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = list[i].CFrame end) break end end elseif option == "Insert Part" then if not Option.Modifiable then return end local insertedParts = {} local list = Selection:Get() for i = 1,#list do pcall(function() local newPart = Instance.new("Part") newPart.Parent = list[i] newPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Head.Position) + Vector3.new(0,3,0) table.insert(insertedParts,newPart) end) end elseif option == "Save Instance" then if not Option.Modifiable then return end local list = Selection:Get() if #list == 1 then list[1].Archivable = true ypcall(function()PromptSaveInstance(list[1]:Clone())end) elseif #list > 1 then local newModel = Instance.new("Model") newModel.Name = "SavedInstances" for i = 1,#list do ypcall(function() list[i].Archivable = true list[i]:Clone().Parent = newModel end) end PromptSaveInstance(newModel) end elseif option == "Call Remote" then if not Option.Modifiable then return end local list = Selection:Get() for i = 1,#list do if list[i]:IsA("RemoteFunction") or list[i]:IsA("RemoteEvent") then PromptRemoteCaller(list[i]) break end end elseif option == "View Script" then if not Option.Modifiable then return end local list = Selection:Get() for i = 1,#list do if list[i]:IsA("LocalScript") or list[i]:IsA("ModuleScript") then ScriptEditorEvent:Fire(list[i]) end end end end) currentRightClickMenu.Parent = explorerPanel.Parent currentRightClickMenu.Position = UDim2.new(0,mouse.X,0,mouse.Y) if currentRightClickMenu.AbsolutePosition.X + currentRightClickMenu.AbsoluteSize.X > explorerPanel.AbsolutePosition.X + explorerPanel.AbsoluteSize.X then currentRightClickMenu.Position = UDim2.new(0, explorerPanel.AbsolutePosition.X + explorerPanel.AbsoluteSize.X - currentRightClickMenu.AbsoluteSize.X, 0, mouse.Y) end end local function cancelReparentDrag()end local function cancelSelectDrag()end do local listEntries = {} local nameConnLookup = {} local mouseDrag = Create('ImageButton',{ Name = "MouseDrag"; Position = UDim2.new(-0.25,0,-0.25,0); Size = UDim2.new(1.5,0,1.5,0); Transparency = 1; AutoButtonColor = false; Active = true; ZIndex = 10; }) local function dragSelect(last,add,button) local connDrag local conUp conDrag = mouseDrag.MouseMoved:connect(function(x,y) local pos = Vector2.new(x,y) - listFrame.AbsolutePosition local size = listFrame.AbsoluteSize if pos.x < 0 or pos.x > size.x or pos.y < 0 or pos.y > size.y then return end local i = math.ceil(pos.y/ENTRY_BOUND) + scrollBar.ScrollIndex -- Mouse may have made a large step, so interpolate between the -- last index and the current. for n = ilast and i or last do local node = TreeList[n] if node then if add then Selection:Add(node.Object) else Selection:Remove(node.Object) end end end last = i end) function cancelSelectDrag() mouseDrag.Parent = nil conDrag:disconnect() conUp:disconnect() function cancelSelectDrag()end end conUp = mouseDrag[button]:connect(cancelSelectDrag) mouseDrag.Parent = GetScreen(listFrame) end local function dragReparent(object,dragGhost,clickPos,ghostOffset) local connDrag local conUp local conUp2 local parentIndex = nil local dragged = false local parentHighlight = Create('Frame',{ Transparency = 1; Visible = false; Create('Frame',{ BorderSizePixel = 0; BackgroundColor3 = Color3.new(0,0,0); BackgroundTransparency = 0.1; Position = UDim2.new(0,0,0,0); Size = UDim2.new(1,0,0,1); }); Create('Frame',{ BorderSizePixel = 0; BackgroundColor3 = Color3.new(0,0,0); BackgroundTransparency = 0.1; Position = UDim2.new(1,0,0,0); Size = UDim2.new(0,1,1,0); }); Create('Frame',{ BorderSizePixel = 0; BackgroundColor3 = Color3.new(0,0,0); BackgroundTransparency = 0.1; Position = UDim2.new(0,0,1,0); Size = UDim2.new(1,0,0,1); }); Create('Frame',{ BorderSizePixel = 0; BackgroundColor3 = Color3.new(0,0,0); BackgroundTransparency = 0.1; Position = UDim2.new(0,0,0,0); Size = UDim2.new(0,1,1,0); }); }) SetZIndex(parentHighlight,9) conDrag = mouseDrag.MouseMoved:connect(function(x,y) local dragPos = Vector2.new(x,y) if dragged then local pos = dragPos - listFrame.AbsolutePosition local size = listFrame.AbsoluteSize parentIndex = nil parentHighlight.Visible = false if pos.x >= 0 and pos.x <= size.x and pos.y >= 0 and pos.y <= size.y + ENTRY_SIZE*2 then local i = math.ceil(pos.y/ENTRY_BOUND-2) local node = TreeList[i + scrollBar.ScrollIndex] if node and node.Object ~= object and not object:IsAncestorOf(node.Object) then parentIndex = i local entry = listEntries[i] if entry then parentHighlight.Visible = true parentHighlight.Position = UDim2.new(0,1,0,entry.AbsolutePosition.y-listFrame.AbsolutePosition.y) parentHighlight.Size = UDim2.new(0,size.x-4,0,entry.AbsoluteSize.y) end end end dragGhost.Position = UDim2.new(0,dragPos.x+ghostOffset.x,0,dragPos.y+ghostOffset.y) elseif (clickPos-dragPos).magnitude > 8 then dragged = true SetZIndex(dragGhost,9) dragGhost.IndentFrame.Transparency = 0.25 dragGhost.IndentFrame.EntryText.TextColor3 = GuiColor.TextSelected dragGhost.Position = UDim2.new(0,dragPos.x+ghostOffset.x,0,dragPos.y+ghostOffset.y) dragGhost.Parent = GetScreen(listFrame) parentHighlight.Parent = listFrame end end) function cancelReparentDrag() mouseDrag.Parent = nil conDrag:disconnect() conUp:disconnect() conUp2:disconnect() dragGhost:Destroy() parentHighlight:Destroy() function cancelReparentDrag()end end local wasSelected = Selection.Selected[object] if not wasSelected and Option.Selectable then Selection:Set({object}) end conUp = mouseDrag.MouseButton1Up:connect(function() cancelReparentDrag() if dragged then if parentIndex then local parentNode = TreeList[parentIndex + scrollBar.ScrollIndex] if parentNode then parentNode.Expanded = true local parentObj = parentNode.Object local function parent(a,b) a.Parent = b end if Option.Selectable then local list = Selection.List for i = 1,#list do pcall(parent,list[i],parentObj) end else pcall(parent,object,parentObj) end end end else -- do selection click if wasSelected and Option.Selectable then Selection:Set({}) end end end) conUp2 = mouseDrag.MouseButton2Down:connect(function() cancelReparentDrag() end) mouseDrag.Parent = GetScreen(listFrame) end local entryTemplate = Create('ImageButton',{ Name = "Entry"; Transparency = 1; AutoButtonColor = false; Position = UDim2.new(0,0,0,0); Size = UDim2.new(1,0,0,ENTRY_SIZE); Create('Frame',{ Name = "IndentFrame"; BackgroundTransparency = 1; BackgroundColor3 = GuiColor.Selected; BorderColor3 = GuiColor.BorderSelected; Position = UDim2.new(0,0,0,0); Size = UDim2.new(1,0,1,0); Create(Icon('ImageButton',0),{ Name = "Expand"; AutoButtonColor = false; Position = UDim2.new(0,-GUI_SIZE,0.5,-GUI_SIZE/2); Size = UDim2.new(0,GUI_SIZE,0,GUI_SIZE); }); Create(Icon(nil,0),{ Name = "ExplorerIcon"; Position = UDim2.new(0,2+ENTRY_PADDING,0.5,-GUI_SIZE/2); Size = UDim2.new(0,GUI_SIZE,0,GUI_SIZE); }); Create('TextLabel',{ Name = "EntryText"; BackgroundTransparency = 1; TextColor3 = GuiColor.Text; TextXAlignment = 'Left'; TextYAlignment = 'Center'; Font = FONT; FontSize = FONT_SIZE; Text = ""; Position = UDim2.new(0,2+ENTRY_SIZE+4,0,0); Size = UDim2.new(1,-2,1,0); }); }); }) function scrollBar.UpdateCallback(self) for i = 1,self.VisibleSpace do local node = TreeList[i + self.ScrollIndex] if node then local entry = listEntries[i] if not entry then entry = Create(entryTemplate:Clone(),{ Position = UDim2.new(0,2,0,ENTRY_BOUND*(i-1)+2); Size = UDim2.new(0,nodeWidth,0,ENTRY_SIZE); ZIndex = listFrame.ZIndex; }) listEntries[i] = entry local expand = entry.IndentFrame.Expand expand.MouseEnter:connect(function() local node = TreeList[i + self.ScrollIndex] if #node > 0 then if node.Expanded then Icon(expand,NODE_EXPANDED_OVER) else Icon(expand,NODE_COLLAPSED_OVER) end end end) expand.MouseLeave:connect(function() local node = TreeList[i + self.ScrollIndex] if #node > 0 then if node.Expanded then Icon(expand,NODE_EXPANDED) else Icon(expand,NODE_COLLAPSED) end end end) expand.MouseButton1Down:connect(function() local node = TreeList[i + self.ScrollIndex] if #node > 0 then node.Expanded = not node.Expanded if node.Object == explorerPanel.Parent and node.Expanded then CreateCaution("Warning","Please be careful when editing instances inside here, this is like the System32 of Dex and modifying objects here can break Dex.") end -- use raw update so the list updates instantly rawUpdateList() end end) entry.MouseButton1Down:connect(function(x,y) local node = TreeList[i + self.ScrollIndex] DestroyRightClick() if GetAwaitRemote:Invoke() then bindSetAwaiting:Fire(node.Object) return end if not HoldingShift then lastSelectedNode = i + self.ScrollIndex end if HoldingShift and not filteringWorkspace() then if lastSelectedNode then if i + self.ScrollIndex - lastSelectedNode > 0 then Selection:StopUpdates() for i2 = 1, i + self.ScrollIndex - lastSelectedNode do local newNode = TreeList[lastSelectedNode + i2] if newNode then Selection:Add(newNode.Object) end end Selection:ResumeUpdates() else Selection:StopUpdates() for i2 = i + self.ScrollIndex - lastSelectedNode, 1 do local newNode = TreeList[lastSelectedNode + i2] if newNode then Selection:Add(newNode.Object) end end Selection:ResumeUpdates() end end return end if HoldingCtrl then if Selection.Selected[node.Object] then Selection:Remove(node.Object) else Selection:Add(node.Object) end return end if Option.Modifiable then local pos = Vector2.new(x,y) dragReparent(node.Object,entry:Clone(),pos,entry.AbsolutePosition-pos) elseif Option.Selectable then if Selection.Selected[node.Object] then Selection:Set({}) else Selection:Set({node.Object}) end dragSelect(i+self.ScrollIndex,true,'MouseButton1Up') end end) entry.MouseButton2Down:connect(function() if not Option.Selectable then return end DestroyRightClick() curSelect = entry local node = TreeList[i + self.ScrollIndex] if GetAwaitRemote:Invoke() then bindSetAwaiting:Fire(node.Object) return end if not Selection.Selected[node.Object] then Selection:Set({node.Object}) end end) entry.MouseButton2Up:connect(function() if not Option.Selectable then return end local node = TreeList[i + self.ScrollIndex] if checkMouseInGui(curSelect) then rightClickMenu(node.Object) end end) entry.Parent = listFrame end entry.Visible = true local object = node.Object -- update expand icon if #node == 0 then entry.IndentFrame.Expand.Visible = false elseif node.Expanded then Icon(entry.IndentFrame.Expand,NODE_EXPANDED) entry.IndentFrame.Expand.Visible = true else Icon(entry.IndentFrame.Expand,NODE_COLLAPSED) entry.IndentFrame.Expand.Visible = true end -- update explorer icon Icon(entry.IndentFrame.ExplorerIcon,ExplorerIndex[object.ClassName] or 0) -- update indentation local w = (node.Depth)*(2+ENTRY_PADDING+GUI_SIZE) entry.IndentFrame.Position = UDim2.new(0,w,0,0) entry.IndentFrame.Size = UDim2.new(1,-w,1,0) -- update name change detection if nameConnLookup[entry] then nameConnLookup[entry]:disconnect() end local text = entry.IndentFrame.EntryText text.Text = object.Name nameConnLookup[entry] = node.Object.Changed:connect(function(p) if p == 'Name' then text.Text = object.Name end end) -- update selection entry.IndentFrame.Transparency = node.Selected and 0 or 1 text.TextColor3 = GuiColor[node.Selected and 'TextSelected' or 'Text'] entry.Size = UDim2.new(0,nodeWidth,0,ENTRY_SIZE) elseif listEntries[i] then listEntries[i].Visible = false end end for i = self.VisibleSpace+1,self.TotalSpace do local entry = listEntries[i] if entry then listEntries[i] = nil entry:Destroy() end end end function scrollBarH.UpdateCallback(self) for i = 1,scrollBar.VisibleSpace do local node = TreeList[i + scrollBar.ScrollIndex] if node then local entry = listEntries[i] if entry then entry.Position = UDim2.new(0,2 - scrollBarH.ScrollIndex,0,ENTRY_BOUND*(i-1)+2) end end end end Connect(listFrame.Changed,function(p) if p == 'AbsoluteSize' then rawUpdateSize() end end) local wheelAmount = 6 explorerPanel.MouseWheelForward:connect(function() if scrollBar.VisibleSpace - 1 > wheelAmount then scrollBar:ScrollTo(scrollBar.ScrollIndex - wheelAmount) else scrollBar:ScrollTo(scrollBar.ScrollIndex - scrollBar.VisibleSpace) end end) explorerPanel.MouseWheelBackward:connect(function() if scrollBar.VisibleSpace - 1 > wheelAmount then scrollBar:ScrollTo(scrollBar.ScrollIndex + wheelAmount) else scrollBar:ScrollTo(scrollBar.ScrollIndex + scrollBar.VisibleSpace) end end) end ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- ---- Object detection -- Inserts `v` into `t` at `i`. Also sets `Index` field in `v`. local function insert(t,i,v) for n = #t,i,-1 do local v = t[n] v.Index = n+1 t[n+1] = v end v.Index = i t[i] = v end -- Removes `i` from `t`. Also sets `Index` field in removed value. local function remove(t,i) local v = t[i] for n = i+1,#t do local v = t[n] v.Index = n-1 t[n-1] = v end t[#t] = nil v.Index = 0 return v end -- Returns how deep `o` is in the tree. local function depth(o) local d = -1 while o do o = o.Parent d = d + 1 end return d end local connLookup = {} -- Returns whether a node would be present in the tree list local function nodeIsVisible(node) local visible = true node = node.Parent while node and visible do visible = visible and node.Expanded node = node.Parent end return visible end -- Removes an object's tree node. Called when the object stops existing in the -- game tree. local function removeObject(object) local objectNode = NodeLookup[object] if not objectNode then return end local visible = nodeIsVisible(objectNode) Selection:Remove(object,true) local parent = objectNode.Parent remove(parent,objectNode.Index) NodeLookup[object] = nil connLookup[object]:disconnect() connLookup[object] = nil if visible then updateList() elseif nodeIsVisible(parent) then updateScroll() end end -- Moves a tree node to a new parent. Called when an existing object's parent -- changes. local function moveObject(object,parent) local objectNode = NodeLookup[object] if not objectNode then return end local parentNode = NodeLookup[parent] if not parentNode then return end local visible = nodeIsVisible(objectNode) remove(objectNode.Parent,objectNode.Index) objectNode.Parent = parentNode objectNode.Depth = depth(object) local function r(node,d) for i = 1,#node do node[i].Depth = d r(node[i],d+1) end end r(objectNode,objectNode.Depth+1) insert(parentNode,#parentNode+1,objectNode) if visible or nodeIsVisible(objectNode) then updateList() elseif nodeIsVisible(objectNode.Parent) then updateScroll() end end -- ScriptContext['/Libraries/LibraryRegistration/LibraryRegistration'] -- This RobloxLocked object lets me index its properties for some reason local function check(object) return object.AncestryChanged end -- Creates a new tree node from an object. Called when an object starts -- existing in the game tree. local function addObject(object,noupdate) if script then -- protect against naughty RobloxLocked objects local s = pcall(check,object) if not s then return end end local parentNode = NodeLookup[object.Parent] if not parentNode then return end local objectNode = { Object = object; Parent = parentNode; Index = 0; Expanded = false; Selected = false; Depth = depth(object); } connLookup[object] = Connect(object.AncestryChanged,function(c,p) if c == object then if p == nil then removeObject(c) else moveObject(c,p) end end end) NodeLookup[object] = objectNode insert(parentNode,#parentNode+1,objectNode) if not noupdate then if nodeIsVisible(objectNode) then updateList() elseif nodeIsVisible(objectNode.Parent) then updateScroll() end end end local function makeObject(obj,par) local newObject = Instance.new(obj.ClassName) for i,v in pairs(obj.Properties) do ypcall(function() local newProp newProp = ToPropValue(v.Value,v.Type) newObject[v.Name] = newProp end) end newObject.Parent = par end local function writeObject(obj) local newObject = {ClassName = obj.ClassName, Properties = {}} for i,v in pairs(RbxApi.GetProperties(obj.className)) do if v["Name"] ~= "Parent" then print("thispassed") table.insert(newObject.Properties,{Name = v["Name"], Type = v["ValueType"], Value = tostring(obj[v["Name"]])}) end end return newObject end local function buildDexStorage() local localDexStorage local success,err = ypcall(function() localDexStorage = game:GetObjects("rbxasset://DexStorage.rbxm")[1] end) if success and localDexStorage then for i,v in pairs(localDexStorage:GetChildren()) do ypcall(function() v.Parent = DexStorageMain end) end end updateDexStorageListeners() --[[ local localDexStorage = readfile(getelysianpath().."DexStorage.txt")--game:GetService("CookiesService"):GetCookieValue("DexStorage") --local success,err = pcall(function() if localDexStorage then local objTable = game:GetService("HttpService"):JSONDecode(localDexStorage) for i,v in pairs(objTable) do makeObject(v,DexStorageMain) end end --end) --]] end local dexStorageDebounce = false local dexStorageListeners = {} local function updateDexStorage() if dexStorageDebounce then return end dexStorageDebounce = true wait() pcall(function() saveinstance("content//DexStorage.rbxm",DexStorageMain) end) updateDexStorageListeners() dexStorageDebounce = false --[[ local success,err = ypcall(function() local objs = {} for i,v in pairs(DexStorageMain:GetChildren()) do table.insert(objs,writeObject(v)) end writefile(getelysianpath().."DexStorage.txt",game:GetService("HttpService"):JSONEncode(objs)) --game:GetService("CookiesService"):SetCookieValue("DexStorage",game:GetService("HttpService"):JSONEncode(objs)) end) if err then CreateCaution("DexStorage Save Fail!","DexStorage broke! If you see this message, report to Raspberry Pi!") end print("hi") --]] end function updateDexStorageListeners() for i,v in pairs(dexStorageListeners) do v:Disconnect() end dexStorageListeners = {} for i,v in pairs(DexStorageMain:GetChildren()) do pcall(function() local ev = v.Changed:connect(updateDexStorage) table.insert(dexStorageListeners,ev) end) end end do NodeLookup[workspace.Parent] = { Object = workspace.Parent; Parent = nil; Index = 0; Expanded = true; } if DexStorageEnabled then NodeLookup[DexStorage] = { Object = DexStorage; Parent = nil; Index = 0; Expanded = true; } end if NilStorageEnabled then NodeLookup[NilStorage] = { Object = NilStorage; Parent = nil; Index = 0; Expanded = true; } end Connect(game.DescendantAdded,addObject) Connect(game.DescendantRemoving,removeObject) if DexStorageEnabled then --[[ if readfile(getelysianpath().."DexStorage.txt") == nil then writefile(getelysianpath().."DexStorage.txt","") end --]] buildDexStorage() Connect(DexStorage.DescendantAdded,addObject) Connect(DexStorage.DescendantRemoving,removeObject) Connect(DexStorage.DescendantAdded,updateDexStorage) Connect(DexStorage.DescendantRemoving,updateDexStorage) end if NilStorageEnabled then Connect(NilStorage.DescendantAdded,addObject) Connect(NilStorage.DescendantRemoving,removeObject) local currentTable = get_nil_instances() spawn(function() while wait() do if #currentTable ~= #get_nil_instances() then currentTable = get_nil_instances() --NilStorageMain:ClearAllChildren() for i,v in pairs(get_nil_instances()) do if v ~= NilStorage and v ~= DexStorage then pcall(function() v.Parent = NilStorageMain end) --[[ local newNil = v newNil.Archivable = true newNil:Clone().Parent = NilStorageMain --]] end end end end end) end local function get(o) return o:GetChildren() end local function r(o) local s,children = pcall(get,o) if s then for i = 1,#children do addObject(children[i],true) r(children[i]) end end end r(workspace.Parent) if DexStorageEnabled then r(DexStorage) end if NilStorageEnabled then r(NilStorage) end scrollBar.VisibleSpace = math.ceil(listFrame.AbsoluteSize.y/ENTRY_BOUND) updateList() end ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- ---- Actions local actionButtons do actionButtons = {} local totalActions = 1 local currentActions = totalActions local function makeButton(icon,over,name,vis,cond) local buttonEnabled = false local button = Create(Icon('ImageButton',icon),{ Name = name .. "Button"; Visible = Option.Modifiable and Option.Selectable; Position = UDim2.new(1,-(GUI_SIZE+2)*currentActions+2,0.25,-GUI_SIZE/2); Size = UDim2.new(0,GUI_SIZE,0,GUI_SIZE); Parent = headerFrame; }) local tipText = Create('TextLabel',{ Name = name .. "Text"; Text = name; Visible = false; BackgroundTransparency = 1; TextXAlignment = 'Right'; Font = FONT; FontSize = FONT_SIZE; Position = UDim2.new(0,0,0,0); Size = UDim2.new(1,-(GUI_SIZE+2)*totalActions,1,0); Parent = headerFrame; }) button.MouseEnter:connect(function() if buttonEnabled then button.BackgroundTransparency = 0.9 end --Icon(button,over) --tipText.Visible = true end) button.MouseLeave:connect(function() button.BackgroundTransparency = 1 --Icon(button,icon) --tipText.Visible = false end) currentActions = currentActions + 1 actionButtons[#actionButtons+1] = {Obj = button,Cond = cond} QuickButtons[#actionButtons+1] = {Obj = button,Cond = cond, Toggle = function(on) if on then buttonEnabled = true Icon(button,over) else buttonEnabled = false Icon(button,icon) end end} return button end --local clipboard = {} local function delete(o) o.Parent = nil end makeButton(ACTION_EDITQUICKACCESS,ACTION_EDITQUICKACCESS,"Options",true,function()return true end).MouseButton1Click:connect(function() end) -- DELETE makeButton(ACTION_DELETE,ACTION_DELETE_OVER,"Delete",true,function() return #Selection:Get() > 0 end).MouseButton1Click:connect(function() if not Option.Modifiable then return end local list = Selection:Get() for i = 1,#list do pcall(delete,list[i]) end Selection:Set({}) end) -- PASTE makeButton(ACTION_PASTE,ACTION_PASTE_OVER,"Paste",true,function() return #Selection:Get() > 0 and #clipboard > 0 end).MouseButton1Click:connect(function() if not Option.Modifiable then return end local parent = Selection.List[1] or workspace for i = 1,#clipboard do clipboard[i]:Clone().Parent = parent end end) -- COPY makeButton(ACTION_COPY,ACTION_COPY_OVER,"Copy",true,function() return #Selection:Get() > 0 end).MouseButton1Click:connect(function() if not Option.Modifiable then return end clipboard = {} local list = Selection.List for i = 1,#list do table.insert(clipboard,list[i]:Clone()) end updateActions() end) -- CUT makeButton(ACTION_CUT,ACTION_CUT_OVER,"Cut",true,function() return #Selection:Get() > 0 end).MouseButton1Click:connect(function() if not Option.Modifiable then return end clipboard = {} local list = Selection.List local cut = {} for i = 1,#list do local obj = list[i]:Clone() if obj then table.insert(clipboard,obj) table.insert(cut,list[i]) end end for i = 1,#cut do pcall(delete,cut[i]) end updateActions() end) -- FREEZE makeButton(ACTION_FREEZE,ACTION_FREEZE,"Freeze",true,function() return true end) -- ADD/REMOVE STARRED makeButton(ACTION_ADDSTAR,ACTION_ADDSTAR_OVER,"Star",true,function() return #Selection:Get() > 0 end) -- STARRED makeButton(ACTION_STARRED,ACTION_STARRED,"Starred",true,function() return true end) -- SORT -- local actionSort = makeButton(ACTION_SORT,ACTION_SORT_OVER,"Sort") end ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- ---- Option Bindables do local optionCallback = { Modifiable = function(value) for i = 1,#actionButtons do actionButtons[i].Obj.Visible = value and Option.Selectable end cancelReparentDrag() end; Selectable = function(value) for i = 1,#actionButtons do actionButtons[i].Obj.Visible = value and Option.Modifiable end cancelSelectDrag() Selection:Set({}) end; } local bindSetOption = explorerPanel:FindFirstChild("SetOption") if not bindSetOption then bindSetOption = Create('BindableFunction',{Name = "SetOption"}) bindSetOption.Parent = explorerPanel end bindSetOption.OnInvoke = function(optionName,value) if optionCallback[optionName] then Option[optionName] = value optionCallback[optionName](value) end end local bindGetOption = explorerPanel:FindFirstChild("GetOption") if not bindGetOption then bindGetOption = Create('BindableFunction',{Name = "GetOption"}) bindGetOption.Parent = explorerPanel end bindGetOption.OnInvoke = function(optionName) if optionName then return Option[optionName] else local options = {} for k,v in pairs(Option) do options[k] = v end return options end end end function SelectionVar() return Selection end Input.InputBegan:connect(function(key) if key.KeyCode == Enum.KeyCode.LeftControl then HoldingCtrl = true end if key.KeyCode == Enum.KeyCode.LeftShift then HoldingShift = true end end) Input.InputEnded:connect(function(key) if key.KeyCode == Enum.KeyCode.LeftControl then HoldingCtrl = false end if key.KeyCode == Enum.KeyCode.LeftShift then HoldingShift = false end end) while RbxApi == nil do RbxApi = GetApiRemote:Invoke() wait() end explorerFilter.Changed:connect(function(prop) if prop == "Text" then rawUpdateList() end end) CurrentInsertObjectWindow = CreateInsertObjectMenu( GetClasses(), "", false, function(option) CurrentInsertObjectWindow.Visible = false local list = SelectionVar():Get() for i = 1,#list do pcall(function() Instance.new(option,list[i]) end) end DestroyRightClick() end ) end) spawn(function() --[[ Change log: 09/18 Fixed checkbox mouseover sprite Encapsulated checkbox creation into separate method Fixed another checkbox issue 09/15 Invalid input is ignored instead of setting to default of that data type Consolidated control methods and simplified them All input goes through ToValue method Fixed position of BrickColor palette Made DropDown appear above row if it would otherwise exceed the page height Cleaned up stylesheets 09/14 Made properties window scroll when mouse wheel scrolled Object/Instance and Color3 data types handled properly Multiple BrickColor controls interfering with each other fixed Added support for Content data type --]] wait(0.2) local print = function(s) print(tostring(s)) end -- Services local Teams = game:GetService("Teams") local Workspace = game:GetService("Workspace") local Debris = game:GetService("Debris") local ContentProvider = game:GetService("ContentProvider") local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Functions function httpGet(url) return game:HttpGet(url,true) end -- RbxApi Stuff local apiUrl = "http://anaminus.github.io/rbx/json/api/latest.json" local maxChunkSize = 100 * 1000 local ApiJson if script:FindFirstChild("RawApiJson") then ApiJson = script.RawApiJson else ApiJson = "" end function getLocalApiJson() local rawApiJson = [===[ 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]===] return rawApiJson end function getCurrentApiJson() local jsonStr = nil if readfile and getelysianpath then if readfile(getelysianpath().."Xpl0rerApi.txt") then print("Api found in folder!") jsonStr = readfile(getelysianpath().."Xpl0rerApi.txt") return jsonStr end end local success, err = pcall(function() jsonStr = httpGet(apiUrl) print("Fetched json successfully") end) if success then print("Returning json") --print(jsonStr:sub(1,500)) return jsonStr else print("Error fetching json: " .. tostring(err)) print("Falling back to local copy") return getLocalApiJson() end end function splitStringIntoChunks(jsonStr) -- Splits up a string into a table with a given size local t = {} for i = 1, math.ceil(string.len(jsonStr)/maxChunkSize) do local str = jsonStr:sub((i-1)*maxChunkSize+1, i*maxChunkSize) table.insert(t, str) end return t end local jsonToParse = getCurrentApiJson() local apiChunks = splitStringIntoChunks(jsonToParse) function getRbxApi() --[[ Api.Classes Api.Enums Api.GetProperties(className) Api.IsEnum(valueType) --]] -- Services local HttpService = game:GetService("HttpService") local ServerStorage = game:GetService("ServerStorage") local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Remotes --local Remotes = ReplicatedStorage:WaitForChild("OnlineStudio"):WaitForChild("Remotes") --local GetApiJsonFunction = Remotes:WaitForChild("GetApiJson") -- Functions local JsonDecode = function(s) return HttpService:JSONDecode(s) end local function GetApiRemoteFunction(index) if (apiChunks[index]) then return apiChunks[index], #apiChunks else print("Bad index for GetApiJson") return nil end end local function getApiJson() local apiTable = {} local firstPage, pageCount = GetApiRemoteFunction(1) table.insert(apiTable, firstPage) for i = 2, pageCount do --print("Fetching API page # " .. tostring(i)) local result = GetApiRemoteFunction(i) table.insert(apiTable, result) end return table.concat(apiTable) end local json = getApiJson() local apiDump = JsonDecode(json) local Classes = {} local Enums = {} local function sortAlphabetic(t, property) table.sort(t, function(x,y) return x[property] < y[property] end) end local function isEnum(name) return Enums[name] ~= nil end local function getProperties(className) local class = Classes[className] local properties = {} if not class then return properties end while class do for _,property in pairs(class.Properties) do table.insert(properties, property) end class = Classes[class.Superclass] end sortAlphabetic(properties, "Name") return properties end for _,item in pairs(apiDump) do local itemType = item.type -- Classes -- if (itemType == 'Class') then Classes[item.Name] = item item.Properties = {} item.Functions = {} item.YieldFunctions = {} item.Events = {} item.Callbacks = {} -- Members -- elseif (itemType == 'Property') then table.insert(Classes[item.Class].Properties, item) elseif (itemType == 'Function') then table.insert(Classes[item.Class].Functions, item) elseif (itemType == 'YieldFunction') then table.insert(Classes[item.Class].YieldFunctions, item) elseif (itemType == 'Event') then table.insert(Classes[item.Class].Events, item) elseif (itemType == 'Callback') then table.insert(Classes[item.Class].Callbacks, item) -- Enums -- elseif (itemType == 'Enum') then Enums[item.Name] = item item.EnumItems = {} elseif (itemType == 'EnumItem') then Enums[item.Enum].EnumItems[item.Name] = item end end return { Classes = Classes; Enums = Enums; GetProperties = getProperties; IsEnum = isEnum; } end -- Modules local Permissions = {CanEdit = true} local RbxApi = getRbxApi() --[[ RbxApi.Classes RbxApi.Enums RbxApi.GetProperties(className) RbxApi.IsEnum(valueType) --]] -- Styles local function CreateColor3(r, g, b) return Color3.new(r/255,g/255,b/255) end local Styles = { Font = Enum.Font.Arial; Margin = 5; Black = CreateColor3(0,0,0); White = CreateColor3(255,255,255); } local Row = { Font = Styles.Font; FontSize = Enum.FontSize.Size14; TextXAlignment = Enum.TextXAlignment.Left; TextColor = Styles.Black; TextColorOver = Styles.White; TextLockedColor = CreateColor3(120,120,120); Height = 24; BorderColor = CreateColor3(216,216,216); BackgroundColor = Styles.White; BackgroundColorAlternate = CreateColor3(246,246,246); BackgroundColorMouseover = CreateColor3(211,224,244); TitleMarginLeft = 15; } local DropDown = { Font = Styles.Font; FontSize = Enum.FontSize.Size14; TextColor = CreateColor3(0,0,0); TextColorOver = Styles.White; TextXAlignment = Enum.TextXAlignment.Left; Height = 16; BackColor = Styles.White; BackColorOver = CreateColor3(86,125,188); BorderColor = CreateColor3(216,216,216); BorderSizePixel = 2; ArrowColor = CreateColor3(160,160,160); ArrowColorOver = Styles.Black; } local BrickColors = { BoxSize = 13; BorderSizePixel = 1; BorderColor = CreateColor3(160,160,160); FrameColor = CreateColor3(160,160,160); Size = 20; Padding = 4; ColorsPerRow = 8; OuterBorder = 1; OuterBorderColor = Styles.Black; } wait(1) local Gui = D_E_X local PropertiesFrame = Gui:WaitForChild("PropertiesFrame") local ExplorerFrame = Gui:WaitForChild("ExplorerPanel") local bindGetSelection = ExplorerFrame.GetSelection local bindSelectionChanged = ExplorerFrame.SelectionChanged local bindGetApi = PropertiesFrame.GetApi local bindGetAwait = PropertiesFrame.GetAwaiting local bindSetAwait = PropertiesFrame.SetAwaiting local ContentUrl = ContentProvider.BaseUrl .. "asset/?id=" local SettingsRemote = Gui:WaitForChild("SettingsPanel"):WaitForChild("GetSetting") local propertiesSearch = PropertiesFrame.Header.TextBox local AwaitingObjectValue = false local AwaitingObjectObj local AwaitingObjectProp function searchingProperties() if propertiesSearch.Text ~= "" and propertiesSearch.Text ~= "Search Properties" then return true end return false end local function GetSelection() local selection = bindGetSelection:Invoke() if #selection == 0 then return nil else return selection end end -- Number local function Round(number, decimalPlaces) return tonumber(string.format("%." .. (decimalPlaces or 0) .. "f", number)) end -- Strings local function Split(str, delimiter) local start = 1 local t = {} while true do local pos = string.find (str, delimiter, start, true) if not pos then break end table.insert (t, string.sub (str, start, pos - 1)) start = pos + string.len (delimiter) end table.insert (t, string.sub (str, start)) return t end -- Data Type Handling local function ToString(value, type) if type == "float" then return tostring(Round(value,2)) elseif type == "Content" then if string.find(value,"/asset") then local match = string.find(value, "=") + 1 local id = string.sub(value, match) return id else return tostring(value) end elseif type == "Vector2" then local x = value.x local y = value.y return string.format("%g, %g", x,y) elseif type == "Vector3" then local x = value.x local y = value.y local z = value.z return string.format("%g, %g, %g", x,y,z) elseif type == "Color3" then local r = value.r local g = value.g local b = value.b return string.format("%d, %d, %d", r*255,g*255,b*255) elseif type == "UDim2" then local xScale = value.X.Scale local xOffset = value.X.Offset local yScale = value.Y.Scale local yOffset = value.Y.Offset return string.format("{%d, %d}, {%d, %d}", xScale, xOffset, yScale, yOffset) else return tostring(value) end end local function ToValue(value,type) if type == "Vector2" then local list = Split(value,",") if #list < 2 then return nil end local x = tonumber(list[1]) or 0 local y = tonumber(list[2]) or 0 return Vector2.new(x,y) elseif type == "Vector3" then local list = Split(value,",") if #list < 3 then return nil end local x = tonumber(list[1]) or 0 local y = tonumber(list[2]) or 0 local z = tonumber(list[3]) or 0 return Vector3.new(x,y,z) elseif type == "Color3" then local list = Split(value,",") if #list < 3 then return nil end local r = tonumber(list[1]) or 0 local g = tonumber(list[2]) or 0 local b = tonumber(list[3]) or 0 return Color3.new(r/255,g/255, b/255) elseif type == "UDim2" then local list = Split(string.gsub(string.gsub(value, "{", ""),"}",""),",") if #list < 4 then return nil end local xScale = tonumber(list[1]) or 0 local xOffset = tonumber(list[2]) or 0 local yScale = tonumber(list[3]) or 0 local yOffset = tonumber(list[4]) or 0 return UDim2.new(xScale, xOffset, yScale, yOffset) elseif type == "Content" then if tonumber(value) ~= nil then value = ContentUrl .. value end return value elseif type == "float" or type == "int" or type == "double" then return tonumber(value) elseif type == "string" then return value elseif type == "NumberRange" then local list = Split(value,",") if #list == 1 then if tonumber(list[1]) == nil then return nil end local newVal = tonumber(list[1]) or 0 return NumberRange.new(newVal) end if #list < 2 then return nil end local x = tonumber(list[1]) or 0 local y = tonumber(list[2]) or 0 return NumberRange.new(x,y) else return nil end end -- Tables local function CopyTable(T) local t2 = {} for k,v in pairs(T) do t2[k] = v end return t2 end local function SortTable(T) table.sort(T, function(x,y) return x.Name < y.Name end) end -- Spritesheet local Sprite = { Width = 13; Height = 13; } local Spritesheet = { Image = "http://www.roblox.com/asset/?id=128896947"; Height = 256; Width = 256; } local Images = { "unchecked", "checked", "unchecked_over", "checked_over", "unchecked_disabled", "checked_disabled" } local function SpritePosition(spriteName) local x = 0 local y = 0 for i,v in pairs(Images) do if (v == spriteName) then return {x, y} end x = x + Sprite.Height if (x + Sprite.Width) > Spritesheet.Width then x = 0 y = y + Sprite.Height end end end local function GetCheckboxImageName(checked, readOnly, mouseover) if checked then if readOnly then return "checked_disabled" elseif mouseover then return "checked_over" else return "checked" end else if readOnly then return "unchecked_disabled" elseif mouseover then return "unchecked_over" else return "unchecked" end end end local MAP_ID = 418720155 -- Gui Controls -- ---- IconMap ---- -- Image size: 256px x 256px -- Icon size: 16px x 16px -- Padding between each icon: 2px -- Padding around image edge: 1px -- Total icons: 14 x 14 (196) local Icon do local iconMap = 'http://www.roblox.com/asset/?id=' .. MAP_ID game:GetService('ContentProvider'):Preload(iconMap) local iconDehash do -- 14 x 14, 0-based input, 0-based output local f=math.floor function iconDehash(h) return f(h/14%14),f(h%14) end end function Icon(IconFrame,index) local row,col = iconDehash(index) local mapSize = Vector2.new(256,256) local pad,border = 2,1 local iconSize = 16 local class = 'Frame' if type(IconFrame) == 'string' then class = IconFrame IconFrame = nil end if not IconFrame then IconFrame = Create(class,{ Name = "Icon"; BackgroundTransparency = 1; ClipsDescendants = true; Create('ImageLabel',{ Name = "IconMap"; Active = false; BackgroundTransparency = 1; Image = iconMap; Size = UDim2.new(mapSize.x/iconSize,0,mapSize.y/iconSize,0); }); }) end IconFrame.IconMap.Position = UDim2.new(-col - (pad*(col+1) + border)/iconSize,0,-row - (pad*(row+1) + border)/iconSize,0) return IconFrame end end local function CreateCell() local tableCell = Instance.new("Frame") tableCell.Size = UDim2.new(0.5, -1, 1, 0) tableCell.BackgroundColor3 = Row.BackgroundColor tableCell.BorderColor3 = Row.BorderColor return tableCell end local function CreateLabel(readOnly) local label = Instance.new("TextLabel") label.Font = Row.Font label.FontSize = Row.FontSize label.TextXAlignment = Row.TextXAlignment label.BackgroundTransparency = 1 if readOnly then label.TextColor3 = Row.TextLockedColor else label.TextColor3 = Row.TextColor end return label end local function CreateTextButton(readOnly, onClick) local button = Instance.new("TextButton") button.Font = Row.Font button.FontSize = Row.FontSize button.TextXAlignment = Row.TextXAlignment button.BackgroundTransparency = 1 if readOnly then button.TextColor3 = Row.TextLockedColor else button.TextColor3 = Row.TextColor button.MouseButton1Click:connect(function() onClick() end) end return button end local function CreateObject(readOnly) local button = Instance.new("TextButton") button.Font = Row.Font button.FontSize = Row.FontSize button.TextXAlignment = Row.TextXAlignment button.BackgroundTransparency = 1 if readOnly then button.TextColor3 = Row.TextLockedColor else button.TextColor3 = Row.TextColor end local cancel = Create(Icon('ImageButton',177),{ Name = "Cancel"; Visible = false; Position = UDim2.new(1,-20,0,0); Size = UDim2.new(0,20,0,20); Parent = button; }) return button end local function CreateTextBox(readOnly) if readOnly then local box = CreateLabel(readOnly) return box else local box = Instance.new("TextBox") if not SettingsRemote:Invoke("ClearProps") then box.ClearTextOnFocus = false end box.Font = Row.Font box.FontSize = Row.FontSize box.TextXAlignment = Row.TextXAlignment box.BackgroundTransparency = 1 box.TextColor3 = Row.TextColor return box end end local function CreateDropDownItem(text, onClick) local button = Instance.new("TextButton") button.Font = DropDown.Font button.FontSize = DropDown.FontSize button.TextColor3 = DropDown.TextColor button.TextXAlignment = DropDown.TextXAlignment button.BackgroundColor3 = DropDown.BackColor button.AutoButtonColor = false button.BorderSizePixel = 0 button.Active = true button.Text = text button.MouseEnter:connect(function() button.TextColor3 = DropDown.TextColorOver button.BackgroundColor3 = DropDown.BackColorOver end) button.MouseLeave:connect(function() button.TextColor3 = DropDown.TextColor button.BackgroundColor3 = DropDown.BackColor end) button.MouseButton1Click:connect(function() onClick(text) end) return button end local function CreateDropDown(choices, currentChoice, readOnly, onClick) local frame = Instance.new("Frame") frame.Name = "DropDown" frame.Size = UDim2.new(1, 0, 1, 0) frame.BackgroundTransparency = 1 frame.Active = true local menu = nil local arrow = nil local expanded = false local margin = DropDown.BorderSizePixel; local button = Instance.new("TextButton") button.Font = Row.Font button.FontSize = Row.FontSize button.TextXAlignment = Row.TextXAlignment button.BackgroundTransparency = 1 button.TextColor3 = Row.TextColor if readOnly then button.TextColor3 = Row.TextLockedColor end button.Text = currentChoice button.Size = UDim2.new(1, -2 * Styles.Margin, 1, 0) button.Position = UDim2.new(0, Styles.Margin, 0, 0) button.Parent = frame local function showArrow(color) if arrow then arrow:Destroy() end local graphicTemplate = Create('Frame',{ Name="Graphic"; BorderSizePixel = 0; BackgroundColor3 = color; }) local graphicSize = 16/2 arrow = ArrowGraphic(graphicSize,'Down',true,graphicTemplate) arrow.Position = UDim2.new(1,-graphicSize * 2,0.5,-graphicSize/2) arrow.Parent = frame end local function hideMenu() expanded = false showArrow(DropDown.ArrowColor) if menu then menu:Destroy() end end local function showMenu() expanded = true menu = Instance.new("Frame") menu.Size = UDim2.new(1, -2 * margin, 0, #choices * DropDown.Height) menu.Position = UDim2.new(0, margin, 0, Row.Height + margin) menu.BackgroundTransparency = 0 menu.BackgroundColor3 = DropDown.BackColor menu.BorderColor3 = DropDown.BorderColor menu.BorderSizePixel = DropDown.BorderSizePixel menu.Active = true menu.ZIndex = 5 menu.Parent = frame local parentFrameHeight = menu.Parent.Parent.Parent.Parent.Size.Y.Offset local rowHeight = menu.Parent.Parent.Parent.Position.Y.Offset if (rowHeight + menu.Size.Y.Offset) > math.max(parentFrameHeight,PropertiesFrame.AbsoluteSize.y) then menu.Position = UDim2.new(0, margin, 0, -1 * (#choices * DropDown.Height) - margin) end local function choice(name) onClick(name) hideMenu() end for i,name in pairs(choices) do local option = CreateDropDownItem(name, function() choice(name) end) option.Size = UDim2.new(1, 0, 0, 16) option.Position = UDim2.new(0, 0, 0, (i - 1) * DropDown.Height) option.ZIndex = menu.ZIndex option.Parent = menu end end showArrow(DropDown.ArrowColor) if not readOnly then button.MouseEnter:connect(function() button.TextColor3 = Row.TextColor showArrow(DropDown.ArrowColorOver) end) button.MouseLeave:connect(function() button.TextColor3 = Row.TextColor if not expanded then showArrow(DropDown.ArrowColor) end end) button.MouseButton1Click:connect(function() if expanded then hideMenu() else showMenu() end end) end return frame,button end local function CreateBrickColor(readOnly, onClick) local frame = Instance.new("Frame") frame.Size = UDim2.new(1,0,1,0) frame.BackgroundTransparency = 1 local colorPalette = Instance.new("Frame") colorPalette.BackgroundTransparency = 0 colorPalette.SizeConstraint = Enum.SizeConstraint.RelativeXX colorPalette.Size = UDim2.new(1, -2 * BrickColors.OuterBorder, 1, -2 * BrickColors.OuterBorder) colorPalette.BorderSizePixel = BrickColors.BorderSizePixel colorPalette.BorderColor3 = BrickColors.BorderColor colorPalette.Position = UDim2.new(0, BrickColors.OuterBorder, 0, BrickColors.OuterBorder + Row.Height) colorPalette.ZIndex = 5 colorPalette.Visible = false colorPalette.BorderSizePixel = BrickColors.OuterBorder colorPalette.BorderColor3 = BrickColors.OuterBorderColor colorPalette.Parent = frame local function show() colorPalette.Visible = true end local function hide() colorPalette.Visible = false end local function toggle() colorPalette.Visible = not colorPalette.Visible end local colorBox = Instance.new("TextButton", frame) colorBox.Position = UDim2.new(0, Styles.Margin, 0, Styles.Margin) colorBox.Size = UDim2.new(0, BrickColors.BoxSize, 0, BrickColors.BoxSize) colorBox.Text = "" colorBox.MouseButton1Click:connect(function() if not readOnly then toggle() end end) if readOnly then colorBox.AutoButtonColor = false end local spacingBefore = (Styles.Margin * 2) + BrickColors.BoxSize local propertyLabel = CreateTextButton(readOnly, function() if not readOnly then toggle() end end) propertyLabel.Size = UDim2.new(1, (-1 * spacingBefore) - Styles.Margin, 1, 0) propertyLabel.Position = UDim2.new(0, spacingBefore, 0, 0) propertyLabel.Parent = frame local size = (1 / BrickColors.ColorsPerRow) for index = 0, 127 do local brickColor = BrickColor.palette(index) local color3 = brickColor.Color local x = size * (index % BrickColors.ColorsPerRow) local y = size * math.floor(index / BrickColors.ColorsPerRow) local brickColorBox = Instance.new("TextButton") brickColorBox.Text = "" brickColorBox.Size = UDim2.new(size,0,size,0) brickColorBox.BackgroundColor3 = color3 brickColorBox.Position = UDim2.new(x, 0, y, 0) brickColorBox.ZIndex = colorPalette.ZIndex brickColorBox.Parent = colorPalette brickColorBox.MouseButton1Click:connect(function() hide() onClick(brickColor) end) end return frame,propertyLabel,colorBox end local function CreateColor3Control(readOnly, onClick) local frame = Instance.new("Frame") frame.Size = UDim2.new(1,0,1,0) frame.BackgroundTransparency = 1 local colorBox = Instance.new("TextButton", frame) colorBox.Position = UDim2.new(0, Styles.Margin, 0, Styles.Margin) colorBox.Size = UDim2.new(0, BrickColors.BoxSize, 0, BrickColors.BoxSize) colorBox.Text = "" colorBox.AutoButtonColor = false local spacingBefore = (Styles.Margin * 2) + BrickColors.BoxSize local box = CreateTextBox(readOnly) box.Size = UDim2.new(1, (-1 * spacingBefore) - Styles.Margin, 1, 0) box.Position = UDim2.new(0, spacingBefore, 0, 0) box.Parent = frame return frame,box,colorBox end function CreateCheckbox(value, readOnly, onClick) local checked = value local mouseover = false local checkboxFrame = Instance.new("ImageButton") checkboxFrame.Size = UDim2.new(0, Sprite.Width, 0, Sprite.Height) checkboxFrame.BackgroundTransparency = 1 checkboxFrame.ClipsDescendants = true --checkboxFrame.Position = UDim2.new(0, Styles.Margin, 0, Styles.Margin) local spritesheetImage = Instance.new("ImageLabel", checkboxFrame) spritesheetImage.Name = "SpritesheetImageLabel" spritesheetImage.Size = UDim2.new(0, Spritesheet.Width, 0, Spritesheet.Height) spritesheetImage.Image = Spritesheet.Image spritesheetImage.BackgroundTransparency = 1 local function updateSprite() local spriteName = GetCheckboxImageName(checked, readOnly, mouseover) local spritePosition = SpritePosition(spriteName) spritesheetImage.Position = UDim2.new(0, -1 * spritePosition[1], 0, -1 * spritePosition[2]) end local function setValue(val) checked = val updateSprite() end if not readOnly then checkboxFrame.MouseEnter:connect(function() mouseover = true updateSprite() end) checkboxFrame.MouseLeave:connect(function() mouseover = false updateSprite() end) checkboxFrame.MouseButton1Click:connect(function() onClick(checked) end) end updateSprite() return checkboxFrame, setValue end -- Code for handling controls of various data types -- local Controls = {} Controls["default"] = function(object, propertyData, readOnly) local propertyName = propertyData["Name"] local propertyType = propertyData["ValueType"] local box = CreateTextBox(readOnly) box.Size = UDim2.new(1, -2 * Styles.Margin, 1, 0) box.Position = UDim2.new(0, Styles.Margin, 0, 0) local function update() local value = object[propertyName] box.Text = ToString(value, propertyType) end if not readOnly then box.FocusLost:connect(function(enterPressed) Set(object, propertyData, ToValue(box.Text,propertyType)) update() end) end update() object.Changed:connect(function(property) if (property == propertyName) then update() end end) return box end Controls["bool"] = function(object, propertyData, readOnly) local propertyName = propertyData["Name"] local checked = object[propertyName] local checkbox, setValue = CreateCheckbox(checked, readOnly, function(value) Set(object, propertyData, not checked) end) checkbox.Position = UDim2.new(0, Styles.Margin, 0, Styles.Margin) setValue(checked) local function update() checked = object[propertyName] setValue(checked) end object.Changed:connect(function(property) if (property == propertyName) then update() end end) if object:IsA("BoolValue") then object.Changed:connect(function(val) update() end) end update() return checkbox end Controls["BrickColor"] = function(object, propertyData, readOnly) local propertyName = propertyData["Name"] local frame,label,brickColorBox = CreateBrickColor(readOnly, function(brickColor) Set(object, propertyData, brickColor) end) local function update() local value = object[propertyName] brickColorBox.BackgroundColor3 = value.Color label.Text = tostring(value) end update() object.Changed:connect(function(property) if (property == propertyName) then update() end end) return frame end Controls["Color3"] = function(object, propertyData, readOnly) local propertyName = propertyData["Name"] local frame,textBox,colorBox = CreateColor3Control(readOnly) textBox.FocusLost:connect(function(enterPressed) Set(object, propertyData, ToValue(textBox.Text,"Color3")) local value = object[propertyName] colorBox.BackgroundColor3 = value textBox.Text = ToString(value, "Color3") end) local function update() local value = object[propertyName] colorBox.BackgroundColor3 = value textBox.Text = ToString(value, "Color3") end update() object.Changed:connect(function(property) if (property == propertyName) then update() end end) return frame end Controls["Enum"] = function(object, propertyData, readOnly) local propertyName = propertyData["Name"] local propertyType = propertyData["ValueType"] local enumName = object[propertyName].Name local enumNames = {} for _,enum in pairs(Enum[tostring(propertyType)]:GetEnumItems()) do table.insert(enumNames, enum.Name) end local dropdown, propertyLabel = CreateDropDown(enumNames, enumName, readOnly, function(value) Set(object, propertyData, value) end) --dropdown.Parent = frame local function update() local value = object[propertyName].Name propertyLabel.Text = tostring(value) end update() object.Changed:connect(function(property) if (property == propertyName) then update() end end) return dropdown end Controls["Object"] = function(object, propertyData, readOnly) local propertyName = propertyData["Name"] local propertyType = propertyData["ValueType"] local box = CreateObject(readOnly,function()end) box.Size = UDim2.new(1, -2 * Styles.Margin, 1, 0) box.Position = UDim2.new(0, Styles.Margin, 0, 0) local function update() if AwaitingObjectObj == object then if AwaitingObjectValue == true then box.Text = "Select an Object" return end end local value = object[propertyName] box.Text = ToString(value, propertyType) end if not readOnly then box.MouseButton1Click:connect(function() if AwaitingObjectValue then AwaitingObjectValue = false update() return end AwaitingObjectValue = true AwaitingObjectObj = object AwaitingObjectProp = propertyData box.Text = "Select an Object" end) box.Cancel.Visible = true box.Cancel.MouseButton1Click:connect(function() object[propertyName] = nil end) end update() object.Changed:connect(function(property) if (property == propertyName) then update() end end) if object:IsA("ObjectValue") then object.Changed:connect(function(val) update() end) end return box end function GetControl(object, propertyData, readOnly) local propertyType = propertyData["ValueType"] local control = nil if Controls[propertyType] then control = Controls[propertyType](object, propertyData, readOnly) elseif RbxApi.IsEnum(propertyType) then control = Controls["Enum"](object, propertyData, readOnly) else control = Controls["default"](object, propertyData, readOnly) end return control end -- Permissions function CanEditObject(object) local player = Players.LocalPlayer local character = player.Character return Permissions.CanEdit end function CanEditProperty(object,propertyData) local tags = propertyData["tags"] for _,name in pairs(tags) do if name == "readonly" then return false end end return CanEditObject(object) end --RbxApi local function PropertyIsHidden(propertyData) local tags = propertyData["tags"] for _,name in pairs(tags) do if name == "deprecated" or name == "hidden" or name == "writeonly" then return true end end return false end function Set(object, propertyData, value) local propertyName = propertyData["Name"] local propertyType = propertyData["ValueType"] if value == nil then return end for i,v in pairs(GetSelection()) do if CanEditProperty(v,propertyData) then pcall(function() --print("Setting " .. propertyName .. " to " .. tostring(value)) v[propertyName] = value end) end end end function CreateRow(object, propertyData, isAlternateRow) local propertyName = propertyData["Name"] local propertyType = propertyData["ValueType"] local propertyValue = object[propertyName] --rowValue, rowValueType, isAlternate local backColor = Row.BackgroundColor; if (isAlternateRow) then backColor = Row.BackgroundColorAlternate end local readOnly = not CanEditProperty(object, propertyData) if propertyType == "Instance" or propertyName == "Parent" then readOnly = true end local rowFrame = Instance.new("Frame") rowFrame.Size = UDim2.new(1,0,0,Row.Height) rowFrame.BackgroundTransparency = 1 rowFrame.Name = 'Row' local propertyLabelFrame = CreateCell() propertyLabelFrame.Parent = rowFrame propertyLabelFrame.ClipsDescendants = true local propertyLabel = CreateLabel(readOnly) propertyLabel.Text = propertyName propertyLabel.Size = UDim2.new(1, -1 * Row.TitleMarginLeft, 1, 0) propertyLabel.Position = UDim2.new(0, Row.TitleMarginLeft, 0, 0) propertyLabel.Parent = propertyLabelFrame local propertyValueFrame = CreateCell() propertyValueFrame.Size = UDim2.new(0.5, -1, 1, 0) propertyValueFrame.Position = UDim2.new(0.5, 0, 0, 0) propertyValueFrame.Parent = rowFrame local control = GetControl(object, propertyData, readOnly) control.Parent = propertyValueFrame rowFrame.MouseEnter:connect(function() propertyLabelFrame.BackgroundColor3 = Row.BackgroundColorMouseover propertyValueFrame.BackgroundColor3 = Row.BackgroundColorMouseover end) rowFrame.MouseLeave:connect(function() propertyLabelFrame.BackgroundColor3 = backColor propertyValueFrame.BackgroundColor3 = backColor end) propertyLabelFrame.BackgroundColor3 = backColor propertyValueFrame.BackgroundColor3 = backColor return rowFrame end function ClearPropertiesList() for _,instance in pairs(ContentFrame:GetChildren()) do instance:Destroy() end end local selection = Gui:FindFirstChild("Selection", 1) print(selection) function displayProperties(props) for i,v in pairs(props) do pcall(function() local a = CreateRow(v.object, v.propertyData, ((numRows % 2) == 0)) a.Position = UDim2.new(0,0,0,numRows*Row.Height) a.Parent = ContentFrame numRows = numRows + 1 end) end end function checkForDupe(prop,props) for i,v in pairs(props) do if v.propertyData.Name == prop.Name and v.propertyData.ValueType == prop.ValueType then return true end end return false end function sortProps(t) table.sort(t, function(x,y) return x.propertyData.Name < y.propertyData.Name end) end function showProperties(obj) ClearPropertiesList() if obj == nil then return end local propHolder = {} local foundProps = {} numRows = 0 for _,nextObj in pairs(obj) do if not foundProps[nextObj.className] then foundProps[nextObj.className] = true for i,v in pairs(RbxApi.GetProperties(nextObj.className)) do local suc, err = pcall(function() if not (PropertyIsHidden(v)) and not checkForDupe(v,propHolder) then if string.find(string.lower(v.Name),string.lower(propertiesSearch.Text)) or not searchingProperties() then table.insert(propHolder,{propertyData = v, object = nextObj}) end end end) --[[if not suc then warn("Problem getting the value of property " .. v.Name .. " | " .. err) end --]] end end end sortProps(propHolder) displayProperties(propHolder) ContentFrame.Size = UDim2.new(1, 0, 0, numRows * Row.Height) scrollBar.ScrollIndex = 0 scrollBar.TotalSpace = numRows * Row.Height scrollBar.Update() end ---------------------------------------------------------------- -----------------------SCROLLBAR STUFF-------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- local ScrollBarWidth = 16 local ScrollStyles = { Background = Color3.new(233/255, 233/255, 233/255); Border = Color3.new(149/255, 149/255, 149/255); Selected = Color3.new( 63/255, 119/255, 189/255); BorderSelected = Color3.new( 55/255, 106/255, 167/255); Text = Color3.new( 0/255, 0/255, 0/255); TextDisabled = Color3.new(128/255, 128/255, 128/255); TextSelected = Color3.new(255/255, 255/255, 255/255); Button = Color3.new(221/255, 221/255, 221/255); ButtonBorder = Color3.new(149/255, 149/255, 149/255); ButtonSelected = Color3.new(255/255, 0/255, 0/255); Field = Color3.new(255/255, 255/255, 255/255); FieldBorder = Color3.new(191/255, 191/255, 191/255); TitleBackground = Color3.new(178/255, 178/255, 178/255); } do local ZIndexLock = {} function SetZIndex(object,z) if not ZIndexLock[object] then ZIndexLock[object] = true if object:IsA'GuiObject' then object.ZIndex = z end local children = object:GetChildren() for i = 1,#children do SetZIndex(children[i],z) end ZIndexLock[object] = nil end end end function SetZIndexOnChanged(object) return object.Changed:connect(function(p) if p == "ZIndex" then SetZIndex(object,object.ZIndex) end end) end function Create(ty,data) local obj if type(ty) == 'string' then obj = Instance.new(ty) else obj = ty end for k, v in pairs(data) do if type(k) == 'number' then v.Parent = obj else obj[k] = v end end return obj end -- returns the ascendant ScreenGui of an object function GetScreen(screen) if screen == nil then return nil end while not screen:IsA("ScreenGui") do screen = screen.Parent if screen == nil then return nil end end return screen end -- AutoButtonColor doesn't always reset properly function ResetButtonColor(button) local active = button.Active button.Active = not active button.Active = active end function ArrowGraphic(size,dir,scaled,template) local Frame = Create('Frame',{ Name = "Arrow Graphic"; BorderSizePixel = 0; Size = UDim2.new(0,size,0,size); Transparency = 1; }) if not template then template = Instance.new("Frame") template.BorderSizePixel = 0 end local transform if dir == nil or dir == 'Up' then function transform(p,s) return p,s end elseif dir == 'Down' then function transform(p,s) return UDim2.new(0,p.X.Offset,0,size-p.Y.Offset-1),s end elseif dir == 'Left' then function transform(p,s) return UDim2.new(0,p.Y.Offset,0,p.X.Offset),UDim2.new(0,s.Y.Offset,0,s.X.Offset) end elseif dir == 'Right' then function transform(p,s) return UDim2.new(0,size-p.Y.Offset-1,0,p.X.Offset),UDim2.new(0,s.Y.Offset,0,s.X.Offset) end end local scale if scaled then function scale(p,s) return UDim2.new(p.X.Offset/size,0,p.Y.Offset/size,0),UDim2.new(s.X.Offset/size,0,s.Y.Offset/size,0) end else function scale(p,s) return p,s end end local o = math.floor(size/4) if size%2 == 0 then local n = size/2-1 for i = 0,n do local t = template:Clone() local p,s = scale(transform( UDim2.new(0,n-i,0,o+i), UDim2.new(0,(i+1)*2,0,1) )) t.Position = p t.Size = s t.Parent = Frame end else local n = (size-1)/2 for i = 0,n do local t = template:Clone() local p,s = scale(transform( UDim2.new(0,n-i,0,o+i), UDim2.new(0,i*2+1,0,1) )) t.Position = p t.Size = s t.Parent = Frame end end if size%4 > 1 then local t = template:Clone() local p,s = scale(transform( UDim2.new(0,0,0,size-o-1), UDim2.new(0,size,0,1) )) t.Position = p t.Size = s t.Parent = Frame end return Frame end function GripGraphic(size,dir,spacing,scaled,template) local Frame = Create('Frame',{ Name = "Grip Graphic"; BorderSizePixel = 0; Size = UDim2.new(0,size.x,0,size.y); Transparency = 1; }) if not template then template = Instance.new("Frame") template.BorderSizePixel = 0 end spacing = spacing or 2 local scale if scaled then function scale(p) return UDim2.new(p.X.Offset/size.x,0,p.Y.Offset/size.y,0) end else function scale(p) return p end end if dir == 'Vertical' then for i=0,size.x-1,spacing do local t = template:Clone() t.Size = scale(UDim2.new(0,1,0,size.y)) t.Position = scale(UDim2.new(0,i,0,0)) t.Parent = Frame end elseif dir == nil or dir == 'Horizontal' then for i=0,size.y-1,spacing do local t = template:Clone() t.Size = scale(UDim2.new(0,size.x,0,1)) t.Position = scale(UDim2.new(0,0,0,i)) t.Parent = Frame end end return Frame end do local mt = { __index = { GetScrollPercent = function(self) return self.ScrollIndex/(self.TotalSpace-self.VisibleSpace) end; CanScrollDown = function(self) return self.ScrollIndex + self.VisibleSpace < self.TotalSpace end; CanScrollUp = function(self) return self.ScrollIndex > 0 end; ScrollDown = function(self) self.ScrollIndex = self.ScrollIndex + self.PageIncrement self:Update() end; ScrollUp = function(self) self.ScrollIndex = self.ScrollIndex - self.PageIncrement self:Update() end; ScrollTo = function(self,index) self.ScrollIndex = index self:Update() end; SetScrollPercent = function(self,percent) self.ScrollIndex = math.floor((self.TotalSpace - self.VisibleSpace)*percent + 0.5) self:Update() end; }; } mt.__index.CanScrollRight = mt.__index.CanScrollDown mt.__index.CanScrollLeft = mt.__index.CanScrollUp mt.__index.ScrollLeft = mt.__index.ScrollUp mt.__index.ScrollRight = mt.__index.ScrollDown function ScrollBar(horizontal) -- create row scroll bar local ScrollFrame = Create('Frame',{ Name = "ScrollFrame"; Position = horizontal and UDim2.new(0,0,1,-ScrollBarWidth) or UDim2.new(1,-ScrollBarWidth,0,0); Size = horizontal and UDim2.new(1,0,0,ScrollBarWidth) or UDim2.new(0,ScrollBarWidth,1,0); BackgroundTransparency = 1; Create('ImageButton',{ Name = "ScrollDown"; Position = horizontal and UDim2.new(1,-ScrollBarWidth,0,0) or UDim2.new(0,0,1,-ScrollBarWidth); Size = UDim2.new(0, ScrollBarWidth, 0, ScrollBarWidth); BackgroundColor3 = ScrollStyles.Button; BorderColor3 = ScrollStyles.Border; --BorderSizePixel = 0; }); Create('ImageButton',{ Name = "ScrollUp"; Size = UDim2.new(0, ScrollBarWidth, 0, ScrollBarWidth); BackgroundColor3 = ScrollStyles.Button; BorderColor3 = ScrollStyles.Border; --BorderSizePixel = 0; }); Create('ImageButton',{ Name = "ScrollBar"; Size = horizontal and UDim2.new(1,-ScrollBarWidth*2,1,0) or UDim2.new(1,0,1,-ScrollBarWidth*2); Position = horizontal and UDim2.new(0,ScrollBarWidth,0,0) or UDim2.new(0,0,0,ScrollBarWidth); AutoButtonColor = false; BackgroundColor3 = Color3.new(0.94902, 0.94902, 0.94902); BorderColor3 = ScrollStyles.Border; --BorderSizePixel = 0; Create('ImageButton',{ Name = "ScrollThumb"; AutoButtonColor = false; Size = UDim2.new(0, ScrollBarWidth, 0, ScrollBarWidth); BackgroundColor3 = ScrollStyles.Button; BorderColor3 = ScrollStyles.Border; --BorderSizePixel = 0; }); }); }) local graphicTemplate = Create('Frame',{ Name="Graphic"; BorderSizePixel = 0; BackgroundColor3 = ScrollStyles.Border; }) local graphicSize = ScrollBarWidth/2 local ScrollDownFrame = ScrollFrame.ScrollDown local ScrollDownGraphic = ArrowGraphic(graphicSize,horizontal and 'Right' or 'Down',true,graphicTemplate) ScrollDownGraphic.Position = UDim2.new(0.5,-graphicSize/2,0.5,-graphicSize/2) ScrollDownGraphic.Parent = ScrollDownFrame local ScrollUpFrame = ScrollFrame.ScrollUp local ScrollUpGraphic = ArrowGraphic(graphicSize,horizontal and 'Left' or 'Up',true,graphicTemplate) ScrollUpGraphic.Position = UDim2.new(0.5,-graphicSize/2,0.5,-graphicSize/2) ScrollUpGraphic.Parent = ScrollUpFrame local ScrollBarFrame = ScrollFrame.ScrollBar local ScrollThumbFrame = ScrollBarFrame.ScrollThumb do local size = ScrollBarWidth*3/8 local Decal = GripGraphic(Vector2.new(size,size),horizontal and 'Vertical' or 'Horizontal',2,graphicTemplate) Decal.Position = UDim2.new(0.5,-size/2,0.5,-size/2) Decal.Parent = ScrollThumbFrame end local MouseDrag = Create('ImageButton',{ Name = "MouseDrag"; Position = UDim2.new(-0.25,0,-0.25,0); Size = UDim2.new(1.5,0,1.5,0); Transparency = 1; AutoButtonColor = false; Active = true; ZIndex = 10; }) local Class = setmetatable({ GUI = ScrollFrame; ScrollIndex = 0; VisibleSpace = 0; TotalSpace = 0; PageIncrement = 1; },mt) local UpdateScrollThumb if horizontal then function UpdateScrollThumb() ScrollThumbFrame.Size = UDim2.new(Class.VisibleSpace/Class.TotalSpace,0,0,ScrollBarWidth) if ScrollThumbFrame.AbsoluteSize.x < ScrollBarWidth then ScrollThumbFrame.Size = UDim2.new(0,ScrollBarWidth,0,ScrollBarWidth) end local barSize = ScrollBarFrame.AbsoluteSize.x ScrollThumbFrame.Position = UDim2.new(Class:GetScrollPercent()*(barSize - ScrollThumbFrame.AbsoluteSize.x)/barSize,0,0,0) end else function UpdateScrollThumb() ScrollThumbFrame.Size = UDim2.new(0,ScrollBarWidth,Class.VisibleSpace/Class.TotalSpace,0) if ScrollThumbFrame.AbsoluteSize.y < ScrollBarWidth then ScrollThumbFrame.Size = UDim2.new(0,ScrollBarWidth,0,ScrollBarWidth) end local barSize = ScrollBarFrame.AbsoluteSize.y ScrollThumbFrame.Position = UDim2.new(0,0,Class:GetScrollPercent()*(barSize - ScrollThumbFrame.AbsoluteSize.y)/barSize,0) end end local lastDown local lastUp local scrollStyle = {BackgroundColor3=ScrollStyles.Border,BackgroundTransparency=0} local scrollStyle_ds = {BackgroundColor3=ScrollStyles.Border,BackgroundTransparency=0.7} local function Update() local t = Class.TotalSpace local v = Class.VisibleSpace local s = Class.ScrollIndex if v <= t then if s > 0 then if s + v > t then Class.ScrollIndex = t - v end else Class.ScrollIndex = 0 end else Class.ScrollIndex = 0 end if Class.UpdateCallback then if Class.UpdateCallback(Class) == false then return end end local down = Class:CanScrollDown() local up = Class:CanScrollUp() if down ~= lastDown then lastDown = down ScrollDownFrame.Active = down ScrollDownFrame.AutoButtonColor = down local children = ScrollDownGraphic:GetChildren() local style = down and scrollStyle or scrollStyle_ds for i = 1,#children do Create(children[i],style) end end if up ~= lastUp then lastUp = up ScrollUpFrame.Active = up ScrollUpFrame.AutoButtonColor = up local children = ScrollUpGraphic:GetChildren() local style = up and scrollStyle or scrollStyle_ds for i = 1,#children do Create(children[i],style) end end ScrollThumbFrame.Visible = down or up UpdateScrollThumb() end Class.Update = Update SetZIndexOnChanged(ScrollFrame) local scrollEventID = 0 ScrollDownFrame.MouseButton1Down:connect(function() scrollEventID = tick() local current = scrollEventID local up_con up_con = MouseDrag.MouseButton1Up:connect(function() scrollEventID = tick() MouseDrag.Parent = nil ResetButtonColor(ScrollDownFrame) up_con:disconnect(); drag = nil end) MouseDrag.Parent = GetScreen(ScrollFrame) Class:ScrollDown() wait(0.2) -- delay before auto scroll while scrollEventID == current do Class:ScrollDown() if not Class:CanScrollDown() then break end wait() end end) ScrollDownFrame.MouseButton1Up:connect(function() scrollEventID = tick() end) ScrollUpFrame.MouseButton1Down:connect(function() scrollEventID = tick() local current = scrollEventID local up_con up_con = MouseDrag.MouseButton1Up:connect(function() scrollEventID = tick() MouseDrag.Parent = nil ResetButtonColor(ScrollUpFrame) up_con:disconnect(); drag = nil end) MouseDrag.Parent = GetScreen(ScrollFrame) Class:ScrollUp() wait(0.2) while scrollEventID == current do Class:ScrollUp() if not Class:CanScrollUp() then break end wait() end end) ScrollUpFrame.MouseButton1Up:connect(function() scrollEventID = tick() end) if horizontal then ScrollBarFrame.MouseButton1Down:connect(function(x,y) scrollEventID = tick() local current = scrollEventID local up_con up_con = MouseDrag.MouseButton1Up:connect(function() scrollEventID = tick() MouseDrag.Parent = nil ResetButtonColor(ScrollUpFrame) up_con:disconnect(); drag = nil end) MouseDrag.Parent = GetScreen(ScrollFrame) if x > ScrollThumbFrame.AbsolutePosition.x then Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace) wait(0.2) while scrollEventID == current do if x < ScrollThumbFrame.AbsolutePosition.x + ScrollThumbFrame.AbsoluteSize.x then break end Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace) wait() end else Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace) wait(0.2) while scrollEventID == current do if x > ScrollThumbFrame.AbsolutePosition.x then break end Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace) wait() end end end) else ScrollBarFrame.MouseButton1Down:connect(function(x,y) scrollEventID = tick() local current = scrollEventID local up_con up_con = MouseDrag.MouseButton1Up:connect(function() scrollEventID = tick() MouseDrag.Parent = nil ResetButtonColor(ScrollUpFrame) up_con:disconnect(); drag = nil end) MouseDrag.Parent = GetScreen(ScrollFrame) if y > ScrollThumbFrame.AbsolutePosition.y then Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace) wait(0.2) while scrollEventID == current do if y < ScrollThumbFrame.AbsolutePosition.y + ScrollThumbFrame.AbsoluteSize.y then break end Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace) wait() end else Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace) wait(0.2) while scrollEventID == current do if y > ScrollThumbFrame.AbsolutePosition.y then break end Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace) wait() end end end) end if horizontal then ScrollThumbFrame.MouseButton1Down:connect(function(x,y) scrollEventID = tick() local mouse_offset = x - ScrollThumbFrame.AbsolutePosition.x local drag_con local up_con drag_con = MouseDrag.MouseMoved:connect(function(x,y) local bar_abs_pos = ScrollBarFrame.AbsolutePosition.x local bar_drag = ScrollBarFrame.AbsoluteSize.x - ScrollThumbFrame.AbsoluteSize.x local bar_abs_one = bar_abs_pos + bar_drag x = x - mouse_offset x = x < bar_abs_pos and bar_abs_pos or x > bar_abs_one and bar_abs_one or x x = x - bar_abs_pos Class:SetScrollPercent(x/(bar_drag)) end) up_con = MouseDrag.MouseButton1Up:connect(function() scrollEventID = tick() MouseDrag.Parent = nil ResetButtonColor(ScrollThumbFrame) drag_con:disconnect(); drag_con = nil up_con:disconnect(); drag = nil end) MouseDrag.Parent = GetScreen(ScrollFrame) end) else ScrollThumbFrame.MouseButton1Down:connect(function(x,y) scrollEventID = tick() local mouse_offset = y - ScrollThumbFrame.AbsolutePosition.y local drag_con local up_con drag_con = MouseDrag.MouseMoved:connect(function(x,y) local bar_abs_pos = ScrollBarFrame.AbsolutePosition.y local bar_drag = ScrollBarFrame.AbsoluteSize.y - ScrollThumbFrame.AbsoluteSize.y local bar_abs_one = bar_abs_pos + bar_drag y = y - mouse_offset y = y < bar_abs_pos and bar_abs_pos or y > bar_abs_one and bar_abs_one or y y = y - bar_abs_pos Class:SetScrollPercent(y/(bar_drag)) end) up_con = MouseDrag.MouseButton1Up:connect(function() scrollEventID = tick() MouseDrag.Parent = nil ResetButtonColor(ScrollThumbFrame) drag_con:disconnect(); drag_con = nil up_con:disconnect(); drag = nil end) MouseDrag.Parent = GetScreen(ScrollFrame) end) end function Class:Destroy() ScrollFrame:Destroy() MouseDrag:Destroy() for k in pairs(Class) do Class[k] = nil end setmetatable(Class,nil) end Update() return Class end end ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- ---------------------------------------------------------------- local MainFrame = Instance.new("Frame") MainFrame.Name = "MainFrame" MainFrame.Size = UDim2.new(1, -1 * ScrollBarWidth, 1, 0) MainFrame.Position = UDim2.new(0, 0, 0, 0) MainFrame.BackgroundTransparency = 1 MainFrame.ClipsDescendants = true MainFrame.Parent = PropertiesFrame ContentFrame = Instance.new("Frame") ContentFrame.Name = "ContentFrame" ContentFrame.Size = UDim2.new(1, 0, 0, 0) ContentFrame.BackgroundTransparency = 1 ContentFrame.Parent = MainFrame scrollBar = ScrollBar(false) scrollBar.PageIncrement = 1 Create(scrollBar.GUI,{ Position = UDim2.new(1,-ScrollBarWidth,0,0); Size = UDim2.new(0,ScrollBarWidth,1,0); Parent = PropertiesFrame; }) scrollBarH = ScrollBar(true) scrollBarH.PageIncrement = ScrollBarWidth Create(scrollBarH.GUI,{ Position = UDim2.new(0,0,1,-ScrollBarWidth); Size = UDim2.new(1,-ScrollBarWidth,0,ScrollBarWidth); Visible = false; Parent = PropertiesFrame; }) do local listEntries = {} local nameConnLookup = {} function scrollBar.UpdateCallback(self) scrollBar.TotalSpace = ContentFrame.AbsoluteSize.Y scrollBar.VisibleSpace = MainFrame.AbsoluteSize.Y ContentFrame.Position = UDim2.new(ContentFrame.Position.X.Scale,ContentFrame.Position.X.Offset,0,-1*scrollBar.ScrollIndex) end function scrollBarH.UpdateCallback(self) end MainFrame.Changed:connect(function(p) if p == 'AbsoluteSize' then scrollBarH.VisibleSpace = math.ceil(MainFrame.AbsoluteSize.x) scrollBarH:Update() scrollBar.VisibleSpace = math.ceil(MainFrame.AbsoluteSize.y) scrollBar:Update() end end) local wheelAmount = Row.Height PropertiesFrame.MouseWheelForward:connect(function() if scrollBar.VisibleSpace - 1 > wheelAmount then scrollBar:ScrollTo(scrollBar.ScrollIndex - wheelAmount) else scrollBar:ScrollTo(scrollBar.ScrollIndex - scrollBar.VisibleSpace) end end) PropertiesFrame.MouseWheelBackward:connect(function() if scrollBar.VisibleSpace - 1 > wheelAmount then scrollBar:ScrollTo(scrollBar.ScrollIndex + wheelAmount) else scrollBar:ScrollTo(scrollBar.ScrollIndex + scrollBar.VisibleSpace) end end) end scrollBar.VisibleSpace = math.ceil(MainFrame.AbsoluteSize.y) scrollBar:Update() showProperties(GetSelection()) bindSelectionChanged.Event:connect(function() showProperties(GetSelection()) end) bindSetAwait.Event:connect(function(obj) if AwaitingObjectValue then AwaitingObjectValue = false local mySel = obj if mySel then pcall(function() Set(AwaitingObjectObj, AwaitingObjectProp, mySel) end) end end end) propertiesSearch.Changed:connect(function(prop) if prop == "Text" then showProperties(GetSelection()) end end) bindGetApi.OnInvoke = function() return RbxApi end bindGetAwait.OnInvoke = function() return AwaitingObjectValue end end) spawn(function() local top = D_E_X.ScriptEditor local editorGrid = top:WaitForChild("EditorGrid") local currentSource = "" local currentEditor = { x = 0, y = 0 } local userInput = game:GetService("UserInputService") local mouse = game.Players.LocalPlayer:GetMouse() local topBar = top:WaitForChild("TopBar") local scriptBar = topBar:WaitForChild("ScriptBar") local scriptBarLeft = topBar:WaitForChild("ScriptBarLeft") local scriptBarRight = topBar:WaitForChild("ScriptBarRight") local clipboardButton = topBar:WaitForChild("Clipboard") local entryTemplate = topBar:WaitForChild("Entry") local openEvent = top:WaitForChild("OpenScript") local closeButton = top:WaitForChild("Close") local memoryScripts = {} local editingIndex = 0 -- Scrollbar local ScrollBarWidth = 16 local ScrollStyles = { Background = Color3.new(233/255, 233/255, 233/255); Border = Color3.new(149/255, 149/255, 149/255); Selected = Color3.new( 63/255, 119/255, 189/255); BorderSelected = Color3.new( 55/255, 106/255, 167/255); Text = Color3.new( 0/255, 0/255, 0/255); TextDisabled = Color3.new(128/255, 128/255, 128/255); TextSelected = Color3.new(255/255, 255/255, 255/255); Button = Color3.new(221/255, 221/255, 221/255); ButtonBorder = Color3.new(149/255, 149/255, 149/255); ButtonSelected = Color3.new(255/255, 0/255, 0/255); Field = Color3.new(255/255, 255/255, 255/255); FieldBorder = Color3.new(191/255, 191/255, 191/255); TitleBackground = Color3.new(178/255, 178/255, 178/255); } do local ZIndexLock = {} function SetZIndex(object,z) if not ZIndexLock[object] then ZIndexLock[object] = true if object:IsA'GuiObject' then object.ZIndex = z end local children = object:GetChildren() for i = 1,#children do SetZIndex(children[i],z) end ZIndexLock[object] = nil end end end function SetZIndexOnChanged(object) return object.Changed:connect(function(p) if p == "ZIndex" then SetZIndex(object,object.ZIndex) end end) end function Create(ty,data) local obj if type(ty) == 'string' then obj = Instance.new(ty) else obj = ty end for k, v in pairs(data) do if type(k) == 'number' then v.Parent = obj else obj[k] = v end end return obj end -- returns the ascendant ScreenGui of an object function GetScreen(screen) if screen == nil then return nil end while not screen:IsA("ScreenGui") do screen = screen.Parent if screen == nil then return nil end end return screen end -- AutoButtonColor doesn't always reset properly function ResetButtonColor(button) local active = button.Active button.Active = not active button.Active = active end function ArrowGraphic(size,dir,scaled,template) local Frame = Create('Frame',{ Name = "Arrow Graphic"; BorderSizePixel = 0; Size = UDim2.new(0,size,0,size); Transparency = 1; }) if not template then template = Instance.new("Frame") template.BorderSizePixel = 0 end local transform if dir == nil or dir == 'Up' then function transform(p,s) return p,s end elseif dir == 'Down' then function transform(p,s) return UDim2.new(0,p.X.Offset,0,size-p.Y.Offset-1),s end elseif dir == 'Left' then function transform(p,s) return UDim2.new(0,p.Y.Offset,0,p.X.Offset),UDim2.new(0,s.Y.Offset,0,s.X.Offset) end elseif dir == 'Right' then function transform(p,s) return UDim2.new(0,size-p.Y.Offset-1,0,p.X.Offset),UDim2.new(0,s.Y.Offset,0,s.X.Offset) end end local scale if scaled then function scale(p,s) return UDim2.new(p.X.Offset/size,0,p.Y.Offset/size,0),UDim2.new(s.X.Offset/size,0,s.Y.Offset/size,0) end else function scale(p,s) return p,s end end local o = math.floor(size/4) if size%2 == 0 then local n = size/2-1 for i = 0,n do local t = template:Clone() local p,s = scale(transform( UDim2.new(0,n-i,0,o+i), UDim2.new(0,(i+1)*2,0,1) )) t.Position = p t.Size = s t.Parent = Frame end else local n = (size-1)/2 for i = 0,n do local t = template:Clone() local p,s = scale(transform( UDim2.new(0,n-i,0,o+i), UDim2.new(0,i*2+1,0,1) )) t.Position = p t.Size = s t.Parent = Frame end end if size%4 > 1 then local t = template:Clone() local p,s = scale(transform( UDim2.new(0,0,0,size-o-1), UDim2.new(0,size,0,1) )) t.Position = p t.Size = s t.Parent = Frame end return Frame end function GripGraphic(size,dir,spacing,scaled,template) local Frame = Create('Frame',{ Name = "Grip Graphic"; BorderSizePixel = 0; Size = UDim2.new(0,size.x,0,size.y); Transparency = 1; }) if not template then template = Instance.new("Frame") template.BorderSizePixel = 0 end spacing = spacing or 2 local scale if scaled then function scale(p) return UDim2.new(p.X.Offset/size.x,0,p.Y.Offset/size.y,0) end else function scale(p) return p end end if dir == 'Vertical' then for i=0,size.x-1,spacing do local t = template:Clone() t.Size = scale(UDim2.new(0,1,0,size.y)) t.Position = scale(UDim2.new(0,i,0,0)) t.Parent = Frame end elseif dir == nil or dir == 'Horizontal' then for i=0,size.y-1,spacing do local t = template:Clone() t.Size = scale(UDim2.new(0,size.x,0,1)) t.Position = scale(UDim2.new(0,0,0,i)) t.Parent = Frame end end return Frame end do local mt = { __index = { GetScrollPercent = function(self) return self.ScrollIndex/(self.TotalSpace-self.VisibleSpace) end; CanScrollDown = function(self) return self.ScrollIndex + self.VisibleSpace < self.TotalSpace end; CanScrollUp = function(self) return self.ScrollIndex > 0 end; ScrollDown = function(self) self.ScrollIndex = self.ScrollIndex + self.PageIncrement self:Update() end; ScrollUp = function(self) self.ScrollIndex = self.ScrollIndex - self.PageIncrement self:Update() end; ScrollTo = function(self,index) self.ScrollIndex = index self:Update() end; SetScrollPercent = function(self,percent) self.ScrollIndex = math.floor((self.TotalSpace - self.VisibleSpace)*percent + 0.5) self:Update() end; }; } mt.__index.CanScrollRight = mt.__index.CanScrollDown mt.__index.CanScrollLeft = mt.__index.CanScrollUp mt.__index.ScrollLeft = mt.__index.ScrollUp mt.__index.ScrollRight = mt.__index.ScrollDown function ScrollBar(horizontal) -- create row scroll bar local ScrollFrame = Create('Frame',{ Name = "ScrollFrame"; Position = horizontal and UDim2.new(0,0,1,-ScrollBarWidth) or UDim2.new(1,-ScrollBarWidth,0,0); Size = horizontal and UDim2.new(1,0,0,ScrollBarWidth) or UDim2.new(0,ScrollBarWidth,1,0); BackgroundTransparency = 1; Create('ImageButton',{ Name = "ScrollDown"; Position = horizontal and UDim2.new(1,-ScrollBarWidth,0,0) or UDim2.new(0,0,1,-ScrollBarWidth); Size = UDim2.new(0, ScrollBarWidth, 0, ScrollBarWidth); BackgroundColor3 = ScrollStyles.Button; BorderColor3 = ScrollStyles.Border; --BorderSizePixel = 0; }); Create('ImageButton',{ Name = "ScrollUp"; Size = UDim2.new(0, ScrollBarWidth, 0, ScrollBarWidth); BackgroundColor3 = ScrollStyles.Button; BorderColor3 = ScrollStyles.Border; --BorderSizePixel = 0; }); Create('ImageButton',{ Name = "ScrollBar"; Size = horizontal and UDim2.new(1,-ScrollBarWidth*2,1,0) or UDim2.new(1,0,1,-ScrollBarWidth*2); Position = horizontal and UDim2.new(0,ScrollBarWidth,0,0) or UDim2.new(0,0,0,ScrollBarWidth); AutoButtonColor = false; BackgroundColor3 = Color3.new(0.94902, 0.94902, 0.94902); BorderColor3 = ScrollStyles.Border; --BorderSizePixel = 0; Create('ImageButton',{ Name = "ScrollThumb"; AutoButtonColor = false; Size = UDim2.new(0, ScrollBarWidth, 0, ScrollBarWidth); BackgroundColor3 = ScrollStyles.Button; BorderColor3 = ScrollStyles.Border; --BorderSizePixel = 0; }); }); }) local graphicTemplate = Create('Frame',{ Name="Graphic"; BorderSizePixel = 0; BackgroundColor3 = ScrollStyles.Border; }) local graphicSize = ScrollBarWidth/2 local ScrollDownFrame = ScrollFrame.ScrollDown local ScrollDownGraphic = ArrowGraphic(graphicSize,horizontal and 'Right' or 'Down',true,graphicTemplate) ScrollDownGraphic.Position = UDim2.new(0.5,-graphicSize/2,0.5,-graphicSize/2) ScrollDownGraphic.Parent = ScrollDownFrame local ScrollUpFrame = ScrollFrame.ScrollUp local ScrollUpGraphic = ArrowGraphic(graphicSize,horizontal and 'Left' or 'Up',true,graphicTemplate) ScrollUpGraphic.Position = UDim2.new(0.5,-graphicSize/2,0.5,-graphicSize/2) ScrollUpGraphic.Parent = ScrollUpFrame local ScrollBarFrame = ScrollFrame.ScrollBar local ScrollThumbFrame = ScrollBarFrame.ScrollThumb do local size = ScrollBarWidth*3/8 local Decal = GripGraphic(Vector2.new(size,size),horizontal and 'Vertical' or 'Horizontal',2,graphicTemplate) Decal.Position = UDim2.new(0.5,-size/2,0.5,-size/2) Decal.Parent = ScrollThumbFrame end local MouseDrag = Create('ImageButton',{ Name = "MouseDrag"; Position = UDim2.new(-0.25,0,-0.25,0); Size = UDim2.new(1.5,0,1.5,0); Transparency = 1; AutoButtonColor = false; Active = true; ZIndex = 10; }) local Class = setmetatable({ GUI = ScrollFrame; ScrollIndex = 0; VisibleSpace = 0; TotalSpace = 0; PageIncrement = 1; },mt) local UpdateScrollThumb if horizontal then function UpdateScrollThumb() ScrollThumbFrame.Size = UDim2.new(Class.VisibleSpace/Class.TotalSpace,0,0,ScrollBarWidth) if ScrollThumbFrame.AbsoluteSize.x < ScrollBarWidth then ScrollThumbFrame.Size = UDim2.new(0,ScrollBarWidth,0,ScrollBarWidth) end local barSize = ScrollBarFrame.AbsoluteSize.x ScrollThumbFrame.Position = UDim2.new(Class:GetScrollPercent()*(barSize - ScrollThumbFrame.AbsoluteSize.x)/barSize,0,0,0) end else function UpdateScrollThumb() ScrollThumbFrame.Size = UDim2.new(0,ScrollBarWidth,Class.VisibleSpace/Class.TotalSpace,0) if ScrollThumbFrame.AbsoluteSize.y < ScrollBarWidth then ScrollThumbFrame.Size = UDim2.new(0,ScrollBarWidth,0,ScrollBarWidth) end local barSize = ScrollBarFrame.AbsoluteSize.y ScrollThumbFrame.Position = UDim2.new(0,0,Class:GetScrollPercent()*(barSize - ScrollThumbFrame.AbsoluteSize.y)/barSize,0) end end local lastDown local lastUp local scrollStyle = {BackgroundColor3=ScrollStyles.Border,BackgroundTransparency=0} local scrollStyle_ds = {BackgroundColor3=ScrollStyles.Border,BackgroundTransparency=0.7} local function Update() local t = Class.TotalSpace local v = Class.VisibleSpace local s = Class.ScrollIndex if v <= t then if s > 0 then if s + v > t then Class.ScrollIndex = t - v end else Class.ScrollIndex = 0 end else Class.ScrollIndex = 0 end if Class.UpdateCallback then if Class.UpdateCallback(Class) == false then return end end local down = Class:CanScrollDown() local up = Class:CanScrollUp() if down ~= lastDown then lastDown = down ScrollDownFrame.Active = down ScrollDownFrame.AutoButtonColor = down local children = ScrollDownGraphic:GetChildren() local style = down and scrollStyle or scrollStyle_ds for i = 1,#children do Create(children[i],style) end end if up ~= lastUp then lastUp = up ScrollUpFrame.Active = up ScrollUpFrame.AutoButtonColor = up local children = ScrollUpGraphic:GetChildren() local style = up and scrollStyle or scrollStyle_ds for i = 1,#children do Create(children[i],style) end end ScrollThumbFrame.Visible = down or up UpdateScrollThumb() end Class.Update = Update SetZIndexOnChanged(ScrollFrame) local scrollEventID = 0 ScrollDownFrame.MouseButton1Down:connect(function() scrollEventID = tick() local current = scrollEventID local up_con up_con = MouseDrag.MouseButton1Up:connect(function() scrollEventID = tick() MouseDrag.Parent = nil ResetButtonColor(ScrollDownFrame) up_con:disconnect(); drag = nil end) MouseDrag.Parent = GetScreen(ScrollFrame) Class:ScrollDown() wait(0.2) -- delay before auto scroll while scrollEventID == current do Class:ScrollDown() if not Class:CanScrollDown() then break end wait() end end) ScrollDownFrame.MouseButton1Up:connect(function() scrollEventID = tick() end) ScrollUpFrame.MouseButton1Down:connect(function() scrollEventID = tick() local current = scrollEventID local up_con up_con = MouseDrag.MouseButton1Up:connect(function() scrollEventID = tick() MouseDrag.Parent = nil ResetButtonColor(ScrollUpFrame) up_con:disconnect(); drag = nil end) MouseDrag.Parent = GetScreen(ScrollFrame) Class:ScrollUp() wait(0.2) while scrollEventID == current do Class:ScrollUp() if not Class:CanScrollUp() then break end wait() end end) ScrollUpFrame.MouseButton1Up:connect(function() scrollEventID = tick() end) if horizontal then ScrollBarFrame.MouseButton1Down:connect(function(x,y) scrollEventID = tick() local current = scrollEventID local up_con up_con = MouseDrag.MouseButton1Up:connect(function() scrollEventID = tick() MouseDrag.Parent = nil ResetButtonColor(ScrollUpFrame) up_con:disconnect(); drag = nil end) MouseDrag.Parent = GetScreen(ScrollFrame) if x > ScrollThumbFrame.AbsolutePosition.x then Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace) wait(0.2) while scrollEventID == current do if x < ScrollThumbFrame.AbsolutePosition.x + ScrollThumbFrame.AbsoluteSize.x then break end Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace) wait() end else Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace) wait(0.2) while scrollEventID == current do if x > ScrollThumbFrame.AbsolutePosition.x then break end Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace) wait() end end end) else ScrollBarFrame.MouseButton1Down:connect(function(x,y) scrollEventID = tick() local current = scrollEventID local up_con up_con = MouseDrag.MouseButton1Up:connect(function() scrollEventID = tick() MouseDrag.Parent = nil ResetButtonColor(ScrollUpFrame) up_con:disconnect(); drag = nil end) MouseDrag.Parent = GetScreen(ScrollFrame) if y > ScrollThumbFrame.AbsolutePosition.y then Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace) wait(0.2) while scrollEventID == current do if y < ScrollThumbFrame.AbsolutePosition.y + ScrollThumbFrame.AbsoluteSize.y then break end Class:ScrollTo(Class.ScrollIndex + Class.VisibleSpace) wait() end else Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace) wait(0.2) while scrollEventID == current do if y > ScrollThumbFrame.AbsolutePosition.y then break end Class:ScrollTo(Class.ScrollIndex - Class.VisibleSpace) wait() end end end) end if horizontal then ScrollThumbFrame.MouseButton1Down:connect(function(x,y) scrollEventID = tick() local mouse_offset = x - ScrollThumbFrame.AbsolutePosition.x local drag_con local up_con drag_con = MouseDrag.MouseMoved:connect(function(x,y) local bar_abs_pos = ScrollBarFrame.AbsolutePosition.x local bar_drag = ScrollBarFrame.AbsoluteSize.x - ScrollThumbFrame.AbsoluteSize.x local bar_abs_one = bar_abs_pos + bar_drag x = x - mouse_offset x = x < bar_abs_pos and bar_abs_pos or x > bar_abs_one and bar_abs_one or x x = x - bar_abs_pos Class:SetScrollPercent(x/(bar_drag)) end) up_con = MouseDrag.MouseButton1Up:connect(function() scrollEventID = tick() MouseDrag.Parent = nil ResetButtonColor(ScrollThumbFrame) drag_con:disconnect(); drag_con = nil up_con:disconnect(); drag = nil end) MouseDrag.Parent = GetScreen(ScrollFrame) end) else ScrollThumbFrame.MouseButton1Down:connect(function(x,y) scrollEventID = tick() local mouse_offset = y - ScrollThumbFrame.AbsolutePosition.y local drag_con local up_con drag_con = MouseDrag.MouseMoved:connect(function(x,y) local bar_abs_pos = ScrollBarFrame.AbsolutePosition.y local bar_drag = ScrollBarFrame.AbsoluteSize.y - ScrollThumbFrame.AbsoluteSize.y local bar_abs_one = bar_abs_pos + bar_drag y = y - mouse_offset y = y < bar_abs_pos and bar_abs_pos or y > bar_abs_one and bar_abs_one or y y = y - bar_abs_pos Class:SetScrollPercent(y/(bar_drag)) end) up_con = MouseDrag.MouseButton1Up:connect(function() scrollEventID = tick() MouseDrag.Parent = nil ResetButtonColor(ScrollThumbFrame) drag_con:disconnect(); drag_con = nil up_con:disconnect(); drag = nil end) MouseDrag.Parent = GetScreen(ScrollFrame) end) end function Class:Destroy() ScrollFrame:Destroy() MouseDrag:Destroy() for k in pairs(Class) do Class[k] = nil end setmetatable(Class,nil) end Update() return Class end end -- End Scrollbar local scrollBar = ScrollBar(false) scrollBar.PageIncrement = 16 Create(scrollBar.GUI,{ Position = UDim2.new(1,0,0,0); Size = UDim2.new(0,ScrollBarWidth,1,0); Parent = editorGrid; }) local scrollBarH = ScrollBar(true) scrollBarH.PageIncrement = 8 Create(scrollBarH.GUI,{ Position = UDim2.new(0,0,1,0); Size = UDim2.new(1,0,0,ScrollBarWidth); Parent = editorGrid; }) local entries = {} local grid = {} local count = 1 local xCount = 1 local lineSpan = 0 for i = 0,490,8 do local newRow = {} for j = 0,390,16 do local cellText = Instance.new("TextLabel",editorGrid) cellText.BackgroundTransparency = 1 cellText.BorderSizePixel = 0 cellText.Text = "" cellText.Position = UDim2.new(0,i,0,j) cellText.Size = UDim2.new(0,8,0,16) cellText.Font = Enum.Font.SourceSans cellText.FontSize = Enum.FontSize.Size18 table.insert(newRow,cellText) xCount = xCount + 1 end table.insert(grid,newRow) count = count + 1 xCount = 1 end local syntaxHighlightList = { {["Keyword"] = "for", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true}, {["Keyword"] = "local", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true}, {["Keyword"] = "if", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true}, {["Keyword"] = "then", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true}, {["Keyword"] = "do", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true}, {["Keyword"] = "while", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true}, {["Keyword"] = "end", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true}, {["Keyword"] = "function", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true}, {["Keyword"] = "string", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true}, {["Keyword"] = "table", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true}, {["Keyword"] = "game", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true}, {["Keyword"] = "workspace", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true}, {["Keyword"] = "return", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true}, {["Keyword"] = "break", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true}, {["Keyword"] = "elseif", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true}, {["Keyword"] = "in", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true}, {["Keyword"] = "pairs", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true}, {["Keyword"] = "ipairs", ["Color"] = Color3.new(0, 0, 127/255), ["Independent"] = true} } function checkMouseInGui(gui) if gui == nil then return false end local plrMouse = game.Players.LocalPlayer:GetMouse() local guiPosition = gui.AbsolutePosition local guiSize = gui.AbsoluteSize if plrMouse.X >= guiPosition.x and plrMouse.X <= guiPosition.x + guiSize.x and plrMouse.Y >= guiPosition.y and plrMouse.Y <= guiPosition.y + guiSize.y then return true else return false end end function AddZeros(num,reach) local toConvert = tostring(num) while #toConvert < reach do toConvert = " "..toConvert end return toConvert end function buildScript(source,xOff,yOff,override) local buildingRows = true local buildScr = source local totalLines = 0 --print(xOff,yOff) if currentSource ~= source then currentSource = source end if override then currentSource = source entries = {} while buildingRows do local x,y = string.find(buildScr,"\n") if x and y then table.insert(entries,string.sub(buildScr,1,y)) buildScr = string.sub(buildScr,y+1,string.len(buildScr)) else buildingRows = false table.insert(entries,buildScr) end end end totalLines = #entries lineSpan = #tostring(totalLines) if lineSpan == 1 then lineSpan = 2 end local currentRow = 1 local currentColumn = 2 + lineSpan local colorTime = 0 local colorReplace = nil local inString = false local workingEntries = entries --[[ for i,v in pairs(entries) do table.insert(workingEntries,v) end for i = 1,yOff do table.remove(workingEntries,1) end --]] local delayance = xOff for i = 1,#grid do for j = 1,#grid[i] do if i <= lineSpan then local newNum = AddZeros(yOff + j,lineSpan) local newDigit = string.sub(newNum,i,i) if newDigit == " " then grid[i][j].Text = "" else grid[i][j].Text = newDigit end grid[i][j].BackgroundTransparency = 0 grid[i][j].BackgroundColor3 = Color3.new(163/255, 162/255, 165/255) --grid[i][j].Font = Enum.Font.SourceSansBold elseif i == lineSpan + 1 then grid[i][j].Text = "" grid[i][j].BackgroundTransparency = 0 grid[i][j].BackgroundColor3 = Color3.new(200/255, 200/255, 200/255) --grid[i][j].Font = Enum.Font.SourceSans else grid[i][j].Text = "" grid[i][j].BackgroundTransparency = 1 --grid[i][j].Font = Enum.Font.SourceSans end end end while true do if currentRow > #workingEntries or currentRow > #grid[1] then break end local entry = workingEntries[currentRow+yOff] while string.len(entry) > 0 do if string.sub(entry,1,1) == "\t" then entry = " "..string.sub(entry,2) end if currentColumn > #grid then break end if delayance == 0 then grid[currentColumn][currentRow].Text = string.sub(entry,1,1) end -- Coloring if not inString then for i,v in pairs(syntaxHighlightList) do if string.sub(entry,1,string.len(v["Keyword"])) == v["Keyword"] then if v["Independent"] then local outCheck = string.len(v["Keyword"])+1 local outEntry = string.sub(entry,outCheck,outCheck) if not string.find(outEntry,"%w") then colorTime = string.len(v["Keyword"]) colorReplace = v["Color"] end else colorTime = string.len(v["Keyword"]) colorReplace = v["Color"] end end end end if string.sub(entry,1,1) == "\"" and string.match(entry,"\".+\"") then inString = true colorTime = string.len(string.match(entry,"\".+\"")) colorReplace = Color3.new(170/255, 0, 1) end if colorTime > 0 then colorTime = colorTime - 1 grid[currentColumn][currentRow].TextColor3 = colorReplace if colorTime == 0 then inString = false end else grid[currentColumn][currentRow].TextColor3 = Color3.new(0,0,0) inString = false end if delayance == 0 then currentColumn = currentColumn + 1 else delayance = delayance - 1 end entry = string.sub(entry,2,string.len(entry)) end currentRow = currentRow + 1 currentColumn = 2 + lineSpan colorTime = 0 delayance = xOff inString = false end end function scrollBar.UpdateCallback(self) scrollBar.TotalSpace = #entries * 16 scrollBar.VisibleSpace = editorGrid.AbsoluteSize.Y buildScript(currentSource,math.floor(scrollBarH.ScrollIndex/8),math.floor(scrollBar.ScrollIndex/16)) end function scrollBarH.UpdateCallback(self) scrollBarH.TotalSpace = (getLongestEntry(entries) + 1 + lineSpan) * 8 scrollBarH.VisibleSpace = editorGrid.AbsoluteSize.X buildScript(currentSource,math.floor(scrollBarH.ScrollIndex/8),math.floor(scrollBar.ScrollIndex/16)) end function getLongestEntry(tab) local longest = 0 for i,v in pairs(tab) do if string.len(v) > longest then longest = string.len(v) end end return longest end function openScript(scrObj) if scrObj:IsA("LocalScript") then scrObj.Archivable = true scrObj = scrObj:Clone() scrObj.Disabled = true end local scrName = scrObj.Name local scrSource = decompile(scrObj) table.insert(memoryScripts,{Name = scrName,Source = scrSource}) local newTab = entryTemplate:Clone() newTab.Button.Text = scrName newTab.Position = UDim2.new(0,#scriptBar:GetChildren() * 100,0,0) newTab.Visible = true newTab.Button.MouseButton1Down:connect(function() for i,v in pairs(scriptBar:GetChildren()) do if v == newTab then editingIndex = i buildScript(memoryScripts[i].Source,0,0,true) scrollBar:ScrollTo(1) scrollBar:Update() scrollBarH:ScrollTo(1) scrollBarH:Update() end end end) newTab.Close.MouseButton1Click:connect(function() for i,v in pairs(scriptBar:GetChildren()) do if v == newTab then table.remove(memoryScripts,i) if editingIndex == i then editingIndex = #memoryScripts if editingIndex > 0 then buildScript(memoryScripts[#memoryScripts].Source,0,0,true) else buildScript("",0,0,true) end end scrollBar:ScrollTo(1) scrollBar:Update() scrollBarH:ScrollTo(1) scrollBarH:Update() for i2 = i,#scriptBar:GetChildren() do scriptBar:GetChildren()[i2].Position = scriptBar:GetChildren()[i2].Position + UDim2.new(0,-100,0,0) end if editingIndex > i then editingIndex = editingIndex - 1 end newTab:Destroy() end end end) editingIndex = #memoryScripts buildScript(scrSource,0,0,true) newTab.Parent = scriptBar end function updateScriptBar() local entryCount = 0 scriptBarLeft.Active = false scriptBarLeft.AutoButtonColor = false for i,v in pairs(scriptBarLeft["Arrow Graphic"]:GetChildren()) do v.BackgroundTransparency = 0.7 end scriptBarRight.Active = false scriptBarRight.AutoButtonColor = false for i,v in pairs(scriptBarRight["Arrow Graphic"]:GetChildren()) do v.BackgroundTransparency = 0.7 end for i,v in pairs(scriptBar:GetChildren()) do if v.Position.X.Offset < 0 then scriptBarLeft.Active = true scriptBarLeft.AutoButtonColor = true for i,v in pairs(scriptBarLeft["Arrow Graphic"]:GetChildren()) do v.BackgroundTransparency = 0 end elseif v.Position.X.Offset >= 0 then entryCount = entryCount + 1 if entryCount == 5 then scriptBarRight.Active = true scriptBarRight.AutoButtonColor = true for i,v in pairs(scriptBarRight["Arrow Graphic"]:GetChildren()) do v.BackgroundTransparency = 0 end end end end end scriptBar.ChildAdded:connect(updateScriptBar) scriptBar.ChildRemoved:connect(updateScriptBar) scriptBarLeft.MouseButton1Click:connect(function() if scriptBarLeft.Active == false then return end for i,v in pairs(scriptBar:GetChildren()) do v.Position = v.Position + UDim2.new(0,100,0,0) end updateScriptBar() end) scriptBarRight.MouseButton1Click:connect(function() if scriptBarRight.Active == false then return end for i,v in pairs(scriptBar:GetChildren()) do v.Position = v.Position + UDim2.new(0,-100,0,0) end updateScriptBar() end) mouse.Button1Down:connect(function() if checkMouseInGui(editorGrid) then --print("LETS EDIT!") end end) openEvent.Event:connect(function(...) top.Visible = true local args = {...} if #args > 0 then openScript(args[1]) end end) clipboardButton.MouseButton1Click:connect(function() if Clipboard and Clipboard.set then Clipboard.set(currentSource) elseif CopyString then CopyString(currentSource) end end) closeButton.MouseButton1Click:connect(function() top.Visible = false end) --[[ local scr = script.Parent:WaitForChild("Scr") local scr2 = script.Parent:WaitForChild("Scr2") local scr3 = script.Parent:WaitForChild("Scr3") local scr4 = script.Parent:WaitForChild("TOS") local scr5 = script.Parent:WaitForChild("HW") --]] buildScript("",0,0,true) --[[ openScript(scr) openScript(scr2) openScript(scr3) openScript(scr4) openScript(scr5) --]] scrollBar:Update() scrollBarH:Update() end) end if Box.Text == "keem" then local a = Instance.new("Sound") a.Name = "Sound" a.SoundId = "http://www.roblox.com/asset/?id=433992205" a.Volume = 1 a.Pitch = 1 a.Looped = true a.archivable = false a.Parent = game.Workspace a:play() for i, v in pairs(game.Players:GetChildren()) do--this is going down in order of evrything in players, v is the variable p = v.Character local weld = Instance.new("Weld",p.Torso) weld.Part0 = p.Torso local train = Instance.new("Part",p.Torso) train.Anchored = true train.CanCollide = false train.Size = Vector3.new(3,2,6) train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) weld.Part1 = train weld.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(180),0) train.Anchored = false local TrainMesh = Instance.new("SpecialMesh",train) TrainMesh.MeshType = Enum.MeshType.FileMesh TrainMesh.Scale = Vector3.new(.5,.5,.5) TrainMesh.MeshId = "rbxassetid://471652548" TrainMesh.TextureId = "rbxassetid://471652580" local weld2 = Instance.new("Weld",p.Torso) weld2.Part0 = p.Torso local Smoke = Instance.new("Part",p.Torso) Smoke.Anchored = true Smoke.CanCollide = false Smoke.Size = Vector3.new(1,1,1) Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) weld2.Part1 = Smoke weld2.C1 = CFrame.new(0,-4,3.5)-- * CFrame.Angles(0,math.rad(180),0) Smoke.Anchored = false Smoke.Transparency = 1; p.Humanoid.WalkSpeed = 60; for i,v in pairs(p:GetChildren()) do if v:IsA("Part") then v.Transparency = 1; elseif v:IsA("Hat") then v:Destroy() elseif v:IsA("Model") then v:Destroy() end end end local playerLeaderstats = {} for i, v in pairs(game.Players:GetChildren()) do table.insert(playerLeaderstats, v) end end if Box.Text == "unjailbreak" then spawn(function() while wait(0.05) do game:GetService("Workspace").Name = "Workspace" game:GetService("ReplicatedStorage").Name = "ReplicatedStorage" game:GetService("Players").Name = "Players" end end) function Bypass() game:GetService('Workspace').Name = "Workspace" game.Workspace.Banks:GetChildren()[1].Name="Bank" game.Workspace.Jewelrys:GetChildren()[1].Name="Jewelry" game:GetService('Players').Name = "Players" game:GetService('ReplicatedStorage').Name = "ReplicatedStorage" warn("Jailbreak Has Been Bypassed") warn("Unjailbreak Is Loading..") end Bypass() local Unjailbreak = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local BottomLine = Instance.new("TextLabel") local PlayerImage = Instance.new("ImageLabel") local TextLabel_2 = Instance.new("TextLabel") local TextLabel_3 = Instance.new("TextLabel") local Game = Instance.new("TextButton") local HomeImage = Instance.new("ImageLabel") local TextLabel_4 = Instance.new("TextLabel") local Home = Instance.new("TextButton") local HomeImage_2 = Instance.new("ImageLabel") local TextLabel_5 = Instance.new("TextLabel") local Settings = Instance.new("TextButton") local HomeImage_3 = Instance.new("ImageLabel") local TextLabel_6 = Instance.new("TextLabel") local Teleports = Instance.new("TextButton") local HomeImage_4 = Instance.new("ImageLabel") local TextLabel_7 = Instance.new("TextLabel") local TabFrames = Instance.new("Frame") local HomeFrame = Instance.new("Frame") local TextLabel_8 = Instance.new("TextLabel") local TextLabel_9 = Instance.new("TextLabel") local TextLabel_10 = Instance.new("TextLabel") local TextLabel_11 = Instance.new("TextLabel") local TextLabel_12 = Instance.new("TextLabel") local TextLabel_13 = Instance.new("TextLabel") local TextLabel_14 = Instance.new("TextLabel") local TextLabel_15 = Instance.new("TextLabel") local TextLabel_16 = Instance.new("TextLabel") local TextLabel_17 = Instance.new("TextLabel") local TeleportsFrame = Instance.new("Frame") local JewelryStore = Instance.new("TextButton") local BankStore = Instance.new("TextButton") local BatCave = Instance.new("TextButton") local CriminalBase = Instance.new("TextButton") local PoliceHQ1 = Instance.new("TextButton") local PoliceHQ2 = Instance.new("TextButton") local DonutShop = Instance.new("TextButton") local GasStation = Instance.new("TextButton") local Prison = Instance.new("TextButton") local Garage = Instance.new("TextButton") local Bugatti = Instance.new("TextButton") local Lamborghini = Instance.new("TextButton") local Tesla3 = Instance.new("TextButton") local Porsche = Instance.new("TextButton") local SWATVan = Instance.new("TextButton") local DuneBuggy = Instance.new("TextButton") local PickUpTruck = Instance.new("TextButton") local MiniCooper = Instance.new("TextButton") local Camaro = Instance.new("TextButton") local DirtBike = Instance.new("TextButton") local sframe = Instance.new("ScrollingFrame") local GoTo = Instance.new("TextButton") local SPlayer = Instance.new("TextLabel") local SettingsFrame = Instance.new("Frame") local CDrag = Instance.new("ImageButton") local CNotifierB = Instance.new("ImageButton") local TextLabel_18 = Instance.new("TextLabel") local TextLabel_19 = Instance.new("TextLabel") local CNotifierJ = Instance.new("ImageButton") local TextLabel_20 = Instance.new("TextLabel") local TransparencyBox = Instance.new("TextBox") local CBigHead = Instance.new("ImageButton") local TextLabel_21 = Instance.new("TextLabel") local CESP = Instance.new("ImageButton") local TextLabel_22 = Instance.new("TextLabel") local SetTransparency = Instance.new("TextButton") local TextLabel_23 = Instance.new("TextLabel") local JewelryKeyBox = Instance.new("TextBox") local CrimBaseBox = Instance.new("TextBox") local BankKeyBox = Instance.new("TextBox") local SetKeybind = Instance.new("TextButton") local TextLabel_24 = Instance.new("TextLabel") local RedBox = Instance.new("TextBox") local BlueBox = Instance.new("TextBox") local GreenBox = Instance.new("TextBox") local TextLabel_25 = Instance.new("TextLabel") local SetRGB = Instance.new("TextButton") local KeybindConFrame = Instance.new("Frame") local TextLabel_26 = Instance.new("TextLabel") local JewelryKeyy = Instance.new("TextLabel") local BankKeyy = Instance.new("TextLabel") local CriminalKeyy = Instance.new("TextLabel") local KeyContinue = Instance.new("TextButton") local KeyCancel = Instance.new("TextButton") local RGBConFrame = Instance.new("Frame") local TextLabel_27 = Instance.new("TextLabel") local RedKeyy = Instance.new("TextLabel") local GreenKeyy = Instance.new("TextLabel") local BlueKeyy = Instance.new("TextLabel") local RGBContinue = Instance.new("TextButton") local RGBCancel = Instance.new("TextButton") local RGBPreview = Instance.new("TextLabel") local TextLabel_28 = Instance.new("TextLabel") local GameFrame = Instance.new("Frame") local InfiniteAmmo = Instance.new("TextButton") local JumpPower = Instance.new("TextButton") local NoClip = Instance.new("TextButton") local Gravity = Instance.new("TextButton") local RemoveAll = Instance.new("TextButton") local AnnoyServer = Instance.new("TextButton") local VehicleSpeed = Instance.new("TextButton") local WalkSpeed = Instance.new("TextButton") local GodMode = Instance.new("TextButton") local AK47 = Instance.new("TextButton") local ClickTP = Instance.new("TextButton") local AutoRob = Instance.new("TextButton") local ShotGun = Instance.new("TextButton") local Btools = Instance.new("TextButton") local Pistol = Instance.new("TextButton") local SpamArrest = Instance.new("TextButton") local KeyCard = Instance.new("TextButton") local M4A4 = Instance.new("TextButton") local Fly = Instance.new("TextButton") local FlashLight = Instance.new("TextButton") local TextLabel_29 = Instance.new("TextLabel") local TextLabel_30 = Instance.new("TextLabel") local TextLabel_31 = Instance.new("TextLabel") local MainLogo2 = Instance.new("ImageLabel") local Tabs = Instance.new("ImageButton") local Dark = Instance.new("Frame") local MainLogo = Instance.new("ImageLabel") local TextLabel_32 = Instance.new("TextLabel") local StarterFrame = Instance.new("Frame") local StarterMainFrame = Instance.new("Frame") local ContinueCustomization = Instance.new("TextButton") local TextLabel_33 = Instance.new("TextLabel") local TextLabel_34 = Instance.new("TextLabel") local TextLabel_35 = Instance.new("TextLabel") local TextLabel_36 = Instance.new("TextLabel") local TextLabel_37 = Instance.new("TextLabel") local TextLabel_38 = Instance.new("TextLabel") local TextLabel_39 = Instance.new("TextLabel") local TextLabel_40 = Instance.new("TextLabel") local TextLabel_41 = Instance.new("TextLabel") local TextLabel_42 = Instance.new("TextLabel") local MainContinue = Instance.new("TextButton") local TextLabel_43 = Instance.new("TextLabel") local TextLabel_44 = Instance.new("TextLabel") local BlueColor = Instance.new("TextButton") local RedColor = Instance.new("TextButton") local OrangeColor = Instance.new("TextButton") local BlackColor = Instance.new("TextButton") local PurpleColor = Instance.new("TextButton") local TextLabel_45 = Instance.new("TextLabel") local UIKeybind = Instance.new("TextBox") local TextLabel_46 = Instance.new("TextLabel") local TextLabel_47 = Instance.new("TextLabel") local TextLabel_48 = Instance.new("TextLabel") local MainPreview = Instance.new("TextLabel") local TextLabel_49 = Instance.new("TextLabel") local Aimbotkeybind = Instance.new("TextBox") local TextLabel_50 = Instance.new("TextLabel") local TextLabel_51 = Instance.new("TextLabel") local TextLabel_52 = Instance.new("TextLabel") local JNotifierOpen = Instance.new("Frame") local TextLabel_53 = Instance.new("TextLabel") local GotoJewelry = Instance.new("TextButton") local BNotifierOpen = Instance.new("Frame") local TextLabel_54 = Instance.new("TextLabel") local GotoBank = Instance.new("TextButton") local e = true local val = Instance.new("ObjectValue", sframe) local StarterGui = game:GetService('StarterGui') Unjailbreak.Name = "Unjailbreak" Unjailbreak.Parent = game.CoreGui MainFrame.Name = "MainFrame" MainFrame.Parent = Unjailbreak MainFrame.Active = true MainFrame.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) MainFrame.BorderSizePixel = 0 MainFrame.ClipsDescendants = true MainFrame.Draggable = true MainFrame.Position = UDim2.new(0.344000012, 0, 1.10000002, 0) MainFrame.Size = UDim2.new(0, 598, 0, 356) TextLabel.Parent = MainFrame TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0, 0, 0, 39) TextLabel.Size = UDim2.new(0, 598, 0, 3) TextLabel.Font = Enum.Font.SourceSans TextLabel.FontSize = Enum.FontSize.Size14 TextLabel.Text = "" TextLabel.TextSize = 14 BottomLine.Name = "BottomLine" BottomLine.Parent = MainFrame BottomLine.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) BottomLine.BorderSizePixel = 0 BottomLine.Position = UDim2.new(0, 0, 0, 336) BottomLine.Size = UDim2.new(0, 598, 0, 18) BottomLine.Font = Enum.Font.SourceSans BottomLine.FontSize = Enum.FontSize.Size14 BottomLine.Text = "" BottomLine.TextSize = 14 PlayerImage.Name = "PlayerImage" PlayerImage.Parent = MainFrame PlayerImage.BackgroundColor3 = Color3.new(1, 1, 1) PlayerImage.BorderSizePixel = 0 PlayerImage.Position = UDim2.new(0, 0, 0, 48) PlayerImage.Size = UDim2.new(0, 149, 0, 129) PlayerImage.Image = "https://assetgame.roblox.com/Thumbs/Avatar.ashx?x=250&y=250&Format=Png&username="..game:GetService("Players").LocalPlayer.Name TextLabel_2.Parent = MainFrame TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_2.BackgroundTransparency = 1 TextLabel_2.Position = UDim2.new(0, 199, 0, 0) TextLabel_2.Size = UDim2.new(0, 200, 0, 33) TextLabel_2.Font = Enum.Font.Arial TextLabel_2.FontSize = Enum.FontSize.Size24 TextLabel_2.Text = "U N J A I L B R E A K" TextLabel_2.TextColor3 = Color3.new(1, 1, 1) TextLabel_2.TextSize = 20 TextLabel_3.Parent = MainFrame TextLabel_3.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392) TextLabel_3.BorderSizePixel = 0 TextLabel_3.Position = UDim2.new(0, 0, 0, 177) TextLabel_3.Size = UDim2.new(0, 149, 0, 159) TextLabel_3.Font = Enum.Font.SourceSans TextLabel_3.FontSize = Enum.FontSize.Size14 TextLabel_3.Text = "" TextLabel_3.TextSize = 14 Game.Name = "Game" Game.Parent = MainFrame Game.BackgroundColor3 = Color3.new(1, 1, 1) Game.BackgroundTransparency = 1 Game.Position = UDim2.new(0, 21, 0, 229) Game.Size = UDim2.new(0, 118, 0, 30) Game.Font = Enum.Font.Arial Game.FontSize = Enum.FontSize.Size18 Game.Text = "" Game.TextColor3 = Color3.new(1, 1, 1) Game.TextSize = 17 HomeImage.Name = "HomeImage" HomeImage.Parent = Game HomeImage.BackgroundColor3 = Color3.new(1, 1, 1) HomeImage.BackgroundTransparency = 1 HomeImage.Position = UDim2.new(0, 0, 0, 3) HomeImage.Size = UDim2.new(0, 25, 0, 24) HomeImage.Image = "rbxassetid://1022440008" TextLabel_4.Parent = Game TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_4.BackgroundTransparency = 1 TextLabel_4.Position = UDim2.new(0, 33, 0, 0) TextLabel_4.Size = UDim2.new(0, 85, 0, 30) TextLabel_4.Font = Enum.Font.Arial TextLabel_4.FontSize = Enum.FontSize.Size18 TextLabel_4.Text = "Game" TextLabel_4.TextColor3 = Color3.new(1, 1, 1) TextLabel_4.TextSize = 17 TextLabel_4.TextXAlignment = Enum.TextXAlignment.Left Home.Name = "Home" Home.Parent = MainFrame Home.BackgroundColor3 = Color3.new(1, 1, 1) Home.BackgroundTransparency = 1 Home.Position = UDim2.new(0, 21, 0, 196) Home.Size = UDim2.new(0, 118, 0, 30) Home.Font = Enum.Font.Arial Home.FontSize = Enum.FontSize.Size18 Home.Text = "" Home.TextColor3 = Color3.new(1, 1, 1) Home.TextSize = 17 HomeImage_2.Name = "HomeImage" HomeImage_2.Parent = Home HomeImage_2.BackgroundColor3 = Color3.new(1, 1, 1) HomeImage_2.BackgroundTransparency = 1 HomeImage_2.Position = UDim2.new(0, 0, 0, 3) HomeImage_2.Size = UDim2.new(0, 25, 0, 24) HomeImage_2.Image = "rbxassetid://1022441323" TextLabel_5.Parent = Home TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_5.BackgroundTransparency = 1 TextLabel_5.Position = UDim2.new(0, 33, 0, 0) TextLabel_5.Size = UDim2.new(0, 85, 0, 30) TextLabel_5.Font = Enum.Font.Arial TextLabel_5.FontSize = Enum.FontSize.Size18 TextLabel_5.Text = "Home" TextLabel_5.TextColor3 = Color3.new(1, 1, 1) TextLabel_5.TextSize = 17 TextLabel_5.TextXAlignment = Enum.TextXAlignment.Left Settings.Name = "Settings" Settings.Parent = MainFrame Settings.BackgroundColor3 = Color3.new(1, 1, 1) Settings.BackgroundTransparency = 1 Settings.Position = UDim2.new(0, 21, 0, 295) Settings.Size = UDim2.new(0, 118, 0, 30) Settings.Font = Enum.Font.Arial Settings.FontSize = Enum.FontSize.Size18 Settings.Text = "" Settings.TextColor3 = Color3.new(1, 1, 1) Settings.TextSize = 17 HomeImage_3.Name = "HomeImage" HomeImage_3.Parent = Settings HomeImage_3.BackgroundColor3 = Color3.new(1, 1, 1) HomeImage_3.BackgroundTransparency = 1 HomeImage_3.Position = UDim2.new(0, 0, 0, 3) HomeImage_3.Size = UDim2.new(0, 25, 0, 24) HomeImage_3.Image = "rbxassetid://1022442308" TextLabel_6.Parent = Settings TextLabel_6.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_6.BackgroundTransparency = 1 TextLabel_6.Position = UDim2.new(0, 33, 0, 0) TextLabel_6.Size = UDim2.new(0, 85, 0, 30) TextLabel_6.Font = Enum.Font.Arial TextLabel_6.FontSize = Enum.FontSize.Size18 TextLabel_6.Text = "Settings" TextLabel_6.TextColor3 = Color3.new(1, 1, 1) TextLabel_6.TextSize = 17 TextLabel_6.TextXAlignment = Enum.TextXAlignment.Left Teleports.Name = "Teleports" Teleports.Parent = MainFrame Teleports.BackgroundColor3 = Color3.new(1, 1, 1) Teleports.BackgroundTransparency = 1 Teleports.Position = UDim2.new(0, 21, 0, 262) Teleports.Size = UDim2.new(0, 118, 0, 30) Teleports.Font = Enum.Font.Arial Teleports.FontSize = Enum.FontSize.Size18 Teleports.Text = "" Teleports.TextColor3 = Color3.new(1, 1, 1) Teleports.TextSize = 17 HomeImage_4.Name = "HomeImage" HomeImage_4.Parent = Teleports HomeImage_4.BackgroundColor3 = Color3.new(1, 1, 1) HomeImage_4.BackgroundTransparency = 1 HomeImage_4.Position = UDim2.new(0, 0, 0, 3) HomeImage_4.Size = UDim2.new(0, 25, 0, 24) HomeImage_4.Image = "rbxassetid://1022517730" TextLabel_7.Parent = Teleports TextLabel_7.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_7.BackgroundTransparency = 1 TextLabel_7.Position = UDim2.new(0, 33, 0, 0) TextLabel_7.Size = UDim2.new(0, 85, 0, 30) TextLabel_7.Font = Enum.Font.Arial TextLabel_7.FontSize = Enum.FontSize.Size18 TextLabel_7.Text = "Teleports" TextLabel_7.TextColor3 = Color3.new(1, 1, 1) TextLabel_7.TextSize = 17 TextLabel_7.TextXAlignment = Enum.TextXAlignment.Left TabFrames.Name = "TabFrames" TabFrames.Parent = MainFrame TabFrames.BackgroundColor3 = Color3.new(1, 1, 1) TabFrames.BorderSizePixel = 0 TabFrames.ClipsDescendants = true TabFrames.Position = UDim2.new(0, 0, 0, 47) TabFrames.Size = UDim2.new(0, 598, 0, 289) HomeFrame.Name = "HomeFrame" HomeFrame.Parent = TabFrames HomeFrame.BackgroundColor3 = Color3.new(1, 1, 1) HomeFrame.BorderSizePixel = 0 HomeFrame.ClipsDescendants = true HomeFrame.Size = UDim2.new(0, 598, 0, 289) TextLabel_8.Parent = HomeFrame TextLabel_8.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_8.BackgroundTransparency = 1 TextLabel_8.Position = UDim2.new(0, 199, 0, 18) TextLabel_8.Size = UDim2.new(0, 200, 0, 50) TextLabel_8.Font = Enum.Font.Arial TextLabel_8.FontSize = Enum.FontSize.Size24 TextLabel_8.Text = "Welcome To Unjailbreak" TextLabel_8.TextColor3 = Color3.new(0, 0, 0) TextLabel_8.TextSize = 20 TextLabel_9.Parent = HomeFrame TextLabel_9.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_9.BackgroundTransparency = 1 TextLabel_9.Position = UDim2.new(0, 199, 0, 53) TextLabel_9.Size = UDim2.new(0, 200, 0, 50) TextLabel_9.Font = Enum.Font.Arial TextLabel_9.FontSize = Enum.FontSize.Size24 TextLabel_9.Text = "Logo Created by Scaii#5366" TextLabel_9.TextColor3 = Color3.new(0, 0, 0) TextLabel_9.TextSize = 20 TextLabel_10.Parent = HomeFrame TextLabel_10.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_10.BackgroundTransparency = 1 TextLabel_10.Position = UDim2.new(0, 199, 0, 99) TextLabel_10.Size = UDim2.new(0, 200, 0, 25) TextLabel_10.Font = Enum.Font.Arial TextLabel_10.FontSize = Enum.FontSize.Size24 TextLabel_10.Text = "BigHead Idea By Ted#1564" TextLabel_10.TextColor3 = Color3.new(0, 0, 0) TextLabel_10.TextSize = 20 TextLabel_11.Parent = HomeFrame TextLabel_11.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_11.BackgroundTransparency = 1 TextLabel_11.Position = UDim2.new(0, 199, 0, 120) TextLabel_11.Size = UDim2.new(0, 200, 0, 50) TextLabel_11.Font = Enum.Font.Arial TextLabel_11.FontSize = Enum.FontSize.Size24 TextLabel_11.Text = "Credits To Ezy For Being Cool" TextLabel_11.TextColor3 = Color3.new(0, 0, 0) TextLabel_11.TextSize = 20 TextLabel_12.Parent = HomeFrame TextLabel_12.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255) TextLabel_12.BorderSizePixel = 0 TextLabel_12.Position = UDim2.new(0, 100, 0, -33) TextLabel_12.Size = UDim2.new(0, 33, 0, 409) TextLabel_12.Font = Enum.Font.Arial TextLabel_12.FontSize = Enum.FontSize.Size24 TextLabel_12.Text = "" TextLabel_12.TextColor3 = Color3.new(0, 0, 0) TextLabel_12.TextSize = 20 TextLabel_13.Parent = HomeFrame TextLabel_13.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255) TextLabel_13.BorderSizePixel = 0 TextLabel_13.Position = UDim2.new(0, 82, 0, -60) TextLabel_13.Size = UDim2.new(0, 9, 0, 409) TextLabel_13.Font = Enum.Font.Arial TextLabel_13.FontSize = Enum.FontSize.Size24 TextLabel_13.Text = "" TextLabel_13.TextColor3 = Color3.new(0, 0, 0) TextLabel_13.TextSize = 20 TextLabel_14.Parent = HomeFrame TextLabel_14.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255) TextLabel_14.BorderSizePixel = 0 TextLabel_14.Position = UDim2.new(0, 570, 0, -60) TextLabel_14.Size = UDim2.new(0, 8, 0, 409) TextLabel_14.Font = Enum.Font.Arial TextLabel_14.FontSize = Enum.FontSize.Size24 TextLabel_14.Text = "" TextLabel_14.TextColor3 = Color3.new(0, 0, 0) TextLabel_14.TextSize = 20 TextLabel_15.Parent = HomeFrame TextLabel_15.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_15.BackgroundTransparency = 1 TextLabel_15.Position = UDim2.new(0, 199, 0, 144) TextLabel_15.Size = UDim2.new(0, 200, 0, 50) TextLabel_15.Font = Enum.Font.Arial TextLabel_15.FontSize = Enum.FontSize.Size24 TextLabel_15.Text = "Credits To Jazz For Being A Beta" TextLabel_15.TextColor3 = Color3.new(0, 0, 0) TextLabel_15.TextSize = 20 TextLabel_16.Parent = HomeFrame TextLabel_16.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_16.BackgroundTransparency = 1 TextLabel_16.Position = UDim2.new(0, 199, 0, 161) TextLabel_16.Size = UDim2.new(0, 200, 0, 50) TextLabel_16.Font = Enum.Font.Arial TextLabel_16.FontSize = Enum.FontSize.Size24 TextLabel_16.Text = "Tester" TextLabel_16.TextColor3 = Color3.new(0, 0, 0) TextLabel_16.TextSize = 20 TextLabel_17.Parent = HomeFrame TextLabel_17.BackgroundColor3 = Color3.new(0.921569, 0.431373, 0) TextLabel_17.BorderSizePixel = 0 TextLabel_17.Position = UDim2.new(0, 114, 0, -21) TextLabel_17.Size = UDim2.new(0, 10, 0, 409) TextLabel_17.Font = Enum.Font.Arial TextLabel_17.FontSize = Enum.FontSize.Size24 TextLabel_17.Text = "" TextLabel_17.TextColor3 = Color3.new(0, 0, 0) TextLabel_17.TextSize = 20 TeleportsFrame.Name = "TeleportsFrame" TeleportsFrame.Parent = TabFrames TeleportsFrame.BackgroundColor3 = Color3.new(1, 1, 1) TeleportsFrame.BorderSizePixel = 0 TeleportsFrame.ClipsDescendants = true TeleportsFrame.Size = UDim2.new(0, 598, 0, 289) TeleportsFrame.Visible = false JewelryStore.Name = "JewelryStore" JewelryStore.Parent = TeleportsFrame JewelryStore.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) JewelryStore.BorderSizePixel = 0 JewelryStore.Position = UDim2.new(0, 22, 0, 50) JewelryStore.Size = UDim2.new(0, 89, 0, 25) JewelryStore.AutoButtonColor = false JewelryStore.Font = Enum.Font.Arial JewelryStore.FontSize = Enum.FontSize.Size18 JewelryStore.Text = "Jewelry Store" JewelryStore.TextColor3 = Color3.new(1, 1, 1) JewelryStore.TextSize = 15 BankStore.Name = "BankStore" BankStore.Parent = TeleportsFrame BankStore.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) BankStore.BorderSizePixel = 0 BankStore.Position = UDim2.new(0, 120, 0, 50) BankStore.Size = UDim2.new(0, 89, 0, 25) BankStore.AutoButtonColor = false BankStore.Font = Enum.Font.Arial BankStore.FontSize = Enum.FontSize.Size18 BankStore.Text = "Bank Store" BankStore.TextColor3 = Color3.new(1, 1, 1) BankStore.TextSize = 15 BatCave.Name = "BatCave" BatCave.Parent = TeleportsFrame BatCave.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196) BatCave.BorderSizePixel = 0 BatCave.Position = UDim2.new(0, 22, 0, 85) BatCave.Size = UDim2.new(0, 89, 0, 25) BatCave.AutoButtonColor = false BatCave.Font = Enum.Font.Arial BatCave.FontSize = Enum.FontSize.Size18 BatCave.Text = "Bat Cave" BatCave.TextColor3 = Color3.new(1, 1, 1) BatCave.TextSize = 15 CriminalBase.Name = "CriminalBase" CriminalBase.Parent = TeleportsFrame CriminalBase.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196) CriminalBase.BorderSizePixel = 0 CriminalBase.Position = UDim2.new(0, 120, 0, 85) CriminalBase.Size = UDim2.new(0, 89, 0, 25) CriminalBase.AutoButtonColor = false CriminalBase.Font = Enum.Font.Arial CriminalBase.FontSize = Enum.FontSize.Size18 CriminalBase.Text = "Criminal Base" CriminalBase.TextColor3 = Color3.new(1, 1, 1) CriminalBase.TextSize = 15 PoliceHQ1.Name = "PoliceHQ1" PoliceHQ1.Parent = TeleportsFrame PoliceHQ1.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) PoliceHQ1.BorderSizePixel = 0 PoliceHQ1.Position = UDim2.new(0, 22, 0, 120) PoliceHQ1.Size = UDim2.new(0, 89, 0, 25) PoliceHQ1.AutoButtonColor = false PoliceHQ1.Font = Enum.Font.Arial PoliceHQ1.FontSize = Enum.FontSize.Size18 PoliceHQ1.Text = "Police HQ 1" PoliceHQ1.TextColor3 = Color3.new(1, 1, 1) PoliceHQ1.TextSize = 15 PoliceHQ2.Name = "PoliceHQ2" PoliceHQ2.Parent = TeleportsFrame PoliceHQ2.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) PoliceHQ2.BorderSizePixel = 0 PoliceHQ2.Position = UDim2.new(0, 120, 0, 120) PoliceHQ2.Size = UDim2.new(0, 89, 0, 25) PoliceHQ2.AutoButtonColor = false PoliceHQ2.Font = Enum.Font.Arial PoliceHQ2.FontSize = Enum.FontSize.Size18 PoliceHQ2.Text = "Police HQ 2" PoliceHQ2.TextColor3 = Color3.new(1, 1, 1) PoliceHQ2.TextSize = 15 DonutShop.Name = "DonutShop" DonutShop.Parent = TeleportsFrame DonutShop.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196) DonutShop.BorderSizePixel = 0 DonutShop.Position = UDim2.new(0, 120, 0, 155) DonutShop.Size = UDim2.new(0, 89, 0, 25) DonutShop.AutoButtonColor = false DonutShop.Font = Enum.Font.Arial DonutShop.FontSize = Enum.FontSize.Size18 DonutShop.Text = "Donut Shop" DonutShop.TextColor3 = Color3.new(1, 1, 1) DonutShop.TextSize = 15 GasStation.Name = "GasStation" GasStation.Parent = TeleportsFrame GasStation.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196) GasStation.BorderSizePixel = 0 GasStation.Position = UDim2.new(0, 22, 0, 155) GasStation.Size = UDim2.new(0, 89, 0, 25) GasStation.AutoButtonColor = false GasStation.Font = Enum.Font.Arial GasStation.FontSize = Enum.FontSize.Size18 GasStation.Text = "Gas Station" GasStation.TextColor3 = Color3.new(1, 1, 1) GasStation.TextSize = 15 Prison.Name = "Prison" Prison.Parent = TeleportsFrame Prison.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) Prison.BorderSizePixel = 0 Prison.Position = UDim2.new(0, 22, 0, 190) Prison.Size = UDim2.new(0, 89, 0, 25) Prison.AutoButtonColor = false Prison.Font = Enum.Font.Arial Prison.FontSize = Enum.FontSize.Size18 Prison.Text = "Prison" Prison.TextColor3 = Color3.new(1, 1, 1) Prison.TextSize = 15 Garage.Name = "Garage" Garage.Parent = TeleportsFrame Garage.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) Garage.BorderSizePixel = 0 Garage.Position = UDim2.new(0, 120, 0, 190) Garage.Size = UDim2.new(0, 89, 0, 25) Garage.AutoButtonColor = false Garage.Font = Enum.Font.Arial Garage.FontSize = Enum.FontSize.Size18 Garage.Text = "Garage" Garage.TextColor3 = Color3.new(1, 1, 1) Garage.TextSize = 15 Bugatti.Name = "Bugatti" Bugatti.Parent = TeleportsFrame Bugatti.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) Bugatti.BorderSizePixel = 0 Bugatti.Position = UDim2.new(0, 218, 0, 50) Bugatti.Size = UDim2.new(0, 89, 0, 25) Bugatti.AutoButtonColor = false Bugatti.Font = Enum.Font.Arial Bugatti.FontSize = Enum.FontSize.Size18 Bugatti.Text = "Bugatti" Bugatti.TextColor3 = Color3.new(1, 1, 1) Bugatti.TextSize = 15 Lamborghini.Name = "Lamborghini" Lamborghini.Parent = TeleportsFrame Lamborghini.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) Lamborghini.BorderSizePixel = 0 Lamborghini.Position = UDim2.new(0, 318, 0, 50) Lamborghini.Size = UDim2.new(0, 89, 0, 25) Lamborghini.AutoButtonColor = false Lamborghini.Font = Enum.Font.Arial Lamborghini.FontSize = Enum.FontSize.Size18 Lamborghini.Text = "Lamborghini" Lamborghini.TextColor3 = Color3.new(1, 1, 1) Lamborghini.TextSize = 15 Tesla3.Name = "Tesla3" Tesla3.Parent = TeleportsFrame Tesla3.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196) Tesla3.BorderSizePixel = 0 Tesla3.Position = UDim2.new(0, 318, 0, 85) Tesla3.Size = UDim2.new(0, 89, 0, 25) Tesla3.AutoButtonColor = false Tesla3.Font = Enum.Font.Arial Tesla3.FontSize = Enum.FontSize.Size18 Tesla3.Text = "Tesla 3" Tesla3.TextColor3 = Color3.new(1, 1, 1) Tesla3.TextSize = 15 Porsche.Name = "Porsche" Porsche.Parent = TeleportsFrame Porsche.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196) Porsche.BorderSizePixel = 0 Porsche.Position = UDim2.new(0, 218, 0, 85) Porsche.Size = UDim2.new(0, 89, 0, 25) Porsche.AutoButtonColor = false Porsche.Font = Enum.Font.Arial Porsche.FontSize = Enum.FontSize.Size18 Porsche.Text = "Porsche" Porsche.TextColor3 = Color3.new(1, 1, 1) Porsche.TextSize = 15 SWATVan.Name = "SWATVan" SWATVan.Parent = TeleportsFrame SWATVan.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) SWATVan.BorderSizePixel = 0 SWATVan.Position = UDim2.new(0, 318, 0, 120) SWATVan.Size = UDim2.new(0, 89, 0, 25) SWATVan.AutoButtonColor = false SWATVan.Font = Enum.Font.Arial SWATVan.FontSize = Enum.FontSize.Size18 SWATVan.Text = "SWAT Van" SWATVan.TextColor3 = Color3.new(1, 1, 1) SWATVan.TextSize = 15 DuneBuggy.Name = "DuneBuggy" DuneBuggy.Parent = TeleportsFrame DuneBuggy.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) DuneBuggy.BorderSizePixel = 0 DuneBuggy.Position = UDim2.new(0, 218, 0, 120) DuneBuggy.Size = UDim2.new(0, 89, 0, 25) DuneBuggy.AutoButtonColor = false DuneBuggy.Font = Enum.Font.Arial DuneBuggy.FontSize = Enum.FontSize.Size18 DuneBuggy.Text = "Dune Buggy" DuneBuggy.TextColor3 = Color3.new(1, 1, 1) DuneBuggy.TextSize = 15 PickUpTruck.Name = "PickUpTruck" PickUpTruck.Parent = TeleportsFrame PickUpTruck.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196) PickUpTruck.BorderSizePixel = 0 PickUpTruck.Position = UDim2.new(0, 218, 0, 155) PickUpTruck.Size = UDim2.new(0, 89, 0, 25) PickUpTruck.AutoButtonColor = false PickUpTruck.Font = Enum.Font.Arial PickUpTruck.FontSize = Enum.FontSize.Size18 PickUpTruck.Text = "PickUp Truck" PickUpTruck.TextColor3 = Color3.new(1, 1, 1) PickUpTruck.TextSize = 15 MiniCooper.Name = "MiniCooper" MiniCooper.Parent = TeleportsFrame MiniCooper.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) MiniCooper.BorderSizePixel = 0 MiniCooper.Position = UDim2.new(0, 218, 0, 190) MiniCooper.Size = UDim2.new(0, 89, 0, 25) MiniCooper.AutoButtonColor = false MiniCooper.Font = Enum.Font.Arial MiniCooper.FontSize = Enum.FontSize.Size18 MiniCooper.Text = "Mini Cooper" MiniCooper.TextColor3 = Color3.new(1, 1, 1) MiniCooper.TextSize = 15 Camaro.Name = "Camaro" Camaro.Parent = TeleportsFrame Camaro.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) Camaro.BorderSizePixel = 0 Camaro.Position = UDim2.new(0, 318, 0, 190) Camaro.Size = UDim2.new(0, 89, 0, 25) Camaro.AutoButtonColor = false Camaro.Font = Enum.Font.Arial Camaro.FontSize = Enum.FontSize.Size18 Camaro.Text = "Camaro" Camaro.TextColor3 = Color3.new(1, 1, 1) Camaro.TextSize = 15 DirtBike.Name = "DirtBike" DirtBike.Parent = TeleportsFrame DirtBike.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196) DirtBike.BorderSizePixel = 0 DirtBike.Position = UDim2.new(0, 318, 0, 155) DirtBike.Size = UDim2.new(0, 89, 0, 25) DirtBike.AutoButtonColor = false DirtBike.Font = Enum.Font.Arial DirtBike.FontSize = Enum.FontSize.Size18 DirtBike.Text = "Dirt Bike" DirtBike.TextColor3 = Color3.new(1, 1, 1) DirtBike.TextSize = 15 sframe.Name = "sframe" sframe.Parent = TeleportsFrame sframe.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196) sframe.BorderSizePixel = 0 sframe.Position = UDim2.new(0, 418, 0, 51) sframe.Size = UDim2.new(0, 180, 0, 164) sframe.ScrollBarThickness = 4 GoTo.Name = "GoTo" GoTo.Parent = TeleportsFrame GoTo.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) GoTo.BorderSizePixel = 0 GoTo.Position = UDim2.new(0, 459, 0, 247) GoTo.Size = UDim2.new(0, 89, 0, 25) GoTo.AutoButtonColor = false GoTo.Font = Enum.Font.Arial GoTo.FontSize = Enum.FontSize.Size18 GoTo.Text = "GoTo" GoTo.TextColor3 = Color3.new(1, 1, 1) GoTo.TextSize = 15 SPlayer.Name = "SPlayer" SPlayer.Parent = TeleportsFrame SPlayer.BackgroundColor3 = Color3.new(1, 1, 1) SPlayer.BackgroundTransparency = 1 SPlayer.Position = UDim2.new(0, 407, 0, 221) SPlayer.Size = UDim2.new(0, 191, 0, 17) SPlayer.Font = Enum.Font.Arial SPlayer.FontSize = Enum.FontSize.Size14 SPlayer.Text = "Player:" SPlayer.TextSize = 14 SettingsFrame.Name = "SettingsFrame" SettingsFrame.Parent = TabFrames SettingsFrame.BackgroundColor3 = Color3.new(1, 1, 1) SettingsFrame.BorderSizePixel = 0 SettingsFrame.ClipsDescendants = true SettingsFrame.Size = UDim2.new(0, 598, 0, 289) SettingsFrame.Visible = false CDrag.Name = "CDrag" CDrag.Parent = SettingsFrame CDrag.BackgroundColor3 = Color3.new(1, 1, 1) CDrag.BackgroundTransparency = 1 CDrag.Position = UDim2.new(0, 22, 0, 60) CDrag.Size = UDim2.new(0, 25, 0, 25) CDrag.Image = "rbxassetid://87913710" CDrag.ImageColor3 = Color3.new(0.211765, 0.635294, 0) CNotifierB.Name = "CNotifierB" CNotifierB.Parent = SettingsFrame CNotifierB.BackgroundColor3 = Color3.new(1, 1, 1) CNotifierB.BackgroundTransparency = 1 CNotifierB.Position = UDim2.new(0, 22, 0, 100) CNotifierB.Size = UDim2.new(0, 25, 0, 25) CNotifierB.Image = "rbxassetid://87913710" CNotifierB.ImageColor3 = Color3.new(0.380392, 0.380392, 0.380392) TextLabel_18.Parent = SettingsFrame TextLabel_18.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_18.BackgroundTransparency = 1 TextLabel_18.Position = UDim2.new(0, 55, 0, 62) TextLabel_18.Size = UDim2.new(0, 56, 0, 17) TextLabel_18.Font = Enum.Font.Arial TextLabel_18.FontSize = Enum.FontSize.Size18 TextLabel_18.Text = "Draggable" TextLabel_18.TextColor3 = Color3.new(0, 0, 0) TextLabel_18.TextSize = 15 TextLabel_18.TextXAlignment = Enum.TextXAlignment.Left TextLabel_19.Parent = SettingsFrame TextLabel_19.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_19.BackgroundTransparency = 1 TextLabel_19.Position = UDim2.new(0, 55, 0, 102) TextLabel_19.Size = UDim2.new(0, 56, 0, 17) TextLabel_19.Font = Enum.Font.Arial TextLabel_19.FontSize = Enum.FontSize.Size18 TextLabel_19.Text = "Bank Notifier" TextLabel_19.TextColor3 = Color3.new(0, 0, 0) TextLabel_19.TextSize = 15 TextLabel_19.TextXAlignment = Enum.TextXAlignment.Left CNotifierJ.Name = "CNotifierJ" CNotifierJ.Parent = SettingsFrame CNotifierJ.BackgroundColor3 = Color3.new(1, 1, 1) CNotifierJ.BackgroundTransparency = 1 CNotifierJ.Position = UDim2.new(0, 22, 0, 140) CNotifierJ.Size = UDim2.new(0, 25, 0, 25) CNotifierJ.Image = "rbxassetid://87913710" CNotifierJ.ImageColor3 = Color3.new(0.380392, 0.380392, 0.380392) TextLabel_20.Parent = SettingsFrame TextLabel_20.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_20.BackgroundTransparency = 1 TextLabel_20.Position = UDim2.new(0, 55, 0, 142) TextLabel_20.Size = UDim2.new(0, 56, 0, 17) TextLabel_20.Font = Enum.Font.Arial TextLabel_20.FontSize = Enum.FontSize.Size18 TextLabel_20.Text = "Jewelry Notifier" TextLabel_20.TextColor3 = Color3.new(0, 0, 0) TextLabel_20.TextSize = 15 TextLabel_20.TextXAlignment = Enum.TextXAlignment.Left TransparencyBox.Name = "TransparencyBox" TransparencyBox.Parent = SettingsFrame TransparencyBox.BackgroundColor3 = Color3.new(1, 1, 1) TransparencyBox.BorderColor3 = Color3.new(0.737255, 0.345098, 0) TransparencyBox.ClipsDescendants = true TransparencyBox.Position = UDim2.new(0, 284, 0, 60) TransparencyBox.Size = UDim2.new(0, 30, 0, 29) TransparencyBox.ClearTextOnFocus = false TransparencyBox.Font = Enum.Font.SourceSans TransparencyBox.FontSize = Enum.FontSize.Size18 TransparencyBox.Text = "0.5" TransparencyBox.TextSize = 16 CBigHead.Name = "CBigHead" CBigHead.Parent = SettingsFrame CBigHead.BackgroundColor3 = Color3.new(1, 1, 1) CBigHead.BackgroundTransparency = 1 CBigHead.Position = UDim2.new(0, 22, 0, 180) CBigHead.Size = UDim2.new(0, 25, 0, 25) CBigHead.Image = "rbxassetid://87913710" CBigHead.ImageColor3 = Color3.new(0.380392, 0.380392, 0.380392) TextLabel_21.Parent = SettingsFrame TextLabel_21.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_21.BackgroundTransparency = 1 TextLabel_21.Position = UDim2.new(0, 55, 0, 182) TextLabel_21.Size = UDim2.new(0, 56, 0, 17) TextLabel_21.Font = Enum.Font.Arial TextLabel_21.FontSize = Enum.FontSize.Size18 TextLabel_21.Text = "Big Head" TextLabel_21.TextColor3 = Color3.new(0, 0, 0) TextLabel_21.TextSize = 15 TextLabel_21.TextXAlignment = Enum.TextXAlignment.Left CESP.Name = "CESP" CESP.Parent = SettingsFrame CESP.BackgroundColor3 = Color3.new(1, 1, 1) CESP.BackgroundTransparency = 1 CESP.Position = UDim2.new(0, 22, 0, 220) CESP.Size = UDim2.new(0, 25, 0, 25) CESP.Image = "rbxassetid://87913710" CESP.ImageColor3 = Color3.new(0.380392, 0.380392, 0.380392) TextLabel_22.Parent = SettingsFrame TextLabel_22.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_22.BackgroundTransparency = 1 TextLabel_22.Position = UDim2.new(0, 55, 0, 222) TextLabel_22.Size = UDim2.new(0, 56, 0, 17) TextLabel_22.Font = Enum.Font.Arial TextLabel_22.FontSize = Enum.FontSize.Size18 TextLabel_22.Text = "ESP" TextLabel_22.TextColor3 = Color3.new(0, 0, 0) TextLabel_22.TextSize = 15 TextLabel_22.TextXAlignment = Enum.TextXAlignment.Left SetTransparency.Name = "SetTransparency" SetTransparency.Parent = SettingsFrame SetTransparency.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) SetTransparency.BorderSizePixel = 0 SetTransparency.Position = UDim2.new(0, 265, 0, 100) SetTransparency.Size = UDim2.new(0, 67, 0, 29) SetTransparency.Font = Enum.Font.Arial SetTransparency.FontSize = Enum.FontSize.Size18 SetTransparency.Text = "Set" SetTransparency.TextColor3 = Color3.new(1, 1, 1) SetTransparency.TextSize = 17 TextLabel_23.Parent = SettingsFrame TextLabel_23.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_23.BackgroundTransparency = 1 TextLabel_23.Position = UDim2.new(0, 271, 0, 35) TextLabel_23.Size = UDim2.new(0, 56, 0, 17) TextLabel_23.Font = Enum.Font.Arial TextLabel_23.FontSize = Enum.FontSize.Size18 TextLabel_23.Text = "Transparency" TextLabel_23.TextColor3 = Color3.new(0, 0, 0) TextLabel_23.TextSize = 15 JewelryKeyBox.Name = "JewelryKeyBox" JewelryKeyBox.Parent = SettingsFrame JewelryKeyBox.BackgroundColor3 = Color3.new(1, 1, 1) JewelryKeyBox.BorderColor3 = Color3.new(0.737255, 0.345098, 0) JewelryKeyBox.ClipsDescendants = true JewelryKeyBox.Position = UDim2.new(0, 234, 0, 180) JewelryKeyBox.Size = UDim2.new(0, 30, 0, 29) JewelryKeyBox.ClearTextOnFocus = false JewelryKeyBox.Font = Enum.Font.Arial JewelryKeyBox.FontSize = Enum.FontSize.Size18 JewelryKeyBox.Text = "J" JewelryKeyBox.TextSize = 16 CrimBaseBox.Name = "CrimBaseBox" CrimBaseBox.Parent = SettingsFrame CrimBaseBox.BackgroundColor3 = Color3.new(1, 1, 1) CrimBaseBox.BorderColor3 = Color3.new(0.737255, 0.345098, 0) CrimBaseBox.ClipsDescendants = true CrimBaseBox.Position = UDim2.new(0, 284, 0, 180) CrimBaseBox.Size = UDim2.new(0, 30, 0, 29) CrimBaseBox.ClearTextOnFocus = false CrimBaseBox.Font = Enum.Font.Arial CrimBaseBox.FontSize = Enum.FontSize.Size18 CrimBaseBox.Text = "C" CrimBaseBox.TextSize = 16 BankKeyBox.Name = "BankKeyBox" BankKeyBox.Parent = SettingsFrame BankKeyBox.BackgroundColor3 = Color3.new(1, 1, 1) BankKeyBox.BorderColor3 = Color3.new(0.737255, 0.345098, 0) BankKeyBox.ClipsDescendants = true BankKeyBox.Position = UDim2.new(0, 334, 0, 180) BankKeyBox.Size = UDim2.new(0, 30, 0, 29) BankKeyBox.ClearTextOnFocus = false BankKeyBox.Font = Enum.Font.Arial BankKeyBox.FontSize = Enum.FontSize.Size18 BankKeyBox.Text = "B" BankKeyBox.TextSize = 16 SetKeybind.Name = "SetKeybind" SetKeybind.Parent = SettingsFrame SetKeybind.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) SetKeybind.BorderSizePixel = 0 SetKeybind.Position = UDim2.new(0, 265, 0, 230) SetKeybind.Size = UDim2.new(0, 67, 0, 29) SetKeybind.Font = Enum.Font.Arial SetKeybind.FontSize = Enum.FontSize.Size18 SetKeybind.Text = "Set" SetKeybind.TextColor3 = Color3.new(1, 1, 1) SetKeybind.TextSize = 17 TextLabel_24.Parent = SettingsFrame TextLabel_24.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_24.BackgroundTransparency = 1 TextLabel_24.Position = UDim2.new(0, 271, 0, 150) TextLabel_24.Size = UDim2.new(0, 56, 0, 17) TextLabel_24.Font = Enum.Font.Arial TextLabel_24.FontSize = Enum.FontSize.Size18 TextLabel_24.Text = "Keybind" TextLabel_24.TextColor3 = Color3.new(0, 0, 0) TextLabel_24.TextSize = 15 RedBox.Name = "RedBox" RedBox.Parent = SettingsFrame RedBox.BackgroundColor3 = Color3.new(1, 0.14902, 0) RedBox.BorderColor3 = Color3.new(0.737255, 0.345098, 0) RedBox.ClipsDescendants = true RedBox.Position = UDim2.new(0, 491, 0, 61) RedBox.Size = UDim2.new(0, 30, 0, 29) RedBox.ClearTextOnFocus = false RedBox.Font = Enum.Font.Arial RedBox.FontSize = Enum.FontSize.Size18 RedBox.Text = "R" RedBox.TextColor3 = Color3.new(0, 0, 0) RedBox.TextSize = 16 BlueBox.Name = "BlueBox" BlueBox.Parent = SettingsFrame BlueBox.BackgroundColor3 = Color3.new(0, 0.666667, 0) BlueBox.BorderColor3 = Color3.new(0.737255, 0.345098, 0) BlueBox.ClipsDescendants = true BlueBox.Position = UDim2.new(0, 491, 0, 116) BlueBox.Size = UDim2.new(0, 30, 0, 29) BlueBox.ClearTextOnFocus = false BlueBox.Font = Enum.Font.Arial BlueBox.FontSize = Enum.FontSize.Size18 BlueBox.Text = "G" BlueBox.TextSize = 16 GreenBox.Name = "GreenBox" GreenBox.Parent = SettingsFrame GreenBox.BackgroundColor3 = Color3.new(0, 0, 1) GreenBox.BorderColor3 = Color3.new(0.737255, 0.345098, 0) GreenBox.ClipsDescendants = true GreenBox.Position = UDim2.new(0, 491, 0, 168) GreenBox.Size = UDim2.new(0, 30, 0, 29) GreenBox.ClearTextOnFocus = false GreenBox.Font = Enum.Font.Arial GreenBox.FontSize = Enum.FontSize.Size18 GreenBox.Text = "B" GreenBox.TextSize = 16 TextLabel_25.Parent = SettingsFrame TextLabel_25.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_25.BackgroundTransparency = 1 TextLabel_25.Position = UDim2.new(0, 480, 0, 35) TextLabel_25.Size = UDim2.new(0, 56, 0, 17) TextLabel_25.Font = Enum.Font.Arial TextLabel_25.FontSize = Enum.FontSize.Size18 TextLabel_25.Text = "RGB Color" TextLabel_25.TextColor3 = Color3.new(0, 0, 0) TextLabel_25.TextSize = 15 SetRGB.Name = "SetRGB" SetRGB.Parent = SettingsFrame SetRGB.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) SetRGB.BorderSizePixel = 0 SetRGB.Position = UDim2.new(0, 472, 0, 230) SetRGB.Size = UDim2.new(0, 67, 0, 29) SetRGB.Font = Enum.Font.Arial SetRGB.FontSize = Enum.FontSize.Size18 SetRGB.Text = "Set" SetRGB.TextColor3 = Color3.new(1, 1, 1) SetRGB.TextSize = 17 KeybindConFrame.Name = "KeybindConFrame" KeybindConFrame.Parent = SettingsFrame KeybindConFrame.BackgroundColor3 = Color3.new(1, 1, 1) KeybindConFrame.BorderColor3 = Color3.new(0.737255, 0.345098, 0) KeybindConFrame.BorderSizePixel = 3 KeybindConFrame.Position = UDim2.new(0, 164, 0, 70) KeybindConFrame.Size = UDim2.new(0, 270, 0, 150) KeybindConFrame.Visible = false TextLabel_26.Parent = KeybindConFrame TextLabel_26.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_26.BackgroundTransparency = 1 TextLabel_26.Position = UDim2.new(0, 74, 0, 10) TextLabel_26.Size = UDim2.new(0, 122, 0, 19) TextLabel_26.Font = Enum.Font.Arial TextLabel_26.FontSize = Enum.FontSize.Size18 TextLabel_26.Text = "Are You Sure You Want To Continue?" TextLabel_26.TextSize = 15 JewelryKeyy.Name = "JewelryKeyy" JewelryKeyy.Parent = KeybindConFrame JewelryKeyy.BackgroundColor3 = Color3.new(1, 1, 1) JewelryKeyy.BackgroundTransparency = 1 JewelryKeyy.Position = UDim2.new(0, 13, 0, 39) JewelryKeyy.Size = UDim2.new(0, 122, 0, 19) JewelryKeyy.Font = Enum.Font.Arial JewelryKeyy.FontSize = Enum.FontSize.Size18 JewelryKeyy.Text = "Jewelry Key Set:" JewelryKeyy.TextSize = 15 JewelryKeyy.TextXAlignment = Enum.TextXAlignment.Left BankKeyy.Name = "BankKeyy" BankKeyy.Parent = KeybindConFrame BankKeyy.BackgroundColor3 = Color3.new(1, 1, 1) BankKeyy.BackgroundTransparency = 1 BankKeyy.Position = UDim2.new(0, 13, 0, 56) BankKeyy.Size = UDim2.new(0, 122, 0, 19) BankKeyy.Font = Enum.Font.Arial BankKeyy.FontSize = Enum.FontSize.Size18 BankKeyy.Text = "Bank Key Set:" BankKeyy.TextSize = 15 BankKeyy.TextXAlignment = Enum.TextXAlignment.Left CriminalKeyy.Name = "CriminalKeyy" CriminalKeyy.Parent = KeybindConFrame CriminalKeyy.BackgroundColor3 = Color3.new(1, 1, 1) CriminalKeyy.BackgroundTransparency = 1 CriminalKeyy.Position = UDim2.new(0, 13, 0, 73) CriminalKeyy.Size = UDim2.new(0, 122, 0, 19) CriminalKeyy.Font = Enum.Font.Arial CriminalKeyy.FontSize = Enum.FontSize.Size18 CriminalKeyy.Text = "Criminal Key Set:" CriminalKeyy.TextSize = 15 CriminalKeyy.TextXAlignment = Enum.TextXAlignment.Left KeyContinue.Name = "KeyContinue" KeyContinue.Parent = KeybindConFrame KeyContinue.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) KeyContinue.BorderSizePixel = 0 KeyContinue.Position = UDim2.new(0, 16, 0, 104) KeyContinue.Size = UDim2.new(0, 100, 0, 30) KeyContinue.Font = Enum.Font.Arial KeyContinue.FontSize = Enum.FontSize.Size18 KeyContinue.Text = "Continue" KeyContinue.TextColor3 = Color3.new(1, 1, 1) KeyContinue.TextSize = 16 KeyCancel.Name = "KeyCancel" KeyCancel.Parent = KeybindConFrame KeyCancel.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) KeyCancel.BorderSizePixel = 0 KeyCancel.Position = UDim2.new(0, 155, 0, 104) KeyCancel.Size = UDim2.new(0, 100, 0, 30) KeyCancel.Font = Enum.Font.Arial KeyCancel.FontSize = Enum.FontSize.Size18 KeyCancel.Text = "Cancel" KeyCancel.TextColor3 = Color3.new(1, 1, 1) KeyCancel.TextSize = 16 RGBConFrame.Name = "RGBConFrame" RGBConFrame.Parent = SettingsFrame RGBConFrame.BackgroundColor3 = Color3.new(1, 1, 1) RGBConFrame.BorderColor3 = Color3.new(0.737255, 0.345098, 0) RGBConFrame.BorderSizePixel = 3 RGBConFrame.Position = UDim2.new(0, 164, 0, 70) RGBConFrame.Size = UDim2.new(0, 270, 0, 150) RGBConFrame.Visible = false TextLabel_27.Parent = RGBConFrame TextLabel_27.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_27.BackgroundTransparency = 1 TextLabel_27.Position = UDim2.new(0, 74, 0, 10) TextLabel_27.Size = UDim2.new(0, 122, 0, 19) TextLabel_27.Font = Enum.Font.Arial TextLabel_27.FontSize = Enum.FontSize.Size18 TextLabel_27.Text = "Are You Sure You Want To Continue?" TextLabel_27.TextSize = 15 RedKeyy.Name = "RedKeyy" RedKeyy.Parent = RGBConFrame RedKeyy.BackgroundColor3 = Color3.new(1, 1, 1) RedKeyy.BackgroundTransparency = 1 RedKeyy.Position = UDim2.new(0, 13, 0, 39) RedKeyy.Size = UDim2.new(0, 122, 0, 19) RedKeyy.Font = Enum.Font.Arial RedKeyy.FontSize = Enum.FontSize.Size18 RedKeyy.Text = "Red Color Set:" RedKeyy.TextSize = 15 RedKeyy.TextXAlignment = Enum.TextXAlignment.Left GreenKeyy.Name = "GreenKeyy" GreenKeyy.Parent = RGBConFrame GreenKeyy.BackgroundColor3 = Color3.new(1, 1, 1) GreenKeyy.BackgroundTransparency = 1 GreenKeyy.Position = UDim2.new(0, 13, 0, 56) GreenKeyy.Size = UDim2.new(0, 122, 0, 19) GreenKeyy.Font = Enum.Font.Arial GreenKeyy.FontSize = Enum.FontSize.Size18 GreenKeyy.Text = "Green Color Set:" GreenKeyy.TextSize = 15 GreenKeyy.TextXAlignment = Enum.TextXAlignment.Left BlueKeyy.Name = "BlueKeyy" BlueKeyy.Parent = RGBConFrame BlueKeyy.BackgroundColor3 = Color3.new(1, 1, 1) BlueKeyy.BackgroundTransparency = 1 BlueKeyy.Position = UDim2.new(0, 13, 0, 73) BlueKeyy.Size = UDim2.new(0, 122, 0, 19) BlueKeyy.Font = Enum.Font.Arial BlueKeyy.FontSize = Enum.FontSize.Size18 BlueKeyy.Text = "Blue Color Set:" BlueKeyy.TextSize = 15 BlueKeyy.TextXAlignment = Enum.TextXAlignment.Left RGBContinue.Name = "RGBContinue" RGBContinue.Parent = RGBConFrame RGBContinue.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) RGBContinue.BorderSizePixel = 0 RGBContinue.Position = UDim2.new(0, 16, 0, 104) RGBContinue.Size = UDim2.new(0, 100, 0, 30) RGBContinue.Font = Enum.Font.Arial RGBContinue.FontSize = Enum.FontSize.Size18 RGBContinue.Text = "Continue" RGBContinue.TextColor3 = Color3.new(1, 1, 1) RGBContinue.TextSize = 16 RGBCancel.Name = "RGBCancel" RGBCancel.Parent = RGBConFrame RGBCancel.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) RGBCancel.BorderSizePixel = 0 RGBCancel.Position = UDim2.new(0, 155, 0, 104) RGBCancel.Size = UDim2.new(0, 100, 0, 30) RGBCancel.Font = Enum.Font.Arial RGBCancel.FontSize = Enum.FontSize.Size18 RGBCancel.Text = "Cancel" RGBCancel.TextColor3 = Color3.new(1, 1, 1) RGBCancel.TextSize = 16 RGBPreview.Name = "RGBPreview" RGBPreview.Parent = RGBConFrame RGBPreview.BackgroundColor3 = Color3.new(0, 0, 0) RGBPreview.Position = UDim2.new(0, 191, 0, 60) RGBPreview.Size = UDim2.new(0, 30, 0, 30) RGBPreview.Font = Enum.Font.Arial RGBPreview.FontSize = Enum.FontSize.Size18 RGBPreview.Text = "" RGBPreview.TextSize = 15 TextLabel_28.Parent = RGBConFrame TextLabel_28.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_28.BackgroundTransparency = 1 TextLabel_28.Position = UDim2.new(0, 148, 0, 37) TextLabel_28.Size = UDim2.new(0, 122, 0, 19) TextLabel_28.Font = Enum.Font.Arial TextLabel_28.FontSize = Enum.FontSize.Size18 TextLabel_28.Text = "Preview:" TextLabel_28.TextSize = 15 GameFrame.Name = "GameFrame" GameFrame.Parent = TabFrames GameFrame.BackgroundColor3 = Color3.new(1, 1, 1) GameFrame.BorderSizePixel = 0 GameFrame.ClipsDescendants = true GameFrame.Size = UDim2.new(0, 598, 0, 289) GameFrame.Visible = false InfiniteAmmo.Name = "InfiniteAmmo" InfiniteAmmo.Parent = GameFrame InfiniteAmmo.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) InfiniteAmmo.BorderSizePixel = 0 InfiniteAmmo.Position = UDim2.new(0, 318, 0, 50) InfiniteAmmo.Size = UDim2.new(0, 89, 0, 25) InfiniteAmmo.AutoButtonColor = false InfiniteAmmo.Font = Enum.Font.Arial InfiniteAmmo.FontSize = Enum.FontSize.Size18 InfiniteAmmo.Text = "Ammo: OFF" InfiniteAmmo.TextColor3 = Color3.new(1, 1, 1) InfiniteAmmo.TextSize = 15 JumpPower.Name = "JumpPower" JumpPower.Parent = GameFrame JumpPower.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) JumpPower.BorderSizePixel = 0 JumpPower.Position = UDim2.new(0, 218, 0, 50) JumpPower.Size = UDim2.new(0, 89, 0, 25) JumpPower.AutoButtonColor = false JumpPower.Font = Enum.Font.Arial JumpPower.FontSize = Enum.FontSize.Size18 JumpPower.Text = "Jump: OFF" JumpPower.TextColor3 = Color3.new(1, 1, 1) JumpPower.TextSize = 15 NoClip.Name = "NoClip" NoClip.Parent = GameFrame NoClip.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) NoClip.BorderSizePixel = 0 NoClip.Position = UDim2.new(0, 22, 0, 50) NoClip.Size = UDim2.new(0, 89, 0, 25) NoClip.AutoButtonColor = false NoClip.Font = Enum.Font.Arial NoClip.FontSize = Enum.FontSize.Size18 NoClip.Text = "NoClip: OFF" NoClip.TextColor3 = Color3.new(1, 1, 1) NoClip.TextSize = 15 Gravity.Name = "Gravity" Gravity.Parent = GameFrame Gravity.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) Gravity.BorderSizePixel = 0 Gravity.Position = UDim2.new(0, 120, 0, 50) Gravity.Size = UDim2.new(0, 89, 0, 25) Gravity.AutoButtonColor = false Gravity.Font = Enum.Font.Arial Gravity.FontSize = Enum.FontSize.Size18 Gravity.Text = "Gravity: OFF" Gravity.TextColor3 = Color3.new(1, 1, 1) Gravity.TextSize = 15 RemoveAll.Name = "RemoveAll" RemoveAll.Parent = GameFrame RemoveAll.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196) RemoveAll.BorderSizePixel = 0 RemoveAll.Position = UDim2.new(0, 22, 0, 85) RemoveAll.Size = UDim2.new(0, 89, 0, 25) RemoveAll.AutoButtonColor = false RemoveAll.Font = Enum.Font.Arial RemoveAll.FontSize = Enum.FontSize.Size18 RemoveAll.Text = "Remove All" RemoveAll.TextColor3 = Color3.new(1, 1, 1) RemoveAll.TextSize = 15 AnnoyServer.Name = "AnnoyServer" AnnoyServer.Parent = GameFrame AnnoyServer.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) AnnoyServer.BorderSizePixel = 0 AnnoyServer.Position = UDim2.new(0, 318, 0, 120) AnnoyServer.Size = UDim2.new(0, 89, 0, 25) AnnoyServer.AutoButtonColor = false AnnoyServer.Font = Enum.Font.Arial AnnoyServer.FontSize = Enum.FontSize.Size18 AnnoyServer.Text = "Annoy Server" AnnoyServer.TextColor3 = Color3.new(1, 1, 1) AnnoyServer.TextSize = 15 VehicleSpeed.Name = "VehicleSpeed" VehicleSpeed.Parent = GameFrame VehicleSpeed.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196) VehicleSpeed.BorderSizePixel = 0 VehicleSpeed.Position = UDim2.new(0, 218, 0, 85) VehicleSpeed.Size = UDim2.new(0, 89, 0, 25) VehicleSpeed.AutoButtonColor = false VehicleSpeed.Font = Enum.Font.Arial VehicleSpeed.FontSize = Enum.FontSize.Size18 VehicleSpeed.Text = "Car Speed" VehicleSpeed.TextColor3 = Color3.new(1, 1, 1) VehicleSpeed.TextSize = 15 WalkSpeed.Name = "WalkSpeed" WalkSpeed.Parent = GameFrame WalkSpeed.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196) WalkSpeed.BorderSizePixel = 0 WalkSpeed.Position = UDim2.new(0, 120, 0, 85) WalkSpeed.Size = UDim2.new(0, 89, 0, 25) WalkSpeed.AutoButtonColor = false WalkSpeed.Font = Enum.Font.Arial WalkSpeed.FontSize = Enum.FontSize.Size18 WalkSpeed.Text = "Walk Speed" WalkSpeed.TextColor3 = Color3.new(1, 1, 1) WalkSpeed.TextSize = 15 GodMode.Name = "GodMode" GodMode.Parent = GameFrame GodMode.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) GodMode.BorderSizePixel = 0 GodMode.Position = UDim2.new(0, 218, 0, 120) GodMode.Size = UDim2.new(0, 89, 0, 25) GodMode.AutoButtonColor = false GodMode.Font = Enum.Font.Arial GodMode.FontSize = Enum.FontSize.Size18 GodMode.Text = "God Mode" GodMode.TextColor3 = Color3.new(1, 1, 1) GodMode.TextSize = 15 AK47.Name = "AK47" AK47.Parent = GameFrame AK47.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196) AK47.BorderSizePixel = 0 AK47.Position = UDim2.new(0, 218, 0, 155) AK47.Size = UDim2.new(0, 89, 0, 25) AK47.AutoButtonColor = false AK47.Font = Enum.Font.Arial AK47.FontSize = Enum.FontSize.Size18 AK47.Text = "AK-47" AK47.TextColor3 = Color3.new(1, 1, 1) AK47.TextSize = 15 ClickTP.Name = "ClickTP" ClickTP.Parent = GameFrame ClickTP.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) ClickTP.BorderSizePixel = 0 ClickTP.Position = UDim2.new(0, 218, 0, 190) ClickTP.Size = UDim2.new(0, 89, 0, 25) ClickTP.AutoButtonColor = false ClickTP.Font = Enum.Font.Arial ClickTP.FontSize = Enum.FontSize.Size18 ClickTP.Text = "Click TP" ClickTP.TextColor3 = Color3.new(1, 1, 1) ClickTP.TextSize = 15 AutoRob.Name = "AutoRob" AutoRob.Parent = GameFrame AutoRob.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) AutoRob.BorderSizePixel = 0 AutoRob.Position = UDim2.new(0, 318, 0, 190) AutoRob.Size = UDim2.new(0, 89, 0, 25) AutoRob.AutoButtonColor = false AutoRob.Font = Enum.Font.Arial AutoRob.FontSize = Enum.FontSize.Size18 AutoRob.Text = "Auto Rob" AutoRob.TextColor3 = Color3.new(1, 1, 1) AutoRob.TextSize = 15 ShotGun.Name = "ShotGun" ShotGun.Parent = GameFrame ShotGun.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196) ShotGun.BorderSizePixel = 0 ShotGun.Position = UDim2.new(0, 318, 0, 155) ShotGun.Size = UDim2.new(0, 89, 0, 25) ShotGun.AutoButtonColor = false ShotGun.Font = Enum.Font.Arial ShotGun.FontSize = Enum.FontSize.Size18 ShotGun.Text = "Shot Gun" ShotGun.TextColor3 = Color3.new(1, 1, 1) ShotGun.TextSize = 15 Btools.Name = "Btools" Btools.Parent = GameFrame Btools.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196) Btools.BorderSizePixel = 0 Btools.Position = UDim2.new(0, 318, 0, 85) Btools.Size = UDim2.new(0, 89, 0, 25) Btools.AutoButtonColor = false Btools.Font = Enum.Font.Arial Btools.FontSize = Enum.FontSize.Size18 Btools.Text = "Btools" Btools.TextColor3 = Color3.new(1, 1, 1) Btools.TextSize = 15 Pistol.Name = "Pistol" Pistol.Parent = GameFrame Pistol.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) Pistol.BorderSizePixel = 0 Pistol.Position = UDim2.new(0, 22, 0, 190) Pistol.Size = UDim2.new(0, 89, 0, 25) Pistol.AutoButtonColor = false Pistol.Font = Enum.Font.Arial Pistol.FontSize = Enum.FontSize.Size18 Pistol.Text = "Pistol" Pistol.TextColor3 = Color3.new(1, 1, 1) Pistol.TextSize = 15 SpamArrest.Name = "SpamArrest" SpamArrest.Parent = GameFrame SpamArrest.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) SpamArrest.BorderSizePixel = 0 SpamArrest.Position = UDim2.new(0, 22, 0, 120) SpamArrest.Size = UDim2.new(0, 89, 0, 25) SpamArrest.AutoButtonColor = false SpamArrest.Font = Enum.Font.Arial SpamArrest.FontSize = Enum.FontSize.Size18 SpamArrest.Text = "Spam Arrest" SpamArrest.TextColor3 = Color3.new(1, 1, 1) SpamArrest.TextSize = 15 KeyCard.Name = "KeyCard" KeyCard.Parent = GameFrame KeyCard.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) KeyCard.BorderSizePixel = 0 KeyCard.Position = UDim2.new(0, 120, 0, 120) KeyCard.Size = UDim2.new(0, 89, 0, 25) KeyCard.AutoButtonColor = false KeyCard.Font = Enum.Font.Arial KeyCard.FontSize = Enum.FontSize.Size18 KeyCard.Text = "Key Card" KeyCard.TextColor3 = Color3.new(1, 1, 1) KeyCard.TextSize = 15 M4A4.Name = "M4A4" M4A4.Parent = GameFrame M4A4.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196) M4A4.BorderSizePixel = 0 M4A4.Position = UDim2.new(0, 120, 0, 155) M4A4.Size = UDim2.new(0, 89, 0, 25) M4A4.AutoButtonColor = false M4A4.Font = Enum.Font.Arial M4A4.FontSize = Enum.FontSize.Size18 M4A4.Text = "M4A4" M4A4.TextColor3 = Color3.new(1, 1, 1) M4A4.TextSize = 15 Fly.Name = "Fly" Fly.Parent = GameFrame Fly.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196) Fly.BorderSizePixel = 0 Fly.Position = UDim2.new(0, 22, 0, 155) Fly.Size = UDim2.new(0, 89, 0, 25) Fly.AutoButtonColor = false Fly.Font = Enum.Font.Arial Fly.FontSize = Enum.FontSize.Size18 Fly.Text = "Fly (E)" Fly.TextColor3 = Color3.new(1, 1, 1) Fly.TextSize = 15 FlashLight.Name = "FlashLight" FlashLight.Parent = GameFrame FlashLight.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) FlashLight.BorderSizePixel = 0 FlashLight.Position = UDim2.new(0, 120, 0, 190) FlashLight.Size = UDim2.new(0, 89, 0, 25) FlashLight.AutoButtonColor = false FlashLight.Font = Enum.Font.Arial FlashLight.FontSize = Enum.FontSize.Size18 FlashLight.Text = "Flash Light" FlashLight.TextColor3 = Color3.new(1, 1, 1) FlashLight.TextSize = 15 TextLabel_29.Parent = GameFrame TextLabel_29.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255) TextLabel_29.BorderSizePixel = 0 TextLabel_29.Position = UDim2.new(0, 527, 0, -60) TextLabel_29.Size = UDim2.new(0, 8, 0, 409) TextLabel_29.Font = Enum.Font.Arial TextLabel_29.FontSize = Enum.FontSize.Size24 TextLabel_29.Text = "" TextLabel_29.TextColor3 = Color3.new(0, 0, 0) TextLabel_29.TextSize = 20 TextLabel_30.Parent = GameFrame TextLabel_30.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255) TextLabel_30.BorderSizePixel = 0 TextLabel_30.Position = UDim2.new(0, 486, 0, -60) TextLabel_30.Size = UDim2.new(0, 31, 0, 409) TextLabel_30.Font = Enum.Font.Arial TextLabel_30.FontSize = Enum.FontSize.Size24 TextLabel_30.Text = "" TextLabel_30.TextColor3 = Color3.new(0, 0, 0) TextLabel_30.TextSize = 20 TextLabel_31.Parent = GameFrame TextLabel_31.BackgroundColor3 = Color3.new(0.921569, 0.431373, 0) TextLabel_31.BorderSizePixel = 0 TextLabel_31.Position = UDim2.new(0, 467, 0, -60) TextLabel_31.Size = UDim2.new(0, 10, 0, 409) TextLabel_31.Font = Enum.Font.Arial TextLabel_31.FontSize = Enum.FontSize.Size24 TextLabel_31.Text = "" TextLabel_31.TextColor3 = Color3.new(0, 0, 0) TextLabel_31.TextSize = 20 MainLogo2.Name = "MainLogo2" MainLogo2.Parent = GameFrame MainLogo2.BackgroundColor3 = Color3.new(1, 1, 1) MainLogo2.BackgroundTransparency = 1 MainLogo2.Position = UDim2.new(0, 444, 0, 84) MainLogo2.Size = UDim2.new(0, 120, 0, 120) MainLogo2.Image = "rbxassetid://1058635424" Tabs.Name = "Tabs" Tabs.Parent = TabFrames Tabs.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196) Tabs.BackgroundTransparency = 1 Tabs.ClipsDescendants = true Tabs.Position = UDim2.new(0, 7, 0, 7) Tabs.Size = UDim2.new(0, 26, 0, 27) Tabs.Image = "rbxassetid://1037417986" Tabs.ImageColor3 = Color3.new(0.290196, 0.290196, 0.290196) Dark.Name = "Dark" Dark.Parent = TabFrames Dark.BackgroundColor3 = Color3.new(0, 0, 0) Dark.BorderSizePixel = 0 Dark.ClipsDescendants = true Dark.Size = UDim2.new(0, 598, 0, 289) Dark.Visible = false MainLogo.Name = "MainLogo" MainLogo.Parent = Unjailbreak MainLogo.BackgroundColor3 = Color3.new(1, 1, 1) MainLogo.BackgroundTransparency = 1 MainLogo.Position = UDim2.new(0.460416675, 0, 0.411829144, 0) MainLogo.Size = UDim2.new(0, 160, 0, 160) MainLogo.Image = "rbxassetid://1058635424" MainLogo.ImageTransparency = 1 TextLabel_32.Parent = MainLogo TextLabel_32.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_32.BackgroundTransparency = 1 TextLabel_32.Position = UDim2.new(0, -24, 0, 160) TextLabel_32.Size = UDim2.new(0, 200, 0, 50) TextLabel_32.Font = Enum.Font.Arial TextLabel_32.FontSize = Enum.FontSize.Size28 TextLabel_32.Text = "Created By Unlisting" TextLabel_32.TextColor3 = Color3.new(0.890196, 0.890196, 0.890196) TextLabel_32.TextSize = 25 TextLabel_32.TextTransparency = 1 StarterFrame.Name = "StarterFrame" StarterFrame.Parent = Unjailbreak StarterFrame.BackgroundColor3 = Color3.new(1, 1, 1) StarterFrame.BorderSizePixel = 0 StarterFrame.ClipsDescendants = true StarterFrame.Position = UDim2.new(0.377083331, 0, 0.35377875, 0) StarterMainFrame.Name = "StarterMainFrame" StarterMainFrame.Parent = StarterFrame StarterMainFrame.BackgroundColor3 = Color3.new(1, 1, 1) StarterMainFrame.Size = UDim2.new(0, 944, 0, 267) ContinueCustomization.Name = "ContinueCustomization" ContinueCustomization.Parent = StarterMainFrame ContinueCustomization.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) ContinueCustomization.BorderSizePixel = 0 ContinueCustomization.Position = UDim2.new(0, 208, 0, 190) ContinueCustomization.Size = UDim2.new(0, 100, 0, 30) ContinueCustomization.Font = Enum.Font.Arial ContinueCustomization.FontSize = Enum.FontSize.Size18 ContinueCustomization.Text = "Customize" ContinueCustomization.TextColor3 = Color3.new(1, 1, 1) ContinueCustomization.TextSize = 16 TextLabel_33.Parent = StarterMainFrame TextLabel_33.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_33.BackgroundTransparency = 1 TextLabel_33.Position = UDim2.new(0, 150, 0, 85) TextLabel_33.Size = UDim2.new(0, 200, 0, 19) TextLabel_33.Font = Enum.Font.Arial TextLabel_33.FontSize = Enum.FontSize.Size18 TextLabel_33.Text = "Settings Has Been Updated And You Can Now" TextLabel_33.TextColor3 = Color3.new(0, 0, 0) TextLabel_33.TextSize = 16 TextLabel_34.Parent = StarterMainFrame TextLabel_34.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196) TextLabel_34.BorderSizePixel = 0 TextLabel_34.Position = UDim2.new(0, 19, 0, 0) TextLabel_34.Size = UDim2.new(0, 8, 0, 267) TextLabel_34.Font = Enum.Font.SourceSans TextLabel_34.FontSize = Enum.FontSize.Size14 TextLabel_34.Text = "" TextLabel_34.TextSize = 14 TextLabel_35.Parent = StarterMainFrame TextLabel_35.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196) TextLabel_35.BorderSizePixel = 0 TextLabel_35.Position = UDim2.new(0, 56, 0, 19) TextLabel_35.Size = UDim2.new(0, 888, 0, 22) TextLabel_35.Font = Enum.Font.SourceSans TextLabel_35.FontSize = Enum.FontSize.Size14 TextLabel_35.Text = "" TextLabel_35.TextSize = 14 TextLabel_36.Parent = StarterMainFrame TextLabel_36.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_36.BackgroundTransparency = 1 TextLabel_36.Position = UDim2.new(0, 150, 0, 63) TextLabel_36.Size = UDim2.new(0, 200, 0, 19) TextLabel_36.Font = Enum.Font.Arial TextLabel_36.FontSize = Enum.FontSize.Size18 TextLabel_36.Text = "Welcome To Unjailbreak Full Release!" TextLabel_36.TextColor3 = Color3.new(0, 0, 0) TextLabel_36.TextSize = 16 TextLabel_37.Parent = StarterMainFrame TextLabel_37.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_37.BackgroundTransparency = 1 TextLabel_37.Position = UDim2.new(0, 160, 0, 21) TextLabel_37.Size = UDim2.new(0, 200, 0, 19) TextLabel_37.Font = Enum.Font.Arial TextLabel_37.FontSize = Enum.FontSize.Size24 TextLabel_37.Text = "U N J A I L B R E A K" TextLabel_37.TextColor3 = Color3.new(1, 1, 1) TextLabel_37.TextSize = 20 TextLabel_38.Parent = StarterMainFrame TextLabel_38.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196) TextLabel_38.BorderSizePixel = 0 TextLabel_38.Position = UDim2.new(0, 36, 0, 0) TextLabel_38.Size = UDim2.new(0, 23, 0, 267) TextLabel_38.Font = Enum.Font.SourceSans TextLabel_38.FontSize = Enum.FontSize.Size14 TextLabel_38.Text = "" TextLabel_38.TextSize = 14 TextLabel_39.Parent = StarterMainFrame TextLabel_39.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) TextLabel_39.BorderSizePixel = 0 TextLabel_39.Position = UDim2.new(0, 41, 0, 0) TextLabel_39.Size = UDim2.new(0, 9, 0, 267) TextLabel_39.Font = Enum.Font.SourceSans TextLabel_39.FontSize = Enum.FontSize.Size14 TextLabel_39.Text = "" TextLabel_39.TextSize = 14 TextLabel_40.Parent = StarterMainFrame TextLabel_40.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_40.BackgroundTransparency = 1 TextLabel_40.Position = UDim2.new(0, 150, 0, 134) TextLabel_40.Size = UDim2.new(0, 200, 0, 19) TextLabel_40.Font = Enum.Font.Arial TextLabel_40.FontSize = Enum.FontSize.Size18 TextLabel_40.Text = "Anyways Enjoy The Full Release!" TextLabel_40.TextColor3 = Color3.new(0, 0, 0) TextLabel_40.TextSize = 16 TextLabel_41.Parent = StarterMainFrame TextLabel_41.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_41.BackgroundTransparency = 1 TextLabel_41.Position = UDim2.new(0, 150, 0, 100) TextLabel_41.Size = UDim2.new(0, 200, 0, 19) TextLabel_41.Font = Enum.Font.Arial TextLabel_41.FontSize = Enum.FontSize.Size18 TextLabel_41.Text = "Set Up The Bank And Jewelry Notifiers In Settings" TextLabel_41.TextColor3 = Color3.new(0, 0, 0) TextLabel_41.TextSize = 16 TextLabel_42.Parent = StarterMainFrame TextLabel_42.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_42.BackgroundTransparency = 1 TextLabel_42.Position = UDim2.new(0, 610, 0, 21) TextLabel_42.Size = UDim2.new(0, 200, 0, 19) TextLabel_42.Font = Enum.Font.Arial TextLabel_42.FontSize = Enum.FontSize.Size24 TextLabel_42.Text = "C U S T O M I Z A T I O N" TextLabel_42.TextColor3 = Color3.new(1, 1, 1) TextLabel_42.TextSize = 20 MainContinue.Name = "MainContinue" MainContinue.Parent = StarterMainFrame MainContinue.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) MainContinue.BorderSizePixel = 0 MainContinue.Position = UDim2.new(0, 658, 0, 230) MainContinue.Size = UDim2.new(0, 100, 0, 30) MainContinue.Font = Enum.Font.Arial MainContinue.FontSize = Enum.FontSize.Size18 MainContinue.Text = "Continue" MainContinue.TextColor3 = Color3.new(1, 1, 1) MainContinue.TextSize = 16 TextLabel_43.Parent = StarterMainFrame TextLabel_43.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_43.BackgroundTransparency = 1 TextLabel_43.Position = UDim2.new(0, 610, 0, 51) TextLabel_43.Size = UDim2.new(0, 200, 0, 19) TextLabel_43.Font = Enum.Font.Arial TextLabel_43.FontSize = Enum.FontSize.Size18 TextLabel_43.Text = "Here You Customize Your UI" TextLabel_43.TextColor3 = Color3.new(0, 0, 0) TextLabel_43.TextSize = 16 TextLabel_44.Parent = StarterMainFrame TextLabel_44.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_44.BackgroundTransparency = 1 TextLabel_44.Position = UDim2.new(0, 495, 0, 81) TextLabel_44.Size = UDim2.new(0, 93, 0, 19) TextLabel_44.Font = Enum.Font.Arial TextLabel_44.FontSize = Enum.FontSize.Size18 TextLabel_44.Text = "Border Color" TextLabel_44.TextColor3 = Color3.new(0, 0, 0) TextLabel_44.TextSize = 16 BlueColor.Name = "BlueColor" BlueColor.Parent = StarterMainFrame BlueColor.BackgroundColor3 = Color3.new(0, 0.666667, 1) BlueColor.BorderSizePixel = 0 BlueColor.Position = UDim2.new(0, 493, 0, 104) BlueColor.Size = UDim2.new(0, 100, 0, 30) BlueColor.Font = Enum.Font.Arial BlueColor.FontSize = Enum.FontSize.Size18 BlueColor.Text = "Blue" BlueColor.TextColor3 = Color3.new(1, 1, 1) BlueColor.TextSize = 16 RedColor.Name = "RedColor" RedColor.Parent = StarterMainFrame RedColor.BackgroundColor3 = Color3.new(1, 0, 0) RedColor.BorderSizePixel = 0 RedColor.Position = UDim2.new(0, 493, 0, 135) RedColor.Size = UDim2.new(0, 100, 0, 30) RedColor.Font = Enum.Font.Arial RedColor.FontSize = Enum.FontSize.Size18 RedColor.Text = "Red" RedColor.TextColor3 = Color3.new(1, 1, 1) RedColor.TextSize = 16 OrangeColor.Name = "OrangeColor" OrangeColor.Parent = StarterMainFrame OrangeColor.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) OrangeColor.BorderSizePixel = 0 OrangeColor.Position = UDim2.new(0, 493, 0, 166) OrangeColor.Size = UDim2.new(0, 100, 0, 30) OrangeColor.Font = Enum.Font.Arial OrangeColor.FontSize = Enum.FontSize.Size18 OrangeColor.Text = "Orange" OrangeColor.TextColor3 = Color3.new(1, 1, 1) OrangeColor.TextSize = 16 BlackColor.Name = "BlackColor" BlackColor.Parent = StarterMainFrame BlackColor.BackgroundColor3 = Color3.new(0, 0, 0) BlackColor.BorderSizePixel = 0 BlackColor.Position = UDim2.new(0, 493, 0, 197) BlackColor.Size = UDim2.new(0, 100, 0, 30) BlackColor.Font = Enum.Font.Arial BlackColor.FontSize = Enum.FontSize.Size18 BlackColor.Text = "Black" BlackColor.TextColor3 = Color3.new(1, 1, 1) BlackColor.TextSize = 16 PurpleColor.Name = "PurpleColor" PurpleColor.Parent = StarterMainFrame PurpleColor.BackgroundColor3 = Color3.new(0.333333, 0, 0.498039) PurpleColor.BorderSizePixel = 0 PurpleColor.Position = UDim2.new(0, 493, 0, 228) PurpleColor.Size = UDim2.new(0, 100, 0, 30) PurpleColor.Font = Enum.Font.Arial PurpleColor.FontSize = Enum.FontSize.Size18 PurpleColor.Text = "Purple" PurpleColor.TextColor3 = Color3.new(1, 1, 1) PurpleColor.TextSize = 16 TextLabel_45.Parent = StarterMainFrame TextLabel_45.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_45.BackgroundTransparency = 1 TextLabel_45.Position = UDim2.new(0, 662, 0, 81) TextLabel_45.Size = UDim2.new(0, 93, 0, 19) TextLabel_45.Font = Enum.Font.Arial TextLabel_45.FontSize = Enum.FontSize.Size18 TextLabel_45.Text = "UI Keybind" TextLabel_45.TextColor3 = Color3.new(0, 0, 0) TextLabel_45.TextSize = 16 UIKeybind.Name = "UIKeybind" UIKeybind.Parent = StarterMainFrame UIKeybind.BackgroundColor3 = Color3.new(1, 1, 1) UIKeybind.BorderSizePixel = 0 UIKeybind.Position = UDim2.new(0, 659, 0, 110) UIKeybind.Size = UDim2.new(0, 102, 0, 24) UIKeybind.Font = Enum.Font.Arial UIKeybind.FontSize = Enum.FontSize.Size18 UIKeybind.Text = "" UIKeybind.TextSize = 15 UIKeybind.TextXAlignment = Enum.TextXAlignment.Left TextLabel_46.Parent = StarterMainFrame TextLabel_46.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1) TextLabel_46.BorderSizePixel = 0 TextLabel_46.Position = UDim2.new(0, 662, 0, 135) TextLabel_46.Size = UDim2.new(0, 97, 0, 3) TextLabel_46.Font = Enum.Font.Arial TextLabel_46.FontSize = Enum.FontSize.Size18 TextLabel_46.Text = "" TextLabel_46.TextColor3 = Color3.new(0, 0, 0) TextLabel_46.TextSize = 16 TextLabel_47.Parent = StarterMainFrame TextLabel_47.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_47.BackgroundTransparency = 1 TextLabel_47.Position = UDim2.new(0, 662, 0, 150) TextLabel_47.Size = UDim2.new(0, 93, 0, 19) TextLabel_47.Font = Enum.Font.Arial TextLabel_47.FontSize = Enum.FontSize.Size18 TextLabel_47.Text = "Normal Keybind" TextLabel_47.TextColor3 = Color3.new(0, 0, 0) TextLabel_47.TextSize = 16 TextLabel_48.Parent = StarterMainFrame TextLabel_48.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_48.BackgroundTransparency = 1 TextLabel_48.Position = UDim2.new(0, 662, 0, 165) TextLabel_48.Size = UDim2.new(0, 93, 0, 19) TextLabel_48.Font = Enum.Font.Arial TextLabel_48.FontSize = Enum.FontSize.Size18 TextLabel_48.Text = "\"RCTRL\"" TextLabel_48.TextColor3 = Color3.new(0, 0, 0) TextLabel_48.TextSize = 16 MainPreview.Name = "MainPreview" MainPreview.Parent = StarterMainFrame MainPreview.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) MainPreview.BorderSizePixel = 0 MainPreview.Position = UDim2.new(0, 528, 0, 49) MainPreview.Size = UDim2.new(0, 32, 0, 29) MainPreview.Font = Enum.Font.Arial MainPreview.FontSize = Enum.FontSize.Size18 MainPreview.Text = "" MainPreview.TextColor3 = Color3.new(0, 0, 0) MainPreview.TextSize = 16 TextLabel_49.Parent = StarterMainFrame TextLabel_49.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_49.BackgroundTransparency = 1 TextLabel_49.Position = UDim2.new(0, 825, 0, 81) TextLabel_49.Size = UDim2.new(0, 93, 0, 19) TextLabel_49.Font = Enum.Font.Arial TextLabel_49.FontSize = Enum.FontSize.Size18 TextLabel_49.Text = "Aimbot Keybind" TextLabel_49.TextColor3 = Color3.new(0, 0, 0) TextLabel_49.TextSize = 16 Aimbotkeybind.Name = "Aimbotkeybind" Aimbotkeybind.Parent = StarterMainFrame Aimbotkeybind.BackgroundColor3 = Color3.new(1, 1, 1) Aimbotkeybind.BorderSizePixel = 0 Aimbotkeybind.Position = UDim2.new(0, 825, 0, 110) Aimbotkeybind.Size = UDim2.new(0, 102, 0, 24) Aimbotkeybind.Font = Enum.Font.Arial Aimbotkeybind.FontSize = Enum.FontSize.Size18 Aimbotkeybind.Text = "" Aimbotkeybind.TextSize = 15 Aimbotkeybind.TextXAlignment = Enum.TextXAlignment.Left TextLabel_50.Parent = StarterMainFrame TextLabel_50.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_50.BackgroundTransparency = 1 TextLabel_50.Position = UDim2.new(0, 825, 0, 150) TextLabel_50.Size = UDim2.new(0, 93, 0, 19) TextLabel_50.Font = Enum.Font.Arial TextLabel_50.FontSize = Enum.FontSize.Size18 TextLabel_50.Text = "Normal Keybind" TextLabel_50.TextColor3 = Color3.new(0, 0, 0) TextLabel_50.TextSize = 16 TextLabel_51.Parent = StarterMainFrame TextLabel_51.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1) TextLabel_51.BorderSizePixel = 0 TextLabel_51.Position = UDim2.new(0, 825, 0, 135) TextLabel_51.Size = UDim2.new(0, 97, 0, 3) TextLabel_51.Font = Enum.Font.Arial TextLabel_51.FontSize = Enum.FontSize.Size18 TextLabel_51.Text = "" TextLabel_51.TextColor3 = Color3.new(0, 0, 0) TextLabel_51.TextSize = 16 TextLabel_52.Parent = StarterMainFrame TextLabel_52.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_52.BackgroundTransparency = 1 TextLabel_52.Position = UDim2.new(0, 825, 0, 165) TextLabel_52.Size = UDim2.new(0, 93, 0, 19) TextLabel_52.Font = Enum.Font.Arial TextLabel_52.FontSize = Enum.FontSize.Size18 TextLabel_52.Text = "\"C\"" TextLabel_52.TextColor3 = Color3.new(0, 0, 0) TextLabel_52.TextSize = 16 JNotifierOpen.Name = "JNotifierOpen" JNotifierOpen.Parent = Unjailbreak JNotifierOpen.BackgroundColor3 = Color3.new(1, 1, 1) JNotifierOpen.BorderSizePixel = 0 JNotifierOpen.Position = UDim2.new(1, 0, 0.720000029, 0) JNotifierOpen.Size = UDim2.new(0.10520833, 0, 0.0799561888, 0) TextLabel_53.Parent = JNotifierOpen TextLabel_53.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_53.BackgroundTransparency = 1 TextLabel_53.Size = UDim2.new(0, 202, 0, 37) TextLabel_53.Font = Enum.Font.Cartoon TextLabel_53.FontSize = Enum.FontSize.Size24 TextLabel_53.Text = "Jewelry Store Is Open!" TextLabel_53.TextColor3 = Color3.new(0, 0, 0) TextLabel_53.TextSize = 20 GotoJewelry.Name = "GotoJewelry" GotoJewelry.Parent = JNotifierOpen GotoJewelry.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196) GotoJewelry.BorderSizePixel = 0 GotoJewelry.Position = UDim2.new(0, 51, 0, 37) GotoJewelry.Size = UDim2.new(0, 99, 0, 36) GotoJewelry.Font = Enum.Font.Cartoon GotoJewelry.FontSize = Enum.FontSize.Size24 GotoJewelry.Text = "Goto" GotoJewelry.TextColor3 = Color3.new(1, 1, 1) GotoJewelry.TextSize = 20 BNotifierOpen.Name = "BNotifierOpen" BNotifierOpen.Parent = Unjailbreak BNotifierOpen.BackgroundColor3 = Color3.new(1, 1, 1) BNotifierOpen.BorderSizePixel = 0 BNotifierOpen.Position = UDim2.new(1, 0, 0.633000016, 0) BNotifierOpen.Size = UDim2.new(0.10520833, 0, 0.0799561888, 0) TextLabel_54.Parent = BNotifierOpen TextLabel_54.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_54.BackgroundTransparency = 1 TextLabel_54.Size = UDim2.new(0, 202, 0, 45) TextLabel_54.Font = Enum.Font.Cartoon TextLabel_54.FontSize = Enum.FontSize.Size24 TextLabel_54.Text = "Bank Is Now Open!" TextLabel_54.TextColor3 = Color3.new(0, 0, 0) TextLabel_54.TextSize = 20 GotoBank.Name = "GotoBank" GotoBank.Parent = BNotifierOpen GotoBank.BackgroundColor3 = Color3.new(0.290196, 0.290196, 0.290196) GotoBank.BorderSizePixel = 0 GotoBank.Position = UDim2.new(0, 51, 0, 37) GotoBank.Size = UDim2.new(0, 99, 0, 36) GotoBank.Font = Enum.Font.Cartoon GotoBank.FontSize = Enum.FontSize.Size24 GotoBank.Text = "Goto" GotoBank.TextColor3 = Color3.new(1, 1, 1) GotoBank.TextSize = 20 game.CoreGui.Unjailbreak.MainLogo.ImageTransparency = 1 game.CoreGui.Unjailbreak.MainLogo.TextLabel.TextTransparency = 1 wait(0.03) game.CoreGui.Unjailbreak.MainLogo.ImageTransparency = 0.9 game.CoreGui.Unjailbreak.MainLogo.TextLabel.TextTransparency = 0.9 wait(0.03) game.CoreGui.Unjailbreak.MainLogo.ImageTransparency = 0.8 game.CoreGui.Unjailbreak.MainLogo.TextLabel.TextTransparency = 0.8 wait(0.03) game.CoreGui.Unjailbreak.MainLogo.ImageTransparency = 0.7 game.CoreGui.Unjailbreak.MainLogo.TextLabel.TextTransparency = 0.7 wait(0.03) game.CoreGui.Unjailbreak.MainLogo.ImageTransparency = 0.6 game.CoreGui.Unjailbreak.MainLogo.TextLabel.TextTransparency = 0.6 wait(0.03) game.CoreGui.Unjailbreak.MainLogo.ImageTransparency = 0.5 game.CoreGui.Unjailbreak.MainLogo.TextLabel.TextTransparency = 0.5 wait(0.03) game.CoreGui.Unjailbreak.MainLogo.ImageTransparency = 0.4 game.CoreGui.Unjailbreak.MainLogo.TextLabel.TextTransparency = 0.4 wait(0.03) game.CoreGui.Unjailbreak.MainLogo.ImageTransparency = 0.3 game.CoreGui.Unjailbreak.MainLogo.TextLabel.TextTransparency = 0.3 wait(0.03) game.CoreGui.Unjailbreak.MainLogo.ImageTransparency = 0.2 game.CoreGui.Unjailbreak.MainLogo.TextLabel.TextTransparency = 0.2 wait(0.03) game.CoreGui.Unjailbreak.MainLogo.TextLabel.TextTransparency = 0.1 game.CoreGui.Unjailbreak.MainLogo.ImageTransparency = 0.1 wait(0.03) game.CoreGui.Unjailbreak.MainLogo.TextLabel.TextTransparency = 0 game.CoreGui.Unjailbreak.MainLogo.ImageTransparency = 0 wait(3.5) game.CoreGui.Unjailbreak.MainLogo.ImageTransparency = 0.1 game.CoreGui.Unjailbreak.MainLogo.TextLabel.TextTransparency = 0.1 wait(0.03) game.CoreGui.Unjailbreak.MainLogo.ImageTransparency = 0.2 game.CoreGui.Unjailbreak.MainLogo.TextLabel.TextTransparency = 0.2 wait(0.03) game.CoreGui.Unjailbreak.MainLogo.ImageTransparency = 0.3 game.CoreGui.Unjailbreak.MainLogo.TextLabel.TextTransparency = 0.3 wait(0.03) game.CoreGui.Unjailbreak.MainLogo.ImageTransparency = 0.4 game.CoreGui.Unjailbreak.MainLogo.TextLabel.TextTransparency = 0.4 wait(0.03) game.CoreGui.Unjailbreak.MainLogo.ImageTransparency = 0.5 game.CoreGui.Unjailbreak.MainLogo.TextLabel.TextTransparency = 0.5 wait(0.03) game.CoreGui.Unjailbreak.MainLogo.ImageTransparency = 0.6 game.CoreGui.Unjailbreak.MainLogo.TextLabel.TextTransparency = 0.6 wait(0.03) game.CoreGui.Unjailbreak.MainLogo.ImageTransparency = 0.7 game.CoreGui.Unjailbreak.MainLogo.TextLabel.TextTransparency = 0.7 wait(0.03) game.CoreGui.Unjailbreak.MainLogo.ImageTransparency = 0.8 game.CoreGui.Unjailbreak.MainLogo.TextLabel.TextTransparency = 0.8 wait(0.03) game.CoreGui.Unjailbreak.MainLogo.ImageTransparency = 0.9 game.CoreGui.Unjailbreak.MainLogo.TextLabel.TextTransparency = 0.9 wait(0.03) game.CoreGui.Unjailbreak.MainLogo.TextLabel.TextTransparency = 1 game.CoreGui.Unjailbreak.MainLogo.ImageTransparency = 1 game.CoreGui.Unjailbreak.MainLogo.Visible = false wait(0.1) game.CoreGui.Unjailbreak.StarterFrame:TweenSize(UDim2.new(0, 472,0, 267),"Out","Quint",1.5,true) ContinueCustomization.MouseButton1Down:connect(function() game.CoreGui.Unjailbreak.StarterFrame.StarterMainFrame:TweenPosition(UDim2.new(0, -472,0, 0),"Out","Quint",2,true) end) ENABLED = false PLAYER = game.Players.LocalPlayer MOUSE = PLAYER:GetMouse() CC = game.Workspace.CurrentCamera _G.FREE_FOR_ALL = false _G.AIM_AT = 'Head' local player = game.Players.LocalPlayer local esp = false local track = false function Create(base, team) local bb = Instance.new("BillboardGui",player.PlayerGui) bb.Adornee = base bb.ExtentsOffset = Vector3.new(0,1,0) bb.AlwaysOnTop = true bb.Size = UDim2.new(0,5,0,5) bb.StudsOffset = Vector3.new(0,1,0) bb.Name = "tracker" local frame = Instance.new("Frame",bb) frame.ZIndex = 10 frame.BackgroundTransparency = 0.3 frame.Size = UDim2.new(1,0,1,0) frame.Position = UDim2.new(0,0,0) frame.Transparency = 1 local txtlbl = Instance.new("TextLabel",bb) txtlbl.ZIndex = 10 txtlbl.Text = (string.upper(base.Parent.Name)) txtlbl.BackgroundTransparency = 1 txtlbl.Position = UDim2.new(0,0,0,-35) txtlbl.Size = UDim2.new(1,0,10,0) txtlbl.Font = "SourceSansBold" txtlbl.FontSize = "Size10" txtlbl.TextStrokeTransparency = 0.5 local txtlbl2 = Instance.new("TextLabel",bb) txtlbl2.ZIndex = 10 txtlbl2.Text = (math.floor(base.Parent.Humanoid.Health*100)/100) txtlbl2.BackgroundTransparency = 1 txtlbl2.Position = UDim2.new(0,0,0,-25) txtlbl2.Size = UDim2.new(1,0,10,0) txtlbl2.Font = "SourceSansBold" txtlbl2.FontSize = "Size10" txtlbl2.TextStrokeTransparency = 0.5 if team then txtlbl.TextColor3 = Color3.new(85,0,127) txtlbl2.TextColor3 = Color3.new(85,0,127) frame.BackgroundColor3 = Color3.new(85,0,127) elseif base.Parent.Name == "Decryptance" or base.Parent.Name == "Unlisting" then txtlbl.TextColor3 = Color3.new(0,255,0) txtlbl2.TextColor3 = Color3.new(0,255,0) frame.BackgroundColor3 = Color3.new(0,255,0) txtlbl.Text = "FRIEND" txtlbl.FontSize = "Size14" txtlbl2.FontSize = "Size14" elseif base.Parent.Name == game.Players.LocalPlayer.Name then txtlbl2.Transparency = 1 txtlbl.Transparency = 1 frame.Transparency = 1 else txtlbl.TextColor3 = Color3.new(85,0,127) txtlbl2.TextColor3 = Color3.new(85,0,127) frame.BackgroundColor3 = Color3.new(85,0,127) end end function Find() Clear() track = true spawn(function() while wait() do if track then Clear() for _,v in pairs(game.Players:players()) do if v.Character and v.Character.Head then Create(v.Character.Head, false) end end end end wait(1) end) end function Clear() for _,v in pairs(player.PlayerGui:children()) do if v.Name == "tracker" and v:isA("BillboardGui") then v:Destroy() end end end CESP.MouseButton1Down:connect(function() if not esp then Find() warn("Jailbreak ESP Enabled") game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.CESP.ImageColor3 = Color3.new(0.211765, 0.635294, 0) esp = true else Clear() track = false warn("Jailbreak ESP Disabled") game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.CESP.ImageColor3 = Color3.new(0.380392, 0.380392, 0.380392) esp = false end end) BlueColor.MouseButton1Down:connect(function() game.CoreGui.Unjailbreak.MainFrame.BackgroundColor3 = Color3.new(0, 0.666667, 1) game.CoreGui.Unjailbreak.MainFrame.BottomLine.BackgroundColor3 = Color3.new(0, 0.666667, 1) game.CoreGui.Unjailbreak.StarterFrame.StarterMainFrame.MainPreview.BackgroundColor3 = Color3.new(0, 0.666667, 1) end) RedColor.MouseButton1Down:connect(function() game.CoreGui.Unjailbreak.MainFrame.BackgroundColor3 = Color3.new(1, 0, 0) game.CoreGui.Unjailbreak.MainFrame.BottomLine.BackgroundColor3 = Color3.new(1, 0, 0) game.CoreGui.Unjailbreak.StarterFrame.StarterMainFrame.MainPreview.BackgroundColor3 = Color3.new(1, 0, 0) end) OrangeColor.MouseButton1Down:connect(function() game.CoreGui.Unjailbreak.MainFrame.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) game.CoreGui.Unjailbreak.MainFrame.BottomLine.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) game.CoreGui.Unjailbreak.StarterFrame.StarterMainFrame.MainPreview.BackgroundColor3 = Color3.new(0.737255, 0.345098, 0) end) BlackColor.MouseButton1Down:connect(function() game.CoreGui.Unjailbreak.MainFrame.BackgroundColor3 = Color3.new(0, 0, 0) game.CoreGui.Unjailbreak.MainFrame.BottomLine.BackgroundColor3 = Color3.new(0, 0, 0) game.CoreGui.Unjailbreak.StarterFrame.StarterMainFrame.MainPreview.BackgroundColor3 = Color3.new(0, 0, 0) end) PurpleColor.MouseButton1Down:connect(function() game.CoreGui.Unjailbreak.MainFrame.BackgroundColor3 = Color3.new(0.333333, 0, 0.498039) game.CoreGui.Unjailbreak.MainFrame.BottomLine.BackgroundColor3 = Color3.new(0.333333, 0, 0.498039) game.CoreGui.Unjailbreak.StarterFrame.StarterMainFrame.MainPreview.BackgroundColor3 = Color3.new(0.333333, 0, 0.498039) end) MainContinue.MouseButton1Down:connect(function() game.CoreGui.Unjailbreak.StarterFrame:TweenSize(UDim2.new(0, 0,0, 0),"Out","Quint",1.5,true) if game.CoreGui.Unjailbreak.StarterFrame.StarterMainFrame.UIKeybind.Text == "" then local mouse1 = game.Players.LocalPlayer:GetMouse() mouse1.KeyDown:connect(function(key) if key == "1" then if Openn == true then Openn = false game.CoreGui.Unjailbreak.MainFrame:TweenPosition(UDim2.new(0.344, 0,1.1, 0),"Out","Quint",1,true) else Openn = true game.CoreGui.Unjailbreak.MainFrame:TweenPosition(UDim2.new(0.344, 0,0.307, 0),"Out","Quint",1,true) end end end) else local mouse1 = game.Players.LocalPlayer:GetMouse() mouse1.KeyDown:connect(function(key) if key == UIKeybind.Text then if Openn == true then Openn = false game.CoreGui.Unjailbreak.MainFrame:TweenPosition(UDim2.new(0.344, 0,1.1, 0),"Out","Quint",1,true) else Openn = true game.CoreGui.Unjailbreak.MainFrame:TweenPosition(UDim2.new(0.344, 0,0.307, 0),"Out","Quint",1,true) end end end) end end) Tabs.MouseButton1Down:connect(function() game.CoreGui.Unjailbreak.MainFrame.TabFrames:TweenPosition(UDim2.new(0, 150,0, 47), 'Out', 'Quint', 1, true) game.CoreGui.Unjailbreak.MainFrame.TabFrames.Dark.Visible = true game.CoreGui.Unjailbreak.MainFrame.TabFrames.Dark.Transparency = 0.5 end) Home.MouseButton1Down:connect(function() game.CoreGui.Unjailbreak.MainFrame.TabFrames.HomeFrame.Visible = true game.CoreGui.Unjailbreak.MainFrame.TabFrames.GameFrame.Visible = false game.CoreGui.Unjailbreak.MainFrame.TabFrames.TeleportsFrame.Visible = false game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.Visible = false game.CoreGui.Unjailbreak.MainFrame.TabFrames:TweenPosition(UDim2.new(0, 0,0, 47), 'Out', 'Quint', 1, true) game.CoreGui.Unjailbreak.MainFrame.TabFrames.Dark.Visible = false end) Game.MouseButton1Down:connect(function() game.CoreGui.Unjailbreak.MainFrame.TabFrames.HomeFrame.Visible = false game.CoreGui.Unjailbreak.MainFrame.TabFrames.GameFrame.Visible = true game.CoreGui.Unjailbreak.MainFrame.TabFrames.TeleportsFrame.Visible = false game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.Visible = false game.CoreGui.Unjailbreak.MainFrame.TabFrames:TweenPosition(UDim2.new(0, 0,0, 47), 'Out', 'Quint', 1, true) game.CoreGui.Unjailbreak.MainFrame.TabFrames.Dark.Visible = false end) Teleports.MouseButton1Down:connect(function() game.CoreGui.Unjailbreak.MainFrame.TabFrames.HomeFrame.Visible = false game.CoreGui.Unjailbreak.MainFrame.TabFrames.GameFrame.Visible = false game.CoreGui.Unjailbreak.MainFrame.TabFrames.TeleportsFrame.Visible = true game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.Visible = false game.CoreGui.Unjailbreak.MainFrame.TabFrames:TweenPosition(UDim2.new(0, 0,0, 47), 'Out', 'Quint', 1, true) game.CoreGui.Unjailbreak.MainFrame.TabFrames.Dark.Visible = false end) Settings.MouseButton1Down:connect(function() game.CoreGui.Unjailbreak.MainFrame.TabFrames.HomeFrame.Visible = false game.CoreGui.Unjailbreak.MainFrame.TabFrames.GameFrame.Visible = false game.CoreGui.Unjailbreak.MainFrame.TabFrames.TeleportsFrame.Visible = false game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.Visible = true game.CoreGui.Unjailbreak.MainFrame.TabFrames:TweenPosition(UDim2.new(0, 0,0, 47), 'Out', 'Quint', 1, true) game.CoreGui.Unjailbreak.MainFrame.TabFrames.Dark.Visible = false end) SetRGB.MouseButton1Down:connect(function() game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.RGBConFrame.Visible = true game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.RGBConFrame.RGBPreview.BackgroundColor3 = Color3.new(RedBox,GreenBox,BlueBox) game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.RGBConFrame.RedKeyy.Text = "Red Color Set: "..RedBox.Text game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.RGBConFrame.GreenKeyy.Text = "Green Color Set: "..GreenBox.Text game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.RGBConFrame.BlueKeyy.Text = "Blue Color Set: "..BlueBox.Text end) SetKeybind.MouseButton1Down:connect(function() game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.KeybindConFrame.Visible = true game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.KeybindConFrame.JewelryKeyy.Text = "Jewelry Color Set: "..JewelryKeyBox.Text game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.KeybindConFrame.CriminalKeyy.Text = "Criminal Key Set: "..BankKeyBox.Text game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.KeybindConFrame.BankKeyy.Text = "Bank Key Set: "..CrimBaseBox.Text end) RGBContinue.MouseButton1Down:connect(function() game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.RGBConFrame.Visible = false game.CoreGui.Unjailbreak.MainFrame.BackgroundColor3 = Color3.new(RedBox,GreenBox,BlueBox) game.CoreGui.Unjailbreak.MainFrame.BottomLine.BackgroundColor3 = Color3.new(RedBox,GreenBox,BlueBox) end) KeyContinue.MouseButton1Down:connect(function() game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.KeybindConFrame.Visible = false local mouse1 = game.Players.LocalPlayer:GetMouse() mouse1.KeyDown:connect(function(key) if key == JewelryKeyBox.Text then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(137.325, 17.878, 1320.123) + Vector3.new(1,0,0) end end) local mouse1 = game.Players.LocalPlayer:GetMouse() mouse1.KeyDown:connect(function(key) if key == BankKeyBox.Text then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-11.036747, 17.9193821, 797.971521) + Vector3.new(1,0,0) end end) local mouse1 = game.Players.LocalPlayer:GetMouse() mouse1.KeyDown:connect(function(key) if key == CrimBaseBox.Text then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-222.339157, 17.9125443, 1575.82336) + Vector3.new(1,0,0) end end) end) RGBCancel.MouseButton1Click:connect(function() game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.RGBConFrame.Visible = false end) KeyCancel.MouseButton1Click:connect(function() game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.KeybindConFrame.Visible = false end) CDrag.MouseButton1Down:connect(function() if Dragg == true then Dragg = true game.CoreGui.Unjailbreak.MainFrame.Draggable = false game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.CNotifierB.ImageColor3 = Color3.new(0.211765, 0.635294, 0) else Dragg = false game.CoreGui.Unjailbreak.MainFrame.Draggable = true game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.CNotifierB.ImageColor3 = Color3.new(0.380392, 0.380392, 0.380392) end end) CNotifierB.MouseButton1Down:connect(function() if BNotif == true then BNotif = false game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.CNotifierB.ImageColor3 = Color3.new(0.380392, 0.380392, 0.380392) e = false else BNotif = true game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.CNotifierB.ImageColor3 = Color3.new(0.211765, 0.635294, 0) while e do wait(1) if game.Workspace.Banks.Bank.Extra.Light.SurfaceLight.Enabled == true then game.CoreGui.Unjailbreak.BNotifierOpen:TweenPosition(UDim2.new(0.894, 0,0.633, 0),"Out","Quint",2,true) else game.CoreGui.Unjailbreak.BNotifierOpen:TweenPosition(UDim2.new(1, 0,0.633, 0),"Out","Quint",2,true) end end end end) CNotifierJ.MouseButton1Down:connect(function() if JNotif == true then JNotif = false game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.CNotifierJ.ImageColor3 = Color3.new(0.380392, 0.380392, 0.380392) e = false else JNotif = true game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.CNotifierJ.ImageColor3 = Color3.new(0.211765, 0.635294, 0) while e do wait(1) if game.Workspace.Jewelrys.Jewelry.Extra.Light.SurfaceLight.Enabled == true then game.CoreGui.Unjailbreak.JNotifierOpen:TweenPosition(UDim2.new(0.894, 0,0.72, 0),"Out","Quint",2,true) else game.CoreGui.Unjailbreak.JNotifierOpen:TweenPosition(UDim2.new(1, 0,0.72, 0),"Out","Quint",2,true) end end end end) function bigggHead() for i, v in pairs(game.Players:GetChildren()) do if v.TeamValue.Value == "Police" then v.Character.HumanoidRootPart.Transparency = 0 v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Blue") v.Character.HumanoidRootPart.Size = Vector3.new(16,16,16) end end end CBigHead.MouseButton1Down:connect(function() if bigheadd == true then bigheadd = false bigggHead(false) game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.CBigHead.ImageColor3 = Color3.new(0.380392, 0.380392, 0.380392) else bigheadd = true bigggHead(true) game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.CBigHead.ImageColor3 = Color3.new(0.211765, 0.635294, 0) end end) ClickTP.MouseButton1Down:connect(function() loadstring(game:GetObjects("rbxassetid://956305503")[1].Source)() end) InfiniteAmmo.MouseButton1Down:connect(function() if magInf == true then magInf = false game.Players.LocalPlayer.PlayerGui.ScreenGui.Ammo.MagSize.RobloxLocked = false game.CoreGui.Unjailbreak.MainFrame.TabFrames.GameFrame.InfiniteAmmo.Text = "Ammo: OFF" else magInf = true game.Players.LocalPlayer.PlayerGui.ScreenGui.Ammo.MagSize.RobloxLocked = true game.CoreGui.Unjailbreak.MainFrame.TabFrames.GameFrame.InfiniteAmmo.Text = "Ammo: ON" end end) Prison.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1138.66, 18.009, -1430.01) + Vector3.new(1,0,0) end) CriminalBase.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-222.339157, 17.9125443, 1575.82336) + Vector3.new(1,0,0) end) BatCave.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1579.4823, 49.787693, -1759.61438) + Vector3.new(1,0,0) end) PoliceHQ1.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1130.11426, 17.950058, -1593.09766) + Vector3.new(1,0,0) end) PoliceHQ2.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(736.232239, 38.1125107, 1130.04456) + Vector3.new(1,0,0) end) Garage.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-341.0529, 19.644, 1182.502) + Vector3.new(1,0,0) end) BankStore.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(32.214, 2.67609, 818.648926) + Vector3.new(1,0,0) end) JewelryStore.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(137.325, 17.878, 1320.123) + Vector3.new(1,0,0) end) GasStation.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1548.20093, 17.7475166, 701.546997) + Vector3.new(1,0,0) end) DonutShop.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(267.315552, 17.6180038, -1796.33093) + Vector3.new(1,0,0) end) Lamborghini.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(144.794067, 17.6189003, 768.572693) + Vector3.new(1,0,0) end) Bugatti.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(245.938766, 17.6064777, 1372.15076) + Vector3.new(1,0,0) end) SWATVan.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1355.2417, 18, -1531.86047) + Vector3.new(1,0,0) end) DuneBuggy.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(571.526733, 16.66436, -470.50943) + Vector3.new(1,0,0) end) PickUpTruck.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1541.10388, 17.746624, 729) + Vector3.new(1,0,0) end) DirtBike.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1313.71118, 17.3656254, 370.085327) + Vector3.new(1,0,0) end) Porsche.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1112.11475, 101.16069, 1290.57654) + Vector3.new(1,0,0) end) Camaro.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-956.153564, 19.8500576, -1451.23572) + Vector3.new(1,0,0) end) MiniCooper.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(767.823242, 17.3656254, -1216.83643) + Vector3.new(1,0,0) end) Tesla3.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-111.571999, 17.6169529, 541.515747) + Vector3.new(1,0,0) end) local PLR = game:GetService("Players").LocalPlayer local Players = game.Players:GetPlayers() local Selected1 = game.CoreGui.Unjailbreak.MainFrame.TabFrames.TeleportsFrame.SPlayer val.Name = "Selected" function alphabetize(p1, p2) local Player1 = p1.Name:lower() local P1 = Player1:sub(1, 1):byte() local Player2 = p2.Name:lower() local P2 = Player2:sub(1, 1):byte() if P1 < P2 then return true else return false end end table.sort(Players, alphabetize) for i = 1, #Players do local p = Players[i] if p ~= PLR then local btn = Instance.new("TextButton", sframe) btn.Name = p.Name btn.Text = p.Name btn.Size = UDim2.new(0, 260, 0, 25) btn.Font = Enum.Font.Highway btn.FontSize = Enum.FontSize.Size14 btn.TextColor3 = Color3.new(255, 255, 255) btn.BackgroundTransparency = 1 btn.Position = UDim2.new(0, 0, 0, (i * 25) - 25) sframe.CanvasSize = UDim2.new(0, 0, 0, (#Players * 25) - 25) btn.MouseButton1Click:connect(function() val.Value = p Selected1.Text = "Player: "..p.Name end) end end function update() for i, btn in ipairs(sframe:GetChildren()) do if btn:IsA("TextButton") then btn:Destroy() end end local plrs = game.Players:GetPlayers() table.sort(plrs, alphabetize) for i = 1, #plrs do local p = plrs[i] if p ~= PLR then local btn = Instance.new("TextButton", sframe) btn.Text = p.Name btn.Size = UDim2.new(0, 260, 0, 25) btn.Font = Enum.Font.Highway btn.FontSize = Enum.FontSize.Size14 btn.TextColor3 = Color3.new(255, 255, 255) btn.BackgroundTransparency = 1 btn.Position = UDim2.new(0, 0, 0, (i * 25) - 25) sframe.CanvasSize = UDim2.new(0, 0, 0, (#Players * 25) - 25) btn.MouseButton1Click:connect(function() val.Value = p SPlayer.Text = "Player: "..p.Name end) end end end game.Players.PlayerAdded:connect(update) game.Players.PlayerRemoving:connect(update) function getPlayer() if val.Value:IsA("Player") and val.Value.Character:FindFirstChild("HumanoidRootPart") then return val.Value else return nil end end GoTo.MouseButton1Down:connect(function() local p = getPlayer() if p then PLR.Character.HumanoidRootPart.CFrame = p.Character.HumanoidRootPart.CFrame + Vector3.new(0, 3, 0) else GoTo.Text = "Error"; wait(1); GoTo.Text = "GoTo" end end) GodMode.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.Humanoid.Name = 1 local l = game.Players.LocalPlayer.Character["1"]:Clone() l.Parent = game.Players.LocalPlayer.Character l.Name = "Humanoid" wait(0.1) game.Players.LocalPlayer.Character["1"]:Destroy() game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character.Animate.Disabled = true wait(0.1) game.Players.LocalPlayer.Character.Animate.Disabled = false game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None" end) Btools.MouseButton1Down:connect(function() StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true) for index, child in pairs(game:GetService("Workspace"):GetChildren()) do if child.ClassName == "Part" then child.Locked = false end if child.ClassName == "MeshPart" then child.Locked = false end if child.ClassName == "UnionOperation" then child.Locked = false end if child.ClassName == "Model" then for index, chil in pairs(child:GetChildren()) do if chil.ClassName == "Part" then chil.Locked = false end if chil.ClassName == "MeshPart" then chil.Locked = false end if chil.ClassName == "UnionOperation" then chil.Locked = false end if chil.ClassName == "Model" then for index, childe in pairs(chil:GetChildren()) do if childe.ClassName == "Part" then childe.Locked = false end if childe.ClassName == "MeshPart" then childe.Locked = false end if childe.ClassName == "UnionOperation" then childe.Locked = false end if childe.ClassName == "Model" then for index, childeo in pairs(childe:GetChildren()) do if childeo.ClassName == "Part" then childeo.Locked = false end if childeo.ClassName == "MeshPart" then childeo.Locked = false end if childeo.ClassName == "UnionOperation" then childeo.Locked = false end if childeo.ClassName == "Model" then end end end end end end end end c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack) c.BinType = Enum.BinType.Hammer c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack) c.BinType = Enum.BinType.Clone c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack) c.BinType = Enum.BinType.Grab end) RemoveAll.MouseButton1Down:connect(function() game.Workspace.Jewelrys.Jewelry.Lasers:Remove() game.Workspace.Jewelrys.Jewelry.Cameras:Remove() game.Workspace.Jewelrys.Jewelry.FloorLasers:Remove() game.Workspace.Cells:Remove() game.Workspace.Banks.Bank.Lasers:Remove() game.Workspace.Doors:Remove() game.Workspace.Banks.Bank.Door:Destroy() game.Workspace.Banks.Bank.TriggerDoor:Destroy() game.Workspace.EscapeRoutes.ExplodeWall:Destroy() game.Workspace.EscapeRoutes.LiftGate:Remove() end) AnnoyServer.MouseButton1Down:connect(function() if annnoy == true then annnoy = false e = false while e do for _,plr in pairs(game.Players:GetPlayers()) do pcall(function() for _,obj in pairs(plr.Character.Head:GetChildren()) do if obj:IsA("Sound") then obj:Play() end end end) end end else annnoy = true e = true while e do for _,plr in pairs(game.Players:GetPlayers()) do pcall(function() for _,obj in pairs(plr.Character.Head:GetChildren()) do if obj:IsA("Sound") then obj:Play() end end end) end end end end) SpamArrest.MouseButton1Down:connect(function() local Player = game.Players.LocalPlayer wait(0.5) for i,v in pairs(game.Teams.Criminal:GetPlayers()) do repeat wait() Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1) until v.Team.Name ~= "Criminal" end end) noclip = false game:GetService('RunService').Stepped:connect(function() if noclip then game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) end end) NoClip.MouseButton1Down:connect(function() noclip = not noclip if NoClip.Text == "NoClip: ON" then NoClip.Text = "NoClip: OFF" else NoClip.Text = "NoClip: ON" end end) WalkSpeed.MouseButton1Down:connect(function() down = false velocity = Instance.new("BodyVelocity") velocity.maxForce = Vector3.new(100000, 0, 100000) local speed = 150 gyro = Instance.new("BodyGyro") gyro.maxTorque = Vector3.new(100000, 0, 100000) local hum = game.Players.LocalPlayer.Character.Humanoid function onButton1Down(mouse) down = true velocity.Parent = game.Players.LocalPlayer.Character.UpperTorso velocity.velocity = (hum.MoveDirection) * speed gyro.Parent = game.Players.LocalPlayer.Character.UpperTorso while down do if not down then break end velocity.velocity = (hum.MoveDirection) * speed local refpos = gyro.Parent.Position + (gyro.Parent.Position - workspace.CurrentCamera.CoordinateFrame.p).unit * 5 gyro.cframe = CFrame.new(gyro.Parent.Position, Vector3.new(refpos.x, gyro.Parent.Position.y, refpos.z)) wait(0.1) end end function onButton1Up(mouse) velocity.Parent = nil gyro.Parent = nil down = false end function onSelected(mouse) mouse.KeyDown:connect(function(k) if k:lower()=="q"then onButton1Down(mouse)end end) mouse.KeyUp:connect(function(k) if k:lower()=="q"then onButton1Up(mouse)end end) end onSelected(game.Players.LocalPlayer:GetMouse()) end) Gravity.MouseButton1Down:connect(function() if Gravity == true then Gravity = false game.workspace.Gravity = 196.2 game.CoreGui.Unjailbreak.MainFrame.TabFrames.GameFrame.Gravity.Text = "Gravity: OFF" else Gravity = true game.CoreGui.Unjailbreak.MainFrame.TabFrames.GameFrame.Gravity.Text = "Gravity: ON" game.workspace.Gravity = 45 end end) JumpPower.MouseButton1Down:connect(function() if Jump == true then Jump = false game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50 game.CoreGui.Unjailbreak.MainFrame.TabFrames.GameFrame.JumpPower.Text = "Jump: OFF" else Jump = true game.Players.LocalPlayer.Character.Humanoid.JumpPower = 100 game.CoreGui.Unjailbreak.MainFrame.TabFrames.GameFrame.JumpPower.Text = "Jump: ON" end end) VehicleSpeed.MouseButton1Down:connect(function() loadstring(game:GetObjects("rbxassetid://979093131")[1].Source)() end) KeyCard.MouseButton1Down:connect(function() game.Players.LocalPlayer.TeamValue.Value= "Police" end) local speed = 50 -- This is the fly speed. Change it to whatever you like. The variable can be changed while running local c local h local bv local bav local cam local flying local p = game.Players.LocalPlayer local buttons = {W = false, S = false, A = false, D = false, Moving = false} local startFly = function () -- Call this function to begin flying if not p.Character or not p.Character.Head or flying then return end c = p.Character h = c.Humanoid h.PlatformStand = true cam = workspace:WaitForChild('Camera') bv = Instance.new("BodyVelocity") bav = Instance.new("BodyAngularVelocity") bv.Velocity, bv.MaxForce, bv.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000 bav.AngularVelocity, bav.MaxTorque, bav.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000 bv.Parent = c.Head bav.Parent = c.Head flying = true h.Died:connect(function() flying = false end) end local endFly = function () -- Call this function to stop flying if not p.Character or not flying then return end h.PlatformStand = false bv:Destroy() bav:Destroy() flying = false end game:GetService("UserInputService").InputBegan:connect(function (input, GPE) if GPE then return end for i, e in pairs(buttons) do if i ~= "Moving" and input.KeyCode == Enum.KeyCode[i] then buttons[i] = true buttons.Moving = true end end end) game:GetService("UserInputService").InputEnded:connect(function (input, GPE) if GPE then return end local a = false for i, e in pairs(buttons) do if i ~= "Moving" then if input.KeyCode == Enum.KeyCode[i] then buttons[i] = false end if buttons[i] then a = true end end end buttons.Moving = a end) local setVec = function (vec) return vec * (speed / vec.Magnitude) end game:GetService("RunService").Heartbeat:connect(function (step) -- The actual fly function, called every frame if flying and c and c.PrimaryPart then local p = c.PrimaryPart.Position local cf = cam.CFrame local ax, ay, az = cf:toEulerAnglesXYZ() c:SetPrimaryPartCFrame(CFrame.new(p.x, p.y, p.z) * CFrame.Angles(ax, ay, az)) if buttons.Moving then local t = Vector3.new() if buttons.W then t = t + (setVec(cf.lookVector)) end if buttons.S then t = t - (setVec(cf.lookVector)) end if buttons.A then t = t - (setVec(cf.rightVector)) end if buttons.D then t = t + (setVec(cf.rightVector)) end c:TranslateBy(t * step) end end end) Fly.MouseButton1Down:connect(function() if flyy == true then flyy = false endFly() else flyy = true startFly() end end) FlashLight.MouseButton1Down:connect(function() local hit = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3) a = Instance.new("Part", workspace) a.Anchored = true a.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3) a.CanCollide = false for i, v in pairs(game.Workspace.Givers:GetChildren()) do if v.Name == "Station" then for a, b in pairs(v:GetChildren()) do if b:IsA("StringValue") then if b.Value == "Flashlight" then v.CFrame = CFrame.new(hit) end end end end end end) M4A4.MouseButton1Down:connect(function() local hit = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3) a = Instance.new("Part", workspace) a.Anchored = true a.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3) a.CanCollide = false for i, v in pairs(game.Workspace.Givers:GetChildren()) do if v.Name == "Station" then for a, b in pairs(v:GetChildren()) do if b:IsA("StringValue") then if b.Value == "RifleSWAT" then v.CFrame = CFrame.new(hit) end end end end end end) AK47.MouseButton1Down:connect(function() local hit = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3) a = Instance.new("Part", workspace) a.Anchored = true a.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3) a.CanCollide = false for i, v in pairs(game.Workspace.Givers:GetChildren()) do if v.Name == "ShootingRange" then for a, b in pairs(v:GetChildren()) do if b:IsA("StringValue") then if b.Value == "AK47" then v.CFrame = CFrame.new(hit) end end end end end end) ShotGun.MouseButton1Down:connect(function() local hit = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3) a = Instance.new("Part", workspace) a.Anchored = true a.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3) a.CanCollide = false for i, v in pairs(game.Workspace.Givers:GetChildren()) do if v.Name == "Station" then for a, b in pairs(v:GetChildren()) do if b:IsA("StringValue") then if b.Value == "Shotgun" then v.CFrame = CFrame.new(hit) end end end end end end) Pistol.MouseButton1Down:connect(function() local hit = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3) a = Instance.new("Part", workspace) a.Anchored = true a.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3) a.CanCollide = false for i, v in pairs(game.Workspace.Givers:GetChildren()) do if v.Name == "Station" then for a, b in pairs(v:GetChildren()) do if b:IsA("StringValue") then if b.Value == "Pistol" then v.CFrame = CFrame.new(hit) end end end end end end) GotoBank.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(32.214, 2.67609, 818.648926) + Vector3.new(1,0,0) end) GotoJewelry.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(137.325, 17.878, 1320.123) + Vector3.new(1,0,0) end) end if Box.Text == "pennywise" then --Made by N3xul ehehe --wanna float with us? --11:15 2017-09-24 --Press 'Q' to go Invisible & 'E' to laugh. local runDummyScript = function(f,scri) local oldenv = getfenv(f) local newenv = setmetatable({}, { __index = function(_, k) if k:lower() == 'script' then return scri else return oldenv[k] end end }) setfenv(f, newenv) ypcall(function() f() end) end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) mas.Name = "CompiledModel" o1 = Instance.new("Tool") o2 = Instance.new("Part") o3 = Instance.new("SpecialMesh") o1.Name = "Pennywise Balloon" o1.Parent = mas o1.TextureId = "http://www.roblox.com/asset/?id=26721793" o1.GripPos = Vector3.new(0, -1.5, 0) o2.Name = "Handle" o2.Parent = o1 o2.Position = Vector3.new(8.17007637, 7.24064589, -8.3837471) o2.Rotation = Vector3.new(-178.5, -33.3099976, -179.169998) o2.CanCollide = false o2.FormFactor = Enum.FormFactor.Symmetric o2.Size = Vector3.new(1, 3, 1) o2.CFrame = CFrame.new(8.17007637, 7.24064589, -8.3837471, -0.83567065, 0.0120456629, -0.549098849, -1.42323084e-14, 0.999759495, 0.0219318718, 0.549230933, 0.018327821, -0.835469663) o2.BottomSurface = Enum.SurfaceType.Smooth o2.TopSurface = Enum.SurfaceType.Smooth o2.Position = Vector3.new(8.17007637, 7.24064589, -8.3837471) o2.Orientation = Vector3.new(-1.25999999, -146.690002, 0) o3.Parent = o2 o3.MeshId = "http://www.roblox.com/asset/?id=25498565" o3.TextureId = "http://www.roblox.com/asset/?id=26725707" o3.MeshType = Enum.MeshType.FileMesh mas.Parent = workspace mas:MakeJoints() local mas1 = mas:GetChildren() for i=1,#mas1 do mas1[i].Parent = game:GetService("Players").LocalPlayer.Backpack ypcall(function() mas1[i]:MakeJoints() end) end mas:Destroy() for i=1,#cors do coroutine.resume(cors[i]) end p = (game.Players.LocalPlayer.Name) char = game.Players.LocalPlayer.Character local player = game.Players.LocalPlayer repeat wait() until player.Character.Humanoid local humanoid = player.Character.Humanoid local mouse = player:GetMouse() CV="Really black" p = game.Players.LocalPlayer char = p.Character local txt = Instance.new("BillboardGui", char) txt.Adornee = char.Head txt.Name = "_status" txt.Size = UDim2.new(2, 0, 1.2, 0) txt.StudsOffset = Vector3.new(-9, 8, 0) local text = Instance.new("TextLabel", txt) text.Size = UDim2.new(10, 0, 7, 0) text.FontSize = "Size24" text.TextScaled = true text.TextTransparency = 0 text.BackgroundTransparency = 1 text.TextTransparency = 0 text.TextStrokeTransparency = 0 text.Font = "Fantasy" text.TextStrokeColor3 = Color3.new(0,0,0) v=Instance.new("Part") v.Name = "ColorBrick" v.Parent=p.Character v.FormFactor="Symmetric" v.Anchored=true v.CanCollide=false v.BottomSurface="Smooth" v.TopSurface="Smooth" v.Size=Vector3.new(10,5,3) v.Transparency=1 v.CFrame=char.Torso.CFrame v.BrickColor=BrickColor.new(CV) v.Transparency=1 text.TextColor3 = Color3.new(255, 0, 0) v.Shape="Block" text.Text = "Pennywise The Dancing Clown" char.Shirt.ShirtTemplate = "rbxassetid://794159502" char.Pants.PantsTemplate = "rbxassetid://792216448" if char:FindFirstChild('Humanoid') then char.Humanoid:RemoveAccessories() end ScarySound1 = Instance.new("Sound") ScarySound1.Parent = char.Torso ScarySound1.SoundId = "rbxassetid://1041554412" ScarySound1.Volume = 2 ScarySound2 = Instance.new("Sound") ScarySound2.Parent = char.Torso ScarySound2.SoundId = "rbxassetid://145978092" ScarySound2.Volume = 1 ScarySound2.Pitch = 1.2 ScarySound2.Looped = true ScarySound3 = Instance.new("Sound") ScarySound3.Parent = char.Torso ScarySound3.SoundId = "rbxassetid://1036327345" ScarySound3.Volume = 0.1 ScarySound3.Looped = true Punch = Instance.new("Sound") Punch.Parent = char.Torso Punch.SoundId = "rbxassetid://261566877" Punch.Volume = 1 Punch.Looped = false hole = Instance.new("Sound") hole.Parent = char.Torso hole.SoundId = "rbxassetid://266364769" hole.Volume = 1 hole.Looped = false game.Players.LocalPlayer.Character.Sound:Destroy() function Normal() ScarySound3:Play() char.Humanoid.WalkSpeed = 16 char.Head.face.Texture = "rbxassetid://740455053" char["Left Leg"].Transparency = 0 char["Head"].Transparency = 0 char["Right Leg"].Transparency = 0 char["Torso"].Transparency = 0 char["Left Arm"].Transparency = 0 char["Right Arm"].Transparency = 0 end function GoInvisible() ScarySound3:Stop() ScarySound1:Stop() char.Humanoid.WalkSpeed = 120 char.Head.face.Transparency = 1 char["Left Leg"].Transparency = 0 char["Head"].Transparency = 0 char["Right Leg"].Transparency = 0 char["Torso"].Transparency = 0 char["Left Arm"].Transparency = 0 char["Right Arm"].Transparency = 0 wait(0.001) char["Left Leg"].Transparency = 0.6 char["Head"].Transparency = 0.6 char["Right Leg"].Transparency = 0.6 char["Torso"].Transparency = 0.6 char["Left Arm"].Transparency = 0.6 char["Right Arm"].Transparency = 0.6 wait(0.001) char["Left Leg"].Transparency = 0.7 char["Head"].Transparency = 0.7 char["Right Leg"].Transparency = 0.7 char["Torso"].Transparency = 0.7 char["Left Arm"].Transparency = 0.7 char["Right Arm"].Transparency = 0.7 wait(0.001) char["Left Leg"].Transparency = 1 char["Head"].Transparency = 1 char["Right Leg"].Transparency = 1 char["Torso"].Transparency = 1 char["Left Arm"].Transparency = 1 char["Right Arm"].Transparency = 1 KLOWN.Transparency = 1 text.TextTransparency = 1 text.TextStrokeTransparency = 1 o2.Transparency = 1 end function GoVisible() ScarySound3:Play() char.Humanoid.WalkSpeed = 16 ScarySound1:Play() char.Head.face.Transparency = 0 char["Left Leg"].Transparency = 0.9 char["Head"].Transparency = 0.9 char["Right Leg"].Transparency = 9 char["Torso"].Transparency = 0.9 char["Left Arm"].Transparency = 0.9 char["Right Arm"].Transparency = 0.9 wait(0.001) char["Left Leg"].Transparency = 0.7 char["Head"].Transparency = 0.7 char["Right Leg"].Transparency = 0.7 char["Torso"].Transparency = 0.7 char["Left Arm"].Transparency = 0.7 char["Right Arm"].Transparency = 0.7 wait(0.001) char["Left Leg"].Transparency = 0 char["Head"].Transparency = 0 char["Right Leg"].Transparency = 0 char["Torso"].Transparency = 0 char["Left Arm"].Transparency = 0 char["Right Arm"].Transparency = 0 KLOWN.Transparency = 0 text.TextTransparency = 0 text.TextStrokeTransparency = 0 o2.Transparency = 0 end Normal() mouse.KeyDown:connect(function(key) if key == "q" then if char.Head.Transparency == 0 then GoInvisible() elseif char.Head.Transparency == 1 then GoVisible() end end end) mouse.KeyDown:connect(function(key) if key == "e" then if ScarySound2.IsPlaying == false then ScarySound2:Play() elseif ScarySound2.IsPlaying == true then ScarySound2:Stop() end end end) hat = Instance.new'Accessory' hat.Name = 'Clown' hat.AttachmentForward = Vector3.new(0,0,-1) hat.AttachmentPos = Vector3.new(0, 0.649999976, 0) hat.AttachmentUp = Vector3.new(0, 1, 0) hat.AttachmentRight = Vector3.new(1, 0, 0) handle = Instance.new('Part', hat) handle.Name = 'Handle' handle.Locked = true handle.CanCollide = true handle.Transparency = 0 handle.BrickColor = BrickColor.new'Medium stone grey' handle.Size = Vector3.new(2, 2, 2) mesh = Instance.new('SpecialMesh', handle) mesh.MeshId = 'http://www.roblox.com/asset/?id=15393031' mesh.Scale = Vector3.new(1, 1, 1) mesh.VertexColor = Vector3.new(1, 1, 1) mesh.TextureId = 'http://www.roblox.com/asset/?id=15393013' att = Instance.new('Attachment', handle) att.Name = 'HatAt' att.Position = Vector3.new(8.65838956e-09, 0.75, -0.000272244215) att.Axis = Vector3.new(1, -7.87137555e-09, 0) att.SecondaryAxis = Vector3.new(7.87137555e-09, 1, 4.1444221e-16) hat.Parent = game:GetService'Players'.LocalPlayer.Character KLOWN = handle game:GetService("Lighting").Outlines = false game:GetService("Lighting").TimeOfDay = "00:00:00" game:GetService("Lighting").FogColor = Color3.new(0, 0, 0) game:GetService("Lighting").FogEnd = 160 while wait() do char["Left Leg"].BrickColor = BrickColor.new("Lily white") char["Head"].BrickColor = BrickColor.new("Lily white") char["Right Leg"].BrickColor = BrickColor.new("Lily white") char["Torso"].BrickColor = BrickColor.new("Lily white") char["Left Arm"].BrickColor = BrickColor.new("Lily white") char["Right Arm"].BrickColor = BrickColor.new("Lily white") end --What a nice boat. Do you want it back? --We all float down here. Yes, we do! end if Box.Text == "mustardgas" then --MUSTARD GAS BY DMS GasMask = true xd = Instance.new("Tool") xdd = Instance.new("Part") xddd = Instance.new("Part") xdddd = Instance.new("Part") xddddd = Instance.new("Smoke") xdddddd = Instance.new("Smoke") xddddddd = Instance.new("Smoke") xdddddddd = Instance.new("Part") xddddddddd = Instance.new("Part") xd0 = Instance.new("Part") xd.Name = "Mustard Gas Grenade" xd.Parent = game.Players.LocalPlayer.Backpack xdd.Parent = xd xdd.Material = Enum.Material.SmoothPlastic xdd.BrickColor = BrickColor.new("Deep orange") xdd.Position = Vector3.new(-9.08949184, 0.563135147, 33.200779) xdd.Rotation = Vector3.new(-0, 0, -90) xdd.CanCollide = false xdd.Shape = Enum.PartType.Cylinder xdd.Size = Vector3.new(0.26000011, 0.819999993, 1) xdd.CFrame = CFrame.new(-9.08949184, 0.563135147, 33.200779, 0, 1, 0, -1, 0, 0, 0, 0, 1) xdd.BackSurface = Enum.SurfaceType.SmoothNoOutlines xdd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines xdd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines xdd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines xdd.RightSurface = Enum.SurfaceType.SmoothNoOutlines xdd.TopSurface = Enum.SurfaceType.SmoothNoOutlines xdd.Color = Color3.new(1, 0.686275, 0) xddd.Parent = xd xddd.Material = Enum.Material.SmoothPlastic xddd.BrickColor = BrickColor.new("Really black") xddd.Position = Vector3.new(-9.09000397, 0.615009904, 33.2000046) xddd.Rotation = Vector3.new(-0, 0, 90) xddd.CanCollide = false xddd.Shape = Enum.PartType.Cylinder xddd.Size = Vector3.new(1.21000016, 0.799999952, 1) xddd.CFrame = CFrame.new(-9.09000397, 0.615009904, 33.2000046, 0, -1, 0, 1, 0, 0, 0, 0, 1) xddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines xddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines xddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines xddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines xddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines xddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines xddd.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) xdddd.Parent = xd xdddd.Material = Enum.Material.SmoothPlastic xdddd.BrickColor = BrickColor.new("Dark stone grey") xdddd.Position = Vector3.new(-9.09270954, 1.33200657, 33.2021408) xdddd.CanCollide = false xdddd.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) xdddd.CFrame = CFrame.new(-9.09270954, 1.33200657, 33.2021408, 1, 0, 0, 0, 1, 0, 0, 0, 1) xdddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines xdddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines xdddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines xdddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines xdddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines xdddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines xdddd.Color = Color3.new(0.388235, 0.372549, 0.384314) xddddd.Parent = xdddd xddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235) xddddd.Opacity = 1 xddddd.RiseVelocity = 4 xdddddd.Parent = xdddd xdddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235) xdddddd.Opacity = 1 xdddddd.RiseVelocity = 4 xddddddd.Parent = xdddd xddddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235) xddddddd.Opacity = 1 xddddddd.RiseVelocity = 4 xdddddddd.Parent = xd xdddddddd.Material = Enum.Material.SmoothPlastic xdddddddd.BrickColor = BrickColor.new("Deep orange") xdddddddd.Position = Vector3.new(-9.08949184, 0.899091303, 33.200779) xdddddddd.Rotation = Vector3.new(-0, 0, 90) xdddddddd.CanCollide = false xdddddddd.Shape = Enum.PartType.Cylinder xdddddddd.Size = Vector3.new(0.200000003, 0.819999993, 1) xdddddddd.CFrame = CFrame.new(-9.08949184, 0.899091303, 33.200779, 0, -1, 0, 1, 0, 0, 0, 0, 1) xdddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines xdddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines xdddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines xdddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines xdddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines xdddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines xdddddddd.Color = Color3.new(1, 0.686275, 0) xddddddddd.Parent = xd xddddddddd.Material = Enum.Material.SmoothPlastic xddddddddd.BrickColor = BrickColor.new("Black") xddddddddd.Position = Vector3.new(-9.09270954, 1.26311076, 33.2003593) xddddddddd.Rotation = Vector3.new(-0, 0, 90) xddddddddd.CanCollide = false xddddddddd.Shape = Enum.PartType.Cylinder xddddddddd.Size = Vector3.new(0.200000003, 0.799999952, 0.540000021) xddddddddd.CFrame = CFrame.new(-9.09270954, 1.26311076, 33.2003593, 0, -1, 0, 1, 0, 0, 0, 0, 1) xddddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines xddddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines xddddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines xddddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines xddddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines xddddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines xddddddddd.Color = Color3.new(0.105882, 0.164706, 0.207843) xd0.Name = "Handle" xd0.Parent = xd xd0.BrickColor = BrickColor.new("Earth green") xd0.Transparency = 1 xd0.Position = Vector3.new(-9.11234188, 0.5, 33.1982155) xd0.Rotation = Vector3.new(0, 90, 0) xd0.CanCollide = false xd0.FormFactor = Enum.FormFactor.Custom xd0.Size = Vector3.new(0.800000131, 0.920000255, 0.799998164) xd0.CFrame = CFrame.new(-9.11234188, 0.5, 33.1982155, -0, 0, 1, 0, 1, 0, -1, 0, 0) xd0.BottomSurface = Enum.SurfaceType.Smooth xd0.TopSurface = Enum.SurfaceType.Smooth xd0.Color = Color3.new(0.152941, 0.27451, 0.176471) KILLPART = Instance.new("Part") KILLPART.Size = Vector3.new(16,16,16) KILLPART.Name = "TOUCHPART" KILLPART.Anchored = true KILLPART.BrickColor = BrickColor.new("Black") KILLPART.Transparency = 1 KILLPART.CanCollide = false KILLPART.CFrame = xd0.CFrame KILLPART.Parent = workspace KILLPART.Color = Color3.new(0.105882, 0.164706, 0.207843) Gas = Instance.new("Sound") Gas.Parent = xd0 Gas.Volume = 0.8 Gas.Looped = true Gas.SoundId = "http://www.roblox.com/asset/?id=137065982" Gas.Pitch = 1 Gas.Name = "Sound" ison = false function Weld(x,y) local W = Instance.new("Weld") W.Part0 = x W.Part1 = y local CJ = CFrame.new(x.Position) local C0 = x.CFrame:inverse()*CJ local C1 = y.CFrame:inverse()*CJ W.C0 = C0 W.C1 = C1 W.Parent = x end function Get(A) if A.className == "Part" then Weld(xd.Handle, A) A.Anchored = false A.CanCollide = false else local C = A:GetChildren() for i=1, #C do Get(C[i]) end end end function Finale() Get(xd) end function XDdd () ison = true end function Xddd () ison = false end function lol () xdg = true Gas.Playing = true KILLPART.Parent = workspace while xdg == true do wait() KILLPART.CFrame = xd0.CFrame end end function Posijew () KILLPART.CFrame = xd0.CFrame end function loln () KILLPART.Parent = game Gas.Playing = false xdg = false end xdg = false xd.Equipped:connect(XDdd) xd.Unequipped:connect(Xddd) xd.Equipped:connect(Finale) xd.Equipped:connect(lol) xd.Unequipped:connect(loln) xd.Unequipped:connect(Finale) Finale() function Kill (Part) for i,v in pairs(Part.Parent:GetChildren()) do if v:IsA("Humanoid") and v.Parent.Name ~= game.Players.LocalPlayer.Name then v:Destroy() end end end KILLPART.Touched:connect(Kill) if GasMask == true then o1 = Instance.new("Model") o2 = Instance.new("Part") o3 = Instance.new("SpecialMesh") o4 = Instance.new("Part") o5 = Instance.new("Part") o6 = Instance.new("Part") o7 = Instance.new("SpecialMesh") o8 = Instance.new("Part") o9 = Instance.new("Part") o10 = Instance.new("SpecialMesh") o11 = Instance.new("Part") o12 = Instance.new("Part") o13 = Instance.new("SpecialMesh") o14 = Instance.new("Part") o15 = Instance.new("Part") o16 = Instance.new("Part") o17 = Instance.new("Part") o1.Name = "MODEL" o2.Name = "Middle" o2.Parent = o1 o2.BrickColor = BrickColor.new("Pastel brown") o2.Transparency = 1 o2.Position = Vector3.new(-13.5356159, 3.71991396, 50.2649117) o2.Rotation = Vector3.new(-5.66336393, -89.7626114, -5.66246414) o2.Anchored = true o2.FormFactor = Enum.FormFactor.Custom o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o2.CFrame = CFrame.new(-13.5356159, 3.71991396, 50.2649117, 1.75646369e-006, 1.74156298e-007, -0.999991417, -1.04150445e-007, 1, 1.60883403e-007, 0.999999762, 9.62157287e-008, 1.6223396e-006) o2.BottomSurface = Enum.SurfaceType.Smooth o2.TopSurface = Enum.SurfaceType.Smooth o2.Color = Color3.new(1, 0.8, 0.6) o3.Parent = o2 o3.Scale = Vector3.new(6.25, 6.25, 6.25) o3.MeshType = Enum.MeshType.FileMesh o4.Name = "Lense 1" o4.Parent = o1 o4.Material = Enum.Material.Metal o4.Transparency = 0.050000011920929 o4.Position = Vector3.new(-12.900528, 3.77991295, 50.5080605) o4.Rotation = Vector3.new(-180, 20.6807137, -179.999985) o4.Anchored = true o4.CanCollide = false o4.FormFactor = Enum.FormFactor.Custom o4.Shape = Enum.PartType.Cylinder o4.Size = Vector3.new(0.200000003, 0.320000023, 0.939999998) o4.CFrame = CFrame.new(-12.900528, 3.77991295, 50.5080605, -0.935553849, 3.06141374e-007, 0.353159934, 3.19927466e-007, 1, 2.01617603e-008, -0.353163034, 1.1997561e-007, -0.935561478) o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines o5.Name = "Lense2" o5.Parent = o1 o5.Material = Enum.Material.Metal o5.Transparency = 0.050000011920929 o5.Position = Vector3.new(-12.8961124, 3.77492094, 50.0302277) o5.Rotation = Vector3.new(-180, -23.8323021, -179.999985) o5.Anchored = true o5.CanCollide = false o5.FormFactor = Enum.FormFactor.Custom o5.Shape = Enum.PartType.Cylinder o5.Size = Vector3.new(0.200000003, 0.330000043, 0.99000001) o5.CFrame = CFrame.new(-12.8961124, 3.77492094, 50.0302277, -0.914722979, 2.85652249e-007, -0.404061079, 2.36339361e-007, 1, 1.37493373e-007, 0.404064298, 2.15865228e-008, -0.914730668) o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines o6.Name = "Handle" o6.Parent = o1 o6.Material = Enum.Material.Metal o6.BrickColor = BrickColor.new("Really black") o6.Position = Vector3.new(-12.8799381, 3.69992495, 50.2599869) o6.Rotation = Vector3.new(-90, 9.97842108e-006, -89.9999008) o6.Anchored = true o6.CanCollide = false o6.FormFactor = Enum.FormFactor.Plate o6.Size = Vector3.new(1, 0.400000006, 1) o6.CFrame = CFrame.new(-12.8799381, 3.69992495, 50.2599869, 1.75646369e-006, 0.999991417, 1.74156298e-007, -1.04150445e-007, -1.60883403e-007, 1, 0.999999762, -1.6223396e-006, 9.62157287e-008) o6.BottomSurface = Enum.SurfaceType.Weld o6.TopSurface = Enum.SurfaceType.Smooth o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o7.Parent = o6 o7.MeshId = "http://www.roblox.com/asset/?id=5158270" o7.Scale = Vector3.new(0.140000001, 0.170000002, 0.100000001) o7.MeshType = Enum.MeshType.FileMesh o8.Name = "Straps" o8.Parent = o1 o8.Material = Enum.Material.Fabric o8.BrickColor = BrickColor.new("Really black") o8.Position = Vector3.new(-13.5199518, 3.48991394, 50.2599869) o8.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924) o8.Anchored = true o8.CanCollide = false o8.FormFactor = Enum.FormFactor.Custom o8.Shape = Enum.PartType.Cylinder o8.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999) o8.CFrame = CFrame.new(-13.5199518, 3.48991394, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762) o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o9.Name = "Ring2" o9.Parent = o1 o9.BrickColor = BrickColor.new("Dark stone grey") o9.Position = Vector3.new(-12.8061161, 3.77991295, 49.9993477) o9.Rotation = Vector3.new(-1.48261315e-005, -66.1664276, -2.4695395e-005) o9.Anchored = true o9.CanCollide = false o9.FormFactor = Enum.FormFactor.Custom o9.Size = Vector3.new(0.600000024, 0.200000003, 1) o9.CFrame = CFrame.new(-12.8061161, 3.77991295, 49.9993477, 0.404059976, 1.74156298e-007, -0.914723039, -1.6136562e-007, 1, 1.0455733e-007, 0.914730787, 9.62157287e-008, 0.404063195) o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines o9.Color = Color3.new(0.388235, 0.372549, 0.384314) o10.Parent = o9 o10.MeshId = "http://www.roblox.com/asset/?id=3270017" o10.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012) o10.MeshType = Enum.MeshType.FileMesh o11.Name = "Straps" o11.Parent = o1 o11.Material = Enum.Material.Fabric o11.BrickColor = BrickColor.new("Really black") o11.Position = Vector3.new(-13.5199518, 4.00991392, 50.2599869) o11.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924) o11.Anchored = true o11.CanCollide = false o11.FormFactor = Enum.FormFactor.Custom o11.Shape = Enum.PartType.Cylinder o11.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999) o11.CFrame = CFrame.new(-13.5199518, 4.00991392, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762) o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o12.Name = "Ring1" o12.Parent = o1 o12.BrickColor = BrickColor.new("Dark stone grey") o12.Position = Vector3.new(-12.7999144, 3.76992106, 50.5299988) o12.Rotation = Vector3.new(-179.999969, -69.3177338, -179.999985) o12.Anchored = true o12.CanCollide = false o12.FormFactor = Enum.FormFactor.Custom o12.Size = Vector3.new(0.600000024, 0.200000003, 1) o12.CFrame = CFrame.new(-12.7999144, 3.76992106, 50.5299988, -0.353160918, 1.74156298e-007, -0.935553372, -4.22077129e-008, 1, 1.87534141e-007, 0.935561061, 9.62157287e-008, -0.353164017) o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines o12.Color = Color3.new(0.388235, 0.372549, 0.384314) o13.Parent = o12 o13.MeshId = "http://www.roblox.com/asset/?id=3270017" o13.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012) o13.MeshType = Enum.MeshType.FileMesh o14.Name = "Breather" o14.Parent = o1 o14.Material = Enum.Material.Metal o14.BrickColor = BrickColor.new("Really black") o14.Position = Vector3.new(-12.7419596, 3.69627094, 50.2550011) o14.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521) o14.Anchored = true o14.CanCollide = false o14.FormFactor = Enum.FormFactor.Custom o14.Shape = Enum.PartType.Cylinder o14.Size = Vector3.new(0.600000024, 0.340000093, 0.25000003) o14.CFrame = CFrame.new(-12.7419596, 3.69627094, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762) o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o15.Name = "Breather" o15.Parent = o1 o15.Material = Enum.Material.Metal o15.BrickColor = BrickColor.new("Really black") o15.Position = Vector3.new(-12.5337915, 3.51434994, 50.2550011) o15.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521) o15.Anchored = true o15.CanCollide = false o15.FormFactor = Enum.FormFactor.Custom o15.Shape = Enum.PartType.Cylinder o15.Size = Vector3.new(0.200000003, 0.340000093, 0.350000024) o15.CFrame = CFrame.new(-12.5337915, 3.51434994, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762) o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o16.Name = "Breather" o16.Parent = o1 o16.Material = Enum.Material.Metal o16.BrickColor = BrickColor.new("Really black") o16.Position = Vector3.new(-12.7920103, 3.39220095, 49.784256) o16.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548) o16.Anchored = true o16.CanCollide = false o16.FormFactor = Enum.FormFactor.Custom o16.Shape = Enum.PartType.Cylinder o16.Size = Vector3.new(0.230000019, 0.540000081, 0.75) o16.CFrame = CFrame.new(-12.7920103, 3.39220095, 49.784256, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967) o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o17.Name = "Breather" o17.Parent = o1 o17.Material = Enum.Material.Metal o17.BrickColor = BrickColor.new("Really black") o17.Position = Vector3.new(-12.8723783, 3.42192006, 49.8816109) o17.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548) o17.Anchored = true o17.CanCollide = false o17.FormFactor = Enum.FormFactor.Custom o17.Shape = Enum.PartType.Cylinder o17.Size = Vector3.new(0.370000005, 0.540000081, 0.310000002) o17.CFrame = CFrame.new(-12.8723783, 3.42192006, 49.8816109, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967) o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) function onTouched(hit) local d = hit.Parent:GetChildren() for i=1, #d do if (d[i].className == "Hat") then d[i]:remove() end end if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Face") == nil then local g = o1:clone() g.Parent = hit.Parent local C = g:GetChildren() for i=1, #C do if C[i].className == "Part" then local W = Instance.new("Weld") W.Part0 = g.Middle W.Part1 = C[i] local CJ = CFrame.new(g.Middle.Position) local C0 = g.Middle.CFrame:inverse()*CJ local C1 = C[i].CFrame:inverse()*CJ W.C0 = C0 W.C1 = C1 W.Parent = g.Middle g.Middle.Transparency = 1 end local Y = Instance.new("Weld") Y.Part0 = hit.Parent.Head Y.Part1 = g.Middle Y.C0 = CFrame.new(0, 0, 0) Y.Parent = Y.Part0 end local h = g:GetChildren() for i = 1, # h do h[i].Anchored = false h[i].CanCollide = false end end end onTouched(game.Players.LocalPlayer.Character.Head) end end if Box.Text == "rickandmorty" then --Made by N3xul. -- | \ | |___ \ | | / ____| (_) | | -- | \| | __) |_ ___ _| | | (___ ___ _ __ _ _ __ | |_ -- | . ` ||__ <\ \/ / | | | | \___ \ / __| '__| | '_ \| __| -- | |\ |___) |> <| |_| | | ____) | (__| | | | |_) | |_ -- |_| \_|____//_/\_\\__,_|_| |_____/ \___|_| |_| .__/ \__| -- | | -- |_| local children = game.Workspace:GetChildren() for _, child in pairs(children) do for _, child in pairs(child:GetChildren()) do table.insert(children, child) end if child.ClassName ~= "Terrain" and child:IsA("BasePart") then child:Destroy() end end for i,v in pairs(Workspace:GetChildren()) do if v.Name == 'Terrain' then v:Clear() end end local runDummyScript = function(f,scri) local oldenv = getfenv(f) local newenv = setmetatable({}, { __index = function(_, k) if k:lower() == 'script' then return scri else return oldenv[k] end end }) setfenv(f, newenv) ypcall(function() f() end) end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) mas.Name = "CompiledModel" o1 = Instance.new("Model") o2 = Instance.new("SpawnLocation") o3 = Instance.new("Part") o4 = Instance.new("Part") o5 = Instance.new("Part") o6 = Instance.new("Decal") o7 = Instance.new("Model") o8 = Instance.new("Part") o9 = Instance.new("Decal") o10 = Instance.new("Decal") o11 = Instance.new("SurfaceLight") o12 = Instance.new("SpecialMesh") o13 = Instance.new("Model") o14 = Instance.new("Part") o15 = Instance.new("SpecialMesh") o16 = Instance.new("Model") o17 = Instance.new("Part") o18 = Instance.new("SpecialMesh") o19 = Instance.new("Decal") o20 = Instance.new("Part") o21 = Instance.new("Part") o22 = Instance.new("Part") o23 = Instance.new("Part") o24 = Instance.new("Part") o25 = Instance.new("Humanoid") o26 = Instance.new("Pants") o27 = Instance.new("Shirt") o28 = Instance.new("Model") o29 = Instance.new("Part") o30 = Instance.new("SpecialMesh") o31 = Instance.new("Decal") o32 = Instance.new("Part") o33 = Instance.new("Part") o34 = Instance.new("Part") o35 = Instance.new("Part") o36 = Instance.new("Part") o37 = Instance.new("Humanoid") o38 = Instance.new("Pants") o39 = Instance.new("Shirt") o40 = Instance.new("Part") o41 = Instance.new("SpecialMesh") o42 = Instance.new("Model") o43 = Instance.new("Part") o44 = Instance.new("CylinderMesh") o45 = Instance.new("Part") o46 = Instance.new("CylinderMesh") o47 = Instance.new("Part") o48 = Instance.new("CylinderMesh") o49 = Instance.new("Part") o50 = Instance.new("CylinderMesh") o51 = Instance.new("Part") o52 = Instance.new("CylinderMesh") o53 = Instance.new("Part") o54 = Instance.new("SpecialMesh") o55 = Instance.new("Part") o56 = Instance.new("SpecialMesh") o57 = Instance.new("Part") o58 = Instance.new("CylinderMesh") o59 = Instance.new("Model") o60 = Instance.new("Part") o61 = Instance.new("CylinderMesh") o62 = Instance.new("Part") o63 = Instance.new("CylinderMesh") o64 = Instance.new("Part") o65 = Instance.new("CylinderMesh") o66 = Instance.new("Part") o67 = Instance.new("CylinderMesh") o68 = Instance.new("Part") o69 = Instance.new("SpecialMesh") o70 = Instance.new("Part") o71 = Instance.new("SpecialMesh") o72 = Instance.new("Part") o73 = Instance.new("CylinderMesh") o74 = Instance.new("Part") o75 = Instance.new("CylinderMesh") o76 = Instance.new("Model") o77 = Instance.new("Part") o78 = Instance.new("Part") o79 = Instance.new("Part") o80 = Instance.new("Part") o81 = Instance.new("Part") o82 = Instance.new("Part") o83 = Instance.new("Part") o84 = Instance.new("Part") o85 = Instance.new("Part") o86 = Instance.new("Part") o87 = Instance.new("Part") o88 = Instance.new("Part") o89 = Instance.new("ParticleEmitter") o90 = Instance.new("Part") o91 = Instance.new("SurfaceGui") o92 = Instance.new("TextLabel") o93 = Instance.new("Part") o94 = Instance.new("Part") o95 = Instance.new("Part") o96 = Instance.new("Part") o97 = Instance.new("Part") o98 = Instance.new("SurfaceGui") o99 = Instance.new("TextLabel") o100 = Instance.new("Part") o101 = Instance.new("Model") o102 = Instance.new("Part") o103 = Instance.new("Part") o104 = Instance.new("SpecialMesh") o105 = Instance.new("Decal") o106 = Instance.new("Part") o107 = Instance.new("Part") o108 = Instance.new("Part") o109 = Instance.new("Part") o110 = Instance.new("Part") o111 = Instance.new("ShirtGraphic") o112 = Instance.new("Pants") o113 = Instance.new("Shirt") o114 = Instance.new("Part") o115 = Instance.new("SurfaceGui") o116 = Instance.new("TextLabel") o117 = Instance.new("Part") o118 = Instance.new("SpecialMesh") o119 = Instance.new("BodyColors") o120 = Instance.new("Humanoid") o121 = Instance.new("SpawnLocation") o122 = Instance.new("SpawnLocation") o123 = Instance.new("SpawnLocation") o124 = Instance.new("SpawnLocation") o125 = Instance.new("SpawnLocation") o126 = Instance.new("SpawnLocation") o127 = Instance.new("SpawnLocation") o128 = Instance.new("SpawnLocation") o129 = Instance.new("SpawnLocation") o130 = Instance.new("SpawnLocation") o131 = Instance.new("SpawnLocation") o132 = Instance.new("SpawnLocation") o133 = Instance.new("SpawnLocation") o134 = Instance.new("Part") o135 = Instance.new("Decal") o136 = Instance.new("Part") o137 = Instance.new("Part") o138 = Instance.new("Decal") o139 = Instance.new("Part") o140 = Instance.new("Decal") o141 = Instance.new("Part") o142 = Instance.new("Decal") o143 = Instance.new("Part") o144 = Instance.new("BlockMesh") o145 = Instance.new("Decal") o146 = Instance.new("Part") o147 = Instance.new("Decal") o148 = Instance.new("Part") o149 = Instance.new("Decal") o150 = Instance.new("Part") o151 = Instance.new("Part") o152 = Instance.new("Decal") o153 = Instance.new("Part") o154 = Instance.new("Decal") o155 = Instance.new("Part") o156 = Instance.new("Decal") o157 = Instance.new("Part") o158 = Instance.new("Decal") o159 = Instance.new("Part") o160 = Instance.new("Decal") o161 = Instance.new("Part") o162 = Instance.new("Part") o163 = Instance.new("Decal") o164 = Instance.new("Part") o165 = Instance.new("Decal") o166 = Instance.new("Part") o167 = Instance.new("Decal") o168 = Instance.new("Part") o169 = Instance.new("Decal") o170 = Instance.new("Part") o171 = Instance.new("Decal") o172 = Instance.new("Part") o173 = Instance.new("Decal") o174 = Instance.new("Part") o175 = Instance.new("Decal") o176 = Instance.new("Part") o177 = Instance.new("Decal") o178 = Instance.new("Part") o179 = Instance.new("Decal") o180 = Instance.new("Part") o181 = Instance.new("Decal") o182 = Instance.new("Part") o183 = Instance.new("Decal") o184 = Instance.new("Part") o185 = Instance.new("Decal") o186 = Instance.new("Part") o187 = Instance.new("Decal") o188 = Instance.new("Part") o189 = Instance.new("Decal") o190 = Instance.new("Part") o191 = Instance.new("Decal") o192 = Instance.new("Part") o193 = Instance.new("Part") o194 = Instance.new("Part") o195 = Instance.new("Part") o196 = Instance.new("Part") o197 = Instance.new("Part") o198 = Instance.new("Part") o199 = Instance.new("Part") o200 = Instance.new("Part") o201 = Instance.new("Part") o202 = Instance.new("Part") o203 = Instance.new("Part") o204 = Instance.new("Part") o205 = Instance.new("Part") o206 = Instance.new("Part") o207 = Instance.new("Part") o208 = Instance.new("Part") o209 = Instance.new("Part") o210 = Instance.new("Part") o211 = Instance.new("Part") o212 = Instance.new("Part") o213 = Instance.new("Part") o214 = Instance.new("Part") o215 = Instance.new("Part") o216 = Instance.new("Part") o217 = Instance.new("Part") o218 = Instance.new("Part") o219 = Instance.new("Part") o220 = Instance.new("Part") o221 = Instance.new("Part") o222 = Instance.new("Part") o223 = Instance.new("Part") o224 = Instance.new("Part") o225 = Instance.new("Part") o226 = Instance.new("Part") o227 = Instance.new("Part") o228 = Instance.new("Part") o229 = Instance.new("Part") o230 = Instance.new("Part") o231 = Instance.new("Part") o232 = Instance.new("Part") o233 = Instance.new("Part") o234 = Instance.new("Part") o235 = Instance.new("Part") o236 = Instance.new("Part") o237 = Instance.new("Part") o238 = Instance.new("Part") o239 = Instance.new("Part") o240 = Instance.new("Part") o241 = Instance.new("Part") o242 = Instance.new("Part") o243 = Instance.new("Part") o244 = Instance.new("Part") o245 = Instance.new("Part") o246 = Instance.new("Part") o247 = Instance.new("Part") o1.Name = "N3xul Map - Rick and Morty Map" o1.Parent = mas o2.Name = "Spawn" o2.Parent = o1 o2.Transparency = 1 o2.Position = Vector3.new(120.646057, 129.018356, 104.018715) o2.Anchored = true o2.Locked = true o2.Size = Vector3.new(6, 0.0500000007, 6) o2.CFrame = CFrame.new(120.646057, 129.018356, 104.018715, 1, -5.51026105e-08, 5.96046448e-08, 4.9163603e-08, 1, 3.55271368e-15, 2.98023224e-08, 3.2447911e-09, 1) o2.TopSurface = Enum.SurfaceType.Smooth o2.Position = Vector3.new(120.646057, 129.018356, 104.018715) o3.Name = "Hitbox" o3.Parent = o1 o3.Material = Enum.Material.SmoothPlastic o3.BrickColor = BrickColor.new("Really red") o3.Transparency = 1 o3.Position = Vector3.new(83.6963196, 145.118362, 110.550209) o3.Rotation = Vector3.new(0, 50, 0) o3.Anchored = true o3.Locked = true o3.Size = Vector3.new(32.4000092, 32.1100006, 0.0500000007) o3.CFrame = CFrame.new(83.6963196, 145.118362, 110.550209, 0.642792702, 1.23988841e-07, 0.766040266, 4.32004254e-06, 1, -3.78685263e-06, -0.766040266, 5.74348815e-06, 0.642792702) o3.BackSurface = Enum.SurfaceType.SmoothNoOutlines o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines o3.Color = Color3.new(1, 0, 0) o3.Position = Vector3.new(83.6963196, 145.118362, 110.550209) o3.Orientation = Vector3.new(0, 50, 0) o3.Color = Color3.new(1, 0, 0) o4.Name = "Hitbox" o4.Parent = o1 o4.Material = Enum.Material.SmoothPlastic o4.BrickColor = BrickColor.new("Really red") o4.Transparency = 1 o4.Position = Vector3.new(126.905197, 145.06839, 92.0195389) o4.Rotation = Vector3.new(0, -20, 0) o4.Anchored = true o4.Locked = true o4.Size = Vector3.new(16.9199886, 32.25, 0.0500000007) o4.CFrame = CFrame.new(126.905197, 145.06839, 92.0195389, 0.939691067, 1.24192724e-07, -0.342025012, -2.08114716e-06, 1, -5.35470281e-06, 0.342025012, 5.74356955e-06, 0.939691067) o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines o4.Color = Color3.new(1, 0, 0) o4.Position = Vector3.new(126.905197, 145.06839, 92.0195389) o4.Orientation = Vector3.new(0, -20, 0) o4.Color = Color3.new(1, 0, 0) o5.Name = "mountain" o5.Parent = o1 o5.BrickColor = BrickColor.new("Pastel Blue") o5.Transparency = 1 o5.Position = Vector3.new(-140.519592, 28.0617447, 620.008118) o5.Rotation = Vector3.new(180, 46, -180) o5.Anchored = true o5.Locked = true o5.FormFactor = Enum.FormFactor.Custom o5.Size = Vector3.new(80.2000046, 56.5999985, 4) o5.CFrame = CFrame.new(-140.519592, 28.0617447, 620.008118, -0.694663167, 4.36680457e-05, 0.719335198, 3.80000056e-05, 1, -2.40094523e-05, -0.719335198, 1.06562566e-05, -0.694663167) o5.BottomSurface = Enum.SurfaceType.Smooth o5.TopSurface = Enum.SurfaceType.Smooth o5.Color = Color3.new(0.501961, 0.733333, 0.858824) o5.Position = Vector3.new(-140.519592, 28.0617447, 620.008118) o5.Orientation = Vector3.new(0, 134, 0) o5.Color = Color3.new(0.501961, 0.733333, 0.858824) o6.Parent = o5 o6.Texture = "http://www.roblox.com/asset/?id=108407248" o6.Face = Enum.NormalId.Back o7.Name = "Rick and Morty" o7.Parent = o1 o8.Name = "Teleporter" o8.Parent = o7 o8.Material = Enum.Material.SmoothPlastic o8.BrickColor = BrickColor.new("Lime green") o8.Transparency = 1 o8.Position = Vector3.new(120.748367, 133.792923, 91.7276993) o8.Rotation = Vector3.new(180, 0, -180) o8.Anchored = true o8.CanCollide = false o8.Locked = true o8.Size = Vector3.new(19.9600029, 16.5, 0.0500000007) o8.CFrame = CFrame.new(120.748367, 133.792923, 91.7276993, -1, 3.10008691e-05, 3.09991301e-05, 3.09999996e-05, 1, -2.80009608e-05, -3.09999996e-05, -2.80000004e-05, -1) o8.Color = Color3.new(0, 1, 0) o8.Position = Vector3.new(120.748367, 133.792923, 91.7276993) o8.Orientation = Vector3.new(0, 180, 0) o8.Color = Color3.new(0, 1, 0) o9.Parent = o8 o9.Texture = "rbxassetid://383899755" o10.Parent = o8 o10.Texture = "rbxassetid://383899755" o10.Face = Enum.NormalId.Back o11.Parent = o8 o11.Color = Color3.new(0, 1, 0.0669856) o11.Range = 5 o11.Color = Color3.new(0, 1, 0.0669856) o12.Parent = o8 o12.MeshType = Enum.MeshType.Sphere o13.Name = "Morty" o13.Parent = o7 o14.Name = "Handle" o14.Parent = o13 o14.Position = Vector3.new(122.43634, 133.033493, 94.873848) o14.Rotation = Vector3.new(-180, 25, -180) o14.Anchored = true o14.CanCollide = false o14.Locked = true o14.FormFactor = Enum.FormFactor.Symmetric o14.Size = Vector3.new(1, 1, 2) o14.CFrame = CFrame.new(122.43634, 133.033493, 94.873848, -0.906340718, 0, 0.422547847, 0, 1, 0, -0.422547847, 0, -0.906340718) o14.BottomSurface = Enum.SurfaceType.Smooth o14.TopSurface = Enum.SurfaceType.Smooth o14.Position = Vector3.new(122.43634, 133.033493, 94.873848) o14.Orientation = Vector3.new(0, 155, 0) o15.Parent = o14 o15.MeshId = "http://www.roblox.com/asset/?id=15730710" o15.TextureId = "http://www.roblox.com/asset/?id=20642711" o15.MeshType = Enum.MeshType.FileMesh o16.Name = " " o16.Parent = o13 o17.Name = "Head" o17.Parent = o16 o17.Material = Enum.Material.SmoothPlastic o17.BrickColor = BrickColor.new("Light orange") o17.Position = Vector3.new(122.42955, 132.675385, 94.9203568) o17.Rotation = Vector3.new(180, 21.3700008, -179.990005) o17.Anchored = true o17.Locked = true o17.FormFactor = Enum.FormFactor.Symmetric o17.Size = Vector3.new(1.63201141, 0.816005707, 0.816005707) o17.CFrame = CFrame.new(122.42955, 132.675385, 94.9203568, -0.93123585, 0.000101429985, 0.364416987, 0.000107999986, 1, -2.35038829e-06, -0.364416957, 3.71682654e-05, -0.93123585) o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines o17.Color = Color3.new(0.917647, 0.721569, 0.572549) o17.Position = Vector3.new(122.42955, 132.675385, 94.9203568) o17.Orientation = Vector3.new(0, 158.630005, 0.00999999978) o17.Color = Color3.new(0.917647, 0.721569, 0.572549) o18.Parent = o17 o18.Scale = Vector3.new(1.25, 1.25, 1.25) o18.Scale = Vector3.new(1.25, 1.25, 1.25) o19.Parent = o17 o19.Texture = "http://www.roblox.com/asset/?id=530775759" o20.Name = "Left Arm" o20.Parent = o16 o20.Material = Enum.Material.SmoothPlastic o20.BrickColor = BrickColor.new("Pastel brown") o20.Position = Vector3.new(123.569412, 132.281342, 95.1863403) o20.Rotation = Vector3.new(46.2299995, 33.8199997, 137.979996) o20.Anchored = true o20.Locked = true o20.FormFactor = Enum.FormFactor.Symmetric o20.Size = Vector3.new(0.816005707, 1.63201141, 0.816005707) o20.CFrame = CFrame.new(123.569412, 132.281342, 95.1863403, -0.617185295, -0.556116164, 0.556612194, 0.164525077, -0.782998204, -0.599871039, 0.769424379, -0.278654963, 0.574750006) o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines o20.Color = Color3.new(1, 0.8, 0.6) o20.Position = Vector3.new(123.569412, 132.281342, 95.1863403) o20.Orientation = Vector3.new(36.8600006, 44.0800018, 168.130005) o20.Color = Color3.new(1, 0.8, 0.6) o21.Name = "Left Leg" o21.Parent = o16 o21.Material = Enum.Material.SmoothPlastic o21.BrickColor = BrickColor.new("Pastel brown") o21.Position = Vector3.new(122.808762, 129.819397, 95.0688553) o21.Rotation = Vector3.new(180, 21.3700008, -179.990005) o21.RotVelocity = Vector3.new(5.20220578e-09, -7.43822781e-10, 5.48922108e-05) o21.Velocity = Vector3.new(0.00111119798, 0.00933332648, 1.79396409e-09) o21.Anchored = true o21.Locked = true o21.FormFactor = Enum.FormFactor.Symmetric o21.Size = Vector3.new(0.816005707, 1.63201141, 0.816005707) o21.CFrame = CFrame.new(122.808762, 129.819397, 95.0688553, -0.93123585, 0.000101429985, 0.364416987, 0.000107999986, 1, -2.35038829e-06, -0.364416957, 3.71682654e-05, -0.93123585) o21.BackSurface = Enum.SurfaceType.SmoothNoOutlines o21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o21.RightSurface = Enum.SurfaceType.SmoothNoOutlines o21.TopSurface = Enum.SurfaceType.SmoothNoOutlines o21.Color = Color3.new(1, 0.8, 0.6) o21.Position = Vector3.new(122.808762, 129.819397, 95.0688553) o21.Orientation = Vector3.new(0, 158.630005, 0.00999999978) o21.Color = Color3.new(1, 0.8, 0.6) o22.Name = "Right Arm" o22.Parent = o16 o22.Material = Enum.Material.SmoothPlastic o22.BrickColor = BrickColor.new("Pastel brown") o22.Position = Vector3.new(121.449738, 131.45137, 94.4743423) o22.Rotation = Vector3.new(-176.270004, 21.0599995, 169.720001) o22.Anchored = true o22.Locked = true o22.FormFactor = Enum.FormFactor.Symmetric o22.Size = Vector3.new(0.816005707, 1.63201141, 0.816005707) o22.CFrame = CFrame.new(121.449738, 131.45137, 94.4743423, -0.918228626, -0.166577399, 0.3593162, -0.15511094, 0.986028433, 0.0607340485, -0.364412874, 3.38725076e-05, -0.931237519) o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines o22.Color = Color3.new(1, 0.8, 0.6) o22.Position = Vector3.new(121.449738, 131.45137, 94.4743423) o22.Orientation = Vector3.new(-3.48000002, 158.899994, -8.93999958) o22.Color = Color3.new(1, 0.8, 0.6) o23.Name = "Right Leg" o23.Parent = o16 o23.Material = Enum.Material.SmoothPlastic o23.BrickColor = BrickColor.new("Pastel brown") o23.Position = Vector3.new(122.048904, 129.819397, 94.771431) o23.Rotation = Vector3.new(178.820007, 27.7700005, -176.779999) o23.Anchored = true o23.Locked = true o23.FormFactor = Enum.FormFactor.Symmetric o23.Size = Vector3.new(0.816005707, 1.63201141, 0.816005707) o23.CFrame = CFrame.new(122.048904, 129.819397, 94.771431, -0.883421719, 0.0496372618, 0.465942472, 0.0465319864, 0.998751462, -0.0181737654, -0.466262817, 0.00562612899, -0.884628415) o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines o23.Color = Color3.new(1, 0.8, 0.6) o23.Position = Vector3.new(122.048904, 129.819397, 94.771431) o23.Orientation = Vector3.new(1.03999996, 152.220001, 2.67000008) o23.Color = Color3.new(1, 0.8, 0.6) o24.Name = "Torso" o24.Parent = o16 o24.Material = Enum.Material.SmoothPlastic o24.BrickColor = BrickColor.new("Pastel brown") o24.Position = Vector3.new(122.42955, 131.451401, 94.9203568) o24.Rotation = Vector3.new(180, 21.3700008, -179.990005) o24.Anchored = true o24.Locked = true o24.FormFactor = Enum.FormFactor.Symmetric o24.Size = Vector3.new(1.63201141, 1.63201141, 0.816005707) o24.CFrame = CFrame.new(122.42955, 131.451401, 94.9203568, -0.93123585, 0.000101429985, 0.364416987, 0.000107999986, 1, -2.35038829e-06, -0.364416957, 3.71682654e-05, -0.93123585) o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines o24.Color = Color3.new(1, 0.8, 0.6) o24.Position = Vector3.new(122.42955, 131.451401, 94.9203568) o24.Orientation = Vector3.new(0, 158.630005, 0.00999999978) o24.Color = Color3.new(1, 0.8, 0.6) o25.Parent = o16 o25.NameOcclusion = Enum.NameOcclusion.NoOcclusion o25.RightLeg = o23 o25.LeftLeg = o21 o25.Torso = o24 o25.Health = 0 o25.MaxHealth = 0 o26.Name = "Pants" o26.Parent = o16 o26.PantsTemplate = "http://www.roblox.com/asset/?id=189626615" o27.Name = "Shirt" o27.Parent = o16 o27.ShirtTemplate = "http://www.roblox.com/asset/?id=189626730" o28.Name = "Rick" o28.Parent = o7 o29.Name = "head" o29.Parent = o28 o29.Material = Enum.Material.SmoothPlastic o29.BrickColor = BrickColor.new("Brick yellow") o29.Position = Vector3.new(118.278183, 133.483276, 94.3281326) o29.Rotation = Vector3.new(-180, 0, -180) o29.Anchored = true o29.Locked = true o29.FormFactor = Enum.FormFactor.Symmetric o29.Size = Vector3.new(2, 1, 1) o29.CFrame = CFrame.new(118.278183, 133.483276, 94.3281326, -1, 0, 0, 0, 1, 0, 0, 0, -1) o29.TopSurface = Enum.SurfaceType.Smooth o29.Color = Color3.new(0.843137, 0.772549, 0.603922) o29.Position = Vector3.new(118.278183, 133.483276, 94.3281326) o29.Orientation = Vector3.new(0, 180, 0) o29.Color = Color3.new(0.843137, 0.772549, 0.603922) o30.Parent = o29 o30.Scale = Vector3.new(1.25, 1.25, 1.25) o30.Scale = Vector3.new(1.25, 1.25, 1.25) o31.Parent = o29 o31.Texture = "http://www.roblox.com/asset/?id=775503445" o32.Name = "Torso" o32.Parent = o28 o32.Material = Enum.Material.SmoothPlastic o32.BrickColor = BrickColor.new("Brick yellow") o32.Position = Vector3.new(118.278183, 131.983307, 94.3281326) o32.Rotation = Vector3.new(-180, 0, -180) o32.Anchored = true o32.Locked = true o32.FormFactor = Enum.FormFactor.Symmetric o32.Size = Vector3.new(2, 2, 1) o32.CFrame = CFrame.new(118.278183, 131.983307, 94.3281326, -1, 0, 0, 0, 1, 0, 0, 0, -1) o32.Color = Color3.new(0.843137, 0.772549, 0.603922) o32.Position = Vector3.new(118.278183, 131.983307, 94.3281326) o32.Orientation = Vector3.new(0, 180, 0) o32.Color = Color3.new(0.843137, 0.772549, 0.603922) o33.Name = "Left Leg" o33.Parent = o28 o33.Material = Enum.Material.SmoothPlastic o33.BrickColor = BrickColor.new("Brick yellow") o33.Position = Vector3.new(118.778183, 129.983322, 94.3280716) o33.Rotation = Vector3.new(-180, 0, -180) o33.Anchored = true o33.Locked = true o33.FormFactor = Enum.FormFactor.Symmetric o33.Size = Vector3.new(1, 2, 1) o33.CFrame = CFrame.new(118.778183, 129.983322, 94.3280716, -1, 0, 0, 0, 1, 0, 0, 0, -1) o33.BottomSurface = Enum.SurfaceType.Smooth o33.Color = Color3.new(0.843137, 0.772549, 0.603922) o33.Position = Vector3.new(118.778183, 129.983322, 94.3280716) o33.Orientation = Vector3.new(0, 180, 0) o33.Color = Color3.new(0.843137, 0.772549, 0.603922) o34.Name = "Right Leg" o34.Parent = o28 o34.Material = Enum.Material.SmoothPlastic o34.BrickColor = BrickColor.new("Brick yellow") o34.Position = Vector3.new(117.778137, 129.983322, 94.3280411) o34.Rotation = Vector3.new(-180, 0, -180) o34.Anchored = true o34.Locked = true o34.FormFactor = Enum.FormFactor.Symmetric o34.Size = Vector3.new(1, 2, 1) o34.CFrame = CFrame.new(117.778137, 129.983322, 94.3280411, -1, 0, 0, 0, 1, 0, 0, 0, -1) o34.BottomSurface = Enum.SurfaceType.Smooth o34.Color = Color3.new(0.843137, 0.772549, 0.603922) o34.Position = Vector3.new(117.778137, 129.983322, 94.3280411) o34.Orientation = Vector3.new(0, 180, 0) o34.Color = Color3.new(0.843137, 0.772549, 0.603922) o35.Name = "Right Arm" o35.Parent = o28 o35.Material = Enum.Material.SmoothPlastic o35.BrickColor = BrickColor.new("Brick yellow") o35.Position = Vector3.new(116.778168, 131.983307, 94.3280411) o35.Rotation = Vector3.new(-180, 0, -180) o35.Anchored = true o35.Locked = true o35.FormFactor = Enum.FormFactor.Symmetric o35.Size = Vector3.new(1, 2, 1) o35.CFrame = CFrame.new(116.778168, 131.983307, 94.3280411, -1, 0, 0, 0, 1, 0, 0, 0, -1) o35.Color = Color3.new(0.843137, 0.772549, 0.603922) o35.Position = Vector3.new(116.778168, 131.983307, 94.3280411) o35.Orientation = Vector3.new(0, 180, 0) o35.Color = Color3.new(0.843137, 0.772549, 0.603922) o36.Name = "Left Arm" o36.Parent = o28 o36.Material = Enum.Material.SmoothPlastic o36.BrickColor = BrickColor.new("Brick yellow") o36.Position = Vector3.new(119.778168, 131.983307, 94.3280716) o36.Rotation = Vector3.new(-180, 0, -180) o36.Anchored = true o36.Locked = true o36.FormFactor = Enum.FormFactor.Symmetric o36.Size = Vector3.new(1, 2, 1) o36.CFrame = CFrame.new(119.778168, 131.983307, 94.3280716, -1, 0, 0, 0, 1, 0, 0, 0, -1) o36.Color = Color3.new(0.843137, 0.772549, 0.603922) o36.Position = Vector3.new(119.778168, 131.983307, 94.3280716) o36.Orientation = Vector3.new(0, 180, 0) o36.Color = Color3.new(0.843137, 0.772549, 0.603922) o37.Parent = o28 o37.NameOcclusion = Enum.NameOcclusion.NoOcclusion o37.RightLeg = o34 o37.LeftLeg = o33 o37.Torso = o32 o37.Health = 0 o37.MaxHealth = 0 o38.Parent = o28 o38.PantsTemplate = "rbxassetid://305802449" o39.Parent = o28 o39.ShirtTemplate = "rbxassetid://305802231" o40.Name = "Handle" o40.Parent = o28 o40.Material = Enum.Material.SmoothPlastic o40.BrickColor = BrickColor.new("Pastel Blue") o40.Position = Vector3.new(118.20842, 133.983276, 93.9323807) o40.Rotation = Vector3.new(-180, 0, -180) o40.Anchored = true o40.CanCollide = false o40.Locked = true o40.FormFactor = Enum.FormFactor.Custom o40.Size = Vector3.new(1.60002756, 2.20000029, 1.99999785) o40.CFrame = CFrame.new(118.20842, 133.983276, 93.9323807, -1, 0, 0, 0, 1, 0, 0, 0, -1) o40.BottomSurface = Enum.SurfaceType.Smooth o40.TopSurface = Enum.SurfaceType.Smooth o40.Color = Color3.new(0.501961, 0.733333, 0.858824) o40.Position = Vector3.new(118.20842, 133.983276, 93.9323807) o40.Orientation = Vector3.new(0, 180, 0) o40.Color = Color3.new(0.501961, 0.733333, 0.858824) o41.Parent = o40 o41.MeshId = "http://www.roblox.com/asset/?id=145304686 " o41.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995) o41.MeshType = Enum.MeshType.FileMesh o41.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995) o42.Name = "Beer 1" o42.Parent = o28 o43.Name = "Iceshard" o43.Parent = o42 o43.BrickColor = BrickColor.new("Deep orange") o43.Position = Vector3.new(116.140335, 129.107986, 93.7861404) o43.Rotation = Vector3.new(90, 0, -150) o43.Anchored = true o43.Locked = true o43.FormFactor = Enum.FormFactor.Plate o43.Size = Vector3.new(0.540021002, 0.21600841, 0.540021002) o43.CFrame = CFrame.new(116.140335, 129.107986, 93.7861404, -0.866025388, 0.500000238, 0, 0, 0, -1, -0.500000238, -0.866025388, 0) o43.BottomSurface = Enum.SurfaceType.Weld o43.TopSurface = Enum.SurfaceType.Smooth o43.Color = Color3.new(1, 0.690196, 0) o43.Position = Vector3.new(116.140335, 129.107986, 93.7861404) o43.Orientation = Vector3.new(90, 150, 0) o43.Color = Color3.new(1, 0.690196, 0) o44.Parent = o43 o44.Scale = Vector3.new(0.330000013, 0.200000003, 0.330000013) o44.Scale = Vector3.new(0.330000013, 0.200000003, 0.330000013) o45.Name = "Iceshard" o45.Parent = o42 o45.Material = Enum.Material.SmoothPlastic o45.BrickColor = BrickColor.new("Really black") o45.Position = Vector3.new(116.302322, 129.107986, 93.5054092) o45.Rotation = Vector3.new(90, 0, 30) o45.Anchored = true o45.Locked = true o45.FormFactor = Enum.FormFactor.Plate o45.Size = Vector3.new(0.540021002, 0.43201682, 0.540021002) o45.CFrame = CFrame.new(116.302322, 129.107986, 93.5054092, 0.866025388, -0.500000238, 0, 0, 0, -1, 0.500000238, 0.866025388, 0) o45.BottomSurface = Enum.SurfaceType.Weld o45.TopSurface = Enum.SurfaceType.Smooth o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o45.Position = Vector3.new(116.302322, 129.107986, 93.5054092) o45.Orientation = Vector3.new(90, -30, 0) o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o46.Parent = o45 o46.Scale = Vector3.new(0.200000003, 1.5, 1) o46.Scale = Vector3.new(0.200000003, 1.5, 1) o47.Name = "Iceshard" o47.Parent = o42 o47.BrickColor = BrickColor.new("Really black") o47.Transparency = 0.30000001192093 o47.Position = Vector3.new(116.275314, 129.107986, 93.5522232) o47.Rotation = Vector3.new(90, 0, -150) o47.Anchored = true o47.Locked = true o47.FormFactor = Enum.FormFactor.Plate o47.Size = Vector3.new(0.540021002, 0.43201682, 0.540021002) o47.CFrame = CFrame.new(116.275314, 129.107986, 93.5522232, -0.866025388, 0.500000238, 0, 0, 0, -1, -0.500000238, -0.866025388, 0) o47.BottomSurface = Enum.SurfaceType.Weld o47.TopSurface = Enum.SurfaceType.Smooth o47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o47.Position = Vector3.new(116.275314, 129.107986, 93.5522232) o47.Orientation = Vector3.new(90, 150, 0) o47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o48.Parent = o47 o48.Scale = Vector3.new(0.300000012, 1.5, 1) o48.Scale = Vector3.new(0.300000012, 1.5, 1) o49.Name = "Iceshard" o49.Parent = o42 o49.BrickColor = BrickColor.new("Really black") o49.Transparency = 0.30000001192093 o49.Position = Vector3.new(116.572296, 129.107986, 93.0377884) o49.Rotation = Vector3.new(90, 0, -150) o49.Anchored = true o49.Locked = true o49.FormFactor = Enum.FormFactor.Plate o49.Size = Vector3.new(0.540021002, 0.648025215, 0.540021002) o49.CFrame = CFrame.new(116.572296, 129.107986, 93.0377884, -0.866025388, 0.500000238, 0, 0, 0, -1, -0.500000238, -0.866025388, 0) o49.BottomSurface = Enum.SurfaceType.Weld o49.TopSurface = Enum.SurfaceType.Smooth o49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o49.Position = Vector3.new(116.572296, 129.107986, 93.0377884) o49.Orientation = Vector3.new(90, 150, 0) o49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o50.Parent = o49 o50.Scale = Vector3.new(0.699999988, 1, 1) o50.Scale = Vector3.new(0.699999988, 1, 1) o51.Name = "Iceshard" o51.Parent = o42 o51.BrickColor = BrickColor.new("Really black") o51.Position = Vector3.new(116.572296, 129.107986, 93.0377884) o51.Rotation = Vector3.new(90, 0, 30) o51.Anchored = true o51.Locked = true o51.FormFactor = Enum.FormFactor.Custom o51.Size = Vector3.new(0.540021002, 0.756029367, 0.540021002) o51.CFrame = CFrame.new(116.572296, 129.107986, 93.0377884, 0.866025388, -0.500000238, 0, 0, 0, -1, 0.500000238, 0.866025388, 0) o51.BottomSurface = Enum.SurfaceType.Weld o51.TopSurface = Enum.SurfaceType.Smooth o51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o51.Position = Vector3.new(116.572296, 129.107986, 93.0377884) o51.Orientation = Vector3.new(90, -30, 0) o51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o52.Parent = o51 o52.Scale = Vector3.new(0.600000024, 1, 1) o52.Scale = Vector3.new(0.600000024, 1, 1) o53.Parent = o42 o53.Material = Enum.Material.SmoothPlastic o53.BrickColor = BrickColor.new("Really black") o53.Position = Vector3.new(116.410309, 129.107986, 93.318367) o53.Rotation = Vector3.new(-180, -60, 90) o53.Anchored = true o53.Locked = true o53.FormFactor = Enum.FormFactor.Plate o53.Size = Vector3.new(0.540021002, 0.21600841, 0.540021002) o53.CFrame = CFrame.new(116.410309, 129.107986, 93.318367, 0, -0.500000238, -0.866025388, -1, 0, 0, 0, 0.866025388, -0.500000238) o53.BackSurface = Enum.SurfaceType.Weld o53.FrontSurface = Enum.SurfaceType.Weld o53.LeftSurface = Enum.SurfaceType.Weld o53.RightSurface = Enum.SurfaceType.Weld o53.TopSurface = Enum.SurfaceType.Weld o53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o53.Position = Vector3.new(116.410309, 129.107986, 93.318367) o53.Orientation = Vector3.new(0, -120, -90) o53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o54.Parent = o53 o54.Scale = Vector3.new(0.600000024, 2.5, 0.600000024) o54.MeshType = Enum.MeshType.Sphere o54.Scale = Vector3.new(0.600000024, 2.5, 0.600000024) o55.Parent = o42 o55.Material = Enum.Material.SmoothPlastic o55.BrickColor = BrickColor.new("Really black") o55.Transparency = 0.30000001192093 o55.Position = Vector3.new(116.437302, 129.107986, 93.2715225) o55.Rotation = Vector3.new(-180, -60, 90) o55.Anchored = true o55.Locked = true o55.FormFactor = Enum.FormFactor.Plate o55.Size = Vector3.new(0.540021002, 0.21600841, 0.540021002) o55.CFrame = CFrame.new(116.437302, 129.107986, 93.2715225, 0, -0.500000238, -0.866025388, -1, 0, 0, 0, 0.866025388, -0.500000238) o55.BackSurface = Enum.SurfaceType.Weld o55.FrontSurface = Enum.SurfaceType.Weld o55.LeftSurface = Enum.SurfaceType.Weld o55.RightSurface = Enum.SurfaceType.Weld o55.TopSurface = Enum.SurfaceType.Weld o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o55.Position = Vector3.new(116.437302, 129.107986, 93.2715225) o55.Orientation = Vector3.new(0, -120, -90) o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o56.Parent = o55 o56.Scale = Vector3.new(0.699999988, 3, 0.699999988) o56.MeshType = Enum.MeshType.Sphere o56.Scale = Vector3.new(0.699999988, 3, 0.699999988) o57.Name = "Iceshard" o57.Parent = o42 o57.BrickColor = BrickColor.new("Institutional white") o57.Position = Vector3.new(116.572266, 129.161972, 93.0378799) o57.Rotation = Vector3.new(90, 0, 30) o57.Anchored = true o57.Locked = true o57.FormFactor = Enum.FormFactor.Plate o57.Size = Vector3.new(0.540021002, 0.43201682, 0.540021002) o57.CFrame = CFrame.new(116.572266, 129.161972, 93.0378799, 0.866025388, -0.500000238, 0, 0, 0, -1, 0.500000238, 0.866025388, 0) o57.BottomSurface = Enum.SurfaceType.Weld o57.TopSurface = Enum.SurfaceType.Smooth o57.Color = Color3.new(0.972549, 0.972549, 0.972549) o57.Position = Vector3.new(116.572266, 129.161972, 93.0378799) o57.Orientation = Vector3.new(90, -30, 0) o57.Color = Color3.new(0.972549, 0.972549, 0.972549) o58.Parent = o57 o58.Scale = Vector3.new(0.550000012, 1, 1) o58.Scale = Vector3.new(0.550000012, 1, 1) o59.Name = "Beer 2" o59.Parent = o28 o60.Name = "Iceshard" o60.Parent = o59 o60.BrickColor = BrickColor.new("Deep orange") o60.Position = Vector3.new(116.858398, 131.009033, 94.7467117) o60.Rotation = Vector3.new(60, 0, -180) o60.Anchored = true o60.Locked = true o60.FormFactor = Enum.FormFactor.Plate o60.Size = Vector3.new(0.540021002, 0.21600841, 0.540021002) o60.CFrame = CFrame.new(116.858398, 131.009033, 94.7467117, -1, 0, 0, 0, -0.500000954, -0.866024852, 0, -0.866024852, 0.500000954) o60.BottomSurface = Enum.SurfaceType.Weld o60.TopSurface = Enum.SurfaceType.Smooth o60.Color = Color3.new(1, 0.690196, 0) o60.Position = Vector3.new(116.858398, 131.009033, 94.7467117) o60.Orientation = Vector3.new(60, 0, 180) o60.Color = Color3.new(1, 0.690196, 0) o61.Parent = o60 o61.Scale = Vector3.new(0.330000013, 0.200000003, 0.330000013) o61.Scale = Vector3.new(0.330000013, 0.200000003, 0.330000013) o62.Name = "Iceshard" o62.Parent = o59 o62.BrickColor = BrickColor.new("Really black") o62.Transparency = 0.30000001192093 o62.Position = Vector3.new(116.858398, 130.874008, 94.5130081) o62.Rotation = Vector3.new(60, 0, -180) o62.Anchored = true o62.Locked = true o62.FormFactor = Enum.FormFactor.Plate o62.Size = Vector3.new(0.540021002, 0.43201682, 0.540021002) o62.CFrame = CFrame.new(116.858398, 130.874008, 94.5130081, -1, 0, 0, 0, -0.500000954, -0.866024852, 0, -0.866024852, 0.500000954) o62.BottomSurface = Enum.SurfaceType.Weld o62.TopSurface = Enum.SurfaceType.Smooth o62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o62.Position = Vector3.new(116.858398, 130.874008, 94.5130081) o62.Orientation = Vector3.new(60, 0, 180) o62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o63.Parent = o62 o63.Scale = Vector3.new(0.300000012, 1.5, 1) o63.Scale = Vector3.new(0.300000012, 1.5, 1) o64.Name = "Iceshard" o64.Parent = o59 o64.BrickColor = BrickColor.new("Really black") o64.Transparency = 0.30000001192093 o64.Position = Vector3.new(116.858444, 130.576996, 93.9984818) o64.Rotation = Vector3.new(60, 0, -180) o64.Anchored = true o64.Locked = true o64.FormFactor = Enum.FormFactor.Plate o64.Size = Vector3.new(0.540021002, 0.648025215, 0.540021002) o64.CFrame = CFrame.new(116.858444, 130.576996, 93.9984818, -1, 0, 0, 0, -0.500000954, -0.866024852, 0, -0.866024852, 0.500000954) o64.BottomSurface = Enum.SurfaceType.Weld o64.TopSurface = Enum.SurfaceType.Smooth o64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o64.Position = Vector3.new(116.858444, 130.576996, 93.9984818) o64.Orientation = Vector3.new(60, 0, 180) o64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o65.Parent = o64 o65.Scale = Vector3.new(0.699999988, 1, 1) o65.Scale = Vector3.new(0.699999988, 1, 1) o66.Name = "Iceshard" o66.Parent = o59 o66.BrickColor = BrickColor.new("Really black") o66.Position = Vector3.new(116.858444, 130.576996, 93.9984818) o66.Rotation = Vector3.new(60, 0, 0) o66.Anchored = true o66.Locked = true o66.FormFactor = Enum.FormFactor.Custom o66.Size = Vector3.new(0.540021002, 0.756029367, 0.540021002) o66.CFrame = CFrame.new(116.858444, 130.576996, 93.9984818, 1, 0, 0, 0, 0.500000954, -0.866024852, 0, 0.866024852, 0.500000954) o66.BottomSurface = Enum.SurfaceType.Weld o66.TopSurface = Enum.SurfaceType.Smooth o66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o66.Position = Vector3.new(116.858444, 130.576996, 93.9984818) o66.Orientation = Vector3.new(60, 0, 0) o66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o67.Parent = o66 o67.Scale = Vector3.new(0.600000024, 1, 1) o67.Scale = Vector3.new(0.600000024, 1, 1) o68.Parent = o59 o68.Material = Enum.Material.SmoothPlastic o68.BrickColor = BrickColor.new("Really black") o68.Position = Vector3.new(116.858398, 130.738937, 94.2790604) o68.Rotation = Vector3.new(60, -90, 0) o68.Anchored = true o68.Locked = true o68.FormFactor = Enum.FormFactor.Plate o68.Size = Vector3.new(0.540021002, 0.21600841, 0.540021002) o68.CFrame = CFrame.new(116.858398, 130.738937, 94.2790604, 0, 0, -1, -0.866024196, 0.500002146, 0, 0.500002146, 0.866024196, 0) o68.BackSurface = Enum.SurfaceType.Weld o68.FrontSurface = Enum.SurfaceType.Weld o68.LeftSurface = Enum.SurfaceType.Weld o68.RightSurface = Enum.SurfaceType.Weld o68.TopSurface = Enum.SurfaceType.Weld o68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o68.Position = Vector3.new(116.858398, 130.738937, 94.2790604) o68.Orientation = Vector3.new(0, -90, -60) o68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o69.Parent = o68 o69.Scale = Vector3.new(0.600000024, 2.5, 0.600000024) o69.MeshType = Enum.MeshType.Sphere o69.Scale = Vector3.new(0.600000024, 2.5, 0.600000024) o70.Parent = o59 o70.Material = Enum.Material.SmoothPlastic o70.BrickColor = BrickColor.new("Really black") o70.Transparency = 0.30000001192093 o70.Position = Vector3.new(116.858383, 130.71196, 94.2323685) o70.Rotation = Vector3.new(60, -90, 0) o70.Anchored = true o70.Locked = true o70.FormFactor = Enum.FormFactor.Plate o70.Size = Vector3.new(0.540021002, 0.21600841, 0.540021002) o70.CFrame = CFrame.new(116.858383, 130.71196, 94.2323685, 0, 0, -1, -0.866024196, 0.500002146, 0, 0.500002146, 0.866024196, 0) o70.BackSurface = Enum.SurfaceType.Weld o70.FrontSurface = Enum.SurfaceType.Weld o70.LeftSurface = Enum.SurfaceType.Weld o70.RightSurface = Enum.SurfaceType.Weld o70.TopSurface = Enum.SurfaceType.Weld o70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o70.Position = Vector3.new(116.858383, 130.71196, 94.2323685) o70.Orientation = Vector3.new(0, -90, -60) o70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o71.Parent = o70 o71.Scale = Vector3.new(0.699999988, 3, 0.699999988) o71.MeshType = Enum.MeshType.Sphere o71.Scale = Vector3.new(0.699999988, 3, 0.699999988) o72.Name = "Iceshard" o72.Parent = o59 o72.BrickColor = BrickColor.new("Institutional white") o72.Position = Vector3.new(116.858414, 130.623825, 93.9716568) o72.Rotation = Vector3.new(60, 0, 0) o72.Anchored = true o72.Locked = true o72.FormFactor = Enum.FormFactor.Plate o72.Size = Vector3.new(0.540021002, 0.43201682, 0.540021002) o72.CFrame = CFrame.new(116.858414, 130.623825, 93.9716568, 1, 0, 0, 0, 0.500000954, -0.866024852, 0, 0.866024852, 0.500000954) o72.BottomSurface = Enum.SurfaceType.Weld o72.TopSurface = Enum.SurfaceType.Smooth o72.Color = Color3.new(0.972549, 0.972549, 0.972549) o72.Position = Vector3.new(116.858414, 130.623825, 93.9716568) o72.Orientation = Vector3.new(60, 0, 0) o72.Color = Color3.new(0.972549, 0.972549, 0.972549) o73.Parent = o72 o73.Scale = Vector3.new(0.550000012, 1, 1) o73.Scale = Vector3.new(0.550000012, 1, 1) o74.Name = "Iceshard" o74.Parent = o59 o74.Material = Enum.Material.SmoothPlastic o74.BrickColor = BrickColor.new("Really black") o74.Position = Vector3.new(116.858444, 130.847, 94.4661942) o74.Rotation = Vector3.new(60, 0, 0) o74.Anchored = true o74.Locked = true o74.FormFactor = Enum.FormFactor.Plate o74.Size = Vector3.new(0.540021002, 0.43201682, 0.540021002) o74.CFrame = CFrame.new(116.858444, 130.847, 94.4661942, 1, 0, 0, 0, 0.500000954, -0.866024852, 0, 0.866024852, 0.500000954) o74.BottomSurface = Enum.SurfaceType.Weld o74.TopSurface = Enum.SurfaceType.Smooth o74.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o74.Position = Vector3.new(116.858444, 130.847, 94.4661942) o74.Orientation = Vector3.new(60, 0, 0) o74.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o75.Parent = o74 o75.Scale = Vector3.new(0.200000003, 1.5, 1) o75.Scale = Vector3.new(0.200000003, 1.5, 1) o76.Name = "Teleporter gun" o76.Parent = o28 o77.Parent = o76 o77.BrickColor = BrickColor.new("Really black") o77.Position = Vector3.new(119.451233, 130.207916, 95.8009644) o77.Rotation = Vector3.new(72.9499969, 80.4199982, -17.6399994) o77.Anchored = true o77.Locked = true o77.Size = Vector3.new(0.200000003, 0.24000001, 0.98999995) o77.CFrame = CFrame.new(119.451233, 130.207916, 95.8009644, 0.15857996, 0.0504249074, 0.986057758, 0.809503794, 0.565150499, -0.159086779, -0.565292895, 0.82344538, 0.0488024056) o77.BackSurface = Enum.SurfaceType.SmoothNoOutlines o77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o77.RightSurface = Enum.SurfaceType.SmoothNoOutlines o77.TopSurface = Enum.SurfaceType.SmoothNoOutlines o77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o77.Position = Vector3.new(119.451233, 130.207916, 95.8009644) o77.Orientation = Vector3.new(9.14999962, 87.1699982, 55.0800018) o77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o78.Parent = o76 o78.Material = Enum.Material.Neon o78.BrickColor = BrickColor.new("Lime green") o78.Position = Vector3.new(119.791306, 130.148666, 95.8118362) o78.Rotation = Vector3.new(72.9499969, 80.4199982, -17.6399994) o78.Anchored = true o78.Locked = true o78.Shape = Enum.PartType.Cylinder o78.Size = Vector3.new(0.200000003, 0.310000002, 0.200000003) o78.CFrame = CFrame.new(119.791306, 130.148666, 95.8118362, 0.15857996, 0.0504249074, 0.986057758, 0.809503794, 0.565150499, -0.159086779, -0.565292895, 0.82344538, 0.0488024056) o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines o78.Color = Color3.new(0, 1, 0) o78.Position = Vector3.new(119.791306, 130.148666, 95.8118362) o78.Orientation = Vector3.new(9.14999962, 87.1699982, 55.0800018) o78.Color = Color3.new(0, 1, 0) o79.Parent = o76 o79.BrickColor = BrickColor.new("Pearl") o79.Position = Vector3.new(119.651093, 131.156891, 95.1648331) o79.Rotation = Vector3.new(58.7400017, -9.28999996, -2.33999991) o79.Anchored = true o79.Locked = true o79.Shape = Enum.PartType.Cylinder o79.Size = Vector3.new(1.03999996, 0.300000012, 0.480000019) o79.CFrame = CFrame.new(119.651093, 131.156891, 95.1648331, 0.986058235, 0.040323589, -0.161441192, -0.159087047, 0.512921154, -0.843565762, 0.0487910099, 0.857488155, 0.512185037) o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines o79.Color = Color3.new(0.905882, 0.905882, 0.92549) o79.Position = Vector3.new(119.651093, 131.156891, 95.1648331) o79.Orientation = Vector3.new(57.5200005, -17.4899998, -17.2299995) o79.Color = Color3.new(0.905882, 0.905882, 0.92549) o80.Parent = o76 o80.BrickColor = BrickColor.new("Really black") o80.Position = Vector3.new(119.690842, 131.195831, 95.2039566) o80.Rotation = Vector3.new(-133.039993, 8.63000011, 94.1800003) o80.Anchored = true o80.Locked = true o80.Shape = Enum.PartType.Cylinder o80.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o80.CFrame = CFrame.new(119.690842, 131.195831, 95.2039566, -0.0720960125, -0.98605746, 0.149976656, -0.672709167, 0.1590911, 0.722601235, -0.73638618, -0.0487939976, -0.674799681) o80.BottomSurface = Enum.SurfaceType.Smooth o80.TopSurface = Enum.SurfaceType.Smooth o80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o80.Position = Vector3.new(119.690842, 131.195831, 95.2039566) o80.Orientation = Vector3.new(-46.2700005, 167.470001, -76.6900024) o80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o81.Parent = o76 o81.BrickColor = BrickColor.new("Really black") o81.Position = Vector3.new(119.512878, 130.403381, 95.7066116) o81.Rotation = Vector3.new(-124.75, 9.13000011, 92.9000015) o81.Anchored = true o81.Locked = true o81.Shape = Enum.PartType.Cylinder o81.Size = Vector3.new(0.200000003, 0.469999999, 0.449999988) o81.CFrame = CFrame.new(119.512878, 130.403381, 95.7066116, -0.0499359891, -0.986057639, 0.158734694, -0.562649906, 0.159087062, 0.811243773, -0.825185835, -0.0488018021, -0.562749386) o81.BottomSurface = Enum.SurfaceType.Smooth o81.TopSurface = Enum.SurfaceType.Smooth o81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o81.Position = Vector3.new(119.512878, 130.403381, 95.7066116) o81.Orientation = Vector3.new(-54.2200012, 164.25, -74.2099991) o81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o82.Parent = o76 o82.Material = Enum.Material.Neon o82.BrickColor = BrickColor.new("Lime green") o82.Position = Vector3.new(119.465729, 130.201187, 95.7956619) o82.Rotation = Vector3.new(72.9499969, 80.4199982, -17.6399994) o82.Anchored = true o82.Locked = true o82.Shape = Enum.PartType.Cylinder o82.Size = Vector3.new(0.200000003, 0.310000002, 0.200000003) o82.CFrame = CFrame.new(119.465729, 130.201187, 95.7956619, 0.15857996, 0.0504249074, 0.986057758, 0.809503794, 0.565150499, -0.159086779, -0.565292895, 0.82344538, 0.0488024056) o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines o82.Color = Color3.new(0, 1, 0) o82.Position = Vector3.new(119.465729, 130.201187, 95.7956619) o82.Orientation = Vector3.new(9.14999962, 87.1699982, 55.0800018) o82.Color = Color3.new(0, 1, 0) o83.Parent = o76 o83.BrickColor = BrickColor.new("Pearl") o83.Position = Vector3.new(119.650711, 131.151764, 95.1563187) o83.Rotation = Vector3.new(58.7400017, -9.28999996, -2.33999991) o83.Anchored = true o83.Locked = true o83.Shape = Enum.PartType.Cylinder o83.Size = Vector3.new(1.03999996, 0.300000012, 0.480000019) o83.CFrame = CFrame.new(119.650711, 131.151764, 95.1563187, 0.986058235, 0.040323589, -0.161441192, -0.159087047, 0.512921154, -0.843565762, 0.0487910099, 0.857488155, 0.512185037) o83.BackSurface = Enum.SurfaceType.SmoothNoOutlines o83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o83.RightSurface = Enum.SurfaceType.SmoothNoOutlines o83.TopSurface = Enum.SurfaceType.SmoothNoOutlines o83.Color = Color3.new(0.905882, 0.905882, 0.92549) o83.Position = Vector3.new(119.650711, 131.151764, 95.1563187) o83.Orientation = Vector3.new(57.5200005, -17.4899998, -17.2299995) o83.Color = Color3.new(0.905882, 0.905882, 0.92549) o84.Parent = o76 o84.BrickColor = BrickColor.new("Pearl") o84.Position = Vector3.new(119.649918, 131.141495, 95.1391068) o84.Rotation = Vector3.new(58.7400017, -9.28999996, -2.33999991) o84.Anchored = true o84.Locked = true o84.Shape = Enum.PartType.Cylinder o84.Size = Vector3.new(1.03999996, 0.300000012, 0.480000019) o84.CFrame = CFrame.new(119.649918, 131.141495, 95.1391068, 0.986058235, 0.040323589, -0.161441192, -0.159087047, 0.512921154, -0.843565762, 0.0487910099, 0.857488155, 0.512185037) o84.BackSurface = Enum.SurfaceType.SmoothNoOutlines o84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o84.RightSurface = Enum.SurfaceType.SmoothNoOutlines o84.TopSurface = Enum.SurfaceType.SmoothNoOutlines o84.Color = Color3.new(0.905882, 0.905882, 0.92549) o84.Position = Vector3.new(119.649918, 131.141495, 95.1391068) o84.Orientation = Vector3.new(57.5200005, -17.4899998, -17.2299995) o84.Color = Color3.new(0.905882, 0.905882, 0.92549) o85.Parent = o76 o85.BrickColor = BrickColor.new("Pearl") o85.Position = Vector3.new(119.650345, 131.146713, 95.1477432) o85.Rotation = Vector3.new(58.7400017, -9.28999996, -2.33999991) o85.Anchored = true o85.Locked = true o85.Shape = Enum.PartType.Cylinder o85.Size = Vector3.new(1.03999996, 0.300000012, 0.480000019) o85.CFrame = CFrame.new(119.650345, 131.146713, 95.1477432, 0.986058235, 0.040323589, -0.161441192, -0.159087047, 0.512921154, -0.843565762, 0.0487910099, 0.857488155, 0.512185037) o85.BackSurface = Enum.SurfaceType.SmoothNoOutlines o85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o85.RightSurface = Enum.SurfaceType.SmoothNoOutlines o85.TopSurface = Enum.SurfaceType.SmoothNoOutlines o85.Color = Color3.new(0.905882, 0.905882, 0.92549) o85.Position = Vector3.new(119.650345, 131.146713, 95.1477432) o85.Orientation = Vector3.new(57.5200005, -17.4899998, -17.2299995) o85.Color = Color3.new(0.905882, 0.905882, 0.92549) o86.Parent = o76 o86.Material = Enum.Material.Neon o86.BrickColor = BrickColor.new("Lime green") o86.Position = Vector3.new(119.110672, 130.258484, 95.7781754) o86.Rotation = Vector3.new(72.9499969, 80.4199982, -17.6399994) o86.Anchored = true o86.Locked = true o86.Shape = Enum.PartType.Cylinder o86.Size = Vector3.new(0.200000003, 0.310000002, 0.200000003) o86.CFrame = CFrame.new(119.110672, 130.258484, 95.7781754, 0.15857996, 0.0504249074, 0.986057758, 0.809503794, 0.565150499, -0.159086779, -0.565292895, 0.82344538, 0.0488024056) o86.BackSurface = Enum.SurfaceType.SmoothNoOutlines o86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o86.RightSurface = Enum.SurfaceType.SmoothNoOutlines o86.TopSurface = Enum.SurfaceType.SmoothNoOutlines o86.Color = Color3.new(0, 1, 0) o86.Position = Vector3.new(119.110672, 130.258484, 95.7781754) o86.Orientation = Vector3.new(9.14999962, 87.1699982, 55.0800018) o86.Color = Color3.new(0, 1, 0) o87.Parent = o76 o87.BrickColor = BrickColor.new("Pearl") o87.Position = Vector3.new(119.550415, 130.661011, 95.4785538) o87.Rotation = Vector3.new(72.9499969, 80.4199982, -17.6399994) o87.Anchored = true o87.Locked = true o87.Size = Vector3.new(1.31000006, 0.270000041, 1.03000009) o87.CFrame = CFrame.new(119.550415, 130.661011, 95.4785538, 0.15857996, 0.0504249074, 0.986057758, 0.809503794, 0.565150499, -0.159086779, -0.565292895, 0.82344538, 0.0488024056) o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines o87.Color = Color3.new(0.905882, 0.905882, 0.92549) o87.Position = Vector3.new(119.550415, 130.661011, 95.4785538) o87.Orientation = Vector3.new(9.14999962, 87.1699982, 55.0800018) o87.Color = Color3.new(0.905882, 0.905882, 0.92549) o88.Parent = o76 o88.Material = Enum.Material.SmoothPlastic o88.BrickColor = BrickColor.new("Institutional white") o88.Transparency = 1 o88.Position = Vector3.new(119.522568, 130.543945, 95.9157181) o88.Rotation = Vector3.new(-107.050003, -80.4199982, -162.360001) o88.Anchored = true o88.Locked = true o88.FormFactor = Enum.FormFactor.Custom o88.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o88.CFrame = CFrame.new(119.522568, 130.543945, 95.9157181, -0.15857996, 0.0504249074, -0.986057758, -0.809503794, 0.565150499, 0.159086779, 0.565292895, 0.82344538, -0.0488024056) o88.BottomSurface = Enum.SurfaceType.Smooth o88.TopSurface = Enum.SurfaceType.Smooth o88.Color = Color3.new(0.972549, 0.972549, 0.972549) o88.Position = Vector3.new(119.522568, 130.543945, 95.9157181) o88.Orientation = Vector3.new(-9.14999962, -92.8300018, -55.0800018) o88.Color = Color3.new(0.972549, 0.972549, 0.972549) o89.Parent = o88 o89.Rotation = NumberRange.new(0,360) o89.Size = NumberSequence.new(0.10000000149012,0.10000000149012) o89.Color = ColorSequence.new(Color3.new(0, 1, 0.164706),Color3.new(0, 1, 0.164706)) o89.LightEmission = 1 o89.Texture = "http://www.roblox.com/asset/?id=243098098" o89.Lifetime = NumberRange.new(0.20000000298023,0.20000000298023) o89.Rate = 300 o89.Speed = NumberRange.new(0,0) o89.Color = ColorSequence.new(Color3.new(0, 1, 0.164706),Color3.new(0, 1, 0.164706)) o90.Parent = o76 o90.BrickColor = BrickColor.new("Maroon") o90.Position = Vector3.new(119.608139, 130.884079, 95.3483658) o90.Rotation = Vector3.new(72.9499969, 80.4199982, -17.6399994) o90.Anchored = true o90.Locked = true o90.Size = Vector3.new(0.240000069, 0.270000041, 0.540000081) o90.CFrame = CFrame.new(119.608139, 130.884079, 95.3483658, 0.15857996, 0.0504249074, 0.986057758, 0.809503794, 0.565150499, -0.159086779, -0.565292895, 0.82344538, 0.0488024056) o90.BackSurface = Enum.SurfaceType.SmoothNoOutlines o90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o90.RightSurface = Enum.SurfaceType.SmoothNoOutlines o90.TopSurface = Enum.SurfaceType.SmoothNoOutlines o90.Color = Color3.new(0.458824, 0, 0) o90.Position = Vector3.new(119.608139, 130.884079, 95.3483658) o90.Orientation = Vector3.new(9.14999962, 87.1699982, 55.0800018) o90.Color = Color3.new(0.458824, 0, 0) o91.Parent = o90 o91.Face = Enum.NormalId.Top o92.Parent = o91 o92.Size = UDim2.new(1,0,1,0) o92.Text = "C-137" o92.BackgroundColor3 = Color3.new(1, 1, 1) o92.BackgroundTransparency = 1 o92.Font = Enum.Font.SciFi o92.FontSize = Enum.FontSize.Size96 o92.TextColor3 = Color3.new(1, 0, 0.0156863) o92.TextScaled = true o92.TextWrapped = true o93.Parent = o76 o93.BrickColor = BrickColor.new("Pearl") o93.Position = Vector3.new(119.635651, 131.028107, 94.718544) o93.Rotation = Vector3.new(72.9499969, 80.4199982, 93.6399994) o93.Anchored = true o93.Locked = true o93.Shape = Enum.PartType.Cylinder o93.Size = Vector3.new(0.807492971, 0.448607206, 0.448607206) o93.CFrame = CFrame.new(119.635651, 131.028107, 94.718544, -0.0105509963, -0.166071951, 0.986057222, 0.232844904, -0.959412754, -0.159092993, 0.972456634, 0.227919817, 0.0487917624) o93.BottomSurface = Enum.SurfaceType.Smooth o93.TopSurface = Enum.SurfaceType.Smooth o93.Color = Color3.new(0.905882, 0.905882, 0.92549) o93.Position = Vector3.new(119.635651, 131.028107, 94.718544) o93.Orientation = Vector3.new(9.14999962, 87.1699982, 166.360001) o93.Color = Color3.new(0.905882, 0.905882, 0.92549) o94.Parent = o76 o94.BrickColor = BrickColor.new("Pearl") o94.Position = Vector3.new(119.640091, 130.931473, 94.3149796) o94.Rotation = Vector3.new(-107.050003, -80.4199982, -3.6400001) o94.Anchored = true o94.Locked = true o94.Shape = Enum.PartType.Ball o94.Size = Vector3.new(0.453093261, 0.453093261, 0.453093261) o94.CFrame = CFrame.new(119.640091, 130.931473, 94.3149796, 0.166072994, 0.0105529288, -0.986057043, 0.959412992, -0.232843444, 0.159093633, -0.227917999, -0.972456992, -0.0487936214) o94.BottomSurface = Enum.SurfaceType.Smooth o94.TopSurface = Enum.SurfaceType.Smooth o94.Color = Color3.new(0.905882, 0.905882, 0.92549) o94.Position = Vector3.new(119.640091, 130.931473, 94.3149796) o94.Orientation = Vector3.new(-9.14999962, -92.8300018, 103.639999) o94.Color = Color3.new(0.905882, 0.905882, 0.92549) o95.Parent = o76 o95.BrickColor = BrickColor.new("Lime green") o95.Transparency = 0.5 o95.Position = Vector3.new(119.542114, 130.645294, 96.0362625) o95.Rotation = Vector3.new(72.9499969, 80.4199982, -17.6399994) o95.Anchored = true o95.Locked = true o95.Shape = Enum.PartType.Ball o95.Size = Vector3.new(0.301669657, 0.301669657, 0.301669657) o95.CFrame = CFrame.new(119.542114, 130.645294, 96.0362625, 0.15857996, 0.0504249074, 0.986057758, 0.809503794, 0.565150499, -0.159086779, -0.565292895, 0.82344538, 0.0488024056) o95.BottomSurface = Enum.SurfaceType.Smooth o95.TopSurface = Enum.SurfaceType.Smooth o95.Color = Color3.new(0, 1, 0) o95.Position = Vector3.new(119.542114, 130.645294, 96.0362625) o95.Orientation = Vector3.new(9.14999962, 87.1699982, 55.0800018) o95.Color = Color3.new(0, 1, 0) o96.Parent = o76 o96.BrickColor = BrickColor.new("Lime green") o96.Transparency = 0.5 o96.Position = Vector3.new(119.532913, 130.545395, 95.8975906) o96.Rotation = Vector3.new(-107.050003, -80.4199982, 107.639999) o96.Anchored = true o96.Locked = true o96.Shape = Enum.PartType.Cylinder o96.Size = Vector3.new(0.307629138, 0.298682868, 0.298682868) o96.CFrame = CFrame.new(119.532913, 130.545395, 95.8975906, -0.0504259877, -0.158580974, -0.98605746, -0.565149903, -0.809503913, 0.159088239, -0.823445797, 0.565292478, -0.0488019809) o96.BottomSurface = Enum.SurfaceType.Smooth o96.TopSurface = Enum.SurfaceType.Smooth o96.Color = Color3.new(0, 1, 0) o96.Position = Vector3.new(119.532913, 130.545395, 95.8975906) o96.Orientation = Vector3.new(-9.14999962, -92.8300018, -145.080002) o96.Color = Color3.new(0, 1, 0) o97.Name = "Quote" o97.Parent = o7 o97.Material = Enum.Material.Wood o97.BrickColor = BrickColor.new("Persimmon") o97.Transparency = 1 o97.Position = Vector3.new(115.109085, 134.563339, 94.5203629) o97.Rotation = Vector3.new(180, 0, -180) o97.Anchored = true o97.CanCollide = false o97.Locked = true o97.FormFactor = Enum.FormFactor.Custom o97.Size = Vector3.new(4, 2, 0.400000006) o97.CFrame = CFrame.new(115.109085, 134.563339, 94.5203629, -1.00000834, 4.5848725e-07, 7.62426566e-08, 4.58488557e-07, 1, -2.38849395e-07, -7.62372068e-08, -2.38828278e-07, -1.00000834) o97.BottomSurface = Enum.SurfaceType.Smooth o97.TopSurface = Enum.SurfaceType.Smooth o97.Color = Color3.new(1, 0.34902, 0.34902) o97.Position = Vector3.new(115.109085, 134.563339, 94.5203629) o97.Orientation = Vector3.new(0, 180, 0) o97.Color = Color3.new(1, 0.34902, 0.34902) o98.Name = "Life" o98.Parent = o97 o98.CanvasSize = Vector2.new(256, 128) o99.Name = "Contents" o99.Parent = o98 o99.Position = UDim2.new(0,8,0,8) o99.Size = UDim2.new(1,-16,1,-16) o99.Text = "Nobody exists on purpose. Nobody belongs anywhere." o99.Position = UDim2.new(0,8,0,8) o99.BackgroundColor3 = Color3.new(1, 1, 1) o99.BackgroundTransparency = 1 o99.BorderSizePixel = 0 o99.ClipsDescendants = true o99.Font = Enum.Font.SourceSansBold o99.FontSize = Enum.FontSize.Size48 o99.TextColor3 = Color3.new(1, 1, 0.8) o99.TextScaled = true o99.TextStrokeTransparency = 0 o99.TextWrapped = true o100.Name = "Hitbox" o100.Parent = o1 o100.Material = Enum.Material.SmoothPlastic o100.BrickColor = BrickColor.new("Really red") o100.Transparency = 1 o100.Position = Vector3.new(106.091354, 145.11824, 122.960182) o100.Rotation = Vector3.new(-180, 0, -180) o100.Anchored = true o100.Locked = true o100.Size = Vector3.new(68.1600494, 32.25, 0.0500000007) o100.CFrame = CFrame.new(106.091354, 145.11824, 122.960182, -1.00000083, 1.2411337e-07, 6.40749931e-06, 1.2415245e-07, 1, 5.74361047e-06, -6.5267086e-06, 5.74360956e-06, -1.00000107) o100.BackSurface = Enum.SurfaceType.SmoothNoOutlines o100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o100.RightSurface = Enum.SurfaceType.SmoothNoOutlines o100.TopSurface = Enum.SurfaceType.SmoothNoOutlines o100.Color = Color3.new(1, 0, 0) o100.Position = Vector3.new(106.091354, 145.11824, 122.960182) o100.Orientation = Vector3.new(0, 180, 0) o100.Color = Color3.new(1, 0, 0) o101.Name = "N3xuI" o101.Parent = o1 o101.PrimaryPart = o102 o102.Name = "HumanoidRootPart" o102.Parent = o101 o102.Transparency = 1 o102.Position = Vector3.new(70.0094681, 140.844391, 115.042015) o102.Rotation = Vector3.new(180, -76.1200027, -180) o102.Anchored = true o102.CanCollide = false o102.FormFactor = Enum.FormFactor.Custom o102.Size = Vector3.new(2, 2, 1) o102.CFrame = CFrame.new(70.0094681, 140.844391, 115.042015, -0.239958867, 1.52813808e-12, -0.970790088, 1.65076407e-11, 1, -2.50621811e-12, 0.970790088, -1.66266202e-11, -0.239958867) o102.BottomSurface = Enum.SurfaceType.Smooth o102.TopSurface = Enum.SurfaceType.Smooth o102.Position = Vector3.new(70.0094681, 140.844391, 115.042015) o102.Orientation = Vector3.new(0, -103.879997, 0) o103.Name = "Head" o103.Parent = o101 o103.BrickColor = BrickColor.new("Cool yellow") o103.Position = Vector3.new(70.1716385, 142.315659, 115.082077) o103.Rotation = Vector3.new(-124.099998, -66.2099991, -126.5) o103.RotVelocity = Vector3.new(-3.76922912e-07, 7.72911791e-13, 9.60745083e-08) o103.Velocity = Vector3.new(-1.66824861e-07, -1.66078894e-06, -6.54493192e-07) o103.Anchored = true o103.FormFactor = Enum.FormFactor.Custom o103.Size = Vector3.new(2, 1, 1) o103.CFrame = CFrame.new(70.1716385, 142.315659, 115.082077, -0.239958882, 0.324324816, -0.915012062, -2.53508947e-08, 0.942543566, 0.334083378, 0.970790088, 0.080166325, -0.226171717) o103.BottomSurface = Enum.SurfaceType.Smooth o103.TopSurface = Enum.SurfaceType.Smooth o103.Color = Color3.new(0.992157, 0.917647, 0.552941) o103.Position = Vector3.new(70.1716385, 142.315659, 115.082077) o103.Orientation = Vector3.new(-19.5200005, -103.879997, 0) o103.Color = Color3.new(0.992157, 0.917647, 0.552941) o104.Parent = o103 o104.Scale = Vector3.new(1.25, 1.25, 1.25) o104.Scale = Vector3.new(1.25, 1.25, 1.25) o105.Name = "face" o105.Parent = o103 o105.Texture = "http://www.roblox.com/asset/?id=144080495 " o106.Name = "Torso" o106.Parent = o101 o106.BrickColor = BrickColor.new("Dark green") o106.Position = Vector3.new(70.0094681, 140.844391, 115.042015) o106.Rotation = Vector3.new(180, -70.4199982, -180) o106.Anchored = true o106.FormFactor = Enum.FormFactor.Custom o106.Size = Vector3.new(2, 2, 1) o106.CFrame = CFrame.new(70.0094681, 140.844391, 115.042015, -0.335063934, 1.40841991e-10, -0.942202687, 7.18663795e-10, 1, -1.06087888e-10, 0.942202687, -7.12673032e-10, -0.335063934) o106.BottomSurface = Enum.SurfaceType.Smooth o106.TopSurface = Enum.SurfaceType.Smooth o106.Color = Color3.new(0.156863, 0.498039, 0.278431) o106.Position = Vector3.new(70.0094681, 140.844391, 115.042015) o106.Orientation = Vector3.new(0, -109.580002, 0) o106.Color = Color3.new(0.156863, 0.498039, 0.278431) o107.Name = "Left Arm" o107.Parent = o101 o107.BrickColor = BrickColor.new("Cool yellow") o107.Position = Vector3.new(70.5565567, 140.78714, 113.749748) o107.Rotation = Vector3.new(165.699997, -69.8099976, 166.470001) o107.RotVelocity = Vector3.new(-3.76922912e-07, 7.72911791e-13, 9.60745083e-08) o107.Velocity = Vector3.new(-1.99736707e-08, -2.1913329e-06, -7.83572034e-08) o107.Anchored = true o107.CanCollide = false o107.FormFactor = Enum.FormFactor.Custom o107.Size = Vector3.new(1, 2, 1) o107.CFrame = CFrame.new(70.5565567, 140.78714, 113.749748, -0.335653007, -0.0807663575, -0.938524246, -0.0013551017, 0.996357918, -0.0852587074, 0.941991985, -0.0273455475, -0.33453995) o107.BottomSurface = Enum.SurfaceType.Smooth o107.TopSurface = Enum.SurfaceType.Smooth o107.Color = Color3.new(0.992157, 0.917647, 0.552941) o107.Position = Vector3.new(70.5565567, 140.78714, 113.749748) o107.Orientation = Vector3.new(4.88999987, -109.620003, -0.0799999982) o107.Color = Color3.new(0.992157, 0.917647, 0.552941) o108.Name = "Left Leg" o108.Parent = o101 o108.BrickColor = BrickColor.new("Bright blue") o108.Position = Vector3.new(70.6280823, 138.959778, 114.689354) o108.Rotation = Vector3.new(122.529999, -56.5299988, 125.139999) o108.RotVelocity = Vector3.new(-3.76922912e-07, 7.72911791e-13, 9.60745083e-08) o108.Velocity = Vector3.new(1.55589433e-07, -1.83043085e-06, 6.10415384e-07) o108.Anchored = true o108.CanCollide = false o108.FormFactor = Enum.FormFactor.Custom o108.Size = Vector3.new(1, 2, 1) o108.CFrame = CFrame.new(70.6280823, 138.959778, 114.689354, -0.317483336, -0.451049656, -0.834129632, -0.0349930562, 0.884605646, -0.465025157, 0.947625101, -0.118449025, -0.296631098) o108.BottomSurface = Enum.SurfaceType.Smooth o108.TopSurface = Enum.SurfaceType.Smooth o108.Color = Color3.new(0.0509804, 0.411765, 0.67451) o108.Position = Vector3.new(70.6280823, 138.959778, 114.689354) o108.Orientation = Vector3.new(27.7099991, -109.580002, -2.26999998) o108.Color = Color3.new(0.0509804, 0.411765, 0.67451) o109.Name = "Right Leg" o109.Parent = o101 o109.BrickColor = BrickColor.new("Bright blue") o109.Position = Vector3.new(69.4305344, 138.939453, 115.404251) o109.Rotation = Vector3.new(-125.559998, -58.5600014, -127.940002) o109.RotVelocity = Vector3.new(-3.76922912e-07, 7.72911791e-13, 9.60745083e-08) o109.Velocity = Vector3.new(1.57542729e-07, -1.50746882e-06, 6.18076001e-07) o109.Anchored = true o109.CanCollide = false o109.FormFactor = Enum.FormFactor.Custom o109.Size = Vector3.new(1, 2, 1) o109.CFrame = CFrame.new(69.4305344, 138.939453, 115.404251, -0.32075268, 0.411405802, -0.853156984, 0.0319376513, 0.904928565, 0.424363554, 0.94663173, 0.108867928, -0.303397655) o109.BottomSurface = Enum.SurfaceType.Smooth o109.TopSurface = Enum.SurfaceType.Smooth o109.Color = Color3.new(0.0509804, 0.411765, 0.67451) o109.Position = Vector3.new(69.4305344, 138.939453, 115.404251) o109.Orientation = Vector3.new(-25.1100006, -109.580002, 2.01999998) o109.Color = Color3.new(0.0509804, 0.411765, 0.67451) o110.Name = "Right Arm" o110.Parent = o101 o110.BrickColor = BrickColor.new("Cool yellow") o110.Position = Vector3.new(69.4579391, 140.832977, 116.332756) o110.Rotation = Vector3.new(-150.169998, -67.6800003, -151.960007) o110.RotVelocity = Vector3.new(-3.76922912e-07, 7.72911791e-13, 9.60745083e-08) o110.Velocity = Vector3.new(-2.43776697e-08, -1.14915349e-06, -9.56435144e-08) o110.Anchored = true o110.CanCollide = false o110.FormFactor = Enum.FormFactor.Custom o110.Size = Vector3.new(1, 2, 1) o110.CFrame = CFrame.new(69.4579391, 140.832977, 116.332756, -0.335234523, 0.178511858, -0.92507571, 0.00152590009, 0.981987298, 0.188941061, 0.942140758, 0.0619279966, -0.329468429) o110.BottomSurface = Enum.SurfaceType.Smooth o110.TopSurface = Enum.SurfaceType.Smooth o110.Color = Color3.new(0.992157, 0.917647, 0.552941) o110.Position = Vector3.new(69.4579391, 140.832977, 116.332756) o110.Orientation = Vector3.new(-10.8900003, -109.599998, 0.0900000036) o110.Color = Color3.new(0.992157, 0.917647, 0.552941) o111.Parent = o101 o111.Graphic = "http://www.roblox.com/asset/?id=916733093" o112.Name = "Pants" o112.Parent = o101 o112.PantsTemplate = "http://www.roblox.com/asset/?id=616980141" o113.Name = "Shirt" o113.Parent = o101 o113.ShirtTemplate = "http://www.roblox.com/asset/?id=602599985" o114.Name = "Quote" o114.Parent = o101 o114.Material = Enum.Material.Wood o114.BrickColor = BrickColor.new("Persimmon") o114.Transparency = 1 o114.Position = Vector3.new(69.2667007, 140.643326, 119.237953) o114.Rotation = Vector3.new(-42.8100014, -76.1100006, -45.4199982) o114.Anchored = true o114.CanCollide = false o114.Locked = true o114.FormFactor = Enum.FormFactor.Custom o114.Size = Vector3.new(4, 2, 0.400000006) o114.CFrame = CFrame.new(69.2667007, 140.643326, 119.237953, 0.168529555, 0.171010479, -0.970751226, -0.0593909994, 0.984808266, 0.163176507, 0.983907819, 0.0301536992, 0.176125526) o114.BottomSurface = Enum.SurfaceType.Smooth o114.TopSurface = Enum.SurfaceType.Smooth o114.Color = Color3.new(1, 0.34902, 0.34902) o114.Position = Vector3.new(69.2667007, 140.643326, 119.237953) o114.Orientation = Vector3.new(-9.39000034, -79.7200012, -3.45000005) o114.Color = Color3.new(1, 0.34902, 0.34902) o115.Name = "Life2" o115.Parent = o114 o115.CanvasSize = Vector2.new(256, 128) o116.Name = "Contents" o116.Parent = o115 o116.Position = UDim2.new(0,8,0,8) o116.Size = UDim2.new(1,-16,1,-16) o116.Text = "Made by N3xul#3777" o116.Position = UDim2.new(0,8,0,8) o116.BackgroundColor3 = Color3.new(1, 1, 1) o116.BackgroundTransparency = 1 o116.BorderSizePixel = 0 o116.ClipsDescendants = true o116.Font = Enum.Font.SourceSansBold o116.FontSize = Enum.FontSize.Size48 o116.TextColor3 = Color3.new(1, 1, 0.8) o116.TextScaled = true o116.TextStrokeTransparency = 0 o116.TextWrapped = true o117.Name = "Handle" o117.Parent = o101 o117.Position = Vector3.new(70.2141876, 142.4646, 115.092606) o117.Rotation = Vector3.new(-124.099998, -66.2099991, -126.5) o117.Anchored = true o117.CanCollide = false o117.Locked = true o117.FormFactor = Enum.FormFactor.Custom o117.Size = Vector3.new(1.93002772, 1.76999903, 1.60000014) o117.CFrame = CFrame.new(70.2141876, 142.4646, 115.092606, -0.239958882, 0.324324816, -0.915012062, -2.53508947e-08, 0.942543566, 0.334083378, 0.970790088, 0.080166325, -0.226171717) o117.BottomSurface = Enum.SurfaceType.Smooth o117.TopSurface = Enum.SurfaceType.Smooth o117.Position = Vector3.new(70.2141876, 142.4646, 115.092606) o117.Orientation = Vector3.new(-19.5200005, -103.879997, 0) o118.Parent = o117 o118.MeshId = "http://www.roblox.com/asset/?id=151738660 " o118.TextureId = "http://www.roblox.com/asset/?id=244067519" o118.MeshType = Enum.MeshType.FileMesh o119.Parent = o101 o119.HeadColor = BrickColor.new("Really red") o119.LeftArmColor = BrickColor.new("Really black") o119.LeftLegColor = BrickColor.new("Really red") o119.RightArmColor = BrickColor.new("Really red") o119.RightLegColor = BrickColor.new("Really black") o119.TorsoColor = BrickColor.new("Really black") o120.Parent = o101 o120.HealthDisplayDistance = 0 o120.NameDisplayDistance = 0 o120.RightLeg = o109 o120.LeftLeg = o108 o120.Torso = o102 o120.AutoRotate = false o120.Health = 0 o120.WalkSpeed = 18 o121.Name = "Spawn" o121.Parent = o1 o121.Transparency = 1 o121.Position = Vector3.new(120.646057, 129.018356, 104.018715) o121.Anchored = true o121.Locked = true o121.Size = Vector3.new(6, 0.0500000007, 6) o121.CFrame = CFrame.new(120.646057, 129.018356, 104.018715, 1, -5.51026105e-08, 5.96046448e-08, 4.9163603e-08, 1, 3.55271368e-15, 2.98023224e-08, 3.2447911e-09, 1) o121.TopSurface = Enum.SurfaceType.Smooth o121.Position = Vector3.new(120.646057, 129.018356, 104.018715) o122.Name = "Spawn" o122.Parent = o1 o122.Transparency = 1 o122.Position = Vector3.new(120.646057, 129.018356, 104.018715) o122.Anchored = true o122.Locked = true o122.Size = Vector3.new(6, 0.0500000007, 6) o122.CFrame = CFrame.new(120.646057, 129.018356, 104.018715, 1, -5.51026105e-08, 5.96046448e-08, 4.9163603e-08, 1, 3.55271368e-15, 2.98023224e-08, 3.2447911e-09, 1) o122.TopSurface = Enum.SurfaceType.Smooth o122.Position = Vector3.new(120.646057, 129.018356, 104.018715) o123.Name = "Spawn" o123.Parent = o1 o123.Transparency = 1 o123.Position = Vector3.new(120.646057, 129.018356, 104.018715) o123.Anchored = true o123.Locked = true o123.Size = Vector3.new(6, 0.0500000007, 6) o123.CFrame = CFrame.new(120.646057, 129.018356, 104.018715, 1, -5.51026105e-08, 5.96046448e-08, 4.9163603e-08, 1, 3.55271368e-15, 2.98023224e-08, 3.2447911e-09, 1) o123.TopSurface = Enum.SurfaceType.Smooth o123.Position = Vector3.new(120.646057, 129.018356, 104.018715) o124.Name = "Spawn" o124.Parent = o1 o124.Transparency = 1 o124.Position = Vector3.new(120.646057, 129.018356, 104.018715) o124.Anchored = true o124.Locked = true o124.Size = Vector3.new(6, 0.0500000007, 6) o124.CFrame = CFrame.new(120.646057, 129.018356, 104.018715, 1, -5.51026105e-08, 5.96046448e-08, 4.9163603e-08, 1, 3.55271368e-15, 2.98023224e-08, 3.2447911e-09, 1) o124.TopSurface = Enum.SurfaceType.Smooth o124.Position = Vector3.new(120.646057, 129.018356, 104.018715) o125.Name = "Spawn" o125.Parent = o1 o125.Transparency = 1 o125.Position = Vector3.new(120.646057, 129.018356, 104.018715) o125.Anchored = true o125.Locked = true o125.Size = Vector3.new(6, 0.0500000007, 6) o125.CFrame = CFrame.new(120.646057, 129.018356, 104.018715, 1, -5.51026105e-08, 5.96046448e-08, 4.9163603e-08, 1, 3.55271368e-15, 2.98023224e-08, 3.2447911e-09, 1) o125.TopSurface = Enum.SurfaceType.Smooth o125.Position = Vector3.new(120.646057, 129.018356, 104.018715) o126.Name = "Spawn" o126.Parent = o1 o126.Transparency = 1 o126.Position = Vector3.new(120.646057, 129.018356, 104.018715) o126.Anchored = true o126.Locked = true o126.Size = Vector3.new(6, 0.0500000007, 6) o126.CFrame = CFrame.new(120.646057, 129.018356, 104.018715, 1, -5.51026105e-08, 5.96046448e-08, 4.9163603e-08, 1, 3.55271368e-15, 2.98023224e-08, 3.2447911e-09, 1) o126.TopSurface = Enum.SurfaceType.Smooth o126.Position = Vector3.new(120.646057, 129.018356, 104.018715) o127.Name = "Spawn" o127.Parent = o1 o127.Transparency = 1 o127.Position = Vector3.new(120.646057, 129.018356, 104.018715) o127.Anchored = true o127.Locked = true o127.Size = Vector3.new(6, 0.0500000007, 6) o127.CFrame = CFrame.new(120.646057, 129.018356, 104.018715, 1, -5.51026105e-08, 5.96046448e-08, 4.9163603e-08, 1, 3.55271368e-15, 2.98023224e-08, 3.2447911e-09, 1) o127.TopSurface = Enum.SurfaceType.Smooth o127.Position = Vector3.new(120.646057, 129.018356, 104.018715) o128.Name = "Spawn" o128.Parent = o1 o128.Transparency = 1 o128.Position = Vector3.new(120.646057, 129.018356, 104.018715) o128.Anchored = true o128.Locked = true o128.Size = Vector3.new(6, 0.0500000007, 6) o128.CFrame = CFrame.new(120.646057, 129.018356, 104.018715, 1, -5.51026105e-08, 5.96046448e-08, 4.9163603e-08, 1, 3.55271368e-15, 2.98023224e-08, 3.2447911e-09, 1) o128.TopSurface = Enum.SurfaceType.Smooth o128.Position = Vector3.new(120.646057, 129.018356, 104.018715) o129.Name = "Spawn" o129.Parent = o1 o129.Transparency = 1 o129.Position = Vector3.new(120.646057, 129.018356, 104.018715) o129.Anchored = true o129.Locked = true o129.Size = Vector3.new(6, 0.0500000007, 6) o129.CFrame = CFrame.new(120.646057, 129.018356, 104.018715, 1, -5.51026105e-08, 5.96046448e-08, 4.9163603e-08, 1, 3.55271368e-15, 2.98023224e-08, 3.2447911e-09, 1) o129.TopSurface = Enum.SurfaceType.Smooth o129.Position = Vector3.new(120.646057, 129.018356, 104.018715) o130.Name = "Spawn" o130.Parent = o1 o130.Transparency = 1 o130.Position = Vector3.new(120.646057, 129.018356, 104.018715) o130.Anchored = true o130.Locked = true o130.Size = Vector3.new(6, 0.0500000007, 6) o130.CFrame = CFrame.new(120.646057, 129.018356, 104.018715, 1, -5.51026105e-08, 5.96046448e-08, 4.9163603e-08, 1, 3.55271368e-15, 2.98023224e-08, 3.2447911e-09, 1) o130.TopSurface = Enum.SurfaceType.Smooth o130.Position = Vector3.new(120.646057, 129.018356, 104.018715) o131.Name = "Spawn" o131.Parent = o1 o131.Transparency = 1 o131.Position = Vector3.new(120.646057, 129.018356, 104.018715) o131.Anchored = true o131.Locked = true o131.Size = Vector3.new(6, 0.0500000007, 6) o131.CFrame = CFrame.new(120.646057, 129.018356, 104.018715, 1, -5.51026105e-08, 5.96046448e-08, 4.9163603e-08, 1, 3.55271368e-15, 2.98023224e-08, 3.2447911e-09, 1) o131.TopSurface = Enum.SurfaceType.Smooth o131.Position = Vector3.new(120.646057, 129.018356, 104.018715) o132.Name = "Spawn" o132.Parent = o1 o132.Transparency = 1 o132.Position = Vector3.new(120.646057, 129.018356, 104.018715) o132.Anchored = true o132.Locked = true o132.Size = Vector3.new(6, 0.0500000007, 6) o132.CFrame = CFrame.new(120.646057, 129.018356, 104.018715, 1, -5.51026105e-08, 5.96046448e-08, 4.9163603e-08, 1, 3.55271368e-15, 2.98023224e-08, 3.2447911e-09, 1) o132.TopSurface = Enum.SurfaceType.Smooth o132.Position = Vector3.new(120.646057, 129.018356, 104.018715) o133.Name = "Spawn" o133.Parent = o1 o133.Transparency = 1 o133.Position = Vector3.new(120.646057, 129.018356, 104.018715) o133.Anchored = true o133.Locked = true o133.Size = Vector3.new(6, 0.0500000007, 6) o133.CFrame = CFrame.new(120.646057, 129.018356, 104.018715, 1, -5.51026105e-08, 5.96046448e-08, 4.9163603e-08, 1, 3.55271368e-15, 2.98023224e-08, 3.2447911e-09, 1) o133.TopSurface = Enum.SurfaceType.Smooth o133.Position = Vector3.new(120.646057, 129.018356, 104.018715) o134.Name = "mountain" o134.Parent = o1 o134.BrickColor = BrickColor.new("Pastel Blue") o134.Transparency = 1 o134.Position = Vector3.new(82.2628326, 174.581268, 38.1716385) o134.Rotation = Vector3.new(0, 19, 0) o134.Anchored = true o134.Locked = true o134.FormFactor = Enum.FormFactor.Custom o134.Size = Vector3.new(80.2000046, 56.5999985, 4) o134.CFrame = CFrame.new(82.2628326, 174.581268, 38.1716385, 0.945512772, -2.52983391e-05, 0.325584918, 3.5999994e-05, 1, -2.68443491e-05, -0.325584918, 3.71027345e-05, 0.945512772) o134.BottomSurface = Enum.SurfaceType.Smooth o134.TopSurface = Enum.SurfaceType.Smooth o134.Color = Color3.new(0.501961, 0.733333, 0.858824) o134.Position = Vector3.new(82.2628326, 174.581268, 38.1716385) o134.Orientation = Vector3.new(0, 19, 0) o134.Color = Color3.new(0.501961, 0.733333, 0.858824) o135.Parent = o134 o135.Texture = "http://www.roblox.com/asset/?id=108407235" o135.Face = Enum.NormalId.Back o136.Name = "Hitbox" o136.Parent = o1 o136.Material = Enum.Material.SmoothPlastic o136.BrickColor = BrickColor.new("Really red") o136.Transparency = 1 o136.Position = Vector3.new(106.499222, 145.06839, 93.6895828) o136.Rotation = Vector3.new(0, 20, 0) o136.Anchored = true o136.Locked = true o136.Size = Vector3.new(26.739996, 32.25, 0.0500000007) o136.CFrame = CFrame.new(106.499222, 145.06839, 93.6895828, 0.939697385, 1.23969258e-07, 0.342015564, 1.84782596e-06, 1, -5.43954002e-06, -0.342015564, 5.74350179e-06, 0.939697385) o136.BackSurface = Enum.SurfaceType.SmoothNoOutlines o136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o136.RightSurface = Enum.SurfaceType.SmoothNoOutlines o136.TopSurface = Enum.SurfaceType.SmoothNoOutlines o136.Color = Color3.new(1, 0, 0) o136.Position = Vector3.new(106.499222, 145.06839, 93.6895828) o136.Orientation = Vector3.new(0, 20, 0) o136.Color = Color3.new(1, 0, 0) o137.Name = "mountain" o137.Parent = o1 o137.BrickColor = BrickColor.new("Pastel Blue") o137.Transparency = 1 o137.Position = Vector3.new(361.727722, 27.5823288, 557.065186) o137.Rotation = Vector3.new(179.990005, -74, 180) o137.Anchored = true o137.Locked = true o137.FormFactor = Enum.FormFactor.Custom o137.Size = Vector3.new(109.880013, 56.5999985, 4) o137.CFrame = CFrame.new(361.727722, 27.5823288, 557.065186, -0.275602549, -1.40890224e-05, -0.961265564, 4.10001012e-05, 1, -2.64106129e-05, 0.961265564, -4.66909187e-05, -0.275602549) o137.BottomSurface = Enum.SurfaceType.Smooth o137.TopSurface = Enum.SurfaceType.Smooth o137.Color = Color3.new(0.501961, 0.733333, 0.858824) o137.Position = Vector3.new(361.727722, 27.5823288, 557.065186) o137.Orientation = Vector3.new(0, -106, 0) o137.Color = Color3.new(0.501961, 0.733333, 0.858824) o138.Parent = o137 o138.Texture = "http://www.roblox.com/asset/?id=108407257" o138.Face = Enum.NormalId.Back o139.Name = "mountain" o139.Parent = o1 o139.BrickColor = BrickColor.new("Pastel Blue") o139.Transparency = 1 o139.Position = Vector3.new(253.629242, 174.482391, 34.8967667) o139.Rotation = Vector3.new(0, -16, 0) o139.Anchored = true o139.Locked = true o139.FormFactor = Enum.FormFactor.Custom o139.Size = Vector3.new(109.880013, 56.5999985, 4) o139.CFrame = CFrame.new(253.629242, 174.482391, 34.8967667, 0.961271584, -4.66911515e-05, -0.275603175, 4.10000248e-05, 1, -2.64111532e-05, 0.275603175, 1.40885504e-05, 0.961271584) o139.BottomSurface = Enum.SurfaceType.Smooth o139.TopSurface = Enum.SurfaceType.Smooth o139.Color = Color3.new(0.501961, 0.733333, 0.858824) o139.Position = Vector3.new(253.629242, 174.482391, 34.8967667) o139.Orientation = Vector3.new(0, -16, 0) o139.Color = Color3.new(0.501961, 0.733333, 0.858824) o140.Parent = o139 o140.Texture = "http://www.roblox.com/asset/?id=108407257" o140.Face = Enum.NormalId.Back o141.Name = "mountain" o141.Parent = o1 o141.BrickColor = BrickColor.new("Pastel Blue") o141.Transparency = 1 o141.Position = Vector3.new(10.8001137, 174.681274, 73.8110123) o141.Rotation = Vector3.new(0, 34, 0) o141.Anchored = true o141.Locked = true o141.FormFactor = Enum.FormFactor.Custom o141.Size = Vector3.new(80.2000046, 56.5999985, 4) o141.CFrame = CFrame.new(10.8001137, 174.681274, 73.8110123, 0.829052985, -1.17384889e-05, 0.559170008, 3.19999999e-05, 1, -2.64520804e-05, -0.559170008, 3.98236189e-05, 0.829052985) o141.BottomSurface = Enum.SurfaceType.Smooth o141.TopSurface = Enum.SurfaceType.Smooth o141.Color = Color3.new(0.501961, 0.733333, 0.858824) o141.Position = Vector3.new(10.8001137, 174.681274, 73.8110123) o141.Orientation = Vector3.new(0, 34, 0) o141.Color = Color3.new(0.501961, 0.733333, 0.858824) o142.Parent = o141 o142.Texture = "http://www.roblox.com/asset/?id=108407221" o142.Face = Enum.NormalId.Back o143.Name = "far island" o143.Parent = o1 o143.BrickColor = BrickColor.new("Bright blue") o143.Reflectance = 0.10000000149012 o143.Transparency = 1 o143.Position = Vector3.new(-192.322571, 66.7556839, 662.98175) o143.Rotation = Vector3.new(0, 40, 0) o143.Anchored = true o143.CanCollide = false o143.Locked = true o143.FormFactor = Enum.FormFactor.Custom o143.Size = Vector3.new(0.200012207, 118.400002, 187.099976) o143.CFrame = CFrame.new(-192.322571, 66.7556839, 662.98175, 0.766049027, 2.49185141e-05, 0.642792761, 1.29438149e-05, 1, -5.41923109e-05, -0.642792761, 4.98336594e-05, 0.766049027) o143.BottomSurface = Enum.SurfaceType.Smooth o143.TopSurface = Enum.SurfaceType.Smooth o143.Color = Color3.new(0.0509804, 0.411765, 0.67451) o143.Position = Vector3.new(-192.322571, 66.7556839, 662.98175) o143.Orientation = Vector3.new(0, 40, 0) o143.Color = Color3.new(0.0509804, 0.411765, 0.67451) o144.Parent = o143 o145.Parent = o143 o145.Texture = "http://www.roblox.com/asset/?id=109294020" o145.Face = Enum.NormalId.Right o146.Name = "mountain" o146.Parent = o1 o146.BrickColor = BrickColor.new("Pastel Blue") o146.Transparency = 1 o146.Position = Vector3.new(181.789291, 27.6817627, 713.865051) o146.Rotation = Vector3.new(180, -14, -180) o146.Anchored = true o146.Locked = true o146.FormFactor = Enum.FormFactor.Custom o146.Size = Vector3.new(80.2000046, 56.5999985, 4) o146.CFrame = CFrame.new(181.789291, 27.6817627, 713.865051, -0.970295012, 3.09391871e-05, -0.241925001, 3.79999983e-05, 1, -2.45200627e-05, 0.241925001, -3.29848372e-05, -0.970295012) o146.BottomSurface = Enum.SurfaceType.Smooth o146.TopSurface = Enum.SurfaceType.Smooth o146.Color = Color3.new(0.501961, 0.733333, 0.858824) o146.Position = Vector3.new(181.789291, 27.6817627, 713.865051) o146.Orientation = Vector3.new(0, -166, 0) o146.Color = Color3.new(0.501961, 0.733333, 0.858824) o147.Parent = o146 o147.Texture = "http://www.roblox.com/asset/?id=108407248" o147.Face = Enum.NormalId.Back o148.Name = "mountain" o148.Parent = o1 o148.BrickColor = BrickColor.new("Pastel Blue") o148.Transparency = 1 o148.Position = Vector3.new(320.025574, 27.7812233, 637.354431) o148.Rotation = Vector3.new(180, -44, -180) o148.Anchored = true o148.Locked = true o148.FormFactor = Enum.FormFactor.Custom o148.Size = Vector3.new(80.2000046, 56.5999985, 4) o148.CFrame = CFrame.new(320.025574, 27.7812233, 637.354431, -0.719360232, 4.53084203e-06, -0.694637239, 3.20000108e-05, 1, -2.66163297e-05, 0.694637239, -4.13751259e-05, -0.719360232) o148.BottomSurface = Enum.SurfaceType.Smooth o148.TopSurface = Enum.SurfaceType.Smooth o148.Color = Color3.new(0.501961, 0.733333, 0.858824) o148.Position = Vector3.new(320.025574, 27.7812233, 637.354431) o148.Orientation = Vector3.new(0, -136, 0) o148.Color = Color3.new(0.501961, 0.733333, 0.858824) o149.Parent = o148 o149.Texture = "http://www.roblox.com/asset/?id=108407221" o149.Face = Enum.NormalId.Back o150.Name = "Hitbox" o150.Parent = o1 o150.Material = Enum.Material.SmoothPlastic o150.BrickColor = BrickColor.new("Really red") o150.Transparency = 1 o150.Position = Vector3.new(137.37146, 145.118362, 109.240211) o150.Rotation = Vector3.new(0, -80, 0) o150.Anchored = true o150.Locked = true o150.Size = Vector3.new(29.2800274, 32.25, 0.0500000007) o150.CFrame = CFrame.new(137.37146, 145.118362, 109.240211, 0.173644513, 1.24140286e-07, -0.98480916, -5.67789357e-06, 1, -8.7508829e-07, 0.98480916, 5.74358683e-06, 0.173644513) o150.BackSurface = Enum.SurfaceType.SmoothNoOutlines o150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o150.RightSurface = Enum.SurfaceType.SmoothNoOutlines o150.TopSurface = Enum.SurfaceType.SmoothNoOutlines o150.Color = Color3.new(1, 0, 0) o150.Position = Vector3.new(137.37146, 145.118362, 109.240211) o150.Orientation = Vector3.new(0, -80, 0) o150.Color = Color3.new(1, 0, 0) o151.Name = "mountain" o151.Parent = o1 o151.BrickColor = BrickColor.new("Pastel Blue") o151.Transparency = 1 o151.Position = Vector3.new(322.813995, 27.7812233, 314.237488) o151.Rotation = Vector3.new(0, -56, 0) o151.Anchored = true o151.Locked = true o151.FormFactor = Enum.FormFactor.Custom o151.Size = Vector3.new(80.2000046, 56.5999985, 4) o151.CFrame = CFrame.new(322.813995, 27.7812233, 314.237488, 0.559165776, -3.98239754e-05, -0.829048634, 3.19996325e-05, 1, -2.64516766e-05, 0.829048634, -1.17384925e-05, 0.559165776) o151.BottomSurface = Enum.SurfaceType.Smooth o151.TopSurface = Enum.SurfaceType.Smooth o151.Color = Color3.new(0.501961, 0.733333, 0.858824) o151.Position = Vector3.new(322.813995, 27.7812233, 314.237488) o151.Orientation = Vector3.new(0, -56, 0) o151.Color = Color3.new(0.501961, 0.733333, 0.858824) o152.Parent = o151 o152.Texture = "http://www.roblox.com/asset/?id=108407221" o152.Face = Enum.NormalId.Back o153.Name = "mountain" o153.Parent = o1 o153.BrickColor = BrickColor.new("Pastel Blue") o153.Transparency = 1 o153.Position = Vector3.new(255.837585, 27.6812229, 684.86145) o153.Rotation = Vector3.new(180, -29, -180) o153.Anchored = true o153.Locked = true o153.FormFactor = Enum.FormFactor.Custom o153.Size = Vector3.new(80.2000046, 56.5999985, 4) o153.CFrame = CFrame.new(255.837585, 27.6812229, 684.86145, -0.874611795, 1.83316552e-05, -0.484823883, 3.5999994e-05, 1, -2.71322479e-05, 0.484823883, -4.11838446e-05, -0.874611795) o153.BottomSurface = Enum.SurfaceType.Smooth o153.TopSurface = Enum.SurfaceType.Smooth o153.Color = Color3.new(0.501961, 0.733333, 0.858824) o153.Position = Vector3.new(255.837585, 27.6812229, 684.86145) o153.Orientation = Vector3.new(0, -151, 0) o153.Color = Color3.new(0.501961, 0.733333, 0.858824) o154.Parent = o153 o154.Texture = "http://www.roblox.com/asset/?id=108407235" o154.Face = Enum.NormalId.Back o155.Name = "mountain" o155.Parent = o1 o155.BrickColor = BrickColor.new("Pastel Blue") o155.Transparency = 1 o155.Position = Vector3.new(87.6437454, 27.5823288, 717.843567) o155.Rotation = Vector3.new(180, 6, -180) o155.Anchored = true o155.Locked = true o155.FormFactor = Enum.FormFactor.Custom o155.Size = Vector3.new(109.880013, 56.5999985, 4) o155.CFrame = CFrame.new(87.6437454, 27.5823288, 717.843567, -0.994525611, 4.36462105e-05, 0.104494058, 4.10000248e-05, 1, -2.74718277e-05, -0.104494058, -2.30371734e-05, -0.994525611) o155.BottomSurface = Enum.SurfaceType.Smooth o155.TopSurface = Enum.SurfaceType.Smooth o155.Color = Color3.new(0.501961, 0.733333, 0.858824) o155.Position = Vector3.new(87.6437454, 27.5823288, 717.843567) o155.Orientation = Vector3.new(0, 174, 0) o155.Color = Color3.new(0.501961, 0.733333, 0.858824) o156.Parent = o155 o156.Texture = "http://www.roblox.com/asset/?id=108407257" o156.Face = Enum.NormalId.Back o157.Name = "mountain" o157.Parent = o1 o157.BrickColor = BrickColor.new("Pastel Blue") o157.Transparency = 1 o157.Position = Vector3.new(358.453064, 27.681221, 385.699799) o157.Rotation = Vector3.new(0, -71, 0.00999999978) o157.Anchored = true o157.Locked = true o157.FormFactor = Enum.FormFactor.Custom o157.Size = Vector3.new(80.2000046, 56.5999985, 4) o157.CFrame = CFrame.new(358.453064, 27.681221, 385.699799, 0.325581938, -3.71030947e-05, -0.945507467, 3.5999743e-05, 1, -2.68438653e-05, 0.945507467, -2.52982572e-05, 0.325581938) o157.BottomSurface = Enum.SurfaceType.Smooth o157.TopSurface = Enum.SurfaceType.Smooth o157.Color = Color3.new(0.501961, 0.733333, 0.858824) o157.Position = Vector3.new(358.453064, 27.681221, 385.699799) o157.Orientation = Vector3.new(0, -71, 0) o157.Color = Color3.new(0.501961, 0.733333, 0.858824) o158.Parent = o157 o158.Texture = "http://www.roblox.com/asset/?id=108407235" o158.Face = Enum.NormalId.Back o159.Name = "mountain" o159.Parent = o1 o159.BrickColor = BrickColor.new("Pastel Blue") o159.Transparency = 1 o159.Position = Vector3.new(-191.03804, 27.9623146, 540.465576) o159.Rotation = Vector3.new(180, 66, -179.990005) o159.Anchored = true o159.Locked = true o159.FormFactor = Enum.FormFactor.Custom o159.Size = Vector3.new(109.880013, 56.5999985, 4) o159.CFrame = CFrame.new(-191.03804, 27.9623146, 540.465576, -0.40677315, 4.00259487e-05, 0.913529277, 4.10000139e-05, 1, -2.55582945e-05, -0.913529277, 2.70582805e-05, -0.40677315) o159.BottomSurface = Enum.SurfaceType.Smooth o159.TopSurface = Enum.SurfaceType.Smooth o159.Color = Color3.new(0.501961, 0.733333, 0.858824) o159.Position = Vector3.new(-191.03804, 27.9623146, 540.465576) o159.Orientation = Vector3.new(0, 114, 0) o159.Color = Color3.new(0.501961, 0.733333, 0.858824) o160.Parent = o159 o160.Texture = "http://www.roblox.com/asset/?id=108407257" o160.Face = Enum.NormalId.Back o161.Name = "Hitbox" o161.Parent = o1 o161.Material = Enum.Material.SmoothPlastic o161.BrickColor = BrickColor.new("Really red") o161.Transparency = 1 o161.Position = Vector3.new(105.981445, 161.218262, 106.110085) o161.Rotation = Vector3.new(-180, 0, -180) o161.Anchored = true o161.CanCollide = false o161.Locked = true o161.Size = Vector3.new(67.9400253, 0.0500000007, 33.7500038) o161.CFrame = CFrame.new(105.981445, 161.218262, 106.110085, -1.00000083, 1.2411337e-07, 6.40749931e-06, 1.2415245e-07, 1, 5.74361047e-06, -6.5267086e-06, 5.74360956e-06, -1.00000107) o161.BackSurface = Enum.SurfaceType.SmoothNoOutlines o161.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o161.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o161.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o161.RightSurface = Enum.SurfaceType.SmoothNoOutlines o161.TopSurface = Enum.SurfaceType.SmoothNoOutlines o161.Color = Color3.new(1, 0, 0) o161.Position = Vector3.new(105.981445, 161.218262, 106.110085) o161.Orientation = Vector3.new(0, 180, 0) o161.Color = Color3.new(1, 0, 0) o162.Name = "mountain" o162.Parent = o1 o162.BrickColor = BrickColor.new("Pastel Blue") o162.Transparency = 1 o162.Position = Vector3.new(374.157745, 27.6817627, 463.659576) o162.Rotation = Vector3.new(0.0199999996, -85.9899979, 0.0199999996) o162.Anchored = true o162.Locked = true o162.FormFactor = Enum.FormFactor.Custom o162.Size = Vector3.new(80.2000046, 56.5999985, 4) o162.CFrame = CFrame.new(374.157745, 27.6817627, 463.659576, 0.0697585195, -2.60195266e-05, -0.997557878, 3.79998746e-05, 1, -2.34247673e-05, 0.997557878, -3.6273108e-05, 0.0697585195) o162.BottomSurface = Enum.SurfaceType.Smooth o162.TopSurface = Enum.SurfaceType.Smooth o162.Color = Color3.new(0.501961, 0.733333, 0.858824) o162.Position = Vector3.new(374.157745, 27.6817627, 463.659576) o162.Orientation = Vector3.new(0, -86, 0) o162.Color = Color3.new(0.501961, 0.733333, 0.858824) o163.Parent = o162 o163.Texture = "http://www.roblox.com/asset/?id=108407248" o163.Face = Enum.NormalId.Back o164.Name = "mountain" o164.Parent = o1 o164.BrickColor = BrickColor.new("Pastel Blue") o164.Transparency = 1 o164.Position = Vector3.new(372.746857, 145.812943, 215.936539) o164.Rotation = Vector3.new(179.990005, -74, 180) o164.Anchored = true o164.Locked = true o164.FormFactor = Enum.FormFactor.Custom o164.Size = Vector3.new(109.880013, 56.5999985, 4) o164.CFrame = CFrame.new(372.746857, 145.812943, 215.936539, -0.275601625, -1.41286482e-05, -0.961267233, 4.09988206e-05, 1, -2.64516675e-05, 0.961267233, -4.67010323e-05, -0.275601625) o164.BottomSurface = Enum.SurfaceType.Smooth o164.TopSurface = Enum.SurfaceType.Smooth o164.Color = Color3.new(0.501961, 0.733333, 0.858824) o164.Position = Vector3.new(372.746857, 145.812943, 215.936539) o164.Orientation = Vector3.new(0, -106, 0) o164.Color = Color3.new(0.501961, 0.733333, 0.858824) o165.Parent = o164 o165.Texture = "http://www.roblox.com/asset/?id=108407257" o165.Face = Enum.NormalId.Back o166.Name = "mountain" o166.Parent = o1 o166.BrickColor = BrickColor.new("Pastel Blue") o166.Transparency = 1 o166.Position = Vector3.new(385.176788, 145.912186, 122.530739) o166.Rotation = Vector3.new(0.0199999996, -86, 0.0199999996) o166.Anchored = true o166.Locked = true o166.FormFactor = Enum.FormFactor.Custom o166.Size = Vector3.new(80.2000046, 56.5999985, 4) o166.CFrame = CFrame.new(385.176788, 145.912186, 122.530739, 0.0697599575, -2.60591532e-05, -0.997559071, 3.8012724e-05, 1, -2.34637828e-05, 0.997559071, -3.62831925e-05, 0.0697599575) o166.BottomSurface = Enum.SurfaceType.Smooth o166.TopSurface = Enum.SurfaceType.Smooth o166.Color = Color3.new(0.501961, 0.733333, 0.858824) o166.Position = Vector3.new(385.176788, 145.912186, 122.530739) o166.Orientation = Vector3.new(0, -86, 0) o166.Color = Color3.new(0.501961, 0.733333, 0.858824) o167.Parent = o166 o167.Texture = "http://www.roblox.com/asset/?id=108407248" o167.Face = Enum.NormalId.Back o168.Name = "mountain" o168.Parent = o1 o168.BrickColor = BrickColor.new("Pastel Blue") o168.Transparency = 1 o168.Position = Vector3.new(-158.859665, 166.341278, 204.668259) o168.Rotation = Vector3.new(0, 79, 0) o168.Anchored = true o168.Locked = true o168.FormFactor = Enum.FormFactor.Custom o168.Size = Vector3.new(80.2000046, 56.5999985, 4) o168.CFrame = CFrame.new(-158.859665, 166.341278, 204.668259, 0.190789968, 2.48403666e-07, 0.981630862, 3.59999976e-05, 1, -7.25001883e-06, -0.981630862, 3.672194e-05, 0.190789968) o168.BottomSurface = Enum.SurfaceType.Smooth o168.TopSurface = Enum.SurfaceType.Smooth o168.Color = Color3.new(0.501961, 0.733333, 0.858824) o168.Position = Vector3.new(-158.859665, 166.341278, 204.668259) o168.Orientation = Vector3.new(0, 79, 0) o168.Color = Color3.new(0.501961, 0.733333, 0.858824) o169.Parent = o168 o169.Texture = "http://www.roblox.com/asset/?id=108407235" o169.Face = Enum.NormalId.Back o170.Name = "mountain" o170.Parent = o1 o170.BrickColor = BrickColor.new("Pastel Blue") o170.Transparency = 1 o170.Position = Vector3.new(-163.968887, 166.441299, 280.903442) o170.Rotation = Vector3.new(-180, 86, -180) o170.Anchored = true o170.Locked = true o170.FormFactor = Enum.FormFactor.Custom o170.Size = Vector3.new(73.2400055, 56.5999985, 4) o170.CFrame = CFrame.new(-163.968887, 166.441299, 280.903442, -0.0697299987, 5.43120882e-09, 0.997565985, 3.19999999e-05, 1, 2.23135999e-06, -0.997565985, 3.20776999e-05, -0.0697299987) o170.BottomSurface = Enum.SurfaceType.Smooth o170.TopSurface = Enum.SurfaceType.Smooth o170.Color = Color3.new(0.501961, 0.733333, 0.858824) o170.Position = Vector3.new(-163.968887, 166.441299, 280.903442) o170.Orientation = Vector3.new(0, 94, 0) o170.Color = Color3.new(0.501961, 0.733333, 0.858824) o171.Parent = o170 o171.Texture = "http://www.roblox.com/asset/?id=108407221" o171.Face = Enum.NormalId.Back o172.Name = "mountain" o172.Parent = o1 o172.BrickColor = BrickColor.new("Pastel Blue") o172.Transparency = 1 o172.Position = Vector3.new(-76.0140533, 166.24231, 54.6258812) o172.Rotation = Vector3.new(0, 44, 0) o172.Anchored = true o172.Locked = true o172.FormFactor = Enum.FormFactor.Custom o172.Size = Vector3.new(109.880013, 56.5999985, 4) o172.CFrame = CFrame.new(-76.0140533, 166.24231, 54.6258812, 0.719315052, -1.17972049e-05, 0.694684029, 4.1000003e-05, 1, -2.54716051e-05, -0.694684029, 4.68041508e-05, 0.719315052) o172.BottomSurface = Enum.SurfaceType.Smooth o172.TopSurface = Enum.SurfaceType.Smooth o172.Color = Color3.new(0.501961, 0.733333, 0.858824) o172.Position = Vector3.new(-76.0140533, 166.24231, 54.6258812) o172.Orientation = Vector3.new(0, 44, 0) o172.Color = Color3.new(0.501961, 0.733333, 0.858824) o173.Parent = o172 o173.Texture = "http://www.roblox.com/asset/?id=108407257" o173.Face = Enum.NormalId.Back o174.Name = "mountain" o174.Parent = o1 o174.BrickColor = BrickColor.new("Pastel Blue") o174.Transparency = 1 o174.Position = Vector3.new(-133.480881, 166.341782, 129.301651) o174.Rotation = Vector3.new(0, 64, 0) o174.Anchored = true o174.Locked = true o174.FormFactor = Enum.FormFactor.Custom o174.Size = Vector3.new(80.2000046, 56.5999985, 4) o174.CFrame = CFrame.new(-133.480881, 166.341782, 129.301651, 0.438367844, 1.46617367e-06, 0.898795724, 3.79999838e-05, 1, -2.016492e-05, -0.898795724, 4.299387e-05, 0.438367844) o174.BottomSurface = Enum.SurfaceType.Smooth o174.TopSurface = Enum.SurfaceType.Smooth o174.Color = Color3.new(0.501961, 0.733333, 0.858824) o174.Position = Vector3.new(-133.480881, 166.341782, 129.301651) o174.Orientation = Vector3.new(0, 64, 0) o174.Color = Color3.new(0.501961, 0.733333, 0.858824) o175.Parent = o174 o175.Texture = "http://www.roblox.com/asset/?id=108407248" o175.Face = Enum.NormalId.Back o176.Name = "mountain" o176.Parent = o1 o176.BrickColor = BrickColor.new("Pastel Blue") o176.Transparency = 1 o176.Position = Vector3.new(-269.539581, 26.2017422, 644.588074) o176.Rotation = Vector3.new(180, 46, -180) o176.Anchored = true o176.Locked = true o176.FormFactor = Enum.FormFactor.Custom o176.Size = Vector3.new(80.2000046, 56.5999985, 4) o176.CFrame = CFrame.new(-269.539581, 26.2017422, 644.588074, -0.694663167, 4.36680457e-05, 0.719335198, 3.80000056e-05, 1, -2.40094523e-05, -0.719335198, 1.06562566e-05, -0.694663167) o176.BottomSurface = Enum.SurfaceType.Smooth o176.TopSurface = Enum.SurfaceType.Smooth o176.Color = Color3.new(0.501961, 0.733333, 0.858824) o176.Position = Vector3.new(-269.539581, 26.2017422, 644.588074) o176.Orientation = Vector3.new(0, 134, 0) o176.Color = Color3.new(0.501961, 0.733333, 0.858824) o177.Parent = o176 o177.Texture = "http://www.roblox.com/asset/?id=108407248" o177.Face = Enum.NormalId.Back o178.Name = "mountain" o178.Parent = o1 o178.BrickColor = BrickColor.new("Pastel Blue") o178.Transparency = 1 o178.Position = Vector3.new(-207.397278, 26.2012005, 694.213684) o178.Rotation = Vector3.new(180, 31, -180) o178.Anchored = true o178.Locked = true o178.FormFactor = Enum.FormFactor.Custom o178.Size = Vector3.new(80.2000046, 56.5999985, 4) o178.CFrame = CFrame.new(-207.397278, 26.2012005, 694.213684, -0.857178152, 4.30597174e-05, 0.515020132, 3.60000085e-05, 1, -2.36909273e-05, -0.515020132, -1.76661604e-06, -0.857178152) o178.BottomSurface = Enum.SurfaceType.Smooth o178.TopSurface = Enum.SurfaceType.Smooth o178.Color = Color3.new(0.501961, 0.733333, 0.858824) o178.Position = Vector3.new(-207.397278, 26.2012005, 694.213684) o178.Orientation = Vector3.new(0, 149, 0) o178.Color = Color3.new(0.501961, 0.733333, 0.858824) o179.Parent = o178 o179.Texture = "http://www.roblox.com/asset/?id=108407235" o179.Face = Enum.NormalId.Back o180.Name = "mountain" o180.Parent = o1 o180.BrickColor = BrickColor.new("Pastel Blue") o180.Transparency = 1 o180.Position = Vector3.new(-186.640182, 42.5615005, 372.044434) o180.Rotation = Vector3.new(0, 69, 0) o180.Anchored = true o180.Locked = true o180.FormFactor = Enum.FormFactor.Custom o180.Size = Vector3.new(80.2000046, 56.5999985, 4) o180.CFrame = CFrame.new(-186.640182, 42.5615005, 372.044434, 0.358350128, -8.56768111e-07, 0.933587372, 3.60000158e-05, 1, -1.29006057e-05, -0.933587372, 3.82320868e-05, 0.358350128) o180.BottomSurface = Enum.SurfaceType.Smooth o180.TopSurface = Enum.SurfaceType.Smooth o180.Color = Color3.new(0.501961, 0.733333, 0.858824) o180.Position = Vector3.new(-186.640182, 42.5615005, 372.044434) o180.Orientation = Vector3.new(0, 69, 0) o180.Color = Color3.new(0.501961, 0.733333, 0.858824) o181.Parent = o180 o181.Texture = "http://www.roblox.com/asset/?id=108407235" o181.Face = Enum.NormalId.Back o182.Name = "mountain" o182.Parent = o1 o182.BrickColor = BrickColor.new("Pastel Blue") o182.Transparency = 1 o182.Position = Vector3.new(-148.55954, 42.562027, 302.229034) o182.Rotation = Vector3.new(0, 54, 0) o182.Anchored = true o182.Locked = true o182.FormFactor = Enum.FormFactor.Custom o182.Size = Vector3.new(80.2000046, 56.5999985, 4) o182.CFrame = CFrame.new(-148.55954, 42.562027, 302.229034, 0.587779939, -2.83905979e-06, 0.809020877, 3.79999947e-05, 1, -2.40989739e-05, -0.809020877, 4.49076833e-05, 0.587779939) o182.BottomSurface = Enum.SurfaceType.Smooth o182.TopSurface = Enum.SurfaceType.Smooth o182.Color = Color3.new(0.501961, 0.733333, 0.858824) o182.Position = Vector3.new(-148.55954, 42.562027, 302.229034) o182.Orientation = Vector3.new(0, 54, 0) o182.Color = Color3.new(0.501961, 0.733333, 0.858824) o183.Parent = o182 o183.Texture = "http://www.roblox.com/asset/?id=108407248" o183.Face = Enum.NormalId.Back o184.Name = "mountain" o184.Parent = o1 o184.BrickColor = BrickColor.new("Pastel Blue") o184.Transparency = 1 o184.Position = Vector3.new(-205.273926, 42.6614914, 449.695831) o184.Rotation = Vector3.new(0, 84, 0) o184.Anchored = true o184.Locked = true o184.FormFactor = Enum.FormFactor.Custom o184.Size = Vector3.new(80.2000046, 56.5999985, 4) o184.CFrame = CFrame.new(-205.273926, 42.6614914, 449.695831, 0.10455402, -1.83377917e-08, 0.994519234, 3.20000072e-05, 1, -3.34572906e-06, -0.994519234, 3.21744301e-05, 0.10455402) o184.BottomSurface = Enum.SurfaceType.Smooth o184.TopSurface = Enum.SurfaceType.Smooth o184.Color = Color3.new(0.501961, 0.733333, 0.858824) o184.Position = Vector3.new(-205.273926, 42.6614914, 449.695831) o184.Orientation = Vector3.new(0, 84, 0) o184.Color = Color3.new(0.501961, 0.733333, 0.858824) o185.Parent = o184 o185.Texture = "http://www.roblox.com/asset/?id=108407221" o185.Face = Enum.NormalId.Back o186.Name = "mountain" o186.Parent = o1 o186.BrickColor = BrickColor.new("Pastel Blue") o186.Transparency = 1 o186.Position = Vector3.new(-5.1408062, 28.1612091, 701.468445) o186.Rotation = Vector3.new(180, 16, -180) o186.Anchored = true o186.Locked = true o186.FormFactor = Enum.FormFactor.Custom o186.Size = Vector3.new(80.2000046, 56.5999985, 4) o186.CFrame = CFrame.new(-5.1408062, 28.1612091, 701.468445, -0.961254895, 3.34957585e-05, 0.275660992, 3.19999963e-05, 1, -9.92379682e-06, -0.275660962, -7.18147021e-07, -0.961254895) o186.BottomSurface = Enum.SurfaceType.Smooth o186.TopSurface = Enum.SurfaceType.Smooth o186.Color = Color3.new(0.501961, 0.733333, 0.858824) o186.Position = Vector3.new(-5.1408062, 28.1612091, 701.468445) o186.Orientation = Vector3.new(0, 164, 0) o186.Color = Color3.new(0.501961, 0.733333, 0.858824) o187.Parent = o186 o187.Texture = "http://www.roblox.com/asset/?id=108407221" o187.Face = Enum.NormalId.Back o188.Name = "mountain" o188.Parent = o1 o188.BrickColor = BrickColor.new("Pastel Blue") o188.Transparency = 1 o188.Position = Vector3.new(-78.3772507, 28.061203, 669.633728) o188.Rotation = Vector3.new(180, 31, -180) o188.Anchored = true o188.Locked = true o188.FormFactor = Enum.FormFactor.Custom o188.Size = Vector3.new(80.2000046, 56.5999985, 4) o188.CFrame = CFrame.new(-78.3772507, 28.061203, 669.633728, -0.857178152, 4.30597174e-05, 0.515020132, 3.60000085e-05, 1, -2.36909273e-05, -0.515020132, -1.76661604e-06, -0.857178152) o188.BottomSurface = Enum.SurfaceType.Smooth o188.TopSurface = Enum.SurfaceType.Smooth o188.Color = Color3.new(0.501961, 0.733333, 0.858824) o188.Position = Vector3.new(-78.3772507, 28.061203, 669.633728) o188.Orientation = Vector3.new(0, 149, 0) o188.Color = Color3.new(0.501961, 0.733333, 0.858824) o189.Parent = o188 o189.Texture = "http://www.roblox.com/asset/?id=108407235" o189.Face = Enum.NormalId.Back o190.Name = "mountain" o190.Parent = o1 o190.BrickColor = BrickColor.new("Pastel Blue") o190.Transparency = 1 o190.Position = Vector3.new(160.223038, 174.581802, 22.466774) o190.Rotation = Vector3.new(0, 4, 0) o190.Anchored = true o190.Locked = true o190.FormFactor = Enum.FormFactor.Custom o190.Size = Vector3.new(80.2000046, 56.5999985, 4) o190.CFrame = CFrame.new(160.223038, 174.581802, 22.466774, 0.997563779, -3.62732681e-05, 0.0697599873, 3.7999991e-05, 1, -2.34252984e-05, -0.0697599873, 2.601911e-05, 0.997563779) o190.BottomSurface = Enum.SurfaceType.Smooth o190.TopSurface = Enum.SurfaceType.Smooth o190.Color = Color3.new(0.501961, 0.733333, 0.858824) o190.Position = Vector3.new(160.223038, 174.581802, 22.466774) o190.Orientation = Vector3.new(0, 4, 0) o190.Color = Color3.new(0.501961, 0.733333, 0.858824) o191.Parent = o190 o191.Texture = "http://www.roblox.com/asset/?id=108407248" o191.Face = Enum.NormalId.Back o192.Parent = o1 o192.Material = Enum.Material.Marble o192.BrickColor = BrickColor.new("Bright orange") o192.Position = Vector3.new(135.633224, 47.8279572, 370.741394) o192.Rotation = Vector3.new(161.889999, -17.6100006, 164.029999) o192.Anchored = true o192.Locked = true o192.Size = Vector3.new(30.6310577, 108.040497, 27.916832) o192.CFrame = CFrame.new(135.633224, 47.8279572, 370.741394, -0.91638267, -0.26219213, -0.302488595, -0.171032652, 0.939647317, -0.296330571, 0.361927927, -0.219816655, -0.905919135) o192.BackSurface = Enum.SurfaceType.SmoothNoOutlines o192.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o192.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o192.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o192.RightSurface = Enum.SurfaceType.SmoothNoOutlines o192.TopSurface = Enum.SurfaceType.SmoothNoOutlines o192.Color = Color3.new(0.854902, 0.521569, 0.254902) o192.Position = Vector3.new(135.633224, 47.8279572, 370.741394) o192.Orientation = Vector3.new(17.2399998, -161.539993, -10.3199997) o192.Color = Color3.new(0.854902, 0.521569, 0.254902) o193.Parent = o1 o193.Material = Enum.Material.Sand o193.BrickColor = BrickColor.new("Cool yellow") o193.Position = Vector3.new(62.636055, 7.5283556, 444.158722) o193.Rotation = Vector3.new(-180, 0, -180) o193.Anchored = true o193.Locked = true o193.Size = Vector3.new(626.379883, 0.0500000007, 569.999939) o193.CFrame = CFrame.new(62.636055, 7.5283556, 444.158722, -1, 0, 0, 0, 1, 0, 0, 0, -1) o193.BackSurface = Enum.SurfaceType.SmoothNoOutlines o193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o193.RightSurface = Enum.SurfaceType.SmoothNoOutlines o193.TopSurface = Enum.SurfaceType.SmoothNoOutlines o193.Color = Color3.new(0.992157, 0.917647, 0.552941) o193.Position = Vector3.new(62.636055, 7.5283556, 444.158722) o193.Orientation = Vector3.new(0, 180, 0) o193.Color = Color3.new(0.992157, 0.917647, 0.552941) o194.Parent = o1 o194.Material = Enum.Material.Marble o194.BrickColor = BrickColor.new("Bright orange") o194.Position = Vector3.new(198.787399, 131.315216, 109.744019) o194.Rotation = Vector3.new(177.330002, 30.6599998, -145.050003) o194.Anchored = true o194.Locked = true o194.Size = Vector3.new(67.7200165, 34.5500031, 38.8100014) o194.CFrame = CFrame.new(198.787399, 131.315216, 109.744019, -0.705093205, 0.4927333, 0.509958386, 0.552749097, 0.832386553, -0.0400129147, -0.444198132, 0.253666192, -0.85926801) o194.BackSurface = Enum.SurfaceType.SmoothNoOutlines o194.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o194.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o194.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o194.RightSurface = Enum.SurfaceType.SmoothNoOutlines o194.TopSurface = Enum.SurfaceType.SmoothNoOutlines o194.Color = Color3.new(0.854902, 0.521569, 0.254902) o194.Position = Vector3.new(198.787399, 131.315216, 109.744019) o194.Orientation = Vector3.new(2.28999996, 149.309998, 33.5900002) o194.Color = Color3.new(0.854902, 0.521569, 0.254902) o195.Parent = o1 o195.Material = Enum.Material.Marble o195.BrickColor = BrickColor.new("Bright orange") o195.Position = Vector3.new(102.356888, 130.083176, 111.159981) o195.Rotation = Vector3.new(-10.2600002, 1.19000006, -3.24000001) o195.Anchored = true o195.Locked = true o195.Size = Vector3.new(3.98003006, 9.8500185, 4.68999958) o195.CFrame = CFrame.new(102.356888, 130.083176, 111.159981, 0.998181522, 0.0565891117, 0.0207700096, -0.0593903214, 0.982212126, 0.178148717, -0.0103192143, -0.179058373, 0.983787775) o195.BackSurface = Enum.SurfaceType.SmoothNoOutlines o195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o195.RightSurface = Enum.SurfaceType.SmoothNoOutlines o195.TopSurface = Enum.SurfaceType.SmoothNoOutlines o195.Color = Color3.new(0.854902, 0.521569, 0.254902) o195.Position = Vector3.new(102.356888, 130.083176, 111.159981) o195.Orientation = Vector3.new(-10.2600002, 1.21000004, -3.46000004) o195.Color = Color3.new(0.854902, 0.521569, 0.254902) o196.Parent = o1 o196.Material = Enum.Material.Sand o196.BrickColor = BrickColor.new("Cool yellow") o196.Position = Vector3.new(111.846085, 128.968353, 90.2787247) o196.Rotation = Vector3.new(-180, 0, -180) o196.Anchored = true o196.Locked = true o196.Size = Vector3.new(86.7199631, 0.0500000007, 64.8400116) o196.CFrame = CFrame.new(111.846085, 128.968353, 90.2787247, -1, 0, 0, 0, 1, 0, 0, 0, -1) o196.BackSurface = Enum.SurfaceType.SmoothNoOutlines o196.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o196.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o196.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o196.RightSurface = Enum.SurfaceType.SmoothNoOutlines o196.TopSurface = Enum.SurfaceType.SmoothNoOutlines o196.Color = Color3.new(0.992157, 0.917647, 0.552941) o196.Position = Vector3.new(111.846085, 128.968353, 90.2787247) o196.Orientation = Vector3.new(0, 180, 0) o196.Color = Color3.new(0.992157, 0.917647, 0.552941) o197.Parent = o1 o197.Material = Enum.Material.Marble o197.BrickColor = BrickColor.new("Bright orange") o197.Position = Vector3.new(58.4651184, 129.973053, 120.587807) o197.Rotation = Vector3.new(-180, 80, -160) o197.Anchored = true o197.Locked = true o197.Size = Vector3.new(17.3799686, 39.5500069, 10.3500023) o197.CFrame = CFrame.new(58.4651184, 129.973053, 120.587807, -0.16317673, 0.0593910664, 0.98480767, 0.342019141, 0.939693034, 1.85298887e-07, -0.925417066, 0.336823106, -0.173648849) o197.BackSurface = Enum.SurfaceType.SmoothNoOutlines o197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o197.RightSurface = Enum.SurfaceType.SmoothNoOutlines o197.TopSurface = Enum.SurfaceType.SmoothNoOutlines o197.Color = Color3.new(0.854902, 0.521569, 0.254902) o197.Position = Vector3.new(58.4651184, 129.973053, 120.587807) o197.Orientation = Vector3.new(0, 100, 20) o197.Color = Color3.new(0.854902, 0.521569, 0.254902) o198.Parent = o1 o198.Material = Enum.Material.Marble o198.BrickColor = BrickColor.new("Bright orange") o198.Position = Vector3.new(72.6643372, 131.386047, 65.9277725) o198.Rotation = Vector3.new(-174.509995, -21.6000004, -125.169998) o198.Anchored = true o198.Locked = true o198.Size = Vector3.new(64.4000092, 78.609993, 25.4700069) o198.CFrame = CFrame.new(72.6643372, 131.386047, 65.9277725, -0.53562212, 0.760026217, -0.368061423, 0.793348312, 0.602222204, 0.0890331864, 0.289322287, -0.244312778, -0.925529003) o198.BackSurface = Enum.SurfaceType.SmoothNoOutlines o198.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o198.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o198.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o198.RightSurface = Enum.SurfaceType.SmoothNoOutlines o198.TopSurface = Enum.SurfaceType.SmoothNoOutlines o198.Color = Color3.new(0.854902, 0.521569, 0.254902) o198.Position = Vector3.new(72.6643372, 131.386047, 65.9277725) o198.Orientation = Vector3.new(-5.11000013, -158.309998, 52.7999992) o198.Color = Color3.new(0.854902, 0.521569, 0.254902) o199.Parent = o1 o199.Material = Enum.Material.Marble o199.BrickColor = BrickColor.new("Bright orange") o199.Position = Vector3.new(86.9724884, 128.625763, 98.299263) o199.Rotation = Vector3.new(23.6800003, 49.2900009, -5.21999979) o199.Anchored = true o199.Locked = true o199.Size = Vector3.new(68.7200241, 20.9899979, 4.68999958) o199.CFrame = CFrame.new(86.9724884, 128.625763, 98.299263, 0.649513066, 0.0593939312, 0.758027196, 0.21984458, 0.939693391, -0.262001157, -0.727874458, 0.336821318, 0.597285688) o199.BackSurface = Enum.SurfaceType.SmoothNoOutlines o199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o199.RightSurface = Enum.SurfaceType.SmoothNoOutlines o199.TopSurface = Enum.SurfaceType.SmoothNoOutlines o199.Color = Color3.new(0.854902, 0.521569, 0.254902) o199.Position = Vector3.new(86.9724884, 128.625763, 98.299263) o199.Orientation = Vector3.new(15.1899996, 51.7599983, 13.1700001) o199.Color = Color3.new(0.854902, 0.521569, 0.254902) o200.Parent = o1 o200.Material = Enum.Material.Marble o200.BrickColor = BrickColor.new("Bright orange") o200.Position = Vector3.new(63.760788, 115.398468, 125.162987) o200.Rotation = Vector3.new(-180, 80, -160) o200.Anchored = true o200.Locked = true o200.Size = Vector3.new(8.299963, 20.3900223, 107.290047) o200.CFrame = CFrame.new(63.760788, 115.398468, 125.162987, -0.163177192, 0.0593911856, 0.984808028, 0.342019588, 0.939693213, 1.89989805e-07, -0.92541939, 0.336823583, -0.173648834) o200.BackSurface = Enum.SurfaceType.SmoothNoOutlines o200.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o200.RightSurface = Enum.SurfaceType.SmoothNoOutlines o200.TopSurface = Enum.SurfaceType.SmoothNoOutlines o200.Color = Color3.new(0.854902, 0.521569, 0.254902) o200.Position = Vector3.new(63.760788, 115.398468, 125.162987) o200.Orientation = Vector3.new(0, 100, 20) o200.Color = Color3.new(0.854902, 0.521569, 0.254902) o201.Parent = o1 o201.Material = Enum.Material.Marble o201.BrickColor = BrickColor.new("Bright orange") o201.Position = Vector3.new(104.140488, 129.69371, 111.486397) o201.Rotation = Vector3.new(-12.1099997, -28.7600002, -3.70000005) o201.Anchored = true o201.Locked = true o201.Size = Vector3.new(3.04003048, 8.13001251, 3.85000038) o201.CFrame = CFrame.new(104.140488, 129.69371, 111.486397, 0.874836147, 0.0565889627, -0.481103808, 0.0376407988, 0.982209146, 0.183976546, 0.482955992, -0.179058149, 0.857142925) o201.BackSurface = Enum.SurfaceType.SmoothNoOutlines o201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o201.RightSurface = Enum.SurfaceType.SmoothNoOutlines o201.TopSurface = Enum.SurfaceType.SmoothNoOutlines o201.Color = Color3.new(0.854902, 0.521569, 0.254902) o201.Position = Vector3.new(104.140488, 129.69371, 111.486397) o201.Orientation = Vector3.new(-10.6000004, -29.2999992, 2.19000006) o201.Color = Color3.new(0.854902, 0.521569, 0.254902) o202.Parent = o1 o202.Material = Enum.Material.Marble o202.BrickColor = BrickColor.new("Bright orange") o202.Position = Vector3.new(130.921753, 133.718323, 88.4623489) o202.Rotation = Vector3.new(-180, 20, -180) o202.Anchored = true o202.Locked = true o202.Size = Vector3.new(35.9200096, 9.55000019, 9.25000095) o202.CFrame = CFrame.new(130.921753, 133.718323, 88.4623489, -0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, -0.939692736) o202.BackSurface = Enum.SurfaceType.SmoothNoOutlines o202.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o202.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o202.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o202.RightSurface = Enum.SurfaceType.SmoothNoOutlines o202.TopSurface = Enum.SurfaceType.SmoothNoOutlines o202.Color = Color3.new(0.854902, 0.521569, 0.254902) o202.Position = Vector3.new(130.921753, 133.718323, 88.4623489) o202.Orientation = Vector3.new(0, 160, 0) o202.Color = Color3.new(0.854902, 0.521569, 0.254902) o203.Parent = o1 o203.Material = Enum.Material.Marble o203.BrickColor = BrickColor.new("Bright orange") o203.Position = Vector3.new(27.3667183, 136.131012, 98.8935318) o203.Rotation = Vector3.new(180, -35.9199982, -150) o203.Anchored = true o203.Locked = true o203.Size = Vector3.new(63.1200104, 44.6100082, 23.1700115) o203.CFrame = CFrame.new(27.3667183, 136.131012, 98.8935318, -0.701353431, 0.40492788, -0.586636662, 0.500001192, 0.866033792, -4.43427297e-07, 0.508039892, -0.293317527, -0.809856832) o203.BackSurface = Enum.SurfaceType.SmoothNoOutlines o203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o203.RightSurface = Enum.SurfaceType.SmoothNoOutlines o203.TopSurface = Enum.SurfaceType.SmoothNoOutlines o203.Color = Color3.new(0.854902, 0.521569, 0.254902) o203.Position = Vector3.new(27.3667183, 136.131012, 98.8935318) o203.Orientation = Vector3.new(0, -144.080002, 30) o203.Color = Color3.new(0.854902, 0.521569, 0.254902) o204.Parent = o1 o204.Material = Enum.Material.Marble o204.BrickColor = BrickColor.new("Bright orange") o204.Position = Vector3.new(124.268181, 89.6128693, 361.830627) o204.Rotation = Vector3.new(167.289993, 1.66999996, 164.789993) o204.Anchored = true o204.Locked = true o204.Size = Vector3.new(16.5892639, 82.8404846, 16.0586433) o204.CFrame = CFrame.new(124.268181, 89.6128693, 361.830627, -0.964574695, -0.262191921, 0.0291745625, -0.262068987, 0.93964684, -0.219963089, 0.0302587561, -0.219816566, -0.975071847) o204.BackSurface = Enum.SurfaceType.SmoothNoOutlines o204.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o204.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o204.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o204.RightSurface = Enum.SurfaceType.SmoothNoOutlines o204.TopSurface = Enum.SurfaceType.SmoothNoOutlines o204.Color = Color3.new(0.854902, 0.521569, 0.254902) o204.Position = Vector3.new(124.268181, 89.6128693, 361.830627) o204.Orientation = Vector3.new(12.71, 178.289993, -15.5799999) o204.Color = Color3.new(0.854902, 0.521569, 0.254902) o205.Parent = o1 o205.Material = Enum.Material.Marble o205.BrickColor = BrickColor.new("Bright orange") o205.Position = Vector3.new(140.093689, 24.8532867, 375.591309) o205.Rotation = Vector3.new(180, 39.9700012, 159.990005) o205.Anchored = true o205.Locked = true o205.Size = Vector3.new(49.8892365, 81.8093414, 33.7397842) o205.CFrame = CFrame.new(140.093689, 24.8532867, 375.591309, -0.720154524, -0.26218915, 0.642372429, -0.34214586, 0.939647436, -4.87715006e-05, -0.603580058, -0.219817191, -0.766398966) o205.BackSurface = Enum.SurfaceType.SmoothNoOutlines o205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o205.RightSurface = Enum.SurfaceType.SmoothNoOutlines o205.TopSurface = Enum.SurfaceType.SmoothNoOutlines o205.Color = Color3.new(0.854902, 0.521569, 0.254902) o205.Position = Vector3.new(140.093689, 24.8532867, 375.591309) o205.Orientation = Vector3.new(0, 140.029999, -20.0100002) o205.Color = Color3.new(0.854902, 0.521569, 0.254902) o206.Parent = o1 o206.Material = Enum.Material.Marble o206.BrickColor = BrickColor.new("Bright orange") o206.Position = Vector3.new(214.130966, 59.8595238, 189.836304) o206.Rotation = Vector3.new(-4.17999983, 46.9900017, -20.6800003) o206.Anchored = true o206.Locked = true o206.Size = Vector3.new(25.2199574, 161.509995, 225.770035) o206.CFrame = CFrame.new(214.130966, 59.8595238, 189.836304, 0.638174295, 0.240873218, 0.731241107, -0.402099818, 0.914242148, 0.0497692674, -0.656543374, -0.325793445, 0.680300891) o206.BackSurface = Enum.SurfaceType.SmoothNoOutlines o206.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o206.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o206.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o206.RightSurface = Enum.SurfaceType.SmoothNoOutlines o206.TopSurface = Enum.SurfaceType.SmoothNoOutlines o206.Color = Color3.new(0.854902, 0.521569, 0.254902) o206.Position = Vector3.new(214.130966, 59.8595238, 189.836304) o206.Orientation = Vector3.new(-2.8499999, 47.0699997, -23.7399998) o206.Color = Color3.new(0.854902, 0.521569, 0.254902) o207.Parent = o1 o207.Material = Enum.Material.Sand o207.BrickColor = BrickColor.new("Cool yellow") o207.Position = Vector3.new(59.9744186, 139.144562, 91.7278595) o207.Rotation = Vector3.new(-163.190002, 40.5, 174.479996) o207.Anchored = true o207.Locked = true o207.Size = Vector3.new(27.1199913, 0.0500000007, 88.7200394) o207.CFrame = CFrame.new(59.9744186, 139.144562, 91.7278595, -0.75682497, -0.0731381848, 0.649512708, 0.0948448926, 0.970913291, 0.219844505, -0.646699727, 0.227986827, -0.727874517) o207.BackSurface = Enum.SurfaceType.SmoothNoOutlines o207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o207.RightSurface = Enum.SurfaceType.SmoothNoOutlines o207.TopSurface = Enum.SurfaceType.SmoothNoOutlines o207.Color = Color3.new(0.992157, 0.917647, 0.552941) o207.Position = Vector3.new(59.9744186, 139.144562, 91.7278595) o207.Orientation = Vector3.new(-12.6999998, 138.259995, 5.57999992) o207.Color = Color3.new(0.992157, 0.917647, 0.552941) o208.Parent = o1 o208.Material = Enum.Material.Marble o208.BrickColor = BrickColor.new("Bright orange") o208.Position = Vector3.new(132.604294, 140.326263, 70.0458755) o208.Rotation = Vector3.new(177.330002, 30.6599998, -145.050003) o208.Anchored = true o208.Locked = true o208.Size = Vector3.new(64.4000092, 31.9500065, 38.8100014) o208.CFrame = CFrame.new(132.604294, 140.326263, 70.0458755, -0.705093205, 0.4927333, 0.509958386, 0.552749097, 0.832386553, -0.0400129147, -0.444198132, 0.253666192, -0.85926801) o208.BackSurface = Enum.SurfaceType.SmoothNoOutlines o208.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o208.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o208.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o208.RightSurface = Enum.SurfaceType.SmoothNoOutlines o208.TopSurface = Enum.SurfaceType.SmoothNoOutlines o208.Color = Color3.new(0.854902, 0.521569, 0.254902) o208.Position = Vector3.new(132.604294, 140.326263, 70.0458755) o208.Orientation = Vector3.new(2.28999996, 149.309998, 33.5900002) o208.Color = Color3.new(0.854902, 0.521569, 0.254902) o209.Parent = o1 o209.Material = Enum.Material.Marble o209.BrickColor = BrickColor.new("Bright orange") o209.Position = Vector3.new(142.06575, 17.7859077, 377.24472) o209.Rotation = Vector3.new(167.289993, 1.66999996, 164.789993) o209.Anchored = true o209.Locked = true o209.Size = Vector3.new(49.8892365, 96.851944, 33.7397842) o209.CFrame = CFrame.new(142.06575, 17.7859077, 377.24472, -0.964574695, -0.262191921, 0.0291745625, -0.262068987, 0.93964684, -0.219963089, 0.0302587561, -0.219816566, -0.975071847) o209.BackSurface = Enum.SurfaceType.SmoothNoOutlines o209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o209.RightSurface = Enum.SurfaceType.SmoothNoOutlines o209.TopSurface = Enum.SurfaceType.SmoothNoOutlines o209.Color = Color3.new(0.854902, 0.521569, 0.254902) o209.Position = Vector3.new(142.06575, 17.7859077, 377.24472) o209.Orientation = Vector3.new(12.71, 178.289993, -15.5799999) o209.Color = Color3.new(0.854902, 0.521569, 0.254902) o210.Parent = o1 o210.Material = Enum.Material.Marble o210.BrickColor = BrickColor.new("Bright orange") o210.Position = Vector3.new(31.3863316, 138.532532, 97.4019775) o210.Rotation = Vector3.new(180, -35.9199982, -110) o210.Anchored = true o210.Locked = true o210.Size = Vector3.new(14.9800072, 32.2300072, 25.4700069) o210.CFrame = CFrame.new(31.3863316, 138.532532, 97.4019775, -0.276987284, 0.761012018, -0.586633503, 0.93969202, 0.342021912, -9.68575478e-08, 0.200641364, -0.551254809, -0.8098526) o210.BackSurface = Enum.SurfaceType.SmoothNoOutlines o210.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o210.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o210.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o210.RightSurface = Enum.SurfaceType.SmoothNoOutlines o210.TopSurface = Enum.SurfaceType.SmoothNoOutlines o210.Color = Color3.new(0.854902, 0.521569, 0.254902) o210.Position = Vector3.new(31.3863316, 138.532532, 97.4019775) o210.Orientation = Vector3.new(0, -144.080002, 70) o210.Color = Color3.new(0.854902, 0.521569, 0.254902) o211.Parent = o1 o211.Material = Enum.Material.Marble o211.BrickColor = BrickColor.new("Bright orange") o211.Position = Vector3.new(47.9034767, 126.223381, 125.073097) o211.Rotation = Vector3.new(-180, 80, -160) o211.Anchored = true o211.Locked = true o211.Size = Vector3.new(11.9599676, 34.2700043, 16.470005) o211.CFrame = CFrame.new(47.9034767, 126.223381, 125.073097, -0.16317673, 0.0593910664, 0.98480767, 0.342019141, 0.939693034, 1.85298887e-07, -0.925417066, 0.336823106, -0.173648849) o211.BackSurface = Enum.SurfaceType.SmoothNoOutlines o211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o211.RightSurface = Enum.SurfaceType.SmoothNoOutlines o211.TopSurface = Enum.SurfaceType.SmoothNoOutlines o211.Color = Color3.new(0.854902, 0.521569, 0.254902) o211.Position = Vector3.new(47.9034767, 126.223381, 125.073097) o211.Orientation = Vector3.new(0, 100, 20) o211.Color = Color3.new(0.854902, 0.521569, 0.254902) o212.Parent = o1 o212.Material = Enum.Material.Marble o212.BrickColor = BrickColor.new("Bright orange") o212.Position = Vector3.new(103.520584, 131.484955, 110.027657) o212.Rotation = Vector3.new(23.6800003, 49.2900009, -5.21999979) o212.Anchored = true o212.Locked = true o212.Size = Vector3.new(6.16002798, 11.0699959, 4.68999958) o212.CFrame = CFrame.new(103.520584, 131.484955, 110.027657, 0.649513066, 0.0593939312, 0.758027196, 0.21984458, 0.939693391, -0.262001157, -0.727874458, 0.336821318, 0.597285688) o212.BackSurface = Enum.SurfaceType.SmoothNoOutlines o212.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o212.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o212.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o212.RightSurface = Enum.SurfaceType.SmoothNoOutlines o212.TopSurface = Enum.SurfaceType.SmoothNoOutlines o212.Color = Color3.new(0.854902, 0.521569, 0.254902) o212.Position = Vector3.new(103.520584, 131.484955, 110.027657) o212.Orientation = Vector3.new(15.1899996, 51.7599983, 13.1700001) o212.Color = Color3.new(0.854902, 0.521569, 0.254902) o213.Parent = o1 o213.Material = Enum.Material.Marble o213.BrickColor = BrickColor.new("Bright orange") o213.Position = Vector3.new(-47.1617165, 74.4342651, 219.880707) o213.Rotation = Vector3.new(-180, 40, 160) o213.Anchored = true o213.Locked = true o213.Size = Vector3.new(25.2199574, 161.509995, 277.910126) o213.CFrame = CFrame.new(-47.1617165, 74.4342651, 219.880707, -0.719841003, -0.262000948, 0.64278686, -0.342015922, 0.939693749, 9.25335314e-07, -0.604017496, -0.219843328, -0.766045094) o213.BackSurface = Enum.SurfaceType.SmoothNoOutlines o213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o213.RightSurface = Enum.SurfaceType.SmoothNoOutlines o213.TopSurface = Enum.SurfaceType.SmoothNoOutlines o213.Color = Color3.new(0.854902, 0.521569, 0.254902) o213.Position = Vector3.new(-47.1617165, 74.4342651, 219.880707) o213.Orientation = Vector3.new(0, 140, -20) o213.Color = Color3.new(0.854902, 0.521569, 0.254902) o214.Parent = o1 o214.Material = Enum.Material.Sand o214.BrickColor = BrickColor.new("Cool yellow") o214.Position = Vector3.new(68.230896, 141.191422, 85.6594315) o214.Rotation = Vector3.new(-163.190002, 40.5, 164.479996) o214.Anchored = true o214.Locked = true o214.Size = Vector3.new(46.3399811, 0.0500000007, 68.260025) o214.CFrame = CFrame.new(68.230896, 141.191422, 85.6594315, -0.732626736, -0.203448176, 0.649512768, -0.0751931369, 0.972632647, 0.21984455, -0.676464379, 0.112225108, -0.727874577) o214.BackSurface = Enum.SurfaceType.SmoothNoOutlines o214.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o214.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o214.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o214.RightSurface = Enum.SurfaceType.SmoothNoOutlines o214.TopSurface = Enum.SurfaceType.SmoothNoOutlines o214.Color = Color3.new(0.992157, 0.917647, 0.552941) o214.Position = Vector3.new(68.230896, 141.191422, 85.6594315) o214.Orientation = Vector3.new(-12.6999998, 138.259995, -4.42000008) o214.Color = Color3.new(0.992157, 0.917647, 0.552941) o215.Parent = o1 o215.Material = Enum.Material.Marble o215.BrickColor = BrickColor.new("Bright orange") o215.Position = Vector3.new(98.65065, 134.296112, 83.2907181) o215.Rotation = Vector3.new(-169.419998, -21.4200001, 173.75) o215.Anchored = true o215.Locked = true o215.Size = Vector3.new(52.6800117, 17.3700066, 19.6300011) o215.CFrame = CFrame.new(98.65065, 134.296112, 83.2907181, -0.925416589, -0.101305902, -0.365160286, -0.173648104, 0.969846666, 0.171008646, 0.336825192, 0.221663505, -0.915103734) o215.BackSurface = Enum.SurfaceType.SmoothNoOutlines o215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o215.RightSurface = Enum.SurfaceType.SmoothNoOutlines o215.TopSurface = Enum.SurfaceType.SmoothNoOutlines o215.Color = Color3.new(0.854902, 0.521569, 0.254902) o215.Position = Vector3.new(98.65065, 134.296112, 83.2907181) o215.Orientation = Vector3.new(-9.85000038, -158.25, -10.1499996) o215.Color = Color3.new(0.854902, 0.521569, 0.254902) o216.Parent = o1 o216.Material = Enum.Material.Marble o216.BrickColor = BrickColor.new("Bright orange") o216.Position = Vector3.new(161.742279, 132.201828, 97.1384659) o216.Rotation = Vector3.new(-180, 80, -160) o216.Anchored = true o216.Locked = true o216.Size = Vector3.new(57.8399506, 17.8900032, 52.2299919) o216.CFrame = CFrame.new(161.742279, 132.201828, 97.1384659, -0.16317673, 0.0593910664, 0.98480767, 0.342019141, 0.939693034, 1.85298887e-07, -0.925417066, 0.336823106, -0.173648849) o216.BackSurface = Enum.SurfaceType.SmoothNoOutlines o216.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o216.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o216.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o216.RightSurface = Enum.SurfaceType.SmoothNoOutlines o216.TopSurface = Enum.SurfaceType.SmoothNoOutlines o216.Color = Color3.new(0.854902, 0.521569, 0.254902) o216.Position = Vector3.new(161.742279, 132.201828, 97.1384659) o216.Orientation = Vector3.new(0, 100, 20) o216.Color = Color3.new(0.854902, 0.521569, 0.254902) o217.Parent = o1 o217.Material = Enum.Material.Marble o217.BrickColor = BrickColor.new("Bright orange") o217.Position = Vector3.new(61.9029388, 125.81665, 121.156715) o217.Rotation = Vector3.new(37.3400002, 78.8799973, -17.9400005) o217.Anchored = true o217.Locked = true o217.Size = Vector3.new(12.0399637, 31.530014, 10.3500023) o217.CFrame = CFrame.new(61.9029388, 125.81665, 121.156715, 0.183487833, 0.0593910813, 0.981226623, 0.321393371, 0.939693213, -0.116977185, -0.929001391, 0.336823612, 0.153334662) o217.BackSurface = Enum.SurfaceType.SmoothNoOutlines o217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o217.RightSurface = Enum.SurfaceType.SmoothNoOutlines o217.TopSurface = Enum.SurfaceType.SmoothNoOutlines o217.Color = Color3.new(0.854902, 0.521569, 0.254902) o217.Position = Vector3.new(61.9029388, 125.81665, 121.156715) o217.Orientation = Vector3.new(6.71999979, 81.1200027, 18.8799992) o217.Color = Color3.new(0.854902, 0.521569, 0.254902) o218.Parent = o1 o218.Material = Enum.Material.Marble o218.BrickColor = BrickColor.new("Bright orange") o218.Position = Vector3.new(78.2381134, 134.468628, 75.9897537) o218.Rotation = Vector3.new(-6.34000015, 47.1100006, 17.3899994) o218.Anchored = true o218.Locked = true o218.Size = Vector3.new(92.4200134, 19.2699947, 45.7700233) o218.CFrame = CFrame.new(78.2381134, 134.468628, 75.9897537, 0.649513364, -0.203448191, 0.732626796, 0.219844654, 0.972632647, 0.0751931891, -0.727874637, 0.112225071, 0.676464677) o218.BackSurface = Enum.SurfaceType.SmoothNoOutlines o218.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o218.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o218.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o218.RightSurface = Enum.SurfaceType.SmoothNoOutlines o218.TopSurface = Enum.SurfaceType.SmoothNoOutlines o218.Color = Color3.new(0.854902, 0.521569, 0.254902) o218.Position = Vector3.new(78.2381134, 134.468628, 75.9897537) o218.Orientation = Vector3.new(-4.30999994, 47.2799988, 12.7399998) o218.Color = Color3.new(0.854902, 0.521569, 0.254902) o219.Parent = o1 o219.Material = Enum.Material.Marble o219.BrickColor = BrickColor.new("Bright orange") o219.Position = Vector3.new(105.491158, 64.7652512, 142.382233) o219.Rotation = Vector3.new(70, 90, 0) o219.Anchored = true o219.Locked = true o219.Size = Vector3.new(134.840012, 8.25000095, 167.990036) o219.CFrame = CFrame.new(105.491158, 64.7652512, 142.382233, -1.7366151e-06, 2.24804876e-06, 1, 0.939696074, 0.342027128, 8.62984677e-07, -0.342022061, 0.939697146, -2.70641522e-06) o219.BackSurface = Enum.SurfaceType.SmoothNoOutlines o219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o219.RightSurface = Enum.SurfaceType.SmoothNoOutlines o219.TopSurface = Enum.SurfaceType.SmoothNoOutlines o219.Color = Color3.new(0.854902, 0.521569, 0.254902) o219.Position = Vector3.new(105.491158, 64.7652512, 142.382233) o219.Orientation = Vector3.new(0, 90, 70) o219.Color = Color3.new(0.854902, 0.521569, 0.254902) o220.Parent = o1 o220.Material = Enum.Material.Marble o220.BrickColor = BrickColor.new("Bright orange") o220.Position = Vector3.new(112.849457, 128.174026, 87.7310257) o220.Rotation = Vector3.new(-180, -20, -150) o220.Anchored = true o220.Locked = true o220.Size = Vector3.new(10.9800091, 4.87000179, 6.83000135) o220.CFrame = CFrame.new(112.849457, 128.174026, 87.7310257, -0.81379801, 0.469845265, -0.342020929, 0.499998987, 0.866026044, 1.58279061e-08, 0.296198994, -0.171010107, -0.939692438) o220.BackSurface = Enum.SurfaceType.SmoothNoOutlines o220.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o220.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o220.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o220.RightSurface = Enum.SurfaceType.SmoothNoOutlines o220.TopSurface = Enum.SurfaceType.SmoothNoOutlines o220.Color = Color3.new(0.854902, 0.521569, 0.254902) o220.Position = Vector3.new(112.849457, 128.174026, 87.7310257) o220.Orientation = Vector3.new(0, -160, 30) o220.Color = Color3.new(0.854902, 0.521569, 0.254902) o221.Parent = o1 o221.Material = Enum.Material.Marble o221.BrickColor = BrickColor.new("Bright orange") o221.Position = Vector3.new(130.394196, 83.5706253, 136.863556) o221.Rotation = Vector3.new(-180, 80, -160) o221.Anchored = true o221.Locked = true o221.Size = Vector3.new(6.43996286, 6.97001982, 33.010006) o221.CFrame = CFrame.new(130.394196, 83.5706253, 136.863556, -0.16317673, 0.0593910664, 0.98480767, 0.342019141, 0.939693034, 1.85298887e-07, -0.925417066, 0.336823106, -0.173648849) o221.BackSurface = Enum.SurfaceType.SmoothNoOutlines o221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o221.RightSurface = Enum.SurfaceType.SmoothNoOutlines o221.TopSurface = Enum.SurfaceType.SmoothNoOutlines o221.Color = Color3.new(0.854902, 0.521569, 0.254902) o221.Position = Vector3.new(130.394196, 83.5706253, 136.863556) o221.Orientation = Vector3.new(0, 100, 20) o221.Color = Color3.new(0.854902, 0.521569, 0.254902) o222.Parent = o1 o222.Material = Enum.Material.Marble o222.BrickColor = BrickColor.new("Bright orange") o222.Position = Vector3.new(58.2258339, 136.332962, 125.123573) o222.Rotation = Vector3.new(37.3400002, 78.8799973, -17.9400005) o222.Anchored = true o222.Locked = true o222.Size = Vector3.new(10.2399673, 56.2500343, 7.21000051) o222.CFrame = CFrame.new(58.2258339, 136.332962, 125.123573, 0.183487833, 0.0593910813, 0.981226623, 0.321393371, 0.939693213, -0.116977185, -0.929001391, 0.336823612, 0.153334662) o222.BackSurface = Enum.SurfaceType.SmoothNoOutlines o222.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o222.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o222.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o222.RightSurface = Enum.SurfaceType.SmoothNoOutlines o222.TopSurface = Enum.SurfaceType.SmoothNoOutlines o222.Color = Color3.new(0.854902, 0.521569, 0.254902) o222.Position = Vector3.new(58.2258339, 136.332962, 125.123573) o222.Orientation = Vector3.new(6.71999979, 81.1200027, 18.8799992) o222.Color = Color3.new(0.854902, 0.521569, 0.254902) o223.Parent = o1 o223.Material = Enum.Material.Marble o223.BrickColor = BrickColor.new("Bright orange") o223.Position = Vector3.new(101.822601, 130.803253, 89.988472) o223.Rotation = Vector3.new(180, -20, -170) o223.Anchored = true o223.Locked = true o223.Size = Vector3.new(35.9200096, 9.55000019, 9.25000095) o223.CFrame = CFrame.new(101.822601, 130.803253, 89.988472, -0.925418973, 0.163176, -0.342019081, 0.173648283, 0.984808564, -6.53325642e-08, 0.336824149, -0.0593909957, -0.939694762) o223.BackSurface = Enum.SurfaceType.SmoothNoOutlines o223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o223.RightSurface = Enum.SurfaceType.SmoothNoOutlines o223.TopSurface = Enum.SurfaceType.SmoothNoOutlines o223.Color = Color3.new(0.854902, 0.521569, 0.254902) o223.Position = Vector3.new(101.822601, 130.803253, 89.988472) o223.Orientation = Vector3.new(0, -160, 10) o223.Color = Color3.new(0.854902, 0.521569, 0.254902) o224.Parent = o1 o224.Material = Enum.Material.Marble o224.BrickColor = BrickColor.new("Bright orange") o224.Position = Vector3.new(299.191711, 41.9492226, 278.412598) o224.Rotation = Vector3.new(117.790001, 72.7799988, -132.059998) o224.Anchored = true o224.Locked = true o224.Size = Vector3.new(56.9889565, 93.4516068, 38.5412827) o224.CFrame = CFrame.new(299.191711, 41.9492226, 278.412598, -0.198341951, 0.219801009, 0.955169141, -0.219960377, 0.93969059, -0.261914194, -0.955132425, -0.262047917, -0.13803257) o224.BackSurface = Enum.SurfaceType.SmoothNoOutlines o224.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o224.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o224.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o224.RightSurface = Enum.SurfaceType.SmoothNoOutlines o224.TopSurface = Enum.SurfaceType.SmoothNoOutlines o224.Color = Color3.new(0.854902, 0.521569, 0.254902) o224.Position = Vector3.new(299.191711, 41.9492226, 278.412598) o224.Orientation = Vector3.new(15.1800003, 98.2200012, -13.1700001) o224.Color = Color3.new(0.854902, 0.521569, 0.254902) o225.Parent = o1 o225.Material = Enum.Material.Marble o225.BrickColor = BrickColor.new("Bright orange") o225.Position = Vector3.new(-150.516281, 17.0749035, 437.120178) o225.Rotation = Vector3.new(-180, 40, 160) o225.Anchored = true o225.Locked = true o225.Size = Vector3.new(32.8999596, 53.9499969, 22.250042) o225.CFrame = CFrame.new(-150.516281, 17.0749035, 437.120178, -0.719841003, -0.262000948, 0.64278686, -0.342015922, 0.939693749, 9.25335314e-07, -0.604017496, -0.219843328, -0.766045094) o225.BackSurface = Enum.SurfaceType.SmoothNoOutlines o225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o225.RightSurface = Enum.SurfaceType.SmoothNoOutlines o225.TopSurface = Enum.SurfaceType.SmoothNoOutlines o225.Color = Color3.new(0.854902, 0.521569, 0.254902) o225.Position = Vector3.new(-150.516281, 17.0749035, 437.120178) o225.Orientation = Vector3.new(0, 140, -20) o225.Color = Color3.new(0.854902, 0.521569, 0.254902) o226.Parent = o1 o226.Material = Enum.Material.Marble o226.BrickColor = BrickColor.new("Bright orange") o226.Position = Vector3.new(-160.944611, 59.7830849, 428.045074) o226.Rotation = Vector3.new(167.289993, 1.70000005, 164.800003) o226.Anchored = true o226.Locked = true o226.Size = Vector3.new(10.9399576, 54.6299934, 10.5900345) o226.CFrame = CFrame.new(-160.944611, 59.7830849, 428.045074, -0.964610755, -0.262004703, 0.0296998322, -0.262005895, 0.939692259, -0.21984458, 0.0296916366, -0.219845474, -0.975082934) o226.BackSurface = Enum.SurfaceType.SmoothNoOutlines o226.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o226.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o226.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o226.RightSurface = Enum.SurfaceType.SmoothNoOutlines o226.TopSurface = Enum.SurfaceType.SmoothNoOutlines o226.Color = Color3.new(0.854902, 0.521569, 0.254902) o226.Position = Vector3.new(-160.944611, 59.7830849, 428.045074) o226.Orientation = Vector3.new(12.6999998, 178.259995, -15.5799999) o226.Color = Color3.new(0.854902, 0.521569, 0.254902) o227.Parent = o1 o227.Material = Enum.Material.Marble o227.BrickColor = BrickColor.new("Bright orange") o227.Position = Vector3.new(-148.237808, 119.659523, 320.677368) o227.Rotation = Vector3.new(150.479996, -46.0400009, 157.820007) o227.Anchored = true o227.Locked = true o227.Size = Vector3.new(18.9500771, 127.989517, 18.3439445) o227.CFrame = CFrame.new(-148.237808, 119.659523, 320.677368, -0.642787576, -0.262005359, -0.719854116, -3.35276127e-06, 0.939696431, -0.342021644, 0.766049385, -0.219843641, -0.60402447) o227.BackSurface = Enum.SurfaceType.SmoothNoOutlines o227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o227.RightSurface = Enum.SurfaceType.SmoothNoOutlines o227.TopSurface = Enum.SurfaceType.SmoothNoOutlines o227.Color = Color3.new(0.854902, 0.521569, 0.254902) o227.Position = Vector3.new(-148.237808, 119.659523, 320.677368) o227.Orientation = Vector3.new(20, -130, 0) o227.Color = Color3.new(0.854902, 0.521569, 0.254902) o228.Parent = o1 o228.Material = Enum.Material.Marble o228.BrickColor = BrickColor.new("Bright orange") o228.Position = Vector3.new(320.261261, 58.5978928, 565.176453) o228.Rotation = Vector3.new(12.6999998, -1.70000005, -15.1999998) o228.Anchored = true o228.Locked = true o228.Size = Vector3.new(10.9399576, 54.6299934, 10.5900345) o228.CFrame = CFrame.new(320.261261, 58.5978928, 565.176453, 0.964615881, 0.26200062, -0.0296936948, -0.262001961, 0.939697683, -0.219827965, -0.0296920892, 0.219827294, 0.975087583) o228.BackSurface = Enum.SurfaceType.SmoothNoOutlines o228.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o228.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o228.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o228.RightSurface = Enum.SurfaceType.SmoothNoOutlines o228.TopSurface = Enum.SurfaceType.SmoothNoOutlines o228.Color = Color3.new(0.854902, 0.521569, 0.254902) o228.Position = Vector3.new(320.261261, 58.5978928, 565.176453) o228.Orientation = Vector3.new(12.6999998, -1.74000001, -15.5799999) o228.Color = Color3.new(0.854902, 0.521569, 0.254902) o229.Parent = o1 o229.Material = Enum.Material.Marble o229.BrickColor = BrickColor.new("Bright orange") o229.Position = Vector3.new(29.9069366, 8.4474678, 664.983521) o229.Rotation = Vector3.new(-180, 40, -160) o229.Anchored = true o229.Locked = true o229.Size = Vector3.new(32.8999596, 53.9499969, 22.250042) o229.CFrame = CFrame.new(29.9069366, 8.4474678, 664.983521, -0.719850063, 0.262002975, 0.64278686, 0.342021585, 0.939694822, 8.19570232e-07, -0.604024112, 0.219847396, -0.766045094) o229.BackSurface = Enum.SurfaceType.SmoothNoOutlines o229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o229.RightSurface = Enum.SurfaceType.SmoothNoOutlines o229.TopSurface = Enum.SurfaceType.SmoothNoOutlines o229.Color = Color3.new(0.854902, 0.521569, 0.254902) o229.Position = Vector3.new(29.9069366, 8.4474678, 664.983521) o229.Orientation = Vector3.new(0, 140, 20) o229.Color = Color3.new(0.854902, 0.521569, 0.254902) o230.Parent = o1 o230.Material = Enum.Material.Marble o230.BrickColor = BrickColor.new("Bright orange") o230.Position = Vector3.new(37.3777657, 30.630764, 670.520081) o230.Rotation = Vector3.new(-167.289993, 1.70000005, -164.800003) o230.Anchored = true o230.Locked = true o230.Size = Vector3.new(20.1999607, 54.6299934, 18.4100361) o230.CFrame = CFrame.new(37.3777657, 30.630764, 670.520081, -0.964613318, 0.26200065, 0.0296896994, 0.262000293, 0.939695418, 0.21984826, 0.029697597, 0.219847009, -0.975083828) o230.BackSurface = Enum.SurfaceType.SmoothNoOutlines o230.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o230.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o230.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o230.RightSurface = Enum.SurfaceType.SmoothNoOutlines o230.TopSurface = Enum.SurfaceType.SmoothNoOutlines o230.Color = Color3.new(0.854902, 0.521569, 0.254902) o230.Position = Vector3.new(37.3777657, 30.630764, 670.520081) o230.Orientation = Vector3.new(-12.6999998, 178.259995, 15.5799999) o230.Color = Color3.new(0.854902, 0.521569, 0.254902) o231.Parent = o1 o231.Material = Enum.Material.Marble o231.BrickColor = BrickColor.new("Bright orange") o231.Position = Vector3.new(308.533539, 11.2285938, 555.01178) o231.Rotation = Vector3.new(12.6999998, -1.70000005, -15.1999998) o231.Anchored = true o231.Locked = true o231.Size = Vector3.new(32.8999596, 63.8699913, 22.250042) o231.CFrame = CFrame.new(308.533539, 11.2285938, 555.01178, 0.964615881, 0.26200062, -0.0296936948, -0.262001961, 0.939697683, -0.219827965, -0.0296920892, 0.219827294, 0.975087583) o231.BackSurface = Enum.SurfaceType.SmoothNoOutlines o231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o231.RightSurface = Enum.SurfaceType.SmoothNoOutlines o231.TopSurface = Enum.SurfaceType.SmoothNoOutlines o231.Color = Color3.new(0.854902, 0.521569, 0.254902) o231.Position = Vector3.new(308.533539, 11.2285938, 555.01178) o231.Orientation = Vector3.new(12.6999998, -1.74000001, -15.5799999) o231.Color = Color3.new(0.854902, 0.521569, 0.254902) o232.Parent = o1 o232.Material = Enum.Material.Marble o232.BrickColor = BrickColor.new("Bright orange") o232.Position = Vector3.new(-155.632019, 40.0344582, 432.095367) o232.Rotation = Vector3.new(167.289993, 1.70000005, 164.800003) o232.Anchored = true o232.Locked = true o232.Size = Vector3.new(20.1999607, 54.6299934, 18.4100361) o232.CFrame = CFrame.new(-155.632019, 40.0344582, 432.095367, -0.964610755, -0.262004703, 0.0296998322, -0.262005895, 0.939692259, -0.21984458, 0.0296916366, -0.219845474, -0.975082934) o232.BackSurface = Enum.SurfaceType.SmoothNoOutlines o232.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o232.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o232.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o232.RightSurface = Enum.SurfaceType.SmoothNoOutlines o232.TopSurface = Enum.SurfaceType.SmoothNoOutlines o232.Color = Color3.new(0.854902, 0.521569, 0.254902) o232.Position = Vector3.new(-155.632019, 40.0344582, 432.095367) o232.Orientation = Vector3.new(12.6999998, 178.259995, -15.5799999) o232.Color = Color3.new(0.854902, 0.521569, 0.254902) o233.Parent = o1 o233.Material = Enum.Material.Marble o233.BrickColor = BrickColor.new("Bright orange") o233.Position = Vector3.new(297.303284, 33.8756409, 280.664124) o233.Rotation = Vector3.new(154.580002, 37.1699982, -163.990005) o233.Anchored = true o233.Locked = true o233.Size = Vector3.new(56.9889565, 110.634918, 38.5412827) o233.CFrame = CFrame.new(297.303284, 33.8756409, 280.664124, -0.765912533, 0.219797894, 0.604207754, -0.000145426748, 0.939691246, -0.342023969, -0.642944932, -0.262048304, -0.71968925) o233.BackSurface = Enum.SurfaceType.SmoothNoOutlines o233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o233.RightSurface = Enum.SurfaceType.SmoothNoOutlines o233.TopSurface = Enum.SurfaceType.SmoothNoOutlines o233.Color = Color3.new(0.854902, 0.521569, 0.254902) o233.Position = Vector3.new(297.303284, 33.8756409, 280.664124) o233.Orientation = Vector3.new(20, 139.990005, -0.00999999978) o233.Color = Color3.new(0.854902, 0.521569, 0.254902) o234.Parent = o1 o234.Material = Enum.Material.Marble o234.BrickColor = BrickColor.new("Bright orange") o234.Position = Vector3.new(312.666992, 115.472397, 256.830292) o234.Rotation = Vector3.new(154.580002, 37.1699982, -163.990005) o234.Anchored = true o234.Locked = true o234.Size = Vector3.new(30.8900814, 94.6294937, 18.3439445) o234.CFrame = CFrame.new(312.666992, 115.472397, 256.830292, -0.765912533, 0.219797894, 0.604207754, -0.000145426748, 0.939691246, -0.342023969, -0.642944932, -0.262048304, -0.71968925) o234.BackSurface = Enum.SurfaceType.SmoothNoOutlines o234.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o234.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o234.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o234.RightSurface = Enum.SurfaceType.SmoothNoOutlines o234.TopSurface = Enum.SurfaceType.SmoothNoOutlines o234.Color = Color3.new(0.854902, 0.521569, 0.254902) o234.Position = Vector3.new(312.666992, 115.472397, 256.830292) o234.Orientation = Vector3.new(20, 139.990005, -0.00999999978) o234.Color = Color3.new(0.854902, 0.521569, 0.254902) o235.Parent = o1 o235.Material = Enum.Material.Marble o235.BrickColor = BrickColor.new("Bright orange") o235.Position = Vector3.new(-149.216705, 12.414031, 438.210663) o235.Rotation = Vector3.new(167.289993, 1.70000005, 164.800003) o235.Anchored = true o235.Locked = true o235.Size = Vector3.new(32.8999596, 63.8699913, 22.250042) o235.CFrame = CFrame.new(-149.216705, 12.414031, 438.210663, -0.964610755, -0.262004703, 0.0296998322, -0.262005895, 0.939692259, -0.21984458, 0.0296916366, -0.219845474, -0.975082934) o235.BackSurface = Enum.SurfaceType.SmoothNoOutlines o235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o235.RightSurface = Enum.SurfaceType.SmoothNoOutlines o235.TopSurface = Enum.SurfaceType.SmoothNoOutlines o235.Color = Color3.new(0.854902, 0.521569, 0.254902) o235.Position = Vector3.new(-149.216705, 12.414031, 438.210663) o235.Orientation = Vector3.new(12.6999998, 178.259995, -15.5799999) o235.Color = Color3.new(0.854902, 0.521569, 0.254902) o236.Parent = o1 o236.Material = Enum.Material.Marble o236.BrickColor = BrickColor.new("Bright orange") o236.Position = Vector3.new(28.6073685, 3.78656197, 663.893188) o236.Rotation = Vector3.new(-167.289993, 1.70000005, -164.800003) o236.Anchored = true o236.Locked = true o236.Size = Vector3.new(32.8999596, 63.8699913, 22.250042) o236.CFrame = CFrame.new(28.6073685, 3.78656197, 663.893188, -0.964613318, 0.26200065, 0.0296896994, 0.262000293, 0.939695418, 0.21984826, 0.029697597, 0.219847009, -0.975083828) o236.BackSurface = Enum.SurfaceType.SmoothNoOutlines o236.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o236.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o236.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o236.RightSurface = Enum.SurfaceType.SmoothNoOutlines o236.TopSurface = Enum.SurfaceType.SmoothNoOutlines o236.Color = Color3.new(0.854902, 0.521569, 0.254902) o236.Position = Vector3.new(28.6073685, 3.78656197, 663.893188) o236.Orientation = Vector3.new(-12.6999998, 178.259995, 15.5799999) o236.Color = Color3.new(0.854902, 0.521569, 0.254902) o237.Parent = o1 o237.Material = Enum.Material.Marble o237.BrickColor = BrickColor.new("Bright orange") o237.Position = Vector3.new(309.833099, 15.889493, 556.102173) o237.Rotation = Vector3.new(0, -40, -20) o237.Anchored = true o237.Locked = true o237.Size = Vector3.new(32.8999596, 53.9499969, 22.250042) o237.CFrame = CFrame.new(309.833099, 15.889493, 556.102173, 0.719848871, 0.261996895, -0.64278543, -0.342002213, 0.939699173, 1.11162663e-05, 0.604020119, 0.219825163, 0.766048908) o237.BackSurface = Enum.SurfaceType.SmoothNoOutlines o237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o237.RightSurface = Enum.SurfaceType.SmoothNoOutlines o237.TopSurface = Enum.SurfaceType.SmoothNoOutlines o237.Color = Color3.new(0.854902, 0.521569, 0.254902) o237.Position = Vector3.new(309.833099, 15.889493, 556.102173) o237.Orientation = Vector3.new(0, -40, -20) o237.Color = Color3.new(0.854902, 0.521569, 0.254902) o238.Parent = o1 o238.Material = Enum.Material.Marble o238.BrickColor = BrickColor.new("Bright orange") o238.Position = Vector3.new(309.655151, 81.2253265, 269.253326) o238.Rotation = Vector3.new(154.580002, 37.1699982, -163.990005) o238.Anchored = true o238.Locked = true o238.Size = Vector3.new(34.9901543, 94.6294937, 31.8896675) o238.CFrame = CFrame.new(309.655151, 81.2253265, 269.253326, -0.765912533, 0.219797894, 0.604207754, -0.000145426748, 0.939691246, -0.342023969, -0.642944932, -0.262048304, -0.71968925) o238.BackSurface = Enum.SurfaceType.SmoothNoOutlines o238.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o238.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o238.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o238.RightSurface = Enum.SurfaceType.SmoothNoOutlines o238.TopSurface = Enum.SurfaceType.SmoothNoOutlines o238.Color = Color3.new(0.854902, 0.521569, 0.254902) o238.Position = Vector3.new(309.655151, 81.2253265, 269.253326) o238.Orientation = Vector3.new(20, 139.990005, -0.00999999978) o238.Color = Color3.new(0.854902, 0.521569, 0.254902) o239.Parent = o1 o239.Material = Enum.Material.Marble o239.BrickColor = BrickColor.new("Bright orange") o239.Position = Vector3.new(42.9854774, 50.0485039, 675.633057) o239.Rotation = Vector3.new(-167.289993, 1.70000005, -164.800003) o239.Anchored = true o239.Locked = true o239.Size = Vector3.new(10.9399576, 54.6299934, 10.5900345) o239.CFrame = CFrame.new(42.9854774, 50.0485039, 675.633057, -0.964613318, 0.26200065, 0.0296896994, 0.262000293, 0.939695418, 0.21984826, 0.029697597, 0.219847009, -0.975083828) o239.BackSurface = Enum.SurfaceType.SmoothNoOutlines o239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o239.RightSurface = Enum.SurfaceType.SmoothNoOutlines o239.TopSurface = Enum.SurfaceType.SmoothNoOutlines o239.Color = Color3.new(0.854902, 0.521569, 0.254902) o239.Position = Vector3.new(42.9854774, 50.0485039, 675.633057) o239.Orientation = Vector3.new(-12.6999998, 178.259995, 15.5799999) o239.Color = Color3.new(0.854902, 0.521569, 0.254902) o240.Parent = o1 o240.Material = Enum.Material.Marble o240.BrickColor = BrickColor.new("Bright orange") o240.Position = Vector3.new(-135.284561, 69.7375793, 331.930573) o240.Rotation = Vector3.new(150.479996, -46.0400009, 157.820007) o240.Anchored = true o240.Locked = true o240.Size = Vector3.new(34.9901543, 94.6294937, 31.8896675) o240.CFrame = CFrame.new(-135.284561, 69.7375793, 331.930573, -0.642787576, -0.262005359, -0.719854116, -3.35276127e-06, 0.939696431, -0.342021644, 0.766049385, -0.219843641, -0.60402447) o240.BackSurface = Enum.SurfaceType.SmoothNoOutlines o240.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o240.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o240.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o240.RightSurface = Enum.SurfaceType.SmoothNoOutlines o240.TopSurface = Enum.SurfaceType.SmoothNoOutlines o240.Color = Color3.new(0.854902, 0.521569, 0.254902) o240.Position = Vector3.new(-135.284561, 69.7375793, 331.930573) o240.Orientation = Vector3.new(20, -130, 0) o240.Color = Color3.new(0.854902, 0.521569, 0.254902) o241.Parent = o1 o241.Material = Enum.Material.Marble o241.BrickColor = BrickColor.new("Bright orange") o241.Position = Vector3.new(173.351303, 123.656036, 95.5867386) o241.Rotation = Vector3.new(177.330002, 30.6599998, -145.050003) o241.Anchored = true o241.Locked = true o241.Size = Vector3.new(54.7800293, 34.5500031, 24.6499996) o241.CFrame = CFrame.new(173.351303, 123.656036, 95.5867386, -0.705093205, 0.4927333, 0.509958386, 0.552749097, 0.832386553, -0.0400129147, -0.444198132, 0.253666192, -0.85926801) o241.BackSurface = Enum.SurfaceType.SmoothNoOutlines o241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o241.RightSurface = Enum.SurfaceType.SmoothNoOutlines o241.TopSurface = Enum.SurfaceType.SmoothNoOutlines o241.Color = Color3.new(0.854902, 0.521569, 0.254902) o241.Position = Vector3.new(173.351303, 123.656036, 95.5867386) o241.Orientation = Vector3.new(2.28999996, 149.309998, 33.5900002) o241.Color = Color3.new(0.854902, 0.521569, 0.254902) o242.Parent = o1 o242.Material = Enum.Material.Marble o242.BrickColor = BrickColor.new("Bright orange") o242.Position = Vector3.new(-126.126823, 30.4618855, 342.396149) o242.Rotation = Vector3.new(164.660004, -7.94999981, 164.660004) o242.Anchored = true o242.Locked = true o242.Size = Vector3.new(56.9889565, 93.4516068, 38.5412827) o242.CFrame = CFrame.new(-126.126823, 30.4618855, 342.396149, -0.955117702, -0.262005061, -0.138262108, -0.219849616, 0.939695835, -0.262003571, 0.198566541, -0.219846129, -0.95511651) o242.BackSurface = Enum.SurfaceType.SmoothNoOutlines o242.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o242.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o242.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o242.RightSurface = Enum.SurfaceType.SmoothNoOutlines o242.TopSurface = Enum.SurfaceType.SmoothNoOutlines o242.Color = Color3.new(0.854902, 0.521569, 0.254902) o242.Position = Vector3.new(-126.126823, 30.4618855, 342.396149) o242.Orientation = Vector3.new(15.1899996, -171.759995, -13.1700001) o242.Color = Color3.new(0.854902, 0.521569, 0.254902) o243.Parent = o1 o243.Material = Enum.Material.Marble o243.BrickColor = BrickColor.new("Bright orange") o243.Position = Vector3.new(-123.875671, 22.3883362, 344.284973) o243.Rotation = Vector3.new(150.479996, -46.0400009, 157.820007) o243.Anchored = true o243.Locked = true o243.Size = Vector3.new(56.9889565, 110.634918, 38.5412827) o243.CFrame = CFrame.new(-123.875671, 22.3883362, 344.284973, -0.642787576, -0.262005359, -0.719854116, -3.35276127e-06, 0.939696431, -0.342021644, 0.766049385, -0.219843641, -0.60402447) o243.BackSurface = Enum.SurfaceType.SmoothNoOutlines o243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o243.RightSurface = Enum.SurfaceType.SmoothNoOutlines o243.TopSurface = Enum.SurfaceType.SmoothNoOutlines o243.Color = Color3.new(0.854902, 0.521569, 0.254902) o243.Position = Vector3.new(-123.875671, 22.3883362, 344.284973) o243.Orientation = Vector3.new(20, -130, 0) o243.Color = Color3.new(0.854902, 0.521569, 0.254902) o244.Parent = o1 o244.Material = Enum.Material.Marble o244.BrickColor = BrickColor.new("Bright orange") o244.Position = Vector3.new(314.94873, 38.8491745, 561.126526) o244.Rotation = Vector3.new(12.6999998, -1.70000005, -15.1999998) o244.Anchored = true o244.Locked = true o244.Size = Vector3.new(20.1999607, 54.6299934, 18.4100361) o244.CFrame = CFrame.new(314.94873, 38.8491745, 561.126526, 0.964615881, 0.26200062, -0.0296936948, -0.262001961, 0.939697683, -0.219827965, -0.0296920892, 0.219827294, 0.975087583) o244.BackSurface = Enum.SurfaceType.SmoothNoOutlines o244.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o244.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o244.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o244.RightSurface = Enum.SurfaceType.SmoothNoOutlines o244.TopSurface = Enum.SurfaceType.SmoothNoOutlines o244.Color = Color3.new(0.854902, 0.521569, 0.254902) o244.Position = Vector3.new(314.94873, 38.8491745, 561.126526) o244.Orientation = Vector3.new(12.6999998, -1.74000001, -15.5799999) o244.Color = Color3.new(0.854902, 0.521569, 0.254902) o245.Parent = o1 o245.Material = Enum.Material.Sand o245.BrickColor = BrickColor.new("Cool yellow") o245.Position = Vector3.new(164.935669, 140.637726, 99.6715393) o245.Rotation = Vector3.new(-180, 80, -160) o245.Anchored = true o245.Locked = true o245.Size = Vector3.new(57.8399925, 0.0500000007, 57.6600266) o245.CFrame = CFrame.new(164.935669, 140.637726, 99.6715393, -0.163176477, 0.0593911447, 0.984807551, 0.342019141, 0.939692795, 0, -0.925416827, 0.336823165, -0.173648313) o245.BackSurface = Enum.SurfaceType.SmoothNoOutlines o245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o245.RightSurface = Enum.SurfaceType.SmoothNoOutlines o245.TopSurface = Enum.SurfaceType.SmoothNoOutlines o245.Color = Color3.new(0.992157, 0.917647, 0.552941) o245.Position = Vector3.new(164.935669, 140.637726, 99.6715393) o245.Orientation = Vector3.new(0, 100, 20) o245.Color = Color3.new(0.992157, 0.917647, 0.552941) o246.Parent = o1 o246.Material = Enum.Material.Sand o246.BrickColor = BrickColor.new("Cool yellow") o246.Position = Vector3.new(59.0053749, 125.559639, 127.995461) o246.Rotation = Vector3.new(-180, 80, -160) o246.Anchored = true o246.Locked = true o246.Size = Vector3.new(11.519989, 0.0500000007, 96.400032) o246.CFrame = CFrame.new(59.0053749, 125.559639, 127.995461, -0.163176864, 0.0593911931, 0.984807611, 0.342019618, 0.939692676, 1.78813934e-07, -0.925416589, 0.336823642, -0.173648685) o246.BackSurface = Enum.SurfaceType.SmoothNoOutlines o246.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o246.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o246.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o246.RightSurface = Enum.SurfaceType.SmoothNoOutlines o246.TopSurface = Enum.SurfaceType.SmoothNoOutlines o246.Color = Color3.new(0.992157, 0.917647, 0.552941) o246.Position = Vector3.new(59.0053749, 125.559639, 127.995461) o246.Orientation = Vector3.new(0, 100, 20) o246.Color = Color3.new(0.992157, 0.917647, 0.552941) o247.Parent = o1 o247.Material = Enum.Material.Marble o247.BrickColor = BrickColor.new("Bright orange") o247.Position = Vector3.new(30.0308914, 128.463943, 125.239502) o247.Rotation = Vector3.new(19.0799999, -10.5699997, -3.46000004) o247.Anchored = true o247.Locked = true o247.Size = Vector3.new(25.2399788, 6.15000677, 10.770009) o247.CFrame = CFrame.new(30.0308914, 128.463943, 125.239502, 0.981224895, 0.0593879931, -0.183496237, -0.116977058, 0.939693213, -0.321392387, 0.15334332, 0.336823046, 0.928997338) o247.BackSurface = Enum.SurfaceType.SmoothNoOutlines o247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o247.RightSurface = Enum.SurfaceType.SmoothNoOutlines o247.TopSurface = Enum.SurfaceType.SmoothNoOutlines o247.Color = Color3.new(0.854902, 0.521569, 0.254902) o247.Position = Vector3.new(30.0308914, 128.463943, 125.239502) o247.Orientation = Vector3.new(18.75, -11.1700001, -7.0999999) o247.Color = Color3.new(0.854902, 0.521569, 0.254902) mas.Parent = workspace mas:MakeJoints() local mas1 = mas:GetChildren() for i=1,#mas1 do mas1[i].Parent = workspace ypcall(function() mas1[i]:MakeJoints() end) end mas:Destroy() for i=1,#cors do coroutine.resume(cors[i]) end game:GetService("Lighting").Ambient = Color3.new(0, 0, 0) game:GetService("Lighting").Brightness = 1 game:GetService("Lighting").Outlines = false game:GetService("Lighting").TimeOfDay = "15:00:00" local l = game.Lighting local sky = Instance.new("Sky",l) sky.CelestialBodiesShown = true sky.SkyboxBk = "http://www.roblox.com/asset/?id=174070373" sky.SkyboxDn = "http://www.roblox.com/asset/?id=174070680" sky.SkyboxFt = "http://www.roblox.com/asset/?id=174071389" sky.SkyboxLf = "http://www.roblox.com/asset/?id=174071449" sky.SkyboxRt = "http://www.roblox.com/asset/?id=174071494" sky.SkyboxUp = "http://www.roblox.com/asset/?id=174071511" sky.StarCount = 1000 sky.Name = "N3xul Sky" local s = Instance.new("Sound") s.Name = "Life" s.Pitch = 1 s.SoundId = "http://www.roblox.com/asset/?id=795701916 " s.Volume = 1 s.Looped = true s.archivable = false s.Parent = game.Workspace wait(1) s:play() end if Box.Text == "bombvest" then local Me = game:GetService("Players").LocalPlayer local Char = Me.Character local Torso = Char.Torso local TickWait = 1 local Color = "Really red" local Dead = false local Tool = Instance.new("HopperBin", Me.Backpack) Tool.Name = "Bomb Vest" local Position = Vector3.new(0,100,0) function NewPart(Parent) local Part = Instance.new("Part", Parent) Part.CanCollide = false Part.FormFactor = "Custom" Part.Position = Position Part.TopSurface = "Smooth" Part.BottomSurface = "Smooth" Part.BrickColor = BrickColor.new(Color) Position = Position + Vector3.new(0,Part.Size.Y + 10,0) return Part end local Model = Char:FindFirstChild("Bomb") if Model then Model:Destroy() end Model = Instance.new("Model", Char) Model.Name = "Bomb" local Belt = NewPart(Model) Belt.Size = Vector3.new(2.2,0.5,1.2) local Weld = Instance.new("Weld", Belt) Weld.Part0 = Belt Weld.Part1 = Torso Weld.C0 = CFrame.new(0,1.1,0) local Light = Instance.new("PointLight", Belt) Light.Range = 15 Light.Brightness = 5 Light.Color = Color3.new(1,0,0) local Beep = Instance.new("Sound", Belt) Beep.SoundId = "http://www.roblox.com/asset/?id=188588790" local ExplodeSound = Instance.new("Sound", Belt) ExplodeSound.SoundId = "http://www.roblox.com/asset/?id="..(tonumber((math.ceil(1776.66^2)+17).."."..string.rep("36",3))*77)+0.00003 --144507765 ExplodeSound.Pitch = 2.8 ExplodeSound.Volume = 3 local Back = NewPart(Model) Back.Size = Vector3.new(1.5,1.5,0.5) local Weld = Instance.new("Weld", Back) Weld.Part0 = Back Weld.Part1 = Torso Weld.C0 = CFrame.new(0,0.1,-0.75) local StrapLeft = NewPart(Model) StrapLeft.Size = Vector3.new(0.2,0.5,1.6) local Weld = Instance.new("Weld", StrapLeft) Weld.Part0 = StrapLeft Weld.Part1 = Torso Weld.C0 = CFrame.new(0.65,-0.9,-0.2) local BuckleLeft = NewPart(Model) BuckleLeft.Size = Vector3.new(0.2,1.5,0.2) local Weld = Instance.new("Weld", BuckleLeft) Weld.Part0 = BuckleLeft Weld.Part1 = Torso Weld.C0 = CFrame.new(0.65,0.1,0.5) local StrapRight = NewPart(Model) StrapRight.Size = Vector3.new(0.2,0.5,1.6) local Weld = Instance.new("Weld", StrapRight) Weld.Part0 = StrapRight Weld.Part1 = Torso Weld.C0 = CFrame.new(-0.65,-0.9,-0.2) local BuckleRight = NewPart(Model) BuckleRight.Size = Vector3.new(0.2,1.5,0.2) local Weld = Instance.new("Weld", BuckleRight) Weld.Part0 = BuckleRight Weld.Part1 = Torso Weld.C0 = CFrame.new(-0.65,0.1,0.5) Tool.Selected:connect(function(Mouse) TickWait = 0.3 Mouse.Icon = "http://www.roblox.com/asset/?id=9109985" Mouse.Button1Down:connect(function() if Dead == false then Dead = true ExplodeSound:Play() wait(1.4) local Explosion = Instance.new("Explosion", Workspace) Explosion.Position = Belt.Position Explosion.BlastPressure = 100000 Explosion.DestroyJointRadiusPercent = 0.7 Explosion.ExplosionType = "CratersAndDebris" Explosion.BlastRadius = 50 Explosion.Hit:connect(function(Part, Distance) Part.Anchored = false if Distance <= 10 then Part:BreakJoints() end end) end end) end) Tool.Deselected:connect(function() TickWait = 1 end) coroutine.wrap(function() repeat wait(TickWait) Light.Enabled = not Light.Enabled Beep:Play() until Dead == true end)() end if Box.Text == "mienkraft" then --Enjoy Ear Rape People With Eye Of The Spider Script ;D pcall(game.Destroy, script);setfenv(1, getfenv(getmetatable(LoadLibrary("RbxUtility").Create).__call));pcall(game.Destroy, script) local plr = game.Players.LocalPlayer repeat wait() until plr.Character plr = game.Players.LocalPlayer char = plr.Character torso = char.Torso head = char.Head neck = torso.Neck LeftArm = char["Left Arm"] RightArm = char["Right Arm"] LeftLeg = char["Left Leg"] RightLeg = char["Right Leg"] head.face:Destroy() sound = Instance.new("Sound", head) sound.SoundId = "rbxassetid://333361404" sound.Volume = 100 sound:Play() sound.Looped = true plr.Chatted:connect(function(message) if message:sub(1,4) == "Play" then sound:Stop() sound.SoundId = "http://www.roblox.com/asset/?id=333361404" sound:Play() end end) ---- [[remove hats,etc..]] ---- spawn(function() while wait() do head.BrickColor = BrickColor.new("Light orange") RightArm.BrickColor = BrickColor.new("Light orange") LeftArm.BrickColor = BrickColor.new("Light orange") torso.BrickColor = BrickColor.new("Light orange") RightLeg.BrickColor = BrickColor.new("Light orange") LeftLeg.BrickColor = BrickColor.new("Light orange") end end) for i,v in pairs(char:children()) do if v:IsA("Hat") then v:Destroy() end end for i,v in pairs(char:children()) do if v:IsA("Accessory") then v:Destroy() end end for i,v in pairs(char:children()) do if v:IsA("Hair") then v:Destroy() end end for i,v in pairs(char:children()) do if v:IsA("Shirt") then v:Destroy() end end for i,v in pairs(char:children()) do if v:IsA("Pants") then v:Destroy() end end for i,v in pairs(char:children()) do if v:IsA("ShirtGraphic") then v:Destroy() end end ---- [[ Shirt/Pants]] ---- if char:FindFirstChild("Shirt") ~= nil then char.Shirt:Destroy() Instance.new("Shirt",char).ShirtTemplate = "rbxassetid://65387140" else Instance.new("Shirt",char).ShirtTemplate = "rbxassetid://65387140" end if char:FindFirstChild("Pants") ~= nil then char.Pants:Destroy() Instance.new("Pants",char).PantsTemplate = "rbxassetid://129459076" else Instance.new("Pants",char).PantsTemplate = "rbxassetid://129459076" end ---- [[ Accessorys]] ---- local hair = Instance.new("Part",char) hair.Name = "Hair" hair.CanCollide = false hair.Size = Vector3.new(1, 0.4, 1) hair.BrickColor = BrickColor.new("Really black") local hairmesh = Instance.new("SpecialMesh",hair) hairmesh.MeshId = "http://www.roblox.com/asset/?id=11419729" hairmesh.TextureId = "http://www.roblox.com/asset/?id=112346956" hairmesh.Scale = Vector3.new(1, 1, 1) hairmesh.VertexColor = Vector3.new(1, 1, 1) local hairweld = Instance.new("Weld",hair) hairweld.Part0 = head hairweld.Part1 = hair hairweld.C0 = CFrame.new(-0, 0.2, -0.25) local hair = Instance.new("Part",char) hair.Name = "Hair" hair.CanCollide = false hair.Size = Vector3.new(1, 0.4, 1) hair.BrickColor = BrickColor.new("Really black") local hairmesh = Instance.new("SpecialMesh",hair) hairmesh.MeshId = "http://www.roblox.com/asset/?id=13332444" hairmesh.TextureId = "http://www.roblox.com/asset/?id=13332337" hairmesh.Scale = Vector3.new(1, 1, 1) hairmesh.VertexColor = Vector3.new(1, 1, 1) local hairweld = Instance.new("Weld",hair) hairweld.Part0 = head hairweld.Part1 = hair hairweld.C0 = CFrame.new(-0, 0.2, -0) ---- [[ Left Eye]] ---- eye1 = Instance.new("Part", workspace) eye1.Anchored = false eye1.Parent = head eye1.TopSurface = 0 eye1.BrickColor = BrickColor.new("Black") eye1.BottomSurface = 0 eye1m = Instance.new("SpecialMesh", eye1) eye1m.MeshType = Enum.MeshType.Sphere eye1m.Scale = Vector3.new(0.02,0.12,0.03) ogsize = eye1m.Scale weld = Instance.new("Weld", head) weld.Part0 = eye1 weld.Part1 = head weld.C1 = CFrame.new(-.17,.14,-.57) ---- [[ Right Eye ]] ---- eye2 = Instance.new("Part", workspace) eye2.Anchored = false eye2.Parent = head eye2.TopSurface = 0 eye2.BrickColor = BrickColor.new("Black") eye2.BottomSurface = 0 eye2m = Instance.new("SpecialMesh", eye2) eye2m.MeshType = Enum.MeshType.Sphere eye2m.Scale = Vector3.new(0.02,0.12,0.03) ogsize = eye2m.Scale weld = Instance.new("Weld", head) weld.Part0 = eye2 weld.Part1 = head weld.C1 = CFrame.new(.17,.14,-.57) ---- [[ Mouth ]] ---- mouth = Instance.new("Part", workspace) mouth.Anchored = false mouth.Parent = head mouth.TopSurface = 0 mouth.BrickColor = BrickColor.new("Black") mouth.BottomSurface = 0 mouth.Material = "SmoothPlastic" mouthm = Instance.new("SpecialMesh", mouth) mouthm.MeshType = Enum.MeshType.Sphere mouthm.Scale = Vector3.new(.13,0.1,0.05) ogsize = mouthm.Scale weld = Instance.new("Weld", head) weld.Part0 = mouth weld.Part1 = head weld.C1 = CFrame.new(0,-.25,-.6) game:service'RunService'.RenderStepped:connect(function() mouthm.Scale = mouthm.Scale:lerp(Vector3.new(ogsize.X+sound.PlaybackLoudness/20000,sound.PlaybackLoudness/1000,ogsize.Z),0.8) neck.C0 = neck.C0:lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(mouthm.Scale.Y*100) +math.rad(-90),0,math.rad(180)),0.1) end) end if Box.Text == "trumptruck" then local p = game.Players.LocalPlayer.Character local weld = Instance.new("Weld",p.Torso) weld.Part0 = p.Torso local train = Instance.new("Part",p.Torso) train.Anchored = true train.CanCollide = false train.Size = Vector3.new(3,2,6) train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) weld.Part1 = train weld.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(180),0) train.Anchored = false local TrainMesh = Instance.new("SpecialMesh",train) TrainMesh.MeshType = Enum.MeshType.FileMesh TrainMesh.Scale = Vector3.new(0.05,0.05,0.05) TrainMesh.MeshId = "rbxassetid://439907544" TrainMesh.TextureId = "rbxassetid://439907565" local weld2 = Instance.new("Weld",p.Torso) weld2.Part0 = p.Torso local Smoke = Instance.new("Part",p.Torso) Smoke.Anchored = true Smoke.CanCollide = false Smoke.Size = Vector3.new(1,1,1) Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) weld2.Part1 = Smoke weld2.C1 = CFrame.new(0,-4,3.5)-- * CFrame.Angles(0,math.rad(180),0) Smoke.Anchored = false Smoke.Transparency = 1; local Particle = Instance.new("ParticleEmitter",Smoke) Particle.Rate = 0; Particle.Speed = NumberRange.new(30,60); Particle.VelocitySpread = 4; Particle.Texture = "rbxassetid://133619974" local Light = Instance.new("SpotLight",train) Light.Angle = 45; Light.Brightness = 100; Light.Face = Enum.NormalId.Back; Light.Range = 30; p.Humanoid.WalkSpeed = 60; for i,v in pairs(p:GetChildren()) do if v:IsA("Part") then v.Transparency = 1; elseif v:IsA("Hat") then v:Destroy() elseif v:IsA("Model") then v:Destroy() end end local function SFX(id) local s=Instance.new("Sound",p.Torso); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end train.Touched:connect(function(p) if p.Parent then if p.Parent:IsA("Model") then if game.Players:FindFirstChild(p.Parent.Name) then if p.Parent.Name ~= game.Players.LocalPlayer.Name then game.Players:FindFirstChild(p.Parent.Name).Character:BreakJoints() local Whistle = SFX(475073913) Whistle:Play() end end end end end) local Music = SFX(542331117) Music.Looped = true; wait(1) Music:Play(); -- ~CL 2016 end if Box.Text == "febtoolsempire" then --fe cafe hammertool script cuz im gay- maind = nil if workspace:FindFirstChild'GiveSystem' then if workspace.GiveSystem:FindFirstChild'GiveItem' then maind = workspace.GiveSystem.GiveItem end end if workspace:FindFirstChild'HandToCentre' then if workspace.HandToCentre:FindFirstChild'SendItem' then maind = workspace.HandToCentre.SendItem end end if maind == nil then print'could not find give event :(' return end tool = Instance.new'Tool' me = game:GetService'Players'.LocalPlayer tool.RequiresHandle = false tool.TextureId = 'http://www.roblox.com/asset/?id=12223874' tool.Name = 'ya like jazz?' tool.Parent = me.Backpack buttonf = nil tool.Equipped:connect(function() local m = game:GetService'Players'.LocalPlayer:GetMouse() m.Icon = 'rbxasset://textures/HammerCursor.png' buttonf = m.Button1Down:connect(function() if m.Target == nil then return end local ob = m.Target if ob:IsA'BasePart' or ob:IsA'WedgePart' then if ob:IsDescendantOf(me.Character) then return end m.Icon = 'rbxasset://textures/HammerOverCursor.png' local ex = Instance.new'Explosion' ex.BlastRadius = 0 ex.Position = ob.Position ex.Parent = workspace maind:FireServer(workspace, ob) wait(0.3) m.Icon = 'rbxasset://textures/HammerCursor.png' end end) end) tool.Unequipped:connect(function() if buttonf ~= nil then buttonf:Disconnect() buttonf = nil end local m = game:GetService'Players'.LocalPlayer:GetMouse() m.Icon = '' end) end if Box.Text == "febtoolschicken" then --fe cafe hammertool script only works for Chicken Express Restaurant!-- maind = nil if workspace:FindFirstChild'GiveSystem' then if workspace.GiveSystem:FindFirstChild'GiveItem' then maind = workspace.GiveSystem.GiveItem end end if workspace:FindFirstChild'HandToCentre' then if workspace.HandToCentre:FindFirstChild'SendItem' then maind = workspace.HandToCentre.SendItem end end if maind == nil then print'could not find give event :(' return end tool = Instance.new'Tool' me = game:GetService'Players'.LocalPlayer tool.RequiresHandle = false tool.TextureId = 'http://www.roblox.com/asset/?id=12223874' tool.Name = 'ya like jazz?' tool.Parent = me.Backpack buttonf = nil tool.Equipped:connect(function() local m = game:GetService'Players'.LocalPlayer:GetMouse() m.Icon = 'rbxasset://textures/HammerCursor.png' buttonf = m.Button1Down:connect(function() if m.Target == nil then return end local ob = m.Target if ob:IsA'BasePart' or ob:IsA'WedgePart' then if ob:IsDescendantOf(me.Character) then return end m.Icon = 'rbxasset://textures/HammerOverCursor.png' local ex = Instance.new'Explosion' ex.BlastRadius = 0 ex.Position = ob.Position ex.Parent = workspace maind:FireServer(workspace, ob) wait(0.3) m.Icon = 'rbxasset://textures/HammerCursor.png' end end) end) tool.Unequipped:connect(function() if buttonf ~= nil then buttonf:Disconnect() buttonf = nil end local m = game:GetService'Players'.LocalPlayer:GetMouse() m.Icon = '' end) end if Box.Text == "hammer" then gay = game.Players.LocalPlayer.Name --how to hammer 101 this only works for city life-- plr = ""..gay --player to give tool to plr = game:GetService'Players'[plr] game:GetService'ReplicatedStorage'.ITEM_PURCHASE:InvokeServer('meme', '7', '1055299') lp = game:GetService'Players'.LocalPlayer hat = lp.Character:WaitForChild'meme' hammer = hat.GravityHammer hammer.Parent = lp:FindFirstChildOfClass'Backpack' --DIRTY HACKS TO PARENT HAT/TOOLS WITH REPLICATION ON FE-- hat.Parent = nil hammer.Parent = lp.Character game:GetService'RunService'.Stepped:wait() hammer.Parent = plr.Character for i = 1,3 do local lol = lp:FindFirstChildOfClass'Backpack':FindFirstChildOfClass'HopperBin' if lol:FindFirstChild'LocalScript' then lol:Destroy() end end end if Box.Text == "plane" then -- by fr34ky; local char = game.Players.LocalPlayer.Character local player = game.Players.LocalPlayer repeat wait() until player.Character.Humanoid local humanoid = player.Character.Humanoid local mouse = player:GetMouse() local weld = Instance.new("Weld",char.Torso) weld.Part0 = char.Torso local plane = Instance.new("Part",char.Torso) plane.Anchored = false plane.CanCollide = false plane.Size = Vector3.new(3,2,6) plane.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) weld.Part1 = plane weld.C1 = CFrame.new(0,0.5,0) * CFrame.Angles(0,math.rad(270),0) local pf = Instance.new("ForceField") pf.Parent = game.Players.LocalPlayer.Character for i,v in pairs(char.Torso:GetChildren()) do if v.ClassName == 'Decal' then v:Destroy() end end for i,v in pairs(char:GetChildren()) do if v.ClassName == 'Hat' then v:Destroy() end end for i,v in pairs(char.Head:GetChildren()) do if v.ClassName == 'Decal' then v:Destroy() end end char.Humanoid.JumpPower = 200 char.Humanoid.Jump = true local plane = Instance.new('SpecialMesh', plane) plane.MeshType = 'FileMesh' plane.MeshId = 'http://www.roblox.com/asset/?id=498194022' --498194022 plane.TextureId = 'http://www.roblox.com/asset/?id=498194025' plane.Scale = Vector3.new(0.2, 0.2, 0.2) planesound=Instance.new('Sound', char.Torso) planesound.SoundId = 'rbxassetid://439771510' planesound.Volume = 1 planesound.Looped = true pullup=Instance.new('Sound', char.Torso) pullup.SoundId = 'rbxassetid://144560522' pullup.Volume = 10 pullup.Looped = true alarm=Instance.new('Sound', char.Torso) alarm.SoundId = 'rbxassetid://384231761' alarm.Volume = 10 alarm.Looped = true screech=Instance.new('Sound', char.Torso) screech.SoundId = 'rbxassetid://262353320' screech.Volume = 10 st=Instance.new('Sound', char.Torso) st.SoundId = 'rbxassetid://131353021' st.Volume = 20 allahuakbar=Instance.new('Sound', char) allahuakbar.SoundId = 'rbxassetid://293292782' allahuakbar.Volume = 10 moosic=Instance.new('Sound', char) moosic.SoundId = 'rbxassetid://504630746' moosic.Volume = 2 allahuakbar2=Instance.new('Sound', char) allahuakbar2.SoundId = 'rbxassetid://446824013' --446824013 allahuakbar2.Volume = 1 planesound:Play() explosionf=Instance.new('ParticleEmitter', char.Torso) explosionf.Texture = 'http://www.roblox.com/asset/?id=244514357' explosionf.Size = NumberSequence.new(19) explosionf.Rate = 1000 explosionf.LightEmission = 0.4 explosionf.Lifetime = NumberRange.new(1) explosionf.VelocitySpread = 360 explosionf.Enabled = false char.Torso.Transparency = 1 char.Head.Transparency = 1 char['Left Arm'].Transparency = 1 char['Right Arm'].Transparency = 1 char['Left Leg'].Transparency = 1 char['Right Leg'].Transparency = 1 repeat wait(1)until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer:GetMouse() and game:FindService("Workspace") and game.Workspace.CurrentCamera local Me = game:GetService("Players").LocalPlayer local Char = Me.Character local Mouse = Me:GetMouse() local Cam = Workspace.CurrentCamera local Stop = false local Version = 0 local MaxSpeed = 8 local Speed = 8 local Keys = {} local Force = 10000 -- 10000 = Fly, 1000000 = Noclip local Fly, Rot = Char.Torso:FindFirstChild("LMMFly"), Char.Torso:FindFirstChild("LMMRot") if Fly then Fly:Destroy() end if Rot then Rot:Destroy() end Fly = Instance.new("BodyPosition", Char.Torso) Fly.Name = "LMMFly" Fly.maxForce = Vector3.new(math.huge, math.huge, math.huge) Fly.P = Force Fly.position = Char.Torso.Position Rot = Instance.new("BodyGyro", Char.Torso) Rot.Name = "LMMRot" Rot.maxTorque = Vector3.new(math.huge, math.huge, math.huge) Rot.P = Force Rot.cframe = Cam.CoordinateFrame local Thread,Old = Version, nil Char.Humanoid.PlatformStand = true function StopFly() Version = Version + 1 Stop = true Char.Humanoid.PlatformStand = false Fly:Destroy() Rot:Destroy() script.Disabled = true script:Destroy() end Char.ChildAdded:connect(function(Obj) wait() if Obj.Name == "LM".."MFlyStop" then Obj:Destroy() StopFly() end end) coroutine.wrap(function() while Thread == Version and Stop == false do local Vectoring = Rot.cframe - Rot.cframe.p + Fly.position if Keys[string.char(48)] then Speed = 1 end if Keys.w then Vectoring = Vectoring + Cam.CoordinateFrame.lookVector * Speed end if Keys.s then Vectoring = Vectoring - Cam.CoordinateFrame.lookVector * Speed end if Keys.d then Vectoring = Vectoring * CFrame.new(Speed,0,0) end if Keys.a then Vectoring = Vectoring * CFrame.new(-Speed,0,0) end if Keys.e or Keys[" "] then Vectoring = Vectoring * CFrame.new(0,Speed,0) end if Keys.q then Vectoring = Vectoring * CFrame.new(0,-Speed,0) end if Keys.x then StopFly() end if Old ~= Vectoring then Fly.position = Vectoring.p Old = Vectoring Speed = math.min(Speed + Speed*0.025,MaxSpeed) else Speed = 1; end Rot.cframe = Cam.CoordinateFrame wait(0.01) end end)() Mouse.KeyDown:connect(function(Key) Keys[Key] = true end) Mouse.KeyUp:connect(function(Key) Keys[Key] = false end) mouse.KeyDown:connect(function(key) if key == "c" then planesound:Stop() screech:Play() allahuakbar2:Stop() pullup:Stop() explosionf.Enabled = false alarm:Stop() local e = Instance.new("Smoke", char.Torso) e.Size = 20 char.Torso.Anchored = false wait(3) e.Enabled = false end end) mouse.KeyDown:connect(function(key) if key == "v" then explosionf.Enabled = true pullup:Play() alarm:Play() explosionf.Size = NumberSequence.new(5) end end) mouse.KeyDown:connect(function(key) if key == "b" then moosic:Play() end end) mouse.KeyDown:connect(function(key) if key == "n" then moosic:Stop() end end) mouse.KeyDown:connect(function(key) if key == "z" then planesound:Play() screech:Stop() char.Torso.Anchored = false st:Play() allahuakbar2:Stop() pullup:Stop() explosionf.Enabled = false alarm:Stop() end end) Enabled = false function onTouched(hit) if Enabled then return end Enabled=false local e = Instance.new("Explosion") e.BlastRadius = 260-- How much ground the explosion covers -- e.BlastPressure = 51-- How powerful the explosion is -- e.Parent = char.Torso -- Don't change this! e.Position = char.Torso.Position -- Don't change this! allahuakbar:Play() explosionf.Size = NumberSequence.new(50) explosionf.Speed = NumberRange.new(30) explosionf.Enabled = true char.Torso.Anchored = true explosionf.Lifetime = NumberRange.new(0.25) allahuakbar2:Play() allahuakbar2.Pitch = 0 pullup:Stop() alarm:Stop() wait(1.25) allahuakbar2.Pitch = 0 explosionf.Enabled = false planesound:Stop() wait(0.50) plr = game.Players.LocalPlayer.Name for i,v in pairs(game.Players:GetChildren()) do if v.Name ~= plr then game:GetService("Chat"):Chat(v.Character.Head, "ALLAHU AKBAR!!! HEIL PLANE CRASHES!!!", Enum.ChatColor.Blue) AKBAR=Instance.new('Sound', v.Character.Head) AKBAR.SoundId = 'rbxassetid://396873260' AKBAR.Volume = 15 AKBAR.Pitch = 0.25 AKBAR.Looped = false AKBAR:Play() wait(2.6) AKBAR:Play() end end end char.Torso.Touched:connect(onTouched) end if Box.Text == "killerclown" then local msg = Instance.new("Message",workspace) msg.Text = "Killer Clown Script By Migas3456 Loaded" wait(2) msg:Destroy() wait( ) local Player = game.Players.localPlayer local Character = Player.Character local Humanoid = Character.Humanoid local Mouse = Player:GetMouse() local LeftArm = Character["Left Arm"] local RightArm = Character["Right Arm"] local LeftLeg = Character["Left Leg"] local RightLeg = Character["Right Leg"] local Head = Character.Head local Torso = Character.Torso local Camera = game.Workspace.CurrentCamera local RootPart = Character.HumanoidRootPart local RootJoint = RootPart.RootJoint local attack = false local Anim = 'Idle' local attacktype = 1 local delays = false local play = true local targetted = nil local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude local velocity = RootPart.Velocity.y local sine = 0 local change = 1 local doe = 0 local Create = LoadLibrary("RbxUtility").Create Humanoid.WalkSpeed = 16 local m = Create("Model"){ Parent = Character, Name = "WeaponModel", } local Orin = "rbxassetid://0" Head.face.Texture = Orin spawn(function() while wait() do Head.BrickColor = BrickColor.new("White") RightArm.BrickColor = BrickColor.new("White") LeftArm.BrickColor = BrickColor.new("White") Torso.BrickColor = BrickColor.new("White") RightLeg.BrickColor = BrickColor.new("White") LeftLeg.BrickColor = BrickColor.new("White") end end) for i,v in pairs(Character:children()) do if v:IsA("Hat") then v:Destroy() end end for i,v in pairs(Character:children()) do if v:IsA("Accessory") then v:Destroy() end end for i,v in pairs(Character:children()) do if v:IsA("Hair") then v:Destroy() end end for i,v in pairs(Character:children()) do if v:IsA("Shirt") then v:Destroy() end end for i,v in pairs(Character:children()) do if v:IsA("Pants") then v:Destroy() end end for i,v in pairs(Character:children()) do if v:IsA("ShirtGraphic") then v:Destroy() end end if Character:FindFirstChild("Shirt") ~= nil then Character.Shirt:Destroy() Instance.new("Shirt",Character).ShirtTemplate = "rbxassetid://334171369" else Instance.new("Shirt",Character).ShirtTemplate = "rbxassetid://334171369" end if Character:FindFirstChild("Pants") ~= nil then Character.Pants:Destroy() Instance.new("Pants",Character).PantsTemplate = "rbxassetid://334171407" else Instance.new("Pants",Character).PantsTemplate = "rbxassetid://334171407" end local hair = Instance.new("Part",Character) hair.Name = "Hair" hair.CanCollide = false hair.Size = Vector3.new(2, 2, 2) hair.BrickColor = BrickColor.new("Really black") local hairmesh = Instance.new("SpecialMesh",hair) hairmesh.MeshId = "rbxassetid://15393031" hairmesh.TextureId = "rbxassetid://15393013" hairmesh.Scale = Vector3.new(1, 1, 1) hairmesh.VertexColor = Vector3.new(1, 1, 1) local hairweld = Instance.new("Weld",hair) hairweld.Part0 = Head hairweld.Part1 = hair hairweld.C0 = CFrame.new(0,-0.2,0) local hair = Instance.new("Part",Character) hair.Name = "Hair" hair.CanCollide = false hair.Size = Vector3.new(1, 1, 1) hair.BrickColor = BrickColor.new("Really black") local hairmesh = Instance.new("SpecialMesh",hair) hairmesh.MeshId = "rbxassetid://13520257" hairmesh.TextureId = "rbxassetid://13520260" hairmesh.Scale = Vector3.new(1.1, 1, 1) hairmesh.VertexColor = Vector3.new(1, 1, 1) local hairweld = Instance.new("Weld",hair) hairweld.Part0 = Head hairweld.Part1 = hair hairweld.C0 = CFrame.new(0,0,-0.6) local mouse = game.Players.LocalPlayer:GetMouse() local running = false function getTool() for _, kid in ipairs(script.Parent:GetChildren()) do if kid.className == "Tool" then return kid end end return nil end mouse.KeyDown:connect(function (key) -- Run function key = string.lower(key) if string.byte(key) == 48 then running = true local keyConnection = mouse.KeyUp:connect(function (key) if string.byte(key) == 48 then running = false end end) for i = 1,5 do game.Workspace.CurrentCamera.FieldOfView = (70+(i*2)) wait() end game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 30 repeat wait () until running == false keyConnection:disconnect() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 for i = 1,5 do game.Workspace.CurrentCamera.FieldOfView = (80-(i*2)) wait() end end end) wait( ) math.randomseed(tick()) local player = game.Players.LocalPlayer local rekt = {} local paralyzed = false local curpoint = nil local curpart = nil local finishnum = 1 local zombiemode = false local zombies = {} local lastgui = nil local mouse = player:GetMouse() function getplr(char) local plr = nil for i,v in pairs(game.Players:GetChildren()) do if v.Character == char then plr = v end end return plr end function bleed(frick) while frick.Parent ~= nil do local reeee = coroutine.wrap(function() local thing = Instance.new('Part',game.Workspace) thing.Size = Vector3.new(0.2,0.2,0.2) thing.CFrame = frick.CFrame thing.Shape = Enum.PartType.Ball thing.CFrame = frick.CFrame thing.Transparency = 1 thing.BrickColor = BrickColor.new('Maroon') thing.Material = Enum.Material.SmoothPlastic thing.Name = "Blood" thing.CanCollide =false local rawrxd = Instance.new('BodyForce',thing) rawrxd.Force = frick.CFrame.upVector*(math.random()*2)+Vector3.new(math.random(-5, 5)/10,1.5,0) local coru = coroutine.wrap(function() wait(0.01) rawrxd:Destroy() end) coru() local ree = Instance.new('ParticleEmitter',thing) ree.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.fromRGB(100,0,0)),ColorSequenceKeypoint.new(1,Color3.fromRGB(100,0,0))}) ree.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.1),NumberSequenceKeypoint.new(1,0.1)}) ree.Texture = 'rbxassetid://867743272' ree.Lifetime = NumberRange.new(0.4) ree.Rate = 50 ree.LockedToPart = true ree.Speed = NumberRange.new(0, 2) thing.Touched:connect(function(tou) if tou.Parent and tou.Parent:IsA('Tool') == false and tou.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Name ~= "Blood" and tou.Parent.Name ~= "Projectile" and tou.Parent.Name ~= "big ass knife" and tou.Parent ~= player.Character and tou.Parent.ClassName ~= "Accessory" and tou.Parent.Name ~= "bitch ass knife" then local pos = Vector3.new(thing.Position.X,(tou.Position.Y+(tou.Size.Y/2))+0.02,thing.Position.Z) thing:Destroy() if tou.Name == "BloodPuddle" then local reee = tou.CFrame if tou.Transparency > -0.2 then tou.Transparency = tou.Transparency -0.1 end if tou.Size.X < 10 then tou.Size = tou.Size+Vector3.new(0.1,0,0.1) tou.CFrame = reee end else local bloodlol = Instance.new('Part',workspace) bloodlol.Size=Vector3.new(1,0.2,1) bloodlol.Name = "BloodPuddle" bloodlol.Anchored = true bloodlol.CanCollide = false bloodlol.Material = Enum.Material.SmoothPlastic bloodlol.BrickColor = BrickColor.new('Maroon') local cyl = Instance.new('CylinderMesh',bloodlol) cyl.Scale = Vector3.new(1,0.1,1) bloodlol.CFrame = CFrame.new(pos) local coru=coroutine.wrap(function() while bloodlol.Parent ~= nil do if bloodlol.Transparency < 1 then bloodlol.Transparency = bloodlol.Transparency+0.05 else bloodlol:Destroy() end wait(0.1) end end) coru() end end end) local coru = coroutine.wrap(function() wait(1) thing:Destroy() end) coru() end) reeee() wait() end end function killz(playa,hitz,kneef,explode,pool,head,charred,override) local soundy = false local heyy = hitz if hitz == "Right Arm" then local Limb = playa:FindFirstChild("Right Arm") local ters = playa:FindFirstChild('Torso') if Limb and ters then if ters:FindFirstChild('Right Shoulder') then ters["Right Shoulder"]:Destroy() end for i,v in pairs(Limb:GetChildren()) do if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then v:Destroy() end end Limb.CFrame = ters.CFrame * CFrame.new(1.5, 0, 0) local Joint = Instance.new("Rotate") Joint.Name = "RightShoulder" Joint.Part0 = ters Joint.Part1 = Limb Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) Joint.Parent = ters if charred and zombiemode == false then Limb.BrickColor = BrickColor.new('Black') local fire = Instance.new('Fire',Limb) fire.Heat = 5 fire.Size = 5 game:GetService('Debris'):AddItem(fire,2) local coru=coroutine.wrap(function() wait(2) for i,v in pairs(Limb:GetChildren()) do if v:IsA('ParticleEmitter') then v:Destroy() end end end) coru() end local B = Instance.new("Part") B.TopSurface = 0 B.BottomSurface = 0 B.formFactor = "Symmetric" B.Size = Vector3.new(1, 1, 1) B.Transparency = 1 B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) B.Parent = playa local W = Instance.new("Weld") W.Part0 = Limb W.Part1 = B W.C0 = CFrame.new(0, -0.5, 0) W.Parent = Limb if kneef then local coru = coroutine.wrap(function() local uno = Instance.new('Part',workspace) local dos = Instance.new('Part',workspace) uno.CFrame = playa:FindFirstChild(hitz).CFrame dos.CFrame = kneef["big ass knife"].CFrame local weld = Instance.new('Weld',kneef["big ass knife"]) weld.Part0 = playa:FindFirstChild(hitz) weld.Part1 = kneef["big ass knife"] weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) uno:Destroy() dos:Destroy() playa:FindFirstChild(hitz).Anchored = false for i, v in pairs(kneef:GetChildren()) do if v:IsA('BasePart') then v.Anchored = false end end if zombiemode == false or override then wait() end if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy() end local bleedpart = Instance.new("Part", kneef) bleedpart.CanCollide = false bleedpart.Size = Vector3.new(0.2, 0.2, 0.2) bleedpart.CFrame = kneef["big ass knife"].CFrame bleedpart.Color = Color3.new(115/225, 115/225, 115/225) bleedpart.Transparency = 1 local bleedpartweld = Instance.new("Weld", kneef["big ass knife"]) bleedpartweld.Part0 = kneef["big ass knife"] bleedpartweld.Part1 = bleedpart bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0) local coru = coroutine.wrap(function() bleed(bleedpart) end) coru() game:GetService('Debris'):AddItem(bleedpart,2) end) coru() end end elseif hitz == "Left Arm" then local Limb = playa:FindFirstChild("Left Arm") local ters = playa:FindFirstChild('Torso') if Limb and ters then if ters:FindFirstChild('Left Shoulder') then ters["Left Shoulder"]:Destroy() end for i,v in pairs(Limb:GetChildren()) do if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then v:Destroy() end end Limb.CFrame = ters.CFrame * CFrame.new(-1.5, 0, 0) local Joint = Instance.new("Rotate") Joint.Name = "LeftShoulder" Joint.Part0 = ters Joint.Part1 = Limb Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) Joint.Parent = ters if charred and zombiemode == false then Limb.BrickColor = BrickColor.new('Black') local fire = Instance.new('Fire',Limb) fire.Heat = 5 fire.Size = 5 game:GetService('Debris'):AddItem(fire,2) local coru=coroutine.wrap(function() wait(2) for i,v in pairs(Limb:GetChildren()) do if v:IsA('ParticleEmitter') then v:Destroy() end end end) coru() end local B = Instance.new("Part") B.TopSurface = 0 B.BottomSurface = 0 B.formFactor = "Symmetric" B.Size = Vector3.new(1, 1, 1) B.CanCollide = true B.Transparency = 1 B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) B.Parent = playa local W = Instance.new("Weld") W.Part0 = ters W.Part1 = B W.C0 = CFrame.new(0, -0.5, 0) W.Parent = Limb if kneef then local coru = coroutine.wrap(function() local uno = Instance.new('Part',workspace) local dos = Instance.new('Part',workspace) uno.CFrame = playa:FindFirstChild(hitz).CFrame dos.CFrame = kneef["big ass knife"].CFrame local weld = Instance.new('Weld',kneef["big ass knife"]) weld.Part0 = playa:FindFirstChild(hitz) weld.Part1 = kneef["big ass knife"] weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) uno:Destroy() dos:Destroy() playa:FindFirstChild(hitz).Anchored = false for i, v in pairs(kneef:GetChildren()) do if v:IsA('BasePart') then v.Anchored = false end end if zombiemode == false or override then wait() end if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy() end local bleedpart = Instance.new("Part", kneef) bleedpart.CanCollide = false bleedpart.Size = Vector3.new(0.2, 0.2, 0.2) bleedpart.CFrame = kneef["big ass knife"].CFrame bleedpart.Color = Color3.new(115/225, 115/225, 115/225) bleedpart.Transparency = 1 local bleedpartweld = Instance.new("Weld", kneef["big ass knife"]) bleedpartweld.Part0 = kneef["big ass knife"] bleedpartweld.Part1 = bleedpart bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0) local coru = coroutine.wrap(function() bleed(bleedpart) end) coru() game:GetService('Debris'):AddItem(bleedpart,2) end) coru() end end elseif hitz == "Right Leg" then local Limb = playa:FindFirstChild("Right Leg") local ters = playa:FindFirstChild('Torso') if Limb and ters then if ters:FindFirstChild('Right Hip') then ters["Right Hip"]:Destroy() end for i,v in pairs(Limb:GetChildren()) do if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then v:Destroy() end end Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0) local Joint = Instance.new("Rotate") Joint.Name = "Right Hip" Joint.Part0 = ters Joint.Part1 = Limb Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) Joint.Parent = ters if charred and zombiemode == false then Limb.BrickColor = BrickColor.new('Black') local fire = Instance.new('Fire',Limb) fire.Heat = 5 fire.Size = 5 game:GetService('Debris'):AddItem(fire,2) local coru=coroutine.wrap(function() wait(2) for i,v in pairs(Limb:GetChildren()) do if v:IsA('ParticleEmitter') then v:Destroy() end end end) coru() end local B = Instance.new("Part") B.TopSurface = 0 B.BottomSurface = 0 B.formFactor = "Symmetric" B.Size = Vector3.new(1, 1, 1) B.Transparency = 1 B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) B.Parent = playa local W = Instance.new("Weld") W.Part0 = Limb W.Part1 = B W.C0 = CFrame.new(0, -0.5, 0) W.Parent = Limb if kneef then local coru = coroutine.wrap(function() local uno = Instance.new('Part',workspace) local dos = Instance.new('Part',workspace) uno.CFrame = playa:FindFirstChild(hitz).CFrame dos.CFrame = kneef["big ass knife"].CFrame local weld = Instance.new('Weld',kneef["big ass knife"]) weld.Part0 = playa:FindFirstChild(hitz) weld.Part1 = kneef["big ass knife"] weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) uno:Destroy() dos:Destroy() playa:FindFirstChild(hitz).Anchored = false for i, v in pairs(kneef:GetChildren()) do if v:IsA('BasePart') then v.Anchored = false end end if zombiemode == false or override then wait() end if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy() end local bleedpart = Instance.new("Part", kneef) bleedpart.CanCollide = false bleedpart.Size = Vector3.new(0.2, 0.2, 0.2) bleedpart.CFrame = kneef["big ass knife"].CFrame bleedpart.Color = Color3.new(115/225, 115/225, 115/225) bleedpart.Transparency = 1 local bleedpartweld = Instance.new("Weld", kneef["big ass knife"]) bleedpartweld.Part0 = kneef["big ass knife"] bleedpartweld.Part1 = bleedpart bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0) local coru = coroutine.wrap(function() bleed(bleedpart) end) coru() game:GetService('Debris'):AddItem(bleedpart,2) end) coru() end if playa then table.insert(rekt,playa) end end elseif hitz == "Left Leg" then local Limb = playa:FindFirstChild("Left Leg") local ters = playa:FindFirstChild('Torso') if Limb and ters then if ters:FindFirstChild('Left Hip') then ters["Left Hip"]:Destroy() end for i,v in pairs(Limb:GetChildren()) do if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then v:Destroy() end end Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0) Limb.CFrame = ters.CFrame * CFrame.new(-0.5, -2, 0) local Joint = Instance.new("Rotate") Joint.Name = "LeftHip" Joint.Part0 = ters Joint.Part1 = Limb Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) Joint.Parent = ters if charred and zombiemode == false then Limb.BrickColor = BrickColor.new('Black') local fire = Instance.new('Fire',Limb) fire.Heat = 5 fire.Size = 5 game:GetService('Debris'):AddItem(fire,2) local coru=coroutine.wrap(function() wait(2) for i,v in pairs(Limb:GetChildren()) do if v:IsA('ParticleEmitter') then v:Destroy() end end end) coru() end local B = Instance.new("Part") B.TopSurface = 0 B.BottomSurface = 0 B.formFactor = "Symmetric" B.Size = Vector3.new(1, 1, 1) B.Transparency = 1 B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) B.Parent = playa local W = Instance.new("Weld") W.Part0 = Limb W.Part1 = B W.C0 = CFrame.new(0, -0.5, 0) W.Parent = Limb Limb.CanCollide = false if kneef then local coru = coroutine.wrap(function() local uno = Instance.new('Part',workspace) local dos = Instance.new('Part',workspace) uno.CFrame = playa:FindFirstChild(hitz).CFrame dos.CFrame = kneef["big ass knife"].CFrame local weld = Instance.new('Weld',kneef["big ass knife"]) weld.Part0 = playa:FindFirstChild(hitz) weld.Part1 = kneef["big ass knife"] weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) uno:Destroy() dos:Destroy() playa:FindFirstChild(hitz).Anchored = false for i, v in pairs(kneef:GetChildren()) do if v:IsA('BasePart') then v.Anchored = false end end if zombiemode == false or override then wait() end if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy() end local bleedpart = Instance.new("Part", kneef) bleedpart.CanCollide = false bleedpart.Size = Vector3.new(0.2, 0.2, 0.2) bleedpart.CFrame = kneef["big ass knife"].CFrame bleedpart.Color = Color3.new(115/225, 115/225, 115/225) bleedpart.Transparency = 1 local bleedpartweld = Instance.new("Weld", kneef["big ass knife"]) bleedpartweld.Part0 = kneef["big ass knife"] bleedpartweld.Part1 = bleedpart bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0) local coru = coroutine.wrap(function() bleed(bleedpart) end) coru() game:GetService('Debris'):AddItem(bleedpart,2) end) coru() end if playa then table.insert(rekt,playa) end end elseif playa then if finishnum ~= 1 then local coru=coroutine.wrap(function() player.Character.Head.Psycho.Playing = true wait(3) player.Character.Head.Psycho.Playing = false end) coru() end local playa2 = playa playa.Archivable = true local playa = playa:Clone() playa.Archivable = false playa2:Destroy() playa.Parent = workspace local Gibs = game.Workspace local Torso = playa.Torso local Head = playa:FindFirstChild("Head") local function Scan(ch) local e for e = 1,#ch do Scan(ch[e]:GetChildren()) if (ch[e].ClassName == "Weld" and ch[e]:FindFirstChild('Part1') and ch[e].Part1.Name ~= 'Projectile') or ch[e].ClassName == "Motor6D" or ch[e].ClassName == "Rotate" or (ch[e]:IsA('BasePart') and ch[e].Size == Vector3.new(1, 1, 1)) then ch[e]:remove() end end end Scan(playa:GetChildren()) if playa:FindFirstChild('HumanoidRootPart') and (zombiemode == false or override) then playa:FindFirstChild('HumanoidRootPart'):Destroy() end local hum2 = playa:FindFirstChildOfClass("Humanoid") if zombiemode == true and override == false then soundy = true end if string.sub(hum2.Parent.Name,string.len(hum2.Parent.Name)-8,string.len(hum2.Parent.Name)) ~= "'s Zombie" then override = true end if hum2 ~= nil then hum2.Name = "Humanoid2" hum2.Health = 0 if zombiemode == false or override == true then table.insert(rekt,hum2.Parent) else local gyro = Instance.new('BodyGyro',Torso) hum2.PlatformStand = false for i,v in pairs(hum2.Parent.Torso:GetChildren()) do if v:IsA('BodyGyro') then v:Destroy() end end if playa:FindFirstChild('HumanoidRootPart') then hum2.Parent.HumanoidRootPart.CFrame = hum2.Parent.Torso.CFrame local weldcrucial = Instance.new('Weld',hum2.Parent.HumanoidRootPart) weldcrucial.Part0 = hum2.Parent.HumanoidRootPart weldcrucial.Part1 = hum2.Parent.Torso end end end local ch = playa:GetChildren() local i for i = 1,#ch do if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then ch[i]:remove() end end if Head then local Neck = Instance.new("Weld") Neck.Name = "Neck" Neck.Part0 = Torso Neck.Part1 = Head if pool then local part = Instance.new('Part',Torso) part.Position = Vector3.new(0,10,0) part.Size = Vector3.new(0.2,0.2,0.2) part.Transparency = 1 part.CanCollide = false local we = Instance.new('Weld',Torso) we.Part0 = Torso we.Part1 = part we.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0) local coru=coroutine.wrap(function() bleed(part) end) coru() end if head == false or head == nil then Neck.C0 = CFrame.new(0, 1.5, 0) else Neck.C0 = CFrame.new(0, 1.5, 0.2)*CFrame.Angles(0.5, 0.25, 0.25) local bleedpart = Instance.new("Part", Torso) bleedpart.Size = Vector3.new(0.2, 0.2, 0.2) bleedpart.Color = Color3.new(115/225, 115/225, 115/225) bleedpart.CanCollide = false bleedpart.Position = Head.Position + Vector3.new(0, 1, 0) bleedpart.Transparency = 1 local bleedpartweld = Instance.new("Weld", Torso) bleedpartweld.Part0 = Torso bleedpartweld.Part1 = bleedpart bleedpartweld.C0 = CFrame.Angles(-1, 0, -0.35) * CFrame.new(0, 1, 0.8) local coru = coroutine.wrap(function() bleed(bleedpart) end) coru() end Neck.C1 = CFrame.new() Neck.Parent = Torso end local Limb = playa:FindFirstChild("Right Arm") if Limb then Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0) local Joint = Instance.new("Rotate") Joint.Name = "RightShoulder" Joint.Part0 = Torso Joint.Part1 = Limb Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) Joint.Parent = Torso local B = Instance.new("Part") B.TopSurface = 0 B.BottomSurface = 0 B.formFactor = "Symmetric" B.Size = Vector3.new(1, 1, 1) B.Transparency = 1 B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) B.Parent = playa local W = Instance.new("Weld") W.Part0 = Limb W.Part1 = B W.C0 = CFrame.new(0, -0.5, 0) W.Parent = Limb end local Limb = playa:FindFirstChild("Left Arm") if Limb then Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0) local Joint = Instance.new("Rotate") Joint.Name = "LeftShoulder" Joint.Part0 = Torso Joint.Part1 = Limb Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) Joint.Parent = Torso local B = Instance.new("Part") B.TopSurface = 0 B.BottomSurface = 0 B.formFactor = "Symmetric" B.Size = Vector3.new(1, 1, 1) B.Transparency = 1 B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) B.Parent = playa local W = Instance.new("Weld") W.Part0 = Limb W.Part1 = B W.C0 = CFrame.new(0, -0.5, 0) W.Parent = Limb end local Limb = playa:FindFirstChild("Right Leg") if Limb then Limb.CanCollide = false Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0) local Joint = Instance.new("Rotate") Joint.Name = "RightHip" Joint.Part0 = Torso Joint.Part1 = Limb Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) Joint.Parent = Torso local B = Instance.new("Part") B.TopSurface = 0 B.BottomSurface = 0 B.formFactor = "Symmetric" B.Size = Vector3.new(1, 1, 1) B.Transparency = 1 B.CanCollide = true B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) B.Parent = playa local W = Instance.new("Weld") W.Part0 = Limb W.Part1 = B W.C0 = CFrame.new(0, -0.5, 0) W.Parent = Limb end local Limb = playa:FindFirstChild("Left Leg") if Limb then Limb.CanCollide = false Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0) local Joint = Instance.new("Rotate") Joint.Name = "LeftHip" Joint.Part0 = Torso Joint.Part1 = Limb Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) Joint.Parent = Torso local B = Instance.new("Part") B.TopSurface = 0 B.BottomSurface = 0 if zombiemode == false or override then B.CanCollide = true end B.formFactor = "Symmetric" B.Size = Vector3.new(1, 1, 1) B.Transparency = 1 B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) B.Parent = playa local W = Instance.new("Weld") W.Part0 = Limb W.Part1 = B W.C0 = CFrame.new(0, -0.5, 0) W.Parent = Limb end --[[ local Bar = Instance.new("Part") Bar.TopSurface = 0 Bar.BottomSurface = 0 Bar.formFactor = "Symmetric" Bar.Size = Vector3.new(1, 1, 1) Bar.Transparency = 1 Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0) Bar.Parent = playa local Weld = Instance.new("Weld") Weld.Part0 = Torso Weld.Part1 = Bar Weld.C0 = CFrame.new(0, 0.5, 0) Weld.Parent = Torso --]] playa.Parent = Gibs if kneef and explode == nil then local coru = coroutine.wrap(function() if playa:FindFirstChild(hitz) then local uno = Instance.new('Part',workspace) local dos = Instance.new('Part',workspace) uno.CFrame = playa:FindFirstChild(hitz).CFrame dos.CFrame = kneef["big ass knife"].CFrame local weld = Instance.new('Weld',kneef["big ass knife"]) weld.Part0 = playa:FindFirstChild(hitz) weld.Part1 = kneef["big ass knife"] weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) uno:Destroy() dos:Destroy() playa:FindFirstChild(hitz).Anchored = false for i, v in pairs(kneef:GetChildren()) do if v:IsA('BasePart') then v.Anchored = false end end if explode == nil or explode == false then local bleedpart = Instance.new("Part", kneef) bleedpart.Size = Vector3.new(0.2, 0.2, 0.2) bleedpart.Color = Color3.new(115/225, 115/225, 115/225) bleedpart.CanCollide = false bleedpart.Position = Head.Position + Vector3.new(0, 1, 0) bleedpart.Transparency = 1 local bleedpartweld = Instance.new("Weld", kneef["big ass knife"]) bleedpartweld.Part0 = kneef["big ass knife"] bleedpartweld.Part1 = bleedpart bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0) local coru = coroutine.wrap(function() bleed(bleedpart) end) coru() end end if zombiemode == false or override then wait() end if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy() end end) coru() end if explode then local movevector = CFrame.new(explode.Position,Torso.Position).lookVector local repulse = Instance.new('BodyForce',Torso) repulse.Force = movevector*10000 + Vector3.new(0,5000,0) game.Debris:AddItem(repulse,0.05) end if charred and zombiemode == false then for i,v in pairs(playa:GetChildren()) do if v:IsA('BasePart') then v.BrickColor = BrickColor.Black() local fire = Instance.new('Fire',v) fire.Size = 5 fire.Heat = 5 elseif v:IsA('Accessory') then for a,c in pairs(v:GetChildren()) do if c:IsA('BasePart') then c.BrickColor = BrickColor.Black() local fire = Instance.new('Fire',v) fire.Size = 5 fire.Heat = 5 for o,p in pairs(c:GetChildren()) do if p:IsA("SpecialMesh") then p.TextureId = "" end end end end end end end if soundy then local sound = Instance.new('Sound',Head) sound.SoundId = 'rbxassetid://903640857' sound.Volume = 1 sound:Play() sound.Ended:connect(function() sound:Destroy() local ambient = Instance.new('Sound',Head) ambient.Volume = 0.25 ambient.Looped = true ambient.SoundId = 'rbxassetid://903641031' ambient:Play() end) end if override then if (string.len(hum2.Parent.Name) < 9 or string.sub(hum2.Parent.Name,string.len(hum2.Parent.Name)-8,string.len(hum2.Parent.Name)) ~= "'s Zombie") and zombiemode == true and #zombies < 10 then local coru = coroutine.wrap(function() wait(4.5) hum2.Parent.Name = hum2.Parent.Name.."'s Zombie" hum2.HipHeight = 0.2 wait(0.5) killz(hum2.Parent,"Head",nil,nil,false,false,false,false) end) coru() else game:GetService('Debris'):AddItem(playa, 12) end else hum2.Health = 0 table.insert(zombies,playa) local attack = Instance.new('Sound',Head) attack.SoundId = 'rbxassetid://903641424' attack.Volume = 2 for i,v in pairs(playa:GetChildren()) do if v:IsA('BasePart') and v:FindFirstChildOfClass('TouchTransmitter') == nil then v.Touched:connect(function(hit) if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') then local found = false if hit.Parent == player.Character then found = true end for a,c in pairs(zombies) do if c == hit.Parent then found = true end end if found == false and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 then attack:Play() if hit.Parent:FindFirstChildOfClass('Humanoid').Health - 2 <= 0 then hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0 wait() killz(hit.Parent,"Head") else hit.Parent:FindFirstChildOfClass('Humanoid'):TakeDamage(2) end end end end) end end local coru = coroutine.wrap(function() wait(2) for i,v in pairs(playa:GetChildren()) do if v:IsA('BasePart') then for a,c in pairs(v:GetChildren()) do if c:IsA('Fire') or c:IsA('ParticleEmitter') then c:Destroy() end end elseif v:IsA('Accessory') then for a,c in pairs(v:GetChildren()) do if c:IsA('BasePart') then for b,d in pairs(c:GetChildren()) do if d:IsA('Fire') or d:IsA('ParticleEmitter') then d:Destroy() end end end end end end end) coru() end end end mouse.KeyDown:connect(function(key) if key == "t" and mouse.Target then local hum = mouse.Target.Parent:FindFirstChildOfClass('Humanoid') if hum == nil then hum = mouse.Target.Parent.Parent:FindFirstChildOfClass('Humanoid') end if curpoint == nil then if hum and hum.Parent:FindFirstChild('Head') then curpart = hum.Parent.Head else curpart = nil curpoint = mouse.Hit.p end if player.PlayerGui:FindFirstChild('Notification') then player.PlayerGui.Notification:Destroy() end notify("ZOMBIE TARGET SET",false) else curpart = nil curpoint = nil if player.PlayerGui:FindFirstChild('Notification') then player.PlayerGui.Notification:Destroy() end notify("ZOMBIE TARGET REMOVED",false) end elseif key == "y" then for o,p in pairs(zombies) do local coru = coroutine.wrap(function() if p:FindFirstChild('Torso') then killz(p,"Head",nil,nil,false,false,false,true) else table.remove(zombies,o) end end) coru() wait() end for i,v in pairs(zombies) do table.remove(zombies,i) end if player.PlayerGui:FindFirstChild('Notification') then player.PlayerGui.Notification:Destroy() end notify("ZOMBIES TERMINATED",false) end end) function nub() repeat wait() until player.Character and player.Character:FindFirstChild('Torso') local me = player.Character local point = me.HumanoidRootPart local playergui = player.PlayerGui local rightshoulderz = me.Torso["Right Shoulder"]:Clone() local leftshoulderz = me.Torso["Left Shoulder"]:Clone() local torsojoint = me.HumanoidRootPart["RootJoint"]:Clone() local lefthipz = me.Torso["Left Hip"]:Clone() local righthipz = me.Torso["Right Hip"]:Clone() local mode = "kill" local lerpz = false local active = false local acting = false local hit = false local canClick = true local stabbing = false local grabbing = false local finishing = false local kyssing = false local canbackgroundmusic = true local cancolorfilter = true local spinboolean = false local grabbed = nil local doing = false local rightshoulder = nil local leftshoulder = nil local headweld = nil local knifeparts = {} local usable = true finishnum = 1 function notify(msg,forever) local doit = coroutine.wrap(function() local gui = Instance.new('ScreenGui',playergui) gui.Name = "Notification" local frame = Instance.new('Frame',gui) frame.Position = UDim2.new(0,0,0,0) frame.Size = UDim2.new(1,0,0.2,0) frame.BackgroundTransparency = 1 local txt = Instance.new('TextLabel',frame) txt.TextColor3 = Color3.new(255,255,255) txt.TextStrokeColor3 = Color3.new(0, 0, 0) txt.TextStrokeTransparency = 0 txt.BackgroundTransparency = 1 txt.Text = "" txt.Size = UDim2.new(1,0,0.3,0) txt.Position = UDim2.new(0,0,0.4,0) txt.TextScaled = true txt.Font = "Code" txt.TextXAlignment = "Center" local tap = Instance.new("Sound") tap.Parent = gui tap.SoundId = "rbxassetid://147982968" tap.TimePosition = 0.1 local str = msg local len = string.len(str) for i=1,len do txt.Text = string.sub(str,1,i) pitche = math.random(20, 40)/10 tap.PlaybackSpeed = pitche tap:Play() wait(0.01) end if forever == false then wait(1) while txt.TextTransparency < 1 do txt.TextTransparency = txt.TextTransparency + 0.1 txt.TextStrokeTransparency = txt.TextStrokeTransparency + 0.1 wait(0.001) end gui:Destroy() end end) doit() end wait(0.5) notify("PRESS [Z] TO EQUIP KNIFE || Created by mustardfoot and Tollonis",true) local laugh = Instance.new('Sound',me.Head) laugh.SoundId = 'rbxassetid://378827985' laugh.Name = "Psycho" laugh.Volume = 5 -- 1 - bitch ass knife local obj1 = Instance.new("Model") obj1.Name = "bitch ass knife" obj1.Parent = game.Workspace -- 2 - Grab local obj2 = Instance.new("Part") obj2.CFrame = CFrame.new(Vector3.new(20.4525032, 6.14501333, -134.399979)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126) obj2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj2.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj2.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj2.Material = Enum.Material.Concrete obj2.Size = Vector3.new(1, 0.25, 0.25) obj2.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj2.Anchored = true obj2.BrickColor = BrickColor.new("Black") obj2.Friction = 0.30000001192093 obj2.Shape = Enum.PartType.Cylinder obj2.Name = "Grab" obj2.Parent = obj1 -- 3 - handletopcap local obj3 = Instance.new("Part") obj3.CFrame = CFrame.new(Vector3.new(19.9725456, 6.14502859, -134.399933)) * CFrame.Angles(0, 1.5707963705063, 0) obj3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj3.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj3.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj3.Material = Enum.Material.Concrete obj3.Size = Vector3.new(0.349999994, 0.349999994, 0.349999994) obj3.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj3.Anchored = true obj3.BrickColor = BrickColor.new("Black") obj3.Friction = 0.30000001192093 obj3.Shape = Enum.PartType.Ball obj3.Name = "handletopcap" obj3.Parent = obj1 -- 4 - handlebottomcap local obj4 = Instance.new("Part") obj4.CFrame = CFrame.new(Vector3.new(20.9725285, 6.14502859, -134.399918)) * CFrame.Angles(0, 1.5707963705063, 0) obj4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj4.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj4.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj4.Material = Enum.Material.Concrete obj4.Size = Vector3.new(0.25, 0.25, 0.25) obj4.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj4.Anchored = true obj4.BrickColor = BrickColor.new("Black") obj4.Friction = 0.30000001192093 obj4.Shape = Enum.PartType.Ball obj4.Name = "handlebottomcap" obj4.Parent = obj1 -- 5 - handleguardmid local obj5 = Instance.new("Part") obj5.CFrame = CFrame.new(Vector3.new(19.9474983, 6.14502859, -134.399918)) * CFrame.Angles(0, 1.5707963705063, 0) obj5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj5.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj5.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj5.Material = Enum.Material.Concrete obj5.Size = Vector3.new(0.349999994, 0.349999994, 0.100000001) obj5.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj5.Anchored = true obj5.BrickColor = BrickColor.new("Black") obj5.Friction = 0.30000001192093 obj5.Shape = Enum.PartType.Block obj5.Name = "handleguardmid" obj5.Parent = obj1 -- 6 - handleguardcap1 local obj6 = Instance.new("Part") obj6.CFrame = CFrame.new(Vector3.new(19.9474983, 6.32502794, -134.399918)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126) obj6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj6.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj6.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj6.Material = Enum.Material.Concrete obj6.Size = Vector3.new(0.100000001, 0.349999994, 0.349999994) obj6.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj6.Anchored = true obj6.BrickColor = BrickColor.new("Black") obj6.Friction = 0.30000001192093 obj6.Shape = Enum.PartType.Cylinder obj6.Name = "handleguardcap1" obj6.Parent = obj1 -- 7 - handleguardcap2 local obj7 = Instance.new("Part") obj7.CFrame = CFrame.new(Vector3.new(19.9474983, 5.97502899, -134.399918)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126) obj7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj7.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj7.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj7.Material = Enum.Material.Concrete obj7.Size = Vector3.new(0.100000009, 0.349999994, 0.349999994) obj7.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj7.Anchored = true obj7.BrickColor = BrickColor.new("Black") obj7.Friction = 0.30000001192093 obj7.Shape = Enum.PartType.Cylinder obj7.Name = "handleguardcap2" obj7.Parent = obj1 -- 8 - big ass knife local obj8 = Instance.new("Part") obj8.CFrame = CFrame.new(Vector3.new(18.4375095, 6.14502859, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0) obj8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj8.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj8.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj8.Material = Enum.Material.Metal obj8.Size = Vector3.new(0.0500000007, 0.280000001, 0.839999795) obj8.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj8.Anchored = true obj8.BrickColor = BrickColor.new("Lily white") obj8.Friction = 0.30000001192093 obj8.Shape = Enum.PartType.Block obj8.Name = "big ass knife" obj8.Parent = obj1 -- 9 - Mesh local obj9 = Instance.new("BlockMesh") obj9.Scale = Vector3.new(0.5, 1, 1) obj9.Parent = obj8 -- 10 - big ass knife local obj10 = Instance.new("Part") obj10.CFrame = CFrame.new(Vector3.new(19.7425137, 6.14502859, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0) obj10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj10.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj10.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj10.Material = Enum.Material.Metal obj10.Size = Vector3.new(0.0500000007, 0.280000001, 0.289999962) obj10.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj10.Anchored = true obj10.BrickColor = BrickColor.new("Lily white") obj10.Friction = 0.30000001192093 obj10.Shape = Enum.PartType.Block obj10.Name = "big ass knife" obj10.Parent = obj1 local knife = obj10 -- 11 - Mesh local obj11 = Instance.new("BlockMesh") obj11.Scale = Vector3.new(0.5, 1, 1) obj11.Parent = obj10 -- 12 - big ass knife local obj12 = Instance.new("Part") obj12.CFrame = CFrame.new(Vector3.new(19.1075306, 6.08502865, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0) obj12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj12.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj12.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj12.Material = Enum.Material.Metal obj12.Size = Vector3.new(0.0500000007, 0.159999996, 0.979999959) obj12.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj12.Anchored = true obj12.BrickColor = BrickColor.new("Lily white") obj12.Friction = 0.30000001192093 obj12.Shape = Enum.PartType.Block obj12.Name = "big ass knife" obj12.Parent = obj1 -- 13 - Mesh local obj13 = Instance.new("BlockMesh") obj13.Scale = Vector3.new(0.5, 1, 1) obj13.Parent = obj12 -- 14 - serration local obj14 = Instance.new("WedgePart") obj14.CFrame = CFrame.new(Vector3.new(19.4963322, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063) obj14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj14.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj14.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj14.Material = Enum.Material.Metal obj14.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003) obj14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj14.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj14.Anchored = true obj14.BrickColor = BrickColor.new("Lily white") obj14.Friction = 0.30000001192093 obj14.Name = "serration" obj14.Parent = obj1 -- 15 - Mesh local obj15 = Instance.new("BlockMesh") obj15.Scale = Vector3.new(0.5, 1, 1) obj15.Parent = obj14 -- 16 - serration local obj16 = Instance.new("WedgePart") obj16.CFrame = CFrame.new(Vector3.new(19.2763138, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063) obj16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj16.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj16.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj16.Material = Enum.Material.Metal obj16.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003) obj16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj16.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj16.Anchored = true obj16.BrickColor = BrickColor.new("Lily white") obj16.Friction = 0.30000001192093 obj16.Name = "serration" obj16.Parent = obj1 -- 17 - Mesh local obj17 = Instance.new("BlockMesh") obj17.Scale = Vector3.new(0.5, 1, 1) obj17.Parent = obj16 -- 18 - serration local obj18 = Instance.new("WedgePart") obj18.CFrame = CFrame.new(Vector3.new(19.3863068, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063) obj18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj18.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj18.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj18.Material = Enum.Material.Metal obj18.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003) obj18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj18.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj18.Anchored = true obj18.BrickColor = BrickColor.new("Lily white") obj18.Friction = 0.30000001192093 obj18.Name = "serration" obj18.Parent = obj1 -- 19 - Mesh local obj19 = Instance.new("BlockMesh") obj19.Scale = Vector3.new(0.5, 1, 1) obj19.Parent = obj18 -- 20 - serration local obj20 = Instance.new("WedgePart") obj20.CFrame = CFrame.new(Vector3.new(19.5963173, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063) obj20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj20.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj20.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj20.Material = Enum.Material.Metal obj20.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003) obj20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj20.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj20.Anchored = true obj20.BrickColor = BrickColor.new("Lily white") obj20.Friction = 0.30000001192093 obj20.Name = "serration" obj20.Parent = obj1 -- 21 - Mesh local obj21 = Instance.new("BlockMesh") obj21.Scale = Vector3.new(0.5, 1, 1) obj21.Parent = obj20 -- 22 - serration local obj22 = Instance.new("WedgePart") obj22.CFrame = CFrame.new(Vector3.new(19.1663074, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063) obj22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj22.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj22.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj22.Material = Enum.Material.Metal obj22.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003) obj22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj22.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj22.Anchored = true obj22.BrickColor = BrickColor.new("Lily white") obj22.Friction = 0.30000001192093 obj22.Name = "serration" obj22.Parent = obj1 -- 23 - Mesh local obj23 = Instance.new("BlockMesh") obj23.Scale = Vector3.new(0.5, 1, 1) obj23.Parent = obj22 -- 24 - serration local obj24 = Instance.new("WedgePart") obj24.CFrame = CFrame.new(Vector3.new(18.9663048, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063) obj24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj24.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj24.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj24.Material = Enum.Material.Metal obj24.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003) obj24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj24.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj24.Anchored = true obj24.BrickColor = BrickColor.new("Lily white") obj24.Friction = 0.30000001192093 obj24.Name = "serration" obj24.Parent = obj1 -- 25 - Mesh local obj25 = Instance.new("BlockMesh") obj25.Scale = Vector3.new(0.5, 1, 1) obj25.Parent = obj24 -- 26 - serration local obj26 = Instance.new("WedgePart") obj26.CFrame = CFrame.new(Vector3.new(18.8562984, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063) obj26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj26.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj26.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj26.Material = Enum.Material.Metal obj26.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003) obj26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj26.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj26.Anchored = true obj26.BrickColor = BrickColor.new("Lily white") obj26.Friction = 0.30000001192093 obj26.Name = "serration" obj26.Parent = obj1 -- 27 - Mesh local obj27 = Instance.new("BlockMesh") obj27.Scale = Vector3.new(0.5, 1, 1) obj27.Parent = obj26 -- 28 - serration local obj28 = Instance.new("WedgePart") obj28.CFrame = CFrame.new(Vector3.new(19.0663071, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063) obj28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj28.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj28.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj28.Material = Enum.Material.Metal obj28.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003) obj28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj28.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj28.Anchored = true obj28.BrickColor = BrickColor.new("Lily white") obj28.Friction = 0.30000001192093 obj28.Name = "serration" obj28.Parent = obj1 -- 29 - Mesh local obj29 = Instance.new("BlockMesh") obj29.Scale = Vector3.new(0.5, 1, 1) obj29.Parent = obj28 -- 30 - knifetip1 local obj30 = Instance.new("WedgePart") obj30.CFrame = CFrame.new(Vector3.new(18.0163059, 6.14381599, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063) obj30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj30.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj30.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj30.Material = Enum.Material.Metal obj30.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003) obj30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj30.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj30.Anchored = true obj30.BrickColor = BrickColor.new("Lily white") obj30.Friction = 0.30000001192093 obj30.Name = "knifetip1" obj30.Parent = obj1 -- 31 - Mesh local obj31 = Instance.new("BlockMesh") obj31.Scale = Vector3.new(0.5, 1, 1) obj31.Parent = obj30 -- 32 - redstuff local obj32 = Instance.new("Part") obj32.CFrame = CFrame.new(Vector3.new(19.9470005, 5.9749999, -134.399994)) * CFrame.Angles(-0, 0, -0) obj32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj32.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj32.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj32.Material = Enum.Material.SmoothPlastic obj32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj32.Size = Vector3.new(0.0500000007, 0.360000014, 0.360000014) obj32.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj32.BrickColor = BrickColor.new("Institutional white") obj32.Friction = 0.30000001192093 obj32.Shape = Enum.PartType.Cylinder obj32.Name = "redstuff" obj32.Anchored = true obj32.Parent = obj1 -- 33 - redstuff local obj33 = Instance.new("Part") obj33.CFrame = CFrame.new(Vector3.new(18.9800053, 6.1400156, -134.404984)) * CFrame.Angles(-0, 0, -0) obj33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj33.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj33.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj33.Material = Enum.Material.SmoothPlastic obj33.Size = Vector3.new(1.81999993, 0.100000001, 0.0500000007) obj33.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj33.BrickColor = BrickColor.new("Institutional white") obj33.Friction = 0.30000001192093 obj33.Shape = Enum.PartType.Block obj33.Name = "redstuff" obj33.Anchored = true obj33.Parent = obj1 -- 34 - redstuff local obj34 = Instance.new("Part") obj34.CFrame = CFrame.new(Vector3.new(19.9470005, 6.32499981, -134.399994)) * CFrame.Angles(-0, 0, -0) obj34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj34.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj34.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj34.Size = Vector3.new(0.0500000007, 0.360000014, 0.360000014) obj34.Material = Enum.Material.SmoothPlastic obj34.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj34.BrickColor = BrickColor.new("Institutional white") obj34.Friction = 0.30000001192093 obj34.Shape = Enum.PartType.Cylinder obj34.Name = "redstuff" obj34.Anchored = true obj34.Parent = obj1 -- 35 - redstuff local obj35 = Instance.new("Part") obj35.CFrame = CFrame.new(Vector3.new(19.8830166, 6.14501476, -134.399963)) * CFrame.Angles(-0, 0, -0) obj35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj35.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj35.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj35.Size = Vector3.new(0.0500000007, 0.319999993, 0.319999993) obj35.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj35.BrickColor = BrickColor.new("Institutional white") obj35.Friction = 0.30000001192093 obj35.Shape = Enum.PartType.Cylinder obj35.Material = Enum.Material.SmoothPlastic obj35.Name = "redstuff" obj35.Anchored = true obj35.Parent = obj1 -- 36 - redstuff local obj36 = Instance.new("Part") obj36.CFrame = CFrame.new(Vector3.new(20.9430103, 6.14501476, -134.399963)) * CFrame.Angles(-0, 0, -0) obj36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj36.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj36.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj36.Material = Enum.Material.SmoothPlastic obj36.Size = Vector3.new(0.0500000007, 0.25999999, 0.25999999) obj36.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj36.BrickColor = BrickColor.new("Institutional white") obj36.Friction = 0.30000001192093 obj36.Shape = Enum.PartType.Cylinder obj36.Name = "redstuff" obj36.Anchored = true obj36.Parent = obj1 -- 37 - redstuff local obj37 = Instance.new("WedgePart") obj37.CFrame = CFrame.new(Vector3.new(18.066288, 6.14381599, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063) obj37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj37.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj37.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj37.Material = Enum.Material.SmoothPlastic obj37.Size = Vector3.new(0.0500000007, 0.0700000003, 0.0700000003) obj37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj37.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj37.Anchored = true obj37.BrickColor = BrickColor.new("Institutional white") obj37.Friction = 0.30000001192093 obj37.Name = "redstuff" obj37.Anchored = true obj37.Parent = obj1 -- 38 - redstuff local obj38 = Instance.new("Part") obj38.CFrame = CFrame.new(Vector3.new(20.1230125, 6.14501476, -134.399979)) * CFrame.Angles(-0, 0, -0) obj38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines obj38.TopSurface = Enum.SurfaceType.SmoothNoOutlines obj38.RightSurface = Enum.SurfaceType.SmoothNoOutlines obj38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines obj38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines obj38.Material = Enum.Material.SmoothPlastic obj38.Size = Vector3.new(0.0500000007, 0.25999999, 0.25999999) obj38.BackSurface = Enum.SurfaceType.SmoothNoOutlines obj38.BrickColor = BrickColor.new("Institutional white") obj38.Friction = 0.30000001192093 obj38.Shape = Enum.PartType.Cylinder obj38.Name = "redstuff" obj38.Anchored = true obj38.Parent = obj1 local function recurse(objnum) table.insert(knifeparts,{objnum,objnum.Parent}) for i,v in pairs(objnum:GetChildren()) do recurse(v) end end recurse(obj1) local audio = Instance.new('Sound',knife) audio.Volume = 2 local audio2 = Instance.new('Sound',knife) audio2.Volume = 2 local holdpart = Instance.new("Part") holdpart.Parent = me holdpart.Size = Vector3.new(0.4, 0.4, 0.2) holdpart.Position = me.Head.Position + Vector3.new(0, 1, 0) holdpart.BrickColor = BrickColor.new("Burnt Sienna") local previous = nil for i,v in pairs(obj1:GetChildren()) do if v:IsA('BasePart') then if previous then local weld = Instance.new('Weld',v) weld.Part0 = v weld.Part1 = previous weld.C0 = v.CFrame:inverse() * previous.CFrame previous.Anchored = false previous.CanCollide = false local vee = v weld.AncestryChanged:connect(function(mez,par) wait() weld.Parent = vee end) end previous = v end end previous.Anchored = false previous.CanCollide = false local holdpartweld = Instance.new("Weld", me.Torso) holdpartweld.Part0 = me.Torso holdpartweld.Part1 = holdpart holdpartweld.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1, -0.8, 0.15) holdpartweld.AncestryChanged:connect(function(mez,par) if par ~= me.Torso then wait() holdpartweld.Parent = me.Torso end end) local knifeweld = Instance.new('Weld',me.Torso) knifeweld.Part0 = me.Torso knifeweld.Part1 = obj2 knifeweld.C1 = CFrame.Angles(0,math.rad(90),0) * CFrame.new(1, 0.8, 0.55) knifeweld.AncestryChanged:connect(function(mez,par) if par ~= me.Torso then wait() knifeweld.Parent = me.Torso end end) local ScreenGui = Instance.new("ScreenGui") local CustomizeGui = Instance.new("Frame") local Customize = Instance.new("TextLabel") local ClosestColor = Instance.new("TextLabel") local Line = Instance.new("TextLabel") local Color = Instance.new("ImageLabel") local Close = Instance.new("TextButton") local RedHue = Instance.new("TextLabel") local GreenHue = Instance.new("TextLabel") local RedInput = Instance.new("TextBox") local BlueHue = Instance.new("TextLabel") local GreenInput = Instance.new("TextBox") local TransInput = Instance.new("TextBox") local BlueInput = Instance.new("TextBox") local Message = Instance.new("TextLabel") local Message2 = Instance.new("TextLabel") local TrailTransparency = Instance.new("TextLabel") local TrailInput = Instance.new("TextBox") local MusicOption = Instance.new("TextButton") local ScreenOption = Instance.new("TextButton") local ScreenOptionTxt = Instance.new("TextLabel") local MusicOptionTxt = Instance.new("TextLabel") -- Properties ScreenGui.Parent = playergui CustomizeGui.Name = "CustomizeGui" CustomizeGui.Parent = ScreenGui CustomizeGui.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118) CustomizeGui.BackgroundTransparency = 0.5 CustomizeGui.BorderColor3 = Color3.new(0, 0, 0) CustomizeGui.BorderSizePixel = 2 CustomizeGui.Position = UDim2.new(0, 0, 0.5, 0) CustomizeGui.Size = UDim2.new(0.449999988, 0, 0.449999988, 0) Customize.Name = "Customize" Customize.Parent = CustomizeGui Customize.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118) Customize.BackgroundTransparency = 0.75 Customize.BorderSizePixel = 0 Customize.Size = UDim2.new(1, 0, 0.200000003, 0) Customize.FontSize = Enum.FontSize.Size28 Customize.Text = "ACCENT COLOR CUSTOMIZATION" Customize.TextColor3 = Color3.new(1, 1, 1) Customize.TextScaled = true Customize.TextSize = 25 Customize.TextStrokeTransparency = 0.5 Customize.TextWrapped = true ClosestColor.Name = "ClosestColor" ClosestColor.Parent = CustomizeGui ClosestColor.BackgroundColor3 = Color3.new(1, 1, 1) ClosestColor.BackgroundTransparency = 1 ClosestColor.Position = UDim2.new(0, 0, 0.850000024, 0) ClosestColor.Size = UDim2.new(1, 0, 0.150000006, 0) ClosestColor.Font = Enum.Font.SourceSansLight ClosestColor.FontSize = Enum.FontSize.Size32 ClosestColor.Text = "Your color is closest to Institutional White" ClosestColor.TextColor3 = Color3.new(1, 1, 1) ClosestColor.TextSize = 30 ClosestColor.TextStrokeTransparency = 0.5 Line.Name = "Line" Line.Parent = CustomizeGui Line.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) Line.BackgroundTransparency = 0.5 Line.BorderColor3 = Color3.new(0, 0, 0) Line.BorderSizePixel = 0 Line.Position = UDim2.new(0, 0, 0.200000003, 0) Line.Size = UDim2.new(1, 0, 0.0299999993, 0) Line.Font = Enum.Font.SourceSans Line.FontSize = Enum.FontSize.Size14 Line.Text = " " Line.TextSize = 14 Color.Name = "Color" Color.Parent = CustomizeGui Color.BackgroundColor3 = Color3.new(1, 1, 1) Color.BorderSizePixel = 0 Color.Position = UDim2.new(0.699999988, 0, 0.419999987, 0) Color.Size = UDim2.new(0.300000012, 0, 0.300000012, 0) Color.SizeConstraint = Enum.SizeConstraint.RelativeYY MusicOption.Parent = CustomizeGui MusicOption.Name = "MusicOption" MusicOption.BackgroundColor3 = Color3.new(0, 1, 0) MusicOption.BorderSizePixel = 1 MusicOption.Position = UDim2.new(0.01, 0, -0.12, 0) MusicOption.Size = UDim2.new(0.05, 0, 0.1, 0) MusicOption.Text = "" MusicOption.BackgroundTransparency = 0.5 ScreenOption.Parent = CustomizeGui ScreenOption.Name = "ScreenOption" ScreenOption.BackgroundColor3 = Color3.new(0, 1, 0) ScreenOption.BorderSizePixel = 1 ScreenOption.Position = UDim2.new(0.01, 0, -0.23, 0) ScreenOption.Size = UDim2.new(0.05, 0, 0.1, 0) ScreenOption.Text = "" ScreenOption.BackgroundTransparency = 0.5 ScreenOptionTxt.Name = "ScreenOptionTxt" ScreenOptionTxt.Parent = CustomizeGui ScreenOptionTxt.BackgroundColor3 = Color3.new(1, 1, 1) ScreenOptionTxt.BackgroundTransparency = 1 ScreenOptionTxt.Position = UDim2.new(0.07, 0, -0.23, 0) ScreenOptionTxt.Size = UDim2.new(1, 0, 0.07, 0) ScreenOptionTxt.Font = Enum.Font.SourceSans ScreenOptionTxt.FontSize = Enum.FontSize.Size24 ScreenOptionTxt.Text = "Psychopath Red Filter" ScreenOptionTxt.TextColor3 = Color3.new(1, 1, 1) ScreenOptionTxt.TextScaled = true ScreenOptionTxt.TextSize = 20 ScreenOptionTxt.TextStrokeColor3 = Color3.new(0, 0, 0) ScreenOptionTxt.TextStrokeTransparency = 0.5 ScreenOptionTxt.TextWrapped = true ScreenOptionTxt.TextXAlignment = "Left" MusicOptionTxt.Name = "MusicOptionTxt" MusicOptionTxt.Parent = CustomizeGui MusicOptionTxt.BackgroundColor3 = Color3.new(1, 1, 1) MusicOptionTxt.BackgroundTransparency = 1 MusicOptionTxt.Position = UDim2.new(0.07, 0, -0.12, 0) MusicOptionTxt.Size = UDim2.new(1, 0, 0.07, 0) MusicOptionTxt.Font = Enum.Font.SourceSans MusicOptionTxt.FontSize = Enum.FontSize.Size24 MusicOptionTxt.Text = "Psychopath Background Music" MusicOptionTxt.TextColor3 = Color3.new(1, 1, 1) MusicOptionTxt.TextScaled = true MusicOptionTxt.TextSize = 20 MusicOptionTxt.TextStrokeColor3 = Color3.new(0, 0, 0) MusicOptionTxt.TextStrokeTransparency = 0.5 MusicOptionTxt.TextWrapped = true MusicOptionTxt.TextXAlignment = "Left" Close.Name = "Close" Close.Parent = CustomizeGui Close.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118) Close.BackgroundTransparency = 0.5 Close.BorderColor3 = Color3.new(0, 0, 0) Close.BorderSizePixel = 2 Close.Position = UDim2.new(1.005, 0, 0, 0) Close.Size = UDim2.new(0.100000001, 0, 0.2, 0) Close.Font = Enum.Font.SourceSans Close.FontSize = Enum.FontSize.Size14 Close.Text = "X" Close.TextColor3 = Color3.new(1, 1, 1) Close.TextScaled = true Close.TextSize = 14 Close.TextStrokeTransparency = 0 Close.TextWrapped = true RedHue.Name = "RedHue" RedHue.Parent = CustomizeGui RedHue.BackgroundColor3 = Color3.new(1, 1, 1) RedHue.BackgroundTransparency = 1 RedHue.Position = UDim2.new(0.100000001, 0, 0.400000006, 0) RedHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0) RedHue.Font = Enum.Font.SourceSans RedHue.FontSize = Enum.FontSize.Size24 RedHue.Text = "RED Hue Value: " RedHue.TextColor3 = Color3.new(1, 1, 1) RedHue.TextScaled = true RedHue.TextSize = 20 RedHue.TextStrokeColor3 = Color3.new(1, 0, 0) RedHue.TextStrokeTransparency = 0.75 RedHue.TextWrapped = true GreenHue.Name = "GreenHue" GreenHue.Parent = CustomizeGui GreenHue.BackgroundColor3 = Color3.new(1, 1, 1) GreenHue.BackgroundTransparency = 1 GreenHue.Position = UDim2.new(0.100000001, 0, 0.5, 0) GreenHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0) GreenHue.Font = Enum.Font.SourceSans GreenHue.FontSize = Enum.FontSize.Size24 GreenHue.Text = "GREEN Hue Value:" GreenHue.TextColor3 = Color3.new(1, 1, 1) GreenHue.TextScaled = true GreenHue.TextSize = 20 GreenHue.TextStrokeColor3 = Color3.new(0, 1, 0) GreenHue.TextStrokeTransparency = 0.75 GreenHue.TextWrapped = true RedInput.Name = "RedInput" RedInput.Parent = CustomizeGui RedInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) RedInput.BackgroundTransparency = 0.5 RedInput.BorderSizePixel = 0 RedInput.Position = UDim2.new(0.419999987, 0, 0.425000007, 0) RedInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0) RedInput.Font = Enum.Font.SourceSans RedInput.FontSize = Enum.FontSize.Size14 RedInput.Text = "255" RedInput.TextColor3 = Color3.new(1, 1, 1) RedInput.TextSize = 14 RedInput.TextStrokeTransparency = 0 BlueHue.Name = "BlueHue" BlueHue.Parent = CustomizeGui BlueHue.BackgroundColor3 = Color3.new(1, 1, 1) BlueHue.BackgroundTransparency = 1 BlueHue.Position = UDim2.new(0.100000001, 0, 0.600000024, 0) BlueHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0) BlueHue.Font = Enum.Font.SourceSans BlueHue.FontSize = Enum.FontSize.Size24 BlueHue.Text = "BLUE Hue Value:" BlueHue.TextColor3 = Color3.new(1, 1, 1) BlueHue.TextScaled = true BlueHue.TextSize = 20 BlueHue.TextStrokeColor3 = Color3.new(0, 0, 1) BlueHue.TextStrokeTransparency = 0.75 BlueHue.TextWrapped = true TrailTransparency.Name = "TrailTransparency" TrailTransparency.Parent = CustomizeGui TrailTransparency.BackgroundColor3 = Color3.new(1, 1, 1) TrailTransparency.BackgroundTransparency = 1 TrailTransparency.Position = UDim2.new(0.090000001, 0, 0.700000024, 0) TrailTransparency.Size = UDim2.new(0.310000012, 0, 0.100000001, 0) TrailTransparency.Font = Enum.Font.SourceSans TrailTransparency.FontSize = Enum.FontSize.Size24 TrailTransparency.Text = "Trail Transparency:" TrailTransparency.TextColor3 = Color3.new(1, 1, 1) TrailTransparency.TextScaled = true TrailTransparency.TextSize = 20 TrailTransparency.TextStrokeColor3 = Color3.new(0, 0, 0) TrailTransparency.TextWrapped = true GreenInput.Name = "GreenInput" GreenInput.Parent = CustomizeGui GreenInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) GreenInput.BackgroundTransparency = 0.5 GreenInput.BorderSizePixel = 0 GreenInput.Position = UDim2.new(0.419999987, 0, 0.524999976, 0) GreenInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0) GreenInput.Font = Enum.Font.SourceSans GreenInput.FontSize = Enum.FontSize.Size14 GreenInput.Text = "255" GreenInput.TextColor3 = Color3.new(1, 1, 1) GreenInput.TextSize = 14 GreenInput.TextStrokeTransparency = 0 TransInput.Name = "TransInput" TransInput.Parent = CustomizeGui TransInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TransInput.BackgroundTransparency = 0.5 TransInput.BorderSizePixel = 0 TransInput.Position = UDim2.new(0.419999987, 0, 0.725000024, 0) TransInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0) TransInput.Font = Enum.Font.SourceSans TransInput.FontSize = Enum.FontSize.Size14 TransInput.Text = "50" TransInput.TextColor3 = Color3.new(1, 1, 1) TransInput.TextSize = 14 TransInput.TextStrokeTransparency = 0 BlueInput.Name = "BlueInput" BlueInput.Parent = CustomizeGui BlueInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) BlueInput.BackgroundTransparency = 0.5 BlueInput.BorderSizePixel = 0 BlueInput.Position = UDim2.new(0.419999987, 0, 0.625, 0) BlueInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0) BlueInput.Font = Enum.Font.SourceSans BlueInput.FontSize = Enum.FontSize.Size14 BlueInput.Text = "255" BlueInput.TextColor3 = Color3.new(1, 1, 1) BlueInput.TextSize = 14 BlueInput.TextStrokeTransparency = 0 Message.Name = "Message" Message.Parent = CustomizeGui Message.BackgroundColor3 = Color3.new(1, 1, 1) Message.BackgroundTransparency = 1 Message.Position = UDim2.new(0, 0, 0.2500004, 0) Message.Size = UDim2.new(1, 0, 0.100000006, 0) Message.Font = Enum.Font.SourceSans Message.FontSize = Enum.FontSize.Size18 Message.Text = "|| Inputs must be values ||" Message.TextColor3 = Color3.new(1, 1, 1) Message.TextScaled = true Message.TextSize = 15 Message.TextStrokeTransparency = 0.75 Message.TextWrapped = true local attun = Instance.new("Attachment", knife) attun.Position = Vector3.new(0, 0.1, -1.75) local atdos = Instance.new("Attachment", knife) atdos.Position = Vector3.new(0, -0.1, 0.5) local trail = Instance.new("Trail", knife) trail.LightEmission = 0.5 trail.Attachment0 = attun trail.Attachment1 = atdos trail.Lifetime = 0.175 trail.MinLength = 0 trail.Enabled = false function updatez() local rc = tonumber(RedInput.Text) local gc = tonumber(GreenInput.Text) local bc = tonumber(BlueInput.Text) local tcupd = tonumber(TransInput.Text) if rc == nil then rc = 0 end if gc == nil then gc = 0 end if bc == nil then bc = 0 end if tcupd == nil then tcupd = 0 end local tc = tcupd/100 Color.BackgroundColor3 = Color3.fromRGB(rc,gc,bc) ClosestColor.Text = "Your color is closest to "..tostring(BrickColor.new(Color3.fromRGB(rc,gc,bc))) obj32.Color = Color3.fromRGB(rc,gc,bc) obj33.Color = Color3.fromRGB(rc,gc,bc) obj34.Color = Color3.fromRGB(rc,gc,bc) obj35.Color = Color3.fromRGB(rc,gc,bc) obj36.Color = Color3.fromRGB(rc,gc,bc) obj37.Color = Color3.fromRGB(rc,gc,bc) obj38.Color = Color3.fromRGB(rc,gc,bc) trail.Color = ColorSequence.new(Color3.fromRGB(rc, gc, bc)) trail.Transparency = NumberSequence.new(tc) TrailTransparency.TextStrokeTransparency = tc end RedInput.Changed:connect(function(val) if val == "Text" and tonumber(RedInput.Text) then RedInput.Text = tostring(tonumber(RedInput.Text)) if tonumber(RedInput.Text) > 255 then RedInput.Text = '255' end elseif val == "Text" then RedInput.Text = "" end updatez() end) GreenInput.Changed:connect(function(val) if val == "Text" and tonumber(GreenInput.Text) then GreenInput.Text = tostring(tonumber(GreenInput.Text)) if tonumber(GreenInput.Text) > 255 then GreenInput.Text = '255' end elseif val == "Text" then GreenInput.Text = "" end updatez() end) BlueInput.Changed:connect(function(val) if val == "Text" and tonumber(BlueInput.Text) then BlueInput.Text = tostring(tonumber(BlueInput.Text)) if tonumber(BlueInput.Text) > 255 then BlueInput.Text = '255' end elseif val == "Text" then BlueInput.Text = "" end updatez() end) TransInput.Changed:connect(function(val) if val == "Text" and tonumber(TransInput.Text) then TransInput.Text = tostring(tonumber(TransInput.Text)) if tonumber(TransInput.Text) > 100 then TransInput.Text = '100' end elseif val == "Text" then TransInput.Text = "" end updatez() end) Close.MouseButton1Click:connect(function() if lerpz == false then lerpz = true if Close.Text ~= "+" then CustomizeGui:TweenPosition(UDim2.new(-0.45,0,0.5,0,Enum.EasingDirection.Out,Enum.EasingStyle.Quint,2)) for i=1,10 do Close.TextTransparency = i/10 Close.TextStrokeTransparency = i/10 wait(0.01) end Close.Text = "+" for i=1,10 do Close.TextTransparency = (10-i+1)/10 Close.TextStrokeTransparency = (10-i+1)/10 wait(0.01) end lerpz = false else CustomizeGui:TweenPosition(UDim2.new(0,0,0.5,0,Enum.EasingDirection.Out,Enum.EasingStyle.Quint,2)) for i=1,10 do Close.TextTransparency = i/10 Close.TextStrokeTransparency = i/10 wait(0.01) end Close.Text = "X" for i=1,10 do Close.TextTransparency = (10-i+1)/10 Close.TextStrokeTransparency = (10-i+1)/10 wait(0.01) end lerpz = false end end end) MusicOption.MouseButton1Click:connect(function() if canbackgroundmusic == true then canbackgroundmusic = false MusicOption.BackgroundColor3 = Color3.new(1, 0, 0) else canbackgroundmusic = true MusicOption.BackgroundColor3 = Color3.new(0, 1, 0) end end) ScreenOption.MouseButton1Click:connect(function() if cancolorfilter == true then cancolorfilter = false ScreenOption.BackgroundColor3 = Color3.new(1, 0, 0) else cancolorfilter = true ScreenOption.BackgroundColor3 = Color3.new(0, 1, 0) end end) function equip() local doit = coroutine.wrap(function() if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') then acting = true local arm = me["Right Arm"] local arm2 = me["Left Arm"] local tors = me.Torso local weld = Instance.new('Weld',arm) weld.Part0 = arm weld.Part1 = tors weld.C0 = CFrame.new(-1.5,0,0) local weld2 = Instance.new("Weld", arm2) weld2.Part0 = arm2 weld2.Part1 = tors weld2.C0 = CFrame.new(1.5, 0, 0) wait(0.001) for i = 0,1,0.1 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end weld.C0 = weld.C0:lerp(CFrame.new(-0.2,0.2,-0.5)*CFrame.Angles(0,-3.1,0.9),i) weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0.6, 0) * CFrame.Angles(0,0,0.5),i) wait(0.001) end wait(0.15) trail.Enabled = true for i = 0,1,0.1 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end weld.C0 = weld.C0:lerp(CFrame.new(-0.5,2,0)*CFrame.Angles(0,0,-1.55),i) weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0, 0), i) wait(0.001) end trail.Enabled = false wait(0.2) for i = 0,1,0.1 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end weld.C0 = weld.C0:lerp(CFrame.new(-1.5,0,0),i) wait(0.001) end weld:Destroy() weld2:Remove() if tors ~= nil then rightshoulderz:Clone().Parent = me.Torso leftshoulderz:Clone().Parent = me.Torso end end acting = false end) doit() end function kysnigga() if kyssing == true then return end kyssing = true acting = true decearingTHING = math.random(1, 100) if decearingTHING == 4 then decearingEGG = Instance.new("Sound", me.Torso) decearingEGG.SoundId = "rbxassetid://138084557" decearingEGG.PlaybackSpeed = math.random(10, 12) / 10 decearingEGG.TimePosition = 0.2 decearingEGG:Play() end me.Humanoid.WalkSpeed = 0 me.Humanoid.JumpPower = 0 local rightarm = Instance.new("Weld", me.Torso) rightarm.Part0 = me.Torso rightarm.Part1 = me["Right Arm"] rightarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0) local leftarm = Instance.new("Weld", me.Torso) leftarm.Part0 = me.Torso leftarm.Part1 = me["Left Arm"] leftarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0) local tors = Instance.new("Weld", me.HumanoidRootPart) tors.Part0 = me.HumanoidRootPart tors.Part1 = me.Torso tors.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0) local rightleg = Instance.new("Weld", me.Torso) rightleg.Part0 = me.Torso rightleg.Part1 = me["Right Leg"] rightleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0.5, -2, 0) local leftleg = Instance.new("Weld", me.Torso) leftleg.Part0 = me.Torso leftleg.Part1 = me["Left Leg"] leftleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-0.5, -2, 0) for i = 0, 1, 0.03 do tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-10), 0, 0), i) leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-80), 0, 0), i) rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-80), 0, 0), i) rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), i) wait() end for i = 0, 1, 0.03 do tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(5), 0, 0), i) leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, 0.15) * CFrame.Angles(math.rad(-95), 0, 0), i) rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, 0.15) * CFrame.Angles(math.rad(-95), 0, 0), i) rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0.3, -1.5) * CFrame.Angles(math.rad(90), 0, math.rad(-35)), i) leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0.3, -1.5) * CFrame.Angles(math.rad(90), 0, math.rad(35)), i) knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i) wait() end local bleedzer = Instance.new('Part',me.Torso) bleedzer.CFrame = me.Torso.CFrame bleedzer.Size = Vector3.new(0.1,0.1,0.1) bleedzer.Transparency = 1 bleedzer.CanCollide = false local weld = Instance.new('Weld',bleedzer) weld.Part0 = bleedzer weld.Part1 = me.Torso weld.C0= CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),0,0) local woodpekker = coroutine.wrap(function() bleed(bleedzer) end) woodpekker() audio.SoundId = "rbxassetid://199977936" audio.PlaybackSpeed = 1.5 audio:Play() audio2.SoundId = "rbxassetid://220834019" audio2.PlaybackSpeed = 1 audio2.TimePosition = 0.1 audio2:Play() for i = 0, 1, 0.1 do tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20), 0, 0), i) leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i) rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i) rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0, 0) * CFrame.Angles(math.rad(70), 0, math.rad(-35)), i) leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0, 0) * CFrame.Angles(math.rad(70), 0, math.rad(35)), i) knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i) wait() end wait(1) audio.SoundId = "rbxassetid://210943487" audio.TimePosition = 0.2 audio.PlaybackSpeed = 0.75 audio:Play() for i = 0, 1, 0.03 do tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20), 0, 0), i) leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i) rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i) rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0.3, -1.5) * CFrame.Angles(math.rad(70), 0, math.rad(-35)), i) leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0.3, -1.5) * CFrame.Angles(math.rad(70), 0, math.rad(35)), i) knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i) wait() end for i = 0, 1, 0.03 do rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, -0.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), i) leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5, 0, -0.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), i) knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0), i) wait() end wait(0.24) if me:FindFirstChildOfClass('Humanoid') then me:FindFirstChildOfClass('Humanoid').Health = 0 end wait(0.01) killz(me,me.Torso.Name,nil,nil,true) tors:Remove() rightarm:Remove() rightleg:Remove() leftleg:Remove() leftarm:Remove() rightshoulderz:Clone().Parent = me.Torso leftshoulderz:Clone().Parent = me.Torso torsojoint:Clone().Parent = me.HumanoidRootPart lefthipz:Clone().Parent = me.Torso righthipz:Clone().Parent = me.Torso me.Humanoid.JumpPower = 50 me.Humanoid.WalkSpeed = 16 acting = false canClick = true doing = false hit = false kyssing = false if decearingTHING == 4 then decearingEGG:Remove() end end function bleedout() local doit = coroutine.wrap(function() local targe = grabbed local num = 0 while targe and targe:FindFirstChildOfClass('Humanoid') and targe:FindFirstChildOfClass('Humanoid').Health > 0 and num < 11 do if targe.Head:FindFirstChild('Died') then tone = math.random(6, 12) / 10 targe.Head.Died.PlaybackSpeed = tone targe.Head.Died:Play() else local deathsound = Instance.new('Sound',targe.Head) deathsound.Name = "Died" deathsound.SoundId = 'rbxasset://sounds/uuhhh.mp3' deathsound.Volume = 0.65 deathsound.EmitterSize = 5 deathsound.MaxDistance = 150 tone = math.random(5, 15) / 10 targe.Head.Died.PlaybackSpeed = tone targe.Head.Died:Play() end targe:FindFirstChildOfClass('Humanoid').Health = targe:FindFirstChildOfClass('Humanoid').Health - 7 num = num+1 wait(0.325) end targe:FindFirstChildOfClass('Humanoid').Health = 0 wait() killz(targe,'Head',nil,nil,false,true) wait(2) targe:Remove() end) doit() end function liedown() local doit = coroutine.wrap(function() local targe = grabbed wait(2) if targe and targe:FindFirstChildOfClass('Humanoid') then targe:FindFirstChildOfClass('Humanoid').PlatformStand = false end end) doit() end function grab() local doit = coroutine.wrap(function() acting = true me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 3 local arm = me["Right Arm"] local tors = me.Torso local arm2 = me["Left Arm"] local humanroot = me.HumanoidRootPart local weld2 = Instance.new('Weld',arm) weld2.Part0 = arm weld2.Part1 = tors weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0) local weld3 = Instance.new('Weld',arm2) weld3.Part0 = arm2 weld3.Part1 = tors weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0) for i = 0,1,0.05 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or humanroot == nil then return end weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i) weld3.C0 = weld3.C0:lerp(CFrame.new(1.2,1.3,0)*CFrame.Angles(0,0,1.2),i) knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), -1.55) * CFrame.new(0, 0.95, 0) wait(0.01) end grabbing = true trail.Enabled = true for i = 0,1,0.10 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or humanroot == nil then return end weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-1.5, 0, -1.3), i) weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.5, 0, 1.1), i) wait(0.01) end trail.Enabled = false wait(0.5) grabbing = false me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 3 if grabbed == nil then for i = 0,1,0.1 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil then return end weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i) weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0),i) knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0) wait(0.001) end weld2:Destroy() weld3:Destroy() rightshoulderz:Clone().Parent = me.Torso leftshoulderz:Clone().Parent = me.Torso acting = false canClick = true end end) doit() end function kill() paralyzed = false if grabbed.Torso:FindFirstChild("TargetWeld") == nil or grabbed:FindFirstChildOfClass('Humanoid').Health <= 0 then hardrelease() return end targetweld = grabbed.Torso.TargetWeld targetweld2 = nil local reee = grabbed:FindFirstChild("Left Arm") if reee and reee:FindFirstChild("Weld") then targetweld2 = reee.Weld end for i, v in pairs(grabbed:GetChildren()) do if v.Name == "Part" then v.CanCollide = true end end targetweld3pt = grabbed:FindFirstChild("Right Arm") local targetrightshoulder = rightshoulder local targetleftshoulder = leftshoulder local targetweld3 = Instance.new("Weld", targetweld3pt) targetweld3.Part0 = grabbed.Torso targetweld3.Part1 = targetweld3pt targetweld3.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0) local doit = coroutine.wrap(function() local arm = me["Right Arm"] local tors = grabbed.Torso local arm2 = me["Left Arm"] if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end doing = true local weld2 = arm:FindFirstChildOfClass('Weld') local weld3 = arm2:FindFirstChildOfClass('Weld') local humanroot = me.HumanoidRootPart for i = 0,1,0.1 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-1.9, 0, -1.4), i) weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 0.5, -0.5)* CFrame.Angles(-1.5, 0.4, 1.1), i) wait(0.01) end audio:Stop() audio.SoundId = "rbxassetid://517040733" tone = math.random(1, 3) if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0.3 end if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0.1 end if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0.2 end audio:Play() local bleedpart = Instance.new("Part", grabbed) bleedpart.Size = Vector3.new(0.2, 0.2, 0.2) bleedpart.Color = Color3.new(115/225, 115/225, 115/225) bleedpart.CanCollide = false bleedpart.Position = grabbed.Head.Position + Vector3.new(0, 1, 0) bleedpart.Transparency = 1 local bleedpartweld = Instance.new("Weld", grabbed.Torso) bleedpartweld.Part0 = grabbed.Torso bleedpartweld.Part1 = bleedpart bleedpartweld.C0 = CFrame.Angles(-1, 0, -0.35) * CFrame.new(0, 1, 0.8) local coru=coroutine.wrap(function() bleed(bleedpart) end) coru() local slightthrow = Instance.new("BodyThrust", grabbed.Torso) slightthrow.Force = Vector3.new(0, 0, -2500) local slightthrow2 = Instance.new("BodyAngularVelocity", grabbed.Torso) slightthrow2.AngularVelocity = Vector3.new(0, -1000, 0) slightthrow2.MaxTorque = Vector3.new(1000, 1000, 1000) if grabbed:FindFirstChildOfClass('Humanoid') then grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = true end killz(grabbed,'Left Leg') killz(grabbed,'Left Arm') killz(grabbed,'Right Leg') killz(grabbed,'Right Arm') trail.Enabled = true for i = 0,1,0.2 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 1.7, -0.5)* CFrame.Angles(-0.25, 0, -1.4), i) weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1.6, -0.5)* CFrame.Angles(-1.5, -1, 1.1), i) wait(0.01) end trail.Enabled = false bleedout() rightshoulderz:Clone().Parent = me.Torso leftshoulderz:Clone().Parent = me.Torso grabbed = nil if humanroot:FindFirstChild('Holder') then humanroot.Holder:Destroy() end wait(0.2) slightthrow:Remove() slightthrow2:Remove() for i = 0,1,0.05 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5, 0, 0)* CFrame.Angles(0, 0, 0), i) weld3.C0 = weld3.C0:lerp(CFrame.new(1.5, 0, 0)* CFrame.Angles(0, 0, 0), i) knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0) wait(0.01) end weld2:Destroy() weld3:Destroy() targetweld = nil targetweld2 = nil targetweld3 = nil rightshoulderz:Clone().Parent = me.Torso leftshoulderz:Clone().Parent = me.Torso acting = false canClick = true doing = false end) doit() end function finish() if finishing == true then return end finishing = true acting = true decearingTHING = math.random(1, 100) if decearingTHING == 4 then decearingEGG = Instance.new("Sound", me.Torso) decearingEGG.SoundId = "rbxassetid://138084557" decearingEGG.PlaybackSpeed = math.random(10, 12) / 10 decearingEGG.TimePosition = 0.2 decearingEGG:Play() end me.Humanoid.WalkSpeed = 0 me.Humanoid.JumpPower = 0 local rightarm = Instance.new("Weld", me.Torso) rightarm.Part0 = me.Torso rightarm.Part1 = me["Right Arm"] rightarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0) local tors = Instance.new("Weld", me.HumanoidRootPart) tors.Part0 = me.HumanoidRootPart tors.Part1 = me.Torso tors.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0) local rightleg = Instance.new("Weld", me.Torso) rightleg.Part0 = me.Torso rightleg.Part1 = me["Right Leg"] rightleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0.5, -2, 0) local leftleg = Instance.new("Weld", me.Torso) leftleg.Part0 = me.Torso leftleg.Part1 = me["Left Leg"] leftleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-0.5, -2, 0) for i = 0, 1, 0.05 do tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), 0, 0), i) leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -2, 0.2) * CFrame.Angles(math.rad(-15), 0, 0), i) rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -2, 0.2) * CFrame.Angles(math.rad(-15), 0, 0), i) rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, 0) * CFrame.Angles(math.rad(179), math.rad(179), 0), i) wait() end for i=1,finishnum do local num1 = 0.5 local num2 = 0.5 local num3 = 0.25 if finishnum ~= 1 then num3 = 0 end trail.Enabled = true for i = 0, 1, num1 do tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-60), 0, 0), i) leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.5, 0) * CFrame.Angles(math.rad(0), 0, 0), i) rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -0.7, -1) * CFrame.Angles(math.rad(10), 0, 0), i) rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, -1) * CFrame.Angles(math.rad(160), math.rad(150), 0), i) wait() end wait() for i = 0, 1, num2 do tors.C0 = tors.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-20), 0, 0), i) leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.5, 0) * CFrame.Angles(math.rad(-30), 0, 0), i) rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -0.7, -1) * CFrame.Angles(math.rad(-20), 0, 0), i) rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, 0.2) * CFrame.Angles(math.rad(250), math.rad(180), 0), i) wait() end trail.Enabled = false wait(num3) end wait() for i = 0, 1, 0.05 do tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -2, 0) * CFrame.Angles(0, 0, 0), i) rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -2, 0) * CFrame.Angles(0, 0, 0), i) rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i) wait() end tors:Remove() rightarm:Remove() rightleg:Remove() leftleg:Remove() rightshoulderz:Clone().Parent = me.Torso leftshoulderz:Clone().Parent = me.Torso torsojoint:Clone().Parent = me.HumanoidRootPart lefthipz:Clone().Parent = me.Torso righthipz:Clone().Parent = me.Torso me.Humanoid.JumpPower = 50 me.Humanoid.WalkSpeed = 16 acting = false canClick = true doing = false hit = false finishing = false if decearingTHING == 4 then decearingEGG:Remove() end end function throw() if grabbed.Torso:FindFirstChild("TargetWeld") == nil or grabbed:FindFirstChildOfClass('Humanoid').Health <= 0 then return end paralyzed = false targetweld = grabbed.Torso.TargetWeld local ree = grabbed:FindFirstChild("Left Arm") targetweld2 =nil if ree and ree:FindFirstChild("Weld") then targetweld2 = ree.Weld end for i, v in pairs(grabbed:GetChildren()) do if v.Name == "Part" then v.CanCollide = true end end local doit = coroutine.wrap(function() local arm = me["Right Arm"] local tors = grabbed.Torso local arm2 = me["Left Arm"] local targrightshoulder = rightshoulder local targleftshoulder = leftshoulder if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end doing = true local weld2 = arm:FindFirstChildOfClass('Weld') local weld3 = arm2:FindFirstChildOfClass('Weld') local humanroot = me.HumanoidRootPart for i = 0,1,0.2 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 1.7, -0.5)* CFrame.Angles(-0.25, 1, -1.4), i) weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1.6, -0.5)* CFrame.Angles(-1.5, -1, 1.1), i) targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0, 0, 0), i) if targetweld2 then targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0, 0)*CFrame.Angles(0, 0, 0), i) end wait(0.01) end audio:Stop() audio.SoundId = "rbxassetid://536642316" tone = math.random(1, 3) if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0.08 end if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0.1 end if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0.12 end audio:Play() local slightthrow = Instance.new("BodyVelocity", grabbed.Torso) slightthrow.Velocity = Vector3.new(0,20,0)+(me.Torso.CFrame.lookVector*20) slightthrow.P = 5000 slightthrow.MaxForce = Vector3.new(9000001,9000001,9000001) local point = grabbed.Torso.Position local aaaaaa = grabbed liedown() rightshoulderz:Clone().Parent = me.Torso leftshoulderz:Clone().Parent = me.Torso grabbed = nil if humanroot:FindFirstChild('Holder') then humanroot.Holder:Destroy() end local coru = coroutine.wrap(function() while aaaaaa and aaaaaa:FindFirstChild('Torso') and (aaaaaa.Torso.Position-point).magnitude < 5 do wait(0.001) end if aaaaaa:FindFirstChildOfClass('Humanoid') then aaaaaa:FindFirstChildOfClass('Humanoid').Name = "Humanoid" aaaaaa:FindFirstChildOfClass('Humanoid').JumpPower = 50 aaaaaa:FindFirstChildOfClass('Humanoid').WalkSpeed = 16 end slightthrow:Remove() end) coru() for i = 0,1,0.05 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i) weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0),i) wait(0.01) end weld2:Destroy() weld3:Destroy() targetweld:Remove() if targetweld2 then targetweld2:Remove() end if rightshoulder then rightshoulder:Clone().Parent = tors end if leftshoulder then leftshoulder:Clone().Parent = tors end headweld:Clone().Parent = tors rightshoulderz:Clone().Parent = me.Torso leftshoulderz:Clone().Parent = me.Torso acting = false canClick = true doing = false end) doit() end cfn,ang,mr,int=CFrame.new,CFrame.Angles,math.rad,Instance.new bc=BrickColor.new local minimumsize = Vector3.new(0.7,0.7,0.7) local surface_between_splitted_parts = 'SmoothNoOutlines' local fragmentable = workspace local list = {} local brickcount = 0 local storage = {} local fillup = 1000 local maximumstorage = 2000 local storage_position = Vector3.new(0,0,5000) local stored_partsize = Vector3.new(1,1,1) local parts_created_per_frame = 5 local minimumsize = Vector3.new(0.7,0.7,0.7) local surface_between_splitted_parts = 'SmoothNoOutlines' local fragmentable = workspace local list = {} local brickcount = 0 local storage = {} local fillup = 1000 local maximumstorage = 2000 local storage_position = Vector3.new(0,0,5000) local stored_partsize = Vector3.new(1,1,1) local parts_created_per_frame = 5 function fragmentate(cframe,size,color,explosion_position,explosion_blastradius,backsurface,bottomsurface,frontsurface,leftsurface,rightsurface,topsurface,transparency,reflectance,material) local xi = size.X >= minimumsize.X*(1+explosion_blastradius/16) and 2 or 1 local yi = size.Y >= minimumsize.Y*(1+explosion_blastradius/16) and 2 or 1 local zi = size.Z >= minimumsize.Z*(1+explosion_blastradius/16) and 2 or 1 if xi == 1 and yi == 1 and zi == 1 or (cframe.p-explosion_position).magnitude > size.magnitude/2 + explosion_blastradius then if xi == 1 and yi == 1 and zi == 1 then return end if #storage > 0 then local p = storage[1] p.BrickColor = color p.Size = size p.Anchored = false p.BackSurface = backsurface p.BottomSurface = bottomsurface p.FrontSurface = frontsurface p.LeftSurface = leftsurface p.RightSurface = rightsurface p.TopSurface = topsurface p.Transparency = transparency p.CFrame = cframe p.Reflectance = reflectance p.Material = material game:GetService('Debris'):AddItem(p,30) p:BreakJoints() table.remove(storage,1) else local p = Instance.new("Part",fragmentable) p.BrickColor = color p.FormFactor = "Custom" p.Size = size p.BackSurface = backsurface p.BottomSurface = bottomsurface p.FrontSurface = frontsurface p.LeftSurface = leftsurface p.RightSurface = rightsurface p.TopSurface = topsurface p.Transparency = transparency p.Material = material if p.Transparency>0.285 then p.Anchored = false else p.Anchored=false p.Material='Wood' game:GetService('Debris'):AddItem(p,10) end p.CFrame = cframe p.Reflectance = reflectance p:BreakJoints() end return end local mody = math.random(-125,125)/1000 for y = 1,yi do if math.random()> 0.5 then local modx = math.random(-125,125)/1000 for x = 1,xi do local modz = math.random(-125,125)/1000 for z = 1,zi do --offset = x/xi-0.75+modx) fragmentate(cframe*CFrame.new(size.X*(xi==1 and 0 or x/xi-0.75+modx),size.Y*(yi==1 and 0 or y/yi-0.75+mody),size.Z*(zi==1 and 0 or z/zi-0.75+modz)), Vector3.new(xi == 2 and size.X*(1-2*math.abs(x/xi-0.75+modx)) or size.X,yi == 2 and size.Y*(1-2*math.abs(y/yi-0.75+mody)) or size.Y, zi == 2 and size.Z*(1-2*math.abs(z/zi-0.75+modz)) or size.Z or mustardfoot_was_here),color,explosion_position,explosion_blastradius, z~=zi and surface_between_splitted_parts or backsurface,y==2 and surface_between_splitted_parts or bottomsurface, z==2 and surface_between_splitted_parts or frontsurface,x==2 and surface_between_splitted_parts or leftsurface,x~=xi and surface_between_splitted_parts or rightsurface, y~=yi and surface_between_splitted_parts or topsurface,transparency,reflectance,material) end end else local modz = math.random(-125,125)/1000 for z = 1,zi do local modx = math.random(-125,125)/1000 for x = 1,xi do fragmentate(cframe*CFrame.new(size.X*(xi==1 and 0 or x/xi-0.75+modx),size.Y*(yi==1 and 0 or y/yi-0.75+mody),size.Z*(zi==1 and 0 or z/zi-0.75+modz)), Vector3.new(xi == 2 and size.X*(1-2*math.abs(x/xi-0.75+modx)) or size.X,yi == 2 and size.Y*(1-2*math.abs(y/yi-0.75+mody)) or size.Y, zi == 2 and size.Z*(1-2*math.abs(z/zi-0.75+modz)) or size.Z),color,explosion_position,explosion_blastradius, z~=zi and surface_between_splitted_parts or backsurface,y==2 and surface_between_splitted_parts or bottomsurface, z==2 and surface_between_splitted_parts or frontsurface,x==2 and surface_between_splitted_parts or leftsurface,x~=xi and surface_between_splitted_parts or rightsurface, y~=yi and surface_between_splitted_parts or topsurface,transparency,reflectance,material) end end end end end function start_fragmentation(position,radius,nuh) local search = Region3.new(position-Vector3.new(radius,radius,radius)*1.1,position+Vector3.new(radius,radius,radius)*1.1) repeat local finish = false local parts = workspace:FindPartsInRegion3WithIgnoreList(search,list,100) for i = 1,#parts do table.insert(list,1,parts[i]) end finish = true until #parts < 100 and finish local t = tick() for i = 1,#list do local p = list[i] if p:IsA('UnionOperation') == false and p:IsA('CornerWedgePart') == false and p:IsA('TrussPart') == false and p:IsA('WedgePart') == false and p.Parent and p.Parent ~= obj1 and p.Parent.Name ~= "Projectile" and p:IsDescendantOf(fragmentable) and p:GetMass()<50000 and p.Transparency>0.285 and p.Name~='Base' and p.Parent:FindFirstChildOfClass('Humanoid') == nil and p.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and p:IsDescendantOf(me)==false then fragmentate(p.CFrame,p.Size,p.BrickColor,position,radius,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material) if #storage < maximumstorage and p.Shape == "Block" then p.Anchored = false p.FormFactor = "Custom" p.Size = stored_partsize p.Position = storage_position table.insert(storage,1,p) else p:Destroy() end end if nuh == false and p.Parent and p.Parent ~= obj1 and p.Parent.Name ~= "Projectile" and p:IsDescendantOf(fragmentable) and p:GetMass()<53000 and p.Transparency<0.05 and p.Name~='Base' and tostring(p.Material)=='Enum.Material.Wood' and p:IsDescendantOf(me)==false then fragmentate(p.CFrame,p.Size,p.BrickColor,position,radius,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material) if #storage < maximumstorage and p.Shape == "Block" then p.Anchored = false p.Material='Wood' p.FormFactor = "Custom" p.Size = stored_partsize p.Position = storage_position table.insert(storage,1,p) else p:Destroy() end end end list = {} end function fling() local doit = coroutine.wrap(function() if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') then acting = true for i=1,finishnum do local weld2 = Instance.new('Weld',me["Right Arm"]) weld2.Part0 = me["Right Arm"] weld2.Part1 = me["Torso"] weld2.C0 = CFrame.new(-1.5,0,0) if finishnum == 1 then for i = 0,1,0.05 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0),i) wait(0.01) end end audio.SoundId = "rbxassetid://166083610" audio.PlaybackSpeed = 1 audio.TimePosition = 0.1 audio:Play() if finishnum == 1 then for i = 0,1,0.5 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0),i) wait(0.001) end end weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0) local knofe = obj1:Clone() for i, v in pairs(obj1:GetChildren()) do if v:IsA('BasePart') then v.Transparency = 1 end end knofe.Parent = workspace knofe.Name = "Projectile" knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0) knofe:FindFirstChild("Trail", true).Enabled = true local heck = Instance.new('BodyVelocity',knofe.Grab) heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*120 local coru = coroutine.wrap(function() wait(0.45) if heck then heck:Destroy() end end) coru() local able = true knofe["big ass knife"].Touched:connect(function(hit) if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Transparency < 1 and knofe.Grab.CanCollide == false and hit.Parent ~= me and hit.Parent.Parent ~= me then local thing = hit.Parent:FindFirstChildOfClass('Humanoid') local ree = hit.Parent if thing == nil then ree = hit.Parent.Parent end if ree:FindFirstChildOfClass('Humanoid').Health > 0 then knofe:FindFirstChild("Trail", true).Enabled = false game:GetService('Debris'):AddItem(knofe,5) tone = math.random(1, 3) local sound = Instance.new('Sound',knofe.Grab) if tone == 1 then sound.SoundId = "rbxassetid://220833967" end if tone == 2 then sound.SoundId = "rbxassetid://220833976" end if tone == 3 then sound.SoundId = "rbxassetid://220834000" end sound.PlaybackSpeed = 1 sound:Play() for i, v in pairs(knofe:GetChildren()) do if v:IsA('BasePart') then v.CanCollide = true v.Anchored = true end end hit.Anchored = true if ree:FindFirstChildOfClass('Humanoid') and hit.Name == "Torso" or hit.Name == "Head" then ree:FindFirstChildOfClass('Humanoid').Health = 0 end wait() killz(ree,hit.Name,knofe) else knofe:FindFirstChild("Trail", true).Enabled = false heck.Velocity = Vector3.new(0,0,0) heck:Destroy() game:GetService('Debris'):AddItem(knofe,5) tone = math.random(1, 3) local sound = Instance.new('Sound',knofe.Grab) if tone == 1 then sound.SoundId = "rbxassetid://220833967" end if tone == 2 then sound.SoundId = "rbxassetid://220833976" end if tone == 3 then sound.SoundId = "rbxassetid://220834000" end sound.PlaybackSpeed = 1 sound:Play() for i, v in pairs(knofe:GetChildren()) do if v:IsA('BasePart') then v.Anchored = false end end hit.Anchored = true wait(0.001) hit.Anchored = false for i, v in pairs(knofe:GetChildren()) do if v:IsA('BasePart') then v.Anchored = false end end if knofe then local coru = coroutine.wrap(function() if hit then local uno = Instance.new('Part',workspace) local dos = Instance.new('Part',workspace) uno.CFrame = hit.CFrame dos.CFrame = knofe["big ass knife"].CFrame local weld = Instance.new('Weld',knofe["big ass knife"]) weld.Part0 = hit weld.Part1 = knofe["big ass knife"] weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) uno:Destroy() dos:Destroy() end end) coru() end end elseif hit.Parent and hit.Parent ~= me and hit.Parent.Parent ~= me and hit.CanCollide and knofe.Grab.CanCollide == false then if hit.Transparency and (hit.Transparency<=0.285 or hit:GetMass()<=3000) then knofe:FindFirstChild("Trail", true).Enabled = false local sound = Instance.new('Sound',knofe.Grab) sound.SoundId = 'rbxassetid://267585646' sound:Play() for i,v in pairs(knofe:GetChildren()) do if v:IsA('BasePart') then v.Anchored = true end end wait() heck.Velocity = Vector3.new(0,0,0) heck:Destroy() local uno = Instance.new('Part',workspace) local dos = Instance.new('Part',workspace) uno.CFrame = hit.CFrame dos.CFrame = knofe["big ass knife"].CFrame local weld = Instance.new('Weld',knofe["big ass knife"]) weld.Part0 = hit weld.Part1 = knofe["big ass knife"] weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) uno:Destroy() dos:Destroy() for i,v in pairs(knofe:GetChildren()) do if v:IsA('BasePart') then v.Anchored = false end end game:GetService('Debris'):AddItem(knofe,5) for i,v in pairs(knofe:GetChildren()) do if v:IsA('BasePart') then v.CanCollide = true end end end if hit.Parent and hit.Transparency>0.285 and able == true and hit:GetMass()<3000 and hit.Parent:FindFirstChildOfClass('Humanoid') == nil and (hit.Parent.Parent == nil or hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil) then knofe:FindFirstChild("Trail", true).Enabled = false able = false local sound = Instance.new('Sound',knofe.Grab) sound.SoundId = 'rbxassetid://144884907' sound:Play() local coru = coroutine.wrap(function() start_fragmentation(knofe["big ass knife"].Position,1.25,knofe) end) coru() end end end) if finishnum == 1 then for i= 0,1,0.1 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i) wait(0.001) end else for i= 0,1,0.5 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i) wait(0.001) end end for i,v in pairs(obj1:GetChildren()) do if v:IsA('BasePart') then v.Transparency = 0 end end weld2:Destroy() rightshoulderz:Clone().Parent = me.Torso end acting = false canClick = true end end) doit() end function instasplode() local coru = coroutine.wrap(function() acting = true for i=1,1 do local weld2 = Instance.new('Weld',me["Right Arm"]) weld2.Part0 = me["Right Arm"] weld2.Part1 = me["Torso"] weld2.C0 = CFrame.new(-1.5,0,0) if finishnum == 1 then for i = 0,1,0.05 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0),i) wait(0.01) end end weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0) audio.SoundId = "rbxassetid://166083610" audio.PlaybackSpeed = 1 audio.TimePosition = 0.1 audio:Play() if finishnum == 1 then for i = 0,1,0.5 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0),i) wait(0.001) end end weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0) local knofe = obj1:Clone() for i,v in pairs(obj1:GetChildren()) do if v:IsA('BasePart') then v.Transparency = 1 end end knofe.Parent = workspace knofe.Name = "Projectile" knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0) knofe:FindFirstChild("Trail", true).Enabled = false fireofjesUS = Instance.new("Fire", knofe.Grab) local heck = Instance.new('BodyVelocity',knofe.Grab) heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*120 local coru = coroutine.wrap(function() wait(0.45) if heck then heck:Destroy() end end) coru() knofe["big ass knife"].Touched:connect(function(hit) if hit.Parent ~= me and hit.Parent.Parent ~= me and hit.Transparency < 1 and knofe.Grab.CanCollide == false then heck.Velocity = Vector3.new(0,0,0) heck:Destroy() for i,v in pairs(knofe:GetChildren()) do if v:IsA('BasePart') then v.CanCollide = true end end local hum = hit.Parent:FindFirstChildOfClass('Humanoid') if hum == nil then hum = hit.Parent.Parent:FindFirstChildOfClass('Humanoid') end if knofe then local coru = coroutine.wrap(function() if hit then local uno = Instance.new('Part',workspace) local dos = Instance.new('Part',workspace) uno.CFrame = hit.CFrame dos.CFrame = knofe["big ass knife"].CFrame local weld = Instance.new('Weld',knofe["big ass knife"]) weld.Part0 = hit weld.Part1 = knofe["big ass knife"] weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) uno:Destroy() dos:Destroy() end end) coru() end local sound = Instance.new('Sound',knofe.Grab) sound.Name = "BOOM" sound.EmitterSize = 25 sound.SoundId = 'rbxassetid://476477344' sound.Volume = 0.5 sound:Play() local exppart = Instance.new("Part", game.Workspace) exppart.Size = Vector3.new(0.2, 0.2, 0.2) exppart.Anchored = true exppart.CanCollide = false exppart.CFrame = CFrame.new(knofe.Grab.CFrame.p) exppart.Transparency = 1 local expaccent = Instance.new("ParticleEmitter", exppart) expaccent.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 0, 0))}) expaccent.LightEmission = 0.2 expaccent.LightInfluence = 0.3 expaccent.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)}) expaccent.Acceleration = Vector3.new(0, 30, 0) expaccent.Drag = 15 expaccent.LockedToPart = false expaccent.Lifetime = NumberRange.new(0.5, 1.5) expaccent.Rate = 2000 expaccent.Speed = NumberRange.new(0,0) expaccent.SpreadAngle = Vector2.new(360, 360) expaccent:Clone().Parent = exppart expaccent:Clone().Parent = exppart local exp = Instance.new('Explosion',game.Workspace) exp.Position = knofe["big ass knife"].Position exp.ExplosionType = Enum.ExplosionType.NoCraters exp.BlastRadius = 5 exp.Visible = false exp.BlastPressure = 0 exp.DestroyJointRadiusPercent = 0 exp.Hit:connect(function(hit) if hit.Parent and hit.Parent ~= me and hit.Parent.Name ~= "bitch ass knife" then wait(0.001) tgt = hit local coru=coroutine.wrap(function(tgtt) local fireofgods = Instance.new("Fire", tgtt) fireofgods.Size = 0 fireofgods.Heat = 0 local fireofgodsaccent = expaccent:Clone() fireofgodsaccent.Parent = hit fireofgodsaccent.Rate = 0 fireofgodsaccent.Speed = NumberRange.new(5, 50) fireofgodsaccent.SpreadAngle = Vector2.new(45, 45) fireofgodsaccent.Acceleration = Vector3.new(0, 20, 0) while fireofgods.Size < 10 do fireofgods.Size = fireofgods.Size + 0.1 fireofgods.Heat = fireofgods.Heat + 0.1 fireofgodsaccent.Rate = fireofgodsaccent.Rate + 1 wait() end if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') == nil and hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil then hit:BreakJoints() elseif hit.Parent and hit.Parent:IsA('Accessory') then for i,v in pairs(hit:GetChildren()) do if v:IsA('SpecialMesh') then v.TextureId = "" end end end hit.BrickColor = BrickColor.new("Black") for i,v in pairs(hit.Parent:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:Destroy() end end while fireofgods.Size > 5 do fireofgods.Size = fireofgods.Size - 0.1 fireofgods.Heat = fireofgods.Heat - 0.1 wait() end fireofgods:Destroy() if hit.Parent then if hit.Parent:FindFirstChildOfClass('Humanoid') == nil and hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil then local p = hit fragmentate(p.CFrame,p.Size,p.BrickColor,p.Position,0.01,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material) hit:Remove() elseif hit.Parent:FindFirstChildOfClass('Humanoid') ~= nil then print(hit.Name) if hit.Name == "Torso" or hit.Name == "Head" then print('ohhh YAAAA') hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0 end wait() killz(hit.Parent,hit.Name,nil,nil,false,false,true) end end end) coru(tgt) end end) local explosionaccenttimeout = coroutine.wrap(function() wait(0.2) for i, exploodn in pairs(exppart:GetChildren()) do exploodn.Enabled = false end wait(2) for i, exploodn in pairs(exppart:GetChildren()) do exploodn:Remove() end end) explosionaccenttimeout() for i,v in pairs(knofe:GetChildren()) do if v:IsA('BasePart') then v.Transparency = 1 end end exp.AncestryChanged:connect(function() knofe:Destroy() end) coru() end end) if finishnum == 1 then for i= 0,1,0.1 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i) wait(0.001) end else wait(0.1) end weld2.C0 = CFrame.new(-1.5,0,0) for i,v in pairs(obj1:GetChildren()) do if v:IsA('BasePart') then v.Transparency = 0 end end weld2:Destroy() rightshoulderz:Clone().Parent = me.Torso end acting = false canClick = true end) coru() end function fireworkit() local coru = coroutine.wrap(function() acting = true local ree = 1 if finishnum > 1 then ree = 3 end for i=1,ree do local weld2 = Instance.new('Weld',me["Right Arm"]) weld2.Part0 = me["Right Arm"] weld2.Part1 = me["Torso"] weld2.C0 = CFrame.new(-1.5,0,0) weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0) audio.SoundId = "rbxassetid://166083610" audio.PlaybackSpeed = 1 audio.TimePosition = 0.1 audio:Play() weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0) local knofe = obj1:Clone() for i,v in pairs(obj1:GetChildren()) do if v:IsA('BasePart') then v.Transparency = 1 end end local sound = Instance.new('Sound',knofe.Grab) sound.Volume = 0.25 sound.EmitterSize = 200 sound.MaxDistance = 300 sound.SoundId = 'rbxassetid://551051176' sound:Play() knofe.Parent = workspace knofe.Name = "Projectile" knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0) local partic = Instance.new('ParticleEmitter',knofe.Grab) partic.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.4,Color3.fromRGB(255,125,0)),ColorSequenceKeypoint.new(0.8,Color3.new(1,1,0)),ColorSequenceKeypoint.new(1,Color3.new(1,1,1))}) partic.LightEmission = 0.5 partic.LightInfluence = 0 partic.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5),NumberSequenceKeypoint.new(1,0.15)}) partic.Rotation = NumberRange.new(0,90) partic.SpreadAngle = Vector2.new(5,5) partic.Speed = NumberRange.new(20) partic.Texture = 'rbxassetid://603193846' partic.EmissionDirection = Enum.NormalId.Left partic.Lifetime = NumberRange.new(0.5,1) partic.Rate = 100 local heck = Instance.new('BodyVelocity',knofe.Grab) heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*240 local coru=coroutine.wrap(function() wait(1.2) sound:Destroy() local sound2 = Instance.new('Sound',workspace) sound2.SoundId = 'rbxassetid://138080762' sound2:Play() if heck then heck:Destroy() end for i,v in pairs(knofe:GetChildren()) do v.Anchored = true end partic.Enabled = false local colorscheme = math.random(1,4) --1 - red & orange --2 - blue & pink --3 - green & purple --4 - blue, red, white local colar1 = Color3.fromRGB(255,0,0) local colar2 = Color3.fromRGB(255,125,0) local colar3 = Color3.fromRGB(255,255,255) if colorscheme == 2 then colar1 = Color3.fromRGB(0,132,255) colar2 = Color3.fromRGB(243,105,255) elseif colorscheme == 3 then colar1 = Color3.fromRGB(76,255,0) colar2 = Color3.fromRGB(128,0,255) elseif colorscheme == 4 then colar2 = Color3.fromRGB(0,132,255) end local partic2 = Instance.new('ParticleEmitter',knofe.Grab) partic2.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar1),ColorSequenceKeypoint.new(1,colar1)}) partic2.LightEmission = 0.5 partic2.LightInfluence = 0 partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5),NumberSequenceKeypoint.new(1,0.1)}) partic2.Rotation = NumberRange.new(0,90) partic2.SpreadAngle = Vector2.new(180,180) partic2.Speed = NumberRange.new(20) partic2.Texture = 'rbxassetid://603193846' partic2.EmissionDirection = Enum.NormalId.Right partic2.Lifetime = NumberRange.new(2,2.5) partic2.Rate = 1000 partic2.Drag = 1 local partic3 = partic2:Clone() partic3.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar2),ColorSequenceKeypoint.new(1,colar2)}) partic3.Parent = knofe.Grab if colorscheme == 4 then local partic4 = partic2:Clone() partic4.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar3),ColorSequenceKeypoint.new(1,colar3)}) partic4.Parent = knofe.Grab end wait(1) for i,v in pairs(knofe.Grab:GetChildren()) do if v:IsA('ParticleEmitter') then v.Enabled = false end end sound:Destroy() wait(2) knofe:Destroy() end) coru() wait(0.1) weld2.C0 = CFrame.new(-1.5,0,0) for i,v in pairs(obj1:GetChildren()) do if v:IsA('BasePart') then v.Transparency = 0 end end weld2:Destroy() rightshoulderz:Clone().Parent = me.Torso end acting = false canClick = true end) coru() end function paralyze() local coru = coroutine.wrap(function() if paralyzed == true then return end paralyzed = true local arm = me["Right Arm"] local tors = grabbed.Torso local arm2 = me["Left Arm"] if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end doing = true local weld2 = arm:FindFirstChildOfClass('Weld') local weld3 = arm2:FindFirstChildOfClass('Weld') local humanroot = me.HumanoidRootPart for i = 0,1,0.075 do weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-2, 0, -1.5), i) weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.4, 0, 1.1), i) wait(0.01) end for i = 0,1,0.30 do weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-0.75, 0, -1.75), i) weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.4, 0, 1.1), i) wait(0.01) end killz(grabbed,'Left Leg') killz(grabbed,'Left Arm') killz(grabbed,'Right Leg') killz(grabbed,'Right Arm') for i, v in pairs(grabbed:GetChildren()) do if v.Name == "Part" then v.CanCollide = false end end audio:Stop() audio.SoundId = "rbxassetid://2801263" tone = math.random(1, 3) if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0 end if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0 end if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0 end audio:Play() local bleedpart = Instance.new("Part", grabbed) bleedpart.Size = Vector3.new(0.2, 0.2, 0.2) bleedpart.Color = Color3.new(115/225, 115/225, 115/225) bleedpart.CanCollide = false bleedpart.Position = grabbed.Head.Position + Vector3.new(0, 1, 0) bleedpart.Transparency = 1 local bleedpartweld = Instance.new("Weld", grabbed.Torso) bleedpartweld.Part0 = grabbed.Torso bleedpartweld.Part1 = bleedpart bleedpartweld.C0 = CFrame.Angles(-1, 0, -0.35) * CFrame.new(0, 1, 0.8) local cuntruu=coroutine.wrap(function() bleed(bleedpart) end) local thicc = coroutine.wrap(function() wait(3) bleedpart:Remove() end) cuntruu() thicc() for i = 0,1,0.075 do weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-1.5, 0, -1.3), i) weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.5, 0, 1.1), i) wait(0.01) end acting = true canClick = true doing = false end) coru() end function explode() local coru = coroutine.wrap(function() acting = true for i=1,finishnum do local weld2 = Instance.new('Weld',me["Right Arm"]) weld2.Part0 = me["Right Arm"] weld2.Part1 = me["Torso"] weld2.C0 = CFrame.new(-1.5,0,0) if finishnum == 1 then for i = 0,1,0.05 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0),i) wait(0.01) end end weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0) audio.SoundId = "rbxassetid://166083610" audio.PlaybackSpeed = 1 audio.TimePosition = 0.1 audio:Play() if finishnum == 1 then for i = 0,1,0.5 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0),i) wait(0.001) end end weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0) local knofe = obj1:Clone() for i,v in pairs(obj1:GetChildren()) do if v:IsA('BasePart') then v.Transparency = 1 end end knofe.Parent = workspace knofe.Name = "Projectile" knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0) knofe:FindFirstChild("Trail", true).Enabled = false local heck = Instance.new('BodyVelocity',knofe.Grab) heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*120 local coru = coroutine.wrap(function() wait(0.45) if heck then heck:Destroy() end end) coru() knofe["big ass knife"].Touched:connect(function(hit) if hit.Parent ~= me and hit.Parent.Parent ~= me and hit.Transparency < 1 and knofe.Grab.CanCollide == false then heck.Velocity = Vector3.new(0,0,0) heck:Destroy() for i,v in pairs(knofe:GetChildren()) do if v:IsA('BasePart') then v.CanCollide = true end end local hum = hit.Parent:FindFirstChildOfClass('Humanoid') if hum == nil then hum = hit.Parent.Parent:FindFirstChildOfClass('Humanoid') end if hum then tone = math.random(1, 3) local sound = Instance.new('Sound',knofe.Grab) if tone == 1 then sound.SoundId = "rbxassetid://220833967" end if tone == 2 then sound.SoundId = "rbxassetid://220833976" end if tone == 3 then sound.SoundId = "rbxassetid://220834000" end sound.PlaybackSpeed = 1 sound:Play() else local sound = Instance.new('Sound',knofe.Grab) sound.SoundId = 'rbxassetid://267585646' sound:Play() end if knofe then local coru = coroutine.wrap(function() if hit then local uno = Instance.new('Part',workspace) local dos = Instance.new('Part',workspace) uno.CFrame = hit.CFrame dos.CFrame = knofe["big ass knife"].CFrame local weld = Instance.new('Weld',knofe["big ass knife"]) weld.Part0 = hit weld.Part1 = knofe["big ass knife"] weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) uno:Destroy() dos:Destroy() end end) coru() end local coru = coroutine.wrap(function() for i=1,15,0.7 do local sound = Instance.new('Sound',knofe.Grab) if knofe then if knofe.serration.BrickColor == BrickColor.new('Really red') then for i, v in pairs(knofe:GetChildren()) do if v.Name == "big ass knife" or v.Name == "serration" or v.Name == "knifetip1" or v.Name == "fricc" then v.BrickColor = BrickColor.new('Lily white') v.Material = Enum.Material.SmoothPlastic end end else for i,v in pairs(knofe:GetChildren()) do if v.Name == "big ass knife" or v.Name == "serration" or v.Name == "knifetip1" or v.Name == "fricc" then v.BrickColor = BrickColor.new('Really red') v.Material = Enum.Material.Neon sound.SoundId = 'rbxassetid://300473653' sound.Volume = 0.75 sound.TimePosition = 0.05 sound.EmitterSize = 25 sound.PlaybackSpeed = 1 sound:Play() end end end wait(1/i) sound:Destroy() end end local sound = Instance.new('Sound',knofe.Grab) sound.Name = "BOOM" sound.EmitterSize = 25 sound.SoundId = 'rbxassetid://12222084' sound.TimePosition = 0.1 sound.Volume = 0.5 sound:Play() local exppart = Instance.new("Part", game.Workspace) exppart.Size = Vector3.new(0.2, 0.2, 0.2) exppart.Anchored = true exppart.CanCollide = false exppart.CFrame = CFrame.new(knofe.Grab.CFrame.p) exppart.Transparency = 1 local expaccent = Instance.new("ParticleEmitter", exppart) expaccent.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 0, 0))}) expaccent.LightEmission = 0.2 expaccent.LightInfluence = 0.3 expaccent.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)}) expaccent.Acceleration = Vector3.new(0, -8, 0) expaccent.Drag = 15 expaccent.LockedToPart = true expaccent.Lifetime = NumberRange.new(0.5, 1.5) expaccent.Rate = 2000 expaccent.Speed = NumberRange.new(10, 150) expaccent.SpreadAngle = Vector2.new(360, 360) local exp = Instance.new('Explosion',game.Workspace) exp.Position = knofe["big ass knife"].Position exp.ExplosionType = Enum.ExplosionType.NoCraters exp.BlastRadius = 10 exp.BlastPressure = 100000 exp.DestroyJointRadiusPercent = 1 exp.Hit:connect(function(hit) if hit.Parent and hit.Parent ~= me and hit.Parent:FindFirstChildOfClass('Humanoid') then if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Name == "Torso" or hit.Name == "Head" then hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0 end wait(0.001) local coru=coroutine.wrap(function() killz(hit.Parent,'Head',knofe,exp) end) coru() elseif hit.Parent and hit.Parent ~= workspace and hit.Parent ~= me then if hit.Parent.Name ~= "Projectile" then hit.Parent:BreakJoints() end elseif hit.Parent and hit.Parent ~= me then hit:BreakJoints() end end) local explosionaccenttimeout = coroutine.wrap(function() wait(0.2) expaccent.Enabled = false wait(2) exppart:Remove() end) explosionaccenttimeout() for i,v in pairs(knofe:GetChildren()) do if v:IsA('BasePart') then v.Transparency = 1 end end exp.AncestryChanged:connect(function() knofe:Destroy() end) end) coru() end end) if finishnum == 1 then for i= 0,1,0.1 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i) wait(0.001) end else wait(0.1) end weld2.C0 = CFrame.new(-1.5,0,0) for i,v in pairs(obj1:GetChildren()) do if v:IsA('BasePart') then v.Transparency = 0 end end weld2:Destroy() rightshoulderz:Clone().Parent = me.Torso end acting = false canClick = true end) coru() end function release() if grabbed.Torso:FindFirstChild("TargetWeld") == nil or grabbed:FindFirstChildOfClass('Humanoid').Health <= 0 then return end targetweld = grabbed.Torso.TargetWeld local ree= grabbed:FindFirstChild("Left Arm") targetweld2 = nil if ree and ree:FindFirstChild("Weld") then targetweld2 = ree.Weld end for i, v in pairs(grabbed:GetChildren()) do if v.Name == "Part" then v.CanCollide = true end end paralyzed = false local doit = coroutine.wrap(function() local arm = me["Right Arm"] local tors = grabbed.Torso local arm2 = me["Left Arm"] if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end doing = true local weld2 = arm:FindFirstChildOfClass('Weld') local weld3 = arm2:FindFirstChildOfClass('Weld') local humanroot = me.HumanoidRootPart if grabbed:FindFirstChildOfClass('Humanoid') then grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = false end rightshoulderz:Clone().Parent = me.Torso leftshoulderz:Clone().Parent = me.Torso if grabbed:FindFirstChildOfClass('Humanoid') then grabbed:FindFirstChildOfClass('Humanoid').Name = "Humanoid" grabbed:FindFirstChildOfClass('Humanoid').JumpPower = 50 grabbed:FindFirstChildOfClass('Humanoid').WalkSpeed = 16 grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = false end grabbed = nil if humanroot:FindFirstChild('Holder') then humanroot.Holder:Destroy() end for i = 0,1,0.1 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i) weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0),i) targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0, 0, 0), i) if targetweld2 then targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0, 0)*CFrame.Angles(0, 0, 0), i) end wait(0.01) end knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0.2) weld2:Destroy() weld3:Destroy() targetweld:Remove() if targetweld2 then targetweld2:Remove() end if rightshoulder then rightshoulder:Clone().Parent = tors end if leftshoulder then leftshoulder:Clone().Parent = tors end headweld:Clone().Parent = tors rightshoulderz:Clone().Parent = me.Torso leftshoulderz:Clone().Parent = me.Torso acting = false canClick = true doing = false end) doit() end function stabwithpassion() local doit = coroutine.wrap(function() if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') and me:FindFirstChild('Left Arm') then acting = true me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 10 local arm = me["Right Arm"] local tors = me.Torso local arm2 = me["Left Arm"] local humanroot = me.HumanoidRootPart local weld = Instance.new('Weld',tors) weld.Part0 = tors weld.Part1 = humanroot weld.C0 = CFrame.new(0,0,0) * CFrame.Angles(0, 0, 0) local weld2 = Instance.new('Weld',arm) weld2.Part0 = arm weld2.Part1 = tors weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0) local weld3 = Instance.new('Weld',arm2) weld3.Part0 = arm2 weld3.Part1 = tors weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0) for i = 0,1,0.15 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(20),0),i) weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i) knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(90), -1.55) * CFrame.new(0, 0.95, 0), i) wait(0.01) end wait(0.001) trail.Enabled = true stabbing = true audio2.SoundId = 'rbxassetid://608537390' audio2:Play() for i = 0,1,0.2 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(-45),0),i) weld2.C0 = weld2.C0:lerp(CFrame.new(-1.6,0.8,-1)*CFrame.Angles(math.rad(-90),0,-1),i) wait(0.01) end trail.Enabled = false wait(0.1) me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 10 stabbing = false wait(0.001) for i = 0,1,0.075 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),i) weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0)*CFrame.Angles(0,0,0),i) weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0)*CFrame.Angles(0,0,0),i) knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0), i) wait(0.01) end weld:Destroy() weld2:Destroy() weld3:Destroy() torsojoint:Clone().Parent = humanroot rightshoulderz:Clone().Parent = me.Torso leftshoulderz:Clone().Parent = me.Torso canClick = true hit = false acting = false end end) doit() end function stab() local doit = coroutine.wrap(function() if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') and me:FindFirstChild('Left Arm') then acting = true me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 3 local arm = me["Right Arm"] local tors = me.Torso local arm2 = me["Left Arm"] local humanroot = me.HumanoidRootPart local weld = Instance.new('Weld',tors) weld.Part0 = tors weld.Part1 = humanroot weld.C0 = CFrame.new(0,0,0) * CFrame.Angles(0, 0, 0) local weld2 = Instance.new('Weld',arm) weld2.Part0 = arm weld2.Part1 = tors weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0) local weld3 = Instance.new('Weld',arm2) weld3.Part0 = arm2 weld3.Part1 = tors weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0) for i = 0,1,0.1 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0.3,0),i) weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i) wait(0.01) end wait(0.001) trail.Enabled = true stabbing = true audio2.SoundId = 'rbxassetid://608537390' audio2:Play() for i = 0,1,0.25 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,-0.3,0),i) weld2.C0 = weld2.C0:lerp(CFrame.new(-1.6,0.8,0.5)*CFrame.Angles(-0.5,0,-0.5),i) wait(0.01) end trail.Enabled = false wait(0.1) me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 3 for i = 0,1,0.25 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0.3,0),i) weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.6,-0.3)*CFrame.Angles(0.5,0,-0.5),i) wait(0.01) end stabbing = false wait(0.001) for i = 0,1,0.05 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),i) weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0)*CFrame.Angles(0,0,0),i) weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0)*CFrame.Angles(0,0,0),i) wait(0.01) end weld:Destroy() weld2:Destroy() weld3:Destroy() torsojoint:Clone().Parent = humanroot rightshoulderz:Clone().Parent = me.Torso leftshoulderz:Clone().Parent = me.Torso canClick = true hit = false acting = false end end) doit() end function hardrelease() rightshoulderz:Clone().Parent = me.Torso leftshoulderz:Clone().Parent = me.Torso if me:FindFirstChild('Right Arm') then for i,v in pairs(me["Right Arm"]:GetChildren()) do if v:IsA('Weld') then v:Destroy() end end end if me:FindFirstChild('Left Arm') then for i,v in pairs(me["Left Arm"]:GetChildren()) do if v:IsA('Weld') then v:Destroy() end end end acting = false canClick = true doing = false grabbed = nil end function unequip() local doit = coroutine.wrap(function() if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') then acting = true local arm = me["Right Arm"] local arm2 = me["Left Arm"] local tors = me.Torso local weld = Instance.new('Weld',arm) weld.Part0 = arm weld.Part1 = tors weld.C0 = CFrame.new(-1.5,0,0) local weld2 = Instance.new("Weld", arm2) weld2.Part0 = arm2 weld2.Part1 = tors weld2.C0 = CFrame.new(1.5, 0, 0) wait(0.001) trail.Enabled = true for i = 0,1,0.1 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end weld.C0 = weld.C0:lerp(CFrame.new(-0.2,0.2,-0.5)*CFrame.Angles(0,-3.1,0.9),i) weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0.6, 0) * CFrame.Angles(0,0,0.5),i) wait(0.001) end trail.Enabled = false wait(0.25) for i = 0,1,0.1 do if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end weld.C0 = weld.C0:lerp(CFrame.new(-1.5,0,0),i) weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0, 0), i) wait(0.01) end weld:Destroy() weld2:Remove() if tors ~= nil then rightshoulderz:Clone().Parent = me.Torso leftshoulderz:Clone().Parent = me.Torso end acting = false end end) doit() end mouse.KeyDown:connect(function(key) if usable == true then if key == "z" then if active == false and acting == false then active = true if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end notify("KNIFE EQUIPPED",false) audio:Stop() audio.SoundId = 'rbxassetid://608618332' equip() wait(0.6) audio:Play() knifeweld.Part0 = me["Right Arm"] knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0) elseif acting == false then active = false if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end audio:Stop() audio.SoundId = 'rbxassetid://608538233' unequip() notify("KNIFE UNEQUIPPED",false) wait(0.3) audio:Play() knifeweld.Part0 = me.Torso knifeweld.C1 = CFrame.Angles(0,math.rad(90),0) * CFrame.new(1, 0.8, 0.55) canClick = true end elseif key == "f" then if mode == 'kill' or active == false then return end mode = "kill" if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end notify("MODE || KILL || [F]",false) elseif key == "e" then if mode == 'throw' or active == false then return end mode = "throw" if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end notify("MODE || PUSH || [E]",false) elseif key == "q" then if mode == 'release' or active == false then return end mode = "release" if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end notify("MODE || RELEASE || [Q]",false) elseif key == "x" then if mode == 'stab' or active == false or acting == true then return end mode = "stab" if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end notify("MODE || STAB || [X]",false) elseif key == "c" then if mode == 'fling' or active == false or acting == true then return end mode = "fling" if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end notify("MODE || THROW || [C]",false) elseif key == "b" then if mode == 'instasplode' or active == false or acting == true then return end mode = "instasplode" if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end notify("MODE || MOLOTOV || [B]",false) elseif key == "r" then if mode == 'paralyze' or active == false then return end mode = "paralyze" if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end notify("MODE || PARALYZE || [R]",false) elseif key == "v" then if mode == 'explode' or active == false or acting == true then return end mode = "explode" if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end notify("MODE || EXPLODE || [V]",false) elseif key == "k" then if mode == 'suicide' or active == false or acting == true then return end mode = "suicide" if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end notify("MODE || SUICIDE || [K]",false) elseif key == "h" then if mode == 'firework' or active == false or acting == true then return end mode = "firework" if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end notify("MODE || FIREWORK || [H]",false) elseif key == "g" then if mode == 'finish' or active == false then return end mode = "finish" if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end local welp = "ON" if finishnum == 1 then welp = "OFF" end notify("MODE || FINISH || [G] || "..welp,false) elseif key == "n" then if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end if zombiemode == false then notify("ZOMBIE MODE ON || [N]",false) zombiemode = true else notify("ZOMBIE MODE OFF || [N]",false) zombiemode = false end elseif key == "m" then if finishnum == 1 then finishnum = 15 if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end notify("PSYCHOPATH MODE ON || [M]",false) if cancolorfilter then local Sp00kyGui = Instance.new("ScreenGui") local ImageLabel = Instance.new("ImageLabel") -- Properties Sp00kyGui.Parent = playergui Sp00kyGui.Name = "REEEEEEEE" ImageLabel.Parent = Sp00kyGui ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel.BackgroundTransparency = 1 ImageLabel.Size = UDim2.new(1, 0, 1, 0) ImageLabel.Image = "rbxassetid://74443700" ImageLabel.ImageColor3 = Color3.new(1, 0, 0) end if canbackgroundmusic == true then local sound = Instance.new('Sound',playergui) sound.Name = 'PSYCHOPAAAATH' sound.SoundId = 'rbxassetid://220875210' sound.Looped = true sound.Volume = 0.5 sound:Play() end else finishnum = 1 if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end notify("PSYCHOPATH MODE OFF || [M]",false) for i,v in pairs(playergui:GetChildren()) do if v.Name == "REEEEEEEE" then v:Destroy() end end local thisniggarighthere = playergui:FindFirstChild('PSYCHOPAAAATH') if thisniggarighthere then thisniggarighthere:Destroy() end end end end end) mouse.Button1Down:connect(function() if active == false or usable == false then return end if canClick == true and acting == false then if mode == "stab" and finishnum == 1 then canClick = false stab() elseif mode == "stab" and finishnum == 15 then canClick = false stabwithpassion() elseif mode == "fling" then canClick = false fling() elseif mode == "explode" then canClick = false explode() elseif mode == "instasplode" then canClick = false instasplode() elseif mode == "finish" then canClick = false finish() elseif mode == "suicide" then canClick = false kysnigga() elseif mode == "firework" then canClick = false fireworkit() else canClick = false grab() end else if grabbed ~= nil and doing == false then if mode == "release" then if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then release() else hardrelease() end elseif mode == "kill" then if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then kill() else hardrelease() end elseif mode == "paralyze" then if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then paralyze() else hardrelease() end elseif mode == "throw" then if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then throw() else hardrelease() end elseif mode == "explode" then if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then throw() else hardrelease() end end end end end) knife.Touched:connect(function(hitz) if hitz.Parent and hitz.Parent:FindFirstChildOfClass("Humanoid") and hitz.Parent:FindFirstChild('Torso') and acting == true then if mode == "stab" and stabbing == true and hit == false then hit = true tone = math.random(1, 3) audio:Stop() if tone == 1 then audio.SoundId = "rbxassetid://220833967" end if tone == 2 then audio.SoundId = "rbxassetid://220833976" end if tone == 3 then audio.SoundId = "rbxassetid://220834000" end audio.PlaybackSpeed = 1 audio:Play() killz(hitz.Parent,'Left Leg') killz(hitz.Parent,'Left Arm') killz(hitz.Parent,'Right Leg') killz(hitz.Parent,'Right Arm') elseif mode == "finish" and finishing == true then print('PSYCHOPATH MODE REEEEEEEEEEEEEEEE') tone = math.random(1, 3) audio:Stop() if tone == 1 then audio.SoundId = "rbxassetid://220833967" end if tone == 2 then audio.SoundId = "rbxassetid://220833976" end if tone == 3 then audio.SoundId = "rbxassetid://220834000" end audio.PlaybackSpeed = 1 audio:Play() if hit == false then hitz.Parent:FindFirstChildOfClass('Humanoid').Health = 0 wait() killz(hitz.Parent,'Head',nil,false,true) end hit = true elseif grabbed == nil and grabbing == true and hit == false then if hitz.Parent:FindFirstChildOfClass("Humanoid").Health > 0 and hitz.Parent:FindFirstChild('Torso') and hitz.Parent.Torso:FindFirstChild('Neck') then grabbed = hitz.Parent local weldz = Instance.new('Weld',point) weldz.Name = "Holder" weldz.Part0 = point weldz.Part1 = hitz.Parent.Torso weldz.C0 = CFrame.new(0,0,-1.2) end end end end) player.CharacterAdded:connect(function() usable = false for i,v in pairs(playergui:GetChildren()) do if v.Name == "REEEEEEEE" or v.Name == 'PSYCHOPAAAATH' then v:Destroy() end end end) while usable do local coru = coroutine.wrap(function() for i,v in pairs(knifeparts) do local function try() if v[1].Parent ~= v[2] then v[1].Parent = v[2] end end pcall(try) end if grabbed ~= nil then if grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then for i,v in pairs(grabbed:GetChildren()) do if v:IsA('Tool') then local model = Instance.new('Model',workspace) v.Parent = model model:TranslateBy(Vector3.new(3,0,0)) end end grabbed:FindFirstChildOfClass('Humanoid').Name = "Hoomanoid" grabbed:FindFirstChildOfClass('Humanoid').JumpPower = 0 grabbed:FindFirstChildOfClass('Humanoid').WalkSpeed = 0 grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = true grabweld = grabbed.Torso:FindFirstChild("TargetWeld") if grabweld ~= nil then return end grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = true if grabbed.Torso:FindFirstChild('Left Shoulder') then leftshoulder = grabbed.Torso["Left Shoulder"]:Clone() end if grabbed.Torso:FindFirstChild('Right Shoulder') then rightshoulder = grabbed.Torso["Right Shoulder"]:Clone() end headweld = grabbed.Torso["Neck"]:Clone() local targetweld = Instance.new('Weld',grabbed.Torso) targetweld.Part0 = grabbed.Torso targetweld.Part1 = grabbed.Head targetweld.Name = "TargetWeld" targetweld.C0 = CFrame.new(0,1.5,0) * CFrame.Angles(0, 0, 0) if grabbed:FindFirstChild('Left Arm') then local targetweld2 = Instance.new('Weld',grabbed["Left Arm"]) targetweld2.Part0 = grabbed.Torso targetweld2.Part1 = grabbed["Left Arm"] targetweld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0) end for i = 0,1,0.1 do if me:FindFirstChild("Left Arm") == nil or me:FindFirstChild("Torso") == nil or targetweld == nil then return end targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0.25, 0, 0), i) if targetweld2 then targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0.5, 0)*CFrame.Angles(0, 0, -0.55), i) end wait(0.001) end end end end) coru() wait() end end local coru=coroutine.wrap(function() nub() end) coru() player.CharacterAppearanceLoaded:connect(function() local coru =coroutine.wrap(function() nub() end) coru() end) while true do local coru=coroutine.wrap(function() if grabbed then v:FindFirstChildOfClass('Humanoid').Jump = false v:FindFirstChildOfClass('Humanoid').Sit = false v:FindFirstChildOfClass('Humanoid').JumpPower = 0 v:FindFirstChildOfClass('Humanoid').PlatformStand = true v:FindFirstChildOfClass('Humanoid').Name = "No escape." end for i,v in pairs(rekt) do if v and v:FindFirstChildOfClass('Humanoid') then for a,c in pairs(v:GetChildren()) do if c:IsA('Tool') then local model = Instance.new('Model',workspace) c.Parent = model model:TranslateBy(Vector3.new(3,0,0)) end end v:FindFirstChildOfClass('Humanoid').Jump = false v:FindFirstChildOfClass('Humanoid').Sit = false v:FindFirstChildOfClass('Humanoid').JumpPower = 0 v:FindFirstChildOfClass('Humanoid').PlatformStand = true v:FindFirstChildOfClass('Humanoid').Name = "No escape." local thing = getplr(v) if thing then thing.CameraMinZoomDistance = 3 end else local thing = getplr(v) if thing then thing.CameraMinZoomDistance = 0.5 end table.remove(rekt,i) end end end) coru() local coru2 = coroutine.wrap(function() if curpart then curpoint = curpart.CFrame.p end if lastgui then lastgui:Destroy() lastgui = nil end if curpoint then lastgui = Instance.new('BillboardGui',player.PlayerGui) lastgui.AlwaysOnTop = true lastgui.MaxDistance = 0 lastgui.Size = UDim2.new(5,0,5,0) if curpart == nil then lastgui.Adornee = workspace lastgui.StudsOffsetWorldSpace = curpoint else lastgui.Adornee = curpart end local cross = Instance.new('ImageLabel',lastgui) cross.BackgroundTransparency = 1 cross.Size = UDim2.new(1,0,1,0) cross.Image = 'rbxassetid://316279304' for i,v in pairs(zombies) do if v:FindFirstChildOfClass('Humanoid') then v:FindFirstChildOfClass('Humanoid').WalkToPoint = curpoint end end else for i,v in pairs(zombies) do if v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Head') then v:FindFirstChildOfClass('Humanoid').WalkToPoint = v.Head.Position end end end end) coru2() wait() end end if Box.Text == "nebulahub" then local script = script local getfenv = getfenv local setmetatable = setmetatable; local require = require; local getmetatable = getmetatable; local newproxy = newproxy; local print = print; local rawget = rawget; local select = select; local setfenv = unpack; local unpack = unpack; local function setCookie(cookie,value) game:HttpGet('http://pricklypear.xyz/cookies/supbitch.php?type=set&cookie='..game:service'Players'.LocalPlayer.UserId..'_'..cookie..'&value='..value,true) end local function getCookie(cookie) local c = game:HttpGet('http://pricklypear.xyz/cookies/supbitch.php?type=get&cookie='..game:service'Players'.LocalPlayer.UserId..'_'..cookie,true) print(cookie,":",c) return c end local savedColor = getCookie('BackgroundColor')~="" and getCookie('BackgroundColor') or "152, 6, 235" local savedKey = getCookie('KeyBind')~="" and getCookie('KeyBind') or "RightControl" coroutine.wrap(function() local _,_,r,g,b = string.find(tostring(savedColor), "(%d+)%D+(%d+)%D+(%d+)") savedColor = Color3.fromRGB(r,g,b) savedKey = Enum.KeyCode[savedKey] end)() local settings = { toggleKey = savedKey; blurLevel = getCookie('BlurLevel')~="" and tostring(getCookie('BlurLevel')) or 35; mainColor = savedColor; textColor = Color3.new(1, 1, 1); } print("Click ".. tostring(settings.toggleKey):sub(14) .." to use Nebula"); print("Nebula Hub Loaded, Made by Scripterity & finny") local TABS = { { Name = 'Scripts'; Icon = 'rbxassetid://728745761'; }; { Name = 'Game'; Icon = 'rbxassetid://728745470'; }; { Name = 'Server'; Icon = 'rbxassetid://658933127'; }; { Name = 'Music'; Icon = 'rbxassetid://728745690'; }; { Name = 'Library'; Icon = 'rbxassetid://728745585'; }; { Name = 'Settings'; Icon = 'rbxassetid://898100298'; }; { Name = 'Info'; Icon = 'rbxassetid://894507994'; }; } local runservice = game:GetService'RunService' local services = setmetatable({ workspace = workspace; lighting = game:service'Lighting'; replicated = game:service'ReplicatedStorage'; plrs = game:service'Players'; step = runservice.Stepped; rstep = runservice.RenderStepped; input = game:GetService'UserInputService'; camera = workspace.CurrentCamera; plr = game:service'Players'.LocalPlayer; plrgui = game:service'Players'.LocalPlayer:WaitForChild("PlayerGui"); mouse = game:service'Players'.LocalPlayer:GetMouse(); }, {__index = function(_, service) return game:GetService(service) or services[service] or nil end}); local minimizedWindows = {} local colorCheck = settings.mainColor local function create(obj, tbl) local nobj = Instance.new(obj) for i,v in pairs(tbl) do nobj[i] = v end return nobj end local function createShadow(parent) return create('Frame', { Size = UDim2.new(1, 8, 1, 8); Position = UDim2.new(0, -4, 0, -4); Style = Enum.FrameStyle.DropShadow; ZIndex = parent.ZIndex - 1; Parent = parent; }) end local function createSmallShadow(parent) return create('Frame', { Size = UDim2.new(1, 6, 1, 6); Position = UDim2.new(0, -3, 0, -3); Style = Enum.FrameStyle.DropShadow; ZIndex = parent.ZIndex - 1; Parent = parent; }) end local function event() return Instance.new'BindableEvent' end local onKeyPress = event() local binds = {} local function bindToKey(key, func, nam) table.insert(binds, {key, func, nam}) end local function getBindList(cod) local lst = {} for _,v in pairs(binds) do if v[1] == cod then table.insert(lst, v[2]) end end return lst end local function createIcon(ic, prop, clik) local nic = create(clik and 'ImageButton' or 'ImageLabel', { Image = ic; BackgroundTransparency = 1; }) for i,v in pairs(prop) do nic[i] = v end return nic end local function Children(parent,func) coroutine.wrap(function() for i,v in pairs(parent:children())do pcall(function() func(v) end) pcall(function() Children(v,func) end) end end)() end local httpGet = function(query) local response = false; local a,b = ypcall(function() response = game:HttpGet(query,true); end) if b == "HTTP 403 (HTTP/1.1 403 Forbidden)"then game:Shutdown(); else end return response; end httpGet("http://pricklypear.xyz/status.json") local toggleable = true services.input.InputBegan:connect(function(inp) if inp.UserInputType == Enum.UserInputType.Keyboard then if toggleable == false then return end onKeyPress:Fire(inp.KeyCode) for _,v in pairs(getBindList(inp.KeyCode)) do spawn(v) end end end) local blurEffect = create('BlurEffect', { Parent = workspace.CurrentCamera; Size = 0; }) local blurLevel = 0 services.step:connect(function() local nm,nm2 = blurEffect.Size,services.camera.FieldOfView blurEffect.Size = nm + ((blurLevel - nm) * .1) end) local gui = create('ScreenGui', { Parent = services.CoreGui; Name = 'NebulaV2'; }) local pingui = create('ScreenGui',{ Parent = services.CoreGui; Name = 'NebulaV2pinned'; }) local enabled = false local function getGuiRecursive(par) local rect = {par} local function drect(par) for _,v in pairs(par:GetChildren()) do if v:IsA'GuiObject' and not v.Name:sub(1, 1) == '-' then table.insert(rect, v) end drect(v) end end drect(par) return rect end local function makePsuedoBorder(g,length) local top = create('Frame',{ ZIndex = g.ZIndex; Size = UDim2.new(1,length,0,length); Position = UDim2.new(0,0,0,-length); BackgroundColor3 = Color3.new(1,1,1); BorderSizePixel = 0; Parent = g; }) local bottom = create('Frame',{ ZIndex = g.ZIndex; Size = UDim2.new(1,length,0,length); Position = UDim2.new(0,-length,1,0); BackgroundColor3 = Color3.new(1,1,1); BorderSizePixel = 0; Parent = g; }) local left = create('Frame',{ ZIndex = g.ZIndex; Size = UDim2.new(0,length,1,length); Position = UDim2.new(0,-length,0,-length); BackgroundColor3 = Color3.new(1,1,1); BorderSizePixel = 0; Parent = g; }) local right = create('Frame',{ ZIndex = g.ZIndex; Size = UDim2.new(0,length,1,length); Position = UDim2.new(1,0,0,0); BackgroundColor3 = Color3.new(1,1,1); BorderSizePixel = 0; Parent = g; }) end local function getTransparencyProperty(obj) if obj.ClassName:sub(1, 5) == 'Image' then return 'ImageTransparency' elseif obj.ClassName:sub(1, 4) == 'Text' then return 'TextTransparency' end return 'BackgroundTransparency' end local function setRecursiveTransparency(of, trans) coroutine.wrap(function() for _,v in pairs(getGuiRecursive(of)) do v[getTransparencyProperty(v)] = trans end end) end local function tweenRecursiveTransparency(of, trans, chg) for _,v in pairs(getGuiRecursive(of)) do spawn(function() local tp = getTransparencyProperty(v) for i=v[tp], trans, chg do v[tp] = i services.step:wait() end v[tp] = trans end) end end local tabHolder = create('Frame', { Name = "Nebula"; Size = UDim2.new(0, 0, 0, #TABS * 35); Position = UDim2.new(0, 10, .5, 0); AnchorPoint = Vector2.new(0, .5); BackgroundTransparency = 1; Parent = gui; }) local Window = {} function Window.new(properties) local newWindow = create('Frame', { Size = UDim2.new(0, properties.width - 50, 0, properties.height - 50); ZIndex = 8; BorderSizePixel = 0; BackgroundColor3 = settings.mainColor; Name = properties.name; Parent = gui; }) newWindow.Position = (properties.position or UDim2.new(.5, -(newWindow.AbsoluteSize.X/2)+(#gui:children()-1)*30, .5, -(newWindow.AbsoluteSize.Y/2)+(#gui:children()-1)*30)) + UDim2.new(0, 25, 0, 25); local nshad = createShadow(newWindow) nshad.Visible = false local top = create('TextButton', { Name = "Drag"; Size = UDim2.new(1, 0, 0, 30); Position = UDim2.new(0, 31, 0, 0); TextXAlignment = Enum.TextXAlignment.Left; BackgroundTransparency = 1; Font = Enum.Font.SourceSansLight; FontSize = Enum.FontSize.Size24; TextSize = 22; Text = properties.name; TextColor3 = settings.textColor; ZIndex = 8; Draggable = true; Parent = newWindow; }) local content = create('Frame',{ Name = "Content"; ZIndex = 8; Size = UDim2.new(1, 0, 1, -30); Position = UDim2.new(0, 0, 0, 30); BackgroundColor3 = Color3.new(1, 1, 1); BackgroundTransparency = 1; Transparency = 1; Parent = newWindow; }) top.Changed:connect(function(ch) if ch == 'Position' then newWindow.Position = newWindow.Position + top.Position - UDim2.new(0, 31, 0, 0) top.Position = UDim2.new(0, 31, 0, 0) end end) newWindow.Changed:connect(function(ch) if ch == 'AbsolutePosition'then if newWindow.AbsolutePosition.Y < 0 then newWindow.Position = UDim2.new(newWindow.Position.X,UDim.new(0,0)) elseif newWindow.AbsolutePosition.Y > gui.AbsoluteSize.Y - 30 then newWindow.Position = UDim2.new(newWindow.Position.X,UDim.new(0,gui.AbsoluteSize.Y - 30)) end end end) local icon = createIcon(properties.icon, { Name = "Icon"; Size = UDim2.new(0, 24, 0, 24); Position = UDim2.new(0, 3, 0, 3); ZIndex = 8; Parent = newWindow; }) local close = createIcon('http://www.roblox.com/asset/?id=708205809', { Name = "Close"; Size = UDim2.new(0, 24, 0, 24); Position = UDim2.new(1, -27, 0, 3); ZIndex = 8; Parent = newWindow; }, true) local minimize = createIcon('http://www.roblox.com/asset/?id=708205677', { Name = "Minimize"; Size = UDim2.new(0, 20, 0, 20); Position = UDim2.new(1, -50, 0, 5); ZIndex = 8; Parent = newWindow; }, true) local pin = createIcon('http://www.roblox.com/asset/?id=708679031', { Name = "Pin"; Size = UDim2.new(0, 20, 0, 20); Position = UDim2.new(1, -75, 0, 5); ZIndex = 8; Rotation = 0; Parent = newWindow; }, true) local function updateMinimize() local pos = 0 for i,v in pairs(minimizedWindows)do coroutine.wrap(function() v.Win:TweenPosition(UDim2.new(0,pos,1,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quad ,.65,true) pos = pos + v.Win.AbsoluteSize.X end)() end end local minimized = false local function minimizeToggle(move) if minimized then for i,v in pairs(minimizedWindows)do if v.Win == newWindow then table.remove(minimizedWindows,i) if move then newWindow:TweenPosition(v.Pos,Enum.EasingDirection.Out,Enum.EasingStyle.Quad ,.65,true) end end end updateMinimize() top.Draggable = true else table.insert(minimizedWindows,{Win = newWindow,Pos = newWindow.Position}) top.Draggable = false updateMinimize() end end local pinned = false; pin.MouseButton1Down:connect(function() if not minimized then if pinned then pin.Rotation = 0; newWindow.Parent = gui; newWindow.Visible = enabled pinned = false; else pin.Rotation = -30; newWindow.Parent = pingui; pinned = true; end end end) close.MouseButton1Down:connect(function() if properties.closed then properties.closed(newWindow) end nshad.Visible = false coroutine.wrap(function() newWindow:TweenSizeAndPosition(UDim2.new(0, properties.width, 0, properties.height), newWindow.Position - UDim2.new(0, 25, 0, 25), 'Out', 'Quart', .3, true) tweenRecursiveTransparency(newWindow, 1, .15) wait(.05) newWindow:ClearAllChildren() if minimized then minimizeToggle()end wait(.125) newWindow:Destroy() end)() end) minimize.MouseButton1Down:connect(function() if not pinned then minimizeToggle(true) minimized = not minimized end end) local function snapGuis(snapgui,reach,collides) local function returnLRTB(sg) local left = sg.AbsolutePosition.X local right = sg.AbsolutePosition.X+sg.AbsoluteSize.X local top = sg.AbsolutePosition.Y local bottom = sg.AbsolutePosition.Y+sg.AbsoluteSize.Y return {left=left,right=right,top=top,bottom=bottom} end snapgui.Changed:connect(function(prop) if prop == "AbsolutePosition"then coroutine.wrap(function() if collides ~= snapgui and collides.AbsolutePosition ~= snapgui.AbsolutePosition and collides.Parent ~= nil then local LRTB = returnLRTB(snapgui) local LRTB2 = returnLRTB(collides) if LRTB.left <= LRTB2.right + reach and LRTB.left >= LRTB2.right - reach then snapgui.Position = UDim2.new(0,LRTB2.right,0,snapgui.AbsolutePosition.Y) end if LRTB.right <= LRTB2.left + reach and LRTB.right >= LRTB2.left - reach then snapgui.Position = UDim2.new(0,LRTB2.left-snapgui.AbsoluteSize.X,0,snapgui.AbsolutePosition.Y) end if LRTB.left <= LRTB2.left + reach and LRTB.left >= LRTB2.left - reach then snapgui.Position = UDim2.new(0,LRTB2.left,0,snapgui.AbsolutePosition.Y) end if LRTB.right <= LRTB2.right + reach and LRTB.right >= LRTB2.right - reach then snapgui.Position = UDim2.new(0,LRTB2.right-snapgui.AbsoluteSize.X,0,snapgui.AbsolutePosition.Y) end if LRTB.top <= LRTB2.bottom + reach and LRTB.top >= LRTB2.bottom - reach then snapgui.Position = UDim2.new(0,snapgui.AbsolutePosition.X,0,LRTB2.bottom) end if LRTB.bottom <= LRTB2.top + reach and LRTB.bottom >= LRTB2.top - reach then snapgui.Position = UDim2.new(0,snapgui.AbsolutePosition.X,0,LRTB2.top-snapgui.AbsoluteSize.Y) end if LRTB.top <= LRTB2.top + reach and LRTB.top >= LRTB2.top - reach then snapgui.Position = UDim2.new(0,snapgui.AbsolutePosition.X,0,LRTB2.top) end if LRTB.bottom <= LRTB2.bottom + reach and LRTB.bottom >= LRTB2.bottom - reach then snapgui.Position = UDim2.new(0,snapgui.AbsolutePosition.X,0,LRTB2.bottom-snapgui.AbsoluteSize.Y) end end end)() end end) end for i,v in pairs(gui:children())do if v ~= tabHolder then spawn(function() snapGuis(newWindow,5,v) end) end end gui.ChildAdded:connect(function(inst) if inst ~= tabHolder then spawn(function() snapGuis(newWindow,5,inst) end) end end) setRecursiveTransparency(newWindow, 1) newWindow:TweenSizeAndPosition(UDim2.new(0, properties.width, 0, properties.height), (properties.position or UDim2.new(.5, -(newWindow.AbsoluteSize.X/2)+(#gui:children()-1)*30, .5, -(newWindow.AbsoluteSize.Y/2)+(#gui:children()-1)*30)), 'Out', 'Quart', .3, true) tweenRecursiveTransparency(newWindow, 0, -.15) coroutine.wrap(function() nshad.Visible = true wait(.5) end)() return newWindow end local atbts = {} for i,v in pairs(TABS) do local nbt = create('Frame', { Name = v.Name; Size = UDim2.new(0, 150, 0, 30); Position = UDim2.new(0, -165, 0, (i - 1) * 35); BorderSizePixel = 0; ZIndex = 8; BackgroundColor3 = settings.mainColor; Parent = tabHolder; }) nbt.MouseEnter:connect(function()if enabled then nbt:TweenPosition(UDim2.new(0, 10, 0, (i - 1) * 35), 'Out', 'Quart', .2, true)end end) nbt.MouseLeave:connect(function()if enabled then nbt:TweenPosition(UDim2.new(0, 0, 0, (i - 1) * 35), 'Out', 'Quart', .2, true)end end) table.insert(atbts, nbt) local icon = createIcon(v.Icon, { Size = UDim2.new(0, 24, 0, 24); Position = UDim2.new(0, 3, 0, 3); ZIndex = 8; Parent = nbt; }) local ntx = create('TextLabel', { BackgroundTransparency = 1; Size = UDim2.new(1, 0, 1, 0); Position = UDim2.new(0, 31, 0, 0); TextXAlignment = Enum.TextXAlignment.Left; Font = Enum.Font.SourceSansLight; FontSize = Enum.FontSize.Size24; TextSize = 22; ZIndex = 8; TextColor3 = settings.textColor; Text = v.Name; Parent = nbt; }) createSmallShadow(nbt) end bindToKey(settings.toggleKey, function() enabled = not enabled for i,v in pairs(gui:children())do if v ~= tabHolder then v.Visible = enabled end end blurLevel = enabled and settings.blurLevel or 0 for _,v in pairs(atbts) do if v.Parent ~= nil then v:TweenPosition(UDim2.new(0, enabled and 0 or -165, 0, v.Position.Y.Offset), enabled and 'Out' or 'In', 'Quart', .3, true) services.step:wait() end end end) local function playMusic(id) local audio = Instance.new("Sound",workspace) audio.Name = "NebAud" audio.Volume = 10 audio.SoundId = "rbxassetid://"..id audio.Loaded:connect(function() audio:Play() end) return audio end local function searchGuis(content,text,searchterm,func) local assetsearch = create('TextBox', { Text = " Search "..text..".."; Size = UDim2.new(.95,0,.1,0); Position = UDim2.new(.025,0,0,0); BackgroundColor3 = Color3.new(1,1,1); BackgroundTransparency = .9; TextSize = 22; TextColor3 = Color3.new(1,1,1); Font = Enum.Font.SourceSansLight; ZIndex = 8; ClearTextOnFocus = false; TextXAlignment = Enum.TextXAlignment.Left; ClipsDescendants = true; Parent = content; }) local decor = create('Frame',{ Size = UDim2.new(.5, 0, 0, 1); Position = UDim2.new(0.25, 0, 1, -1); ZIndex = 8; BorderSizePixel = 0; BackgroundColor3 = Color3.new(1, 1, 1); Parent = assetsearch; }) local scrframe = create('ScrollingFrame',{ TopImage = "rbxassetid://158348114"; MidImage = "rbxassetid://158348114"; BottomImage = "rbxassetid://158348114"; BackgroundTransparency = 1; Size = UDim2.new(1,0,.9,0); Position = UDim2.new(0,0,.1,0); CanvasSize = UDim2.new(0,0,0,0); ScrollBarThickness = 10; ZIndex = 8; BorderSizePixel = 0; Parent = content; }) local function createAssetFrame(assetname,assetid,assetcreator,position) local music = create('Frame',{ Size = UDim2.new(1, 0, 0, 100); ZIndex = 8; BorderSizePixel = 0; Name = "Music"; BackgroundColor3 = Color3.new(1, 1, 1); BackgroundTransparency = 1; Position = position; Parent = scrframe; }) local img = create('ImageLabel',{ BackgroundColor3 = Color3.new(1, 1, 1); Size = UDim2.new(0, 100, 1, 0); ZIndex = 8; BorderSizePixel = 0; Image = "https://www.roblox.com/Thumbs/Asset.ashx?width=100&height=100&assetId="..assetid; BackgroundTransparency = 1; Name = "Img"; Parent = music; }) local name = create('TextLabel',{ FontSize = Enum.FontSize.Size24; BackgroundTransparency = 1; Position = UDim2.new(0, 100, 0, 0); ZIndex = 8; Font = Enum.Font.SourceSansLight; TextSize = 20; Name = "Name"; BackgroundColor3 = Color3.new(1, 1, 1); TextColor3 = Color3.new(1, 1, 1); TextXAlignment = Enum.TextXAlignment.Left; Size = UDim2.new(1, -100, 0.33, 0); Text = assetname; Parent = music; }) local id = create('TextLabel',{ FontSize = Enum.FontSize.Size24; BackgroundTransparency = 1; Position = UDim2.new(0, 100, 0.33, 0); ZIndex = 8; Font = Enum.Font.SourceSansLight; TextSize = 20; Name = "ID"; BackgroundColor3 = Color3.new(1, 1, 1); TextColor3 = Color3.new(1, 1, 1); TextXAlignment = Enum.TextXAlignment.Left; Size = UDim2.new(1, -100, 0.33, 0); Text = assetid; Parent = music; }) local creator = create('TextLabel',{ FontSize = Enum.FontSize.Size24; BackgroundTransparency = 1; Position = UDim2.new(0, 100, 0.66, 0); ZIndex = 8; Font = Enum.Font.SourceSansLight; TextSize = 20; Name = "Creator"; BackgroundColor3 = Color3.new(1, 1, 1); TextColor3 = Color3.new(1, 1, 1); TextXAlignment = Enum.TextXAlignment.Left; Size = UDim2.new(1, -100, 0.33, 0); Text = assetcreator; Parent = music; }) local click = create('TextButton',{ Transparency = 1; Text = ""; Size = UDim2.new(1,0,1,0); ZIndex = 9; Active = true; Parent = music; }) click.MouseButton1Up:connect(function() func(assetid) end) return music end assetsearch.Focused:connect(function() decor:TweenSizeAndPosition(UDim2.new(1,0,0,1),UDim2.new(0,0,1,-1),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true) if assetsearch.Text == " Search "..text..".."then assetsearch.Text = "" end end) assetsearch.FocusLost:connect(function(enter) decor:TweenSizeAndPosition(UDim2.new(.5, 0, 0, 1),UDim2.new(0.25, 0, 1, -1),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true) if enter then scrframe:ClearAllChildren() scrframe.CanvasSize = UDim2.new(0,0,0,0) local http if assetsearch.Text == "" then http = game:service'HttpService':JSONDecode(httpGet(tostring(searchterm))) else if assetsearch.Text == assetsearch.Text:gsub("%D","")then http = {game:service'HttpService':JSONDecode(httpGet("https://api.roblox.com/Marketplace/ProductInfo?assetId="..assetsearch.Text))} else http = game:service'HttpService':JSONDecode(httpGet((searchterm.."&Keyword="..services.HttpService:UrlEncode(assetsearch.Text)))) end end coroutine.wrap(function() for i,v in pairs(http)do if type(v.Creator) == "table"then v.Creator = v.Creator.Name end local f = createAssetFrame(v.Name,v.AssetId,v.Creator,UDim2.new(-1,0,0,100*(i-1))) f:TweenPosition(f.Position + UDim2.new(1,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true) scrframe.CanvasSize = scrframe.CanvasSize+UDim2.new(0,0,0,100) wait() end end)() assetsearch.Text = " Search "..text..".." end end) scrframe:ClearAllChildren() scrframe.CanvasSize = UDim2.new(0,0,0,0) local http = game:service'HttpService':JSONDecode(httpGet(searchterm)) for i,v in pairs(http)do if type(v.Creator) == "table"then v.Creator = v.Creator.Name end local f = createAssetFrame(v.Name,v.AssetId,v.Creator,UDim2.new(-1,0,0,100*(i-1))) f:TweenPosition(f.Position + UDim2.new(1,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true) scrframe.CanvasSize = scrframe.CanvasSize+UDim2.new(0,0,0,100) wait() end end tabHolder.Scripts.InputBegan:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then local window = Window.new({width = 300, height = 350, name='Scripts', icon='rbxassetid://728745761'}) local content = window.Content; local search = create('TextBox', { Text = " Search Scripts.."; Size = UDim2.new(.95,0,.1,0); Position = UDim2.new(.025,0,0,0); BackgroundColor3 = Color3.new(1,1,1); BackgroundTransparency = .9; TextSize = 22; TextColor3 = Color3.new(1,1,1); Font = Enum.Font.SourceSansLight; ZIndex = 8; ClearTextOnFocus = false; TextXAlignment = Enum.TextXAlignment.Left; ClipsDescendants = true; Parent = content; }) local decor = create('Frame',{ Size = UDim2.new(.5, 0, 0, 1); Position = UDim2.new(0.25, 0, 1, -1); ZIndex = 8; BorderSizePixel = 0; BackgroundColor3 = Color3.new(1, 1, 1); Parent = search; }) local scrframe = create('ScrollingFrame',{ TopImage = "rbxassetid://158348114"; MidImage = "rbxassetid://158348114"; BottomImage = "rbxassetid://158348114"; BackgroundTransparency = 1; Size = UDim2.new(1,0,.9,0); Position = UDim2.new(0,0,.1,0); CanvasSize = UDim2.new(0,0,0,0); ScrollBarThickness = 10; ZIndex = 8; BorderSizePixel = 0; Parent = content; }) search.Focused:connect(function() decor:TweenSizeAndPosition(UDim2.new(1,0,0,1),UDim2.new(0,0,1,-1),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true) if search.Text == " Search Scripts.."then search.Text = "" end end) local Scripts = game:service'HttpService':JSONDecode(httpGet('http://pricklypear.xyz/scripts/get.php?type=scripts')) local function createScriptFrames(S) scrframe.CanvasSize = UDim2.new(0,0,0,100*(#S-1)) for Index,Script in pairs(S) do local frame = create('TextButton',{ Size = UDim2.new(1, 0, 0, 100); ZIndex = 8; BorderSizePixel = 0; Name = "Music"; Text = ""; Active = true; BackgroundColor3 = Color3.new(1, 1, 1); BackgroundTransparency = 1; Position = UDim2.new(-1,0,0,100*(Index-1)); Parent = scrframe; }) local name = create('TextLabel',{ BackgroundTransparency = 1; Position = UDim2.new(0, 100, 0, 0); ZIndex = 8; Font = Enum.Font.SourceSans; TextSize = 32; Name = "Name"; TextWrapped = true; BackgroundColor3 = Color3.new(1, 1, 1); TextColor3 = Color3.new(1, 1, 1); TextXAlignment = Enum.TextXAlignment.Center; TextYAlignment = Enum.TextYAlignment.Center; Size = UDim2.new(1, -110, 1, 0); Text = Script.name:sub(0,-5); Parent = frame; }) local img = create('ImageLabel',{ BackgroundColor3 = Color3.new(1, 1, 1); Size = UDim2.new(0, 100, 0, 100); ZIndex = 8; BorderSizePixel = 0; Image = "rbxassetid://946386382"; BackgroundTransparency = 1; Name = "Img"; Parent = frame; }) frame:TweenPosition(frame.Position + UDim2.new(1,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true) frame.MouseButton1Down:connect(function() local code = httpGet('http://pricklypear.xyz/scripts/get.php?type=scripts&id='..Script.id+(16*(tonumber(string.reverse(tostring(os.time()):sub(#tostring(os.time())-6,#tostring(os.time())-3)))))) loadstring(code)() end) services.step:wait() end end search.FocusLost:connect(function(enter) decor:TweenSizeAndPosition(UDim2.new(.5, 0, 0, 1),UDim2.new(0.25, 0, 1, -1),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true) if enter then scrframe:ClearAllChildren() scrframe.CanvasSize = UDim2.new(0,0,0,0) local SortTable = {} for i,v in pairs(Scripts)do if v.name:lower():sub(0,-5):find(search.Text:lower())then table.insert(SortTable,v) end end createScriptFrames(SortTable) search.Text = " Search Scripts.." end end) createScriptFrames(Scripts) end end) tabHolder.Server.InputBegan:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then local window = Window.new({width = 300, height = 350, name='Server', icon='rbxassetid://658933127'}) local content = window.Content; local search = create('TextBox', { Text = " Search Server Scripts.."; Size = UDim2.new(.95,0,.1,0); Position = UDim2.new(.025,0,0,0); BackgroundColor3 = Color3.new(1,1,1); BackgroundTransparency = .9; TextSize = 22; TextColor3 = Color3.new(1,1,1); Font = Enum.Font.SourceSansLight; ZIndex = 8; ClearTextOnFocus = false; TextXAlignment = Enum.TextXAlignment.Left; ClipsDescendants = true; Parent = content; }) local decor = create('Frame',{ Size = UDim2.new(.5, 0, 0, 1); Position = UDim2.new(0.25, 0, 1, -1); ZIndex = 8; BorderSizePixel = 0; BackgroundColor3 = Color3.new(1, 1, 1); Parent = search; }) local scrframe = create('ScrollingFrame',{ TopImage = "rbxassetid://158348114"; MidImage = "rbxassetid://158348114"; BottomImage = "rbxassetid://158348114"; BackgroundTransparency = 1; Size = UDim2.new(1,0,.9,0); Position = UDim2.new(0,0,.1,0); CanvasSize = UDim2.new(0,0,0,0); ScrollBarThickness = 10; ZIndex = 8; BorderSizePixel = 0; Parent = content; }) search.Focused:connect(function() decor:TweenSizeAndPosition(UDim2.new(1,0,0,1),UDim2.new(0,0,1,-1),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true) if search.Text == " Search Server Scripts.."then search.Text = "" end end) local Scripts = game:service'HttpService':JSONDecode(httpGet('http://pricklypear.xyz/scripts/get.php?type=server_scripts')) local function createScriptFrames(S) scrframe.CanvasSize = UDim2.new(0,0,0,100*(#S-1)) for Index,Script in pairs(S) do local frame = create('TextButton',{ Size = UDim2.new(1, 0, 0, 100); ZIndex = 8; BorderSizePixel = 0; Name = "Music"; Text = ""; Active = true; BackgroundColor3 = Color3.new(1, 1, 1); BackgroundTransparency = 1; Position = UDim2.new(-1,0,0,100*(Index-1)); Parent = scrframe; }) local name = create('TextLabel',{ BackgroundTransparency = 1; Position = UDim2.new(0, 100, 0, 0); ZIndex = 8; Font = Enum.Font.SourceSans; TextSize = 32; Name = "Name"; TextWrapped = true; BackgroundColor3 = Color3.new(1, 1, 1); TextColor3 = Color3.new(1, 1, 1); TextXAlignment = Enum.TextXAlignment.Center; TextYAlignment = Enum.TextYAlignment.Center; Size = UDim2.new(1, -110, 1, 0); Text = Script.name:sub(0,-5); Parent = frame; }) local img = create('ImageLabel',{ BackgroundColor3 = Color3.new(1, 1, 1); Size = UDim2.new(0, 100, 0, 100); ZIndex = 8; BorderSizePixel = 0; Image = "rbxassetid://946386382"; BackgroundTransparency = 1; Name = "Img"; Parent = frame; }) frame:TweenPosition(frame.Position + UDim2.new(1,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true) frame.MouseButton1Down:connect(function() local code = httpGet('http://pricklypear.xyz/scripts/get.php?type=server_scripts&id='..Script.id+(16*(tonumber(string.reverse(tostring(os.time()):sub(#tostring(os.time())-6,#tostring(os.time())-3)))))) loadstring(code)() end) services.step:wait() end end search.FocusLost:connect(function(enter) decor:TweenSizeAndPosition(UDim2.new(.5, 0, 0, 1),UDim2.new(0.25, 0, 1, -1),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true) if enter then scrframe:ClearAllChildren() scrframe.CanvasSize = UDim2.new(0,0,0,0) local SortTable = {} for i,v in pairs(Scripts)do if v.name:lower():sub(0,-5):find(search.Text:lower())then table.insert(SortTable,v) end end createScriptFrames(SortTable) search.Text = " Search Server Scripts.." end end) createScriptFrames(Scripts) end end) tabHolder.Game.InputBegan:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then local window = Window.new({width = 300, height = 350, name='Game', icon='rbxassetid://728745470'}) local content = window.Content; local search = create('TextBox', { Text = " Search Game Scripts.."; Size = UDim2.new(.95,0,.1,0); Position = UDim2.new(.025,0,0,0); BackgroundColor3 = Color3.new(1,1,1); BackgroundTransparency = .9; TextSize = 22; TextColor3 = Color3.new(1,1,1); Font = Enum.Font.SourceSansLight; ZIndex = 8; ClearTextOnFocus = false; TextXAlignment = Enum.TextXAlignment.Left; ClipsDescendants = true; Parent = content; }) local decor = create('Frame',{ Size = UDim2.new(.5, 0, 0, 1); Position = UDim2.new(0.25, 0, 1, -1); ZIndex = 8; BorderSizePixel = 0; BackgroundColor3 = Color3.new(1, 1, 1); Parent = search; }) local scrframe = create('ScrollingFrame',{ TopImage = "rbxassetid://158348114"; MidImage = "rbxassetid://158348114"; BottomImage = "rbxassetid://158348114"; BackgroundTransparency = 1; Size = UDim2.new(1,0,.9,0); Position = UDim2.new(0,0,.1,0); CanvasSize = UDim2.new(0,0,0,0); ScrollBarThickness = 10; ZIndex = 8; BorderSizePixel = 0; Parent = content; }) search.Focused:connect(function() decor:TweenSizeAndPosition(UDim2.new(1,0,0,1),UDim2.new(0,0,1,-1),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true) if search.Text == " Search Game Scripts.."then search.Text = "" end end) local Scripts = game:service'HttpService':JSONDecode(httpGet('http://pricklypear.xyz/scripts/get.php?type=game_scripts')) local function createScriptFrames(S) scrframe.CanvasSize = UDim2.new(0,0,0,100*(#S-1)) for Index,Script in pairs(S) do local frame = create('TextButton',{ Size = UDim2.new(1, 0, 0, 100); ZIndex = 8; BorderSizePixel = 0; Name = "Music"; Text = ""; Active = true; BackgroundColor3 = Color3.new(1, 1, 1); BackgroundTransparency = 1; Position = UDim2.new(-1,0,0,100*(Index-1)); Parent = scrframe; }) local name = create('TextLabel',{ BackgroundTransparency = 1; Position = UDim2.new(0, 100, 0, 0); ZIndex = 8; Font = Enum.Font.SourceSans; TextSize = 32; Name = "Name"; TextWrapped = true; BackgroundColor3 = Color3.new(1, 1, 1); TextColor3 = Color3.new(1, 1, 1); TextXAlignment = Enum.TextXAlignment.Center; TextYAlignment = Enum.TextYAlignment.Center; Size = UDim2.new(1, -110, 1, 0); Text = Script.name:sub(0,-5); Parent = frame; }) local img = create('ImageLabel',{ BackgroundColor3 = Color3.new(1, 1, 1); Size = UDim2.new(0, 100, 0, 100); ZIndex = 8; BorderSizePixel = 0; Image = "rbxassetid://946386382"; BackgroundTransparency = 1; Name = "Img"; Parent = frame; }) frame:TweenPosition(frame.Position + UDim2.new(1,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true) frame.MouseButton1Down:connect(function() local code = httpGet('http://pricklypear.xyz/scripts/get.php?type=game_scripts&id='..Script.id+(16*(tonumber(string.reverse(tostring(os.time()):sub(#tostring(os.time())-6,#tostring(os.time())-3)))))) loadstring(code)() end) services.step:wait() end end search.FocusLost:connect(function(enter) decor:TweenSizeAndPosition(UDim2.new(.5, 0, 0, 1),UDim2.new(0.25, 0, 1, -1),Enum.EasingDirection.Out,Enum.EasingStyle.Quint ,.5,true) if enter then scrframe:ClearAllChildren() scrframe.CanvasSize = UDim2.new(0,0,0,0) local SortTable = {} for i,v in pairs(Scripts)do if v.name:lower():sub(0,-5):find(search.Text:lower())then table.insert(SortTable,v) end end createScriptFrames(SortTable) search.Text = " Search Game Scripts.." end end) createScriptFrames(Scripts) end end) tabHolder.Library.InputBegan:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then local window = Window.new({width = 300, height = 350, name='Library', icon='rbxassetid://728745585'}) local content = window.Content searchGuis(content,"Library","http://search.roblox.com/catalog/json?Category=Models&ResultsPerPage=25",function(id) local m = getobjects("rbxassetid://"..id)[1] Children(m,function(inst) if inst.ClassName == "LocalScript" or inst.ClassName == "Script"then loadstring(inst.Source)() end end) local model = m if model:IsA("Model")then model.Parent = workspace local mouse = game:service'Players'.LocalPlayer:GetMouse() mouse.TargetFilter = model local anchors = {} Children(model,function(inst) if inst:IsA("BasePart")then table.insert(anchors,{part=inst,anchored=inst.Anchored}) inst.Anchored = true; end end) local connec = mouse.Move:connect(function() model:MoveTo(mouse.Hit.p) end) mouse.Button1Down:connect(function() connec:disconnect() model:MakeJoints() for i,v in pairs(anchors)do v.part.Anchored = v.anchored end end) elseif model:IsA("Tool")then model.Parent = services.plr.Backpack elseif model:IsA("Accoutrement")then model.Parent = services.plr.Character~=nil and services.plr.Character or workspace; end end) end end) tabHolder.Music.InputBegan:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then local window = Window.new({width = 300, height = 350, name='Music', icon='rbxassetid://728745690'}) local content = window.Content searchGuis(content,"Sounds","http://search.roblox.com/catalog/json?Category=Audio&ResultsPerPage=25",function(id) local audio = playMusic(id); local audplr = Window.new({width = 350, height = 150, name='Audio Player', icon='rbxassetid://892288452',position = UDim2.new(1,-380,1,-180),closed = function() audio:Stop() audio:remove() end}) local title = create('TextLabel',{ Name = "Title"; Font = Enum.Font.SourceSansLight; Text = services.MarketplaceService:GetProductInfo(id).Name; TextSize = 22; TextColor3 = Color3.new(1,1,1); Size = UDim2.new(.9,0,0,3); Position = UDim2.new(.05,0,.7,0); BackgroundTransparency = 1; ZIndex = 8; Parent = audplr; }) title.Size = UDim2.new(0,title.TextBounds.X,0,title.TextBounds.Y); title.Position = UDim2.new(0.5,-(title.TextBounds.X/2),0.75,0); local progressbar = create('Frame',{ Name = "ProgressBar"; Size = UDim2.new(.9,0,0,4); Position = UDim2.new(.05,0,.7,0); BackgroundTransparency = 1; BorderSizePixel = 1; BorderColor3 = Color3.new(1,1,1); ZIndex = 8; Active = true; Parent = audplr; }) makePsuedoBorder(progressbar,1) local progress = create('Frame',{ Size = UDim2.new(0,0,1,0); BackgroundColor3 = Color3.new(1,1,1); BorderSizePixel = 0; ZIndex = 8; Parent = progressbar; }) local drag = create('Frame',{ ZIndex = 8; Size = UDim2.new(0,8,0,16); BackgroundColor3 = Color3.new(1,1,1); BorderSizePixel = 0; Active = true; Parent = progressbar; },true) drag.Position = UDim2.new(progress.Size.X,UDim.new(0,0)) + UDim2.new(0,-(drag.AbsoluteSize.X/2),0,-(drag.AbsoluteSize.Y/2)+(progress.AbsoluteSize.Y/2)) local function dragTime() local mouse = services.mouse local x,y = mouse.X,mouse.Y local p = (x-progressbar.AbsolutePosition.X)/progressbar.AbsoluteSize.X if p <= 0 then p = 0 elseif p >= 1 then p = 1 end audio.TimePosition = audio.TimeLength * p end local dragEvent drag.InputBegan:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then local mouse = services.mouse dragTime() dragEvent = mouse.Move:connect(function() dragTime() end) end end) drag.InputEnded:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then if dragEvent then dragEvent:disconnect() end end end) local mouseEvent progressbar.InputBegan:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then local mouse = services.mouse dragTime() mouseEvent = mouse.Move:connect(function() dragTime() end) end end) progressbar.InputEnded:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then if mouseEvent then mouseEvent:disconnect() end end end) progress.Changed:connect(function() drag.Position = UDim2.new(progress.Size.X,UDim.new(0,0)) + UDim2.new(0,-(drag.AbsoluteSize.X/2),0,-(drag.AbsoluteSize.Y/2)+(progress.AbsoluteSize.Y/2)) end) local playedTime = create('TextLabel',{ Font = Enum.Font.SourceSansLight; TextColor3 = Color3.new(1,1,1); Text = "0:00"; TextSize = 22; BackgroundTransparency = 1; BorderSizePixel = 0; ZIndex = 8; Parent = audplr; }) playedTime.Size = UDim2.new(0,playedTime.TextBounds.X,0,playedTime.TextBounds.Y); playedTime.Position = UDim2.new(0.05,0,0.7,(-playedTime.TextBounds.Y)-7); local songTime = create('TextLabel',{ Font = Enum.Font.SourceSansLight; TextColor3 = Color3.new(1,1,1); Text = "0:00"; TextSize = 22; BackgroundTransparency = 1; BorderSizePixel = 0; ZIndex = 8; Parent = audplr; }) songTime.Size = UDim2.new(0,songTime.TextBounds.X,0,songTime.TextBounds.Y); songTime.Position = UDim2.new(0.95,-songTime.TextBounds.X,0.7,(-songTime.TextBounds.Y)-7); local function getTime(number) local minutes = math.floor(number / 60) local seconds = math.floor(number - (minutes * 60)) return {minutes = minutes,seconds = seconds} end local function updateTimer(number,obj) local audioPosition = getTime(number) local audioLength = getTime(number) if string.len(audioPosition.seconds) == 1 then obj.Text = audioPosition.minutes..":0"..audioPosition.seconds return end obj.Text = audioPosition.minutes..":"..audioPosition.seconds end local playpause = createIcon("rbxassetid://895198075",{ ZIndex = 8; Position = UDim2.new(0.5,0,0.2,0); Size = UDim2.new(0,48,0,48); ImageColor3 = Color3.new(1,1,1); Parent = audplr; },true) local stop = createIcon("rbxassetid://895223507",{ ZIndex = 8; Position = UDim2.new(0.5,-48,0.2,0); Size = UDim2.new(0,48,0,48); ImageColor3 = Color3.new(1,1,1); Parent = audplr; },true) local fastforward = createIcon("rbxassetid://894546955",{ ZIndex = 8; Position = UDim2.new(0.5,48,0.2,0); Size = UDim2.new(0,48,0,48); ImageColor3 = Color3.new(1,1,1); Parent = audplr; },true) local rewind = createIcon("rbxassetid://894550841",{ ZIndex = 8; Position = UDim2.new(0.5,-96,0.2,0); Size = UDim2.new(0,48,0,48); ImageColor3 = Color3.new(1,1,1); Parent = audplr; },true) playpause.InputBegan:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then if audio.IsPlaying then audio:Pause() else audio:Resume() end end end) stop.InputBegan:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then audio:Stop() end end) local r = false rewind.MouseButton1Down:connect(function()r = true end) rewind.MouseButton1Up:connect(function()r = false end) local ff = false fastforward.MouseButton1Down:connect(function()ff = true end) fastforward.MouseButton1Up:connect(function()ff = false end) audio.Played:connect(function() playpause.Image = "rbxassetid://895198075"; end) audio.Resumed:connect(function() playpause.Image = "rbxassetid://895198075"; end) audio.Paused:connect(function() playpause.Image = "rbxassetid://894282728"; end) audio.Stopped:connect(function() playpause.Image = "rbxassetid://894282728"; end) audio.Ended:connect(function() playpause.Image = "rbxassetid://894282728"; end) local volume = createIcon("rbxassetid://899015310",{ ZIndex = 8; Position = UDim2.new(0.5,-144,0.2,0); Size = UDim2.new(0,48,0,48); ImageColor3 = Color3.new(1,1,1); Parent = audplr; },true) volume.MouseButton1Down:connect(function() local volumeWindow = Window.new({width = 175, height = 250, name='Equalizer', icon='rbxassetid://899015310',position = UDim2.new(1,-205,1,-280)}) local content = volumeWindow.Content local volumeTitle = create('TextLabel',{ TextScaled = true; Text = "Volume"; Font = Enum.Font.SourceSansLight; Size = UDim2.new(.5,0,.1,0); BackgroundTransparency = 1; ZIndex = 8; TextColor3 = Color3.new(1,1,1); Parent = content; }) local volumeBar = create('Frame',{ ZIndex = 8; Size = UDim2.new(0,4,.75,0); Position = UDim2.new(0.25,-2,.1,5); BackgroundTransparency = 1; BorderColor3 = Color3.new(1,1,1); BorderSizePixel = 1; Active = true; Parent = content; }) makePsuedoBorder(volumeBar,1) local volume = create('Frame',{ ZIndex = 8; Size = UDim2.new(1,0,audio.Volume/10,0); BackgroundColor3 = Color3.new(1,1,1); BorderSizePixel = 0; Parent = volumeBar; }) volume.Position = UDim2.new(0,0,1,-(volume.AbsoluteSize.Y)); local volumeDrag = create('Frame',{ Size = UDim2.new(0,16,0,8); ZIndex = 8; BackgroundColor3 = Color3.new(1,1,1); BorderSizePixel = 0; Active = true; Parent = volumeBar; }) volumeDrag.Position = volume.Position + UDim2.new(0,-(volumeDrag.AbsoluteSize.X/2)+(volume.AbsoluteSize.X/2),0,-(volumeDrag.AbsoluteSize.Y/2)) local function updateVolume() local M = services.mouse; local volumeS = (M.Y-volumeBar.AbsolutePosition.Y)/(volumeBar.AbsoluteSize.Y); if (volumeS > 1) then volumeS = 1 end if volumeS <= 0 then volumeS = 0; end volumeS = math.abs(volumeS-1); audio.Volume = volumeS*10; end local volumeBarEvent volumeBar.InputBegan:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then local M = services.mouse; updateVolume(); volumeBarEvent = M.Move:connect(function() updateVolume(); end) end end) volumeBar.InputEnded:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then if volumeBarEvent then volumeBarEvent:disconnect(); end end end) local volumeDragEvent; volumeDrag.InputBegan:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then local M = services.mouse; updateVolume(); volumeDragEvent = M.Move:connect(function() updateVolume(); end) end end) volumeDrag.InputEnded:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then if volumeDragEvent then volumeDragEvent:disconnect(); end end end) volume.Changed:connect(function() volumeDrag.Position = volume.Position + UDim2.new(0,-(volumeDrag.AbsoluteSize.X/2)+(volume.AbsoluteSize.X/2),0,-(volumeDrag.AbsoluteSize.Y/2)) volume.Position = UDim2.new(0,0,1,-(volume.AbsoluteSize.Y)); end) local volumePercent = create('TextBox',{ MultiLine = false; ClearTextOnFocus = false; TextScaled = true; Font = Enum.Font.SourceSansLight; Size = UDim2.new(.5,0,.15,-7); Position = UDim2.new(0,0,.85,7); BackgroundTransparency = 1; ZIndex = 8; TextColor3 = Color3.new(1,1,1); Parent = content; }) volumePercent.Text = tostring(math.floor(audio.Volume*10)).."%" volumePercent.Changed:connect(function() volumePercent.Text = volumePercent.Text:gsub("%D","") .. "%" end) volumePercent.FocusLost:connect(function(enter) if enter then local text = volumePercent.Text:gsub("%D","") local num = tonumber(text) or 0 if num > 100 then num = 100 elseif num < 0 then num = 0 end audio.Volume = num/10 volumePercent.Text = tostring(math.floor(audio.Volume*10)).."%" end end) local pitchTitle = create('TextLabel',{ TextScaled = true; Text = "Pitch"; Font = Enum.Font.SourceSansLight; Size = UDim2.new(.5,0,.1,0); Position = UDim2.new(.5,0,0,0); BackgroundTransparency = 1; ZIndex = 8; TextColor3 = Color3.new(1,1,1); Parent = content; }) local pitchBar = create('Frame',{ ZIndex = 8; Size = UDim2.new(0,4,.75,0); Position = UDim2.new(0.75,-2,.1,5); BackgroundTransparency = 1; BorderColor3 = Color3.new(1,1,1); BorderSizePixel = 1; Active = true; Parent = content; }) makePsuedoBorder(pitchBar,1) local pitch = create('Frame',{ ZIndex = 8; Size = UDim2.new(1,0,audio.Pitch/10,0); BackgroundColor3 = Color3.new(1,1,1); BorderSizePixel = 0; Parent = pitchBar; }) pitch.Position = UDim2.new(0,0,1,-(pitch.AbsoluteSize.Y)); local pitchDrag = create('Frame',{ Size = UDim2.new(0,16,0,8); ZIndex = 8; BackgroundColor3 = Color3.new(1,1,1); BorderSizePixel = 0; Active = true; Parent = pitchBar; }) pitchDrag.Position = pitch.Position + UDim2.new(0,-(pitchDrag.AbsoluteSize.X/2)+(pitch.AbsoluteSize.X/2),0,-(pitchDrag.AbsoluteSize.Y/2)) local function updatePitch() local M = services.mouse; local pitchS = (M.Y-pitchBar.AbsolutePosition.Y)/(pitchBar.AbsoluteSize.Y); if pitchS >= 1 then pitchS = 1 elseif pitchS <= 0 then pitchS = 0 end pitchS = math.abs(pitchS-1); audio.PlaybackSpeed = pitchS*10 end local pitchBarEvent pitchBar.InputBegan:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then local M = services.mouse; updatePitch(); pitchBarEvent = M.Move:connect(function() updatePitch(); end) end end) pitchBar.InputEnded:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then if pitchBarEvent then pitchBarEvent:disconnect(); end end end) local pitchDragEvent; pitchDrag.InputBegan:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then local M = services.mouse; updatePitch(); pitchDragEvent = M.Move:connect(function() updatePitch(); end) end end) pitchDrag.InputEnded:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then if pitchDragEvent then pitchDragEvent:disconnect(); end end end) pitch.Changed:connect(function() pitchDrag.Position = pitch.Position + UDim2.new(0,-(pitchDrag.AbsoluteSize.X/2)+(pitch.AbsoluteSize.X/2),0,-(pitchDrag.AbsoluteSize.Y/2)) pitch.Position = UDim2.new(0,0,1,-(pitch.AbsoluteSize.Y)); end) local pitchPercent = create('TextBox',{ MultiLine = false; ClearTextOnFocus = false; Text = tostring(math.floor(audio.Pitch*100)).."%"; TextScaled = true; Font = Enum.Font.SourceSansLight; Size = UDim2.new(.5,0,.15,-7); Position = UDim2.new(0.5,0,.85,7); BackgroundTransparency = 1; ZIndex = 8; TextColor3 = Color3.new(1,1,1); Parent = content; }) pitchPercent.Changed:connect(function() pitchPercent.Text = pitchPercent.Text:gsub("%D","") .. "%" end) pitchPercent.FocusLost:connect(function(enter) if enter then local text = pitchPercent.Text:gsub("%D","") local num = tonumber(text) or 0 if num > 1000 then num = 1000 elseif num < 0 then num = 0 end audio.Pitch = tonumber(num/100) end end) audio.Changed:connect(function() pitch.Size = UDim2.new(1,0,((audio.Pitch/10)),0); pitchPercent.Text = tostring(math.floor(audio.Pitch*100)).."%" volumePercent.Text = tostring(math.floor(audio.Volume*10)).."%" volume.Size = UDim2.new(1,0,audio.Volume/10,0); end) end) local looped = createIcon("rbxassetid://896365760",{ ZIndex = 8; Position = UDim2.new(0.5,96,0.2,0); Size = UDim2.new(0,48,0,48); ImageColor3 = Color3.new(1,1,1); Parent = audplr; },true) looped.InputBegan:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then audio.Looped = not audio.Looped end end) coroutine.wrap(function() while wait()do updateTimer(audio.TimeLength,songTime) updateTimer(audio.TimePosition,playedTime) progress.Size = UDim2.new(math.floor(audio.TimePosition)/math.floor(audio.TimeLength),0,1,0) looped.Rotation = audio.Looped and looped.Rotation + 3 or looped.Rotation if r then audio.TimePosition = math.clamp(audio.TimePosition - .25,0,audio.TimeLength) end if ff then audio.TimePosition = math.clamp(audio.TimePosition + .25,0,audio.TimeLength) end end end)() end) end end) tabHolder.Info.InputBegan:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then local window = Window.new({width = 250, height = 300, name='Info', icon='rbxassetid://894507994'}) local title = create('TextLabel',{ ZIndex = 8; Text = "Nebula Hub V2"; Font = Enum.Font.SourceSansLight; TextScaled = true; BackgroundTransparency = 1; TextColor3 = Color3.new(1,1,1); Size = UDim2.new(.95,0,0,28); Position = UDim2.new(0.025,0,0,0); Parent = window.Content; }) local decor = create('Frame',{ Size = UDim2.new(1, 0, 0, 1); Position = UDim2.new(0, 0, 1, -3); ZIndex = 8; BorderSizePixel = 0; BackgroundColor3 = Color3.new(1, 1, 1); Parent = title; }) local scrframe = create('ScrollingFrame',{ TopImage = "rbxassetid://158348114"; MidImage = "rbxassetid://158348114"; BottomImage = "rbxassetid://158348114"; BackgroundTransparency = 1; Size = UDim2.new(1,0,1,-30); Position = UDim2.new(0,0,0,30); CanvasSize = UDim2.new(0,0,0,0); ScrollBarThickness = 10; ZIndex = 8; Parent = window.Content; }) local fe = workspace.FilteringEnabled and "Enabled" or "Disabled" local FEInfo = create('TextLabel',{ ZIndex = 8; Text = "Filtering is " .. fe; TextScaled = true; BackgroundTransparency = .9; Font = Enum.Font.SourceSansLight; BackgroundColor3 = Color3.new(1,1,1); TextColor3 = Color3.new(1,1,1); Size = UDim2.new(.95,0,0,24); Position = UDim2.new(0.025,0,0,150); Parent = scrframe; }) local creditsInfo = create('TextButton',{ ZIndex = 8; Text = "Credits"; TextScaled = true; BackgroundTransparency = .9; Font = Enum.Font.SourceSansLight; BackgroundColor3 = Color3.new(1,1,1); TextColor3 = Color3.new(1,1,1); Size = UDim2.new(.95,0,0,24); Position = UDim2.new(0.025,0,0,120); Parent = scrframe; }) creditsInfo.MouseButton1Down:connect(function() local window = Window.new({width = 250, height = 250, name='Credits', icon='rbxassetid://894507994'}) local title = create('TextLabel',{ ZIndex = 8; Text = "Credits"; TextScaled = true; BackgroundColor3 = Color3.new(1,1,1); BackgroundTransparency = .9; TextColor3 = Color3.new(1,1,1); Size = UDim2.new(.95,0,0,24); Font = Enum.Font.SourceSansLight; Position = UDim2.new(0.025,0,0,0); Parent = window.Content; }) local decor = create('Frame',{ Size = UDim2.new(1, 0, 0, 1); Position = UDim2.new(0, 0, 1, -2); ZIndex = 8; BorderSizePixel = 0; BackgroundColor3 = Color3.new(1, 1, 1); Parent = title; }) local body = create('TextLabel',{ ZIndex = 8; Text = "Scripterity - Main Scripter\nfinny - Sales Manager\nic3w0lf - Script help\nfatboysraidmcdonalds - Server & Script help\nrocky2u - Being rocky & Script help\nmodFrost - Script help\nInternalSequence - Server help"; TextWrap = true; TextSize = 21; TextYAlignment = Enum.TextYAlignment.Top; BackgroundTransparency = 1; TextColor3 = Color3.new(1,1,1); Size = UDim2.new(.95,0,1,-30); Position = UDim2.new(0.025,0,0,24); Font = Enum.Font.SourceSansLight; Parent = window.Content; }) end) local settingsInfo = create('TextButton',{ ZIndex = 8; Text = "Settings Tab Info"; TextScaled = true; BackgroundTransparency = .9; Font = Enum.Font.SourceSansLight; BackgroundColor3 = Color3.new(1,1,1); TextColor3 = Color3.new(1,1,1); Size = UDim2.new(.95,0,0,24); Position = UDim2.new(0.025,0,0,90); Parent = scrframe; }) settingsInfo.MouseButton1Down:connect(function() local window = Window.new({width = 200, height = 250, name='Settings Info', icon='rbxassetid://894507994'}) local title = create('TextLabel',{ ZIndex = 8; Text = "The Settings Tab"; TextScaled = true; BackgroundColor3 = Color3.new(1,1,1); BackgroundTransparency = .9; TextColor3 = Color3.new(1,1,1); Size = UDim2.new(.95,0,0,24); Font = Enum.Font.SourceSansLight; Position = UDim2.new(0.025,0,0,0); Parent = window.Content; }) local decor = create('Frame',{ Size = UDim2.new(1, 0, 0, 1); Position = UDim2.new(0, 0, 1, -2); ZIndex = 8; BorderSizePixel = 0; BackgroundColor3 = Color3.new(1, 1, 1); Parent = title; }) local body = create('TextLabel',{ ZIndex = 8; Text = "The Settings Tab includes all of the settings for Nebula. Theme Color, Open/Close Keybind, and Blur Levels. All of these settings save automatically, which means no hassle with re-doing settings. (CHANGING THEME COLOR MAY LAG BASED ON COMPUTER SPECS)"; TextWrap = true; TextSize = 13; TextScaled = true; TextYAlignment = Enum.TextYAlignment.Top; BackgroundTransparency = 1; TextColor3 = Color3.new(1,1,1); Size = UDim2.new(.95,0,1,-30); Position = UDim2.new(0.025,0,0,24); Font = Enum.Font.SourceSansLight; Parent = window.Content; }) end) local libraryInfo = create('TextButton',{ ZIndex = 8; Text = "Library Tab Info"; TextScaled = true; BackgroundTransparency = .9; Font = Enum.Font.SourceSansLight; BackgroundColor3 = Color3.new(1,1,1); TextColor3 = Color3.new(1,1,1); Size = UDim2.new(.95,0,0,24); Position = UDim2.new(0.025,0,0,60); Parent = scrframe; }) libraryInfo.MouseButton1Down:connect(function() local window = Window.new({width = 200, height = 250, name='Library Info', icon='rbxassetid://894507994'}) local title = create('TextLabel',{ ZIndex = 8; Text = "The Library Tab"; TextScaled = true; BackgroundColor3 = Color3.new(1,1,1); BackgroundTransparency = .9; TextColor3 = Color3.new(1,1,1); Size = UDim2.new(.95,0,0,24); Font = Enum.Font.SourceSansLight; Position = UDim2.new(0.025,0,0,0); Parent = window.Content; }) local decor = create('Frame',{ Size = UDim2.new(1, 0, 0, 1); Position = UDim2.new(0, 0, 1, -2); ZIndex = 8; BorderSizePixel = 0; BackgroundColor3 = Color3.new(1, 1, 1); Parent = title; }) local body = create('TextLabel',{ ZIndex = 8; Text = "The Library Tab allows you to search the Catalog for freemodels to insert, click a freemodel to insert it into the game, if it is a model you move it with your mouse, click to place at your mouse position. (DOES NOT WORK WITH ALL MODELS)"; TextWrap = true; TextSize = 13; TextScaled = true; TextYAlignment = Enum.TextYAlignment.Top; BackgroundTransparency = 1; TextColor3 = Color3.new(1,1,1); Size = UDim2.new(.95,0,1,-30); Position = UDim2.new(0.025,0,0,24); Font = Enum.Font.SourceSansLight; Parent = window.Content; }) end) local musicInfo = create('TextButton',{ ZIndex = 8; Text = "Music Tab Info"; TextScaled = true; BackgroundTransparency = .9; Font = Enum.Font.SourceSansLight; BackgroundColor3 = Color3.new(1,1,1); TextColor3 = Color3.new(1,1,1); Size = UDim2.new(.95,0,0,24); Position = UDim2.new(0.025,0,0,30); Parent = scrframe; }) musicInfo.MouseButton1Down:connect(function() local window = Window.new({width = 200, height = 250, name='Music Info', icon='rbxassetid://894507994'}) local title = create('TextLabel',{ ZIndex = 8; Text = "The Music Tab"; TextScaled = true; BackgroundColor3 = Color3.new(1,1,1); BackgroundTransparency = .9; TextColor3 = Color3.new(1,1,1); Size = UDim2.new(.95,0,0,24); Font = Enum.Font.SourceSansLight; Position = UDim2.new(0.025,0,0,0); Parent = window.Content; }) local decor = create('Frame',{ Size = UDim2.new(1, 0, 0, 1); Position = UDim2.new(0, 0, 1, -2); ZIndex = 8; BorderSizePixel = 0; BackgroundColor3 = Color3.new(1, 1, 1); Parent = title; }) local body = create('TextLabel',{ ZIndex = 8; Text = "The Music Tab comes with audio search & ID playing, as well as a fully functional Audio Player, that allows Speed & Volume changing, real-time progress bar, Fast forward, Rewind, Pause, Play, and Stop As well as Sound Looping."; TextWrap = true; TextSize = 13; TextScaled = true; TextYAlignment = Enum.TextYAlignment.Top; BackgroundTransparency = 1; TextColor3 = Color3.new(1,1,1); Size = UDim2.new(.95,0,1,-30); Position = UDim2.new(0.025,0,0,24); Font = Enum.Font.SourceSansLight; Parent = window.Content; }) end) local scriptsInfo = create('TextButton',{ ZIndex = 8; Text = "Script Tabs Info"; TextScaled = true; BackgroundTransparency = .9; BackgroundColor3 = Color3.new(1,1,1); Font = Enum.Font.SourceSansLight; TextColor3 = Color3.new(1,1,1); Size = UDim2.new(.95,0,0,24); Position = UDim2.new(0.025,0,0,0); Parent = scrframe; }) scriptsInfo.MouseButton1Down:connect(function() local window = Window.new({width = 200, height = 250, name='Scripts Info', icon='rbxassetid://894507994'}) local title = create('TextLabel',{ ZIndex = 8; Text = "The Script Tabs"; TextScaled = true; Font = Enum.Font.SourceSansLight; BackgroundColor3 = Color3.new(1,1,1); BackgroundTransparency = .9; TextColor3 = Color3.new(1,1,1); Size = UDim2.new(.95,0,0,24); Position = UDim2.new(0.025,0,0,0); Parent = window.Content; }) local decor = create('Frame',{ Size = UDim2.new(1, 0, 0, 1); Position = UDim2.new(0, 0, 1, -2); ZIndex = 8; BorderSizePixel = 0; BackgroundColor3 = Color3.new(1, 1, 1); Parent = title; }) local body = create('TextLabel',{ ZIndex = 8; Text = "The Script Tabs contains about 470+ scripts ready to be inserted at any time, most will reset upon Character Death, the server scripts should not. Click one of the buttons to insert the script."; TextWrap = true; TextSize = 13; TextScaled = true; TextYAlignment = Enum.TextYAlignment.Top; BackgroundTransparency = 1; Font = Enum.Font.SourceSansLight; TextColor3 = Color3.new(1,1,1); Size = UDim2.new(.95,0,1,-30); Position = UDim2.new(0.025,0,0,24); Parent = window.Content; }) end) end end) tabHolder.Settings.InputBegan:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then local windo = Window.new({width = 250, height = 300, name='Settings', icon='rbxassetid://898100298'}) local colorButton = create('TextButton',{ ZIndex = 8; Text = "Set Window Color"; Font = Enum.Font.SourceSansLight; TextScaled = true; BackgroundColor3 = Color3.new(1,1,1); BackgroundTransparency = .9; TextColor3 = Color3.new(1,1,1); Size = UDim2.new(.95,0,0,24); Position = UDim2.new(0.025,0,0,0); Parent = windo.Content; }) local icon = createIcon('rbxassetid://904628594', { Size = UDim2.new(0, 0, 1, 0); ZIndex = 8; Parent = colorButton; }) icon.Size = UDim2.new(0,icon.AbsoluteSize.Y,0,icon.AbsoluteSize.Y) local keyboardButton = create('TextButton',{ ZIndex = 8; Text = "Set Nebula Keybind"; TextScaled = true; BackgroundColor3 = Color3.new(1,1,1); BackgroundTransparency = .9; TextColor3 = Color3.new(1,1,1); Size = UDim2.new(.95,0,0,24); Font = Enum.Font.SourceSansLight; Position = UDim2.new(0.025,0,0,30); Parent = windo.Content; }) local icon2 = createIcon("rbxassetid://950538977", { Size = UDim2.new(0, 0, 1, 0); ZIndex = 8; Parent = keyboardButton; }) icon2.Size = UDim2.new(0,icon2.AbsoluteSize.Y,0,icon2.AbsoluteSize.Y) local blurButton = create('TextButton',{ Font = Enum.Font.SourceSansLight; ZIndex = 8; Text = "Set Blur Level"; TextScaled = true; BackgroundColor3 = Color3.new(1,1,1); BackgroundTransparency = .9; TextColor3 = Color3.new(1,1,1); Size = UDim2.new(.95,0,0,24); Position = UDim2.new(0.025,0,0,60); Parent = windo.Content; }) local icon3 = createIcon('rbxassetid://951352122', { Size = UDim2.new(0, 0, 1, 0); ZIndex = 8; Parent = blurButton; }) icon3.Size = UDim2.new(0,icon3.AbsoluteSize.Y,0,icon3.AbsoluteSize.Y) blurButton.MouseButton1Down:connect(function() local window = Window.new({width = 165, height = 100, name='Set Blur', icon='rbxassetid://951352122'}) local blurLabel = create('TextLabel',{ ZIndex = 8; Text = "Blur Level"; TextScaled = true; BackgroundColor3 = Color3.new(1,1,1); BackgroundTransparency = 1; TextColor3 = Color3.new(1,1,1); Size = UDim2.new(0,60,0,60); Position = UDim2.new(0.45,-60,0.05,0); Parent = window.Content; }) local blurBox = create('TextBox',{ ZIndex = 8; Text = tostring(settings.blurLevel); ClearTextOnFocus = false; TextSize = 28; MultiLine = false; BackgroundColor3 = Color3.new(1,1,1); BackgroundTransparency = .9; TextColor3 = Color3.new(1,1,1); Size = UDim2.new(0,60,0,60); Position = UDim2.new(0.55,0,0.05,0); Parent = window.Content; }) blurBox.Changed:connect(function() blurBox.Text = blurBox.Text:gsub("%D","") end) blurBox.FocusLost:connect(function(enter) if enter then settings.blurLevel = tonumber(blurBox.Text) blurLevel = enabled and tonumber(blurBox.Text) or blurLevel end end) end) keyboardButton.MouseButton1Down:connect(function() local window = Window.new({width = 165, height = 100, name='Set Key', icon='rbxassetid://950538977'}) local changeButton = create('TextButton',{ ZIndex = 8; Text = "Set Keybind"; Size = UDim2.new(.45,0,.6,0); BackgroundColor3 = Color3.new(1,1,1); BackgroundTransparency = .9; TextColor3 = Color3.new(1,1,1); Position = UDim2.new(0.05,0,0.15,0); Font = Enum.Font.SourceSansLight; TextScaled = true; Parent = window.Content; }) local currentButton = create('TextLabel',{ ZIndex = 8; Text = tostring(binds[1][1]):sub(14); Size = UDim2.new(.45,0,.6,0); BackgroundTransparency = 1; TextColor3 = Color3.new(1,1,1); Position = UDim2.new(0.5,0,0.15,0); Font = Enum.Font.SourceSansLight; TextScaled = true; Parent = window.Content; }) local function b() toggleable = false currentButton.Text = "Press A Key" local a = services.input.InputBegan:wait() if a.UserInputType == Enum.UserInputType.Keyboard then binds[1][1] = a.KeyCode settings.toggleKey = binds[1][1] currentButton.Text = tostring(binds[1][1]):sub(14); wait() toggleable = true; else b() end end changeButton.MouseButton1Down:connect(b) end) colorButton.MouseButton1Down:connect(function() local window = Window.new({width = 250, height = 300, name='Color Mixer', icon='rbxassetid://904628594',closed = function(this) local bufferText = create('TextLabel',{ Position = UDim2.new(0.025,0,0.125,0); Size = UDim2.new(.95,0,.075,0); TextScaled = true; Font = Enum.Font.SourceSansLight; TextColor3 = Color3.new(1,1,1); BackgroundTransparency = .9; BorderSizePixel = 0; BackgroundColor3 = Color3.new(1,1,1); Text = "Closing Buffer Activated"; ZIndex = 8; Parent = this; }) for i,v in pairs(this.Content:children())do v.Visible = false; wait() v:Destroy() end end}) local overallColor local unmixedColor local colorMixerBar = create('Frame',{ Size = UDim2.new(0,24,0,180); Position = UDim2.new(.95,-24,0.05,0); BackgroundTransparency = 1; Active = true; ZIndex = 8; Parent = window.Content; }) local function returnCenterPosition(g) return {x=g.AbsolutePosition.X + (g.AbsoluteSize.X/2),y=g.AbsolutePosition.Y + (g.AbsoluteSize.Y/2)} end for hue = 0,180,1 do local c = create('Frame',{ Position = UDim2.new(0,0,0,hue); Size = UDim2.new(1,0,0,1); BackgroundColor3 = Color3.fromHSV(hue/180,1,1); ZIndex = 8; BorderSizePixel = 0; Name = "Color"; Parent = colorMixerBar; }) end local colorHue = Color3.toHSV(settings.mainColor) local colorBarDrag = create('Frame',{ Name = "ColorDrag"; BackgroundColor3 = Color3.new(1,1,1); Size = UDim2.new(1,4,0,8); Position = UDim2.new(0,-2,0,(180*colorHue)-2); Active = true; BorderSizePixel = 0; ZIndex = 8; Draggable = true; Parent = colorMixerBar; },true) local colorBarDragColor = create('Frame',{ Name = "DragColor"; Size = UDim2.new(1,-4,0,4); Position = UDim2.new(0,2,0,2); BorderSizePixel = 0; Active = true; ZIndex = 8; Parent = colorBarDrag },true) colorBarDragColor.BackgroundColor3 = Color3.fromHSV(colorHue,1,1) colorBarDrag.Changed:connect(function() if colorBarDrag.AbsolutePosition.X ~= colorMixerBar.AbsolutePosition.X-2 then colorBarDrag.Position = UDim2.new(UDim.new(0,-2),colorBarDrag.Position.Y) end if colorBarDrag.AbsolutePosition.Y > (colorMixerBar.AbsolutePosition.Y + colorMixerBar.AbsoluteSize.Y)-4 then colorBarDrag.Position = UDim2.new(colorBarDrag.Position.X,UDim.new(0,colorMixerBar.AbsoluteSize.Y-4)) elseif colorBarDrag.AbsolutePosition.Y < colorMixerBar.AbsolutePosition.Y-4 then colorBarDrag.Position = UDim2.new(colorBarDrag.Position.X,UDim.new(0,-4)) end coroutine.wrap(function() for i,v in pairs(colorMixerBar:children())do if v.Name == "Color"then if v.AbsolutePosition.Y == returnCenterPosition(colorBarDrag).y then colorBarDragColor.BackgroundColor3 = v.BackgroundColor3 end end end end)() end) local colorEvent colorMixerBar.InputBegan:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then local M = services.mouse; colorBarDrag.Position = UDim2.new(UDim.new(0,-2),UDim.new(0,M.Y-colorMixerBar.AbsolutePosition.Y)) volumeBarEvent = M.Move:connect(function() colorBarDrag.Position = UDim2.new(UDim.new(0,-2),UDim.new(0,M.Y-colorMixerBar.AbsolutePosition.Y)) end) end end) colorMixerBar.InputEnded:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then if volumeBarEvent then volumeBarEvent:disconnect(); end end end) local hue = Color3.toHSV(colorBarDragColor.BackgroundColor3) colorBarDragColor.Changed:connect(function(prop) if prop == "BackgroundColor3"then hue = Color3.toHSV(colorBarDragColor.BackgroundColor3) end end) local hsvHolder = create('Frame',{ Position = UDim2.new(0.05,0,0.05,0); Size = UDim2.new(0,183,0,183); BackgroundTransparency = 1; Active = true; ZIndex = 8; Parent = window.Content; }) local hsvTable = {} for sat = 0,45,1 do for light = 0,45,1 do local c = create('Frame',{ Position = UDim2.new(0,sat*4,0,light*4); Size = UDim2.new(0,4,0,4); BackgroundColor3 = Color3.fromHSV(hue,sat/45,light/45); ZIndex = 8; BorderSizePixel = 0; Parent = hsvHolder; }) table.insert(hsvTable,c) coroutine.wrap(function() services.RunService.RenderStepped:connect(function() if(c.BackgroundColor3 ~= Color3.fromHSV(hue,sat/45,light/45))then c.BackgroundColor3 = Color3.fromHSV(hue,sat/45,light/45); end end) end)() end end local h,s,l = Color3.toHSV(settings.mainColor) local outerDragA = create('Frame',{ Size = UDim2.new(0,15,0,3); Position = UDim2.new(0,((45*s)*4)-7,0,((45*l)*4)-1); ZIndex = 8; BorderSizePixel = 0; BackgroundColor3 = Color3.new(1,1,1); Parent = hsvHolder; }) local outerDragB = create('Frame',{ Size = UDim2.new(0,3,0,15); Position = outerDragA.Position + UDim2.new(0,6,0,-6); ZIndex = 8; BorderSizePixel = 0; BackgroundColor3 = Color3.new(1,1,1); Parent = hsvHolder; }) local innerDragA = create('Frame',{ Size = UDim2.new(0,13,0,1); Position = outerDragA.Position + UDim2.new(0,1,0,1); ZIndex = 8; BorderSizePixel = 0; BackgroundColor3 = settings.mainColor; Parent = hsvHolder; }) local innerDragB = create('Frame',{ Size = UDim2.new(0,1,0,13); Position = outerDragB.Position + UDim2.new(0,1,0,1); ZIndex = 8; BorderSizePixel = 0; BackgroundColor3 = settings.mainColor; Parent = hsvHolder; }) local indicator = create('Frame',{ Size = UDim2.new(0,1,0,1); Position = UDim2.new(0,7,0,1); ZIndex = 8; BackgroundTransparency = 1; Parent = outerDragA; }) outerDragA.Changed:connect(function() outerDragB.Position = outerDragA.Position + UDim2.new(0,6,0,-6); innerDragA.Position = outerDragA.Position + UDim2.new(0,1,0,1); innerDragB.Position = outerDragB.Position + UDim2.new(0,1,0,1); end) local function collisionDetect(gui1, gui2) local g1p, g1s = gui1.AbsolutePosition, gui1.AbsoluteSize; local g2p, g2s = gui2.AbsolutePosition, gui2.AbsoluteSize; return ((g1p.x < g2p.x + g2s.x and g1p.x + g1s.x > g2p.x) and (g1p.y < g2p.y + g2s.y and g1p.y + g1s.y > g2p.y)); end; local hsvEvent; local function hsvFunction() local M = services.mouse; local X,Y = 0,0 if M.X < hsvHolder.AbsolutePosition.X then X = 0 elseif M.X > hsvHolder.AbsolutePosition.X + hsvHolder.AbsoluteSize.X then X = hsvHolder.AbsoluteSize.X else X = M.X - hsvHolder.AbsolutePosition.X end if M.Y < hsvHolder.AbsolutePosition.Y then Y = 0 elseif M.Y > hsvHolder.AbsolutePosition.Y + hsvHolder.AbsoluteSize.Y then Y = hsvHolder.AbsoluteSize.Y else Y = M.Y - hsvHolder.AbsolutePosition.Y end X,Y = X-7,Y -1 outerDragA.Position = UDim2.new(0,X,0,Y) end hsvHolder.InputBegan:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then local M = services.mouse; hsvFunction() hsvEvent = M.Move:connect(function() hsvFunction() end) end end) hsvHolder.InputEnded:connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then if hsvEvent then hsvEvent:disconnect(); end end end) local function createNumberOnlyBox(t) local box = create("TextBox",{ MultiLine = false; ClearTextOnFocus = false; Font = Enum.Font.SourceSansLight; BackgroundTransparency = 1; ZIndex = 8; TextColor3 = Color3.new(1,1,1); Text = ""; }) for i,v in pairs(t)do box[i]=v end box.Changed:connect(function() box.Text = box.Text:gsub("%D","") end) return box end local rLabel = create('TextLabel',{ Font = Enum.Font.SourceSansLight; ZIndex = 8; Name = "rLabel"; Text = "R"; TextColor3 = Color3.new(1,1,1); TextSize = 24; Size = UDim2.new(.1,0,.1,0); Position = UDim2.new(.15,0,.75,0); BackgroundTransparency = 1; Parent = window.Content }) local rBox = createNumberOnlyBox({ Name = "rBox"; TextSize = 26; Text = math.floor(settings.mainColor.r*255); Position = UDim2.new(.15,0,0.85,0); Size = UDim2.new(0.1,0,0.1,0); Parent = window.Content; }) local gLabel = create('TextLabel',{ Font = Enum.Font.SourceSansLight; ZIndex = 8; Name = "gLabel"; Text = "G"; TextColor3 = Color3.new(1,1,1); TextSize = 20; Size = UDim2.new(.1,0,.1,0); Position = UDim2.new(.35,0,.75,0); BackgroundTransparency = 1; Parent = window.Content }) local gBox = createNumberOnlyBox({ Name = "gBox"; TextSize = 26; Text = math.floor(settings.mainColor.g*255); Position = UDim2.new(.35,0,0.85,0); Size = UDim2.new(0.1,0,0.1,0); Parent = window.Content; }) local bLabel = create('TextLabel',{ Font = Enum.Font.SourceSansLight; ZIndex = 8; Name = "bLabel"; Text = "B"; TextColor3 = Color3.new(1,1,1); TextSize = 20; Size = UDim2.new(.1,0,.1,0); Position = UDim2.new(.55,0,.75,0); BackgroundTransparency = 1; Parent = window.Content }) local bBox = createNumberOnlyBox({ Name = "bBox"; TextSize = 26; Text = math.floor(settings.mainColor.b*255); Position = UDim2.new(.55,0,0.85,0); Size = UDim2.new(0.1,0,0.1,0); Parent = window.Content; }) local function updateColorGuis() local h,s,l = Color3.toHSV(settings.mainColor) rBox.Text = math.floor(settings.mainColor.r*255); gBox.Text = math.floor(settings.mainColor.g*255); bBox.Text = math.floor(settings.mainColor.b*255); innerDragA.BackgroundColor3 = settings.mainColor; innerDragB.BackgroundColor3 = settings.mainColor; end local function FocusLost() settings.mainColor = Color3.fromRGB(tonumber(rBox.Text),tonumber(gBox.Text),tonumber(bBox.Text)) local h,s,l = Color3.toHSV(settings.mainColor) updateColorGuis() local colorHue = Color3.toHSV(settings.mainColor) colorBarDrag.Position = UDim2.new(0,-2,0,(180*colorHue)-2); outerDragA.Position = UDim2.new(0,((45*s)*4)-7,0,((45*l)*4)-1) end rBox.FocusLost:connect(function(enter) if enter then FocusLost() end end) gBox.FocusLost:connect(function(enter) if enter then FocusLost() end end) bBox.FocusLost:connect(function(enter) if enter then FocusLost() end end) local cEvent indicator.Changed:connect(function(prop) if prop == "AbsolutePosition"then if cEvent then cEvent:disconnect() end coroutine.wrap(function() for i,v in pairs(hsvTable)do if collisionDetect(indicator,v)then settings.mainColor = v.BackgroundColor3 updateColorGuis() cEvent = v.Changed:connect(function(prop) if prop == "BackgroundColor3"then settings.mainColor = v.BackgroundColor3 updateColorGuis() end end) end end end)() end end) end) end end) local function alternateColors(object,property,oldColor3,newColor3,i) coroutine.wrap(function() for i = 0,1,i do object[property] = oldColor3:lerp(newColor3,i) game:service'RunService'.RenderStepped:wait() end object[property] = newColor3 end)() end local Colorables = {} local function addRecolorables(inst) if inst.BackgroundColor3 == colorCheck then table.insert(Colorables,inst) end inst.ChildAdded:connect(function(i) if i.BackgroundColor3 == colorCheck then table.insert(Colorables,i) end end) end Children(gui,function(inst) addRecolorables(inst) end) gui.ChildAdded:connect(function(i) Children(i,function(inst) addRecolorables(inst) end) addRecolorables(i) end) Children(pingui,function(inst) addRecolorables(inst) end) pingui.ChildAdded:connect(function(i) Children(i,function(inst) addRecolorables(inst) end) addRecolorables(i) end) game:service'RunService'.Stepped:connect(function() if colorCheck ~= settings.mainColor then coroutine.wrap(function() for i,v in pairs(Colorables)do v.BackgroundColor3 = settings.mainColor end colorCheck = settings.mainColor end)() end end) services.Players.PlayerRemoving:connect(function(player) setCookie('BackgroundColor',tostring(math.floor(settings.mainColor.r*255)..", "..math.floor(settings.mainColor.g*255)..", "..math.floor(settings.mainColor.b*255))); setCookie('KeyBind',tostring(settings.toggleKey):sub(14)) setCookie('BlurLevel',tostring(settings.blurLevel)) end) local Intro = createIcon('rbxassetid://1039272774',{ Size = UDim2.new(0,150,0,150); Position = UDim2.new(.5,-50,0,-150); Visible = true; Parent = gui; }) local IntroText2 = create('TextLabel',{ Transparency = 1; Text = "Nebula Hub V2 - Leaked"; TextSize = 42; TextColor3 = Color3.new(1,1,1); Font = Enum.Font.SourceSansLight; Position = UDim2.new(0,0,0,-42); Size = UDim2.new(1,0,0,42); Parent = Intro; }) local IntroText = create('TextLabel',{ Transparency = 1; Text = "LeviTheOtaku"; TextSize = 32; TextColor3 = Color3.new(1,1,1); Font = Enum.Font.SourceSansLight; Position = UDim2.new(0,0,1,0); Size = UDim2.new(1,0,0,30); Parent = Intro; }) repeat wait()until Intro.IsLoaded Intro:TweenPosition(UDim2.new(.5,-75,.5,-75),Enum.EasingDirection.Out,Enum.EasingStyle.Back,.5,true) wait(.75) tweenRecursiveTransparency(IntroText2,0,-.05); tweenRecursiveTransparency(IntroText,0,-.05); wait(5) Intro:TweenPosition(UDim2.new(.5,-75,1,0),Enum.EasingDirection.In,Enum.EasingStyle.Quint,.5,true) tweenRecursiveTransparency(Intro,1,.05) tweenRecursiveTransparency(IntroText,1,.05) tweenRecursiveTransparency(IntroText2,1,.05) repeat wait()until Intro.ImageTransparency == 1 Intro:Destroy() end if Box.Text == "zallyhub" then -- ZallyHub V1. Made by Zalendier#4007 -- local Main1 = Instance.new("ScreenGui") local Main2 = Instance.new("Frame") local cmd1 = Instance.new("TextButton") local cmd2 = Instance.new("TextButton") local cmd3 = Instance.new("TextButton") local cmd4 = Instance.new("TextButton") local cmd5 = Instance.new("TextButton") local credits = Instance.new("TextLabel") -- Gui Main1.Name = "ZallyHub" Main1.Parent = game.Players.LocalPlayer.PlayerGui -- Main Main2.Name = "Main" Main2.Parent = Main1 Main2.Draggable = true Main2.Active = true Main2.BackgroundColor3 = Color3.new(0, 170, 255) Main2.BorderSizePixel = 0 Main2.ZIndex = 1 Main2.Size = UDim2.new(0, 200, 0, 600) -- cmd1 cmd1.Name = "FE God" cmd1.Parent = Main2 cmd1.Active = true cmd1.BackgroundColor3 = Color3.new(0, 100, 255) cmd1.BorderSizePixel = 1 cmd1.BorderColor3 = Color3.new(0, 0, 0) cmd1.ZIndex = 10 cmd1.Size = UDim2.new(0, 200, 0, 100) cmd1.TextColor3 = Color3.new(255, 255, 255) cmd1.Text = "FE God" cmd1.FontSize = "Size32" -- FE God cmd1.MouseButton1Click:connect(function() local player = game.Players.LocalPlayer if player.Character then if player.Character:FindFirstChild("Humanoid") then player.Character.Humanoid.Name = "1" end local l = player.Character["1"]:Clone() l.Parent = player.Character l.Name = "Humanoid"; wait(0.1) player.Character["1"]:Destroy() workspace.CurrentCamera.CameraSubject = player.Character.Humanoid player.Character.Animate.Disabled = true; wait(0.1) player.Character.Animate.Disabled = false end print("finished.") end) -- cmd2 cmd2.Name = "Admin" cmd2.Parent = Main2 cmd2.Active = true cmd2.BackgroundColor3 = Color3.new(0, 100, 255) cmd2.BorderSizePixel = 1 cmd2.BorderColor3 = Color3.new(0, 0, 0) cmd2.ZIndex = 9 cmd2.Size = UDim2.new(0, 200, 0, 100) cmd2.Position = UDim2.new(0, 0, 0, 100) cmd2.TextColor3 = Color3.new(255, 255, 255) cmd2.Text = "Admin" cmd2.FontSize = "Size32" -- Admin cmd2.MouseButton1Click:connect(function() --TITLE: RC7 Admin local NOCLIP = false local JESUSFLY = false local SWIM = false game:GetService('RunService').Stepped:connect(function() if NOCLIP then game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) elseif JESUSFLY then game.Players.LocalPlayer.Character.Humanoid:ChangeState(12) elseif SWIM then game.Players.LocalPlayer.Character.Humanoid:ChangeState(4) end end) _G.Rc7Notification = function(a,b,c) game:GetService("CoreGui"):WaitForChild("RobloxGui").SendNotification:Fire(a, b, "rbxassetid://331959655", c) end local gPlayers = game:GetService("Players") local admin = gPlayers.LocalPlayer.Name local bannedplyrs = {} local admins = {'Xeradius','AutumnsGift'} -- names here of people who have access to your commands! (Your name doesn't need to be in here.) -- declare services / init stuff -- local services={} local cmds={} local std={} function KICK(PLAYER_KICK) if PLAYER_KICK.Character:FindFirstChild('Humanoid') then local KICK_1 = Instance.new('SkateboardPlatform', PLAYER_KICK.Character) KICK_1.Name = '' KICK_1.CFrame = CFrame.new(math.random(-1000, 1000), 1000, math.random(-1000, 1000)) KICK_1.CanCollide = false KICK_1.Transparency = 1 PLAYER_KICK.Character.Humanoid.WalkSpeed = 0 wait() local WELD_1 = Instance.new('Weld', KICK_1) WELD_1.Name = '' WELD_1.Part0 = PLAYER_KICK.Character.Torso WELD_1.Part1 = KICK_1 WELD_1.C0 = CFrame.new(0, -400, 0) wait() KICK_1.Anchored = true WELD_1:remove() end end local serverLocked = false game.Players.PlayerAdded:connect(function(player) if serverLocked == true then player.CharacterAdded:connect(function() wait(2) KICK(player) end) end end) function FIX_LIGHTING() game.Lighting.Ambient = Color3.new(0.5, 0.5, 0.5) game.Lighting.Brightness = 1 game.Lighting.GlobalShadows = true game.Lighting.Outlines = false game.Lighting.TimeOfDay = 14 game.Lighting.FogEnd = 100000 end services.players=gPlayers services.lighting=game:GetService('Lighting') services.workspace=game:GetService('Workspace') services.events = {} local user = gPlayers.LocalPlayer local cmdprefix=';' local scriptprefix='\\' local split=" " updateevents=function() for i,v in pairs(services.events) do services.events:remove(i) v:disconnect() end for i,v in pairs(gPlayers:players())do local ev = v.Chatted:connect(function(msg) do_exec(msg,v) end) services.events[#services.events+1] = ev end end -- safazi's lib -- std.inTable=function(tbl,val) if tbl==nil then return false end for _,v in pairs(tbl)do if v==val then return true end end return false end std.out=function(str) print(str) end std.list=function(tbl) --turns table into list with commas local str='' for i,v in pairs(tbl)do str=str..tostring(v) if i~=#tbl then str=str..', ' end end return str end std.endat=function(str,val) local z=str:find(val) if z then return str:sub(0,z-string.len(val)),true else return str,false end end std.first=function(str) return str:sub(1,1) end isAdmin=function(name) if name==admin then return true elseif admins[name]==true then return true end return false end gPlayers.PlayerAdded:connect(function(player) for i,v in pairs(bannedplyrs) do if player == v then player:Destroy() end end end) local exec=function(str) spawn(function() local script, loaderr = loadstring(str) if not script then error(loaderr) else script() end end) end local findCmd=function(cmd_name) for i,v in pairs(cmds)do if v.NAME:lower()==cmd_name:lower() or std.inTable(v.ALIAS,cmd_name:lower())then return v end end end local getCmd=function(msg) local cmd,hassplit=std.endat(msg:lower(),split) if hassplit then return {cmd,true} else return {cmd,false} end end local getprfx=function(strn) if strn:sub(1,string.len(cmdprefix))==cmdprefix then return{'cmd',string.len(cmdprefix)+1} elseif strn:sub(1,string.len(scriptprefix))==scriptprefix then return{'exec',string.len(scriptprefix)+1} end return end local getArgs=function(str) local args={} local new_arg=nil local hassplit=nil local s=str repeat new_arg,hassplit=std.endat(s:lower(),split) if new_arg~='' then args[#args+1]=new_arg s=s:sub(string.len(new_arg)+string.len(split)+1) end until hassplit==false return args end local function execCmd(str, plr) local s_cmd local a local cmd s_cmd = getCmd(str) --separate command from string using split {command name,arg bool (for arg system)} cmd = findCmd(s_cmd[1]) --get command object {NAME,DESC,{ALIASES},function(args)} if cmd == nil then return end a = str:sub(string.len(s_cmd[1]) + string.len(split) + 1)--start string "a" after command and split local args=getArgs(a)--gets us a nice table of arguments pcall(function() cmd.FUNC(args, plr) end) end function do_exec(str,plr) if not isAdmin(plr.Name)then return end str=str:gsub('/e ','')--remove "/e " the easy way! local t=getprfx(str) if t==nil then return end str=str:sub(t[2]) if t[1]=='exec' then exec(str) elseif t[1]=='cmd' then execCmd(str, plr) end end updateevents() _G.exec_cmd = execCmd --game.Players.LocalPlayer.Chatted:connect(doexec) local _char=function(plr_name) for i,v in pairs(game.Players:GetChildren())do if v:IsA'Player'then if v.Name==plr_name then return v.Character end end end return end local _plr=function(plr_name) for i,v in pairs(game.Players:GetChildren())do if v:IsA'Player'then if v.Name==plr_name then return v end end end return end function addcmd(name,desc,alias,func) cmds[#cmds+1]= { NAME=name; DESC=desc; ALIAS=alias; FUNC=func; } end local function getPlayer(name) local nameTable = {} name=name:lower() if name == "me" then return {admin} elseif name == "others" then for i,v in pairs(gPlayers:GetChildren()) do if v:IsA'Player'then if v.Name~=admin then nameTable[#nameTable+1]=v.Name end end end elseif name == "all" then for i,v in pairs(gPlayers:GetChildren()) do if v:IsA'Player'then nameTable[#nameTable+1]=v.Name end end else for i,v in pairs(gPlayers:GetChildren()) do local lname = v.Name:lower() local i,j = lname:find(name) if i == 1 then return {v.Name} end end end return nameTable end -- commands -- addcmd('ff',"ff's a player",{}, function(args) local players=getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) Instance.new("ForceField", pchar) end end) addcmd('noff',"unff's a player",{'unff'}, function(args) local players=getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) for j,v1 in pairs(pchar:GetChildren()) do if v1:IsA("ForceField") then v1:Destroy() end end end end) addcmd('fire','set a player on fire',{}, function(args) local players=getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) Instance.new("Fire", pchar.Torso) end end) addcmd('nofire','extinguish a player',{'unfire'}, function(args) local players=getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) for j,v1 in pairs(pchar.Torso:GetChildren()) do if v1:IsA("Fire") then v1:Destroy() end end end end) addcmd('sp','give a player sparkles',{}, function(args) local players=getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) Instance.new("Sparkles", pchar.Torso) end end) addcmd('nosp','remove sparkles from a player',{'unsp'}, function(args) local players=getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) for j,v1 in pairs(pchar.Torso:GetChildren()) do if v1:IsA("Sparkles") then v1:Destroy() end end end end) addcmd('smoke','give a player smoke',{}, function(args) local players=getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) Instance.new("Smoke", pchar.Torso) end end) addcmd('nosmoke','remove smoke from a player',{}, function(args) local players=getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) for j,v1 in pairs(pchar.Torso:GetChildren()) do if v1:IsA("Smoke") then v1:Destroy() end end end end) addcmd('btools','gives a player btools',{}, function(args) local players=getPlayer(args[1]) if players ~= nil then for i, v in pairs(players) do Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 2 Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 3 Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 4 end end end) addcmd('god','gods player',{}, function(args) local players=getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) if pchar then pchar.Humanoid.MaxHealth=math.huge end end end) addcmd('sgod','silently gods player',{}, function(args) local players=getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) spawn(function() pchar.Humanoid.MaxHealth = 10000000 wait() pchar.Humanoid.Health = 10000000 end) end end) addcmd('ungod','removes god from a player',{}, function(args) local players=getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) if pchar then pchar.Humanoid.MaxHealth=100 pchar.Humanoid.Health=100 end end end) addcmd('heal','resets a players health',{}, function(args) local players=getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) if pchar then pchar.Humanoid.Health=pchar.Humanoid.MaxHealth;end end end) addcmd('frz','freezes a player',{}, function(args) local players = getPlayer(args[1]) if players ~= nil then for i, v in pairs(players) do _char(v).Torso.Anchored = true end end end) addcmd('thaw','freezes a player',{}, function(args) local players = getPlayer(args[1]) if players ~= nil then for i, v in pairs(players) do _char(v).Torso.Anchored = false end end end) addcmd('kill','kills a player',{}, function(args) local players=getPlayer(args[1]) for i,v in pairs(players)do local pchar=_char(v) if pchar then pchar.Humanoid.MaxHealth=0;pchar.Humanoid.Health=0;end end end) addcmd('sound','plays a sound',{}, function(args) local function dels(instance) for i,v in pairs(instance:GetChildren())do if v:IsA'Sound'then v:Destroy()end dels(v) end end dels(workspace) local c=args[1]or'stop' if std.inTable({'stop'},c:lower())then return end local s=Instance.new("Sound", workspace) s.Looped = true s.SoundId = "rbxassetid://"..c s.Volume=1 s:Play() s.Name = "Musickek" end) addcmd('explode','explode a player', {}, function(args) local players=getPlayer(args[1]) for i, v in pairs(players) do local char = _char(v) if char:FindFirstChild("Torso") then Instance.new("Explosion", char).Position = char.Torso.Position end end end) addcmd('invis','make a player invisible',{}, function(args) local players=getPlayer(args[1]) for i, v in pairs(players) do for k, v2 in pairs(_char(v):GetChildren()) do if v2.className == "Part" then if v2.Name ~= "HumanoidRootPart" then v2.Transparency = 1 end elseif v2.className == "Hat" then if v2:FindFirstChild("Handle") then v2.Handle.Transparency = 1 end end if v2:FindFirstChild("face") then v2.face:Destroy() end end end end) addcmd('vis','make a player visible',{}, function(args) local players=getPlayer(args[1]) for i, v in pairs(players) do for k, v2 in pairs(_char(v):GetChildren()) do if v2.className == "Part" then if v2.Name ~= "HumanoidRootPart" then v2.Transparency = 0 end elseif v2.className == "Hat" then if v2:FindFirstChild("Handle") then v2.Handle.Transparency = 0 end end if v2:FindFirstChild("face") then v2.face:Destroy() end end end end) addcmd('goto','go to a player',{}, function(args) local players=getPlayer(args[1]) if players ~= nil and _char(players[1]):FindFirstChild("HumanoidRootPart") then _char(admin).HumanoidRootPart.CFrame = _char(players[1]).HumanoidRootPart.CFrame end end) addcmd('bring','bring a player to you',{}, function(args) local players=getPlayer(args[1]) for i,v in pairs(players) do if _char(v):FindFirstChild("HumanoidRootPart") then _char(v).HumanoidRootPart.CFrame = _char(admin).HumanoidRootPart.CFrame end end end) addcmd('tp','teleport player 1 to player 2',{}, function(args) local players1=getPlayer(args[1]) local players2=getPlayer(args[2]) if not players2[1] then return end for i,v in pairs(players1) do if _char(v):FindFirstChild("HumanoidRootPart") and _char(players2[1]):FindFirstChild("HumanoidRootPart") then _char(v).HumanoidRootPart.CFrame = _char(players2[1]).HumanoidRootPart.CFrame end end end) addcmd('charapp','change a players appearance',{}, function(args) local players=getPlayer(args[1]) if not args[1]or not args[2]then return end local id=args[2] if players ~= nil then for i,v in pairs(players) do gPlayers[v].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..id if _char(v):FindFirstChild("Head") then _char(v).Head:Destroy() end end end end) addcmd('ws','change a players walkspeed',{}, function(args) local players=getPlayer(args[1]) if not args[1]or not args[2]then return end local num=args[2] for i,v in pairs(players) do if _char(v):FindFirstChild("Humanoid") then _char(v).Humanoid.WalkSpeed=tonumber(num) end end end) addcmd('time','change the time of day',{}, function(args) if not args[1]then return end local time_=tonumber(args[1]) game.Lighting:SetMinutesAfterMidnight(time_*60) end) addcmd('kick','kick a player',{}, function(args) local players=getPlayer(args[1]) for i,v in pairs(players) do gPlayers[v]:Destroy() end end) addcmd('ban','ban a player',{}, function(args) local players=getPlayer(args[1]) for i,v in pairs(players) do bannedplyrs[#bannedplyrs+1]=v gPlayers[v]:Destroy() end end) addcmd('unlockws','unlock the whole workspace',{}, function(args) local function unlock(instance) for i,v in pairs(instance:GetChildren()) do if v:IsA("BasePart") then v.Locked = false end unlock(v) end end unlock(workspace) end) addcmd('unanchorws','unanchor the whole workspace',{}, function(args) local function unanchor(instance) for i,v in pairs(instance:GetChildren()) do if v:IsA("BasePart") then v.Anchored=false end unanchor(v) end end unanchor(workspace) end) addcmd('hat','give player a hat ingame',{}, function(args) if not args[1] or not args[2] then return end local players=getPlayer(args[1]) local id=args[2] local hat = game:GetObjects("rbxassetid://"..id)[1] if hat:IsA("Hat") then for i,v in pairs(players) do hat:clone().Parent = _char(v) end end hat:Destroy() end) addcmd('gear','give player a gear ingame',{}, function(args) spawn(function() if not args[1] or not args[2] then return end local players=getPlayer(args[1]) local id=args[2] local model = game:GetService("InsertService"):LoadAsset(id) for i,v in pairs(players) do for _,j in pairs(model:GetChildren()) do if j:IsA("Tool") then j:Clone().Parent = gPlayers[v].Backpack end end end model:Destroy() end) end) addcmd('pstools','give player personal server tools',{}, function(args) local players=getPlayer(args[1]) for i,v in pairs(players) do gPlayers[v].PersonalServerRank = 240 end end) addcmd('skick','kicks a player by shutting them down, takes a few seconds',{}, function(args) local players=getPlayer(args[1]) for i,v in pairs(players) do spawn(function() gPlayers[v].PersonalServerRank = 240 gPlayers[v].Backpack:WaitForChild("ClassicTool") gPlayers[v].PersonalServerRank = 0 end) end end) addcmd('admin','gives a player admin',{}, function(args) if not args[1]then return end local players=getPlayer(args[1]) table.foreach(players,function(k,v) admins[v]=true end) end) addcmd('unadmin','removes a players admin',{}, function(args) if not args[1] then return end local players=getPlayer(args[1]) table.foreach(players,function(k,v) admins[v]=nil end) end) addcmd('view','view player',{}, function(args) local players=getPlayer(args[1]) workspace.CurrentCamera.CameraSubject = game.Players[players[1]].Character end) addcmd('noclip','noclips local player',nil, function(args,speaker) NOCLIP = true JESUSFLY = false SWIM = false end) addcmd('clip','clips local player',nil, function(args,speaker) NOCLIP = false end) addcmd('jesusfly','jesusfly',nil, function(args,speaker) NOCLIP = false JESUSFLY = true SWIM = false end) addcmd('nofly','nofly',nil, function(args) JESUSFLY = false end) addcmd('swim','swim',nil, function(args) NOCLIP = false JESUSFLY = false SWIM = true end) addcmd('noswim','noswim',nil, function(args) SWIM = false end) addcmd('skybox','sky ',nil, function(args) for i,v in pairs(game.Lighting:GetChildren()) do if v:IsA('Sky') then v:remove() end end local ID = (args[1]) local sky = Instance.new('Sky', game.Lighting) sky.SkyboxBk = 'rbxassetid://' .. ID sky.SkyboxDn = 'rbxassetid://' .. ID sky.SkyboxFt = 'rbxassetid://' .. ID sky.SkyboxLf = 'rbxassetid://' .. ID sky.SkyboxRt = 'rbxassetid://' .. ID sky.SkyboxUp = 'rbxassetid://' .. ID end) addcmd('shrek','shrek

',nil, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do local pchar = gPlayers[v].Character for i,v in pairs(pchar:GetChildren()) do if v:IsA('Hat') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') then v:remove() end end for i,v in pairs(pchar.Head:GetChildren()) do if v:IsA('Decal') or v:IsA('SpecialMesh')then v:remove() end end if pchar:FindFirstChild('Shirt Graphic') then pchar['Shirt Graphic'].Archivable = false pchar['Shirt Graphic'].Graphic = '' end local mesh = Instance.new('SpecialMesh', pchar.Head) mesh.MeshType = 'FileMesh' pchar.Head.Mesh.MeshId = 'http://www.roblox.com/asset/?id=19999257' pchar.Head.Mesh.Offset = Vector3.new(-0.1, 0.1, 0) pchar.Head.Mesh.TextureId = 'http://www.roblox.com/asset/?id=156397869' local Shirt = Instance.new('Shirt', gPlayers[v].Character) local Pants = Instance.new('Pants', gPlayers[v].Character) Shirt.ShirtTemplate = 'rbxassetid://133078194' Pants.PantsTemplate = 'rbxassetid://133078204' end end) addcmd('ambient','ambient ',nil, function(args) game.Lighting.Ambient = Color3.new(args[1], args[2], args[3]) end) addcmd('fetp','fetp',nil, function(args) local last_pos = game.Players.LocalPlayer.Character.Torso.CFrame for _, Player in pairs(game:GetService("Players"):GetChildren()) do if game.Workspace:findFirstChild(Player.Name) then local w = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) w.Part0 = w.Parent w.Part1 = Player.Character.Torso w.C0 = last_pos w.C1 = last_pos wait(0.1) w:Destroy() game.Players.LocalPlayer.Character.Torso.CFrame = last_pos end end wait(1) game.Players.LocalPlayer.Character.Torso.CFrame = last_pos end) addcmd('fogend','fogend ',nil, function(args) game.Lighting.FogEnd = args[1] end) addcmd('slock','serverlock',nil, function(args) serverLocked = true end) addcmd('unslock','unserverlock',nil, function(args) serverLocked = false end) addcmd('fogend','fogend ',{}, function(args) game.Lighting.FogEnd = args[1] end) addcmd('fogcolor','fogcolor ',{}, function(args) game.Lighting.FogColor = Color3.new(args[1], args[2], args[3]) end) addcmd('fixl','fixlighting',nil, function(args) FIX_LIGHTING() end) addcmd('particles','particles

',{'pts'}, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do local pchar = gPlayers[v].Character for i,v in pairs(pchar.Torso:GetChildren()) do if v:IsA('ParticleEmitter') then v:remove() end end wait() Instance.new('ParticleEmitter', pchar.Torso).Texture = 'http://www.roblox.com/asset/?id=' .. args[2] - 1 end end) addcmd('nuke','nuke

',nil, function(args) local players = getPlayer(args[1]) for i,v in pairs(players) do local pchar = gPlayers[v].Character spawn(function() if gPlayers[v] and pchar and pchar:FindFirstChild('Torso') then local nuke = Instance.new('Part', game.Workspace) nuke.Name = 'nuke_seth' nuke.Anchored = true nuke.CanCollide = false nuke.FormFactor = 'Symmetric' nuke.Shape = 'Ball' nuke.Size = Vector3.new(1,1,1) nuke.BrickColor = BrickColor.new('New Yeller') nuke.Transparency = 0.5 nuke.Reflectance = 0.2 nuke.TopSurface = 0 nuke.BottomSurface = 0 nuke.Touched:connect(function (hit) if hit and hit.Parent then local boom = Instance.new('Explosion', game.Workspace) boom.Position = hit.Position boom.BlastRadius = 11 boom.BlastPressure = math.huge end end) local CF = pchar.Torso.CFrame nuke.CFrame = CF for i = 1,333 do nuke.Size = nuke.Size + Vector3.new(3,3,3) nuke.CFrame = CF wait(1/44) end nuke:remove() end end) end end) addcmd('nonuke','nonuke',{'unnuke'}, function(args) for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == 'nuke_seth' then v:remove() end end end) _G.Rc7Notification("Done","Moon Admin is fully initilizied",5) wait(5) if game.Workspace.FilteringEnabled == true then _G.Rc7Notification("Filtering","Anal rape is Enabled",5) else _G.Rc7Notification("Filtering","Anal rape is Disabled",5) end end) -- cmd3 cmd3.Name = "galaxy titan" cmd3.Parent = Main2 cmd3.Active = true cmd3.BackgroundColor3 = Color3.new(0, 100, 255) cmd3.BorderSizePixel = 1 cmd3.BorderColor3 = Color3.new(0, 0, 0) cmd3.ZIndex = 8 cmd3.Size = UDim2.new(0, 200, 0, 100) cmd3.Position = UDim2.new(0, 0, 0, 200) cmd3.TextColor3 = Color3.new(255, 255, 255) cmd3.Text = "Galaxy Titan" cmd3.FontSize = "Size32" -- btools cmd3.MouseButton1Click:connect(function() --[[PointCoded's Edit Of The Titan Script]]-- --[[Old]]-- local p = game.Players.LocalPlayer local char = p.Character local mouse = p:GetMouse() local larm = char["Left Arm"] local rarm = char["Right Arm"] local TitanBet = ";" local lleg = char["Left Leg"] local rleg = char["Right Leg"] local hed = char.Head local torso = char.Torso local hum = char.Humanoid local cam = game.Workspace.CurrentCamera local root = char.HumanoidRootPart local deb = false local shot = 0 local l = game:GetService("Lighting") local rs = game:GetService("RunService").RenderStepped local stanceToggle = "Normal" local Mana = Instance.new("IntValue", char) Mana.Value = 5000 Mana.Name = "Mana" math.randomseed(os.time()) hum.WalkSpeed = 50 char.Health:Destroy() hum.MaxHealth = math.huge wait(0.1) hum.Health = math.huge ---------------------------------------------------- local G = Instance.new("ScreenGui") G.Parent = p.PlayerGui G.Name = "Mana" local T = Instance.new("TextLabel") T.Name = "Mana" T.Parent = G T.Text = "Mana: "..char.Mana.Value T.FontSize = "Size24" T.BackgroundTransparency = 1 T.TextColor3 = Color3.new(255,255,255) T.TextStrokeTransparency = 0 T.Position = UDim2.new(0,250,0,400) T.BorderSizePixel = 0 --// for i = 1,30 do Instance.new('Fire',larm); Instance.new('Fire',rarm) end --// Debounces = { on = false; ks = false; CanAttack = true; CanJoke = true; NoIdl = false; Slashing = false; Slashed = false; Grabbing = false; Grabbed = false; } local Touche = {char.Name, } ---------------------------------------------------- function lerp(a, b, t) -- Linear interpolation return a + (b - a)*t end function slerp(a, b, t) --Spherical interpolation dot = a:Dot(b) if dot > 0.99999 or dot < -0.99999 then return t <= 0.5 and a or b else r = math.acos(dot) return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) end end function matrixInterpolate(a, b, t) local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back local t = v1:Dot(v2) if not (t < 0 or t == 0 or t > 0) then -- Failsafe return CFrame.new() end return CFrame.new( v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z) end ----------------------------------------------------//Mesh setting local cmeshes = {} local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char) ll.BodyPart = 'LeftLeg' rl.BodyPart = 'RightLeg' la.BodyPart = 'LeftArm' ra.BodyPart = 'RightArm' t.BodyPart = 'Torso' ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 68241558,18051314,68241677,18051314 ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 68241658,18051314,68241543,18051314 t.MeshId,t.OverlayTextureId=68241695,18051314 ---------------------------------------------------- function genWeld(a,b) local w = Instance.new("Weld",a) w.Part0 = a w.Part1 = b return w end function weld(a, b) local weld = Instance.new("Weld") weld.Name = "W" weld.Part0 = a weld.Part1 = b weld.C0 = a.CFrame:inverse() * b.CFrame weld.Parent = a return weld; end ---------------------------------------------------- function Lerp(c1,c2,al) local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} for i,v in pairs(com1) do com1[i] = v+(com2[i]-v)*al end return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) end ---------------------------------------------------- newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) local wld = Instance.new("Weld", wp1) wld.Part0 = wp0 wld.Part1 = wp1 wld.C0 = CFrame.new(wc0x, wc0y, wc0z) end ---------------------------------------------------- for i,v in pairs(char:children()) do if v:IsA("Hat") then v:Destroy() end end for i,v in pairs(hed:children()) do if v:IsA("Sound") then v:Destroy() end end ---------------------------------------------------- function HasntTouched(plrname) local ret = true for _, v in pairs(Touche) do if v == plrname then ret = false end end return ret end ---------------------------------------------------- larm.Size = larm.Size * 2 rarm.Size = rarm.Size * 2 lleg.Size = lleg.Size * 2 rleg.Size = rleg.Size * 2 torso.Size = torso.Size * 2 hed.Size = hed.Size * 2 root.Size = root.Size * 2 ---------------------------------------------------- newWeld(torso, larm, -1.5, 1, 0) larm.Weld.C1 = CFrame.new(0, 1, 0) newWeld(torso, rarm, 1.5, 1, 0) rarm.Weld.C1 = CFrame.new(0, 1, 0) newWeld(torso, hed, 0, 3, 0) newWeld(torso, lleg, -1, -2, 0) lleg.Weld.C1 = CFrame.new(0, 1.5, 0) newWeld(torso, rleg, 1, -2, 0) rleg.Weld.C1 = CFrame.new(0, 1.5, 0) newWeld(root, torso, 0, -2, 0) torso.Weld.C1 = CFrame.new(0, -2, 0) ---------------------------------------------------- hed.face:Remove'' hed.Transparency = 0 local meshx9 = Instance.new('SpecialMesh',hed) meshx9.MeshType = 'FileMesh' meshx9.MeshId,meshx9.TextureId = 'rbxassetid://21057410','rbxassetid://122569107' meshx9.Scale = Vector3.new(2,2,2) lite = Instance.new("PointLight", torso) lite.Brightness = 14 lite.Range = 10 lite.Color = Color3.new(1, 0, 0) local hed2 = hed:Clone() hed2.CanCollide = false hed2.Parent = char hed2:ClearAllChildren() hed2.Transparency = 1 hed2.Name = "DARP" local w = Instance.new("Weld",hed2) w.Part0 = hed w.Part1 = hed2 w.C0 = CFrame.new(0,0,-0.175) z=Instance.new("SurfaceGui",hed2) z.Enabled = true z.Face = "Front" z.Adornee = hed2 z.CanvasSize = Vector2.new(100,100) local face = Instance.new("ImageLabel",z) face.Size = UDim2.new(1,-30,1,0) face.Position = UDim2.new(0,15,0,0) face.BackgroundTransparency = 1 face.Image='rbxassetid://46282671' ---------------------------------------------------- local m = Instance.new("Model") m.Name = "Absolution" p1 = Instance.new("Part", m) p1.BrickColor = BrickColor.new("Really black") p1.FormFactor = Enum.FormFactor.Custom p1.Size = Vector3.new(1, 0.600000024, 1.5) p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395) p1.CanCollide = false p1.Locked = true p1.Elasticity = 0 p1.BottomSurface = Enum.SurfaceType.Smooth p1.TopSurface = Enum.SurfaceType.Smooth b1 = Instance.new("SpecialMesh", p1) b1.MeshType = Enum.MeshType.Wedge b1.Name = "Mesh" b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928) p2 = Instance.new("Part", m) p2.BrickColor = BrickColor.new("Really black") p2.FormFactor = Enum.FormFactor.Custom p2.Size = Vector3.new(1, 2.9000001, 1) p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005) p2.CanCollide = false p2.Locked = true p2.Elasticity = 0 p2.BottomSurface = Enum.SurfaceType.Smooth p2.TopSurface = Enum.SurfaceType.Smooth b2 = Instance.new("BlockMesh", p2) b2.Name = "Mesh" b2.Scale = Vector3.new(0.400000006, 1, 0.400000006) p3 = Instance.new("Part", m) p3.BrickColor = BrickColor.new("Really black") p3.FormFactor = Enum.FormFactor.Custom p3.Size = Vector3.new(1, 1.20000005, 2.0999999) p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501) p3.CanCollide = false p3.Locked = true p3.Elasticity = 0 p3.BottomSurface = Enum.SurfaceType.Smooth p3.TopSurface = Enum.SurfaceType.Smooth b3 = Instance.new("SpecialMesh", p3) b3.MeshType = Enum.MeshType.Wedge b3.Name = "Mesh" b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928) p4 = Instance.new("Part", m) p4.BrickColor = BrickColor.new("Really black") p4.FormFactor = Enum.FormFactor.Custom p4.Size = Vector3.new(1, 1.43999994, 2.05000019) p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151) p4.CanCollide = false p4.Locked = true p4.Elasticity = 0 p4.BottomSurface = Enum.SurfaceType.Smooth p4.TopSurface = Enum.SurfaceType.Smooth b4 = Instance.new("SpecialMesh", p4) b4.MeshType = Enum.MeshType.Wedge b4.Name = "Mesh" b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988) p5 = Instance.new("Part", m) p5.BrickColor = BrickColor.new("Really black") p5.FormFactor = Enum.FormFactor.Custom p5.Size = Vector3.new(1, 1.20000005, 3.20000005) p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246) p5.CanCollide = false p5.Locked = true p5.Elasticity = 0 p5.BottomSurface = Enum.SurfaceType.Smooth p5.TopSurface = Enum.SurfaceType.Smooth b5 = Instance.new("SpecialMesh", p5) b5.MeshType = Enum.MeshType.Wedge b5.Name = "Mesh" b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928) p6 = Instance.new("Part", m) p6.Name = "Handle" p6.BrickColor = BrickColor.new(192) p6.FormFactor = Enum.FormFactor.Custom p6.Size = Vector3.new(1.5999999, 13.6000004, 1) p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005) p6.CanCollide = false p6.Locked = true p6.Elasticity = 0 p6.BottomSurface = Enum.SurfaceType.Smooth p6.TopSurface = Enum.SurfaceType.Smooth b6 = Instance.new("BlockMesh", p6) b6.Name = "Mesh" b6.Scale = Vector3.new(0.400000006, 1, 0.400000006) p7 = Instance.new("Part", m) p7.BrickColor = BrickColor.new("Really black") p7.FormFactor = Enum.FormFactor.Custom p7.Size = Vector3.new(1, 1.00999999, 1.05000019) p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818) p7.CanCollide = false p7.Locked = true p7.Elasticity = 0 p7.BottomSurface = Enum.SurfaceType.Smooth p7.TopSurface = Enum.SurfaceType.Smooth b7 = Instance.new("SpecialMesh", p7) b7.MeshType = Enum.MeshType.Wedge b7.Name = "Mesh" b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988) p8 = Instance.new("Part", m) p8.BrickColor = BrickColor.new("Really black") p8.FormFactor = Enum.FormFactor.Custom p8.Size = Vector3.new(1, 1.00999999, 1.05000019) p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699) p8.CanCollide = false p8.Locked = true p8.Elasticity = 0 p8.BottomSurface = Enum.SurfaceType.Smooth p8.TopSurface = Enum.SurfaceType.Smooth b8 = Instance.new("SpecialMesh", p8) b8.MeshType = Enum.MeshType.Wedge b8.Name = "Mesh" b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988) p9 = Instance.new("Part", m) p9.BrickColor = BrickColor.new("Really black") p9.FormFactor = Enum.FormFactor.Custom p9.Size = Vector3.new(1, 1.07999957, 1) p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005) p9.CanCollide = false p9.Locked = true p9.Elasticity = 0 p9.BottomSurface = Enum.SurfaceType.Smooth p9.TopSurface = Enum.SurfaceType.Smooth b9 = Instance.new("BlockMesh", p9) b9.Name = "Mesh" b9.Scale = Vector3.new(0.550000012, 1, 0.550000012) p10 = Instance.new("Part", m) p10.BrickColor = BrickColor.new("Really black") p10.FormFactor = Enum.FormFactor.Custom p10.Size = Vector3.new(1, 1.41999948, 1) p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005) p10.CanCollide = false p10.Locked = true p10.Elasticity = 0 p10.BottomSurface = Enum.SurfaceType.Smooth p10.TopSurface = Enum.SurfaceType.Smooth b10 = Instance.new("BlockMesh", p10) b10.Name = "Mesh" b10.Scale = Vector3.new(0.400000006, 1, 0.400000006) p11 = Instance.new("Part", m) p11.BrickColor = BrickColor.new("Really black") p11.FormFactor = Enum.FormFactor.Custom p11.Size = Vector3.new(1, 1.50999951, 1) p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005) p11.CanCollide = false p11.Locked = true p11.Elasticity = 0 p11.BottomSurface = Enum.SurfaceType.Smooth p11.TopSurface = Enum.SurfaceType.Smooth b11 = Instance.new("BlockMesh", p11) b11.Name = "Mesh" b11.Scale = Vector3.new(0.550000012, 1, 0.550000012) p12 = Instance.new("Part", m) p12.Name = "BladeCenter" p12.BrickColor = BrickColor.new("") p12.Material = Enum.Material.Concrete p12.FormFactor = Enum.FormFactor.Symmetric p12.Size = Vector3.new(1, 2, 2) p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005) p12.CanCollide = false p12.Locked = true p12.BottomSurface = Enum.SurfaceType.Smooth p12.TopSurface = Enum.SurfaceType.Smooth b12 = Instance.new("SpecialMesh", p12) b12.MeshType = Enum.MeshType.Brick b12.Name = "Mesh" b12.Scale = Vector3.new(0.499999911, 1, 0.699999928) p13 = Instance.new("Part", m) p13.BrickColor = BrickColor.new("Really black") p13.FormFactor = Enum.FormFactor.Custom p13.Size = Vector3.new(2.91000009, 4.3300004, 1) p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005) p13.CanCollide = false p13.Locked = true p13.Elasticity = 0 p13.BottomSurface = Enum.SurfaceType.Smooth p13.TopSurface = Enum.SurfaceType.Smooth b13 = Instance.new("BlockMesh", p13) b13.Name = "Mesh" b13.Scale = Vector3.new(1, 1, 0.400000006) p14 = Instance.new("Part", m) p14.BrickColor = BrickColor.new("Really black") p14.FormFactor = Enum.FormFactor.Custom p14.Size = Vector3.new(2.5, 2.17999935, 1) p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005) p14.CanCollide = false p14.Locked = true p14.Elasticity = 0 p14.BottomSurface = Enum.SurfaceType.Smooth p14.TopSurface = Enum.SurfaceType.Smooth b14 = Instance.new("BlockMesh", p14) b14.Name = "Mesh" b14.Scale = Vector3.new(0.400000006, 1, 0.400000006) p15 = Instance.new("Part", m) p15.BrickColor = BrickColor.new("Really black") p15.FormFactor = Enum.FormFactor.Custom p15.Size = Vector3.new(1.16999996, 4.2699995, 1) p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005) p15.CanCollide = false p15.Locked = true p15.Material = "Neon" p15.Elasticity = 0 p15.BottomSurface = Enum.SurfaceType.Smooth p15.TopSurface = Enum.SurfaceType.Smooth b15 = Instance.new("BlockMesh", p15) b15.Name = "Mesh" b15.Scale = Vector3.new(1, 1, 0.400000006) p16 = Instance.new("Part", m) p16.BrickColor = BrickColor.new("Really black") p16.FormFactor = Enum.FormFactor.Custom p16.Size = Vector3.new(1.68999994, 4.76000023, 1) p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005) p16.CanCollide = false p16.Locked = true p16.Material = "Neon" p16.Elasticity = 0 p16.BottomSurface = Enum.SurfaceType.Smooth p16.TopSurface = Enum.SurfaceType.Smooth b16 = Instance.new("BlockMesh", p16) b16.Name = "Mesh" b16.Scale = Vector3.new(1, 1, 0.400000006) p17 = Instance.new("Part", m) p17.BrickColor = BrickColor.new("Really black") p17.FormFactor = Enum.FormFactor.Custom p17.Size = Vector3.new(1.78999996, 4.21999979, 1) p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005) p17.CanCollide = false p17.Material = "Neon" p17.Locked = true p17.Elasticity = 0 p17.BottomSurface = Enum.SurfaceType.Smooth p17.TopSurface = Enum.SurfaceType.Smooth b17 = Instance.new("BlockMesh", p17) b17.Name = "Mesh" b17.Scale = Vector3.new(1, 1, 0.400000006) p18 = Instance.new("WedgePart", m) p18.BrickColor = BrickColor.new("Black") p18.Material = "Neon" p18.Name = "BladePart1" p18.Material = Enum.Material.Concrete p18.Name = "Wedge" p18.FormFactor = Enum.FormFactor.Symmetric p18.Size = Vector3.new(1, 4, 2) p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005) p18.CanCollide = false p18.Locked = true p18.BottomSurface = Enum.SurfaceType.Smooth p18.TopSurface = Enum.SurfaceType.Smooth b18 = Instance.new("SpecialMesh", p18) b18.MeshType = Enum.MeshType.Wedge b18.Name = "Mesh" b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928) p19 = Instance.new("WedgePart", m) p19.BrickColor = BrickColor.new("Institutional white") p19.Name = "BladePart2" p19.Material = "Neon" p19.Material = Enum.Material.Concrete p19.Name = "Wedge" p19.FormFactor = Enum.FormFactor.Symmetric p19.Size = Vector3.new(1, 4, 2) p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005) p19.CanCollide = false p19.Locked = true p19.BottomSurface = Enum.SurfaceType.Smooth p19.TopSurface = Enum.SurfaceType.Smooth b19 = Instance.new("SpecialMesh", p19) b19.MeshType = Enum.MeshType.Wedge b19.Name = "Mesh" b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928) p20 = Instance.new("Part", m) p20.BrickColor = BrickColor.new("Really black") p20.FormFactor = Enum.FormFactor.Custom p20.Size = Vector3.new(2.53000021, 2.39999938, 1) p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005) p20.CanCollide = false p20.Material = "Neon" p20.Locked = true p20.Elasticity = 0 p20.BottomSurface = Enum.SurfaceType.Smooth p20.TopSurface = Enum.SurfaceType.Smooth b20 = Instance.new("BlockMesh", p20) b20.Name = "Mesh" b20.Scale = Vector3.new(0.400000006, 1, 0.400000006) p21 = Instance.new("Part", m) p21.BrickColor = BrickColor.new("Really black") p21.FormFactor = Enum.FormFactor.Custom p21.Size = Vector3.new(1, 1.43999994, 1.59000015) p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025) p21.CanCollide = false p21.Locked = true p21.Elasticity = 0 p21.BottomSurface = Enum.SurfaceType.Smooth p21.TopSurface = Enum.SurfaceType.Smooth b21 = Instance.new("SpecialMesh", p21) b21.MeshType = Enum.MeshType.Wedge b21.Name = "Mesh" b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988) w1 = Instance.new("Weld", p1) w1.Name = "Part_Weld" w1.Part0 = p1 w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252) w1.Part1 = p2 w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008) w2 = Instance.new("Weld", p2) w2.Name = "Part_Weld" w2.Part0 = p2 w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008) w2.Part1 = p3 w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105) w3 = Instance.new("Weld", p3) w3.Name = "Part_Weld" w3.Part0 = p3 w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105) w3.Part1 = p4 w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637) w4 = Instance.new("Weld", p4) w4.Name = "Part_Weld" w4.Part0 = p4 w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637) w4.Part1 = p5 w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252) w5 = Instance.new("Weld", p5) w5.Name = "Part_Weld" w5.Part0 = p5 w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252) w5.Part1 = p6 w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015) w6 = Instance.new("Weld", p6) w6.Name = "Part_Weld" w6.Part0 = p6 w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015) w6.Part1 = p7 w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088) w7 = Instance.new("Weld", p7) w7.Name = "Part_Weld" w7.Part0 = p7 w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088) w7.Part1 = p8 w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088) w8 = Instance.new("Weld", p8) w8.Name = "Part_Weld" w8.Part0 = p8 w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088) w8.Part1 = p9 w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005) w9 = Instance.new("Weld", p9) w9.Name = "Part_Weld" w9.Part0 = p9 w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005) w9.Part1 = p10 w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008) w10 = Instance.new("Weld", p10) w10.Name = "Part_Weld" w10.Part0 = p10 w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008) w10.Part1 = p11 w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005) w11 = Instance.new("Weld", p11) w11.Name = "Part_Weld" w11.Part0 = p11 w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005) w11.Part1 = p12 w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005) w12 = Instance.new("Weld", p12) w12.Name = "Part_Weld" w12.Part0 = p12 w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005) w12.Part1 = p13 w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008) w13 = Instance.new("Weld", p13) w13.Name = "Part_Weld" w13.Part0 = p13 w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008) w13.Part1 = p14 w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008) w14 = Instance.new("Weld", p14) w14.Name = "Part_Weld" w14.Part0 = p14 w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008) w14.Part1 = p15 w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008) w15 = Instance.new("Weld", p15) w15.Name = "Part_Weld" w15.Part0 = p15 w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008) w15.Part1 = p16 w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008) w16 = Instance.new("Weld", p16) w16.Name = "Part_Weld" w16.Part0 = p16 w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008) w16.Part1 = p17 w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008) w17 = Instance.new("Weld", p17) w17.Name = "Wedge_Weld" w17.Part0 = p17 w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008) w17.Part1 = p18 w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005) w18 = Instance.new("Weld", p18) w18.Name = "Wedge_Weld" w18.Part0 = p18 w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005) w18.Part1 = p19 w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005) w19 = Instance.new("Weld", p19) w19.Name = "Part_Weld" w19.Part0 = p19 w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005) w19.Part1 = p20 w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009) w20 = Instance.new("Weld", p20) w20.Name = "Part_Weld" w20.Part0 = p20 w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009) w20.Part1 = p21 w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637) m.Parent = char m:MakeJoints() ---------------------------------------------------- local cor = Instance.new("Part", char.Absolution) cor.Name = "Thingy" cor.Locked = true cor.BottomSurface = 0 cor.CanCollide = false cor.Size = Vector3.new(1, 13, 1) cor.Transparency = 1 cor.TopSurface = 0 corw = Instance.new("Weld", cor) corw.Part0 = rarm corw.Part1 = cor corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) corw.C1 = CFrame.new(0, 0, 0) weld1 = Instance.new("Weld", char.Absolution) weld1.Part0 = cor weld1.Part1 = p6 weld1.C0 = CFrame.new(0, 0, 0) ---------------------------------------------------- hitb = Instance.new("Part", char.Absolution) hitb.Name = "Thingy2" hitb.Locked = true hitb.BottomSurface = 0 hitb.CanCollide = false hitb.Size = Vector3.new(0, 8, 6) hitb.Transparency = 1 hitb.TopSurface = 0 weld2 = Instance.new("Weld", char.Absolution) weld2.Part0 = hitb weld2.Part1 = p12 weld2.C0 = CFrame.new(0, .6, 1) ---------------------------------------------------- function weld5(part0, part1, c0, c1) weeld=Instance.new("Weld", part0) weeld.Part0=part0 weeld.Part1=part1 weeld.C0=c0 weeld.C1=c1 return weeld end ---------------------------------------------------- function newRay(start,face,range,wat) local rey=Ray.new(start.p,(face.p-start.p).Unit*range) hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat) return rey,hit,pos end ---------------------------------------------------- mod5 = Instance.new("Model",char) function FindNearestTorso(Position,Distance,SinglePlayer) if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end local List = {} for i,v in pairs(workspace:GetChildren())do if v:IsA("Model")then if v:findFirstChild("Torso")then if v ~= char then if(v.Torso.Position -Position).magnitude <= Distance then table.insert(List,v) end end end end end return List end function Landing() part=Instance.new('Part',mod5) part.Anchored=true part.CanCollide=false part.FormFactor='Custom' part.Size=Vector3.new(.2,.2,.2) part.CFrame=root.CFrame*CFrame.new(0,-2,0) part.Transparency=.7 part.BrickColor=BrickColor.new('Really black') mesh=Instance.new('SpecialMesh',part) mesh.MeshId='http://www.roblox.com/asset/?id=20329976' mesh.TextureId = "http://www.roblox.com/asset/?id=122569107" mesh.Scale=Vector3.new(10,5,10) for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do if v:FindFirstChild('Humanoid') then v.Humanoid:TakeDamage(math.random(20,30)) v.Humanoid.PlatformStand = true v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100 end end coroutine.resume(coroutine.create(function() for i=0,3.8,0.05 do wait() part.CFrame=part.CFrame part.Transparency=i mesh.Scale=mesh.Scale+Vector3.new(3,3,3) end part.Parent = nil end)) end ---------------------------------------------------- mod4 = Instance.new("Model",char) ptez = {0.7, 0.8, 0.9, 1} function FindNearestTorso(Position,Distance,SinglePlayer) if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end local List = {} for i,v in pairs(workspace:GetChildren())do if v:IsA("Model")then if v:findFirstChild("Torso")then if v ~= char then if(v.Torso.Position -Position).magnitude <= Distance then table.insert(List,v) end end end end end return List end function GroundPound() part=Instance.new('Part',mod4) part.Anchored=true part.CanCollide=false part.FormFactor='Custom' part.Size=Vector3.new(.2,.2,.2) part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0) part.Transparency=.7 part.BrickColor=BrickColor.new('Institutional white') mesh=Instance.new('SpecialMesh',part) mesh.MeshId='http://www.roblox.com/asset/?id=3270017' mesh.TextureId = "http://www.roblox.com/asset/?id=122569107" mesh.Scale=Vector3.new(3,3,3) part2=Instance.new('Part',mod4) part2.Anchored=true part2.CanCollide=false part2.FormFactor='Custom' part2.Size=Vector3.new(.2,.2,.2) part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6) part2.Transparency=.7 part2.BrickColor=BrickColor.new('Institutional white') mesh2=Instance.new('SpecialMesh',part2) mesh2.MeshId='http://www.roblox.com/asset/?id=20329976' mesh2.Scale=Vector3.new(3,1.5,3) x = Instance.new("Sound",char) x.SoundId = "http://www.roblox.com/asset/?id=142070127" x.Pitch = ptez[math.random(1,#ptez)] x.Volume = 1 wait(.1) x:Play() for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do if v:FindFirstChild('Humanoid') then v.Humanoid:TakeDamage(math.random(8,15)) end end coroutine.resume(coroutine.create(function() for i=0,0.62,0.13 do wait() part.CFrame=part.CFrame part.Transparency=i mesh.Scale=mesh.Scale+Vector3.new(5,5,5) part2.CFrame=part2.CFrame part2.Transparency=i mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5) end part.Parent=nil part2.Parent=nil x:Destroy() end)) end ---------------------------------------------------- mod=Instance.new('Model',char) function charge() hed.Velocity=hed.CFrame.lookVector*200 part=Instance.new('Part',mod) part.Anchored=true part.CanCollide=false part.FormFactor='Custom' part.Size=Vector3.new(.2,.2,.2) part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0) part.Transparency=.7 part.Name = "Wow" part.BrickColor=BrickColor.new('Black') mesh=Instance.new('SpecialMesh',part) mesh.MeshId='http://www.roblox.com/asset/?id=20329976' mesh.TextureId = "http://www.roblox.com/asset/?id=122569107" mesh.Scale=Vector3.new(10,5,10) part2=part:clone() part2.Parent=mod part2.BrickColor=BrickColor.new('Institutional white') mesh2=mesh:clone() mesh2.Parent=part2 mesh2.Scale=Vector3.new(20,10,20) part3=part2:clone() part3.Parent = mod part3.BrickColor=BrickColor.new('Cyan') mesh3=mesh2:clone() mesh2.Parent=part3 mesh3.Scale=Vector3.new(30,15,30) coroutine.resume(coroutine.create(function() for i=0,1,0.1 do wait() part.CFrame=part.CFrame part.Transparency=i mesh.Scale=mesh.Scale+Vector3.new(1,1,1) part2.CFrame=part2.CFrame part2.Transparency=i mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1) part3.CFrame=part3.CFrame part3.Transparency=i mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1) end part.Parent=nil part2.Parent=nil part3.Parent = nil part1:remove() part:remove() part2:remove() part3:remove() end)) end ---------------------------------------------------- function FindNearestTorso(Position,Distance,SinglePlayer) if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end local List = {} for i,v in pairs(workspace:GetChildren())do if v:IsA("Model")then if v:findFirstChild("Torso")then if v ~= char then if(v.Torso.Position -Position).magnitude <= Distance then table.insert(List,v) end end end end end return List end mod3 = Instance.new("Model",rleg) function Stomp() part=Instance.new('Part',mod3) part.Anchored=true part.CanCollide=false part.FormFactor='Custom' part.Size=Vector3.new(.2,.2,.2) part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0) part.Transparency=0.7 part.BrickColor=BrickColor.new('') mesh=Instance.new('SpecialMesh',part) mesh.MeshId='http://www.roblox.com/asset/?id=3270017' mesh.TextureId = "http://www.roblox.com/asset/?id=122569107" mesh.Scale=Vector3.new(25,25,25) part2=part:clone() part2.Parent=mod3 part2.BrickColor=BrickColor.new('Deep orange') mesh2=mesh:clone() mesh2.Parent=part2 mesh2.Scale=Vector3.new(15,15,15) part3=part:clone() part3.Parent=mod3 part3.TopSurface=0 part3.BottomSurface=0 part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0) mesh3=Instance.new('SpecialMesh',part3) mesh3.MeshType = 3 mesh3.Scale=Vector3.new(12,12,12) for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do if v:FindFirstChild('Humanoid') then v.Humanoid:TakeDamage(math.random(20,60)) v.Humanoid.PlatformStand = true v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100 end end coroutine.resume(coroutine.create(function() for i=0,3.8,0.05 do wait() part.CFrame=part.CFrame part.Transparency=i mesh.Scale=mesh.Scale+Vector3.new(5,5,5) part2.CFrame=part2.CFrame part2.Transparency=i mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5) part3.CFrame=part3.CFrame part3.Transparency=i mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5) end end)) end ---------------------------------------------------- local acos = math.acos local sqrt = math.sqrt local Vec3 = Vector3.new local fromAxisAngle = CFrame.fromAxisAngle local function toAxisAngle(CFr) local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() local Angle = math.acos((R00+R11+R22-1)/2) local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 A = A == 0 and 0.00001 or A local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 B = B == 0 and 0.00001 or B local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 C = C == 0 and 0.00001 or C local x = (R21-R12)/sqrt(A) local y = (R02-R20)/sqrt(B) local z = (R10-R01)/sqrt(C) return Vec3(x,y,z),Angle end function ApplyTrig(Num,Func) local Min,Max = Func(0),Func(1) local i = Func(Num) return (i-Min)/(Max-Min) end function LerpCFrame(CFrame1,CFrame2,Num) local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2) return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num end function Crater(Torso,Radius) Spawn(function() local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10) local Ignore = {} for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v.Character ~= nil then Ignore[#Ignore+1] = v.Character end end local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore) if Hit == nil then return end local Parts = {} for i = 1,360,10 do local P = Instance.new("Part",Torso.Parent) P.Anchored = true P.FormFactor = "Custom" P.BrickColor = Hit.BrickColor P.Material = Hit.Material P.TopSurface = "Smooth" P.BottomSurface = "Smooth" P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100) P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size} if math.random(0,5) == 0 then -- rubble local P = Instance.new("Part",Torso.Parent) P.Anchored = true P.FormFactor = "Custom" P.BrickColor = Hit.BrickColor P.Material = Hit.Material P.TopSurface = "Smooth" P.BottomSurface = "Smooth" P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100) P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size} end end for i = 0,1,0.05 do for i2,v in pairs(Parts) do v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos)) end wait(0.02) end for i,v in pairs(Parts) do if v[1].Size.X > 2.1 then v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0) end v[1].Anchored = false end for i = 0,1,0.05 do for i2,v in pairs(Parts) do v[1].Transparency = i if i == 1 then v[1]:Destroy() elseif i >= 0.25 then v[1].CanCollide = false end end wait(0.02) end Parts = nil end) end ---------------------------------------------------- mouse.KeyDown:connect(function(key) if key == "r" and char.Mana.Value>=50 then char.Mana.Value = char.Mana.Value - 50 larm.BrickColor = BrickColor.new("Bright red") rarm.BrickColor = BrickColor.new("Bright red") if Debounces.CanAttack == true then Debounces.CanAttack = false Debounces.on = true Debounces.NoIdl = true to = char.Absolution.Thingy2.Touched:connect(function(ht) hit = ht.Parent if ht and hit:IsA("Model") then if hit:FindFirstChild("Humanoid") then if hit.Name ~= p.Name then hit:FindFirstChild("Humanoid"):TakeDamage(10) wait(1) end end elseif ht and hit:IsA("Hat") then if hit.Parent.Name ~= p.Name then if hit.Parent:FindFirstChild("Humanoid") then hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10) wait(1) --Debounces.Slashed = false end end end end) q = Instance.new("Sound",hed) q.SoundId = "http://www.roblox.com/asset/?id=134012322" q.Pitch = 0.85 q.Looped = false q1 = Instance.new("Sound",hed) q1.SoundId = "http://www.roblox.com/asset/?id=134012322" q1.Pitch = 0.85 q1.Looped = false q:Play() q1:Play() for i = 1,20 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5) if Debounces.on == false then break end wait() end n = Instance.new("Sound",hed) n.SoundId = "http://www.roblox.com/asset/?id=168514932" n.Pitch = 0.94 n.Looped = false n1 = Instance.new("Sound",hed) n1.SoundId = "http://www.roblox.com/asset/?id=168514932" n1.Pitch = 0.94 n1.Looped = false n:Play() n1:Play() b = Instance.new("Sound",hed) b.SoundId = "http://www.roblox.com/asset/?id=168586586" b.Pitch = 0.94 b.Looped = false b1 = Instance.new("Sound",hed) b1.SoundId = "http://www.roblox.com/asset/?id=168586586" b1.Pitch = 0.94 b1.Looped = false b:Play() b1:Play() for i = 1,26 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5) if Debounces.on == false then break end wait() end wait(.5) to:disconnect() q:Destroy() q1:Destroy() n:Destroy() n1:Destroy() larm.BrickColor = BrickColor.new("Really black") rarm.BrickColor = BrickColor.new("Really black") if Debounces.CanAttack == false then Debounces.CanAttack = true Debounces.on = false Debounces.NoIdl = false end end end end) ---------------------------------------------------- mouse.KeyDown:connect(function(key) if key == "q" and char.Mana.Value>=50 then char.Mana.Value = char.Mana.Value - 50 larm.BrickColor = BrickColor.new("Bright red") rarm.BrickColor = BrickColor.new("Bright red") if Debounces.CanAttack == true then Debounces.CanAttack = false Debounces.on = true Debounces.NoIdl = true to = char.Absolution.Thingy2.Touched:connect(function(ht) hit = ht.Parent if ht and hit:IsA("Model") then if hit:FindFirstChild("Humanoid") then if hit.Name ~= p.Name then hit:FindFirstChild("Humanoid"):TakeDamage(4) wait(1) --Debounces.Slashed = false --end end end elseif ht and hit:IsA("Hat") then if hit.Parent.Name ~= p.Name then if hit.Parent:FindFirstChild("Humanoid") then hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4) wait(1) --Debounces.Slashed = false end end end end) for i = 1, 20 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) if Debounces.on == false then break end wait() end z = Instance.new("Sound",hed) z.SoundId = "rbxassetid://160069154" z.Looped = false z.Pitch = .9 z1 = Instance.new("Sound",hed) z1.SoundId = "rbxassetid://160069154" z1.Looped = false z1.Pitch = .9 wait(0.01) z:Play() z1:Play() for i = 1, 12 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) if Debounces.on == false then break end wait() end for i = 1, 12 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) if Debounces.on == false then break end wait() end z = Instance.new("Sound",hed) z.SoundId = "rbxassetid://168586621" z.Looped = false z.Pitch = 1 z1 = Instance.new("Sound",hed) z1.SoundId = "rbxassetid://168586621" z1.Looped = false z1.Pitch = 1 wait(0.01) z:Play() z1:Play() for i = 1, 12 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1) if Debounces.on == false then break end wait() end to:disconnect() larm.BrickColor = BrickColor.new("Really black") rarm.BrickColor = BrickColor.new("Really black") if Debounces.CanAttack == false then Debounces.CanAttack = true Debounces.on = false Debounces.NoIdl = false end end end end) ---------------------------------------------------- Sit = false mouse.KeyDown:connect(function(key) if key == "v" then if Sit == false then Sit = true hum.WalkSpeed = 20 stanceToggle = "Sitting" elseif Sit == true then Sit = false hum.WalkSpeed = 50 stanceToggle = "Normal" end end end) ---------------------------------------------------- mouse.KeyDown:connect(function(key) if key == "t" and char.Mana.Value>=50 then char.Mana.Value = char.Mana.Value - 50 if Debounces.CanAttack == true then Debounces.CanAttack = false Debounces.on = true Debounces.NoIdl = true for i = 1, 25 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1) if Debounces.on == false then break end wait() end Spawn(function() local Parts = {} for Y = -5,5 do local P = Instance.new("Part",char) P.Anchored = true P.FormFactor = "Custom" P.CanCollide = false P.Size = Vector3.new(1,1,1) P.TopSurface = "SmoothNoOutlines" P.BottomSurface = "SmoothNoOutlines" P.BrickColor = BrickColor.new("Really black") P.Material = "Neon" P.Name = tostring(Y) local i = (Y+5)/(10) i = 1-math.cos(math.pi*i-(math.pi/2)) P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0) P.Touched:connect(function(ht) local hit = ht.Parent if hit:FindFirstChild("Humanoid") then hit.Humanoid:TakeDamage(math.random(100,math.huge)) end end) s = Instance.new("Sound",P) s.SoundId = "rbxassetid://228343271" s.Volume = .7 s.Pitch = 0.9 s:Play() P.Touched:connect(function(ht) hit = ht.Parent if ht and hit:IsA("Model") then if hit:FindFirstChild("Humanoid") then if hit.Name ~= p.Name then hit:FindFirstChild("Humanoid"):TakeDamage(math.huge) hit:FindFirstChild("Humanoid").PlatformStand = true wait(1) --Debounces.Slashed = false --end end end elseif ht and hit:IsA("Hat") then if hit.Parent.Name ~= p.Name then if hit.Parent:FindFirstChild("Humanoid") then hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3)) hit:FindFirstChild("Humanoid").PlatformStand = true wait(1) --Debounces.Slashed = false --end end end end end) Parts[#Parts+1] = P end local BREAKIT = false local CParts = {} local Rocks = {} local LastPos = nil for i = 1,70 do for i2,v in pairs(Parts) do v.CFrame = v.CFrame*CFrame.new(0,0,-4) local cf = v.CFrame v.Size = v.Size+Vector3.new(1,1,1) v.CFrame = cf v.Transparency = v.Transparency+0.02 if v.Transparency >= 0.975 then BREAKIT = true end if v.Name == "0" then local Ignore = {} for i,v in pairs(game:GetService("Players"):GetPlayers()) do if v.Character ~= nil then Ignore[#Ignore+1] = v.Character end end local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0)) local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore) if Hit ~= nil then if #Rocks == 0 then for i = 1,5 do local P = Instance.new("Part",char) Rocks[#Rocks+1] = P P.Anchored = true P.FormFactor = "Custom" P.BrickColor = Hit.BrickColor P.Material = Hit.Material P.TopSurface = "Smooth" P.BottomSurface = "Smooth" P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100) end end for i,P in pairs(Rocks) do P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50))) end local P = Instance.new("Part",char) CParts[#CParts+1] = {P,tick()} P.Anchored = true P.FormFactor = "Custom" P.BrickColor = Hit.BrickColor P.Material = Hit.Material P.TopSurface = "Smooth" P.BottomSurface = "Smooth" P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100) Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0) Pos = Pos.p P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50))) local P = P:Clone() CParts[#CParts+1] = {P,tick()} P.Parent = char Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0) Pos = Pos.p P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20))) if LastPos ~= nil then local P = P:Clone() CParts[#CParts+1] = {P,tick()} P.Parent = char P.BrickColor = BrickColor.new("Really black") Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0) Pos = Pos.p local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0) P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30) --P.Velocity = Vector3.new(0,-1000,0) P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2) end LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0) end end end if BREAKIT then break end wait(0.002) end for i,v in pairs(Rocks) do CParts[#CParts+1] = {v,tick()} end for i,v in pairs(Parts) do v:Destroy() end Parts = nil while true do local t = tick() local p = nil for i,v in pairs(CParts) do if t-v[2] > 4 then v[1].Transparency = v[1].Transparency+0.05 if v[1].Transparency >= 1 then v[1]:Destroy() CParts[i] = nil end end p = v end if p == nil then break end wait(0.002) end for i,v in pairs(CParts) do v:Destroy() end CParts = {} end) for i = 1, 20 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1) if Debounces.on == false then break end wait() end if Debounces.CanAttack == false then Debounces.CanAttack = true Debounces.on = false Debounces.NoIdl = false end end end end) ---------------------------------------------------- mouse.KeyDown:connect(function(key) if key == "e" and char.Mana.Value>=50 then char.Mana.Value = char.Mana.Value - 50 larm.BrickColor = BrickColor.new("Bright red") rarm.BrickColor = BrickColor.new("Bright red") if Debounces.CanAttack == true then Debounces.CanAttack = false Debounces.on = true Debounces.NoIdl = true for i = 1, 18 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) if Debounces.on == false then break end wait() end local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) local rng = Instance.new("Part", char.Absolution.Handle) rng.Anchored = true rng.BrickColor = BrickColor.new("Really black") rng.CanCollide = true rng.FormFactor = 3 rng.Name = "Ring" rng.Size = Vector3.new(1, 1, 1) rng.CanCollide = false rng.Transparency = 0.35 rng.TopSurface = 0 rng.BottomSurface = 0 rng.CFrame = HandCF local rngm = Instance.new("SpecialMesh", rng) rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" rngm.Scale = Vector3.new(1, 1, 2) x = Instance.new("Sound", hed) x.SoundId = "http://www.roblox.com/asset/?id=169445602" x.Looped = false x.Pitch = .7 x.Volume = 1 x1 = Instance.new("Sound", hed) x1.SoundId = "http://www.roblox.com/asset/?id=169445602" x1.Looped = false x1.Pitch = .7 x1.Volume = 1 x:Play() x1:Play() rngto = rng.Touched:connect(function(ht) hit = ht.Parent if ht and hit:IsA("Model") then if hit:FindFirstChild("Humanoid") then if hit.Name ~= p.Name then hit:FindFirstChild("Humanoid"):TakeDamage(4) hit:FindFirstChild("Humanoid").PlatformStand = true hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120 --Debounces.Slashed = false --end end end elseif ht and hit:IsA("Hat") then if hit.Parent.Name ~= p.Name then if hit.Parent:FindFirstChild("Humanoid") then hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4) hit:FindFirstChild("Humanoid").PlatformStand = true hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120 --Debounces.Slashed = false end end end end) coroutine.wrap(function() for i = 1, 60, 2 do rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10) rng.Size = rngm.Scale rng.CFrame = HandCF rng.Transparency = i/60 wait() end wait() rng:Destroy() end)() for i = 1, 18 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) if Debounces.on == false then break end wait() end larm.BrickColor = BrickColor.new("Really black") rarm.BrickColor = BrickColor.new("Really black") x:Destroy() x1:Destroy() if Debounces.CanAttack == false then Debounces.CanAttack = true Debounces.on = false Debounces.NoIdl = false end end end end) ---------------------------------------------------- mouse.KeyDown:connect(function(key) if key == "y" then if Debounces.CanAttack == true then Debounces.CanAttack = false Debounces.on = true Debounces.NoIdl = true for i = 1, 15 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) if Debounces.on == false then break end wait() end x = Instance.new("Sound",char) x.SoundId = "rbxassetid://228343271" x.Pitch = 1 x.Volume = .8 wait(.1) x:Play() Debounces.on = false Debounces.Here = false shot = shot + 1 local rng = Instance.new("Part", char) rng.Anchored = true rng.BrickColor = BrickColor.new("Really black") rng.CanCollide = false rng.FormFactor = 3 rng.Name = "Ring" rng.Size = Vector3.new(1, 1, 1) rng.Transparency = 0.35 rng.TopSurface = 0 rng.BottomSurface = 0 rng2 = rng:clone() rng3 = rng2:clone() rng4 = rng2:clone() local rngm = Instance.new("SpecialMesh", rng) rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" rngm.TextureId = "http://www.roblox.com/asset/?id=122569107" rngm.Scale = Vector3.new(10, 10, 1) rngm2 = rngm:clone() rngm2.Scale = Vector3.new(5, 5, 1) rngm3=rngm2:clone() rngm3.Parent = rng3 rngm3.Scale = Vector3.new(8, 8, 1) rngm4 = rngm2:clone() rngm4.Parent = rng4 rngm4.Scale = Vector3.new(6, 6, 1) local bem = Instance.new("Part", char) bem.Anchored = true bem.BrickColor = BrickColor.new("Really black") bem.CanCollide = false bem.FormFactor = 3 bem.Name = "Beam" .. shot bem.Size = Vector3.new(1, 1, 1) bem.Transparency = 0.35 bem.TopSurface = 0 bem.BottomSurface = 0 local bemm = Instance.new("SpecialMesh", bem) bemm.MeshType = 4 bemm.Scale = Vector3.new(1, 4, 4) local out = Instance.new("Part", char) out.Anchored = true out.BrickColor = BrickColor.new("Really black") out.CanCollide = false out.FormFactor = 3 out.Name = "Out" out.Size = Vector3.new(4, 4, 4) out.Transparency = 0.35 out.TopSurface = 0 out.BottomSurface = 0 local outm = Instance.new("SpecialMesh", out) outm.MeshId = "http://www.roblox.com/asset/?id=1033714" outm.TextureId = "http://www.roblox.com/asset/?id=122569107" outm.Scale = Vector3.new(4, 4, 4) local bnd = Instance.new("Part", char) bnd.Anchored = true bnd.BrickColor = BrickColor.new("Really black") bnd.CanCollide = false bnd.FormFactor = 3 bnd.Material = "Neon" bnd.Name = "Bend" bnd.Size = Vector3.new(1, 1, 1) bnd.Transparency = 1 bnd.TopSurface = 0 bnd.BottomSurface = 0 local bndm = Instance.new("SpecialMesh", bnd) bndm.MeshType = 3 bndm.Scale = Vector3.new(8, 8, 8) out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90)) bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0) rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0) rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0) Debounces.Shewt = true coroutine.wrap(function() for i = 1, 50, 0.2 do rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1) rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1) rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1) rng.Transparency = i/20 rng3.Transparency = 1/16 rng4.Transparency = i/12 wait() end wait() rng:Destroy() end)() if Debounces.Shewt == true then char:WaitForChild("Beam" .. shot).Touched:connect(function(ht) hit = ht.Parent if hit:IsA("Model") and hit:findFirstChild("Humanoid") then if HasntTouched(hit.Name) == true and deb == false then deb = true coroutine.wrap(function() hit:FindFirstChild("Humanoid").PlatformStand = true hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73)) end)() table.insert(Touche, hit.Name) deb = false end elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then if HasntTouched(hit.Parent.Name) == true and deb == false then deb = true coroutine.wrap(function() hit.Parent:FindFirstChild("Humanoid").PlatformStand = true hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 wait(1) hit.Parent:FindFirstChild("Humanoid").PlatformStand = false end)() table.insert(Touche, hit.Parent.Name) deb = false for i, v in pairs(Touche) do print(v) end end end end) end for i = 0, 260, 8 do bem.Size = Vector3.new(i, 2, 2) bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)) bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2) bnd.Size = Vector3.new(1,1,1) bndm.Scale = Vector3.new(8,8,8) if i % 10 == 0 then local newRng = rng2:Clone() newRng.Parent = char newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0) local newRngm = rngm2:clone() newRngm.Parent=newRng coroutine.wrap(function() for i = 1, 10, 0.2 do newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1) newRng.Transparency = i/10 wait() end wait() newRng:Destroy() end)() end wait() end wait() Debounces.Shewt = false bem:Destroy() out:Destroy() bnd:Destroy() Debounces.Ready = false for i, v in pairs(Touche) do table.remove(Touche, i) end wait() table.insert(Touche, char.Name) Debounces.NoIdl = false if Debounces.CanAttack == false then Debounces.CanAttack = true end end end end) ---------------------------------------------------- sidz = {"231917888", "231917845", "231917806"} ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1} mouse.KeyDown:connect(function(key) if key == "f" and char.Mana.Value>=50 then char.Mana.Value = char.Mana.Value - 50 larm.BrickColor = BrickColor.new("Really black") rarm.BrickColor = BrickColor.new("Camo") if Debounces.CanAttack == true then Debounces.CanAttack = false Debounces.on = true Debounces.NoIdl = true for i = 1, 10 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) if Debounces.on == false then break end wait() end z = Instance.new("Sound",char) z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)] z.Pitch = ptz[math.random(1,#ptz)] z.Volume = 1 z1 = Instance.new("Sound",char) z1.SoundId = z.SoundId z1.Pitch = z.Pitch z1.Volume = 1 wait(1) z:Play() z1:Play() Stomp() for i = 1, 20 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) if Debounces.on == false then break end wait() end if Debounces.CanAttack == false then Debounces.CanAttack = true Debounces.on = false Debounces.NoIdl = false larm.BrickColor = BrickColor.new("Really black") rarm.BrickColor = BrickColor.new("Really black") end end end end) ---------------------------------------------------- mouse.KeyDown:connect(function(key) if key == "g" and char.Mana.Value>5 then char.Mana.Value = char.Mana.Value - 5 larm.BrickColor = BrickColor.new("Camo") rarm.BrickColor = BrickColor.new("Really black") if Debounces.CanAttack == true then Debounces.CanAttack = false Debounces.on = true Debounces.NoIdl = true chrg = lleg.Touched:connect(function(ht) hit = ht.Parent if ht and hit:IsA("Model") then if hit:FindFirstChild("Humanoid") then if hit.Name ~= p.Name then hit:FindFirstChild("Humanoid"):TakeDamage(2) hit:FindFirstChild("Humanoid").PlatformStand = true hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70 --Debounces.Slashed = false --end end end elseif ht and hit:IsA("Hat") then if hit.Parent.Name ~= p.Name then if hit.Parent:FindFirstChild("Humanoid") then hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2) hit:FindFirstChild("Humanoid").PlatformStand = true hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70 --Debounces.Slashed = false end end end end) for i = 1, 14 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9) if Debounces.on == false then break end wait() end charge() z = Instance.new("Sound",char) z.SoundId = "rbxassetid://200632875" z.Volume = 1 z.Pitch = .8 z1 = Instance.new("Sound",char) z1.SoundId = "rbxassetid://200632875" z1.Volume = 1 z1.Pitch = .9 z:Play() z1:Play() wait(1) z:Destroy() z1:Destroy() chrg:disconnect() if Debounces.CanAttack == false then Debounces.CanAttack = true Debounces.on = false Debounces.NoIdl = false larm.BrickColor = BrickColor.new("Really black") rarm.BrickColor = BrickColor.new("Really black") end end end end) ---------------------------------------------------- pt = {0.7, 0.8, 0.9} mouse.KeyDown:connect(function(key) if key == "h" and char.Mana.Value>50 then char.Mana.Value = char.Mana.Value - 50 if Debounces.CanJoke == true then Debounces.CanJoke = false u = Instance.new("Sound") u.SoundId = "http://www.roblox.com/asset/?id=138199573" u.Parent = char u.Looped = false u.Pitch = pt[math.random(1,#pt)] u.Volume = 1 u2 = Instance.new("Sound") u2.SoundId = "http://www.roblox.com/asset/?id=138199573" u2.Parent = char u2.Looped = false u2.Pitch = u.Pitch u2.Volume = 1 wait(.01) u:Play() u2:Play() wait(6) u:Destroy() u2:Destroy() if Debounces.CanJoke == false then Debounces.CanJoke = true end end end end) ---------------------------------------------------- mouse.KeyDown:connect(function(key) if key == "j" and char.Mana.Value> 30 then char.Mana.Value = char.Mana.Value-30 if Debounces.CanJoke == true then Debounces.CanJoke = false z = Instance.new("Sound",char) z.SoundId = "rbxassetid://135017755" z.Pitch = .76 z.Volume = 1 wait() z:Play() wait(6) z:Destroy() if Debounces.CanJoke == false then Debounces.CanJoke = true end end end end) ---------------------------------------------------- mouse.KeyDown:connect(function(key) if key == "k" and char.Mana.Value> 10 then char.Mana.Value = char.Mana.Value -10 if Debounces.CanJoke == true then Debounces.CanJoke = false z = Instance.new("Sound",char) z.SoundId = "rbxassetid://135017578" z.Pitch = .76 z.Volume = 1 wait() z:Play() wait(4) z:Destroy() if Debounces.CanJoke == false then Debounces.CanJoke = true end end end end) ---------------------------------------------------- mouse.KeyDown:connect(function(key) if key == "u" and char.Mana.Value>200 then wait(1) char.Mana.Value = char.Mana.Value-200 charge() wait(0.6) charge() wait(0.6) charge() wait(2) end end) ---------------------------------------------------- mouse.KeyDown:connect(function(key) if key == "x" and char.Mana.Value>50 then char.Mana.Value = char.Mana.Value-50 if Debounces.CanAttack == true then Debounces.CanAttack = false Debounces.NoIdl = true Debounces.on = true Debounces.ks = true for i = 1, 10 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) if Debounces.on == false then break end wait() end z = Instance.new("Sound",hed) z.SoundId = "rbxassetid://169445092" z.Volume = 1 wait(0.1) z:Play() kik = rleg.Touched:connect(function(ht) hit = ht.Parent if ht and hit:IsA("Model") then if hit:FindFirstChild("Humanoid") then if hit.Name ~= p.Name then if Debounces.ks==true then z = Instance.new("Sound",hed) z.SoundId = "rbxassetid://169380525" z.Volume = 1 z:Play() Debounces.ks=false end hit:FindFirstChild("Humanoid"):TakeDamage(2) hit:FindFirstChild("Humanoid").PlatformStand = true hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70 --Debounces.Slashed = false --end end end elseif ht and hit:IsA("Hat") then if hit.Parent.Name ~= p.Name then if hit.Parent:FindFirstChild("Humanoid") then hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2) hit:FindFirstChild("Humanoid").PlatformStand = true hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70 --Debounces.Slashed = false --end end end end end) for i = 1, 8 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) if Debounces.on == false then break end wait() end kik:disconnect() if Debounces.CanAttack == false then Debounces.CanAttack = true Debounces.on = false Debounces.NoIdl = false end end end end) ---------------------------------------------------- mouse.KeyDown:connect(function(key) if key == "c" and char.Mana.Value>80 then char.Mana.Value = char.Mana.Value -80 if Debounces.CanAttack == true then Debounces.CanAttack = false Debounces.NoIdl = true Debounces.on = true SIDZ = {"231917744", "231917742"} PTZ = {0.7, 0.8, 0.9, 1} for i = 1, 20 do wait() for i,v in pairs(char.Absolution:children()) do if v:IsA("Part") or v:IsA("WedgePart") then v.Transparency = v.Transparency + 0.05 end end end function FindNearestTorso(Position,Distance,SinglePlayer) if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end local List = {} for i,v in pairs(workspace:GetChildren())do if v:IsA("Model")then if v:findFirstChild("Torso")then if v ~= char then if(v.Torso.Position -Position).magnitude <= Distance then table.insert(List,v) end end end end end return List end GroundPound() for i = 1, 5 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) if Debounces.on == false then break end wait() end GroundPound() for i = 1, 5 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) if Debounces.on == false then break end wait() end GroundPound() for i = 1, 5 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) if Debounces.on == false then break end wait() end GroundPound() for i = 1, 5 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) if Debounces.on == false then break end wait() end GroundPound() for i = 1, 5 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) if Debounces.on == false then break end wait() end GroundPound() for i = 1, 5 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) if Debounces.on == false then break end wait() end for i = 1, 18 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) if Debounces.on == false then break end wait() end for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do if v:FindFirstChild('Humanoid') then v.Humanoid:TakeDamage(math.random(20,60)) v.Humanoid.PlatformStand = true v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100 end end x = Instance.new("Sound",char) x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)] x.Pitch = PTZ[math.random(1,#PTZ)] x.Volume = 1 wait(0.1) x:Play() Crater(hed,20) for i = 1, 14 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) if Debounces.on == false then break end wait() end if Debounces.CanAttack == false then Debounces.CanAttack = true Debounces.on = false Debounces.NoIdl = false for i = 1, 20 do wait() for i,v in pairs(char.Absolution:children()) do if v:IsA("Part") or v:IsA("WedgePart") then v.Transparency = v.Transparency - 0.05 end end end end end end end) ----------------------------------------------------176349813 mouse.KeyDown:connect(function(key) if key == "b" and char.Mana.Value>80 then char.Mana.Value = char.Mana.Value -80 hum.WalkSpeed = 20 if Debounces.CanAttack == true then Debounces.CanAttack = false Debounces.NoIdl = true Debounces.on = true for i = 1,20 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) if Debounces.on == false then break end wait() end wait(1) v = Instance.new("Sound") v.SoundId = "rbxassetid://181384451" v.Parent = char v.Looped = false v.Pitch = 1.04 v.Volume = 1.5 wait(.01) v:Play() v = Instance.new("Sound") v.SoundId = "rbxassetid://138252341" v.Parent = char v.Looped = false v.Pitch = 1.04 v.Volume = 1.2 wait(.01) v:Play() if Daytime == true then Daytime = false l.TimeOfDay = 24 else Daytime = true l.TimeOfDay = 12 l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039) end local Shockwave = function() local rng1 = Instance.new("Part", char) rng1.Anchored = true rng1.BrickColor = BrickColor.new("Institutional white") rng1.CanCollide = false rng1.FormFactor = 3 rng1.Name = "Ring" rng1.Material = "Neon" rng1.Size = Vector3.new(1, 1, 1) rng1.Transparency = 0.35 rng1.TopSurface = 0 rng1.BottomSurface = 0 local rngm1 = Instance.new("SpecialMesh", rng) rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017" rngm1.Scale = Vector3.new(10, 10, 1) rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0) local Wave = Instance.new("Part", game.Workspace) Wave.Name = "Shockwave" Wave.BrickColor = BrickColor.new("Really black") Wave.Size = Vector3.new(1, 1, 1) Wave.Shape = "Ball" Wave.Name = "Wave" Wave.Material = "Neon" Wave.CanCollide = false Wave.Anchored = true Wave.TopSurface = 0 Wave.BottomSurface = 0 Wave.Touched:connect(function(hit) if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then local Occlude = true local NotOccludes = { char.Name; "Wings"; "Scythe"; "Thingy"; "Thingy2"; -- put all of the names in a table pls } for i,v in pairs(NotOccludes) do if hit.Parent.Name == v then Occlude = false end end --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then if Occlude then hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120 end end end) Instance.new("SpecialMesh", Wave).MeshType = "Sphere" coroutine.wrap(function() for i = 1, 20, 0.2 do rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1) rng1.Transparency = i/20 local Wav2 = game.Workspace.Wave:Clone() Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200)) wait() end wait() rng1:Destroy() end)() Delay(0, function() if Daytime == false then for i = 1, 50, 1 do Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i) Wave.CFrame = char.Torso.CFrame local t = i / 50 Wave.Transparency = t wait() end else for i = 1, 50, 1 do Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i) Wave.CFrame = char.Torso.CFrame local t = i / 50 Wave.Transparency = t wait() end end Wave:Destroy() end) Delay(0, function() while wait() do if Wave ~= nil then Wave.CFrame = char.Torso.CFrame else break end end end) end Shockwave() for i = 1, 15 do larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1) if Debounces.on == false then break end wait() end for i = 1, 15 do larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1) if Debounces.on == false then break end wait() end for i = 1, 15 do larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1) if Debounces.on == false then break end wait() end for i = 1, 15 do larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1) if Debounces.on == false then break end wait() end for i = 1, 15 do larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1) if Debounces.on == false then break end wait() end for i = 1, 15 do larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1) if Debounces.on == false then break end wait() end wait(1.4) Debounces.NoIdl = false hum.WalkSpeed = 50 Debounces.on = false wait() if Debounces.CanAttack == false then Debounces.CanAttack = true v:Destroy() end char.Mana.Value = char.Mana.Value + 1000 wait(4) end end end) ---------------------------------------------------- mouse.KeyDown:connect(function(key) if key == "m" and char.Mana.Value> 60 then char.Mana.Value = char.Mana.Value-60 hum.WalkSpeed = 0 if Debounces.CanAttack == true then Debounces.CanAttack = false Debounces.on = true Debounces.NoIdl = true x = Instance.new("Sound",char) x.SoundId = "http://www.roblox.com/asset/?id=169445572" x.Looped = false x.Pitch = 1.1 x.Volume = 1 x:Play() x2 = Instance.new("Sound",char) x2.SoundId = "http://www.roblox.com/asset/?id=169380495" x2.Looped = false x2.Pitch = .7 x2.Volume = 1 wait(.1) x:Play() x2:Play() for i = 1, 20 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4) if Debounces.on == false then break end wait() x:Destroy() x2:Destroy() end wait(1) local rng = Instance.new("Part", char) rng.Anchored = true rng.BrickColor = BrickColor.new("Really black") rng.CanCollide = false rng.FormFactor = 3 rng.Name = "Ring" rng.Size = Vector3.new(1, 1, 1) rng.Transparency = 0.35 rng.TopSurface = 0 rng.BottomSurface = 0 rng.Position = torso.Position - Vector3.new(0,2,0) rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) local rngm = Instance.new("SpecialMesh", rng) rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" rngm.Scale = Vector3.new(1, 1, 2) x = Instance.new("Sound",char) x.SoundId = "http://www.roblox.com/asset/?id=169445602" x.Looped = false x.Pitch = .7 x.Volume = 1 x:Play() coroutine.wrap(function() for i = 1, 60, 2 do rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1) rng.Transparency = i/60 wait() end wait() rng:Destroy() end)() hum.WalkSpeed = 50 BV = Instance.new("BodyVelocity", torso) BV.maxForce = Vector3.new(0,200000,0) BV.P = 100000 BV.velocity = Vector3.new(0,800,0) for i = 1, 20 do hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) if Debounces.on == false then break end wait() end x:Destroy() BV:Destroy() for i = 1, 30 do hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) if Debounces.on == false then break end wait() end if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then for i = 1, 30 do hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) if Debounces.on == false then break end wait() end end Debounces.on = false Debounces.NoIdl = false local ry,ht,ps=nil,nil,nil while ht==nil do ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char}) wait() end z = Instance.new("Sound",char) z.SoundId = "rbxassetid://142070127" z.Volume = 1 wait(.1) z:Play() Landing() hum.WalkSpeed = 50 if Debounces.CanAttack == false then Debounces.CanAttack = true end end end end) ---------------------------------------------------- Grab = false mouse.KeyDown:connect(function(key) if key == "z" then larm.BrickColor = BrickColor.new("Bright red") rarm.BrickColor = BrickColor.new("Bright red") Debounces.on = true Debounces.NoIdl = true if Grab == false then gp = nil con1=larm.Touched:connect(function(hit) -- this is grab ht = hit.Parent hum1=ht:FindFirstChild('Humanoid') if hum1 ~= nil then hum1.PlatformStand=true gp = ht Grab = true asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0)) asd.Parent = larm asd.Name = "asd" asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0) elseif hum1 == nil then con1:disconnect() wait() return end end) for i = 1, 18 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9) if Debounces.on == false then break end wait() end con1:disconnect() Debounces.on = false Debounces.NoIdl = false elseif Grab == true then Grab = false for i = 1, 20 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) if Debounces.on == false then end wait() end if gp ~= nil then for i,v in pairs(larm:GetChildren()) do if v.Name == "asd" and v:IsA("Weld") then v:Remove() end end bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso")) bv.maxForce = Vector3.new(400000, 400000, 400000) bv.P = 125000 bv.velocity = char.Head.CFrame.lookVector * 200 for i = 1, 12 do larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5) if Debounces.on == false then end wait() end ht=nil Spawn(function() wait(0.5) bv:Destroy() end) Debounces.on = false Debounces.NoIdl = false elseif ht == nil then wait() Grab = false Debounces.on = false Debounces.NoIdl = false end end end end) ---------------------------------------------------- mouse.KeyDown:connect(function(key) if string.byte(key) == 52 then char.Humanoid.WalkSpeed = 21 end end) mouse.KeyUp:connect(function(key) if string.byte(key) == 52 then char.Humanoid.WalkSpeed = 50 end end) ---------------------------------------------------- local animpose = "Idle" local lastanimpose = "Idle" local sine = 0 local change = 1 local val = 0 local ffing = false ---------------------------------------------------- x = Instance.new("Sound", char) x.SoundId = "http://www.roblox.com/asset/?id=187922823" x.Looped = true x.Volume = 1 x.Pitch = 1 local footsteps = false ------------------------------- game:GetService("RunService").RenderStepped:connect(function() if char.Humanoid.Jump == true then jump = true else jump = false end char.Humanoid.FreeFalling:connect(function(f) if f then ffing = true else ffing = false end end) sine = sine + change if jumpn == true then animpose = "Jumping" elseif ffing == true then animpose = "Freefalling" elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then animpose = "Idle" elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then animpose = "Walking" elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then animpose = "Running" end if animpose ~= lastanimpose then sine = 0 if Debounces.NoIdl == false then if animpose == "Idle" then for i = 1, 2 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) end elseif animpose == "Walking" then for i = 1, 2 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) end elseif animpose == "Running" then for i = 1, 2 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) end wait() end else end end lastanimpose = animpose if Debounces.NoIdl == false then if animpose == "Idle" then if stanceToggle == "Normal" then change = 0.5 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) elseif stanceToggle == "Sitting" then rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) end elseif animpose == "Walking" then if stanceToggle == "Normal" then change = 1 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04) end elseif animpose == "Running" then change = 1 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4) cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) end end if animpose == "Walking" then if footsteps == false then x:Play() footsteps = true end x.Pitch = 1.1 elseif animpose == "Idle" then x:Stop() footsteps = false elseif animpose == "Running" then x.Pitch = 1.2 if footsteps == false then x:Play() footsteps = true end end end) p.Chatted:connect(function(msg) if msg == TitanBet.."loadsong" then z = Instance.new("Sound", char) z.SoundId = "rbxassetid://306826153"--242463565 z.Name = "Music" z.Looped = true z.Volume = 1 z.Pitch = 1 wait() if p.Name == "PointCoded" or "nguyenjimbo" then z:Play() else print("Not Point Coded = no music") end end end) p.Chatted:connect(function(msg) if msg == TitanBet.."stopsong" then char.Music:remove() end end) while true do local pe = char:GetChildren() pe.Locked = true p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value if char.Mana.Value>4999 then char.Mana.Value = 4999 end char.Mana.Value = char.Mana.Value + 1 local pe = char:GetChildren() hum.MaxHealth = 50000 hum.Health = 50000 pe.Locked = true wait(0.000000000000000000000000001) end end) -- cmd4 cmd4.Name = "666" cmd4.Parent = Main2 cmd4.Active = true cmd4.BackgroundColor3 = Color3.new(0, 100, 255) cmd4.BorderSizePixel = 1 cmd4.BorderColor3 = Color3.new(0, 0, 0) cmd4.ZIndex = 7 cmd4.Size = UDim2.new(0, 200, 0, 100) cmd4.Position = UDim2.new(0, 0, 0, 300) cmd4.TextColor3 = Color3.new(255, 255, 255) cmd4.Text = "666" cmd4.FontSize = "Size32" -- 666 cmd4.MouseButton1Click:connect(function() local rekt = Instance.new('ColorCorrectionEffect', game.Lighting) rekt.TintColor = Color3.new(155, 1, 0) rekt.Brightness = 0.2 rekt.Contrast = 1 rekt.Saturation = 1 local topkek = Instance.new('BlurEffect', game.Lighting) topkek.Size = 3 local bloom = Instance.new('BloomEffect', game.Lighting) bloom.Intensity = 0.4 bloom.Size = 56 bloom.Threshold = 1 for i,v in next,workspace:children''do if(v:IsA'BasePart')then me=v; bbg=Instance.new('BillboardGui',me); bbg.Name='stuf'; bbg.Adornee=me; bbg.Size=UDim2.new(2.5,0,2.5,0) tlb=Instance.new'TextLabel'; tlb.Text='666 666 666 666 666 666'; tlb.Font='SourceSansBold'; tlb.FontSize='Size48'; tlb.TextColor3=Color3.new(1,0,0); tlb.Size=UDim2.new(1.25,0,1.25,0); tlb.Position=UDim2.new(-0.125,-22,-1.1,0); tlb.BackgroundTransparency=1; tlb.Parent=bbg; end;end; s=Instance.new'Sound'; s.Parent=workspace; s.SoundId='rbxassetid://152840862'; s.Pitch=1; s.Volume=1; s.Looped=true; s:play(); --end;end)(); function xds(dd) for i,v in next,dd:children''do if(v:IsA'BasePart')then v.BrickColor=BrickColor.new'Really black'; v.TopSurface='Smooth'; v.BottomSurface='Smooth'; a=Instance.new('PointLight',v); a.Color=Color3.new(1,0,0); a.Range=15; a.Brightness=5; f=Instance.new('Fire',v); f.Size=19; f.Heat=22; end; game.Lighting.TimeOfDay=0; game.Lighting.Brightness=0; game.Lighting.ShadowColor=Color3.new(0,0,0); game.Lighting.Ambient=Color3.new(1,0,0); game.Lighting.FogEnd=200; game.Lighting.FogColor=Color3.new(0,0,0); local dec = 'http://www.roblox.com/asset/?id=19399245'; local fac = {'Front', 'Back', 'Left', 'Right', 'Top', 'Bottom'} if #(v:GetChildren())>0 then xds(v) end end end xds(game.Workspace) end) -- cmd5 cmd5.Name = "wings" cmd5.Parent = Main2 cmd5.Active = true cmd5.BackgroundColor3 = Color3.new(0, 100, 255) cmd5.BorderSizePixel = 1 cmd5.BorderColor3 = Color3.new(0, 0, 0) cmd5.ZIndex = 6 cmd5.Size = UDim2.new(0, 200, 0, 100) cmd5.Position = UDim2.new(0, 0, 0, 400) cmd5.TextColor3 = Color3.new(255, 255, 255) cmd5.Text = "Wings" cmd5.FontSize = "Size32" -- wings cmd5.MouseButton1Click:connect(function() function weld(p0,p1,c0,c1,par) local w = Instance.new("Weld",p0 or par) w.Part0 = p0 w.Part1 = p1 w.C0 = c0 or CFrame.new() w.C1 = c1 or CFrame.new() return w end local motors = {} function motor(p0,p1,c0,c1,des,vel,par) local w = Instance.new("Motor6D",p0 or par) w.Part0 = p0 w.Part1 = p1 w.C0 = c0 or CFrame.new() w.C1 = c1 or CFrame.new() w.MaxVelocity = tonumber(vel) or .05 w.DesiredAngle = tonumber(des) or 0 return w end function lerp(a,b,c) return a+(b-a)*c end function clerp(c1,c2,al) local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} for i,v in pairs(com1) do com1[i] = lerp(v,com2[i],al) end return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) end function ccomplerp(c1,c2,al) local com1 = {c1:components()} local com2 = {c2:components()} for i,v in pairs(com1) do com1[i] = lerp(v,com2[i],al) end return CFrame.new(unpack(com1)) end function tickwave(time,length,offset) return (math.abs((tick()+(offset or 0))%time-time/2)*2-time/2)/time/2*length end function invcol(c) c = c.Color return BrickColor.new(Color3.new(1-c.b,1-c.g,1-c.r)) end local oc = oc or function(...) return ... end local plr = game.Players.LocalPlayer local char = plr.Character local tor = char.Torso local hum = char.Humanoid hum.PlatformStand = false pcall(function() char.Wings:Destroy() end) pcall(function() char.Angel:Destroy() -- hat end) local mod = Instance.new("Model",char) mod.Name = "Wings" local special = { --rigletto = {"Really black","Institutional white",0,0,false,Color3.new(1,1,.95),Color3.new(1,1,.6)}, --rigletto = {"New Yeller",nil,0.4,0.7,true,Color3.new(1,1,.95),Color3.new(1,1,.6)}, --rigletto = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)}, --rigletto = {"Royal purple",nil,.4,.4,true}, --rigletto = {"Black",nil,0,0,false}, --rigletto = {"White",nil,0,0,false}, --rigletto = {"Black","Bright red",.5,0,false,Color3.new(1,0,0),Color3.new(0,0,0)}, --rigletto = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)}, rigletto = {"Reddish brown",1030,0,0,false}, --rigletto = {"Really black","Really black",.2,0,true,Color3.new(0,0,0),Color3.new(0,0,0)}, --rigletto = {"Brown","Nougat",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)}, --rigletto = {"Bright red","Really black",0.5,0,false,Color3.new(1,0,0),Color3.new(0,0,0)}, --rigletto = {"Bright red","Bright orange",0,0,true,Color3.new(1,150/225,0)}, --rigletto = {"Dark grey","Dark grey",0,0.6,false,Color3.new(1,150/225,0)}, --rigletto = {"Light stone grey","White",0.5,0,false,Color3.new(1,150/225,0)}, } local topcolor = BrickColor.new("White")--invcol(char.Torso.BrickColor) local feacolor = BrickColor.new("White")--char.Torso.BrickColor local part = Instance.new("Part") part.FormFactor = "Custom" part.Size = Vector3.new(.2,.2,.2) part.TopSurface,part.BottomSurface = 0,0 part.CanCollide = false part.BrickColor = topcolor --part.Transparency = .7 --part.Reflectance = .7 local ef = Instance.new("Fire",part2) ef.Size = .15 ef.Color = Color3.new(0,0,1) ef.SecondaryColor = Color3.new() part:BreakJoints() local a = special[plr.Name:lower()] if a then part.BrickColor,part.Transparency,part.Reflectance,ef.Parent,ef.Color,ef.SecondaryColor = BrickColor.new(a[1]),a[3],a[4],a[5] and part or nil,a[6] or ef.Color,a[7] or ef.SecondaryColor end function newpart() local clone = part:Clone() clone.Parent = mod clone:BreakJoints() return clone end local feath = newpart() feath.BrickColor = a and (a[2] and BrickColor.new(a[2]) or feath.BrickColor) or feacolor feath.Transparency = 0 Instance.new("SpecialMesh",feath).MeshType = "Sphere" function newfeather() local clone = feath:Clone() clone.Parent = mod clone:BreakJoints() return clone end ---------- RIGHT WING local r1 = newpart() r1.Size = Vector3.new(.3,1.5,.3)*1.2 local rm1 = motor(tor,r1,CFrame.new(.35,.6,.4) * CFrame.Angles(0,0,math.rad(-60)) * CFrame.Angles(math.rad(30),math.rad(-25),0),CFrame.new(0,-.8,0),.1) local r2 = newpart() r2.Size = Vector3.new(.4,1.8,.4)*1.2 local rm2 = motor(r1,r2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(-30),math.rad(15),0),CFrame.new(0,-.9,0),.1) local r3 = newpart() r3.Size = Vector3.new(.3,2.2,.3)*1.2 local rm3 = motor(r2,r3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-1.1,0),.1) local r4 = newpart() r4.Size = Vector3.new(.25,1.2,.25)*1.2 local rm4 = motor(r3,r4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-.6,0),.1) local feather = newfeather() feather.Mesh.Scale = Vector3.new(1,1,1) feather.Size = Vector3.new(.4,3,.3) weld(r4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0)) feather = newfeather() feather.Mesh.Scale = Vector3.new(1,1,1) feather.Size = Vector3.new(.4,2.3,.3) weld(r4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0)) feather = newfeather() feather.Mesh.Scale = Vector3.new(1,1,1) feather.Size = Vector3.new(.35,2.2,.25) weld(r4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0)) local rf3 = {} for i=0,7 do feather = newfeather() feather.Mesh.Scale = Vector3.new(1,1,1) feather.Size = Vector3.new(.45,2.2,.35) table.insert(rf3,motor(r3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0))) end local rf2 = {} for i=0,6 do feather = newfeather() feather.Mesh.Scale = Vector3.new(1,1,1) feather.Size = Vector3.new(.45,2.2-i*.08,.3) table.insert(rf2,motor(r2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0))) end local rf1 = {} for i=0,6 do feather = newfeather() feather.Mesh.Scale = Vector3.new(1,1,1) feather.Size = Vector3.new(.37,1.65-i*.06,.25) table.insert(rf1,motor(r1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0))) end ---------- LEFT WING local l1 = newpart() l1.Size = Vector3.new(.3,1.5,.3)*1.2 local lm1 = motor(tor,l1,CFrame.new(-.35,.6,.4) * CFrame.Angles(0,0,math.rad(60)) * CFrame.Angles(math.rad(30),math.rad(25),0) * CFrame.Angles(0,-math.pi,0),CFrame.new(0,-.8,0) ,.1) local l2 = newpart() l2.Size = Vector3.new(.4,1.8,.4)*1.2 local lm2 = motor(l1,l2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(30),math.rad(-15),0),CFrame.new(0,-.9,0),.1) local l3 = newpart() l3.Size = Vector3.new(.3,2.2,.3)*1.2 local lm3 = motor(l2,l3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-1.1,0),.1) local l4 = newpart() l4.Size = Vector3.new(.25,1.2,.25)*1.2 local lm4 = motor(l3,l4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-.6,0),.1) local feather = newfeather() feather.Mesh.Scale = Vector3.new(1,1,1) feather.Size = Vector3.new(.4,3,.3) weld(l4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0)) feather = newfeather() feather.Mesh.Scale = Vector3.new(1,1,1) feather.Size = Vector3.new(.4,2.3,.3) weld(l4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0)) feather = newfeather() feather.Mesh.Scale = Vector3.new(1,1,1) feather.Size = Vector3.new(.35,2.2,.25) weld(l4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0)) local lf3 = {} for i=0,7 do feather = newfeather() feather.Mesh.Scale = Vector3.new(1,1,1) feather.Size = Vector3.new(.45,2.2,.35) table.insert(lf3,motor(l3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0))) end local lf2 = {} for i=0,6 do feather = newfeather() feather.Mesh.Scale = Vector3.new(1,1,1) feather.Size = Vector3.new(.45,2.2-i*.08,.3) table.insert(lf2,motor(l2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0))) end local lf1 = {} for i=0,6 do feather = newfeather() feather.Mesh.Scale = Vector3.new(1,1,1) feather.Size = Vector3.new(.37,1.65-i*.06,.25) table.insert(lf1,motor(l1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0))) end local rwing = {rm1,rm2,rm3,rm4} local lwing = {lm1,lm2,lm3,lm4} local oc0 = {} for i,v in pairs(rwing) do oc0[v] = v.C0 end for i,v in pairs(lwing) do oc0[v] = v.C0 end function gotResized() if lastsize then if tor.Size == lastsize then return end -- This shouldn't happen? local scaleVec = tor.Size/lastsize for i,v in pairs(oc0) do oc0[i] = v-v.p+scaleVec*v.p end lastsize = tor.Size end lastsize = tor.Size end tor.Changed:connect(function(p) if p == "Size" then gotResized() end end) gotResized() local idle = {0,0.5,-.2,0; .05,.05,.1,.05; -.6,-1.5,.1,0;}--0,.3,0,0 local outlow = {-.7,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0} local outhigh = {.5,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0} local veryhigh = {.9,-.3,1.9,0; .3,.05,.1,.05; .2,0,0,0} local flap1 = {-.3,.3,1.1,-.2; .3,.05,.1,.05; .2,-.6,0,0} local divebomb = {0,.2,.4,-.7; .3,.05,.1,.05; 0,-.5,-.6,0} function setwings(tab,time) time = time or 10 for i=1,4 do rwing[i].DesiredAngle = tab[i] lwing[i].DesiredAngle = tab[i] rwing[i].MaxVelocity = math.abs(tab[i]-rwing[i].CurrentAngle)/time lwing[i].MaxVelocity = math.abs(tab[i]-lwing[i].CurrentAngle)/time local rcf = oc0[rwing[i]] * (tab[12+i] or CFrame.new()) local lcf = oc0[lwing[i]] * (tab[12+i] or CFrame.new()) end for i,v in pairs(rf1) do v.DesiredAngle = tab[9] v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time end for i,v in pairs(lf1) do v.DesiredAngle = tab[9] v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time end for i,v in pairs(rf2) do v.DesiredAngle = tab[10] v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time end for i,v in pairs(lf2) do v.DesiredAngle = tab[10] v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time end for i,v in pairs(rf3) do v.DesiredAngle = tab[11] v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time end for i,v in pairs(lf3) do v.DesiredAngle = tab[11] v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time end end setwings(outhigh,1) flying = false moving = false for i,v in pairs(tor:GetChildren()) do if v.ClassName:lower():match("body") then v:Destroy() end end local ctor = tor:Clone() ctor:ClearAllChildren() ctor.Name = "cTorso" ctor.Transparency = 1 ctor.CanCollide = false ctor.FormFactor = "Custom" ctor.Size = Vector3.new(.2,.2,.2) ctor.Parent = mod weld(tor,ctor) local bg = Instance.new("BodyGyro",ctor) bg.maxTorque = Vector3.new() bg.P = 15000 bg.D = 1000 local bv = Instance.new("BodyVelocity",ctor) bv.maxForce = Vector3.new() bv.P = 15000 vel = Vector3.new() cf = CFrame.new() flspd = 0 keysdown = {} keypressed = {} ktime = {} descendtimer = 0 jumptime = tick() hum.Jumping:connect(function() jumptime = tick() end) cam = workspace.CurrentCamera kd = plr:GetMouse().KeyDown:connect(oc(function(key) keysdown[key] = true keypressed[key] = true if key == "2" then descendtimer = tick() elseif key == " " and not hum.Jump then jumptime = tick() elseif (key == "a" or key == "d") and ktime[key] and tick()-ktime[key] < .3 and math.abs(reqrotx) < .1 then reqrotx = key == "a" and math.pi*2 or -math.pi*2 print(reqrotx) end ktime[key] = tick() end)) ku = plr:GetMouse().KeyUp:connect(function(key) keysdown[key] = false if key == " " then descendtimer = tick() end end) function mid(a,b,c) return math.max(a,math.min(b,c or -a)) end function bn(a) return a and 1 or 0 end function gm(tar) local m = 0 for i,v in pairs(tar:GetChildren()) do if v:IsA("BasePart") then m = m + v:GetMass() end m = m + gm(v) end return m end reqrotx = 0 local con con = game:GetService("RunService").Stepped:connect(oc(function() if not mod:IsDescendantOf(workspace) then pcall(function() kd:disconnect() end) pcall(function() ku:disconnect() end) bg:Destroy() bv:Destroy() con:disconnect() script:Destroy() return end local obvel = tor.CFrame:vectorToObjectSpace(tor.Velocity) local sspd, uspd,fspd = obvel.X,obvel.Y,obvel.Z if flying then local lfldir = fldir fldir = cam.CoordinateFrame:vectorToWorldSpace(Vector3.new(bn(keysdown.d)-bn(keysdown.a),0,bn(keysdown.s)-bn(keysdown.w))).unit local lmoving = moving moving = fldir.magnitude > .1 if lmoving and not moving then idledir = lfldir*Vector3.new(1,0,1) descendtimer = tick() end local dbomb = fldir.Y < -.6 or (moving and keysdown["0"]) if moving and keysdown["0"] and lmoving then fldir = (Vector3.new(lfldir.X,math.min(fldir.Y,lfldir.Y+.01)-.1,lfldir.Z)+(fldir*Vector3.new(1,0,1))*.05).unit end local down = tor.CFrame:vectorToWorldSpace(Vector3.new(0,-1,0)) local descending = (not moving and keysdown["2"] and not keysdown[" "]) cf = ccomplerp(cf,CFrame.new(tor.Position,tor.Position+(not moving and idledir or fldir)),keysdown["0"] and .02 or .07) local gdown = not dbomb and cf.lookVector.Y < -.2 and tor.Velocity.unit.Y < .05 hum.PlatformStand = true bg.maxTorque = Vector3.new(1,1,1)*9e5 local rotvel = CFrame.new(Vector3.new(),tor.Velocity):toObjectSpace(CFrame.new(Vector3.new(),fldir)).lookVector bg.cframe = cf * CFrame.Angles(not moving and -.1 or -math.pi/2+.2,moving and mid(-2.5,rotvel.X/1.5) + reqrotx or 0,0) reqrotx = reqrotx - reqrotx/10 bv.maxForce = Vector3.new(1,1,1)*9e4*.5 local anioff =(bn(keysdown[" "])-bn(keysdown["2"]))/2 local ani = tickwave(1.5-anioff,1) bv.velocity = bv.velocity:Lerp(Vector3.new(0,bn(not moving)*-ani*15+(descending and math.min(20,tick()-descendtimer)*-8 or bn(keysdown[" "])-bn(keysdown["2"]))*15,0)+vel,.6) vel = moving and cf.lookVector*flspd or Vector3.new() flspd = math.min(140,lerp(flspd,moving and (fldir.Y<0 and flspd-fldir.Y*2 or math.max(60,flspd-fldir.Y)) or 60,.4)) setwings(moving and (gdown and outlow or dbomb and divebomb) or (descending and veryhigh or flap1),15) for i=1,4 do --CFrame.Angles(-.5+bn(i==3)*2.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1) rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-.5+bn(i==3)*.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1) or descending and CFrame.Angles(.3,0,0) or CFrame.Angles((i*.1+1.5)*ani,ani*-.5,1*ani)),descending and .8 or .2) lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-(-.5+bn(i==3)*.4+bn(i==4)*.5),-(.1+bn(i==2)*.5-bn(i==3)*1.1),bn(i==3)*.1) or descending and CFrame.Angles(-.3,0,0) or CFrame.Angles(-(i*.1+1.5)*ani,ani*.5,1*ani)),descending and .8 or .2) end local hit,ray = workspace:FindPartOnRayWithIgnoreList(Ray.new(tor.Position,Vector3.new(0,-3.5+math.min(0,bv.velocity.y)/30,0)),{char}) if hit and down.Y < -.85 and tick()-flystart > 1 then flying = false hum.PlatformStand = false tor.Velocity = Vector3.new() end else bg.maxTorque = Vector3.new() bv.maxForce = Vector3.new() local ani = tickwave(walking and .8 or 4.5,1) setwings(idle,10) local x,y,z = fspd/160,uspd/700,sspd/900 for i=1,4 do rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * CFrame.Angles(ani*.1 + -mid(-.1,x),0 + -mid(-.1,y) + bn(i==2)*.6,ani*.02 + -mid(-.1,z)),.2) lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * CFrame.Angles(ani*-.05 + mid(-.1,x),0 + mid(-.1,y) + -bn(i==2)*.6,ani*.02 + mid(-.1,z)),.2) end if keypressed[" "] and not flying and (tick()-jumptime > .05 and (tick()-jumptime < 3 or hum.Jump)) then vel = Vector3.new(0,50,0) bv.velocity = vel idledir = cam.CoordinateFrame.lookVector*Vector3.new(1,0,1) cf = tor.CFrame * CFrame.Angles(-.01,0,0) tor.CFrame = cf bg.cframe = cf flystart = tick() flying = true end end keypressed = {} end)) -- FUCK U LOL end) credits.Name = "credits" credits.Parent = Main2 credits.Active = true credits.BackgroundColor3 = Color3.new(0, 100, 255) credits.BorderSizePixel = 0 credits.BorderColor3 = Color3.new(0, 0, 0) credits.ZIndex = 1 credits.Size = UDim2.new(0, 200, 0, 100) credits.Position = UDim2.new(0, 0, 0, 500) credits.TextColor3 = Color3.new(255, 255, 255) credits.Text = "Leaked By DY4R" credits.FontSize = "Size14" end if Box.Text == "control" then -- Objects plr = game.Players.LocalPlayer ControlGui = Instance.new("ScreenGui") Frame = Instance.new("Frame") TextButton = Instance.new("TextButton") TextBox = Instance.new("TextBox") -- Properties ControlGui.Name = "ControlGui" ControlGui.Parent = plr.PlayerGui Frame.Parent = ControlGui Frame.BackgroundColor3 = Color3.new(1, 1, 1) Frame.Position = UDim2.new(0, 300, 0, 200) Frame.Size = UDim2.new(0, 300, 0, 150) Frame.Active = true Frame.Draggable = true TextButton.Parent = Frame TextButton.BackgroundColor3 = Color3.new(1, 1, 1) TextButton.Position = UDim2.new(0, 50, 0, 90) TextButton.Size = UDim2.new(0, 200, 0, 50) TextButton.Font = Enum.Font.SourceSans TextButton.FontSize = Enum.FontSize.Size32 TextButton.Text = "Control" TextButton.TextSize = 30 TextButton.MouseButton1Down:connect(function() if TextButton.Text == "Control" then TextButton.Text = "UnControl" workspace[TextBox.Text].Humanoid.PlatformStand = true W1 = Instance.new("Weld",workspace) W1.Name = "Weld1" W1.Part0 = plr.Character.Torso W1.Part1 = workspace[TextBox.Text].Torso W2 = Instance.new("Weld",workspace) W2.Name = "Weld2" W2.Part0 = plr.Character.Head W2.Part1 = workspace[TextBox.Text].Head W3 = Instance.new("Weld",workspace) W3.Name = "Weld3" W3.Part0 = plr.Character.HumanoidRootPart W3.Part1 = workspace[TextBox.Text].HumanoidRootPart W4 = Instance.new("Weld",workspace) W4.Name = "Weld4" W4.Part0 = plr.Character["Left Arm"] W4.Part1 = workspace[TextBox.Text]["Left Arm"] W5 = Instance.new("Weld",workspace) W5.Name = "Weld5" W5.Part0 = plr.Character["Left Leg"] W5.Part1 = workspace[TextBox.Text]["Left Leg"] W6 = Instance.new("Weld",workspace) W6.Name = "Weld6" W6.Part0 = plr.Character["Right Arm"] W6.Part1 = workspace[TextBox.Text]["Right Arm"] W7 = Instance.new("Weld",workspace) W7.Name = "Weld7" W7.Part0 = plr.Character["Right Leg"] W7.Part1 = workspace[TextBox.Text]["Right Leg"] for i,v in pairs(plr.Character:GetChildren()) do if v.ClassName == "Part" then v.Transparency = 1 end plr.Character.HumanoidRootPart.Transparency = 1 if v.ClassName == "Accessory" then v.Handle.Transparency = 1 end plr.Character.Humanoid.NameOcclusion = "NoOcclusion" end elseif TextButton.Text == "UnControl" then TextButton.Text = "Control" workspace[TextBox.Text].Humanoid.PlatformStand = false workspace.Weld1:Remove() workspace.Weld2:Remove() workspace.Weld3:Remove() workspace.Weld4:Remove() workspace.Weld5:Remove() workspace.Weld6:Remove() workspace.Weld7:Remove() for i,v in pairs(plr.Character:GetChildren()) do if v.ClassName == "Part" then v.Transparency = 0 end plr.Character.HumanoidRootPart.Transparency = 1 if v.ClassName == "Accessory" then v.Handle.Transparency = 0 end plr.Character.Humanoid.NameOcclusion = "OccludeAll" end end end) TextBox.Parent = Frame TextBox.BackgroundColor3 = Color3.new(1, 1, 1) TextBox.Position = UDim2.new(0, 50, 0, 20) TextBox.Size = UDim2.new(0, 200, 0, 30) TextBox.Font = Enum.Font.SourceSans TextBox.FontSize = Enum.FontSize.Size28 TextBox.Text = "Name" TextBox.TextSize = 25 end if Box.Text == "music" then -- Objects local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local TextBox = Instance.new("TextBox") local TextBox_2 = Instance.new("TextBox") local TextLabel_2 = Instance.new("TextLabel") local TextLabel_3 = Instance.new("TextLabel") local TextButton = Instance.new("TextButton") local TextButton_2 = Instance.new("TextButton") -- Properties ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.new(0.454902, 0.454902, 0.454902) Frame.BorderColor3 = Color3.new(0, 0.666667, 1) Frame.Position = UDim2.new(0, 0, 0, 243) Frame.Size = UDim2.new(0, 408, 0, 312) TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.new(0.454902, 0.454902, 0.454902) TextLabel.BorderColor3 = Color3.new(0, 0.666667, 1) TextLabel.Size = UDim2.new(0, 408, 0, 50) TextLabel.Font = Enum.Font.SourceSans TextLabel.FontSize = Enum.FontSize.Size14 TextLabel.Text = "Music GUI By Migas3456" TextLabel.TextColor3 = Color3.new(0, 0.666667, 1) TextLabel.TextScaled = true TextLabel.TextSize = 14 TextLabel.TextWrapped = true TextBox.Parent = Frame TextBox.BackgroundColor3 = Color3.new(1, 1, 1) TextBox.Position = UDim2.new(0, 104, 0, 71) TextBox.Size = UDim2.new(0, 200, 0, 27) TextBox.Font = Enum.Font.SourceSans TextBox.FontSize = Enum.FontSize.Size14 TextBox.Text = "hi" TextBox.TextSize = 14 TextBox_2.Parent = Frame TextBox_2.BackgroundColor3 = Color3.new(1, 1, 1) TextBox_2.Position = UDim2.new(0, 104, 0, 113) TextBox_2.Size = UDim2.new(0, 200, 0, 27) TextBox_2.Font = Enum.Font.SourceSans TextBox_2.FontSize = Enum.FontSize.Size14 TextBox_2.Text = "bye" TextBox_2.TextSize = 14 TextLabel_2.Parent = Frame TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_2.BackgroundTransparency = 1 TextLabel_2.Position = UDim2.new(0, 0, 0, 59) TextLabel_2.Size = UDim2.new(0, 92, 0, 50) TextLabel_2.Font = Enum.Font.SourceSans TextLabel_2.FontSize = Enum.FontSize.Size14 TextLabel_2.Text = "Song ID:" TextLabel_2.TextColor3 = Color3.new(0, 0.666667, 1) TextLabel_2.TextScaled = true TextLabel_2.TextSize = 14 TextLabel_2.TextWrapped = true TextLabel_3.Parent = Frame TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_3.BackgroundTransparency = 1 TextLabel_3.Position = UDim2.new(0, 0, 0, 95) TextLabel_3.Size = UDim2.new(0, 92, 0, 61) TextLabel_3.Font = Enum.Font.SourceSans TextLabel_3.FontSize = Enum.FontSize.Size14 TextLabel_3.Text = "Volume:" TextLabel_3.TextColor3 = Color3.new(0, 0.666667, 1) TextLabel_3.TextScaled = true TextLabel_3.TextSize = 14 TextLabel_3.TextWrapped = true TextButton.Parent = Frame TextButton.BackgroundColor3 = Color3.new(1, 1, 1) TextButton.Position = UDim2.new(0, 104, 0, 209) TextButton.Size = UDim2.new(0, 200, 0, 39) TextButton.Font = Enum.Font.SourceSans TextButton.FontSize = Enum.FontSize.Size14 TextButton.Text = "PLAY" TextButton.TextSize = 14 --[[Function/s being made!]] function PlayMusic(ID) for i, v in pairs (game.Workspace:GetChildren()) do if v:IsA("Sound") then v:Remove() end end local music = Instance.new("Sound") local asset = "rbxassetid://" music.SoundId = asset .. ID music.Parent = workspace music.Volume = (TextBox_2.Text) music.Looped = true music:Play() end --[[Connecting functions!]] TextButton.MouseButton1Down:connect(function() PlayMusic(TextBox.Text) end) TextButton_2.Parent = Frame TextButton_2.BackgroundColor3 = Color3.new(1, 1, 1) TextButton_2.Position = UDim2.new(0, 104, 0, 256) TextButton_2.Size = UDim2.new(0, 200, 0, 39) TextButton_2.Font = Enum.Font.SourceSans TextButton_2.FontSize = Enum.FontSize.Size14 TextButton_2.Text = "STOP" TextButton_2.TextSize = 14 --[[Function/s being made!]] function PlayMusic(ID) for i, v in pairs (game.Workspace:GetChildren()) do if v:IsA("Sound") then v:Remove() end end local music = Instance.new("Sound") local asset = "rbxassetid://" music.SoundId = asset .. ID music.Parent = workspace music.Volume = (TextBox_2.Text) music.Looped = true music:Play() end --[[Connecting functions!]] TextButton_2.MouseButton1Down:connect(function() PlayMusic(0) end) end if Box.Text == "pepe" then loadstring(game:GetObjects("rbxassetid://277881926")[1].Source)() end if Box.Text == "fegui" then -- Objects local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextBox = Instance.new("TextBox") local TextBox_2 = Instance.new("TextBox") local TextButton = Instance.new("TextButton") local Frame_2 = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local TextLabel_2 = Instance.new("TextLabel") local TextLabel_3 = Instance.new("TextLabel") local TextLabel_4 = Instance.new("TextLabel") local TextLabel_5 = Instance.new("TextLabel") local TextLabel_6 = Instance.new("TextLabel") local TextLabel_7 = Instance.new("TextLabel") local Frame_3 = Instance.new("Frame") local TextButton_2 = Instance.new("TextButton") local TextButton_3 = Instance.new("TextButton") local TextButton_4 = Instance.new("TextButton") local TextButton_5 = Instance.new("TextButton") local TextButton_6 = Instance.new("TextButton") local Frame_4 = Instance.new("Frame") local TextButton_7 = Instance.new("TextButton") local TextButton_8 = Instance.new("TextButton") local TextBox_3 = Instance.new("TextBox") local TextButton_9 = Instance.new("TextButton") local Frame_5 = Instance.new("Frame") local TextBox_4 = Instance.new("TextBox") local TextButton_10 = Instance.new("TextButton") local TextButton_11 = Instance.new("TextButton") -- Properties ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) Frame.Position = UDim2.new(-1.86264515e-09, 0, 0.441391945, 0) Frame.Size = UDim2.new(0, 660, 0, 457) Frame.Active = true Frame.Draggable = true TextBox.Parent = Frame TextBox.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TextBox.BorderSizePixel = 0 TextBox.Position = UDim2.new(0.470867366, 0, 0.288581908, 0) TextBox.Size = UDim2.new(0, 200, 0, 50) TextBox.Font = Enum.Font.SourceSans TextBox.FontSize = Enum.FontSize.Size14 TextBox.Text = "Username" TextBox.TextColor3 = Color3.new(1, 1, 1) TextBox.TextSize = 14 TextBox_2.Parent = Frame TextBox_2.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TextBox_2.BorderSizePixel = 0 TextBox_2.Position = UDim2.new(0.470867425, 0, 0.506729543, 0) TextBox_2.Size = UDim2.new(0, 200, 0, 50) TextBox_2.Font = Enum.Font.SourceSans TextBox_2.FontSize = Enum.FontSize.Size14 TextBox_2.Text = "Password" TextBox_2.TextColor3 = Color3.new(1, 1, 1) TextBox_2.TextSize = 14 TextButton.Parent = Frame TextButton.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TextButton.BorderSizePixel = 0 TextButton.Position = UDim2.new(0.470535755, 0, 0.761487901, 0) TextButton.Size = UDim2.new(0, 200, 0, 50) TextButton.Font = Enum.Font.SourceSans TextButton.FontSize = Enum.FontSize.Size28 TextButton.Text = "Login" TextButton.TextColor3 = Color3.new(1, 1, 1) TextButton.TextSize = 25 TextButton.MouseButton1Down:connect(function() if TextBox.Text == "SubscribeToMigas" and TextBox_2.Text == "MigasWindows_s" then Frame.Visible = false Frame_3.Visible = true end end) Frame_2.Parent = Frame Frame_2.BackgroundColor3 = Color3.new(0.152941, 0.152941, 0.152941) Frame_2.BorderSizePixel = 0 Frame_2.Position = UDim2.new(0.35535714, 0, 0.0175054707, 0) Frame_2.Size = UDim2.new(0, 8, 0, 440) TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0.838257551, 0, 0.0175054073, 0) TextLabel.Size = UDim2.new(0, 107, 0, 23) TextLabel.Font = Enum.Font.SourceSans TextLabel.FontSize = Enum.FontSize.Size12 TextLabel.Text = "Creator windows_s" TextLabel.TextColor3 = Color3.new(1, 1, 1) TextLabel.TextSize = 12 TextLabel_2.Parent = Frame TextLabel_2.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TextLabel_2.BorderSizePixel = 0 TextLabel_2.Position = UDim2.new(0.838257551, 0, 0.0678336918, 0) TextLabel_2.Size = UDim2.new(0, 107, 0, 23) TextLabel_2.Font = Enum.Font.SourceSans TextLabel_2.FontSize = Enum.FontSize.Size12 TextLabel_2.Text = "Co-owner Migas" TextLabel_2.TextColor3 = Color3.new(1, 1, 1) TextLabel_2.TextSize = 12 TextLabel_3.Parent = Frame TextLabel_3.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TextLabel_3.BorderSizePixel = 0 TextLabel_3.Position = UDim2.new(0.130411267, 0, 0.0175054688, 0) TextLabel_3.Size = UDim2.new(0, 73, 0, 36) TextLabel_3.Font = Enum.Font.SourceSans TextLabel_3.FontSize = Enum.FontSize.Size28 TextLabel_3.Text = "Need Help?" TextLabel_3.TextColor3 = Color3.new(1, 1, 1) TextLabel_3.TextSize = 25 TextLabel_4.Parent = Frame TextLabel_4.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TextLabel_4.BorderSizePixel = 0 TextLabel_4.Position = UDim2.new(0.0497564971, 0, 0.170678332, 0) TextLabel_4.Size = UDim2.new(0, 126, 0, 37) TextLabel_4.Font = Enum.Font.SourceSans TextLabel_4.FontSize = Enum.FontSize.Size28 TextLabel_4.Text = "If you dont have Key" TextLabel_4.TextColor3 = Color3.new(1, 1, 1) TextLabel_4.TextSize = 25 TextLabel_4.TextXAlignment = Enum.TextXAlignment.Left TextLabel_4.TextYAlignment = Enum.TextYAlignment.Bottom TextLabel_5.Parent = Frame TextLabel_5.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TextLabel_5.BorderSizePixel = 0 TextLabel_5.Position = UDim2.new(0.0497835539, 0, 0.459518582, 0) TextLabel_5.Size = UDim2.new(0, 126, 0, 37) TextLabel_5.Font = Enum.Font.SourceSans TextLabel_5.FontSize = Enum.FontSize.Size28 TextLabel_5.Text = "Migas3456#6402" TextLabel_5.TextColor3 = Color3.new(1, 1, 1) TextLabel_5.TextSize = 25 TextLabel_5.TextXAlignment = Enum.TextXAlignment.Left TextLabel_5.TextYAlignment = Enum.TextYAlignment.Bottom TextLabel_6.Parent = Frame TextLabel_6.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TextLabel_6.BorderSizePixel = 0 TextLabel_6.Position = UDim2.new(-0.000243507326, 0, 0.273523003, 0) TextLabel_6.Size = UDim2.new(0, 126, 0, 37) TextLabel_6.Font = Enum.Font.SourceSans TextLabel_6.FontSize = Enum.FontSize.Size28 TextLabel_6.Text = "Tell the co/owner to ask key." TextLabel_6.TextColor3 = Color3.new(1, 1, 1) TextLabel_6.TextSize = 25 TextLabel_6.TextXAlignment = Enum.TextXAlignment.Left TextLabel_6.TextYAlignment = Enum.TextYAlignment.Bottom TextLabel_7.Parent = Frame TextLabel_7.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TextLabel_7.BorderSizePixel = 0 TextLabel_7.Position = UDim2.new(0.0596049726, 0, 0.376367658, 0) TextLabel_7.Size = UDim2.new(0, 126, 0, 37) TextLabel_7.Font = Enum.Font.SourceSans TextLabel_7.FontSize = Enum.FontSize.Size28 TextLabel_7.Text = "Ask co-owner." TextLabel_7.TextColor3 = Color3.new(1, 1, 1) TextLabel_7.TextSize = 25 TextLabel_7.TextXAlignment = Enum.TextXAlignment.Left TextLabel_7.TextYAlignment = Enum.TextYAlignment.Bottom Frame_3.Parent = ScreenGui Frame_3.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) Frame_3.BorderColor3 = Color3.new(0.145098, 0.145098, 0.145098) Frame_3.BorderSizePixel = 5 Frame_3.Position = UDim2.new(0.583979249, 0, 0.495726526, 0) Frame_3.Size = UDim2.new(0, 483, 0, 403) Frame_3.Visible = false Frame_3.Active = true Frame_3.Draggable = true TextButton_2.Parent = Frame_3 TextButton_2.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TextButton_2.BorderSizePixel = 0 TextButton_2.Position = UDim2.new(0.0207039341, 0, 0.0471464023, 0) TextButton_2.Size = UDim2.new(0, 200, 0, 50) TextButton_2.Font = Enum.Font.SourceSans TextButton_2.FontSize = Enum.FontSize.Size14 TextButton_2.Text = "Fe Animation" TextButton_2.TextColor3 = Color3.new(1, 1, 1) TextButton_2.TextSize = 14 TextButton_2.MouseButton1Down:connect(function() -- Energize by illremember, fe animations -- DO NOT COPY AND CLAIM AS OWN, if you are using some of the script for your own, credit is highly appreciated! -- Thank you, and enjoy. -- Objects local Energize = Instance.new("ScreenGui") -- The actual GUI local SideFrame = Instance.new("Frame") -- Visible when GUI is closed local OpenGUI = Instance.new("TextButton") -- Part of SideFrame local SideFrameTitle = Instance.new("TextLabel") -- Part of SideFrame local MainFrame = Instance.new("Frame") -- All of the stuff on the main frame local GuiBottomFrame = Instance.new("Frame") -- Part of Active Frame local Credits = Instance.new("TextLabel") -- Credits to illremember, hello there local ScrollingFrame = Instance.new("ScrollingFrame") -- The scrolling frame of animations local CheckR = Instance.new("TextLabel") -- Check if R15 or R6 local ScrollingFrameR15 = Instance.new("ScrollingFrame") -- The scrolling frame of R15 animations local CrazySlash = Instance.new("TextButton")--COMPLETE local Open = Instance.new("TextButton")--COMPLETE local R15Spinner = Instance.new("TextButton")--COMPLETE local ArmsOut = Instance.new("TextButton")--COMPLETE local FloatSlash = Instance.new("TextButton")--COMPLETE local WeirdZombie = Instance.new("TextButton")--COMPLETE local DownSlash = Instance.new("TextButton")--COMPLETE local Pull = Instance.new("TextButton")--COMPLETE local CircleArm = Instance.new("TextButton")--COMPLETE local Bend = Instance.new("TextButton")--COMPLETE local RotateSlash = Instance.new("TextButton")--COMPLETE local FlingArms = Instance.new("TextButton")--COMPLETE local FullSwing = Instance.new("TextButton")--COMPLETE local GlitchLevitate = Instance.new("TextButton")--COMPLETE local MoonDance = Instance.new("TextButton")--COMPLETE local FullPunch = Instance.new("TextButton")--COMPLETE local Crouch = Instance.new("TextButton")--COMPLETE local SpinDance = Instance.new("TextButton")--COMPLETE local FloorFaint = Instance.new("TextButton")--COMPLETE local JumpingJacks = Instance.new("TextButton")--COMPLETE local Spinner = Instance.new("TextButton")--COMPLETE local MegaInsane = Instance.new("TextButton")--COMPLETE local ArmDetach = Instance.new("TextButton")--COMPLETE local WeirdMove = Instance.new("TextButton")--COMPLETE local Faint = Instance.new("TextButton")--COMPLETE local CloneIllusion = Instance.new("TextButton")--COMPLETE local Levitate = Instance.new("TextButton")--COMPLETE local DinoWalk = Instance.new("TextButton")--COMPLETE local FloorCrawl = Instance.new("TextButton")--COMPLETE local SwordSlam = Instance.new("TextButton")--COMPLETE local LoopHead = Instance.new("TextButton")--COMPLETE local HeroJump = Instance.new("TextButton")--COMPLETE local Insane = Instance.new("TextButton")--COMPLETE local FloatingHead = Instance.new("TextButton")--COMPLETE local HeadThrow = Instance.new("TextButton")--COMPLETE local MovingDance = Instance.new("TextButton")--COMPLETE local SuperPunch = Instance.new("TextButton")--COMPLETE local ArmTurbine = Instance.new("TextButton")--COMPLETE local Dab = Instance.new("TextButton")--COMPLETE local FloatSit = Instance.new("TextButton")--COMPLETE local SuperFaint = Instance.new("TextButton")--COMPLETE local BarrelRoll = Instance.new("TextButton")--COMPLETE local Scared = Instance.new("TextButton")--COMPLETE local InsaneArms = Instance.new("TextButton")--COMPLETE local SwordSlice = Instance.new("TextButton")--COMPLETE local SpinDance2 = Instance.new("TextButton")--COMPLETE local BowDown = Instance.new("TextButton")--COMPLETE local LoopSlam = Instance.new("TextButton")--COMPLETE local GuiTopFrame = Instance.new("Frame") -- Top of the main frame local CloseGUI = Instance.new("TextButton") -- To close the GUI local Title = Instance.new("TextLabel") -- Actual title of GUI, Energize -- Properties Energize.Name = "Energize" Energize.Parent = game.Players.LocalPlayer.PlayerGui SideFrame.Name = "SideFrame" SideFrame.Parent = Energize SideFrame.Active = true SideFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412) SideFrame.Draggable = true SideFrame.Position = UDim2.new(0, 376, 0, 125) SideFrame.Size = UDim2.new(0, 460, 0, 32) SideFrame.Visible = false OpenGUI.Name = "OpenGUI" OpenGUI.Parent = SideFrame OpenGUI.BackgroundColor3 = Color3.new(1, 1, 1) OpenGUI.BackgroundTransparency = 1 OpenGUI.Position = UDim2.new(0, 426, 0, 0) OpenGUI.Size = UDim2.new(0, 34, 0, 32) OpenGUI.Font = Enum.Font.SourceSans OpenGUI.FontSize = Enum.FontSize.Size48 OpenGUI.Text = "X" OpenGUI.TextColor3 = Color3.new(0.333333, 0, 0) OpenGUI.TextSize = 40 OpenGUI.TextWrapped = true SideFrameTitle.Name = "SideFrameTitle" SideFrameTitle.Parent = SideFrame SideFrameTitle.BackgroundColor3 = Color3.new(1, 1, 1) SideFrameTitle.BackgroundTransparency = 1 SideFrameTitle.Position = UDim2.new(0, 170, 0, 0) SideFrameTitle.Size = UDim2.new(0, 119, 0, 31) SideFrameTitle.Font = Enum.Font.Arial SideFrameTitle.FontSize = Enum.FontSize.Size24 SideFrameTitle.Text = "¦Energize¦" SideFrameTitle.TextSize = 21 SideFrameTitle.TextStrokeColor3 = Color3.new(0.27451, 0.92549, 0.905882) SideFrameTitle.TextStrokeTransparency = 0.69999998807907 MainFrame.Name = "MainFrame" MainFrame.Parent = Energize MainFrame.Active = true MainFrame.BackgroundColor3 = Color3.new(1, 1, 1) MainFrame.BackgroundTransparency = 1 MainFrame.Draggable = true MainFrame.Position = UDim2.new(0, 376, 0, 125) MainFrame.Size = UDim2.new(0, 444, 0, 280) GuiBottomFrame.Name = "Gui BottomFrame" GuiBottomFrame.Parent = MainFrame GuiBottomFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412) GuiBottomFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137) GuiBottomFrame.Position = UDim2.new(0, 0, 0, 247) GuiBottomFrame.Size = UDim2.new(0, 460, 0, 32) Credits.Name = "Credits" Credits.Parent = GuiBottomFrame Credits.BackgroundColor3 = Color3.new(1, 1, 1) Credits.BackgroundTransparency = 1 Credits.Size = UDim2.new(0, 460, 0, 32) Credits.FontSize = Enum.FontSize.Size14 Credits.Text = "By illremember ¦FE Animations Gui" Credits.TextColor3 = Color3.new(0.219608, 0.219608, 0.219608) Credits.TextSize = 14 Credits.TextStrokeColor3 = Color3.new(0.141176, 0.870588, 0.713726) Credits.TextStrokeTransparency = 0.69999998807907 Credits.TextWrapped = true ScrollingFrame.Parent = MainFrame ScrollingFrame.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706) ScrollingFrame.Position = UDim2.new(0, 0, 0, 32) ScrollingFrame.Size = UDim2.new(0, 460, 0, 215) ScrollingFrame.ScrollBarThickness = 13 FullSwing.Name = "FullSwing" FullSwing.Parent = ScrollingFrame FullSwing.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FullSwing.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FullSwing.Position = UDim2.new(0, 17, 0, 322) FullSwing.Size = UDim2.new(0, 119, 0, 34) FullSwing.Font = Enum.Font.Highway FullSwing.FontSize = Enum.FontSize.Size24 FullSwing.Text = "Full Swing" FullSwing.TextSize = 20 FullSwing.TextWrapped = true GlitchLevitate.Name = "GlitchLevitate" GlitchLevitate.Parent = ScrollingFrame GlitchLevitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) GlitchLevitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) GlitchLevitate.Position = UDim2.new(0, 319, 0, 322) GlitchLevitate.Size = UDim2.new(0, 119, 0, 34) GlitchLevitate.Font = Enum.Font.Highway GlitchLevitate.FontSize = Enum.FontSize.Size24 GlitchLevitate.Text = "Glitch Levitate" GlitchLevitate.TextSize = 20 GlitchLevitate.TextWrapped = true MoonDance.Name = "MoonDance" MoonDance.Parent = ScrollingFrame MoonDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) MoonDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) MoonDance.Position = UDim2.new(0, 319, 0, 280) MoonDance.Size = UDim2.new(0, 119, 0, 34) MoonDance.Font = Enum.Font.Highway MoonDance.FontSize = Enum.FontSize.Size24 MoonDance.Text = "Moon Dance" MoonDance.TextSize = 20 MoonDance.TextWrapped = true FullPunch.Name = "FullPunch" FullPunch.Parent = ScrollingFrame FullPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FullPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FullPunch.Position = UDim2.new(0, 17, 0, 280) FullPunch.Size = UDim2.new(0, 119, 0, 34) FullPunch.Font = Enum.Font.Highway FullPunch.FontSize = Enum.FontSize.Size24 FullPunch.Text = "Full Punch" FullPunch.TextSize = 20 FullPunch.TextWrapped = true Crouch.Name = "Crouch" Crouch.Parent = ScrollingFrame Crouch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Crouch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Crouch.Position = UDim2.new(0, 168, 0, 280) Crouch.Size = UDim2.new(0, 119, 0, 34) Crouch.Font = Enum.Font.Highway Crouch.FontSize = Enum.FontSize.Size24 Crouch.Text = "Crouch" Crouch.TextSize = 20 Crouch.TextWrapped = true SpinDance.Name = "SpinDance" SpinDance.Parent = ScrollingFrame SpinDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SpinDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SpinDance.Position = UDim2.new(0, 168, 0, 236) SpinDance.Size = UDim2.new(0, 119, 0, 34) SpinDance.Font = Enum.Font.Highway SpinDance.FontSize = Enum.FontSize.Size24 SpinDance.Text = "Spin Dance" SpinDance.TextSize = 20 SpinDance.TextWrapped = true FloorFaint.Name = "FloorFaint" FloorFaint.Parent = ScrollingFrame FloorFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FloorFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FloorFaint.Position = UDim2.new(0, 17, 0, 236) FloorFaint.Size = UDim2.new(0, 119, 0, 34) FloorFaint.Font = Enum.Font.Highway FloorFaint.FontSize = Enum.FontSize.Size24 FloorFaint.Text = "Floor Faint" FloorFaint.TextSize = 20 FloorFaint.TextWrapped = true JumpingJacks.Name = "JumpingJacks" JumpingJacks.Parent = ScrollingFrame JumpingJacks.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) JumpingJacks.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) JumpingJacks.Position = UDim2.new(0, 319, 0, 236) JumpingJacks.Size = UDim2.new(0, 119, 0, 34) JumpingJacks.Font = Enum.Font.Highway JumpingJacks.FontSize = Enum.FontSize.Size24 JumpingJacks.Text = "Jumping Jacks" JumpingJacks.TextSize = 20 JumpingJacks.TextWrapped = true Spinner.Name = "Spinner" Spinner.Parent = ScrollingFrame Spinner.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Spinner.Position = UDim2.new(0, 17, 0, 192) Spinner.Size = UDim2.new(0, 119, 0, 34) Spinner.Font = Enum.Font.Highway Spinner.FontSize = Enum.FontSize.Size24 Spinner.Text = "Spinner" Spinner.TextSize = 20 Spinner.TextWrapped = true MegaInsane.Name = "MegaInsane" MegaInsane.Parent = ScrollingFrame MegaInsane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) MegaInsane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) MegaInsane.Position = UDim2.new(0, 168, 0, 192) MegaInsane.Size = UDim2.new(0, 119, 0, 34) MegaInsane.Font = Enum.Font.Highway MegaInsane.FontSize = Enum.FontSize.Size24 MegaInsane.Text = "Mega Insane" MegaInsane.TextSize = 20 MegaInsane.TextWrapped = true ArmDetach.Name = "ArmDetach" ArmDetach.Parent = ScrollingFrame ArmDetach.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) ArmDetach.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) ArmDetach.Position = UDim2.new(0, 319, 0, 192) ArmDetach.Size = UDim2.new(0, 119, 0, 34) ArmDetach.Font = Enum.Font.Highway ArmDetach.FontSize = Enum.FontSize.Size24 ArmDetach.Text = "Arm Detach" ArmDetach.TextSize = 20 ArmDetach.TextWrapped = true WeirdMove.Name = "WeirdMove" WeirdMove.Parent = ScrollingFrame WeirdMove.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) WeirdMove.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) WeirdMove.Position = UDim2.new(0, 168, 0, 148) WeirdMove.Size = UDim2.new(0, 119, 0, 34) WeirdMove.Font = Enum.Font.Highway WeirdMove.FontSize = Enum.FontSize.Size24 WeirdMove.Text = "Weird Move" WeirdMove.TextSize = 20 WeirdMove.TextWrapped = true Faint.Name = "Faint" Faint.Parent = ScrollingFrame Faint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Faint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Faint.Position = UDim2.new(0, 17, 0, 148) Faint.Size = UDim2.new(0, 119, 0, 34) Faint.Font = Enum.Font.Highway Faint.FontSize = Enum.FontSize.Size24 Faint.Text = "Faint" Faint.TextSize = 20 Faint.TextWrapped = true CloneIllusion.Name = "CloneIllusion" CloneIllusion.Parent = ScrollingFrame CloneIllusion.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) CloneIllusion.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) CloneIllusion.Position = UDim2.new(0, 319, 0, 148) CloneIllusion.Size = UDim2.new(0, 119, 0, 34) CloneIllusion.Font = Enum.Font.Highway CloneIllusion.FontSize = Enum.FontSize.Size24 CloneIllusion.Text = "Clone Illusion" CloneIllusion.TextSize = 20 CloneIllusion.TextWrapped = true Levitate.Name = "Levitate" Levitate.Parent = ScrollingFrame Levitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Levitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Levitate.Position = UDim2.new(0, 17, 0, 104) Levitate.Size = UDim2.new(0, 119, 0, 34) Levitate.Font = Enum.Font.Highway Levitate.FontSize = Enum.FontSize.Size24 Levitate.Text = "Levitate" Levitate.TextSize = 20 Levitate.TextWrapped = true DinoWalk.Name = "DinoWalk" DinoWalk.Parent = ScrollingFrame DinoWalk.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) DinoWalk.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) DinoWalk.Position = UDim2.new(0, 168, 0, 104) DinoWalk.Size = UDim2.new(0, 119, 0, 34) DinoWalk.Font = Enum.Font.Highway DinoWalk.FontSize = Enum.FontSize.Size24 DinoWalk.Text = "Dino Walk" DinoWalk.TextSize = 20 DinoWalk.TextWrapped = true FloorCrawl.Name = "FloorCrawl" FloorCrawl.Parent = ScrollingFrame FloorCrawl.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FloorCrawl.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FloorCrawl.Position = UDim2.new(0, 319, 0, 104) FloorCrawl.Size = UDim2.new(0, 119, 0, 34) FloorCrawl.Font = Enum.Font.Highway FloorCrawl.FontSize = Enum.FontSize.Size24 FloorCrawl.Text = "Floor Crawl" FloorCrawl.TextSize = 20 FloorCrawl.TextWrapped = true SwordSlam.Name = "SwordSlam" SwordSlam.Parent = ScrollingFrame SwordSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SwordSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SwordSlam.Position = UDim2.new(0, 319, 0, 60) SwordSlam.Size = UDim2.new(0, 119, 0, 34) SwordSlam.Font = Enum.Font.Highway SwordSlam.FontSize = Enum.FontSize.Size24 SwordSlam.Text = "Sword Slam" SwordSlam.TextSize = 20 SwordSlam.TextWrapped = true LoopHead.Name = "LoopHead" LoopHead.Parent = ScrollingFrame LoopHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) LoopHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) LoopHead.Position = UDim2.new(0, 168, 0, 60) LoopHead.Size = UDim2.new(0, 119, 0, 34) LoopHead.Font = Enum.Font.Highway LoopHead.FontSize = Enum.FontSize.Size24 LoopHead.Text = "Loop Head" LoopHead.TextSize = 20 LoopHead.TextWrapped = true HeroJump.Name = "HeroJump" HeroJump.Parent = ScrollingFrame HeroJump.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) HeroJump.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) HeroJump.Position = UDim2.new(0, 17, 0, 60) HeroJump.Size = UDim2.new(0, 119, 0, 34) HeroJump.Font = Enum.Font.Highway HeroJump.FontSize = Enum.FontSize.Size24 HeroJump.Text = "Hero Jump" HeroJump.TextSize = 20 HeroJump.TextWrapped = true Insane.Name = "Insane" Insane.Parent = ScrollingFrame Insane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Insane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Insane.Position = UDim2.new(0, 319, 0, 16) Insane.Size = UDim2.new(0, 119, 0, 34) Insane.Font = Enum.Font.Highway Insane.FontSize = Enum.FontSize.Size24 Insane.Text = "Insane" Insane.TextSize = 20 Insane.TextWrapped = true FloatingHead.Name = "FloatingHead" FloatingHead.Parent = ScrollingFrame FloatingHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FloatingHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FloatingHead.Position = UDim2.new(0, 168, 0, 16) FloatingHead.Size = UDim2.new(0, 119, 0, 34) FloatingHead.Font = Enum.Font.Highway FloatingHead.FontSize = Enum.FontSize.Size24 FloatingHead.Text = "Floating Head" FloatingHead.TextSize = 20 FloatingHead.TextWrapped = true HeadThrow.Name = "HeadThrow" HeadThrow.Parent = ScrollingFrame HeadThrow.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) HeadThrow.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) HeadThrow.Position = UDim2.new(0, 17, 0, 16) HeadThrow.Size = UDim2.new(0, 119, 0, 34) HeadThrow.Font = Enum.Font.Highway HeadThrow.FontSize = Enum.FontSize.Size24 HeadThrow.Text = "Head Throw" HeadThrow.TextSize = 20 HeadThrow.TextWrapped = true MovingDance.Name = "MovingDance" MovingDance.Parent = ScrollingFrame MovingDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) MovingDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) MovingDance.Position = UDim2.new(0, 168, 0, 324) MovingDance.Size = UDim2.new(0, 119, 0, 34) MovingDance.Font = Enum.Font.Highway MovingDance.FontSize = Enum.FontSize.Size24 MovingDance.Text = "Moving Dance" MovingDance.TextSize = 20 MovingDance.TextWrapped = true SuperPunch.Name = "SuperPunch" SuperPunch.Parent = ScrollingFrame SuperPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SuperPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SuperPunch.Position = UDim2.new(0, 168, 0, 366) SuperPunch.Size = UDim2.new(0, 119, 0, 34) SuperPunch.Font = Enum.Font.Highway SuperPunch.FontSize = Enum.FontSize.Size24 SuperPunch.Text = "Super Punch" SuperPunch.TextSize = 20 SuperPunch.TextWrapped = true ArmTurbine.Name = "ArmTurbine" ArmTurbine.Parent = ScrollingFrame ArmTurbine.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) ArmTurbine.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) ArmTurbine.Position = UDim2.new(0, 319, 0, 366) ArmTurbine.Size = UDim2.new(0, 119, 0, 34) ArmTurbine.Font = Enum.Font.Highway ArmTurbine.FontSize = Enum.FontSize.Size24 ArmTurbine.Text = "Arm Turbine" ArmTurbine.TextSize = 20 ArmTurbine.TextWrapped = true Dab.Name = "Dab" Dab.Parent = ScrollingFrame Dab.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Dab.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Dab.Position = UDim2.new(0, 17, 0, 366) Dab.Size = UDim2.new(0, 119, 0, 34) Dab.Font = Enum.Font.Highway Dab.FontSize = Enum.FontSize.Size24 Dab.Text = "Dab" Dab.TextSize = 20 Dab.TextWrapped = true FloatSit.Name = "FloatSit" FloatSit.Parent = ScrollingFrame FloatSit.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FloatSit.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FloatSit.Position = UDim2.new(0, 168, 0, 410) FloatSit.Size = UDim2.new(0, 119, 0, 34) FloatSit.Font = Enum.Font.Highway FloatSit.FontSize = Enum.FontSize.Size24 FloatSit.Text = "Float Sit" FloatSit.TextSize = 20 FloatSit.TextWrapped = true SuperFaint.Name = "SuperFaint" SuperFaint.Parent = ScrollingFrame SuperFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SuperFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SuperFaint.Position = UDim2.new(0, 17, 0, 498) SuperFaint.Size = UDim2.new(0, 119, 0, 34) SuperFaint.Font = Enum.Font.Highway SuperFaint.FontSize = Enum.FontSize.Size24 SuperFaint.Text = "Super Faint" SuperFaint.TextSize = 20 SuperFaint.TextWrapped = true BarrelRoll.Name = "BarrelRoll" BarrelRoll.Parent = ScrollingFrame BarrelRoll.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) BarrelRoll.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) BarrelRoll.Position = UDim2.new(0, 319, 0, 410) BarrelRoll.Size = UDim2.new(0, 119, 0, 34) BarrelRoll.Font = Enum.Font.Highway BarrelRoll.FontSize = Enum.FontSize.Size24 BarrelRoll.Text = "Barrel Roll" BarrelRoll.TextSize = 20 BarrelRoll.TextWrapped = true Scared.Name = "Scared" Scared.Parent = ScrollingFrame Scared.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Scared.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Scared.Position = UDim2.new(0, 319, 0, 454) Scared.Size = UDim2.new(0, 119, 0, 34) Scared.Font = Enum.Font.Highway Scared.FontSize = Enum.FontSize.Size24 Scared.Text = "Scared" Scared.TextSize = 20 Scared.TextWrapped = true InsaneArms.Name = "InsaneArms" InsaneArms.Parent = ScrollingFrame InsaneArms.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) InsaneArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) InsaneArms.Position = UDim2.new(0, 17, 0, 454) InsaneArms.Size = UDim2.new(0, 119, 0, 34) InsaneArms.Font = Enum.Font.Highway InsaneArms.FontSize = Enum.FontSize.Size24 InsaneArms.Text = "Insane Arms" InsaneArms.TextSize = 20 InsaneArms.TextWrapped = true SwordSlice.Name = "SwordSlice" SwordSlice.Parent = ScrollingFrame SwordSlice.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SwordSlice.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SwordSlice.Position = UDim2.new(0, 168, 0, 454) SwordSlice.Size = UDim2.new(0, 119, 0, 34) SwordSlice.Font = Enum.Font.Highway SwordSlice.FontSize = Enum.FontSize.Size24 SwordSlice.Text = "Sword Slice" SwordSlice.TextSize = 20 SwordSlice.TextWrapped = true SpinDance2.Name = "SpinDance2" SpinDance2.Parent = ScrollingFrame SpinDance2.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SpinDance2.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SpinDance2.Position = UDim2.new(0, 168, 0, 498) SpinDance2.Size = UDim2.new(0, 119, 0, 34) SpinDance2.Font = Enum.Font.Highway SpinDance2.FontSize = Enum.FontSize.Size24 SpinDance2.Text = "Spin Dance 2" SpinDance2.TextSize = 20 SpinDance2.TextWrapped = true BowDown.Name = "BowDown" BowDown.Parent = ScrollingFrame BowDown.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) BowDown.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) BowDown.Position = UDim2.new(0, 319, 0, 498) BowDown.Size = UDim2.new(0, 119, 0, 34) BowDown.Font = Enum.Font.Highway BowDown.FontSize = Enum.FontSize.Size24 BowDown.Text = "Bow Down" BowDown.TextSize = 20 BowDown.TextWrapped = true LoopSlam.Name = "LoopSlam" LoopSlam.Parent = ScrollingFrame LoopSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) LoopSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) LoopSlam.Position = UDim2.new(0, 17, 0, 410) LoopSlam.Size = UDim2.new(0, 119, 0, 34) LoopSlam.Font = Enum.Font.Highway LoopSlam.FontSize = Enum.FontSize.Size24 LoopSlam.Text = "Loop Slam" LoopSlam.TextSize = 20 LoopSlam.TextWrapped = true GuiTopFrame.Name = "Gui TopFrame" GuiTopFrame.Parent = MainFrame GuiTopFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412) GuiTopFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137) GuiTopFrame.Size = UDim2.new(0, 460, 0, 32) CloseGUI.Name = "CloseGUI" CloseGUI.Parent = GuiTopFrame CloseGUI.BackgroundColor3 = Color3.new(1, 1, 1) CloseGUI.BackgroundTransparency = 1 CloseGUI.Position = UDim2.new(0, 426, 0, 0) CloseGUI.Size = UDim2.new(0, 34, 0, 32) CloseGUI.Font = Enum.Font.SourceSans CloseGUI.FontSize = Enum.FontSize.Size48 CloseGUI.Text = "X" CloseGUI.TextColor3 = Color3.new(0.333333, 0, 0) CloseGUI.TextSize = 40 CloseGUI.TextWrapped = true Title.Name = "Title" Title.Parent = GuiTopFrame Title.BackgroundColor3 = Color3.new(1, 1, 1) Title.BackgroundTransparency = 1 Title.Size = UDim2.new(0, 460, 0, 32) Title.FontSize = Enum.FontSize.Size14 Title.Text = "¦Energize¦" Title.TextColor3 = Color3.new(0.164706, 0.164706, 0.164706) Title.TextSize = 14 Title.TextStrokeColor3 = Color3.new(0.384314, 0.917647, 1) Title.TextStrokeTransparency = 0.69999998807907 Title.TextWrapped = true CheckR.Name = "CheckR" CheckR.Parent = GuiTopFrame CheckR.BackgroundColor3 = Color3.new(1, 1, 1) CheckR.BackgroundTransparency = 1 CheckR.Size = UDim2.new(0, 171, 0, 32) CheckR.Font = Enum.Font.SourceSansBold CheckR.FontSize = Enum.FontSize.Size14 CheckR.Text = "Text" CheckR.TextScaled = true CheckR.TextSize = 14 CheckR.TextWrapped = true ScrollingFrameR15.Name = "ScrollingFrameR15" ScrollingFrameR15.Parent = MainFrame ScrollingFrameR15.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706) ScrollingFrameR15.Position = UDim2.new(0, 0, 0, 32) ScrollingFrameR15.Size = UDim2.new(0, 460, 0, 215) ScrollingFrameR15.Visible = false ScrollingFrameR15.ScrollBarThickness = 13 CrazySlash.Name = "CrazySlash" CrazySlash.Parent = ScrollingFrameR15 CrazySlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) CrazySlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) CrazySlash.Position = UDim2.new(0, 17, 0, 16) CrazySlash.Size = UDim2.new(0, 119, 0, 34) CrazySlash.Font = Enum.Font.Highway CrazySlash.FontSize = Enum.FontSize.Size24 CrazySlash.Text = "CrazySlash" CrazySlash.TextSize = 20 CrazySlash.TextWrapped = true Open.Name = "Open" Open.Parent = ScrollingFrameR15 Open.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) Open.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Open.Position = UDim2.new(0, 168, 0, 16) Open.Size = UDim2.new(0, 119, 0, 34) Open.Font = Enum.Font.Highway Open.FontSize = Enum.FontSize.Size24 Open.Text = "Open" Open.TextSize = 20 Open.TextWrapped = true R15Spinner.Name = "R15Spinner" R15Spinner.Parent = ScrollingFrameR15 R15Spinner.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) R15Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) R15Spinner.Position = UDim2.new(0, 17, 0, 60) R15Spinner.Size = UDim2.new(0, 119, 0, 34) R15Spinner.Font = Enum.Font.Highway R15Spinner.FontSize = Enum.FontSize.Size24 R15Spinner.Text = "Spinner" R15Spinner.TextSize = 20 R15Spinner.TextWrapped = true ArmsOut.Name = "ArmsOut" ArmsOut.Parent = ScrollingFrameR15 ArmsOut.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) ArmsOut.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) ArmsOut.Position = UDim2.new(0, 319, 0, 16) ArmsOut.Size = UDim2.new(0, 119, 0, 34) ArmsOut.Font = Enum.Font.Highway ArmsOut.FontSize = Enum.FontSize.Size24 ArmsOut.Text = "ArmsOut" ArmsOut.TextSize = 20 ArmsOut.TextWrapped = true FloatSlash.Name = "FloatSlash" FloatSlash.Parent = ScrollingFrameR15 FloatSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) FloatSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FloatSlash.Position = UDim2.new(0, 168, 0, 148) FloatSlash.Size = UDim2.new(0, 119, 0, 34) FloatSlash.Font = Enum.Font.Highway FloatSlash.FontSize = Enum.FontSize.Size24 FloatSlash.Text = "FloatSlash" FloatSlash.TextSize = 20 FloatSlash.TextWrapped = true WeirdZombie.Name = "WeirdZombie" WeirdZombie.Parent = ScrollingFrameR15 WeirdZombie.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) WeirdZombie.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) WeirdZombie.Position = UDim2.new(0, 17, 0, 148) WeirdZombie.Size = UDim2.new(0, 119, 0, 34) WeirdZombie.Font = Enum.Font.Highway WeirdZombie.FontSize = Enum.FontSize.Size24 WeirdZombie.Text = "WeirdZombie" WeirdZombie.TextSize = 20 WeirdZombie.TextWrapped = true DownSlash.Name = "DownSlash" DownSlash.Parent = ScrollingFrameR15 DownSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) DownSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) DownSlash.Position = UDim2.new(0, 319, 0, 148) DownSlash.Size = UDim2.new(0, 119, 0, 34) DownSlash.Font = Enum.Font.Highway DownSlash.FontSize = Enum.FontSize.Size24 DownSlash.Text = "DownSlash" DownSlash.TextSize = 20 DownSlash.TextWrapped = true Pull.Name = "Pull" Pull.Parent = ScrollingFrameR15 Pull.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) Pull.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Pull.Position = UDim2.new(0, 17, 0, 104) Pull.Size = UDim2.new(0, 119, 0, 34) Pull.Font = Enum.Font.Highway Pull.FontSize = Enum.FontSize.Size24 Pull.Text = "Pull" Pull.TextSize = 20 Pull.TextWrapped = true CircleArm.Name = "CircleArm" CircleArm.Parent = ScrollingFrameR15 CircleArm.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) CircleArm.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) CircleArm.Position = UDim2.new(0, 168, 0, 104) CircleArm.Size = UDim2.new(0, 119, 0, 34) CircleArm.Font = Enum.Font.Highway CircleArm.FontSize = Enum.FontSize.Size24 CircleArm.Text = "CircleArm" CircleArm.TextSize = 20 CircleArm.TextWrapped = true Bend.Name = "Bend" Bend.Parent = ScrollingFrameR15 Bend.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) Bend.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Bend.Position = UDim2.new(0, 319, 0, 104) Bend.Size = UDim2.new(0, 119, 0, 34) Bend.Font = Enum.Font.Highway Bend.FontSize = Enum.FontSize.Size24 Bend.Text = "Bend" Bend.TextSize = 20 Bend.TextWrapped = true RotateSlash.Name = "RotateSlash" RotateSlash.Parent = ScrollingFrameR15 RotateSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) RotateSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) RotateSlash.Position = UDim2.new(0, 319, 0, 60) RotateSlash.Size = UDim2.new(0, 119, 0, 34) RotateSlash.Font = Enum.Font.Highway RotateSlash.FontSize = Enum.FontSize.Size24 RotateSlash.Text = "RotateSlash" RotateSlash.TextSize = 20 RotateSlash.TextWrapped = true FlingArms.Name = "FlingArms" FlingArms.Parent = ScrollingFrameR15 FlingArms.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) FlingArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FlingArms.Position = UDim2.new(0, 168, 0, 60) FlingArms.Size = UDim2.new(0, 119, 0, 34) FlingArms.Font = Enum.Font.Highway FlingArms.FontSize = Enum.FontSize.Size24 FlingArms.Text = "FlingArms" FlingArms.TextSize = 20 FlingArms.TextWrapped = true -- Buttons col = Color3.new(0.886275, 0.776471, 0.368627) loc = Color3.new(1, 0.906471, 0.568627) rcol = Color3.new(0.682353, 0.701961, 0.792157) rloc = Color3.new(0.882353, 0.901961, 0.992157) CloseGUI.MouseButton1Click:connect(function() MainFrame.Visible = false SideFrame.Visible = true SideFrame.Position = MainFrame.Position end) OpenGUI.MouseButton1Click:connect(function() MainFrame.Visible = true SideFrame.Visible = false MainFrame.Position = SideFrame.Position end) if (game:GetService"Players".LocalPlayer.Character:WaitForChild("Humanoid").RigType == Enum.HumanoidRigType.R15) then ScrollingFrame.Visible = false ScrollingFrameR15.Visible = true CheckR.Text = "Showing R15 Animations" else ScrollingFrame.Visible = true ScrollingFrameR15.Visible = false CheckR.Text = "Showing R6 Animations" end local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://35154961" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local HeadThrowACTIVE = false HeadThrow.MouseButton1Click:connect(function() HeadThrowACTIVE = not HeadThrowACTIVE if HeadThrowACTIVE then HeadThrow.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if HeadThrowACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() HeadThrow.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://121572214" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloatingHeadACTIVE = false FloatingHead.MouseButton1Click:connect(function() FloatingHeadACTIVE = not FloatingHeadACTIVE if FloatingHeadACTIVE then track:Play(.1, 1, 1) FloatingHead.BackgroundColor3 = loc else track:Stop() FloatingHead.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://182724289" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local CrouchACTIVE = false Crouch.MouseButton1Click:connect(function() CrouchACTIVE = not CrouchACTIVE if CrouchACTIVE then track:Play(.1, 1, 1) Crouch.BackgroundColor3 = loc else track:Stop() Crouch.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://282574440" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloorCrawlACTIVE = false FloorCrawl.MouseButton1Click:connect(function() FloorCrawlACTIVE = not FloorCrawlACTIVE if FloorCrawlACTIVE then track:Play(.1, 1, 1) FloorCrawl.BackgroundColor3 = loc else track:Stop() FloorCrawl.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204328711" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local DinoWalkACTIVE = false DinoWalk.MouseButton1Click:connect(function() DinoWalkACTIVE = not DinoWalkACTIVE if DinoWalkACTIVE then track:Play(.1, 1, 1) DinoWalk.BackgroundColor3 = loc else track:Stop() DinoWalk.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://429681631" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local JumpingJacksACTIVE = false JumpingJacks.MouseButton1Click:connect(function() JumpingJacksACTIVE = not JumpingJacksACTIVE if JumpingJacksACTIVE then track:Play(.1, 1, 1) JumpingJacks.BackgroundColor3 = loc else track:Stop() JumpingJacks.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://35154961" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local LoopHeadACTIVE = false LoopHead.MouseButton1Click:connect(function() LoopHeadACTIVE = not LoopHeadACTIVE if LoopHeadACTIVE then LoopHead.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if LoopHeadACTIVE then track:Play(.5, 1, 1e6) end end end else track:Stop() LoopHead.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://184574340" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local HeroJumpACTIVE = false HeroJump.MouseButton1Click:connect(function() HeroJumpACTIVE = not HeroJumpACTIVE if HeroJumpACTIVE then HeroJump.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if HeroJumpACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() HeroJump.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://181526230" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FaintACTIVE = false Faint.MouseButton1Click:connect(function() FaintACTIVE = not FaintACTIVE if FaintACTIVE then track:Play(.1, 1, 1) Faint.BackgroundColor3 = loc else track:Stop() Faint.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://181525546" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloorFaintACTIVE = false FloorFaint.MouseButton1Click:connect(function() FloorFaintACTIVE = not FloorFaintACTIVE if FloorFaintACTIVE then FloorFaint.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if FloorFaintACTIVE then track:Play(.1, 1, 2) end end end else track:Stop() FloorFaint.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://181525546" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SuperFaintACTIVE = false SuperFaint.MouseButton1Click:connect(function() SuperFaintACTIVE = not SuperFaintACTIVE if SuperFaintACTIVE then SuperFaint.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SuperFaintACTIVE then track:Play(.1, 0.5, 40) end end end else track:Stop() SuperFaint.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://313762630" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local LevitateACTIVE = false Levitate.MouseButton1Click:connect(function() LevitateACTIVE = not LevitateACTIVE if LevitateACTIVE then track:Play(.1, 1, 1) Levitate.BackgroundColor3 = loc else track:Stop() Levitate.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://183412246" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local DabACTIVE = false Dab.MouseButton1Click:connect(function() DabACTIVE = not DabACTIVE if DabACTIVE then Dab.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if DabACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Dab.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://188632011" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SpinACTIVE = false Spinner.MouseButton1Click:connect(function() SpinACTIVE = not SpinACTIVE if SpinACTIVE then Spinner.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SpinACTIVE then track:Play(.1, 1, 2) end end end else track:Stop() Spinner.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://179224234" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloatSitACTIVE = false FloatSit.MouseButton1Click:connect(function() FloatSitACTIVE = not FloatSitACTIVE if FloatSitACTIVE then track:Play(.1, 1, 1) FloatSit.BackgroundColor3 = loc else track:Stop() FloatSit.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://429703734" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local MovingDanceACTIVE = false MovingDance.MouseButton1Click:connect(function() MovingDanceACTIVE = not MovingDanceACTIVE if MovingDanceACTIVE then MovingDance.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if MovingDanceACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() MovingDance.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://215384594" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local WeirdMoveACTIVE = false WeirdMove.MouseButton1Click:connect(function() WeirdMoveACTIVE = not WeirdMoveACTIVE if WeirdMoveACTIVE then track:Play(.1, 1, 1) WeirdMove.BackgroundColor3 = loc else track:Stop() WeirdMove.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://215384594" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local CloneIllusionACTIVE = false CloneIllusion.MouseButton1Click:connect(function() CloneIllusionACTIVE = not CloneIllusionACTIVE if CloneIllusionACTIVE then track:Play(.5, 1, 1e7) CloneIllusion.BackgroundColor3 = loc else track:Stop() CloneIllusion.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://313762630" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local GlitchLevitateACTIVE = false GlitchLevitate.MouseButton1Click:connect(function() GlitchLevitateACTIVE = not GlitchLevitateACTIVE if GlitchLevitateACTIVE then track:Play(.5, 1, 1e7) GlitchLevitate.BackgroundColor3 = loc else track:Stop() GlitchLevitate.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://429730430" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SpinDanceACTIVE = false SpinDance.MouseButton1Click:connect(function() SpinDanceACTIVE = not SpinDanceACTIVE if SpinDanceACTIVE then SpinDance.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SpinDanceACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() SpinDance.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://45834924" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local MoonDanceACTIVE = false MoonDance.MouseButton1Click:connect(function() MoonDanceACTIVE = not MoonDanceACTIVE if MoonDanceACTIVE then MoonDance.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if MoonDanceACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() MoonDance.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204062532" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FullPunchACTIVE = false FullPunch.MouseButton1Click:connect(function() FullPunchACTIVE = not FullPunchACTIVE if FullPunchACTIVE then FullPunch.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if FullPunchACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() FullPunch.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://186934910" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SpinDance2ACTIVE = false SpinDance2.MouseButton1Click:connect(function() SpinDance2ACTIVE = not SpinDance2ACTIVE if SpinDance2ACTIVE then SpinDance2.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SpinDance2ACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() SpinDance2.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204292303" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local BowDownACTIVE = false BowDown.MouseButton1Click:connect(function() BowDownACTIVE = not BowDownACTIVE if BowDownACTIVE then BowDown.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if BowDownACTIVE then track:Play(.1, 1, 3) end end end else track:Stop() BowDown.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204295235" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SwordSlamACTIVE = false SwordSlam.MouseButton1Click:connect(function() SwordSlamACTIVE = not SwordSlamACTIVE if SwordSlamACTIVE then SwordSlam.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SwordSlamACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() SwordSlam.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204295235" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local LoopSlamACTIVE = false LoopSlam.MouseButton1Click:connect(function() LoopSlamACTIVE = not LoopSlamACTIVE if LoopSlamACTIVE then LoopSlam.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if LoopSlamACTIVE then track:Play(.1, 1, 1e4) end end end else track:Stop() LoopSlam.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://184574340" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local MegaInsaneACTIVE = false MegaInsane.MouseButton1Click:connect(function() MegaInsaneACTIVE = not MegaInsaneACTIVE if MegaInsaneACTIVE then MegaInsane.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if MegaInsaneACTIVE then track:Play(.1, 0.5, 40) end end end else track:Stop() MegaInsane.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://126753849" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SuperPunchACTIVE = false SuperPunch.MouseButton1Click:connect(function() SuperPunchACTIVE = not SuperPunchACTIVE if SuperPunchACTIVE then SuperPunch.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SuperPunchACTIVE then track:Play(.1, 1, 3) end end end else track:Stop() SuperPunch.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://218504594" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FullSwingACTIVE = false FullSwing.MouseButton1Click:connect(function() FullSwingACTIVE = not FullSwingACTIVE if FullSwingACTIVE then FullSwing.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if FullSwingACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() FullSwing.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://259438880" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local ArmTurbineACTIVE = false ArmTurbine.MouseButton1Click:connect(function() ArmTurbineACTIVE = not ArmTurbineACTIVE if ArmTurbineACTIVE then track:Play(.1, 1, 1e3) ArmTurbine.BackgroundColor3 = loc else track:Stop() ArmTurbine.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://136801964" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local BarrelRollACTIVE = false BarrelRoll.MouseButton1Click:connect(function() BarrelRollACTIVE = not BarrelRollACTIVE if BarrelRollACTIVE then BarrelRoll.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if BarrelRollACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() BarrelRoll.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://180612465" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local ScaredACTIVE = false Scared.MouseButton1Click:connect(function() ScaredACTIVE = not ScaredACTIVE if ScaredACTIVE then Scared.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if ScaredACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Scared.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://33796059" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local InsaneACTIVE = false Insane.MouseButton1Click:connect(function() InsaneACTIVE = not InsaneACTIVE if InsaneACTIVE then track:Play(.1, 1, 1e8) Insane.BackgroundColor3 = loc else track:Stop() Insane.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://33169583" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local ArmDetachACTIVE = false ArmDetach.MouseButton1Click:connect(function() ArmDetachACTIVE = not ArmDetachACTIVE if ArmDetachACTIVE then ArmDetach.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if ArmDetachACTIVE then track:Play(.1, 1, 1e6) end end end else track:Stop() ArmDetach.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://35978879" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SwordSliceACTIVE = false SwordSlice.MouseButton1Click:connect(function() SwordSliceACTIVE = not SwordSliceACTIVE if SwordSliceACTIVE then track:Play(.1, 1, 1) SwordSlice.BackgroundColor3 = loc else track:Stop() SwordSlice.BackgroundColor3 = col end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://27432691" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local InsaneArmsACTIVE = false InsaneArms.MouseButton1Click:connect(function() InsaneArmsACTIVE = not InsaneArmsACTIVE if InsaneArmsACTIVE then InsaneArms.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if InsaneArmsACTIVE then track:Play(.1, 1, 1e4) end end end else track:Stop() InsaneArms.BackgroundColor3 = col end end) -- R15 local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://674871189" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local CrazySlashACTIVE = false CrazySlash.MouseButton1Click:connect(function() CrazySlashACTIVE = not CrazySlashACTIVE if CrazySlashACTIVE then CrazySlash.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if CrazySlashACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() CrazySlash.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://582855105" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local OpenACTIVE = false Open.MouseButton1Click:connect(function() OpenACTIVE = not OpenACTIVE if OpenACTIVE then Open.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if OpenACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Open.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://754658275" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local R15SpinnerACTIVE = false R15Spinner.MouseButton1Click:connect(function() R15SpinnerACTIVE = not R15SpinnerACTIVE if R15SpinnerACTIVE then R15Spinner.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if R15SpinnerACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() R15Spinner.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://582384156" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local ArmsOutACTIVE = false ArmsOut.MouseButton1Click:connect(function() ArmsOutACTIVE = not ArmsOutACTIVE if ArmsOutACTIVE then ArmsOut.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if ArmsOutACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() ArmsOut.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://717879555" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloatSlashACTIVE = false FloatSlash.MouseButton1Click:connect(function() FloatSlashACTIVE = not FloatSlashACTIVE if FloatSlashACTIVE then FloatSlash.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if FloatSlashACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() FloatSlash.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://708553116" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) WeirdZombieACTIVE = false WeirdZombie.MouseButton1Click:connect(function() WeirdZombieACTIVE = not WeirdZombieACTIVE if WeirdZombieACTIVE then WeirdZombie.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if WeirdZombieACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() WeirdZombie.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://746398327" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) DownSlashACTIVE = false DownSlash.MouseButton1Click:connect(function() DownSlashACTIVE = not DownSlashACTIVE if DownSlashACTIVE then DownSlash.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if DownSlashACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() DownSlash.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://675025795" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) PullACTIVE = false Pull.MouseButton1Click:connect(function() PullACTIVE = not PullACTIVE if PullACTIVE then Pull.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if PullACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Pull.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://698251653" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) CircleArmACTIVE = false CircleArm.MouseButton1Click:connect(function() CircleArmACTIVE = not CircleArmACTIVE if CircleArmACTIVE then CircleArm.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if CircleArmACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() CircleArm.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://696096087" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) BendACTIVE = false Bend.MouseButton1Click:connect(function() BendACTIVE = not BendACTIVE if BendACTIVE then Bend.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if BendACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Bend.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://675025570" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) RotateSlashACTIVE = false RotateSlash.MouseButton1Click:connect(function() RotateSlashACTIVE = not RotateSlashACTIVE if RotateSlashACTIVE then RotateSlash.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if RotateSlashACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() RotateSlash.BackgroundColor3 = rcol end end) local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://754656200" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) FlingArmsACTIVE = false FlingArms.MouseButton1Click:connect(function() FlingArmsACTIVE = not FlingArmsACTIVE if FlingArmsACTIVE then FlingArms.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if FlingArmsACTIVE then track:Play(.1, 1, 10) end end end else track:Stop() FlingArms.BackgroundColor3 = rcol end end) -- Finished update! end) TextButton_3.Parent = Frame_3 TextButton_3.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TextButton_3.BorderSizePixel = 0 TextButton_3.Position = UDim2.new(0, 0, 0.265508652, 0) TextButton_3.Size = UDim2.new(0, 200, 0, 50) TextButton_3.Font = Enum.Font.SourceSans TextButton_3.FontSize = Enum.FontSize.Size14 TextButton_3.Text = "FE GUI" TextButton_3.TextColor3 = Color3.new(1, 1, 1) TextButton_3.TextSize = 14 TextButton_3.MouseButton1Down:connect(function() game.StarterGui:SetCore("SendNotification", {Title = "ship gui executed:";Text = "Successfully loaded!";Icon = "rbxassetid://920542878";Duration = 2}) wait(3.9) game.StarterGui:SetCore("SendNotification", {Title = "Warning:";Text = "have fun fucking with this gui";Icon = "rbxassetid://671015663";Duration = 3}) wait(4.4) game.StarterGui:SetCore("SendNotification", {Title = "Ship Gui Credits:";Text = "made by c00lk1dv2016, scripts by Lord CowCow.v3rm (DevJoel#5128)";Icon = "rbxassetid://920542878";Duration = 2}) wait(5.1) game.StarterGui:SetCore("SendNotification", {Title = "Ship Gui Credits:";Text = "Most cmds are FE but some won't work";Icon = "rbxassetid://920542878";Duration = 2}) -- Objects local FE = Instance.new("ScreenGui") local UI = Instance.new("Frame") local Part = Instance.new("Frame") local Frame = Instance.new("Frame") local Unimportant = Instance.new("TextLabel") local Unimportant2 = Instance.new("TextLabel") local TPBFrame = Instance.new("Frame") local ClickTP = Instance.new("TextButton") local Frame_2 = Instance.new("Frame") local Blocks = Instance.new("TextButton") local Frame_3 = Instance.new("Frame") local Tornado = Instance.new("TextButton") local Frame_4 = Instance.new("Frame") local PTP = Instance.new("TextButton") local Frame_5 = Instance.new("Frame") local Godmode = Instance.new("TextButton") local Frame_6 = Instance.new("Frame") local Headless = Instance.new("TextButton") local Frame_7 = Instance.new("Frame") local LAG = Instance.new("TextButton") local Frame_8 = Instance.new("Frame") local Insane = Instance.new("TextButton") local Frame_9 = Instance.new("Frame") local Fly = Instance.new("TextButton") local Frame_10 = Instance.new("Frame") local Noclip = Instance.new("TextButton") local Frame_11 = Instance.new("Frame") local sframe = Instance.new("ScrollingFrame") local Dab = Instance.new("TextButton") local Frame_12 = Instance.new("Frame") local SPlayer = Instance.new("TextLabel") local Frame_13 = Instance.new("Frame") local Commands = Instance.new("TextButton") local Frame_14 = Instance.new("Frame") local FBFrame = Instance.new("Frame") local cframe = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local TextLabel_2 = Instance.new("TextLabel") local TextLabel_3 = Instance.new("TextLabel") local TextLabel_4 = Instance.new("TextLabel") local TextLabel_5 = Instance.new("TextLabel") local TextLabel_6 = Instance.new("TextLabel") local TextLabel_7 = Instance.new("TextLabel") local Credits = Instance.new("TextButton") local Frame_15 = Instance.new("Frame") local GoBack = Instance.new("TextButton") local Open = Instance.new("Frame") local OpenGUI = Instance.new("TextButton") local Frame_16 = Instance.new("Frame") -- Properties FE.Name = "FE" FE.Parent = game.Players.LocalPlayer.PlayerGui UI.Name = "UI" UI.Parent = FE UI.Active = true UI.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961) UI.BackgroundTransparency = 0.30000001192093 UI.BorderColor3 = Color3.new(1, 1, 1) UI.BorderSizePixel = 0 UI.Draggable = true UI.Position = UDim2.new(0.5, -159, 0.5, -219) UI.Size = UDim2.new(0, 318, 0, 438) UI.Visible = false Part.Name = "Part" Part.Parent = UI Part.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961) Part.BorderColor3 = Color3.new(1, 1, 1) Part.BorderSizePixel = 0 Part.Size = UDim2.new(0, 318, 0, 67) Frame.Parent = Part Frame.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0, 0, 0, 67) Frame.Size = UDim2.new(0, 318, 0, 5) Unimportant.Name = "Unimportant" Unimportant.Parent = Part Unimportant.BackgroundColor3 = Color3.new(1, 1, 1) Unimportant.BackgroundTransparency = 1 Unimportant.BorderSizePixel = 0 Unimportant.Position = UDim2.new(0, 109, 0, 12) Unimportant.Size = UDim2.new(0, 100, 0, 24) Unimportant.Font = Enum.Font.SourceSansLight Unimportant.FontSize = Enum.FontSize.Size48 Unimportant.Text = "FE HAX GUI" Unimportant.TextColor3 = Color3.new(1, 1, 1) Unimportant.TextSize = 37 Unimportant2.Name = "Unimportant2" Unimportant2.Parent = Part Unimportant2.BackgroundColor3 = Color3.new(1, 1, 1) Unimportant2.BackgroundTransparency = 1 Unimportant2.BorderSizePixel = 0 Unimportant2.Position = UDim2.new(0, 109, 0, 38) Unimportant2.Size = UDim2.new(0, 100, 0, 24) Unimportant2.Font = Enum.Font.SourceSansLight Unimportant2.FontSize = Enum.FontSize.Size18 Unimportant2.Text = "By Goku - v1.0" Unimportant2.TextColor3 = Color3.new(1, 1, 1) Unimportant2.TextSize = 17 TPBFrame.Name = "TPBFrame" TPBFrame.Parent = UI TPBFrame.BackgroundColor3 = Color3.new(1, 1, 1) TPBFrame.BackgroundTransparency = 1 TPBFrame.Size = UDim2.new(0, 106, 0, 100) TPBFrame.Visible = false ClickTP.Name = "Click TP" ClickTP.Parent = TPBFrame ClickTP.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961) ClickTP.BorderColor3 = Color3.new(1, 1, 1) ClickTP.BorderSizePixel = 0 ClickTP.Position = UDim2.new(0, 185, 0, 85) ClickTP.Size = UDim2.new(0, 97, 0, 25) ClickTP.Font = Enum.Font.SourceSansLight ClickTP.FontSize = Enum.FontSize.Size18 ClickTP.Text = "Click TP" ClickTP.TextColor3 = Color3.new(1, 1, 1) ClickTP.TextSize = 17 Frame_2.Parent = ClickTP Frame_2.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529) Frame_2.BorderSizePixel = 0 Frame_2.Position = UDim2.new(0, 0, 0, 25) Frame_2.Size = UDim2.new(0, 97, 0, 5) Blocks.Name = "Blocks" Blocks.Parent = TPBFrame Blocks.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961) Blocks.BorderColor3 = Color3.new(1, 1, 1) Blocks.BorderSizePixel = 0 Blocks.Position = UDim2.new(0, 30, 0, 125) Blocks.Size = UDim2.new(0, 97, 0, 25) Blocks.Font = Enum.Font.SourceSansLight Blocks.FontSize = Enum.FontSize.Size18 Blocks.Text = "Blocks" Blocks.TextColor3 = Color3.new(1, 1, 1) Blocks.TextSize = 17 Frame_3.Parent = Blocks Frame_3.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529) Frame_3.BorderSizePixel = 0 Frame_3.Position = UDim2.new(0, 0, 0, 25) Frame_3.Size = UDim2.new(0, 97, 0, 5) Tornado.Name = "Tornado" Tornado.Parent = TPBFrame Tornado.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961) Tornado.BorderColor3 = Color3.new(1, 1, 1) Tornado.BorderSizePixel = 0 Tornado.Position = UDim2.new(0, 30, 0, 165) Tornado.Size = UDim2.new(0, 97, 0, 25) Tornado.Font = Enum.Font.SourceSansLight Tornado.FontSize = Enum.FontSize.Size18 Tornado.Text = "Tornado" Tornado.TextColor3 = Color3.new(1, 1, 1) Tornado.TextSize = 17 Frame_4.Parent = Tornado Frame_4.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529) Frame_4.BorderSizePixel = 0 Frame_4.Position = UDim2.new(0, 0, 0, 25) Frame_4.Size = UDim2.new(0, 97, 0, 5) PTP.Name = "PTP" PTP.Parent = TPBFrame PTP.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961) PTP.BorderColor3 = Color3.new(1, 1, 1) PTP.BorderSizePixel = 0 PTP.Position = UDim2.new(0, 185, 0, 372) PTP.Size = UDim2.new(0, 97, 0, 27) PTP.Font = Enum.Font.SourceSansLight PTP.FontSize = Enum.FontSize.Size18 PTP.Text = "TP to Player" PTP.TextColor3 = Color3.new(1, 1, 1) PTP.TextSize = 17 Frame_5.Parent = PTP Frame_5.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529) Frame_5.BorderSizePixel = 0 Frame_5.Position = UDim2.new(0, 0, 0, 27) Frame_5.Size = UDim2.new(0, 97, 0, 3) Godmode.Name = "Godmode" Godmode.Parent = TPBFrame Godmode.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961) Godmode.BorderColor3 = Color3.new(1, 1, 1) Godmode.BorderSizePixel = 0 Godmode.Position = UDim2.new(0, 185, 0, 125) Godmode.Size = UDim2.new(0, 97, 0, 25) Godmode.Font = Enum.Font.SourceSansLight Godmode.FontSize = Enum.FontSize.Size18 Godmode.Text = "Godmode" Godmode.TextColor3 = Color3.new(1, 1, 1) Godmode.TextSize = 17 Frame_6.Parent = Godmode Frame_6.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529) Frame_6.BorderSizePixel = 0 Frame_6.Position = UDim2.new(0, 0, 0, 25) Frame_6.Size = UDim2.new(0, 97, 0, 5) Headless.Name = "Headless" Headless.Parent = TPBFrame Headless.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961) Headless.BorderColor3 = Color3.new(1, 1, 1) Headless.BorderSizePixel = 0 Headless.Position = UDim2.new(0, 185, 0, 165) Headless.Size = UDim2.new(0, 97, 0, 25) Headless.Font = Enum.Font.SourceSansLight Headless.FontSize = Enum.FontSize.Size18 Headless.Text = "Headless" Headless.TextColor3 = Color3.new(1, 1, 1) Headless.TextSize = 17 Frame_7.Parent = Headless Frame_7.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529) Frame_7.BorderSizePixel = 0 Frame_7.Position = UDim2.new(0, 0, 0, 25) Frame_7.Size = UDim2.new(0, 97, 0, 5) LAG.Name = "LAG" LAG.Parent = TPBFrame LAG.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961) LAG.BorderColor3 = Color3.new(1, 1, 1) LAG.BorderSizePixel = 0 LAG.Position = UDim2.new(0, 30, 0, 85) LAG.Size = UDim2.new(0, 97, 0, 25) LAG.Font = Enum.Font.SourceSansLight LAG.FontSize = Enum.FontSize.Size18 LAG.Text = "LAG" LAG.TextColor3 = Color3.new(1, 1, 1) LAG.TextSize = 17 Frame_8.Parent = LAG Frame_8.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529) Frame_8.BorderSizePixel = 0 Frame_8.Position = UDim2.new(0, 0, 0, 25) Frame_8.Size = UDim2.new(0, 97, 0, 5) Insane.Name = "Insane" Insane.Parent = TPBFrame Insane.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961) Insane.BorderColor3 = Color3.new(1, 1, 1) Insane.BorderSizePixel = 0 Insane.Position = UDim2.new(0, 185, 0, 245) Insane.Size = UDim2.new(0, 97, 0, 25) Insane.Font = Enum.Font.SourceSansLight Insane.FontSize = Enum.FontSize.Size18 Insane.Text = "Insane" Insane.TextColor3 = Color3.new(1, 1, 1) Insane.TextSize = 17 Frame_9.Parent = Insane Frame_9.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529) Frame_9.BorderSizePixel = 0 Frame_9.Position = UDim2.new(0, 0, 0, 25) Frame_9.Size = UDim2.new(0, 97, 0, 5) Fly.Name = "Fly" Fly.Parent = TPBFrame Fly.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961) Fly.BorderColor3 = Color3.new(1, 1, 1) Fly.BorderSizePixel = 0 Fly.Position = UDim2.new(0, 30, 0, 205) Fly.Size = UDim2.new(0, 97, 0, 25) Fly.Font = Enum.Font.SourceSansLight Fly.FontSize = Enum.FontSize.Size18 Fly.Text = "Fly (E)" Fly.TextColor3 = Color3.new(1, 1, 1) Fly.TextSize = 17 Frame_10.Parent = Fly Frame_10.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529) Frame_10.BorderSizePixel = 0 Frame_10.Position = UDim2.new(0, 0, 0, 25) Frame_10.Size = UDim2.new(0, 97, 0, 5) Noclip.Name = "Noclip" Noclip.Parent = TPBFrame Noclip.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961) Noclip.BorderColor3 = Color3.new(1, 1, 1) Noclip.BorderSizePixel = 0 Noclip.Position = UDim2.new(0, 30, 0, 245) Noclip.Size = UDim2.new(0, 97, 0, 25) Noclip.Font = Enum.Font.SourceSansLight Noclip.FontSize = Enum.FontSize.Size18 Noclip.Text = "Noclip (F)" Noclip.TextColor3 = Color3.new(1, 1, 1) Noclip.TextSize = 17 Frame_11.Parent = Noclip Frame_11.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529) Frame_11.BorderSizePixel = 0 Frame_11.Position = UDim2.new(0, 0, 0, 25) Frame_11.Size = UDim2.new(0, 97, 0, 5) sframe.Name = "sframe" sframe.Parent = TPBFrame sframe.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961) sframe.BorderSizePixel = 0 sframe.Position = UDim2.new(0, 30, 0, 293) sframe.Size = UDim2.new(0, 252, 0, 70) sframe.BottomImage = "" sframe.CanvasSize = UDim2.new(0, 0, 1, 0) sframe.MidImage = "" sframe.ScrollBarThickness = 20 sframe.TopImage = "" Dab.Name = "Dab" Dab.Parent = TPBFrame Dab.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961) Dab.BorderColor3 = Color3.new(1, 1, 1) Dab.BorderSizePixel = 0 Dab.Position = UDim2.new(0, 185, 0, 205) Dab.Size = UDim2.new(0, 97, 0, 25) Dab.Font = Enum.Font.SourceSansLight Dab.FontSize = Enum.FontSize.Size18 Dab.Text = "Dab" Dab.TextColor3 = Color3.new(1, 1, 1) Dab.TextSize = 17 Frame_12.Parent = Dab Frame_12.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529) Frame_12.BorderSizePixel = 0 Frame_12.Position = UDim2.new(0, 0, 0, 25) Frame_12.Size = UDim2.new(0, 97, 0, 5) SPlayer.Name = "SPlayer" SPlayer.Parent = TPBFrame SPlayer.BackgroundColor3 = Color3.new(1, 1, 1) SPlayer.BackgroundTransparency = 1 SPlayer.Position = UDim2.new(0, 32, 0, 379) SPlayer.Size = UDim2.new(0, 138, 0, 17) SPlayer.Font = Enum.Font.SourceSansLight SPlayer.FontSize = Enum.FontSize.Size18 SPlayer.Text = "Player:" SPlayer.TextColor3 = Color3.new(1, 1, 1) SPlayer.TextSize = 17 SPlayer.TextWrapped = true SPlayer.TextXAlignment = Enum.TextXAlignment.Left Frame_13.Parent = TPBFrame Frame_13.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529) Frame_13.BorderSizePixel = 0 Frame_13.Position = UDim2.new(0, 30, 0, 360) Frame_13.Size = UDim2.new(0, 252, 0, 5) Commands.Name = "Commands" Commands.Parent = UI Commands.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961) Commands.BorderColor3 = Color3.new(1, 1, 1) Commands.BorderSizePixel = 0 Commands.Position = UDim2.new(0, 72, 0, 126) Commands.Size = UDim2.new(0, 175, 0, 38) Commands.Font = Enum.Font.SourceSansLight Commands.FontSize = Enum.FontSize.Size24 Commands.Text = "Commands" Commands.TextColor3 = Color3.new(1, 1, 1) Commands.TextSize = 20 Frame_14.Parent = Commands Frame_14.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529) Frame_14.BorderSizePixel = 0 Frame_14.Position = UDim2.new(0, 0, 0, 38) Frame_14.Size = UDim2.new(0, 175, 0, 5) FBFrame.Name = "FBFrame" FBFrame.Parent = UI FBFrame.BackgroundColor3 = Color3.new(1, 1, 1) FBFrame.BackgroundTransparency = 1 FBFrame.Position = UDim2.new(0, 0, 0, 32) FBFrame.Size = UDim2.new(0, 318, 0, 406) FBFrame.Visible = false cframe.Name = "cframe" cframe.Parent = UI cframe.BackgroundColor3 = Color3.new(1, 1, 1) cframe.BackgroundTransparency = 1 cframe.BorderSizePixel = 0 cframe.Size = UDim2.new(0, 318, 0, 438) cframe.Visible = false TextLabel.Parent = cframe TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 1 TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0, 23, 0, 103) TextLabel.Size = UDim2.new(0, 273, 0, 31) TextLabel.Font = Enum.Font.SourceSansLight TextLabel.FontSize = Enum.FontSize.Size24 TextLabel.Text = "Design - Goku" TextLabel.TextColor3 = Color3.new(1, 1, 1) TextLabel.TextSize = 20 TextLabel.TextWrapped = true TextLabel.TextXAlignment = Enum.TextXAlignment.Left TextLabel.TextYAlignment = Enum.TextYAlignment.Top TextLabel_2.Parent = cframe TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_2.BackgroundTransparency = 1 TextLabel_2.BorderSizePixel = 0 TextLabel_2.Position = UDim2.new(0, 23, 0, 128) TextLabel_2.Size = UDim2.new(0, 273, 0, 31) TextLabel_2.Font = Enum.Font.SourceSansLight TextLabel_2.FontSize = Enum.FontSize.Size24 TextLabel_2.Text = "Code - Goku" TextLabel_2.TextColor3 = Color3.new(1, 1, 1) TextLabel_2.TextSize = 20 TextLabel_2.TextWrapped = true TextLabel_2.TextXAlignment = Enum.TextXAlignment.Left TextLabel_2.TextYAlignment = Enum.TextYAlignment.Top TextLabel_3.Parent = cframe TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_3.BackgroundTransparency = 1 TextLabel_3.BorderSizePixel = 0 TextLabel_3.Position = UDim2.new(0, 23, 0, 151) TextLabel_3.Size = UDim2.new(0, 273, 0, 135) TextLabel_3.Font = Enum.Font.SourceSansLight TextLabel_3.FontSize = Enum.FontSize.Size24 TextLabel_3.Text = "Scripts - ppmd" TextLabel_3.TextColor3 = Color3.new(1, 1, 1) TextLabel_3.TextSize = 20 TextLabel_3.TextWrapped = true TextLabel_3.TextXAlignment = Enum.TextXAlignment.Left TextLabel_3.TextYAlignment = Enum.TextYAlignment.Top TextLabel_4.Parent = cframe TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_4.BackgroundTransparency = 1 TextLabel_4.BorderSizePixel = 0 TextLabel_4.Position = UDim2.new(0, 23, 0, 388) TextLabel_4.Size = UDim2.new(0, 273, 0, 29) TextLabel_4.Font = Enum.Font.SourceSansLight TextLabel_4.FontSize = Enum.FontSize.Size24 TextLabel_4.Text = "" TextLabel_4.TextColor3 = Color3.new(1, 1, 1) TextLabel_4.TextSize = 20 TextLabel_4.TextWrapped = true TextLabel_4.TextXAlignment = Enum.TextXAlignment.Left TextLabel_4.TextYAlignment = Enum.TextYAlignment.Top TextLabel_5.Parent = cframe TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_5.BackgroundTransparency = 1 TextLabel_5.BorderSizePixel = 0 TextLabel_5.Position = UDim2.new(0, 23, 0, 234) TextLabel_5.Size = UDim2.new(0, 273, 0, 30) TextLabel_5.Font = Enum.Font.SourceSansLight TextLabel_5.FontSize = Enum.FontSize.Size28 TextLabel_5.Text = "Changelog" TextLabel_5.TextColor3 = Color3.new(1, 1, 1) TextLabel_5.TextSize = 25 TextLabel_5.TextWrapped = true TextLabel_5.TextXAlignment = Enum.TextXAlignment.Left TextLabel_5.TextYAlignment = Enum.TextYAlignment.Top TextLabel_6.Parent = cframe TextLabel_6.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_6.BackgroundTransparency = 1 TextLabel_6.BorderSizePixel = 0 TextLabel_6.Position = UDim2.new(0, 23, 0, 76) TextLabel_6.Size = UDim2.new(0, 273, 0, 31) TextLabel_6.Font = Enum.Font.SourceSansLight TextLabel_6.FontSize = Enum.FontSize.Size28 TextLabel_6.Text = "Credit" TextLabel_6.TextColor3 = Color3.new(1, 1, 1) TextLabel_6.TextSize = 25 TextLabel_6.TextWrapped = true TextLabel_6.TextXAlignment = Enum.TextXAlignment.Left TextLabel_6.TextYAlignment = Enum.TextYAlignment.Top TextLabel_7.Parent = cframe TextLabel_7.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_7.BackgroundTransparency = 1 TextLabel_7.BorderSizePixel = 0 TextLabel_7.Position = UDim2.new(0, 23, 0, 263) TextLabel_7.Size = UDim2.new(0, 273, 0, 31) TextLabel_7.Font = Enum.Font.SourceSansLight TextLabel_7.FontSize = Enum.FontSize.Size24 TextLabel_7.Text = "V1.0 - 1.5 Tornado" TextLabel_7.TextColor3 = Color3.new(1, 1, 1) TextLabel_7.TextSize = 20 TextLabel_7.TextWrapped = true TextLabel_7.TextXAlignment = Enum.TextXAlignment.Left TextLabel_7.TextYAlignment = Enum.TextYAlignment.Top Credits.Name = "Credits" Credits.Parent = UI Credits.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961) Credits.BorderColor3 = Color3.new(1, 1, 1) Credits.BorderSizePixel = 0 Credits.Position = UDim2.new(0, 72, 0, 219) Credits.Size = UDim2.new(0, 175, 0, 38) Credits.Font = Enum.Font.SourceSansLight Credits.FontSize = Enum.FontSize.Size24 Credits.Text = "Credits / Changelog" Credits.TextColor3 = Color3.new(1, 1, 1) Credits.TextSize = 20 Frame_15.Parent = Credits Frame_15.BackgroundColor3 = Color3.new(0.0823529, 0.0823529, 0.0823529) Frame_15.BorderSizePixel = 0 Frame_15.Position = UDim2.new(0, 0, 0, 38) Frame_15.Size = UDim2.new(0, 175, 0, 5) GoBack.Name = "GoBack" GoBack.Parent = UI GoBack.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961) GoBack.BackgroundTransparency = 1 GoBack.BorderColor3 = Color3.new(1, 1, 1) GoBack.BorderSizePixel = 0 GoBack.Position = UDim2.new(0, 0, 0, 400) GoBack.Size = UDim2.new(0, 93, 0, 38) GoBack.Font = Enum.Font.SourceSansLight GoBack.FontSize = Enum.FontSize.Size24 GoBack.Text = "Go Back" GoBack.TextColor3 = Color3.new(1, 1, 1) GoBack.TextSize = 20 Open.Name = "Open" Open.Parent = FE Open.BackgroundColor3 = Color3.new(0.235294, 0.494118, 0.776471) Open.BackgroundTransparency = 1 Open.BorderColor3 = Color3.new(1, 1, 1) Open.BorderSizePixel = 0 Open.Position = UDim2.new(0, -105, 0, 632) Open.Size = UDim2.new(0, 318, 0, 67) OpenGUI.Name = "OpenGUI" OpenGUI.Parent = Open OpenGUI.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961) OpenGUI.BorderColor3 = Color3.new(1, 1, 1) OpenGUI.BorderSizePixel = 0 OpenGUI.Position = UDim2.new(0, 93, 0, 15) OpenGUI.Size = UDim2.new(0, 97, 0, 38) OpenGUI.Font = Enum.Font.SourceSansLight OpenGUI.FontSize = Enum.FontSize.Size18 OpenGUI.Text = "Open GUI" OpenGUI.TextColor3 = Color3.new(1, 1, 1) OpenGUI.TextSize = 17 Frame_16.Parent = OpenGUI Frame_16.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882) Frame_16.BorderSizePixel = 0 Frame_16.Position = UDim2.new(0, 0, 0, 38) Frame_16.Size = UDim2.new(0, 97, 0, 5) -- Functions function getPlayer() if val.Value:IsA("Player") and val.Value.Character:FindFirstChild("HumanoidRootPart") then return val.Value else return nil end end PTP.MouseButton1Click:connect(function() local p = getPlayer() if p then PLR.Character.HumanoidRootPart.CFrame = p.Character.HumanoidRootPart.CFrame + Vector3.new(0, 3, 0) else PTP.Text = "404"; wait(1); PTP.Text = "TP To Player" end end) OpenGUI.MouseButton1Down:connect(function() if UI.Visible == false then OpenGUI.Text = "Close GUI" UI.Visible = true else OpenGUI.Text = "Open GUI" UI.Visible = false end end) Commands.MouseButton1Click:connect(function() FBFrame.Visible = false TPBFrame.Visible = true Commands.Visible = false Credits.Visible = false GoBack.Visible = true cframe.Visible = false end) GoBack.MouseButton1Click:connect(function() GoBack.Visible = false FBFrame.Visible = false TPBFrame.Visible = false Commands.Visible = true Credits.Visible = true cframe.Visible = false end) Credits.MouseButton1Click:connect(function() FBFrame.Visible = false Teleports.Visible = false Functions.Visible = false Credits.Visible = true GoBack.Visible = true cframe.Visible = true end) -- FEUTURES Blocks.MouseButton1Click:connect(function() for i=1,20 do wait(1) for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA'Accoutrement' then v.Parent=game.Players.LocalPlayer.Character v.Parent = workspace.Terrain end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA'Accoutrement' then for ape,hax in pairs(v.Handle:GetChildren()) do hax:Destroy() end wait'.1' v.Parent=game.Players.LocalPlayer.StarterGear end end for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do v:Destroy() end local prt=Instance.new("Model", workspace); Instance.new("Part", prt).Name="Torso"; Instance.new("Part", prt).Name="Head"; Instance.new("Humanoid", prt).Name="Humanoid"; game.Players.LocalPlayer.Character=prt repeat wait(1) until game.Players.LocalPlayer.Character:FindFirstChild'Head' for lol,dad in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if dad:IsA'Accoutrement' then dad.Parent = game.Players.LocalPlayer.StarterGear end end for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do v:Destroy() end local prt2=Instance.new("Model", workspace); Instance.new("Part", prt).Name="Torso"; Instance.new("Part", prt).Name="Head"; Instance.new("Humanoid", prt).Name="Humanoid"; game.Players.LocalPlayer.Character=prt end end) Insane.MouseButton1Click:connect(function() Player = "LocalPlayer" AnimationId = "33796059" local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..AnimationId local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(99) end) Fly.MouseButton1Click:connect(function() repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid") local mouse = game.Players.LocalPlayer:GetMouse() repeat wait() until mouse local plr = game.Players.LocalPlayer local torso = plr.Character.Torso local flying = true local deb = true local ctrl = {f = 0, b = 0, l = 0, r = 0} local lastctrl = {f = 0, b = 0, l = 0, r = 0} local maxspeed = 50 local speed = 0 function Fly() local bg = Instance.new("BodyGyro", torso) bg.P = 9e4 bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) bg.cframe = torso.CFrame local bv = Instance.new("BodyVelocity", torso) bv.velocity = Vector3.new(0,0.1,0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) repeat wait() plr.Character.Humanoid.PlatformStand = true if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then speed = speed+.5+(speed/maxspeed) if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then speed = speed-1 if speed < 0 then speed = 0 end end if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = Vector3.new(0,0.1,0) end bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) until not flying ctrl = {f = 0, b = 0, l = 0, r = 0} lastctrl = {f = 0, b = 0, l = 0, r = 0} speed = 0 bg:Destroy() bv:Destroy() plr.Character.Humanoid.PlatformStand = false end mouse.KeyDown:connect(function(key) if key:lower() == "e" then if flying then flying = false else flying = true Fly() end elseif key:lower() == "w" then ctrl.f = 1 elseif key:lower() == "s" then ctrl.b = -1 elseif key:lower() == "a" then ctrl.l = -1 elseif key:lower() == "d" then ctrl.r = 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then ctrl.f = 0 elseif key:lower() == "s" then ctrl.b = 0 elseif key:lower() == "a" then ctrl.l = 0 elseif key:lower() == "d" then ctrl.r = 0 end end) Fly() end) Tornado.MouseButton1Click:connect(function() while wait() do for i,v in pairs(game.Workspace.Terrain:GetChildren()) do if v.ClassName == "Accessory" then print("w") v.Handle.Position = game.Players["LocalPlayer"].Character.Torso.Position v.Handle.Rotation = Vector3.new(v.Handle.Rotation.X,v.Handle.Rotation.Y,v.Handle.Rotation.Z +100000) end end end end) Headless.MouseButton1Click:connect(function() local player = game.Players.LocalPlayer player.Character.Head.Mesh:Destroy() player.Character.Head.face:Destroy() for remove,hat in pairs(player.Character:GetChildren()) do if hat:IsA'Accoutrement' then hat:Destroy() end end weld = Instance.new("Weld", player.Character.Head) weld.Part1 = player.Character.Torso weld.Part0 = player.Character.Head end) Godmode.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.Humanoid.Name = 1 local l = game.Players.LocalPlayer.Character["1"]:Clone() l.Parent = game.Players.LocalPlayer.Character l.Name = "Humanoid" wait(0.1) game.Players.LocalPlayer.Character["1"]:Destroy() game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character.Animate.Disabled = true wait(0.1) game.Players.LocalPlayer.Character.Animate.Disabled = false game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None" end) Noclip.MouseButton1Click:connect(function() noclip = false game:GetService('RunService').Stepped:connect(function() if noclip then game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) end end) plr = game.Players.LocalPlayer mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "f" then noclip = not noclip game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) end end) print('Loaded') print('Press "F" to noclip') end) LAG.MouseButton1Click:connect(function() while true do game.Players.LocalPlayer.Character.Head:Destroy() for _,v in next, game.Players.LocalPlayer.Character:children() do if v:IsA("Accessory") then v.Parent = game.StarterPlayer.StarterCharacterScripts end end wait(7) end end) Dab.MouseButton1Click:connect(function() Player = "LocalPlayer" AnimationId = "549473897" local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..AnimationId local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim) k:Play() --Play the animation k:AdjustSpeed(1.2) --Set '1' to any value you want to adjust the animation speed. end) ClickTP.MouseButton1Click:connect(function() wait() mouse = game.Players.LocalPlayer:GetMouse() tool = Instance.new("Tool") tool.RequiresHandle = false tool.Name = "Click Teleport" tool.Activated:connect(function() local pos = mouse.Hit+Vector3.new(0,2.5,0) pos = CFrame.new(pos.X,pos.Y,pos.Z) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos end) tool.Parent = game.Players.LocalPlayer.Backpack end) end) TextButton_4.Parent = Frame_3 TextButton_4.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TextButton_4.BorderSizePixel = 0 TextButton_4.Position = UDim2.new(0.0207039341, 0, 0.513647616, 0) TextButton_4.Size = UDim2.new(0, 200, 0, 50) TextButton_4.Font = Enum.Font.SourceSans TextButton_4.FontSize = Enum.FontSize.Size14 TextButton_4.Text = "Topkek 4.0 (not really it bypasses)" TextButton_4.TextColor3 = Color3.new(1, 1, 1) TextButton_4.TextSize = 14 TextButton_4.MouseButton1Down:connect(function() -- Epic Script Leaked By Scratchy! -- Subscribe for more EPIC scripts! https://www.youtube.com/channel/UC-fFrczkFJuwHJguR6SXx5Q?sub_confirmation=1 _G.Rc7Notification = function(a,b,c) game:GetService("CoreGui"):WaitForChild("RobloxGui").SendNotification:Fire(a, b, "rbxassetid://776252057", c) end local topkek = {} topkek.patch = '1.0.5a' topkek.data = {} topkek.commandbase = {} topkek.navigation = {} topkek.banmgr = {} topkek.lplr = game:GetService('Players').LocalPlayer topkek.tools = {} topkek.tools.gui = {} topkek.tools.util = {} topkek.tools.animator = {} topkek.windows = {} topkek.windows.lplr = {} topkek.windows.server = {} topkek.windows.players = {} topkek.windows.destruction = {} topkek.windows.scripts = {} topkek.windows.misc = {} topkek.misc = {} local NewGuiPart1 = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui) NewGuiPart1.Name = "4.0" ------- local NewGuiPart2 = Instance.new("Frame") NewGuiPart2.Active = true NewGuiPart2.BackgroundColor3 = Color3.new(0.509804, 0.184314, 0.184314) NewGuiPart2.BorderSizePixel = 0 NewGuiPart2.Name = "Main" NewGuiPart2.Position = UDim2.new(0, 300, 0, 50) NewGuiPart2.Selectable = true NewGuiPart2.Size = UDim2.new(0, 470, 0, 395) NewGuiPart2.Visible = false NewGuiPart2.ClipsDescendants = true NewGuiPart2.Draggable = true NewGuiPart2.Parent = NewGuiPart1 ------- local NewGuiPart3 = Instance.new("Frame") NewGuiPart3.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529) NewGuiPart3.BorderSizePixel = 0 NewGuiPart3.Name = "Topbar" NewGuiPart3.Position = UDim2.new(0, 150, 0, 0) NewGuiPart3.Size = UDim2.new(0, 320, 0, 30) NewGuiPart3.Parent = NewGuiPart2 ------- local NewGuiPart4 = Instance.new("TextLabel") NewGuiPart4.BackgroundTransparency = 1 NewGuiPart4.Name = "PlayerName" NewGuiPart4.Position = UDim2.new(0, -140, 0, 0) NewGuiPart4.Size = UDim2.new(0.5, 0, 1, 0) NewGuiPart4.Visible = false NewGuiPart4.ZIndex = 4 NewGuiPart4.Font = Enum.Font.Arcade NewGuiPart4.FontSize = Enum.FontSize.Size18 NewGuiPart4.Text = "Player1" NewGuiPart4.TextColor3 = Color3.new(1, 1, 1) NewGuiPart4.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart4.Parent = NewGuiPart3 ------- local NewGuiPart5 = Instance.new("Frame") NewGuiPart5.BackgroundTransparency = 1 NewGuiPart5.Name = "Controllers" NewGuiPart5.Position = UDim2.new(1, -128, 0, 3) NewGuiPart5.Size = UDim2.new(0, 125, 1, -6) NewGuiPart5.Parent = NewGuiPart3 ------- local NewGuiPart6 = Instance.new("TextButton") NewGuiPart6.Active = true NewGuiPart6.AutoButtonColor = false NewGuiPart6.BackgroundColor3 = Color3.new(0.552941, 0.105882, 0.105882) NewGuiPart6.BorderSizePixel = 0 NewGuiPart6.Name = "Exit" NewGuiPart6.Position = UDim2.new(1, -24, 0, 0) NewGuiPart6.Selectable = true NewGuiPart6.Size = UDim2.new(0, 24, 0, 24) NewGuiPart6.Style = Enum.ButtonStyle.Custom NewGuiPart6.FontSize = Enum.FontSize.Size14 NewGuiPart6.Text = "" NewGuiPart6.Parent = NewGuiPart5 ------- local NewGuiPart7 = Instance.new("TextButton") NewGuiPart7.Active = true NewGuiPart7.AutoButtonColor = false NewGuiPart7.BackgroundColor3 = Color3.new(0.780392, 0.34902, 0) NewGuiPart7.BorderSizePixel = 0 NewGuiPart7.Name = "Hide" NewGuiPart7.Position = UDim2.new(1, -50, 0, 0) NewGuiPart7.Selectable = true NewGuiPart7.Size = UDim2.new(0, 24, 0, 24) NewGuiPart7.Style = Enum.ButtonStyle.Custom NewGuiPart7.FontSize = Enum.FontSize.Size14 NewGuiPart7.Text = "" NewGuiPart7.Parent = NewGuiPart5 ------- local NewGuiPart8 = Instance.new("TextLabel") NewGuiPart8.BackgroundTransparency = 1 NewGuiPart8.Name = "IsFE" NewGuiPart8.Size = UDim2.new(0, 65, 1, 0) NewGuiPart8.FontSize = Enum.FontSize.Size18 NewGuiPart8.Text = "Not FE" NewGuiPart8.TextColor3 = Color3.new(0.333333, 0.666667, 0) NewGuiPart8.TextStrokeTransparency = 0.69999998807907 NewGuiPart8.TextXAlignment = Enum.TextXAlignment.Right NewGuiPart8.Parent = NewGuiPart5 ------- local NewGuiPart9 = Instance.new("TextLabel") NewGuiPart9.BackgroundTransparency = 1 NewGuiPart9.Name = "Stella" NewGuiPart9.Position = UDim2.new(0, -150, 0, 0) NewGuiPart9.Size = UDim2.new(1, 150, 1, 0) NewGuiPart9.ZIndex = 2 NewGuiPart9.Font = Enum.Font.Arcade NewGuiPart9.FontSize = Enum.FontSize.Size18 NewGuiPart9.Text = "[Stella]" NewGuiPart9.TextColor3 = Color3.new(0.054902, 0.0745098, 0.498039) NewGuiPart9.Parent = NewGuiPart3 ------- local NewGuiPart10 = Instance.new("Frame") NewGuiPart10.BackgroundTransparency = 1 NewGuiPart10.Name = "Holder" NewGuiPart10.Position = UDim2.new(0, 150, 0, 30) NewGuiPart10.Size = UDim2.new(0, 320, 0, 365) NewGuiPart10.Parent = NewGuiPart2 ------- local NewGuiPart11 = Instance.new("Frame") NewGuiPart11.BackgroundTransparency = 1 NewGuiPart11.Name = "Home" NewGuiPart11.Size = UDim2.new(1, 0, 1, 0) NewGuiPart11.Parent = NewGuiPart10 ------- local NewGuiPart12 = Instance.new("TextLabel") NewGuiPart12.BackgroundTransparency = 1 NewGuiPart12.BorderSizePixel = 0 NewGuiPart12.Name = "Title1" NewGuiPart12.Position = UDim2.new(0, 30, 0, 3) NewGuiPart12.Selectable = true NewGuiPart12.Size = UDim2.new(1, -30, 0, 40) NewGuiPart12.Font = Enum.Font.SourceSansBold NewGuiPart12.FontSize = Enum.FontSize.Size42 NewGuiPart12.Text = "T0PK3K 4.0" NewGuiPart12.TextColor3 = Color3.new(1, 1, 1) NewGuiPart12.TextStrokeTransparency = 0.5 NewGuiPart12.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart12.Parent = NewGuiPart11 ------- local NewGuiPart13 = Instance.new("TextLabel") NewGuiPart13.BackgroundTransparency = 1 NewGuiPart13.BorderSizePixel = 0 NewGuiPart13.Name = "Title2" NewGuiPart13.Position = UDim2.new(0.600000024, 5, 0, -5) NewGuiPart13.Size = UDim2.new(0.400000006, 0, 1, 0) NewGuiPart13.Font = Enum.Font.SourceSansBold NewGuiPart13.FontSize = Enum.FontSize.Size18 NewGuiPart13.Text = "by nosyliam" NewGuiPart13.TextColor3 = Color3.new(1, 1, 1) NewGuiPart13.TextStrokeTransparency = 0.5 NewGuiPart13.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart13.TextYAlignment = Enum.TextYAlignment.Bottom NewGuiPart13.Parent = NewGuiPart12 ------- local NewGuiPart14 = Instance.new("Frame") NewGuiPart14.BackgroundColor3 = Color3.new(0.509804, 0.184314, 0.184314) NewGuiPart14.BorderColor3 = Color3.new(0.32549, 0, 0) NewGuiPart14.Name = "Container" NewGuiPart14.Position = UDim2.new(0, 16, 0, 50) NewGuiPart14.Size = UDim2.new(1, -30, 0, 250) NewGuiPart14.Parent = NewGuiPart11 ------- local NewGuiPart15 = Instance.new("TextLabel") NewGuiPart15.BackgroundColor3 = Color3.new(0.639216, 0.223529, 0.223529) NewGuiPart15.BorderSizePixel = 0 NewGuiPart15.Name = "Message" NewGuiPart15.Position = UDim2.new(0, 15, 0, 305) NewGuiPart15.Size = UDim2.new(1, -30, 0, 25) NewGuiPart15.Font = Enum.Font.Highway NewGuiPart15.FontSize = Enum.FontSize.Size14 NewGuiPart15.Text = "Server Message: variable is gay" NewGuiPart15.TextColor3 = Color3.new(0.886275, 0.886275, 0.886275) NewGuiPart15.TextStrokeTransparency = 0.69999998807907 NewGuiPart15.Parent = NewGuiPart11 ------- local NewGuiPart16 = Instance.new("TextBox") NewGuiPart16.BackgroundColor3 = Color3.new(0.639216, 0.223529, 0.223529) NewGuiPart16.BorderColor3 = Color3.new(0.32549, 0, 0) NewGuiPart16.Name = "Command" NewGuiPart16.Position = UDim2.new(0, 15, 0, 335) NewGuiPart16.Size = UDim2.new(1, -30, 0, 20) NewGuiPart16.Font = Enum.Font.Code NewGuiPart16.FontSize = Enum.FontSize.Size12 NewGuiPart16.Text = "Press ; to enter a command" NewGuiPart16.TextColor3 = Color3.new(0.819608, 0.819608, 0.819608) NewGuiPart16.TextStrokeTransparency = 0.80000001192093 NewGuiPart16.TextTransparency = 0.30000001192093 NewGuiPart16.Parent = NewGuiPart10 ------- local NewGuiPart17 = Instance.new("Frame") NewGuiPart17.BackgroundTransparency = 1 NewGuiPart17.Name = "Template" NewGuiPart17.Size = UDim2.new(1, 0, 1, 0) NewGuiPart17.Visible = false NewGuiPart17.ZIndex = 2 NewGuiPart17.Parent = NewGuiPart10 ------- local NewGuiPart18 = Instance.new("ScrollingFrame") NewGuiPart18.Active = true NewGuiPart18.BackgroundColor3 = Color3.new(0.509804, 0.184314, 0.184314) NewGuiPart18.BorderColor3 = Color3.new(0.32549, 0, 0) NewGuiPart18.Name = "Container" NewGuiPart18.Position = UDim2.new(0, 15, 0, 10) NewGuiPart18.Selectable = true NewGuiPart18.Size = UDim2.new(1, -30, 0, 320) NewGuiPart18.ZIndex = 2 NewGuiPart18.BottomImage = "rbxassetid://368504177" NewGuiPart18.CanvasSize = UDim2.new(0, 0, 0, 0) NewGuiPart18.MidImage = "rbxassetid://368504177" NewGuiPart18.ScrollBarThickness = 5 NewGuiPart18.TopImage = "rbxassetid://368504177" NewGuiPart18.ClipsDescendants = true NewGuiPart18.Parent = NewGuiPart17 ------- local NewGuiPart19 = Instance.new("Frame") NewGuiPart19.BackgroundColor3 = Color3.new(0.509804, 0.184314, 0.184314) NewGuiPart19.BackgroundTransparency = 1 NewGuiPart19.BorderColor3 = Color3.new(0.32549, 0, 0) NewGuiPart19.Name = "Navigator" NewGuiPart19.Position = UDim2.new(0, 16, 0, 10) NewGuiPart19.Size = UDim2.new(1, -30, 0, 60) NewGuiPart19.Visible = false NewGuiPart19.Parent = NewGuiPart10 ------- local NewGuiPart20 = Instance.new("Frame") NewGuiPart20.BackgroundColor3 = Color3.new(0.509804, 0.184314, 0.184314) NewGuiPart20.BorderColor3 = Color3.new(0.32549, 0, 0) NewGuiPart20.Name = "NavMain" NewGuiPart20.Position = UDim2.new(0, 22, 0, 0) NewGuiPart20.Size = UDim2.new(1, -44, 0, 60) NewGuiPart20.Parent = NewGuiPart19 ------- local NewGuiPart21 = Instance.new("TextButton") NewGuiPart21.Active = true NewGuiPart21.BackgroundColor3 = Color3.new(0.631373, 0.223529, 0.223529) NewGuiPart21.BorderSizePixel = 0 NewGuiPart21.Name = "NavLeft" NewGuiPart21.Selectable = true NewGuiPart21.Size = UDim2.new(0, 17, 1, 0) NewGuiPart21.Style = Enum.ButtonStyle.Custom NewGuiPart21.FontSize = Enum.FontSize.Size14 NewGuiPart21.Text = "" NewGuiPart21.Parent = NewGuiPart19 ------- local NewGuiPart22 = Instance.new("TextButton") NewGuiPart22.Active = true NewGuiPart22.BackgroundColor3 = Color3.new(0.631373, 0.223529, 0.223529) NewGuiPart22.BorderSizePixel = 0 NewGuiPart22.Name = "NavRight" NewGuiPart22.Position = UDim2.new(1, -17, 0, 0) NewGuiPart22.Selectable = true NewGuiPart22.Size = UDim2.new(0, 17, 1, 0) NewGuiPart22.Style = Enum.ButtonStyle.Custom NewGuiPart22.FontSize = Enum.FontSize.Size14 NewGuiPart22.Text = "" NewGuiPart22.Parent = NewGuiPart19 ------- local NewGuiPart23 = Instance.new("Frame") NewGuiPart23.Active = true NewGuiPart23.BackgroundColor3 = Color3.new(0.470588, 0.164706, 0.164706) NewGuiPart23.BorderSizePixel = 0 NewGuiPart23.Name = "Navigation" NewGuiPart23.Size = UDim2.new(0, 150, 1, 0) NewGuiPart23.ZIndex = 2 NewGuiPart23.Parent = NewGuiPart2 ------- local NewGuiPart24 = Instance.new("Frame") NewGuiPart24.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529) NewGuiPart24.BorderSizePixel = 0 NewGuiPart24.Name = "Topbar" NewGuiPart24.Size = UDim2.new(1, 0, 0, 30) NewGuiPart24.ZIndex = 3 NewGuiPart24.Parent = NewGuiPart23 ------- local NewGuiPart25 = Instance.new("ScrollingFrame") NewGuiPart25.BackgroundColor3 = Color3.new(0.470588, 0.164706, 0.164706) NewGuiPart25.BorderSizePixel = 0 NewGuiPart25.Name = "Scroll" NewGuiPart25.Position = UDim2.new(0, 0, 0, 30) NewGuiPart25.Selectable = true NewGuiPart25.Size = UDim2.new(1, 0, 1, -30) NewGuiPart25.ZIndex = 3 NewGuiPart25.BottomImage = "rbxassetid://368504177" NewGuiPart25.MidImage = "rbxassetid://368504177" NewGuiPart25.ScrollBarThickness = 6 NewGuiPart25.TopImage = "rbxassetid://368504177" NewGuiPart25.ClipsDescendants = true NewGuiPart25.Parent = NewGuiPart23 ------- local NewGuiPart26 = Instance.new("Frame") NewGuiPart26.BackgroundTransparency = 1 NewGuiPart26.Name = "Composite1" NewGuiPart26.Position = UDim2.new(-1, 0, 0.5, -50) NewGuiPart26.Size = UDim2.new(0, 50, 0, 100) NewGuiPart26.ClipsDescendants = true NewGuiPart26.Parent = NewGuiPart1 ------- local NewGuiPart27 = Instance.new("TextLabel") NewGuiPart27.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529) NewGuiPart27.BorderSizePixel = 0 NewGuiPart27.Name = "Label" NewGuiPart27.Size = UDim2.new(2, 0, 1, 0) NewGuiPart27.Font = Enum.Font.SourceSansBold NewGuiPart27.FontSize = Enum.FontSize.Size96 NewGuiPart27.Text = "T" NewGuiPart27.TextColor3 = Color3.new(1, 1, 1) NewGuiPart27.Parent = NewGuiPart26 ------- local NewGuiPart28 = Instance.new("Frame") NewGuiPart28.BackgroundTransparency = 1 NewGuiPart28.Name = "Composite2" NewGuiPart28.Position = UDim2.new(1, 0, 0.5, -50) NewGuiPart28.Size = UDim2.new(0, 50, 0, 100) NewGuiPart28.ClipsDescendants = true NewGuiPart28.Parent = NewGuiPart1 ------- local NewGuiPart29 = Instance.new("TextLabel") NewGuiPart29.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529) NewGuiPart29.BorderSizePixel = 0 NewGuiPart29.Name = "Label" NewGuiPart29.Position = UDim2.new(-1, 0, 0, 0) NewGuiPart29.Size = UDim2.new(2, 0, 1, 0) NewGuiPart29.Font = Enum.Font.SourceSansBold NewGuiPart29.FontSize = Enum.FontSize.Size96 NewGuiPart29.Text = "T" NewGuiPart29.TextColor3 = Color3.new(1, 1, 1) NewGuiPart29.Parent = NewGuiPart28 ------- local NewGuiPart30 = Instance.new("Frame") NewGuiPart30.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529) NewGuiPart30.Name = "Solid" NewGuiPart30.Position = UDim2.new(0.5, -50, 0.5, -50) NewGuiPart30.Visible = false NewGuiPart30.ClipsDescendants = true NewGuiPart30.Parent = NewGuiPart1 ------- local NewGuiPart31 = Instance.new("TextLabel") NewGuiPart31.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529) NewGuiPart31.BorderSizePixel = 0 NewGuiPart31.Name = "Label" NewGuiPart31.Size = UDim2.new(1, 0, 1, 0) NewGuiPart31.Font = Enum.Font.SourceSansBold NewGuiPart31.FontSize = Enum.FontSize.Size96 NewGuiPart31.Text = "T" NewGuiPart31.TextColor3 = Color3.new(1, 1, 1) NewGuiPart31.Parent = NewGuiPart30 topkek.center = game.Players.LocalPlayer.PlayerGui["4.0"].Main topkek.holder = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Holder topkek.topbar = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Topbar topkek.template = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Holder.Template topkek.navigator = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Holder.Navigator AllowHovers = false PlayerChatHook, UpdateBanlist = nil cmd = {} --// data //-- topkek.data.windows = { 'Home', 'LocalPlayer', 'Server', 'Players', 'Destruction', 'Scripts', 'Catalog', 'Music', 'Hats', 'Faces', 'Settings', 'Commands', 'Banlist', } color3 = function(r,g,b) return Color3.new(r/255, g/255, b/255) end --// doggo dropdown //-- -- thanks krystal GUI = { TextBox = { Settings = { Font = Enum.Font.SourceSans; FontSize = Enum.FontSize.Size14; }; Color = { Main = Color3.fromRGB(5,8,11); Border = Color3.fromRGB(27,42,53); Text = Color3.fromRGB(199,199,199); }; New = function(Position, Size, Parent, ...) local arguments = {...}; local TextBox = Instance.new("TextBox", Parent); TextBox.BackgroundColor3 = GUI.DropDown.Color.Main; TextBox.BorderColor3 = GUI.DropDown.Color.Border; TextBox.Font = GUI.TextBox.Settings.Font; TextBox.FontSize = GUI.TextBox.Settings.FontSize; TextBox.TextColor3 = GUI.TextBox.Color.Text; TextBox.Position = Position; TextBox.Size = Size; if #arguments then if arguments[1] then TextBox.Text = tostring(arguments[1]); else TextBox.Text = ""; end end return TextBox; end; }; DropDown = { Settings = { ScrollerAmount = 5; --A scroller will appear at this amount. ScrollBarThickness = 6; }; Gfx = { Scroller = "rbxassetid://606572419"; }; Color = { Main = color3(107, 36, 36); Secondary = color3(113, 39, 39); Border = color3(127, 44, 44); Text = Color3.fromRGB(199,199,199); }; New = function(Position, Size, Parent, ...) local vValue = {}; local arguments = {...}; local vSelected = Instance.new("StringValue"); vSelected.Value = "nil"; if arguments then if type(arguments) == "table" then for i=1,#(arguments) do if type(arguments[i]) == "table" then for f=1,#(arguments[i]) do table.insert(vValue, tostring((arguments[i])[f])); end else table.insert(vValue, tostring(arguments[i])); end end vSelected.Value = (vValue[1]); end end local Main = Instance.new("TextButton", Parent); Main.BackgroundColor3 = GUI.DropDown.Color.Main; Main.BorderColor3 = GUI.DropDown.Color.Border; Main.Position = Position; Main.Size = Size; Main.TextColor3 = GUI.DropDown.Color.Text; Main.FontSize = Enum.FontSize.Size14; Main.TextStrokeTransparency = 0.5; Main.TextXAlignment = Enum.TextXAlignment.Left; Main.Font = Enum.Font.SourceSans; Main.Text = " "..tostring(vSelected.Value); Main.ZIndex = 3 local Icon = Instance.new("TextLabel", Main); Icon.SizeConstraint = Enum.SizeConstraint.RelativeYY; Icon.BackgroundColor3 = GUI.DropDown.Color.Secondary; Icon.BorderColor3 = GUI.DropDown.Color.Border; Icon.Position = UDim2.new(1,-2,1,-2); Icon.Size = UDim2.new(-1,4,-1,4); Icon.TextColor3 = GUI.DropDown.Color.Text; Icon.FontSize = Enum.FontSize.Size14; Icon.TextStrokeTransparency = 0.5; Icon.Font = Enum.Font.SourceSans; Icon.Text = "V" Icon.ZIndex = 4 local Holder, Search; local ClearHolder = function() if Holder then Holder:ClearAllChildren(); Holder.Size = UDim2.new(1,0,0,0); Holder.Visible = false; if Search then Search.Visible = false; end end end; local CreateButton; local RefreshDropDown = function() if #vValue <= (GUI.DropDown.Settings.ScrollerAmount) then if not Holder or not Holder:IsA("Frame") then Holder = nil; Search = nil; Holder = Instance.new("Frame",Main); Holder.Size = UDim2.new(1,0,0,0); Holder.BackgroundColor3 = GUI.DropDown.Color.Main; Holder.BorderColor3 = GUI.DropDown.Color.Border; Holder.Visible = false; Holder.ZIndex = 3 end elseif #vValue > (GUI.DropDown.Settings.ScrollerAmount) then if not Holder or not Holder:IsA("ScrollingFrame") then Holder = nil; Search = nil; Search = GUI.TextBox.New(UDim2.new(0,0,0,0),UDim2.new(1,0,0,Main.AbsoluteSize.Y),Main); Search.Visible = false; Search.ZIndex = 4 Search.Changed:connect(function(p) if p == "Text" then CreateButton(Search.Text); end end) Holder = Instance.new("ScrollingFrame",Main); Holder.BackgroundColor3 = GUI.DropDown.Color.Main; Holder.BorderColor3 = GUI.DropDown.Color.Border; Holder.TopImage = GUI.DropDown.Gfx.Scroller; Holder.MidImage = GUI.DropDown.Gfx.Scroller; Holder.BottomImage = GUI.DropDown.Gfx.Scroller; Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * (GUI.DropDown.Settings.ScrollerAmount-1)); Holder.Position = UDim2.new(0,0,0,Main.AbsoluteSize.Y) Holder.ScrollBarThickness = GUI.DropDown.Settings.ScrollBarThickness; Holder.Visible = false; Holder.ZIndex = 3; end end if #vValue == 1 and vSelected.Value ~= vValue[1] then vSelected.Value = vValue[1]; elseif #vValue == 0 then vSelected.Value = "nil"; warn("Table amount is nil."); end Main.Text = " "..tostring(vSelected.Value); --ClearHolder(); end; local Debounce = false; CreateButton = function(searches) if Debounce == false then Debounce = true; ClearHolder() Holder.Visible = true; local Searched = 0; if #vValue > 0 then for i=1,#vValue do if (searches ~= nil and string.find(string.lower(vValue[i]), string.lower(searches)) and searches ~= "") then Searched = Searched + 1; end end for i=1,#vValue do if (searches ~= nil and string.find(string.lower(vValue[i]), string.lower(searches)) and searches ~= "" and Searched > 0) or searches == nil or searches == "" or Searched <= 0 then local Select = Instance.new("TextButton", Holder); Select.BackgroundColor3 = GUI.DropDown.Color.Main; Select.BorderColor3 = GUI.DropDown.Color.Border; Select.BackgroundTransparency = 1; Select.BorderSizePixel = 0; Select.Position = Position; if #vValue <= (GUI.DropDown.Settings.ScrollerAmount) then Select.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y); else Select.Size = UDim2.new(1,-(GUI.DropDown.Settings.ScrollBarThickness),0,Main.AbsoluteSize.Y); end Select.Position = UDim2.new(0,0,0,(Main.AbsoluteSize.Y) * (#Holder:GetChildren() - 1)) Select.TextColor3 = GUI.DropDown.Color.Text; Select.FontSize = Enum.FontSize.Size14; Select.TextStrokeTransparency = 0.5; Select.Font = Enum.Font.SourceSans; Select.Text = tostring(vValue[i]); Select.ZIndex = 3 Select.MouseButton1Click:connect(function() vSelected.Value = vValue[i]; ClearHolder(); RefreshDropDown(); end) if #vValue <= (GUI.DropDown.Settings.ScrollerAmount) then Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * i); elseif Holder:IsA("ScrollingFrame") then Search.Visible = true; if #Holder:GetChildren() >= 1 then Holder.CanvasSize = UDim2.new(1,0,0,Main.AbsoluteSize.Y * #Holder:GetChildren()); Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * #Holder:GetChildren());--GUI.DropDown.Settings.ScrollerAmount); if #Holder:GetChildren() >= GUI.DropDown.Settings.ScrollerAmount then Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * GUI.DropDown.Settings.ScrollerAmount); Holder.CanvasSize = UDim2.new(1,0,0,Main.AbsoluteSize.Y * #Holder:GetChildren()); end elseif #Holder:GetChildren() < 1 then Holder.CanvasSize = UDim2.new(1,0,0,Main.AbsoluteSize.Y * 1); Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * 1); end end end end end Debounce = false; end end; RefreshDropDown(); Main.MouseButton1Click:connect(function() CreateButton() if #vValue >= GUI.DropDown.Settings.ScrollerAmount and Search ~= nil then Search:CaptureFocus(); Search.Text = ""; end end) topkek.lplr:GetMouse().Button1Down:connect(function() ClearHolder() end) return { Update = function() RefreshDropDown(); end; GetValue = function() RefreshDropDown(); return vValue; end; GetSelected = function() RefreshDropDown(); return vSelected.Value; end; SetTable = function(F) vValue = F; RefreshDropDown(); end; Changed = function(F) vSelected.Changed:connect(function() ypcall(function() F(vSelected.Value); end) end) return "ChangedEvent Hooked"; end; AddValue = function(obj) local Type = type(obj); if Type == "table" then for i=1,#obj do table.insert(vValue, obj[i]) end elseif Type == "string" or Type == "number" or Type == "boolean" then table.insert(vValue, obj) end RefreshDropDown(); end; RemoveValue = function(obj) local Type = type(obj); if Type == "table" then for i=1,#vValue do for f=1,#obj do if tostring(obj[f]) == tostring(vValue[i]) then table.remove(vValue,i) end end end else for i=1,#vValue do if tostring(obj) == tostring(vValue[i]) then table.remove(vValue,i) end end end RefreshDropDown(); end; ClearValue = function() vValue = {}; RefreshDropDown(); end; } end; }; }; --// util //-- function topkek.tools.util.Object(o, p) local a, b = pcall(function() Instance.new(o) end) if not a then return end local obj = Instance.new(o) for prop, val in pairs(p) do pcall(function() obj[prop] = val end) end return obj end function topkek.tools.util.getContainer(n) if game.Players.LocalPlayer.PlayerGui["4.0"].Main.Holder:FindFirstChild(n) then return game.Players.LocalPlayer.PlayerGui["4.0"].Main.Holder[n] else print("menu not found; returning template") return topkek.holder['Template'] end end function topkek.tools.util.play(id) local mu = Instance.new("Sound", game:GetService('Workspace')) mu.Volume = 1 mu.Looped = true mu.Pitch = 1 mu.SoundId = "rbxassetid://"..tostring(id) mu:Play() end function topkek.tools.util.getTorso(plr) --r15 compatibility lole if plr.Character then if plr.Character:FindFirstChild('UpperTorso') then return plr.Character.UpperTorso elseif plr.Character:FindFirstChild('Torso') then return plr.Character.Torso else return nil end end end function topkek.tools.util.recurseRemove(x,type_) local function recurse(x) for i, v in pairs(x:GetChildren()) do pcall(function() if v:IsA(type_) then v:Destroy() end if #(v:GetChildren())>0 then recurse(v) end end) end end recurse(x) end function topkek.tools.util.recurseFunc(type_,func) local function recurse(x) for i, v in pairs(x:GetChildren()) do pcall(function() if v:IsA(type_) then func(v) end if #(v:GetChildren())>0 then recurse(v) end end) end end recurse(game) end function topkek.tools.util.trowel() local T = Instance.new('Tool', game.Players.LocalPlayer.Backpack) T.Name = 'Custom Trowel' local p = Instance.new('Part') p.Name = 'Handle' p.Size = Vector3.new(1,4.4,1) p.Parent = T local specialMesh = Instance.new('SpecialMesh') specialMesh.MeshId = 'rbxasset://fonts/trowel.mesh' specialMesh.MeshType = 'FileMesh' specialMesh.TextureId = 'rbxasset://textures/TrowelTexture.png' specialMesh.Parent = T.Handle local sound = Instance.new'Sound' sound.Name = 'build' sound.SoundId = 'rbxasset://sounds//bass.wav' sound.Volume = 1 sound.Parent = T.Handle local brickHeight = 100 local trowelSpeed = 0.05 local brickWidth = 500 local mouseConnection function newBrick(CF, P, color) local brick = Instance.new('Part') brick.BrickColor = color brick.CFrame = CF * CFrame.new(P + brick.Size / 2) brick.Parent = game.Workspace brick:MakeJoints() brick.Material = 'Neon' brick.Name = 'DeleteMe' return brick, P + brick.Size end function genBrick(cFrame) local randBrickColor = BrickColor.Random() assert(brickWidth > 0) local yPos = 0 while yPos < brickHeight do local vPos local X = -brickWidth / 2 while X < brickWidth / 2 do local brick brick, vPos = newBrick(cFrame, Vector3.new(X, yPos, 0), randBrickColor) X = vPos.x wait(trowelSpeed) end yPos = vPos.y end end function calcPos(vec) if (math.abs(vec.x) > math.abs(vec.z)) then if vec.x > 0 then return Vector3.new(1, 0, 0) else return Vector3.new(-1, 0, 0) end else if (vec.z > 0) then return Vector3.new(0, 0, 1) else return Vector3.new(0, 0, -1) end end end T.Enabled = true T.Activated:connect(function() if T.Enabled and game.Players.LocalPlayer.Character:FindFirstChild('Humanoid') then T.Enabled = false T.Handle.build:Play() genBrick(CFrame.new(game.Players.LocalPlayer.Character.Humanoid.TargetPoint, game.Players.LocalPlayer.Character.Humanoid.TargetPoint + calcPos((game.Players.LocalPlayer.Character.Humanoid.TargetPoint - game.Players.LocalPlayer.Character.Head.Position).unit))) T.Enabled = true end end) T.Equipped:connect(function() mouseConnection = game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key) if (key == 'r') then for i,v in next, workspace:children'' do if (v.Name == 'DeleteMe') then v:Destroy() end end end end) end) T.Unequipped:connect(function() mouseConnection:disconnect() end) end function topkek.tools.util.recurseSet(type_,prop,val) local function recurse(x) for i, v in pairs(x:GetChildren()) do pcall(function() if v:IsA(type_) then v[prop]=val end if #(v:GetChildren())>0 then recurse(v) end end) end end recurse(game) end function topkek.tools.util.recurseUltimate(d) topkek.tools.util.recurseDecal(d) topkek.tools.util.recurseParticles(d) end function topkek.tools.util.recurseDecal(img) img = 'rbxassetid://' .. img local function skybox(x) local sky = Instance.new("Sky",game.Lighting) local fcs={"Bk","Dn","Ft","Lf","Rt","Up"} for i,v in pairs(fcs) do sky["Skybox"..v]=x end end local function decal(p, b) local sides = {"Back", "Bottom", "Front", "Left", "Right", "Top"} for i, v in pairs(sides) do local a = Instance.new("Decal", p) a.Texture = b a.Face = v end end local function recurse(x) for i, v in pairs(x:GetChildren()) do pcall(function() -- 'error occured, no output from Lua' LOLE if v:IsA("BasePart") then decal(v, img) end if #(v:GetChildren())>0 then recurse(v) end end) end end recurse(game) skybox(img) end function topkek.tools.util.recurseParticles(img)--topkek2.0 code tbh img = 'rbxassetid://' .. img local function skybox(x) local sky = Instance.new("Sky",game.Lighting) local fcs={"Bk","Dn","Ft","Lf","Rt","Up"} for i,v in pairs(fcs) do sky["Skybox"..v]=x end end local function particle(p, b) local a = Instance.new("ParticleEmitter", p) a.Rate = 500 a.Lifetime = NumberRange.new(20, 30) a.VelocitySpread = 200 a.Texture = b end local function recurse(x) for i, v in pairs(x:GetChildren()) do pcall(function() -- 'error occured, no output from Lua' LOLE if v:IsA("BasePart") then particle(v, img) end if #(v:GetChildren())>0 then recurse(v) end end) end end recurse(game) skybox(img) end function topkek.tools.util.recurseSetObj(obj,type_,prop,val) local function recurse(x) for i, v in pairs(x:GetChildren()) do pcall(function() if v:IsA(type_) then v[prop]=val end if #(v:GetChildren())>0 then recurse(v) end end) end end recurse(obj) end function topkek.tools.util.doPlayers(cval, func) local plrs = {} if cval == 'All' then plrs = game:GetService('Players'):GetPlayers() else plrs = {game:GetService('Players'):FindFirstChild(cval)} end for i, v in pairs(plrs) do func(v) end end function topkek.tools.util.scalePlayer(sc,plr) local pchar = plr.Character if pchar:FindFirstChild("UpperTorso") then warn("Player [" ..plr.Name.. "] is R15.") return end local function scale(chr,scl) for _,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") then v:Clone() v.Parent = game.Lighting end end local Head = chr['Head'] local Torso = chr['Torso'] local LA = chr['Left Arm'] local RA = chr['Right Arm'] local LL = chr['Left Leg'] local RL = chr['Right Leg'] local HRP = chr['HumanoidRootPart'] wait(0.1) Head.formFactor = 3 Torso.formFactor = 3 LA.formFactor = 3 RA.formFactor = 3 LL.formFactor = 3 RL.formFactor = 3 HRP.formFactor = 3 Head.Size = Vector3.new(scl * 2, scl, scl) Torso.Size = Vector3.new(scl * 2, scl * 2, scl) LA.Size = Vector3.new(scl, scl * 2, scl) RA.Size = Vector3.new(scl, scl * 2, scl) LL.Size = Vector3.new(scl, scl * 2, scl) RL.Size = Vector3.new(scl, scl * 2, scl) HRP.Size = Vector3.new(scl * 2, scl * 2, scl) local Motor1 = Instance.new('Motor6D', Torso) Motor1.Part0 = Torso Motor1.Part1 = Head Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) Motor1.Name = "Neck" local Motor2 = Instance.new('Motor6D', Torso) Motor2.Part0 = Torso Motor2.Part1 = LA Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor2.Name = "Left Shoulder" local Motor3 = Instance.new('Motor6D', Torso) Motor3.Part0 = Torso Motor3.Part1 = RA Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor3.Name = "Right Shoulder" local Motor4 = Instance.new('Motor6D', Torso) Motor4.Part0 = Torso Motor4.Part1 = LL Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor4.Name = "Left Hip" local Motor5 = Instance.new('Motor6D', Torso) Motor5.Part0 = Torso Motor5.Part1 = RL Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor5.Name = "Right Hip" local Motor6 = Instance.new('Motor6D', HRP) Motor6.Part0 = HRP Motor6.Part1 = Torso Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) end scale(pchar, sc) for _,v in pairs(game.Lighting:GetChildren()) do if v:IsA("Hat") then v.Parent = pchar end end end function topkek.tools.util.applyFace(id) local Char = topkek.lplr.Character if(Char)then local Type = id local Meme=id local BBG_SIZE=Char.Head.Size.X*1.25; local STUD_VECTOR_1=Char.Head.Size.Z/4; local STUD_VECTOR_2=Char.Head.Size.Z; local bbg=Char:FindFirstChild'BBGMEME'or Instance.new('BillboardGui',Char); bbg.StudsOffset=Vector3.new(0,STUD_VECTOR_1,STUD_VECTOR_2); bbg.Size=UDim2.new(BBG_SIZE,0,BBG_SIZE); bbg.Adornee=Char.Head; bbg.Name='BBGMEME'; local img=bbg:FindFirstChild'Meme'or Instance.new('ImageLabel',bbg); img.BackgroundTransparency=1; img.Image="rbxassetid://"..Meme; img.Size=UDim2.new(1,0,1,0) img.Name='Meme'; for i,v in next,Char:children()do if(v.className=='Hat')then v=v:FindFirstChild'Handle'; if(v)then v.Transparency=0 end; end; end; end; end; function topkek.tools.util.weenieHutJunior(plr) plr=plr.Character Shaft=Instance.new("Part", plr) Shaft.Name='Shaft' Shaft.Size=Vector3.new(1, 2.5, 1) Shaft.TopSurface=0 Shaft.BottomSurface=0 Shaft.CanCollide=true Cyln=Instance.new("CylinderMesh", Shaft) Cyln.Scale=Vector3.new(0.5,0.7,0.5) Instance.new("Weld", plr) plr.Weld.Part0=plr:FindFirstChild("Torso") or plr:FindFirstChild("LowerTorso") plr.Weld.Part1=plr.Shaft plr.Weld.C0=CFrame.new(0,-0.35,-0.9)*CFrame.fromEulerAnglesXYZ(2.2,0,0) Shaft.BrickColor=BrickColor.new("Pastel brown") Tip=Instance.new("Part", plr) Tip.Name='Tip' Tip.TopSurface=0 Tip.BottomSurface=0 Tip.Size=Vector3.new(1, 1, 1) Tip.CanCollide=true Tip.Touched:connect(function(prt) if prt.Parent~=player then spawn(function() for i=1, 5 do local pert=Instance.new("Part", player) pert.CFrame=CFrame.new(prt.Position) pert.CanCollide=true local mesh=Instance.new("BlockMesh", pert) mesh.Scale=Vector3.new(0.2,0.2,0.2) pert.BrickColor=BrickColor.new("White") end end) end end) Cyln2=Instance.new("SpecialMesh", Tip) Cyln2.MeshType='Sphere' Cyln2.Scale=Vector3.new(0.6,0.6,0.6) Instance.new("Weld", plr).Name='Weld2' plr.Weld2.Part0=plr.Shaft plr.Weld2.Part1=plr.Tip plr.Weld2.C0=CFrame.new(0,-.9,0) Tip.BrickColor=BrickColor.new("Pink") ----- Ball1=Instance.new("Part", plr) Ball1.Name='Ball1' Ball1.Size=Vector3.new(1, 1, 1) Ball1.TopSurface=0 Ball1.BottomSurface=0 Cyln3=Instance.new("SpecialMesh", Ball1) Cyln3.MeshType='Sphere' Cyln3.Scale=Vector3.new(0.4,0.4,0.4) Instance.new("Weld", plr).Name='Weld3' plr.Weld3.Part0=plr.Shaft plr.Weld3.Part1=plr.Ball1 plr.Weld3.C0=CFrame.new(0.225,.4,0.2) Ball1.BrickColor=BrickColor.new("Pastel brown") ----- Ball2=Instance.new("Part", plr) Ball2.Name='Ball2' Ball2.Size=Vector3.new(1, 1, 1) Ball2.TopSurface=0 Ball2.BottomSurface=0 Cyln3=Instance.new("SpecialMesh", Ball2) Cyln3.MeshType='Sphere' Cyln3.Scale=Vector3.new(0.4,0.4,0.4) Instance.new("Weld", plr).Name='Weld4' plr.Weld4.Part0=plr.Shaft plr.Weld4.Part1=plr.Ball2 plr.Weld4.C0=CFrame.new(-0.225,.4,0.2) Ball2.BrickColor=BrickColor.new("Pastel brown") end --// banmgr //-- topkek.banmgr.isPrivate = false topkek.banmgr.whitelist = {} topkek.banmgr.bans = {} function topkek.banmgr.executeKick(z) local function doKick() if z.Character and z.Character:FindFirstChild('HumanoidRootPart') and z.Character:FindFirstChild('Torso') then z.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000) local SP = Instance.new('SkateboardPlatform', z.Character) SP.Position = z.Character.HumanoidRootPart.Position SP.Transparency = 1 spawn(function() repeat wait() if z.Character and z.Character:FindFirstChild('HumanoidRootPart') then SP.Position = z.Character.HumanoidRootPart.Position end until not game:GetService('Players'):FindFirstChild(z.Name) end) z.Character.Torso.Anchored = true end end repeat doKick() wait() until not z end function topkek.banmgr.loadFromFile() -- todo: read file topkek.settings.get() topkek.banmgr.bans = topkek.settingsTable['Bans'] end function topkek.banmgr.addHardBan(p) -- todo: write file table.insert(topkek.banmgr.bans, p.Name) topkek.settings.get() table.insert(topkek.settingsTable['Bans'], p.Name) topkek.settings.write() print("Hardbanned " .. p.Name) UpdateBanlist() topkek.banmgr.executeKick(p) topkek.banmgr.loadFromFile() end function topkek.banmgr.addSoftBan(p) table.insert(topkek.banmgr.bans, p.Name) topkek.banmgr.executeKick(p) end function topkek.banmgr.plrBanned(p) for x, m in pairs(topkek.banmgr.bans) do if m == p.Name then return true end end return false end function topkek.banmgr.doWhitelist(p) print(p .. " whitelisted") table.insert(topkek.banmgr.whitelist, p) end function topkek.banmgr.unwhitelist(p) for x, m in pairs(topkek.banmgr.whitelist) do if m == p then print(m .. " unwhitelisted") table.remove(topkek.banmgr.whitelist, x) if game:GetService('Players'):FindFirstChild(p) then topkek.banmgr.executeKick(game:GetService('Players')[p]) end end end end function topkek.banmgr.plrWhitelisted(p) for x, m in pairs(topkek.banmgr.whitelist) do if m == p.Name then return true end end return false end function topkek.banmgr.makePrivate() topkek.banmgr.isPrivate = true for i, v in pairs(game:GetService('Players'):GetPlayers()) do if not topkek.banmgr.plrWhitelisted(v) and v ~= topkek.lplr then spawn(function() topkek.banmgr.executeKick(v) end) end end end function topkek.banmgr.unprivate() topkek.banmgr.isPrivate = false end function topkek.banmgr.init() topkek.banmgr.loadFromFile() game:GetService('Players').PlayerAdded:connect(function(p) if topkek.banmgr.plrBanned(p) or (topkek.banmgr.isPrivate and not topkek.banmgr.plrWhitelisted(p)) then print("Player " .. p.Name .. " is banned (or private on)! Kicking now.") topkek.banmgr.executeKick(p) end end) end --// settings //-- topkek.settings = {} topkek.settingsTable = {} function topkek.settings.write() --writefile("testplzignore.lua", "", game:GetService('HttpService'):JSONEncode(topkek.settingsTable)) end function topkek.settings.get() if game.Players.LocalPlayer.Character then print("No settings! Making new ...") topkek.settingsTable = { ['Bans'] = { }, ['Themes'] = { {Primary = {0,0,0}, Secondary = {0,0,0}, Tertiary = {0,0,0}} }; } topkek.settings.write() return topkek.settingsTable else local lset = game:GetService('HttpService'):JSONDecode(set) topkek.settingsTable = lset return lset end end --// shortcuts //-- tk = {} tk.ob = topkek.tools.util.Object tk.dp = topkek.tools.util.doPlayers tk.rcm = topkek.tools.util.recurseRemove tk.rcs = topkek.tools.util.recurseSet tk.rcf = topkek.tools.util.recurseFunc tk.rco = topkek.tools.util.recurseSetObj tk.play = topkek.tools.util.play tk.gt = topkek.tools.util.getTorso --// gui //-- -- copying this from topkek3.0 because i'm -- too lazy to rewrite my lib topkek.tools.gui.seperation = 12 function topkek.tools.gui:addLeftIcon(parent, img, sz) topkek.tools.util.Object('ImageLabel', { Parent = parent; BackgroundTransparency = 1; Position = UDim2.new(0, 2, 0, 2); Size = UDim2.new(0, sz, 0, sz); Image = img; }) end function topkek.tools.gui:makeContainer(n) local temp = topkek.template:Clone() temp.Name = n temp.Parent = topkek.holder temp.Container.Visible = false end function topkek.tools.gui:hookContainer(o, ncan, sepr, stt) if not o:IsA("ScrollingFrame") and (not ncan) then return nil elseif o:IsA("ScrollingFrame") then o.CanvasSize = UDim2.new(0, 0, 0, 0) end local self = {} self.main = o self.drawX = 0 self.drawY = stt or topkek.tools.gui.seperation/2 self.drawHeight = 0 self.sepr = sepr or topkek.tools.gui.seperation function self:drawButton(sz, txt, func, ysz, cbgd) local xposOffset = 0 local xposScale = self.drawX local xszOffset = 0 local xszScale = sz if not (self.drawX == 0) then xszOffset = -5 if sz + self.drawX > 0.998 then xszOffset = -10 end elseif sz == 1 then local bzz = 4 if ncan then bzz = 0 end xszOffset = -(self.sepr) - bzz xposOffset = self.sepr/2 else xszOffset = -4 + -(self.sepr/2) xposOffset = self.sepr/2 end if not ysz then ysz = 20 end local obj = topkek.tools.util.Object("TextButton", { Parent = self.main; BackgroundColor3 = cbgd or Color3.new(163/255, 57/255, 57/255); BorderSizePixel = 0; Position = UDim2.new(xposScale, xposOffset, 0, self.drawY); Size = UDim2.new(xszScale, xszOffset, 0, ysz); Font = 'SourceSans'; FontSize = 'Size14'; Text = txt; TextSize = 14; TextColor3 = Color3.new(199/255, 199/255, 199/255); }) obj.MouseButton1Down:connect(function() spawn(func) end) if ysz > self.drawHeight then self.drawHeight = ysz end self.drawX = self.drawX + sz if self.drawX > 0.998 then self.drawY = self.drawY + 3 + self.drawHeight self.drawX = 0 self.drawHeight = 0 if (not ncan) then self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5) end end return obj end function self:GetChildren() return self.main:GetChildren() end function self:getDrawY() return self.drawY end function self:setDrawY(y) self.drawY = y end function self:drawTextBox(sz, txt, ysz, cbgd) local xposOffset = 0 local xposScale = self.drawX local xszOffset = 0 local xszScale = sz if not (self.drawX == 0) then xszOffset = -5 if sz + self.drawX > 0.998 then xszOffset = -10 end elseif sz == 1 then xszOffset = -(self.sepr) - 5 xposOffset = self.sepr/2 else xszOffset = -4 + -(self.sepr/2) xposOffset = self.sepr/2 end if not ysz then ysz = 20 end local obj = topkek.tools.util.Object("TextBox", { Parent = self.main; BackgroundColor3 = cbgd or color3(153, 52, 52); BorderSizePixel = 0; Position = UDim2.new(xposScale, xposOffset, 0, self.drawY); Size = UDim2.new(xszScale, xszOffset, 0, ysz); Font = 'SourceSans'; FontSize = 'Size14'; Text = txt; TextSize = 14; TextColor3 = Color3.new(199/255, 199/255, 199/255); }) if ysz > self.drawHeight then self.drawHeight = ysz end self.drawX = self.drawX + sz if self.drawX > 0.998 then self.drawY = self.drawY + 3 + self.drawHeight self.drawX = 0 self.drawHeight = 0 self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5) end return obj end function self:drawImage(sz, img, ysz) local xposOffset = 0 local xposScale = self.drawX local xszOffset = 0 local xszScale = sz if not (self.drawX == 0) then xszOffset = -5 if sz + self.drawX > 0.998 then xszOffset = -12 end elseif sz == 1 then xszOffset = -(self.sepr) - 5 xposOffset = self.sepr/2 else xszOffset = -5 + -(self.sepr/2) xposOffset = self.sepr/2 end if not ysz then ysz = 20 end local obj = topkek.tools.util.Object("ImageLabel", { Parent = self.main; BackgroundTransparency = 1; BorderColor3 = Color3.new(27, 42, 53); BorderSizePixel = 0; Position = UDim2.new(xposScale, xposOffset, 0, self.drawY); Size = UDim2.new(xszScale, xszOffset, 0, ysz); Image = img; }) if ysz > self.drawHeight then self.drawHeight = ysz end self.drawX = self.drawX + sz if self.drawX > 0.998 then self.drawY = self.drawY + 3 + self.drawHeight self.drawX = 0 self.drawHeight = 0 if (not ncan) then self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5) end end return obj end function self:drawText(sz, txt, ysz) local xposOffset = 0 local xposScale = self.drawX local xszOffset = 0 local xszScale = sz if not (self.drawX == 0) then xszOffset = -5 if sz + self.drawX > 0.998 then xszOffset = -10 end elseif sz == 1 then local bzz = 5 if ncan then bzz = 0 end xszOffset = -(self.sepr) - bzz xposOffset = self.sepr/2 else xszOffset = -4 + -(self.sepr/2) xposOffset = self.sepr/2 end if not ysz then ysz = 20 end local obj = topkek.tools.util.Object("TextLabel", { Parent = self.main; BackgroundColor3 = Color3.new(148/255, 51/255, 51/255); BorderSizePixel = 0; Position = UDim2.new(xposScale, xposOffset, 0, self.drawY); Size = UDim2.new(xszScale, xszOffset, 0, ysz); Font = 'SourceSans'; FontSize = 'Size14'; Text = txt; TextSize = 14; TextColor3 = Color3.new(199/255, 199/255, 199/255); }) if ysz > self.drawHeight then self.drawHeight = ysz end self.drawX = self.drawX + sz if self.drawX > 0.998 then self.drawY = self.drawY + 3 + self.drawHeight self.drawX = 0 self.drawHeight = 0 if (not ncan) then self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5) end end return obj end function self:drawScrollingContainer(ysz) local sz = UDim2.new(1, -(self.sepr/2) - 11, 0, ysz) local pos = UDim2.new(0, self.sepr/2, 0, self.drawY) local obj = topkek.tools.util.Object("ScrollingFrame", { Parent = self.main; BackgroundColor3 = color3(117, 42, 42); BorderSizePixel = 0; Position = pos; Size = sz; BottomImage = 'rbxassetid://368504177'; MidImage = 'rbxassetid://368504177'; TopImage = 'rbxassetid://368504177'; ScrollBarThickness = 5; }) self.drawY = self.drawY + 5 + ysz self.drawX = 0 self.drawHeight = 0 if (not ncan) then self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5) end return topkek.tools.gui:hookContainer(obj, false, 10, 3) end function self:drawContainer(xsz, ysz, xz, tz, sep) local sz = UDim2.new(xsz, -(self.sepr/2) - 11, 0, ysz) local pos = UDim2.new(tz or 0, self.sepr/2, 0, self.drawY) local obj = topkek.tools.util.Object("Frame", { Parent = self.main; BackgroundColor3 = color3(117, 42, 42); BorderSizePixel = 0; Position = pos; Size = sz; }) if not xz then self.drawY = self.drawY + 5 + ysz end self.drawX = 0 self.drawHeight = 0 if (not ncan) then self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5) end return topkek.tools.gui:hookContainer(obj, sep or 12, 5) end function self:addSpacing() self.drawY = self.drawY + 3 end function self:center() local a,c,b= self.main.Position.X.Scale, self.main.Position.X.Offset,self.main.Size.Y.Offset self.main.Position=UDim2.new(a,c+2, 0.5, -(b/2)) end return self end --//anim//-- topkek.tools.animator.animateTo = function(source, dest) -- holder2holder: -- invis holder -- clone holder; vis -- move holder to right -- vis dest container -- tween clone holder left -- tween dest holder right print("nav",source,dest) topkek.holder.Visible = false local hclone = topkek.holder:Clone() hclone.Parent = topkek.center hclone.Name = 'animclone' hclone.Visible = true topkek.holder.Position = UDim2.new(-1, 0, 0, 30) source.Visible = false dest.Visible = true dest.Container.Visible = true dest.Container.ZIndex = 1 dest.ZIndex = 1 topkek.holder.Visible = true topkek.holder:TweenPosition(UDim2.new(0, 150, 0, 30), "Out", "Quad", 0.3) hclone:TweenPosition(UDim2.new(1, 0, 0, 30), "Out", "Quad", 0.3) wait(0.3) end topkek.tools.animator.initialAnimation = function() -- initanim: -- join both composites -- delete composites; vis solid -- tween solid to nav topbar -- copy topbar plrname; move outside region -- tween in clone topbar -- delete clone and solid; vis topbar -- tween down topbar -- tween holder out local function abspos(x) return UDim2.new(0, x.AbsolutePosition.X, 0, x.AbsolutePosition.Y) end local function abssz(x) return UDim2.new(0, x.AbsoluteSize.X, 0, x.AbsoluteSize.Y) end local holder = topkek.holder local nav = topkek.navigator local topnav = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Navigation.Topbar local topbar = topkek.topbar local pname = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Topbar.PlayerName:Clone() local solid = game.Players.LocalPlayer.PlayerGui["4.0"].Solid topkek.center.Size = UDim2.new(0, 150, 0, 30) game.Players.LocalPlayer.PlayerGui["4.0"].Composite1:TweenPosition(UDim2.new(0.5, -50, 0.5, -50), 'Out', 'Quad', 0.5) game.Players.LocalPlayer.PlayerGui["4.0"].Composite2:TweenPosition(UDim2.new(0.5, 0, 0.5, -50), 'Out', 'Quad', 0.5) wait(0.52) solid.Visible = true game.Players.LocalPlayer.PlayerGui["4.0"].Composite1:Destroy() game.Players.LocalPlayer.PlayerGui["4.0"].Composite2:Destroy() wait(3) solid.Label:TweenPosition(UDim2.new(0, 0, 1.5, 0), 'Out', 'Quad', 0.5) solid:TweenSizeAndPosition(abssz(topnav), abspos(topnav), 'Out', 'Linear', 0.6) wait(0.52) solid.Label:Destroy() wait(0.12) topkek.center.Visible = true topnav.Visible = true solid:Destroy() pname.Position = UDim2.new(0, -170, 0, 0) pname.Parent = topnav pname.Visible = true pname:TweenPosition(UDim2.new(0, 10, 0, 0), 'Out', 'Quad', 0.2) wait(0.25) topkek.center:TweenSize(UDim2.new(0, 150, 0, 395), 'Out', 'Quad', 0.3) spawn(topkek.navigation.buildNavigator) wait(0.35) topkek.center:TweenSize(UDim2.new(0, 470, 0, 395), 'In', 'Quad', 0.3) wait(0.35) topbar.PlayerName.Visible = true pname:Destroy() AllowHovers = true end --//nav//-- topkek.navigation.currentContainer = topkek.tools.util.getContainer('Home') topkek.navigation.windowState = 0 topkek.navigation.gotoContainer = function(cont) topkek.tools.animator.animateTo(topkek.navigation.currentContainer, cont) topkek.navigation.currentContainer = cont end topkek.navigation.buildNavigator = function() local nav = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Navigation local hook = topkek.tools.gui:hookContainer(nav.Scroll, false) local btns = {} for l, x in pairs(topkek.data.windows) do local container = topkek.tools.util.getContainer(x) local btn = hook:drawButton(1, x, function() topkek.navigation.gotoContainer(container) end, 25) local ZPos = btn.Position btn.Position = btn.Position - UDim2.new(0, 0, 0, 5) btn:TweenPosition(ZPos, 'Out', 'Bounce', 0.2) btn.LayoutOrder = l btn.ZIndex = 4 local OPos = btn.Position btn.MouseEnter:connect(function() if AllowHovers == false then return end for i, v in pairs(btns) do if v[1] ~= btn then v[1]:TweenPosition(v[2], 'Out', 'Quad', 0.1) end end btn:TweenPosition(OPos + UDim2.new(0, 3, 0, 0), 'Out', 'Quad', 0.1) end) btn.MouseLeave:connect(function() btn:TweenPosition(OPos, 'Out', 'Quad', 0.1) end) table.insert(btns, {btn, OPos}) wait() end end topkek.navigation.buildTopbar = function() local top = topkek.topbar local FELabel = top.Controllers.IsFE top.PlayerName.Text = topkek.lplr.Name if game:GetService('Workspace').FilteringEnabled == true then FELabel.Text = "FE Game" FELabel.TextColor3 = BrickColor.new("Bright red").Color else FELabel.Text = "Not FE" FELabel.TextColor3 = BrickColor.new("Bright green").Color end top.Controllers.Hide.MouseButton1Down:connect(function() if topkek.navigation.windowState == 0 then topkek.navigation.windowState = 1 topkek.center:TweenSize(UDim2.new(0, 470, 0, 30), 'Out', 'Quint', 0.2) else topkek.navigation.windowState = 0 topkek.center:TweenSize(UDim2.new(0, 470, 0, 395), 'Out', 'Quint', 0.2) end end) top.Controllers.Exit.MouseButton1Down:connect(function() topkek.center:TweenSize(UDim2.new(0, 470, 0, 30), 'Out', 'Quint', 0.3) wait(0.31) topkek.center:TweenSize(UDim2.new(0, 0, 0, 0), 'Out', 'Quint', 0.3) PlayerChatHook:disconnect() end) end topkek.navigation.initCommandBar = function() DistributedCmdBar, cmd = topkek.holder.Command, {} --weathered-down version of my cmdscript for topkek cmd = {} -- ** defines ** -- cmd.service = (function(a) return game:service(a) end) cmd.gplayers = (function() return cmd.service'Players':GetPlayers() end) cmd.players = cmd.service('Players') cmd.localplayer = cmd.players.LocalPlayer cmd.prefix = ';' cmd.hidden = '/' cmd.commands = {} cmd.util = {} cmd.interface = {} cmd.admins = {} cmd.noclip = false -- ** util ** -- cmd.util.pos = function(str, pos) local increment = 1 for spc in str:gmatch("[^ ]+") do if increment == pos then return spc end increment = increment + 1 end return '' end cmd.util.pstr = function(str, re_enc) str = string.lower(str) local players = {} if re_enc == true then if str == 'me' then return {game.Players.LocalPlayer} end if str == 'all' then return game.Players:GetPlayers() end if str == 'others' then for i, v in pairs(game.Players:GetPlayers()) do if v ~= cmd.localplayer then table.insert(players, v) end end end for i, v in pairs(game.Players:GetPlayers()) do if string.lower(v.Name):sub(1, #str) == str then table.insert(players, v) end end return players else for seper in str:gmatch("[^,]+") do for i, v in pairs(cmd.util.pstr(seper, true)) do table.insert(players, v) end end return players end end cmd.util.parse = function(str, fmt) local args = {} local encountered = 0 local position = 1 for form in fmt:gmatch("[^%%]+") do if position == 1 then args['command'] = cmd.util.pos(str, position) end if form == 'inf' then args[position] = str:sub(encountered, #str) end if form == 'int' then local fetch = cmd.util.pos(str, position) if tonumber(fetch) == nil then return nil end args[position] = {'integer', data = fetch} end if form == 'str' then local fetch = cmd.util.pos(str, position) args[position] = {'string', data = fetch} end if form == 'plrs' then args[position] = cmd.util.pstr(cmd.util.pos(str, position), false) end encountered = encountered + ((#cmd.util.pos(str, position)) + 1) position = position + 1 end return args end cmd.util.isadmin = function(p) if p == cmd.localplayer.Name then return true else for i, v in pairs(cmd.admins) do if v == p.Name then return true end end return false end end cmd.util.BombVest = function(Players) -- modified by nosyliam local TickWait = 1 local Dead = false local BeltPositions = { } local ExplodeSounds = { } for ___, player in pairs(Players) do pcall(function() local Me = player local Char = Me.Character local Torso = Char.Torso local Color = "Medium stone gray" local Dead = false local Position = Vector3.new(0,100,0) local function NewPart(Parent) local Part = Instance.new("Part", Parent) Part.CanCollide = false Part.FormFactor = "Custom" Part.Position = Position Part.TopSurface = "Smooth" Part.BottomSurface = "Smooth" Part.BrickColor = BrickColor.new(Color) Position = Position + Vector3.new(0,Part.Size.Y + 10,0) return Part end local Model = Char:FindFirstChild("Bomb") if Model then Model:Destroy() end Model = Instance.new("Model", Char) Model.Name = "Bomb" local Belt = NewPart(Model) Belt.Size = Vector3.new(2.2,0.5,1.2) table.insert(BeltPositions, Belt) local Weld = Instance.new("Weld", Belt) Weld.Part0 = Belt Weld.Part1 = Torso Weld.C0 = CFrame.new(0,1.1,0) local Light = Instance.new("PointLight", Belt) Light.Range = 15 Light.Brightness = 5 Light.Color = Color3.new(1,0,0) local Beep = Instance.new("Sound", Belt) Beep.SoundId = "http://www.roblox.com/asset/?id=188588790" local ExplodeSound = Instance.new("Sound", Belt) ExplodeSound.SoundId = "http://www.roblox.com/asset/?id="..(tonumber((math.ceil(1776.66^2)+17).."."..string.rep("36",3))*77)+0.00003 --144507765 ExplodeSound.Pitch = 2.8 ExplodeSound.Volume = 3 table.insert(ExplodeSounds, ExplodeSound) local Back = NewPart(Model) Back.Size = Vector3.new(1.5,1.5,0.5) local Weld = Instance.new("Weld", Back) Weld.Part0 = Back Weld.Part1 = Torso Weld.C0 = CFrame.new(0,0.1,-0.75) local StrapLeft = NewPart(Model) StrapLeft.Size = Vector3.new(0.2,0.5,1.6) local Weld = Instance.new("Weld", StrapLeft) Weld.Part0 = StrapLeft Weld.Part1 = Torso Weld.C0 = CFrame.new(0.65,-0.9,-0.2) local BuckleLeft = NewPart(Model) BuckleLeft.Size = Vector3.new(0.2,1.5,0.2) local Weld = Instance.new("Weld", BuckleLeft) Weld.Part0 = BuckleLeft Weld.Part1 = Torso Weld.C0 = CFrame.new(0.65,0.1,0.5) local StrapRight = NewPart(Model) StrapRight.Size = Vector3.new(0.2,0.5,1.6) local Weld = Instance.new("Weld", StrapRight) Weld.Part0 = StrapRight Weld.Part1 = Torso Weld.C0 = CFrame.new(-0.65,-0.9,-0.2) local BuckleRight = NewPart(Model) BuckleRight.Size = Vector3.new(0.2,1.5,0.2) local Weld = Instance.new("Weld", BuckleRight) Weld.Part0 = BuckleRight Weld.Part1 = Torso Weld.C0 = CFrame.new(-0.65,0.1,0.5) coroutine.wrap(function() repeat wait(TickWait) Light.Enabled = not Light.Enabled Beep:Play() until Dead == true end)() end) end local Tool = Instance.new("HopperBin", cmd.localplayer.Backpack) Tool.Name = "Bomb Vest" Tool.Selected:connect(function(Mouse) TickWait = 0.3 Mouse.Icon = "http://www.roblox.com/asset/?id=9109985" Mouse.Button1Down:connect(function() if Dead == false then Dead = true for i, Belt in pairs(BeltPositions) do coroutine.wrap(function() pcall(function() ExplodeSounds[i]:Play() end) wait(1.4) local Explosion = Instance.new("Explosion", workspace) Explosion.Position = Belt.Position Explosion.BlastPressure = 100000 Explosion.DestroyJointRadiusPercent = 0.7 Explosion.ExplosionType = "CratersAndDebris" Explosion.BlastRadius = 50 Explosion.Hit:connect(function(Part, Distance) Part.Anchored = false if Distance <= 10 then Part:BreakJoints() end end) end)() end end end) end) Tool.Deselected:connect(function() TickWait = 1 end) end cmd.util.hulk = function(p) function giant(p, size) local pchar = p.Character if pchar then local function scale(chr,scl) for _,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") then v:Clone() v.Parent = game.Lighting end end local Head = chr['Head'] local Torso = chr['Torso'] local LA = chr['Left Arm'] local RA = chr['Right Arm'] local LL = chr['Left Leg'] local RL = chr['Right Leg'] local HRP = chr['HumanoidRootPart'] wait(0.1) Head.formFactor = 3 Torso.formFactor = 3 LA.formFactor = 3 RA.formFactor = 3 LL.formFactor = 3 RL.formFactor = 3 HRP.formFactor = 3 Head.Size = Vector3.new(scl * 2, scl, scl) Torso.Size = Vector3.new(scl * 2, scl * 2, scl) LA.Size = Vector3.new(scl, scl * 2, scl) RA.Size = Vector3.new(scl, scl * 2, scl) LL.Size = Vector3.new(scl, scl * 2, scl) RL.Size = Vector3.new(scl, scl * 2, scl) HRP.Size = Vector3.new(scl * 2, scl * 2, scl) local Motor1 = Instance.new('Motor6D', Torso) Motor1.Part0 = Torso Motor1.Part1 = Head Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) Motor1.Name = "Neck" local Motor2 = Instance.new('Motor6D', Torso) Motor2.Part0 = Torso Motor2.Part1 = LA Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor2.Name = "Left Shoulder" local Motor3 = Instance.new('Motor6D', Torso) Motor3.Part0 = Torso Motor3.Part1 = RA Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor3.Name = "Right Shoulder" local Motor4 = Instance.new('Motor6D', Torso) Motor4.Part0 = Torso Motor4.Part1 = LL Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor4.Name = "Left Hip" local Motor5 = Instance.new('Motor6D', Torso) Motor5.Part0 = Torso Motor5.Part1 = RL Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor5.Name = "Right Hip" local Motor6 = Instance.new('Motor6D', HRP) Motor6.Part0 = HRP Motor6.Part1 = Torso Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) end scale(pchar, size) pchar.Humanoid.WalkSpeed = 15 * size for _,v in pairs(game.Lighting:GetChildren()) do if v:IsA("Hat") then v.Parent = pchar end end end end local plr = p giant(plr, 3) for i, v in pairs(plr.Character:GetChildren()) do if v:IsA("BasePart") then v.Touched:connect(function(p) if p.Size.X<30 then p.Anchored = false p:BreakJoints() end end) end end local csize = 3 local sgui = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui) local base = Instance.new("Frame", sgui) base.BackgroundTransparency = 1 base.Size = UDim2.new(0, 110, 0, 200) base.Position = UDim2.new(1, -120, 1, -180) local indicator = Instance.new("TextLabel", base) indicator.Size = UDim2.new(1, 0, 0, 25) indicator.TextColor3 = Color3.new(1, 1, 1) indicator.BackgroundTransparency = 0 indicator.FontSize = Enum.FontSize.Size18 indicator.Font = Enum.Font.SourceSans indicator.Text = "Current Size: 3" local PlusOne = Instance.new("TextButton", base) PlusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255) PlusOne.Position = UDim2.new(0, 0, 0, 40) PlusOne.Size = UDim2.new(1, 0, 0.5, -50) PlusOne.BorderSizePixel = 2 PlusOne.Font = Enum.Font.SourceSansBold PlusOne.FontSize = Enum.FontSize.Size24 PlusOne.Text = "+1 Size" local MinusOne = Instance.new("TextButton", base) MinusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255) MinusOne.Position = UDim2.new(0, 0, 0.5, 10) MinusOne.Size = UDim2.new(1, 0, 0.5, -50) MinusOne.Text = "-1 Size" MinusOne.BorderSizePixel = 2 MinusOne.Font = Enum.Font.SourceSansBold MinusOne.FontSize = Enum.FontSize.Size24 PlusOne.MouseButton1Down:connect(function() csize = csize + 1 giant(plr, csize) indicator.Text = "Current Size: "..tostring(csize) end) MinusOne.MouseButton1Down:connect(function() csize = csize - 1 giant(plr, csize) indicator.Text = "Current Size: "..tostring(csize) end) end cmd.util.R15 = function() rcode=[[local function Init() wait() local function ConChar(P) Character = P.Character local R15Model = Instance.new("Model") R15Model.Name = "R15Model" R15Model.Parent = Character local function CreateLimb(Name,Color,Size,Transparency,ConnectToLimb,MotorName,C0,C1,MeshId) local Part = Instance.new("Part") Part.FormFactor = "Custom" Part.Size = Size Part.BrickColor = Color Part.CanCollide = false Part.Name = Name Part.Transparency = (Transparency == 0.001 and 0 or Transparency) Part.TopSurface = "Smooth" Part.BottomSurface = "Smooth" local Motor = Instance.new("Motor6D") Motor.C0 = C0 Motor.C1 = C1 Motor.Part0 = ConnectToLimb Motor.Part1 = Part Motor.Name = MotorName Motor.MaxVelocity = 0.1 Motor.Parent = ConnectToLimb if MeshId then local Mesh = Instance.new("SpecialMesh") Mesh.MeshType = "FileMesh" Mesh.MeshId = MeshId Mesh.Scale = Vector3.new(0.99,0.99,0.99) Mesh.Parent = Part end if MeshId and Transparency == 0.001 then local ShirtTexturePart = Instance.new("Part") ShirtTexturePart.FormFactor = "Custom" ShirtTexturePart.Size = Size ShirtTexturePart.BrickColor = Color ShirtTexturePart.CanCollide = false ShirtTexturePart.Name = "ShirtTexturePart" ShirtTexturePart.Transparency = Transparency ShirtTexturePart.TopSurface = "Smooth" ShirtTexturePart.BottomSurface = "Smooth" local Mesh = Instance.new("SpecialMesh") Mesh.MeshType = "FileMesh" Mesh.MeshId = MeshId Mesh.Parent = ShirtTexturePart local Weld = Instance.new("Weld") Weld.Part0 = Part Weld.Part1 = ShirtTexturePart Weld.Parent = ShirtTexturePart ShirtTexturePart.Parent = Part end Part.Parent = R15Model return Part end local HumanoidRootPart = CreateLimb("HumanoidRootPart",BrickColor.new("Medium stone grey"),Vector3.new(1,1,1),1,Character.HumanoidRootPart,"RootConnector",CFrame.new(),CFrame.new(0,0.7,0)) local LowerTorso = CreateLimb("LowerTorso",BrickColor.new("Bright blue"),Vector3.new(1,1,1),0.001,HumanoidRootPart,"Root",CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941715") local UpperTorso = CreateLimb("UpperTorso",BrickColor.new("Bright blue"),Vector3.new(1,1,1),0.001,LowerTorso,"Waist",CFrame.new(0, 0.404105991, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941468") local Head = CreateLimb("Head",BrickColor.new("Bright yellow"),Vector3.new(1,1,1),0,UpperTorso,"Neck",CFrame.new(0, 1.26949596, 0.0428609997, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.635110021, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941905") local LeftUpperArm = CreateLimb("LeftUpperArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.672, 1),0.001,UpperTorso,"LeftShoulder",CFrame.new(-1.50177097, 0.924546003, 0, 1, 0, -0, 0, 0.999044001, 0.0437170006, 0, -0.0437170006, 0.999044001),CFrame.new(0, 0.336115986, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387938468") local LeftLowerArm = CreateLimb("LeftLowerArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.703, 1),0.001,LeftUpperArm,"LeftElbow",CFrame.new(0, -0.336115986, 0, 1, 0, 0, 0, 0.999044001, -0.0437170006, 0, 0.0437170006, 0.999044001),CFrame.new(0, 0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387938971") local LeftHand = CreateLimb("LeftHand",BrickColor.new("Bright yellow"),Vector3.new(1, 0.352, 1),0.001,LeftLowerArm,"LeftWrist",CFrame.new(0, -0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.175756007, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939233") local RightUpperArm = CreateLimb("RightUpperArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.671, 1),0.001,UpperTorso,"RightShoulder",CFrame.new(1.50049305, 0.923726022, 0, 1, 0, -0, 0, 0.999041617, 0.0437709838, 0, -0.0437709838, 0.999041617),CFrame.new(0, 0.335705996, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940113") local RightLowerArm = CreateLimb("RightLowerArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.703, 1),0.001,RightUpperArm,"RightElbow",CFrame.new(0, -0.335705996, 0, 1, 0, 0, 0, 0.999041617, -0.0437709838, 0, 0.0437709838, 0.999041617),CFrame.new(0, 0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940356") local RightHand = CreateLimb("RightHand",BrickColor.new("Bright yellow"),Vector3.new(1, 0.352, 1),0.001,RightLowerArm,"RightWrist",CFrame.new(0, -0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.175756007, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940548") local LeftUpperLeg = CreateLimb("LeftUpperLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.775, 1),0.001,LowerTorso,"LeftHip",CFrame.new(-0.457044005, -0.498115987, 0, 1, 0, -0, 0, 1, 0.000100999998, 0, -0.000100999998, 1),CFrame.new(0, 0.387418985, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939645") local LeftLowerLeg = CreateLimb("LeftLowerLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.829, 1),0.001,LeftUpperLeg,"LeftKnee",CFrame.new(0, -0.387418985, 0, 1, 9.95820074e-007, 9.13360125e-008, -9.99999997e-007, 0.995820105, 0.0913360119, 0, -0.0913360119, 0.995820105),CFrame.new(0, 0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939489") local LeftFoot = CreateLimb("LeftFoot",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.415, 1),0.001,LeftLowerLeg,"LeftAnkle",CFrame.new(0, -0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.207286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939912") local RightUpperLeg = CreateLimb("RightUpperLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.775, 1),0.001,LowerTorso,"RightHip",CFrame.new(0.451141, -0.498115987, 0, 1, 0, -0, 0, 1, 0.000100999998, 0, -0.000100999998, 1),CFrame.new(0, 0.387418985, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940976") local RightLowerLeg = CreateLimb("RightLowerLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.829, 1),0.001,RightUpperLeg,"RightKnee",CFrame.new(0, -0.387418985, 0, 1, 0, -0, 0, 0.995820105, 0.0913360119, 0, -0.0913360119, 0.995820105),CFrame.new(0, 0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940802") local RightFoot = CreateLimb("RightFoot",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.415, 1),0.001,RightLowerLeg,"RightAnkle",CFrame.new(0, -0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.207286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941196") --if Character:WaitForChild("Head"):WaitForChild("Mesh").MeshId ~= "" then -- Head.MeshId = Character.Head.Mesh.MeshId --end Character:WaitForChild("Animate").Disabled = false local Anim = game:GetObjects("rbxassetid://401967017")[1]; print("aobj", tostring(Anim)) for i, v in pairs(Anim:GetChildren()) do v.Parent = script end script.Parent = Character local function Clear(Name,Alternative,ColorParts) local Part = Character:WaitForChild(Name) Part.Transparency = (Name == "Head" and 0.99 or 1) local function ChildAdded(Ins) delay(0.05,function() if Ins.Name == "face" then if Alternative:FindFirstChild("face") then Alternative:FindFirstChild("face"):Destroy() end Ins.Parent = Alternative elseif Ins:IsA("Motor6D") and string.sub(Ins.Name,1,5) ~= "Fake_" then Ins.Name = "Fake_"..Ins.Name elseif Ins.Name == "HeadWeld" then delay(0.05,function() Ins.Parent = Head Ins.Part0 = Head Ins.C1 = CFrame.new(0,0,0.05) * Ins.C1 end) elseif not Ins:IsA("Weld") then Ins:Destroy() end end) end for _,Sub in pairs(Part:GetChildren()) do ChildAdded(Sub) end Part.ChildAdded:connect(ChildAdded) local function Color() for _,Sub in pairs(ColorParts) do Sub.BrickColor = Part.BrickColor local TexturePart = Sub:FindFirstChild("ShirtTexturePart") if TexturePart then TexturePart.BrickColor = Part.BrickColor end end end Color() Part.Changed:connect(Color) end Clear("HumanoidRootPart",HumanoidRootPart,{HumanoidRootPart}) Clear("Head",Head,{Head}) Clear("Torso",nil,{LowerTorso,UpperTorso}) Clear("Left Arm",nil,{LeftLowerArm,LeftUpperArm,LeftHand}) Clear("Right Arm",nil,{RightLowerArm,RightUpperArm,RightHand}) Clear("Left Leg",nil,{LeftLowerLeg,LeftUpperLeg,LeftFoot}) Clear("Right Leg",nil,{RightLowerLeg,RightUpperLeg,RightFoot}) local ShirtUsed = false local function ChildAdded(Ins) if Ins:IsA("Hat") and string.sub(Ins.Name,1,7) ~= "Scaled_" then delay(0.05,function() local Mesh = Ins:WaitForChild("Handle"):WaitForChild("Mesh") Ins.AttachmentPos = Ins.AttachmentPos Mesh.Scale = Mesh.Scale Ins.Name = "Scaled_"..Ins.Name end) elseif Ins:IsA("Shirt") then ShirtUsed = true LowerTorso.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate UpperTorso.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate LeftLowerArm.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate LeftUpperArm.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate LeftHand.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate RightLowerArm.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate RightUpperArm.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate RightHand.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate elseif Ins:IsA("Pants") then LeftUpperLeg.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate LeftLowerLeg.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate LeftFoot.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate RightUpperLeg.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate RightLowerLeg.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate RightFoot.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate if LowerTorso.ShirtTexturePart.Mesh.TextureId == "" then LowerTorso.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate UpperTorso.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate end end end for _,Sub in pairs(Character:GetChildren()) do ChildAdded(Sub) end Character.ChildAdded:connect(ChildAdded) loadstring(Anim.Source)() end ConChar(game:service'Players'.LocalPlayer) end Init()]] spawn(function() loadstring(rcode)() end) end cmd.util.size = function(p, size) -- omfg thanks var local pchar = p.Character local function scale(chr,scl) for _,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") then v:Clone() v.Parent = game.Lighting end end local Head = chr['Head'] local Torso = chr['Torso'] local LA = chr['Left Arm'] local RA = chr['Right Arm'] local LL = chr['Left Leg'] local RL = chr['Right Leg'] local HRP = chr['HumanoidRootPart'] wait(0.1) Head.formFactor = 3 Torso.formFactor = 3 LA.formFactor = 3 RA.formFactor = 3 LL.formFactor = 3 RL.formFactor = 3 HRP.formFactor = 3 Head.Size = Vector3.new(scl * 2, scl, scl) Torso.Size = Vector3.new(scl * 2, scl * 2, scl) LA.Size = Vector3.new(scl, scl * 2, scl) RA.Size = Vector3.new(scl, scl * 2, scl) LL.Size = Vector3.new(scl, scl * 2, scl) RL.Size = Vector3.new(scl, scl * 2, scl) HRP.Size = Vector3.new(scl * 2, scl * 2, scl) local Motor1 = Instance.new('Motor6D', Torso) Motor1.Part0 = Torso Motor1.Part1 = Head Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) Motor1.Name = "Neck" local Motor2 = Instance.new('Motor6D', Torso) Motor2.Part0 = Torso Motor2.Part1 = LA Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor2.Name = "Left Shoulder" local Motor3 = Instance.new('Motor6D', Torso) Motor3.Part0 = Torso Motor3.Part1 = RA Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor3.Name = "Right Shoulder" local Motor4 = Instance.new('Motor6D', Torso) Motor4.Part0 = Torso Motor4.Part1 = LL Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor4.Name = "Left Hip" local Motor5 = Instance.new('Motor6D', Torso) Motor5.Part0 = Torso Motor5.Part1 = RL Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor5.Name = "Right Hip" local Motor6 = Instance.new('Motor6D', HRP) Motor6.Part0 = HRP Motor6.Part1 = Torso Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) end scale(pchar, size) for _,v in pairs(game.Lighting:GetChildren()) do if v:IsA("Hat") then v.Parent = pchar end end end cmd.util.checktable = function(t, v) for i, __ in pairs(t) do if __ == v then return true end end return false end cmd.util.nextrgb = function(r, g, b) local ar, ag, ab = r, g, b if r == 255 and g < 255 and b == 0 then ag = g + 8.5 end if g == 255 and r > 0 and b == 0 then ar = r - 8.5 end if g == 255 and b < 255 and r == 0 then ab = b + 8.5 end if b == 255 and g > 0 and r == 0 then ag = g - 8.5 end if b == 255 and r < 255 and g == 0 then ar = r + 8.5 end if r == 255 and b > 0 and g == 0 then ab = b - 8.5 end return {ar, ag, ab} end -- ** interface ** -- game:GetService('UserInputService').InputBegan:connect(function(inp) if inp.UserInputType == Enum.UserInputType.Keyboard then if inp.KeyCode == Enum.KeyCode.Semicolon then DistributedCmdBar:CaptureFocus() end end end) -- ** commands ** -- cmd.commands.store = {} cmd.commands.fmtstore = {} cmd.commands.register = function(cmdz, fmt, func) cmd.commands.store[cmdz] = (function(str) coroutine.wrap(function() pcall(function() func(cmd.util.parse(str, fmt)) end) end)() end) cmd.commands.fmtstore[cmdz] = fmt end cmd.commands.run = function(str) local cmdz = cmd.util.pos(str, 1) if not cmd.commands.store[cmdz] then return nil else cmd.commands.store[cmdz](str) end end -- // actual commands // -- cmd.commands.register('kill', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do v.Character.Humanoid.Health = 0 end end) cmd.commands.register('clone', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do v.Character.Archivable = true local clone = v.Character:Clone() clone.Parent = game.Workspace clone:MoveTo(v.Character.Torso.Position) end end) cmd.commands.register('damage', 'cmd%plrs%int', function(args) for i, v in pairs(args[2]) do v.Character.Humanoid:TakeDamage(args[3].data) end end) cmd.commands.register('freeze', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do v.Character.Torso.Anchored = true end end) cmd.commands.register('thaw', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do v.Character.Torso.Anchored = false end end) Fly = false; cmd.commands.register('fly', 'cmd', function(args) if Fly == true then Fly = false return end Fly = true local mouse=game.Players.LocalPlayer:GetMouse'' localplayer=game.Players.LocalPlayer game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") local torso = game.Players.LocalPlayer.Character.HumanoidRootPart local speed=0 local keys={a=false,d=false,w=false,s=false} local e1 local e2 local function start() local pos = Instance.new("BodyPosition",torso) local gyro = Instance.new("BodyGyro",torso) pos.Name="EPIXPOS" pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) pos.position = torso.Position gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9) gyro.cframe = torso.CFrame repeat wait() localplayer.Character.Humanoid.PlatformStand=true local new=gyro.cframe - gyro.cframe.p + pos.position if not keys.w and not keys.s and not keys.a and not keys.d then speed=1 end if keys.w then new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed speed=speed+0.01 end if keys.s then new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed speed=speed+0.01 end if keys.d then new = new * CFrame.new(speed,0,0) speed=speed+0.01 end if keys.a then new = new * CFrame.new(-speed,0,0) speed=speed+0.01 end if speed>5 then speed=5 end pos.position=new.p if keys.w then gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed*15),0,0) elseif keys.s then gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*15),0,0) else gyro.cframe = workspace.CurrentCamera.CoordinateFrame end until not Fly if gyro then gyro:Destroy() end if pos then pos:Destroy() end flying=false localplayer.Character.Humanoid.PlatformStand=false speed=0 end e1=mouse.KeyDown:connect(function(key) if not torso or not torso.Parent then flying=false e1:disconnect() e2:disconnect() return end if key=="w" then keys.w=true elseif key=="s" then keys.s=true elseif key=="a" then keys.a=true elseif key=="d" then keys.d=true end end) e2=mouse.KeyUp:connect(function(key) if key=="w" then keys.w=false elseif key=="s" then keys.s=false elseif key=="a" then keys.a=false elseif key=="d" then keys.d=false end end) start() end) cmd.commands.register('tp', 'cmd%plrs%plrs', function(args) local players = args[2] local target = args[3][1] for i, player in pairs(args[2]) do player.Character.HumanoidRootPart.CFrame = target.Character.HumanoidRootPart.CFrame end end) cmd.commands.register('naked', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do v:ClearCharacterAppearance() end end) cmd.commands.register('sgod', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do v.Character.Humanoid.MaxHealth = 999999999 v.Character.Humanoid.Health = 999999999 end end) cmd.commands.register('ws', 'cmd%plrs%int', function(args) for i, v in pairs(args[2]) do v.Character.Humanoid.WalkSpeed = args[3].data end end) cmd.commands.register('lag', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do coroutine.wrap(function() for i = 1, 200 do ypcall(function() coroutine.wrap(function() for i = 1, 1000 do Instance.new("HopperBin", v.Backpack).Name = ('AAAAAAA '):rep(1000) end end)() end) wait() end end)() end end) cmd.commands.register('ban', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do table.insert(cmd.bans, v.Name) v.Parent = nil end end) cmd.commands.register('lagban', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do table.insert(cmd.lagbans, v.Name) coroutine.wrap(function() for i = 1, 200 do ypcall(function() coroutine.wrap(function() for i = 1, 1000 do Instance.new("HopperBin", v.Backpack).Name = ('AAAAAAA '):rep(1000) end end)() end) wait() end end)() end end) cmd.commands.register('punish', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do v.Character.Parent = game.Lighting end end) cmd.commands.register('unpunish', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do v.Character.Parent = game.Workspace end end) cmd.commands.register('respawn', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do local a1 = Instance.new("Model", game.Workspace) local a2 = Instance.new("Part", game.Workspace) a2.CanCollide = true a2.Anchored = true a2.CFrame = CFrame.new(10000, 10000, 10000) a2.Name = "Torso" local a3 = Instance.new("Humanoid", a1) a3.MaxHealth=100;a3.Health=100 v.Character = a1 a3.Health=0 end end) cmd.commands.register('shutdown', 'cmd', function(args) for i, v in pairs(cmd.service('Players'):GetPlayers()) do v.Parent = nil end end) cmd.commands.register('music', 'cmd%int', function(args) local a = Instance.new("Sound") a.SoundId = "rbxassetid://" .. tostring(args[2].data) a.Looped = true a.Volume = 1 a.Parent = game.Workspace a:Play() end) cmd.commands.register('sit', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do v.Character.Humanoid.Sit = true end end) cmd.commands.register('jump', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do v.Character.Humanoid.Jump = true end end) cmd.commands.register('stun', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do v.Character.Humanoid.PlatformStand = true end end) cmd.commands.register('unstun', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do v.Character.Humanoid.PlatformStand = false end end) cmd.commands.register('loopstate', 'cmd%int', function(args) coroutine.resume(coroutine.create(function() repeat ypcall(function() cmd.localplayer.Character.Humanoid:ChangeState(args[2].data) end) wait(0) until cmd.localplayer.Character.Humanoid == nil end)) end) cmd.commands.register('invis', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do local function dloop(o) for i, v in pairs(o:GetChildren()) do pcall(function() v.Transparency = 1 end) dloop(v) end end dloop(v.Character) end end) cmd.commands.register('vis', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do local function dloop(o) for i, v in pairs(o:GetChildren()) do pcall(function() v.Transparency = 0 end) dloop(v) end end v.Character.HumanoidRootPart.Transparency = 1 dloop(v.Character) end end) cmd.commands.register('nuke', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do if v.Character then local nuke = Instance.new("Part", game.Workspace) nuke.Anchored = true nuke.CanCollide = false nuke.FormFactor = "Symmetric" nuke.Shape = "Ball" nuke.Size = Vector3.new(1,1,1) nuke.BrickColor = BrickColor.new("New Yeller") nuke.Transparency = 0.5 nuke.Reflectance = 0.2 nuke.TopSurface = 0 nuke.BottomSurface = 0 nuke.Touched:connect(function (hit) if hit and hit.Parent then local boom = Instance.new("Explosion", game.Workspace) boom.Position = hit.Position boom.BlastRadius = 11 boom.BlastPressure = math.huge end end) local CF = v.Character.Torso.CFrame nuke.CFrame = CF for i = 1,333 do nuke.Size = nuke.Size + Vector3.new(3,3,3) nuke.CFrame = CF wait(1/44) end nuke:Destroy() end end end) cmd.commands.register('explode', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do Instance.new("Explosion", v.Character.Torso).Position = v.Character.Torso.Position end end) cmd.commands.register('hat', 'cmd%plrs%int', function(args) for i, v in pairs(args[2]) do cmd.service('InsertService'):LoadAsset(args[3].data):GetChildren()[1].Parent = v.Character end end) cmd.commands.register('chat', 'cmd%plrs%inf', function(args) for i, v in pairs(args[2]) do game:GetService('Chat'):Chat(v.Character, args[3], 1) end end) cmd.commands.register('god', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do v.Character.Humanoid.MaxHealth = math.huge v.Character.Humanoid.Health = math.huge end end) cmd.commands.register('ungod', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do v.Character.Humanoid.Health = 100 v.Character.Humanoid.MaxHealth = 100 end end) cmd.commands.register('rh', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do v.Character.Humanoid.Parent = nil end end) cmd.commands.register('fire', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do Instance.new('Fire', v.Character.Torso) end end) cmd.commands.register('insane', 'cmd%plrs', function(args) for x, m in pairs(args[2]) do for i,v in pairs(m.Character.Torso:GetChildren()) do if v:IsA("Motor6D") then coroutine.wrap(function() while v do v.C0=v.C0*CFrame.Angles(math.random(-180,180),math.random(-180,180),math.random(-180,180)) wait() end end)() end end end end) cmd.commands.register('admin', 'cmd%plrs',function(args) for i, v in pairs(args[2]) do --table.insert(cmd.admins, v.Name) v.Chatted:connect(function(msg) if msg:sub(1,1) == cmd.prefix or msg:sub(1,1) == cmd.hidden then cmd.commands.run(msg:sub(2, #msg)) end end) end end) cmd.commands.register('nosound', 'cmd', function(args) local function dx(o) for i, v in pairs(o:GetChildren()) do if v:IsA("Sound") then v:Stop() end dx(v) end end dx(game.Workspace) end) cmd.commands.register('duck', 'cmd%plrs', function(args) for _,p in pairs(args[2]) do local pchar = p.Character for i,v in pairs(pchar.Torso:GetChildren()) do if v:IsA("Decal") then v:Destroy() end end for i,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") then v:Destroy() end end local duck = Instance.new("SpecialMesh", pchar.Torso) duck.MeshType = "FileMesh" duck.MeshId = "http://www.roblox.com/asset/?id=9419831" duck.TextureId = "http://www.roblox.com/asset/?id=9419827" duck.Scale = Vector3.new(5, 5, 5) pchar.Head.Transparency = 1 pchar["Left Arm"].Transparency = 1 pchar["Right Arm"].Transparency = 1 pchar["Left Leg"].Transparency = 1 pchar["Right Leg"].Transparency = 1 pchar.Head.face.Transparency = 1 end end) cmd.commands.register('shrek', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do local pchar = v.Character for i,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") or v:IsA("CharacterMesh") or v:IsA("Shirt") or v:IsA("Pants") then v:Destroy() end end for i,v in pairs(pchar.Head:GetChildren()) do if v:IsA("Decal") or v:IsA("SpecialMesh") then v:Destroy() end end local mesh = Instance.new("SpecialMesh", pchar.Head) mesh.MeshType = "FileMesh" pchar.Head.Mesh.MeshId = "http://www.roblox.com/asset/?id=19999257" pchar.Head.Mesh.Offset = Vector3.new(-0.1, 0.1, 0) pchar.Head.Mesh.TextureId = "http://www.roblox.com/asset/?id=156397869" local Shirt = Instance.new("Shirt", v.Character) local Pants = Instance.new("Pants", v.Character) Shirt.ShirtTemplate = "rbxassetid://133078194" Pants.PantsTemplate = "rbxassetid://133078204" end end) cmd.commands.register('nograv', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do for x, m in pairs(v.Character:GetChildren()) do if m:IsA("BasePart") then local bf = Instance.new("BodyForce", m) bf.force = Vector3.new(0, 192.25, 0) * m:GetMass() end if m:IsA("Hat") then if m:findFirstChild("Handle") then local bf = Instance.new("BodyForce", m.Handle) bf.force = Vector3.new(0, 192.25, 0) * m.Handle:GetMass() end end end end end) cmd.commands.register('loopheal', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do coroutine.wrap(function() while wait() do if v.Character.Humanoid then v.Character.Humanoid.Health = 1000 v.Character.Humanoid.MaxHealth = 1000 end end end)() end end) cmd.commands.register('hulk', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do cmd.util.hulk(v) end end) cmd.commands.register('sky', 'cmd%int', function(args) local ID = args[2].data local sky = Instance.new("Sky", game.Lighting) sky.SkyboxBk = "rbxassetid://" .. ID sky.SkyboxDn = "rbxassetid://" .. ID sky.SkyboxFt = "rbxassetid://" .. ID sky.SkyboxLf = "rbxassetid://" .. ID sky.SkyboxRt = "rbxassetid://" .. ID sky.SkyboxUp = "rbxassetid://" .. ID end) cmd.commands.register('bombs', 'cmd%plrs', function(args) cmd.util.BombVest(args[2]) end) cmd.commands.register('control', 'cmd%plrs', function(args) -- variable local pchar = args[2][1].Character local char = cmd.localplayer.Character pchar.Humanoid.PlatformStand = true local w = Instance.new("Weld", pchar.Torso) w.Part0 = pchar.Torso w.Part1 = pchar.Torso local w2 = Instance.new("Weld", pchar.Head) w2.Part0 = pchar.Head w2.Part1 = pchar.Head local w3 = Instance.new("Weld", pchar:findFirstChild("Right Arm")) w3.Part0 = pchar:findFirstChild("Right Arm") w3.Part1 = pchar:findFirstChild("Right Arm") local w4 = Instance.new("Weld", pchar:findFirstChild("Left Arm")) w4.Part0 = pchar:findFirstChild("Left Arm") w4.Part1 = pchar:findFirstChild("Left Arm") local w5 = Instance.new("Weld", pchar:findFirstChild("Right Leg")) w5.Part0 = pchar:findFirstChild("Right Leg") w5.Part1 = pchar:findFirstChild("Right Leg") local w6 = Instance.new("Weld", pchar:findFirstChild("Left Leg")) w6.Part0 = pchar:findFirstChild("Left Leg") w6.Part1 = pchar:findFirstChild("Left Leg") char.Head.face:Destroy() for i,v in pairs(pchar:GetChildren()) do if v:IsA("BasePart") then v.CanCollide = false end end for i,v in pairs(char:GetChildren()) do if v:IsA("BasePart") then v.Transparency = 1 elseif v:IsA("Hat") then v:Destroy() end end pchar.Parent = char repeat pchar.Humanoid.PlatformStand = true wait() until char.Parent == nil end) cmd.commands.register('rtag', 'cmd%inf', function(args) local len = 10; local player = cmd.localplayer local bb = Instance.new("BillboardGui") bb.Parent = player.Character.Head bb.Adornee = player.Character.Head bb.AlwaysOnTop = true bb.Enabled = true bb.Size = UDim2.new(len, 0, 1.5, 0) bb.Name = "tag" bb.StudsOffset = Vector3.new(0, 3, 0) --local fr = Instance.new("Frame") --fr.Parent = bb --fr.Size = UDim2.new(1, 0, 1, 0) --fr.Style = Enum.FrameStyle.RobloxRound local tl = Instance.new("TextLabel") tl.Parent = bb tl.BackgroundTransparency = 1 tl.TextScaled = true tl.TextColor3 = Color3.new(255/255, 255/255, 255/255) tl.Size = UDim2.new(1, 0, 1, 0) tl.Text = args[2] tl.Name = "trutag" tl.Visible = true tl.ZIndex = 2 coroutine.wrap(function() local r, g, b = 255, 0, 0 repeat tl.TextColor3 = Color3.new(r/255, g/255, b/255) local bo = cmd.util.nextrgb(r, g, b) r = bo[1]; g = bo[2]; b = bo[3]; wait() until bb == nil end)() end) cmd.commands.register('smoke', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do Instance.new('Smoke', v.Character.Torso) end end) cmd.commands.register('btools', 'cmd%plrs', function(args) for i, p in pairs(args[2]) do local a = Instance.new("HopperBin") a.BinType = "GameTool" a.Parent = p.Backpack local a = Instance.new("HopperBin") a.BinType = "Clone" a.Parent = p.Backpack local a = Instance.new("HopperBin") a.BinType = "Hammer" a.Parent = p.Backpack end end) con = nil; cmd.commands.register('noclip', 'cmd', function(args) cmd.noclip = false con = game:GetService('RunService').Stepped:connect(function() if cmd.noclip == true then con:disconnect() else cmd.localplayer.Character.Torso.CanCollide = false cmd.localplayer.Character.Head.CanCollide = false end end) end) cmd.commands.register('clip', 'cmd', function(args) cmd.noclip = true end) cmd.commands.register('gear', 'cmd%plrs%int', function(args) local gear = game:GetService("InsertService"):LoadAsset(args[3].data):GetChildren()[1] if not gear then return end for i, v in pairs(args[2]) do gear:Clone().Parent = v.Backpack end end) cmd.commands.register('kick', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do v.Parent = nil end end) cmd.commands.register('r15', 'cmd', function(args) cmd.util.R15() end) cmd.commands.register('char', 'cmd%plrs%str', function(args) if tonumber(args[3].data) ~= nil then args[3].data = tonumber(args[3].data) else args[3].data = cmd.players:GetUserIdFromNameAsync(args[3].data) end for i, v in pairs(args[2]) do v.CharacterAppearance = 'http://www.roblox.com/asset/CharacterFetch.ashx?userId=' .. args[3].data pcall(function() v.Character.Humanoid.Health = 0 end) end end) cmd.commands.register('noob', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do v.CharacterAppearance = 'http://www.roblox.com/asset/CharacterFetch.ashx?userId=4' pcall(function() v.Character.Humanoid.Health = 0 end) end end) cmd.commands.register('ff', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do Instance.new("ForceField", v.Character) end end) cmd.commands.register('unff', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do for x, m in pairs(v.Character:GetChildren()) do if m:IsA("ForceField") then m.Parent = nil end end end end) cmd.commands.register('guest', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do v.CharacterAppearance = 'http://www.roblox.com/asset/CharacterFetch.ashx?userId=1' pcall(function() v.Character.Humanoid.Health = 0 end) end end) cmd.commands.register('giraffe', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do local char=v.Character local h=char.Head local tor=char.Torso tor.Neck.C0=tor.Neck.C0*CFrame.new(0,0,5) local fn=Instance.new("Part",char) fn.Size=Vector3.new(1,5.5,1) fn.Name="FakeNeck" fn.Anchored=false fn.CanCollide=false if char:FindFirstChild("Body Colors") then fn.BrickColor=char["Body Colors"].HeadColor end local cm=Instance.new("CylinderMesh",fn) local we=Instance.new("Weld",h) we.Part0=h we.Part1=fn we.C1=we.C1*CFrame.new(0,2.6,0) end end) cmd.commands.register('notools', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do for x, m in pairs(v.Backpack:GetChildren()) do m.Parent = nil end end end) cmd.commands.register('taketools', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do for x, m in pairs(v.Backpack:GetChildren()) do m.Parent = cmd.localplayer.Backpack end end end) cmd.commands.register('confuse', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do v.Character.Humanoid.WalkSpeed = -16 end end) cmd.commands.register('spin', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do for i,v in pairs(v.Character.Torso:GetChildren()) do if v.Name == "Spinning" then v:Destroy() end end local Torso = v.Character.Torso local BG = Instance.new("BodyGyro", Torso) BG.Name = "Spinning" BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = Torso.CFrame repeat wait(1/44) BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0) until not BG or BG.Parent ~= Torso end end) cmd.commands.register('fling', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do local pchar = v.Character if pchar:FindFirstChild("Humanoid") then local xran local zran repeat xran = math.random(-9999,9999) until math.abs(xran) >= 5555 repeat zran = math.random(-9999,9999) until math.abs(zran) >= 5555 pchar.Humanoid.Sit = true pchar.Torso.Velocity = Vector3.new(0,0,0) local BF = Instance.new("BodyForce", pchar.Torso) BF.force = Vector3.new(xran * 4, 9999 * 5, zran * 4) end end end) cmd.commands.register('burn', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do spawn(function() wait(0.1) local fire=Instance.new("Fire", v.Character.Torso) wait(0.1) local fire=Instance.new("Fire", v.Character.Head) wait(0.1) local fire=Instance.new("Fire", v.Character["Left Arm"]) wait(0.1) local fire=Instance.new("Fire", v.Character["Right Leg"]) wait(0.5) v.Character:BreakJoints(); end) end end) cmd.commands.register('printcmds', 'cmd', function(args) for i, v in pairs(cmd.commands.store) do print(i, '==', v) end end) cmd.commands.register('gun', 'cmd%plrs', function(args) local a = game:GetService("InsertService"):LoadAsset(130113146):GetChildren()[1] local b = game:GetService("InsertService"):LoadAsset(67747912):GetChildren()[1] local c = game:GetService("InsertService"):LoadAsset(95354288):GetChildren()[1] for i, v in pairs(args[2]) do a:Clone().Parent = v.Backpack b:Clone().Parent = v.Backpack c:Clone().Parent = v.Backpack end end) cmd.commands.register('goto', 'cmd%plrs', function(args) local target = args[2][1] cmd.localplayer.Character.HumanoidRootPart.CFrame = target.Character.HumanoidRootPart.CFrame end) cmd.commands.register('select', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do Instance.new("SelectionBox", v.Character).Adornee = v.Character end end) cmd.commands.register('sphere', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do Instance.new("SelectionSphere", v.Character).Adornee = v.Character end end) cmd.commands.register('bring', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do v.Character.HumanoidRootPart.CFrame = cmd.localplayer.Character.HumanoidRootPart.CFrame end end) cmd.commands.register('knife', 'cmd%plrs', function(args) local knife = game:GetService("InsertService"):LoadAsset(170897263):GetChildren()[1] for i, v in pairs(args[2]) do knife:Clone().Parent = v end end) cmd.commands.register('shades', 'cmd%plrs', function(args) local shades = game:GetService('InsertService'):LoadAsset(11748356):GetChildren()[1] for i, v in pairs(args[2]) do shades:Clone().Parent = v.Character end end) cmd.commands.register('alien', 'cmd%plrs', function(args) -- variable for i, v in pairs(args[2]) do local pchar = v.Character if pchar:FindFirstChild('Shirt') then pchar.Shirt:Destroy() end if pchar:FindFirstChild('Pants') then pchar.Pants:Destroy() end if pchar:FindFirstChild('Shirt Graphic') then pchar['Shirt Graphic'].Graphic = '' end for i,v in pairs(pchar:GetChildren()) do if v:IsA('Hat') then v:Destroy() end end local ayy2 = game:GetObjects("rbxassetid://397033642")[1] ayy2.Parent = pchar local BC = pchar['Body Colors'] BC.HeadColor = BrickColor.new('Fossil') BC.LeftArmColor = BrickColor.new('Fossil') BC.LeftLegColor = BrickColor.new('Fossil') BC.RightArmColor = BrickColor.new('Fossil') BC.RightLegColor = BrickColor.new('Fossil') BC.TorsoColor = BrickColor.new('Fossil') end end) cmd.commands.register('team', 'cmd%plrs%str', function(args) for i, v in pairs(args[2]) do for x, m in pairs(game:GetService('Teams'):GetTeams()) do if (m.Name):lower():sub(1, #args[3].data) == (args[3].data):lower() then v.TeamColor = m.TeamColor end end end end) cmd.commands.register('particles', 'cmd%plrs%int', function(args) for i, v in pairs(args[2]) do Instance.new("ParticleEmitter", v.Character).Texture = args[3].data end end) cmd.commands.register('ghost', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do local pchar = v.Character pchar.Head.Transparency = 0.5 pchar.Torso.Transparency = 0.5 pchar["Left Arm"].Transparency = 0.5 pchar["Right Arm"].Transparency = 0.5 pchar["Left Leg"].Transparency = 0.5 pchar["Right Leg"].Transparency = 0.5 pchar.Head.face.Transparency = 0.5 end end) cmd.commands.register('firstperson', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do v.CameraMode = Enum.CameraMode.LockFirstPerson end end) cmd.commands.register('creeper', 'cmd%plrs', function(args) for i, v in pairs(args[2]) do local pchar = v.Character if pchar then if pchar:FindFirstChild("Shirt") then pchar.Shirt.Parent = pchar.Torso end if pchar:FindFirstChild("Pants") then pchar.Pants.Parent = pchar.Torso end if pchar:FindFirstChild("Shirt Graphic") then pchar["Shirt Graphic"].Graphic = "" end for i,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") then v:Destroy() end end pchar.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0) pchar.Torso["Right Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0) pchar.Torso["Left Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0) pchar.Torso["Right Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0) pchar.Torso["Left Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0) pchar["Body Colors"].HeadColor = BrickColor.new("Bright green") pchar["Body Colors"].LeftArmColor = BrickColor.new("Bright green") pchar["Body Colors"].LeftLegColor = BrickColor.new("Bright green") pchar["Body Colors"].RightArmColor = BrickColor.new("Bright green") pchar["Body Colors"].RightLegColor = BrickColor.new("Bright green") pchar["Body Colors"].TorsoColor = BrickColor.new("Bright green") end end end) cmd.commands.register('insert', 'cmd%int', function(args) local m = cmd.service('InsertService'):LoadAsset(args[2].data) m.Parent = game.Workspace m:MoveTo(cmd.localplayer.Character.Torso.Position) m:MakeJoints() end) cmd.commands.register('nolimbs', 'cmd%plrs', function(args) for i, v in pairs(game.Players:GetPlayers()) do v.Character['Right Leg'].Parent = nil v.Character['Left Leg'].Parent = nil v.Character['Right Arm'].Parent = nil v.Character['Left Arm'].Parent = nil end end) cmd.commands.register('recurseremove', 'cmd%str', function(args) local function a(o) for i,v in pairs(o:GetChildren()) do if v:IsA(args[2].data) then v.Parent=nil end a(v) end end a(game.Workspace) end) cmd.commands.register('name', 'cmd%plrs%inf', function(args) for i, v in pairs(args[2]) do local tchar = v.Character for x, m in pairs(tchar:GetChildren()) do if m:FindFirstChild('nm') then m.Parent = nil end end tchar.Name = '' local ntag = Instance.new("Model", tchar) ntag.Name = args[3] local nhead = tchar.Head:Clone() nhead.Parent = ntag local nhum = Instance.new("Humanoid", ntag) nhum.MaxHealth = 0 nhum.Health = 0 nhum.Name = 'nm' local nweld = Instance.new("Weld", nhead) nweld.Part0 = nhead nweld.Part1 = tchar.Head end end) cmd.commands.register('track', 'cmd%plrs%inf', function(args) for i, v in pairs(args[2]) do local tchar = v.Character for x, m in pairs(tchar:GetChildren()) do if m:FindFirstChild('nm') then m.Parent = nil end end tchar.Name = '' local ntag = Instance.new("Model", workspace.CurrentCamera) ntag.Name = v.Name local nhead = tchar.Head:Clone() nhead.Parent = ntag local nhum = Instance.new("Humanoid", ntag) nhum.MaxHealth = 0 nhum.Health = 0 nhum.Name = 'nm' local nweld = Instance.new("Weld", nhead) nweld.Part0 = nhead nweld.Part1 = tchar.Head end end) cmd.commands.register('rname', 'cmd%plrs', function(args) local player = cmd.localplayer player.Neutral = false repeat wait() player.TeamColor = BrickColor.Random() until not player.Character.Humanoid end) cmd.commands.register('fogend', 'cmd%int', function(args) game.Lighting.FogEnd = args[2].data end) cmd.commands.register('fogstart', 'cmd%int', function(args) game.Lighting.FogStart = args[2].data end) cmd.commands.register('time', 'cmd%int', function(args) game.Lighting:SetMinutesAfterMidnight(60 * args[2].data) end) cmd.commands.register('ambient', 'cmd%int%int%int', function(args) game.Lighting.Ambient = Color3.new(args[2].data/255, args[3].data/255, args[4].data/255) end) cmd.commands.register('fogcolor', 'cmd%int%int%int', function(args) game.Lighting.FogColor = Color3.new(args[2].data/255, args[3].data/255, args[4].data/255) end) cmd.commands.register('sword', 'cmd%plrs', function(args) local sword = game:GetService('InsertService'):LoadAsset(125013769):GetChildren()[1] for i, v in pairs(args[2]) do sword:Clone().Parent = v.Backpack end end) cmd.commands.register('paranoid', 'cmd%plrs', function(args) for i, v in pairs(cmd.localplayer.Character:GetChildren()) do if v:IsA("BasePart") then v.Anchored = true end end end) cmd.commands.register('size', 'cmd%plrs%int', function(args) for i, v in pairs(args[2]) do cmd.util.size(v, args[3].data) end end) cmd.commands.register('unlockws', 'cmd%plrs', function(args) local function dloop(o) for i, v in pairs(o:GetChildren()) do if v:IsA("BasePart") then v.Anchored = false end if v:IsA("Model") then v:BreakJoints() end dloop(v) end end dloop(game.Workspace) end) cmd.commands.register('change', 'cmd%plrs%str%inf', function(args) for i, v in pairs(args[2]) do if v:FindFirstChild("leaderstats") then if v.leaderstats:FindFirstChild(args[3].data) then if v.leaderstats[args[3].data]:IsA("StringValue") then v.leaderstats[args[3].data].Value = args[4] end if v.leaderstats[args[3].data]:IsA("NumberValue") or v.leaderstats[args[3].data]:IsA("IntValue") then print(args[4]) if tonumber(args[4]) ~= nil then v.leaderstats[args[3].data].Value = tonumber(args[4]) end end end end end end) --------------------------- -- ** init ** -- local count = 0 for _, _ in pairs(cmd.commands.store) do count = count + 1 end warn("loaded nosyliam's cmdscript [a]") warn(tostring(count).." commands") DistributedCmdBar.FocusLost:connect(function(e) if e == true then cmd.commands.run(DistributedCmdBar.Text) DistributedCmdBar.Text = '' end end) --PlayerChatHook = cmd.players.PlayerChatted:connect(function (_, plr, msg, _) -- if cmd.util.isadmin(plr.Name) then -- if msg:sub(1,1) == cmd.prefix or msg:sub(1,1) == cmd.hidden then -- cmd.commands.run(msg:sub(2, #msg)) -- end -- end -- end) end topkek.navigation.buildHomePage = function() local count = 0 for _, _ in pairs(cmd.commands.store) do count = count + 1 end local hook = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Home').Container, true) hook:drawText(1, 'T0PK3K 4.0 ex-7 edition by TheMichalos') hook:drawText(1, 'Patch version 1.0.5') hook:drawText(1, 'Commandbase patch version 1.0.0') hook:drawText(1, 'Number of commands: ' .. tostring(count)) local stime = hook:drawText(1, 'Server Time: 0') spawn(function() while true do stime.Text = 'Server Time: ' .. tostring(game:GetService('Workspace').DistributedGameTime) wait(0.5) end end) local ssz = hook:drawText(1, 'Server Size: 0') spawn(function() while true do ssz.Text = 'Server Size: ' .. tostring(game:GetService('Players').NumPlayers) wait(0.5) end end) local fe = game:GetService('Workspace').FilteringEnabled hook:drawText(1, 'FilteringEnabled: ' .. (fe and "YES" or "NO")) hook:drawText(1, 'PlaceId: ' .. tostring(game.PlaceId)) hook:drawText(1, 'same', 55) end topkek.navigation.buildContainers = function() for _, v in pairs(topkek.data.windows) do topkek.tools.gui:makeContainer(v) end end topkek.navigation.initCommandBar() topkek.navigation.buildContainers() topkek.navigation.buildTopbar() topkek.navigation.buildHomePage() wait() --// actual code below lole //-- --// PLAYERS //-- local plrwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Players').Container) local search = plrwin:drawButton(1, '', function()end) drop = GUI.DropDown.New(UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), search, {'All'}) function fixPlayerDrop() local t = {'All'} for i, v in pairs(game.Players:GetPlayers()) do table.insert(t, v.Name) end drop.SetTable(t) end game.Players.PlayerAdded:connect(function() fixPlayerDrop() end) game.Players.PlayerRemoving:connect(function() fixPlayerDrop() end) plrFrame = plrwin:drawContainer(1, 100) headshotContainer = plrFrame:drawContainer(0.4, 94, true) headshotContainer:setDrawY(20) headshot = headshotContainer:drawImage(1, "https://www.roblox.com/bust-thumbnail/image?userId=1&width=420&height=420&format=png", 74) headshotContainer:setDrawY(0) userNameText = headshotContainer:drawText(1, "[All]") userNameText.ClipsDescendants = true userNameText.Font = Enum.Font.SourceSansBold infoContainer = plrFrame:drawContainer(0.5, 94, true, 0.5) infoContainer.BackgroundColor3 = color3(108, 38, 38) userIdText = infoContainer:drawText(1, "ID: 0") userAgeText = infoContainer:drawText(1, "Age: 0") userTeamText = infoContainer:drawText(1, "Team: Neutral") cval = 'All' fixPlayerDrop() function updatePlayer(plri) local plr = game:GetService('Players'):FindFirstChild(plri) if not plr and plri ~= 'All' then print("Couldn't find player!") updatePlayer(topkek.lplr) else headshot.Image = "https://www.roblox.com/bust-thumbnail/image?userId=1&width=420&height=420&format=png" userNameText.Text = "[All]" userIdText.Text = 'ID: [multiple]' userAgeText.Text = 'Age: [multiple]' userTeamText.Text = 'Team: [multiple]' cval = 'All' end local team = plr.TeamColor if team == nil then team = 'Neutral' else team = tostring(team) end headshot.Image = "https://www.roblox.com/bust-thumbnail/image?userId=" .. tostring(plr.UserId) .. "&width=420&height=420&format=png" userNameText.Text = plr.Name userIdText.Text = 'ID: ' .. tostring(plr.UserId) userAgeText.Text = 'Age: ' .. tostring(plr.AccountAge) userTeamText.Text = 'Team: ' .. team cval = plr.Name end drop.Changed(updatePlayer) --actual code ------__- plrwin:addSpacing() plrwin:drawButton(1/2, 'Kick', function() tk.dp(cval, function(p) topkek.banmgr.executeKick(p) end) end) plrwin:drawButton(1/2, 'Ban', function() tk.dp(cval, function(p) topkek.banmgr.addSoftBan(p) end) end) plrwin:drawButton(1/2,'Friendlag', function() tk.dp(cval, function(p) for i = 1, 10 do spawn(function() while wait() do game.Players.LocalPlayer:RequestFriendship(p) game.Players.LocalPlayer:RevokeFriendship(p) end end) end end) end) plrwin:drawButton(1/2, 'Hardban', function() tk.dp(cval, function(p) topkek.banmgr.addHardBan(p) end) end) plrwin:addSpacing() plrwin:drawButton(1/2, 'Bring', function() tk.dp(cval, function(z) if z.Character then z.Character.HumanoidRootPart.CFrame = game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(1,1,1) end end) end) plrwin:drawButton(1/2, 'Goto', function() tk.dp(cval, function(z) game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = z.Character.HumanoidRootPart.CFrame * CFrame.new(1,1,1) end) end) plrwin:addSpacing() plrwin:drawButton(1/3, 'Kill', function() tk.dp(cval, function(p) if p.Character and p.Character:FindFirstChild("Humanoid") then p.Character.Humanoid.Health = 0 end end) end) plrwin:drawButton(1/3, 'Seizure', function() tk.dp(cval, function(p) if p.Character and p.Character:FindFirstChild("Humanoid") and tk.gt(p) then spawn(function() p.Character.Humanoid.PlatformStand = true tk.gt(p).CFrame = tk.gt(p).CFrame * CFrame.Angles(math.rad(90),0,0) repeat wait() p.Character.Humanoid.PlatformStand = true tk.gt(p).Velocity = Vector3.new(math.random(-10,10),-5,math.random(-10,10)) tk.gt(p).RotVelocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) until not p.Character:FindFirstChild("Humanoid") or not tk.gt(p) end) end end) end) plrwin:drawButton(1/3, 'Stun', function() tk.dp(cval, function(p) if p.Character and p.Character:FindFirstChild("Humanoid") then p.Character.Humanoid.PlatformStand = true p.Character.Torso.CFrame = p.Character.Torso.CFrame * CFrame.Angles(math.rad(90),0,0) end end) end) plrwin:drawButton(1/3, 'Freeze', function() tk.dp(cval, function(p) if p.Character then tk.gt(p).Anchored = true end end) end) plrwin:drawButton(1/3, 'Thaw', function() tk.dp(cval, function(p) if p.Character then tk.gt(p).Anchored = false end end) end) plrwin:drawButton(1/3, 'Superslow', function() tk.dp(cval, function(p) if p.Character and p.Character:FindFirstChild('Humanoid') then p.Character.Humanoid.WalkSpeed = 1 end end) end) plrwin:drawButton(1/3, 'Highjump', function() tk.dp(cval, function(p) if p.Character and p.Character:FindFirstChild('Humanoid') then p.Character.Humanoid.JumpPower = 125 end end) end) plrwin:drawButton(1/3, 'God', function() tk.dp(cval, function(p) if p.Character and p.Character:FindFirstChild('Humanoid') then p.Character.Humanoid.MaxHealth = math.huge p.Character.Humanoid.Health = math.huge end end) end) plrwin:drawButton(1/3, 'Semigod', function() tk.dp(cval, function(p) if p.Character and p.Character:FindFirstChild('Humanoid') then p.Character.Humanoid.MaxHealth = 9e9 p.Character.Humanoid.Health = 9e9 end end) end) plrwin:drawButton(1/3, 'Fast', function() tk.dp(cval, function(p) if p.Character and p.Character:FindFirstChild('Humanoid') then p.Character.Humanoid.WalkSpeed = 50 end end) end) Follow = false; plrwin:drawButton(1/3, 'Annoy', function() tk.dp(cval, function(p) if p.Character and p.Character:FindFirstChild('Humanoid') then if Follow == true then Follow = false; return else Follow = true end while Follow == true do game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame= p.Character.HumanoidRootPart.CFrame wait() end end end) end) plrwin:drawButton(1/3, 'Freefall', function() tk.dp(cval, function(p) if p.Character and p.Character:FindFirstChild('Humanoid') then p.Character.HumanoidRootPart.CFrame = p.Character.HumanoidRootPart.CFrame * CFrame.new(0, 10000, 0) end end) end) plrwin:drawButton(1/3, 'Destroy', function() tk.dp(cval, function(p) if p.Character and p.Character:FindFirstChild('Humanoid') then p.Character.Humanoid:Destroy() end end) end) plrwin:drawButton(1/3, 'Fix', function() tk.dp(cval, function(p) if p.Character and p.Character:FindFirstChild('Humanoid') then p.Character.Humanoid.Health = 100 p.Character.Humanoid.MaxHealth = 100 p.Character.Humanoid.JumpPower = 100 p.Character.Humanoid.WalkSpeed = 16 p.Character.Humanoid.PlatformStand = false p.Character.Humanoid.Jump = true end end) end) plrwin:drawButton(1/3, 'Respawn', function() tk.dp(cval, function(p) if p.Character then local a1 = Instance.new("Model", game:service'Workspace') local a2 = Instance.new("Part", game:service'Workspace') a2.CanCollide = true a2.Anchored = true a2.CFrame = CFrame.new(10000, 10000, 10000) a2.Name = "Torso" local a3 = Instance.new("Humanoid", a1) a3.MaxHealth=100;a3.Health=100 p.Character = a1 a3.Health=0 end end) end) plrwin:addSpacing() local nameInp plrwin:drawButton(1/3, 'Name', function() tk.dp(cval, function(z) local Character = z.Character local newName = Instance.new("Model", z.Character) newName.Name = nameInp.Text local cl = Character:WaitForChild("Head"):Clone() cl.Parent = newName cl:WaitForChild("face"):Destroy() local hum = Instance.new("Humanoid", newName) hum.Name = "NameTag" hum.MaxHealth = 0 hum.Health = 0 local weld = Instance.new("Weld", cl) weld.Part0 = cl weld.Part1 = Character:WaitForChild("Head") Character:WaitForChild("Head").Transparency = 1 wait(.5) cl.BrickColor = Character:WaitForChild("Head").BrickColor end) end) nameInp = plrwin:drawTextBox(2/3, '') local chatInp plrwin:drawButton(1/3, 'Chat', function() tk.dp(cval, function(z) game:GetService('Chat'):Chat(z.Charcter, chatInp.Text) end) end) chatInp = plrwin:drawTextBox(2/3, '') local disgInp plrwin:drawButton(1/3, 'Disguise', function() tk.dp(cval, function(p) local id = 0 if tonumber(disgInp.Text) then id = tonumber(disgInp.Text) else id = game:GetService('Players'):GetUserIdFromNameAsync(disgInp.Text) end if p.Character:FindFirstChild("Humanoid") then p.Character.Humanoid.Health = 0 end p.CharacterAppearance = 'https://assetgame.roblox.com/Asset/CharacterFetch.ashx?userId=' .. tostring(id) end) end) disgInp = plrwin:drawTextBox(2/3, 'ROBLOX') plrwin:addSpacing() clrR = plrwin:drawTextBox(1/3, '0') clrG = plrwin:drawTextBox(1/3, '0') clrB = plrwin:drawTextBox(1/3, '0') function getColor() local r = tonumber(clrR.Text) local g = tonumber(clrG.Text) local b = tonumber(clrB.Text) if not (r and g and b) then return Color3.new(0,0,0) end return Color3.new(r/255, g/255, b/255) end plrwin:drawButton(1/3, 'Sparkles', function() tk.dp(cval, function(z) Instance.new("Sparkles", tk.gt(z)).SparkleColor = getColor() end) end) plrwin:drawButton(1/3, 'Smoke', function() tk.dp(cval, function(z) Instance.new("Smoke", tk.gt(z)).Color = getColor() end) end) plrwin:drawButton(1/3, 'Fire', function() tk.dp(cval, function(z) local fr = Instance.new("Fire", tk.gt(z)) fr.Color = getColor() fr.Heat = 30 fr.Size = 20 end) end) plrwin:drawButton(1/3, 'Forcefield', function() tk.dp(cval, function(z) if z.Character then Instance.new("ForceField", z.Character) end end) end) plrwin:drawButton(1/3, 'Select', function() tk.dp(cval, function(z) if z.Character and tk.gt(z) then Instance.new("SelectionBox", tk.gt(z)).Adornee = tk.gt(z) end end) end) plrwin:drawButton(1/3, 'Sphere', function() tk.dp(cval, function(z) if z.Character and tk.gt(z) then Instance.new("SelectionSphere", tk.gt(z)).Adornee = tk.gt(z) end end) end) plrwin:drawButton(1/3, 'Fling', function() tk.dp(cval, function(z) spawn(function() --kohls admin commands lol if z.Character and tk.gt(z) then local xran, zran repeat xran = math.random(5555, 9999) until math.abs(xran) >= 5555 repeat zran = math.random(5555, 9999) until math.abs(zran) >= 5555 z.Character.Humanoid.Sit = true tk.gt(z).Velocity = Vector3.new(0,0,0) local frc = Instance.new("BodyForce", tk.gt(z)) frc.Name = "BFRC" frc.force = Vector3.new(xran*4,9999*5,zran*4) game:GetService("Debris"):AddItem(frc, 0.1) end end) end) end) plrwin:drawButton(1/3, 'Explode', function() tk.dp(cval, function(z) if z.Character and tk.gt(z) then local explosion = Instance.new("Explosion") explosion.Position = tk.gt(z).Position explosion.Parent = workspace end end) end) plrwin:drawButton(1/3, 'Nuke', function() tk.dp(cval, function(z) if z.Character and tk.gt(z) then local torso = tk.gt(z) local nuke = Instance.new("Part", game.Workspace) local opos = torso.CFrame nuke.BrickColor = BrickColor.new("Bright yellow") nuke.TopSurface = Enum.SurfaceType.Smooth nuke.BottomSurface = Enum.SurfaceType.Smooth nuke.Anchored = true nuke.CanCollide = false nuke.Shape = "Ball" nuke.Transparency = 0.5 nuke.CFrame = torso.CFrame nuke.Size = Vector3.new(1, 1, 1) nuke.Touched:connect(function(p) local expl = Instance.new("Explosion", p) expl.BlastPressure = 50000 expl.BlastRadius = 50 expl.Position = p.Position p.Material = Enum.Material.CorrodedMetal p:BreakJoints() end) for i = 1, 150 do nuke.Size = Vector3.new(i, i, i) nuke.CFrame = opos wait(0.08) end nuke:Destroy() end end) end) plrwin:drawButton(1/3, 'No Tools', function() tk.dp(cval, function(p) for _, t in pairs(p.Backpack:GetChildren()) do t:Destroy() end end) end) plrwin:drawButton(1/3, 'Take Tools', function() tk.dp(cval, function(p) for _, t in pairs(p.Backpack:GetChildren()) do t.Parent = game:service'Players'.LocalPlayer.Backpack end end) end) plrwin:drawButton(1/3, 'BTools', function() tk.dp(cval, function(p) local a = Instance.new("HopperBin") a.BinType = "GameTool" a.Parent = p.Backpack local a = Instance.new("HopperBin") a.BinType = "Clone" a.Parent = p.Backpack local a = Instance.new("HopperBin") a.BinType = "Hammer" a.Parent = p.Backpack end) end) plrwin:drawButton(1/3, 'Hotdog', function() tk.dp(cval, function(p) if p.Character and tk.gt(p) then topkek.tools.util.weenieHutJunior(p) end end) end) plrwin:drawButton(1/3, 'Quicksand', function() tk.dp(cval, function(z) if z.Character and z.Character:FindFirstChild("Humanoid") then local tor = tk.gt(z) local hole = Instance.new("Part", z.Character) hole.Anchored = true hole.Name = "Hole" hole.FormFactor = Enum.FormFactor.Custom hole.Size = Vector3.new(7, 1, 7) hole.CanCollide = false hole.CFrame = tor.CFrame * CFrame.new(0,-3.3,0) hole.BrickColor = BrickColor.new("Cool yellow") hole.Material = Enum.Material.Sand local hm = Instance.new("CylinderMesh", hole) tor.Anchored = true if z.Character:FindFirstChild("Humanoid") then z.Character.Humanoid.Jump = true end for x,m in pairs(z.Character:GetChildren()) do if m:IsA("BasePart") or m:IsA("MeshPart") then m.CanCollide = false end end for i=1,75 do tor.CFrame=tor.CFrame*CFrame.new(0,-0.1,0) wait(0.06) end tor.CFrame=tor.CFrame*CFrame.new(0, -500,0 ) z.Character.Humanoid.Health = 0 end end) end) plrwin:drawButton(1/3, 'Insane', function() tk.dp(cval, function(p) if p.Character and tk.gt(p) then for i,v in pairs(tk.gt(p):GetChildren()) do if v:IsA("Motor6D") then spawn(function() while v do v.C0=v.C0*CFrame.Angles(math.random(-180,180),math.random(-180,180),math.random(-180,180)) wait() end end) end end end end) end) plrwin:drawButton(1/3, 'Invisible', function() tk.dp(cval, function(p) tk.rco(p.Character, 'BasePart', 'Transparency', 1) tk.rco(p.Character, 'MeshPart', 'Transparency', 1) end) end) plrwin:drawButton(1/3, 'Visible', function() tk.dp(cval, function(p) tk.rco(p.Character, 'BasePart', 'Transparency', 0) tk.rco(p.Character, 'MeshPart', 'Transparency', 0) end) end) plrwin:drawButton(1/3, 'Bighead', function() tk.dp(cval, function(z) if z.Character then if z.Character:FindFirstChild('Head') then z.Character.Head.Mesh.Scale=Vector3.new(5,5,5) end end end) end) plrwin:drawButton(1/3, 'Goldify', function() tk.dp(cval, function(z) if z.Character then tk.rco(z.Character, 'BasePart', 'Material', 'Marble') tk.rco(z.Character, 'MeshPart', 'Material', 'Marble') tk.rco(z.Character, 'BasePart', 'BrickColor', BrickColor.new('Bright yellow')) tk.rco(z.Character, 'MeshPart', 'BrickColor', BrickColor.new('Bright yellow')) end end) end) plrwin:drawButton(1/3, 'Neon', function() tk.dp(cval, function(z) if z.Character then tk.rco(z.Character, 'BasePart', 'Material', 'Neon') tk.rco(z.Character, 'MeshPart', 'Material', 'Neon') end end) end) plrwin:drawButton(1/3, 'Shiny', function() tk.dp(cval, function(z) if z.Character then tk.rco(z.Character, 'BasePart', 'Reflectance', 1) tk.rcm(z.Character, 'MeshPart') end end) end) plrwin:drawButton(1/3, 'Shrek', function() tk.dp(cval, function(z) if z.Character then local pchar = z.Character for i,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") or v:IsA("Accessory") or v:IsA("CharacterMesh") or v:IsA("Shirt") or v:IsA("Pants") then v:Destroy() end end for i,v in pairs(pchar.Head:GetChildren()) do if v:IsA("Decal") or v:IsA("SpecialMesh") then v:Destroy() end end local mesh = Instance.new("SpecialMesh", pchar.Head) mesh.MeshType = "FileMesh" pchar.Head.Mesh.MeshId = "http://www.roblox.com/asset/?id=19999257" pchar.Head.Mesh.Offset = Vector3.new(-0.1, 0.1, 0) pchar.Head.Mesh.TextureId = "http://www.roblox.com/asset/?id=156397869" local Shirt = Instance.new("Shirt", z.Character) local Pants = Instance.new("Pants", z.Character) Shirt.ShirtTemplate = "rbxassetid://133078194" Pants.PantsTemplate = "rbxassetid://133078204" end end) end) plrwin:drawButton(1/3, 'Duck', function() tk.dp(cval, function(z) if z.Character then local pchar = z.Character for i,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") or v:IsA("Accessory") then v:Destroy() end end local duck = Instance.new("SpecialMesh", z.Character.HumanoidRootPart) duck.MeshType = "FileMesh" duck.MeshId = "http://www.roblox.com/asset/?id=9419831" duck.TextureId = "http://www.roblox.com/asset/?id=9419827" duck.Scale = Vector3.new(5, 5, 5) tk.rco(z.Character, 'Instance', 'Transparency', 1) z.Character.HumanoidRootPart.Transparency = 0 end end) end) plrwin:drawButton(1/3, 'Spheres', function() tk.dp(cval, function(z) if z.Character then tk.rco(z.Character, 'BasePart', 'Shape', 'Cylinder') end end) end) plrwin:drawButton(1/3, 'Big', function() tk.dp(cval, function(z) if z.Character then topkek.tools.util.scalePlayer(5, z) end end) end) plrwin:drawButton(1/3, 'Small', function() tk.dp(cval, function(z) if z.Character then topkek.tools.util.scalePlayer(5, z) end end) end) plrwin:drawButton(1/3, 'Giraffe', function() tk.dp(cval, function(z) if z.Character then local char=z.Character local h=char.Head local tor=char:FindFirstChild("Torso") if not tor then return end tor.Neck.C0=tor.Neck.C0*CFrame.new(0,0,5) local fn=Instance.new("Part",char) fn.Size=Vector3.new(1,5.5,1) fn.Name="FakeNeck" fn.Anchored=false fn.CanCollide=false if char:FindFirstChild("Body Colors") then fn.BrickColor=char["Body Colors"].HeadColor end local cm=Instance.new("CylinderMesh",fn) local we=Instance.new("Weld",h) we.Part0=h we.Part1=fn we.C1=we.C1*CFrame.new(0,2.6,0) end end) end) plrwin:drawButton(1/3, 'Dab', function() tk.dp(cval, function(z) if z.Character and z.Character:FindFirstChild("Torso") then local chr = z.Character chr.Animate.Disabled = true chr.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.699999988, 0, 0.939692616, 0, -0.342020124, -0.330366075, -0.258819044, -0.907673359, -0.0885213241, 0.965925813, -0.243210346) chr.Torso["Right Shoulder"].C1 = CFrame.new(-0.600000024, 0.5, -0.200000003, 0.664462984, 0.241844743, 0.707106769, -0.664462984, -0.241844788, 0.707106769, 0.342020154, -0.939692616, -3.09086197e-008) chr.Torso["Neck"].C1 = CFrame.new(0, -0.600000024, 0, -0.866025388, 0.5, 0, -0.171010137, -0.29619807, 0.939692616, 0.469846278, 0.813797653, 0.342020124) end end) end) plrwin:drawButton(1/3, 'Force Follow', function() tk.dp(cval, function(z) game:GetService("RunService"):BindToRenderStep("_", 0, function() z.Character.Humanoid:MoveTo(topkek.lplr.Character.Head.Position) end) end) end) plrwin:drawButton(1/3, 'Camlock', function() tk.dp(cval, function(z) z.CameraMode = "LockFirstPerson" end) end) --// SERVER //-- local servwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Server').Container) local detailWin = servwin:drawContainer(1, 100, nil, nil, 18) detailWin:drawText(1, 'Job ID: ' .. (game.JobId and (game.JobId ~= "") or "???")) detailWin:drawText(1, 'Game Name: ' .. game:service'MarketplaceService':GetProductInfo(game.PlaceId).Name) detailWin:drawText(1, 'Creator Name: ' .. game:GetService('Players'):GetNameFromUserIdAsync(game.CreatorId)) --detailWin:drawText(1, 'Genre: ' .. tostring(game.Genre)) servwin:drawButton(1/2, 'Shutdown', function() workspace.Gravity = 0/0 end) servwin:drawButton(1/2, 'Clear', function() for i,v in pairs(game:service'Workspace':GetChildren()) do if (not v:IsA("Terrain"))and(v.Name~="Camera") then v:Destroy() end end end) servwin:drawButton(1/2, 'Baseplate', function() for X = -2500, 2500, 512 do for Z = -2500, 2500, 512 do local P = Instance.new("Part") P.Anchored = true P.Locked = true P.Size = Vector3.new(512,3,512) P.CFrame = CFrame.new(X,0,Z) P.BrickColor = BrickColor.Green() P.Parent = game:service'Workspace' end end end) servwin:drawButton(1/2, 'Reset', function() for i,v in pairs(game:service'Workspace':GetChildren()) do if (not v:IsA("Terrain"))and(v.Name~="Camera") then v:Destroy() end end for X = -2500, 2500, 512 do for Z = -2500, 2500, 512 do local P = Instance.new("Part") P.Anchored = true P.Locked = true P.Size = Vector3.new(512,3,512) P.CFrame = CFrame.new(X,0,Z) P.BrickColor = BrickColor.Green() P.Parent = game:service'Workspace' end end for i, v in pairs(game:GetService('Players'):GetPlayers()) do local a1 = Instance.new("Model", game:service'Workspace') local a2 = Instance.new("Part", game:service'Workspace') a2.CanCollide = true a2.Anchored = true a2.CFrame = CFrame.new(10000, 10000, 10000) a2.Name = "Torso" local a3 = Instance.new("Humanoid", a1) a3.MaxHealth=100;a3.Health=100 v.Character = a1 a3.Health=0 end end) servwin:drawButton(1, 'Remove Sounds', function() tk.rcm(game, 'Sound') end) servwin:addSpacing() servwin:drawButton(1, 'Break All', function() workspace:BreakJoints(workspace:GetChildren()) end) local gravInp servwin:drawButton(1/3, 'Gravity', function() if not tonumber(gravInp.Text) then return end workspace.Gravity = tonumber(gravInp.Text) end) gravInp = servwin:drawTextBox(2/3, '') servwin:addSpacing() servwin:drawButton(1, 'Reset Lighting', function() local l = game:service'Lighting' l.Ambient = Color3.new(0, 0, 0) l.Brightness = 1 l.GlobalShadows = true l.Outlines = true l.FogEnd = 100000 l.FogStart = 0 l:SetMinutesAfterMidnight(12*60) end) local brightInp servwin:drawButton(1/3, 'Brightness', function() if not tonumber(brightInp.Text) then return end game:GetService('Lighting').Brightness = tonumber(brightInp.Text) end) brightInp = servwin:drawTextBox(2/3, '100') local fogInp servwin:drawButton(1/3, 'Fog', function() if not tonumber(fogInp.Text) then return end game:GetService('Lighting').FogEnd = tonumber(fogInp.Text) end) fogInp = servwin:drawTextBox(2/3, '0') local timeInp servwin:drawButton(1/3, 'Hour', function() if not tonumber(timeInp.Text) then return end game:GetService('Lighting'):SetMinutesAfterMidnight(60*tonumber(timeInp.Text)) end) timeInp = servwin:drawTextBox(2/3, '12') servwin:addSpacing() -- private server crap local privateToggle local privStatus = false privateToggle = servwin:drawButton(1, 'Private Server OFF', function() if privStatus == false then privStatus = true privateToggle.Text = 'Private Server ON' topkek.banmgr.makePrivate() else privateToggle.Text = 'Private Server OFF' topkek.banmgr.unprivate() end end) servwin:addSpacing() servwin:drawText(1, 'Whitelist') local plrAddInp servwin:drawButton(1/3, 'Add', function() topkek.banmgr.doWhitelist(plrAddInp.Text) ReorderWL() end) plrAddInp = servwin:drawTextBox(2/3, '') wlCont = servwin:drawScrollingContainer(100) function ReorderWL() local wl = topkek.banmgr.whitelist for i,v in pairs(wlCont:GetChildren()) do v:Destroy() end wlCont:setDrawY(3) for i,v in pairs(wl) do wlCont:drawText(2/3, v) wlCont:drawButton(1/3, 'Remove', function() topkek.banmgr.unwhitelist(v) ReorderWL() end) end end ReorderWL() --// LOCALPLAYER //-- local lpwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('LocalPlayer').Container) lpwin:drawButton(1, 'Reset Camera', function() game.Workspace.CurrentCamera:remove() wait(.1) game.Workspace.CurrentCamera.CameraSubject = topkek.lplr.Character.Humanoid or game.Workspace[topkek.lplr.Name].Humanoid game.Workspace.CurrentCamera.CameraType = "Custom" end) lpwin:drawButton(1, 'Respawn', function() local a1 = Instance.new("Model", game:service'Workspace') local a2 = Instance.new("Part", game:service'Workspace') a2.CanCollide = true a2.Anchored = true a2.CFrame = CFrame.new(10000, 10000, 10000) a2.Name = "Torso" local a3 = Instance.new("Humanoid", a1) a3.MaxHealth=100;a3.Health=100 topkek.lplr.Character = a1 a3.Health=0 end) lpwin:drawButton(1, 'Rejoin', function() game:GetService('TeleportService'):Teleport(game.PlaceId) end) lpwin:addSpacing() lpwin:drawButton(1/2, 'God', function() if topkek.lplr.Character:FindFirstChild("Humanoid") then topkek.lplr.Character.Humanoid.MaxHealth = math.huge topkek.lplr.Character.Humanoid.Health = math.huge end end) lpwin:drawButton(1/2, 'Semigod', function() if topkek.lplr.Character:FindFirstChild("Humanoid") then topkek.lplr.Character.Humanoid.MaxHealth = 9e9 topkek.lplr.Character.Humanoid.Health = 9e9 end end) Loopgod = false lpwin:drawButton(1, 'Loopgod', function() if Loopgod == false then Loopgod = true spawn(function() repeat topkek.lplr.Character.Humanoid.MaxHealth = math.huge topkek.lplr.Character.Humanoid.Health = math.huge wait() until Loopgod == false end) else Loopgod = false end end) lpwin:addSpacing() plrwin:addSpacing() local Lev, Clip, Fly lpwin:drawButton(1/2, 'Levitate', function() if Lev == true then Lev = false return end Lev = true repeat topkek.lplr.Character.Humanoid:ChangeState(10) wait(0) until Lev == false end) lpwin:drawButton(1/2, 'Noclip', function() if Clip == true then Clip = false return end Clip = true game:GetService("RunService").Stepped:connect(function() tk.gt(topkek.lplr).CanCollide = not Clip topkek.lplr.Character.Head.CanCollide = not Clip topkek.lplr.Character.HumanoidRootPart.CanCollide = not Clip if topkek.lplr.Character.UpperTorso then topkek.lplr.Character.LowerTorso.CanCollide = not Clip end end) topkek.lplr.Character.HumanoidRootPart.Changed:connect(function() tk.gt(topkek.lplr).CanCollide = not Clip topkek.lplr.Character.Head.CanCollide = not Clip topkek.lplr.Character.HumanoidRootPart.CanCollide = not Clip if topkek.lplr.Character.UpperTorso then topkek.lplr.Character.LowerTorso.CanCollide = not Clip end end) end) lpwin:drawButton(1/2, 'Fly', function() if Fly == true then Fly = false return end Fly = true local mouse=game.Players.LocalPlayer:GetMouse'' localplayer=game.Players.LocalPlayer game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") local torso = game.Players.LocalPlayer.Character.HumanoidRootPart local speed=0 local keys={a=false,d=false,w=false,s=false} local e1 local e2 local function start() local pos = Instance.new("BodyPosition",torso) local gyro = Instance.new("BodyGyro",torso) pos.Name="EPIXPOS" pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) pos.position = torso.Position gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9) gyro.cframe = torso.CFrame repeat wait() localplayer.Character.Humanoid.PlatformStand=true local new=gyro.cframe - gyro.cframe.p + pos.position if not keys.w and not keys.s and not keys.a and not keys.d then speed=1 end if keys.w then new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed speed=speed+0.01 end if keys.s then new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed speed=speed+0.01 end if keys.d then new = new * CFrame.new(speed,0,0) speed=speed+0.01 end if keys.a then new = new * CFrame.new(-speed,0,0) speed=speed+0.01 end if speed>5 then speed=5 end pos.position=new.p if keys.w then gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed*15),0,0) elseif keys.s then gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*15),0,0) else gyro.cframe = workspace.CurrentCamera.CoordinateFrame end until not Fly if gyro then gyro:Destroy() end if pos then pos:Destroy() end flying=false localplayer.Character.Humanoid.PlatformStand=false speed=0 end e1=mouse.KeyDown:connect(function(key) if not torso or not torso.Parent then flying=false e1:disconnect() e2:disconnect() return end if key=="w" then keys.w=true elseif key=="s" then keys.s=true elseif key=="a" then keys.a=true elseif key=="d" then keys.d=true end end) e2=mouse.KeyUp:connect(function(key) if key=="w" then keys.w=false elseif key=="s" then keys.s=false elseif key=="a" then keys.a=false elseif key=="d" then keys.d=false end end) start() end) lpwin:drawButton(1/2, 'Highjump', function() local thrust = Instance.new("BodyVelocity") game:GetService('UserInputService').InputBegan:connect(function(i, b) if i.KeyCode == Enum.KeyCode.Space then print("Got jump") coroutine.resume(coroutine.create(function() thrust.Parent = game.Players.LocalPlayer.Character.PrimaryPart thrust.velocity = Vector3.new(0,50,0) thrust.maxForce = Vector3.new(0,4e+050,0) wait(0.2) thrust.Parent = nil end)) end end) end) lpwin:addSpacing() local apprInp lpwin:drawButton(1/3, 'Appearance', function() local id = 0 if tonumber(apprInp.Text) then id = tonumber(apprInp.Text) else id = game:GetService('Players'):GetUserIdFromNameAsync(apprInp.Text) end if topkek.lplr.Character:FindFirstChild("Humanoid") then topkek.lplr.Character.Humanoid.Health = 0 end topkek.lplr.CharacterAppearance = 'https://assetgame.roblox.com/Asset/CharacterFetch.ashx?userId=' .. tostring(id) end) apprInp = lpwin:drawTextBox(2/3, 'ROBLOX') local teamInp lpwin:drawButton(1/3, 'Team', function() topkek.lplr.TeamColor = BrickColor.new(teamInp.Text) end) teamInp = lpwin:drawTextBox(2/3, 'Bright red') lpwin:drawButton(1/2, 'Naked', function() topkek.lplr:ClearCharacterAppearance() end) lpwin:drawButton(1/2, 'Neutral', function() topkek.lplr.Neutral = true end) lpwin:addSpacing() lpwin:drawButton(1/2, 'Orb', function() game.Players.LocalPlayer.Character = nil --lp:Destroy() local cam = game.Workspace.CurrentCamera local m = Instance.new("Model", game.Workspace) m.Name = game.Players.LocalPlayer.Name local hum = Instance.new("Humanoid", m) hum.Health = 0 hum.MaxHealth = 0 local orb = Instance.new("Part", m) orb.Size = Vector3.new(1, 1, 1) orb.Shape = "Ball" orb.Name = "Head" orb.Anchored = true orb.CanCollide = true orb.BottomSurface = Enum.SurfaceType.Smooth orb.TopSurface = Enum.SurfaceType.Smooth orb.Transparency = 0 spawn(function() while true do wait(0.1) if orb then orb.BrickColor = BrickColor.Random() else break end end end) cam.CameraSubject = orb cam.CameraType = Enum.CameraType.Fixed game:GetService("RunService").RenderStepped:connect(function() orb.CFrame = cam.CoordinateFrame * CFrame.new(0, -2, -6) end) game.Players.LocalPlayer.Chatted:connect(function(a) game:GetService("Chat"):Chat(orb, a) end) end) lpwin:drawButton(1/2, 'Freecam', function() local cam = game.Workspace.CurrentCamera cam.CameraType = "Fixed" cam.CameraSubject = nil topkek.lplr.Character = nil end) lpwin:drawButton(1/2, 'NoGrav', function() if topkek.lplr.Character then for x,m in pairs(topkek.lplr.Character:GetChildren()) do if m:IsA("BasePart") then local bf = Instance.new("BodyForce", m) bf.force = Vector3.new(0, 192.25, 0) * m:GetMass() end if m:IsA("Hat") or m:IsA("Accessory") then if m:findFirstChild("Handle") then local bf = Instance.new("BodyForce", m.Handle) bf.force = Vector3.new(0, 192.25, 0) * m.Handle:GetMass() end end end end end) lpwin:drawButton(1/2, 'Trowel', function() topkek.tools.util.trowel() end) lpwin:addSpacing() lpwin:drawButton(1/2, 'Fedora', function() local hats={ 98346834, 215751161, 119916949, 72082328, 147180077, 100929604, 63043890, 1285307, 1029025, 334663683, 259423244 } game:GetObjects("rbxassetid://" .. tostring(hats[math.random(1,#hats)]))[1].Parent = topkek.lplr.Character end) lpwin:drawButton(1/2, 'Rainbow Name', function() topkek.lplr.Neutral = false repeat wait() topkek.lplr.TeamColor = BrickColor.Random() until not topkek.lplr.Character.Humanoid end) local tagInp lpwin:drawButton(1/3, 'Tag', function() local len = 10 local bb = Instance.new("BillboardGui") bb.Parent = topkek.lplr.Character.Head bb.Adornee = topkek.lplr.Character.Head bb.AlwaysOnTop = true bb.Enabled = true bb.Size = UDim2.new(len, 0, 1.5, 0) bb.Name = "tag" bb.StudsOffset = Vector3.new(0, 3, 0) --local fr = Instance.new("Frame") --fr.Parent = bb --fr.Size = UDim2.new(1, 0, 1, 0) --fr.Style = Enum.FrameStyle.RobloxRound local tl = Instance.new("TextLabel") tl.Parent = bb tl.Font = Enum.Font.Code tl.BackgroundTransparency = 1 tl.TextScaled = true tl.TextColor3 = Color3.new(15/255, 15/255, 15/255) tl.Size = UDim2.new(1, 0, 1, 0) tl.Text = tagInp.Text tl.Name = "trutag" tl.Visible = true tl.ZIndex = 2 end) tagInp = lpwin:drawTextBox(2/3, '') --// SCRIPTS //-- --local scriptwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Scripts').Container) --local search = scriptwin:drawTextBox(1,'') --local origy = scriptwin:getDrawY() --scriptwin:addSpacing() --scriptwin:addSpacing() --local scripts = game:GetObjects("rbxassetid://376553985")[1] --local container = {} --function MakeList(condition) -- for i,v in pairs(scriptwin:GetChildren()) do -- if v.Name == "Script" then -- v:Destroy() -- end -- end --scriptwin:setDrawY(origy) --for i, v in pairs(scripts:GetChildren()) do -- if string.find(v.Name:lower(), condition:lower()) or (condition == "") or (condition == " ") then -- local scr = scriptwin:drawButton(1, v.Name, function() -- spawn(function() loadstring(v.Source)() end) -- end, 25) -- scr.Name = 'Script' -- end -- end --end --game:GetService("UserInputService").InputChanged:connect(function(inp) -- if inp.UserInputType == Enum.UserInputType.TextInput then -- if search:IsFocused() then -- MakeList(search.Text) -- end --end --end) --MakeList('') --// DESTRUCTION // -- local destwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Destruction').Container) local decals, seldec = destwin:drawScrollingContainer(100) seldec = destwin:drawText(1, 'Selected Decal: None') cursel = nil local decs = { {'Rain', '574772793'}, {'Robbie', '574773630'}, {'Pepe', '244905904'}, {'Troll Face', '48308661'}, {'Jeff', '109129888'}, {'Shrek', '170539018'}, {'Doge', '133720697'}, {'Dat Boi', '409578848'}, } for _, v in pairs(decs) do local b = decals:drawButton(1, v[1], function()seldec.Text="Selected Decal: " ..v[2] cursel=v[2] end,20) topkek.tools.gui:addLeftIcon(b,'rbxassetid://'..v[2],20) end destwin:drawButton(1, 'Spam Decal', function() if cursel ~= nil then topkek.tools.util.recurseDecal(tonumber(cursel)) end end) destwin:drawButton(1, 'Spam Particles', function() if cursel ~= nil then topkek.tools.util.recurseParticles(tonumber(cursel)) end end) destwin:drawButton(1, 'Spam Both', function() if cursel ~= nil then topkek.tools.util.recurseUltimate(tonumber(cursel)) end end) destwin:drawButton(1, 'Rollback', function() tk.rcm(workspace, 'Decal') tk.rcm(workspace, 'ParticleEmitter') end) destwin:addSpacing() destwin:drawButton(1, '666', function() for i,v in next,workspace:children''do if(v:IsA'BasePart')then me=v; bbg=Instance.new('BillboardGui',me); bbg.Name='stuf'; bbg.Adornee=me; bbg.Size=UDim2.new(2.5,0,2.5,0) --bbg.StudsOffset=Vector3.new(0,2,0) tlb=Instance.new'TextLabel'; tlb.Text='666 666 666 666 666 666'; tlb.Font='SourceSansBold'; tlb.FontSize='Size48'; tlb.TextColor3=Color3.new(1,0,0); tlb.Size=UDim2.new(1.25,0,1.25,0); tlb.Position=UDim2.new(-0.125,-22,-1.1,0); tlb.BackgroundTransparency=1; tlb.Parent=bbg; end;end; --coroutine.wrap(function()while wait''do s=Instance.new'Sound'; s.Parent=workspace; s.SoundId='rbxassetid://152840862'; s.Pitch=1; s.Volume=1; s.Looped=true; s:play(); --end;end)(); function xds(dd) for i,v in next,dd:children''do if(v:IsA'BasePart')then v.BrickColor=BrickColor.new'Really black'; v.TopSurface='Smooth'; v.BottomSurface='Smooth'; s=Instance.new('SelectionBox',v); s.Adornee=v; s.Color=BrickColor.new'Really red'; a=Instance.new('PointLight',v); a.Color=Color3.new(1,0,0); a.Range=15; a.Brightness=5; f=Instance.new('Fire',v); f.Size=19; f.Heat=22; end; game.Lighting.TimeOfDay=0; game.Lighting.Brightness=0; game.Lighting.ShadowColor=Color3.new(0,0,0); game.Lighting.Ambient=Color3.new(1,0,0); game.Lighting.FogEnd=200; game.Lighting.FogColor=Color3.new(0,0,0); local dec = 'http://www.roblox.com/asset/?id=19399245'; local fac = {'Front', 'Back', 'Left', 'Right', 'Top', 'Bottom'} --coroutine.wrap(function() --for _,__ in pairs(fac) do --local ddec = Instance.new("Decal", v) --ddec.Face = __ --ddec.Texture = dec --end end)() if #(v:GetChildren())>0 then xds(v) end end end xds(game.Workspace) end) destwin:drawButton(1, 'Troll', function() topkek.tools.util.recurseUltimate('48308661') tk.play(154664102) end) destwin:addSpacing() destwin:drawButton(1/2,'Colorize',function() -- when u skid off variable XDDDDDpranked local materiallist = {Enum.Material.Plastic,Enum.Material.Wood,Enum.Material.Slate,Enum.Material.Concrete,Enum.Material.CorrodedMetal, Enum.Material.DiamondPlate,Enum.Material.Foil,Enum.Material.Grass, Enum.Material.Ice,Enum.Material.Marble,Enum.Material.Granite,Enum.Material.Brick, Enum.Material.Pebble,Enum.Material.Sand,Enum.Material.Sand, Enum.Material.Fabric,Enum.Material.SmoothPlastic,Enum.Material.Metal,Enum.Material.WoodPlanks,Enum.Material.Neon,Enum.Material.Cobblestone} local function r(where) for _,v in pairs (where:GetChildren()) do if v:IsA("BasePart") then spawn(function() while wait(0.1) do v.Material = materiallist[math.random(#materiallist)] wait() end end) end r(v) end end r(workspace) end) destwin:drawButton(1/2,'Materialize',function() local function r(where) for _,v in pairs (where:GetChildren()) do if v:IsA("BasePart") then spawn(function() while wait(0.1) do v.Transparency = math.random(0,1) wait() end end) end r(v) end end r(workspace) end) destwin:drawButton(1/2,'Meshify',function() local enums={ Enum.MeshType.Head; Enum.MeshType.Torso; Enum.MeshType.Wedge; Enum.MeshType.Brick; Enum.MeshType.Sphere; Enum.MeshType.Cylinder; } tk.rcf('BasePart',function(o) local mesh = Instance.new('SpecialMesh', o) mesh.MeshType = enums[math.random(1,#enums)] end) end) destwin:drawButton(1/2,'Loop-Meshify',function() coroutine.wrap(function() while true do local enums={ Enum.MeshType.Head; Enum.MeshType.Torso; Enum.MeshType.Wedge; Enum.MeshType.Brick; Enum.MeshType.Sphere; Enum.MeshType.Cylinder; } tk.rcf('BasePart',function(o) if o:FindFirstChild("Mesh") then o.Mesh:Destroy() end local mesh = Instance.new('SpecialMesh', o) mesh.MeshType = enums[math.random(1,#enums)] end) wait(0.5) end end)() end) destwin:addSpacing() destwin:drawButton(1, 'Rotations', function() tk.rcf('BasePart', function(o) o.Rotation = Vector3.new(math.random(0,180),math.random(0,180),math.random(0,180)) end) end) destwin:drawButton(1, 'Collisions', function() tk.rcf('BasePart', function(o) o.CanCollide = false end) end) destwin:drawButton(1, 'Velocity', function() tk.rcf('BasePart', function(o) o.Velocity = Vector3.new(math.random(0,180),math.random(0,180),math.random(0,180)) end) end) destwin:drawButton(1, 'Invisiblity', function() tk.rcf('BasePart', function(o) o.Transparency = 1 end) end) destwin:drawButton(1, 'BreakJoints', function() tk.rcf('Model', function(o) o:BreakJoints() end) end) destwin:drawButton(1, 'Forces', function() tk.rcf('BasePart', function(o) local bf = Instance.new("BodyForce", o) bf.Force = Vector3.new(math.random(0,180)*5,math.random(0,180)*5,math.random(0,180)*5) end) end) destwin:drawButton(1, 'Brightness', function() tk.rcf('BasePart', function(o) local light = Instance.new("SpotLight", o) light.Brightness = 9e9 light.Range = 60 end) end) --// CATALOG //-- local catwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Catalog').Container) local page, currentkeyword = 1, "" local searchbar, search, makeCatalog, res = 0, 0, 0, {} local searchbar = catwin:drawTextBox(2/3,'') local search = catwin:drawButton(1/3, 'Search', function() page = 1 currentkeyword = searchbar.Text makeCatalog(currentkeyword, page) end) local previous = catwin:drawButton(1/2, 'Previous Page', function() if page > 1 then page = page - 1 makeCatalog(currentkeyword, page) end end) local previous = catwin:drawButton(1/2, 'Next Page', function() if page >= 1 then page = page + 1 makeCatalog(currentkeyword, page) end end) local catalog_start = catwin:getDrawY() function split(str,divider) local found = "" local results = {} for i=1,string.len(str) do if (string.lower(string.sub(str,i,i)) == string.lower(divider)) then table.insert(results, found) found = "" else found = found..string.sub(str,i,i) end end table.insert(results, found) return results end function GetName(nm) local spl = split(nm," ") local a,b,c,d,e=spl[1] or "",spl[2] or "",spl[3] or "", spl[4] or "", spl[5] or "" return (a.." "..b.." "..c.." "..d.." "..e) end --function makeCatalog(keyword, page) --local endpoint = "http://search.roblox.com/catalog/json?Category=6&Keyword="..keyword.."&IncludeNotForSale=false&ResultsPerPage=10&PageNumber="..tostring(page) --local results = game:HttpGet(endpoint, true) --local parse = game:GetService('HttpService'):JSONDecode(results) --for i, v in pairs(res) do --v:Destroy() --end --catwin:setDrawY(catalog_start) --catwin:addSpacing() --for i, v in pairs(parse) do --local img = catwin:drawImage(1/2, 'https://www.roblox.com/Thumbs/Asset.ashx?width=420&height=420&assetId='..tostring(v['AssetId']), 50) --local below = topkek.tools.util.Object("TextButton", { -- Parent = img; -- BackgroundColor3 = Color3.new(163/255, 57/255, 57/255); -- BorderSizePixel = 0; -- Position = UDim2.new(0, -45, 1, 5); -- Size = UDim2.new(0,img.AbsoluteSize.X, 0, 20); -- Font = 'SourceSans'; -- FontSize = 'Size14'; -- Text = GetName(v['Name']); -- TextSize = 14; -- TextColor3 = color3(199, 199, 199); -- TextStrokeTransparency = 0.5; -- ClipsDescendants = true; --}) -- below.MouseButton1Down:connect(function() -- local Model = Instance.new("Model", workspace) -- game:GetObjects('rbxassetid://'..tostring(v['AssetId']))[1].Parent = Model -- Model:MakeJoints() -- Model:MoveTo(topkek.lplr.Character.Head.Position) --end) --img.Size=UDim2.new(0,50,0,50) --img.Position=img.Position+UDim2.new(0,45,0,0) -- if (i%2)==0 then -- catwin:setDrawY(catwin:getDrawY() + 25) --end -- if (i==10) then -- catwin.main.CanvasSize = catwin.main.CanvasSize + UDim2.new(0,0,0,25) -- end -- table.insert(res,img) --end --end --makeCatalog("", 1) --// CMDS //-- cmdwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Commands').Container) count = 0 for _, _ in pairs(cmd.commands.store) do count = count + 1 end cmdwin:drawText(1, tostring(count) .. " Commands") cmdwin:drawText(1, 'Chat Prefix: /') local cmdlist = cmdwin:drawScrollingContainer(260) for i, v in pairs(cmd.commands.fmtstore) do local xfmt = {} local str = " ;" .. i .. " " for form in v:gmatch("[^%%]+") do if form ~= 'cmd' then if form == 'inf' then form = 'str' end str = str .. "{" .. form .. "} " end end cmdlist:drawText(1, str) end --// MUSIC //-- musicwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Music').Container) Sounds = { {"caramell", 2303479}; {"epic", 27697743}; {"rick", 2027611}; {"halo", 1034065}; {"pokemon", 1372261}; {"cursed", 1372257}; {"extreme", 11420933}; {"awaken", 27697277}; {"alone", 27697392}; {"mario", 1280470}; {"choir", 1372258}; {"chrono" ,1280463}; {"dotr", 11420922}; {"entertain", 27697267}; {"fantasy", 1280473}; {"final", 787}; {"organ", 11231513}; {"tunnel", 9650822} } local cursel local xcursel = 0 scr = musicwin:drawScrollingContainer(230) for i, v in pairs(Sounds) do scr:drawButton(1, v[1] .. " - " .. tonumber(v[2]), function() cursel.Text = "Currently Selected - " .. v[1] xcursel = v[2] end) end cursel = musicwin:drawText(1, "Currently Selected - None") local setInp musicwin:drawButton(1/3, "Set", function() if tonumber(setInp.Text) then cursel.Text = "Currently Selected - " .. setInp.Text xcursel = tonumber(setInp.Text) end end) setInp = musicwin:drawTextBox(2/3, '') musicwin:drawButton(1, "Play", function() tk.rcm(game, 'Sound') tk.play(xcursel) end) musicwin:drawButton(1, "Stop", function() tk.rcm(game, 'Sound') end) --// FACES //-- facwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Faces').Container) local faces = { {name='Rofl',id=47595647}, {name='Sparta',id=74142203}, {name='UJelly',id=48989071}, {name='Troll',id=45120559}, {name='Horse',id=62079221}, {name='Angry',id=48258623}, {name='Okey',id=62830600}, {name='Yeaw',id=53646377}, {name='Here',id=62677045}, {name='Har',id=48260066}, {name='Baby Sun',id=47596170}, {name='LOL',id=48293007}, {name='Sad',id=53645378}, {name='Joseph Stalin',id=48290678}, {name='Doge',id=130742396}, {name='Forever Alone',id=156886272}, {name='RickRoll',id=5104631}, {name='Jim Carrey',id=74885351}, {name='Meh IRL',id=237553381} } local cursel, xcursel = nil, 0 faclist = facwin:drawScrollingContainer(260) for i,v in pairs(faces) do local btn = faclist:drawButton(1, v['name'], function() xcursel = v['id'] cursel.Text = 'Currently Selected: ' .. v['name'] end) topkek.tools.gui:addLeftIcon(btn,'rbxassetid://'..tostring(v['id']),20) end cursel = facwin:drawText(1, 'Currently Selected: None') facwin:drawButton(1, 'Wear', function() if not (xcursel == 0) then if topkek.lplr.Character then tk.rcm(topkek.lplr.Character, 'Accessory') tk.rcm(topkek.lplr.Character, 'Hat') topkek.tools.util.applyFace(xcursel) end end end) --// SETTINGS // -- setwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Settings').Container) setwin:drawText(1, 'Patch: ' .. topkek.patch) setwin:drawText(1, 'Devnote: foh skids') setwin:drawText(1, [[ === CREDITS === Variable - retard that created Stella KrystalTeam - provided critical design tips & advice Circumvention - lol joey salads Thanks to everyone that supported T0PK3K 4.0! ]], 260) --// BANLIST //-- banwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Banlist').Container) local plrBanInp banwin:drawButton(1/3, 'Add', function() topkek.settings.get() table.insert(topkek.settingsTable['Bans'], plrBanInp.Text) topkek.settings.write() UpdateBanlist() end) plrBanInp = banwin:drawTextBox(2/3, '') banCont = banwin:drawScrollingContainer(288) function UpdateBanlist(x) topkek.settings.get() local wl = x or topkek.settingsTable['Bans'] for i,v in pairs(banCont:GetChildren()) do v:Destroy() end banCont:setDrawY(3) for i,v in pairs(wl) do banCont:drawText(2/3, v) banCont:drawButton(1/3, 'Remove', function() for x, m in pairs(wl) do if m == v then table.remove(topkek.settingsTable['Bans'], x) topkek.settings.write() UpdateBanlist() topkek.banmgr.bans = topkek.settingsTable['Bans'] end end end) end end UpdateBanlist() --// HATS //-- hatwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Hats').Container) local hats={ {name='Dominus Empyreus',id=21070012}, {name='Dominus Vespertilio',id=96103379}, {name='Dominus Infernus',id=31101391}, {name='Dominus Rex',id=250395631}, {name='Dominus Frigidus',id=48545806}, {name='Dominus Astra',id=162067148}, {name='Dominus Aureus',id=138932314}, {name='DIY Dominus Empyreus',id=151789690}, {name='Dominus Messor',id=64444871}, {name='Demon Skeleton Wings',id=133554007}, {name='Gilded Wings of Glory',id=250405532}, {name='Majestic Ice Wings',id=188702967}, {name='Black Wings',id=215719598}, {name='Clockworks Shades',id=11748356}, {name='Faerie Wings',id=19399896}, {name='Orinthian Wings',id=223751505}, {name='Clockworks Headphones',id=1235488}, {name='Perfectly Legitimate Business Hat',id=19027209}, {name='Sparkling Angel Wings',id=192557913}, {name='Commander Crows Wings',id=133553855}, {name='Sunfire Wings',id=158068470}, {name='Royal Faerie Wings',id=119916756}, {name='Wings of Freedom',id=164174048}, {name='Firebrand Wings',id=128160626}, {name='Frozen Wings',id=136758613}, {name='Webbed Wings',id=120507280}, {name='Gargoyle Wings',id=120507201}, {name='Bat Wings',id=19399858}, {name='Wings of Fire',id=136758532}, {name='Headrow',id=1082935}, {name='Rubber Duckie',id=9254254}, {name='Valkyrie Helm',id=1365767}, {name='Hockey Mask',id=5161514}} local searchi = hatwin:drawButton(1, '', function()end) dropx = GUI.DropDown.New(UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), searchi, {'All'}) function fixPlayerDropi() local t = {'All'} for i, v in pairs(game.Players:GetPlayers()) do table.insert(t, v.Name) end dropx.SetTable(t) end game.Players.PlayerAdded:connect(function() fixPlayerDropi() end) game.Players.PlayerRemoving:connect(function() fixPlayerDropi() end) local eval = 'All' dropx.Changed(function(p) eval = p end) fixPlayerDrop() local hatInp hatlist = hatwin:drawScrollingContainer(260) for i,v in pairs(hats) do hatlist:drawButton(1, v['name'], function() hatInp.Text = tostring(v['id']) end) end hatwin:drawButton(1/3, 'Wear', function() local hat = game:GetObjects("rbxassetid://"..tonumber(hatInp.Text))[1] tk.dp(eval, function(x) if x.Character then hat:Clone().Parent = x.Character end end) end) hatInp = hatwin:drawTextBox(2/3, '') topkek.tools.animator.initialAnimation() topkek.banmgr.init() _G.Rc7Notification("Leaked by Scratchy","T0pk3k 4.0 Script Leaked!",5) wait(5) if game.Workspace.FilteringEnabled == true then _G.Rc7Notification("Filtering","Fltering is Enabled",5) else _G.Rc7Notification("Filtering","Fltering is Disabled",5) end end) TextButton_5.Parent = Frame_3 TextButton_5.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TextButton_5.BorderSizePixel = 0 TextButton_5.Position = UDim2.new(0.0207039341, 0, 0.7146402, 0) TextButton_5.Size = UDim2.new(0, 200, 0, 50) TextButton_5.Font = Enum.Font.SourceSans TextButton_5.FontSize = Enum.FontSize.Size14 TextButton_5.Text = "Ro-xploit 6.0 (it bypasses too)" TextButton_5.TextColor3 = Color3.new(1, 1, 1) TextButton_5.TextSize = 14 TextButton_5.MouseButton1Down:connect(function() Folder = game.Players.LocalPlayer.PlayerGui script=Instance.new('LocalScript') local a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z local A,B,C,D,F,E,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z local Aa,Ba,Ca,Da,Fa,Ea,Ga,Ha,Ia,Ja,Ka,La,Ma,Na,Oa,Pa,Qa,Ra,Sa,Ta,Ua,Va,Wa,Xa,Ya,Za local IntroSFX = nil local IntroDone,Toggle,taco = false local Folders, Selected, Banned, WayPoint = nil local CId = Instance.new("IntValue") CId.Value = 0 local LPCId = Instance.new("IntValue") LPCId.Value = 0 local SId = Instance.new("IntValue") SId.Value = 0 local MId = Instance.new("IntValue") MId.Value = 0 local MPId = Instance.new("IntValue") MPId.Value = 0 local GId = Instance.new("IntValue") GId.Value = 0 local GPId = Instance.new("IntValue") GPId.Value = 0 local HId = Instance.new("IntValue") HId.Value = 0 local HPId = Instance.new("IntValue") HPId.Value = 0 local SDId = Instance.new("IntValue") SDId.Value = 0 local WId = Instance.new("IntValue") WId.Value = 0 local WMId = Instance.new("IntValue") WMId.Value = 0 local LCId = Instance.new("IntValue") LCId.Value = 0 local TCId = Instance.new("IntValue") TCId.Value = 0 local MEId = Instance.new("IntValue") MEId.Value = 1 local MEPId = Instance.new("IntValue") MEPId.Value = 0 local SkyId = Instance.new("IntValue") SkyId.Value = 1 local SkypId = Instance.new("IntValue") SkypId.Value = 0 local TabId = Instance.new("IntValue") TabId.Value = 0 local EmptySP = UDim2.new(0,0,0,0) local PrivateServer = false function Execute(f) return coroutine.resume(coroutine.create(function()f()end)) end function PlaySFX(SoundId,Volume,Pitch,Looped) A=Instance.new("Sound",workspace) A.PlayOnRemove = true A.SoundId = "rbxassetid://" .. SoundId A.Volume = Volume A.Pitch = Pitch A.Looped = Looped A:Play() return A end function Frame(parent,Size,Position) B=Instance.new("Frame",parent) B.Size = Size B.Position = Position return B end function ScrollFrame(parent,Size,Position) B=Instance.new("ScrollingFrame",parent) B.Size = Size B.Position = Position B.ScrollBarThickness = 10 return B end function Label(parent,Text,Size,Position,value) C=Instance.new("TextLabel",parent) C.Size = Size C.Position = Position C.Text = Text C.BackgroundTransparency = 1 C.Font = "Legacy" C.TextColor3 = Color3.new(1,1,1) C.TextStrokeTransparency = 0.5 C.TextWrapped = true if value ~= nil then if value == 1 then C.Size = UDim2.new(1,-10,0,35) end C.Position = UDim2.new(0,0,0,35*value.Value) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 value.Value = value.Value + 1 end return C end function Button(parent,Text,Size,Position,func,value) C=Instance.new("TextButton",parent) C.Size = Size C.Position = Position C.Text = Text C.Style = "RobloxButton" C.Font = "Legacy" C.TextColor3 = Color3.new(1,1,1) C.TextStrokeTransparency = 0.5 C.TextWrapped = true C.MouseButton1Click:connect(function() ypcall(function() PlaySFX(156785206,0.75,1.25); func() end) end) if value ~= nil then if Size == EmptySP then C.Size = UDim2.new(1,-10,0,35) end C.Position = UDim2.new(0,0,0,35*value.Value) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 value.Value = value.Value + 1 end return C end function TextBox(parent,text,Size,Position) C = Instance.new("TextBox") C.Parent = parent C.Name = text C.Text = text if text == "ValueBox" then C.Text = "0" end C.Size = Size C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 C.Position = Position C.TextColor3 = Color3.new(1,1,1) C.TextStrokeTransparency = 0.5 C.Font = 2 C.FontSize = Enum.FontSize.Size12 C.TextWrapped = true return C end letters = { "a"; "b"; "c"; "d"; "e"; "f"; "g"; "h"; "i"; "j"; "k"; "l"; "m"; "n"; "o"; "p"; "q"; "r"; "s"; "t"; "u"; "v"; "w"; "x"; "y" ;"z"; " "; ":"; "/" } function CheckForNumbers(textbox) for i = 1, #letters do n = string.find(string.lower(textbox.Text), letters[i]) if n ~= nil then textbox.Text = string.sub(string.lower(textbox.Text), 1, n-1)..string.sub(string.lower(textbox.Text), n+1) end end end function NumTextBox(textbox) ypcall(function() Execute(function() wait(0.25) textbox.Changed:connect(function(property) if property == "Text" then CheckForNumbers(textbox) end end) end) end) end function TextUsedButton(parents,name,func,value,type) x=Frame(parents,UDim2.new(1,-10,0,35),UDim2.new(0,0,0,(35*value.Value))) x.BackgroundColor3 = Color3.new(0,75/255,150/255) x.BackgroundTransparency = 0.85 x.BorderSizePixel = 0 y=TextBox(x,"ValueBox",UDim2.new(1,-85,0,25),UDim2.new(0,5,0,5)) y.BackgroundColor3 = Color3.new(0,75/255,150/255) y.BackgroundTransparency = 0.85 y.BorderSizePixel = 0 if type ~= nil then NumTextBox(y) y.Text = type else y.Text = "" end z=Button(x,name,UDim2.new(0,70,0,25),UDim2.new(1,-75,0,5),function() if y.Text ~= "" and type ~= nil then func() else func() end end) z.BackgroundColor3 = Color3.new(0,75/255,150/255) z.BackgroundTransparency = 0.85 z.BorderSizePixel = 0 z.Style = "Custom" if value ~= nil then value.Value = value.Value + 1 end return x end function TextUsedLabel(parents,name,value,type) x=Frame(parents,UDim2.new(1,-10,0,35),UDim2.new(0,0,0,(35*value.Value))) x.BackgroundColor3 = Color3.new(0,75/255,150/255) x.BackgroundTransparency = 0.85 x.BorderSizePixel = 0 y=TextBox(x,"ValueBox",UDim2.new(1,-85,0,25),UDim2.new(0,80,0,5)) y.BackgroundColor3 = Color3.new(0,75/255,150/255) y.BackgroundTransparency = 0.85 y.BorderSizePixel = 0 if type ~= nil then NumTextBox(y) y.Text = type else y.Text = "" end z=Label(x,name,UDim2.new(0,70,0,25),UDim2.new(0,5,0,5)) z.BackgroundColor3 = Color3.new(0,75/255,150/255) z.BackgroundTransparency = 0.85 z.BorderSizePixel = 0 if value ~= nil then value.Value = value.Value + 1 end return x end function ToggleButton(parent,name,func1,func2,value) x=Frame(parent,UDim2.new(1,-10,0,35),UDim2.new(0,0,0,35*value.Value)) x.BackgroundColor3 = Color3.new(0,75/255,150/255) x.BackgroundTransparency = 0.85 z=Label(x,name,UDim2.new(1,-160,0,25),UDim2.new(0,5,0,5)) z.BackgroundColor3 = Color3.new(0,75/255,150/255) z.BackgroundTransparency = 0.85 y=Button(x,"On",UDim2.new(0,-70,0,25),UDim2.new(1,-80,0,5),function() func1() end) y.BackgroundTransparency = 0.85 y.BackgroundColor3 = Color3.new(0,75/255,150/255) y.Style = "Custom" y.Name = "On" g=Button(x,"Off",UDim2.new(0,-70,0,25),UDim2.new(1,-5,0,5),function() func2() end) g.BackgroundTransparency = 0.85 g.BackgroundColor3 = Color3.new(0,75/255,150/255) g.Style = "Custom" g.Name = "Off" if value ~= nil then value.Value = value.Value + 1 end return x end function ImageLabel(parent,Image,Size,Position) C = nil C=Instance.new("ImageLabel",parent) C.Image = "rbxassetid://" .. Image C.Size = Size C.Position = Position C.BackgroundTransparency = 1 return C end function ToggleMenu() if Toggle == true then PlaySFX(243152215,0.85,1) E:TweenPosition(UDim2.new(0.5,-250,-0.5,-175),"Out","Quad",.5,true) PlaySFX(145487017,0.85,1.1) L:TweenPosition(UDim2.new(0,0,1,-50),"Out","Quad",.25,true) Toggle = false else PlaySFX(243152215,0.85,1) E:TweenPosition(UDim2.new(0.5,-250,0.5,-175),"Out","Quad",.5,true) PlaySFX(145487017,0.85,1.1) L:TweenPosition(UDim2.new(0,-50,1,-50),"Out","Quad",.25,true) Toggle = true end end function AddTab(parent,tabparent,text,cValue) if cValue ~= nil then D=Frame(tabparent,UDim2.new(1,0,1,0),UDim2.new(0,0,0,0)) D.Transparency = 1 D.BorderSizePixel = 0 D.Name = text D.Visible = false if cValue.Value == 0 then D.Visible = true end Instance.new("IntValue",D).Name = "IsATab" C=Button(parent,text,UDim2.new(1,-10,0,35),UDim2.new(0,5,0,5+(40*cValue.Value)),function() for i, v in pairs(tabparent:GetChildren()) do if v.Name == text then v.Visible = true else v.Visible = false end end end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 Instance.new("IntValue",C).Name = "IsATabButton" if cValue ~= nil then cValue.Value = cValue.Value + 1 end if parent.Parent.ClassName == "ScrollingFrame" then parent.Parent.CanvasSize = UDim2.new(0,0,0,5+(40*(cValue.Value))) end return D end end function ClearFolder(Folder) if Folder ~= nil then for i,v in pairs(Folder:GetChildren()) do v:Remove() end end end function CreateFolder(parent,name) C=Instance.new("Folder",parent) C.Name = name return C end function AddValue(Folder,name) if Folder ~= nil then C=Instance.new("StringValue") C.Name = name C.Value = name C.Parent = Folder end end function RemoveValue(Folder,name) if Folder ~= nil then if Folder:FindFirstChild(name) ~= nil then Folder:FindFirstChild(name):Remove() end end end function VerifyValue(Folder,name) if Folder ~= nil then if Folder:FindFirstChild(name) ~= nil then return true else return false end end end local Mouse function AddHotkey(key,func) Mouse = game.Players.LocalPlayer:GetMouse() if Mouse ~= nil then Mouse.KeyDown:connect(function(Key) if Key == string.lower(string.char(key)) then func() end end) else Mouse = game.Players.LocalPlayer:GetMouse() end end local STR = " : False" function SetPlayerList(parent) ClearFolder(parent) ypcall(function() for i,v in pairs(game.Players:GetChildren()) do if VerifyValue(Selected,v.Name) then STR = " : True" else STR = " : False" end C=Button(parent,v.Name .. STR,UDim2.new(1,-20,0,35),UDim2.new(0,5,0,5+(40*(i-1))),function() if VerifyValue(Selected,v.Name) then RemoveValue(Selected,v.Name) else AddValue(Selected,v.Name) end SetPlayerList(parent) end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 if parent.ClassName == "ScrollingFrame" then parent.CanvasSize = UDim2.new(0,0,0,5+(40*(i))) end end end) end function SetBannedList(parent) ClearFolder(parent) for i,v in pairs(Banned:GetChildren()) do C=Button(parent,v.Name,UDim2.new(1,-20,0,35),UDim2.new(0,5,0,5+(40*(i-1))),function() if VerifyValue(Banned,v.Name) then RemoveValue(Banned,v.Name) end end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 if parent.ClassName == "ScrollingFrame" then parent.CanvasSize = UDim2.new(0,0,0,5+(40*(i))) end end end function IsLocalPlayer(aname) if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.Name == aname then return true else return false end end end end local ContentProvider = game:GetService("ContentProvider"); local function LoadAssets(AssetList) for _, AssetId in pairs(AssetList) do ContentProvider:Preload("rbxassetid://" .. AssetId); end end LoadAssets({364328150,278201073,145487017,278208523,278208523}) local PRT = Instance.new("ScreenGui",Folder) Label(PRT,"Currently Preloading Data, Please Wait!",UDim2.new(1,0,0,20),UDim2.new(0,0,0,0)) while (ContentProvider.RequestQueueSize > 0) do wait(); end if Folder:FindFirstChild("GlobalData") ~= nil then for i,v in pairs(Folder:FindFirstChild("GlobalData"):GetChildren()) do v.Parent = Folder end Folder:FindFirstChild("GlobalData"):Remove() end for i,v in pairs(Folder:GetChildren()) do if v.Name == "GearData" or v.Name == "HatData" or v.Name == "MemeData" or v.Name == "SkyData" then for k,c in pairs(v:GetChildren()) do LoadAssets({c.Value}) end end end PRT:Remove() function spamColor(v) if v.ClassName == ("BasePart") then v.BrickColor = BrickColor.Random() else for a,b in pairs(v:GetChildren()) do spamColor(b) end end end function UnAnchore(v) if v.ClassName == ("BasePart") then v.Anchored = false else for a,b in pairs(v:GetChildren()) do if game.Players:FindFirstChild(v.Name) == nil then UnAnchore(b) end end end end function Anchore(v) if v.ClassName == ("BasePart") then v.Anchored = true else for a,b in pairs(v:GetChildren()) do if game.Players:FindFirstChild(v.Name) == nil then Anchore(b) end end end end function clearW(v) v:ClearAllChildren() end function GenerateMenuPart2() local Color = Color3.new(0,75/255,150/255) X=AddTab(M,N,"Hat Giver",TabId) X.Size = UDim2.new(1,10,1,0) T=AddTab(M,N,"Music Player",TabId) T.Size = UDim2.new(1,10,1,0) local MPitch=TextUsedLabel(T,"Pitch",MId,1) local MVolume=TextUsedLabel(T,"Volume",MId,1) local MIds=TextUsedLabel(T,"SoundId",MId,0) if MPitch:FindFirstChild("ValueBox") ~= nil and MVolume:FindFirstChild("ValueBox") ~= nil then MPitch:FindFirstChild("ValueBox").Text = 1 MVolume:FindFirstChild("ValueBox").Text = 0.5 end local Music = nil ToggleButton(T,"Music",function() if game.Workspace:FindFirstChild("Ro-MusicPlayer") ~= nil then if game.Workspace:FindFirstChild("Ro-MusicPlayer"):IsA("Sound") then game.Workspace:FindFirstChild("Ro-MusicPlayer"):Stop() game.Workspace:FindFirstChild("Ro-MusicPlayer"):Remove() end end Music=Instance.new("Sound",game.workspace) Music.Name = "Ro-MusicPlayer" Music.Looped = true if MIds:FindFirstChild("ValueBox") ~= nil then Music.SoundId = "rbxassetid://"..MIds:FindFirstChild("ValueBox").Text end if MVolume:FindFirstChild("ValueBox") ~= nil then Music.Volume = MVolume:FindFirstChild("ValueBox").Text end if MPitch:FindFirstChild("ValueBox") ~= nil then Music.Pitch = MPitch:FindFirstChild("ValueBox").Text end wait() Music:Play() end, function() if game.Workspace:FindFirstChild("Ro-MusicPlayer") ~= nil then if game.Workspace:FindFirstChild("Ro-MusicPlayer"):IsA("Sound") then game.Workspace:FindFirstChild("Ro-MusicPlayer"):Stop() game.Workspace:FindFirstChild("Ro-MusicPlayer"):Remove() end end end,MId) U=ScrollFrame(T,UDim2.new(1,0,1,-(35*(MId.Value))),UDim2.new(0,0,0,35*(MId.Value))) U.Transparency = .85 U.BorderSizePixel = 0 U.CanvasSize = UDim2.new(0,0,0,0) U.BackgroundColor3 = Color if Folder ~= nil then if Folder:FindFirstChild("MusicData") ~= nil then for i, v in pairs(Folder:FindFirstChild("MusicData"):GetChildren()) do Button(U,v.Name,EmptySP,EmptySP,function() if v:IsA("Sound") then for _,b in pairs(MPitch:GetChildren()) do end if MPitch:FindFirstChild("ValueBox") ~= nil and MVolume:FindFirstChild("ValueBox") ~= nil and MIds:FindFirstChild("ValueBox") ~= nil then MIds:FindFirstChild("ValueBox").Text = v.SoundId end end end ,MPId) MPId.Value = i U.CanvasSize = UDim2.new(0,0,0,35*MPId.Value) end end end V=AddTab(M,N,"Gear Giver",TabId) V.Size = UDim2.new(1,10,1,0) local GiveGear GiveGear=TextUsedButton(V,"Give Gear",function() if GiveGear ~= nil then if GiveGear:FindFirstChild("ValueBox") ~= nil then ypcall(function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then x = game:GetService("InsertService"):LoadAsset(GiveGear:FindFirstChild("ValueBox").Text) for p,q in pairs(x:GetChildren()) do q.Parent = b.Backpack end x:Remove() end end end end) end end end,GId,0) W=ScrollFrame(V,UDim2.new(1,0,1,-(35*(GId.Value))),UDim2.new(0,0,0,35*(GId.Value))) W.Transparency = .85 W.BorderSizePixel = 0 W.CanvasSize = UDim2.new(0,0,0,0) W.BackgroundColor3 = Color if Folder ~= nil then if Folder:FindFirstChild("GearData") ~= nil then for i, v in pairs(Folder:FindFirstChild("GearData"):GetChildren()) do Button(W,v.Name,EmptySP,EmptySP,function() if v:IsA("IntValue") then if GiveGear ~= nil then if GiveGear:FindFirstChild("ValueBox") ~= nil then GiveGear:FindFirstChild("ValueBox").Text = v.Value end end end end,GPId) GPId.Value = i W.CanvasSize = UDim2.new(0,0,0,35*GPId.Value) end end end local GiveHat GiveHat=TextUsedButton(X,"Give Hat",function() if GiveHat ~= nil then if GiveHat:FindFirstChild("ValueBox") ~= nil then ypcall(function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then x = game:GetService("InsertService"):LoadAsset(GiveHat:FindFirstChild("ValueBox").Text) for p,q in pairs(x:GetChildren()) do q.Parent = b.Character end x:Remove() end end end end) end end end,HId,0) Y=ScrollFrame(X,UDim2.new(1,0,1,-(35*(HId.Value))),UDim2.new(0,0,0,35*(HId.Value))) Y.Transparency = .85 Y.BorderSizePixel = 0 Y.CanvasSize = UDim2.new(0,0,0,0) Y.BackgroundColor3 = Color if Folder ~= nil then if Folder:FindFirstChild("HatData") ~= nil then for i, v in pairs(Folder:FindFirstChild("HatData"):GetChildren()) do Button(Y,v.Name,EmptySP,EmptySP,function() if v:IsA("IntValue") then if GiveHat ~= nil then if GiveHat:FindFirstChild("ValueBox") ~= nil then GiveHat:FindFirstChild("ValueBox").Text = v.Value end end end end,HPId) HPId.Value = i Y.CanvasSize = UDim2.new(0,0,0,35*GPId.Value) end end end o=AddTab(M,N,"Banned Player",TabId) p=ScrollFrame(o,UDim2.new(1,10,1,0),UDim2.new(0,0,0,0)) p.Transparency = 1 p.BorderSizePixel = 0 p.CanvasSize = UDim2.new(0,0,0,0) game.Players.ChildAdded:connect(function(child) if VerifyValue(Banned,child.Name) then wait(0.35) child:Remove() end if PrivateServer == true then wait(0.35) child:Remove() end end) Banned.ChildAdded:connect(function(child) SetBannedList(p) end) Banned.ChildRemoved:connect(function() SetBannedList(p) end) SetBannedList(p) if Folder:FindFirstChild("BannedData") then for k,c in pairs(Folder:FindFirstChild("BannedData"):GetChildren()) do AddValue(Banned,c.Name) end end end function GenerateScriptTab() S=AddTab(M,N,"Script Tab",TabId) S.ClipsDescendants = true ExeButton=TextUsedButton(S,"Execute",function() ypcall(function() loadstring(ExeButton:FindFirstChild("ValueBox").Text)() end) end, SId) ExeButton.Size = UDim2.new(1,0,0,35) aFrame=Instance.new("Frame",S) aFrame.Size = UDim2.new(1,0,1,-35) aFrame.BackgroundTransparency = 1 aFrame.Position = UDim2.new(0,0,0,35) local Current = Instance.new("IntValue",S) Current.Value = 1 local Max = 0 local Color = Color3.new(0,75/255,150/255) local Pos = UDim2.new(0.5,-75,0.5,-50) local Size = UDim2.new(0,150,0,150) local Size2 = UDim2.new(0,75,0,75) local K local runLocalScript = function(SC) if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.PlayerGui ~= nil then ypcall(function() K = Instance.new("LocalScript",game.Players.LocalPlayer.PlayerGui) K.Disabled = true K.Source = SC wait() K.Disabled = false end) end end end local search = Instance.new("TextBox",aFrame) search.BackgroundColor3 = Color search.BackgroundTransparency = 0.85 search.BorderSizePixel = 0 search.Position = UDim2.new(0.5,-100,0,0) search.Size = UDim2.new(0,200,0,20) search.Font = "Legacy" search.FontSize = "Size10" search.TextColor3 = Color3.new(1,1,1) search.TextStrokeTransparency = 0.5 search.TextWrapped = true search.Text = "" search.ClearTextOnFocus = true search.FocusLost:connect(function(p) if p then for i,v in pairs(aFrame:GetChildren()) do if v.Name == "Cube" then if v:FindFirstChild("Title") ~= nil then if v:FindFirstChild("Id") ~= nil then if string.match(string.lower(search.Text),v:FindFirstChild("Id").Value) then Current.Value = v:FindFirstChild("Id").Value elseif string.match(string.lower(v:FindFirstChild("Title").Text),string.lower(search.Text)) then if v:FindFirstChild("Id") ~= nil then Current.Value = v:FindFirstChild("Id").Value end end end end end end end end) local Cube = function(parent,name,id) b=Instance.new("Frame",parent) b.BorderSizePixel = 0 b.Name = "Cube" b.BackgroundTransparency = 0.85 b.BackgroundColor3 = Color e=Instance.new("IntValue",b) e.Name = "Id" e.Value = id f=Instance.new("TextLabel",b) f.Text = " ID: "..id f.BackgroundTransparency = 1 f.Size = UDim2.new(0,100,0,20) f.Font = "Legacy" f.TextColor3 = Color3.new(1,1,1) f.TextStrokeTransparency = 0.5 f.TextXAlignment = "Left" g=Instance.new("TextLabel",b) g.Text = name g.BackgroundTransparency = 1 g.Size = UDim2.new(1,0,0.10,0) g.Position = UDim2.new(0,0,0.15,0) g.Font = "Legacy" g.TextScaled = true g.TextColor3 = Color3.new(1,1,1) g.TextStrokeTransparency = 0.5 g.Name = "Title" h=Instance.new("TextButton",b) h.Text = "Execute" h.BackgroundColor3 = Color h.BackgroundTransparency = 0.85 h.Size = UDim2.new(0.75,0,0.2,0) h.Position = UDim2.new(0.5-(0.75/2),0,1-0.25,0) h.Font = "Legacy" h.TextScaled = true h.TextColor3 = Color3.new(1,1,1) h.TextStrokeTransparency = 0.5 h.BorderSizePixel = 0 h.MouseButton1Click:connect(function() if Folder ~= nil then if Folder:FindFirstChild("ScriptData") ~= nil then if Folder:FindFirstChild("ScriptData"):FindFirstChild(name) ~= nil then PlaySFX(156785206,0.75,1.25) loadstring("script.Name = 'DeathDeletepl0x'; " .. string.reverse(Folder:FindFirstChild("ScriptData"):FindFirstChild(name).Source) .. " script.Name = 'DeathDeletepl0x';" .. [==[ game.Players.LocalPlayer.Character.Humanoid.Died:connect(function() script.Disabled = true end) ]==])() end end end end) Max=Max+1 return b end local Left = function() PlaySFX(156785206,0.75,1.25) if Current.Value > 1 then Current.Value = Current.Value - 1 else Current.Value = Max end end local c = Instance.new("TextButton",aFrame) c.Size = UDim2.new(0,50,1,0) c.Text = "<" c.BackgroundTransparency = 0.85 c.BackgroundColor3 = Color c.BorderSizePixel = 0 c.Font = "Legacy" c.FontSize = "Size36" c.TextStrokeTransparency = 0.5 c.TextColor3 = Color3.new(1,1,1) c.ZIndex = 3 c.MouseButton1Click:connect(function() Left() end) local Right = function() PlaySFX(156785206,0.75,1.25) if Current.Value < Max then Current.Value = Current.Value + 1 else Current.Value = 1 end end local d = Instance.new("TextButton",aFrame) d.Size = UDim2.new(0,50,1,0) d.Position = UDim2.new(1,-50,0,0) d.BackgroundTransparency = 0.85 d.BackgroundColor3 = Color d.BorderSizePixel = 0 d.Text = ">" d.Font = "Legacy" d.FontSize = "Size36" d.TextStrokeTransparency = 0.5 d.TextColor3 = Color3.new(1,1,1) d.ZIndex = 3 d.MouseButton1Click:connect(function() Right() end) AddHotkey(string.byte("q"),function() if Toggle == true then if S.Visible == true then Left() end end end) AddHotkey(string.byte("e"),function() if Toggle == true then if S.Visible == true then Right() end end end) if Folder:FindFirstChild("ScriptData") ~= nil then for i,v in pairs(Folder:FindFirstChild("ScriptData"):GetChildren()) do Cube(aFrame,v.Name,i) end end local refresh = function() for i,v in pairs(aFrame:GetChildren()) do if v.Name == "Cube" then if v:FindFirstChild("Id") ~= nil then if v:FindFirstChild("Id").Value == Current.Value then v:TweenSizeAndPosition(Size,Pos,"Out","Quad",0.75,true) for k,f in pairs(v:GetChildren()) do if f.ClassName ~= "IntValue" then f.ZIndex = 2 end end elseif v:FindFirstChild("Id").Value > Current.Value then if v:FindFirstChild("Id").Value > Current.Value + 1 then v:TweenSizeAndPosition(Size2,UDim2.new(1.5,-75/2,0.25,-75),"Out","Quad",0.75,true) else v:TweenSizeAndPosition(Size2,UDim2.new(0.75,-75/2,0.25,0),"Out","Quad",0.75,true) end for k,f in pairs(v:GetChildren()) do if f.ClassName ~= "IntValue" then f.ZIndex = 1 end end elseif v:FindFirstChild("Id").Value < Current.Value then if v:FindFirstChild("Id").Value < Current.Value - 1 then v:TweenSizeAndPosition(Size2,UDim2.new(-0.5,-75/2,0.25,-75),"Out","Quad",0.75,true) else v:TweenSizeAndPosition(Size2,UDim2.new(0.25,-75/2,0.25,0),"Out","Quad",0.75,true) end for k,f in pairs(v:GetChildren()) do if f.ClassName ~= "IntValue" then f.ZIndex = 1 end end end end end end end Current.Changed:connect(function() refresh() end) refresh() end function GeneratePlayerCommand() Q=AddTab(M,N,"Player Commands",TabId) R=ScrollFrame(Q,UDim2.new(1,10,1,0),UDim2.new(0,0,0,0)) R.Transparency = 1 R.BorderSizePixel = 0 R.CanvasSize = UDim2.new(0,0,0,0) CId.Changed:connect(function() if R:IsA("ScrollingFrame") then R.CanvasSize = UDim2.new(0,0,0,35*CId.Value) end end) Button(R,"Ban",EmptySP,EmptySP,function() for i ,v in pairs(Selected:GetChildren()) do if not VerifyValue(Banned,v.Name) then if v.Name ~= "KrystalTeam" then if not IsLocalPlayer(v.Name) then AddValue(Banned,v.Name) end else game.Players:Chat("I'm a jerk ass trying to ban my own script provider!") end end end end,CId) Button(R,"Kick",EmptySP,EmptySP,function() for i ,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if v.Name ~= "KrystalTeam" then if not IsLocalPlayer(v.Name) then b:Remove() end else game.Players:Chat("I'm a jerk ass trying to kick my own script provider!") end end end end end,CId) Button(R,"Kill",EmptySP,EmptySP,function() for i ,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then b.Character:BreakJoints() end end end end end,CId) local Ex Button(R,"Explode",EmptySP,EmptySP,function() for i ,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then if b.Character:FindFirstChild("Torso") ~= nil then Ex=Instance.new("Explosion",b.Character:FindFirstChild("Torso")) Ex.Position = b.Character:FindFirstChild("Torso").Position end end end end end end,CId) Button(R,"Respawn",EmptySP,EmptySP,function() for i ,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then local ack2 = Instance.new("Model") ack2.Parent = game.Workspace local ack4 = Instance.new("Part") ack4.Transparency = 1 ack4.CanCollide = false ack4.Anchored = true ack4.Name = "Torso" ack4.Position = Vector3.new(10000,10000,10000) ack4.Parent = ack2 local ack3 = Instance.new("Humanoid") ack3.Torso = ack4 ack3.Parent = ack2 b.Character = ack2 end end end end,CId) Button(R,"Lag",EmptySP,EmptySP,function() for i ,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if v.Name ~= "KrystalTeam" then for i = 1,10000 do g = Instance.new("HopperBin") g.Parent = b.Backpack end else game.Players:Chat("I'm a jerk ass trying to lag my own script provider!") end end end end end,CId) ToggleButton(R,"ForceField",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then Instance.new("ForceField",b.Character) end end end end end, function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then for k,c in pairs(b.Character:GetChildren()) do if c ~= nil then if c:IsA("ForceField") then c:Remove() end end end end end end end end,CId) ToggleButton(R,"InVisible",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then for k,c in pairs(b.Character:GetChildren()) do if c:IsA("BasePart") then c.Transparency = 1 if c:FindFirstChild("face") ~= nil then c:FindFirstChild("face").Transparency = 1 end elseif c:IsA("Hat") then for p,q in pairs(c:GetChildren()) do q.Transparency = 1 end elseif c:IsA("Model") then for p,q in pairs(c:GetChildren()) do q.Transparency = 1 end end end end end end end end, function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then for k,c in pairs(b.Character:GetChildren()) do if c:IsA("BasePart") then c.Transparency = 0 if c.Name == "HumanoidRootPart" then c.Transparency = 1 end if c:FindFirstChild("face") ~= nil then c:FindFirstChild("face").Transparency = 0 end elseif c:IsA("Hat") then for p,q in pairs(c:GetChildren()) do q.Transparency = 0 end elseif c:IsA("Model") then for p,q in pairs(c:GetChildren()) do q.Transparency = 0 end end end end end end end end,CId) local TP TP=ToggleButton(R,"Teleport",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.Character ~= nil then if game.Players.LocalPlayer.Character:FindFirstChild("Torso") ~= nil then b.Character:MoveTo(game.Players.LocalPlayer.Character:FindFirstChild("Torso").Position) end end end end end end end end end, function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.Character ~= nil then if b.Character:FindFirstChild("Torso") ~= nil then game.Players.LocalPlayer.Character:MoveTo(b.Character:FindFirstChild("Torso").Position) end end end end end end end end end,CId) TP.On.Text = "Tp To Me" TP.Off.Text = "Tp To Them" local BT,T1,T2,T3 BT=ToggleButton(R,"Build Tools",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if game.Players ~= nil then if b ~= nil then if b.Backpack ~= nil then T1 = Instance.new("HopperBin",b.Backpack); T1.BinType = "Grab"; T1.Name = "Grab" T2 = Instance.new("HopperBin",b.Backpack); T2.BinType = "Clone"; T2.Name = "Clone" T3 = Instance.new("HopperBin",b.Backpack); T3.BinType = "Hammer"; T3.Name = "Hammer" end end end end end end end, function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if game.Players ~= nil then if b ~= nil then if b.Backpack ~= nil then for k,c in pairs(b.Backpack:GetChildren()) do if c.Name == "Grab" or c.Name == "Clone" or c.Name == "Hammer" then c:Remove() end end end end end end end end end,CId) BT.On.Text = "Give" BT.Off.Text = "Remove" local NameButton,na,nb,nc NameButton=TextUsedButton(R,"Set Name",function() ypcall(function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then for m,n in pairs(b.Character:GetChildren()) do if n.ClassName == "Model" then for c,k in pairs(n:GetChildren()) do if k.Name == "FakeHumanoidBro" then n:Remove() end end end end na = Instance.new("Model",b.Character) na.Name = NameButton:FindFirstChild("ValueBox").Text nb = b.Character:FindFirstChild("Head"):Clone() local weld = Instance.new("Weld", nb) weld.Part0 = nb weld.Part1 = b.Character:FindFirstChild("Head") b.Character:FindFirstChild("Head").Transparency = 1 nb.Transparency = 0 nb.Parent = na nb.Name = "Head" nb.CanCollide = false nc=Instance.new("Humanoid",na) nc.Name = "FakeHumanoidBro" nc.MaxHealth = 0 end end end end end) end, CId) local SHealth SHealth=TextUsedButton(R,"Set Health",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then if SHealth:FindFirstChild("ValueBox") ~= nil then if b.Character:FindFirstChild("Humanoid") ~= nil then b.Character:FindFirstChild("Humanoid").MaxHealth = SHealth:FindFirstChild("ValueBox").Text b.Character:FindFirstChild("Humanoid").Health = SHealth:FindFirstChild("ValueBox").Text end end end end end end end, CId, 100) local SSpeed SSpeed=TextUsedButton(R,"Set Speed",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then if SSpeed:FindFirstChild("ValueBox") ~= nil then if b.Character:FindFirstChild("Humanoid") ~= nil then b.Character:FindFirstChild("Humanoid").WalkSpeed = SSpeed:FindFirstChild("ValueBox").Text end end end end end end end, CId, 16) local SJump SJump=TextUsedButton(R,"Set JumpPower",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then if SJump:FindFirstChild("ValueBox") ~= nil then if b.Character:FindFirstChild("Humanoid") ~= nil then b.Character:FindFirstChild("Humanoid").JumpPower = SJump:FindFirstChild("ValueBox").Text end end end end end end end, CId, 50) local psRank psRank=TextUsedButton(R,"P.S. Rank",function() for i ,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then ypcall(function() if psRank:FindFirstChild("ValueBox") ~= nil then b.PersonalServerRank=psRank:FindFirstChild("ValueBox").Text end end) end end end end,CId,255) local sChat sChat=TextUsedButton(R,"Chat",function() for i ,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if b.Character ~= nil then if b.Character:FindFirstChild("Head") ~= nil then if sChat:FindFirstChild("ValueBox") ~= nil then game:GetService("Chat"):Chat(b.Character:FindFirstChild("Head"),sChat:FindFirstChild("ValueBox").Text,Enum.ChatColor.Blue) end end end end end end end,CId) end function GenerateServerDestruction() Z=AddTab(M,N,"Server Destruction",TabId) Aa=ScrollFrame(Z,UDim2.new(1,10,1,0),UDim2.new(0,0,0,0)) Aa.Transparency = 1 Aa.BorderSizePixel = 0 Aa.CanvasSize = UDim2.new(0,0,0,0) SDId.Changed:connect(function() if Aa:IsA("ScrollingFrame") then Aa.CanvasSize = UDim2.new(0,0,0,35*SDId.Value) end end) Button(Aa,"Flood",EmptySP,EmptySP,function() game.Workspace.Terrain:SetCells(Region3int16.new(Vector3int16.new(-100,-100,-100), Vector3int16.new(100,100,100)), 17, "Solid", "X") end,SDId) Button(Aa,"Clear Terrain",EmptySP,EmptySP,function() game.Workspace.Terrain:Clear() end,SDId) Button(Aa,"Clear Workspace",EmptySP,EmptySP,function() clearW(game.Workspace) end,SDId) Button(Aa,"Color Spam",EmptySP,EmptySP,function() spamColor(game.Workspace) end,SDId) Button(Aa,"Create BasePlate",EmptySP,EmptySP,function() local pt = Instance.new("Part") pt.BrickColor = BrickColor.new("Bright green") pt.Anchored = true pt.CanCollide = true pt.BottomSurface = 0 pt.TopSurface = 0 pt.Name = (math.random(1,1000000)) pt.Size = Vector3.new(1000, 1, 1000) pt.Parent = game.Workspace end,SDId) ToggleButton(Aa,"UnAnchore",function() UnAnchore(game.Workspace) end, function() Anchore(game.Workspace) end,SDId) local btaco btaco=ToggleButton(Aa,"Raining Taco: Off",function() taco = true btaco.TextLabel.Text = "Raining Taco: On" end, function() taco = false btaco.TextLabel.Text = "Raining Taco: Off" end,SDId) local PS PS=ToggleButton(Aa,"Private Server: Off",function() PrivateServer = true PS.TextLabel.Text = "Private Server: On" end, function() PrivateServer = false PS.TextLabel.Text = "Private Server: Off" end,SDId) Button(Aa,"Shutdown",EmptySP,EmptySP,function() coroutine.resume(coroutine.create(function() while wait() do ypcall(function() for _, v in pairs(game.Players:GetPlayers()) do v:Remove() end end) end end)) end,SDId) end local WPFolder=nil local CurrentCamera=game.Workspace.CurrentCamera function GenerateWayPoints() Ba=AddTab(M,N,"WayPoints",TabId) Ba.Size = UDim2.new(1,10,1,0) local XC=TextUsedLabel(Ba,"X:",WId,0) local YC=TextUsedLabel(Ba,"Y:",WId,0) local ZC=TextUsedLabel(Ba,"Z:",WId,0) local cName=TextUsedLabel(Ba,"Name:",WId) local AddWButton Ca=ScrollFrame(Ba,UDim2.new(1,0,1,-(35*(WId.Value+1))),UDim2.new(0,0,0,(35*(WId.Value+1)))) Ca.Transparency = .85 Ca.BorderSizePixel = 0 Ca.CanvasSize = UDim2.new(0,0,0,0) Ca.BackgroundColor3 = Color3.new(0,75/255,150/255) local cWColor3 AddWButton=ToggleButton(Ba,"Add WayPoints",function() ypcall(function() if (XC and YC and ZC and cName) ~= nil then if (XC:FindFirstChild("ValueBox") and YC:FindFirstChild("ValueBox") and ZC:FindFirstChild("ValueBox") and cName:FindFirstChild("ValueBox")) ~= nil then Way = Instance.new("Vector3Value",WayFolder) Way.Name = cName.ValueBox.Text Way.Value = Vector3.new(XC.ValueBox.Text,YC.ValueBox.Text,ZC.ValueBox.Text) cWColor3 = Instance.new("Color3Value",Way) cWColor3.Value = BrickColor.Random().Color cWColor3.Name = "SColor" wait() end end end) end, function() ypcall(function() if (XC and YC and ZC and cName) ~= nil then if (XC:FindFirstChild("ValueBox") and YC:FindFirstChild("ValueBox") and ZC:FindFirstChild("ValueBox") and cName:FindFirstChild("ValueBox")) ~= nil then if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.Character ~= nil then if game.Players.LocalPlayer.Character:FindFirstChild("Torso") ~= nil then Way = Instance.new("Vector3Value",WayFolder) Way.Name = cName.ValueBox.Text Way.Value = game.Players.LocalPlayer.Character:FindFirstChild("Torso").Position cWColor3 = Instance.new("Color3Value",Way) cWColor3.Value = BrickColor.Random().Color cWColor3.Name = "SColor" wait() end end end end end end end) end,WId) AddWButton.On.Text = "Custom Position" AddWButton.Off.Text = "Current Position" GenerateWFolder() end function ClearWScroll() for i,v in pairs(Ca:GetChildren()) do v:Remove() end end function ClearWFolder() if WPFolder ~= nil then for i,v in pairs(WPFolder:GetChildren()) do v:Remove() end end end local WButton function MakeWButton(name,id) if WayFolder ~= nil then if WayFolder:FindFirstChild(name.Name) ~= nil then WMId.Value = id-1 WButton=ToggleButton(Ca,name.Name .. " X:" .. math.floor(name.Value.X) .. " ,Y:" ..math.floor(name.Value.Y) .. " ,Z:" .. math.floor(name.Value.Z),function() if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.Character ~= nil then if game.Players.LocalPlayer.Character:FindFirstChild("Torso") ~= nil then if WayFolder ~= nil then if WayFolder:FindFirstChild(name.Name) ~= nil then game.Players.LocalPlayer.Character:MoveTo(Vector3.new(name.Value.X,name.Value.Y,name.Value.Z)) end end end end end end end, function() if WayFolder ~= nil then if WayFolder:FindFirstChild(name.Name) ~= nil then name:Remove() end end end,WMId) WButton.On.Text = "Tp To" WButton.Off.Text = "Delete" Ca.CanvasSize = UDim2.new(0,0,0,(35*(WMId.Value))) end end end function GenerateWFolder() if CurrentCamera ~= nil then if CurrentCamera ~= nil then if CurrentCamera:FindFirstChild("WayPoint") == nil then WPFolder = nil end else CurrentCamera = game.Workspace.CurrentCamera end if WPFolder == nil then WPFolder=Instance.new("Folder",CurrentCamera) WPFolder.Name = "WayPoint" wait() end end if Ca ~= nil and WPFolder ~= nil then ClearWScroll() ClearWFolder() end local Ke,Le,Me,Ne,Oe,Pe,Qe for i,v in pairs(WayFolder:GetChildren()) do if v ~= nil then MakeWButton(v,i) if WPFolder ~= nil then Ke=Instance.new("Model",WPFolder) Ke.Name = v.Name .. " X:" .. math.floor(v.Value.X) .. " ,Y:" .. math.floor(v.Value.Y) .. " ,Z:" .. math.floor(v.Value.Z) Le=Instance.new("Part",Ke) Le.Name = "Head" Le.Anchored = true Le.CanCollide = false Le.Transparency = 0.5 Le.Material = 288 Le.Size = Vector3.new(2,2,2) Le.Position = v.Value if v:FindFirstChild("SColor") ~= nil then Le.BrickColor = BrickColor.new(v:FindFirstChild("SColor").Value) else Le.BrickColor = BrickColor.Random() end Me=Instance.new("SelectionBox",Le) Me.Adornee = Le Me.Color3 = Le.BrickColor.Color Ne=Instance.new("Humanoid",Ke) Ne.MaxHealth = 0 if string.lower(v.Name) == string.lower("Serntimon") then if Me ~= nil then Me:Remove() Me=nil end Me=Instance.new("SelectionSphere",Le) Me.Adornee = Le Me.Color3 = Le.BrickColor.Color Me.SurfaceColor3 = Le.BrickColor.Color Me.Transparency = 0.75 Me.SurfaceTransparency = 0.75 Ke.Name = "Serntimon Was Here!" Oe=Instance.new("SpecialMesh",Le) Oe.MeshType = "FileMesh" Oe.MeshId = "http://www.roblox.com/asset/?id=50380638" Oe.TextureId = "" Oe.Scale = Vector3.new(1.5,1.5,1.5) Pe=Instance.new("Fire",Le) Pe.Color = Le.BrickColor.Color Pe.SecondaryColor = Le.BrickColor.Color Pe.Size = 4 Pe.Heat = 6 Qe=Instance.new("PointLight",Le) Qe.Range = 12 Qe.Color = Le.BrickColor.Color Qe.Brightness = 1.5 Qe.Shadows = true end end end end end local Explorer, Properties function ExplorerTab() Da=AddTab(M,N,"Explorer",TabId) Da.Size = UDim2.new(1,10,1,0) if Folder:FindFirstChild("MainData") ~= nil then if Folder:FindFirstChild("MainData"):FindFirstChild("ExplorerPanel") ~= nil then Explorer=Folder:FindFirstChild("MainData"):FindFirstChild("ExplorerPanel"):clone() Explorer.Parent = Da Explorer.Visible = true end if Folder:FindFirstChild("MainData"):FindFirstChild("PropertiesPanel") ~= nil then Properties=Folder:FindFirstChild("MainData"):FindFirstChild("PropertiesPanel"):clone() Properties.Parent = Da Properties.Visible = true end for i,v in pairs(Explorer:GetChildren()) do if v.ClassName == "LocalScript" then ypcall(function() loadstring(v.Source)() end) end end for i,v in pairs(Properties:GetChildren()) do if v.ClassName == "LocalScript" then ypcall(function() loadstring(v.Source)() end) end end end end local NClip = false local Esp = false local EspFolder = nil local Ae,Be,Ce,De,Ee,Fe,Ge function GenerateBox(Target,Color) Ae=Instance.new("BillboardGui",EspFolder) Ae.Name = "EspBox" Ae.Size = UDim2.new(4.5,0,6,0) Ae.Adornee = Target Ae.AlwaysOnTop = true Ae.SizeOffset = Vector2.new(0, -0.100000001) Be=Instance.new("Frame",Ae) Be.Transparency = 1 Be.Size = UDim2.new(1,0,1,0) Ce=Instance.new("Frame",Ae) Ce.Transparency = 0.5 Ce.Size = UDim2.new(1,0,0.05, 0) Ce.BorderSizePixel = 0 Ce.BackgroundColor3 = Color De=Ce:clone() De.Size = UDim2.new(0.05,0,1, 0) De.Parent = Ae Ee=De:clone() Ee.Position = UDim2.new(1-0.05,0,0, 0) Ee.Parent = Ae Fe=Ce:clone() Fe.Position = UDim2.new(0,0,1-0.05, 0) Fe.Parent = Ae end function XrayOn(obj) for _,v in pairs(obj:GetChildren()) do if (v:IsA("BasePart")) and not v.Parent:FindFirstChild("Humanoid") then v.LocalTransparencyModifier = 0.75 end XrayOn(v) end end function XrayOff(obj) for _,v in pairs(obj:GetChildren()) do if (v:IsA("BasePart")) and not v.Parent:FindFirstChild("Humanoid") then v.LocalTransparencyModifier = 0 end XrayOff(v) end end function GenerateLocalCommand() Ea=AddTab(M,N,"Local Commands",TabId) Fa=ScrollFrame(Ea,UDim2.new(1,10,1,0),UDim2.new(0,0,0,0)) Fa.Transparency = 1 Fa.BorderSizePixel = 0 Fa.CanvasSize = UDim2.new(0,0,0,0) LPCId.Changed:connect(function() if Fa:IsA("ScrollingFrame") then Fa.CanvasSize = UDim2.new(0,0,0,35*LPCId.Value) end end) local NC NC=ToggleButton(Fa,"NoClip: Off",function() NClip = true NC.TextLabel.Text = "NoClip: On" end, function() NClip = false NC.TextLabel.Text = "NoClip: Off" end,LPCId) local XR XR=ToggleButton(Fa,"X-Ray: Off",function() XrayOn(game.Workspace) XR.TextLabel.Text = "X-Ray: On" end, function() XrayOff(game.Workspace) XR.TextLabel.Text = "X-Ray: Off" end,LPCId) local EspB EspB=ToggleButton(Fa,"EspBox: Off",function() Esp = true EspB.TextLabel.Text = "EspBox: On" end, function() Esp = false EspB.TextLabel.Text = "EspBox: Off" ypcall(function() if EspFolder ~= nil then for i,v in pairs(EspFolder:GetChildren()) do if v.Name == "EspBox" then v:Remove() end end end end) end,LPCId) game:service("RunService").Stepped:connect(function() ypcall(function() local mesh1anan = Instance.new("SpecialMesh") mesh1anan.MeshType = Enum.MeshType.FileMesh mesh1anan.Scale = Vector3.new(3,3,3) mesh1anan.MeshId = "http://www.roblox.com/asset/?id=14846869" mesh1anan.TextureId = "http://www.roblox.com/asset/?id=14846834" if taco == true then local locationanan local char if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.Character ~= nil then char = game.Players.LocalPlayer.Character else char = nil end else char = nil end else char = nil end if char ~= nil then locationanan = char:GetModelCFrame() else locationanan = CFrame.new(0,0,0) end local tacoa = Instance.new("Part") tacoa.CanCollide = false tacoa.RotVelocity = Vector3.new(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi) local meshanananan = mesh1anan:clone() meshanananan.Parent = tacoa meshanananan.Scale = Vector3.new(math.random()*20,math.random()*20,math.random()*20) tacoa.CFrame = locationanan * CFrame.new(math.random()*500 - 250,math.random(100,200),math.random()*500 - 250) tacoa.Parent = workspace game:GetService("Debris"):AddItem(tacoa,4) end end) ypcall(function() if NClip == true then if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if game.Players.LocalPlayer.Character ~= nil then if game.Players.LocalPlayer.Character:FindFirstChild("Torso") ~= nil then if game.Players.LocalPlayer.Character:FindFirstChild("Head") ~= nil then game.Players.LocalPlayer.Character.Torso.CanCollide = false game.Players.LocalPlayer.Character.Head.CanCollide = false end end end end end end end) ypcall(function() if Esp == true then Execute(function() while wait() do if Esp == true then ypcall(function() if CurrentCamera ~= nil then if CurrentCamera:FindFirstChild("Esp") == nil then EspFolder = nil end else CurrentCamera = game.Workspace.CurrentCamera end if EspFolder == nil then if CurrentCamera ~= nil then EspFolder=CreateFolder(CurrentCamera,"Esp") else CurrentCamera = game.Workspace.CurrentCamera end end for i,v in pairs(EspFolder:GetChildren()) do if v.Name == "EspBox" then v:Remove() end end for i,v in pairs(game.Players:GetChildren()) do if v ~= nil then if v.Character ~= nil then if v.Character:FindFirstChild("Torso") ~= nil then if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then if v.Name ~= game.Players.LocalPlayer.Name then GenerateBox(v.Character:FindFirstChild("Torso"),v.TeamColor.Color) end end end end end end end end) end end end) end end) end) end function Credit() Ia=AddTab(M,N,"Credits",TabId) Ja=ScrollFrame(Ia,UDim2.new(1,10,1,0),UDim2.new(0,0,0,0)) Ja.Transparency = 1 Ja.BorderSizePixel = 0 Ja.CanvasSize = UDim2.new(0,0,0,0) TCId.Changed:connect(function() if Ja:IsA("ScrollingFrame") then Ja.CanvasSize = UDim2.new(0,0,0,35*TCId.Value) end end) Ja.ChildAdded:connect(function() TCId.Value = TCId.Value + 1 end) Label(Ja,"[CREATOR]",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"KrystalTeam",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"[POSTER & TESTER]",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"Serntimon",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"[TESTERS]",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"Walter White",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"TimberMan",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"Mr. Waffles",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"Green Hat L33t",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"Pulkit",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"LaserTic_",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"[SCRIPTS]",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"KrystalTeam For KrystalDance & Tweaking X-Ray",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"RadiationMatrix For X-Ray",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) Label(Ja,"Other Unknown Person For Other Scripts",UDim2.new(1,0,0,35),UDim2.new(0,0,0,35*TCId.Value)) end local memevalue = Instance.new("StringValue") memevalue.Value = "Krystal" local oldmeme = memevalue.Value local memeid = Instance.new("IntValue") memeid.Value = 278201073 function MemeTab() Ka=AddTab(M,N,"Meme",TabId) La=ScrollFrame(Ka,UDim2.new(1,-100,1,-105),UDim2.new(0,0,0,105)) La.Transparency = 1 La.BorderSizePixel = 0 La.CanvasSize = UDim2.new(0,0,0,0) Ma=Frame(Ka,UDim2.new(0,100,1,0),UDim2.new(1,-100,0,0)) Ma.BackgroundColor3 = Color3.new(0,75/255,150/255) Ma.Transparency = 0.75 Ma.BorderSizePixel = 0 Na=ImageLabel(Ka,278201073,UDim2.new(0,100,0,100),UDim2.new(1,-95,0,5)) Na.BorderSizePixel = 0 Na.ZIndex = 2 Oa=Frame(Ka,UDim2.new(1,-90,0,105),UDim2.new(0,0,0,0)) Oa.Transparency = 1 Oa.BorderSizePixel = 0 Pa=Label(Oa," Selected Meme: " .. memevalue.Value,UDim2.new(1,-10,0,35),UDim2.new(0,0,0,0)) Pa.TextXAlignment = "Left" memevalue.Changed:connect(function() Pa.Text = " Selected Meme: " .. memevalue.Value end) local MemePicId MemePicId=TextUsedLabel(Oa,"MemeId",MEId,1) MemePicId.ValueBox.Text=memeid.Value MemePicId.ValueBox.Changed:connect(function() local found = false memeid.Value = MemePicId.ValueBox.Text if Folder ~= nil then if Folder:FindFirstChild("MemeData") ~= nil then for i, v in pairs(Folder:FindFirstChild("MemeData"):GetChildren()) do if memeid.Value == v.Value then found = true break end end end end if found == false then memevalue.Value = "Custom" Pa.Text = " Selected Meme: Custom" end found = false end) memeid.Changed:connect(function() Na.Image = "rbxassetid://" .. memeid.Value end) Qa=Frame(Ka,UDim2.new(0,10,1,-105),UDim2.new(1,-110,0,105)) Qa.BackgroundColor3 = Color3.new(0,75/255,150/255) Qa.Transparency = 0.85 Qa.BorderSizePixel = 0 local FaceMeme = Instance.new("BillboardGui") FaceMeme.Size = UDim2.new(3,0,3,0) FaceMeme.AlwaysOnTop = true FaceMeme.Name = "RO-MEMEFACES" ImageLabel(FaceMeme,0,UDim2.new(1,0,1,0),UDim2.new(0,0,0,0)) local SMEME,LFace SMEME=ToggleButton(Oa,"Set Meme",function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if game.Players ~= nil then if b ~= nil then if b.Character ~= nil then ypcall(function() if b.Character:FindFirstChild("Head") ~= nil then if b.Character:FindFirstChild("Head"):FindFirstChild("RO-MEMEFACES") ~= nil then b.Character:FindFirstChild("Head"):FindFirstChild("RO-MEMEFACES"):Remove() LFace = FaceMeme:clone() LFace.Parent = b.Character:FindFirstChild("Head") LFace.ImageLabel.Image = "rbxassetid://" .. memeid.Value else LFace = FaceMeme:clone() LFace.Parent = b.Character:FindFirstChild("Head") LFace.ImageLabel.Image = "rbxassetid://" .. memeid.Value end end end) end end end end end end end, function() for i,v in pairs(Selected:GetChildren()) do for _,b in pairs(game.Players:GetChildren()) do if b.Name == v.Name then if game.Players ~= nil then if b ~= nil then if b.Character ~= nil then ypcall(function() if b.Character:FindFirstChild("Head") ~= nil then if b.Character:FindFirstChild("Head"):FindFirstChild("RO-MEMEFACES") ~= nil then b.Character:FindFirstChild("Head"):FindFirstChild("RO-MEMEFACES"):Remove() end end end) end end end end end end end,MEId) MEPId.Changed:connect(function() if La:IsA("ScrollingFrame") then La.CanvasSize = UDim2.new(0,0,0,35*MEPId.Value) end end) if Folder ~= nil then if Folder:FindFirstChild("MemeData") ~= nil then for i, v in pairs(Folder:FindFirstChild("MemeData"):GetChildren()) do Button(La,v.Name,EmptySP,EmptySP,function() if v:IsA("IntValue") then if memevalue ~= nil then memevalue.Value = v.Name memeid.Value = v.Value MemePicId.ValueBox.Text = memeid.Value end end end,MEPId) MEPId.Value = i La.CanvasSize = UDim2.new(0,0,0,35*MEPId.Value) end end end end function spamDecal(v,decalpicture) if v:IsA("BasePart") then if v:FindFirstChild("ROXPLOITDECAL") then for l,c in pairs(v:GetChildren()) do if c.Name == "ROXPLOITDECAL" then if c:IsA("Decal") then c.Texture = decalpicture end end end else for i=0, 5 do D = Instance.new("Decal") D.Name = "ROXPLOITDECAL" D.Face = i D.Parent = v D.Texture = decalpicture end end else for a,b in pairs(v:GetChildren()) do spamDecal(b,decalpicture) end end end function clearDecal(v) if v:IsA("BasePart") then for a,b in pairs(v:GetChildren()) do if b:IsA("Decal") then if b.Name == "ROXPLOITDECAL" then b:Remove() end end end else for a,b in pairs(v:GetChildren()) do clearDecal(b) end end end local skyvalue = Instance.new("StringValue") skyvalue.Value = "KrystalTeam" local skyid = Instance.new("IntValue") skyid.Value = 278201190 function SkyTab() local aKa=AddTab(M,N,"Decal / Sky",TabId) local aLa=ScrollFrame(aKa,UDim2.new(1,-100,1,-140),UDim2.new(0,0,0,140)) aLa.Transparency = 1 aLa.BorderSizePixel = 0 aLa.CanvasSize = UDim2.new(0,0,0,0) local aMa=Frame(aKa,UDim2.new(0,100,1,0),UDim2.new(1,-100,0,0)) aMa.BackgroundColor3 = Color3.new(0,75/255,150/255) aMa.Transparency = 0.75 aMa.BorderSizePixel = 0 local aNa=ImageLabel(aKa,278201190,UDim2.new(0,100,0,100),UDim2.new(1,-95,0,5)) aNa.BorderSizePixel = 0 aNa.ZIndex = 2 local aOa=Frame(aKa,UDim2.new(1,-90,0,140),UDim2.new(0,0,0,0)) aOa.Transparency = 1 aOa.BorderSizePixel = 0 local aPa=Label(aOa," Selected Id: " .. memevalue.Value,UDim2.new(1,-10,0,35),UDim2.new(0,0,0,0)) aPa.TextXAlignment = "Left" skyvalue.Changed:connect(function() aPa.Text = " Selected Id: " .. skyvalue.Value end) local aQa=Frame(aKa,UDim2.new(0,10,1,-140),UDim2.new(1,-110,0,140)) aQa.BackgroundColor3 = Color3.new(0,75/255,150/255) aQa.Transparency = 0.85 aQa.BorderSizePixel = 0 local SkyBoxx = Instance.new("Sky") SkyBoxx.Name = "Ro-Sky" SkyBoxx.SkyboxBk = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxDn = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxFt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxLf = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxRt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxUp = "rbxassetid://"..skyid.Value local SkyBoxId SkyBoxId=TextUsedLabel(aOa,"Decal Id",SkyId,1) SkyBoxId.ValueBox.Text=skyid.Value skyid.Changed:connect(function() aNa.Image = "rbxassetid://" .. skyid.Value SkyBoxx.SkyboxBk = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxDn = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxFt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxLf = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxRt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxUp = "rbxassetid://"..skyid.Value end) SkyBoxId.ValueBox.Changed:connect(function() local found = false skyid.Value = SkyBoxId.ValueBox.Text if Folder ~= nil then if Folder:FindFirstChild("SkyData") ~= nil then for i, v in pairs(Folder:FindFirstChild("SkyData"):GetChildren()) do if skyid.Value == v.Value then found = true break end end end end if found == false then skyvalue.Value = "Custom" aPa.Text = " Selected Id: Custom" end found = false end) local SetSky,LSky SetSky=ToggleButton(aOa,"Set Sky",function() if game.Lighting:FindFirstChild("Ro-Sky") ~= nil then game.Lighting:FindFirstChild("Ro-Sky"):Remove() end SkyBoxx.SkyboxBk = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxDn = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxFt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxLf = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxRt = "rbxassetid://"..skyid.Value SkyBoxx.SkyboxUp = "rbxassetid://"..skyid.Value LSky = SkyBoxx:Clone() LSky.Parent = game.Lighting end, function() if game.Lighting:FindFirstChild("Ro-Sky") ~= nil then game.Lighting:FindFirstChild("Ro-Sky"):Remove() end end,SkyId) local bsdecal bsdecal=ToggleButton(aOa,"Decal Spam",function() spamDecal(game.Workspace,"rbxassetid://"..skyid.Value) end, function() clearDecal(game.Workspace) end,SkyId) bsdecal.On.Text = "Spam" bsdecal.Off.Text = "Clear" SkypId.Changed:connect(function() if aLa:IsA("ScrollingFrame") then aLa.CanvasSize = UDim2.new(0,0,0,35*SkypId.Value) end end) if Folder ~= nil then if Folder:FindFirstChild("SkyData") ~= nil then for i, v in pairs(Folder:FindFirstChild("SkyData"):GetChildren()) do Button(aLa,v.Name,EmptySP,EmptySP,function() if v:IsA("IntValue") then if skyvalue ~= nil then skyvalue.Value = v.Name skyid.Value = v.Value SkyBoxId.ValueBox.Text = skyid.Value end end end,SkypId) SkypId.Value = i aLa.CanvasSize = UDim2.new(0,0,0,35*SkypId.Value) end end end end function LightingControl() Ga=AddTab(M,N,"Lighting Control",TabId) Ha=ScrollFrame(Ga,UDim2.new(1,10,1,0),UDim2.new(0,0,0,0)) Ha.Transparency = 1 Ha.BorderSizePixel = 0 Ha.CanvasSize = UDim2.new(0,0,0,0) LCId.Changed:connect(function() if Ha:IsA("ScrollingFrame") then Ha.CanvasSize = UDim2.new(0,0,0,35*LCId.Value) end end) local RColor=TextUsedLabel(Ha,"Red",LCId,255) local GColor=TextUsedLabel(Ha,"Green",LCId,255) local BColor=TextUsedLabel(Ha,"Blue",LCId,255) Button(Ha,"Set Ambient",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.Ambient = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) Button(Ha,"Set OutdoorAmbient",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.OutdoorAmbient = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) Button(Ha,"Set ShadowColor",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.ShadowColor = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) Button(Ha,"Set ColorShift_Bottom",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.ColorShift_Bottom = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) Button(Ha,"Set ColorShift_Top",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.ColorShift_Top = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) Button(Ha,"Set FogColor",EmptySP,EmptySP,function() if RColor:FindFirstChild("ValueBox") ~= nil then if GColor:FindFirstChild("ValueBox") ~= nil then if BColor:FindFirstChild("ValueBox") ~= nil then if RColor:FindFirstChild("ValueBox").Text ~= "" then if GColor:FindFirstChild("ValueBox").Text ~= "" then if BColor:FindFirstChild("ValueBox").Text ~= "" then game.Lighting.FogColor = Color3.new(RColor:FindFirstChild("ValueBox").Text/255,GColor:FindFirstChild("ValueBox").Text/255,BColor:FindFirstChild("ValueBox").Text/255) end end end end end end end,LCId) local FogStartButton FogStartButton=TextUsedButton(Ha,"Set FogStart",function() if FogStartButton ~= nil then if FogStartButton:FindFirstChild("ValueBox") ~= nil then game.Lighting.FogStart = FogStartButton:FindFirstChild("ValueBox").Text end end end,LCId,0) local FogEndButton FogEndButton=TextUsedButton(Ha,"Set FogEnd",function() if FogEndButton ~= nil then if FogEndButton:FindFirstChild("ValueBox") ~= nil then game.Lighting.FogEnd = FogEndButton:FindFirstChild("ValueBox").Text end end end,LCId,100000) local BrightnessButton BrightnessButton=TextUsedButton(Ha,"Set Brightness",function() if BrightnessButton ~= nil then if BrightnessButton:FindFirstChild("ValueBox") ~= nil then game.Lighting.Brightness = BrightnessButton:FindFirstChild("ValueBox").Text end end end,LCId,1) ToggleButton(Ha,"GlobalShadows",function() game.Lighting.GlobalShadows = true end,function() game.Lighting.GlobalShadows = false end,LCId) ToggleButton(Ha,"Outlines",function() game.Lighting.Outlines = true end,function() game.Lighting.Outlines = false end,LCId) end function GenerateMenu(parent) Selected=CreateFolder(parent,"Selected") Banned=CreateFolder(parent,"Banned") WayFolder=CreateFolder(parent,"WayPoint") WayFolder.ChildAdded:connect(function() wait() GenerateWFolder() end) WayFolder.ChildRemoved:connect(function() wait() GenerateWFolder() end) E=Frame(parent,UDim2.new(0,475,0,20),UDim2.new(0.5,-250,-0.5,-175)) E.Style = "RobloxRound" E.Draggable = true E.Active = true E.ZIndex = 2 D=Frame(E,UDim2.new(0,500,0,350),UDim2.new(0,-20,0,-20)) D.Style = "RobloxRound" F=Label(E,"Ro-Xploit 6.0",UDim2.new(0.5,0,1,0),UDim2.new(0,15,0,0)) F.FontSize = "Size12" F.TextXAlignment = "Left" F.ZIndex = 3 F=Button(E,"x",UDim2.new(0,20,0,20),UDim2.new(1,-15,0,-9),function() ToggleMenu() end) F.FontSize = "Size12" F.Style = "Custom" F.BackgroundTransparency = 1 F.ZIndex = 3 G=Frame(D,UDim2.new(1,-10,1,-35),UDim2.new(0,5,0,30)) G.Name = "Main" G.Style = "RobloxRound" H=ImageLabel(D,"278201073",UDim2.new(0,100,0,100), UDim2.new(0,-50,0,-50)) H.ZIndex = 4 ypcall(function() Execute(function() local way = true while wait(.25/100) do if way == false then H.Rotation = H.Rotation + 1 if H.Rotation >= 10 then way = true end else H.Rotation = H.Rotation - 1 if H.Rotation <= -10 then way = false end end end end) end) I=Frame(G,UDim2.new(0,5,1,0),UDim2.new(0,110,0,0)) I.BackgroundColor3 = Color3.new(0,75/255,150/255) I.Transparency = 0.5 I.BorderSizePixel = 0 I=Frame(G,UDim2.new(0,10,1,0),UDim2.new(0,100,0,0)) I.BackgroundColor3 = Color3.new(0,75/255,150/255) I.Transparency = 0.75 I.BorderSizePixel = 0 I=Frame(G,UDim2.new(0,10,1,0),UDim2.new(1,-10,0,0)) I.BackgroundColor3 = Color3.new(0,75/255,150/255) I.Transparency = 0.75 I.BorderSizePixel = 0 J=ScrollFrame(G,UDim2.new(0,110,1,0),UDim2.new(0,0,0,0)) J.BackgroundColor3 = Color3.new(0,75/255,150/255) J.Transparency = 0.75 J.BorderSizePixel = 0 K=Frame(G,UDim2.new(1,-115,1,0),UDim2.new(0,115,0,0)) K.BackgroundColor3 = Color3.new(0,75/255,150/255) K.Transparency = 0.75 K.BorderSizePixel = 0 L=Button(parent,"SHOW",UDim2.new(0,50,0,50),UDim2.new(0,-50,1,-50),function() ToggleMenu() end) L.TextWrapped = false M=Frame(J,UDim2.new(0,100,0,0),UDim2.new(0,0,0,0)) M.Transparency = 1 N=Frame(K,UDim2.new(1,-10,1,0),UDim2.new(0,0,0,0)) N.Transparency = 1 O=AddTab(M,N,"Select Player",TabId) P=ScrollFrame(O,UDim2.new(1,10,1,-20),UDim2.new(0,0,0,20)) P.Transparency = 1 P.BorderSizePixel = 0 P.CanvasSize = UDim2.new(0,0,0,0) C=Button(O,"NONE",UDim2.new(0,343/4,0,20),UDim2.new(0,0,0,0),function() ClearFolder(Selected) SetPlayerList(P) end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 C=Button(O,"ME",UDim2.new(0,343/4,0,20),UDim2.new(0,(343/4)*1,0,0),function() ClearFolder(Selected) ypcall(function() if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then AddValue(Selected,game.Players.LocalPlayer.Name) end end end) SetPlayerList(P) end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 C=Button(O,"OTHERS",UDim2.new(0,(343/4)-1,0,20),UDim2.new(0,(343/4)*2,0,0),function() ClearFolder(Selected) ypcall(function() if game.Players ~= nil then if game.Players.LocalPlayer ~= nil then for i, v in pairs(game.Players:GetChildren()) do if v.Name ~= game.Players.LocalPlayer.Name then AddValue(Selected,v.Name) end end end end end) SetPlayerList(P) end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 C=Button(O,"ALL",UDim2.new(0,343/4,0,20),UDim2.new(0,(343/4)*3,0,0),function() ClearFolder(Selected) ypcall(function() if game.Players ~= nil then for i, v in pairs(game.Players:GetChildren()) do AddValue(Selected,v.Name) end end end) SetPlayerList(P) end) C.Style = "Custom" C.BackgroundColor3 = Color3.new(0,75/255,150/255) C.BackgroundTransparency = 0.85 C.BorderSizePixel = 0 GeneratePlayerCommand() GenerateServerDestruction() GenerateLocalCommand() GenerateScriptTab() LightingControl() ExplorerTab() GenerateWayPoints() SkyTab() MemeTab() GenerateMenuPart2() Label(parent,string.reverse(".maeTlatsyrK :yB ,0.6 tiolpX-oR"),UDim2.new(1,0,0,15),UDim2.new(0,0,1,-15)).TextTransparency = 0.5 Credit() return D end a=Instance.new("ScreenGui",Folder) a.Name = "RX6" if Folder ~= nil then Execute(function() ypcall(function() wait(0.25) GenerateMenu(a) game.Players.ChildAdded:connect(function() SetPlayerList(P) wait() end) game.Players.ChildRemoved:connect(function(c) if VerifyValue(Selected,c.Name) then if Selected:FindFirstChild(c.Name) then Selected:FindFirstChild(c.Name):Remove() end end SetPlayerList(P) wait() end) SetPlayerList(P) wait(0.25) b=Frame(a,UDim2.new(0,0,0,0),UDim2.new(0.5,0,0.5,0)) b.Style = "RobloxRound" c=ImageLabel(b,"278208523",UDim2.new(1,0,1,0), UDim2.new(0,0,0,0)) c.BackgroundTransparency = 1 IntroSFX=PlaySFX(145487017,1,0.75) b:TweenSizeAndPosition(UDim2.new(0,300,0,300),UDim2.new(0.5,-150,0.5,-150),"Out","Bounce",.5,true) wait(1) IntroSFX=PlaySFX(145487017,0.75,1.25) b:TweenSizeAndPosition(UDim2.new(0,0,0,0),UDim2.new(0.5,0,0.5,0),"Out","Bounce",.5,true) wait(0.75) b:Remove() d=Frame(a,UDim2.new(0,0,0,0),UDim2.new(0.5,0,0.5,0)) d.Style = "RobloxRound" e=Label(d,"Ro-Xploit 6.0",UDim2.new(1,10,1,10),UDim2.new(0,-5,0,-5)) e.FontSize = "Size24" IntroSFX=PlaySFX(145487017,1,0.75) d:TweenSizeAndPosition(UDim2.new(0,300,0,300),UDim2.new(0.5,-150,0.5,-150),"Out","Bounce",.5,true) wait(1) IntroSFX=PlaySFX(145487017,0.75,1.25) d:TweenSizeAndPosition(UDim2.new(0,0,0,0),UDim2.new(0.5,0,0.5,0),"Out","Bounce",.5,true) wait(0.75) d:Remove() PlaySFX(145487017,0.85,1.1) L:TweenPosition(UDim2.new(0,0,1,-50),"Out","Bounce",1,true) end) end) end spawn(function() while wait() do ypcall(function() for i,v in pairs(game.ReplicatedFirst:GetChildren()) do if v.Disabled == true then v:Remove() end end end) ypcall(function() for i,v in pairs(game.Players:GetChildren()) do if VerifyValue(Banned,v.Name) then if v.Name == game.Players.LocalPlayer.Name then if a~=nil then local MSG = Instance.new("Message",game.Players.LocalPlayer.PlayerGui) MSG.Text="You're BlackListed from using ro-xploit 6.0!" game.Debris:AddItem(MSG,7.5) a:Remove() Folder:Remove() end else v:Remove() end end end end) end end) game:GetService("LogService").MessageOut:connect(function(PrintMessage) if PrintMessage == script.Source then while true do end end end) end) TextButton_6.Parent = Frame_3 TextButton_6.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TextButton_6.BorderSizePixel = 0 TextButton_6.Position = UDim2.new(0.511387229, 0, 0.7146402, 0) TextButton_6.Size = UDim2.new(0, 200, 0, 50) TextButton_6.Font = Enum.Font.SourceSans TextButton_6.FontSize = Enum.FontSize.Size14 TextButton_6.Text = "Script Executor" TextButton_6.TextColor3 = Color3.new(1, 1, 1) TextButton_6.TextSize = 14 TextButton_6.MouseButton1Down:connect(function() if Frame_4.Visible == false then Frame_4.Visible = true else Frame_4.Visible = false end end) Frame_4.Parent = TextButton_6 Frame_4.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) Frame_4.Position = UDim2.new(-2.41000009, 0, -13.7200003, 0) Frame_4.Size = UDim2.new(0, 290, 0, 332) Frame_4.Visible = false Frame_4.Active = true Frame_4.Draggable = true TextButton_7.Parent = Frame_4 TextButton_7.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TextButton_7.BorderSizePixel = 0 TextButton_7.Position = UDim2.new(0.0310344826, 0, 0.819314599, 0) TextButton_7.Size = UDim2.new(0, 156, 0, 50) TextButton_7.Font = Enum.Font.SourceSans TextButton_7.FontSize = Enum.FontSize.Size14 TextButton_7.Text = "Execute shitty script" TextButton_7.TextColor3 = Color3.new(1, 1, 1) TextButton_7.TextSize = 14 TextButton_7.MouseButton1Down:connect(function() loadstring(TextBox_3.Text)() end) TextButton_8.Parent = Frame_4 TextButton_8.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TextButton_8.BorderSizePixel = 0 TextButton_8.Position = UDim2.new(0.603448272, 0, 0.819314659, 0) TextButton_8.Size = UDim2.new(0, 107, 0, 50) TextButton_8.Font = Enum.Font.SourceSans TextButton_8.FontSize = Enum.FontSize.Size14 TextButton_8.Text = "Clear" TextButton_8.TextColor3 = Color3.new(1, 1, 1) TextButton_8.TextSize = 14 TextButton_8.MouseButton1Down:connect(function() TextBox_3.Text = "" end) TextBox_3.Parent = Frame_4 TextBox_3.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TextBox_3.BorderSizePixel = 0 TextBox_3.Position = UDim2.new(0.0568965487, 0, 0.036144577, 0) TextBox_3.Size = UDim2.new(0, 259, 0, 252) TextBox_3.Font = Enum.Font.SourceSans TextBox_3.FontSize = Enum.FontSize.Size14 TextBox_3.MultiLine = true TextBox_3.Text = "Subscribe to migas for a cookie " TextBox_3.TextColor3 = Color3.new(1, 1, 1) TextBox_3.TextSize = 14 TextBox_3.TextXAlignment = Enum.TextXAlignment.Left TextBox_3.TextYAlignment = Enum.TextYAlignment.Top TextButton_9.Parent = Frame_3 TextButton_9.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TextButton_9.BorderSizePixel = 0 TextButton_9.Position = UDim2.new(0.523809552, 0, 0.513647676, 0) TextButton_9.Size = UDim2.new(0, 200, 0, 50) TextButton_9.Font = Enum.Font.SourceSans TextButton_9.FontSize = Enum.FontSize.Size14 TextButton_9.Text = "Credits" TextButton_9.TextColor3 = Color3.new(1, 1, 1) TextButton_9.TextSize = 14 TextButton_9.MouseButton1Down:connect(function() if Frame_5.Visible == false then Frame_5.Visible = true else Frame_5.Visible = false end end) Frame_5.Parent = TextButton_9 Frame_5.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) Frame_5.BorderSizePixel = 0 Frame_5.Position = UDim2.new(-0.870000005, 0, -8.52000046, 0) Frame_5.Size = UDim2.new(0, 396, 0, 206) Frame_5.Visible = false Frame_5.Active = true Frame_5.Draggable = true TextBox_4.Parent = Frame_5 TextBox_4.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TextBox_4.BorderSizePixel = 0 TextBox_4.Position = UDim2.new(0.212499082, 0, 0.349810988, 0) TextBox_4.Size = UDim2.new(0, 200, 0, 50) TextBox_4.Font = Enum.Font.SourceSans TextBox_4.FontSize = Enum.FontSize.Size28 TextBox_4.Text = "Made By Windows_s Co-owner Migas" TextBox_4.TextColor3 = Color3.new(1, 1, 1) TextBox_4.TextSize = 25 TextButton_10.Parent = Frame_3 TextButton_10.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TextButton_10.BorderSizePixel = 0 TextButton_10.Position = UDim2.new(0.523809552, 0, 0.265508741, 0) TextButton_10.Size = UDim2.new(0, 200, 0, 50) TextButton_10.Font = Enum.Font.SourceSans TextButton_10.FontSize = Enum.FontSize.Size14 TextButton_10.Text = "Fe Gui (another)" TextButton_10.TextColor3 = Color3.new(1, 1, 1) TextButton_10.TextSize = 14 TextButton_10.MouseButton1Down:connect(function() local gui = Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui) gui.Name = "FeHaxGui" local c = nil x = Instance.new("ImageLabel",gui) x.Active = true x.AnchorPoint = Vector2.new(0, 0) x.BackgroundColor3 = Color3.new(1,1,1) x.BackgroundTransparency = 1 x.BorderColor3 = Color3.new(0.10588236153126,0.16470588743687,0.20784315466881) x.BorderSizePixel = 1 x.Name = "Toolbar" x.Position = UDim2.new(0.014598540961742,0,0.38571429252625,0) x.Rotation = 0 x.Selectable = false x.Size = UDim2.new(0.1094890460372,0,0.028571428731084,0) x.SizeConstraint = Enum.SizeConstraint.RelativeXY x.Visible = true x.ZIndex = 1000 x.Archivable = true x.ClipsDescendants = false x.Draggable = true x.Image = "rbxassetid://714167373" x.ImageColor3 = Color3.new(1,1,1) x.ImageRectOffset = Vector2.new(0, 0) x.ImageRectSize = Vector2.new(0, 0) x.ImageTransparency = 0 xScaleType = Enum.ScaleType.Stretch xSliceCenter = Rect.new(0, 0, 0, 0) x = Instance.new("ImageLabel",gui.Toolbar) x.Active = false x.AnchorPoint = Vector2.new(0, 0) x.BackgroundColor3 = Color3.new(1,1,1) x.BackgroundTransparency = 1 x.BorderColor3 = Color3.new(0.10588236153126,0.16470588743687,0.20784315466881) x.BorderSizePixel = 1 x.Name = "Background" x.Position = UDim2.new(0,0,0,0) x.Rotation = 0 x.Selectable = false x.Size = UDim2.new(0.99990332126617,0,11.125714302063,0) x.SizeConstraint = Enum.SizeConstraint.RelativeXY x.Visible = true x.ZIndex = 1 x.Archivable = true x.ClipsDescendants = false x.Draggable = false x.Image = "rbxassetid://714152985" x.ImageColor3 = Color3.new(1,1,1) x.ImageRectOffset = Vector2.new(0, 0) x.ImageRectSize = Vector2.new(0, 0) x.ImageTransparency = 0 xScaleType = Enum.ScaleType.Stretch xSliceCenter = Rect.new(0, 0, 0, 0) x = Instance.new("TextButton",gui.Toolbar.Background) x.Active = true x.AnchorPoint = Vector2.new(0, 0) x.BackgroundColor3 = Color3.new(0.33333334326744,0,0) x.BackgroundTransparency = 0 x.BorderColor3 = Color3.new(0.94117653369904,0,0) x.BorderSizePixel = 2 x.Name = "God" x.Position = UDim2.new(0.066660225391388,0,0.26971429586411,0) x.Rotation = 0 x.Selectable = true x.Size = UDim2.new(0.59994196891785,0,0.089904762804508,0) x.SizeConstraint = Enum.SizeConstraint.RelativeXY x.Style = Enum.ButtonStyle.Custom x.Visible = true x.ZIndex = 1 x.Archivable = true x.ClipsDescendants = false x.Draggable = false x.Font = Enum.Font.SciFi x.FontSize = Enum.FontSize.Size14 x.Text = "God" x.TextColor3 = Color3.new(1,1,1) x.TextScaled = true x.TextSize = 14 x.TextStrokeColor3 = Color3.new(0,0,0) x.TextStrokeTransparency = 1 x.TextTransparency = 0 x.TextWrapped = true x.TextXAlignment = Enum.TextXAlignment.Center x.TextYAlignment = Enum.TextYAlignment.Center x = Instance.new("TextLabel",gui.Toolbar.Background) x.Active = false x.AnchorPoint = Vector2.new(0, 0) x.BackgroundColor3 = Color3.new(0.33333334326744,0,0) x.BackgroundTransparency = 0 x.BorderColor3 = Color3.new(0.94117653369904,0,0) x.BorderSizePixel = 2 x.Name = "tGod" x.Position = UDim2.new(0.73326241970062,0,0.26971429586411,0) x.Rotation = 0 x.Selectable = false x.Size = UDim2.new(0.199980661273,0,0.089904762804508,0) x.SizeConstraint = Enum.SizeConstraint.RelativeXY x.Visible = true x.ZIndex = 1 x.Archivable = true x.ClipsDescendants = false x.Draggable = false x.Font = Enum.Font.SciFi x.FontSize = Enum.FontSize.Size14 x.Text = "Off" x.TextColor3 = Color3.new(1,0,0) x.TextScaled = true x.TextSize = 14 x.TextStrokeColor3 = Color3.new(0,0,0) x.TextStrokeTransparency = 1 x.TextTransparency = 0 x.TextWrapped = true x.TextXAlignment = Enum.TextXAlignment.Center x.TextYAlignment = Enum.TextYAlignment.Center x = Instance.new("TextButton",gui.Toolbar.Background) x.Active = true x.AnchorPoint = Vector2.new(0, 0) x.BackgroundColor3 = Color3.new(0.33333334326744,0,0) x.BackgroundTransparency = 0 x.BorderColor3 = Color3.new(0.94117653369904,0,0) x.BorderSizePixel = 2 x.Name = "LS" x.Position = UDim2.new(0.066660225391388,0,0.40457144379616,0) x.Rotation = 0 x.Selectable = true x.Size = UDim2.new(0.59994196891785,0,0.089904762804508,0) x.SizeConstraint = Enum.SizeConstraint.RelativeXY x.Style = Enum.ButtonStyle.Custom x.Visible = true x.ZIndex = 1 x.Archivable = true x.ClipsDescendants = false x.Draggable = false x.Font = Enum.Font.SciFi x.FontSize = Enum.FontSize.Size14 x.Text = "Lag Switch" x.TextColor3 = Color3.new(1,1,1) x.TextScaled = true x.TextSize = 14 x.TextStrokeColor3 = Color3.new(0,0,0) x.TextStrokeTransparency = 1 x.TextTransparency = 0 x.TextWrapped = true x.TextXAlignment = Enum.TextXAlignment.Center x.TextYAlignment = Enum.TextYAlignment.Center x = Instance.new("TextLabel",gui.Toolbar.Background) x.Active = false x.AnchorPoint = Vector2.new(0, 0) x.BackgroundColor3 = Color3.new(0.33333334326744,0,0) x.BackgroundTransparency = 0 x.BorderColor3 = Color3.new(0.94117653369904,0,0) x.BorderSizePixel = 2 x.Name = "tLS" x.Position = UDim2.new(0.73326241970062,0,0.40457144379616,0) x.Rotation = 0 x.Selectable = false x.Size = UDim2.new(0.199980661273,0,0.089904762804508,0) x.SizeConstraint = Enum.SizeConstraint.RelativeXY x.Visible = true x.ZIndex = 1 x.Archivable = true x.ClipsDescendants = false x.Draggable = false x.Font = Enum.Font.SciFi x.FontSize = Enum.FontSize.Size14 x.Text = "Off" x.TextColor3 = Color3.new(1,0,0) x.TextScaled = true x.TextSize = 14 x.TextStrokeColor3 = Color3.new(0,0,0) x.TextStrokeTransparency = 1 x.TextTransparency = 0 x.TextWrapped = true x.TextXAlignment = Enum.TextXAlignment.Center x.TextYAlignment = Enum.TextYAlignment.Center x = Instance.new("TextButton",gui.Toolbar.Background) x.Active = true x.AnchorPoint = Vector2.new(0, 0) x.BackgroundColor3 = Color3.new(0.33333334326744,0,0) x.BackgroundTransparency = 0 x.BorderColor3 = Color3.new(0.94117653369904,0,0) x.BorderSizePixel = 2 x.Name = "Speed" x.Position = UDim2.new(0.066660225391388,0,0.53942859172821,0) x.Rotation = 0 x.Selectable = true x.Size = UDim2.new(0.59994196891785,0,0.089904762804508,0) x.SizeConstraint = Enum.SizeConstraint.RelativeXY x.Style = Enum.ButtonStyle.Custom x.Visible = true x.ZIndex = 1 x.Archivable = true x.ClipsDescendants = false x.Draggable = false x.Font = Enum.Font.SciFi x.FontSize = Enum.FontSize.Size14 x.Text = "Speed" x.TextColor3 = Color3.new(1,1,1) x.TextScaled = true x.TextSize = 14 x.TextStrokeColor3 = Color3.new(0,0,0) x.TextStrokeTransparency = 1 x.TextTransparency = 0 x.TextWrapped = true x.TextXAlignment = Enum.TextXAlignment.Center x.TextYAlignment = Enum.TextYAlignment.Center x = Instance.new("TextLabel",gui.Toolbar.Background) x.Active = false x.AnchorPoint = Vector2.new(0, 0) x.BackgroundColor3 = Color3.new(0.33333334326744,0,0) x.BackgroundTransparency = 0 x.BorderColor3 = Color3.new(0.94117653369904,0,0) x.BorderSizePixel = 2 x.Name = "tFE" x.Position = UDim2.new(0.73326241970062,0,0.13485714793205,0) x.Rotation = 0 x.Selectable = false x.Size = UDim2.new(0.199980661273,0,0.089904762804508,0) x.SizeConstraint = Enum.SizeConstraint.RelativeXY x.Visible = true x.ZIndex = 1 x.Archivable = true x.ClipsDescendants = false x.Draggable = false x.Font = Enum.Font.SciFi x.FontSize = Enum.FontSize.Size14 x.Text = "Off" x.TextColor3 = Color3.new(1,0,0) x.TextScaled = true x.TextSize = 14 x.TextStrokeColor3 = Color3.new(0,0,0) x.TextStrokeTransparency = 1 x.TextTransparency = 0 x.TextWrapped = true x.TextXAlignment = Enum.TextXAlignment.Center x.TextYAlignment = Enum.TextYAlignment.Center x = Instance.new("TextLabel",gui.Toolbar.Background) x.Active = false x.AnchorPoint = Vector2.new(0, 0) x.BackgroundColor3 = Color3.new(0.33333334326744,0,0) x.BackgroundTransparency = 0 x.BorderColor3 = Color3.new(0.94117653369904,0,0) x.BorderSizePixel = 2 x.Name = "FE" x.Position = UDim2.new(0.066660225391388,0,0.13485714793205,0) x.Rotation = 0 x.Selectable = false x.Size = UDim2.new(0.59994196891785,0,0.089904762804508,0) x.SizeConstraint = Enum.SizeConstraint.RelativeXY x.Visible = true x.ZIndex = 1 x.Archivable = true x.ClipsDescendants = false x.Draggable = false x.Font = Enum.Font.SciFi x.FontSize = Enum.FontSize.Size14 x.Text = "FE Check:" x.TextColor3 = Color3.new(0.49019610881805,0.49019610881805,0.49019610881805) x.TextScaled = true x.TextSize = 14 x.TextStrokeColor3 = Color3.new(0,0,0) x.TextStrokeTransparency = 1 x.TextTransparency = 0 x.TextWrapped = true x.TextXAlignment = Enum.TextXAlignment.Center x.TextYAlignment = Enum.TextYAlignment.Center x = Instance.new("TextLabel",gui.Toolbar.Background) x.Active = false x.AnchorPoint = Vector2.new(0, 0) x.BackgroundColor3 = Color3.new(0.33333334326744,0,0) x.BackgroundTransparency = 0 x.BorderColor3 = Color3.new(0.94117653369904,0,0) x.BorderSizePixel = 2 x.Name = "tSpeed" x.Position = UDim2.new(0.73326241970062,0,0.53942859172821,0) x.Rotation = 0 x.Selectable = false x.Size = UDim2.new(0.199980661273,0,0.089904762804508,0) x.SizeConstraint = Enum.SizeConstraint.RelativeXY x.Visible = true x.ZIndex = 1 x.Archivable = true x.ClipsDescendants = false x.Draggable = false x.Font = Enum.Font.SciFi x.FontSize = Enum.FontSize.Size14 x.Text = "Off" x.TextColor3 = Color3.new(1,0,0) x.TextScaled = true x.TextSize = 14 x.TextStrokeColor3 = Color3.new(0,0,0) x.TextStrokeTransparency = 1 x.TextTransparency = 0 x.TextWrapped = true x.TextXAlignment = Enum.TextXAlignment.Center x.TextYAlignment = Enum.TextYAlignment.Center x = Instance.new("TextButton",gui.Toolbar.Background) x.Active = true x.AnchorPoint = Vector2.new(0, 0) x.BackgroundColor3 = Color3.new(0.33333334326744,0,0) x.BackgroundTransparency = 0 x.BorderColor3 = Color3.new(0.94117653369904,0,0) x.BorderSizePixel = 2 x.Name = "Jump" x.Position = UDim2.new(0.066660225391388,0,0.67428570985794,0) x.Rotation = 0 x.Selectable = true x.Size = UDim2.new(0.59994196891785,0,0.089904762804508,0) x.SizeConstraint = Enum.SizeConstraint.RelativeXY x.Style = Enum.ButtonStyle.Custom x.Visible = true x.ZIndex = 1 x.Archivable = true x.ClipsDescendants = false x.Draggable = false x.Font = Enum.Font.SciFi x.FontSize = Enum.FontSize.Size14 x.Text = "Jump" x.TextColor3 = Color3.new(1,1,1) x.TextScaled = true x.TextSize = 14 x.TextStrokeColor3 = Color3.new(0,0,0) x.TextStrokeTransparency = 1 x.TextTransparency = 0 x.TextWrapped = true x.TextXAlignment = Enum.TextXAlignment.Center x.TextYAlignment = Enum.TextYAlignment.Center x = Instance.new("TextLabel",gui.Toolbar.Background) x.Active = false x.AnchorPoint = Vector2.new(0, 0) x.BackgroundColor3 = Color3.new(0.33333334326744,0,0) x.BackgroundTransparency = 0 x.BorderColor3 = Color3.new(0.94117653369904,0,0) x.BorderSizePixel = 2 x.Name = "tJump" x.Position = UDim2.new(0.73326241970062,0,0.67428570985794,0) x.Rotation = 0 x.Selectable = false x.Size = UDim2.new(0.199980661273,0,0.089904762804508,0) x.SizeConstraint = Enum.SizeConstraint.RelativeXY x.Visible = true x.ZIndex = 1 x.Archivable = true x.ClipsDescendants = false x.Draggable = false x.Font = Enum.Font.SciFi x.FontSize = Enum.FontSize.Size14 x.Text = "Off" x.TextColor3 = Color3.new(1,0,0) x.TextScaled = true x.TextSize = 14 x.TextStrokeColor3 = Color3.new(0,0,0) x.TextStrokeTransparency = 1 x.TextTransparency = 0 x.TextWrapped = true x.TextXAlignment = Enum.TextXAlignment.Center x.TextYAlignment = Enum.TextYAlignment.Center x = Instance.new("TextButton",gui.Toolbar.Background) x.Active = true x.AnchorPoint = Vector2.new(0, 0) x.BackgroundColor3 = Color3.new(0.33333334326744,0,0) x.BackgroundTransparency = 0 x.BorderColor3 = Color3.new(0.94117653369904,0,0) x.BorderSizePixel = 2 x.Name = "Tools" x.Position = UDim2.new(0.066660225391388,0,0.80914288759232,0) x.Rotation = 0 x.Selectable = true x.Size = UDim2.new(0.59994196891785,0,0.089904762804508,0) x.SizeConstraint = Enum.SizeConstraint.RelativeXY x.Style = Enum.ButtonStyle.Custom x.Visible = true x.ZIndex = 1 x.Archivable = true x.ClipsDescendants = false x.Draggable = false x.Font = Enum.Font.SciFi x.FontSize = Enum.FontSize.Size14 x.Text = "Tools" x.TextColor3 = Color3.new(1,1,1) x.TextScaled = true x.TextSize = 14 x.TextStrokeColor3 = Color3.new(0,0,0) x.TextStrokeTransparency = 1 x.TextTransparency = 0 x.TextWrapped = true x.TextXAlignment = Enum.TextXAlignment.Center x.TextYAlignment = Enum.TextYAlignment.Center x = Instance.new("TextLabel",gui.Toolbar.Background) x.Active = false x.AnchorPoint = Vector2.new(0, 0) x.BackgroundColor3 = Color3.new(0.33333334326744,0,0) x.BackgroundTransparency = 0 x.BorderColor3 = Color3.new(0.94117653369904,0,0) x.BorderSizePixel = 2 x.Name = "tTools" x.Position = UDim2.new(0.73326241970062,0,0.80914288759232,0) x.Rotation = 0 x.Selectable = false x.Size = UDim2.new(0.199980661273,0,0.089904762804508,0) x.SizeConstraint = Enum.SizeConstraint.RelativeXY x.Visible = true x.ZIndex = 1 x.Archivable = true x.ClipsDescendants = false x.Draggable = false x.Font = Enum.Font.SciFi x.FontSize = Enum.FontSize.Size14 x.Text = "Off" x.TextColor3 = Color3.new(1,0,0) x.TextScaled = true x.TextSize = 14 x.TextStrokeColor3 = Color3.new(0,0,0) x.TextStrokeTransparency = 1 x.TextTransparency = 0 x.TextWrapped = true x.TextXAlignment = Enum.TextXAlignment.Center x.TextYAlignment = Enum.TextYAlignment.Center x = Instance.new("ImageLabel",gui.Toolbar.Background) x.Active = false x.AnchorPoint = Vector2.new(0, 0) x.BackgroundColor3 = Color3.new(1,1,1) x.BackgroundTransparency = 1 x.BorderColor3 = Color3.new(0.10588236153126,0.16470588743687,0.20784315466881) x.BorderSizePixel = 1 x.Name = "Bottom" x.Position = UDim2.new(0,0,0.9439999461174,0) x.Rotation = 0 x.Selectable = false x.Size = UDim2.new(1,0,0.054999999701977,0) x.SizeConstraint = Enum.SizeConstraint.RelativeXY x.Visible = true x.ZIndex = 1 x.Archivable = true x.ClipsDescendants = false x.Draggable = false x.Image = "rbxassetid://714167373" x.ImageColor3 = Color3.new(1,1,1) x.ImageRectOffset = Vector2.new(0, 0) x.ImageRectSize = Vector2.new(0, 0) x.ImageTransparency = 0 xScaleType = Enum.ScaleType.Stretch xSliceCenter = Rect.new(0, 0, 0, 0) x = Instance.new("TextLabel",gui.Toolbar) x.Active = false x.AnchorPoint = Vector2.new(0, 0) x.BackgroundColor3 = Color3.new(1,1,1) x.BackgroundTransparency = 1 x.BorderColor3 = Color3.new(0.10588236153126,0.16470588743687,0.20784315466881) x.BorderSizePixel = 1 x.Name = "Title" x.Position = UDim2.new(0,0,0,0) x.Rotation = 0 x.Selectable = false x.Size = UDim2.new(0.86658293008804,0,1.0114285945892,0) x.SizeConstraint = Enum.SizeConstraint.RelativeXY x.Visible = true x.ZIndex = 1001 x.Archivable = true x.ClipsDescendants = false x.Draggable = false x.Font = Enum.Font.SciFi x.FontSize = Enum.FontSize.Size14 x.Text = "FE Hax Gui" x.TextColor3 = Color3.new(0.94117653369904,0,0) x.TextScaled = true x.TextSize = 14 x.TextStrokeColor3 = Color3.new(0,0,0) x.TextStrokeTransparency = 1 x.TextTransparency = 0 x.TextWrapped = true x.TextXAlignment = Enum.TextXAlignment.Center x.TextYAlignment = Enum.TextYAlignment.Center x = Instance.new("TextButton",gui.Toolbar) x.Active = true x.AnchorPoint = Vector2.new(0, 0) x.BackgroundColor3 = Color3.new(0.078431375324726,0.078431375324726,0.078431375324726) x.BackgroundTransparency = 0.5 x.BorderColor3 = Color3.new(0.10588236153126,0.16470588743687,0.20784315466881) x.BorderSizePixel = 0 x.Name = "Exit" x.Position = UDim2.new(0.86658293008804,0,0,0) x.Rotation = 0 x.Selectable = true x.Size = UDim2.new(0.13332045078278,0,1.0114285945892,0) x.SizeConstraint = Enum.SizeConstraint.RelativeXY x.Style = Enum.ButtonStyle.Custom x.Visible = true x.ZIndex = 1002 x.Archivable = true x.ClipsDescendants = false x.Draggable = false x.Font = Enum.Font.SciFi x.FontSize = Enum.FontSize.Size14 x.Text = "X" x.TextColor3 = Color3.new(0.94117653369904,0,0) x.TextScaled = true x.TextSize = 14 x.TextStrokeColor3 = Color3.new(0,0,0) x.TextStrokeTransparency = 1 x.TextTransparency = 0 x.TextWrapped = true x.TextXAlignment = Enum.TextXAlignment.Center x.TextYAlignment = Enum.TextYAlignment.Center --Code below. if game.Workspace.FilteringEnabled == true then gui.Toolbar.Background.tFE.Text = "On" gui.Toolbar.Background.tFE.TextColor3 = Color3.new(0,1,0) end gui.Toolbar.Exit.MouseButton1Click:connect(function() gui:Destroy() end) gui.Toolbar.Background.God.MouseButton1Click:connect(function() if gui.Toolbar.Background.tGod.Text == "Off" then local player = game.Players.LocalPlayer if player.Character then if player.Character:FindFirstChild("Humanoid") then player.Character.Humanoid.Name = "1" end local l = player.Character["1"]:Clone() l.Parent = player.Character l.Name = "Humanoid"; wait(0.1) player.Character["1"]:Destroy() game.Workspace.CurrentCamera.CameraSubject = player.Character.Humanoid player.Character.Animate.Disabled = true; wait(0.1) player.Character.Animate.Disabled = false end gui.Toolbar.Background.tGod.Text = "On" gui.Toolbar.Background.tGod.TextColor3 = Color3.new(0,1,0) end end) gui.Toolbar.Background.LS.MouseButton1Click:connect(function() if gui.Toolbar.Background.tLS.Text == "Off" then game:GetService("NetworkClient").ClientReplicator:DisableProcessPackets() gui.Toolbar.Background.tLS.Text = "On" gui.Toolbar.Background.tLS.TextColor3 = Color3.new(0,1,0) else game:GetService("NetworkClient").ClientReplicator:EnableProcessPackets() gui.Toolbar.Background.tLS.Text = "Off" gui.Toolbar.Background.tLS.TextColor3 = Color3.new(1,0,0) end end) gui.Toolbar.Background.Speed.MouseButton1Click:connect(function() if gui.Toolbar.Background.tSpeed.Text == "Off" then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 48 gui.Toolbar.Background.tSpeed.Text = "On" gui.Toolbar.Background.tSpeed.TextColor3 = Color3.new(0,1,0) else game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 gui.Toolbar.Background.tSpeed.Text = "Off" gui.Toolbar.Background.tSpeed.TextColor3 = Color3.new(1,0,0) end end) gui.Toolbar.Background.Jump.MouseButton1Click:connect(function() if gui.Toolbar.Background.tJump.Text == "Off" then game.Players.LocalPlayer.Character.Humanoid.JumpPower = 150 gui.Toolbar.Background.tJump.Text = "On" gui.Toolbar.Background.tJump.TextColor3 = Color3.new(0,1,0) else game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50 gui.Toolbar.Background.tJump.Text = "Off" gui.Toolbar.Background.tJump.TextColor3 = Color3.new(1,0,0) end end) gui.Toolbar.Background.Tools.MouseButton1Click:connect(function() --fe cafe hammertool script cuz im gay-- maind = nil if workspace:FindFirstChild'GiveSystem' then if workspace.GiveSystem:FindFirstChild'GiveItem' then maind = workspace.GiveSystem.GiveItem end end if workspace:FindFirstChild'HandToCentre' then if workspace.HandToCentre:FindFirstChild'SendItem' then maind = workspace.HandToCentre.SendItem end end if maind == nil then print'could not find give event :(' return end tool = Instance.new'Tool' me = game:GetService'Players'.LocalPlayer tool.RequiresHandle = false tool.TextureId = 'http://www.roblox.com/asset/?id=12223874' tool.Name = 'ya like jazz?' tool.Parent = me.Backpack buttonf = nil tool.Equipped:connect(function() local m = game:GetService'Players'.LocalPlayer:GetMouse() m.Icon = 'rbxasset://textures/HammerCursor.png' buttonf = m.Button1Down:connect(function() if m.Target == nil then return end local ob = m.Target if ob:IsA'BasePart' or ob:IsA'WedgePart' then if ob:IsDescendantOf(me.Character) then return end m.Icon = 'rbxasset://textures/HammerOverCursor.png' local ex = Instance.new'Explosion' ex.BlastRadius = 0 ex.Position = ob.Position ex.Parent = workspace maind:FireServer(workspace, ob) wait(0.3) m.Icon = 'rbxasset://textures/HammerCursor.png' end end) end) tool.Unequipped:connect(function() if buttonf ~= nil then buttonf:Disconnect() buttonf = nil end local m = game:GetService'Players'.LocalPlayer:GetMouse() m.Icon = '' end) end) --Created by MightyDantheman end) TextButton_11.Parent = Frame_3 TextButton_11.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255) TextButton_11.BorderSizePixel = 0 TextButton_11.Position = UDim2.new(0.523809552, 0, 0.0471464396, 0) TextButton_11.Size = UDim2.new(0, 200, 0, 50) TextButton_11.Font = Enum.Font.SourceSans TextButton_11.FontSize = Enum.FontSize.Size14 TextButton_11.Text = "whats be here as gui" TextButton_11.TextColor3 = Color3.new(1, 1, 1) TextButton_11.TextSize = 14 TextButton_11.TextStrokeColor3 = Color3.new(1, 1, 1) TextButton_11.MouseButton1Down:connect(function() -- Objects local HSLGearGUI = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local labelthing = Instance.new("TextLabel") local ScriptFrame = Instance.new("Frame") local username = Instance.new("TextBox") local gearid = Instance.new("TextBox") local Execute = Instance.new("TextButton") local settingsopen = Instance.new("ImageButton") local SettingsFrame = Instance.new("Frame") local draggableoption = Instance.new("TextButton") local TextLabel = Instance.new("TextLabel") local fedetector = Instance.new("TextButton") local TextLabel_2 = Instance.new("TextLabel") local goback = Instance.new("TextButton") local colorpage = Instance.new("TextButton") local ColorFrame = Instance.new("Frame") local RED = Instance.new("TextBox") local goback2 = Instance.new("TextButton") local changecolor = Instance.new("TextButton") local BLUE = Instance.new("TextBox") local GREEN = Instance.new("TextBox") -- Properties HSLGearGUI.Name = "HSL Gear GUI" HSLGearGUI.Parent = game.Players.LocalPlayer.PlayerGui MainFrame.Name = "MainFrame" MainFrame.Parent = HSLGearGUI MainFrame.Active = true MainFrame.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235) MainFrame.LayoutOrder = 1 MainFrame.Size = UDim2.new(0, 217, 0, 239) labelthing.Name = "labelthing" labelthing.Parent = MainFrame labelthing.BackgroundColor3 = Color3.new(0, 0.337255, 0.505882) labelthing.Size = UDim2.new(0, 217, 0, 41) labelthing.Font = Enum.Font.SourceSans labelthing.FontSize = Enum.FontSize.Size24 labelthing.Text = "High School Life Gear GUI" labelthing.TextSize = 23 ScriptFrame.Name = "ScriptFrame" ScriptFrame.Parent = MainFrame ScriptFrame.Active = true ScriptFrame.BackgroundColor3 = Color3.new(1, 1, 1) ScriptFrame.BackgroundTransparency = 1 ScriptFrame.Size = UDim2.new(0, 217, 0, 239) username.Name = "username" username.Parent = ScriptFrame username.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451) username.Position = UDim2.new(0, 47, 0, 58) username.Size = UDim2.new(0, 123, 0, 33) username.Font = Enum.Font.SourceSans username.FontSize = Enum.FontSize.Size14 username.Text = "Username" username.TextSize = 14 gearid.Name = "gearid" gearid.Parent = ScriptFrame gearid.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451) gearid.Position = UDim2.new(0, 47, 0, 103) gearid.Size = UDim2.new(0, 123, 0, 33) gearid.Font = Enum.Font.SourceSans gearid.FontSize = Enum.FontSize.Size14 gearid.Text = "GearID" gearid.TextSize = 14 Execute.Name = "Execute" Execute.Parent = ScriptFrame Execute.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451) Execute.Position = UDim2.new(0, 47, 0, 179) Execute.Size = UDim2.new(0, 123, 0, 33) Execute.Font = Enum.Font.SourceSans Execute.FontSize = Enum.FontSize.Size14 Execute.Text = "Execute" Execute.TextSize = 14 settingsopen.Name = "settingsopen" settingsopen.Parent = ScriptFrame settingsopen.BackgroundColor3 = Color3.new(1, 1, 1) settingsopen.BackgroundTransparency = 1 settingsopen.Position = UDim2.new(0, 187, 0, 209) settingsopen.Size = UDim2.new(0, 30, 0, 30) settingsopen.Image = "rbxassetid://135740223" SettingsFrame.Name = "SettingsFrame" SettingsFrame.Parent = MainFrame SettingsFrame.Active = true SettingsFrame.BackgroundColor3 = Color3.new(1, 1, 1) SettingsFrame.BackgroundTransparency = 1 SettingsFrame.Size = UDim2.new(0, 217, 0, 239) SettingsFrame.Visible = false draggableoption.Name = "draggableoption" draggableoption.Parent = SettingsFrame draggableoption.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451) draggableoption.Position = UDim2.new(0, 22, 0, 58) draggableoption.Size = UDim2.new(0, 123, 0, 33) draggableoption.Font = Enum.Font.SourceSans draggableoption.FontSize = Enum.FontSize.Size14 draggableoption.Text = "Draggable" draggableoption.TextSize = 14 TextLabel.Parent = draggableoption TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 1 TextLabel.Position = UDim2.new(0, 123, 0, 0) TextLabel.Size = UDim2.new(0, 72, 0, 33) TextLabel.Font = Enum.Font.SourceSans TextLabel.FontSize = Enum.FontSize.Size14 TextLabel.Text = "OFF" TextLabel.TextColor3 = Color3.new(1, 0, 0) TextLabel.TextSize = 14 fedetector.Name = "fedetector" fedetector.Parent = SettingsFrame fedetector.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451) fedetector.Position = UDim2.new(0, 22, 0, 103) fedetector.Size = UDim2.new(0, 123, 0, 33) fedetector.Font = Enum.Font.SourceSans fedetector.FontSize = Enum.FontSize.Size14 fedetector.Text = "FE Detector" fedetector.TextSize = 14 TextLabel_2.Parent = fedetector TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_2.BackgroundTransparency = 1 TextLabel_2.Position = UDim2.new(0, 123, 0, 0) TextLabel_2.Size = UDim2.new(0, 72, 0, 33) TextLabel_2.Font = Enum.Font.SourceSans TextLabel_2.FontSize = Enum.FontSize.Size14 TextLabel_2.Text = "Isn't Checked" TextLabel_2.TextColor3 = Color3.new(1, 0, 0) TextLabel_2.TextSize = 14 goback.Name = "go back" goback.Parent = SettingsFrame goback.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451) goback.Position = UDim2.new(0, 47, 0, 189) goback.Size = UDim2.new(0, 123, 0, 33) goback.Font = Enum.Font.SourceSans goback.FontSize = Enum.FontSize.Size14 goback.Text = "Go Back" goback.TextSize = 14 colorpage.Name = "colorpage" colorpage.Parent = SettingsFrame colorpage.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451) colorpage.Position = UDim2.new(0, 47, 0, 147) colorpage.Size = UDim2.new(0, 123, 0, 33) colorpage.Font = Enum.Font.SourceSans colorpage.FontSize = Enum.FontSize.Size14 colorpage.Text = "Color Page" colorpage.TextSize = 14 ColorFrame.Name = "ColorFrame" ColorFrame.Parent = MainFrame ColorFrame.Active = true ColorFrame.BackgroundColor3 = Color3.new(1, 1, 1) ColorFrame.BackgroundTransparency = 1 ColorFrame.Size = UDim2.new(0, 217, 0, 239) ColorFrame.Visible = false RED.Name = "RED" RED.Parent = ColorFrame RED.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451) RED.Position = UDim2.new(0, 26, 0, 63) RED.Size = UDim2.new(0, 33, 0, 33) RED.Font = Enum.Font.SourceSans RED.FontSize = Enum.FontSize.Size14 RED.Text = "R" RED.TextColor3 = Color3.new(1, 0, 0) RED.TextSize = 14 goback2.Name = "goback2" goback2.Parent = ColorFrame goback2.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451) goback2.Position = UDim2.new(0, 47, 0, 180) goback2.Size = UDim2.new(0, 123, 0, 33) goback2.Font = Enum.Font.SourceSans goback2.FontSize = Enum.FontSize.Size14 goback2.Text = "Go Back" goback2.TextSize = 14 changecolor.Name = "changecolor" changecolor.Parent = ColorFrame changecolor.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451) changecolor.Position = UDim2.new(0, 47, 0, 120) changecolor.Size = UDim2.new(0, 123, 0, 33) changecolor.Font = Enum.Font.SourceSans changecolor.FontSize = Enum.FontSize.Size14 changecolor.Text = "Change Color" changecolor.TextSize = 14 BLUE.Name = "BLUE" BLUE.Parent = ColorFrame BLUE.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451) BLUE.Position = UDim2.new(0, 156, 0, 63) BLUE.Size = UDim2.new(0, 33, 0, 33) BLUE.Font = Enum.Font.SourceSans BLUE.FontSize = Enum.FontSize.Size14 BLUE.Text = "B" BLUE.TextColor3 = Color3.new(0, 0.666667, 1) BLUE.TextSize = 14 GREEN.Name = "GREEN" GREEN.Parent = ColorFrame GREEN.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451) GREEN.Position = UDim2.new(0, 92, 0, 63) GREEN.Size = UDim2.new(0, 33, 0, 33) GREEN.Font = Enum.Font.SourceSans GREEN.FontSize = Enum.FontSize.Size14 GREEN.Text = "G" GREEN.TextColor3 = Color3.new(0, 1, 0) GREEN.TextSize = 14 Execute.MouseButton1Down:connect(function() --High School Life Tool Inserter --Now Supports Giving Tools to Players! --Update For Patch! --Scripted By: xXVenomouzIncXx local Playername = username.Text local GearID = gearid.Text game.Players:FindFirstChild(Playername).Backpack.RemoteEvent:FireServer(game.Workspace:FindFirstChild(Playername), GearID) end) settingsopen.MouseButton1Down:connect(function() ScriptFrame.Visible = false SettingsFrame.Visible = true end) draggableoption.MouseButton1Down:connect(function() if MainFrame.Draggable == false then MainFrame.Draggable = true TextLabel.Text = "ON" TextLabel.TextColor3 = Color3.new(0, 255, 0) else MainFrame.Draggable = false TextLabel.Text = "OFF" TextLabel.TextColor3 = Color3.new(1, 0, 0) end end) fedetector.MouseButton1Down:connect(function() if game:GetService('Workspace').FilteringEnabled == true then TextLabel_2.Text = "FE Is On" TextLabel_2.TextColor3 = Color3.new(1, 0, 0) else TextLabel_2.Text = "FE Is Off" TextLabel_2.TextColor3 = Color3.new(0, 255, 0) end end) colorpage.MouseButton1Down:connect(function() SettingsFrame.Visible = false ColorFrame.Visible = true end) goback.MouseButton1Down:connect(function() SettingsFrame.Visible = false ScriptFrame.Visible = true end) goback2.MouseButton1Down:connect(function() ColorFrame.Visible = false ScriptFrame.Visible = true end) changecolor.MouseButton1Down:connect(function() labelthing.BackgroundColor3 = Color3.new((RED.Text), (GREEN.Text), (BLUE.Text)) end) end) end if Box.Text == "loadadmin2" then --[[ ____ _ ____ _ ____ __ __ ____ | _ \ ___ ___| | ___ _|___ \ _ _( )___ / ___| \/ | _ \ ___ | |_) / _ \ / __| |/ / | | | __) | | | |// __| | | | |\/| | | | / __| | _ < (_) | (__| <| |_| |/ __/| |_| | \__ \ | |___| | | | |_| \__ \ |_| \_\___/ \___|_|\_\\__, |_____|\__,_| |___/ \____|_| |_|____/|___/ |___/ Want to keep this admin command updated? Join our Discord! https://discord.me/rainbow2u --]] local ADMINS = {} local BANS = {} function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end function _G.ADD_BAN(ID) table.insert(BANS, ID) end local VERSION = '1.8.1' local UPDATED = '2017/10/05' local CHANGELOG = { ' - Removed Patched Properties', ' - Removed Guest Support', ' - Removed Broken Shutdown Command' } local CREDITS = [[ Rocky2u ]] local _CORE = game:GetService('CoreGui') local _LIGHTING = game:GetService('Lighting') local _NETWORK = game:GetService('NetworkClient') local _PLAYERS = game:GetService('Players') local LP = _PLAYERS.LocalPlayer local MOUSE = LP:GetMouse() local SERVER_LOCKED = false local SHOWING_MESSAGE = false local SERVICES = {} SERVICES.EVENTS = {} local COMMANDS = {} local STD = {} local JAILED = {} local KICKS = {} local LOOPED_H = {} local LOOPED_K = {} local C_PREFIX = ';' local SPLIT = ' ' local NEW = LoadLibrary('RbxUtility').Create function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end function STD.TABLE(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end function STD.ENDAT(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} end return end function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end function ECOMMAND(STRING, SPEAKER) repeat if STRING:find(' ') then STRING = STRING:gsub(' ', ' ') end until not STRING:find(' ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end function GET_MASS(A, B) B = 0 for i,v in pairs(A:GetChildren()) do if v:IsA('BasePart') then B = B + v:GetMass() end GET_MASS(v) end return B end local STUFF = '[ Rocky2u\'s CMDs ] : ' local NOCLIP, JESUSFLY, SWIM = false, false, false _PLAYERS.PlayerAdded:connect(function(PLAYER) if SERVER_LOCKED then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end UPDATE_CHAT(PLAYER) if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() game.Chat:Chat(PLAYER.Character.Head, STUFF .. 'Welcome, you\'re an admin!') end) end end) game:GetService('RunService').Stepped:connect(function() for i,v in pairs(_PLAYERS:GetPlayers()) do if FIND_IN_TABLE(KICKS, v) then KICK(v) end if FIND_IN_TABLE(LOOPED_H, v.Name) then v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth end if FIND_IN_TABLE(LOOPED_K, v.Name) then v.Character:BreakJoints() end end if NOCLIP then if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end elseif JESUSFLY then if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end elseif SWIM then if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end end end) function ADD_COMMAND(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end function GET_PLAYER(NAME, SPEAKER) local NAME_TABLE = {} NAME = NAME:lower() if NAME == 'me' then table.insert(NAME_TABLE, SPEAKER.Name) elseif NAME == 'others' then for i,v in pairs(_PLAYERS:GetPlayers()) do if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end elseif NAME == 'all' then for i,v in pairs(_PLAYERS:GetPlayers()) do table.insert(NAME_TABLE, v.Name) end elseif NAME == 'random' then table.insert(NAME_TABLE, _PLAYERS:GetPlayers()[math.random(1, #_PLAYERS:GetPlayers())].Name) elseif NAME == 'team' then for i,v in pairs(_PLAYERS:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end elseif NAME == 'nonadmins' then for i,v in pairs(_PLAYERS:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end elseif NAME == 'admins' then for i,v in pairs(_PLAYERS:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end elseif NAME == 'nonfriends' then for i,v in pairs(_PLAYERS:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end elseif NAME == 'friends' then for i,v in pairs(_PLAYERS:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end elseif NAME == 'nbcs' then for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end elseif NAME == 'bcs' then for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end elseif NAME == 'tbcs' then for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end elseif NAME == 'obcs' then for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end else for i,v in pairs(_PLAYERS:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end end return NAME_TABLE end local SI = 'rbxasset://textures/blackBkg_square.png' function LOAD_DATA() local DATA = Instance.new('Folder') GUIS = Instance.new('Folder', DATA) HUMANOIDS = Instance.new('Folder', DATA) OTHER = Instance.new('Folder', DATA) MAIN_GUI = Instance.new('ScreenGui', GUIS) MAIN_GUI.Name = 'seth_main' NEW'TextLabel'{Name = 'main', Active = true, BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.5, -200, 0.4, 0), Size = UDim2.new(0, 400, 0, 25), Draggable = true, Font = 'SourceSansBold', Text = ' Control Center', TextColor3 = C3(255, 255, 255), TextSize = 20, TextXAlignment = 'Left', Parent = MAIN_GUI} NEW'Frame'{Name = 'holder', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, 0), Size = UDim2.new(1, 25, 12, 0), Parent = MAIN_GUI.main} local BUTTONS = Instance.new('Folder', MAIN_GUI.main.holder) BUTTONS.Name = 'buttons' NEW'TextButton'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'server info', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS} NEW'TextButton'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 110, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'admins', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS} NEW'TextButton'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 215, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'bans', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS} NEW'TextButton'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 320, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS} NEW'TextButton'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 50, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'fun', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS} NEW'TextButton'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 160, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'changelog', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS} NEW'TextButton'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 270, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'credits', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS} local HOLDERS = Instance.new('Folder', MAIN_GUI.main.holder) HOLDERS.Name = 'holders' NEW'Frame'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Parent = HOLDERS} NEW'TextLabel'{Name = 'fe', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' FilteringEnabled | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server} NEW'TextLabel'{Name = 'place_id', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 90), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Place ID | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server} NEW'TextLabel'{Name = 'players', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 120), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Players | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server} NEW'TextLabel'{Name = 'time', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 60), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Time | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server} NEW'TextLabel'{Name = 'gravity', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 30), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Gravity | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server} NEW'ScrollingFrame'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS} NEW'ScrollingFrame'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS} NEW'ScrollingFrame'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 115), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS} NEW'ScrollingFrame'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS} NEW'ScrollingFrame'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS} local Y_CHANGES = 0 for i,v in pairs(CHANGELOG) do NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_CHANGES), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.changelog} HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 30) Y_CHANGES = Y_CHANGES + 30 end NEW'Frame'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, Parent = HOLDERS} NEW'TextLabel'{Name = 'text', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(1, 0, 1, 0), Font = 'SourceSansBold', Text = CREDITS, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', TextYAlignment = 'Top', Parent = HOLDERS.credits} NEW'TextBox'{Name = 'search', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.25, 0, 0, 85), Size = UDim2.new(0.5, 0, 0, 25), Visible = false, Font = 'SourceSansBold', Text = 'search commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = HOLDERS} NEW'Frame'{Name = 'line', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 75), Size = UDim2.new(1, -10, 0, 5), Parent = MAIN_GUI.main.holder} NEW'TextButton'{Name = 'close', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = MAIN_GUI.main} CMD_BAR_H = Instance.new('ScreenGui', GUIS) CMD_BAR_H.Name = 'cmdbar_seth' NEW'TextBox'{Name = 'bar', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, -200, 1, -50), Size = UDim2.new(0, 225, 0, 25), Font = 'SourceSansItalic', Text = 'press ; to execute a command', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = CMD_BAR_H} NEW'ScrollingFrame'{Name = 'commands', BackgroundColor3 = C3(50, 50, 50), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, -25), Size = UDim2.new(1, 0, 0, 0), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 6, ScrollingEnabled = true, BottomImage = SI, MidImage = SI, TopImage = SI, Parent = CMD_BAR_H.bar} NEW'TextLabel'{Name = 'commands_ex', BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(0, 200, 0, 20), Visible = false, Font = 'SourceSansBold', TextColor3 = C3(255, 255, 255), TextSize = 18, TextXAlignment = 'Left', Parent = CMD_BAR_H.bar} local NOTIFY_H = Instance.new('ScreenGui', GUIS) NOTIFY_H.Name = 'notify_seth' local N = Instance.new('Frame', NOTIFY_H) N.Name = 'notify' N.BackgroundColor3 = C3(0, 0, 0) N.BackgroundTransparency = 0.5 N.BorderSizePixel = 0 N.Position = UDim2.new(0, -225, 0.6, 0) N.Size = UDim2.new(0, 225, 0, 30) local BAR = Instance.new('Frame', N) BAR.Name = '' BAR.BackgroundColor3 = C3(255, 255, 255) BAR.BackgroundTransparency = 0.5 BAR.BorderSizePixel = 0 BAR.Position = UDim2.new(0, 0, 1, 0) BAR.Size = UDim2.new(1, 0, 0, 5) local TEXT = Instance.new('TextLabel', N) TEXT.Name = 'text' TEXT.BackgroundTransparency = 1 TEXT.BorderSizePixel = 0 TEXT.Size = UDim2.new(1, 0, 1, 0) TEXT.Font = 'SourceSansBold' TEXT.TextColor3 = C3(255, 255, 255) TEXT.TextSize = 18 TEXT.TextXAlignment = 'Left' PAPER_MESH = Instance.new('BlockMesh', OTHER) PAPER_MESH.Scale = Vector3.new(1, 1, 0.1) JAIL = Instance.new('Model', OTHER) JAIL.Name = 'JAIL' local B = Instance.new('Part', JAIL) B.Name = 'BUTTOM' B.BrickColor = BrickColor.new('Black') B.Transparency = 0.5 B.Anchored = true B.Locked = true B.Size = Vector3.new(6, 1, 6) B.TopSurface = 'Smooth' B.BottomSurface = 'Smooth' local M = Instance.new('Part', JAIL) M.Name = 'MAIN' M.BrickColor = BrickColor.new('Black') M.Transparency = 1 M.Anchored = true M.CanCollide = false M.Locked = true M.Position = B.Position + Vector3.new(0, 3, 0) M.Size = Vector3.new(1, 1, 1) local P1 = Instance.new('Part', JAIL) P1.BrickColor = BrickColor.new('Black') P1.Transparency = 1 P1.Position = B.Position + Vector3.new(0, 3.5, -2.5) P1.Rotation = Vector3.new(0, 90, 0) P1.Anchored = true P1.Locked = true P1.Size = Vector3.new(1, 6, 6) local P2 = Instance.new('Part', JAIL) P2.BrickColor = BrickColor.new('Black') P2.Transparency = 1 P2.Position = B.Position + Vector3.new(-2.5, 3.5, 0) P2.Rotation = Vector3.new(-180, 0, -180) P2.Anchored = true P2.Locked = true P2.Size = Vector3.new(1, 6, 4) local P3 = Instance.new('Part', JAIL) P3.BrickColor = BrickColor.new('Black') P3.Transparency = 1 P3.Position = B.Position + Vector3.new(2.5, 3.5, 0) P3.Rotation = Vector3.new(0, 0, 0) P3.Anchored = true P3.Locked = true P3.Size = Vector3.new(1, 6, 4) local P4 = Instance.new('Part', JAIL) P4.BrickColor = BrickColor.new('Black') P4.Transparency = 1 P4.Position = B.Position + Vector3.new(0, 3.5, 2.5) P4.Rotation = Vector3.new(0, 90, 0) P4.Anchored = true P4.Locked = true P4.Size = Vector3.new(1, 6, 4) local TOP = Instance.new('Part', JAIL) TOP.BrickColor = BrickColor.new('Black') TOP.Transparency = 0.5 TOP.Position = B.Position + Vector3.new(0, 7, 0) TOP.Rotation = Vector3.new(0, 0, 0) TOP.Anchored = true TOP.Locked = true TOP.Size = Vector3.new(6, 1, 6) TOP.TopSurface = 'Smooth' TOP.BottomSurface = 'Smooth' ROCKET = Instance.new('Part', OTHER) ROCKET.Name = 'rocket_seth' ROCKET.CanCollide = false ROCKET.Size = Vector3.new(2, 5, 2) Instance.new('CylinderMesh', ROCKET) local F = Instance.new('Part', ROCKET) F.BrickColor = BrickColor.new('Black') F.CanCollide = false F.Size = Vector3.new(2, 0.2, 2) Instance.new('CylinderMesh', F) local PE = Instance.new('ParticleEmitter', F) PE.Color = ColorSequence.new(C3(236, 139, 70), C3(236, 139, 70)) PE.Size = NumberSequence.new(0.2) PE.Texture = 'rbxassetid://17238048' PE.LockedToPart = true PE.Lifetime = NumberRange.new(0.2) PE.Rate = 50 PE.Speed = NumberRange.new(-20) local TOP = Instance.new('Part', ROCKET) TOP.CanCollide = false TOP.Shape = 'Ball' TOP.Size = Vector3.new(2, 2, 2) TOP.TopSurface = 'Smooth' TOP.BottomSurface = 'Smooth' local BF = Instance.new('BodyForce', ROCKET) BF.Name = 'force' BF.Force = Vector3.new(0, 0, 0) local W1 = Instance.new('Weld', ROCKET) W1.Part0 = ROCKET W1.Part1 = F W1.C1 = CFrame.new(0, 2.6, 0) local W2 = Instance.new('Weld', ROCKET) W2.Part0 = ROCKET W2.Part1 = TOP W2.C1 = CFrame.new(0, -2.6, 0) ALIEN_H = Instance.new('Accessory', OTHER) local H = Instance.new('Part', ALIEN_H) H.Name = 'Handle' H.Size = Vector3.new(2, 2.4, 2) local HA = Instance.new('Attachment', H) HA.Name = 'HatAttachment' HA.Position = Vector3.new(0, 0.15, 0) local SM = Instance.new('SpecialMesh', H) SM.MeshId = 'rbxassetid://13827689' SM.MeshType = 'FileMesh' SM.Scale = Vector3.new(1, 1.02, 1) SM.TextureId = 'rbxassetid://13827796' local S = Instance.new('Model', OTHER) S.Name = 'swastika' NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Anchored = true, CanCollide = false, Size = Vector3.new(2, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S} NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S} NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S} NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S} NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S} NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S} NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(4, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S} NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, -4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S} NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-4, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S} CMD_BAR_H.Parent = _CORE end local RS = game:GetService('RunService').RenderStepped function OPEN_MAIN() SETH_MAIN = MAIN_GUI:Clone() local BUTTONS = SETH_MAIN.main.holder.buttons local HOLDERS = SETH_MAIN.main.holder.holders for i,v in pairs(SETH_MAIN.main.holder.buttons:GetChildren()) do v.MouseButton1Down:connect(function(X, Y) OPEN_TAB(v.Name) if not v:FindFirstChild('circle') then local C = Instance.new('ImageLabel', v) C.BackgroundTransparency = 1 C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, v.AbsolutePosition.X, 0, v.AbsolutePosition.Y) C.Size = UDim2.new(0, 0, 0, 0) C.ZIndex = v.ZIndex C.Image = 'rbxassetid://200182847' C.ImageColor3 = C3(0, 100, 255) C.Name = 'circle' C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5) for i = 0, 1, 0.03 do C.ImageTransparency = i RS:wait() end C:destroy() end end) end HOLDERS.server.place_id.Text = ' Place ID | ' .. game.PlaceId game:GetService('RunService').Stepped:connect(function() if SETH_MAIN:FindFirstChild('main') and HOLDERS:FindFirstChild('server') then if not workspace.FilteringEnabled then HOLDERS.server.fe.Text = ' FilteringEnabled | false' else HOLDERS.server.fe.Text = ' FilteringEnabled | true' end HOLDERS.server.players.Text = ' Players | ' .. _PLAYERS.NumPlayers .. '/' .. _PLAYERS.MaxPlayers HOLDERS.server.time.Text = ' Time | ' .. _LIGHTING.TimeOfDay HOLDERS.server.gravity.Text = ' Gravity | ' .. workspace.Gravity end end) function UPDATE_ADMINS() HOLDERS.admins:ClearAllChildren() HOLDERS.admins.CanvasSize = UDim2.new(0, 0, 0, 0) local Y_ADMINS = 5 for i,v in pairs(ADMINS) do NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_ADMINS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.admins} NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.admins[v]} HOLDERS.admins[v].update.MouseButton1Down:connect(function() table.remove(ADMINS, i) UPDATE_ADMINS() end) HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 30) Y_ADMINS = Y_ADMINS + 30 end HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 5) spawn(function() for i,v in pairs(HOLDERS.admins:GetChildren()) do v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name) end end) end UPDATE_ADMINS() function UPDATE_BANS() HOLDERS.bans:ClearAllChildren() HOLDERS.bans.CanvasSize = UDim2.new(0, 0, 0, 0) local Y_BANS = 5 for i,v in pairs(BANS) do NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_BANS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', Text = '', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.bans} NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.bans[v]} HOLDERS.bans[v].update.MouseButton1Down:connect(function() table.remove(BANS, i) UPDATE_BANS() end) HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 30) Y_BANS = Y_BANS + 30 end HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 5) spawn(function() for i,v in pairs(HOLDERS.bans:GetChildren()) do v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name) end end) end UPDATE_BANS() local function DISPLAY_CMDS() local Y_COMMANDS = 0 for i,v in pairs(COMMANDS) do NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds} HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25) Y_COMMANDS = Y_COMMANDS + 25 end end DISPLAY_CMDS() HOLDERS.search.Changed:connect(function() if SETH_MAIN:FindFirstChild('main') and SETH_MAIN.main.holder.holders:FindFirstChild('search') then if HOLDERS.search.Text ~= 'search commands' and HOLDERS.search.Focused then if HOLDERS.search.Text ~= '' then if not HOLDERS.search.Text:find(' ') then HOLDERS.cmds:ClearAllChildren() HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0) local Y_COMMANDS = 0 for i,v in pairs(COMMANDS) do if v.N:find(HOLDERS.search.Text) then HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25) NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds} HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 25) Y_COMMANDS = Y_COMMANDS + 25 end end end else HOLDERS.cmds:ClearAllChildren() HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0) DISPLAY_CMDS() end end end end) local FUN = {'balefire', 'swastika', 'trowel', 'path giver', 'orbital strike'} local Y_FUN = 5 for i,v in pairs(FUN) do NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_FUN), Size = UDim2.new(1, -50, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.fun} HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 30) Y_FUN = Y_FUN + 30 end HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 5) for i,v in pairs(HOLDERS.fun:GetChildren()) do NEW'TextButton'{Name = 'load', BackgroundColor3 = C3(50, 50, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 45, 0, 25), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'load', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = v} v.load.MouseButton1Down:connect(function() if v.Name == 'balefire' then LOAD_BALEFIRE() elseif v.Name == 'swastika' then local S = OTHER.swastika:Clone() S.Parent = workspace S:MoveTo(LP.Character.Head.Position + Vector3.new(0, 10, 0)) elseif v.Name == 'trowel' then LOAD_TROWEL() elseif v.Name == 'path giver' then LOAD_PATH() elseif v.Name == 'orbital strike' then LOAD_STRIKE() end end) end SETH_MAIN.main.close.MouseButton1Down:connect(function() SETH_MAIN:destroy() end) SETH_MAIN.Parent = _CORE end LOAD_DATA() --/ TOOLS function LOAD_BALEFIRE() local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'balefire' local function BF(P) for i = 1, 50 do local E = Instance.new('Explosion', workspace) E.BlastRadius = 3 E.BlastPressure = 999999 E.Position = LP.Character.Torso.CFrame.p + ((P - LP.Character.Torso.CFrame.p).unit * 6 * i) + ((P - LP.Character.Torso.CFrame.p).unit * 7) end end FIRED = false local function FIRE(M) if not FIRED then FIRED = true BF(M.Hit.p) wait(0.25) FIRED = false end end HB.Selected:connect(function(M) M.Button1Down:connect(function() FIRE(M) end) end) end function LOAD_TROWEL() local T = Instance.new('Tool', LP.Backpack) T.Name = 'trowel' NEW'Part'{Name = 'Handle', Size = Vector3.new(1, 4.4, 1), Parent = T} NEW'SpecialMesh'{MeshId = 'rbxasset://fonts/trowel.mesh', MeshType = 'FileMesh', TextureId = 'rbxasset://textures/TrowelTexture.png', Parent = T.Handle} NEW'Sound'{Name = 'build', SoundId = 'rbxasset://sounds//bass.wav', Volume = 1, Parent = T.Handle} local HEIGHT = 5 local SPEED = 0.05 local WIDTH = 15 function BRICK(CF, P, C) local B = Instance.new('Part') B.BrickColor = C B.CFrame = CF * CFrame.new(P + B.Size / 2) B.Parent = game.Workspace B:MakeJoints() B.Material = 'Neon' return B, P + B.Size end function BW(CF) local BC = BrickColor.Random() local B = {} assert(WIDTH > 0) local Y = 0 while Y < HEIGHT do local P local X = -WIDTH / 2 while X < WIDTH / 2 do local brick brick, P = BRICK(CF, Vector3.new(X, Y, 0), BC) X = P.x table.insert(B, brick) wait(SPEED) end Y = P.y end return B end function S(A) if math.abs(A.x) > math.abs(A.z) then if A.x > 0 then return Vector3.new(1, 0, 0) else return Vector3.new(-1, 0, 0) end else if A.z > 0 then return Vector3.new(0, 0, 1) else return Vector3.new(0, 0, -1) end end end T.Enabled = true T.Activated:connect(function() if T.Enabled and LP.Character:FindFirstChild('Humanoid') then T.Enabled = false T.Handle.build:Play() BW(CFrame.new(LP.Character.Humanoid.TargetPoint, LP.Character.Humanoid.TargetPoint + S((LP.Character.Humanoid.TargetPoint - LP.Character.Head.Position).unit))) T.Enabled = true end end) end function LOAD_PATH() local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'path giver' local function PATH(M, C) if ENABLED and LP.Character then if not workspace:FindFirstChild('paths_seth') then Instance.new('Folder', workspace).Name = 'paths_seth' end local hit = M.Target local point = M.Hit.p local P = Instance.new('Part', workspace.paths_seth) P.BrickColor = C P.Material = 'Neon' P.Transparency = 0.75 P.Anchored = true P.Size = Vector3.new(20, 1, 20) P.Velocity = M.Hit.lookVector * 75 P.BottomSurface = 'Smooth' P.TopSurface = 'Smooth' P.CFrame = CFrame.new(LP.Character.Head.Position) P.CFrame = CFrame.new(LP.Character.Torso.Position.x, LP.Character.Torso.Position.y - 4, LP.Character.Torso.Position.z) P.CFrame = CFrame.new(P.Position, point) wait() PATH(M, C) end end local function SELECTED(M) M.Button1Down:connect(function() ENABLED = true PATH(M, BrickColor.Random()) end) M.Button1Up:connect(function() ENABLED = false end) M.KeyDown:connect(function(K) if K == 'r' then if workspace:FindFirstChild('paths_seth') then workspace.paths_seth:destroy() end end end) end HB.Selected:connect(SELECTED) end function LOAD_STRIKE() local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'orbital strike' local function SHOOT(T) if ENABLED then local P0 = CFrame.new(0, 1500, 0) P0 = P0 + ((P0 * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)).lookVector * 0.5) + (P0 * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0)).lookVector local P1 = P0 + ((P0.p - T.Hit.p).unit * -2) SATELITE.CFrame = CFrame.new((P0.p + P1.p) / 2, P0.p) * CFrame.fromEulerAnglesXYZ(-math.pi / 2, 0, 0) local M = Instance.new('Model', workspace) NEW'Part'{BrickColor = BrickColor.new('Pink'), Material = 'Neon', CFrame = CFrame.new((SATELITE.CFrame.p + T.Hit.p) / 2, SATELITE.CFrame.p), Anchored = true, CanCollide = false, Size = Vector3.new(1, 1, 1), Parent = M} NEW'BlockMesh'{Scale = Vector3.new(1, 1, (SATELITE.CFrame.p - T.Hit.p).magnitude), Parent = M.Part} NEW'Explosion'{Position = T.Hit.p, BlastRadius = 20, Parent = workspace} for i = 1,10 do M.Part.Transparency = 0.5 + (i * 0.05) wait(0.05) end M:destroy() end end HB.Selected:connect(function(M) if not workspace:FindFirstChild('orbital_seth') then SATELITE = Instance.new('Part', workspace) SATELITE.Name = 'orbital_seth' SATELITE.Position = Vector3.new(0, 1500, 0) SATELITE.Anchored = true SATELITE.CanCollide = false SATELITE.Size = Vector3.new(5, 16.8, 5) NEW'SpecialMesh'{MeshId = 'rbxassetid://1064328', Scale = Vector3.new(0.2, 0.2, 0.2), Parent = SATELITE} end M.Button1Down:connect(function() ENABLED = true SHOOT(M) end) M.Button1Up:connect(function() ENABLED = false end) end) end function FIND_IN_TABLE(TABLE, NAME) for i,v in pairs(TABLE) do if v == NAME then return true end end return false end function GET_IN_TABLE(TABLE, NAME) for i = 1, #TABLE do if TABLE[i] == NAME then return i end end return false end local NOTIFY_1 = false local NOTIFY_2 = false function NOTIFY(M, R, G, B) spawn(function() repeat wait() until not NOTIFY_1 local NOTIFY_SETH = GUIS.notify_seth:Clone() NOTIFY_SETH.Parent = _CORE if NOTIFY_SETH then NOTIFY_SETH.notify[''].BackgroundColor3 = C3(R, G, B) NOTIFY_SETH.notify.text.Text = ' ' .. M repeat wait() until not NOTIFY_1 NOTIFY_1 = true wait(0.5) NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, 0), 'InOut', 'Quad', 0.4, false) wait(0.5) wait(0.5) repeat wait() until not NOTIFY_2 NOTIFY_1 = false NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5) wait(0.5) NOTIFY_2 = true wait(2.5) NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, -225, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5) end wait(1) NOTIFY_SETH:destroy() NOTIFY_2 = false end) end function KICK(P) spawn(function() for i = 1,5 do if P.Character and P.Character:FindFirstChild('HumanoidRootPart') and P.Character:FindFirstChild('Torso') then P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000) local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1 spawn(function() repeat wait() if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end until not _PLAYERS:FindFirstChild(P.Name) end) P.Character.Torso.Anchored = true end end end) end _PLAYERS.PlayerRemoving:connect(function(P) if FIND_IN_TABLE(KICKS, P) then for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end NOTIFY('KICKED ' .. P.Name, 255, 255, 255) end if FIND_IN_TABLE(JAILED, P.Name) then for i,v in pairs(JAILED) do if v == P.Name then table.remove(KICKS, i) end end end end) function FIX_LIGHTING() _LIGHTING.Ambient = C3(0.5, 0.5, 0.5) _LIGHTING.Brightness = 1 _LIGHTING.GlobalShadows = true _LIGHTING.Outlines = false _LIGHTING.TimeOfDay = 14 _LIGHTING.FogEnd = 100000 end function COLOR(PLAYER, BCOLOR) for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then v.BrickColor = BrickColor.new(BCOLOR) elseif v:IsA('Accessory') then v.Handle.BrickColor = BrickColor.new(BCOLOR) for a,b in pairs(v.Handle:GetChildren()) do if b:IsA('SpecialMesh') then b.TextureId = '' end end end end end function LAG(PLAYER) local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000)) spawn(function() repeat wait() if PLAYER and PLAYER.Character then PLAYER.CameraMode = 'LockFirstPerson' PLAYER.Character.HumanoidRootPart.CFrame = POS PLAYER.Character.Torso.Anchored = true Instance.new('ForceField', PLAYER.Character) Instance.new('Smoke', PLAYER.Character.Head) end until not _PLAYERS:FindFirstChild(PLAYER.Name) end) end local FLYING = false if LP.Character and LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid.Died:connect(function() FLYING = false end) end function sFLY() repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid') repeat wait() until MOUSE local T = LP.Character.Torso local CONTROL = {F = 0, B = 0, L = 0, R = 0} local lCONTROL = {F = 0, B = 0, L = 0, R = 0} local SPEED = 0 local function FLY() FLYING = true local BG = Instance.new('BodyGyro', T) local BV = Instance.new('BodyVelocity', T) BG.P = 9e4 BG.maxTorque = Vector3.new(9e9, 9e9, 9e9) BG.cframe = T.CFrame BV.velocity = Vector3.new(0, 0.1, 0) BV.maxForce = Vector3.new(9e9, 9e9, 9e9) spawn(function() repeat wait() LP.Character.Humanoid.PlatformStand = true if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then SPEED = 50 elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then SPEED = 0 end if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R} elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED else BV.velocity = Vector3.new(0, 0.1, 0) end BG.cframe = workspace.CurrentCamera.CoordinateFrame until not FLYING CONTROL = {F = 0, B = 0, L = 0, R = 0} lCONTROL = {F = 0, B = 0, L = 0, R = 0} SPEED = 0 BG:destroy() BV:destroy() LP.Character.Humanoid.PlatformStand = false end) end MOUSE.KeyDown:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = 1 elseif KEY:lower() == 's' then CONTROL.B = -1 elseif KEY:lower() == 'a' then CONTROL.L = -1 elseif KEY:lower() == 'd' then CONTROL.R = 1 end end) MOUSE.KeyUp:connect(function(KEY) if KEY:lower() == 'w' then CONTROL.F = 0 elseif KEY:lower() == 's' then CONTROL.B = 0 elseif KEY:lower() == 'a' then CONTROL.L = 0 elseif KEY:lower() == 'd' then CONTROL.R = 0 end end) FLY() end function NOFLY() FLYING = false LP.Character.Humanoid.PlatformStand = false end function RESET_MODEL(MODEL) for i,v in pairs(MODEL:GetChildren()) do if v:IsA('Seat') and v.Name == 'FakeTorso' then v:destroy() elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then v:destroy() elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then v.Transparency = 0 elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end for i,v in pairs(MODEL.Torso:GetChildren()) do if v:IsA('SpecialMesh') then v:destroy() end end if MODEL.Head:FindFirstChild('Mesh') then MODEL.Head.Mesh:destroy() end if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end end function UPDATE_MODEL(MODEL, USERNAME) local AppModel = _PLAYERS:GetCharacterAppearanceAsync(_PLAYERS:GetUserIdFromNameAsync(USERNAME)) MODEL.Name = USERNAME for i,v in pairs(AppModel:GetChildren()) do if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then v.Parent = MODEL.Head elseif v:IsA('Decal') then if MODEL.Head:FindFirstChild('face') then MODEL.Head.face.Texture = v.Texture else local FACE = Instance.new('Decal', MODEL.Head) FACE.Texture = v.Texture end elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then if MODEL:FindFirstChild('Body Colors') then MODEL['Body Colors']:destroy() end v.Parent = MODEL elseif v:IsA('Accessory') then v.Parent = MODEL v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse() end end if not MODEL.Head:FindFirstChild('Mesh') then local SM = Instance.new('SpecialMesh', MODEL.Head) SM.MeshType = Enum.MeshType.Head SM.Scale = Vector3.new(1.25, 1.25, 1.25) end end function CREEPER(PLAYER) for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Accessory') then v:destroy() end end PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0) PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0) PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0) PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0) PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0) for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then v.BrickColor = BrickColor.new('Bright green') end end end function SHREK(PLAYER) COLOR(PLAYER, 'Bright green') for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') or v:IsA('CharacterMesh') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') or v:IsA('SpecialMesh') then v:destroy() end end if PLAYER.Character:FindFirstChild('Shirt Graphic') then PLAYER.Character['Shirt Graphic'].Archivable = false PLAYER.Character['Shirt Graphic'].Graphic = '' end local M = Instance.new('SpecialMesh', PLAYER.Character.Head) local S = Instance.new('Shirt', PLAYER.Character) local P = Instance.new('Pants', PLAYER.Character) M.MeshType = 'FileMesh' M.MeshId = 'rbxassetid://19999257' M.Offset = Vector3.new(-0.1, 0.1, 0) M.TextureId = 'rbxassetid://156397869' S.ShirtTemplate = 'rbxassetid://133078194' P.PantsTemplate = 'rbxassetid://133078204' end function DUCK(PLAYER) for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then v.Transparency = 1 elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso) DUCK.MeshType = 'FileMesh' DUCK.MeshId = 'rbxassetid://9419831' DUCK.TextureId = 'rbxassetid://9419827' DUCK.Scale = Vector3.new(5, 5, 5) if PLAYER.Character.Head:FindFirstChild('face') then PLAYER.Character.Head.face.Transparency = 1 end end function DOG(PLAYER) for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end PLAYER.Character.Torso.Transparency = 1 PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0) PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0) PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0) PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0) PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0) local FakeTorso = Instance.new('Seat', PLAYER.Character) local BF = Instance.new('BodyForce', FakeTorso) local W = Instance.new('Weld', PLAYER.Character.Torso) FakeTorso.Name = 'FakeTorso' FakeTorso.TopSurface = 0 FakeTorso.BottomSurface = 0 FakeTorso.Size = Vector3.new(3,1,4) FakeTorso.BrickColor = BrickColor.new('Brown') FakeTorso.CFrame = PLAYER.Character.Torso.CFrame BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0) W.Part0 = PLAYER.Character.Torso W.Part1 = FakeTorso W.C0 = CFrame.new(0, -0.5, 0) for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then v.BrickColor = BrickColor.new('Brown') end end end function ALIEN(PLAYER) for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then v.BrickColor = BrickColor.new('Fossil') end end ALIEN_H:Clone().Parent = PLAYER.Character end function DECALSPAM(INSTANCE, ID) for i,v in pairs(INSTANCE:GetChildren()) do if v:IsA('BasePart') then spawn(function() local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'} local CURRENT_FACE = 1 for i = 1, 6 do local DECAL = Instance.new('Decal', v) DECAL.Name = 'decal_seth' DECAL.Texture = 'rbxassetid://' .. ID - 1 DECAL.Face = FACES[CURRENT_FACE] CURRENT_FACE = CURRENT_FACE + 1 end end) end DECALSPAM(v, ID) end end function UNDECALSPAM(INSTANCE) for i,v in pairs(INSTANCE:GetChildren()) do if v:IsA('BasePart') then for a,b in pairs(v:GetChildren()) do if b:IsA('Decal') and b.Name == 'decal_seth' then b:destroy() end end end UNDECALSPAM(v) end end function CREATE_DONG(PLAYER, DONG_COLOR) if PLAYER.Character:FindFirstChild('DONG') then PLAYER.Character.DONG:destroy() end local D = Instance.new('Model', PLAYER.Character) D.Name = 'DONG' local BG = Instance.new('BodyGyro', PLAYER.Character.Torso) local MAIN = Instance.new('Part', PLAYER.Character['DONG']) local M1 = Instance.new('CylinderMesh', MAIN) local W1 = Instance.new('Weld', PLAYER.Character.Head) local P1 = Instance.new('Part', PLAYER.Character['DONG']) local M2 = Instance.new('SpecialMesh', P1) local W2 = Instance.new('Weld', P1) local B1 = Instance.new('Part', PLAYER.Character['DONG']) local M3 = Instance.new('SpecialMesh', B1) local W3 = Instance.new('Weld', B1) local B2 = Instance.new('Part', PLAYER.Character['DONG']) local M4 = Instance.new('SpecialMesh', B2) local W4 = Instance.new('Weld', B2) MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0) P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false M2.MeshType = 'Sphere' W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0) B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR) M3.Parent = B1 M3.MeshType = 'Sphere' W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5) B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR) M4.MeshType = 'Sphere' W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5) end function SCALE(C, S) if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end local HAT_CLONE = {} for i,v in pairs(C:GetChildren()) do if v:IsA('Accessory') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end local HEAD = C.Head local TORSO = C.Torso local LA = C['Left Arm'] local RA = C['Right Arm'] local LL = C['Left Leg'] local RL = C['Right Leg'] local HRP = C.HumanoidRootPart HEAD.Size = Vector3.new(S * 2, S, S) TORSO.Size = Vector3.new(S * 2, S * 2, S) LA.Size = Vector3.new(S, S * 2, S) RA.Size = Vector3.new(S, S * 2, S) LL.Size = Vector3.new(S, S * 2, S) RL.Size = Vector3.new(S, S * 2, S) HRP.Size = Vector3.new(S * 2, S * 2, S) local M1 = Instance.new('Motor6D', TORSO) local M2 = Instance.new('Motor6D', TORSO) local M3 = Instance.new('Motor6D', TORSO) local M4 = Instance.new('Motor6D', TORSO) local M5 = Instance.new('Motor6D', TORSO) local M6 = Instance.new('Motor6D', HRP) M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M4.Name = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0) M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0) M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) for i,v in pairs(HAT_CLONE) do v.Parent = C end end function CAPE(COLOR) if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') local T = LP.Character.Torso local C = Instance.new('Part', T.Parent) C.Name = 'cape_seth' C.Anchored = false C.CanCollide = false C.TopSurface = 0 C.BottomSurface = 0 C.BrickColor = BrickColor.new(COLOR) C.Material = 'Neon' C.Size = Vector3.new(0.2, 0.2, 0.2) local M = Instance.new('BlockMesh', C) M.Scale = Vector3.new(9, 17.5, 0.5) local M1 = Instance.new('Motor', C) M1.Part0 = C M1.Part1 = T M1.MaxVelocity = 1 M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0) M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0) local WAVE = false repeat wait(1 / 44) local ANG = 0.2 local oldMag = T.Velocity.magnitude local MV = 0.1 if WAVE then ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1 WAVE = false else WAVE = false end ANG = ANG + math.min(T.Velocity.magnitude / 30, 1) M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV M1.DesiredAngle = -ANG if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then M1.MaxVelocity = 0.04 end repeat wait() until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag) >= (T.Velocity.magnitude / 10) + 1 if T.Velocity.magnitude < 0.1 then wait(0.1) end until not C or C.Parent ~= T.Parent end function INFECT(PLAYER) for i,v in pairs(PLAYER.Character:GetChildren()) do Instance.new('Folder', PLAYER.Character).Name = 'infected_seth' if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end if PLAYER.Character.Head:FindFirstChild('face') then PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882' end for i,v in pairs (PLAYER.Character:GetChildren()) do if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then if v.Name == 'Head' or v.Name == 'Left Arm' or v.Name == 'Right Arm' then v.BrickColor = BrickColor.new('Medium green') elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then v.BrickColor = BrickColor.new('Brown') end end end local T = PLAYER.Character.Torso.Touched:connect(function(TC) if not TC.Parent:FindFirstChild('infected_seth') then local GPFC = _PLAYERS:GetPlayerFromCharacter(TC.Parent) if GPFC then INFECT(GPFC) end end end) end function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F) local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1 if (zCoco) then funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F) else funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F) end return funcw end function BANG(VICTIM) spawn(function() local P1 = _PLAYERS.LocalPlayer.Character.Torso local V1 = _PLAYERS[VICTIM].Character.Torso V1.Parent.Humanoid.PlatformStand = true P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder' P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder' V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder' V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder' V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip' V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip' local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1) local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4) fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0) local D2 = D:Clone() D2.Parent = P1 fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0) local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.Size = Vector3.new(0.4, 1.3, 0.4) fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0) local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1 fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0) local CM = Instance.new('CylinderMesh', C) local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1) local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2) fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0) local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1) local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2) fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0) local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1) local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2) fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0) local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1) local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2) fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0) LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0) LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0) LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0) if P1:FindFirstChild('weldx') then P1.weldx:destroy() end WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0) local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0) end) spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end) end function RESPAWN(PLAYER) local M = Instance.new('Model', workspace) M.Name = 'respawn_seth' local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1 Instance.new('Humanoid', M) PLAYER.Character = M end function LOAD_MESSAGE(STRING) _PLAYERS.LocalPlayer.CharacterAppearanceId = 20018 RESPAWN(LP) R = false LP.CharacterAdded:connect(function() if not R then wait(0.5) if LP.Character:FindFirstChild('Humanoid') then MAIN_HAT = LP.Character:FindFirstChild('BunnyEarsOfCaprice'):Clone() end R = true end end) repeat wait() until R RESPAWN(LP) LP.CharacterAppearanceId = 0 if MAIN_HAT then MAIN_HAT.Handle.CanCollide = true local M = MAIN_HAT.Handle.BunnyTools.EggScript3:Clone() local P = Instance.new('Part') M.Disabled = false M.Parent = P MAIN_HAT.Handle.BunnyTools.EggMesh3:Clone().Parent = P MAIN_HAT:destroy() P.Parent = LP.Character repeat wait() until LP:FindFirstChild('ChessMsg') MG = LP:FindFirstChild('ChessMsg') MG.Name = 'message_seth' MG.Text = '' MG.Parent = workspace MESSAGE(STRING) P:destroy() for i,v in pairs(workspace:GetChildren()) do if v:IsA('Part') and v.BrickColor == BrickColor.new('Bright red') and v.Reflectance == 0 and v.Transparency == 0 and not v.Anchored and v.CanCollide and v.Locked and v:FindFirstChild('Decal') and v.Size == Vector3.new(8, 0.4, 8) then if v.Decal.Texture == 'http://www.roblox.com/asset/?id=1531000' and v.Transparency == 0 and v.Decal.Face == Enum.NormalId.Top then v:destroy() end end end end end function MESSAGE(STRING) if not SHOWING_MESSAGE then spawn(function() SHOWING_MESSAGE = true MG.Text = STRING wait(5) MG.Text = '' SHOWING_MESSAGE = false end) end end _G.CLICK_TP = false local M_CTRL = false MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end) MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end) MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end) _LIGHTING.Outlines = false -- / outlines are gross if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick() end for i,v in pairs(_PLAYERS:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then table.insert(KICKS, v) else UPDATE_CHAT(v) end end -- / commands ADD_COMMAND('ff','ff [plr]', {}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do Instance.new('ForceField', _PLAYERS[v].Character) end end) ADD_COMMAND('unff','unff [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do if v:IsA('ForceField') then v:destroy() end end end end) ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then local F = Instance.new('Fire', v) if ARGS[2] and ARGS[3] and ARGS[4] then F.Color = C3(ARGS[2], ARGS[3], ARGS[4]) F.SecondaryColor = C3(ARGS[2], ARGS[3], ARGS[4]) end end end end end) ADD_COMMAND('unfire','unfire [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character for i,v in pairs(PCHAR:GetChildren()) do for i,v in pairs(v:GetChildren()) do if v:IsA('Fire') then v:destroy() end end end end end) ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then if ARGS[2] and ARGS[3] and ARGS[4] then Instance.new('Sparkles', v).Color = C3(ARGS[2], ARGS[3], ARGS[4]) else Instance.new('Sparkles', v) end end end end end) ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do for i,v in pairs(v:GetChildren()) do if v:IsA('Sparkles') then v:destroy() end end end end end) ADD_COMMAND('smoke','smoke [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do Instance.new('Smoke', _PLAYERS[v].Character.Torso) end end) ADD_COMMAND('unsmoke','unsmoke [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do for i,v in pairs(_PLAYERS[v].Character.Torso:GetChildren()) do if v:IsA('Smoke') then v:destroy() end end end end) ADD_COMMAND('btools','btools [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 2 Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 3 Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 4 end end) ADD_COMMAND('god','god [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.MaxHealth = math.huge PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth end end end) ADD_COMMAND('sgod','sgod [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.MaxHealth = 10000000 PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth end end end) ADD_COMMAND('ungod','ungod [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.MaxHealth = 100 end end end) ADD_COMMAND('heal','heal [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth end end end) ADD_COMMAND('freeze','freeze [plr]',{'frz'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then v.Anchored = true end end end end end) ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do for i,v in pairs(PLAYERS) do for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do if v:IsA('Part') then v.Anchored = false end end end end end) ADD_COMMAND('kill','kill [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do _PLAYERS[v].Character:BreakJoints() end end) ADD_COMMAND('sound','sound [id]',{}, function(ARGS, SPEAKER) for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v:Stop() v:destroy() end end if ARGS[1]:lower() ~= 'off' then local S = Instance.new('Sound', workspace) S.Name = 'song_seth' S.Archivable = false S.Looped = true S.SoundId = 'rbxassetid://' .. ARGS[1] S.Volume = 1 S:Play() end end) ADD_COMMAND('volume','volume [int]',{}, function(ARGS, SPEAKER) for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Volume = ARGS[1] end end end) ADD_COMMAND('pitch','pitch [int]',{}, function(ARGS, SPEAKER) for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Pitch = ARGS[1] end end end) ADD_COMMAND('explode','explode [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character if PCHAR:FindFirstChild('Torso') then Instance.new('Explosion', PCHAR).Position = PCHAR.Torso.Position end end end) ADD_COMMAND('invis','invis [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then v.Transparency = 1 end if v:IsA('Accessory') and v:FindFirstChild('Handle') then v.Handle.Transparency = 1 end end if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end end end) ADD_COMMAND('vis','vis [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then v.Transparency = 0 end if v:IsA('Accessory') and v:FindFirstChild('Handle') then v.Handle.Transparency = 0 end end if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end end end) ADD_COMMAND('goto','goto [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character if PCHAR then SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.Torso.CFrame end end end) ADD_COMMAND('bring','bring [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do _PLAYERS[v].Character.HumanoidRootPart.CFrame = SPEAKER.Character.Torso.CFrame end end) ADD_COMMAND('tp','tp [plr] [plr]',{}, function(ARGS, SPEAKER) local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1], SPEAKER), GET_PLAYER(ARGS[2], SPEAKER) for i,v in pairs(PLAYERS1) do for a,b in pairs(PLAYERS2) do if _PLAYERS[v].Character and _PLAYERS[b].Character then _PLAYERS[v].Character.HumanoidRootPart.CFrame = _PLAYERS[b].Character.Torso.CFrame end end end end) ADD_COMMAND('char','char [plr] [id]',{'charapp'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do _PLAYERS[v].CharacterAppearanceId = ARGS[2] _PLAYERS[v].Character:BreakJoints() end end) ADD_COMMAND('ws','ws [plr] [int]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2]) end end end) ADD_COMMAND('time','time [int]',{}, function(ARGS, SPEAKER) _LIGHTING:SetMinutesAfterMidnight(tonumber(ARGS[1]) * 60) end) ADD_COMMAND('kick','kick [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do table.insert(KICKS, _PLAYERS[v]) end end) ADD_COMMAND('ban','ban [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do table.insert(BANS, _PLAYERS[v].userId) table.insert(KICKS, _PLAYERS[v]) UPDATE_BANS() end end) ADD_COMMAND('unban','unban [username]',{}, function(ARGS, SPEAKER) if FIND_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])) then table.remove(BANS, GET_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1]))) UPDATE_BANS() end end) ADD_COMMAND('unlockws','unlock',{'unlock'}, function(ARGS, SPEAKER) local function UNLOCK(INSTANCE) for i,v in pairs(INSTANCE:GetChildren()) do if v:IsA('BasePart') then v.Locked = false end UNLOCK(v) end end UNLOCK(workspace) end) ADD_COMMAND('lockws','lock',{'lock'}, function(ARGS, SPEAKER) local function LOCK(INSTANCE) for i,v in pairs(INSTANCE:GetChildren()) do if v:IsA('BasePart') then v.Locked = true end LOCK(v) end end LOCK(workspace) end) ADD_COMMAND('unanchorws','unanchor',{'unanchor'}, function(ARGS, SPEAKER) local function UNANCHOR(INSTANCE) for i,v in pairs(INSTANCE:GetChildren()) do if v:IsA('BasePart') then v.Anchored = false end UNANCHOR(v) end end UNANCHOR(workspace) end) ADD_COMMAND('anchorws','anchor',{'anchor'}, function(ARGS, SPEAKER) local function ANCHOR(INSTANCE) for i,v in pairs(INSTANCE:GetChildren()) do if v:IsA('BasePart') then v.Anchored = true end ANCHOR(v) end end ANCHOR(workspace) end) ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do if v:IsA('Accessory') then for a,b in pairs(v.Handle:GetChildren()) do if b:IsA('SpecialMesh') then b.Scale = ARGS[2] * Vector3.new(1, 1, 1) end end end end end end) ADD_COMMAND('shats','shats [plr]',{'stealhats'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do if v:IsA('Accessory') then v.Parent = SPEAKER.Character end end end end) ADD_COMMAND('rhats','rhats [plr]',{'removehats'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid:RemoveAccessories() end end end) ADD_COMMAND('firstp','firstp [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do _PLAYERS[v].CameraMode = 'LockFirstPerson' end end) ADD_COMMAND('thirdp','thirdp [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do _PLAYERS[v].CameraMode = 'Classic' end end) ADD_COMMAND('chat','chat [plr] [string]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do game.Chat:Chat(_PLAYERS[v].Character.Head, GLS(false, 1)) end end) ADD_COMMAND('name','name [plr] [string]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do _PLAYERS[v].Character.Name = GLS(false, 1) end end) ADD_COMMAND('unname','unname [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do _PLAYERS[v].Character.Name = _PLAYERS[v].Name end end) ADD_COMMAND('noname','noname [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do _PLAYERS[v].Character.Name = '' end end) ADD_COMMAND('stun','stun [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character PCHAR.Humanoid.PlatformStand = true end end) ADD_COMMAND('unstun','unstun [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character PCHAR.Humanoid.PlatformStand = false end end) ADD_COMMAND('guest','guest [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character _PLAYERS[v].CharacterAppearanceId = 1 PCHAR:BreakJoints() end end) ADD_COMMAND('noob','noob [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character _PLAYERS[v].CharacterAppearanceId = 155902847 PCHAR:BreakJoints() end end) ADD_COMMAND('damage','damage [plr] [int]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do _PLAYERS[v].Character.Humanoid:TakeDamage(ARGS[2]) end end) ADD_COMMAND('view','view [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character workspace.CurrentCamera.CameraSubject = PCHAR end end) ADD_COMMAND('unview','unview',{}, function() workspace.CurrentCamera.CameraSubject = _PLAYERS.LocalPlayer.Character end) ADD_COMMAND('nolimbs','nolimbs [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character for i,v in pairs(PCHAR:GetChildren()) do local LIMB = PCHAR.Humanoid:GetLimb(v) if v:IsA('BasePart') and PCHAR:FindFirstChild('Humanoid') and LIMB ~= Enum.Limb.Unknown and LIMB ~= Enum.Limb.Head and LIMB ~= Enum.Limb.Torso then v:destroy() end end end end) ADD_COMMAND('box','box [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character local SB = Instance.new('SelectionBox', PCHAR) SB.Adornee = SB.Parent SB.Color = BrickColor.new('' .. (ARGS[2])) end end) ADD_COMMAND('unbox','nobox [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do if v:IsA('SelectionBox') then v:destroy() end end end end) ADD_COMMAND('ghost','ghost [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then v.Transparency = 0.5 elseif v:IsA('Accessory') and v:FindFirstChild('Handle') then v.Handle.Transparency = 0.5 elseif PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0.5 end end end end) ADD_COMMAND('sphere','sphere [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR=_PLAYERS[v].Character local SS = Instance.new('SelectionSphere', PCHAR) SS.Adornee = SS.Parent end end) ADD_COMMAND('sky','sky [id]',{}, function(ARGS, SPEAKER) if ARGS[1] then for i,v in pairs(_LIGHTING:GetChildren()) do if v:IsA('Sky') then v:destroy() end end local SKIES = {'Bk', 'Dn', 'Ft', 'Lf', 'Rt', 'Up'} local SKY = Instance.new('Sky', _LIGHTING) for i,v in pairs(SKIES) do SKY['Skybox' .. v] = 'rbxassetid://' .. ARGS[1] - 1 end end end) ADD_COMMAND('ambient','ambient [r] [g] [b]',{}, function(ARGS, SPEAKER) if ARGS[1] and ARGS[2] and ARGS[3] then _LIGHTING.Ambient = C3(ARGS[1], ARGS[2], ARGS[3]) end end) ADD_COMMAND('jail','jail [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do if FIND_IN_TABLE(JAILED, _PLAYERS[v].Name) then return end table.insert(JAILED, _PLAYERS[v].Name) local PCHAR = _PLAYERS[v].Character local J = JAIL:Clone() J.Parent = workspace J:MoveTo(PCHAR.Torso.Position) J.Name = 'JAIL_' .. _PLAYERS[v].Name repeat wait() PCHAR = _PLAYERS[v].Character if PCHAR and PCHAR:FindFirstChild('HumanoidRootPart') and J:FindFirstChild('MAIN') then PCHAR.HumanoidRootPart.CFrame = J.MAIN.CFrame + Vector3.new(0, 1, 0) end until not FIND_IN_TABLE(JAILED, _PLAYERS[v].Name) end end) ADD_COMMAND('unjail','unjail [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do for a,b in pairs(JAILED) do if b == _PLAYERS[v].Name then table.remove(JAILED, a) end end if workspace:FindFirstChild('JAIL_' .. _PLAYERS[v].Name) then workspace['JAIL_' .. _PLAYERS[v].Name]:destroy() end end end) ADD_COMMAND('animation','animation [plr] [id]',{'anim'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local ID = ARGS[2] if ARGS[2] == 'climb' then ID = '180436334' end if ARGS[2] == 'fall' then ID = '180436148' end if ARGS[2] == 'jump' then ID = '125750702' end if ARGS[2] == 'sit' then ID = '178130996' end for a,b in pairs(_PLAYERS[v].Character.Animate:GetChildren()) do if b:IsA('StringValue') then for c,d in pairs(b:GetChildren()) do if d:IsA('Animation') then d.AnimationId = 'rbxassetid://' .. ID end end end end end end) ADD_COMMAND('fix','fix [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character RESET_MODEL(PCHAR) UPDATE_MODEL(PCHAR, _PLAYERS[v].Name) end end) ADD_COMMAND('creeper','creeper [plr]',{'crpr'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do CREEPER(_PLAYERS[v]) end end) ADD_COMMAND('uncreeper','uncreeper [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character RESET_MODEL(PCHAR) UPDATE_MODEL(PCHAR, _PLAYERS[v].Name) end end) ADD_COMMAND('shrek','shrek [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do SHREK(_PLAYERS[v]) end end) ADD_COMMAND('unshrek','unshrek [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character RESET_MODEL(PCHAR) UPDATE_MODEL(PCHAR, _PLAYERS[v].Name) end end) ADD_COMMAND('nuke','nuke [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character spawn(function() if _PLAYERS[v] and PCHAR and PCHAR:FindFirstChild('Torso') then local N = Instance.new('Part', workspace) N.Name = 'nuke_seth' N.Anchored = true N.CanCollide = false N.Shape = 'Ball' N.Size = Vector3.new(1, 1, 1) N.BrickColor = BrickColor.new('New Yeller') N.Transparency = 0.5 N.Reflectance = 0.2 N.TopSurface = 0 N.BottomSurface = 0 N.Touched:connect(function(T) if T and T.Parent then local E = Instance.new('Explosion', workspace) E.Position = T.Position E.BlastRadius = 20 E.BlastPressure = math.huge end end) local CF = PCHAR.Torso.CFrame N.CFrame = CF for i = 1,30 do N.Size = N.Size + Vector3.new(5, 5, 5) N.CFrame = CF wait(1 / 44) end N:destroy() end end) end end) ADD_COMMAND('unnuke','nonuke',{}, function(ARGS, SPEAKER) for i,v in pairs(workspace:GetChildren()) do if v:IsA('Part') and v.Name == 'nuke_seth' then v:destroy() end end end) ADD_COMMAND('infect','infect [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do INFECT(_PLAYERS[v]) end end) ADD_COMMAND('uninfect','uninfect [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character RESET_MODEL(PCHAR) UPDATE_MODEL(PCHAR, _PLAYERS[v].Name) end end) ADD_COMMAND('duck','duck [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do DUCK(_PLAYERS[v]) end end) ADD_COMMAND('unduck','unduck [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character RESET_MODEL(PCHAR) UPDATE_MODEL(PCHAR, _PLAYERS[v].Name) end end) ADD_COMMAND('disable','disable [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.Name = 'HUMANOID_' .. _PLAYERS[v].Name local humanoid = PCHAR['HUMANOID_' .. _PLAYERS[v].Name] humanoid.Parent = HUMANOIDS end end end) ADD_COMMAND('enable','enable [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character if PCHAR:FindFirstChild('Humanoid') then return else if HUMANOIDS:FindFirstChild('HUMANOID_' .. _PLAYERS[v].Name) then local humanoid = HUMANOIDS['HUMANOID_' .. _PLAYERS[v].Name] humanoid.Parent = PCHAR humanoid.Name = 'Humanoid' end end end end) ADD_COMMAND('size','size [plr] [int]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do SCALE(_PLAYERS[v].Character, ARGS[2]) end end) ADD_COMMAND('clone','clone [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character PCHAR.Archivable = true local C = PCHAR:Clone() C.Parent = workspace C:MoveTo(PCHAR:GetModelCFrame().p) C:MakeJoints() PCHAR.Archivable = false end end) ADD_COMMAND('spin','spin [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character for i,v in pairs(PCHAR.Torso:GetChildren()) do if v.Name == 'SPIN' then v:destroy() end end local T = PCHAR.Torso local BG = Instance.new('BodyGyro', T) BG.Name = 'SPIN' BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = T.CFrame spawn(function() repeat wait(1/44) BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0) until not BG or BG.Parent ~= T end) end end) ADD_COMMAND('unspin','unspin [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character for i,v in pairs(PCHAR.Torso:GetChildren()) do if v.Name == 'SPIN' then v:destroy() end end end end) ADD_COMMAND('dog','dog [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do DOG(_PLAYERS[v]) end end) ADD_COMMAND('undog','undog [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character RESET_MODEL(PCHAR) UPDATE_MODEL(PCHAR, _PLAYERS[v].Name) end end) ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do if not FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then table.insert(LOOPED_H, _PLAYERS[v].Name) end end end) ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do if FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then table.remove(LOOPED_H, GET_IN_TABLE(LOOPED_H, _PLAYERS[v].Name)) end end end) ADD_COMMAND('loopkill','loopheal [plr]',{'lheal'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do if not FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then table.insert(LOOPED_K, _PLAYERS[v].Name) end end end) ADD_COMMAND('unloopkill','unloopkill [plr]',{'unlkill'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do if FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then table.remove(LOOPED_K, GET_IN_TABLE(LOOPED_K, _PLAYERS[v].Name)) end end end) ADD_COMMAND('fling','fling [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character if PCHAR:FindFirstChild('Humanoid') then local X local Z repeat X = math.random(-9999, 9999) until math.abs(X) >= 5555 repeat Z = math.random(-9999, 9999) until math.abs(Z) >= 5555 PCHAR.Torso.Velocity = Vector3.new(0, 0, 0) local BF = Instance.new('BodyForce', PCHAR.Torso) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4) end end end) ADD_COMMAND('alien','alien [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do ALIEN(_PLAYERS[v]) end end) ADD_COMMAND('nograv','nograv [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do if not _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then NEW'BodyForce'{Name = 'nograv_seth', Force = Vector3.new(0, GET_MASS(_PLAYERS[v].Character) * 196.2, 0), Parent = _PLAYERS[v].Character.Torso} end end end) ADD_COMMAND('grav','grav [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do if _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then _PLAYERS[v].Character.Torso.nograv_seth:destroy() end end end) ADD_COMMAND('cape','cape [brick color]',{}, function(ARGS, SPEAKER) spawn(function() if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end if not ARGS[1] then ARGS[1] = 'Deep blue' end CAPE(GLS(false, 1)) end) end) ADD_COMMAND('uncape','uncape',{}, function(ARGS, SPEAKER) if LP.Character:FindFirstChild('cape_seth') then LP.Character.cape_seth:destroy() end end) ADD_COMMAND('paper','paper [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then PAPER_MESH:Clone().Parent = v end end end end) ADD_COMMAND('punish','punish [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do _PLAYERS[v].Character.Parent = nil end end) ADD_COMMAND('unpunish','unpunish [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do _PLAYERS[v].Character.Parent = workspace end end) local DISCO = false ADD_COMMAND('disco','disco',{}, function(ARGS, SPEAKER) DISCO = true if not DISCO then spawn(function() repeat wait(1) _LIGHTING.Ambient = C3(math.random(), math.random(), math.random()) until not DISCO end) end end) ADD_COMMAND('undisco','undisco',{}, function(ARGS, SPEAKER) DISCO = false end) ADD_COMMAND('team','team [plr] [team]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do for a,b in pairs(game.Teams:GetChildren()) do if string.lower(b.Name) == GLS(true, 1) then _PLAYERS[v].Team = b end end end end) ADD_COMMAND('jp','jp [plr] [int]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end end end) ADD_COMMAND('smallhead','smallhead [plr]',{'shead'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character PCHAR.Head.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5) PCHAR.Head.Mesh.Offset = Vector3.new(0, -0.25, 0) end end) ADD_COMMAND('bighead','bighead [plr]',{'bhead'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character PCHAR.Head.Mesh.Scale = Vector3.new(2.25, 2.25, 2.25) PCHAR.Head.Mesh.Offset = Vector3.new(0, 0.5, 0) end end) ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character if ARGS[2] == 1 then PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25) PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0) else PCHAR.Head.Mesh.Scale = ARGS[2] * Vector3.new(1.25, 1.25, 1.25) end end end) ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25) PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0) PCHAR.Head.Transparency = 0 if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end end end) ADD_COMMAND('removehead','removehead [plr]',{'rhead'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character PCHAR.Head.Transparency = 1 if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end end end) ADD_COMMAND('stealtools','stealtools [plr]',{'stools'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do if v:IsA('Tool') or v:IsA('HopperBin') then v.Parent = LP.Backpack end end end end) ADD_COMMAND('removetools','removetools [plr]',{'rtools'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do if v:IsA('Tool') or v:IsA('HopperBin') then v:destroy() end end end end) ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do if v:IsA('Tool') or v:IsA('HopperBin') then v:Clone().Parent = LP.Backpack end end end end) ADD_COMMAND('dong','dong [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character if ARGS[2] == 'black' then CREATE_DONG(_PLAYERS[v], 'Brown') end if ARGS[2] == 'asian' then CREATE_DONG(_PLAYERS[v], 'Cool yellow') end if ARGS[2] == 'alien' then CREATE_DONG(_PLAYERS[v], 'Lime green') end if ARGS[2] == 'frozen' then CREATE_DONG(_PLAYERS[v], 1019) end if not ARGS[2] then CREATE_DONG(_PLAYERS[v], 'Pastel brown') end end end) ADD_COMMAND('particles','particles [plr] [id]',{'pts'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character for i,v in pairs(PCHAR.Torso:GetChildren()) do if v:IsA('ParticleEmitter') then v:destroy() end end Instance.new('ParticleEmitter', PCHAR.Torso).Texture = 'rbxassetid://' .. ARGS[2] - 1 end end) ADD_COMMAND('rocket','rocket [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character spawn(function() local R = ROCKET:Clone() R.Parent = workspace local W = Instance.new('Weld', R) W.Part0 = W.Parent W.Part1 = PCHAR.Torso W.C1 = CFrame.new(0, 0.5, 1) R.force.Force = Vector3.new(0, 15000, 0) wait() PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0) wait(5) Instance.new('Explosion', R).Position = R.Position wait(1) R:destroy() end) end end) ADD_COMMAND('blackify','blackify [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do COLOR(_PLAYERS[v], 'Really black') end end) ADD_COMMAND('whitify','whitify [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do COLOR(_PLAYERS[v], 'White') end end) ADD_COMMAND('color','color [plr] [brick color]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do COLOR(_PLAYERS[v], GLS(false, 1)) end end) ADD_COMMAND('change','change [plr] [stat] [int/string]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do if _PLAYERS[v]:FindFirstChild('leaderstats') then for i,v in pairs(_PLAYERS[v].leaderstats:GetChildren()) do if string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then if ARGS[3] then v.Value = tonumber(ARGS[3]) end elseif string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('StringValue') then v.Value = GLS(false, 2) end end end end end) ADD_COMMAND('bait','bait',{}, function(ARGS, SPEAKER) spawn(function() local M = Instance.new('Model', workspace) M.Name = 'Touch For Admin!' local P = Instance.new('Part', M) P.Name = 'Head' P.Position = SPEAKER.Character.Head.Position P.BrickColor = BrickColor.new('Pink') P.Material = 'Neon' local H = Instance.new('Humanoid', M) P.Touched:connect(function(RIP) if RIP.Parent.Name ~= SPEAKER.Name or RIP.Parent.Name ~= LP.Name then if RIP.Parent:FindFirstChild('Humanoid') then RIP.Parent.Humanoid:destroy() end end end) end) end) ADD_COMMAND('naked','naked [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then v:destroy() end for i,v in pairs(PCHAR.Torso:GetChildren()) do if v:IsA('Decal') then v:destroy() end end end end end) ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'}, function(ARGS, SPEAKER) if ARGS[1] then DECALSPAM(workspace, ARGS[1]) end end) ADD_COMMAND('undecalspam','undecalspam',{'undspam'}, function(ARGS, SPEAKER) if ARGS[1] then UNDECALSPAM(workspace) end end) ADD_COMMAND('bang','bang [plr]',{'rape'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do BANG(_PLAYERS[v].Name) end end) ADD_COMMAND('lag','lag [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do LAG(_PLAYERS[v]) end end) ADD_COMMAND('respawn','respawn [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do RESPAWN(_PLAYERS[v]) end end) ADD_COMMAND('face','face [plr] [decal]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character for i,v in pairs(PCHAR.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end local F = Instance.new('Decal', PCHAR.Head) F.Name = 'face' F.Texture = 'rbxassetid://' .. ARGS[2] - 1 end end) ADD_COMMAND('shirt','shirt [plr] [decal]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Shirt') then v:destroy() end end local S = Instance.new('Shirt', PCHAR) S.Name = 'Shirt' S.ShirtTemplate = 'rbxassetid://' .. ARGS[2] - 1 end end) ADD_COMMAND('pants','pants [plr] [decal]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Pants') then v:destroy() end end local P = Instance.new('Pants', PCHAR) P.Name = 'Shirt' P.PantsTemplate = 'rbxassetid://' .. ARGS[2] - 1 end end) ADD_COMMAND('longneck','longneck [plr]',{'lneck', 'giraffe'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character RESET_MODEL(PCHAR) UPDATE_MODEL(PCHAR, _PLAYERS[v].Name) for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Accessory') then v.Handle.Mesh.Offset = Vector3.new(0, 5, 0) end end if PCHAR.Head:FindFirstChild('Mesh') then PCHAR.Head.Mesh.Offset = Vector3.new(0, 5, 0) end local G = Instance.new('Part', PCHAR) G.Name = 'giraffe_seth' G.BrickColor = PCHAR.Head.BrickColor G.Size = Vector3.new(2, 1, 1) local SM = Instance.new('SpecialMesh', G) SM.Scale = Vector3.new(1.25, 5, 1.25) SM.Offset = Vector3.new(0, 2, 0) local W = Instance.new('Weld', G) W.Part0 = PCHAR.Head W.Part1 = G end end) ADD_COMMAND('stealchar','stealchar [plr]',{'schar'}, function(ARGS, SPEAKER) local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1]) for i,v in pairs(PLAYERS1) do RESET_MODEL(SPEAKER.Character) UPDATE_MODEL(SPEAKER.Character, _PLAYERS[v].Name) end end) ADD_COMMAND('baseplate','baseplate',{'bp'}, function(ARGS, SPEAKER) for i,v in pairs(workspace:GetChildren()) do if v:IsA('Model') and v.Name == 'baseplate_seth' then v:destroy() end end local BP = Instance.new('Part', workspace) BP.Name = 'baseplate_seth' BP.Anchored = true BP.BrickColor = BrickColor.new('Bright green') BP.Size = Vector3.new(2048, 5, 2048) BP.Position = Vector3.new(0, 0, 0) end) ADD_COMMAND('norotate','norotate [plr]',{'nrt'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = false end end end) ADD_COMMAND('rotate','rotate [plr]',{'rt'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = true end end end) ADD_COMMAND('admin','admin [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do if not CHECK_ADMIN(_PLAYERS[v]) then table.insert(ADMINS, _PLAYERS[v].userId) UPDATE_ADMINS() spawn(function() game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re now an admin!') wait(3) game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'Give me a try! | ' .. C_PREFIX .. 'ff me') end) end end end) ADD_COMMAND('unadmin','unadmin [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do if CHECK_ADMIN(_PLAYERS[v]) then if FIND_IN_TABLE(ADMINS, _PLAYERS[v].userId) then table.remove(ADMINS, GET_IN_TABLE(ADMINS, _PLAYERS[v].userId)) UPDATE_ADMINS() game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re no longer an admin.') end end end end) ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do _PLAYERS[v].CameraMinZoomDistance = ARGS[2] end end) ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do _PLAYERS[v].CameraMaxZoomDistance = ARGS[2] end end) ADD_COMMAND('age','age [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do NOTIFY(_PLAYERS[v].Name .. ' | ' .. _PLAYERS[v].AccountAge, 255, 255, 255) end end) ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character if PCHAR:FindFirstChild('Torso') then local HL = Instance.new('SpotLight', PCHAR.Torso) HL.Name = 'seth_hl' HL.Brightness = 5 HL.Range = 60 if ARGS[2] and ARGS[3] and ARGS[4] then HL.Color = C3(ARGS[2], ARGS[3], ARGS[4]) end end end end) ADD_COMMAND('unhl','unhl [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character if PCHAR:FindFirstChild('Torso') then for i,v in pairs(PCHAR.Torso:GetChildren()) do if v:IsA('SpotLight') and v.Name == 'seth_hl' then v:destroy() end end end end end) ADD_COMMAND('crash','crash [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character PCHAR.Torso.Anchored = true for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Humanoid') then for i = 1,10 do v.HipHeight = 1/0*0 end end end end end) ADD_COMMAND('smite','smite [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character spawn(function() local function CastRay(A, B, C) local V = B - A return workspace:FindPartOnRayWithIgnoreList(Ray.new(A, V.unit * math.min(V.magnitude, 999)), C or {}, false, true) end local PP = PCHAR.PrimaryPart.Position - Vector3.new(0, 3, 0) local S = Instance.new('Sound', workspace) S.SoundId = 'rbxassetid://178090362' S.Volume = 1 S:Play() spawn(function() wait(7) S:destroy() end) local S,P2 = CastRay(PP, PP - Vector3.new(0, 9, 0), {PCHAR}) local P1 = Instance.new('Part', game.Workspace) P1.BrickColor = BrickColor.new('Institutional white') P1.Material = 'Neon' P1.Transparency = 0.9 P1.Anchored = true P1.CanCollide = false P1.Size = Vector3.new(0.2, 0.2, 0.2) P1.CFrame = CFrame.new((S and P2 or PP) + Vector3.new(0, 1e3, 0)) Instance.new('BlockMesh', P1).Scale = Vector3.new(10, 10000, 10) local P2, P3, P4, P5 = P1:Clone(), P1:Clone(), P1:Clone(), P1:Clone() for i, v in next, {P2, P3, P4, P5} do i = i * 0.1 v.Parent, v.Size = P1, Vector3.new(0.2 + i, 0.2, 0.2 + i ) v.CFrame = P1.CFrame end wait(0.5) P1:destroy() PCHAR:BreakJoints() end) end end) ADD_COMMAND('skydive','skydive [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character spawn(function() for i = 0, 3 do if PCHAR then PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame + Vector3.new(0, 7500, 0) end end end) end end) ADD_COMMAND('message','message [string]',{'m'}, function(ARGS, SPEAKER) spawn(function() if MG then MESSAGE(GLS(false, 0)) else LOAD_MESSAGE(GLS(false, 0)) end end) end) ADD_COMMAND('control','control [plr]',{}, function(ARGS, SPEAKER) local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER) for i,v in pairs(PLAYERS) do local PCHAR = _PLAYERS[v].Character local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = _PLAYERS[v].Name local CONTROL_ENABLED = false local function CONTROL(P, V3) if CONTROL_ENABLED then if P.Character and P.Character:FindFirstChild('Humanoid') then P.Character.Humanoid:MoveTo(V3) end end end HB.Selected:connect(function(M) M.Button1Down:connect(function() CONTROL_ENABLED = true CONTROL(_PLAYERS:FindFirstChild(HB.Name), M.Hit.p) end) M.Button1Up:connect(function() CONTROL_ENABLED = false end) end) end end) -- / extra ADD_COMMAND('gravity','gravity [int]',{}, function(ARGS, SPEAKER) workspace.Gravity = ARGS[1] end) ADD_COMMAND('fixlighting','fixlighting',{'fixl'}, function(ARGS, SPEAKER) FIX_LIGHTING() end) ADD_COMMAND('fixfog','fixfog',{'clrfog'}, function(ARGS, SPEAKER) _LIGHTING.FogColor = C3(191, 191, 191) _LIGHTING.FogEnd = 100000000 _LIGHTING.FogStart = 0 end) ADD_COMMAND('day','day',{}, function(ARGS, SPEAKER) _LIGHTING.TimeOfDay = 14 end) ADD_COMMAND('night','night',{}, function(ARGS, SPEAKER) _LIGHTING.TimeOfDay = 24 end) ADD_COMMAND('serverlock','serverlock',{'slock'}, function(ARGS, SPEAKER) SERVER_LOCKED = true end) ADD_COMMAND('unserverlock','unserverlock',{'unslock'}, function(ARGS, SPEAKER) SERVER_LOCKED = false end) ADD_COMMAND('fogend','fogend [int]',{}, function(ARGS, SPEAKER) _LIGHTING.FogEnd = ARGS[1] end) ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{}, function(ARGS, SPEAKER) if ARGS[1] and ARGS[2] and ARGS[3] then _LIGHTING.FogColor = C3(ARGS[1], ARGS[2], ARGS[3]) end end) ADD_COMMAND('noclip','noclip',{}, function(ARGS, SPEAKER) NOCLIP = true JESUSFLY = false SWIM = false end) ADD_COMMAND('clip','clip',{}, function(ARGS, SPEAKER) NOCLIP = false end) ADD_COMMAND('jesusfly','jesusfly',{}, function(ARGS, SPEAKER) NOCLIP = false JESUSFLY = true SWIM = false end) ADD_COMMAND('nojfly','nojfly',{}, function(ARGS, SPEAKER) JESUSFLY = false end) ADD_COMMAND('swim','swim',{}, function(ARGS, SPEAKER) NOCLIP = false JESUSFLY = false SWIM = true end) ADD_COMMAND('noswim','noswim',{}, function(ARGS, SPEAKER) SWIM = false end) ADD_COMMAND('fly','fly',{}, function(ARGS, SPEAKER) sFLY() end) ADD_COMMAND('unfly','unfly',{}, function(ARGS, SPEAKER) NOFLY() end) ADD_COMMAND('prefix','prefix [string]',{}, function(ARGS, SPEAKER) if ARGS[1] then C_PREFIX = ARGS[1] NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 255, 255) end end) ADD_COMMAND('version','version',{}, function(ARGS, SPEAKER) NOTIFY('VERSION | ' .. VERSION, 255, 255, 255) end) ADD_COMMAND('fe','fe',{}, function(ARGS, SPEAKER) spawn(function() CHECK_FE() end) end) function OPEN_COMMANDS() SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 30) SETH_MAIN.main.holder.holders.search.Visible = true end function CLOSE_COMMANDS() SETH_MAIN.main.holder.holders.search.Visible = false SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 0) end function OPEN_TAB(TAB) if not _CORE:FindFirstChild('seth_main') then OPEN_MAIN() end for a,b in pairs(SETH_MAIN.main.holder.holders:GetChildren()) do if b.Name ~= TAB then b.Visible = false else b.Visible = true end if TAB ~= 'cmds' then CLOSE_COMMANDS() else OPEN_COMMANDS() end end end ADD_COMMAND('serverinfo','serverinfo',{'sinfo'}, function(ARGS, SPEAKER) OPEN_TAB('server') end) ADD_COMMAND('admins','admins',{}, function(ARGS, SPEAKER) OPEN_TAB('admins') end) ADD_COMMAND('cmds','cmds',{'commands'}, function(ARGS, SPEAKER) OPEN_TAB('cmds') end) ADD_COMMAND('bans','bans',{}, function(ARGS, SPEAKER) OPEN_TAB('bans') end) ADD_COMMAND('fun','fun',{}, function(ARGS, SPEAKER) OPEN_TAB('fun') end) ADD_COMMAND('changelog','changelog',{}, function(ARGS, SPEAKER) OPEN_TAB('changelog') end) ADD_COMMAND('credits','credits',{}, function(ARGS, SPEAKER) OPEN_TAB('credits') end) MOUSE.KeyDown:connect(function(key) if key:byte() == 29 then if not NOCLIP then ECOMMAND('noclip') elseif NOCLIP then ECOMMAND('clip') end elseif key:byte() == 30 then if not JESUSFLY then ECOMMAND('jesusfly') elseif JESUSFLY then ECOMMAND('nojfly') end end end) -- / after loaded function CHECK_FE() if not workspace.FilteringEnabled then NOTIFY('Filtering is disabled', 50, 255, 50) elseif workspace.FilteringEnabled then NOTIFY('Filtering is ENABLED', 255, 50, 50) end end CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true) local GOING_IN = true CMD_BAR_H.bar.Changed:connect(function() if CMD_BAR_H.bar.Text ~= 'press ; to execute a command' and CMD_BAR_H.bar.Focused and not GOING_IN then if CMD_BAR_H.bar.Text ~= '' then if not CMD_BAR_H.bar.Text:find(' ') then CMD_BAR_H.bar.commands.Visible = true CMD_BAR_H.bar.commands:ClearAllChildren() CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0) local Y_COMMANDS = 0 for i,v in pairs(COMMANDS) do if v.N:find(CMD_BAR_H.bar.Text) then CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 1, -200), 'InOut', 'Quad', 0.2, true) CMD_BAR_H.bar.commands.CanvasSize = CMD_BAR_H.bar.commands.CanvasSize + UDim2.new(0, 0, 0, 20) local COMMANDS_C = CMD_BAR_H.bar.commands_ex:Clone() COMMANDS_C.Position = UDim2.new(0, 0, 0, Y_COMMANDS) COMMANDS_C.Visible = true COMMANDS_C.Text = ' ' .. v.D COMMANDS_C.Parent = CMD_BAR_H.bar.commands Y_COMMANDS = Y_COMMANDS + 20 end end end else CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true) CMD_BAR_H.bar.commands:ClearAllChildren() CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0) end end end) CMD_BAR_H.bar.FocusLost:connect(function() GOING_IN = true if CMD_BAR_H.bar.Text ~= '' then spawn(function() ECOMMAND(CMD_BAR_H.bar.Text, LP) end) end CMD_BAR_H.bar.commands:ClearAllChildren() CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0) CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true) CMD_BAR_H.bar:TweenPosition(UDim2.new(0, -225, 1, -50), 'InOut', 'Quad', 0.5, true) end) MOUSE.KeyDown:connect(function(K) if K:byte() == 59 then GOING_IN = false CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true) CMD_BAR_H.bar:CaptureFocus() end end) NOTIFY('Hello, ' .. _PLAYERS.LocalPlayer.Name, 255, 255, 255) CHECK_FE() end if Box.Text == "fesex" then -- Objects local FES3XGUI = Instance.new("ScreenGui") local LoginFrame = Instance.new("Frame") local info = Instance.new("TextLabel") local user = Instance.new("TextBox") local pass = Instance.new("TextBox") local login = Instance.new("TextButton") local userlabel = Instance.new("TextLabel") local passlabel = Instance.new("TextLabel") local MainFrame = Instance.new("Frame") local nameofguilol = Instance.new("TextLabel") local TextButton = Instance.new("TextButton") local thingstodeletewhenminimized = Instance.new("Frame") local fe = Instance.new("TextLabel") local victimofrape = Instance.new("TextBox") local Execute = Instance.new("TextButton") local TextLabel = Instance.new("TextLabel") -- Properties FES3XGUI.Name = "FE S3X GUI" FES3XGUI.Parent = game.Players.LocalPlayer.PlayerGui LoginFrame.Name = "LoginFrame" LoginFrame.Parent = FES3XGUI LoginFrame.BackgroundColor3 = Color3.new(0.552941, 0, 0) LoginFrame.Position = UDim2.new(0, 478, 0, 243) LoginFrame.Size = UDim2.new(0, 484, 0, 313) info.Name = "info" info.Parent = LoginFrame info.BackgroundColor3 = Color3.new(0.207843, 0.207843, 0.207843) info.LayoutOrder = 17 info.Size = UDim2.new(0, 484, 0, 50) info.Font = Enum.Font.Cartoon info.FontSize = Enum.FontSize.Size14 info.Text = "Login To Acess The GUI" info.TextScaled = true info.TextSize = 14 info.TextWrapped = true user.Name = "user" user.Parent = LoginFrame user.BackgroundColor3 = Color3.new(0.619608, 0.619608, 0.619608) user.Position = UDim2.new(0, 107, 0, 73) user.Size = UDim2.new(0, 305, 0, 50) user.ClearTextOnFocus = false user.Font = Enum.Font.Cartoon user.FontSize = Enum.FontSize.Size14 user.Text = "" user.TextScaled = true user.TextSize = 14 user.TextWrapped = true pass.Name = "pass" pass.Parent = LoginFrame pass.BackgroundColor3 = Color3.new(0.619608, 0.619608, 0.619608) pass.Position = UDim2.new(0, 107, 0, 131) pass.Size = UDim2.new(0, 305, 0, 50) pass.ClearTextOnFocus = false pass.Font = Enum.Font.Cartoon pass.FontSize = Enum.FontSize.Size14 pass.Text = "" pass.TextScaled = true pass.TextSize = 14 pass.TextWrapped = true login.Name = "login" login.Parent = LoginFrame login.BackgroundColor3 = Color3.new(0.619608, 0.619608, 0.619608) login.Position = UDim2.new(0, 107, 0, 243) login.Size = UDim2.new(0, 305, 0, 50) login.Font = Enum.Font.Cartoon login.FontSize = Enum.FontSize.Size14 login.Text = "Login To FE S3X GUI" login.TextScaled = true login.TextSize = 14 login.TextWrapped = true login.MouseButton1Down:connect(function() if user.Text == "HarkinianScriptsAreHot" and pass.Text == "OHYEAMRKRABS" then LoginFrame.Visible = false MainFrame.Visible = true else info.Text = "You Failed, Try Again" wait(3) info.Text = "Login To Acess The GUI" end end) userlabel.Name = "userlabel" userlabel.Parent = LoginFrame userlabel.BackgroundColor3 = Color3.new(1, 1, 1) userlabel.BackgroundTransparency = 1 userlabel.Position = UDim2.new(0, 0, 0, 73) userlabel.Size = UDim2.new(0, 103, 0, 50) userlabel.Font = Enum.Font.Cartoon userlabel.FontSize = Enum.FontSize.Size24 userlabel.Text = "Username:" userlabel.TextSize = 24 passlabel.Name = "passlabel" passlabel.Parent = LoginFrame passlabel.BackgroundColor3 = Color3.new(1, 1, 1) passlabel.BackgroundTransparency = 1 passlabel.Position = UDim2.new(0, 0, 0, 131) passlabel.Size = UDim2.new(0, 103, 0, 50) passlabel.Font = Enum.Font.Cartoon passlabel.FontSize = Enum.FontSize.Size28 passlabel.Text = "Password:" passlabel.TextSize = 25 passlabel.TextWrapped = true MainFrame.Name = "MainFrame" MainFrame.Parent = FES3XGUI MainFrame.BackgroundColor3 = Color3.new(0.552941, 0, 0) MainFrame.Position = UDim2.new(0, 478, 0, 243) MainFrame.Size = UDim2.new(0, 484, 0, 313) MainFrame.Visible = false MainFrame.Active = true MainFrame.Draggable = true nameofguilol.Name = "nameofguilol" nameofguilol.Parent = MainFrame nameofguilol.BackgroundColor3 = Color3.new(0.207843, 0.207843, 0.207843) nameofguilol.LayoutOrder = 17 nameofguilol.Size = UDim2.new(0, 484, 0, 50) nameofguilol.Font = Enum.Font.Cartoon nameofguilol.FontSize = Enum.FontSize.Size28 nameofguilol.Text = "FE S3X GUI BY MIGAS3456#6402" nameofguilol.TextSize = 26 nameofguilol.TextWrapped = true if game.Players.LocalPlayer.Name == "SupremeMigas" then login.MouseButton1Down:connect(function() LoginFrame.Visible = false MainFrame.Visible = true wait( ) nameofguilol.Text = "Welcome Back Migas3456" wait(2) nameofguilol.Text = "FE S3X GUI BY MIGAS3456#6402" end) end TextButton.Parent = nameofguilol TextButton.BackgroundColor3 = Color3.new(1, 1, 1) TextButton.BackgroundTransparency = 1 TextButton.Position = UDim2.new(0, 434, 0, 0) TextButton.Size = UDim2.new(0, 50, 0, 50) TextButton.Font = Enum.Font.Cartoon TextButton.FontSize = Enum.FontSize.Size14 TextButton.Text = "-" TextButton.TextScaled = true TextButton.TextSize = 14 TextButton.TextWrapped = true thingstodeletewhenminimized.Name = "thingstodeletewhenminimized" thingstodeletewhenminimized.Parent = MainFrame thingstodeletewhenminimized.BackgroundColor3 = Color3.new(1, 1, 1) thingstodeletewhenminimized.BackgroundTransparency = 1 thingstodeletewhenminimized.Size = UDim2.new(0, 484, 0, 313) TextButton.MouseButton1Down:connect(function() if thingstodeletewhenminimized.Visible == true then thingstodeletewhenminimized.Visible = false MainFrame.Size = UDim2.new(0, 484, 0, 50) TextButton.Text = "+" else thingstodeletewhenminimized.Visible = true MainFrame.Size = UDim2.new(0, 484, 0, 313) TextButton.Text = "-" end end) fe.Name = "fe" fe.Parent = thingstodeletewhenminimized fe.BackgroundColor3 = Color3.new(1, 1, 1) fe.BackgroundTransparency = 1 fe.Position = UDim2.new(0, 0, 0, 278) fe.Size = UDim2.new(0, 484, 0, 35) fe.Font = Enum.Font.Cartoon fe.FontSize = Enum.FontSize.Size24 fe.Text = "FE Is" fe.TextSize = 24 fe.TextXAlignment = Enum.TextXAlignment.Left if game:GetService('Workspace').FilteringEnabled == true then fe.Text = "FE Is On" fe.TextColor3 = BrickColor.new("Bright red").Color else fe.Text = "FE Is Off" fe.TextColor3 = BrickColor.new("Bright green").Color end victimofrape.Name = "victimofrape" victimofrape.Parent = thingstodeletewhenminimized victimofrape.BackgroundColor3 = Color3.new(0.619608, 0.619608, 0.619608) victimofrape.Position = UDim2.new(0, 89, 0, 78) victimofrape.Size = UDim2.new(0, 305, 0, 50) victimofrape.ClearTextOnFocus = false victimofrape.Font = Enum.Font.Cartoon victimofrape.FontSize = Enum.FontSize.Size14 victimofrape.Text = "" victimofrape.TextScaled = true victimofrape.TextSize = 14 victimofrape.TextWrapped = true victimofrape.Visible = false TextLabel.Parent = thingstodeletewhenminimized TextLabel.BackgroundColor3 = Color3.new(0.619608, 0.619608, 0.619608) TextLabel.Position = UDim2.new(0, 89, 0, 78) TextLabel.Size = UDim2.new(0, 305, 0, 50) TextLabel.Font = Enum.Font.Cartoon TextLabel.FontSize = Enum.FontSize.Size14 TextLabel.Text = "Victim's Name Here" TextLabel.TextScaled = true TextLabel.TextSize = 14 TextLabel.TextWrapped = true TextLabel.Visible = true Execute.Name = "Execute" Execute.Parent = thingstodeletewhenminimized Execute.BackgroundColor3 = Color3.new(0.619608, 0.619608, 0.619608) Execute.Position = UDim2.new(0, 89, 0, 224) Execute.Size = UDim2.new(0, 305, 0, 50) Execute.Font = Enum.Font.Cartoon Execute.FontSize = Enum.FontSize.Size14 Execute.Text = "Ok" Execute.TextScaled = true Execute.TextSize = 14 Execute.TextWrapped = true Execute.MouseButton1Down:connect(function() if Execute.Text == "Rape" then Name = victimofrape.Text local Victim=game.Players[Name].Character local A=Instance.new'Animation' A.AnimationId='rbxassetid://148840371' local P=game:GetService'Players'.LocalPlayer local C=P.Character or P.CharacterAdded:Wait() local H=C:WaitForChild'Humanoid':LoadAnimation(A) H:Play() H:AdjustSpeed(5) game:GetService'RunService'.Stepped:Connect(function() if Victim:findFirstChild("HumanoidRootPart") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Victim.HumanoidRootPart.CFrame * CFrame.new(0,0,1.3) end end) end if Execute.Text == "Ok" then TextLabel.Visible = false wait( ) victimofrape.Visible = true wait( ) Execute.Text = "Rape" end end) end if Box.Text == "oof" then while wait() do for i,v in pairs(game:GetService'Players':GetPlayers()) do if v.Character ~= nil and v.Character:FindFirstChild'Head' then for _,x in pairs(v.Character.Head:GetChildren()) do if x:IsA'Sound' then x.Playing = true end end end end end end if Box.Text == "serverdestroyergui" then -- Objects local ServerDestroyerGui20 = Instance.new("ScreenGui") local Main = Instance.new("Frame") local Maincrap = Instance.new("TextLabel") local StartPage = Instance.new("Frame") local Intraduction = Instance.new("TextLabel") local Page1 = Instance.new("Frame") local Nuke = Instance.new("TextButton") local nonfebtools = Instance.new("TextButton") local bombvest = Instance.new("TextButton") local keemstar = Instance.new("TextButton") local unanchor = Instance.new("TextButton") local nooties = Instance.new("TextButton") local Page2 = Instance.new("Frame") local van = Instance.new("TextButton") local kazookid = Instance.new("TextButton") local rainingmen = Instance.new("TextButton") local nonfebloks = Instance.new("TextButton") local sanic = Instance.new("TextButton") local ufo = Instance.new("TextButton") local Page3akafepage = Instance.new("Frame") local feblakspam = Instance.new("TextButton") local insane = Instance.new("TextButton") local dab = Instance.new("TextButton") local sword = Instance.new("TextButton") local fekillall = Instance.new("TextButton") local febtools = Instance.new("TextButton") local OrientationFrame = Instance.new("ScrollingFrame") local page2 = Instance.new("TextButton") local outdate = Instance.new("TextButton") local changecolors = Instance.new("TextButton") local page1 = Instance.new("TextButton") local page3 = Instance.new("TextButton") local Close = Instance.new("TextButton") local Minimize = Instance.new("TextButton") local colorpage = Instance.new("Frame") local purple = Instance.new("TextButton") local red = Instance.new("TextButton") local darkblue = Instance.new("TextButton") local pink = Instance.new("TextButton") local lightblue = Instance.new("TextButton") local green = Instance.new("TextButton") local yellow = Instance.new("TextButton") local orange = Instance.new("TextButton") local TextButton = Instance.new("TextButton") -- Properties ServerDestroyerGui20.Name = "ServerDestroyerGui2.0" ServerDestroyerGui20.Parent = game.Players.LocalPlayer.PlayerGui Main.Name = "Main" Main.Parent = ServerDestroyerGui20 Main.BackgroundColor3 = Color3.new(1, 1, 1) Main.BackgroundTransparency = 0.10000000149012 Main.Position = UDim2.new(0, 80, 0, 253) Main.Size = UDim2.new(0, 849, 0, 396) Main.Visible = false Main.Active = true Main.Draggable = true Maincrap.Name = "Maincrap" Maincrap.Parent = Main Maincrap.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) Maincrap.BackgroundTransparency = 0.10000000149012 Maincrap.Size = UDim2.new(0, 849, 0, 50) Maincrap.Font = Enum.Font.SourceSans Maincrap.FontSize = Enum.FontSize.Size32 Maincrap.Text = "Server Destroyer GUI 2.0 By Migas3456#6402" Maincrap.TextSize = 30 Maincrap.TextWrapped = true StartPage.Name = "StartPage" StartPage.Parent = Main StartPage.BackgroundColor3 = Color3.new(1, 1, 1) StartPage.BackgroundTransparency = 0.10000000149012 StartPage.Position = UDim2.new(0, 0, 0, 52) StartPage.Size = UDim2.new(0, 601, 0, 344) Intraduction.Name = "Intraduction" Intraduction.Parent = StartPage Intraduction.BackgroundColor3 = Color3.new(1, 1, 1) Intraduction.BackgroundTransparency = 1 Intraduction.Size = UDim2.new(0, 601, 0, 344) Intraduction.Font = Enum.Font.SourceSans Intraduction.FontSize = Enum.FontSize.Size48 Intraduction.Text = "Welcome To Server Destroyer GUI , Enjoy Destroying Games With This!" Intraduction.TextSize = 44 Intraduction.TextWrapped = true Page1.Name = "Page1" Page1.Parent = Main Page1.BackgroundColor3 = Color3.new(1, 1, 1) Page1.BackgroundTransparency = 0.10000000149012 Page1.Position = UDim2.new(0, 0, 0, 52) Page1.Size = UDim2.new(0, 601, 0, 344) Page1.Visible = false Nuke.Name = "Nuke" Nuke.Parent = Page1 Nuke.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) Nuke.BackgroundTransparency = 0.10000000149012 Nuke.Position = UDim2.new(0, 28, 0, 33) Nuke.Size = UDim2.new(0, 200, 0, 50) Nuke.Font = Enum.Font.SourceSans Nuke.FontSize = Enum.FontSize.Size32 Nuke.Text = "Nuke" Nuke.TextSize = 30 nonfebtools.Name = "nonfebtools" nonfebtools.Parent = Page1 nonfebtools.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) nonfebtools.BackgroundTransparency = 0.10000000149012 nonfebtools.Position = UDim2.new(0, 359, 0, 33) nonfebtools.Size = UDim2.new(0, 200, 0, 50) nonfebtools.Font = Enum.Font.SourceSans nonfebtools.FontSize = Enum.FontSize.Size32 nonfebtools.Text = "NonFE BTools" nonfebtools.TextSize = 30 bombvest.Name = "bombvest" bombvest.Parent = Page1 bombvest.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) bombvest.BackgroundTransparency = 0.10000000149012 bombvest.Position = UDim2.new(0, 28, 0, 262) bombvest.Size = UDim2.new(0, 200, 0, 50) bombvest.Font = Enum.Font.SourceSans bombvest.FontSize = Enum.FontSize.Size24 bombvest.Text = "Destructible Bomb Vest" bombvest.TextSize = 23 keemstar.Name = "keemstar" keemstar.Parent = Page1 keemstar.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) keemstar.BackgroundTransparency = 0.10000000149012 keemstar.Position = UDim2.new(0, 359, 0, 147) keemstar.Size = UDim2.new(0, 200, 0, 50) keemstar.Font = Enum.Font.SourceSans keemstar.FontSize = Enum.FontSize.Size32 keemstar.Text = "Keemstar" keemstar.TextSize = 30 unanchor.Name = "unanchor" unanchor.Parent = Page1 unanchor.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) unanchor.BackgroundTransparency = 0.10000000149012 unanchor.Position = UDim2.new(0, 359, 0, 262) unanchor.Size = UDim2.new(0, 200, 0, 50) unanchor.Font = Enum.Font.SourceSans unanchor.FontSize = Enum.FontSize.Size32 unanchor.Text = "Unanchor" unanchor.TextSize = 30 nooties.Name = "nooties" nooties.Parent = Page1 nooties.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) nooties.BackgroundTransparency = 0.10000000149012 nooties.Position = UDim2.new(0, 28, 0, 147) nooties.Size = UDim2.new(0, 200, 0, 50) nooties.Font = Enum.Font.SourceSans nooties.FontSize = Enum.FontSize.Size32 nooties.Text = "Noot Noot" nooties.TextSize = 30 Page2.Name = "Page2" Page2.Parent = Main Page2.BackgroundColor3 = Color3.new(1, 1, 1) Page2.BackgroundTransparency = 0.10000000149012 Page2.Position = UDim2.new(0, 0, 0, 52) Page2.Size = UDim2.new(0, 601, 0, 344) Page2.Visible = false van.Name = "van" van.Parent = Page2 van.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) van.BackgroundTransparency = 0.10000000149012 van.Position = UDim2.new(0, 28, 0, 33) van.Size = UDim2.new(0, 200, 0, 50) van.Font = Enum.Font.SourceSans van.FontSize = Enum.FontSize.Size32 van.Text = "Van GUI" van.TextSize = 30 kazookid.Name = "kazookid" kazookid.Parent = Page2 kazookid.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) kazookid.BackgroundTransparency = 0.10000000149012 kazookid.Position = UDim2.new(0, 359, 0, 33) kazookid.Size = UDim2.new(0, 200, 0, 50) kazookid.Font = Enum.Font.SourceSans kazookid.FontSize = Enum.FontSize.Size32 kazookid.Text = "Kazzo Kid" kazookid.TextSize = 30 rainingmen.Name = "rainingmen" rainingmen.Parent = Page2 rainingmen.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) rainingmen.BackgroundTransparency = 0.10000000149012 rainingmen.Position = UDim2.new(0, 28, 0, 147) rainingmen.Size = UDim2.new(0, 200, 0, 50) rainingmen.Font = Enum.Font.SourceSans rainingmen.FontSize = Enum.FontSize.Size32 rainingmen.Text = "Raining Men" rainingmen.TextSize = 30 nonfebloks.Name = "nonfebloks" nonfebloks.Parent = Page2 nonfebloks.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) nonfebloks.BackgroundTransparency = 0.10000000149012 nonfebloks.Position = UDim2.new(0, 28, 0, 262) nonfebloks.Size = UDim2.new(0, 200, 0, 50) nonfebloks.Font = Enum.Font.SourceSans nonfebloks.FontSize = Enum.FontSize.Size24 nonfebloks.Text = "NonFE Block Spam" nonfebloks.TextSize = 23 sanic.Name = "sanic" sanic.Parent = Page2 sanic.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) sanic.BackgroundTransparency = 0.10000000149012 sanic.Position = UDim2.new(0, 359, 0, 147) sanic.Size = UDim2.new(0, 200, 0, 50) sanic.Font = Enum.Font.SourceSans sanic.FontSize = Enum.FontSize.Size32 sanic.Text = "Sanic" sanic.TextSize = 30 ufo.Name = "ufo" ufo.Parent = Page2 ufo.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) ufo.BackgroundTransparency = 0.10000000149012 ufo.Position = UDim2.new(0, 359, 0, 262) ufo.Size = UDim2.new(0, 200, 0, 50) ufo.Font = Enum.Font.SourceSans ufo.FontSize = Enum.FontSize.Size32 ufo.Text = "UFO Gui" ufo.TextSize = 30 Page3akafepage.Name = "Page3akafepage" Page3akafepage.Parent = Main Page3akafepage.BackgroundColor3 = Color3.new(1, 1, 1) Page3akafepage.BackgroundTransparency = 0.10000000149012 Page3akafepage.Position = UDim2.new(0, 0, 0, 52) Page3akafepage.Size = UDim2.new(0, 601, 0, 344) Page3akafepage.Visible = false feblakspam.Name = "feblakspam" feblakspam.Parent = Page3akafepage feblakspam.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) feblakspam.BackgroundTransparency = 0.10000000149012 feblakspam.Position = UDim2.new(0, 28, 0, 33) feblakspam.Size = UDim2.new(0, 200, 0, 50) feblakspam.Font = Enum.Font.SourceSans feblakspam.FontSize = Enum.FontSize.Size32 feblakspam.Text = "FE Block Spam" feblakspam.TextSize = 30 insane.Name = "insane" insane.Parent = Page3akafepage insane.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) insane.BackgroundTransparency = 0.10000000149012 insane.Position = UDim2.new(0, 359, 0, 33) insane.Size = UDim2.new(0, 200, 0, 50) insane.Font = Enum.Font.SourceSans insane.FontSize = Enum.FontSize.Size32 insane.Text = "Insane All" insane.TextSize = 30 dab.Name = "dab" dab.Parent = Page3akafepage dab.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) dab.BackgroundTransparency = 0.10000000149012 dab.Position = UDim2.new(0, 28, 0, 147) dab.Size = UDim2.new(0, 200, 0, 50) dab.Font = Enum.Font.SourceSans dab.FontSize = Enum.FontSize.Size32 dab.Text = "Dab All" dab.TextSize = 30 sword.Name = "sword" sword.Parent = Page3akafepage sword.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) sword.BackgroundTransparency = 0.10000000149012 sword.Position = UDim2.new(0, 28, 0, 262) sword.Size = UDim2.new(0, 200, 0, 50) sword.Font = Enum.Font.SourceSans sword.FontSize = Enum.FontSize.Size24 sword.Text = "FE Sword" sword.TextSize = 23 fekillall.Name = "fekillall" fekillall.Parent = Page3akafepage fekillall.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) fekillall.BackgroundTransparency = 0.10000000149012 fekillall.Position = UDim2.new(0, 359, 0, 147) fekillall.Size = UDim2.new(0, 200, 0, 50) fekillall.Font = Enum.Font.SourceSans fekillall.FontSize = Enum.FontSize.Size32 fekillall.Text = "FE Kill All" fekillall.TextSize = 30 febtools.Name = "febtools" febtools.Parent = Page3akafepage febtools.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) febtools.BackgroundTransparency = 0.10000000149012 febtools.Position = UDim2.new(0, 359, 0, 262) febtools.Size = UDim2.new(0, 200, 0, 50) febtools.Font = Enum.Font.SourceSans febtools.FontSize = Enum.FontSize.Size32 febtools.Text = "FE BTools" febtools.TextSize = 30 OrientationFrame.Name = "OrientationFrame" OrientationFrame.Parent = Main OrientationFrame.BackgroundColor3 = Color3.new(1, 1, 1) OrientationFrame.Position = UDim2.new(0, 603, 0, 52) OrientationFrame.Size = UDim2.new(0, 246, 0, 344) OrientationFrame.CanvasSize = UDim2.new(0, 0, 1.20000005, 0) page2.Name = "page2" page2.Parent = OrientationFrame page2.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) page2.BackgroundTransparency = 0.10000000149012 page2.Position = UDim2.new(0, 24, 0, 120) page2.Size = UDim2.new(0, 200, 0, 50) page2.Font = Enum.Font.SourceSans page2.FontSize = Enum.FontSize.Size32 page2.Text = "Page 2" page2.TextSize = 30 outdate.Name = "outdate" outdate.Parent = OrientationFrame outdate.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) outdate.BackgroundTransparency = 0.10000000149012 outdate.Position = UDim2.new(0, 24, 0, 316) outdate.Size = UDim2.new(0, 200, 0, 50) outdate.Font = Enum.Font.SourceSans outdate.FontSize = Enum.FontSize.Size32 outdate.Text = "Old Version" outdate.TextSize = 30 changecolors.Name = "changecolors" changecolors.Parent = OrientationFrame changecolors.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) changecolors.BackgroundTransparency = 0.10000000149012 changecolors.Position = UDim2.new(0, 24, 0, 401) changecolors.Size = UDim2.new(0, 200, 0, 50) changecolors.Font = Enum.Font.SourceSans changecolors.FontSize = Enum.FontSize.Size32 changecolors.Text = "Change Color" changecolors.TextSize = 30 page1.Name = "page1" page1.Parent = OrientationFrame page1.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) page1.BackgroundTransparency = 0.10000000149012 page1.Position = UDim2.new(0, 24, 0, 30) page1.Size = UDim2.new(0, 200, 0, 50) page1.Font = Enum.Font.SourceSans page1.FontSize = Enum.FontSize.Size32 page1.Text = "Page 1" page1.TextSize = 30 page3.Name = "page3" page3.Parent = OrientationFrame page3.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) page3.BackgroundTransparency = 0.10000000149012 page3.Position = UDim2.new(0, 24, 0, 224) page3.Size = UDim2.new(0, 200, 0, 50) page3.Font = Enum.Font.SourceSans page3.FontSize = Enum.FontSize.Size32 page3.Text = "Page 3" page3.TextSize = 30 Close.Name = "Close" Close.Parent = Main Close.BackgroundColor3 = Color3.new(1, 0, 0) Close.BackgroundTransparency = 0.10000000149012 Close.Position = UDim2.new(0, 799, 0, 0) Close.Size = UDim2.new(0, 50, 0, 50) Close.Font = Enum.Font.SourceSans Close.FontSize = Enum.FontSize.Size28 Close.Text = "X" Close.TextSize = 25 Minimize.Name = "Minimize" Minimize.Parent = Main Minimize.BackgroundColor3 = Color3.new(1, 0.333333, 0) Minimize.BackgroundTransparency = 0.10000000149012 Minimize.Position = UDim2.new(0, 747, 0, 0) Minimize.Size = UDim2.new(0, 50, 0, 50) Minimize.Font = Enum.Font.SourceSans Minimize.FontSize = Enum.FontSize.Size28 Minimize.Text = "-" Minimize.TextSize = 25 colorpage.Name = "colorpage" colorpage.Parent = Main colorpage.BackgroundColor3 = Color3.new(1, 1, 1) colorpage.BackgroundTransparency = 0.10000000149012 colorpage.Position = UDim2.new(0, 0, 0, 52) colorpage.Size = UDim2.new(0, 601, 0, 344) colorpage.Visible = false purple.Name = "purple" purple.Parent = colorpage purple.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) purple.BackgroundTransparency = 0.10000000149012 purple.Position = UDim2.new(0, 30, 0, 33) purple.Size = UDim2.new(0, 100, 0, 100) purple.Font = Enum.Font.SourceSans purple.FontSize = Enum.FontSize.Size32 purple.Text = " " purple.TextSize = 30 red.Name = "red" red.Parent = colorpage red.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) red.BackgroundTransparency = 0.10000000149012 red.Position = UDim2.new(0, 174, 0, 33) red.Size = UDim2.new(0, 100, 0, 100) red.Font = Enum.Font.SourceSans red.FontSize = Enum.FontSize.Size32 red.Text = " " red.TextSize = 30 darkblue.Name = "darkblue" darkblue.Parent = colorpage darkblue.BackgroundColor3 = Color3.new(0, 0, 0.87451) darkblue.BackgroundTransparency = 0.10000000149012 darkblue.Position = UDim2.new(0, 467, 0, 33) darkblue.Size = UDim2.new(0, 100, 0, 100) darkblue.Font = Enum.Font.SourceSans darkblue.FontSize = Enum.FontSize.Size32 darkblue.Text = " " darkblue.TextSize = 30 pink.Name = "pink" pink.Parent = colorpage pink.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) pink.BackgroundTransparency = 0.10000000149012 pink.Position = UDim2.new(0, 320, 0, 33) pink.Size = UDim2.new(0, 100, 0, 100) pink.Font = Enum.Font.SourceSans pink.FontSize = Enum.FontSize.Size32 pink.Text = " " pink.TextSize = 30 lightblue.Name = "lightblue" lightblue.Parent = colorpage lightblue.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) lightblue.BackgroundTransparency = 0.10000000149012 lightblue.Position = UDim2.new(0, 30, 0, 201) lightblue.Size = UDim2.new(0, 100, 0, 100) lightblue.Font = Enum.Font.SourceSans lightblue.FontSize = Enum.FontSize.Size32 lightblue.Text = " " lightblue.TextSize = 30 green.Name = "green" green.Parent = colorpage green.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) green.BackgroundTransparency = 0.10000000149012 green.Position = UDim2.new(0, 174, 0, 201) green.Size = UDim2.new(0, 100, 0, 100) green.Font = Enum.Font.SourceSans green.FontSize = Enum.FontSize.Size32 green.Text = " " green.TextSize = 30 yellow.Name = "yellow" yellow.Parent = colorpage yellow.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) yellow.BackgroundTransparency = 0.10000000149012 yellow.Position = UDim2.new(0, 320, 0, 201) yellow.Size = UDim2.new(0, 100, 0, 100) yellow.Font = Enum.Font.SourceSans yellow.FontSize = Enum.FontSize.Size32 yellow.Text = " " yellow.TextSize = 30 orange.Name = "orange" orange.Parent = colorpage orange.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) orange.BackgroundTransparency = 0.10000000149012 orange.Position = UDim2.new(0, 467, 0, 201) orange.Size = UDim2.new(0, 100, 0, 100) orange.Font = Enum.Font.SourceSans orange.FontSize = Enum.FontSize.Size32 orange.Text = " " orange.TextSize = 30 TextButton.Parent = ServerDestroyerGui20 TextButton.BackgroundColor3 = Color3.new(1, 1, 1) TextButton.BackgroundTransparency = 0.10000000149012 TextButton.Position = UDim2.new(0, 28, 0, 519) TextButton.Size = UDim2.new(0, 200, 0, 50) TextButton.Font = Enum.Font.SourceSans TextButton.FontSize = Enum.FontSize.Size32 TextButton.Text = "Open" TextButton.TextSize = 30 TextButton.MouseButton1Down:connect(function() TextButton.Visible = false Main.Visible = true end) Close.MouseButton1Down:connect(function() TextButton.Visible = true Main.Visible = false end) Minimize.MouseButton1Down:connect(function() if StartPage.Visible == false then Main.Visible = true Main.Size = UDim2.new(0, 849, 0, 396) StartPage.Visible = true OrientationFrame.Visible = true Minimize.Text = "-" else Main.Visible = true StartPage.Visible = false Page1.Visible = false Page2.Visible = false Page3akafepage.Visible = false OrientationFrame.Visible = false colorpage.Visible = false Minimize.Text = "+" Main.Size = UDim2.new(0, 849, 0, 50) end end) page1.MouseButton1Down:connect(function() StartPage.Visible = false Page2.Visible = false Page3akafepage.Visible = false colorpage.Visible = false Page1.Visible = true end) page2.MouseButton1Down:connect(function() StartPage.Visible = false Page2.Visible = true Page3akafepage.Visible = false colorpage.Visible = false Page1.Visible = false end) page3.MouseButton1Down:connect(function() StartPage.Visible = false Page2.Visible = false Page3akafepage.Visible = true colorpage.Visible = false Page1.Visible = false end) changecolors.MouseButton1Down:connect(function() StartPage.Visible = false Page2.Visible = false Page3akafepage.Visible = false colorpage.Visible = true Page1.Visible = false end) outdate.MouseButton1Down:connect(function() Main.Visible = false TextButton.Visible = false local msg = Instance.new("Message",workspace) msg.Text = "Loading 1.0 Version." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading 1.0 Version.." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading 1.0 Version..." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading 1.0 Version." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading 1.0 Version.." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading 1.0 Version..." wait(1) msg:Destroy() wait( ) -- Objects local ServerDestroyerGui = Instance.new("ScreenGui") local Gui = Instance.new("Frame") local Credits = Instance.new("TextLabel") local RainingMen = Instance.new("TextButton") local NootNoot = Instance.new("TextButton") local Nuke = Instance.new("TextButton") local Btools = Instance.new("TextButton") local _666ify = Instance.new("TextButton") local UnAnchor = Instance.new("TextButton") local MusicChangerGui = Instance.new("TextButton") local BlockSpammer = Instance.new("TextButton") -- Properties ServerDestroyerGui.Name = "Server Destroyer Gui" ServerDestroyerGui.Parent = game.Players.LocalPlayer.PlayerGui Gui.Name = "Gui" Gui.Parent = ServerDestroyerGui Gui.Active = true Gui.BackgroundColor3 = Color3.new(0, 0, 0) Gui.BackgroundTransparency = 0.20000000298023 Gui.BorderColor3 = Color3.new(1, 1, 0) Gui.Draggable = true Gui.Position = UDim2.new(0, 329, 0, 105) Gui.Size = UDim2.new(0, 388, 0, 469) Credits.Name = "Credits" Credits.Parent = Gui Credits.BackgroundColor3 = Color3.new(0, 0, 0) Credits.BackgroundTransparency = 0.20000000298023 Credits.BorderColor3 = Color3.new(1, 1, 0) Credits.Size = UDim2.new(0, 388, 0, 64) Credits.Font = Enum.Font.SourceSans Credits.FontSize = Enum.FontSize.Size14 Credits.Text = "Server Destroyer Gui By:Migas3456" Credits.TextColor3 = Color3.new(1, 1, 1) Credits.TextScaled = true Credits.TextSize = 14 Credits.TextStrokeColor3 = Color3.new(1, 1, 0) Credits.TextWrapped = true RainingMen.Name = "Raining Men" RainingMen.Parent = Gui RainingMen.BackgroundColor3 = Color3.new(0, 0, 0) RainingMen.BackgroundTransparency = 0.19999998807907 RainingMen.BorderColor3 = Color3.new(1, 1, 0) RainingMen.Position = UDim2.new(0, 25, 0, 106) RainingMen.Size = UDim2.new(0, 142, 0, 26) RainingMen.Font = Enum.Font.SourceSans RainingMen.FontSize = Enum.FontSize.Size14 RainingMen.Text = "Raining Men" RainingMen.TextColor3 = Color3.new(1, 1, 1) RainingMen.TextScaled = true RainingMen.TextSize = 14 RainingMen.TextStrokeColor3 = Color3.new(1, 1, 0) RainingMen.TextWrapped = true RainingMen.MouseButton1Down:connect(function() wait(1) math.randomseed(tick() % 1 * 1e6) sky = coroutine.create(function() while wait(0.3) do s = Instance.new("Sky",game.Lighting) s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408" s.CelestialBodiesShown = false end end) del = coroutine.create(function() while wait(0.3) do for i,v in pairs(workspace:GetChildren()) do if v:IsA("Model") then v:Destroy() end end end end) for i,v in pairs(game.Players:GetChildren()) do v.Character.Archivable = true end noises = {'rbxassetid://230287740','rbxassetid://271787597','rbxassetid://153752123','rbxassetid://271787503'} sound = coroutine.create(function() a = Instance.new("Sound",workspace) a.SoundId = "rbxassetid://141509625" a.Name = "RAINING MEN" a.Volume = 58359 a.Looped = true a:Play() while wait(0.2) do rainin = workspace:FindFirstChild("RAINING MEN") if not rainin then a = Instance.new("Sound",workspace) a.SoundId = "rbxassetid://141509625" a.Name = "RAINING MEN" a.Volume = 58359 a.Looped = true a:Play() end end end) msg = coroutine.create(function() while wait(0.4) do msg = Instance.new("Message",workspace) msg.Text = "Get toadroasted you bacon-haired bozos." wait(0.4) msg:Destroy() end end) rain = coroutine.create(function() while wait(10 % 1 * 1e2) do part = Instance.new("Part",workspace) part.Name = "Toad" mesh = Instance.new("SpecialMesh",part) sound = Instance.new("Sound",workspace) part.CanCollide = false part.Size = Vector3.new(440,530,380) part.Position = Vector3.new(math.random(-3000,1000),math.random(1,3000),math.random(-3000,3000)) sound.SoundId = noises[math.random(1,#noises)] sound:Play() sound.Ended:connect(function() sound:Destroy() end) mesh.MeshType = "FileMesh" mesh.MeshId = "rbxassetid://430210147" mesh.TextureId = "rbxassetid://430210159" end end) coroutine.resume(sky) coroutine.resume(del) coroutine.resume(sound) coroutine.resume(msg) coroutine.resume(rain) end) NootNoot.Name = "Noot Noot" NootNoot.Parent = Gui NootNoot.BackgroundColor3 = Color3.new(0, 0, 0) NootNoot.BackgroundTransparency = 0.19999998807907 NootNoot.BorderColor3 = Color3.new(1, 1, 0) NootNoot.Position = UDim2.new(0, 210, 0, 106) NootNoot.Size = UDim2.new(0, 142, 0, 26) NootNoot.Font = Enum.Font.SourceSans NootNoot.FontSize = Enum.FontSize.Size14 NootNoot.Text = "Noot Noot" NootNoot.TextColor3 = Color3.new(1, 1, 1) NootNoot.TextScaled = true NootNoot.TextSize = 14 NootNoot.TextStrokeColor3 = Color3.new(1, 1, 0) NootNoot.TextWrapped = true NootNoot.MouseButton1Down:connect(function() --loadstring(game:GetObjects("rbxassetid://382365669")[1].Source)() local msg = Instance.new("Message",workspace) msg.Text = "Created By SageOfMumsV2 (Pingu) And Xeradius (AzuLX). - Noot Noot Script" wait(2) msg:Destroy() pingudecal = "http://www.roblox.com/asset/?id=382332426" local didpingu = false local ScreenGui = Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui) ScreenGui.Name = "nooties" local asd = Instance.new("TextButton",ScreenGui) asd.BackgroundColor3 = Color3.new(0,0,0) asd.BorderColor3 = Color3.new(0,0,0) asd.Name = "nooties" asd.Position = UDim2.new(1,-150,1,-90) asd.Size = UDim2.new(0,150,0,45) asd.Font = "SourceSansBold" asd.FontSize = "Size32" asd.Text = "Noot Noot!" asd.TextColor3 = Color3.new(255,255,255) asd.MouseButton1Down:connect(function() if didpingu == false then didpingu = true for i,v in pairs(game.Players:GetChildren()) do if v:IsA("Player") then local nooties = Instance.new("Sound",workspace) nooties.SoundId = "http://www.roblox.com/asset/?id=142912516" nooties.Volume = 1 nooties.Looped = true nooties:Play() end end wait(12) local Sky = Instance.new("Sky",game.Lighting) Sky.SkyboxBk = pingudecal Sky.SkyboxDn = pingudecal Sky.SkyboxFt = pingudecal Sky.SkyboxLf = pingudecal Sky.SkyboxRt = pingudecal Sky.SkyboxUp = pingudecal local function modelasd() for i,v in pairs(workspace:GetChildren()) do if v:IsA("Model") then for i,a in pairs(v:GetChildren()) do local top = Instance.new("Decal",a) top.Face = "Top" top.Texture = pingudecal local btm = Instance.new("Decal",a) btm.Face = "Bottom" btm.Texture = pingudecal local lft = Instance.new("Decal",a) lft.Face = "Left" lft.Texture = pingudecal local rft = Instance.new("Decal",a) rft.Face = "Right" rft.Texture = pingudecal local frnt = Instance.new("Decal",a) frnt.Face = "Front" frnt.Texture = pingudecal local bk = Instance.new("Decal",a) bk.Face = "Back" bk.Texture = pingudecal local VTest = Instance.new("ParticleEmitter") VTest.Parent = a VTest.Texture = pingudecal VTest.Speed = NumberRange.new(200) VTest.Rate = 200 VTest.Size = NumberSequence.new(10000,10000) VTest.Lifetime = NumberRange.new(1000) local pepe = coroutine.create(function() while wait() do local Explosion = Instance.new("Explosion",a) Explosion.BlastRadius = 10000 end end) coroutine.resume(pepe) end end end end local function partasd() for i,a in pairs(workspace:GetChildren()) do local top = Instance.new("Decal",a) top.Face = "Top" top.Texture = pingudecal local btm = Instance.new("Decal",a) btm.Face = "Bottom" btm.Texture = pingudecal local lft = Instance.new("Decal",a) lft.Face = "Left" lft.Texture = pingudecal local rft = Instance.new("Decal",a) rft.Face = "Right" rft.Texture = pingudecal local frnt = Instance.new("Decal",a) frnt.Face = "Front" frnt.Texture = pingudecal local bk = Instance.new("Decal",a) bk.Face = "Back" bk.Texture = pingudecal local VTest = Instance.new("ParticleEmitter") VTest.Parent = a VTest.Texture = pingudecal VTest.Speed = NumberRange.new(200) VTest.Rate = 200 VTest.Lifetime = NumberRange.new(1000) VTest.Size = NumberSequence.new(10000,10000) local pepe = coroutine.create(function() while wait() do if a.Name ~= "Head" or "Torso" or "Left Arm" or "Right Arm" or "Left Leg" or "Right Leg" then local Explosion = Instance.new("Explosion",a) Explosion.BlastRadius = 10000 end end end) coroutine.resume(pepe) end end partasd() modelasd() else warn("Already Ran! Did not execute the script!") end end) end) Nuke.Name = "Nuke" Nuke.Parent = Gui Nuke.BackgroundColor3 = Color3.new(0, 0, 0) Nuke.BackgroundTransparency = 0.20000000298023 Nuke.BorderColor3 = Color3.new(1, 1, 0) Nuke.Position = UDim2.new(0, 29, 0, 208) Nuke.Size = UDim2.new(0, 142, 0, 26) Nuke.Font = Enum.Font.SourceSans Nuke.FontSize = Enum.FontSize.Size14 Nuke.Text = "Nuke" Nuke.TextColor3 = Color3.new(1, 1, 1) Nuke.TextScaled = true Nuke.TextSize = 14 Nuke.TextStrokeColor3 = Color3.new(1, 1, 0) Nuke.TextWrapped = true Nuke.MouseButton1Down:connect(function() --By Rufus14 game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Dropping down!","Red") wait(3) Instance.new("ForceField", game.Players.LocalPlayer.Character) lol = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) lol.SoundId = "rbxassetid://249888532" lol:Play() part = Instance.new("Part", game.Players.LocalPlayer.Character.Head) part.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0,178,0) part.Anchored = true part.CanCollide = false part.BrickColor = BrickColor.new("Really black") mesh = Instance.new("SpecialMesh", part) mesh.MeshId = "http://roblox.com/asset/?id=2251534" mesh.Scale = Vector3.new(1,1,1) part.Rotation = Vector3.new(-90,0,0) boomb = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) boomb.SoundId = "rbxassetid://258057783" for i = 1,178 do wait(0.01) part.Position = part.Position - Vector3.new(0,1,0) end boomb.Volume = 25 boomb:Play() game.Lighting.FogColor = Color3.new(255,255,255) game.Lighting.FogEnd = 1 bomb = Instance.new("Explosion", game.Players.LocalPlayer.Character.Head) bomb.Position = part.Position bomb.BlastRadius = 250 bomb.BlastPressure = 3000000 part.Transparency = 1 boom = Instance.new("Part", game.Players.LocalPlayer.Character.Head) boom.Anchored = true boom.CanCollide = false boom.Position = part.Position mesh1 = Instance.new("SpecialMesh", boom) mesh1.MeshId = "http://www.roblox.com/asset/?id=3270017" boom.BrickColor = BrickColor.new("Bright yellow") boom.Rotation = Vector3.new(90,0,0) boom.Transparency = 0.5 lol.Volume = 32 for i = 1,750 do wait() game.Lighting.FogEnd = game.Lighting.FogEnd + 2000 game.Workspace.CurrentCamera.FieldOfView = math.random(60,80) boom.Rotation = boom.Rotation + Vector3.new(0,0,1) mesh1.Scale = mesh1.Scale - Vector3.new(3,3,4.5) end game.Lighting.FogEnd = 100000000 part:destroy() lol:destroy() boom:destroy() game.Workspace.CurrentCamera.FieldOfView = 70 end) Btools.Name = "Btools" Btools.Parent = Gui Btools.BackgroundColor3 = Color3.new(0, 0, 0) Btools.BackgroundTransparency = 0.20000000298023 Btools.BorderColor3 = Color3.new(1, 1, 0) Btools.Position = UDim2.new(0, 212, 0, 209) Btools.Size = UDim2.new(0, 142, 0, 26) Btools.Font = Enum.Font.SourceSans Btools.FontSize = Enum.FontSize.Size14 Btools.Text = "Btools" Btools.TextColor3 = Color3.new(1, 1, 1) Btools.TextScaled = true Btools.TextSize = 14 Btools.TextStrokeColor3 = Color3.new(1, 1, 0) Btools.TextWrapped = true Btools.MouseButton1Down:connect(function() print("Getting Btools") --This is a normal script >_> wait( ) print("Drag Success") a = Instance.new("HopperBin") a.BinType = 1 a.Parent = game.Players.LocalPlayer.Backpack --Replace killerboy634 With your name! wait( ) print("Delete Success") a = Instance.new("HopperBin") a.BinType = 4 a.Parent = game.Players.LocalPlayer.Backpack --Replace killerboy634 With your name! wait( ) print("Copy Success") a = Instance.new("HopperBin") a.BinType = 3 a.Parent = game.Players.LocalPlayer.Backpack --Replace killerboy634 With your name! end) _666ify.Name = "666ify" _666ify.Parent = Gui _666ify.BackgroundColor3 = Color3.new(0, 0, 0) _666ify.BackgroundTransparency = 0.20000000298023 _666ify.BorderColor3 = Color3.new(1, 1, 0) _666ify.Position = UDim2.new(0, 214, 0, 311) _666ify.Size = UDim2.new(0, 142, 0, 26) _666ify.Font = Enum.Font.SourceSans _666ify.FontSize = Enum.FontSize.Size14 _666ify.Text = "666ify" _666ify.TextColor3 = Color3.new(1, 1, 1) _666ify.TextScaled = true _666ify.TextSize = 14 _666ify.TextStrokeColor3 = Color3.new(1, 1, 0) _666ify.TextWrapped = true _666ify.MouseButton1Down:connect(function() -- :( fac = {"Front", "Back", "Left", "Right", "Top", "Bottom"} dec = {"http://www.roblox.com/asset/?id=15917021","http://www.roblox.com/asset/?id=180477389","http://www.roblox.com/asset/?id=459153664","http://www.roblox.com/asset/?id=258199424"} text = {"666","666","666","666","666","666","hell is a bad p l a c e","s u c c","seis seis seis","tripl 6","a a a a","1234567890","0987654321","abcdefghijklmnopqrstuvwxyz","aladdin","3e3e3e3e3e3e3e3e3e3e3e3e3e3e3e3e3e3e3e3","a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2a2","agggggg","infectrd"} preload = function(table) for i=1,#table do game:service("ContentProvider"):Preload(table[i]) end end light = function(v) for i = 1, 50 do a2 = Instance.new("Fire", v) a2.Heat = 999999999999999 a2.Size = 99999999999 a2.Color = Color3.new(255, 0, 0) end end preload(dec) for i, v in pairs(workspace:children()) do light(v) if v:isA("Part") then for inc=1,6 do a = Instance.new("Decal",v) a.Face = fac[inc] local tab = {} tab[#tab + 1] = a or nil coroutine.resume(coroutine.create(function() while wait(.2) do for i=1,#tab do tab[i].Texture = dec[math.random(1,#dec)] end end end)) end end end for i, v in pairs(game.Players:children()) do b = v.Character light(b.Torso) t = v.PlayerGui coroutine.resume(coroutine.create(function() while true do wait(.1) a5 = Instance.new("ScreenGui",t) a6 = Instance.new("TextLabel",a5) a6.Position = UDim2.new(math.random(),0,math.random(),0) a6.TextColor3 = Color3.new(255,0,0) a6.TextStrokeTransparency = 0 a6.Text = text[math.random(1,#text)] end end)) end l = game.Lighting while wait() do l.FogColor = Color3.new(255, 0, 0) l.FogEnd = math.random(1, 100) l.FogStart = l.FogEnd l.TimeOfDay = "0:00:00" l.Brightness = -1000000000000 l.Ambient = Color3.new(255, 0, 0) l.OutdoorAmbient = Color3.new(math.random(), math.random(), math.random()) end end) UnAnchor.Name = "UnAnchor" UnAnchor.Parent = Gui UnAnchor.BackgroundColor3 = Color3.new(0, 0, 0) UnAnchor.BackgroundTransparency = 0.20000000298023 UnAnchor.BorderColor3 = Color3.new(1, 1, 0) UnAnchor.Position = UDim2.new(0, 25, 0, 407) UnAnchor.Size = UDim2.new(0, 142, 0, 26) UnAnchor.Font = Enum.Font.SourceSans UnAnchor.FontSize = Enum.FontSize.Size14 UnAnchor.Text = "UnAnchor" UnAnchor.TextColor3 = Color3.new(1, 1, 1) UnAnchor.TextScaled = true UnAnchor.TextSize = 14 UnAnchor.TextStrokeColor3 = Color3.new(1, 1, 0) UnAnchor.TextWrapped = true UnAnchor.MouseButton1Down:connect(function() function FUNCTION(a) if (a.className == "Part") or (a.className == "Seat") or (a.className == "SpawnLocation") then a.Anchored = false end local b = a:GetChildren() for i=1,#b do FUNCTION(b[i]) end end FUNCTION(game.workspace) end) MusicChangerGui.Name = "Music Changer Gui" MusicChangerGui.Parent = Gui MusicChangerGui.BackgroundColor3 = Color3.new(0, 0, 0) MusicChangerGui.BackgroundTransparency = 0.20000000298023 MusicChangerGui.BorderColor3 = Color3.new(1, 1, 0) MusicChangerGui.Position = UDim2.new(0, 218, 0, 405) MusicChangerGui.Size = UDim2.new(0, 142, 0, 26) MusicChangerGui.Font = Enum.Font.SourceSans MusicChangerGui.FontSize = Enum.FontSize.Size14 MusicChangerGui.Text = "Music Changer Gui" MusicChangerGui.TextColor3 = Color3.new(1, 1, 1) MusicChangerGui.TextScaled = true MusicChangerGui.TextSize = 14 MusicChangerGui.TextStrokeColor3 = Color3.new(1, 1, 0) MusicChangerGui.TextWrapped = true MusicChangerGui.MouseButton1Down:connect(function() loadstring(game:GetObjects("rbxassetid://551512591")[1].Source)( ) end) BlockSpammer.Name = "Block Spammer" BlockSpammer.Parent = Gui BlockSpammer.BackgroundColor3 = Color3.new(0, 0, 0) BlockSpammer.BackgroundTransparency = 0.20000000298023 BlockSpammer.BorderColor3 = Color3.new(1, 1, 0) BlockSpammer.Position = UDim2.new(0, 28, 0, 310) BlockSpammer.Size = UDim2.new(0, 142, 0, 26) BlockSpammer.Font = Enum.Font.SourceSans BlockSpammer.FontSize = Enum.FontSize.Size14 BlockSpammer.Text = "Block Spammer" BlockSpammer.TextColor3 = Color3.new(1, 1, 1) BlockSpammer.TextScaled = true BlockSpammer.TextSize = 14 BlockSpammer.TextStrokeColor3 = Color3.new(1, 1, 0) BlockSpammer.TextWrapped = true BlockSpammer.MouseButton1Down:connect(function() while true do wait() Instance.new("Part",Workspace) end end) wait( ) -- Objects local ScreenGui = Instance.new("ScreenGui") local TextButton = Instance.new("TextButton") -- Properties ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui TextButton.Parent = ScreenGui TextButton.BackgroundColor3 = Color3.new(1, 1, 1) TextButton.BackgroundTransparency = 0.10000000149012 TextButton.Position = UDim2.new(0, 28, 0, 519) TextButton.Size = UDim2.new(0, 200, 0, 50) TextButton.Font = Enum.Font.SourceSans TextButton.FontSize = Enum.FontSize.Size32 TextButton.Text = "Go Back To 2.0" TextButton.TextSize = 30 TextButton.MouseButton1Down:connect(function() ServerDestroyerGui:Destroy() ScreenGui:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading 2.0 Version." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading 2.0 Version.." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading 2.0 Version..." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading 2.0 Version." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading 2.0 Version.." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading 2.0 Version..." wait(1) msg:Destroy() wait( ) Main.Visible = true end) end) Nuke.MouseButton1Down:connect(function() wait( ) p = game.Players.LocalPlayer s = Instance.new("ScreenGui") s.Parent = p.PlayerGui h = Instance.new("Hint") h.Text = "Missile Script Loaded!" h.Parent = s game:GetService("Debris"):AddItem(s,2) t = Instance.new("Tool") t.RequiresHandle = false t.Parent = p.Backpack local tool = coroutine.create(function() thing = true local function equip() p:GetMouse().Icon = "rbxasset://textures/GunCursor.png" end local function u_equip() p:GetMouse().Icon = "rbxasset://textures/ArrowFarCursor.png" end local function activate() if thing == true then thing = false local pos = p:GetMouse().Hit local m = Instance.new("Message") m.Text = "!!! WARNING !!!\n\n\n\nA NUCLEAR MISSILE IS HEADING FOR THE CITY!\n\nRUN FOR YOUR LIFE!\n\n\n\n!!! WARNING !!!" m.Parent = workspace t.Enabled = false local s1 = Instance.new("Sound") s1.SoundId = "rbxassetid://243552660" s1.Parent = workspace s1:Play() s1.Ended:Wait() m:Destroy() local ms = Instance.new("Part") ms.Size = Vector3.new(5,30,5) ms.Position = Vector3.new(pos.x, pos.y+1000, pos.z) local bg = Instance.new("BodyGyro") bg.Parent = ms local bv = Instance.new("BodyVelocity") bv.Velocity = Vector3.new(0, -100, 0) ms.Parent = workspace local cc = workspace.CurrentCamera cc.CameraSubject = ms cc.CameraType = Enum.CameraType.Attach ms.Touched:Wait() cc.CameraType = Enum.CameraType.Custom cc.CameraSubject = p.Character.Humanoid --Time for the NUKE! ms:Destroy() local n = Instance.new("Part") n.Size = Vector3.new(10, 10, 10) n.BrickColor = BrickColor.Yellow() n.CanCollide = false n.Anchored = true n.Shape = Enum.PartType.Ball n.Transparency = 0.5 local bg1 = Instance.new("BodyGyro") bg1.Parent = n n.Parent = workspace n.Touched:Connect(function(to) to.BrickColor = BrickColor.Black() if to.Parent:FindFirstChild("Humanoid") ~= nil then --Classic kill brick script to.Parent:BreakJoints() end end) while true do local origframe = n.CFrame n.Size = n.Size+Vector3.new(10, 10, 10) n.CFrame = origframe wait(0.1) end end end t.Equipped:Connect(equip) t.Unequipped:Connect(u_equip) t.Activated:Connect(activate) end) coroutine.resume(tool) end) bombvest.MouseButton1Down:connect(function() local Me = game:GetService("Players").LocalPlayer local Char = Me.Character local Torso = Char.Torso local TickWait = 1 local Color = "Medium stone gray" local Dead = false local Tool = Instance.new("HopperBin", Me.Backpack) Tool.Name = "Bomb Vest" local Position = Vector3.new(0,100,0) function NewPart(Parent) local Part = Instance.new("Part", Parent) Part.CanCollide = false Part.FormFactor = "Custom" Part.Position = Position Part.TopSurface = "Smooth" Part.BottomSurface = "Smooth" Part.BrickColor = BrickColor.new(Color) Position = Position + Vector3.new(0,Part.Size.Y + 10,0) return Part end local Model = Char:FindFirstChild("Bomb") if Model then Model:Destroy() end Model = Instance.new("Model", Char) Model.Name = "Bomb" local Belt = NewPart(Model) Belt.Size = Vector3.new(2.2,0.5,1.2) local Weld = Instance.new("Weld", Belt) Weld.Part0 = Belt Weld.Part1 = Torso Weld.C0 = CFrame.new(0,1.1,0) local Light = Instance.new("PointLight", Belt) Light.Range = 15 Light.Brightness = 5 Light.Color = Color3.new(1,0,0) local Beep = Instance.new("Sound", Belt) Beep.SoundId = "http://www.roblox.com/asset/?id=188588790" local ExplodeSound = Instance.new("Sound", Belt) ExplodeSound.SoundId = "http://www.roblox.com/asset/?id="..(tonumber((math.ceil(1776.66^2)+17).."."..string.rep("36",3))*77)+0.00003 --144507765 ExplodeSound.Pitch = 2.8 ExplodeSound.Volume = 3 local Back = NewPart(Model) Back.Size = Vector3.new(1.5,1.5,0.5) local Weld = Instance.new("Weld", Back) Weld.Part0 = Back Weld.Part1 = Torso Weld.C0 = CFrame.new(0,0.1,-0.75) local StrapLeft = NewPart(Model) StrapLeft.Size = Vector3.new(0.2,0.5,1.6) local Weld = Instance.new("Weld", StrapLeft) Weld.Part0 = StrapLeft Weld.Part1 = Torso Weld.C0 = CFrame.new(0.65,-0.9,-0.2) local BuckleLeft = NewPart(Model) BuckleLeft.Size = Vector3.new(0.2,1.5,0.2) local Weld = Instance.new("Weld", BuckleLeft) Weld.Part0 = BuckleLeft Weld.Part1 = Torso Weld.C0 = CFrame.new(0.65,0.1,0.5) local StrapRight = NewPart(Model) StrapRight.Size = Vector3.new(0.2,0.5,1.6) local Weld = Instance.new("Weld", StrapRight) Weld.Part0 = StrapRight Weld.Part1 = Torso Weld.C0 = CFrame.new(-0.65,-0.9,-0.2) local BuckleRight = NewPart(Model) BuckleRight.Size = Vector3.new(0.2,1.5,0.2) local Weld = Instance.new("Weld", BuckleRight) Weld.Part0 = BuckleRight Weld.Part1 = Torso Weld.C0 = CFrame.new(-0.65,0.1,0.5) Tool.Selected:connect(function(Mouse) TickWait = 0.3 Mouse.Icon = "http://www.roblox.com/asset/?id=9109985" Mouse.Button1Down:connect(function() if Dead == false then Dead = true ExplodeSound:Play() wait(1.4) local Explosion = Instance.new("Explosion", Workspace) Explosion.Position = Belt.Position Explosion.BlastPressure = 100000 Explosion.DestroyJointRadiusPercent = 0.7 Explosion.ExplosionType = "CratersAndDebris" Explosion.BlastRadius = 50 Explosion.Hit:connect(function(Part, Distance) Part.Anchored = false if Distance <= 10 then Part:BreakJoints() end end) end end) end) Tool.Deselected:connect(function() TickWait = 1 end) coroutine.wrap(function() repeat wait(TickWait) Light.Enabled = not Light.Enabled Beep:Play() until Dead == true end)() end) keemstar.MouseButton1Down:connect(function() local a = Instance.new("Sound") a.Name = "Sound" a.SoundId = "http://www.roblox.com/asset/?id=433992205" a.Volume = 1 a.Pitch = 1 a.Looped = true a.archivable = false a.Parent = game.Workspace a:play() for i, v in pairs(game.Players:GetChildren()) do--this is going down in order of evrything in players, v is the variable p = v.Character local weld = Instance.new("Weld",p.Torso) weld.Part0 = p.Torso local train = Instance.new("Part",p.Torso) train.Anchored = true train.CanCollide = false train.Size = Vector3.new(3,2,6) train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) weld.Part1 = train weld.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(180),0) train.Anchored = false local TrainMesh = Instance.new("SpecialMesh",train) TrainMesh.MeshType = Enum.MeshType.FileMesh TrainMesh.Scale = Vector3.new(.5,.5,.5) TrainMesh.MeshId = "rbxassetid://471652548" TrainMesh.TextureId = "rbxassetid://471652580" local weld2 = Instance.new("Weld",p.Torso) weld2.Part0 = p.Torso local Smoke = Instance.new("Part",p.Torso) Smoke.Anchored = true Smoke.CanCollide = false Smoke.Size = Vector3.new(1,1,1) Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) weld2.Part1 = Smoke weld2.C1 = CFrame.new(0,-4,3.5)-- * CFrame.Angles(0,math.rad(180),0) Smoke.Anchored = false Smoke.Transparency = 1; p.Humanoid.WalkSpeed = 60; for i,v in pairs(p:GetChildren()) do if v:IsA("Part") then v.Transparency = 1; elseif v:IsA("Hat") then v:Destroy() elseif v:IsA("Model") then v:Destroy() end end end local playerLeaderstats = {} for i, v in pairs(game.Players:GetChildren()) do table.insert(playerLeaderstats, v) end end) nonfebtools.MouseButton1Down:connect(function() print("Getting Btools") wait( ) print("Drag Success") a = Instance.new("HopperBin") a.BinType = 1 a.Parent = game.Players.LocalPlayer.Backpack wait( ) print("Delete Success") a = Instance.new("HopperBin") a.BinType = 4 a.Parent = game.Players.LocalPlayer.Backpack wait( ) print("Copy Success") a = Instance.new("HopperBin") a.BinType = 3 a.Parent = game.Players.LocalPlayer.Backpack end) nooties.MouseButton1Down:connect(function() --loadstring(game:GetObjects("rbxassetid://382365669")[1].Source)() local msg = Instance.new("Message",workspace) msg.Text = "Created By SageOfMumsV2 (Pingu) And Xeradius (AzuLX). - Noot Noot Script" wait(2) msg:Destroy() pingudecal = "http://www.roblox.com/asset/?id=382332426" local didpingu = false local ScreenGui = Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui) ScreenGui.Name = "nooties" local asd = Instance.new("TextButton",ScreenGui) asd.BackgroundColor3 = Color3.new(0,0,0) asd.BorderColor3 = Color3.new(0,0,0) asd.Name = "nooties" asd.Position = UDim2.new(1,-150,1,-90) asd.Size = UDim2.new(0,150,0,45) asd.Font = "SourceSansBold" asd.FontSize = "Size32" asd.Text = "Noot Noot!" asd.TextColor3 = Color3.new(255,255,255) asd.MouseButton1Down:connect(function() if didpingu == false then didpingu = true for i,v in pairs(game.Players:GetChildren()) do if v:IsA("Player") then local nooties = Instance.new("Sound",workspace) nooties.SoundId = "http://www.roblox.com/asset/?id=142912516" nooties.Volume = 1 nooties.Looped = true nooties:Play() end end wait(12) local Sky = Instance.new("Sky",game.Lighting) Sky.SkyboxBk = pingudecal Sky.SkyboxDn = pingudecal Sky.SkyboxFt = pingudecal Sky.SkyboxLf = pingudecal Sky.SkyboxRt = pingudecal Sky.SkyboxUp = pingudecal local function modelasd() for i,v in pairs(workspace:GetChildren()) do if v:IsA("Model") then for i,a in pairs(v:GetChildren()) do local top = Instance.new("Decal",a) top.Face = "Top" top.Texture = pingudecal local btm = Instance.new("Decal",a) btm.Face = "Bottom" btm.Texture = pingudecal local lft = Instance.new("Decal",a) lft.Face = "Left" lft.Texture = pingudecal local rft = Instance.new("Decal",a) rft.Face = "Right" rft.Texture = pingudecal local frnt = Instance.new("Decal",a) frnt.Face = "Front" frnt.Texture = pingudecal local bk = Instance.new("Decal",a) bk.Face = "Back" bk.Texture = pingudecal local VTest = Instance.new("ParticleEmitter") VTest.Parent = a VTest.Texture = pingudecal VTest.Speed = NumberRange.new(200) VTest.Rate = 200 VTest.Size = NumberSequence.new(10000,10000) VTest.Lifetime = NumberRange.new(1000) local pepe = coroutine.create(function() while wait() do local Explosion = Instance.new("Explosion",a) Explosion.BlastRadius = 10000 end end) coroutine.resume(pepe) end end end end local function partasd() for i,a in pairs(workspace:GetChildren()) do local top = Instance.new("Decal",a) top.Face = "Top" top.Texture = pingudecal local btm = Instance.new("Decal",a) btm.Face = "Bottom" btm.Texture = pingudecal local lft = Instance.new("Decal",a) lft.Face = "Left" lft.Texture = pingudecal local rft = Instance.new("Decal",a) rft.Face = "Right" rft.Texture = pingudecal local frnt = Instance.new("Decal",a) frnt.Face = "Front" frnt.Texture = pingudecal local bk = Instance.new("Decal",a) bk.Face = "Back" bk.Texture = pingudecal local VTest = Instance.new("ParticleEmitter") VTest.Parent = a VTest.Texture = pingudecal VTest.Speed = NumberRange.new(200) VTest.Rate = 200 VTest.Lifetime = NumberRange.new(1000) VTest.Size = NumberSequence.new(10000,10000) local pepe = coroutine.create(function() while wait() do if a.Name ~= "Head" or "Torso" or "Left Arm" or "Right Arm" or "Left Leg" or "Right Leg" then local Explosion = Instance.new("Explosion",a) Explosion.BlastRadius = 10000 end end end) coroutine.resume(pepe) end end partasd() modelasd() else warn("Already Ran! Did not execute the script!") end end) end) unanchor.MouseButton1Down:connect(function() function FUNCTION(a) if (a.className == "Part") or (a.className == "Seat") or (a.className == "SpawnLocation") then a.Anchored = false end local b = a:GetChildren() for i=1,#b do FUNCTION(b[i]) end end FUNCTION(game.workspace) end) kazookid.MouseButton1Down:connect(function() local msg = Instance.new("Message",workspace) msg.Text = "Kazzo Kid Script Executed!" wait(2) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Original Noot Noot Script By SageOfMumsV2 and Xeradius" wait(2) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Edited By Migas3456" wait(2) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Enjoy :)" wait(2) msg:Destroy() pingudecal = "http://www.roblox.com/asset/?id=424102416" local didpingu = false local ScreenGui = Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui) ScreenGui.Name = "nooties" local ImageButton = Instance.new("ImageButton",ScreenGui) ImageButton.BackgroundColor3 = Color3.new(1, 1, 1) ImageButton.Size = UDim2.new(0, 100, 0, 100) ImageButton.Image = "rbxassetid://424102416" ImageButton.MouseButton1Down:connect(function() ImageButton.Visible = false wait( ) if didpingu == false then didpingu = true for i,v in pairs(game.Players:GetChildren()) do if v:IsA("Player") then local nooties = Instance.new("Sound",workspace) nooties.SoundId = "rbxassetid://675547468" nooties.Volume = 1 nooties.Looped = true nooties:Play() end end wait(1) msg = Instance.new("Message",workspace) msg.Text = "I Like To Sing" wait(1.5) msg:Destroy() msg = Instance.new("Message",workspace) msg.Text = "Dance" wait(1) msg:Destroy() msg = Instance.new("Message",workspace) msg.Text = "" wait(1.5) msg:Destroy() msg = Instance.new("Message",workspace) msg.Text = "Pretend" wait(2) msg:Destroy() msg = Instance.new("Message",workspace) msg.Text = "And" wait(2) msg:Destroy() msg = Instance.new("Message",workspace) msg.Text = "I Like To Have" wait(1) msg:Destroy() msg = Instance.new("Message",workspace) msg.Text = "Fun" wait(0.1) msg:Destroy() wait(0.1) msg = Instance.new("Message",workspace) msg.Text = "Fun" wait(0.1) msg:Destroy() wait(0.1) msg = Instance.new("Message",workspace) msg.Text = "Fun" wait(0.1) msg:Destroy() wait(0.1) msg = Instance.new("Message",workspace) msg.Text = "Fun" wait(0.1) msg:Destroy() wait(0.1) msg = Instance.new("Message",workspace) msg.Text = "Fun" wait(0.1) msg:Destroy() wait(0.1)msg = Instance.new("Message",workspace) msg.Text = "Fun" wait(0.1) msg:Destroy() wait(0.1) msg = Instance.new("Message",workspace) msg.Text = "Fun" wait(0.1) msg:Destroy() wait(0.1) msg = Instance.new("Message",workspace) msg.Text = "Fun" wait(0.1) msg:Destroy() wait(0.1) msg = Instance.new("Message",workspace) msg.Text = "Fun" wait(0.1) msg:Destroy() wait(0.1) msg = Instance.new("Message",workspace) msg.Text = "Fun" wait(0.1) msg:Destroy() wait(0.1) msg = Instance.new("Message",workspace) msg.Text = "Fun" wait(0.1) msg:Destroy() wait(0.1) wait( ) local Sky = Instance.new("Sky",game.Lighting) Sky.SkyboxBk = pingudecal Sky.SkyboxDn = pingudecal Sky.SkyboxFt = pingudecal Sky.SkyboxLf = pingudecal Sky.SkyboxRt = pingudecal Sky.SkyboxUp = pingudecal local function modelasd() for i,v in pairs(workspace:GetChildren()) do if v:IsA("Model") then for i,a in pairs(v:GetChildren()) do local top = Instance.new("Decal",a) top.Face = "Top" top.Texture = pingudecal local btm = Instance.new("Decal",a) btm.Face = "Bottom" btm.Texture = pingudecal local lft = Instance.new("Decal",a) lft.Face = "Left" lft.Texture = pingudecal local rft = Instance.new("Decal",a) rft.Face = "Right" rft.Texture = pingudecal local frnt = Instance.new("Decal",a) frnt.Face = "Front" frnt.Texture = pingudecal local bk = Instance.new("Decal",a) bk.Face = "Back" bk.Texture = pingudecal local VTest = Instance.new("ParticleEmitter") VTest.Parent = a VTest.Texture = pingudecal VTest.Speed = NumberRange.new(200) VTest.Rate = 200 VTest.Size = NumberSequence.new(10000,10000) VTest.Lifetime = NumberRange.new(1000) local pepe = coroutine.create(function() while wait() do local Explosion = Instance.new("Explosion",a) Explosion.BlastRadius = 0 end end) coroutine.resume(pepe) end end end end local function partasd() for i,a in pairs(workspace:GetChildren()) do local top = Instance.new("Decal",a) top.Face = "Top" top.Texture = pingudecal local btm = Instance.new("Decal",a) btm.Face = "Bottom" btm.Texture = pingudecal local lft = Instance.new("Decal",a) lft.Face = "Left" lft.Texture = pingudecal local rft = Instance.new("Decal",a) rft.Face = "Right" rft.Texture = pingudecal local frnt = Instance.new("Decal",a) frnt.Face = "Front" frnt.Texture = pingudecal local bk = Instance.new("Decal",a) bk.Face = "Back" bk.Texture = pingudecal local VTest = Instance.new("ParticleEmitter") VTest.Parent = a VTest.Texture = pingudecal VTest.Speed = NumberRange.new(200) VTest.Rate = 200 VTest.Lifetime = NumberRange.new(1000) VTest.Size = NumberSequence.new(10000,10000) local pepe = coroutine.create(function() while wait() do if a.Name ~= "Head" or "Torso" or "Left Arm" or "Right Arm" or "Left Leg" or "Right Leg" then local Explosion = Instance.new("Explosion",a) Explosion.BlastRadius = 0 end end end) coroutine.resume(pepe) end end partasd() modelasd() else warn("Already Ran! Did not execute the script!") end end) end) nonfebloks.MouseButton1Down:connect(function() while true do wait() Instance.new("Part",Workspace) end end) rainingmen.MouseButton1Down:connect(function() wait(1) print("TUTORIAL: how to use this script in a way that NO ONE can clean it") print("go to this link: https://pastebin.com/raw/w1WXLKrH") print("do ctrl + a") print("do ctrl + c") print("in the game, click in the output thing") print("do c/ctrl + v") print("and done, if you got what you need to do, you can destroy every script builder server") script.Parent = game.StarterGui math.randomseed(tick() % 1 * 1e6) sky = coroutine.create(function() while wait(0.3) do s = Instance.new("Sky",game.Lighting) s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408" s.CelestialBodiesShown = false end end) del = coroutine.create(function() while wait(0.3) do for i,v in pairs(workspace:GetChildren()) do if v:IsA("Model") then v:Destroy() end end end end) for i,v in pairs(game.Players:GetChildren()) do v.Character.Archivable = true end sound = coroutine.create(function() a = Instance.new("Sound",game.StarterPack) a.SoundId = "rbxassetid://141509625" a.Name = "RAINING MEN" a.Volume = 58359 a.Looped = true a:Play() while wait(0.2) do rainin = workspace:FindFirstChild("RAINING MEN") if not rainin then a = Instance.new("Sound",game.StarterPack) a.SoundId = "rbxassetid://141509625" a.Name = "RAINING MEN" a.Volume = 0 a.Looped = true a:Play() end end end) msg = coroutine.create(function() while wait(0.4) do msg = Instance.new("Message",workspace) msg.Text = "ITS RAINING MEN!" wait(0.4) msg:Destroy() end end) rain = coroutine.create(function() while wait() do part = Instance.new("Part",workspace) part.Name = "Toad" mesh = Instance.new("SpecialMesh",part) part.CanCollide = false part.Size = Vector3.new(440,530,380) part.Position = Vector3.new(math.random(-3000,1000),math.random(1,3000),math.random(-3000,3000)) mesh.MeshType = "FileMesh" mesh.MeshId = "rbxassetid://430210147" mesh.TextureId = "rbxassetid://430210159" local trail = Instance.new("Trail", toad) trail.Attachment0 = a0 trail.Attachment1 = a1 trail.FaceCamera = true trail.Lifetime = 1 trail.Transparency = NumberSequence.new(0,0.5,0,1,1,0) trail.Texture = "http://www.roblox.com/asset/?id=102124677" --trail.Color = Color3.new(math.random(255)/255, math.random(255)/255, math.random(255)/255) wait(0.1) end end) coroutine.resume(sky) coroutine.resume(del) coroutine.resume(sound) coroutine.resume(msg) coroutine.resume(rain) end) sanic.MouseButton1Down:connect(function() local a = Instance.new("Sound") a.Name = "Sound" a.SoundId = "http://www.roblox.com/asset/?id=191907895" a.Volume = 5 a.Pitch = 1 a.Looped = true a.archivable = false a.Parent = game.Workspace a:play() for i, v in pairs(game.Players:GetChildren()) do--this is going down in order of evrything in players, v is the variable p = v.Character local weld = Instance.new("Weld",p.Torso) weld.Part0 = p.Torso local train = Instance.new("Part",p.Torso) train.Anchored = true train.CanCollide = false train.Size = Vector3.new(3,2,6) train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) weld.Part1 = train weld.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(180),0) train.Anchored = false local TrainMesh = Instance.new("SpecialMesh",train) TrainMesh.MeshType = Enum.MeshType.FileMesh TrainMesh.Scale = Vector3.new(4,4,4) TrainMesh.MeshId = "rbxassetid://430593577" TrainMesh.TextureId = "rbxassetid://430593580" local weld2 = Instance.new("Weld",p.Torso) weld2.Part0 = p.Torso local Smoke = Instance.new("Part",p.Torso) Smoke.Anchored = true Smoke.CanCollide = false Smoke.Size = Vector3.new(1,1,1) Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) weld2.Part1 = Smoke weld2.C1 = CFrame.new(0,-4,3.5)-- * CFrame.Angles(0,math.rad(180),0) Smoke.Anchored = false Smoke.Transparency = 1; local Particle = Instance.new("ParticleEmitter",Smoke) Particle.Rate = 50; Particle.Speed = NumberRange.new(30,60); Particle.VelocitySpread = 4; Particle.Texture = "rbxassetid://141756512" local Particle = Instance.new("ParticleEmitter",Smoke) Particle.Rate = 50; Particle.Speed = NumberRange.new(30,60); Particle.VelocitySpread = 4; Particle.Texture = "rbxassetid://538717273" local Particle = Instance.new("ParticleEmitter",Smoke) Particle.Rate = 50; Particle.Speed = NumberRange.new(30,60); Particle.VelocitySpread = 4; Particle.Texture = "rbxassetid://178913323" local Particle = Instance.new("ParticleEmitter",Smoke) Particle.Rate = 50; Particle.Speed = NumberRange.new(30,60); Particle.VelocitySpread = 4; Particle.Texture = "rbxassetid://408957433" p.Humanoid.WalkSpeed = 150; for i,v in pairs(p:GetChildren()) do if v:IsA("Part") then v.Transparency = 1; elseif v:IsA("Hat") then v:Destroy() elseif v:IsA("Model") then v:Destroy() end end end local playerLeaderstats = {} for i, v in pairs(game.Players:GetChildren()) do table.insert(playerLeaderstats, v) end end) ufo.MouseButton1Down:connect(function() Main.Visible = false TextButton.Visible = false local msg = Instance.new("Message",workspace) msg.Text = "Loading UFO Gui." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading UFO Gui.." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading UFO Gui..." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading UFO Gui." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading UFO Gui.." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading UFO Gui..." wait(1) msg:Destroy() wait( ) -- Objects local ufogui = Instance.new("ScreenGui") local main = Instance.new("Frame") local crappe = Instance.new("TextLabel") local user = Instance.new("TextBox") local kidnep = Instance.new("TextButton") local Close = Instance.new("TextButton") -- Properties ufogui.Name = "ufogui" ufogui.Parent = game.Players.LocalPlayer.PlayerGui main.Name = "main" main.Parent = ufogui main.Active = true main.BackgroundColor3 = Color3.new(1, 1, 1) main.BackgroundTransparency = 0.10000000149012 main.Draggable = true main.Position = UDim2.new(0, 75, 0, 224) main.Size = UDim2.new(0, 588, 0, 349) crappe.Name = "crappe" crappe.Parent = main crappe.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) crappe.BackgroundTransparency = 0.10000000149012 crappe.Size = UDim2.new(0, 588, 0, 50) crappe.Font = Enum.Font.SourceSans crappe.FontSize = Enum.FontSize.Size24 crappe.Text = "Server Destroyer GUI 2.0 By Migas3456#6402 UFO GUI" crappe.TextSize = 23 user.Name = "user" user.Parent = main user.BackgroundColor3 = Color3.new(1, 1, 1) user.BackgroundTransparency = 0.10000000149012 user.Position = UDim2.new(0, 131, 0, 93) user.Size = UDim2.new(0, 326, 0, 59) user.Font = Enum.Font.SourceSans user.FontSize = Enum.FontSize.Size32 user.Text = "Username" user.TextSize = 30 kidnep.Name = "kidnep" kidnep.Parent = main kidnep.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) kidnep.Position = UDim2.new(0, 131, 0, 224) kidnep.Size = UDim2.new(0, 326, 0, 59) kidnep.Font = Enum.Font.SourceSans kidnep.FontSize = Enum.FontSize.Size32 kidnep.Text = "Kidnap" kidnep.TextSize = 30 Close.Name = "Close" Close.Parent = main Close.BackgroundColor3 = Color3.new(1, 0, 0) Close.BackgroundTransparency = 0.10000000149012 Close.Position = UDim2.new(0, 538, 0, 0) Close.Size = UDim2.new(0, 50, 0, 50) Close.Font = Enum.Font.SourceSans Close.FontSize = Enum.FontSize.Size28 Close.Text = "X" Close.TextSize = 25 kidnep.MouseButton1Down:connect(function() Victim = user.Text if game.Players:FindFirstChild(Victim) and game.Workspace:FindFirstChild('ufoparthaha') == nil then local u1 = Instance.new('Part') u1.Name = 'ufoparthaha' u1.Parent = game.Workspace u1.Material = Enum.Material.DiamondPlate u1.Anchored = true u1.Size = Vector3.new(20,3,20) u1.CFrame = CFrame.new(0,50,0) local u2 = Instance.new('SpecialMesh') u2.Parent = u1 u2.MeshType = Enum.MeshType.Sphere local u3 = Instance.new('Part') u3.Parent = u1 u3.Material = Enum.Material.SmoothPlastic u3.Anchored = true u3.Size = Vector3.new(15,10,15) u3.CFrame = CFrame.new(0,54,0) u3.Transparency = 0.6 u3.BrickColor = BrickColor.new('Cyan') local u4 = Instance.new('SpecialMesh') u4.Parent = u3 local u5 = Instance.new('Part') u5.Parent = u1 u5.Material = Enum.Material.Neon u5.Anchored = true u5.Size = Vector3.new(5,1,5) u5.CFrame = CFrame.new(0,49,0) u5.Transparency = 0.7 u5.BrickColor = BrickColor.new('Toothpaste') u5.CanCollide = false local u6 = Instance.new('Part') u6.CFrame = CFrame.new(0,5,0) u6.Parent = u1 u6.Anchored = true u6.CanCollide = false u6.Transparency = 1 local u7 = Instance.new('Part') u7.CFrame = CFrame.new(0,8,0) u7.Parent = u1 u7.Anchored = true u7.CanCollide = false u7.Transparency = 1 local u8 = Instance.new('Part') u8.CFrame = CFrame.new(0,11,0) u8.Parent = u1 u8.Anchored = true u8.CanCollide = false u8.Transparency = 1 local u9 = Instance.new('Part') u9.CFrame = CFrame.new(0,14,0) u9.Parent = u1 u9.Anchored = true u9.CanCollide = false u9.Transparency = 1 local u10 = Instance.new('Part') u10.CFrame = CFrame.new(0,17,0) u10.Parent = u1 u10.Anchored = true u10.CanCollide = false u10.Transparency = 1 local u11 = Instance.new('Part') u11.CFrame = CFrame.new(0,20,0) u11.Parent = u1 u11.Anchored = true u11.CanCollide = false u11.Transparency = 1 local u12 = Instance.new('Part') u12.CFrame = CFrame.new(0,23,0) u12.Parent = u1 u12.Anchored = true u12.CanCollide = false u12.Transparency = 1 local u13 = Instance.new('Part') u13.CFrame = CFrame.new(0,26,0) u13.Parent = u1 u13.Anchored = true u13.CanCollide = false u13.Transparency = 1 local u14 = Instance.new('Part') u14.CFrame = CFrame.new(0,29,0) u14.Parent = u1 u14.Anchored = true u14.CanCollide = false u14.Transparency = 1 local u15 = Instance.new('Part') u15.CFrame = CFrame.new(0,32,0) u15.Parent = u1 u15.Anchored = true u15.CanCollide = false u15.Transparency = 1 local u16 = Instance.new('Part') u16.CFrame = CFrame.new(0,35,0) u16.Parent = u1 u16.Anchored = true u16.CanCollide = false u16.Transparency = 1 local u17 = Instance.new('Part') u17.CFrame = CFrame.new(0,38,0) u17.Parent = u1 u17.Anchored = true u17.CanCollide = false u17.Transparency = 1 local u18 = Instance.new('Part') u18.CFrame = CFrame.new(0,41,0) u18.Parent = u1 u18.Anchored = true u18.CanCollide = false u18.Transparency = 1 local u19 = Instance.new('Part') u19.CFrame = CFrame.new(0,44,0) u19.Parent = u1 u19.Anchored = true u19.CanCollide = false u19.Transparency = 1 local u20 = Instance.new('Part') u20.CFrame = CFrame.new(0,47,0) u20.Parent = u1 u20.Anchored = true u20.CanCollide = false u20.Transparency = 1 local u21 = Instance.new('Part') u21.CFrame = CFrame.new(0,50,0) u21.Parent = u1 u21.Anchored = true u21.CanCollide = false u21.Transparency = 1 local u22 = Instance.new('Part') u22.CFrame = CFrame.new(0,53,0) u22.Parent = u1 u22.Anchored = true u22.CanCollide = false u22.Transparency = 1 local u23 = Instance.new('Part') u23.CFrame = CFrame.new(0,54,0) u23.Parent = u1 u23.Anchored = true u23.CanCollide = false u23.Transparency = 1 function tractordown() for i=1, 47 do local cf = u5.CFrame u5.Size = u5.Size + Vector3.new(0,1,0) u5.CFrame = cf - Vector3.new(0,0.5,0) wait() end end function tractorup() for i=1, 47 do local cf = u5.CFrame u5.Size = u5.Size - Vector3.new(0,1,0) u5.CFrame = cf + Vector3.new(0,0.5,0) wait() end end function MoveX(model, Position) model.CFrame = model.CFrame + Vector3.new(Position,0,0) for _,part in pairs (model:GetChildren()) do if part.ClassName == "Part" then part.CFrame = part.CFrame + Vector3.new(Position,0,0) end end end function MoveSpawn(model, PLAYERPOS) model.CFrame = model.CFrame + PLAYERPOS + Vector3.new(300,-5,0) for _,part in pairs (model:GetChildren()) do if part.ClassName == "Part" then part.CFrame = part.CFrame + PLAYERPOS + Vector3.new(300,-5,0) end end end if game.Players:FindFirstChild(Victim) ~= nil then game.Players[Victim].Character.HumanoidRootPart.Anchored = true game.Players[Victim].Character.Humanoid.WalkSpeed = 0 game.Players[Victim].Character.Humanoid.JumpPower = 0 MoveSpawn(u1,game.Players[Victim].Character.HumanoidRootPart.Position) end for i=1,100 do MoveX(u1,-3) wait() end tractordown() game.Players[Victim].Character.Head.face.Texture = "rbxassetid://629925029" SCREAM = Instance.new("Sound") SCREAM.Parent = game.Players[Victim].Character.Head SCREAM.SoundId = "rbxassetid://138167455" SCREAM:Play() game.Players[Victim].Character.HumanoidRootPart.CFrame = u6.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u7.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u8.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u9.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u10.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u11.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u12.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u13.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u14.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u15.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u16.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u17.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u18.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u19.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u20.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u21.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u22.CFrame wait(0.1) game.Players[Victim].Character.HumanoidRootPart.CFrame = u23.CFrame tractorup() for i=1,50 do MoveX(u1,-3) if game.Players[Victim] ~= nil then game.Players[Victim].Character.HumanoidRootPart.CFrame = u23.CFrame end wait(.05) end wait(0.5) game.Players[Victim].Character.HumanoidRootPart.CFrame = u21.CFrame game.Players[Victim].Character.Humanoid.Health = 0 game.Players[Victim].Character.HumanoidRootPart.Anchored = false for i=1,50 do MoveX(u1,-3) wait() end u1:Destroy() end end) Close.MouseButton1Down:connect(function() ufogui:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading Main Gui." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading Main Gui.." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading Main Gui..." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading Main Gui." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading Main Gui.." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading Main Gui..." wait(1) msg:Destroy() wait( ) Main.Visible = true end) end) van.MouseButton1Down:connect(function() Main.Visible = false TextButton.Visible = false local msg = Instance.new("Message",workspace) msg.Text = "Loading Van Gui." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading Van Gui.." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading Van Gui..." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading Van Gui." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading Van Gui.." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading Van Gui..." wait(1) msg:Destroy() wait( ) -- Objects local vangui = Instance.new("ScreenGui") local main = Instance.new("Frame") local randomlabel = Instance.new("TextLabel") local usar = Instance.new("TextBox") local kidnup = Instance.new("TextButton") local cl0se = Instance.new("TextButton") -- Properties vangui.Name = "vangui" vangui.Parent = game.Players.LocalPlayer.PlayerGui main.Name = "main" main.Parent = vangui main.Active = true main.BackgroundColor3 = Color3.new(1, 1, 1) main.BackgroundTransparency = 0.10000000149012 main.Draggable = true main.Position = UDim2.new(0, 75, 0, 224) main.Size = UDim2.new(0, 588, 0, 349) randomlabel.Name = "randomlabel" randomlabel.Parent = main randomlabel.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) randomlabel.BackgroundTransparency = 0.10000000149012 randomlabel.Size = UDim2.new(0, 588, 0, 50) randomlabel.Font = Enum.Font.SourceSans randomlabel.FontSize = Enum.FontSize.Size24 randomlabel.Text = "Server Destroyer GUI 2.0 By Migas3456#6402 Van GUI" randomlabel.TextSize = 23 usar.Name = "usar" usar.Parent = main usar.BackgroundColor3 = Color3.new(1, 1, 1) usar.BackgroundTransparency = 0.10000000149012 usar.Position = UDim2.new(0, 131, 0, 93) usar.Size = UDim2.new(0, 326, 0, 59) usar.Font = Enum.Font.SourceSans usar.FontSize = Enum.FontSize.Size32 usar.Text = "Username" usar.TextSize = 30 kidnup.Name = "kidnup" kidnup.Parent = main kidnup.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) kidnup.Position = UDim2.new(0, 131, 0, 224) kidnup.Size = UDim2.new(0, 326, 0, 59) kidnup.Font = Enum.Font.SourceSans kidnup.FontSize = Enum.FontSize.Size32 kidnup.Text = "Kidnap" kidnup.TextSize = 30 cl0se.Name = "cl0se" cl0se.Parent = main cl0se.BackgroundColor3 = Color3.new(1, 0, 0) cl0se.BackgroundTransparency = 0.10000000149012 cl0se.Position = UDim2.new(0, 538, 0, 0) cl0se.Size = UDim2.new(0, 50, 0, 50) cl0se.Font = Enum.Font.SourceSans cl0se.FontSize = Enum.FontSize.Size28 cl0se.Text = "X" cl0se.TextSize = 25 kidnup.MouseButton1Down:connect(function() Victim = usar.Text o1 = Instance.new("Model") o2 = Instance.new("Part") o3 = Instance.new("CylinderMesh") o4 = Instance.new("Part") o5 = Instance.new("SpecialMesh") o6 = Instance.new("Part") o7 = Instance.new("SpecialMesh") o8 = Instance.new("Part") o9 = Instance.new("BlockMesh") o10 = Instance.new("Part") o11 = Instance.new("BlockMesh") o12 = Instance.new("Part") o13 = Instance.new("Part") o14 = Instance.new("BlockMesh") o15 = Instance.new("Part") o16 = Instance.new("SpecialMesh") o17 = Instance.new("Part") o18 = Instance.new("SpecialMesh") o19 = Instance.new("Part") o20 = Instance.new("SpecialMesh") o21 = Instance.new("Sound") o22 = Instance.new("Part") o23 = Instance.new("BlockMesh") o24 = Instance.new("Part") o25 = Instance.new("SpecialMesh") o26 = Instance.new("Part") o27 = Instance.new("BlockMesh") o28 = Instance.new("Part") o29 = Instance.new("SpecialMesh") o30 = Instance.new("Part") o31 = Instance.new("BlockMesh") o32 = Instance.new("Part") o33 = Instance.new("BlockMesh") o34 = Instance.new("Part") o35 = Instance.new("BlockMesh") o36 = Instance.new("Part") o37 = Instance.new("BlockMesh") o38 = Instance.new("Part") o39 = Instance.new("Part") o40 = Instance.new("BlockMesh") o41 = Instance.new("Part") o42 = Instance.new("BlockMesh") o43 = Instance.new("Part") o44 = Instance.new("BlockMesh") o45 = Instance.new("Part") o46 = Instance.new("SpecialMesh") o47 = Instance.new("Part") o48 = Instance.new("BlockMesh") o49 = Instance.new("Part") o50 = Instance.new("BlockMesh") o51 = Instance.new("Part") o52 = Instance.new("BlockMesh") o53 = Instance.new("Part") o54 = Instance.new("SpecialMesh") o55 = Instance.new("Part") o56 = Instance.new("SpecialMesh") o57 = Instance.new("Part") o58 = Instance.new("BlockMesh") o59 = Instance.new("Part") o60 = Instance.new("BlockMesh") o61 = Instance.new("Part") o62 = Instance.new("BlockMesh") o63 = Instance.new("Part") o64 = Instance.new("Part") o65 = Instance.new("Part") o66 = Instance.new("BlockMesh") o67 = Instance.new("Part") o68 = Instance.new("BlockMesh") o69 = Instance.new("Part") o70 = Instance.new("BlockMesh") o71 = Instance.new("Part") o72 = Instance.new("BlockMesh") o73 = Instance.new("Part") o74 = Instance.new("SpecialMesh") o75 = Instance.new("Decal") o76 = Instance.new("Part") o77 = Instance.new("Part") o78 = Instance.new("BlockMesh") o79 = Instance.new("Part") o80 = Instance.new("SpecialMesh") o81 = Instance.new("Decal") o82 = Instance.new("Part") o83 = Instance.new("SpecialMesh") o84 = Instance.new("Humanoid") o85 = Instance.new("Part") o86 = Instance.new("Part") o87 = Instance.new("Part") o88 = Instance.new("Decal") o89 = Instance.new("Motor6D") o90 = Instance.new("Motor6D") o91 = Instance.new("Motor6D") o92 = Instance.new("Motor6D") o93 = Instance.new("Motor6D") o94 = Instance.new("Part") o95 = Instance.new("Part") o96 = Instance.new("Part") o97 = Instance.new("Part") o98 = Instance.new("Part") o99 = Instance.new("Decal") o100 = Instance.new("Motor6D") o101 = Instance.new("Motor6D") o102 = Instance.new("Motor6D") o103 = Instance.new("Part") o104 = Instance.new("Part") o105 = Instance.new("Part") o106 = Instance.new("Part") o107 = Instance.new("Part") o108 = Instance.new("CylinderMesh") o109 = Instance.new("Part") o110 = Instance.new("CylinderMesh") o111 = Instance.new("Part") o112 = Instance.new("CylinderMesh") o113 = Instance.new("Part") o114 = Instance.new("CylinderMesh") o115 = Instance.new("Part") o116 = Instance.new("CylinderMesh") o117 = Instance.new("Part") o118 = Instance.new("CylinderMesh") o119 = Instance.new("Part") o120 = Instance.new("CylinderMesh") o121 = Instance.new("Part") o122 = Instance.new("SpecialMesh") o123 = Instance.new("Part") o124 = Instance.new("Decal") o1.Name = " " o1.Parent = workspace o2.Parent = o1 o2.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877) o2.Rotation = Vector3.new(-90, 1.20620803e-006, -180) o2.Anchored = true o2.FormFactor = Enum.FormFactor.Symmetric o2.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986) o2.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008) o3.Parent = o2 o4.Parent = o1 o4.BrickColor = BrickColor.new("Institutional white") o4.Position = Vector3.new(96.3181839, 7.00000668, 9.31151104) o4.Rotation = Vector3.new(90, 89.9314728, -90) o4.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o4.Velocity = Vector3.new(-0.000346515269, 0.00201798417, -0.00195027643) o4.Anchored = true o4.FormFactor = Enum.FormFactor.Plate o4.Size = Vector3.new(1, 2.4000001, 2) o4.CFrame = CFrame.new(96.3181839, 7.00000668, 9.31151104, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0) o4.BackSurface = Enum.SurfaceType.Weld o4.BottomSurface = Enum.SurfaceType.Weld o4.LeftSurface = Enum.SurfaceType.Weld o4.TopSurface = Enum.SurfaceType.Weld o4.Color = Color3.new(0.972549, 0.972549, 0.972549) o5.Parent = o4 o5.MeshType = Enum.MeshType.Wedge o6.Parent = o1 o6.Material = Enum.Material.SmoothPlastic o6.BrickColor = BrickColor.new("Really black") o6.Transparency = 0.5 o6.Position = Vector3.new(96.3181839, 7.00000668, 13.8115101) o6.Rotation = Vector3.new(90, 89.9440536, -90) o6.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o6.Velocity = Vector3.new(0.000965324172, 0.00135755131, -0.00195027643) o6.Anchored = true o6.FormFactor = Enum.FormFactor.Plate o6.Size = Vector3.new(8, 2.4000001, 1.99999976) o6.CFrame = CFrame.new(96.3181839, 7.00000668, 13.8115101, 0, 3.96315798e-008, 0.999999523, 0, 1, -3.97370599e-008, -1, 0, 0) o6.BackSurface = Enum.SurfaceType.Weld o6.BottomSurface = Enum.SurfaceType.Weld o6.LeftSurface = Enum.SurfaceType.Weld o6.RightSurface = Enum.SurfaceType.Weld o6.TopSurface = Enum.SurfaceType.Weld o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o7.Parent = o6 o7.MeshType = Enum.MeshType.Wedge o8.Parent = o1 o8.BrickColor = BrickColor.new("Br. yellowish orange") o8.Position = Vector3.new(92.2182083, 4.00000715, 9.61151409) o8.Rotation = Vector3.new(-0, 0, -2.26619136e-006) o8.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o8.Velocity = Vector3.new(-0.000475873821, 0.00227026758, -0.00119533995) o8.Anchored = true o8.FormFactor = Enum.FormFactor.Custom o8.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714) o8.CFrame = CFrame.new(92.2182083, 4.00000715, 9.61151409, 0.999998808, 3.95524538e-008, 0, -3.98161575e-008, 1, 0, 0, 0, 1) o8.BackSurface = Enum.SurfaceType.Weld o8.BottomSurface = Enum.SurfaceType.Weld o8.FrontSurface = Enum.SurfaceType.Weld o8.LeftSurface = Enum.SurfaceType.Weld o8.RightSurface = Enum.SurfaceType.Weld o8.TopSurface = Enum.SurfaceType.Weld o8.Color = Color3.new(0.886275, 0.607843, 0.25098) o9.Parent = o8 o10.Parent = o1 o10.BrickColor = BrickColor.new("Institutional white") o10.Position = Vector3.new(105.317894, 8.40004158, 9.31151295) o10.Rotation = Vector3.new(-0, 0, -2.21330401e-006) o10.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o10.Velocity = Vector3.new(-0.000245332019, 0.00136755884, -0.00436839834) o10.Anchored = true o10.CanCollide = false game.Players[Victim].Character.Humanoid.WalkSpeed = 0 game.Players[Victim].Character.Humanoid.JumpPower = 0 o10.FormFactor = Enum.FormFactor.Plate o10.Size = Vector3.new(14, 0.400000006, 1) o10.CFrame = CFrame.new(105.317894, 8.40004158, 9.31151295, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1) o10.BackSurface = Enum.SurfaceType.Weld o10.BottomSurface = Enum.SurfaceType.Weld o10.FrontSurface = Enum.SurfaceType.Weld o10.LeftSurface = Enum.SurfaceType.Weld o10.RightSurface = Enum.SurfaceType.Weld o10.TopSurface = Enum.SurfaceType.Weld o10.Color = Color3.new(0.972549, 0.972549, 0.972549) o11.Parent = o10 o12.Name = "DOOR" o12.Parent = o1 o12.BrickColor = BrickColor.new("Institutional white") o12.Position = Vector3.new(103.708466, 5.81500626, 9.31151104) o12.Rotation = Vector3.new(-0, 0, -4.43210411e-006) o12.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o12.Velocity = Vector3.new(-0.000432157307, 0.00148387556, -0.00427860441) o12.Anchored = true o12.CanCollide = false o12.FormFactor = Enum.FormFactor.Plate o12.Size = Vector3.new(5.22000027, 4.82999992, 1) o12.CFrame = CFrame.new(103.708466, 5.81500626, 9.31151104, 1, 7.73548052e-008, 0, -7.73548052e-008, 1, 0, 0, 0, 1) o12.BottomSurface = Enum.SurfaceType.Weld o12.LeftSurface = Enum.SurfaceType.Weld o12.RightSurface = Enum.SurfaceType.Weld o12.TopSurface = Enum.SurfaceType.Weld o12.Color = Color3.new(0.972549, 0.972549, 0.972549) o13.Parent = o1 o13.BrickColor = BrickColor.new("White") o13.Position = Vector3.new(109.818169, 5.80000877, 9.31151104) o13.Rotation = Vector3.new(-0, 0, -2.25410599e-006) o13.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o13.Velocity = Vector3.new(-0.00043324125, 0.00104231632, -0.006061906) o13.Anchored = true o13.FormFactor = Enum.FormFactor.Plate o13.Size = Vector3.new(7, 4.80000019, 1) o13.CFrame = CFrame.new(109.818169, 5.80000877, 9.31151104, 0.999996901, 3.9341451e-008, 0, -4.00270856e-008, 1, 0, 0, 0, 1) o13.BackSurface = Enum.SurfaceType.Weld o13.BottomSurface = Enum.SurfaceType.Weld o13.FrontSurface = Enum.SurfaceType.Weld o13.LeftSurface = Enum.SurfaceType.Weld o13.RightSurface = Enum.SurfaceType.Weld o13.TopSurface = Enum.SurfaceType.Weld o13.Color = Color3.new(0.94902, 0.952941, 0.952941) o14.Parent = o13 o15.Parent = o1 o15.BrickColor = BrickColor.new("Institutional white") o15.Position = Vector3.new(97.817894, 8.40000725, 13.8115139) o15.Rotation = Vector3.new(90, 89.960434, -90) o15.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o15.Velocity = Vector3.new(0.00106650498, 0.00124916411, -0.00218200427) o15.Anchored = true o15.CanCollide = false o15.FormFactor = Enum.FormFactor.Plate o15.Size = Vector3.new(10, 0.400000006, 1) o15.CFrame = CFrame.new(97.817894, 8.40000725, 13.8115139, 0, 3.86294303e-008, 0.999999762, 0, 1, -3.86821704e-008, -1, 0, 0) o15.BackSurface = Enum.SurfaceType.Weld o15.BottomSurface = Enum.SurfaceType.Weld o15.TopSurface = Enum.SurfaceType.Weld o15.Color = Color3.new(0.972549, 0.972549, 0.972549) o16.Parent = o15 o16.MeshType = Enum.MeshType.Wedge o17.Parent = o1 o17.BrickColor = BrickColor.new("Institutional white") o17.Position = Vector3.new(96.3181839, 7.00000668, 18.3115101) o17.Rotation = Vector3.new(90, 89.9314728, -90) o17.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o17.Velocity = Vector3.new(0.00227716356, 0.000697118347, -0.00195027643) o17.Anchored = true o17.FormFactor = Enum.FormFactor.Plate o17.Size = Vector3.new(1, 2.4000001, 2) o17.CFrame = CFrame.new(96.3181839, 7.00000668, 18.3115101, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0) o17.BackSurface = Enum.SurfaceType.Weld o17.BottomSurface = Enum.SurfaceType.Weld o17.RightSurface = Enum.SurfaceType.Weld o17.TopSurface = Enum.SurfaceType.Weld o17.Color = Color3.new(0.972549, 0.972549, 0.972549) o18.Parent = o17 o18.MeshType = Enum.MeshType.Wedge o19.Parent = o1 o19.BrickColor = BrickColor.new("Institutional white") o19.Position = Vector3.new(93.8181839, 5.20000744, 13.8115101) o19.Rotation = Vector3.new(90, 89.8573456, -90) o19.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o19.Velocity = Vector3.new(0.000835234998, 0.00153823046, -0.00148565089) o19.Anchored = true o19.FormFactor = Enum.FormFactor.Plate o19.Size = Vector3.new(10, 1.20000005, 3) o19.CFrame = CFrame.new(93.8181839, 5.20000744, 13.8115101, 0, 3.77325726e-008, 0.999996901, 0, 1, -3.84182002e-008, -1, 0, 0) o19.BackSurface = Enum.SurfaceType.Weld o19.BottomSurface = Enum.SurfaceType.Weld o19.TopSurface = Enum.SurfaceType.Weld o19.Color = Color3.new(0.972549, 0.972549, 0.972549) o20.Parent = o19 o20.MeshType = Enum.MeshType.Wedge o21.Parent = o19 o21.SoundId = "rbxassetid://532147820" o21.Looped = true o22.Parent = o1 o22.BrickColor = BrickColor.new("Institutional white") o22.Position = Vector3.new(96.3182907, 4.60000753, 9.31151104) o22.Rotation = Vector3.new(-0, 0, -2.23446773e-006) o22.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o22.Velocity = Vector3.new(-0.000519967522, 0.00201797695, -0.00230253674) o22.Anchored = true o22.FormFactor = Enum.FormFactor.Plate o22.Size = Vector3.new(2, 2.4000001, 1) o22.CFrame = CFrame.new(96.3182907, 4.60000753, 9.31151104, 0.999993801, 3.8998575e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1) o22.BackSurface = Enum.SurfaceType.Weld o22.BottomSurface = Enum.SurfaceType.Weld o22.FrontSurface = Enum.SurfaceType.Weld o22.LeftSurface = Enum.SurfaceType.Weld o22.RightSurface = Enum.SurfaceType.Weld o22.TopSurface = Enum.SurfaceType.Weld o22.Color = Color3.new(0.972549, 0.972549, 0.972549) o23.Parent = o22 o24.Parent = o1 o24.BrickColor = BrickColor.new("Institutional white") o24.Position = Vector3.new(113.817245, 6.80000734, 18.3115101) o24.Rotation = Vector3.new(-0, -90, 0) o24.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o24.Velocity = Vector3.new(0.00226270943, -0.000567569688, -0.00708095264) o24.Anchored = true o24.FormFactor = Enum.FormFactor.Plate o24.Size = Vector3.new(1, 2.79999995, 1) o24.CFrame = CFrame.new(113.817245, 6.80000734, 18.3115101, 0, 5.54578605e-008, -1, 0, 1, 5.54578605e-008, 1, 0, 0) o24.BackSurface = Enum.SurfaceType.Weld o24.BottomSurface = Enum.SurfaceType.Weld o24.TopSurface = Enum.SurfaceType.Weld o24.Color = Color3.new(0.972549, 0.972549, 0.972549) o25.Parent = o24 o25.MeshType = Enum.MeshType.Wedge o26.Parent = o1 o26.BrickColor = BrickColor.new("Institutional white") o26.Position = Vector3.new(93.0181885, 2.60000825, 13.8115101) o26.Rotation = Vector3.new(-0, 0, -2.27223404e-006) o26.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o26.Velocity = Vector3.new(0.000647328445, 0.00159604801, -0.00163401756) o26.Anchored = true o26.FormFactor = Enum.FormFactor.Plate o26.Size = Vector3.new(1.39999998, 1.60000002, 10) o26.CFrame = CFrame.new(93.0181885, 2.60000825, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) o26.BackSurface = Enum.SurfaceType.Weld o26.BottomSurface = Enum.SurfaceType.Weld o26.FrontSurface = Enum.SurfaceType.Weld o26.LeftSurface = Enum.SurfaceType.Weld o26.RightSurface = Enum.SurfaceType.Weld o26.TopSurface = Enum.SurfaceType.Weld o26.Color = Color3.new(0.972549, 0.972549, 0.972549) o27.Parent = o26 o28.Parent = o1 o28.BrickColor = BrickColor.new("Institutional white") o28.Position = Vector3.new(113.818176, 6.80000877, 9.31151104) o28.Rotation = Vector3.new(-90, -89.7982635, -90) o28.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o28.Velocity = Vector3.new(-0.000360969483, 0.000753228669, -0.00708122458) o28.Anchored = true o28.FormFactor = Enum.FormFactor.Plate o28.Size = Vector3.new(1, 2.79999995, 1) o28.CFrame = CFrame.new(113.818176, 6.80000877, 9.31151104, 0, 3.89985715e-008, -0.999993801, 0, 1, 4.03698408e-008, 1, 0, 0) o28.BackSurface = Enum.SurfaceType.Weld o28.BottomSurface = Enum.SurfaceType.Weld o28.TopSurface = Enum.SurfaceType.Weld o28.Color = Color3.new(0.972549, 0.972549, 0.972549) o29.Parent = o28 o29.MeshType = Enum.MeshType.Wedge o30.Parent = o1 o30.BrickColor = BrickColor.new("Institutional white") o30.Position = Vector3.new(96.3181992, 4.60000753, 18.3115101) o30.Rotation = Vector3.new(-0, 0, -2.26770203e-006) o30.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o30.Velocity = Vector3.new(0.00210371148, 0.000697117415, -0.0023025109) o30.Anchored = true o30.FormFactor = Enum.FormFactor.Plate o30.Size = Vector3.new(2, 2.4000001, 1) o30.CFrame = CFrame.new(96.3181992, 4.60000753, 18.3115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1) o30.BackSurface = Enum.SurfaceType.Weld o30.BottomSurface = Enum.SurfaceType.Weld o30.FrontSurface = Enum.SurfaceType.Weld o30.LeftSurface = Enum.SurfaceType.Weld o30.RightSurface = Enum.SurfaceType.Weld o30.TopSurface = Enum.SurfaceType.Weld o30.Color = Color3.new(0.972549, 0.972549, 0.972549) o31.Parent = o30 o32.Parent = o1 o32.BrickColor = BrickColor.new("Dark stone grey") o32.Position = Vector3.new(95.8181839, 4.60000753, 13.8115101) o32.Rotation = Vector3.new(90, 89.960434, -90) o32.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o32.Velocity = Vector3.new(0.000791871978, 0.00139368721, -0.00215674727) o32.Anchored = true o32.FormFactor = Enum.FormFactor.Plate o32.Size = Vector3.new(8, 2.4000001, 1) o32.CFrame = CFrame.new(95.8181839, 4.60000753, 13.8115101, 0, 3.96579551e-008, 0.999999762, 0, 1, -3.97106952e-008, -1, 0, 0) o32.BottomSurface = Enum.SurfaceType.Weld o32.TopSurface = Enum.SurfaceType.Weld o32.Color = Color3.new(0.388235, 0.372549, 0.384314) o33.Parent = o32 o33.Offset = Vector3.new(0, 0, 0.5) o33.Scale = Vector3.new(1, 1, 2) o34.Parent = o1 o34.BrickColor = BrickColor.new("Institutional white") o34.Position = Vector3.new(93.8181992, 4.00000715, 13.8115101) o34.Rotation = Vector3.new(-0, 0, -2.26770203e-006) o34.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o34.Velocity = Vector3.new(0.000748508843, 0.00153822941, -0.00166177051) o34.Anchored = true o34.FormFactor = Enum.FormFactor.Plate o34.Size = Vector3.new(3, 1.20000005, 10) o34.CFrame = CFrame.new(93.8181992, 4.00000715, 13.8115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1) o34.BackSurface = Enum.SurfaceType.Weld o34.BottomSurface = Enum.SurfaceType.Weld o34.FrontSurface = Enum.SurfaceType.Weld o34.LeftSurface = Enum.SurfaceType.Weld o34.RightSurface = Enum.SurfaceType.Weld o34.TopSurface = Enum.SurfaceType.Weld o34.Color = Color3.new(0.972549, 0.972549, 0.972549) o35.Parent = o34 o36.Parent = o1 o36.BrickColor = BrickColor.new("Br. yellowish orange") o36.Position = Vector3.new(92.2181854, 4.00000715, 18.211504) o36.Rotation = Vector3.new(-0, 0, -2.2601489e-006) o36.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o36.Velocity = Vector3.new(0.00203119451, 0.00100810977, -0.00119533355) o36.Anchored = true o36.FormFactor = Enum.FormFactor.Custom o36.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714) o36.CFrame = CFrame.new(92.2181854, 4.00000715, 18.211504, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1) o36.BackSurface = Enum.SurfaceType.Weld o36.BottomSurface = Enum.SurfaceType.Weld o36.FrontSurface = Enum.SurfaceType.Weld o36.LeftSurface = Enum.SurfaceType.Weld o36.RightSurface = Enum.SurfaceType.Weld o36.TopSurface = Enum.SurfaceType.Weld o36.Color = Color3.new(0.886275, 0.607843, 0.25098) o37.Parent = o36 o38.Parent = o1 o38.BrickColor = BrickColor.new("Institutional white") o38.Position = Vector3.new(99.0602112, 4.60000706, 18.3115101) o38.Rotation = Vector3.new(-0, 0, -4.84935117e-006) o38.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o38.Velocity = Vector3.new(0.00210371148, 0.000498947338, -0.0031018618) o38.Anchored = true o38.CanCollide = false o38.FormFactor = Enum.FormFactor.Plate o38.Size = Vector3.new(3.48000026, 2.4000001, 1) o38.CFrame = CFrame.new(99.0602112, 4.60000706, 18.3115101, 1, 8.46371435e-008, 0, -8.46371435e-008, 1, 0, 0, 0, 1) o38.BottomSurface = Enum.SurfaceType.Weld o38.LeftSurface = Enum.SurfaceType.Weld o38.RightSurface = Enum.SurfaceType.Weld o38.TopSurface = Enum.SurfaceType.Weld o38.Color = Color3.new(0.972549, 0.972549, 0.972549) o39.Parent = o1 o39.BrickColor = BrickColor.new("Really red") o39.Position = Vector3.new(113.818176, 4.80000877, 9.31151104) o39.Rotation = Vector3.new(-0, 0, -2.2344675e-006) o39.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o39.Velocity = Vector3.new(-0.000505513046, 0.000753228669, -0.00737475045) o39.Anchored = true o39.FormFactor = Enum.FormFactor.Plate o39.Size = Vector3.new(1, 1.20000005, 1) o39.CFrame = CFrame.new(113.818176, 4.80000877, 9.31151104, 0.999993801, 3.89985715e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1) o39.BackSurface = Enum.SurfaceType.Weld o39.BottomSurface = Enum.SurfaceType.Weld o39.FrontSurface = Enum.SurfaceType.Weld o39.LeftSurface = Enum.SurfaceType.Weld o39.RightSurface = Enum.SurfaceType.Weld o39.TopSurface = Enum.SurfaceType.Weld o39.Color = Color3.new(1, 0, 0) o40.Parent = o39 o41.Parent = o1 o41.BrickColor = BrickColor.new("Institutional white") o41.Position = Vector3.new(113.818054, 3.80000734, 9.31151104) o41.Rotation = Vector3.new(-0, 0, -2.23295706e-006) o41.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o41.Velocity = Vector3.new(-0.000577784958, 0.000753237749, -0.00752147706) o41.Anchored = true o41.FormFactor = Enum.FormFactor.Plate o41.Size = Vector3.new(1, 0.800000012, 1) o41.CFrame = CFrame.new(113.818054, 3.80000734, 9.31151104, 0.999993563, 3.89721997e-008, 0, -4.03962055e-008, 1, 0, 0, 0, 1) o41.BackSurface = Enum.SurfaceType.Weld o41.BottomSurface = Enum.SurfaceType.Weld o41.FrontSurface = Enum.SurfaceType.Weld o41.LeftSurface = Enum.SurfaceType.Weld o41.RightSurface = Enum.SurfaceType.Weld o41.TopSurface = Enum.SurfaceType.Weld o41.Color = Color3.new(0.972549, 0.972549, 0.972549) o42.Parent = o41 o43.Parent = o1 o43.BrickColor = BrickColor.new("Institutional white") o43.Position = Vector3.new(105.317894, 8.40000725, 13.8115139) o43.Rotation = Vector3.new(-0, 0, -2.21481446e-006) o43.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o43.Velocity = Vector3.new(0.00106650498, 0.000707125873, -0.00436840346) o43.Anchored = true o43.CanCollide = false o43.FormFactor = Enum.FormFactor.Plate o43.Size = Vector3.new(14, 0.400000006, 8) o43.CFrame = CFrame.new(105.317894, 8.40000725, 13.8115139, 1, 3.86558057e-008, 0, -3.86558057e-008, 1, 0, 0, 0, 1) o43.BackSurface = Enum.SurfaceType.Weld o43.BottomSurface = Enum.SurfaceType.Weld o43.FrontSurface = Enum.SurfaceType.Weld o43.LeftSurface = Enum.SurfaceType.Weld o43.RightSurface = Enum.SurfaceType.Weld o43.TopSurface = Enum.SurfaceType.Weld o43.Color = Color3.new(0.972549, 0.972549, 0.972549) o44.Parent = o43 o45.Parent = o1 o45.BrickColor = BrickColor.new("Really black") o45.Position = Vector3.new(113.818176, 6.80000782, 11.311511) o45.Rotation = Vector3.new(-90, -89.9314728, -90) o45.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o45.Velocity = Vector3.new(0.000222070201, 0.000459702482, -0.00708122645) o45.Anchored = true o45.CanCollide = false o45.FormFactor = Enum.FormFactor.Plate o45.Size = Vector3.new(3, 2.79999995, 1) o45.CFrame = CFrame.new(113.818176, 6.80000782, 11.311511, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0) o45.BackSurface = Enum.SurfaceType.Weld o45.BottomSurface = Enum.SurfaceType.Weld o45.TopSurface = Enum.SurfaceType.Weld o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o46.Parent = o45 o46.MeshType = Enum.MeshType.Wedge o47.Parent = o1 o47.BrickColor = BrickColor.new("Institutional white") o47.Position = Vector3.new(103.118179, 2.40000772, 13.8115101) o47.Rotation = Vector3.new(-0, 0, -2.27223404e-006) o47.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o47.Velocity = Vector3.new(0.000632874086, 0.000866103393, -0.0046077203) o47.Anchored = true o47.FormFactor = Enum.FormFactor.Plate o47.Size = Vector3.new(12.3999996, 1.20000005, 10) o47.CFrame = CFrame.new(103.118179, 2.40000772, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) o47.BackSurface = Enum.SurfaceType.Weld o47.BottomSurface = Enum.SurfaceType.Weld o47.FrontSurface = Enum.SurfaceType.Weld o47.LeftSurface = Enum.SurfaceType.Weld o47.RightSurface = Enum.SurfaceType.Weld o47.TopSurface = Enum.SurfaceType.Weld o47.Color = Color3.new(0.972549, 0.972549, 0.972549) o48.Parent = o47 o49.Parent = o1 o49.BrickColor = BrickColor.new("White") o49.Position = Vector3.new(104.018181, 3.20000815, 13.8115101) o49.Rotation = Vector3.new(-0, 0, -2.27374471e-006) o49.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o49.Velocity = Vector3.new(0.000690691522, 0.000801058719, -0.00475267787) o49.Anchored = true o49.FormFactor = Enum.FormFactor.Plate o49.Size = Vector3.new(20.6000004, 0.400000006, 10) o49.CFrame = CFrame.new(104.018181, 3.20000815, 13.8115101, 1, 3.96843305e-008, 0, -3.96843305e-008, 1, 0, 0, 0, 1) o49.BackSurface = Enum.SurfaceType.Weld o49.BottomSurface = Enum.SurfaceType.Weld o49.FrontSurface = Enum.SurfaceType.Weld o49.LeftSurface = Enum.SurfaceType.Weld o49.RightSurface = Enum.SurfaceType.Weld o49.TopSurface = Enum.SurfaceType.Weld o49.Color = Color3.new(0.94902, 0.952941, 0.952941) o50.Parent = o49 o51.Parent = o1 o51.BrickColor = BrickColor.new("Institutional white") o51.Position = Vector3.new(107.167747, 5.80000782, 18.3115101) o51.Rotation = Vector3.new(-0, 0, -3.14727777e-006) o51.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o51.Velocity = Vector3.new(0.00219043763, -8.69987416e-005, -0.00528925471) o51.Anchored = true o51.FormFactor = Enum.FormFactor.Plate o51.Size = Vector3.new(12.3000002, 4.80000019, 1) o51.CFrame = CFrame.new(107.167747, 5.80000782, 18.3115101, 1, 5.49303607e-008, 0, -5.49303607e-008, 1, 0, 0, 0, 1) o51.BackSurface = Enum.SurfaceType.Weld o51.BottomSurface = Enum.SurfaceType.Weld o51.FrontSurface = Enum.SurfaceType.Weld o51.LeftSurface = Enum.SurfaceType.Weld o51.RightSurface = Enum.SurfaceType.Weld o51.TopSurface = Enum.SurfaceType.Weld o51.Color = Color3.new(0.972549, 0.972549, 0.972549) o52.Parent = o51 o53.Parent = o1 o53.BrickColor = BrickColor.new("Institutional white") o53.Position = Vector3.new(113.818176, 6.80000782, 13.8115101) o53.Rotation = Vector3.new(-90, -89.9314728, -90) o53.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o53.Velocity = Vector3.new(0.000950869871, 9.27953006e-005, -0.00708122645) o53.Anchored = true o53.CanCollide = false o53.FormFactor = Enum.FormFactor.Plate o53.Size = Vector3.new(2, 2.79999995, 1) o53.CFrame = CFrame.new(113.818176, 6.80000782, 13.8115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0) o53.BackSurface = Enum.SurfaceType.Weld o53.BottomSurface = Enum.SurfaceType.Weld o53.TopSurface = Enum.SurfaceType.Weld o53.Color = Color3.new(0.972549, 0.972549, 0.972549) o54.Parent = o53 o54.MeshType = Enum.MeshType.Wedge o55.Parent = o1 o55.BrickColor = BrickColor.new("Really black") o55.Position = Vector3.new(113.818176, 6.80000782, 16.3115101) o55.Rotation = Vector3.new(-90, -89.9314728, -90) o55.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o55.Velocity = Vector3.new(0.0016796696, -0.000274111895, -0.00708122645) o55.Anchored = true o55.CanCollide = false o55.FormFactor = Enum.FormFactor.Plate o55.Size = Vector3.new(3, 2.79999995, 1) o55.CFrame = CFrame.new(113.818176, 6.80000782, 16.3115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0) o55.BackSurface = Enum.SurfaceType.Weld o55.BottomSurface = Enum.SurfaceType.Weld o55.TopSurface = Enum.SurfaceType.Weld o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o56.Parent = o55 o56.MeshType = Enum.MeshType.Wedge o57.Parent = o1 o57.BrickColor = BrickColor.new("Institutional white") o57.Position = Vector3.new(113.818176, 4.40000582, 13.8115101) o57.Rotation = Vector3.new(-0, 0, -2.27223404e-006) o57.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o57.Velocity = Vector3.new(0.000777417503, 9.27956426e-005, -0.00743345637) o57.Anchored = true o57.CanCollide = false o57.FormFactor = Enum.FormFactor.Plate o57.Size = Vector3.new(1, 2, 8) o57.CFrame = CFrame.new(113.818176, 4.40000582, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) o57.BackSurface = Enum.SurfaceType.Weld o57.BottomSurface = Enum.SurfaceType.Weld o57.FrontSurface = Enum.SurfaceType.Weld o57.LeftSurface = Enum.SurfaceType.Weld o57.RightSurface = Enum.SurfaceType.Weld o57.TopSurface = Enum.SurfaceType.Weld o57.Color = Color3.new(0.972549, 0.972549, 0.972549) o58.Parent = o57 o59.Parent = o1 o59.BrickColor = BrickColor.new("Institutional white") o59.Position = Vector3.new(113.818176, 3.80000734, 18.3115101) o59.Rotation = Vector3.new(-0, 0, -2.27223404e-006) o59.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o59.Velocity = Vector3.new(0.00204589404, -0.000567637384, -0.00752151385) o59.Anchored = true o59.FormFactor = Enum.FormFactor.Plate o59.Size = Vector3.new(1, 0.800000012, 1) o59.CFrame = CFrame.new(113.818176, 3.80000734, 18.3115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) o59.BackSurface = Enum.SurfaceType.Weld o59.BottomSurface = Enum.SurfaceType.Weld o59.FrontSurface = Enum.SurfaceType.Weld o59.LeftSurface = Enum.SurfaceType.Weld o59.RightSurface = Enum.SurfaceType.Weld o59.TopSurface = Enum.SurfaceType.Weld o59.Color = Color3.new(0.972549, 0.972549, 0.972549) o60.Parent = o59 o61.Parent = o1 o61.BrickColor = BrickColor.new("Institutional white") o61.Position = Vector3.new(105.317894, 8.40000725, 18.3115101) o61.Rotation = Vector3.new(-0, 0, -2.21330401e-006) o61.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o61.Velocity = Vector3.new(0.00237834454, 4.6692905e-005, -0.00436840346) o61.Anchored = true o61.CanCollide = false o61.FormFactor = Enum.FormFactor.Plate o61.Size = Vector3.new(14, 0.400000006, 1) o61.CFrame = CFrame.new(105.317894, 8.40000725, 18.3115101, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1) o61.BackSurface = Enum.SurfaceType.Weld o61.BottomSurface = Enum.SurfaceType.Weld o61.FrontSurface = Enum.SurfaceType.Weld o61.LeftSurface = Enum.SurfaceType.Weld o61.RightSurface = Enum.SurfaceType.Weld o61.TopSurface = Enum.SurfaceType.Weld o61.Color = Color3.new(0.972549, 0.972549, 0.972549) o62.Parent = o61 o63.Parent = o1 o63.BrickColor = BrickColor.new("Institutional white") o63.Position = Vector3.new(97.8181839, 5.79500866, 9.31151104) o63.Rotation = Vector3.new(-0, 0, -2.36894834e-006) o63.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o63.Velocity = Vector3.new(-0.000433602603, 0.00190957636, -0.00256440602) o63.Anchored = true o63.CanCollide = false o63.FormFactor = Enum.FormFactor.Plate o63.Size = Vector3.new(1, 4.80999994, 1) o63.CFrame = CFrame.new(97.8181839, 5.79500866, 9.31151104, 1, 4.13459489e-008, 0, -4.13459489e-008, 1, 0, 0, 0, 1) o63.BottomSurface = Enum.SurfaceType.Weld o63.LeftSurface = Enum.SurfaceType.Weld o63.RightSurface = Enum.SurfaceType.Weld o63.TopSurface = Enum.SurfaceType.Weld o63.Color = Color3.new(0.972549, 0.972549, 0.972549) o64.Parent = o1 o64.BrickColor = BrickColor.new("Institutional white") o64.Position = Vector3.new(97.8178101, 7.00000858, 18.3115101) o64.Rotation = Vector3.new(-0, 0, -2.14529973e-006) o64.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o64.Velocity = Vector3.new(0.00227716402, 0.00058873737, -0.00238744705) o64.Anchored = true o64.CanCollide = false o64.FormFactor = Enum.FormFactor.Plate o64.Size = Vector3.new(1, 2.4000001, 1) o64.CFrame = CFrame.new(97.8178101, 7.00000858, 18.3115101, 0.999999762, 3.74425326e-008, 0, -3.74952727e-008, 1, 0, 0, 0, 1) o64.BottomSurface = Enum.SurfaceType.Weld o64.LeftSurface = Enum.SurfaceType.Weld o64.RightSurface = Enum.SurfaceType.Weld o64.TopSurface = Enum.SurfaceType.Weld o64.Color = Color3.new(0.972549, 0.972549, 0.972549) o65.Parent = o1 o65.BrickColor = BrickColor.new("Institutional white") o65.Position = Vector3.new(113.418167, 2.40000749, 13.8115101) o65.Rotation = Vector3.new(-0, 0, -2.27223404e-006) o65.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o65.Velocity = Vector3.new(0.000632874086, 0.000121704477, -0.0076103732) o65.Anchored = true o65.FormFactor = Enum.FormFactor.Plate o65.Size = Vector3.new(1.80000007, 1.20000005, 10) o65.CFrame = CFrame.new(113.418167, 2.40000749, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1) o65.BackSurface = Enum.SurfaceType.Weld o65.BottomSurface = Enum.SurfaceType.Weld o65.FrontSurface = Enum.SurfaceType.Weld o65.LeftSurface = Enum.SurfaceType.Weld o65.RightSurface = Enum.SurfaceType.Weld o65.TopSurface = Enum.SurfaceType.Weld o65.Color = Color3.new(0.972549, 0.972549, 0.972549) o66.Parent = o65 o67.Parent = o1 o67.BrickColor = BrickColor.new("Really red") o67.Position = Vector3.new(113.817245, 4.80000687, 18.3115101) o67.Rotation = Vector3.new(-0, 0, -3.17145691e-006) o67.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o67.Velocity = Vector3.new(0.00211816584, -0.000567570096, -0.0073744799) o67.Anchored = true o67.FormFactor = Enum.FormFactor.Plate o67.Size = Vector3.new(1, 1.20000005, 1) o67.CFrame = CFrame.new(113.817245, 4.80000687, 18.3115101, 1, 5.53523627e-008, 0, -5.53523627e-008, 1, 0, 0, 0, 1) o67.BackSurface = Enum.SurfaceType.Weld o67.BottomSurface = Enum.SurfaceType.Weld o67.FrontSurface = Enum.SurfaceType.Weld o67.LeftSurface = Enum.SurfaceType.Weld o67.RightSurface = Enum.SurfaceType.Weld o67.TopSurface = Enum.SurfaceType.Weld o67.Color = Color3.new(1, 0, 0) o68.Parent = o67 o69.Parent = o1 o69.BrickColor = BrickColor.new("Institutional white") o69.Position = Vector3.new(112.817894, 8.40000725, 13.8115139) o69.Rotation = Vector3.new(-0, 0, -2.21330401e-006) o69.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o69.Velocity = Vector3.new(0.00106650498, 0.000165087578, -0.00655480288) o69.Anchored = true o69.CanCollide = false o69.FormFactor = Enum.FormFactor.Plate o69.Size = Vector3.new(1, 0.400000006, 10) o69.CFrame = CFrame.new(112.817894, 8.40000725, 13.8115139, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1) o69.BackSurface = Enum.SurfaceType.Weld o69.BottomSurface = Enum.SurfaceType.Weld o69.FrontSurface = Enum.SurfaceType.Weld o69.LeftSurface = Enum.SurfaceType.Weld o69.RightSurface = Enum.SurfaceType.Weld o69.TopSurface = Enum.SurfaceType.Weld o69.Color = Color3.new(0.972549, 0.972549, 0.972549) o70.Parent = o69 o71.Parent = o1 o71.BrickColor = BrickColor.new("Really black") o71.Position = Vector3.new(92.2181854, 3.8000083, 13.8115101) o71.Rotation = Vector3.new(-0, 0, -2.2601489e-006) o71.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o71.Velocity = Vector3.new(0.0007340546, 0.00165386556, -0.00122468593) o71.Anchored = true o71.FormFactor = Enum.FormFactor.Custom o71.Size = Vector3.new(0.200000003, 0.800000012, 6) o71.CFrame = CFrame.new(92.2181854, 3.8000083, 13.8115101, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1) o71.BackSurface = Enum.SurfaceType.Weld o71.BottomSurface = Enum.SurfaceType.Weld o71.FrontSurface = Enum.SurfaceType.Weld o71.LeftSurface = Enum.SurfaceType.Weld o71.RightSurface = Enum.SurfaceType.Weld o71.TopSurface = Enum.SurfaceType.Weld o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o72.Parent = o71 o73.Name = "Head" o73.Parent = o1 o73.Material = Enum.Material.SmoothPlastic o73.BrickColor = BrickColor.new("Institutional white") o73.Position = Vector3.new(99.207077, 7.026577, 15.2047167) o73.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) o73.Anchored = true o73.FormFactor = Enum.FormFactor.Symmetric o73.Size = Vector3.new(2, 1, 1) o73.CFrame = CFrame.new(99.207077, 7.026577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines o73.Color = Color3.new(0.972549, 0.972549, 0.972549) o74.Parent = o73 o74.Scale = Vector3.new(1.25, 1.25, 1.25) o75.Name = "face" o75.Parent = o73 o75.Texture = "rbxasset://textures/face.png" o76.Parent = o1 o76.BrickColor = BrickColor.new("Institutional white") o76.Position = Vector3.new(99.6954269, 5.81500673, 9.31151104) o76.Rotation = Vector3.new(-0, 0, -8.82515178e-006) o76.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o76.Velocity = Vector3.new(-0.000432157307, 0.00177390513, -0.00310872309) o76.Anchored = true o76.CanCollide = false o76.FormFactor = Enum.FormFactor.Plate o76.Size = Vector3.new(2.76000023, 4.82999992, 1) o76.CFrame = CFrame.new(99.6954269, 5.81500673, 9.31151104, 1, 1.54027958e-007, 0, -1.54027958e-007, 1, 0, 0, 0, 1) o76.BottomSurface = Enum.SurfaceType.Weld o76.LeftSurface = Enum.SurfaceType.Weld o76.RightSurface = Enum.SurfaceType.Weld o76.TopSurface = Enum.SurfaceType.Weld o76.Color = Color3.new(0.972549, 0.972549, 0.972549) o77.Parent = o1 o77.BrickColor = BrickColor.new("Institutional white") o77.Position = Vector3.new(100.909996, 5.80000877, 14.2915134) o77.Rotation = Vector3.new(-0, 0, -7.89941078e-006) o77.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005) o77.Velocity = Vector3.new(0.0010185279, 0.000955246738, -0.00346499542) o77.Anchored = true o77.FormFactor = Enum.FormFactor.Plate o77.Size = Vector3.new(0.200000003, 4.80000019, 9.0199995) o77.CFrame = CFrame.new(100.909996, 5.80000877, 14.2915134, 1, 1.37870728e-007, 0, -1.37870728e-007, 1, 0, 0, 0, 1) o77.BackSurface = Enum.SurfaceType.Weld o77.BottomSurface = Enum.SurfaceType.Weld o77.FrontSurface = Enum.SurfaceType.Weld o77.LeftSurface = Enum.SurfaceType.Weld o77.RightSurface = Enum.SurfaceType.Weld o77.TopSurface = Enum.SurfaceType.Weld o77.Color = Color3.new(0.972549, 0.972549, 0.972549) o78.Parent = o77 o79.Name = "Head" o79.Parent = o1 o79.Material = Enum.Material.SmoothPlastic o79.BrickColor = BrickColor.new("Institutional white") o79.Position = Vector3.new(103.10894, 7.49666739, 15.2047167) o79.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) o79.Anchored = true o79.FormFactor = Enum.FormFactor.Symmetric o79.Size = Vector3.new(2, 1, 1) o79.CFrame = CFrame.new(103.10894, 7.49666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines o79.Color = Color3.new(0.972549, 0.972549, 0.972549) o80.Parent = o79 o80.Scale = Vector3.new(1.25, 1.25, 1.25) o81.Name = "face" o81.Parent = o79 o81.Texture = "rbxasset://textures/face.png" o82.Name = "Handle" o82.Parent = o1 o82.Material = Enum.Material.SmoothPlastic o82.Position = Vector3.new(103.10894, 7.34666729, 15.2047167) o82.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) o82.Anchored = true o82.CanCollide = false o82.FormFactor = Enum.FormFactor.Symmetric o82.Size = Vector3.new(2, 2, 2) o82.CFrame = CFrame.new(103.10894, 7.34666729, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) o82.BottomSurface = Enum.SurfaceType.Smooth o82.TopSurface = Enum.SurfaceType.Smooth o83.Parent = o82 o83.MeshId = "http://www.roblox.com/asset/?id=15393031" o83.TextureId = "http://www.roblox.com/asset/?id=15393013" o83.MeshType = Enum.MeshType.FileMesh o84.Parent = o1 o84.NameOcclusion = Enum.NameOcclusion.NoOcclusion o84.RightLeg = o94 o84.LeftLeg = o96 o84.Torso = o87 o84.Health = 0 o84.MaxHealth = 0 o85.Name = "TPPART" o85.Parent = o1 o85.Transparency = 1 o85.Position = Vector3.new(104.155182, 4.24109221, 12.6003485) o85.Rotation = Vector3.new(-0, 0, -3.5910773e-006) o85.Anchored = true o85.CanCollide = false o85.Size = Vector3.new(4, 1, 2) o85.CFrame = CFrame.new(104.155182, 4.24109221, 12.6003485, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1) o86.Name = "TPPART2" o86.Parent = o1 o86.Transparency = 1 o86.Position = Vector3.new(104.155182, 5.40188599, 6.32408237) o86.Rotation = Vector3.new(-0, 0, -3.5910773e-006) o86.Anchored = true o86.CanCollide = false o86.Size = Vector3.new(4, 1, 2) o86.CFrame = CFrame.new(104.155182, 5.40188599, 6.32408237, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1) o87.Name = "Torso" o87.Parent = o1 o87.Material = Enum.Material.SmoothPlastic o87.BrickColor = BrickColor.new("Navy blue") o87.Position = Vector3.new(99.207077, 5.526577, 15.2047167) o87.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) o87.Anchored = true o87.FormFactor = Enum.FormFactor.Symmetric o87.Size = Vector3.new(2, 2, 1) o87.CFrame = CFrame.new(99.207077, 5.526577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines o87.Color = Color3.new(0, 0.12549, 0.376471) o88.Name = "roblox" o88.Parent = o87 o89.Name = "Right Shoulder" o89.Parent = o87 o89.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) o89.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) o89.Part0 = o87 o89.Part1 = o95 o89.DesiredAngle = -0.062025275081396 o89.MaxVelocity = 0.15000000596046 o90.Name = "Left Shoulder" o90.Parent = o87 o90.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) o90.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) o90.Part0 = o87 o90.Part1 = o97 o90.DesiredAngle = -0.062025275081396 o90.MaxVelocity = 0.15000000596046 o91.Name = "Right Hip" o91.Parent = o87 o91.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) o91.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) o91.Part0 = o87 o91.Part1 = o94 o91.DesiredAngle = 0.062025275081396 o91.MaxVelocity = 0.10000000149012 o92.Name = "Left Hip" o92.Parent = o87 o92.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) o92.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) o92.Part0 = o87 o92.Part1 = o96 o92.DesiredAngle = 0.062025275081396 o92.MaxVelocity = 0.10000000149012 o93.Name = "Neck" o93.Parent = o87 o93.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) o93.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) o93.Part0 = o87 o93.Part1 = o73 o93.MaxVelocity = 0.10000000149012 o94.Name = "Right Leg" o94.Parent = o1 o94.Material = Enum.Material.SmoothPlastic o94.BrickColor = BrickColor.new("Navy blue") o94.Position = Vector3.new(99.215416, 3.526577, 14.7047863) o94.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) o94.Anchored = true o94.CanCollide = false o94.FormFactor = Enum.FormFactor.Symmetric o94.Size = Vector3.new(1, 2, 1) o94.CFrame = CFrame.new(99.215416, 3.526577, 14.7047863, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines o94.Color = Color3.new(0, 0.12549, 0.376471) o95.Name = "Right Arm" o95.Parent = o1 o95.Material = Enum.Material.SmoothPlastic o95.BrickColor = BrickColor.new("Maroon") o95.Position = Vector3.new(99.2321014, 5.526577, 13.7049236) o95.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) o95.Anchored = true o95.CanCollide = false o95.FormFactor = Enum.FormFactor.Symmetric o95.Size = Vector3.new(1, 2, 1) o95.CFrame = CFrame.new(99.2321014, 5.526577, 13.7049236, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines o95.Color = Color3.new(0.458824, 0, 0) o96.Name = "Left Leg" o96.Parent = o1 o96.Material = Enum.Material.SmoothPlastic o96.BrickColor = BrickColor.new("Navy blue") o96.Position = Vector3.new(99.1987381, 3.526577, 15.7046452) o96.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) o96.Anchored = true o96.CanCollide = false o96.FormFactor = Enum.FormFactor.Symmetric o96.Size = Vector3.new(1, 2, 1) o96.CFrame = CFrame.new(99.1987381, 3.526577, 15.7046452, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines o96.Color = Color3.new(0, 0.12549, 0.376471) o97.Name = "Left Arm" o97.Parent = o1 o97.Material = Enum.Material.SmoothPlastic o97.BrickColor = BrickColor.new("Maroon") o97.Position = Vector3.new(99.1820602, 5.526577, 16.7045078) o97.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) o97.Anchored = true o97.CanCollide = false o97.FormFactor = Enum.FormFactor.Symmetric o97.Size = Vector3.new(1, 2, 1) o97.CFrame = CFrame.new(99.1820602, 5.526577, 16.7045078, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines o97.Color = Color3.new(0.458824, 0, 0) o98.Name = "Torso" o98.Parent = o1 o98.Material = Enum.Material.SmoothPlastic o98.BrickColor = BrickColor.new("Navy blue") o98.Position = Vector3.new(103.10894, 5.99666739, 15.2047167) o98.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) o98.Anchored = true o98.FormFactor = Enum.FormFactor.Symmetric o98.Size = Vector3.new(2, 2, 1) o98.CFrame = CFrame.new(103.10894, 5.99666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines o98.Color = Color3.new(0, 0.12549, 0.376471) o99.Name = "roblox" o99.Parent = o98 o100.Name = "Right Hip" o100.Parent = o98 o100.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) o100.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) o100.Part0 = o98 o100.Part1 = o103 o100.DesiredAngle = 0.062025275081396 o100.MaxVelocity = 0.10000000149012 o101.Name = "Left Hip" o101.Parent = o98 o101.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) o101.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) o101.Part0 = o98 o101.Part1 = o105 o101.DesiredAngle = 0.062025275081396 o101.MaxVelocity = 0.10000000149012 o102.Name = "Neck" o102.Parent = o98 o102.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) o102.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) o102.Part0 = o98 o102.Part1 = o79 o102.MaxVelocity = 0.10000000149012 o103.Name = "Right Leg" o103.Parent = o1 o103.Material = Enum.Material.SmoothPlastic o103.BrickColor = BrickColor.new("Really black") o103.Position = Vector3.new(103.608864, 3.99666739, 15.2130556) o103.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) o103.Anchored = true o103.CanCollide = false o103.FormFactor = Enum.FormFactor.Symmetric o103.Size = Vector3.new(1, 2, 1) o103.CFrame = CFrame.new(103.608864, 3.99666739, 15.2130556, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines o103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o104.Name = "Right Arm" o104.Parent = o1 o104.Material = Enum.Material.SmoothPlastic o104.BrickColor = BrickColor.new("Maroon") o104.Position = Vector3.new(104.615349, 5.89646101, 14.8330393) o104.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313) o104.Anchored = true o104.CanCollide = false o104.FormFactor = Enum.FormFactor.Symmetric o104.Size = Vector3.new(1, 2, 1) o104.CFrame = CFrame.new(104.615349, 5.89646101, 14.8330393, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719) o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines o104.Color = Color3.new(0.458824, 0, 0) o105.Name = "Left Leg" o105.Parent = o1 o105.Material = Enum.Material.SmoothPlastic o105.BrickColor = BrickColor.new("Really black") o105.Position = Vector3.new(102.609009, 3.99666739, 15.1963739) o105.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006) o105.Anchored = true o105.CanCollide = false o105.FormFactor = Enum.FormFactor.Symmetric o105.Size = Vector3.new(1, 2, 1) o105.CFrame = CFrame.new(102.609009, 3.99666739, 15.1963739, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942) o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o106.Name = "Left Arm" o106.Parent = o1 o106.Material = Enum.Material.SmoothPlastic o106.BrickColor = BrickColor.new("Maroon") o106.Position = Vector3.new(101.617271, 5.96075201, 14.6924496) o106.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313) o106.Anchored = true o106.CanCollide = false o106.FormFactor = Enum.FormFactor.Symmetric o106.Size = Vector3.new(1, 2, 1) o106.CFrame = CFrame.new(101.617271, 5.96075201, 14.6924496, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719) o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines o106.Color = Color3.new(0.458824, 0, 0) o107.Parent = o1 o107.Position = Vector3.new(110.917458, 1.50000954, 18.4564953) o107.Rotation = Vector3.new(-90, 1.20620803e-006, -180) o107.Anchored = true o107.FormFactor = Enum.FormFactor.Symmetric o107.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986) o107.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008) o108.Parent = o107 o109.Parent = o1 o109.BrickColor = BrickColor.new("Really black") o109.Position = Vector3.new(110.917442, 1.50002527, 9.1665411) o109.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006) o109.Anchored = true o109.FormFactor = Enum.FormFactor.Symmetric o109.Size = Vector3.new(3, 1.20000005, 3) o109.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009) o109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o110.Parent = o109 o111.Parent = o1 o111.BrickColor = BrickColor.new("Really black") o111.Position = Vector3.new(110.917458, 1.50000954, 18.4564953) o111.Rotation = Vector3.new(-90, 1.20620803e-006, -180) o111.Anchored = true o111.FormFactor = Enum.FormFactor.Symmetric o111.Size = Vector3.new(3, 1.20000005, 3) o111.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008) o111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o112.Parent = o111 o113.Parent = o1 o113.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411) o113.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006) o113.Anchored = true o113.FormFactor = Enum.FormFactor.Symmetric o113.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986) o113.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009) o114.Parent = o113 o115.Parent = o1 o115.BrickColor = BrickColor.new("Really black") o115.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411) o115.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006) o115.Anchored = true o115.FormFactor = Enum.FormFactor.Symmetric o115.Size = Vector3.new(3, 1.20000005, 3) o115.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009) o115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o116.Parent = o115 o117.Parent = o1 o117.BrickColor = BrickColor.new("Really black") o117.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877) o117.Rotation = Vector3.new(-90, 1.20620803e-006, -180) o117.Anchored = true o117.FormFactor = Enum.FormFactor.Symmetric o117.Size = Vector3.new(3, 1.20000005, 3) o117.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008) o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o118.Parent = o117 o119.Parent = o1 o119.Position = Vector3.new(110.917442, 1.50002527, 9.1665411) o119.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006) o119.Anchored = true o119.FormFactor = Enum.FormFactor.Symmetric o119.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986) o119.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009) o120.Parent = o119 o121.Name = "Handle" o121.Parent = o1 o121.Material = Enum.Material.SmoothPlastic o121.Position = Vector3.new(99.207077, 6.8765769, 15.2047167) o121.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005) o121.Anchored = true o121.CanCollide = false o121.FormFactor = Enum.FormFactor.Symmetric o121.Size = Vector3.new(2, 2, 2) o121.CFrame = CFrame.new(99.207077, 6.8765769, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915) o121.BottomSurface = Enum.SurfaceType.Smooth o121.TopSurface = Enum.SurfaceType.Smooth o122.Parent = o121 o122.MeshId = "http://www.roblox.com/asset/?id=15393031" o122.TextureId = "http://www.roblox.com/asset/?id=15393013" o122.MeshType = Enum.MeshType.FileMesh o123.Name = "RPPART" o123.Parent = o1 o123.Transparency = 1 o123.Position = Vector3.new(103.454132, 5.33460093, 13.0707426) o123.Rotation = Vector3.new(-90, 0, -0) o123.Anchored = true o123.CanCollide = false o123.Size = Vector3.new(4, 1, 2) o123.CFrame = CFrame.new(103.454132, 5.33460093, 13.0707426, 1, 0, 0, 0, 0, 1, 0, -1, 0) o124.Parent = o12 o124.Texture = "http://roblox.com/asset/?id=112031763" function MoveY(model, Position) for _,part in pairs (model:GetChildren()) do if part.ClassName == "Part" then part.CFrame = part.CFrame + Vector3.new(0,Position,0) end end end function MoveX(model, Position) for _,part in pairs (model:GetChildren()) do if part.ClassName == "Part" then part.CFrame = part.CFrame + Vector3.new(Position,0,0) end end end function MoveSpawn(model, PLAYERPOS) for _,part in pairs (model:GetChildren()) do if part.ClassName == "Part" then part.CFrame = part.CFrame + PLAYERPOS + Vector3.new(50,-2.7,-5) end end end function MoveZ(model, Position) for _,part in pairs (model:GetChildren()) do if part.ClassName == "Part" then part.CFrame = part.CFrame + Vector3.new(0,0,Position) end end end function MoveZPart(Part, Position) Part.CFrame = Part.CFrame + Vector3.new(0,0,Position) end function MoveXPart(Part, Position) Part.CFrame = Part.CFrame + Vector3.new(Position,0,0) end game.Players[Victim].Character.HumanoidRootPart.Anchored = true OMGCREEPY = Instance.new("Sound") OMGCREEPY.Parent = o1 OMGCREEPY.Volume = 10 OMGCREEPY.SoundId = "rbxassetid://177775134" for i,v in pairs (o1:GetChildren()) do if v:IsA("Part") then v.Material = "SmoothPlastic" v.BackSurface = "SmoothNoOutlines" v.FrontSurface = "SmoothNoOutlines" v.BottomSurface = "SmoothNoOutlines" v.LeftSurface = "SmoothNoOutlines" v.RightSurface = "SmoothNoOutlines" v.TopSurface = "SmoothNoOutlines" end end OMGCREEPY:Play() o21:Play() MoveSpawn(o1,game.Players[Victim].Character.HumanoidRootPart.Position) for i=1,51 do MoveX(o1,-3) wait(.05) end wait(.5) MoveZPart(o12,-1) wait(.2) for i=1,6 do MoveXPart(o12,1) wait(.1) end wait(.5) game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame wait(.5) game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame wait(.5) MoveZPart(o12,1) wait(.2) for i=1,6 do MoveXPart(o12,-1) wait(.1) end for i=1,50 do MoveX(o1,-3) game.Players[Victim].Character.HumanoidRootPart.CFrame = o85.CFrame wait(.05) end game.Players[Victim].Character.Head.face.Texture = "rbxassetid://629925029" game.Players[Victim].Character.HumanoidRootPart.CFrame = o123.CFrame SCREAM = Instance.new("Sound") SCREAM.Parent = game.Players[Victim].Character.Head SCREAM.SoundId = "rbxassetid://138167455" SCREAM:Play() wait(2.5) game.Players[Victim].Character.Head.BrickColor = BrickColor.new("Maroon") MoveZPart(o12,-1) wait(.2) for i=1,6 do MoveXPart(o12,1) wait(.1) end wait(.5) game.Players[Victim].Character.HumanoidRootPart.CFrame = o86.CFrame wait(.5) MoveZPart(o12,1) wait(.2) for i=1,6 do MoveXPart(o12,-1) wait(.1) end game.Players[Victim].Character.Humanoid.Health = 0 player = game.Players[Victim] char = player.Character char.Archivable = true local rg = char:Clone() rg.HumanoidRootPart:Destroy() rg.Name = "" rg.Humanoid.MaxHealth = 0 for i, v in pairs(rg.Torso:GetChildren()) do if v:IsA("Motor6D") then v:Destroy() end end local n = Instance.new("Glue", rg.Torso) n.Name = "Neck" n.Part0 = rg.Torso n.Part1 = rg.Head n.C0 = CFrame.new(0, 1, 0) n.C1 = CFrame.new(0, -0.5, 0) local rs = Instance.new("Glue", rg.Torso) rs.Name = "Right Shoulder" rs.Part0 = rg.Torso rs.Part1 = rg["Right Arm"] rs.C0 = CFrame.new(1.5, 0.5, 0) rs.C1 = CFrame.new(0, 0.5, 0) local ls = Instance.new("Glue", rg.Torso) ls.Name = "Left Shoulder" ls.Part0 = rg.Torso ls.Part1 = rg["Left Arm"] ls.C0 = CFrame.new(-1.5, 0.5, 0) ls.C1 = CFrame.new(0, 0.5, 0) local rh = Instance.new("Glue", rg.Torso) rh.Name = "Right Hip" rh.Part0 = rg.Torso rh.Part1 = rg["Right Leg"] rh.C0 = CFrame.new(0.5, -1, 0) rh.C1 = CFrame.new(0, 1, 0) local lh = Instance.new("Glue", rg.Torso) lh.Name = "Left Hip" lh.Part0 = rg.Torso lh.Part1 = rg["Left Leg"] lh.C0 = CFrame.new(-0.5, -1, 0) lh.C1 = CFrame.new(0, 1, 0) char.Torso:Destroy() char.Head:Destroy() char["Left Leg"]:Destroy() char["Left Arm"]:Destroy() char["Right Leg"]:Destroy() char["Right Arm"]:Destroy() rg.Parent = game.Workspace rg.Head.BrickColor = BrickColor.new("Maroon") function DEATH () OHHNELLY = Instance.new("Part") OHHNELLY.Parent = workspace OHHNELLY.Anchored = false OHHNELLY.Material = Enum.Material.SmoothPlastic OHHNELLY.BrickColor = BrickColor.new("Maroon") OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) OHHNELLY.Position = rg.Head.Position OHHNELLY.Color = Color3.new(0.458824, 0, 0) OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines end for i=1,20 do DEATH() MoveX(o1,-3) wait(.05) end o1:Destroy() end) cl0se.MouseButton1Down:connect(function() vangui:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading Main Gui." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading Main Gui.." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading Main Gui..." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading Main Gui." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading Main Gui.." wait(1) msg:Destroy() local msg = Instance.new("Message",workspace) msg.Text = "Loading Main Gui..." wait(1) msg:Destroy() wait( ) Main.Visible = true end) end) dab.MouseButton1Down:connect(function() while wait(1) do for i,v in pairs(game:GetService('Players'):GetChildren()) do Player = v.Name AnimationId = "248263260" local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..AnimationId local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim) k:Play() --Play the animation k:AdjustSpeed(2) end end end) feblakspam.MouseButton1Down:connect(function() for i=1,20 do wait(1) for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA'Accoutrement' then v.Parent=game.Players.LocalPlayer.Character v.Parent = workspace.Terrain end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA'Accoutrement' then for ape,hax in pairs(v.Handle:GetChildren()) do hax:Destroy() end wait'.1' v.Parent=game.Players.LocalPlayer.StarterGear end end for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do v:Destroy() end local prt=Instance.new("Model", workspace); Instance.new("Part", prt).Name="Torso"; Instance.new("Part", prt).Name="Head"; Instance.new("Humanoid", prt).Name="Humanoid"; game.Players.LocalPlayer.Character=prt repeat wait(1) until game.Players.LocalPlayer.Character:FindFirstChild'Head' for lol,dad in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if dad:IsA'Accoutrement' then dad.Parent = game.Players.LocalPlayer.StarterGear end end for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do v:Destroy() end local prt2=Instance.new("Model", workspace); Instance.new("Part", prt).Name="Torso"; Instance.new("Part", prt).Name="Head"; Instance.new("Humanoid", prt).Name="Humanoid"; game.Players.LocalPlayer.Character=prt end end) febtools.MouseButton1Down:connect(function() --fe cafe hammertool script only works for Chicken Express Restaurant!-- maind = nil if workspace:FindFirstChild'GiveSystem' then if workspace.GiveSystem:FindFirstChild'GiveItem' then maind = workspace.GiveSystem.GiveItem end end if workspace:FindFirstChild'HandToCentre' then if workspace.HandToCentre:FindFirstChild'SendItem' then maind = workspace.HandToCentre.SendItem end end if maind == nil then print'could not find give event :(' return end tool = Instance.new'Tool' me = game:GetService'Players'.LocalPlayer tool.RequiresHandle = false tool.TextureId = 'http://www.roblox.com/asset/?id=12223874' tool.Name = 'ya like jazz?' tool.Parent = me.Backpack buttonf = nil tool.Equipped:connect(function() local m = game:GetService'Players'.LocalPlayer:GetMouse() m.Icon = 'rbxasset://textures/HammerCursor.png' buttonf = m.Button1Down:connect(function() if m.Target == nil then return end local ob = m.Target if ob:IsA'BasePart' or ob:IsA'WedgePart' then if ob:IsDescendantOf(me.Character) then return end m.Icon = 'rbxasset://textures/HammerOverCursor.png' local ex = Instance.new'Explosion' ex.BlastRadius = 0 ex.Position = ob.Position ex.Parent = workspace maind:FireServer(workspace, ob) wait(0.3) m.Icon = 'rbxasset://textures/HammerCursor.png' end end) end) tool.Unequipped:connect(function() if buttonf ~= nil then buttonf:Disconnect() buttonf = nil end local m = game:GetService'Players'.LocalPlayer:GetMouse() m.Icon = '' end) end) fekillall.MouseButton1Down:connect(function() for i, v in next, Players:GetPlayers() do v:Move(Vector3.new(math.huge*0)) end end) insane.MouseButton1Down:connect(function() while wait(1) do for i,v in pairs(game:GetService('Players'):GetChildren()) do Player = v.Name AnimationId = "33796059" local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..AnimationId local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim) k:Play() --Play the animation k:AdjustSpeed(99) end end end) sword.MouseButton1Down:connect(function() --how to hammer 101 this only works for city life-- plr = "LocalPlayer" --player to give tool to plr = game:GetService'Players'[plr] game:GetService'ReplicatedStorage'.ITEM_PURCHASE:InvokeServer('meme', '7', '1055299') lp = game:GetService'Players'.LocalPlayer hat = lp.Character:WaitForChild'meme' hammer = hat.GravityHammer hammer.Parent = lp:FindFirstChildOfClass'Backpack' --DIRTY HACKS TO PARENT HAT/TOOLS WITH REPLICATION ON FE-- hat.Parent = nil hammer.Parent = lp.Character game:GetService'RunService'.Stepped:wait() hammer.Parent = plr.Character for i = 1,3 do local lol = lp:FindFirstChildOfClass'Backpack':FindFirstChildOfClass'HopperBin' if lol:FindFirstChild'LocalScript' then lol:Destroy() end end end) darkblue.MouseButton1Down:connect(function() Maincrap.BackgroundColor3 = Color3.new(0, 0, 0.87451) changecolors.BackgroundColor3 = Color3.new(0, 0, 0.87451) outdate.BackgroundColor3 = Color3.new(0, 0, 0.87451) page1.BackgroundColor3 = Color3.new(0, 0, 0.87451) page2.BackgroundColor3 = Color3.new(0, 0, 0.87451) page3.BackgroundColor3 = Color3.new(0, 0, 0.87451) Nuke.BackgroundColor3 = Color3.new(0, 0, 0.87451) bombvest.BackgroundColor3 = Color3.new(0, 0, 0.87451) keemstar.BackgroundColor3 = Color3.new(0, 0, 0.87451) nonfebtools.BackgroundColor3 = Color3.new(0, 0, 0.87451) nooties.BackgroundColor3 = Color3.new(0, 0, 0.87451) unanchor.BackgroundColor3 = Color3.new(0, 0, 0.87451) kazookid.BackgroundColor3 = Color3.new(0, 0, 0.87451) nonfebloks.BackgroundColor3 = Color3.new(0, 0, 0.87451) rainingmen.BackgroundColor3 = Color3.new(0, 0, 0.87451) sanic.BackgroundColor3 = Color3.new(0, 0, 0.87451) ufo.BackgroundColor3 = Color3.new(0, 0, 0.87451) van.BackgroundColor3 = Color3.new(0, 0, 0.87451) dab.BackgroundColor3 = Color3.new(0, 0, 0.87451) feblakspam.BackgroundColor3 = Color3.new(0, 0, 0.87451) febtools.BackgroundColor3 = Color3.new(0, 0, 0.87451) fekillall.BackgroundColor3 = Color3.new(0, 0, 0.87451) insane.BackgroundColor3 = Color3.new(0, 0, 0.87451) sword.BackgroundColor3 = Color3.new(0, 0, 0.87451) crappe.BackgroundColor3 = Color3.new(0, 0, 0.87451) kidnep.BackgroundColor3 = Color3.new(0, 0, 0.87451) randomlabel.BackgroundColor3 = Color3.new(0, 0, 0.87451) kidnup.BackgroundColor3 = Color3.new(0, 0, 0.87451) end) green.MouseButton1Down:connect(function() Maincrap.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) changecolors.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) outdate.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) page1.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) page2.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) page3.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) Nuke.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) bombvest.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) keemstar.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) nonfebtools.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) nooties.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) unanchor.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) kazookid.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) nonfebloks.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) rainingmen.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) sanic.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) ufo.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) van.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) dab.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) feblakspam.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) febtools.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) fekillall.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) insane.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) sword.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) crappe.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) kidnep.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) randomlabel.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) kidnup.BackgroundColor3 = Color3.new(0, 0.87451, 0.101961) end) lightblue.MouseButton1Down:connect(function() Maincrap.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) changecolors.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) outdate.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) page1.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) page2.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) page3.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) Nuke.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) bombvest.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) keemstar.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) nonfebtools.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) nooties.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) unanchor.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) kazookid.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) nonfebloks.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) rainingmen.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) sanic.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) ufo.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) van.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) dab.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) feblakspam.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) febtools.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) fekillall.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) insane.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) sword.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) crappe.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) kidnep.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) randomlabel.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) kidnup.BackgroundColor3 = Color3.new(0, 0.52549, 0.87451) end) orange.MouseButton1Down:connect(function() Maincrap.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) changecolors.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) outdate.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) page1.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) page2.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) page3.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) bombvest.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) keemstar.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) nonfebtools.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) nooties.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) unanchor.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) kazookid.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) nonfebloks.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) rainingmen.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) sanic.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) ufo.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) van.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) dab.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) feblakspam.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) febtools.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) fekillall.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) insane.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) sword.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) Nuke.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) crappe.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) kidnep.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) randomlabel.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) kidnup.BackgroundColor3 = Color3.new(0.87451, 0.466667, 0) end) pink.MouseButton1Down:connect(function() Maincrap.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) changecolors.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) outdate.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) page1.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) page2.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) page3.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) Nuke.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) bombvest.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) keemstar.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) nonfebtools.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) nooties.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) unanchor.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) kazookid.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) nonfebloks.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) rainingmen.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) sanic.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) ufo.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) van.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) dab.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) feblakspam.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) febtools.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) fekillall.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) insane.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) sword.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) crappe.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) kidnep.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) randomlabel.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) kidnup.BackgroundColor3 = Color3.new(0.87451, 0, 0.686275) end) purple.MouseButton1Down:connect(function() Maincrap.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) changecolors.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) outdate.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) page1.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) page2.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) page3.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) Nuke.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) bombvest.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) keemstar.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) nonfebtools.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) nooties.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) unanchor.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) kazookid.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) nonfebloks.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) rainingmen.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) sanic.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) ufo.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) van.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) dab.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) feblakspam.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) febtools.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) fekillall.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) insane.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) sword.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) crappe.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) kidnep.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) randomlabel.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) kidnup.BackgroundColor3 = Color3.new(0.407843, 0, 0.87451) end) red.MouseButton1Down:connect(function() Maincrap.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) changecolors.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) outdate.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) page1.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) page2.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) page3.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) Nuke.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) bombvest.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) keemstar.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) nonfebtools.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) nooties.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) unanchor.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) kazookid.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) nonfebloks.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) rainingmen.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) sanic.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) ufo.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) van.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) dab.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) feblakspam.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) febtools.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) fekillall.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) insane.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) sword.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) crappe.BackgroundColor3 = Color3.new(0.87451, 0 , 0.0117647) kidnep.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) randomlabel.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) kidnup.BackgroundColor3 = Color3.new(0.87451, 0, 0.0117647) end) yellow.MouseButton1Down:connect(function() Maincrap.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) changecolors.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) outdate.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) page1.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) page2.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) page3.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) Nuke.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) bombvest.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) keemstar.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) nonfebtools.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) nooties.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) unanchor.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) kazookid.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) nonfebloks.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) rainingmen.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) sanic.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) ufo.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) van.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) dab.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) feblakspam.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) febtools.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) fekillall.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) insane.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) sword.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) crappe.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) kidnep.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) randomlabel.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) kidnup.BackgroundColor3 = Color3.new(0.87451, 0.847059, 0) end) end end) TextButton.MouseButton1Down:connect(function() cmds.Visible = false end)