# The percentage of money lost when the player is killed. Note: this amount will be the note's value. percentage: 15 # The item that will represent the note. A full list of materials can be found here: #https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html money-drop-item: PAPER # The name of the note. money-drop-name: '&4&lDeath Drop &7(Right Click)' # The message the killer will recieve when victim has been killed. killer-message: '&4&l&nYou&c&l have killed &4&l&n%killed%&c&l!' # Toggle the above message. killer-message-toggle: true # The message that the victim will recieve when killed. death-message: '&4&l&nYou&c&l have been killed by &4&l&n%killer%&c&l!' # Toggle the above message. death-message-toggle: true # Broadcast a message to the whole server regarding the player's death! broadcast-message: '&4&l&n%killed%&c&l has been killed by &4&l&n%killer%&c&l! &a&lLocation: &aX: %loc_x%, Y: %loc_y%, Z: %loc_z%' # Toggle the above broadcast. broadcast-message-toggle: true # The message sent when a player redeems a note. redeem-message: '&a&l+ $%redeem-amount%!' # Toggle the above message. redeem-message-toggle: true # The message sent when you do not have permission. no-access-message: '&4You do not have access to this command!' # The message sent when the plugin has been reloaded. reload-message: '&b&lDeathMoney has been successfully reloaded!' # The message sent when the /deathmoney command has been run. info-message: '&a&lDeathMoney is currently running!' # The message sent when the player does not have access to redeeming notes. no-use-access-message: '&bDonate for a rank to claim these notes! &3example.com'