===================================================================== == C:\armaserver\arma3server.exe == "C:\armaserver\arma3server.exe" "-profiles=C:\armaserver\A3Master" "-bepath=C:\armaserver\battleye" -port=2302 -config=CONFIG_server.cfg -world=empty "-mod=@Airborne_Chutes;@alive;@AliveServer;@CBA_A3;@Cha_AV8B;@CSE;@mcc_sandbox;@mrt_accfncs;@task_force_radio;@TPW_MODS;@TVTMP;@VNAF;@WLA Addon;@XLib;@XMedSys" Original output filename: Arma3Retail_Server Exe timestamp: 2015/05/04 15:32:44 Current time: 2015/06/01 23:28:38 Type: Public Branch: Stable Version: 1.44.130654 Allocator: C:\armaserver\dll\tbb4malloc_bi.dll ===================================================================== 23:28:38 ManagerConfig() 23:28:38 String STR_MOD_LAUNCHER_ACTION not found 23:28:39 Cannot register unknown string STR_USRACT_SWITCH_GUNS 23:28:39 Cannot register unknown string STR_USRACT_SWITCH_ROCKETS 23:28:39 Cannot register unknown string STR_USRACT_SWITCH_MISSILES 23:28:39 Cannot register unknown string STR_USRACT_SWITCH_BOMBS 23:28:39 Cannot register unknown string STR_CONTROLS_TOOLTIPS_SWITCH_GUNS 23:28:39 Cannot register unknown string STR_CONTROLS_TOOLTIPS_SWITCH_ROCKETS 23:28:39 Cannot register unknown string STR_CONTROLS_TOOLTIPS_SWITCH_MISSILES 23:28:39 Cannot register unknown string STR_CONTROLS_TOOLTIPS_SWITCH_BOMBS 23:29:21 Unknown entity: ' Koch G36 is a 5.56×45mm assault rifle, designed in the early 1990s by Heckler & Koch (H&K) as a replacement for the heavier 7.62mm G3 battle rifle. The Heckler & Koch G36 is a 5.56×45mm assault rifle, designed in the early 1990s by Heckler & Koch (H&K) as a replacement for the heavier 7.62mm G3 battle rifle. The Heckler & Koch G36 is a 5.56×45mm assault rifle, designed in the early 1990s by Heckler & Koch (H&K) as a replacement for the heavier 7.62mm G3 battle rifle. The Heckler & Koch G36 is a 5.56×45mm assault rifle, designed in the early 1990s by Heckler & Koch (H&K) as a replacement for the heavier 7.62mm G3 battle rifle. The Heckler & Koch G36 is a 5.56×45mm assault rifle, designed in the early 1990s by Heckler & Koch (H&K) as a replacement for the heavier 7.62mm G3 battle rifle. The Heckler & Koch G36 is a 5.56×45mm assault rifl 23:29:21 Unknown entity: 'W, .357 SIG, and .22 Long Rifle. It is essentially the same basic design of the SIG P220, but developed to use higher capacity, staggered-column magazines in place of the single-column magazines of the P220 The SIG P226 is a full-sized, service-type pistol made by SIG Sauer. It is chambered for the 9×19mm Parabellum, .40 S&W, .357 SIG, and .22 Long Rifle. It is essentially the same basic design of the SIG P220, but developed to use higher capacity, staggered-column magazines in place of the single-column magazines of the P220 The SIG P226 is a full-sized, service-type pistol made by SIG Sauer. It is chambered for the 9×19mm Parabellum, .40 S&W, .357 SIG, and .22 Long Rifle. It is essentially the same basic design of the SIG P220, but developed to use higher capacity, staggered-column magazines in place of the single-column magazines of the P220 The SIG P226 is a full-sized, service-type pistol made 23:29:21 Unsupported language English in stringtable 23:29:21 Unsupported language English in stringtable 23:29:21 Unsupported language English in stringtable 23:29:21 Unsupported language English in stringtable 23:29:21 Unsupported language English in stringtable 23:29:21 Unsupported language English in stringtable 23:29:21 Unsupported language English in stringtable 23:29:21 Unsupported language English in stringtable 23:29:21 Unsupported language English in stringtable 23:29:21 Unsupported language English in stringtable 23:29:21 Unsupported language English in stringtable 23:29:21 Unsupported language English in stringtable 23:29:21 Unsupported language English in stringtable 23:29:21 Unsupported language English in stringtable 23:29:21 Unsupported language English in stringtable 23:29:21 Conflicting addon Shemaghs in 'gasmask\', previous definition in 'balaclava\' 23:29:21 File helo_hmds_kimi\config.cpp, line 4629: '/CfgVehicles/Heli_Light_01_base_F.backRotorForceCoef': Missing ';' at the end of line 23:29:21 Conflicting addon Shemaghs in 'm50gasmask\', previous definition in 'balaclava\' 23:29:21 Cannot evaluate 'ReadAndCreate' - no file 23:29:21 Cannot evaluate 'ReadAndCreate' - no file 23:29:21 Conflicting addon Shemaghs in 'neckloose\', previous definition in 'balaclava\' 23:29:21 Conflicting addon Shemaghs in 'necktight\', previous definition in 'balaclava\' 23:29:21 Conflicting addon Shemaghs in 'pulledup\', previous definition in 'balaclava\' 23:29:21 Conflicting addon Shemaghs in 'sasshemagh\', previous definition in 'balaclava\' 23:29:21 Conflicting addon Shemaghs in 'shemaghs\', previous definition in 'balaclava\' 23:29:21 File tpw_animspeed\config.cpp, line 132: '/CfgMovesMaleSdr/States/AmovPknlMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon.speed': Missing ';' at the end of line 23:29:22 Conflicting addon SUP_flash in 'mcc_sandbox_mod\', previous definition in 'rev1_flash\' 23:29:23 Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/PAPA_BEAR/ 23:29:23 Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/AirBase/ 23:29:23 Updating base class ->BulletCore, by ffaa_armas\config.bin/CfgAmmo/BulletBase/ 23:29:23 Updating base class ->Default, by ffaa_armas\config.bin/CfgMagazines/CA_Magazine/ 23:29:23 Updating base class Words->, by mrb_a3_voicestop\config.cpp/RadioProtocolENG/Words/ 23:29:23 Updating base class Words->, by mrb_a3_voicestop\config.cpp/RadioProtocolENGB/Words/ 23:29:23 Updating base class shemagh_faceD->Shemagh_Face, by shemaghs\config.bin/CfgGlasses/Shemagh_FaceOD/ 23:29:23 Updating base class ->LauncherCore, by trixie_launchers\mdh_topdownattack\config.bin/cfgWeapons/Launcher/ 23:29:23 Updating base class ->Launcher, by trixie_launchers\mdh_topdownattack\config.bin/cfgWeapons/Launcher_Base_F/ 23:29:23 Updating base class Land->, by X39_MedSys_AgmIntegration\config.bin/CfgVehicles/LandVehicle/ 23:29:23 Updating base class AllVehicles->, by X39_MedSys_AgmIntegration\config.bin/CfgVehicles/Air/ 23:29:23 Updating base class AllVehicles->, by X39_MedSys_AgmIntegration\config.bin/CfgVehicles/Ship/ 23:29:24 Updating base class ->controls, by X39_XLib_ModProperties\config.bin/RscDisplayInterrupt/controls/ 23:29:24 Updating base class ->controls, by X39_XLib_ModProperties\config.bin/RscDisplayMPInterrupt/controls/ 23:29:24 Updating base class ->controls, by X39_XLib_ModProperties\config.bin/RscDisplayInterruptEditor3D/controls/ 23:29:24 Updating base class ->controls, by X39_XLib_ModProperties\config.bin/RscDisplayInterruptEditorPreview/controls/ 23:29:24 Updating base class ->Land, by a3\data_f\config.bin/CfgVehicles/LandVehicle/ 23:29:24 Updating base class ->AllVehicles, by a3\data_f\config.bin/CfgVehicles/Air/ 23:29:24 Updating base class ->AllVehicles, by a3\data_f\config.bin/CfgVehicles/Ship/ 23:29:24 Updating base class ->Strategic, by a3\data_f\config.bin/CfgVehicles/StaticShip/ 23:29:24 Updating base class ->Strategic, by a3\data_f\config.bin/CfgVehicles/ReammoBox/ 23:29:24 Updating base class ->NonStrategic, by a3\data_f\config.bin/CfgVehicles/HouseBase/ 23:29:24 Updating base class ->Thing, by a3\data_f\config.bin/CfgVehicles/thingX/ 23:29:24 Updating base class ->Wreck, by a3\data_f\config.bin/CfgVehicles/PlaneWreck/ 23:29:24 Updating base class ->FiredLightMed, by a3\data_f\particleeffects\config.bin/CfgLights/FiredLightCannon/ 23:29:24 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/ 23:29:24 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/ 23:29:24 Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/ 23:29:24 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/ 23:29:24 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/ 23:29:24 Updating base class controls->, by a3\editor_f\config.bin/RscDisplayInterruptEditorPreview/controls/ 23:29:24 Updating base class controls->, by a3\editor_f\config.bin/RscDisplayInterruptEditor3D/controls/ 23:29:24 Updating base class ->House_Small_F, by a3\structures_f\civ\lamps\config.bin/CfgVehicles/Lamps_base_F/ 23:29:24 Updating base class ->FlagCarrierCore, by a3\structures_f\mil\flags\config.bin/CfgVehicles/FlagCarrier/ 23:29:24 Updating base class ->Static, by a3\structures_f\naval\piers\config.bin/CfgVehicles/Land_PierLadder_F/ 23:29:24 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesBasic/DefaultDie/ 23:29:24 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/Crew/ 23:29:24 Updating base class ->StandBase, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/AmovPercMstpSnonWnonDnon/ 23:29:24 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/ 23:29:24 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/ 23:29:24 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/ 23:29:24 Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/ 23:29:24 Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/ 23:29:24 Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/ 23:29:24 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscShortcutButtonMain/ 23:29:24 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/ 23:29:24 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/ 23:29:24 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/ 23:29:24 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/ 23:29:24 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/ 23:29:24 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/ 23:29:24 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/ 23:29:24 Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/ 23:29:24 Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/ 23:29:24 Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/ 23:29:24 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/ 23:29:24 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/ 23:29:24 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/ 23:29:24 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/ 23:29:24 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/ 23:29:24 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/ 23:29:24 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/ 23:29:24 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/ 23:29:24 Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/ 23:29:24 Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/ 23:29:24 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/ 23:29:24 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/ 23:29:24 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/ 23:29:24 Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/ 23:29:24 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/ 23:29:24 Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/ 23:29:24 Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/ 23:29:24 Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/ 23:29:24 Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/ 23:29:24 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/ 23:29:24 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/ 23:29:24 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/ 23:29:24 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/ 23:29:24 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/ 23:29:24 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_OK/ 23:29:24 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Cancel/ 23:29:24 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Clear/ 23:29:24 Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/ 23:29:24 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/ 23:29:24 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/ 23:29:24 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/ 23:29:24 Updating base class RscControlsGroup->RscControlsGroupNoHScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/ 23:29:24 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/ 23:29:24 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/ 23:29:24 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/ 23:29:24 Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/ 23:29:24 Updating base class controls->, by a3\ui_f\config.bin/RscDisplayInterrupt/controls/ 23:29:24 Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/ 23:29:24 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/ 23:29:24 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/ 23:29:24 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/ 23:29:24 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/controls/ButtonCancel/ 23:29:24 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably). 23:29:24 Updating base class controls->, by a3\ui_f\config.bin/RscDisplayMPInterrupt/controls/ 23:29:24 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/ 23:29:24 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/ 23:29:24 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/ 23:29:24 Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/ 23:29:24 Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/ 23:29:24 Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/ 23:29:24 Updating base class RscStandardDisplay->, by a3\ui_f_mp_mark\config.bin/RscDisplayRespawn/ 23:29:24 Updating base class ->MissileCore, by a3\weapons_f\config.bin/CfgAmmo/MissileBase/ 23:29:24 Updating base class ->BulletBase, by a3\weapons_f\config.bin/CfgAmmo/B_556x45_Ball/ 23:29:24 Updating base class ->B_556x45_Ball, by a3\weapons_f\config.bin/CfgAmmo/B_556x45_Ball_Tracer_Red/ 23:29:24 Updating base class ->BulletBase, by a3\weapons_f\config.bin/CfgAmmo/B_65x39_Caseless/ 23:29:24 Updating base class ->BulletBase, by a3\weapons_f\config.bin/CfgAmmo/B_762x51_Ball/ 23:29:24 Updating base class ->B_762x51_Ball, by a3\weapons_f\config.bin/CfgAmmo/B_762x51_Tracer_Red/ 23:29:24 Updating base class ->BulletBase, by a3\weapons_f\config.bin/CfgAmmo/B_9x21_Ball/ 23:29:24 Updating base class ->BulletBase, by a3\weapons_f\config.bin/CfgAmmo/B_408_Ball/ 23:29:24 Updating base class ->BulletBase, by a3\weapons_f\config.bin/CfgAmmo/B_127x99_Ball/ 23:29:24 Updating base class ->BulletBase, by a3\weapons_f\config.bin/CfgAmmo/B_127x108_Ball/ 23:29:24 Updating base class ->BulletBase, by a3\weapons_f\config.bin/CfgAmmo/B_25mm/ 23:29:24 Updating base class ->Grenade, by a3\weapons_f\config.bin/CfgAmmo/GrenadeHand/ 23:29:24 Updating base class ->ShellBase, by a3\weapons_f\config.bin/CfgAmmo/Sh_120mm_HE/ 23:29:24 Updating base class ->ShellBase, by a3\weapons_f\config.bin/CfgAmmo/Sh_155mm_AMOS/ 23:29:24 Updating base class ->MissileBase, by a3\weapons_f\config.bin/CfgAmmo/M_Scalpel_AT/ 23:29:24 Updating base class ->BulletBase, by a3\weapons_f\config.bin/CfgAmmo/B_45ACP_Ball/ 23:29:24 Updating base class ->CA_Magazine, by a3\weapons_f\config.bin/CfgMagazines/VehicleMagazine/ 23:29:24 Updating base class ->CA_Magazine, by a3\weapons_f\config.bin/CfgMagazines/30Rnd_556x45_Stanag/ 23:29:24 Updating base class ->30Rnd_556x45_Stanag, by a3\weapons_f\config.bin/CfgMagazines/30Rnd_556x45_Stanag_Tracer_Red/ 23:29:24 Updating base class ->CA_Magazine, by a3\weapons_f\config.bin/CfgMagazines/20Rnd_762x51_Mag/ 23:29:24 Updating base class ->CA_Magazine, by a3\weapons_f\config.bin/CfgMagazines/7Rnd_408_Mag/ 23:29:24 Updating base class ->100Rnd_65x39_caseless_mag, by a3\weapons_f\config.bin/CfgMagazines/200Rnd_65x39_cased_Box/ 23:29:24 Updating base class ->200Rnd_65x39_cased_Box, by a3\weapons_f\config.bin/CfgMagazines/200Rnd_65x39_cased_Box_Tracer/ 23:29:24 Updating base class ->30Rnd_9x21_Mag, by a3\weapons_f\config.bin/CfgMagazines/16Rnd_9x21_Mag/ 23:29:24 Updating base class ->CA_Magazine, by a3\weapons_f\config.bin/CfgMagazines/HandGrenade/ 23:29:24 Updating base class ->500Rnd_127x99_mag, by a3\weapons_f\config.bin/CfgMagazines/100Rnd_127x99_mag/ 23:29:24 Updating base class ->VehicleMagazine, by a3\weapons_f\config.bin/CfgMagazines/24Rnd_missiles/ 23:29:24 Updating base class ->VehicleMagazine, by a3\weapons_f\config.bin/CfgMagazines/32Rnd_155mm_Mo_shells/ 23:29:24 Updating base class ->VehicleMagazine, by a3\weapons_f\config.bin/CfgMagazines/300Rnd_25mm_shells/ 23:29:24 Updating base class ->8Rnd_LG_scalpel, by a3\weapons_f\config.bin/CfgMagazines/2Rnd_LG_scalpel/ 23:29:24 Updating base class ->30Rnd_120mm_HE_shells, by a3\weapons_f\config.bin/CfgMagazines/16Rnd_120mm_HE_shells/ 23:29:24 Updating base class ->30Rnd_120mm_APFSDS_shells, by a3\weapons_f\config.bin/CfgMagazines/32Rnd_120mm_APFSDS_shells/ 23:29:24 Updating base class ->VehicleMagazine, by a3\weapons_f\config.bin/CfgMagazines/2Rnd_GBU12_LGB/ 23:29:24 Updating base class ->20Rnd_762x51_Mag, by a3\weapons_f\config.bin/CfgMagazines/10Rnd_762x51_Mag/ 23:29:24 Updating base class ->ReammoBox, by a3\weapons_f\config.bin/cfgVehicles/WeaponHolder/ 23:29:24 Updating base class ->WeaponHolder, by a3\weapons_f\config.bin/cfgVehicles/Weapon_Base_F/ 23:29:24 Updating base class ->WeaponHolder, by a3\weapons_f\config.bin/cfgVehicles/Launcher_Base_F/ 23:29:24 Updating base class ->WeaponHolder, by a3\weapons_f\config.bin/cfgVehicles/Item_Base_F/ 23:29:24 Updating base class ->ProxyGoggles, by a3\weapons_f\config.bin/CfgNonAIVehicles/ProxyNVG_Proxy/ 23:29:24 Updating base class ->ProxyGoggles, by a3\weapons_f\config.bin/CfgNonAIVehicles/ProxyNVG_Head/ 23:29:24 Updating base class ->LauncherCore, by a3\weapons_f\config.bin/cfgWeapons/RocketPods/ 23:29:24 Updating base class ->MGunCore, by a3\weapons_f\config.bin/cfgWeapons/MGun/ 23:29:24 Updating base class ->HMG_01, by a3\weapons_f\config.bin/cfgWeapons/HMG_M2/ 23:29:24 Updating base class ->LauncherCore, by a3\weapons_f\config.bin/cfgWeapons/MissileLauncher/ 23:29:24 Updating base class ->rocketpods, by a3\weapons_f\config.bin/cfgWeapons/missiles_DAR/Burst/ 23:29:24 Updating base class ->CannonCore, by a3\weapons_f\config.bin/cfgWeapons/gatling_20mm/ 23:29:24 Updating base class ->CannonCore, by a3\weapons_f\config.bin/cfgWeapons/gatling_20mm/manual/ 23:29:24 Updating base class ->manual, by a3\weapons_f\config.bin/cfgWeapons/gatling_20mm/close/ 23:29:24 Updating base class ->close, by a3\weapons_f\config.bin/cfgWeapons/gatling_20mm/short/ 23:29:24 Updating base class ->close, by a3\weapons_f\config.bin/cfgWeapons/gatling_20mm/medium/ 23:29:24 Updating base class ->close, by a3\weapons_f\config.bin/cfgWeapons/gatling_20mm/far/ 23:29:24 Updating base class ->rocketpods, by a3\weapons_f\config.bin/cfgWeapons/missiles_SCALPEL/ 23:29:24 Updating base class ->CannonCore, by a3\weapons_f\config.bin/cfgWeapons/cannon_120mm/ 23:29:24 Updating base class ->Mode_SemiAuto, by a3\weapons_f\config.bin/cfgWeapons/cannon_120mm/player/ 23:29:24 Updating base class ->player, by a3\weapons_f\config.bin/cfgWeapons/cannon_120mm/close/ 23:29:24 Updating base class ->close, by a3\weapons_f\config.bin/cfgWeapons/cannon_120mm/short/ 23:29:24 Updating base class ->short, by a3\weapons_f\config.bin/cfgWeapons/cannon_120mm/medium/ 23:29:24 Updating base class ->medium, by a3\weapons_f\config.bin/cfgWeapons/cannon_120mm/far/ 23:29:24 Updating base class ->CannonCore, by a3\weapons_f\config.bin/cfgWeapons/gatling_25mm/manual/ 23:29:24 Updating base class ->CannonCore, by a3\weapons_f\config.bin/cfgWeapons/mortar_155mm_AMOS/ 23:29:24 Updating base class ->Mode_SemiAuto, by a3\weapons_f\config.bin/cfgWeapons/mortar_155mm_AMOS/Single1/ 23:29:24 Updating base class ->Mode_Burst, by a3\weapons_f\config.bin/cfgWeapons/mortar_155mm_AMOS/Burst1/ 23:29:24 Updating base class ->MissileLauncher, by a3\weapons_f\config.bin/cfgWeapons/missiles_Zephyr/ 23:29:24 Updating base class ->rocketpods, by a3\weapons_f\config.bin/cfgWeapons/GBU12BombLauncher/ 23:29:24 Updating base class ->rocketpods, by a3\weapons_f\config.bin/cfgWeapons/Missile_AA_04_Plane_CAS_01_F/ 23:29:24 Updating base class ->Default, by a3\weapons_f\config.bin/cfgWeapons/GrenadeLauncher/ 23:29:24 Updating base class ->GrenadeLauncher, by a3\weapons_f\config.bin/cfgWeapons/UGL_F/ 23:29:24 Updating base class ->RifleCore, by a3\weapons_f\config.bin/cfgWeapons/Rifle/ 23:29:24 Updating base class ->rifle, by a3\weapons_f\config.bin/cfgWeapons/Rifle_Base_F/ 23:29:24 Updating base class ->Rifle_Base_F, by a3\weapons_f\config.bin/cfgWeapons/Rifle_Long_Base_F/ 23:29:24 Updating base class ->PistolCore, by a3\weapons_f\config.bin/cfgWeapons/Pistol/ 23:29:24 Updating base class ->Pistol, by a3\weapons_f\config.bin/cfgWeapons/Pistol_Base_F/ 23:29:24 Updating base class ->Default, by a3\weapons_f\config.bin/cfgWeapons/ItemCore/ 23:29:24 Updating base class ->Binocular, by a3\weapons_f\config.bin/cfgWeapons/NVGoggles/ 23:29:24 Updating base class ->ReammoBox_F, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/NATO_Box_Base/ 23:29:24 Updating base class ->ReammoBox, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/Bag_Base/ 23:29:24 Updating base class ->B_AssaultPack_Base, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/B_AssaultPack_rgr/ 23:29:24 Updating base class ->B_AssaultPack_Base, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/B_AssaultPack_blk/ 23:29:24 Updating base class ->B_AssaultPack_Base, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/B_AssaultPack_ocamo/ 23:29:24 Updating base class ->Bag_Base, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/B_Kitbag_Base/ 23:29:24 Updating base class ->Bag_Base, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/B_TacticalPack_Base/ 23:29:24 Updating base class ->B_FieldPack_Base, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/B_FieldPack_cbr/ 23:29:24 Updating base class ->Bag_Base, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/B_Carryall_Base/ 23:29:24 Updating base class ->Bag_Base, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/B_Parachute/ 23:29:24 Updating base class ->InventoryItem_Base_F, by a3\weapons_f\items\config.bin/CfgWeapons/InventoryFlashLightItem_Base_F/ 23:29:24 Updating base class ->InventoryItem_Base_F, by a3\weapons_f\items\config.bin/CfgWeapons/InventoryMuzzleItem_Base_F/ 23:29:24 Updating base class ->InventoryItem_Base_F, by a3\weapons_f\items\config.bin/CfgWeapons/InventoryOpticsItem_Base_F/ 23:29:24 Updating base class ->InventoryItem_Base_F, by a3\weapons_f\items\config.bin/CfgWeapons/UniformItem/ 23:29:24 Updating base class ->InventoryItem_Base_F, by a3\weapons_f\items\config.bin/CfgWeapons/VestItem/ 23:29:24 Updating base class Trixie_Javelin->launch_Titan_base, by a3\weapons_f\launchers\titan\config.bin/CfgWeapons/launch_Titan_short_base/ 23:29:24 Updating base class ->DMR_01_base_F, by a3\weapons_f\longrangerifles\dmr_01\config.bin/CfgWeapons/srifle_DMR_01_F/ 23:29:24 Updating base class ->EBR_base_F, by a3\weapons_f\longrangerifles\ebr\config.bin/CfgWeapons/srifle_EBR_F/ 23:29:24 Updating base class ->GM6_base_F, by a3\weapons_f\longrangerifles\gm6\config.bin/CfgWeapons/srifle_GM6_F/ 23:29:24 Updating base class ->LRR_base_F, by a3\weapons_f\longrangerifles\m320\config.bin/CfgWeapons/srifle_LRR_F/ 23:29:24 Updating base class ->Rifle_Long_Base_F, by a3\weapons_f\machineguns\m200\config.bin/CfgWeapons/LMG_Mk200_F/ 23:29:24 Updating base class ->Rifle_Long_Base_F, by a3\weapons_f\machineguns\zafir\config.bin/CfgWeapons/LMG_Zafir_F/ 23:29:24 Updating base class ->Pistol_Base_F, by a3\weapons_f\pistols\acpc2\config.bin/CfgWeapons/hgun_ACPC2_F/ 23:29:24 Updating base class ->Pistol_Base_F, by a3\weapons_f\pistols\p07\config.bin/CfgWeapons/hgun_P07_F/ 23:29:24 Updating base class ->Pistol_Base_F, by a3\weapons_f\pistols\pistol_heavy_01\config.bin/CfgWeapons/hgun_Pistol_heavy_01_F/ 23:29:24 Updating base class ->Pistol_Base_F, by a3\weapons_f\pistols\pistol_heavy_02\config.bin/CfgWeapons/hgun_Pistol_heavy_02_F/ 23:29:24 Updating base class ->Pistol_Base_F, by a3\weapons_f\pistols\rook40\config.bin/CfgWeapons/hgun_Rook40_F/ 23:29:24 Updating base class ->arifle_Katiba_Base_F, by a3\weapons_f\rifles\khaybar\config.bin/CfgWeapons/arifle_Katiba_F/ 23:29:24 Updating base class ->arifle_Katiba_Base_F, by a3\weapons_f\rifles\khaybar\config.bin/CfgWeapons/arifle_Katiba_C_F/ 23:29:24 Updating base class ->arifle_Katiba_Base_F, by a3\weapons_f\rifles\khaybar\config.bin/CfgWeapons/arifle_Katiba_GL_F/ 23:29:24 Updating base class ->mk20_base_F, by a3\weapons_f\rifles\mk20\config.bin/CfgWeapons/arifle_Mk20_F/ 23:29:24 Updating base class ->mk20_base_F, by a3\weapons_f\rifles\mk20\config.bin/CfgWeapons/arifle_Mk20C_F/ 23:29:24 Updating base class ->mk20_base_F, by a3\weapons_f\rifles\mk20\config.bin/CfgWeapons/arifle_Mk20_GL_F/ 23:29:24 Updating base class ->arifle_MX_Base_F, by a3\weapons_f\rifles\mx\config.bin/CfgWeapons/arifle_MXC_F/ 23:29:24 Updating base class ->arifle_MX_Base_F, by a3\weapons_f\rifles\mx\config.bin/CfgWeapons/arifle_MX_F/ 23:29:24 Updating base class ->arifle_MX_Base_F, by a3\weapons_f\rifles\mx\config.bin/CfgWeapons/arifle_MX_GL_F/ 23:29:24 Updating base class ->arifle_MX_Base_F, by a3\weapons_f\rifles\mx\config.bin/CfgWeapons/arifle_MX_SW_F/ 23:29:24 Updating base class ->arifle_MX_Base_F, by a3\weapons_f\rifles\mx\config.bin/CfgWeapons/arifle_MXM_F/ 23:29:24 Updating base class ->SDAR_base_F, by a3\weapons_f\rifles\sdar\config.bin/CfgWeapons/arifle_SDAR_F/ 23:29:24 Updating base class ->Tavor_base_F, by a3\weapons_f\rifles\trg20\config.bin/CfgWeapons/arifle_TRG21_F/ 23:29:24 Updating base class ->Tavor_base_F, by a3\weapons_f\rifles\trg20\config.bin/CfgWeapons/arifle_TRG20_F/ 23:29:24 Updating base class ->pdw2000_base_F, by a3\weapons_f\smgs\pdw2000\config.bin/CfgWeapons/hgun_PDW2000_F/ 23:29:24 Updating base class ->SMG_01_Base, by a3\weapons_f\smgs\smg_01\config.bin/CfgWeapons/SMG_01_F/ 23:29:24 Updating base class ->SMG_02_base_F, by a3\weapons_f\smgs\smg_02\config.bin/CfgWeapons/SMG_02_F/ 23:29:24 Updating base class Pistol_Base_F->hgun_P07_F, by mas_us_rifle_c\config.bin/CfgWeapons/hgun_mas_usp_F/ 23:29:24 Updating base class Pistol_Base_F->hgun_P07_F, by mas_us_rifle_c\config.bin/CfgWeapons/hgun_mas_m23_F/ 23:29:24 Updating base class Pistol_Base_F->hgun_ACPC2_F, by mas_us_rifle_c\config.bin/CfgWeapons/hgun_mas_acp_F/ 23:29:24 Updating base class Pistol_Base_F->hgun_P07_F, by mas_us_rifle_c\config.bin/CfgWeapons/hgun_mas_m9_F/ 23:29:24 Updating base class Pistol_Base_F->hgun_P07_F, by mas_us_rifle_c\config.bin/CfgWeapons/hgun_mas_bhp_F/ 23:29:24 Updating base class Pistol_Base_F->hgun_P07_F, by mas_us_rifle_c\config.bin/CfgWeapons/hgun_mas_glock_F/ 23:29:24 Updating base class Pistol_Base_F->hgun_P07_F, by mas_us_rifle_c\config.bin/CfgWeapons/hgun_mas_glocksf_F/ 23:29:24 Updating base class Pistol_Base_F->hgun_Rook40_F, by mas_us_rifle_c\config.bin/CfgWeapons/hgun_mas_grach_F/ 23:29:24 Updating base class Pistol_Base_F->hgun_Rook40_F, by mas_us_rifle_c\config.bin/CfgWeapons/hgun_mas_mak_F/ 23:29:24 Updating base class Pistol_Base_F->hgun_Rook40_F, by mas_us_rifle_c\config.bin/CfgWeapons/hgun_mas_sa61_F/ 23:29:24 Updating base class Pistol_Base_F->hgun_mas_sa61_F, by mas_us_rifle_c\config.bin/CfgWeapons/hgun_mas_uzi_F/ 23:29:24 Updating base class BulletBase->B_9x21_Ball, by mas_us_rifle_c\config.bin/CfgAmmo/B_mas_9x21p_Ball/ 23:29:24 Updating base class BulletBase->B_9x21_Ball, by mas_us_rifle_c\config.bin/CfgAmmo/B_mas_9x21_Ball/ 23:29:24 Updating base class BulletBase->B_56x15_dual, by mas_us_rifle_c\config.bin/CfgAmmo/B_mas_9x21d_Ball/ 23:29:24 Updating base class BulletBase->B_762x51_Ball, by mas_us_rifle_c\config.bin/CfgAmmo/B_mas_762x39_Ball/ 23:29:24 Updating base class BulletBase->B_762x51_Tracer_Red, by mas_us_rifle_c\config.bin/CfgAmmo/B_mas_762x39_Ball_T/ 23:29:24 Updating base class BulletBase->B_762x51_Ball, by mas_us_rifle_c\config.bin/CfgAmmo/B_mas_762x54_Ball/ 23:29:24 Updating base class BulletBase->B_762x51_Tracer_Red, by mas_us_rifle_c\config.bin/CfgAmmo/B_mas_762x54_Ball_T/ 23:29:24 Updating base class Rifle_Base_F->arifle_Katiba_F, by mas_us_rifle_c\ak\config.bin/CfgWeapons/arifle_mas_ak_74m/ 23:29:24 Updating base class Rifle_Base_F->arifle_Katiba_GL_F, by mas_us_rifle_c\ak\config.bin/CfgWeapons/arifle_mas_ak_74m_gl/ 23:29:24 Updating base class Rifle_Base_F->srifle_EBR_F, by mas_us_rifle_c\ak\config.bin/CfgWeapons/srifle_mas_svd/ 23:29:24 Updating base class Rifle_Base_F->srifle_mas_svd, by mas_us_rifle_c\ak\config.bin/CfgWeapons/srifle_mas_m91/ 23:29:24 Updating base class Rifle_Base_F->srifle_GM6_F, by mas_us_rifle_c\ak\config.bin/CfgWeapons/srifle_mas_ksvk/ 23:29:24 Updating base class Rifle_Base_F->LMG_Mk200_F, by mas_us_rifle_c\ak\config.bin/CfgWeapons/LMG_mas_rpk_F/ 23:29:24 Updating base class Rifle_Base_F->LMG_Mk200_F, by mas_us_rifle_c\ak\config.bin/CfgWeapons/LMG_mas_pkm_F/ 23:29:24 Updating base class Rifle_Base_F->arifle_Katiba_F, by mas_us_rifle_c\ak\config.bin/CfgWeapons/arifle_mas_aks74u/ 23:29:24 Updating base class Rifle_Base_F->arifle_mas_aks74u, by mas_us_rifle_c\ak\config.bin/CfgWeapons/arifle_mas_bizon/ 23:29:24 Updating base class Rifle_Base_F->arifle_mas_ak_74m, by mas_us_rifle_c\ak\config.bin/CfgWeapons/arifle_mas_saiga/ 23:29:24 Updating base class Rifle_Base_F->arifle_MX_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416/ 23:29:24 Updating base class Rifle_Base_F->arifle_MX_GL_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416_gl/ 23:29:24 Updating base class ->arifle_mas_hk416_gl, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416_m203/ 23:29:24 Updating base class ->arifle_mas_hk416, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416_v/ 23:29:24 Updating base class ->arifle_mas_hk416_m203, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416_m203_v/ 23:29:24 Updating base class ->arifle_mas_hk416, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416_d/ 23:29:24 Updating base class ->arifle_mas_hk416_m203, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416_m203_d/ 23:29:24 Updating base class Rifle_Base_F->arifle_mas_hk416, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416c/ 23:29:24 Updating base class Rifle_Base_F->arifle_mas_hk416_m203, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416_m203c/ 23:29:24 Updating base class ->arifle_mas_hk416c, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416c_v/ 23:29:24 Updating base class ->arifle_mas_hk416_m203c, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416_m203c_v/ 23:29:24 Updating base class ->arifle_mas_hk416c, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416c_d/ 23:29:24 Updating base class ->arifle_mas_hk416_m203c, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416_m203c_d/ 23:29:24 Updating base class Rifle_Base_F->arifle_mas_hk416, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk417c/ 23:29:24 Updating base class Rifle_Base_F->arifle_mas_hk416, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_m4/ 23:29:24 Updating base class Rifle_Base_F->arifle_mas_m4, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_m4c/ 23:29:24 Updating base class Rifle_Base_F->arifle_mas_m4, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_l119/ 23:29:24 Updating base class Rifle_Base_F->arifle_mas_m4_gl, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_l119_gl/ 23:29:24 Updating base class Rifle_Base_F->arifle_mas_m4_m203, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_l119_m203/ 23:29:24 Updating base class ->arifle_mas_l119, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_l119_v/ 23:29:24 Updating base class ->arifle_mas_l119_m203, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_l119_m203_v/ 23:29:24 Updating base class ->arifle_mas_l119, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_l119_d/ 23:29:24 Updating base class ->arifle_mas_l119_m203, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_l119_m203_d/ 23:29:24 Updating base class Rifle_Base_F->arifle_mas_hk416, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_m16/ 23:29:24 Updating base class Rifle_Base_F->arifle_mas_hk416_gl, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_m16_gl/ 23:29:24 Updating base class Rifle_Base_F->srifle_EBR_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/srifle_mas_hk417/ 23:29:24 Updating base class ->srifle_mas_hk417, by mas_us_rifle_c\m4\config.bin/CfgWeapons/srifle_mas_hk417_h/ 23:29:24 Updating base class ->srifle_mas_hk417, by mas_us_rifle_c\m4\config.bin/CfgWeapons/srifle_mas_hk417_v/ 23:29:24 Updating base class ->srifle_mas_hk417, by mas_us_rifle_c\m4\config.bin/CfgWeapons/srifle_mas_hk417_d/ 23:29:24 Updating base class Rifle_Base_F->srifle_mas_hk417, by mas_us_rifle_c\m4\config.bin/CfgWeapons/srifle_mas_sr25/ 23:29:24 Updating base class Rifle_Base_F->srifle_EBR_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/srifle_mas_ebr/ 23:29:24 Updating base class Rifle_Base_F->srifle_LRR_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/srifle_mas_m24/ 23:29:24 Updating base class Rifle_Base_F->SMG_02_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_mp5/ 23:29:24 Updating base class Rifle_Base_F->arifle_mas_mp5, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_mp5sd/ 23:29:24 Updating base class Rifle_Base_F->srifle_GM6_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/srifle_mas_m107/ 23:29:24 Updating base class ->srifle_mas_m107, by mas_us_rifle_c\m4\config.bin/CfgWeapons/srifle_mas_m107_v/ 23:29:24 Updating base class ->srifle_mas_m107, by mas_us_rifle_c\m4\config.bin/CfgWeapons/srifle_mas_m107_d/ 23:29:24 Updating base class Rifle_Base_F->LMG_Mk200_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/LMG_mas_M249_F/ 23:29:24 Updating base class ->LMG_mas_M249_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/LMG_mas_M249_F_v/ 23:29:24 Updating base class ->LMG_mas_M249_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/LMG_mas_M249_F_d/ 23:29:24 Updating base class Rifle_Base_F->LMG_mas_M249_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/LMG_mas_M249a_F/ 23:29:24 Updating base class Rifle_Base_F->LMG_Mk200_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/LMG_mas_mk48_F/ 23:29:24 Updating base class Rifle_Base_F->LMG_mas_mk48_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/LMG_mas_m240_F/ 23:29:24 Updating base class Rifle_Base_F->LMG_mas_m240_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/LMG_mas_mg3_F/ 23:29:24 Updating base class Rifle_Base_F->arifle_mas_hk416, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_g3/ 23:29:24 Updating base class Rifle_Base_F->arifle_mas_hk416_m203, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_g3_m203/ 23:29:24 Updating base class Rifle_Base_F->arifle_mas_g3, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_fal/ 23:29:24 Updating base class Rifle_Base_F->arifle_mas_g3_m203, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_fal_m203/ 23:29:24 Updating base class Rifle_Base_F->arifle_mas_hk416, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_m1014/ 23:29:24 Updating base class Rifle_Base_F->arifle_mas_hk416, by mas_us_rifle_c\nw\config.bin/CfgWeapons/arifle_mas_mk16/ 23:29:24 Updating base class Rifle_Base_F->arifle_mas_mk16, by mas_us_rifle_c\nw\config.bin/CfgWeapons/arifle_mas_mk16_l/ 23:29:24 Updating base class Rifle_Base_F->arifle_mas_mk16, by mas_us_rifle_c\nw\config.bin/CfgWeapons/arifle_mas_mk17/ 23:29:24 Updating base class Rifle_Base_F->srifle_mas_mk17s, by mas_us_rifle_c\nw\config.bin/CfgWeapons/srifle_mas_m110/ 23:29:24 Updating base class ->Truck_F, by task_force_radio_items\config.cpp/CfgVehicles/Truck_02_base_F/ 23:29:25 Updating base class Launcher_Base_F->launch_Titan_base, by trixie_launchers\config.bin/CfgWeapons/Trixie_Javelin/ 23:29:25 Updating base class ->Civilian, by a3\characters_f\config.bin/CfgVehicles/Civilian_F/ 23:29:25 Updating base class ->CAManBase, by a3\characters_f\config.bin/CfgVehicles/SoldierEB/ 23:29:25 Updating base class ->B_Soldier_base_F, by a3\characters_f\config.bin/CfgVehicles/B_Soldier_F/ 23:29:25 Updating base class ->B_Soldier_05_f, by a3\characters_f\config.bin/CfgVehicles/B_Pilot_F/ 23:29:25 Updating base class ->SoldierGB, by a3\characters_f\config.bin/CfgVehicles/I_Soldier_base_F/ 23:29:25 Updating base class Man->I_Soldier_base_F, by a3\characters_f\config.bin/CfgVehicles/I_soldier_F/ 23:29:25 Updating base class Man->I_Soldier_base_F, by a3\characters_f\config.bin/CfgVehicles/I_Soldier_GL_F/ 23:29:25 Updating base class Man->I_Soldier_02_F, by a3\characters_f\config.bin/CfgVehicles/I_Soldier_AR_F/ 23:29:25 Updating base class Man->I_Soldier_02_F, by a3\characters_f\config.bin/CfgVehicles/I_Soldier_SL_F/ 23:29:25 Updating base class Man->I_Soldier_base_F, by a3\characters_f\config.bin/CfgVehicles/I_Soldier_TL_F/ 23:29:25 Updating base class Man->I_Soldier_base_F, by a3\characters_f\config.bin/CfgVehicles/I_Soldier_M_F/ 23:29:25 Updating base class Man->I_Soldier_base_F, by a3\characters_f\config.bin/CfgVehicles/I_Soldier_LAT_F/ 23:29:25 Updating base class ->I_Soldier_base_F, by a3\characters_f\config.bin/CfgVehicles/I_Soldier_AT_F/ 23:29:25 Updating base class Man->I_Soldier_02_F, by a3\characters_f\config.bin/CfgVehicles/I_Soldier_AA_F/ 23:29:25 Updating base class Man->I_Soldier_02_F, by a3\characters_f\config.bin/CfgVehicles/I_medic_F/ 23:29:25 Updating base class Man->I_Soldier_base_F, by a3\characters_f\config.bin/CfgVehicles/I_crew_F/ 23:29:25 Updating base class ->I_Soldier_03_F, by a3\characters_f\config.bin/CfgVehicles/I_helipilot_F/ 23:29:25 Updating base class ->O_Soldier_base_F, by a3\characters_f\config.bin/CfgVehicles/O_officer_F/ 23:29:25 Updating base class ->ItemCore, by a3\characters_f\config.bin/cfgWeapons/Uniform_Base/ 23:29:25 Updating base class ->Uniform_Base, by a3\characters_f\config.bin/cfgWeapons/U_B_PilotCoveralls/ 23:29:25 Updating base class ->Vest_NoCamo_Base, by a3\characters_f\config.bin/cfgWeapons/V_PlateCarrier1_rgr/ 23:29:25 Updating base class ->Vest_NoCamo_Base, by a3\characters_f\config.bin/cfgWeapons/V_PlateCarrier3_rgr/ 23:29:25 Updating base class ->V_HarnessO_gry, by a3\characters_f\config.bin/cfgWeapons/V_HarnessOGL_gry/ 23:29:25 Updating base class ->Vest_NoCamo_Base, by a3\characters_f\config.bin/cfgWeapons/V_PlateCarrierIA1_dgtl/ 23:29:25 Updating base class ->InventoryItem_Base_F, by a3\characters_f\config.bin/cfgWeapons/HeadgearItem/ 23:29:25 Updating base class ->ItemCore, by a3\characters_f\config.bin/cfgWeapons/H_HelmetB/ 23:29:25 Updating base class ->Land_File1_F, by a3\data_f_curator\intel\config.bin/CfgVehicles/Intel_File1_F/ 23:29:25 Updating base class ->NewTurret, by a3\static_f\config.bin/CfgVehicles/StaticWeapon/Turrets/MainTurret/ 23:29:25 Updating base class ->HMG_01_base_F, by a3\static_f\config.bin/CfgVehicles/B_HMG_01_F/ 23:29:25 Updating base class ->HMG_01_high_base_F, by a3\static_f\config.bin/CfgVehicles/B_HMG_01_high_F/ 23:29:25 Updating base class ->GMG_01_base_F, by a3\static_f\config.bin/CfgVehicles/B_GMG_01_F/ 23:29:25 Updating base class ->GMG_01_high_base_F, by a3\static_f\config.bin/CfgVehicles/B_GMG_01_high_F/ 23:29:25 Updating base class ->Mortar_01_base_F, by a3\static_f\mortar_01\config.bin/CfgVehicles/B_Mortar_01_F/ 23:29:25 Updating base class NewTurret->, by a3\static_f_mark\designator_01\config.bin/CfgVehicles/StaticWeapon/Turrets/MainTurret/ 23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/muzzle_snds_H/ 23:29:25 Updating base class ->muzzle_snds_H, by a3\weapons_f\acc\config.bin/cfgWeapons/muzzle_snds_L/ 23:29:25 Updating base class ->muzzle_snds_H, by a3\weapons_f\acc\config.bin/cfgWeapons/muzzle_snds_M/ 23:29:25 Updating base class ->muzzle_snds_H, by a3\weapons_f\acc\config.bin/cfgWeapons/muzzle_snds_B/ 23:29:25 Updating base class ->muzzle_snds_H, by a3\weapons_f\acc\config.bin/cfgWeapons/muzzle_snds_H_MG/ 23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_Arco/ 23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_Hamr/ 23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_Aco/ 23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_ACO_grn/ 23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_Holosight/ 23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_SOS/ 23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/acc_flashlight/ 23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/acc_pointer_IR/ 23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_MRCO/ 23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_DMS/ 23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_MRD/ 23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_LRPS/ 23:29:25 Updating base class RscButtonMenu->MCC_RscButtonMenu, by mcc_sandbox_mod\config.cpp/RscButtonMenuOK/ 23:29:25 Updating base class RscButtonMenu->RscButtonMenuOK, by mcc_sandbox_mod\config.cpp/RscButtonMenuCancel/ 23:29:25 Updating base class ->controls, by mcc_sandbox_mod\config.cpp/RscDisplayMPInterrupt/controls/ 23:29:25 Updating base class ->controls, by mcc_sandbox_mod\config.cpp/RscDisplayInterrupt/controls/ 23:29:25 Updating base class ->controls, by mcc_sandbox_mod\config.cpp/RscDisplayInterruptEditorPreview/controls/ 23:29:25 Updating base class B_762x51_Ball->BulletBase, by sud_russians\config.bin/cfgAmmo/B_762x54_Ball/ 23:29:25 Updating base class ->InventoryMuzzleItem_Base_F, by sud_russians\config.bin/cfgWeapons/ItemInfo/ 23:29:25 Updating base class Helicopter_Base_F->, by sud_russians\config.bin/cfgVehicles/Heli_Attack_02_base_F/ 23:29:25 Updating base class ->Car_F, by sud_russians\config.bin/cfgVehicles/Offroad_01_base_F/ 23:29:25 Updating base class Turrets->Turrets, by a3\air_f\config.bin/CfgVehicles/Helicopter_Base_H/Turrets/ 23:29:25 Updating base class ->MainTurret, by a3\air_f\config.bin/CfgVehicles/Helicopter_Base_H/Turrets/CopilotTurret/ 23:29:25 Updating base class ->Paraglide, by a3\air_f_beta\config.bin/CfgVehicles/Steerable_Parachute_F/ 23:29:25 Updating base class ->Helicopter_Base_F, by a3\air_f_beta\heli_attack_02\config.bin/CfgVehicles/Heli_Attack_02_base_F/ 23:29:25 Updating base class ->AnimationSources, by a3\air_f_beta\heli_attack_02\config.bin/CfgVehicles/Heli_Attack_02_base_F/AnimationSources/ 23:29:25 Updating base class ->Heli_Attack_02_base_F, by a3\air_f_beta\heli_attack_02\config.bin/CfgVehicles/O_Heli_Attack_02_black_F/ 23:29:25 Updating base class ->Pod_Heli_Transport_04_base_F, by a3\air_f_heli\heli_transport_04\config.bin/CfgVehicles/Land_Pod_Heli_Transport_04_ammo_F/ 23:29:25 Updating base class ->Pod_Heli_Transport_04_base_F, by a3\air_f_heli\heli_transport_04\config.bin/CfgVehicles/Land_Pod_Heli_Transport_04_fuel_F/ 23:29:25 Updating base class ->Pod_Heli_Transport_04_base_F, by a3\air_f_heli\heli_transport_04\config.bin/CfgVehicles/Land_Pod_Heli_Transport_04_repair_F/ 23:29:25 Updating base class ->Tank, by a3\armor_f_beta\config.bin/CfgVehicles/Tank_F/ 23:29:25 Updating base class ->B_APC_Tracked_01_base_F, by a3\armor_f_beta\apc_tracked_01\config.bin/CfgVehicles/B_APC_Tracked_01_rcws_F/ 23:29:25 Updating base class ->B_APC_Tracked_01_base_F, by a3\armor_f_beta\apc_tracked_01\config.bin/CfgVehicles/B_APC_Tracked_01_AA_F/ 23:29:25 Updating base class ->Tank_F, by a3\armor_f_beta\apc_tracked_02\config.bin/CfgVehicles/APC_Tracked_02_base_F/ 23:29:25 Updating base class ->Turrets, by a3\armor_f_beta\apc_tracked_02\config.bin/CfgVehicles/APC_Tracked_02_base_F/Turrets/ 23:29:25 Updating base class ->MainTurret, by a3\armor_f_beta\apc_tracked_02\config.bin/CfgVehicles/APC_Tracked_02_base_F/Turrets/MainTurret/ 23:29:25 Updating base class ->Turrets, by a3\armor_f_beta\apc_tracked_02\config.bin/CfgVehicles/APC_Tracked_02_base_F/Turrets/MainTurret/Turrets/ 23:29:25 Updating base class ->CommanderOptics, by a3\armor_f_beta\apc_tracked_02\config.bin/CfgVehicles/APC_Tracked_02_base_F/Turrets/MainTurret/Turrets/CommanderOptics/ 23:29:25 Updating base class ->AnimationSources, by a3\armor_f_beta\apc_tracked_02\config.bin/CfgVehicles/APC_Tracked_02_base_F/AnimationSources/ 23:29:25 Updating base class ->O_APC_Tracked_02_base_F, by a3\armor_f_beta\apc_tracked_02\config.bin/CfgVehicles/O_APC_Tracked_02_cannon_F/ 23:29:25 Updating base class ->Tank_F, by a3\armor_f_epb\apc_tracked_03\config.bin/CfgVehicles/APC_Tracked_03_base_F/ 23:29:25 Updating base class ->APC_Tracked_03_base_F, by a3\armor_f_epb\apc_tracked_03\config.bin/CfgVehicles/I_APC_tracked_03_base_F/ 23:29:25 Updating base class ->I_APC_tracked_03_base_F, by a3\armor_f_epb\apc_tracked_03\config.bin/CfgVehicles/I_APC_tracked_03_cannon_F/ 23:29:25 Updating base class ->B_MBT_01_base_F, by a3\armor_f_gamma\mbt_01\config.bin/CfgVehicles/B_MBT_01_cannon_F/ 23:29:25 Updating base class ->Tank_F, by a3\armor_f_gamma\mbt_02\config.bin/CfgVehicles/MBT_02_base_F/ 23:29:25 Updating base class ->MBT_02_base_F, by a3\armor_f_gamma\mbt_02\config.bin/CfgVehicles/MBT_02_arty_base_F/ 23:29:25 Updating base class ->Ship_F, by a3\boat_f\config.bin/CfgVehicles/Boat_F/ 23:29:25 Updating base class ->Boat_F, by a3\boat_f\boat_transport_01\config.bin/CfgVehicles/Rubber_duck_base_F/ 23:29:25 Updating base class ->Ship_F, by a3\boat_f_gamma\boat_civil_01\config.bin/CfgVehicles/Boat_Civil_01_base_F/ 23:29:25 Updating base class ->O_helipilot_F, by a3\characters_f\common\config.bin/CfgVehicles/O_UAV_AI/ 23:29:25 Updating base class ->Helicopter_Base_F, by a3\drones_f\air_f_gamma\uav_01\config.bin/CfgVehicles/UAV_01_base_F/ 23:29:25 Updating base class ->Car_F, by a3\soft_f\config.bin/CfgVehicles/Truck_F/ 23:29:25 Updating base class Offroad_01_base_f->Offroad_01_military_base_F, by a3\soft_f\offroad_01\config.bin/CfgVehicles/Offroad_01_armed_base_F/ 23:29:25 Updating base class ->I_G_Offroad_01_F, by a3\soft_f\offroad_01\config.bin/CfgVehicles/B_G_Offroad_01_F/ 23:29:25 Updating base class ->I_G_Offroad_01_armed_F, by a3\soft_f\offroad_01\config.bin/CfgVehicles/B_G_Offroad_01_armed_F/ 23:29:25 Updating base class ->Quadbike_01_base_F, by a3\soft_f\quadbike_01\config.bin/CfgVehicles/B_Quadbike_01_F/ 23:29:25 Updating base class ->Quadbike_01_base_F, by a3\soft_f\quadbike_01\config.bin/CfgVehicles/O_Quadbike_01_F/ 23:29:25 Updating base class ->MRAP_03_base_F, by a3\soft_f_beta\mrap_03\config.bin/CfgVehicles/I_MRAP_03_F/ 23:29:25 Updating base class ->Truck_02_base_F, by a3\soft_f_beta\truck_02\config.bin/CfgVehicles/I_Truck_02_covered_F/ 23:29:25 Updating base class ->Truck_02_transport_base_F, by a3\soft_f_beta\truck_02\config.bin/CfgVehicles/I_Truck_02_transport_F/ 23:29:25 Updating base class ->Truck_02_fuel_base_F, by a3\soft_f_gamma\truck_02\config.bin/CfgVehicles/I_Truck_02_fuel_F/ 23:29:25 Updating base class ->NewTurret, by a3\static_f\aa_01\config.bin/CfgVehicles/StaticWeapon/Turrets/MainTurret/ 23:29:25 Updating base class ->AA_01_base_F, by a3\static_f\aa_01\config.bin/CfgVehicles/B_static_AA_F/ 23:29:25 Updating base class ->AT_01_base_F, by a3\static_f\at_01\config.bin/CfgVehicles/B_static_AT_F/ 23:29:25 Updating base class ->SlotInfo, by a3\weapons_f_mark\config.bin/UnderBarrelSlot/ 23:29:25 Updating base class UnderBarrelSlot->asdg_UnderSlot, by asdg_jointrails\longrangerifles\dmr_01\config.bin/CfgWeapons/srifle_DMR_01_F/WeaponSlotsInfo/UnderBarrelSlot/ 23:29:25 Updating base class UnderBarrelSlot->asdg_UnderSlot, by asdg_jointrails\longrangerifles\ebr\config.bin/CfgWeapons/srifle_EBR_F/WeaponSlotsInfo/UnderBarrelSlot/ 23:29:25 Updating base class CowsSlot->asdg_OpticRail1913, by asdg_jointrails\longrangerifles\gm6\config.bin/CfgWeapons/srifle_GM6_F/WeaponSlotsInfo/CowsSlot/ 23:29:25 Updating base class CowsSlot->asdg_OpticRail1913, by asdg_jointrails\longrangerifles\m320\config.bin/CfgWeapons/srifle_LRR_F/WeaponSlotsInfo/CowsSlot/ 23:29:25 Updating base class CowsSlot->asdg_OpticRail1913_short, by asdg_jointrails\machineguns\m200\config.bin/CfgWeapons/LMG_Mk200_F/WeaponSlotsInfo/CowsSlot/ 23:29:25 Updating base class PointerSlot->asdg_FrontSideRail, by asdg_jointrails\machineguns\m200\config.bin/CfgWeapons/LMG_Mk200_F/WeaponSlotsInfo/PointerSlot/ 23:29:25 Updating base class UnderBarrelSlot->asdg_UnderSlot, by asdg_jointrails\machineguns\m200\config.bin/CfgWeapons/LMG_Mk200_F/WeaponSlotsInfo/UnderBarrelSlot/ 23:29:25 Updating base class CowsSlot->asdg_OpticRail1913_short, by asdg_jointrails\machineguns\zafir\config.bin/CfgWeapons/LMG_Zafir_F/WeaponSlotsInfo/CowsSlot/ 23:29:25 Updating base class PointerSlot->asdg_FrontSideRail, by asdg_jointrails\machineguns\zafir\config.bin/CfgWeapons/LMG_Zafir_F/WeaponSlotsInfo/PointerSlot/ 23:29:25 Updating base class CowsSlot->asdg_OpticRail1913, by asdg_jointrails\rifles\mx\config.bin/CfgWeapons/arifle_MXC_F/WeaponSlotsInfo/CowsSlot/ 23:29:25 Updating base class PointerSlot->asdg_FrontSideRail, by asdg_jointrails\rifles\mx\config.bin/CfgWeapons/arifle_MXC_F/WeaponSlotsInfo/PointerSlot/ 23:29:25 Updating base class MuzzleSlot->asdg_MuzzleSlot_556, by asdg_jointrails\rifles\trg20\config.bin/CfgWeapons/arifle_TRG20_F/WeaponSlotsInfo/MuzzleSlot/ 23:29:25 Updating base class EventHandlers->, by cse\cse_f_eh\config.cpp/CfgVehicles/C_man_1/EventHandlers/ 23:29:25 Updating base class DefaultEventhandlers->, by cse\cse_f_eh\config.cpp/CfgVehicles/Helicopter/EventHandlers/ 23:29:25 Updating base class DefaultEventhandlers->, by cse\cse_f_eh\config.cpp/CfgVehicles/Plane/EventHandlers/ 23:29:25 Updating base class Heli_light_03_base_F->Helicopter_Base_F, by cse\cse_sys_fastroping\config.cpp/CfgVehicles/I_Heli_light_03_base_F/ 23:29:25 Updating base class Rifle_Long_Base_F->Rifle_Base_F, by cse\cse_sys_weaponheat\config.cpp/CfgWeapons/LMG_Zafir_F/ 23:29:25 Updating base class Rifle_Long_Base_F->Rifle_Base_F, by cse\cse_sys_weaponheat\config.cpp/CfgWeapons/LMG_Mk200_F/ 23:29:25 Updating base class Car_F->Car, by drivehicles\config.bin/CfgVehicles/UAZ_Base/ 23:29:25 Updating base class Helicopter_Base_H->UH1H_base, by hafm_arma2_helis\config.cpp/CfgVehicles/UH1H/ 23:29:25 Updating base class Helicopter_Base_H->UH60M_US_base, by hafm_arma2_helis\config.cpp/CfgVehicles/UH60M/ 23:29:25 Updating base class Helicopter_Base_H->UH60M_US_base, by hafm_arma2_helis\config.cpp/CfgVehicles/UH60M_MEV/ 23:29:25 Updating base class Helicopter_Base_H->UH1_Base, by hafm_arma2_helis\config.cpp/CfgVehicles/UH1Y/ 23:29:25 Updating base class Helicopter_Base_H->CH_47F_base, by hafm_arma2_helis\config.cpp/CfgVehicles/CH_47F/ 23:29:25 Updating base class ->DefaultDie, by hafm_arma2_vehicles\hmmwv\config.bin/CfgMovesMaleSdr/States/Stryker_Dead/ 23:29:25 Updating base class Heli_light_03_unarmed_base_F->Helicopter_Base_F, by helo_hmds_kimi\config.cpp/CfgVehicles/I_Heli_light_03_unarmed_base_F/ 23:29:25 Updating base class Heli_Attack_01_base_F->COMANCHE, by helo_hmds_kimi\config.cpp/CfgVehicles/B_Heli_Attack_01_F/ 23:29:25 Updating base class Heli_light_03_base_F->LYNX, by helo_hmds_kimi\config.cpp/CfgVehicles/I_Heli_light_03_F/ 23:29:25 Updating base class Turrets->Turrets, by helo_hmds_kimi\config.cpp/CfgVehicles/I_Heli_light_03_F/Turrets/ 23:29:25 Updating base class MainTurret->MainTurret, by helo_hmds_kimi\config.cpp/CfgVehicles/I_Heli_light_03_F/Turrets/MainTurret/ 23:29:25 Updating base class Heli_light_03_unarmed_base_F->LYNXun, by helo_hmds_kimi\config.cpp/CfgVehicles/I_Heli_light_03_unarmed_F/ 23:29:25 Updating base class Heli_Transport_02_base_F->MERLIN, by helo_hmds_kimi\config.cpp/CfgVehicles/I_Heli_Transport_02_F/ 23:29:25 Updating base class Heli_Attack_02_base_F->MICKEY, by helo_hmds_kimi\config.cpp/CfgVehicles/O_Heli_Attack_02_F/ 23:29:25 Updating base class Heli_Attack_02_base_F->MICKEY, by helo_hmds_kimi\config.cpp/CfgVehicles/O_Heli_Attack_02_black_F/ 23:29:25 Updating base class Heli_Light_02_base_F->ORCA, by helo_hmds_kimi\config.cpp/CfgVehicles/O_Heli_Light_02_F/ 23:29:25 Updating base class Heli_Light_02_unarmed_base_F->ORCA, by helo_hmds_kimi\config.cpp/CfgVehicles/O_Heli_Light_02_unarmed_F/ 23:29:26 Updating base class ->DefaultEventhandlers, by x\cba\addons\xeh\config.bin/CfgVehicles/Helicopter/Eventhandlers/ 23:29:26 Updating base class ->DefaultEventhandlers, by x\cba\addons\xeh\config.bin/CfgVehicles/Plane/Eventhandlers/ 23:29:26 Updating base class ->B_APC_Wheeled_01_base_F, by a3\armor_f_beta\apc_wheeled_01\config.bin/CfgVehicles/B_APC_Wheeled_01_cannon_F/ 23:29:26 Updating base class ->UGV_01_base_F, by a3\drones_f\soft_f_gamma\ugv_01\config.bin/CfgVehicles/B_UGV_01_F/ 23:29:26 Updating base class ->UGV_01_rcws_base_F, by a3\drones_f\soft_f_gamma\ugv_01\config.bin/CfgVehicles/B_UGV_01_rcws_F/ 23:29:26 Updating base class controls->, by AGM_Core\config.bin/RscDisplayMPInterrupt/controls/ 23:29:26 Updating base class controls->, by AGM_Core\config.bin/RscDisplayInterrupt/controls/ 23:29:26 Updating base class controls->, by AGM_Core\config.bin/RscDisplayInterruptEditorPreview/controls/ 23:29:26 Updating base class MERLIN->Heli_Transport_02_base_F, by AGM_Logistics\config.bin/CfgVehicles/I_Heli_Transport_02_F/ 23:29:26 Updating base class Van_01_fuel_base_F->Van_01_base_F, by AGM_Logistics\config.bin/CfgVehicles/I_G_Van_01_fuel_F/ 23:29:26 Updating base class Van_01_fuel_base_F->Van_01_civil_fuel_base_F, by AGM_Logistics\config.bin/CfgVehicles/C_Van_01_fuel_F/ 23:29:26 Updating base class HitPoints->, by AGM_Medical\config.bin/CfgVehicles/B_Soldier_VR_F/HitPoints/ 23:29:26 Updating base class HitBody->body, by AGM_Medical\config.bin/CfgVehicles/B_Soldier_VR_F/HitPoints/HitBody/ 23:29:26 Updating base class HitHead->head, by AGM_Medical\config.bin/CfgVehicles/B_Soldier_VR_F/HitPoints/HitHead/ 23:29:26 Updating base class HitPoints->, by AGM_Medical\config.bin/CfgVehicles/O_Soldier_VR_F/HitPoints/ 23:29:26 Updating base class HitBody->body, by AGM_Medical\config.bin/CfgVehicles/O_Soldier_VR_F/HitPoints/HitBody/ 23:29:26 Updating base class HitHead->head, by AGM_Medical\config.bin/CfgVehicles/O_Soldier_VR_F/HitPoints/HitHead/ 23:29:26 Updating base class HitPoints->, by AGM_Medical\config.bin/CfgVehicles/I_Soldier_VR_F/HitPoints/ 23:29:26 Updating base class HitBody->body, by AGM_Medical\config.bin/CfgVehicles/I_Soldier_VR_F/HitPoints/HitBody/ 23:29:26 Updating base class HitHead->head, by AGM_Medical\config.bin/CfgVehicles/I_Soldier_VR_F/HitPoints/HitHead/ 23:29:26 Updating base class HitPoints->, by AGM_Medical\config.bin/CfgVehicles/C_Soldier_VR_F/HitPoints/ 23:29:26 Updating base class HitBody->body, by AGM_Medical\config.bin/CfgVehicles/C_Soldier_VR_F/HitPoints/HitBody/ 23:29:26 Updating base class HitHead->head, by AGM_Medical\config.bin/CfgVehicles/C_Soldier_VR_F/HitPoints/HitHead/ 23:29:26 Updating base class Rifle_Base_F->Rifle_Long_Base_F, by AGM_Overheating\config.bin/CfgWeapons/LMG_Mk200_F/ 23:29:26 Updating base class Rifle_Base_F->Rifle_Long_Base_F, by AGM_Overheating\config.bin/CfgWeapons/LMG_Zafir_F/ 23:29:26 Updating base class COMANCHE->Heli_Attack_01_base_F, by AGM_RealisticNames\config.bin/CfgVehicles/B_Heli_Attack_01_F/ 23:29:26 Updating base class LYNX->Heli_light_03_base_F, by AGM_RealisticNames\config.bin/CfgVehicles/I_Heli_light_03_F/ 23:29:26 Updating base class LYNXun->Heli_light_03_unarmed_base_F, by AGM_RealisticNames\config.bin/CfgVehicles/I_Heli_light_03_unarmed_F/ 23:29:26 Updating base class ORCA->Heli_Light_02_base_F, by AGM_RealisticNames\config.bin/CfgVehicles/O_Heli_Light_02_F/ 23:29:26 Updating base class ORCA->Heli_Light_02_unarmed_base_F, by AGM_RealisticNames\config.bin/CfgVehicles/O_Heli_Light_02_unarmed_F/ 23:29:26 Updating base class Rifle_Long_Base_F->Rifle_Base_F, by cse\cse_sys_equipment\config.cpp/CfgWeapons/LMG_Mk200_F/ 23:29:26 Updating base class Rifle_Long_Base_F->Rifle_Base_F, by cse\cse_sys_equipment\config.cpp/CfgWeapons/LMG_Zafir_F/ 23:29:26 Updating base class B_65x39_Case->B_65x39_Caseless, by ebs\config.cpp/CfgAmmo/B_65x39_Case_Yellow/ 23:29:26 Updating base class WeaponHolder->WeaponHolder_Single_F, by ffaa_et_brilat\config.bin/CfgVehicles/Vest_Base_F/ 23:29:26 Updating base class WeaponHolder->WeaponHolder_Single_F, by ffaa_et_brilat\config.bin/CfgVehicles/Headgear_Base_F/ 23:29:26 Updating base class ->RDS_T34_AAF_base, by RDS_Tank\config.bin/CfgVehicles/RDS_T34_AAF_01/ 23:29:26 Updating base class Rifle_Base_F->Rifle_Long_Base_F, by AGM_AI\config.bin/CfgWeapons/LMG_Mk200_F/ 23:29:26 Updating base class Rifle_Base_F->Rifle_Long_Base_F, by AGM_AI\config.bin/CfgWeapons/LMG_Zafir_F/ 23:29:26 Updating base class Pos10Vector->, by AGM_Aircraft\config.bin/CfgVehicles/B_Heli_Attack_01_F/MFD/AirplaneHUD/Bones/GunnerAim/ 23:29:26 Updating base class Pos10Vector->, by AGM_Aircraft\config.bin/CfgVehicles/B_Heli_Attack_01_F/MFD/AirplaneHUD/Bones/Target/ 23:29:26 Updating base class SpeedNumber->, by AGM_Aircraft\config.bin/CfgVehicles/B_Heli_Attack_01_F/MFD/AirplaneHUD/Draw/AltNumber/ 23:29:26 Updating base class SpeedNumber->, by AGM_Aircraft\config.bin/CfgVehicles/Heli_Transport_01_base_F/MFD/AirplaneHUD/Draw/AltNumber/ 23:29:26 Updating base class MainTurret->MainTurret, by AGM_Aircraft\config.bin/CfgVehicles/Heli_Transport_01_base_F/Turrets/MainTurret/ 23:29:26 Updating base class SpeedNumber->, by AGM_Aircraft\config.bin/CfgVehicles/I_Heli_Transport_02_F/MFD/AirplaneHUD/Draw/AltNumber/ 23:29:26 Updating base class Helicopter_Base_F->Heli_light_03_base_F, by AGM_Aircraft\config.bin/CfgVehicles/I_Heli_light_03_base_F/ 23:29:26 Updating base class Pos10Vector->, by AGM_Aircraft\config.bin/CfgVehicles/I_Heli_light_03_F/MFD/AirplaneHUD/Bones/GunnerAim/ 23:29:26 Updating base class Pos10Vector->, by AGM_Aircraft\config.bin/CfgVehicles/I_Heli_light_03_F/MFD/AirplaneHUD/Bones/Target/ 23:29:26 Updating base class SpeedNumber->, by AGM_Aircraft\config.bin/CfgVehicles/I_Heli_light_03_F/MFD/AirplaneHUD/Draw/AltNumber/ 23:29:26 Updating base class Turrets->Turrets, by AGM_Aircraft\config.bin/CfgVehicles/I_Heli_light_03_F/Turrets/ 23:29:26 Updating base class MainTurret->MainTurret, by AGM_Aircraft\config.bin/CfgVehicles/I_Heli_light_03_F/Turrets/MainTurret/ 23:29:26 Updating base class Pos10Vector->, by AGM_Aircraft\config.bin/CfgVehicles/I_Heli_light_03_unarmed_F/MFD/AirplaneHUD/Bones/GunnerAim/ 23:29:26 Updating base class Pos10Vector->, by AGM_Aircraft\config.bin/CfgVehicles/I_Heli_light_03_unarmed_F/MFD/AirplaneHUD/Bones/Target/ 23:29:26 Updating base class SpeedNumber->, by AGM_Aircraft\config.bin/CfgVehicles/I_Heli_light_03_unarmed_F/MFD/AirplaneHUD/Draw/AltNumber/ 23:29:26 Updating base class Offroad_01_civil_base_F->Offroad_01_base_f, by AGM_FireControlSystem\config.bin/CfgVehicles/C_Offroad_01_F/ 23:29:26 Updating base class Offroad_01_military_base_F->Offroad_01_base_f, by AGM_FireControlSystem\config.bin/CfgVehicles/I_G_Offroad_01_F/ 23:29:26 Updating base class Offroad_01_military_base_F->Offroad_01_base_f, by AGM_FireControlSystem\config.bin/CfgVehicles/Offroad_01_armed_base_F/ 23:29:26 Updating base class Van_01_transport_base_F->Van_01_civil_transport_base_F, by AGM_FireControlSystem\config.bin/CfgVehicles/C_Van_01_transport_F/ 23:29:26 Updating base class Van_01_transport_base_F->Van_01_base_F, by AGM_FireControlSystem\config.bin/CfgVehicles/I_G_Van_01_transport_F/ 23:29:26 Updating base class ->RDS_BMP2_AAF_base, by RDS_APC\config.bin/CfgVehicles/RDS_BMP2_AAF_01/ 23:29:26 Updating base class NVGoggles->Binocular, by lsd_nvg\config.bin/cfgWeapons/NVGoggles_OPFOR/ 23:29:26 Updating base class NVGoggles->Binocular, by lsd_nvg\config.bin/cfgWeapons/NVGoggles_INDEP/ 23:29:26 Updating base class ->Module_F, by x\alive\addons\main\config.cpp/CfgVehicles/ModuleAliveBase/ 23:29:27 Initializing Steam Manager 23:29:27 ManagerConfig() 23:29:27 Steam Manager initialized. 23:29:27 23:29:27 ==== Loaded addons ==== 23:29:27 23:29:27 dta\bin.pbo - unknown 23:29:27 dta\core.pbo - 72362 23:29:27 dta\languagecore_f.pbo - 82715 23:29:27 C:\armaserver\@XMedSys\addons\x39_medsys_agmintegration.pbo - unknown 23:29:27 C:\armaserver\@XMedSys\addons\x39_medsys_items.pbo - unknown 23:29:27 C:\armaserver\@XMedSys\addons\x39_medsys_ressources.pbo - unknown 23:29:27 C:\armaserver\@XMedSys\addons\x39_medsys_scripting.pbo - unknown 23:29:27 C:\armaserver\@XMedSys\addons\x39_medsys_settings.pbo - unknown 23:29:27 C:\armaserver\@XMedSys\addons\x39_medsys_stretcher.pbo - unknown 23:29:27 C:\armaserver\@XMedSys\addons\x39_medsys_uis.pbo - unknown 23:29:27 C:\armaserver\@XLib\addons\x39_gm_insurgency.pbo - unknown 23:29:27 C:\armaserver\@XLib\addons\x39_xlib_actiondialog.pbo - unknown 23:29:27 C:\armaserver\@XLib\addons\x39_xlib_core.pbo - unknown 23:29:27 C:\armaserver\@XLib\addons\x39_xlib_eventsystem.pbo - unknown 23:29:27 C:\armaserver\@XLib\addons\x39_xlib_keycatcher.pbo - unknown 23:29:27 C:\armaserver\@XLib\addons\x39_xlib_modproperties.pbo - unknown 23:29:27 C:\armaserver\@XLib\addons\x39_xlib_modules.pbo - unknown 23:29:27 C:\armaserver\@XLib\addons\x39_xlib_requestsystem.pbo - unknown 23:29:27 C:\armaserver\@XLib\addons\x39_xlib_scriptobjectcreation.pbo - unknown 23:29:27 C:\armaserver\@WLA Addon\addons\saokmusicaddon.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\a3_bh_fastrope.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_ai.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_aircraft.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_armour.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_attach.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_backblast.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_backpacks.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_ballistics.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_captives.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_core.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_difficulties.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_disposable.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_explosives.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_fastroping.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_firecontrolsystem.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_gforces.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_goggles.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_grenades.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_hearing.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_interaction.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_inventory.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_logistics.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_magazinerepack.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_map.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_markers.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_medical.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_movement.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_nametags.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_nightvision.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_noradio.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_overheating.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_parachute.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_ragdolls.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_realisticnames.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_recoil.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_reload.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_respawn.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_resting.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_safemode.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_scopes.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_smallarms.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_switchunits.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_thermals.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_topdownattack.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_vector.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_vehicles.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_weaponselect.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\agm_wind.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\arp_objects2.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\asdg_jointrails.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\at4.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\balaclava.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\burnes_lcac.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\cha_mi8.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\cho_lhd.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\cjtf_irstrobea3.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\ctab.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\cup_wheeled_volha.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\dar_mtvr.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\dash_weaponsafety.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\dll_tow.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\drirregulars.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\drivehicles.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\drrpg7.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\ebu_c130.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\ffaa_armas.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\ffaa_data.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\ffaa_estatico.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\ffaa_et_anibal.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\ffaa_et_brilat.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\ffaa_et_ch47.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\ffaa_et_famet.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\ffaa_et_moe.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\ffaa_et_pizarro.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\ffaa_et_rg31.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\ffaa_et_vamtac.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\ffaa_rapel.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\fhq_accessories.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\fshemaghs.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\gasmask.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\ghost_recon.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\gmil.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\grace_real_warrior.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\hafm_arma2_helis.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\hafm_arma2_uk_wheeled.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\hafm_arma2_vehicles.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\headwrap.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\heeresflieger.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\helo_hmds_kimi.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\ira_pack.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\jdg_carrier.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\js_jc_fa18.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\js_jc_fa18_squads.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\kio_balaclava_expanded.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\kpfs_europe_ui.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\lsd_nvg.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\m50gasmask.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\mas_afr_rebl.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\mas_afr_rebl_c.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\mas_nw_rifle.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\mas_ru_rifle.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\mas_ukf_sftg.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\mas_ukf_sftg_c.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\mas_us_rifle.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\mas_us_rifle_c.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\mbg_killhouses_a3.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\mrb_a3_voicestop.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\mrt_accfncs.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\neckloose.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\necktight.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\norrn_rflocc.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\nor_backpacks.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\nor_core.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\nor_drones.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\nor_equip.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\nor_groups.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\nor_insignias.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\nor_law.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\nor_randomisation.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\nor_tanks.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\nor_uniforms.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\nor_units.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\nor_vehicles.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\nor_weapons.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\peral_a10.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\peral_a10_data.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\pulledup.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\rav_lifter_a3.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\rds_apc.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\rds_staticw.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\rds_tank.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\rev1_flash.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\sasshemagh.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\seem.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\shemaghs.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\ships.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\skuh60.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\smgr.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\sthud.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\sthud_usermenu.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\stv_warrior.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\sud_russians.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\tacticalhoodg.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\tact_hood.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\tao_foldmap_a3.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\ten_switchweaponswhilemoving.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\trixie_launchers.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\ttt_nimitzfunctions.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\uvf_pack.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\vcom_ai.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\wop_gui.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\yed.pbo - unknown 23:29:27 C:\armaserver\@VNAF\addons\yed_veh.pbo - unknown 23:29:27 C:\armaserver\@TVTMP\addons\at4.pbo - unknown 23:29:27 C:\armaserver\@TPW_MODS\addons\ebs.pbo - unknown 23:29:27 C:\armaserver\@TPW_MODS\addons\flay.pbo - unknown 23:29:27 C:\armaserver\@TPW_MODS\addons\tpw_animspeed.pbo - unknown 23:29:27 C:\armaserver\@TPW_MODS\addons\tpw_hud.pbo - unknown 23:29:27 C:\armaserver\@TPW_MODS\addons\tpw_mods.pbo - unknown 23:29:27 C:\armaserver\@TPW_MODS\addons\tpw_music.pbo - unknown 23:29:27 C:\armaserver\@TPW_MODS\addons\tpw_sounds.pbo - unknown 23:29:27 C:\armaserver\@task_force_radio\addons\task_force_radio.pbo - unknown 23:29:27 C:\armaserver\@task_force_radio\addons\task_force_radio_items.pbo - unknown 23:29:27 C:\armaserver\@mcc_sandbox\addons\mcc_sandbox_mod.pbo - unknown 23:29:27 C:\armaserver\@CSE\addons\cse_f_configuration.pbo - unknown 23:29:27 C:\armaserver\@CSE\addons\cse_f_eh.pbo - unknown 23:29:27 C:\armaserver\@CSE\addons\cse_f_modules.pbo - unknown 23:29:27 C:\armaserver\@CSE\addons\cse_f_states.pbo - unknown 23:29:27 C:\armaserver\@CSE\addons\cse_gui.pbo - unknown 23:29:27 C:\armaserver\@CSE\addons\cse_main.pbo - unknown 23:29:27 C:\armaserver\@CSE\addons\cse_sys_advanced_interaction.pbo - unknown 23:29:27 C:\armaserver\@CSE\addons\cse_sys_ballistics.pbo - unknown 23:29:27 C:\armaserver\@CSE\addons\cse_sys_cc.pbo - unknown 23:29:27 C:\armaserver\@CSE\addons\cse_sys_combatdeaf.pbo - unknown 23:29:27 C:\armaserver\@CSE\addons\cse_sys_equipment.pbo - unknown 23:29:27 C:\armaserver\@CSE\addons\cse_sys_fastroping.pbo - unknown 23:29:27 C:\armaserver\@CSE\addons\cse_sys_field_rations.pbo - unknown 23:29:27 C:\armaserver\@CSE\addons\cse_sys_gestures.pbo - unknown 23:29:27 C:\armaserver\@CSE\addons\cse_sys_groups.pbo - unknown 23:29:27 C:\armaserver\@CSE\addons\cse_sys_ieds.pbo - unknown 23:29:27 C:\armaserver\@CSE\addons\cse_sys_launchers.pbo - unknown 23:29:27 C:\armaserver\@CSE\addons\cse_sys_logistics.pbo - unknown 23:29:27 C:\armaserver\@CSE\addons\cse_sys_misc.pbo - unknown 23:29:27 C:\armaserver\@CSE\addons\cse_sys_tags.pbo - unknown 23:29:27 C:\armaserver\@CSE\addons\cse_sys_vehicles.pbo - unknown 23:29:27 C:\armaserver\@CSE\addons\cse_sys_weaponheat.pbo - unknown 23:29:27 C:\armaserver\@Cha_AV8B\addons\cha_av8b.pbo - unknown 23:29:27 C:\armaserver\@CBA_A3\addons\cba_ai.pbo - 004 23:29:27 C:\armaserver\@CBA_A3\addons\cba_arrays.pbo - 003 23:29:27 C:\armaserver\@CBA_A3\addons\cba_common.pbo - 016 23:29:27 C:\armaserver\@CBA_A3\addons\cba_diagnostic.pbo - 007 23:29:27 C:\armaserver\@CBA_A3\addons\cba_events.pbo - 005 23:29:27 C:\armaserver\@CBA_A3\addons\cba_extended_eventhandlers.pbo - 003 23:29:27 C:\armaserver\@CBA_A3\addons\cba_hashes.pbo - 004 23:29:27 C:\armaserver\@CBA_A3\addons\cba_help.pbo - 004 23:29:27 C:\armaserver\@CBA_A3\addons\cba_keybinding.pbo - 017 23:29:27 C:\armaserver\@CBA_A3\addons\cba_main.pbo - 019 23:29:27 C:\armaserver\@CBA_A3\addons\cba_main_a3.pbo - 002 23:29:27 C:\armaserver\@CBA_A3\addons\cba_network.pbo - 013 23:29:27 C:\armaserver\@CBA_A3\addons\cba_strings.pbo - 006 23:29:27 C:\armaserver\@CBA_A3\addons\cba_ui.pbo - 017 23:29:27 C:\armaserver\@CBA_A3\addons\cba_ui_helper.pbo - 002 23:29:27 C:\armaserver\@CBA_A3\addons\cba_vectors.pbo - 002 23:29:27 C:\armaserver\@CBA_A3\addons\cba_versioning.pbo - 002 23:29:27 C:\armaserver\@CBA_A3\addons\cba_xeh.pbo - 018 23:29:27 C:\armaserver\@CBA_A3\addons\cba_xeh_a3.pbo - 019 23:29:27 C:\armaserver\@alive\addons\amb_civ_command.pbo - 1 23:29:27 C:\armaserver\@alive\addons\amb_civ_placement.pbo - 1 23:29:27 C:\armaserver\@alive\addons\amb_civ_population.pbo - 1 23:29:27 C:\armaserver\@alive\addons\civ_placement.pbo - 1 23:29:27 C:\armaserver\@alive\addons\composition_a3.pbo - 1 23:29:27 C:\armaserver\@alive\addons\c_tablet.pbo - 1 23:29:27 C:\armaserver\@alive\addons\fnc_analysis.pbo - 1 23:29:27 C:\armaserver\@alive\addons\fnc_strategic.pbo - 1 23:29:27 C:\armaserver\@alive\addons\grp_a3.pbo - 1 23:29:27 C:\armaserver\@alive\addons\intro.pbo - 1 23:29:27 C:\armaserver\@alive\addons\main.pbo - 1 23:29:27 C:\armaserver\@alive\addons\mil_c2istar.pbo - 1 23:29:27 C:\armaserver\@alive\addons\mil_command.pbo - 1 23:29:27 C:\armaserver\@alive\addons\mil_convoy.pbo - 1 23:29:27 C:\armaserver\@alive\addons\mil_cqb.pbo - 1 23:29:27 C:\armaserver\@alive\addons\mil_ied.pbo - 1 23:29:27 C:\armaserver\@alive\addons\mil_intelligence.pbo - 1 23:29:27 C:\armaserver\@alive\addons\mil_logistics.pbo - 1 23:29:27 C:\armaserver\@alive\addons\mil_opcom.pbo - 1 23:29:27 C:\armaserver\@alive\addons\mil_placement.pbo - 1 23:29:27 C:\armaserver\@alive\addons\mil_placement_custom.pbo - 1 23:29:27 C:\armaserver\@alive\addons\missions.pbo - 1 23:29:27 C:\armaserver\@alive\addons\m_tablet.pbo - unknown 23:29:27 C:\armaserver\@alive\addons\splashscreen.pbo - unknown 23:29:27 C:\armaserver\@alive\addons\sup_artillery.pbo - 1 23:29:27 C:\armaserver\@alive\addons\sup_cas.pbo - 1 23:29:27 C:\armaserver\@alive\addons\sup_combatsupport.pbo - 1 23:29:27 C:\armaserver\@alive\addons\sup_multispawn.pbo - unknown 23:29:27 C:\armaserver\@alive\addons\sup_player_resupply.pbo - 1 23:29:27 C:\armaserver\@alive\addons\sup_transport.pbo - 1 23:29:27 C:\armaserver\@alive\addons\sys_adminactions.pbo - 1 23:29:27 C:\armaserver\@alive\addons\sys_aiskill.pbo - 1 23:29:27 C:\armaserver\@alive\addons\sys_crewinfo.pbo - unknown 23:29:27 C:\armaserver\@alive\addons\sys_data.pbo - 1 23:29:27 C:\armaserver\@alive\addons\sys_data_couchdb.pbo - unknown 23:29:27 C:\armaserver\@alive\addons\sys_gc.pbo - 1 23:29:27 C:\armaserver\@alive\addons\sys_logistics.pbo - 1 23:29:27 C:\armaserver\@alive\addons\sys_marker.pbo - 1 23:29:27 C:\armaserver\@alive\addons\sys_newsfeed.pbo - 1 23:29:27 C:\armaserver\@alive\addons\sys_patrolrep.pbo - 1 23:29:27 C:\armaserver\@alive\addons\sys_perf.pbo - unknown 23:29:27 C:\armaserver\@alive\addons\sys_player.pbo - 1 23:29:27 C:\armaserver\@alive\addons\sys_playeroptions.pbo - 1 23:29:27 C:\armaserver\@alive\addons\sys_playertags.pbo - 1 23:29:27 C:\armaserver\@alive\addons\sys_profile.pbo - 1 23:29:27 C:\armaserver\@alive\addons\sys_quickstart.pbo - 1 23:29:27 C:\armaserver\@alive\addons\sys_sitrep.pbo - 1 23:29:27 C:\armaserver\@alive\addons\sys_spotrep.pbo - 1 23:29:27 C:\armaserver\@alive\addons\sys_statistics.pbo - unknown 23:29:27 C:\armaserver\@alive\addons\sys_tour.pbo - 1 23:29:27 C:\armaserver\@alive\addons\sys_viewdistance.pbo - 1 23:29:27 C:\armaserver\@alive\addons\sys_weather.pbo - unknown 23:29:27 C:\armaserver\@alive\addons\sys_xstream.pbo - unknown 23:29:27 C:\armaserver\@alive\addons\ui.pbo - unknown 23:29:27 C:\armaserver\@alive\addons\x_lib.pbo - 1 23:29:27 C:\armaserver\@Airborne_Chutes\addons\fsf_sacventral.pbo - unknown 23:29:27 C:\armaserver\@Airborne_Chutes\addons\oh_round_chute.pbo - unknown 23:29:27 C:\armaserver\mark\addons\anims_f_mark.ebo - 82212 23:29:27 C:\armaserver\mark\addons\characters_f_mark.ebo - 82734 23:29:27 C:\armaserver\mark\addons\data_f_mark.ebo - 82269 23:29:27 C:\armaserver\mark\addons\dubbing_f_mark.ebo - 81923 23:29:27 C:\armaserver\mark\addons\dubbing_f_mp_mark.ebo - 81923 23:29:27 C:\armaserver\mark\addons\functions_f_mark.ebo - 82496 23:29:27 C:\armaserver\mark\addons\functions_f_mp_mark.ebo - 82700 23:29:27 C:\armaserver\mark\addons\languagemissions_f_mark.ebo - 82715 23:29:27 C:\armaserver\mark\addons\languagemissions_f_mp_mark.ebo - 82715 23:29:27 C:\armaserver\mark\addons\language_f_mark.ebo - 82715 23:29:27 C:\armaserver\mark\addons\language_f_mp_mark.ebo - 82715 23:29:27 C:\armaserver\mark\addons\missions_f_mark.ebo - 82255 23:29:27 C:\armaserver\mark\addons\missions_f_mark_data.ebo - 81471 23:29:27 C:\armaserver\mark\addons\missions_f_mark_video.ebo - 81429 23:29:27 C:\armaserver\mark\addons\missions_f_mp_mark.ebo - 82692 23:29:27 C:\armaserver\mark\addons\missions_f_mp_mark_data.ebo - 81558 23:29:27 C:\armaserver\mark\addons\modules_f_mark.ebo - 81710 23:29:27 C:\armaserver\mark\addons\modules_f_mp_mark.ebo - 82691 23:29:27 C:\armaserver\mark\addons\music_f_mark.ebo - 81958 23:29:27 C:\armaserver\mark\addons\music_f_mark_music.ebo - 81930 23:29:27 C:\armaserver\mark\addons\sounds_f_mark.ebo - 81866 23:29:27 C:\armaserver\mark\addons\static_f_mark.ebo - 81968 23:29:27 C:\armaserver\mark\addons\structures_f_mark.ebo - 82615 23:29:27 C:\armaserver\mark\addons\supplies_f_mark.ebo - 79552 23:29:27 C:\armaserver\mark\addons\ui_f_mark.ebo - 82421 23:29:27 C:\armaserver\mark\addons\ui_f_mp_mark.ebo - 82708 23:29:27 C:\armaserver\mark\addons\weapons_f_mark.ebo - 82442 23:29:27 C:\armaserver\heli\addons\air_f_heli.pbo - 82564 23:29:27 C:\armaserver\heli\addons\anims_f_heli.pbo - 80475 23:29:27 C:\armaserver\heli\addons\boat_f_heli.pbo - 82564 23:29:27 C:\armaserver\heli\addons\cargoposes_f_heli.pbo - 80475 23:29:27 C:\armaserver\heli\addons\data_f_heli.pbo - 80757 23:29:27 C:\armaserver\heli\addons\dubbing_f_heli.pbo - 75138 23:29:27 C:\armaserver\heli\addons\functions_f_heli.pbo - 77667 23:29:27 C:\armaserver\heli\addons\languagemissions_f_heli.pbo - 82715 23:29:27 C:\armaserver\heli\addons\language_f_heli.pbo - 82715 23:29:27 C:\armaserver\heli\addons\missions_f_heli.pbo - 82384 23:29:27 C:\armaserver\heli\addons\missions_f_heli_data.pbo - 75977 23:29:27 C:\armaserver\heli\addons\missions_f_heli_video.pbo - 75065 23:29:27 C:\armaserver\heli\addons\modules_f_heli.pbo - 80344 23:29:27 C:\armaserver\heli\addons\music_f_heli.pbo - 76012 23:29:27 C:\armaserver\heli\addons\music_f_heli_music.pbo - 76012 23:29:27 C:\armaserver\heli\addons\soft_f_heli.pbo - 82564 23:29:27 C:\armaserver\heli\addons\sounds_f_heli.pbo - 79398 23:29:27 C:\armaserver\heli\addons\structures_f_heli.pbo - 82615 23:29:27 C:\armaserver\heli\addons\supplies_f_heli.pbo - 82616 23:29:27 C:\armaserver\heli\addons\ui_f_heli.pbo - 76986 23:29:27 C:\armaserver\kart\addons\anims_f_kart.pbo - 80475 23:29:27 C:\armaserver\kart\addons\characters_f_kart.pbo - 79903 23:29:27 C:\armaserver\kart\addons\data_f_kart.pbo - 80888 23:29:27 C:\armaserver\kart\addons\languagemissions_f_kart.pbo - 82715 23:29:27 C:\armaserver\kart\addons\language_f_kart.pbo - 82715 23:29:27 C:\armaserver\kart\addons\missions_f_kart.pbo - 76770 23:29:27 C:\armaserver\kart\addons\missions_f_kart_data.pbo - 75687 23:29:27 C:\armaserver\kart\addons\modules_f_kart.pbo - 80976 23:29:27 C:\armaserver\kart\addons\modules_f_kart_data.pbo - 74588 23:29:27 C:\armaserver\kart\addons\soft_f_kart.pbo - 82564 23:29:27 C:\armaserver\kart\addons\sounds_f_kart.pbo - 79398 23:29:27 C:\armaserver\kart\addons\structures_f_kart.pbo - 82615 23:29:27 C:\armaserver\kart\addons\ui_f_kart.pbo - 73106 23:29:27 C:\armaserver\kart\addons\weapons_f_kart.pbo - 80344 23:29:27 C:\armaserver\curator\addons\data_f_curator.pbo - 82282 23:29:27 C:\armaserver\curator\addons\functions_f_curator.pbo - 78988 23:29:27 C:\armaserver\curator\addons\language_f_curator.pbo - 82715 23:29:27 C:\armaserver\curator\addons\missions_f_curator.pbo - 80344 23:29:27 C:\armaserver\curator\addons\modules_f_curator.pbo - 81185 23:29:27 C:\armaserver\curator\addons\ui_f_curator.pbo - 82411 23:29:27 addons\a3.pbo - unknown 23:29:27 addons\air_f.pbo - 82564 23:29:27 addons\air_f_beta.pbo - 82564 23:29:27 addons\air_f_epb.pbo - 82564 23:29:27 addons\air_f_epc.pbo - 82564 23:29:27 addons\air_f_gamma.pbo - 82564 23:29:27 addons\animals_f.pbo - 79398 23:29:27 addons\animals_f_beta.pbo - 72362 23:29:27 addons\anims_f.pbo - 82686 23:29:27 addons\anims_f_bootcamp.pbo - 72362 23:29:27 addons\anims_f_data.pbo - 82213 23:29:27 addons\anims_f_epa.pbo - 78608 23:29:27 addons\anims_f_epc.pbo - 72362 23:29:27 addons\armor_f.pbo - 82564 23:29:27 addons\armor_f_beta.pbo - 82564 23:29:27 addons\armor_f_epb.pbo - 82564 23:29:27 addons\armor_f_epc.pbo - 82564 23:29:27 addons\armor_f_gamma.pbo - 82564 23:29:27 addons\baseconfig_f.pbo - 73106 23:29:27 addons\boat_f.pbo - 82564 23:29:27 addons\boat_f_beta.pbo - 82564 23:29:27 addons\boat_f_epc.pbo - 82564 23:29:27 addons\boat_f_gamma.pbo - 82564 23:29:27 addons\cargoposes_f.pbo - 82622 23:29:27 addons\characters_f.pbo - 82621 23:29:27 addons\characters_f_beta.pbo - 82486 23:29:27 addons\characters_f_bootcamp.pbo - 82576 23:29:27 addons\characters_f_epa.pbo - 81235 23:29:27 addons\characters_f_epb.pbo - 79398 23:29:27 addons\characters_f_epc.pbo - 81235 23:29:27 addons\characters_f_gamma.pbo - 79398 23:29:27 addons\data_f.pbo - 82582 23:29:27 addons\data_f_bootcamp.pbo - 76960 23:29:27 addons\drones_f.pbo - 82689 23:29:27 addons\dubbing_f.pbo - 73106 23:29:27 addons\dubbing_f_beta.pbo - 73106 23:29:27 addons\dubbing_f_bootcamp.pbo - 73106 23:29:27 addons\dubbing_f_epa.pbo - 73106 23:29:27 addons\dubbing_f_epb.pbo - 76110 23:29:27 addons\dubbing_f_epc.pbo - 73106 23:29:27 addons\dubbing_f_gamma.pbo - 73106 23:29:27 addons\dubbing_radio_f.pbo - 78704 23:29:27 addons\dubbing_radio_f_data.pbo - 78762 23:29:27 addons\editor_f.pbo - 82563 23:29:27 addons\functions_f.pbo - 82609 23:29:27 addons\functions_f_bootcamp.pbo - 82310 23:29:27 addons\functions_f_epa.pbo - 73434 23:29:27 addons\functions_f_epc.pbo - 73106 23:29:27 addons\languagemissions_f.pbo - 82715 23:29:27 addons\languagemissions_f_beta.pbo - 82715 23:29:27 addons\languagemissions_f_bootcamp.pbo - 82715 23:29:27 addons\languagemissions_f_epa.pbo - 82715 23:29:27 addons\languagemissions_f_epb.pbo - 82715 23:29:27 addons\languagemissions_f_epc.pbo - 82715 23:29:27 addons\languagemissions_f_gamma.pbo - 82303 23:29:27 addons\language_f.pbo - 82714 23:29:27 addons\language_f_beta.pbo - 82714 23:29:27 addons\language_f_bootcamp.pbo - 82715 23:29:27 addons\language_f_epa.pbo - 82715 23:29:27 addons\language_f_epb.pbo - 82715 23:29:27 addons\language_f_epc.pbo - 82715 23:29:27 addons\language_f_gamma.pbo - 82715 23:29:27 addons\map_altis.pbo - 82219 23:29:27 addons\map_altis_data.pbo - 80737 23:29:27 addons\map_altis_data_layers.pbo - 79087 23:29:27 addons\map_altis_data_layers_00_00.pbo - 79087 23:29:27 addons\map_altis_data_layers_00_01.pbo - 79087 23:29:27 addons\map_altis_data_layers_01_00.pbo - 79087 23:29:27 addons\map_altis_data_layers_01_01.pbo - 79087 23:29:27 addons\map_altis_scenes_f.pbo - 73106 23:29:27 addons\map_data.pbo - 81846 23:29:27 addons\map_stratis.pbo - 82221 23:29:27 addons\map_stratis_data.pbo - 80737 23:29:27 addons\map_stratis_data_layers.pbo - 79082 23:29:27 addons\map_stratis_scenes_f.pbo - 73106 23:29:27 addons\map_vr.pbo - 82252 23:29:27 addons\map_vr_scenes_f.pbo - 82252 23:29:27 addons\misc_f.pbo - 79398 23:29:27 addons\missions_f.pbo - 78843 23:29:27 addons\missions_f_beta.pbo - 82476 23:29:27 addons\missions_f_beta_data.pbo - 82479 23:29:27 addons\missions_f_beta_video.pbo - 73106 23:29:27 addons\missions_f_bootcamp.pbo - 82134 23:29:27 addons\missions_f_bootcamp_data.pbo - 72362 23:29:27 addons\missions_f_bootcamp_video.pbo - 75065 23:29:27 addons\missions_f_data.pbo - 73106 23:29:27 addons\missions_f_epa.pbo - 82617 23:29:27 addons\missions_f_epa_data.pbo - 73106 23:29:27 addons\missions_f_epa_video.pbo - 73106 23:29:27 addons\missions_f_epb.pbo - 80344 23:29:27 addons\missions_f_epb_data.pbo - 73106 23:29:27 addons\missions_f_epb_video.pbo - 73106 23:29:27 addons\missions_f_epc.pbo - 82261 23:29:27 addons\missions_f_epc_data.pbo - 73106 23:29:27 addons\missions_f_epc_video.pbo - 73106 23:29:27 addons\missions_f_gamma.pbo - 82622 23:29:27 addons\missions_f_gamma_data.pbo - 76877 23:29:27 addons\missions_f_gamma_video.pbo - 73106 23:29:27 addons\missions_f_video.pbo - 73106 23:29:27 addons\modules_f.pbo - 82593 23:29:27 addons\modules_f_beta.pbo - 81823 23:29:27 addons\modules_f_beta_data.pbo - 80976 23:29:27 addons\modules_f_bootcamp.pbo - 79398 23:29:27 addons\modules_f_data.pbo - 73106 23:29:27 addons\modules_f_epb.pbo - 79398 23:29:27 addons\music_f.pbo - 73106 23:29:27 addons\music_f_bootcamp.pbo - 73106 23:29:27 addons\music_f_bootcamp_music.pbo - 73106 23:29:27 addons\music_f_epa.pbo - 73106 23:29:27 addons\music_f_epa_music.pbo - 73106 23:29:27 addons\music_f_epb.pbo - 73106 23:29:27 addons\music_f_epb_music.pbo - 73106 23:29:27 addons\music_f_epc.pbo - 73106 23:29:27 addons\music_f_epc_music.pbo - 73106 23:29:27 addons\music_f_music.pbo - 73106 23:29:27 addons\plants_f.pbo - 80365 23:29:27 addons\roads_f.pbo - 82537 23:29:27 addons\rocks_f.pbo - 80359 23:29:27 addons\signs_f.pbo - 82616 23:29:27 addons\soft_f.pbo - 82564 23:29:27 addons\soft_f_beta.pbo - 82657 23:29:27 addons\soft_f_bootcamp.pbo - 82564 23:29:27 addons\soft_f_epc.pbo - 82564 23:29:27 addons\soft_f_gamma.pbo - 82657 23:29:27 addons\sounds_f.pbo - 82574 23:29:27 addons\sounds_f_bootcamp.pbo - 82576 23:29:27 addons\sounds_f_epb.pbo - 79398 23:29:27 addons\sounds_f_epc.pbo - 79398 23:29:27 addons\sounds_f_vehicles.pbo - 82151 23:29:27 addons\sounds_f_weapons.pbo - 82110 23:29:27 addons\static_f.pbo - 82523 23:29:27 addons\static_f_beta.pbo - 79398 23:29:27 addons\static_f_gamma.pbo - 82090 23:29:27 addons\structures_f.pbo - 82614 23:29:27 addons\structures_f_bootcamp.pbo - 82615 23:29:27 addons\structures_f_data.pbo - 82554 23:29:27 addons\structures_f_epa.pbo - 82615 23:29:27 addons\structures_f_epb.pbo - 82615 23:29:27 addons\structures_f_epc.pbo - 82615 23:29:27 addons\structures_f_households.pbo - 82554 23:29:27 addons\structures_f_ind.pbo - 82615 23:29:27 addons\structures_f_mil.pbo - 82556 23:29:27 addons\structures_f_wrecks.pbo - 82558 23:29:27 addons\uifonts_f.pbo - 73106 23:29:27 addons\uifonts_f_data.pbo - 73106 23:29:27 addons\ui_f.pbo - 82652 23:29:27 addons\ui_f_bootcamp.pbo - 76325 23:29:27 addons\ui_f_data.pbo - 82650 23:29:27 addons\weapons_f.pbo - 82549 23:29:27 addons\weapons_f_beta.pbo - 81905 23:29:27 addons\weapons_f_bootcamp.pbo - 81923 23:29:27 addons\weapons_f_epa.pbo - 81310 23:29:27 addons\weapons_f_epb.pbo - 80958 23:29:27 addons\weapons_f_epc.pbo - 80374 23:29:27 addons\weapons_f_gamma.pbo - 80772 23:29:27 23:29:27 ======================= 23:29:27 23:29:27 ============================================================================================= List of mods =============================================================================================== 23:29:27 modsReadOnly = true 23:29:27 safeModsActivated = false 23:29:27 customMods = true 23:29:27 hash = 'D100800EEACB8FA34C821FAE3D5BB5591E10F9B0' 23:29:27 hashShort = '77e0fc58' 23:29:27 name | modDir | default | origin | hash | hashShort | fullPath 23:29:27 ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 23:29:27 XMedSys - 0.3.9 BETA | @XMedSys | false | GAME DIR | a0049bda07a6ecd41db7b8ebe5302d9996fba378 | a880ee09 | C:\armaserver\@XMedSys 23:29:27 XLib - 1.2.5 | @XLib | false | GAME DIR | da6cbe9e929aab23cb19cfe986044f3b30f41319 | b3527422 | C:\armaserver\@XLib 23:29:27 @WLA Addon | @WLA Addon | false | GAME DIR | ec315d2249d8800d62b9a0b901d7b1f0ea4b226d | 50f81a86 | C:\armaserver\@WLA Addon 23:29:27 Arma Air Assault | @VNAF | false | GAME DIR | 14211b8d022293e135ce12a0cdabe5fc2ee6738f | e91dbab0 | C:\armaserver\@VNAF 23:29:27 @TVTMP | @TVTMP | false | GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 | 11fdd19c | C:\armaserver\@TVTMP 23:29:27 TPW MODS: enhanced realism/immersion for Arma 3 | @TPW_MODS | false | GAME DIR | cb3ea9999055db0c29cb6794534c9c6d2be2405e | d262a6e9 | C:\armaserver\@TPW_MODS 23:29:27 Task Force Arrowhead Radio 0.9.7.3 | @task_force_radio | false | GAME DIR | 28cc3809af56d80fae64cc4f82a82302b7261589 | d04fc6a2 | C:\armaserver\@task_force_radio 23:29:27 MRT Accessory Functions | @mrt_accfncs | false | GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 | 11fdd19c | C:\armaserver\@mrt_accfncs 23:29:27 MCC Sandbox | @mcc_sandbox | false | GAME DIR | dce5d355f2858a9d2b2c0e201a1124461e830ac5 | eee8315d | C:\armaserver\@mcc_sandbox 23:29:27 Combat Space Enhancement | @CSE | false | GAME DIR | 0830fd6a5ef345c736a7375f9609ea5ea8f0b2eb | 3696b1d6 | C:\armaserver\@CSE 23:29:27 @Cha_AV8B | @Cha_AV8B | false | GAME DIR | d01eb8739d2d8ab8e978333de0c45b56e0e6b2d2 | 918ce130 | C:\armaserver\@Cha_AV8B 23:29:27 Community Base Addons v1.1.20 | @CBA_A3 | false | GAME DIR | 7abda3ce3fc9f58e36be1153423ea917d9eaed36 | 6c00834a | C:\armaserver\@CBA_A3 23:29:27 @AliveServer | @AliveServer | false | GAME DIR | | | C:\armaserver\@AliveServer 23:29:27 Arma 3: ALiVE | @alive | false | GAME DIR | 12f9b76f57f543e220d102d8b07ac51f5170d8b8 | 4915c545 | C:\armaserver\@alive 23:29:27 @Airborne_Chutes | @Airborne_Chutes | false | GAME DIR | 3a93ea8a7300579dc5ff8c5ae9f91c581ded2e66 | 4f24be48 | C:\armaserver\@Airborne_Chutes 23:29:27 Arma 3 DLC Bundle | dlcbundle | true | NOT FOUND | | | 23:29:27 Arma 3 Marksmen | mark | true | GAME DIR | 8f0ebc67e604b05460419ba6bbb9814a2da1d2bf | a162e35d | C:\armaserver\mark 23:29:27 Arma 3 Helicopters | heli | true | GAME DIR | 4cb627dce6a8ddd8610ca20a8ff506aa42bb8bb0 | 74bdb4bc | C:\armaserver\heli 23:29:27 Arma 3 Karts | kart | true | GAME DIR | 9980a36a8060f77b0d09734f03c9ab8e113c9a7d | eaf7ba8a | C:\armaserver\kart 23:29:27 Arma 3 Zeus | curator | true | GAME DIR | f4c79440b601bc3e4b1dfea8fcb600ef43bf56d2 | d39ab57c | C:\armaserver\curator 23:29:27 Arma 3 | A3 | true | NOT FOUND | | | 23:29:27 ========================================================================================================================================================================================================== 23:29:27 InitSound ... 23:29:27 InitSound - complete 23:29:27 PhysX3 SDK Init started ... 23:29:27 PhysX3 SDK Init ended. 23:29:27 EPE manager release (0|0|0) 23:29:27 EPE manager release (0|0|0) 23:29:28 Warning Message: Script category\fn_arp_setobjecttexture.sqf not found 23:29:28 Warning Message: Script category\fn_arp_addaction.sqf not found 23:29:28 Warning Message: Script category\fn_arp_cam_respawn.sqf not found 23:29:28 Warning Message: Script category\fn_arp_UAV_respawn.sqf not found 23:29:28 Warning Message: Script category\fn_arp_UAV.sqf not found 23:29:28 Warning Message: Script category\fn_arp_visionmode.sqf not found 23:29:36 Attempt to override final function - rscminimap_script 23:29:36 Attempt to override final function - rscdisplayloading_script 23:29:36 Attempt to override final function - rscdisplayloading_script 23:29:36 Attempt to override final function - rscdisplayloading_script 23:29:36 Attempt to override final function - rscdiary_script 23:29:36 Attempt to override final function - rscdisplaysinglemission_script 23:29:36 Attempt to override final function - rscdiary_script 23:29:36 Attempt to override final function - rscdisplayremotemissions_script 23:29:36 Attempt to override final function - rscdisplayloading_script 23:29:36 Attempt to override final function - rscdiary_script 23:29:36 Attempt to override final function - rscdiary_script 23:29:36 Attempt to override final function - rscdisplaystrategicmap_script 23:29:36 Attempt to override final function - rscdisplaycommon_script 23:29:36 Attempt to override final function - rscdisplayloading_script 23:29:37 Attempt to override final function - rscdisplaycurator_script 23:29:37 Attempt to override final function - rscdisplayattributes_script 23:29:37 Attempt to override final function - rscdisplayattributes_script 23:29:37 Attempt to override final function - rscdisplayattributes_script 23:29:37 Attempt to override final function - rscdisplaycommon_script 23:29:37 Attempt to override final function - rscdisplaydebriefing_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 Attempt to override final function - rscunitinfo_script 23:29:37 EPE manager release (0|0|0) 23:29:37 EPE manager release (0|0|0) 23:29:37 String STR_EP1_DN_CH47_base not found 23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/FullAuto.StandardSound'. 23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/FullAuto.SilencedSound'. 23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/Burst.StandardSound'. 23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/Burst.SilencedSound'. 23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/Single.StandardSound'. 23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/Single.SilencedSound'. 23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/single_medium_optics1.StandardSound'. 23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/single_medium_optics1.SilencedSound'. 23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/single_far_optics2.StandardSound'. 23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/single_far_optics2.SilencedSound'. 23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/fullauto_medium.StandardSound'. 23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/fullauto_medium.SilencedSound'. 23:29:38 String STR_CfgWeapons_arifle_Khaybar_F_Library0 not found 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.scope'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.model'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.simulation'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.accuracy'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.camouflage'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.audible'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.displayName'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.textSingular'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.speechSingular'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.textPlural'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.speechPlural'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.maxDetectRange'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.detectSkill'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.mineAlertIconRange'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.weaponSlots'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.spotableNightLightsOff'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.spotableDarkNightLightsOff'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.spotableNightLightsOn'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.visibleNightLightsOff'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.visibleNightLightsOn'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.nameSound'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.side'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.destrType'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.picture'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.portrait'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.icon'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.cost'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.fuelCapacity'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.fuelConsumptionRate'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.armor'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.crewCrashProtection'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.damageResistance'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.extCameraPosition'. 23:29:38 Warning Message: []: '/' not an array 23:29:38 Cannot evaluate '' - no file 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.extCameraPosition'. 23:29:38 Warning Message: []: '/' not an array 23:29:38 Cannot evaluate '' - no file 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.extCameraPosition'. 23:29:38 Warning Message: []: '/' not an array 23:29:38 Cannot evaluate '' - no file 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.groupCameraPosition'. 23:29:38 Warning Message: []: '/' not an array 23:29:38 Cannot evaluate '' - no file 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.groupCameraPosition'. 23:29:38 Warning Message: []: '/' not an array 23:29:38 Cannot evaluate '' - no file 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.groupCameraPosition'. 23:29:38 Warning Message: []: '/' not an array 23:29:38 Cannot evaluate '' - no file 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.maxSpeed'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.limitedSpeedCoef'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.secondaryExplosion'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.sensitivity'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.sensitivityEar'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.brakeDistance'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.precision'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.formationX'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.formationZ'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.formationTime'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.steerAheadSimul'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.steerAheadPlan'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.driverCanEject'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.cargoCanEject'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.ViewPilot'. 23:29:38 Warning Message: No entry '.initAngleY'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry '.minAngleY'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry '.maxAngleY'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry '.initAngleX'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry '.minAngleX'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry '.maxAngleX'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry '.initFov'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry '.minFov'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry '.maxFov'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.HeadLimits'. 23:29:38 Warning Message: No entry '.initAngleY'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry '.minAngleY'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry '.maxAngleY'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry '.initAngleX'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry '.minAngleX'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry '.maxAngleX'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry '.minAngleZ'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry '.maxAngleZ'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry '.rotZRadius'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.PilotSpec'. 23:29:38 Warning Message: No entry '.showHeadPhones'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.predictTurnSimul'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.predictTurnPlan'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.minFireTime'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.enableWatch'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.enableRadio'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.transportFuel'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.transportRepair'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.transportAmmo'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.transportMaxWeapons'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.transportMaxMagazines'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.transportMaxBackpacks'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.lockDetectionSystem'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.incomingMissileDetectionSystem'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.allowTabLock'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.showAllTargets'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.TransportWeapons'. 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.TransportMagazines'. 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.alwaysTarget'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.irTarget'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.irScanToEyeFactor'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.irScanRangeMin'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.irScanRangeMax'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.irScanGround'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.nightVision'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.laserScanner'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.laserTarget'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.nvTarget'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.artilleryTarget'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.artilleryScanner'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.commanderCanSee'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.driverCanSee'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.gunnerCanSee'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.radarType'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.attendant'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.engineer'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.uavHacker'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.preferRoads'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.unitInfoType'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.hideUnitInfo'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundEngine'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundEnviron'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundDammage'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundGetIn'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundGetOut'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundServo'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundEngineOnInt'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundEngineOffInt'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundEngineOnExt'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundEngineOffExt'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundLocked'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundIncommingMissile'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundGearUp'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundGearDown'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundFlapsUp'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundFlapsDown'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundCrashes'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundLandCrashes'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundWaterCrashes'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundWoodCrash'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundBushCrash'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundBuildingCrash'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundArmorCrash'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.SoundEnvironExt'. 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.SoundGear'. 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.SoundEquipment'. 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.weapons'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.magazines'. 23:29:38 Warning Message: Size: '/' not an array 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.threat'. 23:29:38 Warning Message: []: '/' not an array 23:29:38 Cannot evaluate '' - no file 23:29:38 Warning Message: []: '/' not an array 23:29:38 Cannot evaluate '' - no file 23:29:38 Warning Message: []: '/' not an array 23:29:38 Cannot evaluate '' - no file 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.type'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.reversed'. 23:29:38 Warning Message: '/' is not a value 23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.HeadAimDown'. 23:29:38 Warning Message: '/' is not a value 23:29:39 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303 23:29:40 Connected to Steam servers 23:30:32 EPE manager release (0|0|0) 23:30:32 EPE manager release (0|0|0) 23:30:32 EPE manager release (0|0|0) 23:30:32 EPE manager release (0|0|0) 23:30:35 Mission VNAF%20SERVER.Altis: Missing 'description.ext::Header' 23:30:36 Server error: Player without identity Henrik.S (id 1772846737) 23:30:36 Server error: Player without identity Henrik.S (id 1772846737) 23:30:36 Server error: Player without identity Henrik.S (id 1772846737) 23:30:36 Server error: Player without identity Henrik.S (id 1772846737) 23:30:36 Server error: Player without identity Henrik.S (id 1772846737) 23:30:36 Server error: Player without identity Henrik.S (id 1772846737) 23:30:36 Server error: Player without identity Henrik.S (id 1772846737) 23:30:36 Server error: Player without identity Henrik.S (id 1772846737) 23:30:36 Server error: Player without identity Henrik.S (id 1772846737) 23:30:36 Server error: Player without identity Henrik.S (id 1772846737) 23:30:37 Server error: Player without identity Henrik.S (id 1772846737) 23:30:37 Server error: Player without identity Henrik.S (id 1772846737) 23:30:37 Server error: Player without identity Henrik.S (id 1772846737) 23:30:37 Server error: Player without identity Henrik.S (id 1772846737) 23:30:37 Server error: Player without identity Henrik.S (id 1772846737) 23:30:37 Server error: Player without identity Henrik.S (id 1772846737) 23:30:37 Server error: Player without identity Henrik.S (id 1772846737) 23:30:37 Server error: Player without identity Henrik.S (id 1772846737) 23:30:51 Admin logged in, player: Henrik.S, playerUID: 76561198081757384, IP: 192.168.10.100:2304. 23:30:52 Starting mission: 23:30:52 Mission file: VNAF%20SERVER 23:30:52 Mission world: Altis 23:30:52 Mission directory: mpmissions\VNAF%20SERVER.Altis\ 23:30:52 EPE manager release (0|0|0) 23:30:52 EPE manager release (0|0|0) 23:31:01 Strange convex component08 in a3\structures_f_epb\civ\garbage\garbagecontainer_closed_f.p3d:geometryView 23:31:01 Strange convex component10 in a3\structures_f_epb\civ\garbage\garbagecontainer_closed_f.p3d:geometryView 23:31:02 Strange convex component145 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView 23:31:02 Strange convex component149 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView 23:31:04 Strange convex component01 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView 23:31:04 Strange convex component02 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView 23:31:04 Strange convex component03 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView 23:31:04 Strange convex component04 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView 23:31:12 EPE manager release (0|0|0) 23:31:12 EPE manager release (0|0|0) 23:31:12 Attempt to override final function - bis_functions_list 23:31:12 Attempt to override final function - bis_functions_listpreinit 23:31:12 Attempt to override final function - bis_functions_listpostinit 23:31:12 Attempt to override final function - bis_functions_listrecompile 23:31:13 Attempt to override final function - bis_fnc_missiontaskslocal 23:31:13 Attempt to override final function - bis_fnc_missionconversationslocal 23:31:13 Attempt to override final function - bis_fnc_missionflow 23:31:13 Attempt to override final function - x39_xlib_fnc_init 23:31:13 Attempt to override final function - x39_xlib_fnc_keycatcher_init 23:31:13 Attempt to override final function - x39_xlib_fnc_requestsystem_init 23:31:13 Attempt to override final function - x39_xlib_fnc_requestsystem_postinit 23:31:13 Attempt to override final function - x39_xlib_fnc_actiondialog_init 23:31:13 Attempt to override final function - x39_xlib_eh_fnc_initmod 23:31:13 Attempt to override final function - alive_fnc_createroadblock 23:31:13 Attempt to override final function - x39_medsys_fnc_initmodvariables 23:31:13 "154.918: ["preInit"] call X39_XLib_fnc_RequestSystem_init" 23:31:13 " defining variable "X39_XLib_fnc_RequestSystem_LocalRequests" with value [] " 23:31:13 " defining variable "X39_XLib_fnc_RequestSystem_CurrentRequest" with value [] " 23:31:13 " defining variable "X39_XLib_fnc_RequestSystem_BlockLocalRequestChanges" with value false " 23:31:13 " defining variable "X39_XLib_fnc_RequestSystem_uiHandle" with value 0 spawn {} " 23:31:13 " defining variable "X39_XLib_fnc_RequestSystem_currentRequestStartTime" with value 0 " 23:31:13 "No params given for ALIVE_fnc_BUS - exiting..." 23:31:14 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone rightinhandring doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone leftinhandring doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone gun doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone rightinhandring doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone leftinhandring doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone gun doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:14 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon.rtm differs (looped now 0)! MoveName: amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon 23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon_end 23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon_end 23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon.rtm differs (looped now 0)! MoveName: amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon 23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_amovpercmstpsraswpstdnon.rtm differs (looped now 0)! MoveName: amovpercmstpsraswrfldnon_amovpercmstpsraswpstdnon 23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsraswrfldnon_amovpercmstpsraswpstdnon_end 23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswrfldnon.rtm differs (looped now 0)! MoveName: amovpercmstpsraswpstdnon_amovpercmstpsraswrfldnon 23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswrfldnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsraswpstdnon_amovpercmstpsraswrfldnon_end 23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon.rtm differs (looped now 0)! MoveName: amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon 23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end 23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon.rtm differs (looped now 0)! MoveName: amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon 23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end 23:31:17 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 23:31:17 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Animation ca\air_e\data\anim\uh1h_cargo.rtm not found or empty 23:31:18 Animation hafm_arma2_helis\ah64\anims\uh1h_kia_pilot.rtm not found or empty 23:31:18 Animation hafm_arma2_helis\ah64\anims\uh1h_pilot.rtm not found or empty 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone rightinhandring doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone leftinhandring doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone rightinhandring doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone leftinhandring doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone rightinhandring doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone leftinhandring doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone rightinhandring doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone leftinhandring doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:20 Animation a3\cargoposes_f_exp\anim\pilot_cessna_kia.rtm not found or empty 23:31:20 Animation a3\cargoposes_f_exp\anim\pilot_cessna.rtm not found or empty 23:31:20 Animation a3\cargoposes_f_exp\anim\pilot_cessna_enter.rtm not found or empty 23:31:20 Animation a3\cargoposes_f_exp\anim\pilot_cessna_exit.rtm not found or empty 23:31:20 Animation a3\cargoposes_f_exp\anim\copilot_cessna_kia.rtm not found or empty 23:31:20 Animation a3\cargoposes_f_exp\anim\copilot_cessna.rtm not found or empty 23:31:20 Animation a3\cargoposes_f_exp\anim\copilot_cessna_enter.rtm not found or empty 23:31:20 Animation a3\cargoposes_f_exp\anim\copilot_cessna_exit.rtm not found or empty 23:31:20 Animation a3\cargoposes_f_exp\anim\passenger_cessna_l_kia.rtm not found or empty 23:31:20 Animation a3\cargoposes_f_exp\anim\passenger_cessna_l.rtm not found or empty 23:31:20 Animation a3\cargoposes_f_exp\anim\passenger_cessna_r_kia.rtm not found or empty 23:31:20 Animation a3\cargoposes_f_exp\anim\passenger_cessna_r.rtm not found or empty 23:31:21 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton 23:31:21 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton 23:31:27 B_Heli_Light_01_F: AddDoors - unknown animation source AddDoors 23:31:27 B_Heli_Light_01_F: GunL_Revolving - unknown animation source GunL_Revolving 23:31:27 B_Heli_Light_01_F: GunR_Revolving - unknown animation source GunR_Revolving 23:31:27 B_Heli_Light_01_F: AddFLIR - unknown animation source AddFLIR 23:31:27 B_Heli_Light_01_F: AddGunHolder - unknown animation source AddGunHolder 23:31:27 B_Heli_Light_01_F: hidePG_1 - unknown animation source Missiles_revolving 23:31:27 B_Heli_Light_01_F: zaslehROT - unknown animation source Muzzle_flash 23:31:28 Cannot load surface info CA\Data\Penetration\armor_3mm_plate.bisurf 23:31:28 Cannot load surface info ca\data\Penetration\rubber.bisurf 23:31:28 Cannot load surface info CA\Data\Penetration\armor_1mm_plate.bisurf 23:31:28 Cannot load surface info CA\Data\Penetration\armor_11mm_plate.bisurf 23:31:30 Performance warning: SimpleSerialization::Write 'bis_fnc_arsenal_condition' is using type of ',CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types 23:31:30 Performance warning: SimpleSerialization::Write 'bis_fnc_arsenal_condition' is using type of ',CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types 23:31:30 Performance warning: SimpleSerialization::Write 'bis_fnc_arsenal_condition' is using type of ',CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types 23:31:30 Performance warning: SimpleSerialization::Write 'bis_fnc_arsenal_condition' is using type of ',CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types 23:31:30 c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing! 23:31:30 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape 23:31:30 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape 23:31:30 Performance warning: SimpleSerialization::Write 'cba_versioning_state' is using type of ',CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types 23:31:30 Attempt to override final function - alive_fnc_zeusinit 23:31:32 "0 - MCC Headless Client available: false" 23:31:32 "0 - MCC Local Headless Client: false" 23:31:32 "Added 'mcc_setup' EventHandler for Server" 23:31:32 "MCC: 0 iniDB isn't running. Can't access role selection" 23:31:32 __________________________________________ 23:31:32 __________________________________________ 23:31:32 _______ _____ __ ___ ___ _______ 23:31:32 __ | _ | |_|__| | | ___| __ 23:31:32 __ | | | | | | ___| __ 23:31:32 __ |___|___|_______|__|\_____/|_______| __ 23:31:32 __________________________________________ 23:31:32 __________________________________________ 23:31:32 ALiVE Global INIT 23:31:32 ALiVE Global Init Timer Started 23:31:32 ALiVE [m_0|70] Module ALiVE_mil_placement INIT 23:31:32 "XMedSys BaseModule is placed, Initializing player unit ..." 23:31:33 Performance warning: SimpleSerialization::Read 'bis_fnc_arsenal_condition' is using type of ,'CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types 23:31:33 Performance warning: SimpleSerialization::Read 'bis_fnc_arsenal_condition' is using type of ,'CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types 23:31:33 Performance warning: SimpleSerialization::Read 'bis_fnc_arsenal_condition' is using type of ,'CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types 23:31:33 Performance warning: SimpleSerialization::Read 'bis_fnc_arsenal_condition' is using type of ,'CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types 23:31:33 String STR_FFAA_ACCURACY_DEFINICION not found 23:31:33 String STR_FFAA_ACCURACY_DEFINICION not found 23:31:46 String STR_DSS_HandGrenade not found 23:31:46 String STR_DSS_1Rnd_Strela not found 23:31:46 String STR_DSS_1Rnd_IGLA not found 23:31:46 String STR_DSS_1Rnd_IGLA not found 23:31:48 String STR_EP1_DN_CH47_base not found 23:31:50 String STR_FFAA_CHALECO_02_BRILAT_DS not found 23:31:50 String STR_FFAA_CHALECO_02_BRILAT_BS not found 23:31:50 String STR_FFAA_CHALECO_03_BRILAT_DS not found 23:31:50 String STR_FFAA_CHALECO_03_BRILAT_BS not found 23:31:50 String STR_FFAA_CHALECO_04_BRILAT_BS not found 23:31:50 String STR_FFAA_CHALECO_04_BRILAT_DS not found 23:31:50 ALiVE [m_1|180] Module ALiVE_mil_OPCOM INIT 23:31:50 ALiVE OPCOM Waiting for Virtual AI System... 23:31:50 ALiVE OPCOM Waiting for Virtual AI System... 23:31:50 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE OPCOM Waiting for Virtual AI System... 23:31:51 ALiVE [m_2|30] Module ALiVE_sys_data INIT 23:31:51 Unable to get file version size: C:\armaserver\@AliveServer\Arma2Net.Unmanaged.dll 23:31:52 ALiVE OPCOM Waiting for Virtual AI System... 23:31:52 ALIVE_SYS_DATA START PLUGIN: ALiVEPlugIn Info - cfg/log locations: C:\armaserver\alive.cfg, C:\armaserver\alive.log - User: 6a7ufykowe7ogulu5a8yjeryxehuba8i, VNAF - IP Check URL: http://alivemod.com/api/authorise?ip=5.152.215.50&group=VNAF - Server: 5.152.215.50, Authorised: "true" - DB Connect: {"couchdb":"Welcome","uuid":"a1b347be93a9415a22b58bdc602112ab","version":"1.6.1","vendor":{"version":"12.04","name":"Ubuntu"}} 23:31:52 ALiVE SYS_DATA - GROUP NAME: VNAF 23:31:52 ALiVE SYS_DATA_COUCHDB - READ DATA: SendJSON ["GET", "sys_data/config", "" , "arma3live"] 23:31:52 ALiVE OPCOM Waiting for Virtual AI System... 23:31:52 ALiVE SYS_DATA_COUCHDB - READ DATA RESPONSE: {"_id":"config","_rev":"17-cb3b551a259c7ac29b81f0dc4cadba6c","On":"true","EventLevel":5,"PerfData":"true","EventData":"true","MissionData":null,"AAR":"false"} 23:31:52 ALiVE SYS_DATA_COUCHDB - RESTORE DATA BEGIN: 23:31:52 ------------------ Inspecting Hash -------------------- 23:31:52 k [0]: _id v: config 23:31:52 k [1]: _rev v: 17-cb3b551a259c7ac29b81f0dc4cadba6c 23:31:52 k [2]: On v: true 23:31:52 k [3]: EventLevel v: 5 23:31:52 k [4]: PerfData v: true 23:31:52 k [5]: EventData v: true 23:31:52 k [6]: MissionData v: null 23:31:52 k [7]: AAR v: false 23:31:52 ------------------ Inspection Complete -------------------- 23:31:52 ALiVE SYS_DATA_COUCHDB - RESTORE DATA END: 23:31:52 ------------------ Inspecting Hash -------------------- 23:31:52 k [0]: _id v: config 23:31:52 ALiVE OPCOM Waiting for Virtual AI System... 23:31:52 k [1]: _rev v: 17-cb3b551a259c7ac29b81f0dc4cadba6c 23:31:52 k [2]: On v: true 23:31:52 k [3]: EventLevel v: 5 23:31:52 k [4]: PerfData v: true 23:31:52 k [5]: EventData v: true 23:31:52 k [6]: MissionData v: 23:31:52 k [7]: AAR v: false 23:31:52 ------------------ Inspection Complete -------------------- 23:31:52 ALiVE SYS_DATA_COUCHDB - READ DATA RESULT: ["#CBA_HASH#",["_id","_rev","On","EventLevel","PerfData","EventData","MissionData","AAR"],["config","17-cb3b551a259c7ac29b81f0dc4cadba6c","true","5","true","true","","false"],any] 23:31:52 ALiVE SYS_DATA - CONFIG: ["#CBA_HASH#",["_id","_rev","On","EventLevel","PerfData","EventData","MissionData","AAR"],["config","17-cb3b551a259c7ac29b81f0dc4cadba6c","true","5","true","true","","false"],any] 23:31:52 ALiVE-0 CONNECTED TO DATABASE OK 23:31:52 ALiVE-0 CONNECTED TO DATABASE AND PERFDATA HAS BEEN TURNED ON 23:31:52 ALiVE-0 CONNECTED TO DATABASE, BUT AAR HAS BEEN TURNED OFF 23:31:52 ALiVE SYS_DATA_COUCHDB - READ DATA: SendJSON ["GET", "sys_data/dictionary_VNAF_VNAF%20SERVER", "" , "arma3live"] 23:31:52 ALiVE OPCOM Waiting for Virtual AI System... 23:31:53 Performance warning: SimpleSerialization::Write 'BIS_fnc_preload_server' is using type of ',CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types 23:31:53 ALiVE OPCOM Waiting for Virtual AI System... 23:31:53 ALiVE SYS_DATA_COUCHDB - READ DATA RESPONSE: SYS_DATA_ERROR 23:31:53 ALiVE SYS_DATA_COUCHDB - READ DATA RESULT: SYS_DATA_ERROR 23:31:53 ALiVE SYS_DATA - NO DICTIONARY AVAILABLE: SYS_DATA_ERROR 23:31:53 ALiVE SYS_DATA - MISSION: L ALiVE Modules:3 L ALiVE Modules:3 true 23:31:53 ALiVE SYS_DATA - EITHER DATA LOAD FAILED OR MISSION DATA PERSISTENCE TURNED OFF: false 23:31:53 ALiVE OPCOM Waiting for Virtual AI System... 23:31:53 ALiVE OPCOM Waiting for Virtual AI System... 23:31:53 "Operation: VNAF%20SERVER" 23:31:53 ALiVE [m_2|30] Module ALiVE_sys_data INIT COMPLETE TIME: 1.82599 23:31:53 ALiVE SYS_DATA - ASYNC WRITE LOOP STARTING 23:31:53 "perfMonitor.fsm started" 23:31:53 "perfMonitor.fsm init completed" 23:31:53 "perfMonitor.fsm started" 23:31:53 ALiVE SYS_DATA_COUCHDB - WRITE DATA: (216) SendJSONAsync ["POST", "sys_perf", "{""realTime"":""01.06.2015 22:31:53"",""Server"":""5.152.215.50"",""Operation"":""VNAF%20SERVER"",""Map"":""Altis"",""gameTime"":""1200"",""Type"":""ServerStart""}", "arma3live"] 23:31:53 ALiVE SYS_DATA - SEND TO PLUGIN ASYNC: SendJSONAsync ["POST", "sys_perf", "{""realTime"":""01.06.2015 22:31:53"",""Server"":""5.152.215.50"",""Operation"":""VNAF%20SERVER"",""Map"":""Altis"",""gameTime"":""1200"",""Type"":""ServerStart""}", "arma3live"], 1 23:31:53 ALiVE SYS_DATA_COUCHDB - WRITE DATA RESULT: SENT 23:31:53 ALiVE OPCOM Waiting for Virtual AI System... 23:31:53 "perfMonitor.fsm message sent: [["Type","Data"],["FPS",7893],["FPSMIN",1032],["CPS",6],["PLAYERS",1],["LOCAI",3],["REMAI",0]]" 23:31:53 ALiVE SYS_DATA_COUCHDB - WRITE DATA: (237) SendJSONAsync ["POST", "events", "{""realTime"":""01.06.2015 22:31:53"",""Server"":""5.152.215.50"",""Group"":""VNAF"",""Operation"":""VNAF%20SERVER"",""Map"":""Altis"",""gameTime"":""1200"",""Event"":""OperationStart""}", "arma3live"] 23:31:53 ALiVE SYS_DATA - SEND TO PLUGIN ASYNC: SendJSONAsync ["POST", "events", "{""realTime"":""01.06.2015 22:31:53"",""Server"":""5.152.215.50"",""Group"":""VNAF"",""Operation"":""VNAF%20SERVER"",""Map"":""Altis"",""gameTime"":""1200"",""Event"":""OperationStart""}", "arma3live"], 2 23:31:53 ALiVE SYS_DATA_COUCHDB - WRITE DATA RESULT: SENT 23:31:53 STATS DATA RESULT: SENT 23:31:53 ALiVE OPCOM Waiting for Virtual AI System... 23:31:53 ALiVE SYS_DATA_COUCHDB - WRITE DATA: (286) SendJSONAsync ["POST", "sys_perf", "{""realTime"":""01.06.2015 22:31:53"",""Server"":""5.152.215.50"",""Operation"":""VNAF%20SERVER"",""Map"":""Altis"",""gameTime"":""1200"",""Type"":""Data"",""FPS"":7893,""FPSMIN"":1032,""CPS"":6,""PLAYERS"":1,""LOCAI"":3,""REMAI"":0}", "arma3live"] 23:31:53 ALiVE SYS_DATA - SEND TO PLUGIN ASYNC: SendJSONAsync ["POST", "sys_perf", "{""realTime"":""01.06.2015 22:31:53"",""Server"":""5.152.215.50"",""Operation"":""VNAF%20SERVER"",""Map"":""Altis"",""gameTime"":""1200"",""Type"":""Data"",""FPS"":7893,""FPSMIN"":1032,""CPS"":6,""PLAYERS"":1,""LOCAI"":3,""REMAI"":0}", "arma3live"], 3 23:31:53 ALiVE SYS_DATA_COUCHDB - WRITE DATA RESULT: SENT 23:31:53 ALiVE OPCOM Waiting for Virtual AI System... 23:31:53 ALiVE OPCOM Waiting for Virtual AI System... 23:31:53 ALiVE OPCOM Waiting for Virtual AI System... 23:31:53 ALiVE OPCOM Waiting for Virtual AI System... 23:31:53 ALiVE OPCOM Waiting for Virtual AI System... 23:31:53 ALiVE [m_3|40] Module ALiVE_require INIT 23:31:53 ALiVE OPCOM Waiting for Virtual AI System... 23:31:53 ALiVE [m_4|41] Module ALiVE_sys_newsfeed INIT 23:31:53 ALiVE [m_4|41] Module ALiVE_sys_newsfeed INIT COMPLETE TIME: 0.0249939 23:31:53 ALiVE [m_5|45] Module ALiVE_SYS_LOGISTICS INIT 23:31:53 ALiVE SYS LOGISTICS persistence load data started 23:31:53 LOAD SYS LOGISTICS, CREATE DATA HANDLER! 23:31:53 ALiVE SYS_DATA_COUCHDB - READ DATA: SendJSON ["GET", "sys_logistics/VNAF_VNAF-SERVER", "" , "arma3live"] 23:31:53 ALiVE OPCOM Waiting for Virtual AI System... 23:31:53 ALiVE SYS_DATA_COUCHDB - READ DATA RESPONSE: SYS_DATA_ERROR 23:31:53 ALiVE SYS_DATA_COUCHDB - READ DATA RESULT: SYS_DATA_ERROR 23:31:53 ------------------ Inspecting Hash -------------------- 23:31:53 ------------------ Inspection Complete -------------------- 23:31:53 ALiVE OPCOM Waiting for Virtual AI System... 23:31:53 ALiVE OPCOM Waiting for Virtual AI System... 23:31:54 ALiVE OPCOM Waiting for Virtual AI System... 23:31:54 ALiVE OPCOM Waiting for Virtual AI System... 23:31:54 ALiVE [m_5|45] Module ALiVE_SYS_LOGISTICS INIT COMPLETE TIME: 0.366989 23:31:54 ALiVE [m_6|42] Module ALiVE_sys_adminactions INIT 23:31:54 ALiVE [m_6|42] Module ALiVE_sys_adminactions INIT COMPLETE TIME: 0.0019989 23:31:54 ALiVE [m_7|43] Module ALiVE_SYS_spotrep INIT 23:31:54 ALiVE SYS spotrep persistence load data started 23:31:54 LOAD SYS spotrep, CREATE DATA HANDLER! 23:31:54 ALiVE SYS_DATA_COUCHDB - READ DATA: SendJSON ["GET", "sys_spotrep/VNAF_VNAF-SERVER", "" , "arma3live"] 23:31:54 ALiVE OPCOM Waiting for Virtual AI System... 23:31:54 ALiVE SYS_DATA_COUCHDB - READ DATA RESPONSE: SYS_DATA_ERROR 23:31:54 ALiVE SYS_DATA_COUCHDB - READ DATA RESULT: SYS_DATA_ERROR 23:31:54 ------------------ Inspecting Hash -------------------- 23:31:54 ------------------ Inspection Complete -------------------- 23:31:54 ALiVE [m_7|43] Module ALiVE_SYS_spotrep INIT COMPLETE TIME: 0.113998 23:31:54 ALiVE [m_8|44] Module ALiVE_SYS_marker INIT 23:31:54 ALiVE SYS marker persistence load data started 23:31:54 LOAD SYS marker, CREATE DATA HANDLER! 23:31:54 ALiVE SYS_DATA_COUCHDB - READ DATA: SendJSON ["GET", "sys_marker/VNAF_VNAF-SERVER", "" , "arma3live"] 23:31:54 ALiVE OPCOM Waiting for Virtual AI System... 23:31:54 ALiVE OPCOM Waiting for Virtual AI System... 23:31:54 ALiVE SYS_DATA_COUCHDB - READ DATA RESPONSE: SYS_DATA_ERROR 23:31:54 ALiVE SYS_DATA_COUCHDB - READ DATA RESULT: SYS_DATA_ERROR 23:31:54 ------------------ Inspecting Hash -------------------- 23:31:54 ------------------ Inspection Complete -------------------- 23:31:54 ALiVE [m_8|44] Module ALiVE_SYS_marker INIT COMPLETE TIME: 0.397003 23:31:54 ALiVE OPCOM Waiting for Virtual AI System... 23:31:54 ALiVE OPCOM Waiting for Virtual AI System... 23:31:54 ALiVE OPCOM Waiting for Virtual AI System... 23:31:54 ALiVE OPCOM Waiting for Virtual AI System... 23:31:54 ALiVE OPCOM Waiting for Virtual AI System... 23:31:54 ALiVE OPCOM Waiting for Virtual AI System... 23:31:54 ALiVE OPCOM Waiting for Virtual AI System... 23:31:54 ALiVE OPCOM Waiting for Virtual AI System... 23:31:54 ALiVE OPCOM Waiting for Virtual AI System... 23:31:54 ALiVE OPCOM Waiting for Virtual AI System... 23:31:54 ALiVE OPCOM Waiting for Virtual AI System... 23:31:54 ALiVE OPCOM Waiting for Virtual AI System... 23:31:54 ALiVE OPCOM Waiting for Virtual AI System... 23:31:54 ALiVE OPCOM Waiting for Virtual AI System... 23:31:55 ALiVE OPCOM Waiting for Virtual AI System... 23:31:55 ALiVE OPCOM Waiting for Virtual AI System... 23:31:55 ALiVE OPCOM Waiting for Virtual AI System... 23:31:55 ALiVE OPCOM Waiting for Virtual AI System... 23:31:55 ALiVE OPCOM Waiting for Virtual AI System... 23:31:55 ALiVE OPCOM Waiting for Virtual AI System... 23:31:55 ALiVE OPCOM Waiting for Virtual AI System... 23:31:55 ALiVE OPCOM Waiting for Virtual AI System... 23:31:55 ALiVE OPCOM Waiting for Virtual AI System... 23:31:55 ALiVE OPCOM Waiting for Virtual AI System... 23:31:55 ALiVE [m_9|60] Module ALiVE_sys_profile INIT 23:31:55 ALiVE OPCOM Waiting for Virtual AI System... 23:31:55 ---------------------------------------------------------------------------------------- 23:31:55 ALIVE ProfileSystem - Startup 23:31:55 ALiVE OPCOM Waiting for Virtual AI System... 23:31:55 ALiVE OPCOM Waiting for Virtual AI System... 23:31:55 ALiVE OPCOM Waiting for Virtual AI System... 23:31:55 ALiVE SETTING UP MAP: Altis 23:31:55 ALiVE OPCOM Waiting for Virtual AI System... 23:31:55 ALiVE OPCOM Waiting for Virtual AI System... 23:31:55 ALiVE OPCOM Waiting for Virtual AI System... 23:31:55 ALiVE OPCOM Waiting for Virtual AI System... 23:31:55 ALiVE OPCOM Waiting for Virtual AI System... 23:31:55 ALiVE OPCOM Waiting for Virtual AI System... 23:31:55 ALiVE OPCOM Waiting for Virtual AI System... 23:31:55 ALiVE OPCOM Waiting for Virtual AI System... 23:31:55 ALiVE MAP BOUNDS: 30720 23:31:56 ALiVE OPCOM Waiting for Virtual AI System... 23:31:56 ALiVE OPCOM Waiting for Virtual AI System... 23:31:56 ALiVE OPCOM Waiting for Virtual AI System... 23:31:56 ALiVE OPCOM Waiting for Virtual AI System... 23:31:56 ALiVE OPCOM Waiting for Virtual AI System... 23:31:56 ALiVE OPCOM Waiting for Virtual AI System... 23:31:56 ALiVE OPCOM Waiting for Virtual AI System... 23:31:56 ALiVE OPCOM Waiting for Virtual AI System... 23:31:56 ALiVE OPCOM Waiting for Virtual AI System... 23:31:56 ALiVE OPCOM Waiting for Virtual AI System... 23:31:56 ALiVE OPCOM Waiting for Virtual AI System... 23:31:56 ALiVE OPCOM Waiting for Virtual AI System... 23:31:56 ALiVE OPCOM Waiting for Virtual AI System... 23:31:56 ALiVE OPCOM Waiting for Virtual AI System... 23:31:56 ALiVE OPCOM Waiting for Virtual AI System... 23:31:56 ALiVE OPCOM Waiting for Virtual AI System... 23:31:56 ALiVE OPCOM Waiting for Virtual AI System... 23:31:56 ALiVE OPCOM Waiting for Virtual AI System... 23:31:57 ALiVE OPCOM Waiting for Virtual AI System... 23:31:57 ALiVE OPCOM Waiting for Virtual AI System... 23:31:57 ALiVE OPCOM Waiting for Virtual AI System... 23:31:57 ALiVE OPCOM Waiting for Virtual AI System... 23:31:57 ALiVE OPCOM Waiting for Virtual AI System... 23:31:57 ALiVE OPCOM Waiting for Virtual AI System... 23:31:57 ALiVE OPCOM Waiting for Virtual AI System... 23:31:57 ALiVE OPCOM Waiting for Virtual AI System... 23:31:57 ALiVE OPCOM Waiting for Virtual AI System... 23:31:57 ALiVE OPCOM Waiting for Virtual AI System... 23:31:57 ALiVE OPCOM Waiting for Virtual AI System... 23:31:57 ALiVE OPCOM Waiting for Virtual AI System... 23:31:57 ALiVE OPCOM Waiting for Virtual AI System... 23:31:57 ALiVE OPCOM Waiting for Virtual AI System... 23:31:57 ALiVE OPCOM Waiting for Virtual AI System... 23:31:57 ALiVE OPCOM Waiting for Virtual AI System... 23:31:57 ALiVE OPCOM Waiting for Virtual AI System... 23:31:57 ALiVE OPCOM Waiting for Virtual AI System... 23:31:58 ALiVE OPCOM Waiting for Virtual AI System... 23:31:58 ALiVE OPCOM Waiting for Virtual AI System... 23:31:58 ALiVE OPCOM Waiting for Virtual AI System... 23:31:58 ALiVE OPCOM Waiting for Virtual AI System... 23:31:58 ALiVE OPCOM Waiting for Virtual AI System... 23:31:58 ALiVE OPCOM Waiting for Virtual AI System... 23:31:58 ALiVE OPCOM Waiting for Virtual AI System... 23:31:58 ALiVE OPCOM Waiting for Virtual AI System... 23:31:58 ALiVE OPCOM Waiting for Virtual AI System... 23:31:58 ALiVE OPCOM Waiting for Virtual AI System... 23:31:58 ALiVE OPCOM Waiting for Virtual AI System... 23:31:58 ALiVE OPCOM Waiting for Virtual AI System... 23:31:58 ALiVE OPCOM Waiting for Virtual AI System... 23:31:58 ALiVE OPCOM Waiting for Virtual AI System... 23:31:58 ALiVE OPCOM Waiting for Virtual AI System... 23:31:58 ALiVE OPCOM Waiting for Virtual AI System... 23:31:58 ALiVE OPCOM Waiting for Virtual AI System... 23:31:58 ALiVE OPCOM Waiting for Virtual AI System... 23:31:59 ALiVE OPCOM Waiting for Virtual AI System... 23:31:59 ALiVE OPCOM Waiting for Virtual AI System... 23:31:59 ALiVE OPCOM Waiting for Virtual AI System... 23:31:59 ALiVE OPCOM Waiting for Virtual AI System... 23:31:59 ALiVE OPCOM Waiting for Virtual AI System... 23:31:59 ALiVE OPCOM Waiting for Virtual AI System... 23:31:59 ALiVE OPCOM Waiting for Virtual AI System... 23:31:59 ALiVE OPCOM Waiting for Virtual AI System... 23:31:59 ALiVE OPCOM Waiting for Virtual AI System... 23:31:59 ALiVE OPCOM Waiting for Virtual AI System... 23:31:59 ALiVE OPCOM Waiting for Virtual AI System... 23:31:59 ALiVE OPCOM Waiting for Virtual AI System... 23:31:59 ALiVE OPCOM Waiting for Virtual AI System... 23:31:59 ALiVE OPCOM Waiting for Virtual AI System... 23:31:59 ALiVE OPCOM Waiting for Virtual AI System... 23:31:59 ALiVE OPCOM Waiting for Virtual AI System... 23:31:59 ALiVE OPCOM Waiting for Virtual AI System... 23:31:59 ALiVE OPCOM Waiting for Virtual AI System... 23:32:00 ALiVE OPCOM Waiting for Virtual AI System... 23:32:00 ALiVE OPCOM Waiting for Virtual AI System... 23:32:00 ALiVE OPCOM Waiting for Virtual AI System... 23:32:00 ALiVE OPCOM Waiting for Virtual AI System... 23:32:00 ALiVE OPCOM Waiting for Virtual AI System... 23:32:00 ALiVE OPCOM Waiting for Virtual AI System... 23:32:00 ALiVE OPCOM Waiting for Virtual AI System... 23:32:00 ALiVE OPCOM Waiting for Virtual AI System... 23:32:00 ALiVE OPCOM Waiting for Virtual AI System... 23:32:00 ALiVE OPCOM Waiting for Virtual AI System... 23:32:00 ALiVE OPCOM Waiting for Virtual AI System... 23:32:00 ALiVE OPCOM Waiting for Virtual AI System... 23:32:00 ALiVE OPCOM Waiting for Virtual AI System... 23:32:00 ALiVE OPCOM Waiting for Virtual AI System... 23:32:00 ALiVE OPCOM Waiting for Virtual AI System... 23:32:00 ALiVE OPCOM Waiting for Virtual AI System... 23:32:00 ALiVE OPCOM Waiting for Virtual AI System... 23:32:00 ALiVE OPCOM Waiting for Virtual AI System... 23:32:01 ALiVE OPCOM Waiting for Virtual AI System... 23:32:01 ALiVE OPCOM Waiting for Virtual AI System... 23:32:01 ALiVE OPCOM Waiting for Virtual AI System... 23:32:01 ALiVE OPCOM Waiting for Virtual AI System... 23:32:01 ALiVE OPCOM Waiting for Virtual AI System... 23:32:01 ALiVE OPCOM Waiting for Virtual AI System... 23:32:01 ALiVE OPCOM Waiting for Virtual AI System... 23:32:01 ALiVE OPCOM Waiting for Virtual AI System... 23:32:01 ALiVE OPCOM Waiting for Virtual AI System... 23:32:01 ALiVE OPCOM Waiting for Virtual AI System... 23:32:01 ALiVE OPCOM Waiting for Virtual AI System... 23:32:01 ALiVE OPCOM Waiting for Virtual AI System... 23:32:01 ALiVE OPCOM Waiting for Virtual AI System... 23:32:01 ALiVE OPCOM Waiting for Virtual AI System... 23:32:01 ALiVE OPCOM Waiting for Virtual AI System... 23:32:01 ALiVE OPCOM Waiting for Virtual AI System... 23:32:01 ALiVE OPCOM Waiting for Virtual AI System... 23:32:02 ALiVE OPCOM Waiting for Virtual AI System... 23:32:02 ALiVE OPCOM Waiting for Virtual AI System... 23:32:02 ALiVE OPCOM Waiting for Virtual AI System... 23:32:02 ALiVE OPCOM Waiting for Virtual AI System... 23:32:02 ALiVE OPCOM Waiting for Virtual AI System... 23:32:02 ALiVE OPCOM Waiting for Virtual AI System... 23:32:02 ALiVE OPCOM Waiting for Virtual AI System... 23:32:02 ALiVE OPCOM Waiting for Virtual AI System... 23:32:02 ALiVE OPCOM Waiting for Virtual AI System... 23:32:02 ALiVE OPCOM Waiting for Virtual AI System... 23:32:02 ALiVE OPCOM Waiting for Virtual AI System... 23:32:02 ALiVE OPCOM Waiting for Virtual AI System... 23:32:02 ALiVE OPCOM Waiting for Virtual AI System... 23:32:02 ALiVE OPCOM Waiting for Virtual AI System... 23:32:02 ALiVE OPCOM Waiting for Virtual AI System... 23:32:02 ALiVE OPCOM Waiting for Virtual AI System... 23:32:02 ALiVE OPCOM Waiting for Virtual AI System... 23:32:02 ALiVE OPCOM Waiting for Virtual AI System... 23:32:03 ALiVE OPCOM Waiting for Virtual AI System... 23:32:03 ALiVE OPCOM Waiting for Virtual AI System... 23:32:03 ALiVE OPCOM Waiting for Virtual AI System... 23:32:03 ALiVE OPCOM Waiting for Virtual AI System... 23:32:03 ALiVE OPCOM Waiting for Virtual AI System... 23:32:03 ALiVE OPCOM Waiting for Virtual AI System... 23:32:03 ALiVE OPCOM Waiting for Virtual AI System... 23:32:03 ALiVE OPCOM Waiting for Virtual AI System... 23:32:03 ALiVE OPCOM Waiting for Virtual AI System... 23:32:03 ALiVE OPCOM Waiting for Virtual AI System... 23:32:03 ALiVE OPCOM Waiting for Virtual AI System... 23:32:03 ALiVE OPCOM Waiting for Virtual AI System... 23:32:03 ALiVE OPCOM Waiting for Virtual AI System... 23:32:03 ALiVE OPCOM Waiting for Virtual AI System... 23:32:03 ALiVE OPCOM Waiting for Virtual AI System... 23:32:03 ALiVE OPCOM Waiting for Virtual AI System... 23:32:03 ALiVE OPCOM Waiting for Virtual AI System... 23:32:03 ALiVE OPCOM Waiting for Virtual AI System... 23:32:04 ALiVE OPCOM Waiting for Virtual AI System... 23:32:04 ALiVE OPCOM Waiting for Virtual AI System... 23:32:04 ALiVE OPCOM Waiting for Virtual AI System... 23:32:04 ALiVE OPCOM Waiting for Virtual AI System... 23:32:04 ALiVE OPCOM Waiting for Virtual AI System... 23:32:04 ALiVE OPCOM Waiting for Virtual AI System... 23:32:04 ALiVE OPCOM Waiting for Virtual AI System... 23:32:04 ALiVE OPCOM Waiting for Virtual AI System... 23:32:04 ALiVE OPCOM Waiting for Virtual AI System... 23:32:04 ALiVE OPCOM Waiting for Virtual AI System... 23:32:04 ALiVE OPCOM Waiting for Virtual AI System... 23:32:04 ALiVE OPCOM Waiting for Virtual AI System... 23:32:04 ALiVE OPCOM Waiting for Virtual AI System... 23:32:04 ALiVE OPCOM Waiting for Virtual AI System... 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for Virtual AI System... 23:32:05 ALiVE OPCOM Waiting for Virtual AI System... 23:32:05 ALiVE OPCOM Waiting for Virtual AI System... 23:32:05 ALiVE OPCOM Waiting for Virtual AI System... 23:32:06 ALiVE OPCOM Waiting for Virtual AI System... 23:32:06 ALiVE OPCOM Waiting for Virtual AI System... 23:32:06 ALiVE OPCOM Waiting for Virtual AI System... 23:32:06 ALiVE OPCOM Waiting for Virtual AI System... 23:32:06 ALiVE OPCOM Waiting for Virtual AI System... 23:32:06 ALiVE OPCOM Waiting for Virtual AI System... 23:32:06 ALiVE OPCOM Waiting for Virtual AI System... 23:32:06 ALiVE OPCOM Waiting for Virtual AI System... 23:32:06 ALiVE OPCOM Waiting for Virtual AI System... 23:32:06 ALiVE OPCOM Waiting for Virtual AI System... 23:32:06 ALiVE OPCOM Waiting for Virtual AI System... 23:32:06 ALiVE OPCOM Waiting for Virtual AI System... 23:32:06 ALiVE OPCOM Waiting for Virtual AI System... 23:32:06 ALiVE OPCOM Waiting for Virtual AI System... 23:32:06 ALiVE OPCOM Waiting for Virtual AI System... 23:32:06 ALiVE OPCOM Waiting for Virtual AI System... 23:32:06 ALiVE OPCOM Waiting for Virtual AI System... 23:32:06 ALiVE OPCOM Waiting for Virtual AI System... 23:32:07 ALiVE OPCOM Waiting for Virtual AI System... 23:32:07 ALiVE OPCOM Waiting for Virtual AI System... 23:32:07 ALiVE OPCOM Waiting for Virtual AI System... 23:32:07 ALiVE OPCOM Waiting for Virtual AI System... 23:32:07 ALiVE OPCOM Waiting for Virtual AI System... 23:32:07 ALiVE OPCOM Waiting for Virtual AI System... 23:32:07 ALiVE OPCOM Waiting for Virtual AI System... 23:32:07 ALiVE OPCOM Waiting for Virtual AI System... 23:32:07 ALiVE OPCOM Waiting for Virtual AI System... 23:32:07 ALiVE OPCOM Waiting for Virtual AI System... 23:32:07 ALiVE OPCOM Waiting for Virtual AI System... 23:32:07 ALiVE OPCOM Waiting for Virtual AI System... 23:32:07 ALiVE OPCOM Waiting for Virtual AI System... 23:32:07 ALiVE OPCOM Waiting for Virtual AI System... 23:32:07 ALiVE OPCOM Waiting for Virtual AI System... 23:32:07 ALiVE OPCOM Waiting for Virtual AI System... 23:32:07 ALiVE OPCOM Waiting for Virtual AI System... 23:32:07 ALiVE OPCOM Waiting for Virtual AI System... 23:32:08 ALiVE OPCOM Waiting for Virtual AI System... 23:32:08 ALiVE OPCOM Waiting for Virtual AI System... 23:32:08 ALiVE OPCOM Waiting for Virtual AI System... 23:32:08 ALiVE OPCOM Waiting for Virtual AI System... 23:32:08 ALiVE OPCOM Waiting for Virtual AI System... 23:32:08 ALiVE OPCOM Waiting for Virtual AI System... 23:32:08 ALiVE OPCOM Waiting for Virtual AI System... 23:32:08 ALiVE OPCOM Waiting for Virtual AI System... 23:32:08 ALiVE OPCOM Waiting for Virtual AI System... 23:32:08 ALiVE OPCOM Waiting for Virtual AI System... 23:32:08 ALiVE OPCOM Waiting for Virtual AI System... 23:32:08 ALiVE OPCOM Waiting for Virtual AI System... 23:32:08 ALiVE OPCOM Waiting for Virtual AI System... 23:32:08 ALiVE OPCOM Waiting for Virtual AI System... 23:32:09 ALiVE OPCOM Waiting for Virtual AI System... 23:32:09 ALiVE OPCOM Waiting for Virtual AI System... 23:32:09 ALiVE OPCOM Waiting for Virtual AI System... 23:32:09 ALiVE OPCOM Waiting for Virtual AI System... 23:32:09 ALiVE OPCOM Waiting for Virtual AI System... 23:32:09 ALiVE OPCOM Waiting for Virtual AI System... 23:32:09 ALiVE OPCOM Waiting for Virtual AI System... 23:32:09 ALiVE OPCOM Waiting for Virtual AI System... 23:32:09 ALiVE OPCOM Waiting for Virtual AI System... 23:32:09 ALiVE OPCOM Waiting for Virtual AI System... 23:32:09 ALiVE OPCOM Waiting for Virtual AI System... 23:32:09 ALiVE OPCOM Waiting for Virtual AI System... 23:32:09 ALiVE OPCOM Waiting for Virtual AI System... 23:32:09 ALiVE OPCOM Waiting for Virtual AI System... 23:32:09 ALiVE OPCOM Waiting for Virtual AI System... 23:32:09 ALiVE OPCOM Waiting for Virtual AI System... 23:32:09 ALiVE OPCOM Waiting for Virtual AI System... 23:32:09 ALiVE OPCOM Waiting for Virtual AI System... 23:32:10 ALiVE OPCOM Waiting for Virtual AI System... 23:32:10 ALiVE OPCOM Waiting for Virtual AI System... 23:32:10 ALiVE OPCOM Waiting for Virtual AI System... 23:32:10 ALiVE OPCOM Waiting for Virtual AI System... 23:32:10 ALiVE OPCOM Waiting for Virtual AI System... 23:32:10 ALiVE OPCOM Waiting for Virtual AI System... 23:32:10 ALiVE OPCOM Waiting for Virtual AI System... 23:32:10 ALiVE OPCOM Waiting for Virtual AI System... 23:32:10 ALiVE OPCOM Waiting for Virtual AI System... 23:32:10 ALiVE OPCOM Waiting for Virtual AI System... 23:32:10 ALiVE OPCOM Waiting for Virtual AI System... 23:32:10 ALiVE OPCOM Waiting for Virtual AI System... 23:32:10 ALiVE OPCOM Waiting for Virtual AI System... 23:32:10 ALiVE OPCOM Waiting for Virtual AI System... 23:32:10 ALiVE OPCOM Waiting for Virtual AI System... 23:32:10 ALiVE OPCOM Waiting for Virtual AI System... 23:32:10 ALiVE OPCOM Waiting for Virtual AI System... 23:32:10 ALiVE OPCOM Waiting for Virtual AI System... 23:32:11 ALiVE OPCOM Waiting for Virtual AI System... 23:32:11 ALiVE OPCOM Waiting for Virtual AI System... 23:32:11 ALiVE OPCOM Waiting for Virtual AI System... 23:32:11 ALiVE OPCOM Waiting for Virtual AI System... 23:32:11 ALiVE OPCOM Waiting for Virtual AI System... 23:32:11 ALiVE OPCOM Waiting for Virtual AI System... 23:32:11 ALiVE OPCOM Waiting for Virtual AI System... 23:32:11 ALiVE OPCOM Waiting for Virtual AI System... 23:32:11 ALiVE OPCOM Waiting for Virtual AI System... 23:32:11 ALiVE OPCOM Waiting for Virtual AI System... 23:32:11 ALiVE OPCOM Waiting for Virtual AI System... 23:32:11 ALiVE OPCOM Waiting for Virtual AI System... 23:32:11 ALiVE OPCOM Waiting for Virtual AI System... 23:32:11 ALiVE OPCOM Waiting for Virtual AI System... 23:32:11 ALiVE OPCOM Waiting for Virtual AI System... 23:32:11 ALiVE OPCOM Waiting for Virtual AI System... 23:32:11 ALiVE OPCOM Waiting for Virtual AI System... 23:32:11 ALiVE OPCOM Waiting for Virtual AI System... 23:32:12 ALiVE OPCOM Waiting for Virtual AI System... 23:32:12 ALiVE OPCOM Waiting for Virtual AI System... 23:32:12 ALiVE OPCOM Waiting for Virtual AI System... 23:32:13 ALiVE OPCOM Waiting for Virtual AI System... 23:32:13 ALiVE OPCOM Waiting for Virtual AI System... 23:32:13 ALiVE OPCOM Waiting for Virtual AI System... 23:32:14 ALiVE OPCOM Waiting for Virtual AI System... 23:32:14 ALiVE OPCOM Waiting for Virtual AI System... 23:32:14 ALiVE OPCOM Waiting for Virtual AI System... 23:32:14 ALiVE OPCOM Waiting for Virtual AI System... 23:32:14 ALiVE OPCOM Waiting for Virtual AI System... 23:32:14 ALiVE OPCOM Waiting for Virtual AI System... 23:32:14 ALiVE OPCOM Waiting for Virtual AI System... 23:32:14 ALiVE OPCOM Waiting for Virtual AI System... 23:32:14 ALiVE OPCOM Waiting for Virtual AI System... 23:32:14 ALiVE OPCOM Waiting for Virtual AI System... 23:32:14 ALiVE OPCOM Waiting for Virtual AI System... 23:32:14 ALiVE OPCOM Waiting for Virtual AI System... 23:32:14 ALiVE OPCOM Waiting for Virtual AI System... 23:32:14 ALiVE OPCOM Waiting for Virtual AI System... 23:32:14 ALiVE OPCOM Waiting for Virtual AI System... 23:32:14 ALiVE OPCOM Waiting for Virtual AI System... 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for Virtual AI System... 23:32:15 ALiVE OPCOM Waiting for Virtual AI System... 23:32:16 ALiVE OPCOM Waiting for Virtual AI System... 23:32:16 ALiVE OPCOM Waiting for Virtual AI System... 23:32:16 ALiVE OPCOM Waiting for Virtual AI System... 23:32:16 ALiVE OPCOM Waiting for Virtual AI System... 23:32:16 ALiVE OPCOM Waiting for Virtual AI System... 23:32:16 ALiVE OPCOM Waiting for Virtual AI System... 23:32:16 ALiVE OPCOM Waiting for Virtual AI System... 23:32:16 ALiVE OPCOM Waiting for Virtual AI System... 23:32:16 ALiVE OPCOM Waiting for Virtual AI System... 23:32:16 ALiVE OPCOM Waiting for Virtual AI System... 23:32:16 ALiVE OPCOM Waiting for Virtual AI System... 23:32:16 ALiVE OPCOM Waiting for Virtual AI System... 23:32:16 ALiVE OPCOM Waiting for Virtual AI System... 23:32:16 ALiVE OPCOM Waiting for Virtual AI System... 23:32:16 ALiVE OPCOM Waiting for Virtual AI System... 23:32:16 ALiVE OPCOM Waiting for Virtual AI System... 23:32:16 ALiVE OPCOM Waiting for Virtual AI System... 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for Virtual AI System... 23:32:18 ALiVE OPCOM Waiting for Virtual AI System... 23:32:18 ALiVE OPCOM Waiting for Virtual AI System... 23:32:18 ALiVE OPCOM Waiting for Virtual AI System... 23:32:18 ALiVE OPCOM Waiting for Virtual AI System... 23:32:18 ALiVE OPCOM Waiting for Virtual AI System... 23:32:18 ALiVE OPCOM Waiting for Virtual AI System... 23:32:18 ALiVE OPCOM Waiting for Virtual AI System... 23:32:18 ALiVE OPCOM Waiting for Virtual AI System... 23:32:18 ALiVE OPCOM Waiting for Virtual AI System... 23:32:18 ALiVE OPCOM Waiting for Virtual AI System... 23:32:18 ALiVE OPCOM Waiting for Virtual AI System... 23:32:18 ALiVE OPCOM Waiting for Virtual AI System... 23:32:18 ALiVE OPCOM Waiting for Virtual AI System... 23:32:18 ALiVE OPCOM Waiting for Virtual AI System... 23:32:18 ALiVE OPCOM Waiting for Virtual AI System... 23:32:18 ALiVE OPCOM Waiting for Virtual AI System... 23:32:19 ALiVE OPCOM Waiting for Virtual AI System... 23:32:19 ALiVE OPCOM Waiting for Virtual AI System... 23:32:19 ALiVE OPCOM Waiting for Virtual AI System... 23:32:19 ALiVE OPCOM Waiting for Virtual AI System... 23:32:19 ALiVE OPCOM Waiting for Virtual AI System... 23:32:19 ALiVE OPCOM Waiting for Virtual AI System... 23:32:19 ALiVE OPCOM Waiting for Virtual AI System... 23:32:19 ALiVE OPCOM Waiting for Virtual AI System... 23:32:19 ALiVE OPCOM Waiting for Virtual AI System... 23:32:19 ALiVE OPCOM Waiting for Virtual AI System... 23:32:19 ALiVE OPCOM Waiting for Virtual AI System... 23:32:19 ALiVE OPCOM Waiting for Virtual AI System... 23:32:19 ALiVE OPCOM Waiting for Virtual AI System... 23:32:19 ALiVE OPCOM Waiting for Virtual AI System... 23:32:19 ALiVE OPCOM Waiting for Virtual AI System... 23:32:19 ALiVE OPCOM Waiting for Virtual AI System... 23:32:19 ALiVE OPCOM Waiting for Virtual AI System... 23:32:19 ALiVE OPCOM Waiting for Virtual AI System... 23:32:19 ALiVE OPCOM Waiting for Virtual AI System... 23:32:20 ALiVE OPCOM Waiting for Virtual AI System... 23:32:20 ALiVE OPCOM Waiting for Virtual AI System... 23:32:20 ALiVE OPCOM Waiting for Virtual AI System... 23:32:20 ALiVE OPCOM Waiting for Virtual AI System... 23:32:20 ALiVE OPCOM Waiting for Virtual AI System... 23:32:20 ALiVE OPCOM Waiting for Virtual AI System... 23:32:20 ALiVE OPCOM Waiting for Virtual AI System... 23:32:20 ALiVE OPCOM Waiting for Virtual AI System... 23:32:20 ALiVE OPCOM Waiting for Virtual AI System... 23:32:20 ALiVE OPCOM Waiting for Virtual AI System... 23:32:20 ALiVE OPCOM Waiting for Virtual AI System... 23:32:20 ALiVE OPCOM Waiting for Virtual AI System... 23:32:20 ALiVE OPCOM Waiting for Virtual AI System... 23:32:20 ALiVE OPCOM Waiting for Virtual AI System... 23:32:20 ALiVE OPCOM Waiting for Virtual AI System... 23:32:20 ALiVE OPCOM Waiting for Virtual AI System... 23:32:20 ALiVE OPCOM Waiting for Virtual AI System... 23:32:20 ALiVE OPCOM Waiting for Virtual AI System... 23:32:21 ALiVE OPCOM Waiting for Virtual AI System... 23:32:21 ALiVE OPCOM Waiting for Virtual AI System... 23:32:21 ALiVE OPCOM Waiting for Virtual AI System... 23:32:21 ALiVE OPCOM Waiting for Virtual AI System... 23:32:21 ALiVE OPCOM Waiting for Virtual AI System... 23:32:21 ALiVE OPCOM Waiting for Virtual AI System... 23:32:21 ALiVE OPCOM Waiting for Virtual AI System... 23:32:21 ALiVE OPCOM Waiting for Virtual AI System... 23:32:21 ALiVE OPCOM Waiting for Virtual AI System... 23:32:21 ALiVE OPCOM Waiting for Virtual AI System... 23:32:21 ALiVE OPCOM Waiting for Virtual AI System... 23:32:21 ALiVE OPCOM Waiting for Virtual AI System... 23:32:21 ALiVE OPCOM Waiting for Virtual AI System... 23:32:21 ALiVE OPCOM Waiting for Virtual AI System... 23:32:21 ALiVE OPCOM Waiting for Virtual AI System... 23:32:21 ALiVE OPCOM Waiting for Virtual AI System... 23:32:21 ALiVE OPCOM Waiting for Virtual AI System... 23:32:21 ALiVE OPCOM Waiting for Virtual AI System... 23:32:22 ALiVE OPCOM Waiting for Virtual AI System... 23:32:22 ALiVE OPCOM Waiting for Virtual AI System... 23:32:22 ALiVE OPCOM Waiting for Virtual AI System... 23:32:22 ALiVE OPCOM Waiting for Virtual AI System... 23:32:22 ALiVE OPCOM Waiting for Virtual AI System... 23:32:22 ALiVE OPCOM Waiting for Virtual AI System... 23:32:22 ALiVE OPCOM Waiting for Virtual AI System... 23:32:22 ALiVE OPCOM Waiting for Virtual AI System... 23:32:22 ALiVE OPCOM Waiting for Virtual AI System... 23:32:22 ALiVE OPCOM Waiting for Virtual AI System... 23:32:22 ALiVE OPCOM Waiting for Virtual AI System... 23:32:22 ALiVE OPCOM Waiting for Virtual AI System... 23:32:22 ALiVE OPCOM Waiting for Virtual AI System... 23:32:22 ALiVE OPCOM Waiting for Virtual AI System... 23:32:22 ALiVE OPCOM Waiting for Virtual AI System... 23:32:22 ALiVE OPCOM Waiting for Virtual AI System... 23:32:22 ALiVE OPCOM Waiting for Virtual AI System... 23:32:22 ALiVE OPCOM Waiting for Virtual AI System... 23:32:23 ALiVE OPCOM Waiting for Virtual AI System... 23:32:23 ALiVE OPCOM Waiting for Virtual AI System... 23:32:23 ALiVE OPCOM Waiting for Virtual AI System... 23:32:23 ALiVE OPCOM Waiting for Virtual AI System... 23:32:23 ALiVE OPCOM Waiting for Virtual AI System... 23:32:23 ALiVE OPCOM Waiting for Virtual AI System... 23:32:23 ALiVE OPCOM Waiting for Virtual AI System... 23:32:23 ALiVE OPCOM Waiting for Virtual AI System... 23:32:23 "224.636: ["postInit",false] call X39_XLib_fnc_RequestSystem_postInit" 23:32:23 ["x\TEN\addons\TEN_switchWeaponsWhileMoving\fnc\fn_wpnSwitch_init.sqf","CALLED"] 23:32:23 Error in expression 23:32:23 Error position: 23:32:23 Error Undefined variable in expression: super_ppeffect 23:32:23 File mcc_sandbox_mod\SUPER_flash\scripts\fn_InitFlashBang.sqf, line 2 23:32:23 ALiVE OPCOM Waiting for Virtual AI System... 23:32:23 ALiVE [m_10|70] Module ALiVE_mil_placement INIT 23:32:23 ALiVE OPCOM Waiting for Virtual AI System... 23:32:23 ALiVE OPCOM Waiting for Virtual AI System... 23:32:23 ALiVE OPCOM Waiting for Virtual AI System... 23:32:23 ALiVE OPCOM Waiting for Virtual AI System... 23:32:23 ALiVE OPCOM Waiting for Virtual AI System... 23:32:23 ALiVE OPCOM Waiting for Virtual AI System... 23:32:23 ALiVE OPCOM Waiting for Virtual AI System... 23:32:23 ALiVE OPCOM Waiting for Virtual AI System... 23:32:23 ALiVE OPCOM Waiting for Virtual AI System... 23:32:24 ALiVE OPCOM Waiting for Virtual AI System... 23:32:24 ALiVE OPCOM Waiting for Virtual AI System... 23:32:24 ALiVE OPCOM Waiting for Virtual AI System... 23:32:24 ALiVE OPCOM Waiting for Virtual AI System... 23:32:24 ALiVE OPCOM Waiting for Virtual AI System... 23:32:24 ALiVE OPCOM Waiting for Virtual AI System... 23:32:24 ALiVE OPCOM Waiting for Virtual AI System... 23:32:24 ALiVE OPCOM Waiting for Virtual AI System... 23:32:24 ALiVE OPCOM Waiting for Virtual AI System... 23:32:24 ALiVE OPCOM Waiting for Virtual AI System... 23:32:24 ALiVE OPCOM Waiting for Virtual AI System... 23:32:24 ALiVE OPCOM Waiting for Virtual AI System... 23:32:24 ALiVE OPCOM Waiting for Virtual AI System... 23:32:24 ALiVE OPCOM Waiting for Virtual AI System... 23:32:24 ALiVE OPCOM Waiting for Virtual AI System... 23:32:24 ALiVE OPCOM Waiting for Virtual AI System... 23:32:24 ALiVE OPCOM Waiting for Virtual AI System... 23:32:25 ALiVE OPCOM Waiting for Virtual AI System... 23:32:25 ALiVE OPCOM Waiting for Virtual AI System... 23:32:25 ALiVE OPCOM Waiting for Virtual AI System... 23:32:25 ALiVE OPCOM Waiting for Virtual AI System... 23:32:25 ALiVE OPCOM Waiting for Virtual AI System... 23:32:25 ALiVE OPCOM Waiting for Virtual AI System... 23:32:25 ALiVE OPCOM Waiting for Virtual AI System... 23:32:25 ALiVE OPCOM Waiting for Virtual AI System... 23:32:25 ALiVE OPCOM Waiting for Virtual AI System... 23:32:25 ALiVE OPCOM Waiting for Virtual AI System... 23:32:25 ALiVE OPCOM Waiting for Virtual AI System... 23:32:25 ALiVE OPCOM Waiting for Virtual AI System... 23:32:25 ALiVE OPCOM Waiting for Virtual AI System... 23:32:25 ALiVE OPCOM Waiting for Virtual AI System... 23:32:25 ALiVE OPCOM Waiting for Virtual AI System... 23:32:26 ALiVE OPCOM Waiting for Virtual AI System... 23:32:26 ALiVE OPCOM Waiting for Virtual AI System... 23:32:26 ALiVE OPCOM Waiting for Virtual AI System... 23:32:26 ALiVE OPCOM Waiting for Virtual AI System... 23:32:26 ALiVE OPCOM Waiting for Virtual AI System... 23:32:26 ALiVE OPCOM Waiting for Virtual AI System... 23:32:26 ALiVE OPCOM Waiting for Virtual AI System... 23:32:26 ALiVE OPCOM Waiting for Virtual AI System... 23:32:26 ALiVE OPCOM Waiting for Virtual AI System... 23:32:26 ALiVE OPCOM Waiting for Virtual AI System... 23:32:26 ALiVE OPCOM Waiting for Virtual AI System... 23:32:26 ALiVE OPCOM Waiting for Virtual AI System... 23:32:26 ALiVE OPCOM Waiting for Virtual AI System... 23:32:26 ALiVE OPCOM Waiting for Virtual AI System... 23:32:26 ALiVE OPCOM Waiting for Virtual AI System... 23:32:26 ALiVE OPCOM Waiting for Virtual AI System... 23:32:26 ALiVE OPCOM Waiting for Virtual AI System... 23:32:27 ALiVE OPCOM Waiting for Virtual AI System... 23:32:27 ALiVE OPCOM Waiting for Virtual AI System... 23:32:27 ALiVE OPCOM Waiting for Virtual AI System... 23:32:27 ALiVE OPCOM Waiting for Virtual AI System... 23:32:27 ALiVE OPCOM Waiting for Virtual AI System... 23:32:27 ALiVE OPCOM Waiting for Virtual AI System... 23:32:27 ALiVE OPCOM Waiting for Virtual AI System... 23:32:27 ALiVE OPCOM Waiting for Virtual AI System... 23:32:27 ALiVE OPCOM Waiting for Virtual AI System... 23:32:27 ALiVE OPCOM Waiting for Virtual AI System... 23:32:27 ALiVE OPCOM Waiting for Virtual AI System... 23:32:27 ALiVE OPCOM Waiting for Virtual AI System... 23:32:27 ALiVE OPCOM Waiting for Virtual AI System... 23:32:27 ALiVE OPCOM Waiting for Virtual AI System... 23:32:27 ALiVE OPCOM Waiting for Virtual AI System... 23:32:27 ALiVE OPCOM Waiting for Virtual AI System... 23:32:27 ALiVE OPCOM Waiting for Virtual AI System... 23:32:27 ALiVE OPCOM Waiting for Virtual AI System... 23:32:28 ALiVE OPCOM Waiting for Virtual AI System... 23:32:28 ALiVE OPCOM Waiting for Virtual AI System... 23:32:28 ALiVE OPCOM Waiting for Virtual AI System... 23:32:28 ALiVE OPCOM Waiting for Virtual AI System... 23:32:28 ALiVE OPCOM Waiting for Virtual AI System... 23:32:28 ALiVE OPCOM Waiting for Virtual AI System... 23:32:28 ALiVE OPCOM Waiting for Virtual AI System... 23:32:28 ALiVE OPCOM Waiting for Virtual AI System... 23:32:28 ALiVE OPCOM Waiting for Virtual AI System... 23:32:28 ALiVE OPCOM Waiting for Virtual AI System... 23:32:28 ALiVE OPCOM Waiting for Virtual AI System... 23:32:28 ALiVE OPCOM Waiting for Virtual AI System... 23:32:28 ALiVE OPCOM Waiting for Virtual AI System... 23:32:28 ALiVE OPCOM Waiting for Virtual AI System... 23:32:28 ALiVE OPCOM Waiting for Virtual AI System... 23:32:28 ALiVE OPCOM Waiting for Virtual AI System... 23:32:28 ALiVE OPCOM Waiting for Virtual AI System... 23:32:28 ALiVE OPCOM Waiting for Virtual AI System... 23:32:29 ALiVE OPCOM Waiting for Virtual AI System... 23:32:29 ALiVE OPCOM Waiting for Virtual AI System... 23:32:29 ALiVE OPCOM Waiting for Virtual AI System... 23:32:29 ALiVE OPCOM Waiting for Virtual AI System... 23:32:29 ALiVE OPCOM Waiting for Virtual AI System... 23:32:29 ALiVE OPCOM Waiting for Virtual AI System... 23:32:29 ALiVE OPCOM Waiting for Virtual AI System... 23:32:29 ALiVE OPCOM Waiting for Virtual AI System... 23:32:29 ALiVE OPCOM Waiting for Virtual AI System... 23:32:29 ALiVE OPCOM Waiting for Virtual AI System... 23:32:29 ALiVE OPCOM Waiting for Virtual AI System... 23:32:29 ALiVE OPCOM Waiting for Virtual AI System... 23:32:29 ALiVE OPCOM Waiting for Virtual AI System... 23:32:29 ALiVE OPCOM Waiting for Virtual AI System... 23:32:29 ALiVE OPCOM Waiting for Virtual AI System... 23:32:29 ALiVE OPCOM Waiting for Virtual AI System... 23:32:29 ALiVE OPCOM Waiting for Virtual AI System... 23:32:29 ALiVE OPCOM Waiting for Virtual AI System... 23:32:30 ALiVE OPCOM Waiting for Virtual AI System... 23:32:30 ALiVE OPCOM Waiting for Virtual AI System... 23:32:30 ALiVE OPCOM Waiting for Virtual AI System... 23:32:30 ALiVE OPCOM Waiting for Virtual AI System... 23:32:30 ALiVE OPCOM Waiting for Virtual AI System... 23:32:30 ALiVE OPCOM Waiting for Virtual AI System... 23:32:30 ALiVE OPCOM Waiting for Virtual AI System... 23:32:30 ALiVE OPCOM Waiting for Virtual AI System... 23:32:30 ALiVE OPCOM Waiting for Virtual AI System... 23:32:30 ALiVE OPCOM Waiting for Virtual AI System... 23:32:30 ALiVE OPCOM Waiting for Virtual AI System... 23:32:30 ALiVE OPCOM Waiting for Virtual AI System... 23:32:30 ALiVE OPCOM Waiting for Virtual AI System... 23:32:30 ALiVE OPCOM Waiting for Virtual AI System... 23:32:30 ALiVE OPCOM Waiting for Virtual AI System... 23:32:30 ALiVE OPCOM Waiting for Virtual AI System... 23:32:30 ALiVE OPCOM Waiting for Virtual AI System... 23:32:30 ALiVE OPCOM Waiting for Virtual AI System... 23:32:31 ALiVE OPCOM Waiting for Virtual AI System... 23:32:31 ALiVE OPCOM Waiting for Virtual AI System... 23:32:31 ALiVE OPCOM Waiting for Virtual AI System... 23:32:31 ALiVE OPCOM Waiting for Virtual AI System... 23:32:31 ALiVE OPCOM Waiting for Virtual AI System... 23:32:31 ALiVE OPCOM Waiting for Virtual AI System... 23:32:31 ALiVE OPCOM Waiting for Virtual AI System... 23:32:31 ALiVE OPCOM Waiting for Virtual AI System... 23:32:31 ALiVE OPCOM Waiting for Virtual AI System... 23:32:31 ALiVE OPCOM Waiting for Virtual AI System... 23:32:31 ALiVE OPCOM Waiting for Virtual AI System... 23:32:31 ALiVE OPCOM Waiting for Virtual AI System... 23:32:31 ALiVE OPCOM Waiting for Virtual AI System... 23:32:31 ALiVE OPCOM Waiting for Virtual AI System... 23:32:31 ALiVE OPCOM Waiting for Virtual AI System... 23:32:31 ALiVE OPCOM Waiting for Virtual AI System... 23:32:31 ALiVE OPCOM Waiting for Virtual AI System... 23:32:32 ALiVE OPCOM Waiting for Virtual AI System... 23:32:32 ALiVE OPCOM Waiting for Virtual AI System... 23:32:32 ALiVE OPCOM Waiting for Virtual AI System... 23:32:32 ALiVE OPCOM Waiting for Virtual AI System... 23:32:32 ALiVE OPCOM Waiting for Virtual AI System... 23:32:32 ALiVE OPCOM Waiting for Virtual AI System... 23:32:32 ALiVE OPCOM Waiting for Virtual AI System... 23:32:32 ALiVE OPCOM Waiting for Virtual AI System... 23:32:32 ALiVE OPCOM Waiting for Virtual AI System... 23:32:32 ALiVE OPCOM Waiting for Virtual AI System... 23:32:32 ALiVE OPCOM Waiting for Virtual AI System... 23:32:32 ALiVE OPCOM Waiting for Virtual AI System... 23:32:32 ALiVE OPCOM Waiting for Virtual AI System... 23:32:32 ALiVE OPCOM Waiting for Virtual AI System... 23:32:32 ALiVE OPCOM Waiting for Virtual AI System... 23:32:32 ALiVE OPCOM Waiting for Virtual AI System... 23:32:32 ALiVE OPCOM Waiting for Virtual AI System... 23:32:32 ALiVE OPCOM Waiting for Virtual AI System... 23:32:33 ALiVE OPCOM Waiting for Virtual AI System... 23:32:33 ALiVE OPCOM Waiting for Virtual AI System... 23:32:33 ALiVE OPCOM Waiting for Virtual AI System... 23:32:33 ALiVE OPCOM Waiting for Virtual AI System... 23:32:33 ALiVE OPCOM Waiting for Virtual AI System... 23:32:33 ALiVE OPCOM Waiting for Virtual AI System... 23:32:33 ALiVE OPCOM Waiting for Virtual AI System... 23:32:33 ALiVE OPCOM Waiting for Virtual AI System... 23:32:33 ALiVE OPCOM Waiting for Virtual AI System... 23:32:33 ALiVE OPCOM Waiting for Virtual AI System... 23:32:33 ALiVE OPCOM Waiting for Virtual AI System... 23:32:33 ALiVE OPCOM Waiting for Virtual AI System... 23:32:33 ALiVE OPCOM Waiting for Virtual AI System... 23:32:33 ALiVE OPCOM Waiting for Virtual AI System... 23:32:33 ALiVE OPCOM Waiting for Virtual AI System... 23:32:33 ALiVE OPCOM Waiting for Virtual AI System... 23:32:33 ALiVE OPCOM Waiting for Virtual AI System... 23:32:33 ALiVE OPCOM Waiting for Virtual AI System... 23:32:34 ALiVE OPCOM Waiting for Virtual AI System... 23:32:34 ALiVE OPCOM Waiting for Virtual AI System... 23:32:34 ALiVE OPCOM Waiting for Virtual AI System... 23:32:34 ALiVE OPCOM Waiting for Virtual AI System... 23:32:34 ALiVE OPCOM Waiting for Virtual AI System... 23:32:34 ALiVE OPCOM Waiting for Virtual AI System... 23:32:34 ALiVE OPCOM Waiting for Virtual AI System... 23:32:34 ALiVE OPCOM Waiting for Virtual AI System... 23:32:34 ALiVE OPCOM Waiting for Virtual AI System... 23:32:34 ALiVE OPCOM Waiting for Virtual AI System... 23:32:34 ALiVE OPCOM Waiting for Virtual AI System... 23:32:34 ALiVE OPCOM Waiting for Virtual AI System... 23:32:34 ALiVE OPCOM Waiting for Virtual AI System... 23:32:34 ALiVE OPCOM Waiting for Virtual AI System... 23:32:34 ALiVE OPCOM Waiting for Virtual AI System... 23:32:34 ALiVE OPCOM Waiting for Virtual AI System... 23:32:34 ALiVE OPCOM Waiting for Virtual AI System... 23:32:34 ALiVE OPCOM Waiting for Virtual AI System... 23:32:35 ALiVE OPCOM Waiting for Virtual AI System... 23:32:35 ALiVE OPCOM Waiting for Virtual AI System... 23:32:35 ALiVE OPCOM Waiting for Virtual AI System... 23:32:35 ALiVE OPCOM Waiting for Virtual AI System... 23:32:35 ALiVE OPCOM Waiting for Virtual AI System... 23:32:35 ALiVE OPCOM Waiting for Virtual AI System... 23:32:35 ALiVE OPCOM Waiting for Virtual AI System... 23:32:35 ALiVE OPCOM Waiting for Virtual AI System... 23:32:35 ALiVE OPCOM Waiting for Virtual AI System... 23:32:35 ALiVE OPCOM Waiting for Virtual AI System... 23:32:35 ALiVE OPCOM Waiting for Virtual AI System... 23:32:35 ALiVE OPCOM Waiting for Virtual AI System... 23:32:35 ALiVE OPCOM Waiting for Virtual AI System... 23:32:35 ALiVE OPCOM Waiting for Virtual AI System... 23:32:35 ALiVE OPCOM Waiting for Virtual AI System... 23:32:35 ALiVE OPCOM Waiting for Virtual AI System... 23:32:35 ALiVE OPCOM Waiting for Virtual AI System... 23:32:35 ALiVE OPCOM Waiting for Virtual AI System... 23:32:36 ALiVE OPCOM Waiting for Virtual AI System... 23:32:36 ALiVE OPCOM Waiting for Virtual AI System... 23:32:36 ALiVE OPCOM Waiting for Virtual AI System... 23:32:36 ALiVE OPCOM Waiting for Virtual AI System... 23:32:36 ALiVE OPCOM Waiting for Virtual AI System... 23:32:36 ALIVE ProfileSystem - Startup completed 23:32:36 ALIVE Sector grid created 23:32:36 ALIVE Profile handler created 23:32:36 ALIVE Map units converted to profiles 23:32:36 ALIVE Simulation controller created 23:32:36 ALIVE Spawn controller created 23:32:36 ALIVE Active Limit: 50 23:32:36 ALIVE Spawn Radius: 1500 23:32:36 ALIVE Spawn in Jet Radius: 0 23:32:36 ALIVE Spawn in Heli Radius: 1500 23:32:36 ALIVE Spawn Cycle Time: 1 23:32:36 ALIVE Persistent: true 23:32:36 ---------------------------------------------------------------------------------------- 23:32:36 ALiVE Profile System persistence load data started 23:32:36 LOAD PROFILE, CREATE DATA HANDLER 23:32:36 ALiVE SYS PROFILE - LOAD PROFILE DATA NOW - MISSION NAME: VNAF_VNAF-SERVER! PLEASE WAIT... 23:32:36 ALiVE OPCOM Waiting for Virtual AI System... 23:32:36 ALiVE SYS_DATA_COUCHDB - READ DATA: SendJSON ["GET", "sys_profile/VNAF_VNAF-SERVER", "" , "arma3live"] 23:32:36 ALiVE [m_11|80] Module ALiVE_civ_placement INIT 23:32:36 ALiVE OPCOM Waiting for Virtual AI System... 23:32:36 ALiVE SYS_DATA_COUCHDB - READ DATA RESPONSE: SYS_DATA_ERROR 23:32:36 ALiVE SYS_DATA_COUCHDB - READ DATA RESULT: SYS_DATA_ERROR 23:32:36 ALiVE SYS PROFILE - LOAD PROFILE DATA RESULT: false 23:32:36 ALiVE LOAD PROFILE DATA No data loaded setting persistence false 23:32:36 ALiVE Profile System persistence load data complete 0.131012 23:32:36 ALiVE [m_9|60] Module ALiVE_sys_profile INIT COMPLETE TIME: 41.23 23:32:36 ---------------------------------------------------------------------------------------- 23:32:36 ALIVE MP - Startup 23:32:36 [TIMER STARTED] 23:32:36 ALiVE [m_12|100] Module ALiVE_mil_cqb INIT 23:32:36 ------------------ Inspecting Hash -------------------- 23:32:36 k: IEDs 23:32:36 ------------------ Inspection Complete -------------------- 23:32:36 ALiVE-0 L ALiVE Modules:14 does not support "state" operation 23:32:36 ---------------------------------------------------------------------------------------- 23:32:36 ALIVE IED - Startup 23:32:36 [TIMER STARTED] 23:32:36 "town is Therisa at [10618.9,12237.3,-16.0326]. 400m in size and type NameVillage" 23:32:36 ALiVE SYS_DATA_COUCHDB - WRITE DATA: (489) SendJSONAsync ["POST", "events", "{""realTime"":""01.06.2015 22:32:36"",""Server"":""5.152.215.50"",""Group"":""VNAF"",""Operation"":""VNAF%20SERVER"",""Map"":""Altis"",""gameTime"":""1200"",""Event"":""PlayerStart"",""PlayerSide"":""WEST"",""PlayerFaction"":""Nor_Units"",""PlayerName"":""Henrik.S"",""PlayerType"":""NOR_MM_Desert"",""PlayerClass"":""Marksman (Desert)"",""PlayerRank"":""COLONEL"",""Player"":""76561198081757384"",""GeoPos"":[14603.4,16741.7,0.00143814]}", "arma3live"] 23:32:36 ALiVE SYS_DATA - SEND TO PLUGIN ASYNC: SendJSONAsync ["POST", "events", "{""realTime"":""01.06.2015 22:32:36"",""Server"":""5.152.215.50"",""Group"":""VNAF"",""Operation"":""VNAF%20SERVER"",""Map"":""Altis"",""gameTime"":""1200"",""Event"":""PlayerStart"",""PlayerSide"":""WEST"",""PlayerFaction"":""Nor_Units"",""PlayerName"":""Henrik.S"",""PlayerType"":""NOR_MM_Desert"",""PlayerClass"":""Marksman (Desert)"",""PlayerRank"":""COLONEL"",""Player"":""76561198081757384"",""GeoPos"":[14603.4,16741.7,0.00143814]}", "arma3live"], 4 23:32:36 ALiVE SYS_DATA_COUCHDB - WRITE DATA RESULT: SENT 23:32:36 STATS DATA RESULT: SENT 23:32:36 "ALIVE-0 IED Trigger: created at Therisa (106122)" 23:32:36 Performance warning: SimpleSerialization::Read 'agm_persistentfunctions' is using type of ,'CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types 23:32:37 "town is Zaros at [9091.81,11961.9,-19.9013]. 500m in size and type NameCity" 23:32:37 "ALIVE-0 IED Trigger: created at Zaros (090119)" 23:32:37 "town is Poliakko at [10966.5,13435.3,-28.4601]. 500m in size and type NameCity" 23:32:37 "ALIVE-0 Suicide Bomber Trigger: created at Poliakko (109134)" 23:32:37 "ALIVE-0 VBIED Trigger: created at Poliakko (109134)" 23:32:37 "ALIVE-0 IED Trigger: created at Poliakko (109134)" 23:32:37 "town is Katalaki at [11701.1,13672.1,-12.7303]. 450m in size and type NameVillage" 23:32:37 "ALIVE-0 Suicide Bomber Trigger: created at Katalaki (117136)" 23:32:37 "ALIVE-0 VBIED Trigger: created at Katalaki (117136)" 23:32:37 "ALIVE-0 IED Trigger: created at Katalaki (117136)" 23:32:37 "town is Alikampos at [11112.6,14573.7,-42.5353]. 450m in size and type NameVillage" 23:32:37 "ALIVE-0 Suicide Bomber Trigger: created at Alikampos (111145)" 23:32:37 "ALIVE-0 VBIED Trigger: created at Alikampos (111145)" 23:32:37 "ALIVE-0 IED Trigger: created at Alikampos (111145)" 23:32:37 "town is Neochori at [12502,14337,-11.5868]. 500m in size and type NameCity" 23:32:38 "ALIVE-0 Suicide Bomber Trigger: created at Neochori (125143)" 23:32:38 "ALIVE-0 VBIED Trigger: created at Neochori (125143)" 23:32:38 "ALIVE-0 IED Trigger: created at Neochori (125143)" 23:32:38 "town is Sagonisi at [14281.2,13469.3,-5.32024]. 300m in size and type NameVillage" 23:32:38 "ALIVE-0 Suicide Bomber Trigger: created at Sagonisi (142134)" 23:32:38 "ALIVE-0 VBIED Trigger: created at Sagonisi (142134)" 23:32:38 "ALIVE-0 IED Trigger: created at Sagonisi (142134)" 23:32:38 "town is Stavros at [12950.1,15041.6,-28.1891]. 400m in size and type NameVillage" 23:32:38 "ALIVE-0 Suicide Bomber Trigger: created at Stavros (129150)" 23:32:38 "ALIVE-0 VBIED Trigger: created at Stavros (129150)" 23:32:38 "ALIVE-0 IED Trigger: created at Stavros (129150)" 23:32:38 "town is Lakka at [12282,15732.3,-23.0026]. 500m in size and type NameCity" 23:32:38 "ALIVE-0 IED Trigger: created at Lakka (122157)" 23:32:38 "town is Agios Dionysios at [9187.95,15947.8,-124.829]. 500m in size and type NameCity" 23:32:38 "ALIVE-0 Suicide Bomber Trigger: created at Agios Dionysios (091159)" 23:32:38 "ALIVE-0 VBIED Trigger: created at Agios Dionysios (091159)" 23:32:38 "ALIVE-0 IED Trigger: created at Agios Dionysios (091159)" 23:32:38 "town is Panochori at [5033.31,11245.2,-48.317]. 500m in size and type NameVillage" 23:32:38 "ALIVE-0 IED Trigger: created at Panochori (050112)" 23:32:38 "town is Topolia at [7375.81,15429.5,-54.782]. 400m in size and type NameVillage" 23:32:38 "ALIVE-0 IED Trigger: created at Topolia (073154)" 23:32:38 "town is Ekali at [17059.7,9992.32,-21.8159]. 400m in size and type NameVillage" 23:32:39 "ALIVE-0 IED Trigger: created at Ekali (170099)" 23:32:39 "town is Pyrgos at [16780.6,12604.5,-18.9913]. 500m in size and type NameCityCapital" 23:32:39 "ALIVE-0 Suicide Bomber Trigger: created at Pyrgos (167126)" 23:32:39 "ALIVE-0 VBIED Trigger: created at Pyrgos (167126)" 23:32:39 "ALIVE-0 IED Trigger: created at Pyrgos (167126)" 23:32:39 "town is Orino at [10410.4,17243.1,-82.7311]. 450m in size and type NameVillage" 23:32:39 "ALIVE-0 Suicide Bomber Trigger: created at Orino (104172)" 23:32:39 "ALIVE-0 VBIED Trigger: created at Orino (104172)" 23:32:39 "ALIVE-0 IED Trigger: created at Orino (104172)" 23:32:39 "town is Neri at [4116.11,11736.1,-50.8535]. 400m in size and type NameVillage" 23:32:39 "ALIVE-0 IED Trigger: created at Neri (041117)" 23:32:39 "town is Kore at [7062.42,16472.1,-116.425]. 371.91m in size and type NameCity" 23:32:39 "ALIVE-0 IED Trigger: created at Kore (070164)" 23:32:40 "town is Kavala at [3458.95,12966.4,-6.1822]. 500m in size and type NameCityCapital" 23:32:40 "ALIVE-0 IED Trigger: created at Kavala (034129)" 23:32:40 "town is Aggelochori at [3687.78,13776.1,-10.7639]. 400m in size and type NameVillage" 23:32:40 "ALIVE-0 IED Trigger: created at Aggelochori (036137)" 23:32:40 "town is Koroni at [11786.7,18372.4,-51.9314]. 500m in size and type NameVillage" 23:32:40 "ALIVE-0 IED Trigger: created at Koroni (117183)" 23:32:40 "town is Gravia at [14479.8,17614.3,-21.6749]. 734.49m in size and type NameCity" 23:32:40 "ALIVE-0 IED Trigger: created at Gravia (144176)" 23:32:40 "town is Anthrakia at [16584.3,16104,-15.1762]. 500m in size and type NameVillage" 23:32:40 "ALIVE-0 IED Trigger: created at Anthrakia (165161)" 23:32:40 "town is Syrta at [8625.13,18301.6,-179.297]. 500m in size and type NameCity" 23:32:40 "ALIVE-0 IED Trigger: created at Syrta (086183)" 23:32:40 "town is Negades at [4885.98,16171.3,-77.5036]. 400m in size and type NameVillage" 23:32:40 "ALIVE-0 IED Trigger: created at Negades (048161)" 23:32:40 "town is Galati at [10270.3,19036,-120.191]. 629.96m in size and type NameVillage" 23:32:40 "ALIVE-0 IED Trigger: created at Galati (102190)" 23:32:40 "town is Telos at [16207,17296.7,-24.3308]. 500m in size and type NameCity" 23:32:40 "ALIVE-0 IED Trigger: created at Telos (162172)" 23:32:40 "town is Charkia at [18049.1,15264.1,-28.4237]. 400m in size and type NameCity" 23:32:40 "ALIVE-0 Suicide Bomber Trigger: created at Charkia (180152)" 23:32:40 "ALIVE-0 VBIED Trigger: created at Charkia (180152)" 23:32:40 "ALIVE-0 IED Trigger: created at Charkia (180152)" 23:32:40 "town is Athira at [13993,18709.4,-25.735]. 500m in size and type NameCityCapital" 23:32:41 "ALIVE-0 Suicide Bomber Trigger: created at Athira (139187)" 23:32:41 "ALIVE-0 VBIED Trigger: created at Athira (139187)" 23:32:41 "ALIVE-0 IED Trigger: created at Athira (139187)" 23:32:41 "town is Dorida at [19336.9,13252.3,-37.8615]. 500m in size and type NameCity" 23:32:41 "ALIVE-0 Suicide Bomber Trigger: created at Dorida (193132)" 23:32:41 "ALIVE-0 VBIED Trigger: created at Dorida (193132)" 23:32:41 "ALIVE-0 IED Trigger: created at Dorida (193132)" 23:32:41 "town is Ifestiona at [12787,19679.3,-46.1323]. 500m in size and type NameVillage" 23:32:41 "ALIVE-0 IED Trigger: created at Ifestiona (127196)" 23:32:41 "town is Chalkeia at [20194.6,11660.7,-45.8388]. 500m in size and type NameCity" 23:32:41 "ALIVE-0 Suicide Bomber Trigger: created at Chalkeia (201116)" 23:32:41 "ALIVE-0 VBIED Trigger: created at Chalkeia (201116)" 23:32:41 "ALIVE-0 IED Trigger: created at Chalkeia (201116)" 23:32:41 "town is Agios Konstantinos at [3948.77,17277.8,-11.6385]. 500m in size and type NameVillage" 23:32:41 "ALIVE-0 Suicide Bomber Trigger: created at Agios Konstantinos (039172)" 23:32:42 "ALIVE-0 VBIED Trigger: created at Agios Konstantinos (039172)" 23:32:42 "ALIVE-0 IED Trigger: created at Agios Konstantinos (039172)" 23:32:42 "town is Abdera at [9425.42,20284,-122.26]. 453.27m in size and type NameVillage" 23:32:42 "ALIVE-0 IED Trigger: created at Abdera (094202)" 23:32:42 "town is Panagia at [20490.2,8907.12,-34.5332]. 300m in size and type NameVillage" 23:32:42 "ALIVE-0 Suicide Bomber Trigger: created at Panagia (204089)" 23:32:42 "ALIVE-0 VBIED Trigger: created at Panagia (204089)" 23:32:42 "ALIVE-0 IED Trigger: created at Panagia (204089)" 23:32:42 "town is Nifi at [19473.3,15453.7,-22.9098]. 400m in size and type NameVillage" 23:32:42 "ALIVE-0 Suicide Bomber Trigger: created at Nifi (194154)" 23:32:42 "ALIVE-0 VBIED Trigger: created at Nifi (194154)" 23:32:42 "ALIVE-0 IED Trigger: created at Nifi (194154)" 23:32:42 "town is Rodopoli at [18753.4,16597.1,-32.1656]. 500m in size and type NameCity" 23:32:42 "ALIVE-0 IED Trigger: created at Rodopoli (187165)" 23:32:42 "town is Kalithea at [17826.5,18129.4,-1.99341]. 300m in size and type NameVillage" 23:32:42 "ALIVE-0 Suicide Bomber Trigger: created at Kalithea (178181)" 23:32:42 "ALIVE-0 VBIED Trigger: created at Kalithea (178181)" 23:32:42 "ALIVE-0 IED Trigger: created at Kalithea (178181)" 23:32:42 "town is Selakano at [20769.8,6736.46,-37.9427]. 350m in size and type NameVillage" 23:32:43 "ALIVE-0 Suicide Bomber Trigger: created at Selakano (207067)" 23:32:43 "ALIVE-0 VBIED Trigger: created at Selakano (207067)" 23:32:43 "ALIVE-0 IED Trigger: created at Selakano (207067)" 23:32:43 "town is Frini at [14612.5,20786.7,-47.0032]. 270.58m in size and type NameCity" 23:32:43 "ALIVE-0 Suicide Bomber Trigger: created at Frini (146207)" 23:32:43 "ALIVE-0 VBIED Trigger: created at Frini (146207)" 23:32:43 "ALIVE-0 IED Trigger: created at Frini (146207)" 23:32:43 "town is Agios Petros at [19339.4,17641.6,-37.4067]. 300m in size and type NameVillage" 23:32:43 "ALIVE-0 IED Trigger: created at Agios Petros (193176)" 23:32:43 "town is Feres at [21640.7,7583.93,-14.1929]. 300m in size and type NameVillage" 23:32:43 "ALIVE-0 Suicide Bomber Trigger: created at Feres (216075)" 23:32:43 "ALIVE-0 VBIED Trigger: created at Feres (216075)" 23:32:43 "ALIVE-0 IED Trigger: created at Feres (216075)" 23:32:43 "town is Agia Triada at [16668.5,20487,-4.767]. 400m in size and type NameVillage" 23:32:43 "ALIVE-0 IED Trigger: created at Agia Triada (166204)" 23:32:43 "town is Paros at [20885.4,16958.8,-49.8089]. 450m in size and type NameCity" 23:32:44 "ALIVE-0 Suicide Bomber Trigger: created at Paros (208169)" 23:32:44 "ALIVE-0 VBIED Trigger: created at Paros (208169)" 23:32:44 "ALIVE-0 IED Trigger: created at Paros (208169)" 23:32:44 "town is Kalochori at [21351.6,16361.9,-20.5678]. 400m in size and type NameCity" 23:32:44 "ALIVE-0 Suicide Bomber Trigger: created at Kalochori (213163)" 23:32:44 "ALIVE-0 VBIED Trigger: created at Kalochori (213163)" 23:32:44 "ALIVE-0 IED Trigger: created at Kalochori (213163)" 23:32:44 "town is Oreokastro at [4560.45,21460.6,-302.575]. 800m in size and type NameVillage" 23:32:44 "ALIVE-0 IED Trigger: created at Oreokastro (045214)" 23:32:44 ALIVE IED - Startup completed 23:32:44 ALIVE IED - Count IED Locations 89 23:32:44 [TIMER ENDED : 7.756] 23:32:46 ALiVE [m_13|120] Module ALiVE_amb_civ_population INIT 23:32:47 ---------------------------------------------------------------------------------------- 23:32:47 ALIVE CivilianPopulationSystem - Startup 23:32:47 ALIVE Cluster Handler State 23:32:47 ------------------ Inspecting Hash -------------------- 23:32:47 k [0]: debug v: true 23:32:47 k: clusters 23:32:47 k: clustersActive 23:32:47 k: clustersInActive 23:32:47 ------------------ Inspection Complete -------------------- 23:32:47 ALIVE CivilianPopulationSystem - Startup completed 23:32:47 ALIVE Cluster handler created 23:32:47 ALIVE Agent handler created 23:32:47 ALIVE Civ command router created 23:32:47 ALIVE Active Limit: 25 23:32:47 ALIVE Spawn Radius: 900 23:32:47 ALIVE Spawn in Jet Radius: 0 23:32:47 ALIVE Spawn in Heli Radius: 900 23:32:47 ALIVE Spawn Cycle Time: 5 23:32:47 ALIVE Initial civilian hostility settings: 23:32:47 ------------------ Inspecting Hash -------------------- 23:32:47 k [0]: WEST v: 30 23:32:47 k [1]: EAST v: 30 23:32:47 k [2]: INDEP v: 60 23:32:47 k [3]: GUER v: 60 23:32:47 ------------------ Inspection Complete -------------------- 23:32:47 ---------------------------------------------------------------------------------------- 23:32:47 ALiVE [m_13|120] Module ALiVE_amb_civ_population INIT COMPLETE TIME: 1.01399 23:32:47 ALiVE [m_14|130] Module ALiVE_amb_civ_placement INIT 23:32:50 Strange convex component53 in a3\structures_f_epb\civ\playground\slidecastle_f.p3d:geometryFire 23:32:50 Strange convex component27 in a3\structures_f_epb\civ\playground\slidecastle_f.p3d:geometryView 23:32:52 Strange convex component322 in a3\structures_f\research\dome_big_f.p3d:geometryFire 23:32:52 Strange convex component327 in a3\structures_f\research\dome_big_f.p3d:geometryFire 23:39:41 Warning Message: 'ladders/' is not a class ('scope' accessed) 23:39:50 ALIVE Agent Handler 23:39:50 Register Agent [agent_0] 23:39:50 ------------------ Inspecting Hash -------------------- 23:39:50 k [0]: debug v: true 23:39:50 k [1]: active v: false 23:39:50 k [2]: position v: [3899.08,10289.8,0.820196] 23:39:50 k [3]: agentID v: agent_0 23:39:50 k [4]: type v: agent 23:39:50 k [5]: unit v: 23:39:50 k [6]: agentClass v: C_man_polo_1_F 23:39:50 k [7]: faction v: CIV_F 23:39:50 k [8]: side v: CIV 23:39:50 k [9]: homeCluster v: c_310 23:39:50 k [10]: homePosition v: [3899.08,10289.8,0.820196] 23:39:50 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:39:50 k [12]: posture v: 0 23:39:50 k [13]: politician v: true 23:39:50 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_0"] 23:39:50 ------------------ Inspection Complete -------------------- 23:39:50 ALIVE Agent Handler 23:39:50 Register Agent [agent_1] 23:39:50 ------------------ Inspecting Hash -------------------- 23:39:50 k [0]: debug v: true 23:39:50 k [1]: active v: false 23:39:50 k [2]: position v: [3964.66,10302.4,0.687119] 23:39:50 k [3]: agentID v: agent_1 23:39:50 k [4]: type v: agent 23:39:50 k [5]: unit v: 23:39:50 k [6]: agentClass v: C_man_shorts_2_F_asia 23:39:50 k [7]: faction v: CIV_F 23:39:50 k [8]: side v: CIV 23:39:50 k [9]: homeCluster v: c_310 23:39:50 k [10]: homePosition v: [3964.66,10302.4,0.687119] 23:39:50 k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]] 23:39:50 k [12]: posture v: 0 23:39:51 k [13]: muezzin v: true 23:39:51 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_1"] 23:39:51 ------------------ Inspection Complete -------------------- 23:39:51 ALIVE Agent Handler 23:39:51 Register Agent [agent_2] 23:39:51 ------------------ Inspecting Hash -------------------- 23:39:51 k [0]: debug v: true 23:39:51 k [1]: active v: false 23:39:51 k [2]: position v: [3625.47,10259.5,0.0420589] 23:39:51 k [3]: agentID v: agent_2 23:39:51 k [4]: type v: agent 23:39:51 k [5]: unit v: 23:39:51 k [6]: agentClass v: C_man_p_shorts_1_F 23:39:51 k [7]: faction v: CIV_F 23:39:51 k [8]: side v: CIV 23:39:51 k [9]: homeCluster v: c_310 23:39:51 k [10]: homePosition v: [3625.47,10259.5,0.0420589] 23:39:51 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:39:51 k [12]: posture v: 0 23:39:51 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_2"] 23:39:51 ------------------ Inspection Complete -------------------- 23:39:52 ALIVE Agent Handler 23:39:52 Register Agent [agent_3] 23:39:52 ------------------ Inspecting Hash -------------------- 23:39:52 k [0]: debug v: true 23:39:52 k [1]: active v: false 23:39:52 k [2]: position v: [3570.24,10243.4,0.845951] 23:39:52 k [3]: agentID v: agent_3 23:39:52 k [4]: type v: agent 23:39:52 k [5]: unit v: 23:39:52 k [6]: agentClass v: C_man_shorts_4_F 23:39:52 k [7]: faction v: CIV_F 23:39:52 k [8]: side v: CIV 23:39:52 k [9]: homeCluster v: c_310 23:39:52 k [10]: homePosition v: [3570.24,10243.4,0.845951] 23:39:52 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:39:52 k [12]: posture v: 0 23:39:52 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_3"] 23:39:52 ------------------ Inspection Complete -------------------- 23:39:53 ALIVE Agent Handler 23:39:53 Register Agent [agent_4] 23:39:53 ------------------ Inspecting Hash -------------------- 23:39:53 k [0]: debug v: true 23:39:53 k [1]: active v: false 23:39:53 k [2]: position v: [3621.1,10187.7,1.11565] 23:39:53 k [3]: agentID v: agent_4 23:39:53 k [4]: type v: agent 23:39:53 k [5]: unit v: 23:39:53 k [6]: agentClass v: C_man_p_shorts_1_F_asia 23:39:53 k [7]: faction v: CIV_F 23:39:53 k [8]: side v: CIV 23:39:53 k [9]: homeCluster v: c_310 23:39:53 k [10]: homePosition v: [3621.1,10187.7,1.11565] 23:39:53 k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]] 23:39:53 k [12]: posture v: 0 23:39:53 k [13]: townelder v: true 23:39:53 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_4"] 23:39:53 ------------------ Inspection Complete -------------------- 23:39:53 ALIVE Agent Handler 23:39:53 Register Agent [agent_5] 23:39:53 ------------------ Inspecting Hash -------------------- 23:39:53 k [0]: debug v: true 23:39:53 k [1]: active v: false 23:39:53 k [2]: position v: [3583.98,10309.2,0.526337] 23:39:53 k [3]: agentID v: agent_5 23:39:53 k [4]: type v: agent 23:39:53 k [5]: unit v: 23:39:53 k [6]: agentClass v: C_man_polo_6_F_afro 23:39:53 k [7]: faction v: CIV_F 23:39:53 k [8]: side v: CIV 23:39:53 k [9]: homeCluster v: c_310 23:39:53 k [10]: homePosition v: [3583.98,10309.2,0.526337] 23:39:53 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:39:53 k [12]: posture v: 0 23:39:53 k [13]: townelder v: true 23:39:53 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_5"] 23:39:53 ------------------ Inspection Complete -------------------- 23:39:54 ALIVE Agent Handler 23:39:54 Register Agent [agent_6] 23:39:54 ------------------ Inspecting Hash -------------------- 23:39:54 k [0]: debug v: true 23:39:54 k [1]: active v: false 23:39:54 k [2]: position v: [3778.83,11075.4,0.789666] 23:39:54 k [3]: agentID v: agent_6 23:39:54 k [4]: type v: agent 23:39:54 k [5]: unit v: 23:39:54 k [6]: agentClass v: C_man_polo_4_F_afro 23:39:54 k [7]: faction v: CIV_F 23:39:54 k [8]: side v: CIV 23:39:54 k [9]: homeCluster v: c_310 23:39:54 k [10]: homePosition v: [3778.83,11075.4,0.789666] 23:39:54 k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]] 23:39:54 k [12]: posture v: 0 23:39:54 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_6"] 23:39:54 ------------------ Inspection Complete -------------------- 23:39:55 ALIVE Agent Handler 23:39:55 Register Agent [agent_7] 23:39:55 ------------------ Inspecting Hash -------------------- 23:39:55 k [0]: debug v: true 23:39:55 k [1]: active v: false 23:39:55 k [2]: position v: [3793.32,11056.6,0.153052] 23:39:55 k [3]: agentID v: agent_7 23:39:55 k [4]: type v: agent 23:39:55 k [5]: unit v: 23:39:55 k [6]: agentClass v: C_man_shorts_1_F_afro 23:39:55 k [7]: faction v: CIV_F 23:39:55 k [8]: side v: CIV 23:39:55 k [9]: homeCluster v: c_310 23:39:55 k [10]: homePosition v: [3793.32,11056.6,0.153052] 23:39:55 k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]] 23:39:55 k [12]: posture v: 0 23:39:55 k [13]: politician v: true 23:39:55 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_7"] 23:39:55 ------------------ Inspection Complete -------------------- 23:39:56 ALIVE Agent Handler 23:39:56 Register Agent [agent_8] 23:39:56 ------------------ Inspecting Hash -------------------- 23:39:56 k [0]: debug v: true 23:39:56 k [1]: active v: false 23:39:56 k [2]: position v: [3301.62,12462.6,-0.0746698] 23:39:56 k [3]: agentID v: agent_8 23:39:56 k [4]: type v: agent 23:39:56 k [5]: unit v: 23:39:56 k [6]: agentClass v: C_man_p_shorts_1_F_euro 23:39:56 k [7]: faction v: CIV_F 23:39:56 k [8]: side v: CIV 23:39:56 k [9]: homeCluster v: c_311 23:39:56 k [10]: homePosition v: [3301.62,12462.6,-0.0746698] 23:39:56 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:39:56 k [12]: posture v: 0 23:39:56 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_8"] 23:39:56 ------------------ Inspection Complete -------------------- 23:40:16 ALIVE Agent Handler 23:40:16 Register Agent [agent_9] 23:40:16 ------------------ Inspecting Hash -------------------- 23:40:16 k [0]: debug v: true 23:40:16 k [1]: active v: false 23:40:16 k [2]: position v: [3390.98,13018.7,0.100699] 23:40:16 k [3]: agentID v: agent_9 23:40:16 k [4]: type v: agent 23:40:16 k [5]: unit v: 23:40:16 k [6]: agentClass v: C_man_polo_6_F_afro 23:40:16 k [7]: faction v: CIV_F 23:40:16 k [8]: side v: CIV 23:40:16 k [9]: homeCluster v: c_312 23:40:16 k [10]: homePosition v: [3390.98,13018.7,0.100699] 23:40:16 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:16 k [12]: posture v: 0 23:40:16 k [13]: townelder v: true 23:40:16 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_9"] 23:40:16 ------------------ Inspection Complete -------------------- 23:40:16 ALIVE Agent Handler 23:40:16 Register Agent [agent_10] 23:40:16 ------------------ Inspecting Hash -------------------- 23:40:16 k [0]: debug v: true 23:40:16 k [1]: active v: false 23:40:16 k [2]: position v: [3302.49,12996.3,1.37024] 23:40:16 k [3]: agentID v: agent_10 23:40:16 k [4]: type v: agent 23:40:16 k [5]: unit v: 23:40:16 k [6]: agentClass v: C_man_shorts_4_F_afro 23:40:16 k [7]: faction v: CIV_F 23:40:16 k [8]: side v: CIV 23:40:16 k [9]: homeCluster v: c_312 23:40:16 k [10]: homePosition v: [3302.49,12996.3,1.37024] 23:40:16 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:16 k [12]: posture v: 0 23:40:16 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_10"] 23:40:16 ------------------ Inspection Complete -------------------- 23:40:17 ALIVE Agent Handler 23:40:17 Register Agent [agent_11] 23:40:17 ------------------ Inspecting Hash -------------------- 23:40:17 k [0]: debug v: true 23:40:17 k [1]: active v: false 23:40:17 k [2]: position v: [3290.57,13002.5,1.52704] 23:40:17 k [3]: agentID v: agent_11 23:40:17 k [4]: type v: agent 23:40:17 k [5]: unit v: 23:40:17 k [6]: agentClass v: C_man_p_beggar_F 23:40:17 k [7]: faction v: CIV_F 23:40:17 k [8]: side v: CIV 23:40:17 k [9]: homeCluster v: c_312 23:40:17 k [10]: homePosition v: [3290.57,13002.5,1.52704] 23:40:17 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:17 k [12]: posture v: 0 23:40:17 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_11"] 23:40:17 ------------------ Inspection Complete -------------------- 23:40:18 ALIVE Agent Handler 23:40:18 Register Agent [agent_12] 23:40:18 ------------------ Inspecting Hash -------------------- 23:40:18 k [0]: debug v: true 23:40:18 k [1]: active v: false 23:40:18 k [2]: position v: [3255.65,13016.3,0.180168] 23:40:18 k [3]: agentID v: agent_12 23:40:18 k [4]: type v: agent 23:40:18 k [5]: unit v: 23:40:18 k [6]: agentClass v: C_man_shorts_2_F_asia 23:40:18 k [7]: faction v: CIV_F 23:40:18 k [8]: side v: CIV 23:40:18 k [9]: homeCluster v: c_312 23:40:18 k [10]: homePosition v: [3255.65,13016.3,0.180168] 23:40:18 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:18 k [12]: posture v: 0 23:40:18 k [13]: politician v: true 23:40:18 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_12"] 23:40:18 ------------------ Inspection Complete -------------------- 23:40:18 ALIVE Agent Handler 23:40:18 Register Agent [agent_13] 23:40:18 ------------------ Inspecting Hash -------------------- 23:40:18 k [0]: debug v: true 23:40:18 k [1]: active v: false 23:40:18 k [2]: position v: [4018.13,13538.7,1.44166] 23:40:18 k [3]: agentID v: agent_13 23:40:18 k [4]: type v: agent 23:40:18 k [5]: unit v: 23:40:18 k [6]: agentClass v: C_man_p_beggar_F 23:40:18 k [7]: faction v: CIV_F 23:40:18 k [8]: side v: CIV 23:40:18 k [9]: homeCluster v: c_312 23:40:18 k [10]: homePosition v: [4018.13,13538.7,1.44166] 23:40:18 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:18 k [12]: posture v: 0 23:40:18 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_13"] 23:40:18 ------------------ Inspection Complete -------------------- 23:40:19 ALIVE Agent Handler 23:40:19 Register Agent [agent_14] 23:40:19 ------------------ Inspecting Hash -------------------- 23:40:19 k [0]: debug v: true 23:40:19 k [1]: active v: false 23:40:19 k [2]: position v: [4077.1,13662.6,-0.173006] 23:40:19 k [3]: agentID v: agent_14 23:40:19 k [4]: type v: agent 23:40:19 k [5]: unit v: 23:40:19 k [6]: agentClass v: C_man_polo_6_F_euro 23:40:19 k [7]: faction v: CIV_F 23:40:19 k [8]: side v: CIV 23:40:19 k [9]: homeCluster v: c_312 23:40:19 k [10]: homePosition v: [4077.1,13662.6,-0.173006] 23:40:19 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:40:19 k [12]: posture v: 0 23:40:19 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_14"] 23:40:19 ------------------ Inspection Complete -------------------- 23:40:20 ALIVE Agent Handler 23:40:20 Register Agent [agent_15] 23:40:20 ------------------ Inspecting Hash -------------------- 23:40:20 k [0]: debug v: true 23:40:20 k [1]: active v: false 23:40:20 k [2]: position v: [4198.78,13703.6,0.235344] 23:40:20 k [3]: agentID v: agent_15 23:40:20 k [4]: type v: agent 23:40:20 k [5]: unit v: 23:40:20 k [6]: agentClass v: C_man_polo_5_F_euro 23:40:20 k [7]: faction v: CIV_F 23:40:20 k [8]: side v: CIV 23:40:20 k [9]: homeCluster v: c_312 23:40:20 k [10]: homePosition v: [4198.78,13703.6,0.235344] 23:40:20 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:40:20 k [12]: posture v: 0 23:40:20 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_15"] 23:40:20 ------------------ Inspection Complete -------------------- 23:40:20 ALIVE Agent Handler 23:40:20 Register Agent [agent_16] 23:40:20 ------------------ Inspecting Hash -------------------- 23:40:20 k [0]: debug v: true 23:40:20 k [1]: active v: false 23:40:20 k [2]: position v: [4302.36,13890.6,0.163885] 23:40:20 k [3]: agentID v: agent_16 23:40:20 k [4]: type v: agent 23:40:20 k [5]: unit v: 23:40:20 k [6]: agentClass v: C_man_shorts_1_F_euro 23:40:20 k [7]: faction v: CIV_F 23:40:20 k [8]: side v: CIV 23:40:20 k [9]: homeCluster v: c_312 23:40:20 k [10]: homePosition v: [4302.36,13890.6,0.163885] 23:40:20 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:40:20 k [12]: posture v: 0 23:40:20 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_16"] 23:40:20 ------------------ Inspection Complete -------------------- 23:40:21 ALIVE Agent Handler 23:40:21 Register Agent [agent_17] 23:40:21 ------------------ Inspecting Hash -------------------- 23:40:21 k [0]: debug v: true 23:40:21 k [1]: active v: false 23:40:21 k [2]: position v: [4599.27,14143.7,0.103195] 23:40:21 k [3]: agentID v: agent_17 23:40:21 k [4]: type v: agent 23:40:21 k [5]: unit v: 23:40:21 k [6]: agentClass v: C_man_shorts_4_F_euro 23:40:21 k [7]: faction v: CIV_F 23:40:21 k [8]: side v: CIV 23:40:21 k [9]: homeCluster v: c_312 23:40:21 k [10]: homePosition v: [4599.27,14143.7,0.103195] 23:40:21 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:21 k [12]: posture v: 0 23:40:21 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_17"] 23:40:21 ------------------ Inspection Complete -------------------- 23:40:22 ALIVE Agent Handler 23:40:22 Register Agent [agent_18] 23:40:22 ------------------ Inspecting Hash -------------------- 23:40:22 k [0]: debug v: true 23:40:22 k [1]: active v: false 23:40:22 k [2]: position v: [4939.11,14534.8,-0.0203037] 23:40:22 k [3]: agentID v: agent_18 23:40:22 k [4]: type v: agent 23:40:22 k [5]: unit v: 23:40:22 k [6]: agentClass v: C_man_polo_4_F_asia 23:40:22 k [7]: faction v: CIV_F 23:40:22 k [8]: side v: CIV 23:40:22 k [9]: homeCluster v: c_312 23:40:22 k [10]: homePosition v: [4939.11,14534.8,-0.0203037] 23:40:22 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:22 k [12]: posture v: 0 23:40:22 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_18"] 23:40:22 ------------------ Inspection Complete -------------------- 23:40:22 ALIVE Agent Handler 23:40:22 Register Agent [agent_19] 23:40:22 ------------------ Inspecting Hash -------------------- 23:40:22 k [0]: debug v: true 23:40:22 k [1]: active v: false 23:40:22 k [2]: position v: [5220.42,14589.9,-0.942331] 23:40:22 k [3]: agentID v: agent_19 23:40:22 k [4]: type v: agent 23:40:22 k [5]: unit v: 23:40:22 k [6]: agentClass v: C_man_polo_2_F_euro 23:40:22 k [7]: faction v: CIV_F 23:40:22 k [8]: side v: CIV 23:40:22 k [9]: homeCluster v: c_312 23:40:22 k [10]: homePosition v: [5220.42,14589.9,-0.942331] 23:40:22 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:40:22 k [12]: posture v: 0 23:40:23 k [13]: muezzin v: true 23:40:23 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_19"] 23:40:23 ------------------ Inspection Complete -------------------- 23:40:23 ALIVE Agent Handler 23:40:23 Register Agent [agent_20] 23:40:23 ------------------ Inspecting Hash -------------------- 23:40:23 k [0]: debug v: true 23:40:23 k [1]: active v: false 23:40:23 k [2]: position v: [5037.51,14740.9,-0.0732784] 23:40:23 k [3]: agentID v: agent_20 23:40:23 k [4]: type v: agent 23:40:23 k [5]: unit v: 23:40:23 k [6]: agentClass v: C_journalist_F 23:40:23 k [7]: faction v: CIV_F 23:40:23 k [8]: side v: CIV 23:40:23 k [9]: homeCluster v: c_312 23:40:23 k [10]: homePosition v: [5037.51,14740.9,-0.0732784] 23:40:23 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:23 k [12]: posture v: 0 23:40:23 k [13]: politician v: true 23:40:23 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_20"] 23:40:23 ------------------ Inspection Complete -------------------- 23:40:24 ALIVE Agent Handler 23:40:24 Register Agent [agent_21] 23:40:24 ------------------ Inspecting Hash -------------------- 23:40:24 k [0]: debug v: true 23:40:24 k [1]: active v: false 23:40:24 k [2]: position v: [3738.15,12711.2,0.308048] 23:40:24 k [3]: agentID v: agent_21 23:40:24 k [4]: type v: agent 23:40:24 k [5]: unit v: 23:40:24 k [6]: agentClass v: C_man_shorts_1_F_euro 23:40:24 k [7]: faction v: CIV_F 23:40:24 k [8]: side v: CIV 23:40:24 k [9]: homeCluster v: c_312 23:40:24 k [10]: homePosition v: [3738.15,12711.2,0.308048] 23:40:24 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:40:24 k [12]: posture v: 0 23:40:24 k [13]: politician v: true 23:40:24 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_21"] 23:40:24 ------------------ Inspection Complete -------------------- 23:40:24 ALIVE Agent Handler 23:40:25 Register Agent [agent_22] 23:40:25 ------------------ Inspecting Hash -------------------- 23:40:25 k [0]: debug v: true 23:40:25 k [1]: active v: false 23:40:25 k [2]: position v: [3929.87,12795.9,0.559799] 23:40:25 k [3]: agentID v: agent_22 23:40:25 k [4]: type v: agent 23:40:25 k [5]: unit v: 23:40:25 k [6]: agentClass v: C_man_polo_3_F_asia 23:40:25 k [7]: faction v: CIV_F 23:40:25 k [8]: side v: CIV 23:40:25 k [9]: homeCluster v: c_312 23:40:25 k [10]: homePosition v: [3929.87,12795.9,0.559799] 23:40:25 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:25 k [12]: posture v: 0 23:40:25 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_22"] 23:40:25 ------------------ Inspection Complete -------------------- 23:40:26 ALIVE Agent Handler 23:40:26 Register Agent [agent_23] 23:40:26 ------------------ Inspecting Hash -------------------- 23:40:26 k [0]: debug v: true 23:40:26 k [1]: active v: false 23:40:26 k [2]: position v: [4095.91,12793.2,0.629065] 23:40:26 k [3]: agentID v: agent_23 23:40:26 k [4]: type v: agent 23:40:26 k [5]: unit v: 23:40:26 k [6]: agentClass v: C_man_polo_5_F 23:40:26 k [7]: faction v: CIV_F 23:40:26 k [8]: side v: CIV 23:40:26 k [9]: homeCluster v: c_312 23:40:26 k [10]: homePosition v: [4095.91,12793.2,0.629065] 23:40:26 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:26 k [12]: posture v: 0 23:40:26 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_23"] 23:40:26 ------------------ Inspection Complete -------------------- 23:40:26 ALIVE Agent Handler 23:40:26 Register Agent [agent_24] 23:40:26 ------------------ Inspecting Hash -------------------- 23:40:26 k [0]: debug v: true 23:40:26 k [1]: active v: false 23:40:26 k [2]: position v: [4144.6,12807.7,0.156519] 23:40:26 k [3]: agentID v: agent_24 23:40:27 k [4]: type v: agent 23:40:27 k [5]: unit v: 23:40:27 k [6]: agentClass v: C_man_1_3_F 23:40:27 k [7]: faction v: CIV_F 23:40:27 k [8]: side v: CIV 23:40:27 k [9]: homeCluster v: c_312 23:40:27 k [10]: homePosition v: [4144.6,12807.7,0.156519] 23:40:27 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:27 k [12]: posture v: 0 23:40:27 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_24"] 23:40:27 ------------------ Inspection Complete -------------------- 23:40:27 ALIVE Agent Handler 23:40:27 Register Agent [agent_25] 23:40:27 ------------------ Inspecting Hash -------------------- 23:40:28 k [0]: debug v: true 23:40:28 k [1]: active v: false 23:40:28 k [2]: position v: [4012.36,12717.5,-0.00133896] 23:40:28 k [3]: agentID v: agent_25 23:40:28 k [4]: type v: agent 23:40:28 k [5]: unit v: 23:40:28 k [6]: agentClass v: C_man_p_beggar_F_asia 23:40:28 k [7]: faction v: CIV_F 23:40:28 k [8]: side v: CIV 23:40:28 k [9]: homeCluster v: c_312 23:40:28 k [10]: homePosition v: [4012.36,12717.5,-0.00133896] 23:40:28 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:28 k [12]: posture v: 0 23:40:28 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_25"] 23:40:28 ------------------ Inspection Complete -------------------- 23:40:28 ALIVE Agent Handler 23:40:28 Register Agent [agent_26] 23:40:28 ------------------ Inspecting Hash -------------------- 23:40:28 k [0]: debug v: true 23:40:28 k [1]: active v: false 23:40:28 k [2]: position v: [3777.3,12600,0.615717] 23:40:28 k [3]: agentID v: agent_26 23:40:28 k [4]: type v: agent 23:40:28 k [5]: unit v: 23:40:28 k [6]: agentClass v: C_man_polo_5_F_asia 23:40:28 k [7]: faction v: CIV_F 23:40:28 k [8]: side v: CIV 23:40:28 k [9]: homeCluster v: c_312 23:40:29 k [10]: homePosition v: [3777.3,12600,0.615717] 23:40:29 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:29 k [12]: posture v: 0 23:40:29 k [13]: townelder v: true 23:40:29 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_26"] 23:40:29 ------------------ Inspection Complete -------------------- 23:40:29 ALIVE Agent Handler 23:40:29 Register Agent [agent_27] 23:40:29 ------------------ Inspecting Hash -------------------- 23:40:29 k [0]: debug v: true 23:40:29 k [1]: active v: false 23:40:29 k [2]: position v: [3493.45,12742.8,0.438111] 23:40:29 k [3]: agentID v: agent_27 23:40:29 k [4]: type v: agent 23:40:29 k [5]: unit v: 23:40:29 k [6]: agentClass v: C_man_polo_2_F_afro 23:40:29 k [7]: faction v: CIV_F 23:40:29 k [8]: side v: CIV 23:40:29 k [9]: homeCluster v: c_312 23:40:29 k [10]: homePosition v: [3493.45,12742.8,0.438111] 23:40:29 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:29 k [12]: posture v: 0 23:40:29 k [13]: politician v: true 23:40:29 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_27"] 23:40:29 ------------------ Inspection Complete -------------------- 23:40:30 ALIVE Agent Handler 23:40:30 Register Agent [agent_28] 23:40:30 ------------------ Inspecting Hash -------------------- 23:40:30 k [0]: debug v: true 23:40:30 k [1]: active v: false 23:40:30 k [2]: position v: [3572.09,12696.2,0.230697] 23:40:30 k [3]: agentID v: agent_28 23:40:30 k [4]: type v: agent 23:40:30 k [5]: unit v: 23:40:30 k [6]: agentClass v: C_man_shorts_1_F_euro 23:40:30 k [7]: faction v: CIV_F 23:40:30 k [8]: side v: CIV 23:40:30 k [9]: homeCluster v: c_312 23:40:30 k [10]: homePosition v: [3572.09,12696.2,0.230697] 23:40:30 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:40:30 k [12]: posture v: 0 23:40:30 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_28"] 23:40:30 ------------------ Inspection Complete -------------------- 23:40:31 ALIVE Agent Handler 23:40:31 Register Agent [agent_29] 23:40:31 ------------------ Inspecting Hash -------------------- 23:40:31 k [0]: debug v: true 23:40:31 k [1]: active v: false 23:40:31 k [2]: position v: [3569.97,12743.5,0.293113] 23:40:31 k [3]: agentID v: agent_29 23:40:31 k [4]: type v: agent 23:40:31 k [5]: unit v: 23:40:31 k [6]: agentClass v: C_man_p_fugitive_F 23:40:31 k [7]: faction v: CIV_F 23:40:31 k [8]: side v: CIV 23:40:31 k [9]: homeCluster v: c_312 23:40:31 k [10]: homePosition v: [3569.97,12743.5,0.293113] 23:40:31 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:31 k [12]: posture v: 0 23:40:31 k [13]: politician v: true 23:40:31 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_29"] 23:40:31 ------------------ Inspection Complete -------------------- 23:40:31 ALIVE Agent Handler 23:40:31 Register Agent [agent_30] 23:40:31 ------------------ Inspecting Hash -------------------- 23:40:31 k [0]: debug v: true 23:40:31 k [1]: active v: false 23:40:31 k [2]: position v: [3479.36,12999.9,0.369928] 23:40:31 k [3]: agentID v: agent_30 23:40:31 k [4]: type v: agent 23:40:31 k [5]: unit v: 23:40:31 k [6]: agentClass v: C_man_1_1_F 23:40:31 k [7]: faction v: CIV_F 23:40:31 k [8]: side v: CIV 23:40:31 k [9]: homeCluster v: c_312 23:40:31 k [10]: homePosition v: [3479.36,12999.9,0.369928] 23:40:31 k [11]: activeCommands v: [["ALIVE_fnc_cc_suicide","managed",[30,90]]] 23:40:31 k [12]: posture v: 0 23:40:31 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_30"] 23:40:32 ------------------ Inspection Complete -------------------- 23:40:32 ALIVE Agent Handler 23:40:32 Register Agent [agent_31] 23:40:32 ------------------ Inspecting Hash -------------------- 23:40:32 k [0]: debug v: true 23:40:32 k [1]: active v: false 23:40:32 k [2]: position v: [3510.04,13058.3,-0.0466805] 23:40:32 k [3]: agentID v: agent_31 23:40:32 k [4]: type v: agent 23:40:32 k [5]: unit v: 23:40:32 k [6]: agentClass v: C_man_polo_3_F_afro 23:40:32 k [7]: faction v: CIV_F 23:40:32 k [8]: side v: CIV 23:40:32 k [9]: homeCluster v: c_312 23:40:32 k [10]: homePosition v: [3510.04,13058.3,-0.0466805] 23:40:32 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:32 k [12]: posture v: 0 23:40:32 k [13]: muezzin v: true 23:40:32 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_31"] 23:40:32 ------------------ Inspection Complete -------------------- 23:40:33 ALIVE Agent Handler 23:40:33 Register Agent [agent_32] 23:40:33 ------------------ Inspecting Hash -------------------- 23:40:33 k [0]: debug v: true 23:40:33 k [1]: active v: false 23:40:33 k [2]: position v: [3447.44,13056.2,-0.0111322] 23:40:33 k [3]: agentID v: agent_32 23:40:33 k [4]: type v: agent 23:40:33 k [5]: unit v: 23:40:33 k [6]: agentClass v: C_man_w_worker_F 23:40:33 k [7]: faction v: CIV_F 23:40:33 k [8]: side v: CIV 23:40:33 k [9]: homeCluster v: c_312 23:40:33 k [10]: homePosition v: [3447.44,13056.2,-0.0111322] 23:40:33 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:40:33 k [12]: posture v: 0 23:40:33 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_32"] 23:40:33 ------------------ Inspection Complete -------------------- 23:40:33 ALIVE Agent Handler 23:40:33 Register Agent [agent_33] 23:40:33 ------------------ Inspecting Hash -------------------- 23:40:33 k [0]: debug v: true 23:40:33 k [1]: active v: false 23:40:33 k [2]: position v: [3538.89,13349.9,0.301671] 23:40:33 k [3]: agentID v: agent_33 23:40:33 k [4]: type v: agent 23:40:33 k [5]: unit v: 23:40:33 k [6]: agentClass v: C_man_shorts_4_F 23:40:33 k [7]: faction v: CIV_F 23:40:33 k [8]: side v: CIV 23:40:33 k [9]: homeCluster v: c_312 23:40:33 k [10]: homePosition v: [3538.89,13349.9,0.301671] 23:40:33 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:40:33 k [12]: posture v: 0 23:40:33 k [13]: townelder v: true 23:40:33 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_33"] 23:40:33 ------------------ Inspection Complete -------------------- 23:40:34 ALIVE Agent Handler 23:40:34 Register Agent [agent_34] 23:40:34 ------------------ Inspecting Hash -------------------- 23:40:34 k [0]: debug v: true 23:40:34 k [1]: active v: false 23:40:34 k [2]: position v: [3704.01,13309.8,0.15033] 23:40:34 k [3]: agentID v: agent_34 23:40:34 k [4]: type v: agent 23:40:34 k [5]: unit v: 23:40:34 k [6]: agentClass v: C_man_polo_5_F_asia 23:40:34 k [7]: faction v: CIV_F 23:40:34 k [8]: side v: CIV 23:40:34 k [9]: homeCluster v: c_312 23:40:34 k [10]: homePosition v: [3704.01,13309.8,0.15033] 23:40:34 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:34 k [12]: posture v: 0 23:40:34 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_34"] 23:40:34 ------------------ Inspection Complete -------------------- 23:40:35 ALIVE Agent Handler 23:40:35 Register Agent [agent_35] 23:40:35 ------------------ Inspecting Hash -------------------- 23:40:35 k [0]: debug v: true 23:40:35 k [1]: active v: false 23:40:35 k [2]: position v: [3756.75,13267.9,0.0832615] 23:40:35 k [3]: agentID v: agent_35 23:40:35 k [4]: type v: agent 23:40:35 k [5]: unit v: 23:40:35 k [6]: agentClass v: C_man_p_beggar_F_afro 23:40:35 k [7]: faction v: CIV_F 23:40:35 k [8]: side v: CIV 23:40:35 k [9]: homeCluster v: c_312 23:40:35 k [10]: homePosition v: [3756.75,13267.9,0.0832615] 23:40:35 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:35 k [12]: posture v: 0 23:40:35 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_35"] 23:40:35 ------------------ Inspection Complete -------------------- 23:40:35 ALIVE Agent Handler 23:40:35 Register Agent [agent_36] 23:40:35 ------------------ Inspecting Hash -------------------- 23:40:35 k [0]: debug v: true 23:40:35 k [1]: active v: false 23:40:35 k [2]: position v: [3709.13,13254.9,0.198325] 23:40:35 k [3]: agentID v: agent_36 23:40:35 k [4]: type v: agent 23:40:35 k [5]: unit v: 23:40:35 k [6]: agentClass v: C_man_shorts_3_F_afro 23:40:35 k [7]: faction v: CIV_F 23:40:35 k [8]: side v: CIV 23:40:35 k [9]: homeCluster v: c_312 23:40:35 k [10]: homePosition v: [3709.13,13254.9,0.198325] 23:40:35 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:40:35 k [12]: posture v: 0 23:40:35 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_36"] 23:40:35 ------------------ Inspection Complete -------------------- 23:40:36 ALIVE Agent Handler 23:40:36 Register Agent [agent_37] 23:40:36 ------------------ Inspecting Hash -------------------- 23:40:36 k [0]: debug v: true 23:40:36 k [1]: active v: false 23:40:36 k [2]: position v: [3705.97,13203.5,-0.0192299] 23:40:36 k [3]: agentID v: agent_37 23:40:36 k [4]: type v: agent 23:40:36 k [5]: unit v: 23:40:36 k [6]: agentClass v: C_man_polo_5_F_asia 23:40:36 k [7]: faction v: CIV_F 23:40:36 k [8]: side v: CIV 23:40:36 k [9]: homeCluster v: c_312 23:40:36 k [10]: homePosition v: [3705.97,13203.5,-0.0192299] 23:40:36 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:40:36 k [12]: posture v: 0 23:40:36 k [13]: muezzin v: true 23:40:36 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_37"] 23:40:36 ------------------ Inspection Complete -------------------- 23:40:37 ALIVE Agent Handler 23:40:37 Register Agent [agent_38] 23:40:37 ------------------ Inspecting Hash -------------------- 23:40:37 k [0]: debug v: true 23:40:37 k [1]: active v: false 23:40:37 k [2]: position v: [3689.63,13214.1,0.247768] 23:40:37 k [3]: agentID v: agent_38 23:40:37 k [4]: type v: agent 23:40:37 k [5]: unit v: 23:40:37 k [6]: agentClass v: C_man_polo_1_F 23:40:37 k [7]: faction v: CIV_F 23:40:37 k [8]: side v: CIV 23:40:37 k [9]: homeCluster v: c_312 23:40:37 k [10]: homePosition v: [3689.63,13214.1,0.247768] 23:40:37 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:40:37 k [12]: posture v: 0 23:40:37 k [13]: politician v: true 23:40:37 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_38"] 23:40:37 ------------------ Inspection Complete -------------------- 23:40:37 ALIVE Agent Handler 23:40:37 Register Agent [agent_39] 23:40:37 ------------------ Inspecting Hash -------------------- 23:40:37 k [0]: debug v: true 23:40:37 k [1]: active v: false 23:40:37 k [2]: position v: [3701.17,13230.5,0.290575] 23:40:37 k [3]: agentID v: agent_39 23:40:37 k [4]: type v: agent 23:40:37 k [5]: unit v: 23:40:37 k [6]: agentClass v: C_man_polo_2_F_afro 23:40:37 k [7]: faction v: CIV_F 23:40:37 k [8]: side v: CIV 23:40:37 k [9]: homeCluster v: c_312 23:40:37 k [10]: homePosition v: [3701.17,13230.5,0.290575] 23:40:37 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:37 k [12]: posture v: 0 23:40:37 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_39"] 23:40:37 ------------------ Inspection Complete -------------------- 23:40:38 ALIVE Agent Handler 23:40:38 Register Agent [agent_40] 23:40:38 ------------------ Inspecting Hash -------------------- 23:40:38 k [0]: debug v: true 23:40:38 k [1]: active v: false 23:40:38 k [2]: position v: [3624.79,13237.7,0.311799] 23:40:38 k [3]: agentID v: agent_40 23:40:38 k [4]: type v: agent 23:40:38 k [5]: unit v: 23:40:38 k [6]: agentClass v: C_man_polo_5_F 23:40:38 k [7]: faction v: CIV_F 23:40:38 k [8]: side v: CIV 23:40:38 k [9]: homeCluster v: c_312 23:40:38 k [10]: homePosition v: [3624.79,13237.7,0.311799] 23:40:38 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:40:38 k [12]: posture v: 0 23:40:38 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_40"] 23:40:38 ------------------ Inspection Complete -------------------- 23:40:39 ALIVE Agent Handler 23:40:39 Register Agent [agent_41] 23:40:39 ------------------ Inspecting Hash -------------------- 23:40:39 k [0]: debug v: true 23:40:39 k [1]: active v: false 23:40:39 k [2]: position v: [3609.85,13159.4,0.0556583] 23:40:39 k [3]: agentID v: agent_41 23:40:39 k [4]: type v: agent 23:40:39 k [5]: unit v: 23:40:39 k [6]: agentClass v: C_man_shorts_2_F_euro 23:40:39 k [7]: faction v: CIV_F 23:40:39 k [8]: side v: CIV 23:40:39 k [9]: homeCluster v: c_312 23:40:39 k [10]: homePosition v: [3609.85,13159.4,0.0556583] 23:40:39 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:39 k [12]: posture v: 0 23:40:39 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_41"] 23:40:39 ------------------ Inspection Complete -------------------- 23:40:39 ALIVE Agent Handler 23:40:39 Register Agent [agent_42] 23:40:39 ------------------ Inspecting Hash -------------------- 23:40:39 k [0]: debug v: true 23:40:39 k [1]: active v: false 23:40:39 k [2]: position v: [3555.84,13178.9,0.2489] 23:40:39 k [3]: agentID v: agent_42 23:40:39 k [4]: type v: agent 23:40:39 k [5]: unit v: 23:40:39 k [6]: agentClass v: C_man_shorts_1_F_afro 23:40:39 k [7]: faction v: CIV_F 23:40:39 k [8]: side v: CIV 23:40:39 k [9]: homeCluster v: c_312 23:40:39 k [10]: homePosition v: [3555.84,13178.9,0.2489] 23:40:39 k [11]: activeCommands v: [["ALIVE_fnc_cc_suicide","managed",[30,90]]] 23:40:39 k [12]: posture v: 0 23:40:39 k [13]: townelder v: true 23:40:39 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_42"] 23:40:39 ------------------ Inspection Complete -------------------- 23:40:40 ALIVE Agent Handler 23:40:40 Register Agent [agent_43] 23:40:40 ------------------ Inspecting Hash -------------------- 23:40:40 k [0]: debug v: true 23:40:40 k [1]: active v: false 23:40:40 k [2]: position v: [3670.09,13065.7,0.520643] 23:40:40 k [3]: agentID v: agent_43 23:40:40 k [4]: type v: agent 23:40:40 k [5]: unit v: 23:40:40 k [6]: agentClass v: C_man_shorts_2_F_asia 23:40:40 k [7]: faction v: CIV_F 23:40:40 k [8]: side v: CIV 23:40:40 k [9]: homeCluster v: c_312 23:40:40 k [10]: homePosition v: [3670.09,13065.7,0.520643] 23:40:40 k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]] 23:40:40 k [12]: posture v: 0 23:40:40 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_43"] 23:40:40 ------------------ Inspection Complete -------------------- 23:40:41 ALIVE Agent Handler 23:40:41 Register Agent [agent_44] 23:40:41 ------------------ Inspecting Hash -------------------- 23:40:41 k [0]: debug v: true 23:40:41 k [1]: active v: false 23:40:41 k [2]: position v: [3711.12,13034.4,0.334835] 23:40:41 k [3]: agentID v: agent_44 23:40:41 k [4]: type v: agent 23:40:41 k [5]: unit v: 23:40:41 k [6]: agentClass v: C_man_polo_4_F_asia 23:40:41 k [7]: faction v: CIV_F 23:40:41 k [8]: side v: CIV 23:40:41 k [9]: homeCluster v: c_312 23:40:41 k [10]: homePosition v: [3711.12,13034.4,0.334835] 23:40:41 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:41 k [12]: posture v: 0 23:40:41 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_44"] 23:40:41 ------------------ Inspection Complete -------------------- 23:40:41 ALIVE Agent Handler 23:40:41 Register Agent [agent_45] 23:40:41 ------------------ Inspecting Hash -------------------- 23:40:41 k [0]: debug v: true 23:40:41 k [1]: active v: false 23:40:41 k [2]: position v: [3642.56,12972.7,0.179863] 23:40:41 k [3]: agentID v: agent_45 23:40:41 k [4]: type v: agent 23:40:41 k [5]: unit v: 23:40:41 k [6]: agentClass v: C_man_polo_3_F_euro 23:40:41 k [7]: faction v: CIV_F 23:40:41 k [8]: side v: CIV 23:40:41 k [9]: homeCluster v: c_312 23:40:41 k [10]: homePosition v: [3642.56,12972.7,0.179863] 23:40:41 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:40:41 k [12]: posture v: 0 23:40:41 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_45"] 23:40:41 ------------------ Inspection Complete -------------------- 23:40:42 ALIVE Agent Handler 23:40:42 Register Agent [agent_46] 23:40:42 ------------------ Inspecting Hash -------------------- 23:40:42 k [0]: debug v: true 23:40:42 k [1]: active v: false 23:40:42 k [2]: position v: [3808.57,13252.9,0.342162] 23:40:42 k [3]: agentID v: agent_46 23:40:42 k [4]: type v: agent 23:40:42 k [5]: unit v: 23:40:42 k [6]: agentClass v: C_man_shorts_2_F_asia 23:40:42 k [7]: faction v: CIV_F 23:40:42 k [8]: side v: CIV 23:40:42 k [9]: homeCluster v: c_312 23:40:42 k [10]: homePosition v: [3808.57,13252.9,0.342162] 23:40:42 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:42 k [12]: posture v: 0 23:40:42 k [13]: muezzin v: true 23:40:42 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_46"] 23:40:42 ------------------ Inspection Complete -------------------- 23:40:43 ALIVE Agent Handler 23:40:43 Register Agent [agent_47] 23:40:43 ------------------ Inspecting Hash -------------------- 23:40:43 k [0]: debug v: true 23:40:43 k [1]: active v: false 23:40:43 k [2]: position v: [3940.78,13284.9,0.210365] 23:40:43 k [3]: agentID v: agent_47 23:40:43 k [4]: type v: agent 23:40:43 k [5]: unit v: 23:40:43 k [6]: agentClass v: C_journalist_F 23:40:43 k [7]: faction v: CIV_F 23:40:43 k [8]: side v: CIV 23:40:43 k [9]: homeCluster v: c_312 23:40:43 k [10]: homePosition v: [3940.78,13284.9,0.210365] 23:40:43 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:43 k [12]: posture v: 0 23:40:43 k [13]: townelder v: true 23:40:43 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_47"] 23:40:43 ------------------ Inspection Complete -------------------- 23:40:43 ALIVE Agent Handler 23:40:43 Register Agent [agent_48] 23:40:43 ------------------ Inspecting Hash -------------------- 23:40:44 k [0]: debug v: true 23:40:44 k [1]: active v: false 23:40:44 k [2]: position v: [4368.93,13673.6,0.292839] 23:40:44 k [3]: agentID v: agent_48 23:40:44 k [4]: type v: agent 23:40:44 k [5]: unit v: 23:40:44 k [6]: agentClass v: C_man_polo_6_F_afro 23:40:44 k [7]: faction v: CIV_F 23:40:44 k [8]: side v: CIV 23:40:44 k [9]: homeCluster v: c_312 23:40:44 k [10]: homePosition v: [4368.93,13673.6,0.292839] 23:40:44 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:44 k [12]: posture v: 0 23:40:44 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_48"] 23:40:44 ------------------ Inspection Complete -------------------- 23:40:44 ALIVE Agent Handler 23:40:44 Register Agent [agent_49] 23:40:44 ------------------ Inspecting Hash -------------------- 23:40:45 k [0]: debug v: true 23:40:45 k [1]: active v: false 23:40:45 k [2]: position v: [3572.95,13040,0.486131] 23:40:45 k [3]: agentID v: agent_49 23:40:45 k [4]: type v: agent 23:40:45 k [5]: unit v: 23:40:45 k [6]: agentClass v: C_man_shorts_2_F_euro 23:40:45 k [7]: faction v: CIV_F 23:40:45 k [8]: side v: CIV 23:40:45 k [9]: homeCluster v: c_312 23:40:45 k [10]: homePosition v: [3572.95,13040,0.486131] 23:40:45 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:40:45 k [12]: posture v: 0 23:40:45 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_49"] 23:40:45 ------------------ Inspection Complete -------------------- 23:40:45 ALIVE Agent Handler 23:40:45 Register Agent [agent_50] 23:40:45 ------------------ Inspecting Hash -------------------- 23:40:45 k [0]: debug v: true 23:40:45 k [1]: active v: false 23:40:45 k [2]: position v: [3896.4,13876.1,0.639252] 23:40:45 k [3]: agentID v: agent_50 23:40:45 k [4]: type v: agent 23:40:45 k [5]: unit v: 23:40:45 k [6]: agentClass v: C_man_shorts_2_F 23:40:45 k [7]: faction v: CIV_F 23:40:45 k [8]: side v: CIV 23:40:45 k [9]: homeCluster v: c_312 23:40:45 k [10]: homePosition v: [3896.4,13876.1,0.639252] 23:40:45 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:45 k [12]: posture v: 0 23:40:45 k [13]: muezzin v: true 23:40:45 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_50"] 23:40:45 ------------------ Inspection Complete -------------------- 23:40:45 ALIVE Agent Handler 23:40:45 Register Agent [agent_51] 23:40:45 ------------------ Inspecting Hash -------------------- 23:40:46 k [0]: debug v: true 23:40:46 k [1]: active v: false 23:40:46 k [2]: position v: [4124.16,13412.7,0.273758] 23:40:46 k [3]: agentID v: agent_51 23:40:46 k [4]: type v: agent 23:40:46 k [5]: unit v: 23:40:46 k [6]: agentClass v: C_man_p_shorts_1_F_asia 23:40:46 k [7]: faction v: CIV_F 23:40:46 k [8]: side v: CIV 23:40:46 k [9]: homeCluster v: c_312 23:40:46 k [10]: homePosition v: [4124.16,13412.7,0.273758] 23:40:46 k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]] 23:40:46 k [12]: posture v: 0 23:40:46 k [13]: politician v: true 23:40:46 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_51"] 23:40:46 ------------------ Inspection Complete -------------------- 23:40:46 ALIVE Agent Handler 23:40:46 Register Agent [agent_52] 23:40:46 ------------------ Inspecting Hash -------------------- 23:40:46 k [0]: debug v: true 23:40:46 k [1]: active v: false 23:40:46 k [2]: position v: [3874.66,13391.8,0.162018] 23:40:46 k [3]: agentID v: agent_52 23:40:46 k [4]: type v: agent 23:40:46 k [5]: unit v: 23:40:46 k [6]: agentClass v: C_man_shorts_1_F_euro 23:40:46 k [7]: faction v: CIV_F 23:40:46 k [8]: side v: CIV 23:40:46 k [9]: homeCluster v: c_312 23:40:46 k [10]: homePosition v: [3874.66,13391.8,0.162018] 23:40:46 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:46 k [12]: posture v: 0 23:40:47 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_52"] 23:40:47 ------------------ Inspection Complete -------------------- 23:40:47 ALIVE Agent Handler 23:40:47 Register Agent [agent_53] 23:40:47 ------------------ Inspecting Hash -------------------- 23:40:47 k [0]: debug v: true 23:40:47 k [1]: active v: false 23:40:47 k [2]: position v: [3582.67,13405.6,0.140474] 23:40:47 k [3]: agentID v: agent_53 23:40:47 k [4]: type v: agent 23:40:47 k [5]: unit v: 23:40:47 k [6]: agentClass v: C_man_polo_2_F 23:40:47 k [7]: faction v: CIV_F 23:40:47 k [8]: side v: CIV 23:40:47 k [9]: homeCluster v: c_312 23:40:47 k [10]: homePosition v: [3582.67,13405.6,0.140474] 23:40:47 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:40:47 k [12]: posture v: 0 23:40:47 k [13]: muezzin v: true 23:40:47 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_53"] 23:40:47 ------------------ Inspection Complete -------------------- 23:40:48 ALIVE Agent Handler 23:40:48 Register Agent [agent_54] 23:40:48 ------------------ Inspecting Hash -------------------- 23:40:48 k [0]: debug v: true 23:40:48 k [1]: active v: false 23:40:48 k [2]: position v: [3700.58,13920.7,0.194016] 23:40:48 k [3]: agentID v: agent_54 23:40:48 k [4]: type v: agent 23:40:48 k [5]: unit v: 23:40:48 k [6]: agentClass v: C_man_1 23:40:48 k [7]: faction v: CIV_F 23:40:48 k [8]: side v: CIV 23:40:48 k [9]: homeCluster v: c_312 23:40:48 k [10]: homePosition v: [3700.58,13920.7,0.194016] 23:40:48 k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]] 23:40:48 k [12]: posture v: 0 23:40:48 k [13]: muezzin v: true 23:40:48 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_54"] 23:40:48 ------------------ Inspection Complete -------------------- 23:40:48 ALIVE Agent Handler 23:40:48 Register Agent [agent_55] 23:40:48 ------------------ Inspecting Hash -------------------- 23:40:48 k [0]: debug v: true 23:40:48 k [1]: active v: false 23:40:48 k [2]: position v: [3803.9,13822.9,0.325422] 23:40:48 k [3]: agentID v: agent_55 23:40:48 k [4]: type v: agent 23:40:48 k [5]: unit v: 23:40:49 k [6]: agentClass v: C_man_1 23:40:49 k [7]: faction v: CIV_F 23:40:49 k [8]: side v: CIV 23:40:49 k [9]: homeCluster v: c_312 23:40:49 k [10]: homePosition v: [3803.9,13822.9,0.325422] 23:40:49 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:49 k [12]: posture v: 0 23:40:49 k [13]: muezzin v: true 23:40:49 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_55"] 23:40:49 ------------------ Inspection Complete -------------------- 23:40:49 ALIVE Agent Handler 23:40:49 Register Agent [agent_56] 23:40:49 ------------------ Inspecting Hash -------------------- 23:40:49 k [0]: debug v: true 23:40:49 k [1]: active v: false 23:40:49 k [2]: position v: [3724.21,13631.4,0.944572] 23:40:49 k [3]: agentID v: agent_56 23:40:49 k [4]: type v: agent 23:40:49 k [5]: unit v: 23:40:49 k [6]: agentClass v: C_man_p_fugitive_F_afro 23:40:49 k [7]: faction v: CIV_F 23:40:49 k [8]: side v: CIV 23:40:49 k [9]: homeCluster v: c_312 23:40:49 k [10]: homePosition v: [3724.21,13631.4,0.944572] 23:40:49 k [11]: activeCommands v: [["ALIVE_fnc_cc_suicide","managed",[30,90]]] 23:40:49 k [12]: posture v: 0 23:40:49 k [13]: townelder v: true 23:40:49 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_56"] 23:40:49 ------------------ Inspection Complete -------------------- 23:40:50 ALIVE Agent Handler 23:40:50 Register Agent [agent_57] 23:40:50 ------------------ Inspecting Hash -------------------- 23:40:50 k [0]: debug v: true 23:40:50 k [1]: active v: false 23:40:50 k [2]: position v: [3939.29,13641.8,0.0207691] 23:40:50 k [3]: agentID v: agent_57 23:40:50 k [4]: type v: agent 23:40:50 k [5]: unit v: 23:40:50 k [6]: agentClass v: C_man_polo_4_F_asia 23:40:50 k [7]: faction v: CIV_F 23:40:50 k [8]: side v: CIV 23:40:50 k [9]: homeCluster v: c_312 23:40:50 k [10]: homePosition v: [3939.29,13641.8,0.0207691] 23:40:50 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:50 k [12]: posture v: 0 23:40:50 k [13]: townelder v: true 23:40:50 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_57"] 23:40:50 ------------------ Inspection Complete -------------------- 23:40:51 ALIVE Agent Handler 23:40:51 Register Agent [agent_58] 23:40:51 ------------------ Inspecting Hash -------------------- 23:40:51 k [0]: debug v: true 23:40:51 k [1]: active v: false 23:40:51 k [2]: position v: [4175.47,14072.6,0.170103] 23:40:51 k [3]: agentID v: agent_58 23:40:51 k [4]: type v: agent 23:40:51 k [5]: unit v: 23:40:51 k [6]: agentClass v: C_man_polo_1_F_afro 23:40:51 k [7]: faction v: CIV_F 23:40:51 k [8]: side v: CIV 23:40:51 k [9]: homeCluster v: c_312 23:40:51 k [10]: homePosition v: [4175.47,14072.6,0.170103] 23:40:51 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:51 k [12]: posture v: 0 23:40:51 k [13]: politician v: true 23:40:51 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_58"] 23:40:51 ------------------ Inspection Complete -------------------- 23:40:51 ALIVE Agent Handler 23:40:51 Register Agent [agent_59] 23:40:51 ------------------ Inspecting Hash -------------------- 23:40:51 k [0]: debug v: true 23:40:51 k [1]: active v: false 23:40:51 k [2]: position v: [3675.71,14000.9,1.3016] 23:40:51 k [3]: agentID v: agent_59 23:40:52 k [4]: type v: agent 23:40:52 k [5]: unit v: 23:40:52 k [6]: agentClass v: C_man_polo_2_F_asia 23:40:52 k [7]: faction v: CIV_F 23:40:52 k [8]: side v: CIV 23:40:52 k [9]: homeCluster v: c_312 23:40:52 k [10]: homePosition v: [3675.71,14000.9,1.3016] 23:40:52 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:40:52 k [12]: posture v: 0 23:40:52 k [13]: muezzin v: true 23:40:52 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_59"] 23:40:52 ------------------ Inspection Complete -------------------- 23:40:52 ALIVE Agent Handler 23:40:52 Register Agent [agent_60] 23:40:52 ------------------ Inspecting Hash -------------------- 23:40:52 k [0]: debug v: true 23:40:52 k [1]: active v: false 23:40:52 k [2]: position v: [3617.35,13977.9,0.139421] 23:40:52 k [3]: agentID v: agent_60 23:40:52 k [4]: type v: agent 23:40:52 k [5]: unit v: 23:40:52 k [6]: agentClass v: C_man_shorts_4_F_afro 23:40:52 k [7]: faction v: CIV_F 23:40:52 k [8]: side v: CIV 23:40:52 k [9]: homeCluster v: c_312 23:40:52 k [10]: homePosition v: [3617.35,13977.9,0.139421] 23:40:52 k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]] 23:40:52 k [12]: posture v: 0 23:40:52 k [13]: muezzin v: true 23:40:52 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_60"] 23:40:52 ------------------ Inspection Complete -------------------- 23:40:53 ALIVE Agent Handler 23:40:53 Register Agent [agent_61] 23:40:53 ------------------ Inspecting Hash -------------------- 23:40:53 k [0]: debug v: true 23:40:53 k [1]: active v: false 23:40:53 k [2]: position v: [4373.3,13765.7,0.0931206] 23:40:53 k [3]: agentID v: agent_61 23:40:53 k [4]: type v: agent 23:40:53 k [5]: unit v: 23:40:53 k [6]: agentClass v: C_man_polo_1_F_asia 23:40:53 k [7]: faction v: CIV_F 23:40:53 k [8]: side v: CIV 23:40:53 k [9]: homeCluster v: c_312 23:40:53 k [10]: homePosition v: [4373.3,13765.7,0.0931206] 23:40:53 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:40:53 k [12]: posture v: 0 23:40:53 k [13]: politician v: true 23:40:53 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_61"] 23:40:53 ------------------ Inspection Complete -------------------- 23:41:01 ALIVE Agent Handler 23:41:01 Register Agent [agent_62] 23:41:01 ------------------ Inspecting Hash -------------------- 23:41:01 k [0]: debug v: true 23:41:01 k [1]: active v: false 23:41:01 k [2]: position v: [4229.86,11663.6,0.454208] 23:41:01 k [3]: agentID v: agent_62 23:41:01 k [4]: type v: agent 23:41:01 k [5]: unit v: 23:41:01 k [6]: agentClass v: C_man_p_beggar_F 23:41:01 k [7]: faction v: CIV_F 23:41:01 k [8]: side v: CIV 23:41:01 k [9]: homeCluster v: c_313 23:41:01 k [10]: homePosition v: [4229.86,11663.6,0.454208] 23:41:01 k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]] 23:41:01 k [12]: posture v: 0 23:41:01 k [13]: politician v: true 23:41:01 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_62"] 23:41:01 ------------------ Inspection Complete -------------------- 23:41:02 ALIVE Agent Handler 23:41:02 Register Agent [agent_63] 23:41:02 ------------------ Inspecting Hash -------------------- 23:41:02 k [0]: debug v: true 23:41:02 k [1]: active v: false 23:41:02 k [2]: position v: [4072.04,11825.6,0.0763245] 23:41:02 k [3]: agentID v: agent_63 23:41:02 k [4]: type v: agent 23:41:02 k [5]: unit v: 23:41:02 k [6]: agentClass v: C_man_polo_5_F_asia 23:41:02 k [7]: faction v: CIV_F 23:41:02 k [8]: side v: CIV 23:41:02 k [9]: homeCluster v: c_313 23:41:02 k [10]: homePosition v: [4072.04,11825.6,0.0763245] 23:41:02 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:41:02 k [12]: posture v: 0 23:41:02 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_63"] 23:41:02 ------------------ Inspection Complete -------------------- 23:41:02 ALIVE Agent Handler 23:41:02 Register Agent [agent_64] 23:41:02 ------------------ Inspecting Hash -------------------- 23:41:02 k [0]: debug v: true 23:41:02 k [1]: active v: false 23:41:02 k [2]: position v: [3800.1,11703.1,-0.0592928] 23:41:03 k [3]: agentID v: agent_64 23:41:03 k [4]: type v: agent 23:41:03 k [5]: unit v: 23:41:03 k [6]: agentClass v: C_man_shorts_1_F_euro 23:41:03 k [7]: faction v: CIV_F 23:41:03 k [8]: side v: CIV 23:41:03 k [9]: homeCluster v: c_313 23:41:03 k [10]: homePosition v: [3800.1,11703.1,-0.0592928] 23:41:03 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:03 k [12]: posture v: 0 23:41:03 k [13]: townelder v: true 23:41:03 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_64"] 23:41:03 ------------------ Inspection Complete -------------------- 23:41:03 ALIVE Agent Handler 23:41:03 Register Agent [agent_65] 23:41:03 ------------------ Inspecting Hash -------------------- 23:41:03 k [0]: debug v: true 23:41:03 k [1]: active v: false 23:41:03 k [2]: position v: [3864.68,11556.9,0.613443] 23:41:03 k [3]: agentID v: agent_65 23:41:03 k [4]: type v: agent 23:41:03 k [5]: unit v: 23:41:03 k [6]: agentClass v: C_man_polo_6_F_asia 23:41:03 k [7]: faction v: CIV_F 23:41:03 k [8]: side v: CIV 23:41:03 k [9]: homeCluster v: c_313 23:41:04 k [10]: homePosition v: [3864.68,11556.9,0.613443] 23:41:04 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:04 k [12]: posture v: 0 23:41:04 k [13]: townelder v: true 23:41:04 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_65"] 23:41:04 ------------------ Inspection Complete -------------------- 23:41:04 ALIVE Agent Handler 23:41:04 Register Agent [agent_66] 23:41:04 ------------------ Inspecting Hash -------------------- 23:41:04 k [0]: debug v: true 23:41:04 k [1]: active v: false 23:41:04 k [2]: position v: [3640.48,11775.8,0.148689] 23:41:04 k [3]: agentID v: agent_66 23:41:04 k [4]: type v: agent 23:41:04 k [5]: unit v: 23:41:04 k [6]: agentClass v: C_man_polo_2_F_asia 23:41:04 k [7]: faction v: CIV_F 23:41:04 k [8]: side v: CIV 23:41:04 k [9]: homeCluster v: c_313 23:41:04 k [10]: homePosition v: [3640.48,11775.8,0.148689] 23:41:04 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:04 k [12]: posture v: 0 23:41:04 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_66"] 23:41:04 ------------------ Inspection Complete -------------------- 23:41:05 ALIVE Agent Handler 23:41:05 Register Agent [agent_67] 23:41:05 ------------------ Inspecting Hash -------------------- 23:41:05 k [0]: debug v: true 23:41:05 k [1]: active v: false 23:41:05 k [2]: position v: [3877.73,11721.3,0.436087] 23:41:05 k [3]: agentID v: agent_67 23:41:05 k [4]: type v: agent 23:41:05 k [5]: unit v: 23:41:05 k [6]: agentClass v: C_journalist_F 23:41:05 k [7]: faction v: CIV_F 23:41:05 k [8]: side v: CIV 23:41:05 k [9]: homeCluster v: c_313 23:41:05 k [10]: homePosition v: [3877.73,11721.3,0.436087] 23:41:05 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:05 k [12]: posture v: 0 23:41:05 k [13]: politician v: true 23:41:05 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_67"] 23:41:05 ------------------ Inspection Complete -------------------- 23:41:06 ALIVE Agent Handler 23:41:06 Register Agent [agent_68] 23:41:06 ------------------ Inspecting Hash -------------------- 23:41:06 k [0]: debug v: true 23:41:06 k [1]: active v: false 23:41:06 k [2]: position v: [3990.33,11650.9,0.454615] 23:41:06 k [3]: agentID v: agent_68 23:41:06 k [4]: type v: agent 23:41:06 k [5]: unit v: 23:41:06 k [6]: agentClass v: C_man_polo_1_F 23:41:06 k [7]: faction v: CIV_F 23:41:06 k [8]: side v: CIV 23:41:06 k [9]: homeCluster v: c_313 23:41:06 k [10]: homePosition v: [3990.33,11650.9,0.454615] 23:41:06 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:41:06 k [12]: posture v: 0 23:41:06 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_68"] 23:41:06 ------------------ Inspection Complete -------------------- 23:41:06 ALIVE Agent Handler 23:41:06 Register Agent [agent_69] 23:41:06 ------------------ Inspecting Hash -------------------- 23:41:07 k [0]: debug v: true 23:41:07 k [1]: active v: false 23:41:07 k [2]: position v: [4187.82,11781.5,0.113655] 23:41:07 k [3]: agentID v: agent_69 23:41:07 k [4]: type v: agent 23:41:07 k [5]: unit v: 23:41:07 k [6]: agentClass v: C_man_1_3_F 23:41:07 k [7]: faction v: CIV_F 23:41:07 k [8]: side v: CIV 23:41:07 k [9]: homeCluster v: c_313 23:41:07 k [10]: homePosition v: [4187.82,11781.5,0.113655] 23:41:07 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:41:07 k [12]: posture v: 0 23:41:07 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_69"] 23:41:07 ------------------ Inspection Complete -------------------- 23:41:07 ALIVE Agent Handler 23:41:07 Register Agent [agent_70] 23:41:07 ------------------ Inspecting Hash -------------------- 23:41:07 k [0]: debug v: true 23:41:07 k [1]: active v: false 23:41:07 k [2]: position v: [4235.14,11854.4,-0.101173] 23:41:07 k [3]: agentID v: agent_70 23:41:07 k [4]: type v: agent 23:41:07 k [5]: unit v: 23:41:07 k [6]: agentClass v: C_man_p_fugitive_F_asia 23:41:08 k [7]: faction v: CIV_F 23:41:08 k [8]: side v: CIV 23:41:08 k [9]: homeCluster v: c_313 23:41:08 k [10]: homePosition v: [4235.14,11854.4,-0.101173] 23:41:08 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:41:08 k [12]: posture v: 0 23:41:08 k [13]: townelder v: true 23:41:08 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_70"] 23:41:08 ------------------ Inspection Complete -------------------- 23:41:08 ALIVE Agent Handler 23:41:08 Register Agent [agent_71] 23:41:08 ------------------ Inspecting Hash -------------------- 23:41:08 k [0]: debug v: true 23:41:08 k [1]: active v: false 23:41:08 k [2]: position v: [4389.09,12156.6,0.613075] 23:41:08 k [3]: agentID v: agent_71 23:41:08 k [4]: type v: agent 23:41:08 k [5]: unit v: 23:41:08 k [6]: agentClass v: C_man_shorts_1_F_euro 23:41:08 k [7]: faction v: CIV_F 23:41:08 k [8]: side v: CIV 23:41:08 k [9]: homeCluster v: c_313 23:41:08 k [10]: homePosition v: [4389.09,12156.6,0.613075] 23:41:08 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:41:08 k [12]: posture v: 0 23:41:08 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_71"] 23:41:08 ------------------ Inspection Complete -------------------- 23:41:09 ALIVE Agent Handler 23:41:09 Register Agent [agent_72] 23:41:09 ------------------ Inspecting Hash -------------------- 23:41:09 k [0]: debug v: true 23:41:09 k [1]: active v: false 23:41:09 k [2]: position v: [3695.32,12362.3,0.00223541] 23:41:09 k [3]: agentID v: agent_72 23:41:09 k [4]: type v: agent 23:41:09 k [5]: unit v: 23:41:09 k [6]: agentClass v: C_man_polo_2_F_asia 23:41:09 k [7]: faction v: CIV_F 23:41:09 k [8]: side v: CIV 23:41:09 k [9]: homeCluster v: c_313 23:41:09 k [10]: homePosition v: [3695.32,12362.3,0.00223541] 23:41:09 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:09 k [12]: posture v: 0 23:41:09 k [13]: muezzin v: true 23:41:09 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_72"] 23:41:09 ------------------ Inspection Complete -------------------- 23:41:09 ALIVE Agent Handler 23:41:09 Register Agent [agent_73] 23:41:09 ------------------ Inspecting Hash -------------------- 23:41:09 k [0]: debug v: true 23:41:09 k [1]: active v: false 23:41:09 k [2]: position v: [3932.86,11571,0.224583] 23:41:09 k [3]: agentID v: agent_73 23:41:09 k [4]: type v: agent 23:41:10 k [5]: unit v: 23:41:10 k [6]: agentClass v: C_man_1_2_F 23:41:10 k [7]: faction v: CIV_F 23:41:10 k [8]: side v: CIV 23:41:10 k [9]: homeCluster v: c_313 23:41:10 k [10]: homePosition v: [3932.86,11571,0.224583] 23:41:10 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:10 k [12]: posture v: 0 23:41:10 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_73"] 23:41:10 ------------------ Inspection Complete -------------------- 23:41:10 ALIVE Agent Handler 23:41:10 Register Agent [agent_74] 23:41:10 ------------------ Inspecting Hash -------------------- 23:41:10 k [0]: debug v: true 23:41:10 k [1]: active v: false 23:41:10 k [2]: position v: [3921.16,11590,0.221346] 23:41:10 k [3]: agentID v: agent_74 23:41:10 k [4]: type v: agent 23:41:10 k [5]: unit v: 23:41:10 k [6]: agentClass v: C_man_p_beggar_F_asia 23:41:10 k [7]: faction v: CIV_F 23:41:10 k [8]: side v: CIV 23:41:10 k [9]: homeCluster v: c_313 23:41:10 k [10]: homePosition v: [3921.16,11590,0.221346] 23:41:10 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:41:10 k [12]: posture v: 0 23:41:10 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_74"] 23:41:10 ------------------ Inspection Complete -------------------- 23:41:11 ALIVE Agent Handler 23:41:11 Register Agent [agent_75] 23:41:11 ------------------ Inspecting Hash -------------------- 23:41:11 k [0]: debug v: true 23:41:11 k [1]: active v: false 23:41:11 k [2]: position v: [3997.37,11696.1,1.28722] 23:41:11 k [3]: agentID v: agent_75 23:41:11 k [4]: type v: agent 23:41:11 k [5]: unit v: 23:41:11 k [6]: agentClass v: C_man_shorts_2_F_afro 23:41:11 k [7]: faction v: CIV_F 23:41:11 k [8]: side v: CIV 23:41:11 k [9]: homeCluster v: c_313 23:41:11 k [10]: homePosition v: [3997.37,11696.1,1.28722] 23:41:11 k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]] 23:41:11 k [12]: posture v: 0 23:41:11 k [13]: townelder v: true 23:41:11 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_75"] 23:41:11 ------------------ Inspection Complete -------------------- 23:41:11 ALIVE Agent Handler 23:41:11 Register Agent [agent_76] 23:41:11 ------------------ Inspecting Hash -------------------- 23:41:11 k [0]: debug v: true 23:41:11 k [1]: active v: false 23:41:12 k [2]: position v: [4022.93,11426,-0.0295048] 23:41:12 k [3]: agentID v: agent_76 23:41:12 k [4]: type v: agent 23:41:12 k [5]: unit v: 23:41:12 k [6]: agentClass v: C_man_polo_3_F_asia 23:41:12 k [7]: faction v: CIV_F 23:41:12 k [8]: side v: CIV 23:41:12 k [9]: homeCluster v: c_313 23:41:12 k [10]: homePosition v: [4022.93,11426,-0.0295048] 23:41:12 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:41:12 k [12]: posture v: 0 23:41:12 k [13]: muezzin v: true 23:41:12 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_76"] 23:41:12 ------------------ Inspection Complete -------------------- 23:41:12 ALIVE Agent Handler 23:41:12 Register Agent [agent_77] 23:41:12 ------------------ Inspecting Hash -------------------- 23:41:12 k [0]: debug v: true 23:41:12 k [1]: active v: false 23:41:12 k [2]: position v: [3643.88,12132.7,-0.828785] 23:41:12 k [3]: agentID v: agent_77 23:41:12 k [4]: type v: agent 23:41:12 k [5]: unit v: 23:41:12 k [6]: agentClass v: C_man_p_fugitive_F_asia 23:41:12 k [7]: faction v: CIV_F 23:41:13 k [8]: side v: CIV 23:41:13 k [9]: homeCluster v: c_313 23:41:13 k [10]: homePosition v: [3643.88,12132.7,-0.828785] 23:41:13 k [11]: activeCommands v: [["ALIVE_fnc_cc_startGathering","managed",[30,90]]] 23:41:13 k [12]: posture v: 0 23:41:13 k [13]: townelder v: true 23:41:13 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_77"] 23:41:13 ------------------ Inspection Complete -------------------- 23:41:13 ALIVE Agent Handler 23:41:13 Register Agent [agent_78] 23:41:13 ------------------ Inspecting Hash -------------------- 23:41:13 k [0]: debug v: true 23:41:13 k [1]: active v: false 23:41:13 k [2]: position v: [3771.91,12111.1,0.192871] 23:41:13 k [3]: agentID v: agent_78 23:41:13 k [4]: type v: agent 23:41:13 k [5]: unit v: 23:41:13 k [6]: agentClass v: C_scientist_F 23:41:13 k [7]: faction v: CIV_F 23:41:13 k [8]: side v: CIV 23:41:13 k [9]: homeCluster v: c_313 23:41:13 k [10]: homePosition v: [3771.91,12111.1,0.192871] 23:41:13 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:13 k [12]: posture v: 0 23:41:13 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_78"] 23:41:13 ------------------ Inspection Complete -------------------- 23:41:14 ALIVE Agent Handler 23:41:14 Register Agent [agent_79] 23:41:14 ------------------ Inspecting Hash -------------------- 23:41:14 k [0]: debug v: true 23:41:14 k [1]: active v: false 23:41:14 k [2]: position v: [4268.04,11448.1,0.22501] 23:41:14 k [3]: agentID v: agent_79 23:41:14 k [4]: type v: agent 23:41:14 k [5]: unit v: 23:41:14 k [6]: agentClass v: C_Orestes 23:41:14 k [7]: faction v: CIV_F 23:41:14 k [8]: side v: CIV 23:41:14 k [9]: homeCluster v: c_313 23:41:14 k [10]: homePosition v: [4268.04,11448.1,0.22501] 23:41:14 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:14 k [12]: posture v: 0 23:41:14 k [13]: politician v: true 23:41:14 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_79"] 23:41:14 ------------------ Inspection Complete -------------------- 23:41:14 ALIVE Agent Handler 23:41:14 Register Agent [agent_80] 23:41:14 ------------------ Inspecting Hash -------------------- 23:41:14 k [0]: debug v: true 23:41:15 k [1]: active v: false 23:41:15 k [2]: position v: [4279.17,11394.2,-0.707394] 23:41:15 k [3]: agentID v: agent_80 23:41:15 k [4]: type v: agent 23:41:15 k [5]: unit v: 23:41:15 k [6]: agentClass v: C_man_hunter_1_F 23:41:15 k [7]: faction v: CIV_F 23:41:15 k [8]: side v: CIV 23:41:15 k [9]: homeCluster v: c_313 23:41:15 k [10]: homePosition v: [4279.17,11394.2,-0.707394] 23:41:15 k [11]: activeCommands v: [["ALIVE_fnc_cc_suicide","managed",[30,90]]] 23:41:15 k [12]: posture v: 0 23:41:15 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_80"] 23:41:15 ------------------ Inspection Complete -------------------- 23:41:15 ALIVE Agent Handler 23:41:15 Register Agent [agent_81] 23:41:15 ------------------ Inspecting Hash -------------------- 23:41:15 k [0]: debug v: true 23:41:15 k [1]: active v: false 23:41:15 k [2]: position v: [4247.22,12135.5,0.14518] 23:41:15 k [3]: agentID v: agent_81 23:41:15 k [4]: type v: agent 23:41:15 k [5]: unit v: 23:41:15 k [6]: agentClass v: C_man_polo_3_F 23:41:15 k [7]: faction v: CIV_F 23:41:15 k [8]: side v: CIV 23:41:15 k [9]: homeCluster v: c_313 23:41:15 k [10]: homePosition v: [4247.22,12135.5,0.14518] 23:41:15 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:15 k [12]: posture v: 0 23:41:15 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_81"] 23:41:15 ------------------ Inspection Complete -------------------- 23:41:16 ALIVE Agent Handler 23:41:16 Register Agent [agent_82] 23:41:16 ------------------ Inspecting Hash -------------------- 23:41:16 k [0]: debug v: true 23:41:16 k [1]: active v: false 23:41:16 k [2]: position v: [4285.83,12203.5,0.182148] 23:41:16 k [3]: agentID v: agent_82 23:41:16 k [4]: type v: agent 23:41:16 k [5]: unit v: 23:41:16 k [6]: agentClass v: C_man_polo_3_F 23:41:16 k [7]: faction v: CIV_F 23:41:16 k [8]: side v: CIV 23:41:16 k [9]: homeCluster v: c_313 23:41:16 k [10]: homePosition v: [4285.83,12203.5,0.182148] 23:41:16 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:16 k [12]: posture v: 0 23:41:16 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_82"] 23:41:16 ------------------ Inspection Complete -------------------- 23:41:17 ALIVE Agent Handler 23:41:17 Register Agent [agent_83] 23:41:17 ------------------ Inspecting Hash -------------------- 23:41:17 k [0]: debug v: true 23:41:17 k [1]: active v: false 23:41:17 k [2]: position v: [3577.88,11600.1,0.370336] 23:41:17 k [3]: agentID v: agent_83 23:41:17 k [4]: type v: agent 23:41:17 k [5]: unit v: 23:41:17 k [6]: agentClass v: C_man_p_shorts_1_F_afro 23:41:17 k [7]: faction v: CIV_F 23:41:17 k [8]: side v: CIV 23:41:17 k [9]: homeCluster v: c_313 23:41:17 k [10]: homePosition v: [3577.88,11600.1,0.370336] 23:41:17 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:41:17 k [12]: posture v: 0 23:41:17 k [13]: townelder v: true 23:41:17 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_83"] 23:41:17 ------------------ Inspection Complete -------------------- 23:41:17 ALIVE Agent Handler 23:41:17 Register Agent [agent_84] 23:41:17 ------------------ Inspecting Hash -------------------- 23:41:17 k [0]: debug v: true 23:41:17 k [1]: active v: false 23:41:17 k [2]: position v: [3562.88,11631.2,0.158298] 23:41:17 k [3]: agentID v: agent_84 23:41:17 k [4]: type v: agent 23:41:17 k [5]: unit v: 23:41:17 k [6]: agentClass v: C_man_w_worker_F 23:41:17 k [7]: faction v: CIV_F 23:41:17 k [8]: side v: CIV 23:41:17 k [9]: homeCluster v: c_313 23:41:17 k [10]: homePosition v: [3562.88,11631.2,0.158298] 23:41:17 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:41:17 k [12]: posture v: 0 23:41:18 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_84"] 23:41:18 ------------------ Inspection Complete -------------------- 23:41:20 ALIVE Agent Handler 23:41:20 Register Agent [agent_85] 23:41:20 ------------------ Inspecting Hash -------------------- 23:41:20 k [0]: debug v: true 23:41:20 k [1]: active v: false 23:41:20 k [2]: position v: [11032.9,13559.3,0.179111] 23:41:20 k [3]: agentID v: agent_85 23:41:20 k [4]: type v: agent 23:41:20 k [5]: unit v: 23:41:20 k [6]: agentClass v: C_man_polo_4_F_asia 23:41:20 k [7]: faction v: CIV_F 23:41:20 k [8]: side v: CIV 23:41:20 k [9]: homeCluster v: c_314 23:41:20 k [10]: homePosition v: [11032.9,13559.3,0.179111] 23:41:20 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:20 k [12]: posture v: 0 23:41:20 k [13]: muezzin v: true 23:41:20 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_85"] 23:41:20 ------------------ Inspection Complete -------------------- 23:41:21 ALIVE Agent Handler 23:41:21 Register Agent [agent_86] 23:41:21 ------------------ Inspecting Hash -------------------- 23:41:21 k [0]: debug v: true 23:41:21 k [1]: active v: false 23:41:21 k [2]: position v: [11008,13469.3,0.00864792] 23:41:21 k [3]: agentID v: agent_86 23:41:21 k [4]: type v: agent 23:41:21 k [5]: unit v: 23:41:21 k [6]: agentClass v: C_man_shorts_4_F_afro 23:41:21 k [7]: faction v: CIV_F 23:41:21 k [8]: side v: CIV 23:41:21 k [9]: homeCluster v: c_314 23:41:21 k [10]: homePosition v: [11008,13469.3,0.00864792] 23:41:21 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:21 k [12]: posture v: 0 23:41:21 k [13]: politician v: true 23:41:21 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_86"] 23:41:21 ------------------ Inspection Complete -------------------- 23:41:22 ALIVE Agent Handler 23:41:22 Register Agent [agent_87] 23:41:22 ------------------ Inspecting Hash -------------------- 23:41:22 k [0]: debug v: true 23:41:22 k [1]: active v: false 23:41:22 k [2]: position v: [10975.8,13400.9,-0.12513] 23:41:22 k [3]: agentID v: agent_87 23:41:22 k [4]: type v: agent 23:41:22 k [5]: unit v: 23:41:22 k [6]: agentClass v: C_man_shorts_4_F_euro 23:41:22 k [7]: faction v: CIV_F 23:41:22 k [8]: side v: CIV 23:41:22 k [9]: homeCluster v: c_314 23:41:22 k [10]: homePosition v: [10975.8,13400.9,-0.12513] 23:41:22 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:41:22 k [12]: posture v: 0 23:41:22 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_87"] 23:41:22 ------------------ Inspection Complete -------------------- 23:41:22 ALIVE Agent Handler 23:41:22 Register Agent [agent_88] 23:41:22 ------------------ Inspecting Hash -------------------- 23:41:22 k [0]: debug v: true 23:41:22 k [1]: active v: false 23:41:22 k [2]: position v: [11000.3,13404.4,-0.00324059] 23:41:22 k [3]: agentID v: agent_88 23:41:22 k [4]: type v: agent 23:41:22 k [5]: unit v: 23:41:23 k [6]: agentClass v: C_man_hunter_1_F 23:41:23 k [7]: faction v: CIV_F 23:41:23 k [8]: side v: CIV 23:41:23 k [9]: homeCluster v: c_314 23:41:23 k [10]: homePosition v: [11000.3,13404.4,-0.00324059] 23:41:23 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:23 k [12]: posture v: 0 23:41:23 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_88"] 23:41:23 ------------------ Inspection Complete -------------------- 23:41:23 ALIVE Agent Handler 23:41:23 Register Agent [agent_89] 23:41:23 ------------------ Inspecting Hash -------------------- 23:41:23 k [0]: debug v: true 23:41:23 k [1]: active v: false 23:41:23 k [2]: position v: [10799.4,13316.2,-0.171169] 23:41:23 k [3]: agentID v: agent_89 23:41:23 k [4]: type v: agent 23:41:23 k [5]: unit v: 23:41:23 k [6]: agentClass v: C_Nikos_aged 23:41:23 k [7]: faction v: CIV_F 23:41:23 k [8]: side v: CIV 23:41:23 k [9]: homeCluster v: c_314 23:41:23 k [10]: homePosition v: [10799.4,13316.2,-0.171169] 23:41:23 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:23 k [12]: posture v: 0 23:41:23 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_89"] 23:41:23 ------------------ Inspection Complete -------------------- 23:41:24 ALIVE Agent Handler 23:41:24 Register Agent [agent_90] 23:41:24 ------------------ Inspecting Hash -------------------- 23:41:24 k [0]: debug v: true 23:41:24 k [1]: active v: false 23:41:24 k [2]: position v: [10814,13458.6,0.208904] 23:41:24 k [3]: agentID v: agent_90 23:41:24 k [4]: type v: agent 23:41:24 k [5]: unit v: 23:41:24 k [6]: agentClass v: C_man_shorts_3_F_asia 23:41:24 k [7]: faction v: CIV_F 23:41:24 k [8]: side v: CIV 23:41:24 k [9]: homeCluster v: c_314 23:41:24 k [10]: homePosition v: [10814,13458.6,0.208904] 23:41:24 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:41:24 k [12]: posture v: 0 23:41:24 k [13]: politician v: true 23:41:24 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_90"] 23:41:24 ------------------ Inspection Complete -------------------- 23:41:24 ALIVE Agent Handler 23:41:24 Register Agent [agent_91] 23:41:24 ------------------ Inspecting Hash -------------------- 23:41:24 k [0]: debug v: true 23:41:24 k [1]: active v: false 23:41:24 k [2]: position v: [10964.1,13259.3,0.490679] 23:41:25 k [3]: agentID v: agent_91 23:41:25 k [4]: type v: agent 23:41:25 k [5]: unit v: 23:41:25 k [6]: agentClass v: C_man_shorts_2_F_afro 23:41:25 k [7]: faction v: CIV_F 23:41:25 k [8]: side v: CIV 23:41:25 k [9]: homeCluster v: c_314 23:41:25 k [10]: homePosition v: [10964.1,13259.3,0.490679] 23:41:25 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:25 k [12]: posture v: 0 23:41:25 k [13]: politician v: true 23:41:25 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_91"] 23:41:25 ------------------ Inspection Complete -------------------- 23:41:25 ALIVE Agent Handler 23:41:25 Register Agent [agent_92] 23:41:25 ------------------ Inspecting Hash -------------------- 23:41:25 k [0]: debug v: true 23:41:25 k [1]: active v: false 23:41:25 k [2]: position v: [11104.4,13222.7,0.0745888] 23:41:25 k [3]: agentID v: agent_92 23:41:25 k [4]: type v: agent 23:41:25 k [5]: unit v: 23:41:25 k [6]: agentClass v: C_man_p_shorts_1_F 23:41:25 k [7]: faction v: CIV_F 23:41:25 k [8]: side v: CIV 23:41:25 k [9]: homeCluster v: c_314 23:41:25 k [10]: homePosition v: [11104.4,13222.7,0.0745888] 23:41:25 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:25 k [12]: posture v: 0 23:41:25 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_92"] 23:41:25 ------------------ Inspection Complete -------------------- 23:41:26 ALIVE Agent Handler 23:41:26 Register Agent [agent_93] 23:41:26 ------------------ Inspecting Hash -------------------- 23:41:26 k [0]: debug v: true 23:41:26 k [1]: active v: false 23:41:26 k [2]: position v: [11124.4,13546.4,0.320776] 23:41:26 k [3]: agentID v: agent_93 23:41:26 k [4]: type v: agent 23:41:26 k [5]: unit v: 23:41:26 k [6]: agentClass v: C_man_polo_1_F 23:41:26 k [7]: faction v: CIV_F 23:41:26 k [8]: side v: CIV 23:41:26 k [9]: homeCluster v: c_314 23:41:26 k [10]: homePosition v: [11124.4,13546.4,0.320776] 23:41:26 k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]] 23:41:26 k [12]: posture v: 0 23:41:26 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_93"] 23:41:26 ------------------ Inspection Complete -------------------- 23:41:27 ALIVE Agent Handler 23:41:27 Register Agent [agent_94] 23:41:27 ------------------ Inspecting Hash -------------------- 23:41:27 k [0]: debug v: true 23:41:27 k [1]: active v: false 23:41:27 k [2]: position v: [10936.1,13125.7,-0.182194] 23:41:27 k [3]: agentID v: agent_94 23:41:27 k [4]: type v: agent 23:41:27 k [5]: unit v: 23:41:27 k [6]: agentClass v: C_man_1_3_F 23:41:27 k [7]: faction v: CIV_F 23:41:27 k [8]: side v: CIV 23:41:27 k [9]: homeCluster v: c_314 23:41:27 k [10]: homePosition v: [10936.1,13125.7,-0.182194] 23:41:27 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:27 k [12]: posture v: 0 23:41:27 k [13]: townelder v: true 23:41:27 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_94"] 23:41:27 ------------------ Inspection Complete -------------------- 23:41:32 ALIVE Agent Handler 23:41:32 Register Agent [agent_95] 23:41:32 ------------------ Inspecting Hash -------------------- 23:41:32 k [0]: debug v: true 23:41:32 k [1]: active v: false 23:41:32 k [2]: position v: [12658,14324.9,0.729556] 23:41:32 k [3]: agentID v: agent_95 23:41:32 k [4]: type v: agent 23:41:32 k [5]: unit v: 23:41:32 k [6]: agentClass v: C_man_p_beggar_F_afro 23:41:32 k [7]: faction v: CIV_F 23:41:32 k [8]: side v: CIV 23:41:32 k [9]: homeCluster v: c_315 23:41:32 k [10]: homePosition v: [12658,14324.9,0.729556] 23:41:32 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:32 k [12]: posture v: 0 23:41:32 k [13]: muezzin v: true 23:41:32 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_95"] 23:41:32 ------------------ Inspection Complete -------------------- 23:41:32 ALIVE Agent Handler 23:41:32 Register Agent [agent_96] 23:41:32 ------------------ Inspecting Hash -------------------- 23:41:32 k [0]: debug v: true 23:41:32 k [1]: active v: false 23:41:32 k [2]: position v: [12533.1,14418.8,0.0211372] 23:41:32 k [3]: agentID v: agent_96 23:41:32 k [4]: type v: agent 23:41:32 k [5]: unit v: 23:41:32 k [6]: agentClass v: C_man_polo_3_F_afro 23:41:32 k [7]: faction v: CIV_F 23:41:32 k [8]: side v: CIV 23:41:32 k [9]: homeCluster v: c_315 23:41:32 k [10]: homePosition v: [12533.1,14418.8,0.0211372] 23:41:32 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:32 k [12]: posture v: 0 23:41:32 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_96"] 23:41:32 ------------------ Inspection Complete -------------------- 23:41:33 ALIVE Agent Handler 23:41:33 Register Agent [agent_97] 23:41:33 ------------------ Inspecting Hash -------------------- 23:41:33 k [0]: debug v: true 23:41:33 k [1]: active v: false 23:41:33 k [2]: position v: [12517.6,14448.8,0.292362] 23:41:33 k [3]: agentID v: agent_97 23:41:33 k [4]: type v: agent 23:41:33 k [5]: unit v: 23:41:33 k [6]: agentClass v: C_man_w_worker_F 23:41:33 k [7]: faction v: CIV_F 23:41:33 k [8]: side v: CIV 23:41:33 k [9]: homeCluster v: c_315 23:41:33 k [10]: homePosition v: [12517.6,14448.8,0.292362] 23:41:33 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:41:33 k [12]: posture v: 0 23:41:33 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_97"] 23:41:33 ------------------ Inspection Complete -------------------- 23:41:34 ALIVE Agent Handler 23:41:34 Register Agent [agent_98] 23:41:34 ------------------ Inspecting Hash -------------------- 23:41:34 k [0]: debug v: true 23:41:34 k [1]: active v: false 23:41:34 k [2]: position v: [12542.3,14464.7,0.2281] 23:41:34 k [3]: agentID v: agent_98 23:41:34 k [4]: type v: agent 23:41:34 k [5]: unit v: 23:41:34 k [6]: agentClass v: C_Orestes 23:41:34 k [7]: faction v: CIV_F 23:41:34 k [8]: side v: CIV 23:41:34 k [9]: homeCluster v: c_315 23:41:34 k [10]: homePosition v: [12542.3,14464.7,0.2281] 23:41:34 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:34 k [12]: posture v: 0 23:41:34 k [13]: townelder v: true 23:41:34 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_98"] 23:41:34 ------------------ Inspection Complete -------------------- 23:41:34 ALIVE Agent Handler 23:41:34 Register Agent [agent_99] 23:41:34 ------------------ Inspecting Hash -------------------- 23:41:34 k [0]: debug v: true 23:41:34 k [1]: active v: false 23:41:34 k [2]: position v: [12608.8,14417.5,-0.233887] 23:41:34 k [3]: agentID v: agent_99 23:41:34 k [4]: type v: agent 23:41:34 k [5]: unit v: 23:41:34 k [6]: agentClass v: C_man_p_shorts_1_F_asia 23:41:34 k [7]: faction v: CIV_F 23:41:34 k [8]: side v: CIV 23:41:34 k [9]: homeCluster v: c_315 23:41:34 k [10]: homePosition v: [12608.8,14417.5,-0.233887] 23:41:34 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:34 k [12]: posture v: 0 23:41:34 k [13]: muezzin v: true 23:41:34 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_99"] 23:41:34 ------------------ Inspection Complete -------------------- 23:41:35 ALIVE Agent Handler 23:41:35 Register Agent [agent_100] 23:41:35 ------------------ Inspecting Hash -------------------- 23:41:35 k [0]: debug v: true 23:41:35 k [1]: active v: false 23:41:35 k [2]: position v: [12624.4,14389.6,0.176167] 23:41:35 k [3]: agentID v: agent_100 23:41:35 k [4]: type v: agent 23:41:35 k [5]: unit v: 23:41:35 k [6]: agentClass v: C_man_polo_2_F_asia 23:41:35 k [7]: faction v: CIV_F 23:41:35 k [8]: side v: CIV 23:41:35 k [9]: homeCluster v: c_315 23:41:35 k [10]: homePosition v: [12624.4,14389.6,0.176167] 23:41:35 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:35 k [12]: posture v: 0 23:41:35 k [13]: politician v: true 23:41:35 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_100"] 23:41:35 ------------------ Inspection Complete -------------------- 23:41:36 ALIVE Agent Handler 23:41:36 Register Agent [agent_101] 23:41:36 ------------------ Inspecting Hash -------------------- 23:41:36 k [0]: debug v: true 23:41:36 k [1]: active v: false 23:41:36 k [2]: position v: [12650.5,14434.7,-0.244326] 23:41:36 k [3]: agentID v: agent_101 23:41:36 k [4]: type v: agent 23:41:36 k [5]: unit v: 23:41:36 k [6]: agentClass v: C_man_1_2_F 23:41:36 k [7]: faction v: CIV_F 23:41:36 k [8]: side v: CIV 23:41:36 k [9]: homeCluster v: c_315 23:41:36 k [10]: homePosition v: [12650.5,14434.7,-0.244326] 23:41:36 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:36 k [12]: posture v: 0 23:41:36 k [13]: politician v: true 23:41:36 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_101"] 23:41:36 ------------------ Inspection Complete -------------------- 23:41:36 ALIVE Agent Handler 23:41:36 Register Agent [agent_102] 23:41:36 ------------------ Inspecting Hash -------------------- 23:41:36 k [0]: debug v: true 23:41:36 k [1]: active v: false 23:41:36 k [2]: position v: [12693.8,14362.5,-0.206668] 23:41:36 k [3]: agentID v: agent_102 23:41:36 k [4]: type v: agent 23:41:36 k [5]: unit v: 23:41:36 k [6]: agentClass v: C_man_polo_6_F 23:41:36 k [7]: faction v: CIV_F 23:41:36 k [8]: side v: CIV 23:41:36 k [9]: homeCluster v: c_315 23:41:36 k [10]: homePosition v: [12693.8,14362.5,-0.206668] 23:41:36 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:36 k [12]: posture v: 0 23:41:36 k [13]: politician v: true 23:41:36 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_102"] 23:41:36 ------------------ Inspection Complete -------------------- 23:41:37 ALIVE Agent Handler 23:41:37 Register Agent [agent_103] 23:41:37 ------------------ Inspecting Hash -------------------- 23:41:37 k [0]: debug v: true 23:41:37 k [1]: active v: false 23:41:37 k [2]: position v: [12724,14300.7,-1.03388] 23:41:37 k [3]: agentID v: agent_103 23:41:37 k [4]: type v: agent 23:41:37 k [5]: unit v: 23:41:37 k [6]: agentClass v: C_man_polo_2_F_euro 23:41:37 k [7]: faction v: CIV_F 23:41:37 k [8]: side v: CIV 23:41:37 k [9]: homeCluster v: c_315 23:41:37 k [10]: homePosition v: [12724,14300.7,-1.03388] 23:41:37 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:41:37 k [12]: posture v: 0 23:41:37 k [13]: muezzin v: true 23:41:37 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_103"] 23:41:37 ------------------ Inspection Complete -------------------- 23:41:38 ALIVE Agent Handler 23:41:38 Register Agent [agent_104] 23:41:38 ------------------ Inspecting Hash -------------------- 23:41:38 k [0]: debug v: true 23:41:38 k [1]: active v: false 23:41:38 k [2]: position v: [12295,14253.6,0.357197] 23:41:38 k [3]: agentID v: agent_104 23:41:38 k [4]: type v: agent 23:41:38 k [5]: unit v: 23:41:38 k [6]: agentClass v: C_man_shorts_2_F_asia 23:41:38 k [7]: faction v: CIV_F 23:41:38 k [8]: side v: CIV 23:41:38 k [9]: homeCluster v: c_315 23:41:38 k [10]: homePosition v: [12295,14253.6,0.357197] 23:41:38 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:41:38 k [12]: posture v: 0 23:41:38 k [13]: townelder v: true 23:41:38 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_104"] 23:41:38 ------------------ Inspection Complete -------------------- 23:41:38 ALIVE Agent Handler 23:41:38 Register Agent [agent_105] 23:41:38 ------------------ Inspecting Hash -------------------- 23:41:38 k [0]: debug v: true 23:41:38 k [1]: active v: false 23:41:38 k [2]: position v: [12384.3,14191.7,0.0869918] 23:41:38 k [3]: agentID v: agent_105 23:41:38 k [4]: type v: agent 23:41:38 k [5]: unit v: 23:41:38 k [6]: agentClass v: C_man_p_beggar_F_euro 23:41:38 k [7]: faction v: CIV_F 23:41:38 k [8]: side v: CIV 23:41:38 k [9]: homeCluster v: c_315 23:41:38 k [10]: homePosition v: [12384.3,14191.7,0.0869918] 23:41:38 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:38 k [12]: posture v: 0 23:41:38 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_105"] 23:41:38 ------------------ Inspection Complete -------------------- 23:41:39 ALIVE Agent Handler 23:41:39 Register Agent [agent_106] 23:41:39 ------------------ Inspecting Hash -------------------- 23:41:39 k [0]: debug v: true 23:41:39 k [1]: active v: false 23:41:39 k [2]: position v: [12385.5,14183.2,-0.132161] 23:41:39 k [3]: agentID v: agent_106 23:41:39 k [4]: type v: agent 23:41:39 k [5]: unit v: 23:41:39 k [6]: agentClass v: C_man_w_worker_F 23:41:39 k [7]: faction v: CIV_F 23:41:39 k [8]: side v: CIV 23:41:39 k [9]: homeCluster v: c_315 23:41:39 k [10]: homePosition v: [12385.5,14183.2,-0.132161] 23:41:39 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:39 k [12]: posture v: 0 23:41:39 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_106"] 23:41:39 ------------------ Inspection Complete -------------------- 23:41:40 ALIVE Agent Handler 23:41:40 Register Agent [agent_107] 23:41:40 ------------------ Inspecting Hash -------------------- 23:41:40 k [0]: debug v: true 23:41:40 k [1]: active v: false 23:41:40 k [2]: position v: [12536.7,14213.7,-0.0616331] 23:41:40 k [3]: agentID v: agent_107 23:41:40 k [4]: type v: agent 23:41:40 k [5]: unit v: 23:41:40 k [6]: agentClass v: C_man_shorts_4_F_asia 23:41:40 k [7]: faction v: CIV_F 23:41:40 k [8]: side v: CIV 23:41:40 k [9]: homeCluster v: c_315 23:41:40 k [10]: homePosition v: [12536.7,14213.7,-0.0616331] 23:41:40 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:40 k [12]: posture v: 0 23:41:40 k [13]: muezzin v: true 23:41:40 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_107"] 23:41:40 ------------------ Inspection Complete -------------------- 23:41:40 ALIVE Agent Handler 23:41:40 Register Agent [agent_108] 23:41:40 ------------------ Inspecting Hash -------------------- 23:41:40 k [0]: debug v: true 23:41:40 k [1]: active v: false 23:41:40 k [2]: position v: [12497.2,14366.8,-0.0281668] 23:41:40 k [3]: agentID v: agent_108 23:41:40 k [4]: type v: agent 23:41:40 k [5]: unit v: 23:41:40 k [6]: agentClass v: C_man_shorts_2_F_asia 23:41:40 k [7]: faction v: CIV_F 23:41:40 k [8]: side v: CIV 23:41:40 k [9]: homeCluster v: c_315 23:41:40 k [10]: homePosition v: [12497.2,14366.8,-0.0281668] 23:41:40 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:40 k [12]: posture v: 0 23:41:40 k [13]: politician v: true 23:41:40 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_108"] 23:41:40 ------------------ Inspection Complete -------------------- 23:41:41 ALIVE Agent Handler 23:41:41 Register Agent [agent_109] 23:41:41 ------------------ Inspecting Hash -------------------- 23:41:41 k [0]: debug v: true 23:41:41 k [1]: active v: false 23:41:41 k [2]: position v: [12430.2,14524.2,0.0538902] 23:41:41 k [3]: agentID v: agent_109 23:41:41 k [4]: type v: agent 23:41:41 k [5]: unit v: 23:41:41 k [6]: agentClass v: C_man_polo_6_F_afro 23:41:41 k [7]: faction v: CIV_F 23:41:41 k [8]: side v: CIV 23:41:41 k [9]: homeCluster v: c_315 23:41:41 k [10]: homePosition v: [12430.2,14524.2,0.0538902] 23:41:41 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:41 k [12]: posture v: 0 23:41:41 k [13]: politician v: true 23:41:41 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_109"] 23:41:41 ------------------ Inspection Complete -------------------- 23:41:42 ALIVE Agent Handler 23:41:42 Register Agent [agent_110] 23:41:42 ------------------ Inspecting Hash -------------------- 23:41:42 k [0]: debug v: true 23:41:42 k [1]: active v: false 23:41:42 k [2]: position v: [12529.9,14484.5,0.232126] 23:41:42 k [3]: agentID v: agent_110 23:41:42 k [4]: type v: agent 23:41:42 k [5]: unit v: 23:41:42 k [6]: agentClass v: C_man_p_fugitive_F_asia 23:41:42 k [7]: faction v: CIV_F 23:41:42 k [8]: side v: CIV 23:41:42 k [9]: homeCluster v: c_315 23:41:42 k [10]: homePosition v: [12529.9,14484.5,0.232126] 23:41:42 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:41:42 k [12]: posture v: 0 23:41:42 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_110"] 23:41:42 ------------------ Inspection Complete -------------------- 23:41:42 ALIVE Agent Handler 23:41:42 Register Agent [agent_111] 23:41:42 ------------------ Inspecting Hash -------------------- 23:41:42 k [0]: debug v: true 23:41:42 k [1]: active v: false 23:41:42 k [2]: position v: [12284.1,14278,0.00489902] 23:41:42 k [3]: agentID v: agent_111 23:41:42 k [4]: type v: agent 23:41:42 k [5]: unit v: 23:41:42 k [6]: agentClass v: C_man_polo_2_F 23:41:42 k [7]: faction v: CIV_F 23:41:42 k [8]: side v: CIV 23:41:42 k [9]: homeCluster v: c_315 23:41:42 k [10]: homePosition v: [12284.1,14278,0.00489902] 23:41:42 k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]] 23:41:42 k [12]: posture v: 0 23:41:42 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_111"] 23:41:42 ------------------ Inspection Complete -------------------- 23:41:43 ALIVE Agent Handler 23:41:43 Register Agent [agent_112] 23:41:43 ------------------ Inspecting Hash -------------------- 23:41:43 k [0]: debug v: true 23:41:43 k [1]: active v: false 23:41:43 k [2]: position v: [12388,14292.4,-0.0293722] 23:41:43 k [3]: agentID v: agent_112 23:41:43 k [4]: type v: agent 23:41:43 k [5]: unit v: 23:41:43 k [6]: agentClass v: C_man_shorts_4_F_afro 23:41:43 k [7]: faction v: CIV_F 23:41:43 k [8]: side v: CIV 23:41:43 k [9]: homeCluster v: c_315 23:41:43 k [10]: homePosition v: [12388,14292.4,-0.0293722] 23:41:43 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:41:43 k [12]: posture v: 0 23:41:43 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_112"] 23:41:43 ------------------ Inspection Complete -------------------- 23:41:43 ALIVE Agent Handler 23:41:43 Register Agent [agent_113] 23:41:43 ------------------ Inspecting Hash -------------------- 23:41:43 k [0]: debug v: true 23:41:43 k [1]: active v: false 23:41:43 k [2]: position v: [12438.5,14288.8,-0.0445156] 23:41:43 k [3]: agentID v: agent_113 23:41:44 k [4]: type v: agent 23:41:44 k [5]: unit v: 23:41:44 k [6]: agentClass v: C_man_polo_6_F_asia 23:41:44 k [7]: faction v: CIV_F 23:41:44 k [8]: side v: CIV 23:41:44 k [9]: homeCluster v: c_315 23:41:44 k [10]: homePosition v: [12438.5,14288.8,-0.0445156] 23:41:44 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:44 k [12]: posture v: 0 23:41:44 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_113"] 23:41:44 ------------------ Inspection Complete -------------------- 23:41:44 ALIVE Agent Handler 23:41:44 Register Agent [agent_114] 23:41:44 ------------------ Inspecting Hash -------------------- 23:41:44 k [0]: debug v: true 23:41:44 k [1]: active v: false 23:41:44 k [2]: position v: [12600,14246.2,0.139387] 23:41:44 k [3]: agentID v: agent_114 23:41:44 k [4]: type v: agent 23:41:44 k [5]: unit v: 23:41:44 k [6]: agentClass v: C_man_polo_5_F 23:41:44 k [7]: faction v: CIV_F 23:41:44 k [8]: side v: CIV 23:41:44 k [9]: homeCluster v: c_315 23:41:44 k [10]: homePosition v: [12600,14246.2,0.139387] 23:41:44 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:44 k [12]: posture v: 0 23:41:44 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_114"] 23:41:44 ------------------ Inspection Complete -------------------- 23:41:45 ALIVE Agent Handler 23:41:45 Register Agent [agent_115] 23:41:45 ------------------ Inspecting Hash -------------------- 23:41:45 k [0]: debug v: true 23:41:45 k [1]: active v: false 23:41:45 k [2]: position v: [12707.2,14501.4,-0.0943565] 23:41:45 k [3]: agentID v: agent_115 23:41:45 k [4]: type v: agent 23:41:45 k [5]: unit v: 23:41:45 k [6]: agentClass v: C_man_p_shorts_1_F 23:41:45 k [7]: faction v: CIV_F 23:41:45 k [8]: side v: CIV 23:41:45 k [9]: homeCluster v: c_315 23:41:45 k [10]: homePosition v: [12707.2,14501.4,-0.0943565] 23:41:45 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:45 k [12]: posture v: 0 23:41:45 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_115"] 23:41:45 ------------------ Inspection Complete -------------------- 23:41:48 ALIVE Agent Handler 23:41:48 Register Agent [agent_116] 23:41:48 ------------------ Inspecting Hash -------------------- 23:41:48 k [0]: debug v: true 23:41:48 k [1]: active v: false 23:41:48 k [2]: position v: [7101.78,16386.2,0.0162811] 23:41:48 k [3]: agentID v: agent_116 23:41:48 k [4]: type v: agent 23:41:48 k [5]: unit v: 23:41:48 k [6]: agentClass v: C_man_polo_1_F 23:41:48 k [7]: faction v: CIV_F 23:41:48 k [8]: side v: CIV 23:41:48 k [9]: homeCluster v: c_316 23:41:48 k [10]: homePosition v: [7101.78,16386.2,0.0162811] 23:41:48 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:48 k [12]: posture v: 0 23:41:48 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_116"] 23:41:48 ------------------ Inspection Complete -------------------- 23:41:49 ALIVE Agent Handler 23:41:49 Register Agent [agent_117] 23:41:49 ------------------ Inspecting Hash -------------------- 23:41:49 k [0]: debug v: true 23:41:49 k [1]: active v: false 23:41:49 k [2]: position v: [7164.66,16460,0.234001] 23:41:49 k [3]: agentID v: agent_117 23:41:49 k [4]: type v: agent 23:41:49 k [5]: unit v: 23:41:49 k [6]: agentClass v: C_man_shorts_1_F 23:41:49 k [7]: faction v: CIV_F 23:41:49 k [8]: side v: CIV 23:41:49 k [9]: homeCluster v: c_316 23:41:49 k [10]: homePosition v: [7164.66,16460,0.234001] 23:41:49 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:49 k [12]: posture v: 0 23:41:49 k [13]: townelder v: true 23:41:49 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_117"] 23:41:49 ------------------ Inspection Complete -------------------- 23:41:49 ALIVE Agent Handler 23:41:49 Register Agent [agent_118] 23:41:49 ------------------ Inspecting Hash -------------------- 23:41:49 k [0]: debug v: true 23:41:49 k [1]: active v: false 23:41:49 k [2]: position v: [7108.43,16553.6,-0.0327911] 23:41:50 k [3]: agentID v: agent_118 23:41:50 k [4]: type v: agent 23:41:50 k [5]: unit v: 23:41:50 k [6]: agentClass v: C_man_polo_2_F_afro 23:41:50 k [7]: faction v: CIV_F 23:41:50 k [8]: side v: CIV 23:41:50 k [9]: homeCluster v: c_316 23:41:50 k [10]: homePosition v: [7108.43,16553.6,-0.0327911] 23:41:50 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:41:50 k [12]: posture v: 0 23:41:50 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_118"] 23:41:50 ------------------ Inspection Complete -------------------- 23:41:50 ALIVE Agent Handler 23:41:50 Register Agent [agent_119] 23:41:50 ------------------ Inspecting Hash -------------------- 23:41:50 k [0]: debug v: true 23:41:50 k [1]: active v: false 23:41:50 k [2]: position v: [7084.44,16534.6,0.921631] 23:41:50 k [3]: agentID v: agent_119 23:41:51 k [4]: type v: agent 23:41:51 k [5]: unit v: 23:41:51 k [6]: agentClass v: C_Orestes 23:41:51 k [7]: faction v: CIV_F 23:41:51 k [8]: side v: CIV 23:41:51 k [9]: homeCluster v: c_316 23:41:51 k [10]: homePosition v: [7084.44,16534.6,0.921631] 23:41:51 k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]] 23:41:51 k [12]: posture v: 0 23:41:51 k [13]: muezzin v: true 23:41:51 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_119"] 23:41:51 ------------------ Inspection Complete -------------------- 23:41:51 ALIVE Agent Handler 23:41:51 Register Agent [agent_120] 23:41:51 ------------------ Inspecting Hash -------------------- 23:41:51 k [0]: debug v: true 23:41:51 k [1]: active v: false 23:41:51 k [2]: position v: [7083.91,16496.6,-0.209442] 23:41:51 k [3]: agentID v: agent_120 23:41:51 k [4]: type v: agent 23:41:51 k [5]: unit v: 23:41:51 k [6]: agentClass v: C_man_polo_1_F_euro 23:41:51 k [7]: faction v: CIV_F 23:41:51 k [8]: side v: CIV 23:41:51 k [9]: homeCluster v: c_316 23:41:51 k [10]: homePosition v: [7083.91,16496.6,-0.209442] 23:41:51 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:41:51 k [12]: posture v: 0 23:41:51 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_120"] 23:41:51 ------------------ Inspection Complete -------------------- 23:41:52 ALIVE Agent Handler 23:41:52 Register Agent [agent_121] 23:41:52 ------------------ Inspecting Hash -------------------- 23:41:52 k [0]: debug v: true 23:41:52 k [1]: active v: false 23:41:52 k [2]: position v: [6878.82,16412.7,0.137276] 23:41:52 k [3]: agentID v: agent_121 23:41:52 k [4]: type v: agent 23:41:52 k [5]: unit v: 23:41:52 k [6]: agentClass v: C_man_shorts_3_F 23:41:52 k [7]: faction v: CIV_F 23:41:52 k [8]: side v: CIV 23:41:52 k [9]: homeCluster v: c_316 23:41:52 k [10]: homePosition v: [6878.82,16412.7,0.137276] 23:41:52 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:52 k [12]: posture v: 0 23:41:52 k [13]: politician v: true 23:41:52 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_121"] 23:41:52 ------------------ Inspection Complete -------------------- 23:41:53 ALIVE Agent Handler 23:41:53 Register Agent [agent_122] 23:41:53 ------------------ Inspecting Hash -------------------- 23:41:53 k [0]: debug v: true 23:41:53 k [1]: active v: false 23:41:53 k [2]: position v: [7108.85,16580.1,0.427155] 23:41:53 k [3]: agentID v: agent_122 23:41:53 k [4]: type v: agent 23:41:53 k [5]: unit v: 23:41:53 k [6]: agentClass v: C_man_polo_5_F 23:41:53 k [7]: faction v: CIV_F 23:41:53 k [8]: side v: CIV 23:41:53 k [9]: homeCluster v: c_316 23:41:53 k [10]: homePosition v: [7108.85,16580.1,0.427155] 23:41:53 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:53 k [12]: posture v: 0 23:41:53 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_122"] 23:41:53 ------------------ Inspection Complete -------------------- 23:41:53 ALIVE Agent Handler 23:41:53 Register Agent [agent_123] 23:41:53 ------------------ Inspecting Hash -------------------- 23:41:53 k [0]: debug v: true 23:41:53 k [1]: active v: false 23:41:53 k [2]: position v: [7335.8,16317,-0.0968552] 23:41:53 k [3]: agentID v: agent_123 23:41:53 k [4]: type v: agent 23:41:53 k [5]: unit v: 23:41:53 k [6]: agentClass v: C_man_polo_6_F_euro 23:41:53 k [7]: faction v: CIV_F 23:41:53 k [8]: side v: CIV 23:41:53 k [9]: homeCluster v: c_316 23:41:53 k [10]: homePosition v: [7335.8,16317,-0.0968552] 23:41:53 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:53 k [12]: posture v: 0 23:41:53 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_123"] 23:41:53 ------------------ Inspection Complete -------------------- 23:41:54 ALIVE Agent Handler 23:41:54 Register Agent [agent_124] 23:41:54 ------------------ Inspecting Hash -------------------- 23:41:54 k [0]: debug v: true 23:41:54 k [1]: active v: false 23:41:54 k [2]: position v: [7508.17,16264.6,0.128952] 23:41:54 k [3]: agentID v: agent_124 23:41:54 k [4]: type v: agent 23:41:54 k [5]: unit v: 23:41:54 k [6]: agentClass v: C_man_p_beggar_F_afro 23:41:54 k [7]: faction v: CIV_F 23:41:54 k [8]: side v: CIV 23:41:54 k [9]: homeCluster v: c_316 23:41:54 k [10]: homePosition v: [7508.17,16264.6,0.128952] 23:41:54 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:54 k [12]: posture v: 0 23:41:54 k [13]: townelder v: true 23:41:54 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_124"] 23:41:54 ------------------ Inspection Complete -------------------- 23:41:55 ALIVE Agent Handler 23:41:55 Register Agent [agent_125] 23:41:55 ------------------ Inspecting Hash -------------------- 23:41:55 k [0]: debug v: true 23:41:55 k [1]: active v: false 23:41:55 k [2]: position v: [7366.17,17153.7,0.100784] 23:41:55 k [3]: agentID v: agent_125 23:41:55 k [4]: type v: agent 23:41:55 k [5]: unit v: 23:41:55 k [6]: agentClass v: C_man_polo_2_F 23:41:55 k [7]: faction v: CIV_F 23:41:55 k [8]: side v: CIV 23:41:55 k [9]: homeCluster v: c_316 23:41:55 k [10]: homePosition v: [7366.17,17153.7,0.100784] 23:41:55 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:41:55 k [12]: posture v: 0 23:41:55 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_125"] 23:41:55 ------------------ Inspection Complete -------------------- 23:41:57 ALIVE Agent Handler 23:41:57 Register Agent [agent_126] 23:41:57 ------------------ Inspecting Hash -------------------- 23:41:57 k [0]: debug v: true 23:41:57 k [1]: active v: false 23:41:57 k [2]: position v: [8625.53,18340.7,0.0772705] 23:41:57 k [3]: agentID v: agent_126 23:41:57 k [4]: type v: agent 23:41:57 k [5]: unit v: 23:41:57 k [6]: agentClass v: C_man_shorts_1_F 23:41:57 k [7]: faction v: CIV_F 23:41:57 k [8]: side v: CIV 23:41:57 k [9]: homeCluster v: c_317 23:41:57 k [10]: homePosition v: [8625.53,18340.7,0.0772705] 23:41:57 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:57 k [12]: posture v: 0 23:41:57 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_126"] 23:41:57 ------------------ Inspection Complete -------------------- 23:41:58 ALIVE Agent Handler 23:41:58 Register Agent [agent_127] 23:41:58 ------------------ Inspecting Hash -------------------- 23:41:58 k [0]: debug v: true 23:41:58 k [1]: active v: false 23:41:58 k [2]: position v: [8138.23,17958.8,0.0923157] 23:41:58 k [3]: agentID v: agent_127 23:41:58 k [4]: type v: agent 23:41:58 k [5]: unit v: 23:41:58 k [6]: agentClass v: C_man_p_shorts_1_F_afro 23:41:58 k [7]: faction v: CIV_F 23:41:58 k [8]: side v: CIV 23:41:58 k [9]: homeCluster v: c_317 23:41:58 k [10]: homePosition v: [8138.23,17958.8,0.0923157] 23:41:58 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:58 k [12]: posture v: 0 23:41:58 k [13]: muezzin v: true 23:41:58 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_127"] 23:41:58 ------------------ Inspection Complete -------------------- 23:41:59 ALIVE Agent Handler 23:41:59 Register Agent [agent_128] 23:41:59 ------------------ Inspecting Hash -------------------- 23:41:59 k [0]: debug v: true 23:41:59 k [1]: active v: false 23:41:59 k [2]: position v: [8560.4,18082.9,-0.139557] 23:41:59 k [3]: agentID v: agent_128 23:41:59 k [4]: type v: agent 23:41:59 k [5]: unit v: 23:41:59 k [6]: agentClass v: C_man_polo_6_F_afro 23:41:59 k [7]: faction v: CIV_F 23:41:59 k [8]: side v: CIV 23:41:59 k [9]: homeCluster v: c_317 23:41:59 k [10]: homePosition v: [8560.4,18082.9,-0.139557] 23:41:59 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:41:59 k [12]: posture v: 0 23:41:59 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_128"] 23:41:59 ------------------ Inspection Complete -------------------- 23:41:59 ALIVE Agent Handler 23:41:59 Register Agent [agent_129] 23:41:59 ------------------ Inspecting Hash -------------------- 23:41:59 k [0]: debug v: true 23:41:59 k [1]: active v: false 23:41:59 k [2]: position v: [8587.48,18282.4,-0.110428] 23:41:59 k [3]: agentID v: agent_129 23:41:59 k [4]: type v: agent 23:41:59 k [5]: unit v: 23:42:00 k [6]: agentClass v: C_man_shorts_1_F_euro 23:42:00 k [7]: faction v: CIV_F 23:42:00 k [8]: side v: CIV 23:42:00 k [9]: homeCluster v: c_317 23:42:00 k [10]: homePosition v: [8587.48,18282.4,-0.110428] 23:42:00 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:00 k [12]: posture v: 0 23:42:00 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_129"] 23:42:00 ------------------ Inspection Complete -------------------- 23:42:01 ALIVE Agent Handler 23:42:01 Register Agent [agent_130] 23:42:01 ------------------ Inspecting Hash -------------------- 23:42:01 k [0]: debug v: true 23:42:01 k [1]: active v: false 23:42:01 k [2]: position v: [8622.53,18404.5,0.209915] 23:42:01 k [3]: agentID v: agent_130 23:42:01 k [4]: type v: agent 23:42:01 k [5]: unit v: 23:42:01 k [6]: agentClass v: C_man_hunter_1_F 23:42:01 k [7]: faction v: CIV_F 23:42:01 k [8]: side v: CIV 23:42:01 k [9]: homeCluster v: c_317 23:42:01 k [10]: homePosition v: [8622.53,18404.5,0.209915] 23:42:01 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:01 k [12]: posture v: 0 23:42:01 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_130"] 23:42:01 ------------------ Inspection Complete -------------------- 23:42:03 ALIVE Agent Handler 23:42:03 Register Agent [agent_131] 23:42:03 ------------------ Inspecting Hash -------------------- 23:42:03 k [0]: debug v: true 23:42:03 k [1]: active v: false 23:42:03 k [2]: position v: [14656.7,20681.9,0.0804138] 23:42:03 k [3]: agentID v: agent_131 23:42:03 k [4]: type v: agent 23:42:03 k [5]: unit v: 23:42:03 k [6]: agentClass v: C_man_p_shorts_1_F_euro 23:42:03 k [7]: faction v: CIV_F 23:42:03 k [8]: side v: CIV 23:42:03 k [9]: homeCluster v: c_319 23:42:03 k [10]: homePosition v: [14656.7,20681.9,0.0804138] 23:42:03 k [11]: activeCommands v: [["ALIVE_fnc_cc_suicide","managed",[30,90]]] 23:42:03 k [12]: posture v: 0 23:42:03 k [13]: politician v: true 23:42:03 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_131"] 23:42:03 ------------------ Inspection Complete -------------------- 23:42:04 ALIVE Agent Handler 23:42:04 Register Agent [agent_132] 23:42:04 ------------------ Inspecting Hash -------------------- 23:42:04 k [0]: debug v: true 23:42:04 k [1]: active v: false 23:42:04 k [2]: position v: [14558.5,20719.7,0.171062] 23:42:04 k [3]: agentID v: agent_132 23:42:04 k [4]: type v: agent 23:42:04 k [5]: unit v: 23:42:04 k [6]: agentClass v: C_man_shorts_2_F_euro 23:42:04 k [7]: faction v: CIV_F 23:42:04 k [8]: side v: CIV 23:42:04 k [9]: homeCluster v: c_319 23:42:04 k [10]: homePosition v: [14558.5,20719.7,0.171062] 23:42:04 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:04 k [12]: posture v: 0 23:42:04 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_132"] 23:42:04 ------------------ Inspection Complete -------------------- 23:42:05 ALIVE Agent Handler 23:42:05 Register Agent [agent_133] 23:42:05 ------------------ Inspecting Hash -------------------- 23:42:05 k [0]: debug v: true 23:42:05 k [1]: active v: false 23:42:05 k [2]: position v: [15031.3,20721.4,0.118988] 23:42:05 k [3]: agentID v: agent_133 23:42:05 k [4]: type v: agent 23:42:05 k [5]: unit v: 23:42:05 k [6]: agentClass v: C_man_polo_6_F_asia 23:42:05 k [7]: faction v: CIV_F 23:42:05 k [8]: side v: CIV 23:42:05 k [9]: homeCluster v: c_319 23:42:05 k [10]: homePosition v: [15031.3,20721.4,0.118988] 23:42:05 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:05 k [12]: posture v: 0 23:42:05 k [13]: politician v: true 23:42:05 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_133"] 23:42:05 ------------------ Inspection Complete -------------------- 23:42:06 ALIVE Agent Handler 23:42:06 Register Agent [agent_134] 23:42:06 ------------------ Inspecting Hash -------------------- 23:42:06 k [0]: debug v: true 23:42:06 k [1]: active v: false 23:42:06 k [2]: position v: [15222.4,20469.6,-0.173164] 23:42:06 k [3]: agentID v: agent_134 23:42:06 k [4]: type v: agent 23:42:06 k [5]: unit v: 23:42:06 k [6]: agentClass v: C_man_p_fugitive_F_asia 23:42:06 k [7]: faction v: CIV_F 23:42:06 k [8]: side v: CIV 23:42:06 k [9]: homeCluster v: c_319 23:42:06 k [10]: homePosition v: [15222.4,20469.6,-0.173164] 23:42:06 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:06 k [12]: posture v: 0 23:42:06 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_134"] 23:42:06 ------------------ Inspection Complete -------------------- 23:42:06 ALIVE Agent Handler 23:42:06 Register Agent [agent_135] 23:42:06 ------------------ Inspecting Hash -------------------- 23:42:06 k [0]: debug v: true 23:42:06 k [1]: active v: false 23:42:06 k [2]: position v: [15331.4,20709,-0.0422001] 23:42:06 k [3]: agentID v: agent_135 23:42:06 k [4]: type v: agent 23:42:06 k [5]: unit v: 23:42:06 k [6]: agentClass v: C_man_shorts_2_F_asia 23:42:06 k [7]: faction v: CIV_F 23:42:06 k [8]: side v: CIV 23:42:06 k [9]: homeCluster v: c_319 23:42:06 k [10]: homePosition v: [15331.4,20709,-0.0422001] 23:42:06 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:06 k [12]: posture v: 0 23:42:06 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_135"] 23:42:06 ------------------ Inspection Complete -------------------- 23:42:08 ALIVE Agent Handler 23:42:08 Register Agent [agent_136] 23:42:08 ------------------ Inspecting Hash -------------------- 23:42:08 k [0]: debug v: true 23:42:08 k [1]: active v: false 23:42:08 k [2]: position v: [17867,18176.3,-0.00536013] 23:42:08 k [3]: agentID v: agent_136 23:42:08 k [4]: type v: agent 23:42:08 k [5]: unit v: 23:42:08 k [6]: agentClass v: C_man_polo_4_F_asia 23:42:08 k [7]: faction v: CIV_F 23:42:08 k [8]: side v: CIV 23:42:08 k [9]: homeCluster v: c_320 23:42:08 k [10]: homePosition v: [17867,18176.3,-0.00536013] 23:42:08 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:08 k [12]: posture v: 0 23:42:08 k [13]: townelder v: true 23:42:08 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_136"] 23:42:08 ------------------ Inspection Complete -------------------- 23:42:08 ALIVE Agent Handler 23:42:08 Register Agent [agent_137] 23:42:08 ------------------ Inspecting Hash -------------------- 23:42:08 k [0]: debug v: true 23:42:08 k [1]: active v: false 23:42:08 k [2]: position v: [17842.3,18135.2,0.000879765] 23:42:08 k [3]: agentID v: agent_137 23:42:08 k [4]: type v: agent 23:42:08 k [5]: unit v: 23:42:08 k [6]: agentClass v: C_man_polo_1_F_afro 23:42:08 k [7]: faction v: CIV_F 23:42:08 k [8]: side v: CIV 23:42:08 k [9]: homeCluster v: c_320 23:42:08 k [10]: homePosition v: [17842.3,18135.2,0.000879765] 23:42:08 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:08 k [12]: posture v: 0 23:42:08 k [13]: muezzin v: true 23:42:08 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_137"] 23:42:08 ------------------ Inspection Complete -------------------- 23:42:09 ALIVE Agent Handler 23:42:09 Register Agent [agent_138] 23:42:09 ------------------ Inspecting Hash -------------------- 23:42:09 k [0]: debug v: true 23:42:09 k [1]: active v: false 23:42:09 k [2]: position v: [17863.1,18122.1,-0.126436] 23:42:09 k [3]: agentID v: agent_138 23:42:09 k [4]: type v: agent 23:42:09 k [5]: unit v: 23:42:09 k [6]: agentClass v: C_man_shorts_4_F_euro 23:42:09 k [7]: faction v: CIV_F 23:42:09 k [8]: side v: CIV 23:42:09 k [9]: homeCluster v: c_320 23:42:09 k [10]: homePosition v: [17863.1,18122.1,-0.126436] 23:42:09 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:09 k [12]: posture v: 0 23:42:09 k [13]: politician v: true 23:42:09 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_138"] 23:42:09 ------------------ Inspection Complete -------------------- 23:42:10 ALIVE Agent Handler 23:42:10 Register Agent [agent_139] 23:42:10 ------------------ Inspecting Hash -------------------- 23:42:10 k [0]: debug v: true 23:42:10 k [1]: active v: false 23:42:10 k [2]: position v: [17857.5,18115.6,-0.291507] 23:42:10 k [3]: agentID v: agent_139 23:42:10 k [4]: type v: agent 23:42:10 k [5]: unit v: 23:42:10 k [6]: agentClass v: C_man_1_2_F 23:42:10 k [7]: faction v: CIV_F 23:42:10 k [8]: side v: CIV 23:42:10 k [9]: homeCluster v: c_320 23:42:10 k [10]: homePosition v: [17857.5,18115.6,-0.291507] 23:42:10 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:10 k [12]: posture v: 0 23:42:10 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_139"] 23:42:10 ------------------ Inspection Complete -------------------- 23:42:10 ALIVE Agent Handler 23:42:10 Register Agent [agent_140] 23:42:10 ------------------ Inspecting Hash -------------------- 23:42:10 k [0]: debug v: true 23:42:10 k [1]: active v: false 23:42:10 k [2]: position v: [17837.9,18099.8,4.76837e-007] 23:42:10 k [3]: agentID v: agent_140 23:42:10 k [4]: type v: agent 23:42:10 k [5]: unit v: 23:42:10 k [6]: agentClass v: C_man_polo_6_F_afro 23:42:10 k [7]: faction v: CIV_F 23:42:10 k [8]: side v: CIV 23:42:10 k [9]: homeCluster v: c_320 23:42:10 k [10]: homePosition v: [17837.9,18099.8,4.76837e-007] 23:42:10 k [11]: activeCommands v: [["ALIVE_fnc_cc_startGathering","managed",[30,90]]] 23:42:10 k [12]: posture v: 0 23:42:10 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_140"] 23:42:10 ------------------ Inspection Complete -------------------- 23:42:11 ALIVE Agent Handler 23:42:11 Register Agent [agent_141] 23:42:11 ------------------ Inspecting Hash -------------------- 23:42:11 k [0]: debug v: true 23:42:11 k [1]: active v: false 23:42:11 k [2]: position v: [17817.9,18112.6,-0.291496] 23:42:11 k [3]: agentID v: agent_141 23:42:11 k [4]: type v: agent 23:42:11 k [5]: unit v: 23:42:11 k [6]: agentClass v: C_man_shorts_4_F_afro 23:42:11 k [7]: faction v: CIV_F 23:42:11 k [8]: side v: CIV 23:42:11 k [9]: homeCluster v: c_320 23:42:11 k [10]: homePosition v: [17817.9,18112.6,-0.291496] 23:42:11 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:11 k [12]: posture v: 0 23:42:11 k [13]: townelder v: true 23:42:11 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_141"] 23:42:11 ------------------ Inspection Complete -------------------- 23:42:12 ALIVE Agent Handler 23:42:12 Register Agent [agent_142] 23:42:12 ------------------ Inspecting Hash -------------------- 23:42:12 k [0]: debug v: true 23:42:12 k [1]: active v: false 23:42:12 k [2]: position v: [17974.2,18091.7,0.0223603] 23:42:12 k [3]: agentID v: agent_142 23:42:12 k [4]: type v: agent 23:42:12 k [5]: unit v: 23:42:12 k [6]: agentClass v: C_man_polo_2_F 23:42:12 k [7]: faction v: CIV_F 23:42:12 k [8]: side v: CIV 23:42:12 k [9]: homeCluster v: c_320 23:42:12 k [10]: homePosition v: [17974.2,18091.7,0.0223603] 23:42:12 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:12 k [12]: posture v: 0 23:42:12 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_142"] 23:42:12 ------------------ Inspection Complete -------------------- 23:42:12 ALIVE Agent Handler 23:42:12 Register Agent [agent_143] 23:42:12 ------------------ Inspecting Hash -------------------- 23:42:12 k [0]: debug v: true 23:42:12 k [1]: active v: false 23:42:12 k [2]: position v: [17983.3,18112,0.233647] 23:42:12 k [3]: agentID v: agent_143 23:42:12 k [4]: type v: agent 23:42:12 k [5]: unit v: 23:42:12 k [6]: agentClass v: C_man_shorts_1_F_euro 23:42:12 k [7]: faction v: CIV_F 23:42:12 k [8]: side v: CIV 23:42:12 k [9]: homeCluster v: c_320 23:42:12 k [10]: homePosition v: [17983.3,18112,0.233647] 23:42:12 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:12 k [12]: posture v: 0 23:42:12 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_143"] 23:42:12 ------------------ Inspection Complete -------------------- 23:42:13 ALIVE Agent Handler 23:42:13 Register Agent [agent_144] 23:42:13 ------------------ Inspecting Hash -------------------- 23:42:13 k [0]: debug v: true 23:42:13 k [1]: active v: false 23:42:13 k [2]: position v: [18061.4,18040.7,0.243801] 23:42:13 k [3]: agentID v: agent_144 23:42:13 k [4]: type v: agent 23:42:13 k [5]: unit v: 23:42:13 k [6]: agentClass v: C_man_polo_4_F 23:42:13 k [7]: faction v: CIV_F 23:42:13 k [8]: side v: CIV 23:42:13 k [9]: homeCluster v: c_320 23:42:13 k [10]: homePosition v: [18061.4,18040.7,0.243801] 23:42:13 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:13 k [12]: posture v: 0 23:42:13 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_144"] 23:42:13 ------------------ Inspection Complete -------------------- 23:42:14 ALIVE Agent Handler 23:42:14 Register Agent [agent_145] 23:42:14 ------------------ Inspecting Hash -------------------- 23:42:14 k [0]: debug v: true 23:42:14 k [1]: active v: false 23:42:14 k [2]: position v: [17961,17857.2,-0.0474539] 23:42:14 k [3]: agentID v: agent_145 23:42:14 k [4]: type v: agent 23:42:14 k [5]: unit v: 23:42:14 k [6]: agentClass v: C_man_1_2_F 23:42:14 k [7]: faction v: CIV_F 23:42:14 k [8]: side v: CIV 23:42:14 k [9]: homeCluster v: c_320 23:42:14 k [10]: homePosition v: [17961,17857.2,-0.0474539] 23:42:14 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:14 k [12]: posture v: 0 23:42:14 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_145"] 23:42:14 ------------------ Inspection Complete -------------------- 23:42:14 ALIVE Agent Handler 23:42:14 Register Agent [agent_146] 23:42:14 ------------------ Inspecting Hash -------------------- 23:42:14 k [0]: debug v: true 23:42:14 k [1]: active v: false 23:42:14 k [2]: position v: [17802.9,18012.1,-0.0415516] 23:42:14 k [3]: agentID v: agent_146 23:42:14 k [4]: type v: agent 23:42:14 k [5]: unit v: 23:42:14 k [6]: agentClass v: C_man_p_beggar_F 23:42:14 k [7]: faction v: CIV_F 23:42:14 k [8]: side v: CIV 23:42:14 k [9]: homeCluster v: c_320 23:42:14 k [10]: homePosition v: [17802.9,18012.1,-0.0415516] 23:42:14 k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]] 23:42:14 k [12]: posture v: 0 23:42:14 k [13]: muezzin v: true 23:42:14 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_146"] 23:42:14 ------------------ Inspection Complete -------------------- 23:42:15 ALIVE Agent Handler 23:42:15 Register Agent [agent_147] 23:42:15 ------------------ Inspecting Hash -------------------- 23:42:15 k [0]: debug v: true 23:42:15 k [1]: active v: false 23:42:15 k [2]: position v: [17712,18070.5,-0.119165] 23:42:15 k [3]: agentID v: agent_147 23:42:15 k [4]: type v: agent 23:42:15 k [5]: unit v: 23:42:15 k [6]: agentClass v: C_man_polo_2_F 23:42:15 k [7]: faction v: CIV_F 23:42:15 k [8]: side v: CIV 23:42:15 k [9]: homeCluster v: c_320 23:42:15 k [10]: homePosition v: [17712,18070.5,-0.119165] 23:42:15 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:15 k [12]: posture v: 0 23:42:15 k [13]: muezzin v: true 23:42:15 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_147"] 23:42:15 ------------------ Inspection Complete -------------------- 23:42:16 ALIVE Agent Handler 23:42:16 Register Agent [agent_148] 23:42:16 ------------------ Inspecting Hash -------------------- 23:42:16 k [0]: debug v: true 23:42:16 k [1]: active v: false 23:42:16 k [2]: position v: [16550.8,20651.7,-0.0565157] 23:42:16 k [3]: agentID v: agent_148 23:42:16 k [4]: type v: agent 23:42:16 k [5]: unit v: 23:42:16 k [6]: agentClass v: C_man_p_shorts_1_F_afro 23:42:16 k [7]: faction v: CIV_F 23:42:16 k [8]: side v: CIV 23:42:16 k [9]: homeCluster v: c_322 23:42:16 k [10]: homePosition v: [16550.8,20651.7,-0.0565157] 23:42:16 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:16 k [12]: posture v: 0 23:42:16 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_148"] 23:42:16 ------------------ Inspection Complete -------------------- 23:42:16 ALIVE Agent Handler 23:42:16 Register Agent [agent_149] 23:42:16 ------------------ Inspecting Hash -------------------- 23:42:16 k [0]: debug v: true 23:42:16 k [1]: active v: false 23:42:16 k [2]: position v: [16521.4,20677.4,0.0220203] 23:42:16 k [3]: agentID v: agent_149 23:42:16 k [4]: type v: agent 23:42:16 k [5]: unit v: 23:42:16 k [6]: agentClass v: C_man_shorts_2_F_euro 23:42:16 k [7]: faction v: CIV_F 23:42:16 k [8]: side v: CIV 23:42:16 k [9]: homeCluster v: c_322 23:42:16 k [10]: homePosition v: [16521.4,20677.4,0.0220203] 23:42:16 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:17 k [12]: posture v: 0 23:42:17 k [13]: politician v: true 23:42:17 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_149"] 23:42:17 ------------------ Inspection Complete -------------------- 23:42:17 ALIVE Agent Handler 23:42:17 Register Agent [agent_150] 23:42:17 ------------------ Inspecting Hash -------------------- 23:42:17 k [0]: debug v: true 23:42:17 k [1]: active v: false 23:42:17 k [2]: position v: [16533.2,20301.3,0.0940208] 23:42:17 k [3]: agentID v: agent_150 23:42:17 k [4]: type v: agent 23:42:17 k [5]: unit v: 23:42:17 k [6]: agentClass v: C_man_polo_5_F_euro 23:42:17 k [7]: faction v: CIV_F 23:42:17 k [8]: side v: CIV 23:42:17 k [9]: homeCluster v: c_322 23:42:17 k [10]: homePosition v: [16533.2,20301.3,0.0940208] 23:42:17 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:17 k [12]: posture v: 0 23:42:17 k [13]: muezzin v: true 23:42:17 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_150"] 23:42:17 ------------------ Inspection Complete -------------------- 23:42:23 ALIVE Agent Handler 23:42:23 Register Agent [agent_151] 23:42:23 ------------------ Inspecting Hash -------------------- 23:42:23 k [0]: debug v: true 23:42:23 k [1]: active v: false 23:42:23 k [2]: position v: [25731.9,21255.3,0.0543137] 23:42:23 k [3]: agentID v: agent_151 23:42:23 k [4]: type v: agent 23:42:23 k [5]: unit v: 23:42:23 k [6]: agentClass v: C_man_polo_3_F 23:42:23 k [7]: faction v: CIV_F 23:42:23 k [8]: side v: CIV 23:42:23 k [9]: homeCluster v: c_323 23:42:23 k [10]: homePosition v: [25731.9,21255.3,0.0543137] 23:42:23 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:23 k [12]: posture v: 0 23:42:23 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_151"] 23:42:23 ------------------ Inspection Complete -------------------- 23:42:24 ALIVE Agent Handler 23:42:24 Register Agent [agent_152] 23:42:24 ------------------ Inspecting Hash -------------------- 23:42:24 k [0]: debug v: true 23:42:24 k [1]: active v: false 23:42:24 k [2]: position v: [25756,21273.5,-0.119278] 23:42:24 k [3]: agentID v: agent_152 23:42:24 k [4]: type v: agent 23:42:24 k [5]: unit v: 23:42:24 k [6]: agentClass v: C_man_p_fugitive_F_afro 23:42:24 k [7]: faction v: CIV_F 23:42:24 k [8]: side v: CIV 23:42:24 k [9]: homeCluster v: c_323 23:42:24 k [10]: homePosition v: [25756,21273.5,-0.119278] 23:42:24 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:24 k [12]: posture v: 0 23:42:24 k [13]: muezzin v: true 23:42:24 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_152"] 23:42:24 ------------------ Inspection Complete -------------------- 23:42:25 ALIVE Agent Handler 23:42:25 Register Agent [agent_153] 23:42:25 ------------------ Inspecting Hash -------------------- 23:42:25 k [0]: debug v: true 23:42:25 k [1]: active v: false 23:42:25 k [2]: position v: [25731.4,21349.3,-0.0877399] 23:42:25 k [3]: agentID v: agent_153 23:42:25 k [4]: type v: agent 23:42:25 k [5]: unit v: 23:42:25 k [6]: agentClass v: C_man_shorts_4_F_euro 23:42:25 k [7]: faction v: CIV_F 23:42:25 k [8]: side v: CIV 23:42:25 k [9]: homeCluster v: c_323 23:42:25 k [10]: homePosition v: [25731.4,21349.3,-0.0877399] 23:42:25 k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]] 23:42:25 k [12]: posture v: 0 23:42:25 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_153"] 23:42:25 ------------------ Inspection Complete -------------------- 23:42:25 ALIVE Agent Handler 23:42:25 Register Agent [agent_154] 23:42:25 ------------------ Inspecting Hash -------------------- 23:42:25 k [0]: debug v: true 23:42:25 k [1]: active v: false 23:42:25 k [2]: position v: [25712.1,21342.8,0.0130081] 23:42:25 k [3]: agentID v: agent_154 23:42:25 k [4]: type v: agent 23:42:25 k [5]: unit v: 23:42:25 k [6]: agentClass v: C_man_polo_3_F_euro 23:42:25 k [7]: faction v: CIV_F 23:42:25 k [8]: side v: CIV 23:42:25 k [9]: homeCluster v: c_323 23:42:25 k [10]: homePosition v: [25712.1,21342.8,0.0130081] 23:42:25 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:25 k [12]: posture v: 0 23:42:25 k [13]: politician v: true 23:42:25 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_154"] 23:42:25 ------------------ Inspection Complete -------------------- 23:42:26 ALIVE Agent Handler 23:42:26 Register Agent [agent_155] 23:42:26 ------------------ Inspecting Hash -------------------- 23:42:26 k [0]: debug v: true 23:42:26 k [1]: active v: false 23:42:26 k [2]: position v: [25586.5,21296.6,-0.00481033] 23:42:26 k [3]: agentID v: agent_155 23:42:26 k [4]: type v: agent 23:42:26 k [5]: unit v: 23:42:26 k [6]: agentClass v: C_Orestes 23:42:26 k [7]: faction v: CIV_F 23:42:26 k [8]: side v: CIV 23:42:26 k [9]: homeCluster v: c_323 23:42:26 k [10]: homePosition v: [25586.5,21296.6,-0.00481033] 23:42:26 k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]] 23:42:26 k [12]: posture v: 0 23:42:26 k [13]: muezzin v: true 23:42:26 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_155"] 23:42:26 ------------------ Inspection Complete -------------------- 23:42:27 ALIVE Agent Handler 23:42:27 Register Agent [agent_156] 23:42:27 ------------------ Inspecting Hash -------------------- 23:42:27 k [0]: debug v: true 23:42:27 k [1]: active v: false 23:42:27 k [2]: position v: [25576.5,21300.7,0.878479] 23:42:27 k [3]: agentID v: agent_156 23:42:27 k [4]: type v: agent 23:42:27 k [5]: unit v: 23:42:27 k [6]: agentClass v: C_man_p_fugitive_F 23:42:27 k [7]: faction v: CIV_F 23:42:27 k [8]: side v: CIV 23:42:27 k [9]: homeCluster v: c_323 23:42:27 k [10]: homePosition v: [25576.5,21300.7,0.878479] 23:42:27 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:27 k [12]: posture v: 0 23:42:27 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_156"] 23:42:27 ------------------ Inspection Complete -------------------- 23:42:27 ALIVE Agent Handler 23:42:27 Register Agent [agent_157] 23:42:27 ------------------ Inspecting Hash -------------------- 23:42:27 k [0]: debug v: true 23:42:27 k [1]: active v: false 23:42:27 k [2]: position v: [25573.7,21311,-0.0460701] 23:42:27 k [3]: agentID v: agent_157 23:42:27 k [4]: type v: agent 23:42:27 k [5]: unit v: 23:42:27 k [6]: agentClass v: C_man_p_shorts_1_F_afro 23:42:27 k [7]: faction v: CIV_F 23:42:27 k [8]: side v: CIV 23:42:27 k [9]: homeCluster v: c_323 23:42:27 k [10]: homePosition v: [25573.7,21311,-0.0460701] 23:42:27 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:27 k [12]: posture v: 0 23:42:27 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_157"] 23:42:27 ------------------ Inspection Complete -------------------- 23:42:28 ALIVE Agent Handler 23:42:28 Register Agent [agent_158] 23:42:28 ------------------ Inspecting Hash -------------------- 23:42:28 k [0]: debug v: true 23:42:28 k [1]: active v: false 23:42:28 k [2]: position v: [25422,21351.1,-0.0270023] 23:42:28 k [3]: agentID v: agent_158 23:42:28 k [4]: type v: agent 23:42:28 k [5]: unit v: 23:42:28 k [6]: agentClass v: C_man_polo_1_F_afro 23:42:28 k [7]: faction v: CIV_F 23:42:28 k [8]: side v: CIV 23:42:28 k [9]: homeCluster v: c_323 23:42:28 k [10]: homePosition v: [25422,21351.1,-0.0270023] 23:42:28 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:28 k [12]: posture v: 0 23:42:28 k [13]: politician v: true 23:42:28 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_158"] 23:42:28 ------------------ Inspection Complete -------------------- 23:42:29 ALIVE Agent Handler 23:42:29 Register Agent [agent_159] 23:42:29 ------------------ Inspecting Hash -------------------- 23:42:29 k [0]: debug v: true 23:42:29 k [1]: active v: false 23:42:29 k [2]: position v: [25403.9,21327.1,-0.23579] 23:42:29 k [3]: agentID v: agent_159 23:42:29 k [4]: type v: agent 23:42:29 k [5]: unit v: 23:42:29 k [6]: agentClass v: C_man_polo_2_F_asia 23:42:29 k [7]: faction v: CIV_F 23:42:29 k [8]: side v: CIV 23:42:29 k [9]: homeCluster v: c_323 23:42:29 k [10]: homePosition v: [25403.9,21327.1,-0.23579] 23:42:29 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:42:29 k [12]: posture v: 0 23:42:29 k [13]: politician v: true 23:42:29 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_159"] 23:42:29 ------------------ Inspection Complete -------------------- 23:42:29 ALIVE Agent Handler 23:42:29 Register Agent [agent_160] 23:42:29 ------------------ Inspecting Hash -------------------- 23:42:29 k [0]: debug v: true 23:42:29 k [1]: active v: false 23:42:29 k [2]: position v: [25398.3,21287,-0.100746] 23:42:29 k [3]: agentID v: agent_160 23:42:29 k [4]: type v: agent 23:42:29 k [5]: unit v: 23:42:29 k [6]: agentClass v: C_man_shorts_1_F 23:42:29 k [7]: faction v: CIV_F 23:42:30 k [8]: side v: CIV 23:42:30 k [9]: homeCluster v: c_323 23:42:30 k [10]: homePosition v: [25398.3,21287,-0.100746] 23:42:30 k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]] 23:42:30 k [12]: posture v: 0 23:42:30 k [13]: politician v: true 23:42:30 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_160"] 23:42:30 ------------------ Inspection Complete -------------------- 23:42:30 ALIVE Agent Handler 23:42:30 Register Agent [agent_161] 23:42:30 ------------------ Inspecting Hash -------------------- 23:42:30 k [0]: debug v: true 23:42:30 k [1]: active v: false 23:42:30 k [2]: position v: [25439.5,21164.7,-0.0117283] 23:42:30 k [3]: agentID v: agent_161 23:42:30 k [4]: type v: agent 23:42:31 k [5]: unit v: 23:42:31 k [6]: agentClass v: C_man_polo_2_F_euro 23:42:31 k [7]: faction v: CIV_F 23:42:31 k [8]: side v: CIV 23:42:31 k [9]: homeCluster v: c_323 23:42:31 k [10]: homePosition v: [25439.5,21164.7,-0.0117283] 23:42:31 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:31 k [12]: posture v: 0 23:42:31 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_161"] 23:42:31 ------------------ Inspection Complete -------------------- 23:42:31 ALIVE Agent Handler 23:42:31 Register Agent [agent_162] 23:42:31 ------------------ Inspecting Hash -------------------- 23:42:31 k [0]: debug v: true 23:42:31 k [1]: active v: false 23:42:31 k [2]: position v: [25484.6,21136,0.0193214] 23:42:31 k [3]: agentID v: agent_162 23:42:31 k [4]: type v: agent 23:42:31 k [5]: unit v: 23:42:31 k [6]: agentClass v: C_man_shorts_4_F_afro 23:42:31 k [7]: faction v: CIV_F 23:42:31 k [8]: side v: CIV 23:42:31 k [9]: homeCluster v: c_323 23:42:31 k [10]: homePosition v: [25484.6,21136,0.0193214] 23:42:31 k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]] 23:42:31 k [12]: posture v: 0 23:42:31 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_162"] 23:42:31 ------------------ Inspection Complete -------------------- 23:42:32 ALIVE Agent Handler 23:42:32 Register Agent [agent_163] 23:42:32 ------------------ Inspecting Hash -------------------- 23:42:32 k [0]: debug v: true 23:42:32 k [1]: active v: false 23:42:32 k [2]: position v: [25467.7,21261.4,-0.150526] 23:42:32 k [3]: agentID v: agent_163 23:42:32 k [4]: type v: agent 23:42:32 k [5]: unit v: 23:42:32 k [6]: agentClass v: C_man_shorts_3_F_afro 23:42:32 k [7]: faction v: CIV_F 23:42:32 k [8]: side v: CIV 23:42:32 k [9]: homeCluster v: c_323 23:42:32 k [10]: homePosition v: [25467.7,21261.4,-0.150526] 23:42:32 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:32 k [12]: posture v: 0 23:42:32 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_163"] 23:42:32 ------------------ Inspection Complete -------------------- 23:42:33 ALIVE Agent Handler 23:42:33 Register Agent [agent_164] 23:42:33 ------------------ Inspecting Hash -------------------- 23:42:33 k [0]: debug v: true 23:42:33 k [1]: active v: false 23:42:33 k [2]: position v: [25541.7,21373.3,0.124128] 23:42:33 k [3]: agentID v: agent_164 23:42:33 k [4]: type v: agent 23:42:33 k [5]: unit v: 23:42:33 k [6]: agentClass v: C_Nikos_aged 23:42:33 k [7]: faction v: CIV_F 23:42:33 k [8]: side v: CIV 23:42:33 k [9]: homeCluster v: c_323 23:42:33 k [10]: homePosition v: [25541.7,21373.3,0.124128] 23:42:33 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:33 k [12]: posture v: 0 23:42:33 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_164"] 23:42:33 ------------------ Inspection Complete -------------------- 23:42:33 ALIVE Agent Handler 23:42:33 Register Agent [agent_165] 23:42:33 ------------------ Inspecting Hash -------------------- 23:42:33 k [0]: debug v: true 23:42:33 k [1]: active v: false 23:42:33 k [2]: position v: [25463.7,21456.8,-0.154482] 23:42:33 k [3]: agentID v: agent_165 23:42:33 k [4]: type v: agent 23:42:33 k [5]: unit v: 23:42:33 k [6]: agentClass v: C_man_shorts_3_F_asia 23:42:33 k [7]: faction v: CIV_F 23:42:33 k [8]: side v: CIV 23:42:33 k [9]: homeCluster v: c_323 23:42:33 k [10]: homePosition v: [25463.7,21456.8,-0.154482] 23:42:33 k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]] 23:42:33 k [12]: posture v: 0 23:42:33 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_165"] 23:42:33 ------------------ Inspection Complete -------------------- 23:42:34 ALIVE Agent Handler 23:42:34 Register Agent [agent_166] 23:42:34 ------------------ Inspecting Hash -------------------- 23:42:34 k [0]: debug v: true 23:42:34 k [1]: active v: false 23:42:34 k [2]: position v: [25400.1,21618.4,0.230396] 23:42:34 k [3]: agentID v: agent_166 23:42:34 k [4]: type v: agent 23:42:34 k [5]: unit v: 23:42:34 k [6]: agentClass v: C_journalist_F 23:42:34 k [7]: faction v: CIV_F 23:42:34 k [8]: side v: CIV 23:42:34 k [9]: homeCluster v: c_323 23:42:34 k [10]: homePosition v: [25400.1,21618.4,0.230396] 23:42:34 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:34 k [12]: posture v: 0 23:42:34 k [13]: politician v: true 23:42:34 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_166"] 23:42:34 ------------------ Inspection Complete -------------------- 23:42:35 ALIVE Agent Handler 23:42:35 Register Agent [agent_167] 23:42:35 ------------------ Inspecting Hash -------------------- 23:42:35 k [0]: debug v: true 23:42:35 k [1]: active v: false 23:42:35 k [2]: position v: [25801.9,21409.3,0.0392685] 23:42:35 k [3]: agentID v: agent_167 23:42:35 k [4]: type v: agent 23:42:35 k [5]: unit v: 23:42:35 k [6]: agentClass v: C_man_polo_1_F 23:42:35 k [7]: faction v: CIV_F 23:42:35 k [8]: side v: CIV 23:42:35 k [9]: homeCluster v: c_323 23:42:35 k [10]: homePosition v: [25801.9,21409.3,0.0392685] 23:42:35 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:35 k [12]: posture v: 0 23:42:35 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_167"] 23:42:35 ------------------ Inspection Complete -------------------- 23:42:35 ALIVE Agent Handler 23:42:35 Register Agent [agent_168] 23:42:35 ------------------ Inspecting Hash -------------------- 23:42:35 k [0]: debug v: true 23:42:35 k [1]: active v: false 23:42:35 k [2]: position v: [25851.5,21364.8,0.0998478] 23:42:35 k [3]: agentID v: agent_168 23:42:35 k [4]: type v: agent 23:42:35 k [5]: unit v: 23:42:35 k [6]: agentClass v: C_man_1_2_F 23:42:35 k [7]: faction v: CIV_F 23:42:35 k [8]: side v: CIV 23:42:35 k [9]: homeCluster v: c_323 23:42:35 k [10]: homePosition v: [25851.5,21364.8,0.0998478] 23:42:36 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:36 k [12]: posture v: 0 23:42:36 k [13]: muezzin v: true 23:42:36 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_168"] 23:42:36 ------------------ Inspection Complete -------------------- 23:42:36 ALIVE Agent Handler 23:42:36 Register Agent [agent_169] 23:42:36 ------------------ Inspecting Hash -------------------- 23:42:36 k [0]: debug v: true 23:42:36 k [1]: active v: false 23:42:36 k [2]: position v: [25713.3,21190.1,0.130421] 23:42:36 k [3]: agentID v: agent_169 23:42:36 k [4]: type v: agent 23:42:36 k [5]: unit v: 23:42:36 k [6]: agentClass v: C_man_p_beggar_F_asia 23:42:36 k [7]: faction v: CIV_F 23:42:36 k [8]: side v: CIV 23:42:36 k [9]: homeCluster v: c_323 23:42:36 k [10]: homePosition v: [25713.3,21190.1,0.130421] 23:42:36 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:36 k [12]: posture v: 0 23:42:36 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_169"] 23:42:36 ------------------ Inspection Complete -------------------- 23:42:37 ALIVE Agent Handler 23:42:37 Register Agent [agent_170] 23:42:37 ------------------ Inspecting Hash -------------------- 23:42:37 k [0]: debug v: true 23:42:37 k [1]: active v: false 23:42:37 k [2]: position v: [25670.9,21033.3,-0.0232477] 23:42:37 k [3]: agentID v: agent_170 23:42:37 k [4]: type v: agent 23:42:37 k [5]: unit v: 23:42:37 k [6]: agentClass v: C_man_shorts_1_F 23:42:37 k [7]: faction v: CIV_F 23:42:37 k [8]: side v: CIV 23:42:37 k [9]: homeCluster v: c_323 23:42:37 k [10]: homePosition v: [25670.9,21033.3,-0.0232477] 23:42:37 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:37 k [12]: posture v: 0 23:42:37 k [13]: townelder v: true 23:42:37 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_170"] 23:42:37 ------------------ Inspection Complete -------------------- 23:42:38 ALIVE Agent Handler 23:42:38 Register Agent [agent_171] 23:42:38 ------------------ Inspecting Hash -------------------- 23:42:38 k [0]: debug v: true 23:42:38 k [1]: active v: false 23:42:38 k [2]: position v: [25565,21111.2,-0.0195589] 23:42:38 k [3]: agentID v: agent_171 23:42:38 k [4]: type v: agent 23:42:38 k [5]: unit v: 23:42:38 k [6]: agentClass v: C_man_shorts_4_F_euro 23:42:38 k [7]: faction v: CIV_F 23:42:38 k [8]: side v: CIV 23:42:38 k [9]: homeCluster v: c_323 23:42:38 k [10]: homePosition v: [25565,21111.2,-0.0195589] 23:42:38 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:38 k [12]: posture v: 0 23:42:38 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_171"] 23:42:38 ------------------ Inspection Complete -------------------- 23:42:38 ALIVE Agent Handler 23:42:38 Register Agent [agent_172] 23:42:38 ------------------ Inspecting Hash -------------------- 23:42:38 k [0]: debug v: true 23:42:38 k [1]: active v: false 23:42:38 k [2]: position v: [25714.8,21617.7,-0.653973] 23:42:38 k [3]: agentID v: agent_172 23:42:38 k [4]: type v: agent 23:42:38 k [5]: unit v: 23:42:38 k [6]: agentClass v: C_man_polo_1_F_asia 23:42:38 k [7]: faction v: CIV_F 23:42:38 k [8]: side v: CIV 23:42:38 k [9]: homeCluster v: c_323 23:42:38 k [10]: homePosition v: [25714.8,21617.7,-0.653973] 23:42:38 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:38 k [12]: posture v: 0 23:42:38 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_172"] 23:42:38 ------------------ Inspection Complete -------------------- 23:42:39 ALIVE Agent Handler 23:42:39 Register Agent [agent_173] 23:42:39 ------------------ Inspecting Hash -------------------- 23:42:39 k [0]: debug v: true 23:42:39 k [1]: active v: false 23:42:39 k [2]: position v: [25694.5,21416.8,-0.0123615] 23:42:39 k [3]: agentID v: agent_173 23:42:39 k [4]: type v: agent 23:42:39 k [5]: unit v: 23:42:39 k [6]: agentClass v: C_man_p_fugitive_F_euro 23:42:39 k [7]: faction v: CIV_F 23:42:39 k [8]: side v: CIV 23:42:39 k [9]: homeCluster v: c_323 23:42:39 k [10]: homePosition v: [25694.5,21416.8,-0.0123615] 23:42:39 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:39 k [12]: posture v: 0 23:42:39 k [13]: townelder v: true 23:42:39 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_173"] 23:42:39 ------------------ Inspection Complete -------------------- 23:42:40 ALIVE Agent Handler 23:42:40 Register Agent [agent_174] 23:42:40 ------------------ Inspecting Hash -------------------- 23:42:40 k [0]: debug v: true 23:42:40 k [1]: active v: false 23:42:40 k [2]: position v: [25723.4,21395,-0.00691414] 23:42:40 k [3]: agentID v: agent_174 23:42:40 k [4]: type v: agent 23:42:40 k [5]: unit v: 23:42:40 k [6]: agentClass v: C_man_p_fugitive_F_afro 23:42:40 k [7]: faction v: CIV_F 23:42:40 k [8]: side v: CIV 23:42:40 k [9]: homeCluster v: c_323 23:42:40 k [10]: homePosition v: [25723.4,21395,-0.00691414] 23:42:40 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:40 k [12]: posture v: 0 23:42:40 k [13]: politician v: true 23:42:40 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_174"] 23:42:40 ------------------ Inspection Complete -------------------- 23:42:40 ALIVE Agent Handler 23:42:40 Register Agent [agent_175] 23:42:40 ------------------ Inspecting Hash -------------------- 23:42:40 k [0]: debug v: true 23:42:40 k [1]: active v: false 23:42:41 k [2]: position v: [25664.2,21393.2,0.00976372] 23:42:41 k [3]: agentID v: agent_175 23:42:41 k [4]: type v: agent 23:42:41 k [5]: unit v: 23:42:41 k [6]: agentClass v: C_man_p_shorts_1_F_asia 23:42:41 k [7]: faction v: CIV_F 23:42:41 k [8]: side v: CIV 23:42:41 k [9]: homeCluster v: c_323 23:42:41 k [10]: homePosition v: [25664.2,21393.2,0.00976372] 23:42:41 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:41 k [12]: posture v: 0 23:42:41 k [13]: politician v: true 23:42:41 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_175"] 23:42:41 ------------------ Inspection Complete -------------------- 23:42:41 ALIVE Agent Handler 23:42:41 Register Agent [agent_176] 23:42:41 ------------------ Inspecting Hash -------------------- 23:42:41 k [0]: debug v: true 23:42:41 k [1]: active v: false 23:42:41 k [2]: position v: [25653.3,21393.6,0.0477619] 23:42:41 k [3]: agentID v: agent_176 23:42:41 k [4]: type v: agent 23:42:41 k [5]: unit v: 23:42:41 k [6]: agentClass v: C_man_p_fugitive_F_euro 23:42:42 k [7]: faction v: CIV_F 23:42:42 k [8]: side v: CIV 23:42:42 k [9]: homeCluster v: c_323 23:42:42 k [10]: homePosition v: [25653.3,21393.6,0.0477619] 23:42:42 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:42 k [12]: posture v: 0 23:42:42 k [13]: muezzin v: true 23:42:42 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_176"] 23:42:42 ------------------ Inspection Complete -------------------- 23:42:42 ALIVE Agent Handler 23:42:42 Register Agent [agent_177] 23:42:42 ------------------ Inspecting Hash -------------------- 23:42:42 k [0]: debug v: true 23:42:42 k [1]: active v: false 23:42:42 k [2]: position v: [25547.6,21336.1,0.190199] 23:42:42 k [3]: agentID v: agent_177 23:42:42 k [4]: type v: agent 23:42:42 k [5]: unit v: 23:42:42 k [6]: agentClass v: C_man_1_2_F 23:42:42 k [7]: faction v: CIV_F 23:42:42 k [8]: side v: CIV 23:42:42 k [9]: homeCluster v: c_323 23:42:42 k [10]: homePosition v: [25547.6,21336.1,0.190199] 23:42:42 k [11]: activeCommands v: [["ALIVE_fnc_cc_startGathering","managed",[30,90]]] 23:42:42 k [12]: posture v: 0 23:42:42 k [13]: politician v: true 23:42:42 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_177"] 23:42:42 ------------------ Inspection Complete -------------------- 23:42:46 ALIVE Agent Handler 23:42:46 Register Agent [agent_178] 23:42:46 ------------------ Inspecting Hash -------------------- 23:42:46 k [0]: debug v: true 23:42:46 k [1]: active v: false 23:42:46 k [2]: position v: [26948.5,23192.2,0.210861] 23:42:46 k [3]: agentID v: agent_178 23:42:46 k [4]: type v: agent 23:42:46 k [5]: unit v: 23:42:46 k [6]: agentClass v: C_scientist_F 23:42:46 k [7]: faction v: CIV_F 23:42:46 k [8]: side v: CIV 23:42:46 k [9]: homeCluster v: c_324 23:42:46 k [10]: homePosition v: [26948.5,23192.2,0.210861] 23:42:46 k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]] 23:42:46 k [12]: posture v: 0 23:42:47 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_178"] 23:42:47 ------------------ Inspection Complete -------------------- 23:42:47 ALIVE Agent Handler 23:42:47 Register Agent [agent_179] 23:42:47 ------------------ Inspecting Hash -------------------- 23:42:47 k [0]: debug v: true 23:42:47 k [1]: active v: false 23:42:47 k [2]: position v: [27071.1,23258.3,0.198538] 23:42:47 k [3]: agentID v: agent_179 23:42:47 k [4]: type v: agent 23:42:47 k [5]: unit v: 23:42:47 k [6]: agentClass v: C_man_p_fugitive_F 23:42:47 k [7]: faction v: CIV_F 23:42:47 k [8]: side v: CIV 23:42:47 k [9]: homeCluster v: c_324 23:42:47 k [10]: homePosition v: [27071.1,23258.3,0.198538] 23:42:47 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:47 k [12]: posture v: 0 23:42:47 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_179"] 23:42:47 ------------------ Inspection Complete -------------------- 23:42:48 ALIVE Agent Handler 23:42:48 Register Agent [agent_180] 23:42:48 ------------------ Inspecting Hash -------------------- 23:42:48 k [0]: debug v: true 23:42:48 k [1]: active v: false 23:42:48 k [2]: position v: [27134.7,23270.2,0.119579] 23:42:48 k [3]: agentID v: agent_180 23:42:48 k [4]: type v: agent 23:42:48 k [5]: unit v: 23:42:48 k [6]: agentClass v: C_man_shorts_2_F 23:42:48 k [7]: faction v: CIV_F 23:42:48 k [8]: side v: CIV 23:42:48 k [9]: homeCluster v: c_324 23:42:48 k [10]: homePosition v: [27134.7,23270.2,0.119579] 23:42:48 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:48 k [12]: posture v: 0 23:42:48 k [13]: politician v: true 23:42:48 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_180"] 23:42:48 ------------------ Inspection Complete -------------------- 23:42:48 ALIVE Agent Handler 23:42:48 Register Agent [agent_181] 23:42:48 ------------------ Inspecting Hash -------------------- 23:42:48 k [0]: debug v: true 23:42:48 k [1]: active v: false 23:42:48 k [2]: position v: [27109.6,23070.3,-0.00362396] 23:42:48 k [3]: agentID v: agent_181 23:42:48 k [4]: type v: agent 23:42:48 k [5]: unit v: 23:42:48 k [6]: agentClass v: C_man_polo_2_F 23:42:48 k [7]: faction v: CIV_F 23:42:48 k [8]: side v: CIV 23:42:48 k [9]: homeCluster v: c_324 23:42:48 k [10]: homePosition v: [27109.6,23070.3,-0.00362396] 23:42:48 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:48 k [12]: posture v: 0 23:42:48 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_181"] 23:42:48 ------------------ Inspection Complete -------------------- 23:42:49 ALIVE Agent Handler 23:42:49 Register Agent [agent_182] 23:42:49 ------------------ Inspecting Hash -------------------- 23:42:49 k [0]: debug v: true 23:42:49 k [1]: active v: false 23:42:49 k [2]: position v: [27002.9,22909.7,0.0988464] 23:42:49 k [3]: agentID v: agent_182 23:42:49 k [4]: type v: agent 23:42:49 k [5]: unit v: 23:42:49 k [6]: agentClass v: C_man_polo_3_F_asia 23:42:49 k [7]: faction v: CIV_F 23:42:49 k [8]: side v: CIV 23:42:49 k [9]: homeCluster v: c_324 23:42:49 k [10]: homePosition v: [27002.9,22909.7,0.0988464] 23:42:49 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:49 k [12]: posture v: 0 23:42:49 k [13]: muezzin v: true 23:42:49 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_182"] 23:42:49 ------------------ Inspection Complete -------------------- 23:42:50 ALIVE Agent Handler 23:42:50 Register Agent [agent_183] 23:42:50 ------------------ Inspecting Hash -------------------- 23:42:50 k [0]: debug v: true 23:42:50 k [1]: active v: false 23:42:50 k [2]: position v: [26852.4,23196.3,0.0224304] 23:42:50 k [3]: agentID v: agent_183 23:42:50 k [4]: type v: agent 23:42:50 k [5]: unit v: 23:42:50 k [6]: agentClass v: C_man_shorts_1_F_asia 23:42:50 k [7]: faction v: CIV_F 23:42:50 k [8]: side v: CIV 23:42:50 k [9]: homeCluster v: c_324 23:42:50 k [10]: homePosition v: [26852.4,23196.3,0.0224304] 23:42:50 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:42:50 k [12]: posture v: 0 23:42:50 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_183"] 23:42:50 ------------------ Inspection Complete -------------------- 23:42:51 ALIVE Agent Handler 23:42:51 Register Agent [agent_184] 23:42:51 ------------------ Inspecting Hash -------------------- 23:42:51 k [0]: debug v: true 23:42:51 k [1]: active v: false 23:42:51 k [2]: position v: [26931.7,23145.5,-0.105528] 23:42:51 k [3]: agentID v: agent_184 23:42:51 k [4]: type v: agent 23:42:51 k [5]: unit v: 23:42:51 k [6]: agentClass v: C_man_shorts_4_F_afro 23:42:51 k [7]: faction v: CIV_F 23:42:51 k [8]: side v: CIV 23:42:51 k [9]: homeCluster v: c_324 23:42:51 k [10]: homePosition v: [26931.7,23145.5,-0.105528] 23:42:51 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:51 k [12]: posture v: 0 23:42:51 k [13]: politician v: true 23:42:51 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_184"] 23:42:51 ------------------ Inspection Complete -------------------- 23:42:51 ALIVE Agent Handler 23:42:51 Register Agent [agent_185] 23:42:51 ------------------ Inspecting Hash -------------------- 23:42:51 k [0]: debug v: true 23:42:51 k [1]: active v: false 23:42:51 k [2]: position v: [27039,23162.9,-0.0135212] 23:42:51 k [3]: agentID v: agent_185 23:42:51 k [4]: type v: agent 23:42:51 k [5]: unit v: 23:42:51 k [6]: agentClass v: C_man_p_shorts_1_F_euro 23:42:52 k [7]: faction v: CIV_F 23:42:52 k [8]: side v: CIV 23:42:52 k [9]: homeCluster v: c_324 23:42:52 k [10]: homePosition v: [27039,23162.9,-0.0135212] 23:42:52 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:52 k [12]: posture v: 0 23:42:52 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_185"] 23:42:52 ------------------ Inspection Complete -------------------- 23:42:52 ALIVE Agent Handler 23:42:52 Register Agent [agent_186] 23:42:52 ------------------ Inspecting Hash -------------------- 23:42:52 k [0]: debug v: true 23:42:52 k [1]: active v: false 23:42:52 k [2]: position v: [26760.2,23006.4,-0.111124] 23:42:52 k [3]: agentID v: agent_186 23:42:52 k [4]: type v: agent 23:42:52 k [5]: unit v: 23:42:52 k [6]: agentClass v: C_man_shorts_2_F_euro 23:42:52 k [7]: faction v: CIV_F 23:42:52 k [8]: side v: CIV 23:42:52 k [9]: homeCluster v: c_324 23:42:52 k [10]: homePosition v: [26760.2,23006.4,-0.111124] 23:42:52 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:52 k [12]: posture v: 0 23:42:52 k [13]: muezzin v: true 23:42:52 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_186"] 23:42:52 ------------------ Inspection Complete -------------------- 23:42:53 ALIVE Agent Handler 23:42:53 Register Agent [agent_187] 23:42:53 ------------------ Inspecting Hash -------------------- 23:42:53 k [0]: debug v: true 23:42:53 k [1]: active v: false 23:42:53 k [2]: position v: [26555.5,22773.5,0.208263] 23:42:53 k [3]: agentID v: agent_187 23:42:53 k [4]: type v: agent 23:42:53 k [5]: unit v: 23:42:53 k [6]: agentClass v: C_man_p_beggar_F_euro 23:42:53 k [7]: faction v: CIV_F 23:42:53 k [8]: side v: CIV 23:42:53 k [9]: homeCluster v: c_324 23:42:53 k [10]: homePosition v: [26555.5,22773.5,0.208263] 23:42:53 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:53 k [12]: posture v: 0 23:42:53 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_187"] 23:42:53 ------------------ Inspection Complete -------------------- 23:42:54 ALIVE Agent Handler 23:42:54 Register Agent [agent_188] 23:42:54 ------------------ Inspecting Hash -------------------- 23:42:54 k [0]: debug v: true 23:42:54 k [1]: active v: false 23:42:54 k [2]: position v: [27142,22895.8,0.0322304] 23:42:54 k [3]: agentID v: agent_188 23:42:54 k [4]: type v: agent 23:42:54 k [5]: unit v: 23:42:54 k [6]: agentClass v: C_man_shorts_4_F_euro 23:42:54 k [7]: faction v: CIV_F 23:42:54 k [8]: side v: CIV 23:42:54 k [9]: homeCluster v: c_324 23:42:54 k [10]: homePosition v: [27142,22895.8,0.0322304] 23:42:54 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:54 k [12]: posture v: 0 23:42:54 k [13]: muezzin v: true 23:42:54 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_188"] 23:42:54 ------------------ Inspection Complete -------------------- 23:42:54 ALIVE Agent Handler 23:42:54 Register Agent [agent_189] 23:42:54 ------------------ Inspecting Hash -------------------- 23:42:54 k [0]: debug v: true 23:42:54 k [1]: active v: false 23:42:54 k [2]: position v: [26896,22834,-0.765589] 23:42:54 k [3]: agentID v: agent_189 23:42:54 k [4]: type v: agent 23:42:54 k [5]: unit v: 23:42:54 k [6]: agentClass v: C_man_polo_5_F_afro 23:42:54 k [7]: faction v: CIV_F 23:42:54 k [8]: side v: CIV 23:42:54 k [9]: homeCluster v: c_324 23:42:54 k [10]: homePosition v: [26896,22834,-0.765589] 23:42:54 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:54 k [12]: posture v: 0 23:42:54 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_189"] 23:42:54 ------------------ Inspection Complete -------------------- 23:42:57 ALIVE Agent Handler 23:42:57 Register Agent [agent_190] 23:42:57 ------------------ Inspecting Hash -------------------- 23:42:57 k [0]: debug v: true 23:42:57 k [1]: active v: false 23:42:57 k [2]: position v: [4979.08,10798.8,0.0140762] 23:42:57 k [3]: agentID v: agent_190 23:42:57 k [4]: type v: agent 23:42:57 k [5]: unit v: 23:42:57 k [6]: agentClass v: C_man_polo_3_F_asia 23:42:57 k [7]: faction v: CIV_F 23:42:57 k [8]: side v: CIV 23:42:57 k [9]: homeCluster v: c_326 23:42:57 k [10]: homePosition v: [4979.08,10798.8,0.0140762] 23:42:57 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:42:57 k [12]: posture v: 0 23:42:57 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_190"] 23:42:57 ------------------ Inspection Complete -------------------- 23:42:58 ALIVE Agent Handler 23:42:58 Register Agent [agent_191] 23:42:58 ------------------ Inspecting Hash -------------------- 23:42:58 k [0]: debug v: true 23:42:58 k [1]: active v: false 23:42:58 k [2]: position v: [5193.5,11091.3,0.371979] 23:42:58 k [3]: agentID v: agent_191 23:42:58 k [4]: type v: agent 23:42:58 k [5]: unit v: 23:42:58 k [6]: agentClass v: C_man_polo_6_F_euro 23:42:58 k [7]: faction v: CIV_F 23:42:58 k [8]: side v: CIV 23:42:58 k [9]: homeCluster v: c_326 23:42:58 k [10]: homePosition v: [5193.5,11091.3,0.371979] 23:42:58 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:58 k [12]: posture v: 0 23:42:58 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_191"] 23:42:58 ------------------ Inspection Complete -------------------- 23:42:59 ALIVE Agent Handler 23:42:59 Register Agent [agent_192] 23:42:59 ------------------ Inspecting Hash -------------------- 23:42:59 k [0]: debug v: true 23:42:59 k [1]: active v: false 23:42:59 k [2]: position v: [5161.43,11085.3,1.67999] 23:42:59 k [3]: agentID v: agent_192 23:42:59 k [4]: type v: agent 23:42:59 k [5]: unit v: 23:42:59 k [6]: agentClass v: C_man_p_shorts_1_F 23:42:59 k [7]: faction v: CIV_F 23:42:59 k [8]: side v: CIV 23:42:59 k [9]: homeCluster v: c_326 23:42:59 k [10]: homePosition v: [5161.43,11085.3,1.67999] 23:42:59 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:59 k [12]: posture v: 0 23:42:59 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_192"] 23:42:59 ------------------ Inspection Complete -------------------- 23:42:59 ALIVE Agent Handler 23:42:59 Register Agent [agent_193] 23:42:59 ------------------ Inspecting Hash -------------------- 23:42:59 k [0]: debug v: true 23:42:59 k [1]: active v: false 23:42:59 k [2]: position v: [5181.61,11127.1,0.078083] 23:42:59 k [3]: agentID v: agent_193 23:42:59 k [4]: type v: agent 23:42:59 k [5]: unit v: 23:42:59 k [6]: agentClass v: C_man_shorts_1_F_afro 23:42:59 k [7]: faction v: CIV_F 23:42:59 k [8]: side v: CIV 23:42:59 k [9]: homeCluster v: c_326 23:42:59 k [10]: homePosition v: [5181.61,11127.1,0.078083] 23:42:59 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:42:59 k [12]: posture v: 0 23:42:59 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_193"] 23:42:59 ------------------ Inspection Complete -------------------- 23:43:00 ALIVE Agent Handler 23:43:00 Register Agent [agent_194] 23:43:00 ------------------ Inspecting Hash -------------------- 23:43:00 k [0]: debug v: true 23:43:00 k [1]: active v: false 23:43:00 k [2]: position v: [4615.73,10597.1,-0.0338764] 23:43:00 k [3]: agentID v: agent_194 23:43:00 k [4]: type v: agent 23:43:00 k [5]: unit v: 23:43:00 k [6]: agentClass v: C_man_p_shorts_1_F 23:43:00 k [7]: faction v: CIV_F 23:43:00 k [8]: side v: CIV 23:43:00 k [9]: homeCluster v: c_326 23:43:00 k [10]: homePosition v: [4615.73,10597.1,-0.0338764] 23:43:00 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:00 k [12]: posture v: 0 23:43:00 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_194"] 23:43:00 ------------------ Inspection Complete -------------------- 23:43:01 ALIVE Agent Handler 23:43:01 Register Agent [agent_195] 23:43:01 ------------------ Inspecting Hash -------------------- 23:43:01 k [0]: debug v: true 23:43:01 k [1]: active v: false 23:43:01 k [2]: position v: [4757.14,10196.4,0.303806] 23:43:01 k [3]: agentID v: agent_195 23:43:01 k [4]: type v: agent 23:43:01 k [5]: unit v: 23:43:01 k [6]: agentClass v: C_man_p_beggar_F_asia 23:43:01 k [7]: faction v: CIV_F 23:43:01 k [8]: side v: CIV 23:43:01 k [9]: homeCluster v: c_326 23:43:01 k [10]: homePosition v: [4757.14,10196.4,0.303806] 23:43:01 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:01 k [12]: posture v: 0 23:43:01 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_195"] 23:43:01 ------------------ Inspection Complete -------------------- 23:43:01 ALIVE Agent Handler 23:43:01 Register Agent [agent_196] 23:43:01 ------------------ Inspecting Hash -------------------- 23:43:01 k [0]: debug v: true 23:43:01 k [1]: active v: false 23:43:01 k [2]: position v: [4774.88,10186.1,0.110993] 23:43:01 k [3]: agentID v: agent_196 23:43:01 k [4]: type v: agent 23:43:01 k [5]: unit v: 23:43:01 k [6]: agentClass v: C_man_shorts_4_F_euro 23:43:01 k [7]: faction v: CIV_F 23:43:01 k [8]: side v: CIV 23:43:01 k [9]: homeCluster v: c_326 23:43:01 k [10]: homePosition v: [4774.88,10186.1,0.110993] 23:43:01 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:01 k [12]: posture v: 0 23:43:01 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_196"] 23:43:01 ------------------ Inspection Complete -------------------- 23:43:02 ALIVE Agent Handler 23:43:02 Register Agent [agent_197] 23:43:02 ------------------ Inspecting Hash -------------------- 23:43:02 k [0]: debug v: true 23:43:02 k [1]: active v: false 23:43:02 k [2]: position v: [4769.57,10962.3,0.401588] 23:43:02 k [3]: agentID v: agent_197 23:43:02 k [4]: type v: agent 23:43:02 k [5]: unit v: 23:43:02 k [6]: agentClass v: C_man_polo_4_F_asia 23:43:02 k [7]: faction v: CIV_F 23:43:02 k [8]: side v: CIV 23:43:02 k [9]: homeCluster v: c_326 23:43:02 k [10]: homePosition v: [4769.57,10962.3,0.401588] 23:43:02 k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]] 23:43:02 k [12]: posture v: 0 23:43:02 k [13]: politician v: true 23:43:02 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_197"] 23:43:02 ------------------ Inspection Complete -------------------- 23:43:03 ALIVE Agent Handler 23:43:03 Register Agent [agent_198] 23:43:03 ------------------ Inspecting Hash -------------------- 23:43:03 k [0]: debug v: true 23:43:03 k [1]: active v: false 23:43:03 k [2]: position v: [5694.76,10975.9,0.135937] 23:43:03 k [3]: agentID v: agent_198 23:43:03 k [4]: type v: agent 23:43:03 k [5]: unit v: 23:43:03 k [6]: agentClass v: C_man_p_fugitive_F_asia 23:43:03 k [7]: faction v: CIV_F 23:43:03 k [8]: side v: CIV 23:43:03 k [9]: homeCluster v: c_327 23:43:03 k [10]: homePosition v: [5694.76,10975.9,0.135937] 23:43:03 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:43:03 k [12]: posture v: 0 23:43:03 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_198"] 23:43:03 ------------------ Inspection Complete -------------------- 23:43:04 ALIVE Agent Handler 23:43:04 Register Agent [agent_199] 23:43:04 ------------------ Inspecting Hash -------------------- 23:43:04 k [0]: debug v: true 23:43:04 k [1]: active v: false 23:43:04 k [2]: position v: [5729.58,11005.3,0.426556] 23:43:04 k [3]: agentID v: agent_199 23:43:04 k [4]: type v: agent 23:43:04 k [5]: unit v: 23:43:04 k [6]: agentClass v: C_man_polo_3_F_afro 23:43:04 k [7]: faction v: CIV_F 23:43:04 k [8]: side v: CIV 23:43:04 k [9]: homeCluster v: c_327 23:43:04 k [10]: homePosition v: [5729.58,11005.3,0.426556] 23:43:04 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:43:04 k [12]: posture v: 0 23:43:04 k [13]: politician v: true 23:43:04 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_199"] 23:43:04 ------------------ Inspection Complete -------------------- 23:43:05 ALIVE Agent Handler 23:43:05 Register Agent [agent_200] 23:43:05 ------------------ Inspecting Hash -------------------- 23:43:05 k [0]: debug v: true 23:43:05 k [1]: active v: false 23:43:05 k [2]: position v: [5764.32,10960.4,0.466312] 23:43:05 k [3]: agentID v: agent_200 23:43:05 k [4]: type v: agent 23:43:05 k [5]: unit v: 23:43:05 k [6]: agentClass v: C_man_polo_6_F 23:43:05 k [7]: faction v: CIV_F 23:43:05 k [8]: side v: CIV 23:43:05 k [9]: homeCluster v: c_327 23:43:05 k [10]: homePosition v: [5764.32,10960.4,0.466312] 23:43:05 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:43:05 k [12]: posture v: 0 23:43:05 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_200"] 23:43:05 ------------------ Inspection Complete -------------------- 23:43:05 ALIVE Agent Handler 23:43:05 Register Agent [agent_201] 23:43:05 ------------------ Inspecting Hash -------------------- 23:43:05 k [0]: debug v: true 23:43:05 k [1]: active v: false 23:43:05 k [2]: position v: [5772.38,10957.2,-0.182537] 23:43:05 k [3]: agentID v: agent_201 23:43:05 k [4]: type v: agent 23:43:05 k [5]: unit v: 23:43:05 k [6]: agentClass v: C_man_polo_2_F 23:43:05 k [7]: faction v: CIV_F 23:43:05 k [8]: side v: CIV 23:43:05 k [9]: homeCluster v: c_327 23:43:05 k [10]: homePosition v: [5772.38,10957.2,-0.182537] 23:43:05 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:05 k [12]: posture v: 0 23:43:05 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_201"] 23:43:05 ------------------ Inspection Complete -------------------- 23:43:06 ALIVE Agent Handler 23:43:06 Register Agent [agent_202] 23:43:06 ------------------ Inspecting Hash -------------------- 23:43:06 k [0]: debug v: true 23:43:06 k [1]: active v: false 23:43:06 k [2]: position v: [5794.76,10947.7,-0.941807] 23:43:06 k [3]: agentID v: agent_202 23:43:06 k [4]: type v: agent 23:43:06 k [5]: unit v: 23:43:06 k [6]: agentClass v: C_man_p_beggar_F_afro 23:43:06 k [7]: faction v: CIV_F 23:43:06 k [8]: side v: CIV 23:43:06 k [9]: homeCluster v: c_327 23:43:06 k [10]: homePosition v: [5794.76,10947.7,-0.941807] 23:43:06 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:06 k [12]: posture v: 0 23:43:06 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_202"] 23:43:06 ------------------ Inspection Complete -------------------- 23:43:07 ALIVE Agent Handler 23:43:07 Register Agent [agent_203] 23:43:07 ------------------ Inspecting Hash -------------------- 23:43:07 k [0]: debug v: true 23:43:07 k [1]: active v: false 23:43:07 k [2]: position v: [5749.5,10891.9,0.128693] 23:43:07 k [3]: agentID v: agent_203 23:43:07 k [4]: type v: agent 23:43:07 k [5]: unit v: 23:43:07 k [6]: agentClass v: C_man_p_fugitive_F_euro 23:43:07 k [7]: faction v: CIV_F 23:43:07 k [8]: side v: CIV 23:43:07 k [9]: homeCluster v: c_327 23:43:07 k [10]: homePosition v: [5749.5,10891.9,0.128693] 23:43:07 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:07 k [12]: posture v: 0 23:43:07 k [13]: townelder v: true 23:43:07 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_203"] 23:43:07 ------------------ Inspection Complete -------------------- 23:43:07 ALIVE Agent Handler 23:43:07 Register Agent [agent_204] 23:43:07 ------------------ Inspecting Hash -------------------- 23:43:07 k [0]: debug v: true 23:43:07 k [1]: active v: false 23:43:07 k [2]: position v: [5664.02,10861.3,0.511803] 23:43:07 k [3]: agentID v: agent_204 23:43:07 k [4]: type v: agent 23:43:07 k [5]: unit v: 23:43:07 k [6]: agentClass v: C_man_w_worker_F 23:43:07 k [7]: faction v: CIV_F 23:43:07 k [8]: side v: CIV 23:43:08 k [9]: homeCluster v: c_327 23:43:08 k [10]: homePosition v: [5664.02,10861.3,0.511803] 23:43:08 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:08 k [12]: posture v: 0 23:43:08 k [13]: politician v: true 23:43:08 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_204"] 23:43:08 ------------------ Inspection Complete -------------------- 23:43:08 ALIVE Agent Handler 23:43:08 Register Agent [agent_205] 23:43:08 ------------------ Inspecting Hash -------------------- 23:43:08 k [0]: debug v: true 23:43:08 k [1]: active v: false 23:43:08 k [2]: position v: [5654.04,11082.5,-0.0699234] 23:43:08 k [3]: agentID v: agent_205 23:43:08 k [4]: type v: agent 23:43:08 k [5]: unit v: 23:43:08 k [6]: agentClass v: C_man_p_beggar_F_asia 23:43:08 k [7]: faction v: CIV_F 23:43:08 k [8]: side v: CIV 23:43:08 k [9]: homeCluster v: c_327 23:43:08 k [10]: homePosition v: [5654.04,11082.5,-0.0699234] 23:43:08 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:43:08 k [12]: posture v: 0 23:43:08 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_205"] 23:43:08 ------------------ Inspection Complete -------------------- 23:43:09 ALIVE Agent Handler 23:43:09 Register Agent [agent_206] 23:43:09 ------------------ Inspecting Hash -------------------- 23:43:09 k [0]: debug v: true 23:43:09 k [1]: active v: false 23:43:09 k [2]: position v: [5903.38,10896.9,-0.295212] 23:43:09 k [3]: agentID v: agent_206 23:43:09 k [4]: type v: agent 23:43:09 k [5]: unit v: 23:43:09 k [6]: agentClass v: C_man_polo_4_F_afro 23:43:09 k [7]: faction v: CIV_F 23:43:09 k [8]: side v: CIV 23:43:09 k [9]: homeCluster v: c_327 23:43:09 k [10]: homePosition v: [5903.38,10896.9,-0.295212] 23:43:09 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:43:09 k [12]: posture v: 0 23:43:09 k [13]: townelder v: true 23:43:09 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_206"] 23:43:09 ------------------ Inspection Complete -------------------- 23:43:13 ALIVE Agent Handler 23:43:13 Register Agent [agent_207] 23:43:13 ------------------ Inspecting Hash -------------------- 23:43:13 k [0]: debug v: true 23:43:13 k [1]: active v: false 23:43:13 k [2]: position v: [5073.9,11079.1,0.321079] 23:43:14 k [3]: agentID v: agent_207 23:43:14 k [4]: type v: agent 23:43:14 k [5]: unit v: 23:43:14 k [6]: agentClass v: C_scientist_F 23:43:14 k [7]: faction v: CIV_F 23:43:14 k [8]: side v: CIV 23:43:14 k [9]: homeCluster v: c_328 23:43:14 k [10]: homePosition v: [5073.9,11079.1,0.321079] 23:43:14 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:43:14 k [12]: posture v: 0 23:43:14 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_207"] 23:43:14 ------------------ Inspection Complete -------------------- 23:43:14 ALIVE Agent Handler 23:43:14 Register Agent [agent_208] 23:43:14 ------------------ Inspecting Hash -------------------- 23:43:14 k [0]: debug v: true 23:43:14 k [1]: active v: false 23:43:14 k [2]: position v: [5076.73,11071.8,-0.01194] 23:43:14 k [3]: agentID v: agent_208 23:43:14 k [4]: type v: agent 23:43:14 k [5]: unit v: 23:43:14 k [6]: agentClass v: C_man_shorts_3_F_afro 23:43:14 k [7]: faction v: CIV_F 23:43:14 k [8]: side v: CIV 23:43:14 k [9]: homeCluster v: c_328 23:43:14 k [10]: homePosition v: [5076.73,11071.8,-0.01194] 23:43:14 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:14 k [12]: posture v: 0 23:43:14 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_208"] 23:43:14 ------------------ Inspection Complete -------------------- 23:43:15 ALIVE Agent Handler 23:43:15 Register Agent [agent_209] 23:43:15 ------------------ Inspecting Hash -------------------- 23:43:15 k [0]: debug v: true 23:43:15 k [1]: active v: false 23:43:15 k [2]: position v: [5033.71,11112.6,0.527184] 23:43:15 k [3]: agentID v: agent_209 23:43:15 k [4]: type v: agent 23:43:15 k [5]: unit v: 23:43:15 k [6]: agentClass v: C_man_shorts_4_F 23:43:15 k [7]: faction v: CIV_F 23:43:15 k [8]: side v: CIV 23:43:15 k [9]: homeCluster v: c_328 23:43:15 k [10]: homePosition v: [5033.71,11112.6,0.527184] 23:43:15 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:15 k [12]: posture v: 0 23:43:15 k [13]: townelder v: true 23:43:15 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_209"] 23:43:15 ------------------ Inspection Complete -------------------- 23:43:16 ALIVE Agent Handler 23:43:16 Register Agent [agent_210] 23:43:16 ------------------ Inspecting Hash -------------------- 23:43:16 k [0]: debug v: true 23:43:16 k [1]: active v: false 23:43:16 k [2]: position v: [5020.33,11097.3,-0.0965805] 23:43:16 k [3]: agentID v: agent_210 23:43:16 k [4]: type v: agent 23:43:16 k [5]: unit v: 23:43:16 k [6]: agentClass v: C_man_polo_3_F 23:43:16 k [7]: faction v: CIV_F 23:43:16 k [8]: side v: CIV 23:43:16 k [9]: homeCluster v: c_328 23:43:16 k [10]: homePosition v: [5020.33,11097.3,-0.0965805] 23:43:16 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:16 k [12]: posture v: 0 23:43:16 k [13]: townelder v: true 23:43:16 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_210"] 23:43:16 ------------------ Inspection Complete -------------------- 23:43:16 ALIVE Agent Handler 23:43:16 Register Agent [agent_211] 23:43:16 ------------------ Inspecting Hash -------------------- 23:43:16 k [0]: debug v: true 23:43:16 k [1]: active v: false 23:43:16 k [2]: position v: [5018.69,11213,-0.158131] 23:43:16 k [3]: agentID v: agent_211 23:43:16 k [4]: type v: agent 23:43:16 k [5]: unit v: 23:43:16 k [6]: agentClass v: C_man_p_beggar_F 23:43:16 k [7]: faction v: CIV_F 23:43:16 k [8]: side v: CIV 23:43:16 k [9]: homeCluster v: c_328 23:43:16 k [10]: homePosition v: [5018.69,11213,-0.158131] 23:43:16 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:16 k [12]: posture v: 0 23:43:16 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_211"] 23:43:16 ------------------ Inspection Complete -------------------- 23:43:17 ALIVE Agent Handler 23:43:17 Register Agent [agent_212] 23:43:17 ------------------ Inspecting Hash -------------------- 23:43:17 k [0]: debug v: true 23:43:17 k [1]: active v: false 23:43:17 k [2]: position v: [5111,11260.6,0.595535] 23:43:17 k [3]: agentID v: agent_212 23:43:17 k [4]: type v: agent 23:43:17 k [5]: unit v: 23:43:17 k [6]: agentClass v: C_man_shorts_4_F_euro 23:43:17 k [7]: faction v: CIV_F 23:43:17 k [8]: side v: CIV 23:43:17 k [9]: homeCluster v: c_328 23:43:17 k [10]: homePosition v: [5111,11260.6,0.595535] 23:43:17 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:17 k [12]: posture v: 0 23:43:17 k [13]: townelder v: true 23:43:17 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_212"] 23:43:17 ------------------ Inspection Complete -------------------- 23:43:18 ALIVE Agent Handler 23:43:18 Register Agent [agent_213] 23:43:18 ------------------ Inspecting Hash -------------------- 23:43:18 k [0]: debug v: true 23:43:18 k [1]: active v: false 23:43:18 k [2]: position v: [5102.9,11286.4,0.546097] 23:43:18 k [3]: agentID v: agent_213 23:43:18 k [4]: type v: agent 23:43:18 k [5]: unit v: 23:43:18 k [6]: agentClass v: C_man_shorts_4_F_euro 23:43:18 k [7]: faction v: CIV_F 23:43:18 k [8]: side v: CIV 23:43:18 k [9]: homeCluster v: c_328 23:43:18 k [10]: homePosition v: [5102.9,11286.4,0.546097] 23:43:18 k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]] 23:43:18 k [12]: posture v: 0 23:43:18 k [13]: townelder v: true 23:43:18 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_213"] 23:43:18 ------------------ Inspection Complete -------------------- 23:43:18 ALIVE Agent Handler 23:43:18 Register Agent [agent_214] 23:43:18 ------------------ Inspecting Hash -------------------- 23:43:18 k [0]: debug v: true 23:43:18 k [1]: active v: false 23:43:18 k [2]: position v: [5051.23,11341.4,0.492657] 23:43:18 k [3]: agentID v: agent_214 23:43:18 k [4]: type v: agent 23:43:18 k [5]: unit v: 23:43:18 k [6]: agentClass v: C_Nikos 23:43:18 k [7]: faction v: CIV_F 23:43:18 k [8]: side v: CIV 23:43:18 k [9]: homeCluster v: c_328 23:43:18 k [10]: homePosition v: [5051.23,11341.4,0.492657] 23:43:18 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:18 k [12]: posture v: 0 23:43:18 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_214"] 23:43:18 ------------------ Inspection Complete -------------------- 23:43:19 ALIVE Agent Handler 23:43:19 Register Agent [agent_215] 23:43:19 ------------------ Inspecting Hash -------------------- 23:43:19 k [0]: debug v: true 23:43:19 k [1]: active v: false 23:43:19 k [2]: position v: [5029.66,11386.1,0.0189972] 23:43:19 k [3]: agentID v: agent_215 23:43:19 k [4]: type v: agent 23:43:19 k [5]: unit v: 23:43:19 k [6]: agentClass v: C_man_p_shorts_1_F_euro 23:43:19 k [7]: faction v: CIV_F 23:43:19 k [8]: side v: CIV 23:43:19 k [9]: homeCluster v: c_328 23:43:19 k [10]: homePosition v: [5029.66,11386.1,0.0189972] 23:43:19 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:19 k [12]: posture v: 0 23:43:19 k [13]: townelder v: true 23:43:19 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_215"] 23:43:19 ------------------ Inspection Complete -------------------- 23:43:20 ALIVE Agent Handler 23:43:20 Register Agent [agent_216] 23:43:20 ------------------ Inspecting Hash -------------------- 23:43:20 k [0]: debug v: true 23:43:20 k [1]: active v: false 23:43:20 k [2]: position v: [5039.53,11311.2,0.0943985] 23:43:20 k [3]: agentID v: agent_216 23:43:20 k [4]: type v: agent 23:43:20 k [5]: unit v: 23:43:20 k [6]: agentClass v: C_man_polo_2_F_euro 23:43:20 k [7]: faction v: CIV_F 23:43:20 k [8]: side v: CIV 23:43:20 k [9]: homeCluster v: c_328 23:43:20 k [10]: homePosition v: [5039.53,11311.2,0.0943985] 23:43:20 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:20 k [12]: posture v: 0 23:43:20 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_216"] 23:43:20 ------------------ Inspection Complete -------------------- 23:43:20 ALIVE Agent Handler 23:43:20 Register Agent [agent_217] 23:43:20 ------------------ Inspecting Hash -------------------- 23:43:20 k [0]: debug v: true 23:43:20 k [1]: active v: false 23:43:20 k [2]: position v: [5025.24,11306.2,0.0237541] 23:43:20 k [3]: agentID v: agent_217 23:43:20 k [4]: type v: agent 23:43:20 k [5]: unit v: 23:43:20 k [6]: agentClass v: C_man_shorts_1_F_euro 23:43:20 k [7]: faction v: CIV_F 23:43:20 k [8]: side v: CIV 23:43:20 k [9]: homeCluster v: c_328 23:43:20 k [10]: homePosition v: [5025.24,11306.2,0.0237541] 23:43:20 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:20 k [12]: posture v: 0 23:43:20 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_217"] 23:43:20 ------------------ Inspection Complete -------------------- 23:43:21 ALIVE Agent Handler 23:43:21 Register Agent [agent_218] 23:43:21 ------------------ Inspecting Hash -------------------- 23:43:21 k [0]: debug v: true 23:43:21 k [1]: active v: false 23:43:21 k [2]: position v: [4983.35,11236.4,0.849072] 23:43:21 k [3]: agentID v: agent_218 23:43:21 k [4]: type v: agent 23:43:21 k [5]: unit v: 23:43:21 k [6]: agentClass v: C_man_shorts_4_F 23:43:21 k [7]: faction v: CIV_F 23:43:21 k [8]: side v: CIV 23:43:21 k [9]: homeCluster v: c_328 23:43:21 k [10]: homePosition v: [4983.35,11236.4,0.849072] 23:43:21 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:43:21 k [12]: posture v: 0 23:43:21 k [13]: townelder v: true 23:43:21 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_218"] 23:43:21 ------------------ Inspection Complete -------------------- 23:43:22 ALIVE Agent Handler 23:43:22 Register Agent [agent_219] 23:43:22 ------------------ Inspecting Hash -------------------- 23:43:22 k [0]: debug v: true 23:43:22 k [1]: active v: false 23:43:22 k [2]: position v: [5177.71,11163.8,0.138241] 23:43:22 k [3]: agentID v: agent_219 23:43:22 k [4]: type v: agent 23:43:22 k [5]: unit v: 23:43:22 k [6]: agentClass v: C_man_p_shorts_1_F 23:43:22 k [7]: faction v: CIV_F 23:43:22 k [8]: side v: CIV 23:43:22 k [9]: homeCluster v: c_328 23:43:22 k [10]: homePosition v: [5177.71,11163.8,0.138241] 23:43:22 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:22 k [12]: posture v: 0 23:43:22 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_219"] 23:43:22 ------------------ Inspection Complete -------------------- 23:43:22 ALIVE Agent Handler 23:43:22 Register Agent [agent_220] 23:43:22 ------------------ Inspecting Hash -------------------- 23:43:22 k [0]: debug v: true 23:43:22 k [1]: active v: false 23:43:22 k [2]: position v: [5171.7,11260.8,0.644291] 23:43:22 k [3]: agentID v: agent_220 23:43:22 k [4]: type v: agent 23:43:22 k [5]: unit v: 23:43:22 k [6]: agentClass v: C_man_shorts_2_F 23:43:22 k [7]: faction v: CIV_F 23:43:22 k [8]: side v: CIV 23:43:22 k [9]: homeCluster v: c_328 23:43:22 k [10]: homePosition v: [5171.7,11260.8,0.644291] 23:43:22 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:43:22 k [12]: posture v: 0 23:43:22 k [13]: muezzin v: true 23:43:22 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_220"] 23:43:22 ------------------ Inspection Complete -------------------- 23:43:23 ALIVE Agent Handler 23:43:23 Register Agent [agent_221] 23:43:23 ------------------ Inspecting Hash -------------------- 23:43:23 k [0]: debug v: true 23:43:23 k [1]: active v: false 23:43:23 k [2]: position v: [5229.21,11317.3,-0.0655746] 23:43:23 k [3]: agentID v: agent_221 23:43:23 k [4]: type v: agent 23:43:23 k [5]: unit v: 23:43:23 k [6]: agentClass v: C_man_shorts_4_F_euro 23:43:23 k [7]: faction v: CIV_F 23:43:23 k [8]: side v: CIV 23:43:23 k [9]: homeCluster v: c_328 23:43:23 k [10]: homePosition v: [5229.21,11317.3,-0.0655746] 23:43:23 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:23 k [12]: posture v: 0 23:43:23 k [13]: muezzin v: true 23:43:23 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_221"] 23:43:23 ------------------ Inspection Complete -------------------- 23:43:24 ALIVE Agent Handler 23:43:24 Register Agent [agent_222] 23:43:24 ------------------ Inspecting Hash -------------------- 23:43:24 k [0]: debug v: true 23:43:24 k [1]: active v: false 23:43:24 k [2]: position v: [4932.23,11103.9,0.0105305] 23:43:24 k [3]: agentID v: agent_222 23:43:24 k [4]: type v: agent 23:43:24 k [5]: unit v: 23:43:24 k [6]: agentClass v: C_man_p_beggar_F_asia 23:43:24 k [7]: faction v: CIV_F 23:43:24 k [8]: side v: CIV 23:43:24 k [9]: homeCluster v: c_328 23:43:24 k [10]: homePosition v: [4932.23,11103.9,0.0105305] 23:43:24 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:24 k [12]: posture v: 0 23:43:24 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_222"] 23:43:24 ------------------ Inspection Complete -------------------- 23:43:25 ALIVE Agent Handler 23:43:25 Register Agent [agent_223] 23:43:25 ------------------ Inspecting Hash -------------------- 23:43:25 k [0]: debug v: true 23:43:25 k [1]: active v: false 23:43:25 k [2]: position v: [4973.75,11364.5,-0.010704] 23:43:25 k [3]: agentID v: agent_223 23:43:25 k [4]: type v: agent 23:43:25 k [5]: unit v: 23:43:25 k [6]: agentClass v: C_man_p_fugitive_F_euro 23:43:25 k [7]: faction v: CIV_F 23:43:25 k [8]: side v: CIV 23:43:25 k [9]: homeCluster v: c_328 23:43:25 k [10]: homePosition v: [4973.75,11364.5,-0.010704] 23:43:25 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:25 k [12]: posture v: 0 23:43:25 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_223"] 23:43:25 ------------------ Inspection Complete -------------------- 23:43:26 ALIVE Agent Handler 23:43:26 Register Agent [agent_224] 23:43:26 ------------------ Inspecting Hash -------------------- 23:43:26 k [0]: debug v: true 23:43:26 k [1]: active v: false 23:43:26 k [2]: position v: [4837.81,11566.5,0.445053] 23:43:26 k [3]: agentID v: agent_224 23:43:26 k [4]: type v: agent 23:43:26 k [5]: unit v: 23:43:26 k [6]: agentClass v: C_man_polo_2_F 23:43:26 k [7]: faction v: CIV_F 23:43:26 k [8]: side v: CIV 23:43:26 k [9]: homeCluster v: c_328 23:43:26 k [10]: homePosition v: [4837.81,11566.5,0.445053] 23:43:26 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:43:26 k [12]: posture v: 0 23:43:26 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_224"] 23:43:26 ------------------ Inspection Complete -------------------- 23:43:26 ALIVE Agent Handler 23:43:26 Register Agent [agent_225] 23:43:26 ------------------ Inspecting Hash -------------------- 23:43:26 k [0]: debug v: true 23:43:26 k [1]: active v: false 23:43:26 k [2]: position v: [4871.24,11563.7,-0.121689] 23:43:26 k [3]: agentID v: agent_225 23:43:26 k [4]: type v: agent 23:43:26 k [5]: unit v: 23:43:26 k [6]: agentClass v: C_man_polo_1_F_afro 23:43:26 k [7]: faction v: CIV_F 23:43:26 k [8]: side v: CIV 23:43:26 k [9]: homeCluster v: c_328 23:43:26 k [10]: homePosition v: [4871.24,11563.7,-0.121689] 23:43:26 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:43:26 k [12]: posture v: 0 23:43:26 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_225"] 23:43:26 ------------------ Inspection Complete -------------------- 23:43:27 ALIVE Agent Handler 23:43:27 Register Agent [agent_226] 23:43:27 ------------------ Inspecting Hash -------------------- 23:43:27 k [0]: debug v: true 23:43:27 k [1]: active v: false 23:43:27 k [2]: position v: [4785.14,11689.7,0.165565] 23:43:27 k [3]: agentID v: agent_226 23:43:27 k [4]: type v: agent 23:43:27 k [5]: unit v: 23:43:27 k [6]: agentClass v: C_man_shorts_3_F_euro 23:43:27 k [7]: faction v: CIV_F 23:43:27 k [8]: side v: CIV 23:43:27 k [9]: homeCluster v: c_328 23:43:27 k [10]: homePosition v: [4785.14,11689.7,0.165565] 23:43:27 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:27 k [12]: posture v: 0 23:43:27 k [13]: muezzin v: true 23:43:27 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_226"] 23:43:27 ------------------ Inspection Complete -------------------- 23:43:28 ALIVE Agent Handler 23:43:28 Register Agent [agent_227] 23:43:28 ------------------ Inspecting Hash -------------------- 23:43:28 k [0]: debug v: true 23:43:28 k [1]: active v: false 23:43:28 k [2]: position v: [7567.25,12171.3,0.106075] 23:43:28 k [3]: agentID v: agent_227 23:43:28 k [4]: type v: agent 23:43:28 k [5]: unit v: 23:43:28 k [6]: agentClass v: C_man_polo_5_F_asia 23:43:28 k [7]: faction v: CIV_F 23:43:28 k [8]: side v: CIV 23:43:28 k [9]: homeCluster v: c_331 23:43:28 k [10]: homePosition v: [7567.25,12171.3,0.106075] 23:43:28 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:28 k [12]: posture v: 0 23:43:28 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_227"] 23:43:28 ------------------ Inspection Complete -------------------- 23:43:29 ALIVE Agent Handler 23:43:29 Register Agent [agent_228] 23:43:29 ------------------ Inspecting Hash -------------------- 23:43:29 k [0]: debug v: true 23:43:29 k [1]: active v: false 23:43:29 k [2]: position v: [7530.37,12254.5,0.704483] 23:43:29 k [3]: agentID v: agent_228 23:43:29 k [4]: type v: agent 23:43:29 k [5]: unit v: 23:43:29 k [6]: agentClass v: C_man_polo_5_F_afro 23:43:29 k [7]: faction v: CIV_F 23:43:29 k [8]: side v: CIV 23:43:29 k [9]: homeCluster v: c_331 23:43:29 k [10]: homePosition v: [7530.37,12254.5,0.704483] 23:43:29 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:29 k [12]: posture v: 0 23:43:29 k [13]: muezzin v: true 23:43:29 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_228"] 23:43:29 ------------------ Inspection Complete -------------------- 23:43:30 ALIVE Agent Handler 23:43:30 Register Agent [agent_229] 23:43:30 ------------------ Inspecting Hash -------------------- 23:43:30 k [0]: debug v: true 23:43:30 k [1]: active v: false 23:43:30 k [2]: position v: [7501.65,12264.9,0.375992] 23:43:30 k [3]: agentID v: agent_229 23:43:30 k [4]: type v: agent 23:43:30 k [5]: unit v: 23:43:30 k [6]: agentClass v: C_man_polo_6_F 23:43:30 k [7]: faction v: CIV_F 23:43:30 k [8]: side v: CIV 23:43:30 k [9]: homeCluster v: c_331 23:43:30 k [10]: homePosition v: [7501.65,12264.9,0.375992] 23:43:30 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:43:30 k [12]: posture v: 0 23:43:30 k [13]: muezzin v: true 23:43:30 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_229"] 23:43:30 ------------------ Inspection Complete -------------------- 23:43:30 ALIVE Agent Handler 23:43:30 Register Agent [agent_230] 23:43:30 ------------------ Inspecting Hash -------------------- 23:43:30 k [0]: debug v: true 23:43:30 k [1]: active v: false 23:43:30 k [2]: position v: [7383.74,12300.6,-0.020607] 23:43:30 k [3]: agentID v: agent_230 23:43:30 k [4]: type v: agent 23:43:30 k [5]: unit v: 23:43:30 k [6]: agentClass v: C_man_shorts_3_F 23:43:30 k [7]: faction v: CIV_F 23:43:30 k [8]: side v: CIV 23:43:30 k [9]: homeCluster v: c_331 23:43:30 k [10]: homePosition v: [7383.74,12300.6,-0.020607] 23:43:31 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:31 k [12]: posture v: 0 23:43:31 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_230"] 23:43:31 ------------------ Inspection Complete -------------------- 23:43:31 ALIVE Agent Handler 23:43:31 Register Agent [agent_231] 23:43:31 ------------------ Inspecting Hash -------------------- 23:43:31 k [0]: debug v: true 23:43:31 k [1]: active v: false 23:43:31 k [2]: position v: [7253.95,12225.8,-0.639477] 23:43:31 k [3]: agentID v: agent_231 23:43:31 k [4]: type v: agent 23:43:31 k [5]: unit v: 23:43:31 k [6]: agentClass v: C_man_shorts_3_F_euro 23:43:31 k [7]: faction v: CIV_F 23:43:31 k [8]: side v: CIV 23:43:31 k [9]: homeCluster v: c_331 23:43:31 k [10]: homePosition v: [7253.95,12225.8,-0.639477] 23:43:31 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:43:31 k [12]: posture v: 0 23:43:31 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_231"] 23:43:31 ------------------ Inspection Complete -------------------- 23:43:32 ALIVE Agent Handler 23:43:32 Register Agent [agent_232] 23:43:32 ------------------ Inspecting Hash -------------------- 23:43:32 k [0]: debug v: true 23:43:32 k [1]: active v: false 23:43:32 k [2]: position v: [7240.77,12207.8,-0.0545311] 23:43:32 k [3]: agentID v: agent_232 23:43:32 k [4]: type v: agent 23:43:32 k [5]: unit v: 23:43:32 k [6]: agentClass v: C_man_polo_5_F_asia 23:43:32 k [7]: faction v: CIV_F 23:43:32 k [8]: side v: CIV 23:43:32 k [9]: homeCluster v: c_331 23:43:32 k [10]: homePosition v: [7240.77,12207.8,-0.0545311] 23:43:32 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:43:32 k [12]: posture v: 0 23:43:32 k [13]: muezzin v: true 23:43:32 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_232"] 23:43:32 ------------------ Inspection Complete -------------------- 23:43:33 ALIVE Agent Handler 23:43:33 Register Agent [agent_233] 23:43:33 ------------------ Inspecting Hash -------------------- 23:43:33 k [0]: debug v: true 23:43:33 k [1]: active v: false 23:43:33 k [2]: position v: [7252.53,12115.3,-0.352497] 23:43:33 k [3]: agentID v: agent_233 23:43:33 k [4]: type v: agent 23:43:33 k [5]: unit v: 23:43:33 k [6]: agentClass v: C_man_p_beggar_F 23:43:33 k [7]: faction v: CIV_F 23:43:33 k [8]: side v: CIV 23:43:33 k [9]: homeCluster v: c_331 23:43:33 k [10]: homePosition v: [7252.53,12115.3,-0.352497] 23:43:33 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:33 k [12]: posture v: 0 23:43:33 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_233"] 23:43:33 ------------------ Inspection Complete -------------------- 23:43:33 ALIVE Agent Handler 23:43:33 Register Agent [agent_234] 23:43:33 ------------------ Inspecting Hash -------------------- 23:43:33 k [0]: debug v: true 23:43:33 k [1]: active v: false 23:43:33 k [2]: position v: [7172.07,12073.5,0.596966] 23:43:33 k [3]: agentID v: agent_234 23:43:33 k [4]: type v: agent 23:43:33 k [5]: unit v: 23:43:33 k [6]: agentClass v: C_man_polo_3_F_asia 23:43:33 k [7]: faction v: CIV_F 23:43:33 k [8]: side v: CIV 23:43:33 k [9]: homeCluster v: c_331 23:43:33 k [10]: homePosition v: [7172.07,12073.5,0.596966] 23:43:33 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:33 k [12]: posture v: 0 23:43:33 k [13]: townelder v: true 23:43:33 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_234"] 23:43:33 ------------------ Inspection Complete -------------------- 23:43:34 ALIVE Agent Handler 23:43:34 Register Agent [agent_235] 23:43:34 ------------------ Inspecting Hash -------------------- 23:43:34 k [0]: debug v: true 23:43:34 k [1]: active v: false 23:43:34 k [2]: position v: [7597.08,11975.8,-0.278013] 23:43:34 k [3]: agentID v: agent_235 23:43:34 k [4]: type v: agent 23:43:34 k [5]: unit v: 23:43:34 k [6]: agentClass v: C_man_1 23:43:34 k [7]: faction v: CIV_F 23:43:34 k [8]: side v: CIV 23:43:34 k [9]: homeCluster v: c_331 23:43:34 k [10]: homePosition v: [7597.08,11975.8,-0.278013] 23:43:34 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:34 k [12]: posture v: 0 23:43:34 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_235"] 23:43:34 ------------------ Inspection Complete -------------------- 23:43:38 ALIVE Agent Handler 23:43:38 Register Agent [agent_236] 23:43:38 ------------------ Inspecting Hash -------------------- 23:43:38 k [0]: debug v: true 23:43:38 k [1]: active v: false 23:43:38 k [2]: position v: [3571.11,13617.7,0.0199618] 23:43:38 k [3]: agentID v: agent_236 23:43:38 k [4]: type v: agent 23:43:38 k [5]: unit v: 23:43:38 k [6]: agentClass v: C_man_shorts_4_F_afro 23:43:38 k [7]: faction v: CIV_F 23:43:38 k [8]: side v: CIV 23:43:38 k [9]: homeCluster v: c_333 23:43:39 k [10]: homePosition v: [3571.11,13617.7,0.0199618] 23:43:39 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:39 k [12]: posture v: 0 23:43:39 k [13]: townelder v: true 23:43:39 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_236"] 23:43:39 ------------------ Inspection Complete -------------------- 23:43:39 ALIVE Agent Handler 23:43:39 Register Agent [agent_237] 23:43:39 ------------------ Inspecting Hash -------------------- 23:43:39 k [0]: debug v: true 23:43:39 k [1]: active v: false 23:43:39 k [2]: position v: [3625.57,13646.8,0.725694] 23:43:39 k [3]: agentID v: agent_237 23:43:39 k [4]: type v: agent 23:43:39 k [5]: unit v: 23:43:39 k [6]: agentClass v: C_man_polo_4_F_afro 23:43:39 k [7]: faction v: CIV_F 23:43:39 k [8]: side v: CIV 23:43:39 k [9]: homeCluster v: c_333 23:43:39 k [10]: homePosition v: [3625.57,13646.8,0.725694] 23:43:39 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:39 k [12]: posture v: 0 23:43:39 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_237"] 23:43:39 ------------------ Inspection Complete -------------------- 23:43:40 ALIVE Agent Handler 23:43:40 Register Agent [agent_238] 23:43:40 ------------------ Inspecting Hash -------------------- 23:43:40 k [0]: debug v: true 23:43:40 k [1]: active v: false 23:43:40 k [2]: position v: [3651.05,13589.1,0.671294] 23:43:40 k [3]: agentID v: agent_238 23:43:40 k [4]: type v: agent 23:43:40 k [5]: unit v: 23:43:40 k [6]: agentClass v: C_man_1_1_F 23:43:40 k [7]: faction v: CIV_F 23:43:40 k [8]: side v: CIV 23:43:40 k [9]: homeCluster v: c_333 23:43:40 k [10]: homePosition v: [3651.05,13589.1,0.671294] 23:43:40 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:40 k [12]: posture v: 0 23:43:40 k [13]: townelder v: true 23:43:40 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_238"] 23:43:40 ------------------ Inspection Complete -------------------- 23:43:41 ALIVE Agent Handler 23:43:41 Register Agent [agent_239] 23:43:41 ------------------ Inspecting Hash -------------------- 23:43:41 k [0]: debug v: true 23:43:41 k [1]: active v: false 23:43:41 k [2]: position v: [3711.67,13710.3,0.0575562] 23:43:41 k [3]: agentID v: agent_239 23:43:41 k [4]: type v: agent 23:43:41 k [5]: unit v: 23:43:41 k [6]: agentClass v: C_man_polo_5_F_euro 23:43:41 k [7]: faction v: CIV_F 23:43:41 k [8]: side v: CIV 23:43:41 k [9]: homeCluster v: c_333 23:43:41 k [10]: homePosition v: [3711.67,13710.3,0.0575562] 23:43:41 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:41 k [12]: posture v: 0 23:43:41 k [13]: muezzin v: true 23:43:41 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_239"] 23:43:41 ------------------ Inspection Complete -------------------- 23:43:41 ALIVE Agent Handler 23:43:41 Register Agent [agent_240] 23:43:41 ------------------ Inspecting Hash -------------------- 23:43:41 k [0]: debug v: true 23:43:41 k [1]: active v: false 23:43:41 k [2]: position v: [3600.26,14017.3,0.31743] 23:43:41 k [3]: agentID v: agent_240 23:43:41 k [4]: type v: agent 23:43:41 k [5]: unit v: 23:43:41 k [6]: agentClass v: C_man_polo_1_F_afro 23:43:41 k [7]: faction v: CIV_F 23:43:41 k [8]: side v: CIV 23:43:41 k [9]: homeCluster v: c_333 23:43:41 k [10]: homePosition v: [3600.26,14017.3,0.31743] 23:43:41 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:43:41 k [12]: posture v: 0 23:43:41 k [13]: muezzin v: true 23:43:41 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_240"] 23:43:41 ------------------ Inspection Complete -------------------- 23:43:42 ALIVE Agent Handler 23:43:42 Register Agent [agent_241] 23:43:42 ------------------ Inspecting Hash -------------------- 23:43:42 k [0]: debug v: true 23:43:42 k [1]: active v: false 23:43:42 k [2]: position v: [3609.17,14134.4,0.185171] 23:43:42 k [3]: agentID v: agent_241 23:43:42 k [4]: type v: agent 23:43:42 k [5]: unit v: 23:43:42 k [6]: agentClass v: C_man_shorts_1_F_asia 23:43:42 k [7]: faction v: CIV_F 23:43:42 k [8]: side v: CIV 23:43:42 k [9]: homeCluster v: c_333 23:43:42 k [10]: homePosition v: [3609.17,14134.4,0.185171] 23:43:42 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:42 k [12]: posture v: 0 23:43:42 k [13]: muezzin v: true 23:43:42 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_241"] 23:43:42 ------------------ Inspection Complete -------------------- 23:43:43 ALIVE Agent Handler 23:43:43 Register Agent [agent_242] 23:43:43 ------------------ Inspecting Hash -------------------- 23:43:43 k [0]: debug v: true 23:43:43 k [1]: active v: false 23:43:43 k [2]: position v: [3619.99,14156.7,0.00260735] 23:43:43 k [3]: agentID v: agent_242 23:43:43 k [4]: type v: agent 23:43:43 k [5]: unit v: 23:43:43 k [6]: agentClass v: C_man_polo_3_F_euro 23:43:43 k [7]: faction v: CIV_F 23:43:43 k [8]: side v: CIV 23:43:43 k [9]: homeCluster v: c_333 23:43:43 k [10]: homePosition v: [3619.99,14156.7,0.00260735] 23:43:43 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:43:43 k [12]: posture v: 0 23:43:43 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_242"] 23:43:43 ------------------ Inspection Complete -------------------- 23:43:43 ALIVE Agent Handler 23:43:43 Register Agent [agent_243] 23:43:43 ------------------ Inspecting Hash -------------------- 23:43:43 k [0]: debug v: true 23:43:43 k [1]: active v: false 23:43:43 k [2]: position v: [3559.54,14173.9,0.623474] 23:43:43 k [3]: agentID v: agent_243 23:43:43 k [4]: type v: agent 23:43:43 k [5]: unit v: 23:43:43 k [6]: agentClass v: C_man_p_fugitive_F 23:43:43 k [7]: faction v: CIV_F 23:43:43 k [8]: side v: CIV 23:43:43 k [9]: homeCluster v: c_333 23:43:43 k [10]: homePosition v: [3559.54,14173.9,0.623474] 23:43:43 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:43:43 k [12]: posture v: 0 23:43:43 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_243"] 23:43:43 ------------------ Inspection Complete -------------------- 23:43:44 ALIVE Agent Handler 23:43:44 Register Agent [agent_244] 23:43:44 ------------------ Inspecting Hash -------------------- 23:43:44 k [0]: debug v: true 23:43:44 k [1]: active v: false 23:43:44 k [2]: position v: [3485.93,14180.2,0.197998] 23:43:44 k [3]: agentID v: agent_244 23:43:44 k [4]: type v: agent 23:43:44 k [5]: unit v: 23:43:44 k [6]: agentClass v: C_man_polo_4_F_afro 23:43:44 k [7]: faction v: CIV_F 23:43:44 k [8]: side v: CIV 23:43:44 k [9]: homeCluster v: c_333 23:43:44 k [10]: homePosition v: [3485.93,14180.2,0.197998] 23:43:44 k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]] 23:43:44 k [12]: posture v: 0 23:43:44 k [13]: townelder v: true 23:43:44 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_244"] 23:43:44 ------------------ Inspection Complete -------------------- 23:43:45 ALIVE Agent Handler 23:43:45 Register Agent [agent_245] 23:43:45 ------------------ Inspecting Hash -------------------- 23:43:45 k [0]: debug v: true 23:43:45 k [1]: active v: false 23:43:45 k [2]: position v: [3422.98,14241.9,0.37855] 23:43:45 k [3]: agentID v: agent_245 23:43:45 k [4]: type v: agent 23:43:45 k [5]: unit v: 23:43:45 k [6]: agentClass v: C_man_p_fugitive_F 23:43:45 k [7]: faction v: CIV_F 23:43:45 k [8]: side v: CIV 23:43:45 k [9]: homeCluster v: c_333 23:43:45 k [10]: homePosition v: [3422.98,14241.9,0.37855] 23:43:45 k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]] 23:43:45 k [12]: posture v: 0 23:43:45 k [13]: politician v: true 23:43:45 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_245"] 23:43:45 ------------------ Inspection Complete -------------------- 23:43:45 ALIVE Agent Handler 23:43:45 Register Agent [agent_246] 23:43:45 ------------------ Inspecting Hash -------------------- 23:43:45 k [0]: debug v: true 23:43:45 k [1]: active v: false 23:43:45 k [2]: position v: [3350.15,14304.4,-0.00107956] 23:43:45 k [3]: agentID v: agent_246 23:43:45 k [4]: type v: agent 23:43:45 k [5]: unit v: 23:43:45 k [6]: agentClass v: C_man_p_shorts_1_F_asia 23:43:45 k [7]: faction v: CIV_F 23:43:45 k [8]: side v: CIV 23:43:45 k [9]: homeCluster v: c_333 23:43:45 k [10]: homePosition v: [3350.15,14304.4,-0.00107956] 23:43:45 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:45 k [12]: posture v: 0 23:43:45 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_246"] 23:43:45 ------------------ Inspection Complete -------------------- 23:43:46 ALIVE Agent Handler 23:43:46 Register Agent [agent_247] 23:43:46 ------------------ Inspecting Hash -------------------- 23:43:46 k [0]: debug v: true 23:43:46 k [1]: active v: false 23:43:46 k [2]: position v: [3628.33,14410.8,-0.444096] 23:43:46 k [3]: agentID v: agent_247 23:43:46 k [4]: type v: agent 23:43:46 k [5]: unit v: 23:43:46 k [6]: agentClass v: C_man_shorts_3_F_asia 23:43:46 k [7]: faction v: CIV_F 23:43:46 k [8]: side v: CIV 23:43:46 k [9]: homeCluster v: c_333 23:43:46 k [10]: homePosition v: [3628.33,14410.8,-0.444096] 23:43:46 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:43:46 k [12]: posture v: 0 23:43:46 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_247"] 23:43:46 ------------------ Inspection Complete -------------------- 23:43:47 ALIVE Agent Handler 23:43:47 Register Agent [agent_248] 23:43:47 ------------------ Inspecting Hash -------------------- 23:43:47 k [0]: debug v: true 23:43:47 k [1]: active v: false 23:43:47 k [2]: position v: [3712.48,14421.1,-0.212574] 23:43:47 k [3]: agentID v: agent_248 23:43:47 k [4]: type v: agent 23:43:47 k [5]: unit v: 23:43:47 k [6]: agentClass v: C_man_shorts_4_F_euro 23:43:47 k [7]: faction v: CIV_F 23:43:47 k [8]: side v: CIV 23:43:47 k [9]: homeCluster v: c_333 23:43:47 k [10]: homePosition v: [3712.48,14421.1,-0.212574] 23:43:47 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:47 k [12]: posture v: 0 23:43:47 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_248"] 23:43:47 ------------------ Inspection Complete -------------------- 23:43:48 ALIVE Agent Handler 23:43:48 Register Agent [agent_249] 23:43:48 ------------------ Inspecting Hash -------------------- 23:43:48 k [0]: debug v: true 23:43:48 k [1]: active v: false 23:43:48 k [2]: position v: [3764.05,14468.6,0.475147] 23:43:48 k [3]: agentID v: agent_249 23:43:48 k [4]: type v: agent 23:43:48 k [5]: unit v: 23:43:48 k [6]: agentClass v: C_man_shorts_3_F_afro 23:43:48 k [7]: faction v: CIV_F 23:43:48 k [8]: side v: CIV 23:43:48 k [9]: homeCluster v: c_333 23:43:48 k [10]: homePosition v: [3764.05,14468.6,0.475147] 23:43:48 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:43:48 k [12]: posture v: 0 23:43:48 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_249"] 23:43:48 ------------------ Inspection Complete -------------------- 23:43:48 ALIVE Agent Handler 23:43:48 Register Agent [agent_250] 23:43:48 ------------------ Inspecting Hash -------------------- 23:43:48 k [0]: debug v: true 23:43:48 k [1]: active v: false 23:43:48 k [2]: position v: [3840.22,14558.3,0.848541] 23:43:48 k [3]: agentID v: agent_250 23:43:48 k [4]: type v: agent 23:43:48 k [5]: unit v: 23:43:48 k [6]: agentClass v: C_man_shorts_2_F 23:43:48 k [7]: faction v: CIV_F 23:43:48 k [8]: side v: CIV 23:43:48 k [9]: homeCluster v: c_333 23:43:48 k [10]: homePosition v: [3840.22,14558.3,0.848541] 23:43:48 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:48 k [12]: posture v: 0 23:43:48 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_250"] 23:43:48 ------------------ Inspection Complete -------------------- 23:43:49 ALIVE Agent Handler 23:43:49 Register Agent [agent_251] 23:43:49 ------------------ Inspecting Hash -------------------- 23:43:49 k [0]: debug v: true 23:43:49 k [1]: active v: false 23:43:49 k [2]: position v: [4808.03,14288.3,0.605036] 23:43:49 k [3]: agentID v: agent_251 23:43:49 k [4]: type v: agent 23:43:49 k [5]: unit v: 23:43:49 k [6]: agentClass v: C_man_p_shorts_1_F_asia 23:43:49 k [7]: faction v: CIV_F 23:43:49 k [8]: side v: CIV 23:43:50 k [9]: homeCluster v: c_334 23:43:50 k [10]: homePosition v: [4808.03,14288.3,0.605036] 23:43:50 k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]] 23:43:50 k [12]: posture v: 0 23:43:50 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_251"] 23:43:50 ------------------ Inspection Complete -------------------- 23:43:50 ALIVE Agent Handler 23:43:50 Register Agent [agent_252] 23:43:50 ------------------ Inspecting Hash -------------------- 23:43:50 k [0]: debug v: true 23:43:50 k [1]: active v: false 23:43:50 k [2]: position v: [4798.68,14345.9,-0.20661] 23:43:50 k [3]: agentID v: agent_252 23:43:50 k [4]: type v: agent 23:43:50 k [5]: unit v: 23:43:50 k [6]: agentClass v: C_man_polo_4_F_asia 23:43:50 k [7]: faction v: CIV_F 23:43:50 k [8]: side v: CIV 23:43:50 k [9]: homeCluster v: c_334 23:43:50 k [10]: homePosition v: [4798.68,14345.9,-0.20661] 23:43:50 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:50 k [12]: posture v: 0 23:43:50 k [13]: politician v: true 23:43:50 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_252"] 23:43:50 ------------------ Inspection Complete -------------------- 23:43:51 ALIVE Agent Handler 23:43:51 Register Agent [agent_253] 23:43:51 ------------------ Inspecting Hash -------------------- 23:43:51 k [0]: debug v: true 23:43:51 k [1]: active v: false 23:43:51 k [2]: position v: [4842.93,14434,-0.853497] 23:43:51 k [3]: agentID v: agent_253 23:43:51 k [4]: type v: agent 23:43:51 k [5]: unit v: 23:43:51 k [6]: agentClass v: C_man_p_beggar_F_asia 23:43:51 k [7]: faction v: CIV_F 23:43:51 k [8]: side v: CIV 23:43:51 k [9]: homeCluster v: c_334 23:43:51 k [10]: homePosition v: [4842.93,14434,-0.853497] 23:43:51 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:43:51 k [12]: posture v: 0 23:43:51 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_253"] 23:43:51 ------------------ Inspection Complete -------------------- 23:43:51 ALIVE Agent Handler 23:43:51 Register Agent [agent_254] 23:43:51 ------------------ Inspecting Hash -------------------- 23:43:52 k [0]: debug v: true 23:43:52 k [1]: active v: false 23:43:52 k [2]: position v: [4866.46,14441.3,-0.762394] 23:43:52 k [3]: agentID v: agent_254 23:43:52 k [4]: type v: agent 23:43:52 k [5]: unit v: 23:43:52 k [6]: agentClass v: C_man_w_worker_F 23:43:52 k [7]: faction v: CIV_F 23:43:52 k [8]: side v: CIV 23:43:52 k [9]: homeCluster v: c_334 23:43:52 k [10]: homePosition v: [4866.46,14441.3,-0.762394] 23:43:52 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:52 k [12]: posture v: 0 23:43:52 k [13]: townelder v: true 23:43:52 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_254"] 23:43:52 ------------------ Inspection Complete -------------------- 23:43:52 ALIVE Agent Handler 23:43:52 Register Agent [agent_255] 23:43:52 ------------------ Inspecting Hash -------------------- 23:43:52 k [0]: debug v: true 23:43:52 k [1]: active v: false 23:43:52 k [2]: position v: [4784.13,14177.7,0.146347] 23:43:52 k [3]: agentID v: agent_255 23:43:52 k [4]: type v: agent 23:43:52 k [5]: unit v: 23:43:52 k [6]: agentClass v: C_journalist_F 23:43:52 k [7]: faction v: CIV_F 23:43:52 k [8]: side v: CIV 23:43:52 k [9]: homeCluster v: c_334 23:43:52 k [10]: homePosition v: [4784.13,14177.7,0.146347] 23:43:52 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:43:52 k [12]: posture v: 0 23:43:52 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_255"] 23:43:52 ------------------ Inspection Complete -------------------- 23:43:53 ALIVE Agent Handler 23:43:53 Register Agent [agent_256] 23:43:53 ------------------ Inspecting Hash -------------------- 23:43:53 k [0]: debug v: true 23:43:53 k [1]: active v: false 23:43:53 k [2]: position v: [5391.26,13978,-0.83382] 23:43:53 k [3]: agentID v: agent_256 23:43:53 k [4]: type v: agent 23:43:53 k [5]: unit v: 23:43:53 k [6]: agentClass v: C_man_polo_2_F_afro 23:43:53 k [7]: faction v: CIV_F 23:43:53 k [8]: side v: CIV 23:43:53 k [9]: homeCluster v: c_335 23:43:53 k [10]: homePosition v: [5391.26,13978,-0.83382] 23:43:53 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:53 k [12]: posture v: 0 23:43:53 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_256"] 23:43:53 ------------------ Inspection Complete -------------------- 23:43:54 ALIVE Agent Handler 23:43:54 Register Agent [agent_257] 23:43:54 ------------------ Inspecting Hash -------------------- 23:43:54 k [0]: debug v: true 23:43:54 k [1]: active v: false 23:43:54 k [2]: position v: [5408.75,13964.8,0.316113] 23:43:54 k [3]: agentID v: agent_257 23:43:54 k [4]: type v: agent 23:43:54 k [5]: unit v: 23:43:54 k [6]: agentClass v: C_man_p_fugitive_F_afro 23:43:54 k [7]: faction v: CIV_F 23:43:54 k [8]: side v: CIV 23:43:54 k [9]: homeCluster v: c_335 23:43:54 k [10]: homePosition v: [5408.75,13964.8,0.316113] 23:43:54 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:54 k [12]: posture v: 0 23:43:54 k [13]: townelder v: true 23:43:54 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_257"] 23:43:54 ------------------ Inspection Complete -------------------- 23:43:54 ALIVE Agent Handler 23:43:54 Register Agent [agent_258] 23:43:54 ------------------ Inspecting Hash -------------------- 23:43:54 k [0]: debug v: true 23:43:54 k [1]: active v: false 23:43:54 k [2]: position v: [5344.29,14035.9,0.00674057] 23:43:54 k [3]: agentID v: agent_258 23:43:54 k [4]: type v: agent 23:43:54 k [5]: unit v: 23:43:54 k [6]: agentClass v: C_man_polo_4_F_asia 23:43:54 k [7]: faction v: CIV_F 23:43:55 k [8]: side v: CIV 23:43:55 k [9]: homeCluster v: c_335 23:43:55 k [10]: homePosition v: [5344.29,14035.9,0.00674057] 23:43:55 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:55 k [12]: posture v: 0 23:43:55 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_258"] 23:43:55 ------------------ Inspection Complete -------------------- 23:43:55 ALIVE Agent Handler 23:43:55 Register Agent [agent_259] 23:43:55 ------------------ Inspecting Hash -------------------- 23:43:55 k [0]: debug v: true 23:43:55 k [1]: active v: false 23:43:55 k [2]: position v: [5328.32,14096,-0.00330544] 23:43:55 k [3]: agentID v: agent_259 23:43:55 k [4]: type v: agent 23:43:55 k [5]: unit v: 23:43:55 k [6]: agentClass v: C_man_shorts_2_F_afro 23:43:55 k [7]: faction v: CIV_F 23:43:56 k [8]: side v: CIV 23:43:56 k [9]: homeCluster v: c_335 23:43:56 k [10]: homePosition v: [5328.32,14096,-0.00330544] 23:43:56 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:43:56 k [12]: posture v: 0 23:43:56 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_259"] 23:43:56 ------------------ Inspection Complete -------------------- 23:43:56 ALIVE Agent Handler 23:43:56 Register Agent [agent_260] 23:43:56 ------------------ Inspecting Hash -------------------- 23:43:56 k [0]: debug v: true 23:43:56 k [1]: active v: false 23:43:56 k [2]: position v: [5270.78,14307.7,0.00646591] 23:43:56 k [3]: agentID v: agent_260 23:43:56 k [4]: type v: agent 23:43:56 k [5]: unit v: 23:43:56 k [6]: agentClass v: C_man_polo_1_F 23:43:56 k [7]: faction v: CIV_F 23:43:56 k [8]: side v: CIV 23:43:56 k [9]: homeCluster v: c_335 23:43:56 k [10]: homePosition v: [5270.78,14307.7,0.00646591] 23:43:56 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:56 k [12]: posture v: 0 23:43:56 k [13]: politician v: true 23:43:56 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_260"] 23:43:56 ------------------ Inspection Complete -------------------- 23:43:57 ALIVE Agent Handler 23:43:57 Register Agent [agent_261] 23:43:57 ------------------ Inspecting Hash -------------------- 23:43:57 k [0]: debug v: true 23:43:57 k [1]: active v: false 23:43:57 k [2]: position v: [5146.95,14261.9,0.0119419] 23:43:57 k [3]: agentID v: agent_261 23:43:57 k [4]: type v: agent 23:43:57 k [5]: unit v: 23:43:57 k [6]: agentClass v: C_man_p_shorts_1_F 23:43:57 k [7]: faction v: CIV_F 23:43:57 k [8]: side v: CIV 23:43:57 k [9]: homeCluster v: c_335 23:43:57 k [10]: homePosition v: [5146.95,14261.9,0.0119419] 23:43:57 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:57 k [12]: posture v: 0 23:43:57 k [13]: muezzin v: true 23:43:57 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_261"] 23:43:57 ------------------ Inspection Complete -------------------- 23:43:58 ALIVE Agent Handler 23:43:58 Register Agent [agent_262] 23:43:58 ------------------ Inspecting Hash -------------------- 23:43:58 k [0]: debug v: true 23:43:58 k [1]: active v: false 23:43:58 k [2]: position v: [5486.37,14107.5,0.277554] 23:43:58 k [3]: agentID v: agent_262 23:43:58 k [4]: type v: agent 23:43:58 k [5]: unit v: 23:43:58 k [6]: agentClass v: C_man_p_beggar_F_afro 23:43:58 k [7]: faction v: CIV_F 23:43:58 k [8]: side v: CIV 23:43:58 k [9]: homeCluster v: c_335 23:43:58 k [10]: homePosition v: [5486.37,14107.5,0.277554] 23:43:58 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:58 k [12]: posture v: 0 23:43:58 k [13]: townelder v: true 23:43:58 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_262"] 23:43:58 ------------------ Inspection Complete -------------------- 23:43:58 ALIVE Agent Handler 23:43:58 Register Agent [agent_263] 23:43:58 ------------------ Inspecting Hash -------------------- 23:43:58 k [0]: debug v: true 23:43:58 k [1]: active v: false 23:43:58 k [2]: position v: [5144.58,13808.8,0.0272388] 23:43:58 k [3]: agentID v: agent_263 23:43:58 k [4]: type v: agent 23:43:58 k [5]: unit v: 23:43:58 k [6]: agentClass v: C_man_shorts_1_F 23:43:58 k [7]: faction v: CIV_F 23:43:58 k [8]: side v: CIV 23:43:58 k [9]: homeCluster v: c_335 23:43:58 k [10]: homePosition v: [5144.58,13808.8,0.0272388] 23:43:58 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:43:58 k [12]: posture v: 0 23:43:58 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_263"] 23:43:58 ------------------ Inspection Complete -------------------- 23:44:05 ALIVE Agent Handler 23:44:05 Register Agent [agent_264] 23:44:05 ------------------ Inspecting Hash -------------------- 23:44:05 k [0]: debug v: true 23:44:05 k [1]: active v: false 23:44:05 k [2]: position v: [9088.94,11876.6,0.232679] 23:44:05 k [3]: agentID v: agent_264 23:44:05 k [4]: type v: agent 23:44:05 k [5]: unit v: 23:44:05 k [6]: agentClass v: C_man_shorts_2_F 23:44:05 k [7]: faction v: CIV_F 23:44:05 k [8]: side v: CIV 23:44:05 k [9]: homeCluster v: c_336 23:44:05 k [10]: homePosition v: [9088.94,11876.6,0.232679] 23:44:05 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:44:05 k [12]: posture v: 0 23:44:06 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_264"] 23:44:06 ------------------ Inspection Complete -------------------- 23:44:06 ALIVE Agent Handler 23:44:06 Register Agent [agent_265] 23:44:06 ------------------ Inspecting Hash -------------------- 23:44:06 k [0]: debug v: true 23:44:06 k [1]: active v: false 23:44:06 k [2]: position v: [9172.33,11916.2,0.0716209] 23:44:06 k [3]: agentID v: agent_265 23:44:06 k [4]: type v: agent 23:44:06 k [5]: unit v: 23:44:06 k [6]: agentClass v: C_man_1_2_F 23:44:06 k [7]: faction v: CIV_F 23:44:06 k [8]: side v: CIV 23:44:06 k [9]: homeCluster v: c_336 23:44:06 k [10]: homePosition v: [9172.33,11916.2,0.0716209] 23:44:06 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:06 k [12]: posture v: 0 23:44:06 k [13]: politician v: true 23:44:06 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_265"] 23:44:06 ------------------ Inspection Complete -------------------- 23:44:07 ALIVE Agent Handler 23:44:07 Register Agent [agent_266] 23:44:07 ------------------ Inspecting Hash -------------------- 23:44:07 k [0]: debug v: true 23:44:07 k [1]: active v: false 23:44:07 k [2]: position v: [9149.09,11953.6,0.0189304] 23:44:07 k [3]: agentID v: agent_266 23:44:07 k [4]: type v: agent 23:44:07 k [5]: unit v: 23:44:07 k [6]: agentClass v: C_man_p_shorts_1_F 23:44:07 k [7]: faction v: CIV_F 23:44:07 k [8]: side v: CIV 23:44:07 k [9]: homeCluster v: c_336 23:44:07 k [10]: homePosition v: [9149.09,11953.6,0.0189304] 23:44:07 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:44:07 k [12]: posture v: 0 23:44:07 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_266"] 23:44:07 ------------------ Inspection Complete -------------------- 23:44:08 ALIVE Agent Handler 23:44:08 Register Agent [agent_267] 23:44:08 ------------------ Inspecting Hash -------------------- 23:44:08 k [0]: debug v: true 23:44:08 k [1]: active v: false 23:44:08 k [2]: position v: [9077.13,12038.4,-0.0399399] 23:44:08 k [3]: agentID v: agent_267 23:44:08 k [4]: type v: agent 23:44:08 k [5]: unit v: 23:44:08 k [6]: agentClass v: C_man_shorts_4_F 23:44:08 k [7]: faction v: CIV_F 23:44:08 k [8]: side v: CIV 23:44:08 k [9]: homeCluster v: c_336 23:44:08 k [10]: homePosition v: [9077.13,12038.4,-0.0399399] 23:44:08 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:08 k [12]: posture v: 0 23:44:08 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_267"] 23:44:08 ------------------ Inspection Complete -------------------- 23:44:08 ALIVE Agent Handler 23:44:08 Register Agent [agent_268] 23:44:08 ------------------ Inspecting Hash -------------------- 23:44:08 k [0]: debug v: true 23:44:08 k [1]: active v: false 23:44:08 k [2]: position v: [8988.02,11987.2,0.579605] 23:44:08 k [3]: agentID v: agent_268 23:44:08 k [4]: type v: agent 23:44:08 k [5]: unit v: 23:44:08 k [6]: agentClass v: C_journalist_F 23:44:08 k [7]: faction v: CIV_F 23:44:08 k [8]: side v: CIV 23:44:08 k [9]: homeCluster v: c_336 23:44:09 k [10]: homePosition v: [8988.02,11987.2,0.579605] 23:44:09 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:09 k [12]: posture v: 0 23:44:09 k [13]: politician v: true 23:44:09 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_268"] 23:44:09 ------------------ Inspection Complete -------------------- 23:44:09 ALIVE Agent Handler 23:44:09 Register Agent [agent_269] 23:44:09 ------------------ Inspecting Hash -------------------- 23:44:09 k [0]: debug v: true 23:44:09 k [1]: active v: false 23:44:09 k [2]: position v: [9070.31,12002.3,0.589455] 23:44:09 k [3]: agentID v: agent_269 23:44:09 k [4]: type v: agent 23:44:09 k [5]: unit v: 23:44:09 k [6]: agentClass v: C_man_shorts_3_F_asia 23:44:09 k [7]: faction v: CIV_F 23:44:09 k [8]: side v: CIV 23:44:09 k [9]: homeCluster v: c_336 23:44:09 k [10]: homePosition v: [9070.31,12002.3,0.589455] 23:44:09 k [11]: activeCommands v: [["ALIVE_fnc_cc_startGathering","managed",[30,90]]] 23:44:09 k [12]: posture v: 0 23:44:09 k [13]: politician v: true 23:44:09 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_269"] 23:44:09 ------------------ Inspection Complete -------------------- 23:44:10 ALIVE Agent Handler 23:44:10 Register Agent [agent_270] 23:44:10 ------------------ Inspecting Hash -------------------- 23:44:10 k [0]: debug v: true 23:44:10 k [1]: active v: false 23:44:10 k [2]: position v: [8949.65,12067,1.32107] 23:44:10 k [3]: agentID v: agent_270 23:44:10 k [4]: type v: agent 23:44:10 k [5]: unit v: 23:44:10 k [6]: agentClass v: C_man_polo_5_F 23:44:10 k [7]: faction v: CIV_F 23:44:10 k [8]: side v: CIV 23:44:10 k [9]: homeCluster v: c_336 23:44:10 k [10]: homePosition v: [8949.65,12067,1.32107] 23:44:10 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:10 k [12]: posture v: 0 23:44:10 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_270"] 23:44:10 ------------------ Inspection Complete -------------------- 23:44:11 ALIVE Agent Handler 23:44:11 Register Agent [agent_271] 23:44:11 ------------------ Inspecting Hash -------------------- 23:44:11 k [0]: debug v: true 23:44:11 k [1]: active v: false 23:44:11 k [2]: position v: [9039.34,12144.1,0.175659] 23:44:11 k [3]: agentID v: agent_271 23:44:11 k [4]: type v: agent 23:44:11 k [5]: unit v: 23:44:11 k [6]: agentClass v: C_man_polo_2_F_euro 23:44:11 k [7]: faction v: CIV_F 23:44:11 k [8]: side v: CIV 23:44:11 k [9]: homeCluster v: c_336 23:44:11 k [10]: homePosition v: [9039.34,12144.1,0.175659] 23:44:11 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:11 k [12]: posture v: 0 23:44:11 k [13]: townelder v: true 23:44:11 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_271"] 23:44:11 ------------------ Inspection Complete -------------------- 23:44:11 ALIVE Agent Handler 23:44:11 Register Agent [agent_272] 23:44:11 ------------------ Inspecting Hash -------------------- 23:44:11 k [0]: debug v: true 23:44:11 k [1]: active v: false 23:44:11 k [2]: position v: [9171.69,12120,0.0523663] 23:44:11 k [3]: agentID v: agent_272 23:44:11 k [4]: type v: agent 23:44:11 k [5]: unit v: 23:44:11 k [6]: agentClass v: C_man_polo_3_F_afro 23:44:11 k [7]: faction v: CIV_F 23:44:11 k [8]: side v: CIV 23:44:11 k [9]: homeCluster v: c_336 23:44:11 k [10]: homePosition v: [9171.69,12120,0.0523663] 23:44:11 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:11 k [12]: posture v: 0 23:44:11 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_272"] 23:44:11 ------------------ Inspection Complete -------------------- 23:44:12 ALIVE Agent Handler 23:44:12 Register Agent [agent_273] 23:44:12 ------------------ Inspecting Hash -------------------- 23:44:12 k [0]: debug v: true 23:44:12 k [1]: active v: false 23:44:12 k [2]: position v: [9245.33,12190.4,0.0338516] 23:44:12 k [3]: agentID v: agent_273 23:44:12 k [4]: type v: agent 23:44:12 k [5]: unit v: 23:44:12 k [6]: agentClass v: C_man_shorts_2_F_asia 23:44:12 k [7]: faction v: CIV_F 23:44:12 k [8]: side v: CIV 23:44:12 k [9]: homeCluster v: c_336 23:44:12 k [10]: homePosition v: [9245.33,12190.4,0.0338516] 23:44:12 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:12 k [12]: posture v: 0 23:44:12 k [13]: townelder v: true 23:44:12 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_273"] 23:44:12 ------------------ Inspection Complete -------------------- 23:44:13 ALIVE Agent Handler 23:44:13 Register Agent [agent_274] 23:44:13 ------------------ Inspecting Hash -------------------- 23:44:13 k [0]: debug v: true 23:44:13 k [1]: active v: false 23:44:13 k [2]: position v: [9344.96,12244.9,-0.012948] 23:44:13 k [3]: agentID v: agent_274 23:44:13 k [4]: type v: agent 23:44:13 k [5]: unit v: 23:44:13 k [6]: agentClass v: C_man_shorts_3_F 23:44:13 k [7]: faction v: CIV_F 23:44:13 k [8]: side v: CIV 23:44:13 k [9]: homeCluster v: c_336 23:44:13 k [10]: homePosition v: [9344.96,12244.9,-0.012948] 23:44:13 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:13 k [12]: posture v: 0 23:44:13 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_274"] 23:44:13 ------------------ Inspection Complete -------------------- 23:44:13 ALIVE Agent Handler 23:44:13 Register Agent [agent_275] 23:44:13 ------------------ Inspecting Hash -------------------- 23:44:13 k [0]: debug v: true 23:44:13 k [1]: active v: false 23:44:13 k [2]: position v: [9437.23,11597.6,0.173952] 23:44:13 k [3]: agentID v: agent_275 23:44:13 k [4]: type v: agent 23:44:13 k [5]: unit v: 23:44:13 k [6]: agentClass v: C_man_p_beggar_F_asia 23:44:13 k [7]: faction v: CIV_F 23:44:13 k [8]: side v: CIV 23:44:13 k [9]: homeCluster v: c_336 23:44:13 k [10]: homePosition v: [9437.23,11597.6,0.173952] 23:44:13 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:13 k [12]: posture v: 0 23:44:13 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_275"] 23:44:13 ------------------ Inspection Complete -------------------- 23:44:14 ALIVE Agent Handler 23:44:14 Register Agent [agent_276] 23:44:14 ------------------ Inspecting Hash -------------------- 23:44:14 k [0]: debug v: true 23:44:14 k [1]: active v: false 23:44:14 k [2]: position v: [9516.9,11536.4,-0.676811] 23:44:14 k [3]: agentID v: agent_276 23:44:14 k [4]: type v: agent 23:44:14 k [5]: unit v: 23:44:14 k [6]: agentClass v: C_man_p_shorts_1_F_afro 23:44:14 k [7]: faction v: CIV_F 23:44:14 k [8]: side v: CIV 23:44:14 k [9]: homeCluster v: c_336 23:44:14 k [10]: homePosition v: [9516.9,11536.4,-0.676811] 23:44:14 k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]] 23:44:14 k [12]: posture v: 0 23:44:14 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_276"] 23:44:14 ------------------ Inspection Complete -------------------- 23:44:15 ALIVE Agent Handler 23:44:15 Register Agent [agent_277] 23:44:15 ------------------ Inspecting Hash -------------------- 23:44:15 k [0]: debug v: true 23:44:15 k [1]: active v: false 23:44:15 k [2]: position v: [9481.11,11603,0.24127] 23:44:15 k [3]: agentID v: agent_277 23:44:15 k [4]: type v: agent 23:44:15 k [5]: unit v: 23:44:15 k [6]: agentClass v: C_man_polo_1_F 23:44:15 k [7]: faction v: CIV_F 23:44:15 k [8]: side v: CIV 23:44:15 k [9]: homeCluster v: c_336 23:44:15 k [10]: homePosition v: [9481.11,11603,0.24127] 23:44:15 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:15 k [12]: posture v: 0 23:44:15 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_277"] 23:44:15 ------------------ Inspection Complete -------------------- 23:44:15 ALIVE Agent Handler 23:44:15 Register Agent [agent_278] 23:44:15 ------------------ Inspecting Hash -------------------- 23:44:15 k [0]: debug v: true 23:44:15 k [1]: active v: false 23:44:15 k [2]: position v: [9415.2,11778.3,-0.00352669] 23:44:15 k [3]: agentID v: agent_278 23:44:15 k [4]: type v: agent 23:44:15 k [5]: unit v: 23:44:15 k [6]: agentClass v: C_man_p_shorts_1_F_euro 23:44:15 k [7]: faction v: CIV_F 23:44:15 k [8]: side v: CIV 23:44:15 k [9]: homeCluster v: c_336 23:44:15 k [10]: homePosition v: [9415.2,11778.3,-0.00352669] 23:44:15 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:15 k [12]: posture v: 0 23:44:15 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_278"] 23:44:15 ------------------ Inspection Complete -------------------- 23:44:16 ALIVE Agent Handler 23:44:16 Register Agent [agent_279] 23:44:16 ------------------ Inspecting Hash -------------------- 23:44:16 k [0]: debug v: true 23:44:16 k [1]: active v: false 23:44:16 k [2]: position v: [9402.51,11850.3,-0.048254] 23:44:16 k [3]: agentID v: agent_279 23:44:16 k [4]: type v: agent 23:44:16 k [5]: unit v: 23:44:16 k [6]: agentClass v: C_man_p_shorts_1_F_afro 23:44:16 k [7]: faction v: CIV_F 23:44:16 k [8]: side v: CIV 23:44:16 k [9]: homeCluster v: c_336 23:44:16 k [10]: homePosition v: [9402.51,11850.3,-0.048254] 23:44:16 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:16 k [12]: posture v: 0 23:44:16 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_279"] 23:44:16 ------------------ Inspection Complete -------------------- 23:44:17 ALIVE Agent Handler 23:44:17 Register Agent [agent_280] 23:44:17 ------------------ Inspecting Hash -------------------- 23:44:17 k [0]: debug v: true 23:44:17 k [1]: active v: false 23:44:17 k [2]: position v: [9445.11,11864.9,-0.0895329] 23:44:17 k [3]: agentID v: agent_280 23:44:17 k [4]: type v: agent 23:44:17 k [5]: unit v: 23:44:17 k [6]: agentClass v: C_man_polo_2_F 23:44:17 k [7]: faction v: CIV_F 23:44:17 k [8]: side v: CIV 23:44:17 k [9]: homeCluster v: c_336 23:44:17 k [10]: homePosition v: [9445.11,11864.9,-0.0895329] 23:44:17 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:44:17 k [12]: posture v: 0 23:44:17 k [13]: muezzin v: true 23:44:17 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_280"] 23:44:17 ------------------ Inspection Complete -------------------- 23:44:17 ALIVE Agent Handler 23:44:17 Register Agent [agent_281] 23:44:17 ------------------ Inspecting Hash -------------------- 23:44:17 k [0]: debug v: true 23:44:17 k [1]: active v: false 23:44:17 k [2]: position v: [9483.42,11794.1,0.692398] 23:44:17 k [3]: agentID v: agent_281 23:44:17 k [4]: type v: agent 23:44:17 k [5]: unit v: 23:44:17 k [6]: agentClass v: C_man_1_3_F 23:44:17 k [7]: faction v: CIV_F 23:44:17 k [8]: side v: CIV 23:44:17 k [9]: homeCluster v: c_336 23:44:17 k [10]: homePosition v: [9483.42,11794.1,0.692398] 23:44:17 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:44:17 k [12]: posture v: 0 23:44:17 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_281"] 23:44:17 ------------------ Inspection Complete -------------------- 23:44:18 ALIVE Agent Handler 23:44:18 Register Agent [agent_282] 23:44:18 ------------------ Inspecting Hash -------------------- 23:44:18 k [0]: debug v: true 23:44:18 k [1]: active v: false 23:44:18 k [2]: position v: [9569.89,11774.8,0.610358] 23:44:18 k [3]: agentID v: agent_282 23:44:18 k [4]: type v: agent 23:44:18 k [5]: unit v: 23:44:18 k [6]: agentClass v: C_man_polo_2_F_euro 23:44:18 k [7]: faction v: CIV_F 23:44:18 k [8]: side v: CIV 23:44:18 k [9]: homeCluster v: c_336 23:44:18 k [10]: homePosition v: [9569.89,11774.8,0.610358] 23:44:18 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:18 k [12]: posture v: 0 23:44:18 k [13]: politician v: true 23:44:18 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_282"] 23:44:18 ------------------ Inspection Complete -------------------- 23:44:19 ALIVE Agent Handler 23:44:19 Register Agent [agent_283] 23:44:19 ------------------ Inspecting Hash -------------------- 23:44:19 k [0]: debug v: true 23:44:19 k [1]: active v: false 23:44:19 k [2]: position v: [9537.92,12505,0.027648] 23:44:19 k [3]: agentID v: agent_283 23:44:19 k [4]: type v: agent 23:44:19 k [5]: unit v: 23:44:19 k [6]: agentClass v: C_man_polo_5_F 23:44:19 k [7]: faction v: CIV_F 23:44:19 k [8]: side v: CIV 23:44:19 k [9]: homeCluster v: c_336 23:44:19 k [10]: homePosition v: [9537.92,12505,0.027648] 23:44:19 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:44:19 k [12]: posture v: 0 23:44:19 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_283"] 23:44:19 ------------------ Inspection Complete -------------------- 23:44:19 ALIVE Agent Handler 23:44:19 Register Agent [agent_284] 23:44:19 ------------------ Inspecting Hash -------------------- 23:44:19 k [0]: debug v: true 23:44:19 k [1]: active v: false 23:44:19 k [2]: position v: [9098.24,11834.8,0.601498] 23:44:19 k [3]: agentID v: agent_284 23:44:19 k [4]: type v: agent 23:44:19 k [5]: unit v: 23:44:19 k [6]: agentClass v: C_man_p_shorts_1_F_asia 23:44:19 k [7]: faction v: CIV_F 23:44:19 k [8]: side v: CIV 23:44:19 k [9]: homeCluster v: c_336 23:44:19 k [10]: homePosition v: [9098.24,11834.8,0.601498] 23:44:19 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:19 k [12]: posture v: 0 23:44:19 k [13]: muezzin v: true 23:44:19 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_284"] 23:44:19 ------------------ Inspection Complete -------------------- 23:44:20 ALIVE Agent Handler 23:44:20 Register Agent [agent_285] 23:44:20 ------------------ Inspecting Hash -------------------- 23:44:20 k [0]: debug v: true 23:44:20 k [1]: active v: false 23:44:20 k [2]: position v: [9185.62,11970,0.152403] 23:44:20 k [3]: agentID v: agent_285 23:44:20 k [4]: type v: agent 23:44:20 k [5]: unit v: 23:44:20 k [6]: agentClass v: C_man_polo_2_F_afro 23:44:20 k [7]: faction v: CIV_F 23:44:20 k [8]: side v: CIV 23:44:20 k [9]: homeCluster v: c_336 23:44:20 k [10]: homePosition v: [9185.62,11970,0.152403] 23:44:20 k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]] 23:44:20 k [12]: posture v: 0 23:44:20 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_285"] 23:44:20 ------------------ Inspection Complete -------------------- 23:44:21 ALIVE Agent Handler 23:44:21 Register Agent [agent_286] 23:44:21 ------------------ Inspecting Hash -------------------- 23:44:21 k [0]: debug v: true 23:44:21 k [1]: active v: false 23:44:21 k [2]: position v: [9391.89,11772,0.0619564] 23:44:21 k [3]: agentID v: agent_286 23:44:21 k [4]: type v: agent 23:44:21 k [5]: unit v: 23:44:21 k [6]: agentClass v: C_man_polo_6_F_euro 23:44:21 k [7]: faction v: CIV_F 23:44:21 k [8]: side v: CIV 23:44:21 k [9]: homeCluster v: c_336 23:44:21 k [10]: homePosition v: [9391.89,11772,0.0619564] 23:44:21 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:44:21 k [12]: posture v: 0 23:44:21 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_286"] 23:44:21 ------------------ Inspection Complete -------------------- 23:44:21 ALIVE Agent Handler 23:44:21 Register Agent [agent_287] 23:44:21 ------------------ Inspecting Hash -------------------- 23:44:21 k [0]: debug v: true 23:44:21 k [1]: active v: false 23:44:21 k [2]: position v: [9412.09,11674.2,0.327881] 23:44:21 k [3]: agentID v: agent_287 23:44:21 k [4]: type v: agent 23:44:21 k [5]: unit v: 23:44:21 k [6]: agentClass v: C_man_polo_4_F 23:44:21 k [7]: faction v: CIV_F 23:44:21 k [8]: side v: CIV 23:44:21 k [9]: homeCluster v: c_336 23:44:21 k [10]: homePosition v: [9412.09,11674.2,0.327881] 23:44:21 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:21 k [12]: posture v: 0 23:44:22 k [13]: townelder v: true 23:44:22 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_287"] 23:44:22 ------------------ Inspection Complete -------------------- 23:44:22 ALIVE Agent Handler 23:44:22 Register Agent [agent_288] 23:44:22 ------------------ Inspecting Hash -------------------- 23:44:22 k [0]: debug v: true 23:44:22 k [1]: active v: false 23:44:22 k [2]: position v: [8942.83,12308.6,0.349302] 23:44:22 k [3]: agentID v: agent_288 23:44:22 k [4]: type v: agent 23:44:22 k [5]: unit v: 23:44:22 k [6]: agentClass v: C_man_hunter_1_F 23:44:22 k [7]: faction v: CIV_F 23:44:22 k [8]: side v: CIV 23:44:22 k [9]: homeCluster v: c_336 23:44:22 k [10]: homePosition v: [8942.83,12308.6,0.349302] 23:44:22 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:22 k [12]: posture v: 0 23:44:22 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_288"] 23:44:22 ------------------ Inspection Complete -------------------- 23:44:27 ALIVE Agent Handler 23:44:27 Register Agent [agent_289] 23:44:27 ------------------ Inspecting Hash -------------------- 23:44:27 k [0]: debug v: true 23:44:27 k [1]: active v: false 23:44:27 k [2]: position v: [10669.4,12355.7,-0.11093] 23:44:27 k [3]: agentID v: agent_289 23:44:27 k [4]: type v: agent 23:44:27 k [5]: unit v: 23:44:27 k [6]: agentClass v: C_man_polo_2_F_afro 23:44:27 k [7]: faction v: CIV_F 23:44:27 k [8]: side v: CIV 23:44:27 k [9]: homeCluster v: c_338 23:44:27 k [10]: homePosition v: [10669.4,12355.7,-0.11093] 23:44:27 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:44:27 k [12]: posture v: 0 23:44:27 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_289"] 23:44:27 ------------------ Inspection Complete -------------------- 23:44:27 ALIVE Agent Handler 23:44:27 Register Agent [agent_290] 23:44:27 ------------------ Inspecting Hash -------------------- 23:44:27 k [0]: debug v: true 23:44:27 k [1]: active v: false 23:44:27 k [2]: position v: [10592.3,12342.9,0.11948] 23:44:27 k [3]: agentID v: agent_290 23:44:27 k [4]: type v: agent 23:44:27 k [5]: unit v: 23:44:27 k [6]: agentClass v: C_man_p_shorts_1_F_asia 23:44:27 k [7]: faction v: CIV_F 23:44:27 k [8]: side v: CIV 23:44:27 k [9]: homeCluster v: c_338 23:44:27 k [10]: homePosition v: [10592.3,12342.9,0.11948] 23:44:28 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:28 k [12]: posture v: 0 23:44:28 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_290"] 23:44:28 ------------------ Inspection Complete -------------------- 23:44:28 ALIVE Agent Handler 23:44:28 Register Agent [agent_291] 23:44:28 ------------------ Inspecting Hash -------------------- 23:44:28 k [0]: debug v: true 23:44:28 k [1]: active v: false 23:44:28 k [2]: position v: [10498.7,12354.3,0.098443] 23:44:28 k [3]: agentID v: agent_291 23:44:28 k [4]: type v: agent 23:44:28 k [5]: unit v: 23:44:28 k [6]: agentClass v: C_man_polo_3_F 23:44:28 k [7]: faction v: CIV_F 23:44:28 k [8]: side v: CIV 23:44:28 k [9]: homeCluster v: c_338 23:44:28 k [10]: homePosition v: [10498.7,12354.3,0.098443] 23:44:28 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:28 k [12]: posture v: 0 23:44:28 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_291"] 23:44:28 ------------------ Inspection Complete -------------------- 23:44:29 ALIVE Agent Handler 23:44:29 Register Agent [agent_292] 23:44:29 ------------------ Inspecting Hash -------------------- 23:44:29 k [0]: debug v: true 23:44:29 k [1]: active v: false 23:44:29 k [2]: position v: [10575.1,12276,0.00240612] 23:44:29 k [3]: agentID v: agent_292 23:44:29 k [4]: type v: agent 23:44:29 k [5]: unit v: 23:44:29 k [6]: agentClass v: C_man_p_shorts_1_F_euro 23:44:29 k [7]: faction v: CIV_F 23:44:29 k [8]: side v: CIV 23:44:29 k [9]: homeCluster v: c_338 23:44:29 k [10]: homePosition v: [10575.1,12276,0.00240612] 23:44:29 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:29 k [12]: posture v: 0 23:44:29 k [13]: muezzin v: true 23:44:29 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_292"] 23:44:29 ------------------ Inspection Complete -------------------- 23:44:30 ALIVE Agent Handler 23:44:30 Register Agent [agent_293] 23:44:30 ------------------ Inspecting Hash -------------------- 23:44:30 k [0]: debug v: true 23:44:30 k [1]: active v: false 23:44:30 k [2]: position v: [10660.8,12195,0.139732] 23:44:30 k [3]: agentID v: agent_293 23:44:30 k [4]: type v: agent 23:44:30 k [5]: unit v: 23:44:30 k [6]: agentClass v: C_Nikos_aged 23:44:30 k [7]: faction v: CIV_F 23:44:30 k [8]: side v: CIV 23:44:30 k [9]: homeCluster v: c_338 23:44:30 k [10]: homePosition v: [10660.8,12195,0.139732] 23:44:30 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:30 k [12]: posture v: 0 23:44:30 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_293"] 23:44:30 ------------------ Inspection Complete -------------------- 23:44:30 ALIVE Agent Handler 23:44:30 Register Agent [agent_294] 23:44:30 ------------------ Inspecting Hash -------------------- 23:44:30 k [0]: debug v: true 23:44:30 k [1]: active v: false 23:44:30 k [2]: position v: [10553.9,12088.4,-0.0324059] 23:44:30 k [3]: agentID v: agent_294 23:44:30 k [4]: type v: agent 23:44:30 k [5]: unit v: 23:44:30 k [6]: agentClass v: C_man_shorts_4_F 23:44:30 k [7]: faction v: CIV_F 23:44:30 k [8]: side v: CIV 23:44:30 k [9]: homeCluster v: c_338 23:44:30 k [10]: homePosition v: [10553.9,12088.4,-0.0324059] 23:44:30 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:30 k [12]: posture v: 0 23:44:30 k [13]: politician v: true 23:44:30 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_294"] 23:44:30 ------------------ Inspection Complete -------------------- 23:44:31 ALIVE Agent Handler 23:44:31 Register Agent [agent_295] 23:44:31 ------------------ Inspecting Hash -------------------- 23:44:31 k [0]: debug v: true 23:44:31 k [1]: active v: false 23:44:31 k [2]: position v: [10471.3,12103.5,0.297152] 23:44:31 k [3]: agentID v: agent_295 23:44:31 k [4]: type v: agent 23:44:31 k [5]: unit v: 23:44:31 k [6]: agentClass v: C_man_1_2_F 23:44:31 k [7]: faction v: CIV_F 23:44:31 k [8]: side v: CIV 23:44:31 k [9]: homeCluster v: c_338 23:44:31 k [10]: homePosition v: [10471.3,12103.5,0.297152] 23:44:31 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:31 k [12]: posture v: 0 23:44:31 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_295"] 23:44:31 ------------------ Inspection Complete -------------------- 23:44:32 ALIVE Agent Handler 23:44:32 Register Agent [agent_296] 23:44:32 ------------------ Inspecting Hash -------------------- 23:44:32 k [0]: debug v: true 23:44:32 k [1]: active v: false 23:44:32 k [2]: position v: [10712.5,12262.4,-0.00732994] 23:44:32 k [3]: agentID v: agent_296 23:44:32 k [4]: type v: agent 23:44:32 k [5]: unit v: 23:44:32 k [6]: agentClass v: C_man_shorts_1_F_euro 23:44:32 k [7]: faction v: CIV_F 23:44:32 k [8]: side v: CIV 23:44:32 k [9]: homeCluster v: c_338 23:44:32 k [10]: homePosition v: [10712.5,12262.4,-0.00732994] 23:44:32 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:44:32 k [12]: posture v: 0 23:44:32 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_296"] 23:44:32 ------------------ Inspection Complete -------------------- 23:44:32 ALIVE Agent Handler 23:44:32 Register Agent [agent_297] 23:44:32 ------------------ Inspecting Hash -------------------- 23:44:32 k [0]: debug v: true 23:44:32 k [1]: active v: false 23:44:32 k [2]: position v: [10759.4,12173.3,0.0456676] 23:44:32 k [3]: agentID v: agent_297 23:44:32 k [4]: type v: agent 23:44:32 k [5]: unit v: 23:44:32 k [6]: agentClass v: C_man_polo_4_F_asia 23:44:32 k [7]: faction v: CIV_F 23:44:32 k [8]: side v: CIV 23:44:32 k [9]: homeCluster v: c_338 23:44:32 k [10]: homePosition v: [10759.4,12173.3,0.0456676] 23:44:32 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:32 k [12]: posture v: 0 23:44:32 k [13]: townelder v: true 23:44:32 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_297"] 23:44:32 ------------------ Inspection Complete -------------------- 23:44:33 ALIVE Agent Handler 23:44:33 Register Agent [agent_298] 23:44:33 ------------------ Inspecting Hash -------------------- 23:44:33 k [0]: debug v: true 23:44:33 k [1]: active v: false 23:44:33 k [2]: position v: [11144.5,12278.3,0.0883942] 23:44:33 k [3]: agentID v: agent_298 23:44:33 k [4]: type v: agent 23:44:33 k [5]: unit v: 23:44:33 k [6]: agentClass v: C_man_shorts_3_F_afro 23:44:33 k [7]: faction v: CIV_F 23:44:33 k [8]: side v: CIV 23:44:33 k [9]: homeCluster v: c_338 23:44:33 k [10]: homePosition v: [11144.5,12278.3,0.0883942] 23:44:33 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:33 k [12]: posture v: 0 23:44:33 k [13]: townelder v: true 23:44:33 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_298"] 23:44:33 ------------------ Inspection Complete -------------------- 23:44:34 ALIVE Agent Handler 23:44:34 Register Agent [agent_299] 23:44:34 ------------------ Inspecting Hash -------------------- 23:44:34 k [0]: debug v: true 23:44:34 k [1]: active v: false 23:44:34 k [2]: position v: [11161.4,12259.5,0.176765] 23:44:34 k [3]: agentID v: agent_299 23:44:34 k [4]: type v: agent 23:44:34 k [5]: unit v: 23:44:34 k [6]: agentClass v: C_man_polo_2_F_euro 23:44:34 k [7]: faction v: CIV_F 23:44:34 k [8]: side v: CIV 23:44:34 k [9]: homeCluster v: c_338 23:44:34 k [10]: homePosition v: [11161.4,12259.5,0.176765] 23:44:34 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:34 k [12]: posture v: 0 23:44:34 k [13]: politician v: true 23:44:34 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_299"] 23:44:34 ------------------ Inspection Complete -------------------- 23:44:35 ALIVE Agent Handler 23:44:35 Register Agent [agent_300] 23:44:35 ------------------ Inspecting Hash -------------------- 23:44:35 k [0]: debug v: true 23:44:35 k [1]: active v: false 23:44:35 k [2]: position v: [8099.96,15142.5,-1.01576] 23:44:35 k [3]: agentID v: agent_300 23:44:35 k [4]: type v: agent 23:44:35 k [5]: unit v: 23:44:35 k [6]: agentClass v: C_man_polo_2_F_euro 23:44:35 k [7]: faction v: CIV_F 23:44:35 k [8]: side v: CIV 23:44:35 k [9]: homeCluster v: c_339 23:44:35 k [10]: homePosition v: [8099.96,15142.5,-1.01576] 23:44:35 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:35 k [12]: posture v: 0 23:44:35 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_300"] 23:44:35 ------------------ Inspection Complete -------------------- 23:44:35 ALIVE Agent Handler 23:44:35 Register Agent [agent_301] 23:44:35 ------------------ Inspecting Hash -------------------- 23:44:35 k [0]: debug v: true 23:44:36 k [1]: active v: false 23:44:36 k [2]: position v: [8267.84,15050.6,-0.00563812] 23:44:36 k [3]: agentID v: agent_301 23:44:36 k [4]: type v: agent 23:44:36 k [5]: unit v: 23:44:36 k [6]: agentClass v: C_man_polo_2_F_euro 23:44:36 k [7]: faction v: CIV_F 23:44:36 k [8]: side v: CIV 23:44:36 k [9]: homeCluster v: c_339 23:44:36 k [10]: homePosition v: [8267.84,15050.6,-0.00563812] 23:44:36 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:44:36 k [12]: posture v: 0 23:44:36 k [13]: politician v: true 23:44:36 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_301"] 23:44:36 ------------------ Inspection Complete -------------------- 23:44:38 ALIVE Agent Handler 23:44:38 Register Agent [agent_302] 23:44:38 ------------------ Inspecting Hash -------------------- 23:44:38 k [0]: debug v: true 23:44:38 k [1]: active v: false 23:44:38 k [2]: position v: [11682.5,13637.8,0.00670052] 23:44:38 k [3]: agentID v: agent_302 23:44:38 k [4]: type v: agent 23:44:38 k [5]: unit v: 23:44:38 k [6]: agentClass v: C_man_1_1_F 23:44:38 k [7]: faction v: CIV_F 23:44:38 k [8]: side v: CIV 23:44:38 k [9]: homeCluster v: c_340 23:44:38 k [10]: homePosition v: [11682.5,13637.8,0.00670052] 23:44:38 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:44:38 k [12]: posture v: 0 23:44:38 k [13]: muezzin v: true 23:44:38 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_302"] 23:44:38 ------------------ Inspection Complete -------------------- 23:44:38 ALIVE Agent Handler 23:44:38 Register Agent [agent_303] 23:44:38 ------------------ Inspecting Hash -------------------- 23:44:38 k [0]: debug v: true 23:44:38 k [1]: active v: false 23:44:38 k [2]: position v: [11735.3,13591.5,0.195103] 23:44:38 k [3]: agentID v: agent_303 23:44:38 k [4]: type v: agent 23:44:38 k [5]: unit v: 23:44:38 k [6]: agentClass v: C_man_polo_4_F 23:44:38 k [7]: faction v: CIV_F 23:44:38 k [8]: side v: CIV 23:44:38 k [9]: homeCluster v: c_340 23:44:38 k [10]: homePosition v: [11735.3,13591.5,0.195103] 23:44:38 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:38 k [12]: posture v: 0 23:44:38 k [13]: townelder v: true 23:44:38 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_303"] 23:44:38 ------------------ Inspection Complete -------------------- 23:44:39 ALIVE Agent Handler 23:44:39 Register Agent [agent_304] 23:44:39 ------------------ Inspecting Hash -------------------- 23:44:39 k [0]: debug v: true 23:44:39 k [1]: active v: false 23:44:39 k [2]: position v: [11717.2,13585.6,0.0755215] 23:44:39 k [3]: agentID v: agent_304 23:44:39 k [4]: type v: agent 23:44:39 k [5]: unit v: 23:44:39 k [6]: agentClass v: C_man_polo_1_F_asia 23:44:39 k [7]: faction v: CIV_F 23:44:39 k [8]: side v: CIV 23:44:39 k [9]: homeCluster v: c_340 23:44:39 k [10]: homePosition v: [11717.2,13585.6,0.0755215] 23:44:39 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:39 k [12]: posture v: 0 23:44:39 k [13]: muezzin v: true 23:44:39 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_304"] 23:44:39 ------------------ Inspection Complete -------------------- 23:44:40 ALIVE Agent Handler 23:44:40 Register Agent [agent_305] 23:44:40 ------------------ Inspecting Hash -------------------- 23:44:40 k [0]: debug v: true 23:44:40 k [1]: active v: false 23:44:40 k [2]: position v: [11806.4,13650.6,0.104343] 23:44:40 k [3]: agentID v: agent_305 23:44:40 k [4]: type v: agent 23:44:40 k [5]: unit v: 23:44:40 k [6]: agentClass v: C_man_polo_3_F_asia 23:44:40 k [7]: faction v: CIV_F 23:44:40 k [8]: side v: CIV 23:44:40 k [9]: homeCluster v: c_340 23:44:40 k [10]: homePosition v: [11806.4,13650.6,0.104343] 23:44:40 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:44:40 k [12]: posture v: 0 23:44:40 k [13]: muezzin v: true 23:44:40 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_305"] 23:44:40 ------------------ Inspection Complete -------------------- 23:44:40 ALIVE Agent Handler 23:44:40 Register Agent [agent_306] 23:44:40 ------------------ Inspecting Hash -------------------- 23:44:40 k [0]: debug v: true 23:44:40 k [1]: active v: false 23:44:40 k [2]: position v: [11779.1,13692.1,0.129354] 23:44:40 k [3]: agentID v: agent_306 23:44:40 k [4]: type v: agent 23:44:40 k [5]: unit v: 23:44:40 k [6]: agentClass v: C_man_1_1_F 23:44:40 k [7]: faction v: CIV_F 23:44:40 k [8]: side v: CIV 23:44:40 k [9]: homeCluster v: c_340 23:44:40 k [10]: homePosition v: [11779.1,13692.1,0.129354] 23:44:40 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:40 k [12]: posture v: 0 23:44:40 k [13]: muezzin v: true 23:44:40 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_306"] 23:44:40 ------------------ Inspection Complete -------------------- 23:44:41 ALIVE Agent Handler 23:44:41 Register Agent [agent_307] 23:44:41 ------------------ Inspecting Hash -------------------- 23:44:41 k [0]: debug v: true 23:44:41 k [1]: active v: false 23:44:41 k [2]: position v: [11802,13737,-0.337159] 23:44:41 k [3]: agentID v: agent_307 23:44:41 k [4]: type v: agent 23:44:41 k [5]: unit v: 23:44:41 k [6]: agentClass v: C_man_p_beggar_F 23:44:41 k [7]: faction v: CIV_F 23:44:41 k [8]: side v: CIV 23:44:41 k [9]: homeCluster v: c_340 23:44:41 k [10]: homePosition v: [11802,13737,-0.337159] 23:44:41 k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]] 23:44:41 k [12]: posture v: 0 23:44:41 k [13]: muezzin v: true 23:44:41 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_307"] 23:44:41 ------------------ Inspection Complete -------------------- 23:44:42 ALIVE Agent Handler 23:44:42 Register Agent [agent_308] 23:44:42 ------------------ Inspecting Hash -------------------- 23:44:42 k [0]: debug v: true 23:44:42 k [1]: active v: false 23:44:42 k [2]: position v: [11777.7,13744,0.000313759] 23:44:42 k [3]: agentID v: agent_308 23:44:42 k [4]: type v: agent 23:44:42 k [5]: unit v: 23:44:42 k [6]: agentClass v: C_man_polo_6_F_asia 23:44:42 k [7]: faction v: CIV_F 23:44:42 k [8]: side v: CIV 23:44:42 k [9]: homeCluster v: c_340 23:44:42 k [10]: homePosition v: [11777.7,13744,0.000313759] 23:44:42 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:44:42 k [12]: posture v: 0 23:44:42 k [13]: townelder v: true 23:44:42 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_308"] 23:44:42 ------------------ Inspection Complete -------------------- 23:44:42 ALIVE Agent Handler 23:44:42 Register Agent [agent_309] 23:44:42 ------------------ Inspecting Hash -------------------- 23:44:42 k [0]: debug v: true 23:44:42 k [1]: active v: false 23:44:42 k [2]: position v: [11774.8,13769.3,-0.00652885] 23:44:42 k [3]: agentID v: agent_309 23:44:42 k [4]: type v: agent 23:44:42 k [5]: unit v: 23:44:42 k [6]: agentClass v: C_man_polo_1_F_afro 23:44:43 k [7]: faction v: CIV_F 23:44:43 k [8]: side v: CIV 23:44:43 k [9]: homeCluster v: c_340 23:44:43 k [10]: homePosition v: [11774.8,13769.3,-0.00652885] 23:44:43 k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]] 23:44:43 k [12]: posture v: 0 23:44:43 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_309"] 23:44:43 ------------------ Inspection Complete -------------------- 23:44:43 ALIVE Agent Handler 23:44:43 Register Agent [agent_310] 23:44:43 ------------------ Inspecting Hash -------------------- 23:44:43 k [0]: debug v: true 23:44:43 k [1]: active v: false 23:44:43 k [2]: position v: [11731.1,13759.7,0] 23:44:43 k [3]: agentID v: agent_310 23:44:43 k [4]: type v: agent 23:44:43 k [5]: unit v: 23:44:43 k [6]: agentClass v: C_man_hunter_1_F 23:44:43 k [7]: faction v: CIV_F 23:44:43 k [8]: side v: CIV 23:44:43 k [9]: homeCluster v: c_340 23:44:43 k [10]: homePosition v: [11731.1,13759.7,0] 23:44:43 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:44:43 k [12]: posture v: 0 23:44:43 k [13]: politician v: true 23:44:43 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_310"] 23:44:43 ------------------ Inspection Complete -------------------- 23:44:44 ALIVE Agent Handler 23:44:44 Register Agent [agent_311] 23:44:44 ------------------ Inspecting Hash -------------------- 23:44:44 k [0]: debug v: true 23:44:44 k [1]: active v: false 23:44:44 k [2]: position v: [11689.7,13741.7,-0.00961685] 23:44:44 k [3]: agentID v: agent_311 23:44:44 k [4]: type v: agent 23:44:44 k [5]: unit v: 23:44:44 k [6]: agentClass v: C_man_1_1_F 23:44:44 k [7]: faction v: CIV_F 23:44:44 k [8]: side v: CIV 23:44:44 k [9]: homeCluster v: c_340 23:44:44 k [10]: homePosition v: [11689.7,13741.7,-0.00961685] 23:44:44 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:44 k [12]: posture v: 0 23:44:44 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_311"] 23:44:44 ------------------ Inspection Complete -------------------- 23:44:44 ALIVE Agent Handler 23:44:45 Register Agent [agent_312] 23:44:45 ------------------ Inspecting Hash -------------------- 23:44:45 k [0]: debug v: true 23:44:45 k [1]: active v: false 23:44:45 k [2]: position v: [11709.6,13685.7,0.124695] 23:44:45 k [3]: agentID v: agent_312 23:44:45 k [4]: type v: agent 23:44:45 k [5]: unit v: 23:44:45 k [6]: agentClass v: C_man_polo_6_F_asia 23:44:45 k [7]: faction v: CIV_F 23:44:45 k [8]: side v: CIV 23:44:45 k [9]: homeCluster v: c_340 23:44:45 k [10]: homePosition v: [11709.6,13685.7,0.124695] 23:44:45 k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]] 23:44:45 k [12]: posture v: 0 23:44:45 k [13]: townelder v: true 23:44:45 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_312"] 23:44:45 ------------------ Inspection Complete -------------------- 23:44:45 ALIVE Agent Handler 23:44:45 Register Agent [agent_313] 23:44:45 ------------------ Inspecting Hash -------------------- 23:44:45 k [0]: debug v: true 23:44:45 k [1]: active v: false 23:44:45 k [2]: position v: [11693.5,13668.3,0.0277567] 23:44:45 k [3]: agentID v: agent_313 23:44:45 k [4]: type v: agent 23:44:45 k [5]: unit v: 23:44:45 k [6]: agentClass v: C_man_polo_1_F_asia 23:44:45 k [7]: faction v: CIV_F 23:44:45 k [8]: side v: CIV 23:44:45 k [9]: homeCluster v: c_340 23:44:45 k [10]: homePosition v: [11693.5,13668.3,0.0277567] 23:44:45 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:44:45 k [12]: posture v: 0 23:44:45 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_313"] 23:44:45 ------------------ Inspection Complete -------------------- 23:44:46 ALIVE Agent Handler 23:44:46 Register Agent [agent_314] 23:44:46 ------------------ Inspecting Hash -------------------- 23:44:46 k [0]: debug v: true 23:44:46 k [1]: active v: false 23:44:46 k [2]: position v: [11464.9,13659.6,-0.102705] 23:44:46 k [3]: agentID v: agent_314 23:44:46 k [4]: type v: agent 23:44:46 k [5]: unit v: 23:44:46 k [6]: agentClass v: C_man_shorts_2_F_afro 23:44:46 k [7]: faction v: CIV_F 23:44:46 k [8]: side v: CIV 23:44:46 k [9]: homeCluster v: c_340 23:44:46 k [10]: homePosition v: [11464.9,13659.6,-0.102705] 23:44:46 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:46 k [12]: posture v: 0 23:44:46 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_314"] 23:44:46 ------------------ Inspection Complete -------------------- 23:44:49 ALIVE Agent Handler 23:44:49 Register Agent [agent_315] 23:44:49 ------------------ Inspecting Hash -------------------- 23:44:49 k [0]: debug v: true 23:44:49 k [1]: active v: false 23:44:49 k [2]: position v: [12361.7,15666.6,0.327993] 23:44:49 k [3]: agentID v: agent_315 23:44:49 k [4]: type v: agent 23:44:49 k [5]: unit v: 23:44:49 k [6]: agentClass v: C_man_shorts_1_F 23:44:49 k [7]: faction v: CIV_F 23:44:49 k [8]: side v: CIV 23:44:49 k [9]: homeCluster v: c_341 23:44:49 k [10]: homePosition v: [12361.7,15666.6,0.327993] 23:44:49 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:49 k [12]: posture v: 0 23:44:49 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_315"] 23:44:49 ------------------ Inspection Complete -------------------- 23:44:50 ALIVE Agent Handler 23:44:50 Register Agent [agent_316] 23:44:50 ------------------ Inspecting Hash -------------------- 23:44:50 k [0]: debug v: true 23:44:50 k [1]: active v: false 23:44:50 k [2]: position v: [12274.2,15605.8,0.0205975] 23:44:50 k [3]: agentID v: agent_316 23:44:50 k [4]: type v: agent 23:44:50 k [5]: unit v: 23:44:50 k [6]: agentClass v: C_man_w_worker_F 23:44:50 k [7]: faction v: CIV_F 23:44:50 k [8]: side v: CIV 23:44:50 k [9]: homeCluster v: c_341 23:44:50 k [10]: homePosition v: [12274.2,15605.8,0.0205975] 23:44:50 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:44:50 k [12]: posture v: 0 23:44:50 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_316"] 23:44:50 ------------------ Inspection Complete -------------------- 23:44:51 ALIVE Agent Handler 23:44:51 Register Agent [agent_317] 23:44:51 ------------------ Inspecting Hash -------------------- 23:44:51 k [0]: debug v: true 23:44:51 k [1]: active v: false 23:44:51 k [2]: position v: [12291.8,15644.7,-0.947182] 23:44:51 k [3]: agentID v: agent_317 23:44:51 k [4]: type v: agent 23:44:51 k [5]: unit v: 23:44:51 k [6]: agentClass v: C_man_polo_4_F_asia 23:44:51 k [7]: faction v: CIV_F 23:44:51 k [8]: side v: CIV 23:44:51 k [9]: homeCluster v: c_341 23:44:51 k [10]: homePosition v: [12291.8,15644.7,-0.947182] 23:44:51 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:51 k [12]: posture v: 0 23:44:51 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_317"] 23:44:51 ------------------ Inspection Complete -------------------- 23:44:51 ALIVE Agent Handler 23:44:51 Register Agent [agent_318] 23:44:51 ------------------ Inspecting Hash -------------------- 23:44:51 k [0]: debug v: true 23:44:51 k [1]: active v: false 23:44:51 k [2]: position v: [12310.4,15700.2,0.282488] 23:44:51 k [3]: agentID v: agent_318 23:44:51 k [4]: type v: agent 23:44:51 k [5]: unit v: 23:44:51 k [6]: agentClass v: C_man_polo_4_F_asia 23:44:51 k [7]: faction v: CIV_F 23:44:51 k [8]: side v: CIV 23:44:51 k [9]: homeCluster v: c_341 23:44:51 k [10]: homePosition v: [12310.4,15700.2,0.282488] 23:44:51 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:51 k [12]: posture v: 0 23:44:51 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_318"] 23:44:51 ------------------ Inspection Complete -------------------- 23:44:52 ALIVE Agent Handler 23:44:52 Register Agent [agent_319] 23:44:52 ------------------ Inspecting Hash -------------------- 23:44:52 k [0]: debug v: true 23:44:52 k [1]: active v: false 23:44:52 k [2]: position v: [12336.5,15717.4,0.058691] 23:44:52 k [3]: agentID v: agent_319 23:44:52 k [4]: type v: agent 23:44:52 k [5]: unit v: 23:44:52 k [6]: agentClass v: C_man_p_shorts_1_F_afro 23:44:52 k [7]: faction v: CIV_F 23:44:52 k [8]: side v: CIV 23:44:52 k [9]: homeCluster v: c_341 23:44:52 k [10]: homePosition v: [12336.5,15717.4,0.058691] 23:44:52 k [11]: activeCommands v: [["ALIVE_fnc_cc_suicide","managed",[30,90]]] 23:44:52 k [12]: posture v: 0 23:44:52 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_319"] 23:44:52 ------------------ Inspection Complete -------------------- 23:44:53 ALIVE Agent Handler 23:44:53 Register Agent [agent_320] 23:44:53 ------------------ Inspecting Hash -------------------- 23:44:53 k [0]: debug v: true 23:44:53 k [1]: active v: false 23:44:53 k [2]: position v: [12427.7,15749.3,-0.125959] 23:44:53 k [3]: agentID v: agent_320 23:44:53 k [4]: type v: agent 23:44:53 k [5]: unit v: 23:44:53 k [6]: agentClass v: C_man_shorts_2_F_euro 23:44:53 k [7]: faction v: CIV_F 23:44:53 k [8]: side v: CIV 23:44:53 k [9]: homeCluster v: c_341 23:44:53 k [10]: homePosition v: [12427.7,15749.3,-0.125959] 23:44:53 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:53 k [12]: posture v: 0 23:44:53 k [13]: politician v: true 23:44:53 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_320"] 23:44:53 ------------------ Inspection Complete -------------------- 23:44:53 ALIVE Agent Handler 23:44:53 Register Agent [agent_321] 23:44:53 ------------------ Inspecting Hash -------------------- 23:44:53 k [0]: debug v: true 23:44:53 k [1]: active v: false 23:44:53 k [2]: position v: [12379.5,15705,-0.0372562] 23:44:53 k [3]: agentID v: agent_321 23:44:53 k [4]: type v: agent 23:44:53 k [5]: unit v: 23:44:53 k [6]: agentClass v: C_man_polo_5_F_euro 23:44:53 k [7]: faction v: CIV_F 23:44:53 k [8]: side v: CIV 23:44:53 k [9]: homeCluster v: c_341 23:44:53 k [10]: homePosition v: [12379.5,15705,-0.0372562] 23:44:53 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:53 k [12]: posture v: 0 23:44:53 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_321"] 23:44:53 ------------------ Inspection Complete -------------------- 23:44:54 ALIVE Agent Handler 23:44:54 Register Agent [agent_322] 23:44:54 ------------------ Inspecting Hash -------------------- 23:44:54 k [0]: debug v: true 23:44:54 k [1]: active v: false 23:44:54 k [2]: position v: [12353.1,15851.2,0.928587] 23:44:54 k [3]: agentID v: agent_322 23:44:54 k [4]: type v: agent 23:44:54 k [5]: unit v: 23:44:54 k [6]: agentClass v: C_man_polo_3_F_euro 23:44:54 k [7]: faction v: CIV_F 23:44:54 k [8]: side v: CIV 23:44:54 k [9]: homeCluster v: c_341 23:44:54 k [10]: homePosition v: [12353.1,15851.2,0.928587] 23:44:54 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:44:54 k [12]: posture v: 0 23:44:54 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_322"] 23:44:54 ------------------ Inspection Complete -------------------- 23:44:55 ALIVE Agent Handler 23:44:55 Register Agent [agent_323] 23:44:55 ------------------ Inspecting Hash -------------------- 23:44:55 k [0]: debug v: true 23:44:55 k [1]: active v: false 23:44:55 k [2]: position v: [12487.2,15523.2,0.097929] 23:44:55 k [3]: agentID v: agent_323 23:44:55 k [4]: type v: agent 23:44:55 k [5]: unit v: 23:44:55 k [6]: agentClass v: C_man_1_3_F 23:44:55 k [7]: faction v: CIV_F 23:44:55 k [8]: side v: CIV 23:44:55 k [9]: homeCluster v: c_341 23:44:55 k [10]: homePosition v: [12487.2,15523.2,0.097929] 23:44:55 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:55 k [12]: posture v: 0 23:44:55 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_323"] 23:44:55 ------------------ Inspection Complete -------------------- 23:44:55 ALIVE Agent Handler 23:44:55 Register Agent [agent_324] 23:44:55 ------------------ Inspecting Hash -------------------- 23:44:55 k [0]: debug v: true 23:44:55 k [1]: active v: false 23:44:56 k [2]: position v: [12417.6,15500.7,0.0584049] 23:44:56 k [3]: agentID v: agent_324 23:44:56 k [4]: type v: agent 23:44:56 k [5]: unit v: 23:44:56 k [6]: agentClass v: C_man_polo_6_F_afro 23:44:56 k [7]: faction v: CIV_F 23:44:56 k [8]: side v: CIV 23:44:56 k [9]: homeCluster v: c_341 23:44:56 k [10]: homePosition v: [12417.6,15500.7,0.0584049] 23:44:56 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:44:56 k [12]: posture v: 0 23:44:56 k [13]: townelder v: true 23:44:56 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_324"] 23:44:56 ------------------ Inspection Complete -------------------- 23:44:56 ALIVE Agent Handler 23:44:56 Register Agent [agent_325] 23:44:56 ------------------ Inspecting Hash -------------------- 23:44:56 k [0]: debug v: true 23:44:56 k [1]: active v: false 23:44:56 k [2]: position v: [12348.9,15563.5,0.0112743] 23:44:56 k [3]: agentID v: agent_325 23:44:56 k [4]: type v: agent 23:44:56 k [5]: unit v: 23:44:56 k [6]: agentClass v: C_man_p_beggar_F_afro 23:44:56 k [7]: faction v: CIV_F 23:44:56 k [8]: side v: CIV 23:44:56 k [9]: homeCluster v: c_341 23:44:56 k [10]: homePosition v: [12348.9,15563.5,0.0112743] 23:44:56 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:56 k [12]: posture v: 0 23:44:56 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_325"] 23:44:56 ------------------ Inspection Complete -------------------- 23:44:57 ALIVE Agent Handler 23:44:57 Register Agent [agent_326] 23:44:57 ------------------ Inspecting Hash -------------------- 23:44:57 k [0]: debug v: true 23:44:57 k [1]: active v: false 23:44:57 k [2]: position v: [12362,15549,0.1348] 23:44:57 k [3]: agentID v: agent_326 23:44:57 k [4]: type v: agent 23:44:57 k [5]: unit v: 23:44:57 k [6]: agentClass v: C_man_polo_5_F 23:44:57 k [7]: faction v: CIV_F 23:44:57 k [8]: side v: CIV 23:44:57 k [9]: homeCluster v: c_341 23:44:57 k [10]: homePosition v: [12362,15549,0.1348] 23:44:57 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:57 k [12]: posture v: 0 23:44:57 k [13]: townelder v: true 23:44:57 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_326"] 23:44:57 ------------------ Inspection Complete -------------------- 23:44:58 ALIVE Agent Handler 23:44:58 Register Agent [agent_327] 23:44:58 ------------------ Inspecting Hash -------------------- 23:44:58 k [0]: debug v: true 23:44:58 k [1]: active v: false 23:44:58 k [2]: position v: [12253.8,15245.1,0.0682831] 23:44:58 k [3]: agentID v: agent_327 23:44:58 k [4]: type v: agent 23:44:58 k [5]: unit v: 23:44:58 k [6]: agentClass v: C_man_shorts_3_F_afro 23:44:58 k [7]: faction v: CIV_F 23:44:58 k [8]: side v: CIV 23:44:58 k [9]: homeCluster v: c_341 23:44:58 k [10]: homePosition v: [12253.8,15245.1,0.0682831] 23:44:58 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:44:58 k [12]: posture v: 0 23:44:58 k [13]: politician v: true 23:44:58 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_327"] 23:44:58 ------------------ Inspection Complete -------------------- 23:44:58 ALIVE Agent Handler 23:44:58 Register Agent [agent_328] 23:44:58 ------------------ Inspecting Hash -------------------- 23:44:58 k [0]: debug v: true 23:44:58 k [1]: active v: false 23:44:58 k [2]: position v: [12216.3,15239.6,0.537563] 23:44:58 k [3]: agentID v: agent_328 23:44:58 k [4]: type v: agent 23:44:58 k [5]: unit v: 23:44:58 k [6]: agentClass v: C_man_p_shorts_1_F_afro 23:44:58 k [7]: faction v: CIV_F 23:44:58 k [8]: side v: CIV 23:44:58 k [9]: homeCluster v: c_341 23:44:58 k [10]: homePosition v: [12216.3,15239.6,0.537563] 23:44:58 k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]] 23:44:58 k [12]: posture v: 0 23:44:58 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_328"] 23:44:58 ------------------ Inspection Complete -------------------- 23:45:00 ALIVE Agent Handler 23:45:00 Register Agent [agent_329] 23:45:00 ------------------ Inspecting Hash -------------------- 23:45:00 k [0]: debug v: true 23:45:00 k [1]: active v: false 23:45:00 k [2]: position v: [12904.9,15080.7,0.430202] 23:45:00 k [3]: agentID v: agent_329 23:45:00 k [4]: type v: agent 23:45:00 k [5]: unit v: 23:45:00 k [6]: agentClass v: C_man_polo_6_F 23:45:00 k [7]: faction v: CIV_F 23:45:00 k [8]: side v: CIV 23:45:00 k [9]: homeCluster v: c_342 23:45:00 k [10]: homePosition v: [12904.9,15080.7,0.430202] 23:45:00 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:00 k [12]: posture v: 0 23:45:00 k [13]: muezzin v: true 23:45:00 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_329"] 23:45:00 ------------------ Inspection Complete -------------------- 23:45:01 ALIVE Agent Handler 23:45:01 Register Agent [agent_330] 23:45:01 ------------------ Inspecting Hash -------------------- 23:45:01 k [0]: debug v: true 23:45:01 k [1]: active v: false 23:45:01 k [2]: position v: [12906.8,15094.6,0.037405] 23:45:01 k [3]: agentID v: agent_330 23:45:01 k [4]: type v: agent 23:45:01 k [5]: unit v: 23:45:01 k [6]: agentClass v: C_man_p_fugitive_F_euro 23:45:01 k [7]: faction v: CIV_F 23:45:01 k [8]: side v: CIV 23:45:01 k [9]: homeCluster v: c_342 23:45:01 k [10]: homePosition v: [12906.8,15094.6,0.037405] 23:45:01 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:01 k [12]: posture v: 0 23:45:01 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_330"] 23:45:01 ------------------ Inspection Complete -------------------- 23:45:02 ALIVE Agent Handler 23:45:02 Register Agent [agent_331] 23:45:02 ------------------ Inspecting Hash -------------------- 23:45:02 k [0]: debug v: true 23:45:02 k [1]: active v: false 23:45:02 k [2]: position v: [12922.1,15062.3,0.475817] 23:45:02 k [3]: agentID v: agent_331 23:45:02 k [4]: type v: agent 23:45:02 k [5]: unit v: 23:45:02 k [6]: agentClass v: C_man_hunter_1_F 23:45:02 k [7]: faction v: CIV_F 23:45:02 k [8]: side v: CIV 23:45:02 k [9]: homeCluster v: c_342 23:45:02 k [10]: homePosition v: [12922.1,15062.3,0.475817] 23:45:02 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:45:02 k [12]: posture v: 0 23:45:02 k [13]: townelder v: true 23:45:02 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_331"] 23:45:02 ------------------ Inspection Complete -------------------- 23:45:04 ALIVE Agent Handler 23:45:04 Register Agent [agent_332] 23:45:04 ------------------ Inspecting Hash -------------------- 23:45:04 k [0]: debug v: true 23:45:04 k [1]: active v: false 23:45:04 k [2]: position v: [20523.4,8778.35,-0.197998] 23:45:04 k [3]: agentID v: agent_332 23:45:04 k [4]: type v: agent 23:45:04 k [5]: unit v: 23:45:04 k [6]: agentClass v: C_man_p_fugitive_F_asia 23:45:04 k [7]: faction v: CIV_F 23:45:04 k [8]: side v: CIV 23:45:04 k [9]: homeCluster v: c_343 23:45:04 k [10]: homePosition v: [20523.4,8778.35,-0.197998] 23:45:04 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:04 k [12]: posture v: 0 23:45:04 k [13]: muezzin v: true 23:45:04 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_332"] 23:45:04 ------------------ Inspection Complete -------------------- 23:45:05 ALIVE Agent Handler 23:45:05 Register Agent [agent_333] 23:45:05 ------------------ Inspecting Hash -------------------- 23:45:05 k [0]: debug v: true 23:45:05 k [1]: active v: false 23:45:05 k [2]: position v: [20513.5,8807.14,-0.319294] 23:45:05 k [3]: agentID v: agent_333 23:45:05 k [4]: type v: agent 23:45:05 k [5]: unit v: 23:45:05 k [6]: agentClass v: C_man_shorts_1_F_euro 23:45:05 k [7]: faction v: CIV_F 23:45:05 k [8]: side v: CIV 23:45:05 k [9]: homeCluster v: c_343 23:45:05 k [10]: homePosition v: [20513.5,8807.14,-0.319294] 23:45:05 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:05 k [12]: posture v: 0 23:45:05 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_333"] 23:45:05 ------------------ Inspection Complete -------------------- 23:45:05 ALIVE Agent Handler 23:45:05 Register Agent [agent_334] 23:45:05 ------------------ Inspecting Hash -------------------- 23:45:05 k [0]: debug v: true 23:45:05 k [1]: active v: false 23:45:06 k [2]: position v: [20548.6,8907.1,0.275154] 23:45:06 k [3]: agentID v: agent_334 23:45:06 k [4]: type v: agent 23:45:06 k [5]: unit v: 23:45:06 k [6]: agentClass v: C_man_p_fugitive_F_euro 23:45:06 k [7]: faction v: CIV_F 23:45:06 k [8]: side v: CIV 23:45:06 k [9]: homeCluster v: c_343 23:45:06 k [10]: homePosition v: [20548.6,8907.1,0.275154] 23:45:06 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:45:06 k [12]: posture v: 0 23:45:06 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_334"] 23:45:06 ------------------ Inspection Complete -------------------- 23:45:06 ALIVE Agent Handler 23:45:06 Register Agent [agent_335] 23:45:06 ------------------ Inspecting Hash -------------------- 23:45:06 k [0]: debug v: true 23:45:06 k [1]: active v: false 23:45:06 k [2]: position v: [20558.2,8756.54,-0.779486] 23:45:06 k [3]: agentID v: agent_335 23:45:06 k [4]: type v: agent 23:45:06 k [5]: unit v: 23:45:06 k [6]: agentClass v: C_journalist_F 23:45:06 k [7]: faction v: CIV_F 23:45:06 k [8]: side v: CIV 23:45:06 k [9]: homeCluster v: c_343 23:45:06 k [10]: homePosition v: [20558.2,8756.54,-0.779486] 23:45:06 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:45:06 k [12]: posture v: 0 23:45:06 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_335"] 23:45:06 ------------------ Inspection Complete -------------------- 23:45:07 ALIVE Agent Handler 23:45:07 Register Agent [agent_336] 23:45:07 ------------------ Inspecting Hash -------------------- 23:45:07 k [0]: debug v: true 23:45:07 k [1]: active v: false 23:45:07 k [2]: position v: [20174.7,8812.98,0.144764] 23:45:07 k [3]: agentID v: agent_336 23:45:07 k [4]: type v: agent 23:45:07 k [5]: unit v: 23:45:07 k [6]: agentClass v: C_scientist_F 23:45:07 k [7]: faction v: CIV_F 23:45:07 k [8]: side v: CIV 23:45:07 k [9]: homeCluster v: c_343 23:45:07 k [10]: homePosition v: [20174.7,8812.98,0.144764] 23:45:07 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:07 k [12]: posture v: 0 23:45:07 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_336"] 23:45:07 ------------------ Inspection Complete -------------------- 23:45:08 ALIVE Agent Handler 23:45:08 Register Agent [agent_337] 23:45:08 ------------------ Inspecting Hash -------------------- 23:45:08 k [0]: debug v: true 23:45:08 k [1]: active v: false 23:45:08 k [2]: position v: [20340.8,8693.23,0.359737] 23:45:08 k [3]: agentID v: agent_337 23:45:08 k [4]: type v: agent 23:45:08 k [5]: unit v: 23:45:08 k [6]: agentClass v: C_man_shorts_2_F 23:45:08 k [7]: faction v: CIV_F 23:45:08 k [8]: side v: CIV 23:45:08 k [9]: homeCluster v: c_343 23:45:08 k [10]: homePosition v: [20340.8,8693.23,0.359737] 23:45:08 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:08 k [12]: posture v: 0 23:45:08 k [13]: townelder v: true 23:45:08 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_337"] 23:45:08 ------------------ Inspection Complete -------------------- 23:45:08 ALIVE Agent Handler 23:45:08 Register Agent [agent_338] 23:45:08 ------------------ Inspecting Hash -------------------- 23:45:08 k [0]: debug v: true 23:45:08 k [1]: active v: false 23:45:08 k [2]: position v: [20587,8905.05,-0.0881805] 23:45:08 k [3]: agentID v: agent_338 23:45:08 k [4]: type v: agent 23:45:08 k [5]: unit v: 23:45:08 k [6]: agentClass v: C_man_polo_1_F_euro 23:45:08 k [7]: faction v: CIV_F 23:45:08 k [8]: side v: CIV 23:45:08 k [9]: homeCluster v: c_343 23:45:08 k [10]: homePosition v: [20587,8905.05,-0.0881805] 23:45:08 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:08 k [12]: posture v: 0 23:45:08 k [13]: muezzin v: true 23:45:08 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_338"] 23:45:08 ------------------ Inspection Complete -------------------- 23:45:09 ALIVE Agent Handler 23:45:09 Register Agent [agent_339] 23:45:09 ------------------ Inspecting Hash -------------------- 23:45:09 k [0]: debug v: true 23:45:09 k [1]: active v: false 23:45:09 k [2]: position v: [20651.2,8884.43,0.147942] 23:45:09 k [3]: agentID v: agent_339 23:45:09 k [4]: type v: agent 23:45:09 k [5]: unit v: 23:45:09 k [6]: agentClass v: C_man_shorts_2_F_euro 23:45:09 k [7]: faction v: CIV_F 23:45:09 k [8]: side v: CIV 23:45:09 k [9]: homeCluster v: c_343 23:45:09 k [10]: homePosition v: [20651.2,8884.43,0.147942] 23:45:09 k [11]: activeCommands v: [["ALIVE_fnc_cc_startGathering","managed",[30,90]]] 23:45:09 k [12]: posture v: 0 23:45:09 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_339"] 23:45:09 ------------------ Inspection Complete -------------------- 23:45:10 ALIVE Agent Handler 23:45:10 Register Agent [agent_340] 23:45:10 ------------------ Inspecting Hash -------------------- 23:45:10 k [0]: debug v: true 23:45:10 k [1]: active v: false 23:45:10 k [2]: position v: [20516.9,8994.3,-0.128025] 23:45:10 k [3]: agentID v: agent_340 23:45:10 k [4]: type v: agent 23:45:10 k [5]: unit v: 23:45:10 k [6]: agentClass v: C_man_shorts_3_F_euro 23:45:10 k [7]: faction v: CIV_F 23:45:10 k [8]: side v: CIV 23:45:10 k [9]: homeCluster v: c_343 23:45:10 k [10]: homePosition v: [20516.9,8994.3,-0.128025] 23:45:10 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:10 k [12]: posture v: 0 23:45:10 k [13]: politician v: true 23:45:10 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_340"] 23:45:10 ------------------ Inspection Complete -------------------- 23:45:10 ALIVE Agent Handler 23:45:10 Register Agent [agent_341] 23:45:10 ------------------ Inspecting Hash -------------------- 23:45:10 k [0]: debug v: true 23:45:10 k [1]: active v: false 23:45:10 k [2]: position v: [20478.4,9001.33,-0.158775] 23:45:10 k [3]: agentID v: agent_341 23:45:10 k [4]: type v: agent 23:45:10 k [5]: unit v: 23:45:10 k [6]: agentClass v: C_man_polo_1_F_asia 23:45:10 k [7]: faction v: CIV_F 23:45:10 k [8]: side v: CIV 23:45:10 k [9]: homeCluster v: c_343 23:45:10 k [10]: homePosition v: [20478.4,9001.33,-0.158775] 23:45:10 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:10 k [12]: posture v: 0 23:45:10 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_341"] 23:45:10 ------------------ Inspection Complete -------------------- 23:45:11 ALIVE Agent Handler 23:45:11 Register Agent [agent_342] 23:45:11 ------------------ Inspecting Hash -------------------- 23:45:11 k [0]: debug v: true 23:45:11 k [1]: active v: false 23:45:11 k [2]: position v: [20098.9,8482.64,0.182583] 23:45:11 k [3]: agentID v: agent_342 23:45:11 k [4]: type v: agent 23:45:11 k [5]: unit v: 23:45:11 k [6]: agentClass v: C_man_shorts_1_F_asia 23:45:11 k [7]: faction v: CIV_F 23:45:11 k [8]: side v: CIV 23:45:11 k [9]: homeCluster v: c_343 23:45:11 k [10]: homePosition v: [20098.9,8482.64,0.182583] 23:45:11 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:11 k [12]: posture v: 0 23:45:11 k [13]: politician v: true 23:45:11 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_342"] 23:45:11 ------------------ Inspection Complete -------------------- 23:45:12 ALIVE Agent Handler 23:45:12 Register Agent [agent_343] 23:45:12 ------------------ Inspecting Hash -------------------- 23:45:12 k [0]: debug v: true 23:45:12 k [1]: active v: false 23:45:12 k [2]: position v: [20149.5,8510.61,0.127613] 23:45:12 k [3]: agentID v: agent_343 23:45:12 k [4]: type v: agent 23:45:12 k [5]: unit v: 23:45:12 k [6]: agentClass v: C_man_polo_4_F_afro 23:45:12 k [7]: faction v: CIV_F 23:45:12 k [8]: side v: CIV 23:45:12 k [9]: homeCluster v: c_343 23:45:12 k [10]: homePosition v: [20149.5,8510.61,0.127613] 23:45:12 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:12 k [12]: posture v: 0 23:45:12 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_343"] 23:45:12 ------------------ Inspection Complete -------------------- 23:45:12 ALIVE Agent Handler 23:45:12 Register Agent [agent_344] 23:45:12 ------------------ Inspecting Hash -------------------- 23:45:12 k [0]: debug v: true 23:45:12 k [1]: active v: false 23:45:12 k [2]: position v: [20181.3,9026.45,-0.025425] 23:45:12 k [3]: agentID v: agent_344 23:45:12 k [4]: type v: agent 23:45:12 k [5]: unit v: 23:45:12 k [6]: agentClass v: C_man_polo_6_F 23:45:12 k [7]: faction v: CIV_F 23:45:12 k [8]: side v: CIV 23:45:12 k [9]: homeCluster v: c_343 23:45:12 k [10]: homePosition v: [20181.3,9026.45,-0.025425] 23:45:12 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:45:12 k [12]: posture v: 0 23:45:12 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_344"] 23:45:12 ------------------ Inspection Complete -------------------- 23:45:13 ALIVE Agent Handler 23:45:13 Register Agent [agent_345] 23:45:13 ------------------ Inspecting Hash -------------------- 23:45:13 k [0]: debug v: true 23:45:13 k [1]: active v: false 23:45:13 k [2]: position v: [20398.1,9066.74,0.151073] 23:45:13 k [3]: agentID v: agent_345 23:45:13 k [4]: type v: agent 23:45:13 k [5]: unit v: 23:45:13 k [6]: agentClass v: C_man_polo_4_F_euro 23:45:13 k [7]: faction v: CIV_F 23:45:13 k [8]: side v: CIV 23:45:13 k [9]: homeCluster v: c_343 23:45:13 k [10]: homePosition v: [20398.1,9066.74,0.151073] 23:45:13 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:13 k [12]: posture v: 0 23:45:13 k [13]: muezzin v: true 23:45:13 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_345"] 23:45:13 ------------------ Inspection Complete -------------------- 23:45:14 ALIVE Agent Handler 23:45:14 Register Agent [agent_346] 23:45:14 ------------------ Inspecting Hash -------------------- 23:45:14 k [0]: debug v: true 23:45:14 k [1]: active v: false 23:45:14 k [2]: position v: [19933.2,8754.83,-0.467796] 23:45:14 k [3]: agentID v: agent_346 23:45:14 k [4]: type v: agent 23:45:14 k [5]: unit v: 23:45:14 k [6]: agentClass v: C_man_shorts_3_F_afro 23:45:14 k [7]: faction v: CIV_F 23:45:14 k [8]: side v: CIV 23:45:14 k [9]: homeCluster v: c_343 23:45:14 k [10]: homePosition v: [19933.2,8754.83,-0.467796] 23:45:14 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:45:14 k [12]: posture v: 0 23:45:14 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_346"] 23:45:14 ------------------ Inspection Complete -------------------- 23:45:14 ALIVE Agent Handler 23:45:14 Register Agent [agent_347] 23:45:14 ------------------ Inspecting Hash -------------------- 23:45:14 k [0]: debug v: true 23:45:15 k [1]: active v: false 23:45:15 k [2]: position v: [18694.5,13437.4,0.100092] 23:45:15 k [3]: agentID v: agent_347 23:45:15 k [4]: type v: agent 23:45:15 k [5]: unit v: 23:45:15 k [6]: agentClass v: C_man_shorts_3_F_euro 23:45:15 k [7]: faction v: CIV_F 23:45:15 k [8]: side v: CIV 23:45:15 k [9]: homeCluster v: c_344 23:45:15 k [10]: homePosition v: [18694.5,13437.4,0.100092] 23:45:15 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:45:15 k [12]: posture v: 0 23:45:15 k [13]: muezzin v: true 23:45:15 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_347"] 23:45:15 ------------------ Inspection Complete -------------------- 23:45:15 ALIVE Agent Handler 23:45:15 Register Agent [agent_348] 23:45:15 ------------------ Inspecting Hash -------------------- 23:45:15 k [0]: debug v: true 23:45:15 k [1]: active v: false 23:45:15 k [2]: position v: [18712.2,13435.6,0.033392] 23:45:15 k [3]: agentID v: agent_348 23:45:15 k [4]: type v: agent 23:45:15 k [5]: unit v: 23:45:15 k [6]: agentClass v: C_man_polo_4_F_euro 23:45:15 k [7]: faction v: CIV_F 23:45:15 k [8]: side v: CIV 23:45:15 k [9]: homeCluster v: c_344 23:45:15 k [10]: homePosition v: [18712.2,13435.6,0.033392] 23:45:15 k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]] 23:45:15 k [12]: posture v: 0 23:45:15 k [13]: townelder v: true 23:45:15 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_348"] 23:45:15 ------------------ Inspection Complete -------------------- 23:45:16 ALIVE Agent Handler 23:45:16 Register Agent [agent_349] 23:45:16 ------------------ Inspecting Hash -------------------- 23:45:16 k [0]: debug v: true 23:45:16 k [1]: active v: false 23:45:16 k [2]: position v: [18391.6,13493.6,0.0616913] 23:45:16 k [3]: agentID v: agent_349 23:45:16 k [4]: type v: agent 23:45:16 k [5]: unit v: 23:45:16 k [6]: agentClass v: C_man_shorts_3_F_asia 23:45:16 k [7]: faction v: CIV_F 23:45:16 k [8]: side v: CIV 23:45:16 k [9]: homeCluster v: c_344 23:45:16 k [10]: homePosition v: [18391.6,13493.6,0.0616913] 23:45:16 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:16 k [12]: posture v: 0 23:45:16 k [13]: townelder v: true 23:45:16 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_349"] 23:45:16 ------------------ Inspection Complete -------------------- 23:45:21 ALIVE Agent Handler 23:45:21 Register Agent [agent_350] 23:45:21 ------------------ Inspecting Hash -------------------- 23:45:21 k [0]: debug v: true 23:45:21 k [1]: active v: false 23:45:21 k [2]: position v: [4890.34,16129,0.235962] 23:45:21 k [3]: agentID v: agent_350 23:45:21 k [4]: type v: agent 23:45:21 k [5]: unit v: 23:45:21 k [6]: agentClass v: C_man_polo_2_F_asia 23:45:21 k [7]: faction v: CIV_F 23:45:21 k [8]: side v: CIV 23:45:21 k [9]: homeCluster v: c_345 23:45:21 k [10]: homePosition v: [4890.34,16129,0.235962] 23:45:21 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:45:21 k [12]: posture v: 0 23:45:21 k [13]: muezzin v: true 23:45:21 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_350"] 23:45:21 ------------------ Inspection Complete -------------------- 23:45:21 ALIVE Agent Handler 23:45:21 Register Agent [agent_351] 23:45:21 ------------------ Inspecting Hash -------------------- 23:45:21 k [0]: debug v: true 23:45:21 k [1]: active v: false 23:45:21 k [2]: position v: [4925.7,16159.2,0.00695038] 23:45:21 k [3]: agentID v: agent_351 23:45:21 k [4]: type v: agent 23:45:21 k [5]: unit v: 23:45:21 k [6]: agentClass v: C_man_shorts_1_F_euro 23:45:21 k [7]: faction v: CIV_F 23:45:21 k [8]: side v: CIV 23:45:21 k [9]: homeCluster v: c_345 23:45:21 k [10]: homePosition v: [4925.7,16159.2,0.00695038] 23:45:21 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:21 k [12]: posture v: 0 23:45:21 k [13]: politician v: true 23:45:21 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_351"] 23:45:21 ------------------ Inspection Complete -------------------- 23:45:22 ALIVE Agent Handler 23:45:22 Register Agent [agent_352] 23:45:22 ------------------ Inspecting Hash -------------------- 23:45:22 k [0]: debug v: true 23:45:22 k [1]: active v: false 23:45:22 k [2]: position v: [4772.69,16118,0.00292969] 23:45:22 k [3]: agentID v: agent_352 23:45:22 k [4]: type v: agent 23:45:22 k [5]: unit v: 23:45:22 k [6]: agentClass v: C_man_p_fugitive_F_euro 23:45:22 k [7]: faction v: CIV_F 23:45:22 k [8]: side v: CIV 23:45:22 k [9]: homeCluster v: c_345 23:45:22 k [10]: homePosition v: [4772.69,16118,0.00292969] 23:45:22 k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]] 23:45:22 k [12]: posture v: 0 23:45:22 k [13]: townelder v: true 23:45:22 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_352"] 23:45:22 ------------------ Inspection Complete -------------------- 23:45:23 ALIVE Agent Handler 23:45:23 Register Agent [agent_353] 23:45:23 ------------------ Inspecting Hash -------------------- 23:45:23 k [0]: debug v: true 23:45:23 k [1]: active v: false 23:45:23 k [2]: position v: [4973.32,16139.3,-1.05405] 23:45:23 k [3]: agentID v: agent_353 23:45:23 k [4]: type v: agent 23:45:23 k [5]: unit v: 23:45:23 k [6]: agentClass v: C_man_p_fugitive_F_asia 23:45:23 k [7]: faction v: CIV_F 23:45:23 k [8]: side v: CIV 23:45:23 k [9]: homeCluster v: c_345 23:45:23 k [10]: homePosition v: [4973.32,16139.3,-1.05405] 23:45:23 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:23 k [12]: posture v: 0 23:45:23 k [13]: townelder v: true 23:45:23 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_353"] 23:45:23 ------------------ Inspection Complete -------------------- 23:45:23 ALIVE Agent Handler 23:45:23 Register Agent [agent_354] 23:45:23 ------------------ Inspecting Hash -------------------- 23:45:23 k [0]: debug v: true 23:45:23 k [1]: active v: false 23:45:23 k [2]: position v: [5232.7,16027.2,-0.0310516] 23:45:23 k [3]: agentID v: agent_354 23:45:23 k [4]: type v: agent 23:45:23 k [5]: unit v: 23:45:23 k [6]: agentClass v: C_man_p_beggar_F_euro 23:45:23 k [7]: faction v: CIV_F 23:45:23 k [8]: side v: CIV 23:45:23 k [9]: homeCluster v: c_345 23:45:23 k [10]: homePosition v: [5232.7,16027.2,-0.0310516] 23:45:23 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:23 k [12]: posture v: 0 23:45:24 k [13]: muezzin v: true 23:45:24 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_354"] 23:45:24 ------------------ Inspection Complete -------------------- 23:45:24 ALIVE Agent Handler 23:45:24 Register Agent [agent_355] 23:45:24 ------------------ Inspecting Hash -------------------- 23:45:24 k [0]: debug v: true 23:45:24 k [1]: active v: false 23:45:24 k [2]: position v: [4123.53,16975.4,0.359252] 23:45:24 k [3]: agentID v: agent_355 23:45:24 k [4]: type v: agent 23:45:24 k [5]: unit v: 23:45:24 k [6]: agentClass v: C_man_polo_6_F_asia 23:45:24 k [7]: faction v: CIV_F 23:45:24 k [8]: side v: CIV 23:45:24 k [9]: homeCluster v: c_345 23:45:24 k [10]: homePosition v: [4123.53,16975.4,0.359252] 23:45:24 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:24 k [12]: posture v: 0 23:45:24 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_355"] 23:45:24 ------------------ Inspection Complete -------------------- 23:45:25 ALIVE Agent Handler 23:45:25 Register Agent [agent_356] 23:45:25 ------------------ Inspecting Hash -------------------- 23:45:25 k [0]: debug v: true 23:45:25 k [1]: active v: false 23:45:25 k [2]: position v: [4229.78,16856.2,-0.00696087] 23:45:25 k [3]: agentID v: agent_356 23:45:25 k [4]: type v: agent 23:45:25 k [5]: unit v: 23:45:25 k [6]: agentClass v: C_man_1_1_F 23:45:25 k [7]: faction v: CIV_F 23:45:25 k [8]: side v: CIV 23:45:25 k [9]: homeCluster v: c_345 23:45:25 k [10]: homePosition v: [4229.78,16856.2,-0.00696087] 23:45:25 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:25 k [12]: posture v: 0 23:45:25 k [13]: muezzin v: true 23:45:25 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_356"] 23:45:25 ------------------ Inspection Complete -------------------- 23:45:25 ALIVE Agent Handler 23:45:25 Register Agent [agent_357] 23:45:25 ------------------ Inspecting Hash -------------------- 23:45:26 k [0]: debug v: true 23:45:26 k [1]: active v: false 23:45:26 k [2]: position v: [4333.65,16477.9,0.0339456] 23:45:26 k [3]: agentID v: agent_357 23:45:26 k [4]: type v: agent 23:45:26 k [5]: unit v: 23:45:26 k [6]: agentClass v: C_man_hunter_1_F 23:45:26 k [7]: faction v: CIV_F 23:45:26 k [8]: side v: CIV 23:45:26 k [9]: homeCluster v: c_345 23:45:26 k [10]: homePosition v: [4333.65,16477.9,0.0339456] 23:45:26 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:45:26 k [12]: posture v: 0 23:45:26 k [13]: politician v: true 23:45:26 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_357"] 23:45:26 ------------------ Inspection Complete -------------------- 23:45:26 ALIVE Agent Handler 23:45:26 Register Agent [agent_358] 23:45:26 ------------------ Inspecting Hash -------------------- 23:45:26 k [0]: debug v: true 23:45:26 k [1]: active v: false 23:45:26 k [2]: position v: [4404.74,16514,-0.461145] 23:45:26 k [3]: agentID v: agent_358 23:45:26 k [4]: type v: agent 23:45:26 k [5]: unit v: 23:45:27 k [6]: agentClass v: C_man_polo_6_F_asia 23:45:27 k [7]: faction v: CIV_F 23:45:27 k [8]: side v: CIV 23:45:27 k [9]: homeCluster v: c_345 23:45:27 k [10]: homePosition v: [4404.74,16514,-0.461145] 23:45:27 k [11]: activeCommands v: [["ALIVE_fnc_cc_suicide","managed",[30,90]]] 23:45:27 k [12]: posture v: 0 23:45:27 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_358"] 23:45:27 ------------------ Inspection Complete -------------------- 23:45:27 ALIVE Agent Handler 23:45:27 Register Agent [agent_359] 23:45:27 ------------------ Inspecting Hash -------------------- 23:45:27 k [0]: debug v: true 23:45:27 k [1]: active v: false 23:45:27 k [2]: position v: [4403,16272.7,0.290064] 23:45:27 k [3]: agentID v: agent_359 23:45:27 k [4]: type v: agent 23:45:27 k [5]: unit v: 23:45:27 k [6]: agentClass v: C_man_polo_2_F_asia 23:45:27 k [7]: faction v: CIV_F 23:45:27 k [8]: side v: CIV 23:45:27 k [9]: homeCluster v: c_345 23:45:27 k [10]: homePosition v: [4403,16272.7,0.290064] 23:45:27 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:45:27 k [12]: posture v: 0 23:45:27 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_359"] 23:45:27 ------------------ Inspection Complete -------------------- 23:45:28 ALIVE Agent Handler 23:45:28 Register Agent [agent_360] 23:45:28 ------------------ Inspecting Hash -------------------- 23:45:28 k [0]: debug v: true 23:45:28 k [1]: active v: false 23:45:28 k [2]: position v: [4628.77,16266.8,0.314449] 23:45:28 k [3]: agentID v: agent_360 23:45:28 k [4]: type v: agent 23:45:28 k [5]: unit v: 23:45:28 k [6]: agentClass v: C_man_polo_5_F 23:45:28 k [7]: faction v: CIV_F 23:45:28 k [8]: side v: CIV 23:45:28 k [9]: homeCluster v: c_345 23:45:28 k [10]: homePosition v: [4628.77,16266.8,0.314449] 23:45:28 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:28 k [12]: posture v: 0 23:45:28 k [13]: muezzin v: true 23:45:28 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_360"] 23:45:28 ------------------ Inspection Complete -------------------- 23:45:29 ALIVE Agent Handler 23:45:29 Register Agent [agent_361] 23:45:29 ------------------ Inspecting Hash -------------------- 23:45:29 k [0]: debug v: true 23:45:29 k [1]: active v: false 23:45:29 k [2]: position v: [4790.05,17139.5,0.575935] 23:45:29 k [3]: agentID v: agent_361 23:45:29 k [4]: type v: agent 23:45:29 k [5]: unit v: 23:45:29 k [6]: agentClass v: C_man_polo_2_F_euro 23:45:29 k [7]: faction v: CIV_F 23:45:29 k [8]: side v: CIV 23:45:29 k [9]: homeCluster v: c_345 23:45:29 k [10]: homePosition v: [4790.05,17139.5,0.575935] 23:45:29 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:29 k [12]: posture v: 0 23:45:29 k [13]: townelder v: true 23:45:29 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_361"] 23:45:29 ------------------ Inspection Complete -------------------- 23:45:29 ALIVE Agent Handler 23:45:29 Register Agent [agent_362] 23:45:29 ------------------ Inspecting Hash -------------------- 23:45:29 k [0]: debug v: true 23:45:29 k [1]: active v: false 23:45:29 k [2]: position v: [4422.96,16108.4,-0.00640106] 23:45:29 k [3]: agentID v: agent_362 23:45:29 k [4]: type v: agent 23:45:29 k [5]: unit v: 23:45:29 k [6]: agentClass v: C_man_shorts_2_F_asia 23:45:29 k [7]: faction v: CIV_F 23:45:29 k [8]: side v: CIV 23:45:29 k [9]: homeCluster v: c_345 23:45:29 k [10]: homePosition v: [4422.96,16108.4,-0.00640106] 23:45:29 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:29 k [12]: posture v: 0 23:45:29 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_362"] 23:45:29 ------------------ Inspection Complete -------------------- 23:45:30 ALIVE Agent Handler 23:45:30 Register Agent [agent_363] 23:45:30 ------------------ Inspecting Hash -------------------- 23:45:30 k [0]: debug v: true 23:45:30 k [1]: active v: false 23:45:30 k [2]: position v: [5197.31,16631.8,0.186642] 23:45:30 k [3]: agentID v: agent_363 23:45:30 k [4]: type v: agent 23:45:30 k [5]: unit v: 23:45:30 k [6]: agentClass v: C_man_polo_1_F_asia 23:45:30 k [7]: faction v: CIV_F 23:45:30 k [8]: side v: CIV 23:45:30 k [9]: homeCluster v: c_345 23:45:30 k [10]: homePosition v: [5197.31,16631.8,0.186642] 23:45:30 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:30 k [12]: posture v: 0 23:45:30 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_363"] 23:45:30 ------------------ Inspection Complete -------------------- 23:45:32 ALIVE Agent Handler 23:45:32 Register Agent [agent_364] 23:45:32 ------------------ Inspecting Hash -------------------- 23:45:32 k [0]: debug v: true 23:45:32 k [1]: active v: false 23:45:32 k [2]: position v: [3995.66,17179.5,0.290548] 23:45:32 k [3]: agentID v: agent_364 23:45:32 k [4]: type v: agent 23:45:32 k [5]: unit v: 23:45:32 k [6]: agentClass v: C_man_shorts_4_F_euro 23:45:32 k [7]: faction v: CIV_F 23:45:32 k [8]: side v: CIV 23:45:32 k [9]: homeCluster v: c_346 23:45:32 k [10]: homePosition v: [3995.66,17179.5,0.290548] 23:45:32 k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]] 23:45:32 k [12]: posture v: 0 23:45:32 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_364"] 23:45:32 ------------------ Inspection Complete -------------------- 23:45:33 ALIVE Agent Handler 23:45:33 Register Agent [agent_365] 23:45:33 ------------------ Inspecting Hash -------------------- 23:45:33 k [0]: debug v: true 23:45:33 k [1]: active v: false 23:45:33 k [2]: position v: [3173.05,18315.4,0.0903969] 23:45:33 k [3]: agentID v: agent_365 23:45:33 k [4]: type v: agent 23:45:33 k [5]: unit v: 23:45:33 k [6]: agentClass v: C_man_polo_4_F_asia 23:45:33 k [7]: faction v: CIV_F 23:45:33 k [8]: side v: CIV 23:45:33 k [9]: homeCluster v: c_347 23:45:33 k [10]: homePosition v: [3173.05,18315.4,0.0903969] 23:45:33 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:33 k [12]: posture v: 0 23:45:33 k [13]: politician v: true 23:45:33 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_365"] 23:45:33 ------------------ Inspection Complete -------------------- 23:45:34 ALIVE Agent Handler 23:45:34 Register Agent [agent_366] 23:45:34 ------------------ Inspecting Hash -------------------- 23:45:34 k [0]: debug v: true 23:45:34 k [1]: active v: false 23:45:34 k [2]: position v: [3247.3,18268,0.757654] 23:45:34 k [3]: agentID v: agent_366 23:45:34 k [4]: type v: agent 23:45:34 k [5]: unit v: 23:45:34 k [6]: agentClass v: C_man_p_shorts_1_F_asia 23:45:34 k [7]: faction v: CIV_F 23:45:34 k [8]: side v: CIV 23:45:34 k [9]: homeCluster v: c_347 23:45:34 k [10]: homePosition v: [3247.3,18268,0.757654] 23:45:34 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:34 k [12]: posture v: 0 23:45:34 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_366"] 23:45:34 ------------------ Inspection Complete -------------------- 23:45:35 ALIVE Agent Handler 23:45:35 Register Agent [agent_367] 23:45:35 ------------------ Inspecting Hash -------------------- 23:45:35 k [0]: debug v: true 23:45:35 k [1]: active v: false 23:45:35 k [2]: position v: [3346.4,18327.2,0.324829] 23:45:35 k [3]: agentID v: agent_367 23:45:35 k [4]: type v: agent 23:45:35 k [5]: unit v: 23:45:35 k [6]: agentClass v: C_man_polo_5_F 23:45:35 k [7]: faction v: CIV_F 23:45:35 k [8]: side v: CIV 23:45:35 k [9]: homeCluster v: c_347 23:45:35 k [10]: homePosition v: [3346.4,18327.2,0.324829] 23:45:35 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:45:35 k [12]: posture v: 0 23:45:35 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_367"] 23:45:35 ------------------ Inspection Complete -------------------- 23:45:35 ALIVE Agent Handler 23:45:35 Register Agent [agent_368] 23:45:35 ------------------ Inspecting Hash -------------------- 23:45:35 k [0]: debug v: true 23:45:35 k [1]: active v: false 23:45:35 k [2]: position v: [3047,18493.6,0.061657] 23:45:35 k [3]: agentID v: agent_368 23:45:35 k [4]: type v: agent 23:45:35 k [5]: unit v: 23:45:35 k [6]: agentClass v: C_man_p_fugitive_F_euro 23:45:35 k [7]: faction v: CIV_F 23:45:35 k [8]: side v: CIV 23:45:35 k [9]: homeCluster v: c_347 23:45:35 k [10]: homePosition v: [3047,18493.6,0.061657] 23:45:35 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:35 k [12]: posture v: 0 23:45:35 k [13]: politician v: true 23:45:35 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_368"] 23:45:35 ------------------ Inspection Complete -------------------- 23:45:36 ALIVE Agent Handler 23:45:36 Register Agent [agent_369] 23:45:36 ------------------ Inspecting Hash -------------------- 23:45:36 k [0]: debug v: true 23:45:36 k [1]: active v: false 23:45:36 k [2]: position v: [3027.94,18508.4,-0.0696373] 23:45:36 k [3]: agentID v: agent_369 23:45:36 k [4]: type v: agent 23:45:36 k [5]: unit v: 23:45:36 k [6]: agentClass v: C_man_shorts_3_F_euro 23:45:36 k [7]: faction v: CIV_F 23:45:36 k [8]: side v: CIV 23:45:36 k [9]: homeCluster v: c_347 23:45:36 k [10]: homePosition v: [3027.94,18508.4,-0.0696373] 23:45:36 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:36 k [12]: posture v: 0 23:45:36 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_369"] 23:45:36 ------------------ Inspection Complete -------------------- 23:45:37 ALIVE Agent Handler 23:45:37 Register Agent [agent_370] 23:45:37 ------------------ Inspecting Hash -------------------- 23:45:37 k [0]: debug v: true 23:45:37 k [1]: active v: false 23:45:37 k [2]: position v: [3129.7,18424.2,0.0330524] 23:45:37 k [3]: agentID v: agent_370 23:45:37 k [4]: type v: agent 23:45:37 k [5]: unit v: 23:45:37 k [6]: agentClass v: C_man_p_beggar_F_asia 23:45:37 k [7]: faction v: CIV_F 23:45:37 k [8]: side v: CIV 23:45:37 k [9]: homeCluster v: c_347 23:45:37 k [10]: homePosition v: [3129.7,18424.2,0.0330524] 23:45:37 k [11]: activeCommands v: [["ALIVE_fnc_cc_startGathering","managed",[30,90]]] 23:45:37 k [12]: posture v: 0 23:45:37 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_370"] 23:45:37 ------------------ Inspection Complete -------------------- 23:45:38 ALIVE Agent Handler 23:45:38 Register Agent [agent_371] 23:45:38 ------------------ Inspecting Hash -------------------- 23:45:38 k [0]: debug v: true 23:45:38 k [1]: active v: false 23:45:38 k [2]: position v: [3035.88,18149,0.0384612] 23:45:38 k [3]: agentID v: agent_371 23:45:38 k [4]: type v: agent 23:45:38 k [5]: unit v: 23:45:38 k [6]: agentClass v: C_man_polo_3_F_asia 23:45:38 k [7]: faction v: CIV_F 23:45:38 k [8]: side v: CIV 23:45:38 k [9]: homeCluster v: c_347 23:45:38 k [10]: homePosition v: [3035.88,18149,0.0384612] 23:45:38 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:38 k [12]: posture v: 0 23:45:38 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_371"] 23:45:38 ------------------ Inspection Complete -------------------- 23:45:38 ALIVE Agent Handler 23:45:38 Register Agent [agent_372] 23:45:38 ------------------ Inspecting Hash -------------------- 23:45:38 k [0]: debug v: true 23:45:38 k [1]: active v: false 23:45:38 k [2]: position v: [3014.24,18066.2,0.244297] 23:45:38 k [3]: agentID v: agent_372 23:45:38 k [4]: type v: agent 23:45:38 k [5]: unit v: 23:45:38 k [6]: agentClass v: C_man_polo_5_F 23:45:38 k [7]: faction v: CIV_F 23:45:38 k [8]: side v: CIV 23:45:38 k [9]: homeCluster v: c_347 23:45:38 k [10]: homePosition v: [3014.24,18066.2,0.244297] 23:45:38 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:38 k [12]: posture v: 0 23:45:38 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_372"] 23:45:38 ------------------ Inspection Complete -------------------- 23:45:39 ALIVE Agent Handler 23:45:39 Register Agent [agent_373] 23:45:39 ------------------ Inspecting Hash -------------------- 23:45:39 k [0]: debug v: true 23:45:39 k [1]: active v: false 23:45:39 k [2]: position v: [3417.28,18152.9,0.322048] 23:45:39 k [3]: agentID v: agent_373 23:45:39 k [4]: type v: agent 23:45:39 k [5]: unit v: 23:45:39 k [6]: agentClass v: C_man_shorts_3_F_euro 23:45:39 k [7]: faction v: CIV_F 23:45:39 k [8]: side v: CIV 23:45:39 k [9]: homeCluster v: c_347 23:45:39 k [10]: homePosition v: [3417.28,18152.9,0.322048] 23:45:39 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:45:39 k [12]: posture v: 0 23:45:39 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_373"] 23:45:39 ------------------ Inspection Complete -------------------- 23:45:40 ALIVE Agent Handler 23:45:40 Register Agent [agent_374] 23:45:40 ------------------ Inspecting Hash -------------------- 23:45:40 k [0]: debug v: true 23:45:40 k [1]: active v: false 23:45:40 k [2]: position v: [2966.12,18516.9,-0.0282097] 23:45:40 k [3]: agentID v: agent_374 23:45:40 k [4]: type v: agent 23:45:40 k [5]: unit v: 23:45:40 k [6]: agentClass v: C_man_shorts_4_F_euro 23:45:40 k [7]: faction v: CIV_F 23:45:40 k [8]: side v: CIV 23:45:40 k [9]: homeCluster v: c_347 23:45:40 k [10]: homePosition v: [2966.12,18516.9,-0.0282097] 23:45:40 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:40 k [12]: posture v: 0 23:45:40 k [13]: politician v: true 23:45:40 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_374"] 23:45:40 ------------------ Inspection Complete -------------------- 23:45:40 ALIVE Agent Handler 23:45:40 Register Agent [agent_375] 23:45:40 ------------------ Inspecting Hash -------------------- 23:45:40 k [0]: debug v: true 23:45:40 k [1]: active v: false 23:45:40 k [2]: position v: [2959.09,18525.5,0.190889] 23:45:40 k [3]: agentID v: agent_375 23:45:40 k [4]: type v: agent 23:45:40 k [5]: unit v: 23:45:40 k [6]: agentClass v: C_man_polo_5_F_asia 23:45:40 k [7]: faction v: CIV_F 23:45:40 k [8]: side v: CIV 23:45:40 k [9]: homeCluster v: c_347 23:45:40 k [10]: homePosition v: [2959.09,18525.5,0.190889] 23:45:40 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:45:40 k [12]: posture v: 0 23:45:40 k [13]: politician v: true 23:45:40 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_375"] 23:45:40 ------------------ Inspection Complete -------------------- 23:45:45 ALIVE Agent Handler 23:45:45 Register Agent [agent_376] 23:45:45 ------------------ Inspecting Hash -------------------- 23:45:45 k [0]: debug v: true 23:45:45 k [1]: active v: false 23:45:45 k [2]: position v: [14515.9,17562.8,0.329901] 23:45:45 k [3]: agentID v: agent_376 23:45:45 k [4]: type v: agent 23:45:45 k [5]: unit v: 23:45:45 k [6]: agentClass v: C_man_p_shorts_1_F_euro 23:45:45 k [7]: faction v: CIV_F 23:45:45 k [8]: side v: CIV 23:45:45 k [9]: homeCluster v: c_349 23:45:45 k [10]: homePosition v: [14515.9,17562.8,0.329901] 23:45:45 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:45 k [12]: posture v: 0 23:45:45 k [13]: muezzin v: true 23:45:45 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_376"] 23:45:45 ------------------ Inspection Complete -------------------- 23:45:46 ALIVE Agent Handler 23:45:46 Register Agent [agent_377] 23:45:46 ------------------ Inspecting Hash -------------------- 23:45:46 k [0]: debug v: true 23:45:46 k [1]: active v: false 23:45:46 k [2]: position v: [14479.9,17560.2,-0.479601] 23:45:46 k [3]: agentID v: agent_377 23:45:46 k [4]: type v: agent 23:45:46 k [5]: unit v: 23:45:46 k [6]: agentClass v: C_scientist_F 23:45:46 k [7]: faction v: CIV_F 23:45:46 k [8]: side v: CIV 23:45:46 k [9]: homeCluster v: c_349 23:45:46 k [10]: homePosition v: [14479.9,17560.2,-0.479601] 23:45:46 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:46 k [12]: posture v: 0 23:45:46 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_377"] 23:45:46 ------------------ Inspection Complete -------------------- 23:45:46 ALIVE Agent Handler 23:45:46 Register Agent [agent_378] 23:45:46 ------------------ Inspecting Hash -------------------- 23:45:46 k [0]: debug v: true 23:45:46 k [1]: active v: false 23:45:46 k [2]: position v: [14479.7,17643.5,0.49905] 23:45:46 k [3]: agentID v: agent_378 23:45:46 k [4]: type v: agent 23:45:46 k [5]: unit v: 23:45:46 k [6]: agentClass v: C_man_polo_3_F_afro 23:45:46 k [7]: faction v: CIV_F 23:45:46 k [8]: side v: CIV 23:45:46 k [9]: homeCluster v: c_349 23:45:46 k [10]: homePosition v: [14479.7,17643.5,0.49905] 23:45:46 k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]] 23:45:46 k [12]: posture v: 0 23:45:46 k [13]: muezzin v: true 23:45:46 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_378"] 23:45:46 ------------------ Inspection Complete -------------------- 23:45:47 ALIVE Agent Handler 23:45:47 Register Agent [agent_379] 23:45:47 ------------------ Inspecting Hash -------------------- 23:45:47 k [0]: debug v: true 23:45:47 k [1]: active v: false 23:45:47 k [2]: position v: [14509.5,17689.4,-0.188444] 23:45:47 k [3]: agentID v: agent_379 23:45:47 k [4]: type v: agent 23:45:47 k [5]: unit v: 23:45:47 k [6]: agentClass v: C_man_shorts_3_F_asia 23:45:47 k [7]: faction v: CIV_F 23:45:47 k [8]: side v: CIV 23:45:47 k [9]: homeCluster v: c_349 23:45:47 k [10]: homePosition v: [14509.5,17689.4,-0.188444] 23:45:47 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:47 k [12]: posture v: 0 23:45:47 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_379"] 23:45:47 ------------------ Inspection Complete -------------------- 23:45:48 ALIVE Agent Handler 23:45:48 Register Agent [agent_380] 23:45:48 ------------------ Inspecting Hash -------------------- 23:45:48 k [0]: debug v: true 23:45:48 k [1]: active v: false 23:45:48 k [2]: position v: [14467.3,17684.2,-0.0281868] 23:45:48 k [3]: agentID v: agent_380 23:45:48 k [4]: type v: agent 23:45:48 k [5]: unit v: 23:45:48 k [6]: agentClass v: C_man_shorts_3_F_euro 23:45:48 k [7]: faction v: CIV_F 23:45:48 k [8]: side v: CIV 23:45:48 k [9]: homeCluster v: c_349 23:45:48 k [10]: homePosition v: [14467.3,17684.2,-0.0281868] 23:45:48 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:48 k [12]: posture v: 0 23:45:48 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_380"] 23:45:48 ------------------ Inspection Complete -------------------- 23:45:48 ALIVE Agent Handler 23:45:48 Register Agent [agent_381] 23:45:48 ------------------ Inspecting Hash -------------------- 23:45:48 k [0]: debug v: true 23:45:48 k [1]: active v: false 23:45:48 k [2]: position v: [14489,17485.4,0.0120239] 23:45:48 k [3]: agentID v: agent_381 23:45:48 k [4]: type v: agent 23:45:48 k [5]: unit v: 23:45:48 k [6]: agentClass v: C_man_p_beggar_F 23:45:48 k [7]: faction v: CIV_F 23:45:48 k [8]: side v: CIV 23:45:48 k [9]: homeCluster v: c_349 23:45:48 k [10]: homePosition v: [14489,17485.4,0.0120239] 23:45:48 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:48 k [12]: posture v: 0 23:45:48 k [13]: politician v: true 23:45:48 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_381"] 23:45:48 ------------------ Inspection Complete -------------------- 23:45:49 ALIVE Agent Handler 23:45:49 Register Agent [agent_382] 23:45:49 ------------------ Inspecting Hash -------------------- 23:45:49 k [0]: debug v: true 23:45:49 k [1]: active v: false 23:45:49 k [2]: position v: [14644.9,17334,0.109648] 23:45:49 k [3]: agentID v: agent_382 23:45:49 k [4]: type v: agent 23:45:49 k [5]: unit v: 23:45:49 k [6]: agentClass v: C_man_p_fugitive_F_euro 23:45:49 k [7]: faction v: CIV_F 23:45:49 k [8]: side v: CIV 23:45:49 k [9]: homeCluster v: c_349 23:45:49 k [10]: homePosition v: [14644.9,17334,0.109648] 23:45:49 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:45:49 k [12]: posture v: 0 23:45:49 k [13]: politician v: true 23:45:49 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_382"] 23:45:49 ------------------ Inspection Complete -------------------- 23:45:50 ALIVE Agent Handler 23:45:50 Register Agent [agent_383] 23:45:50 ------------------ Inspecting Hash -------------------- 23:45:50 k [0]: debug v: true 23:45:50 k [1]: active v: false 23:45:50 k [2]: position v: [14324.9,18008.5,-0.00421143] 23:45:50 k [3]: agentID v: agent_383 23:45:50 k [4]: type v: agent 23:45:50 k [5]: unit v: 23:45:50 k [6]: agentClass v: C_man_polo_6_F 23:45:50 k [7]: faction v: CIV_F 23:45:50 k [8]: side v: CIV 23:45:50 k [9]: homeCluster v: c_349 23:45:50 k [10]: homePosition v: [14324.9,18008.5,-0.00421143] 23:45:50 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:45:50 k [12]: posture v: 0 23:45:50 k [13]: townelder v: true 23:45:50 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_383"] 23:45:50 ------------------ Inspection Complete -------------------- 23:45:50 ALIVE Agent Handler 23:45:50 Register Agent [agent_384] 23:45:50 ------------------ Inspecting Hash -------------------- 23:45:50 k [0]: debug v: true 23:45:50 k [1]: active v: false 23:45:50 k [2]: position v: [14484.9,17765.5,-0.195007] 23:45:50 k [3]: agentID v: agent_384 23:45:50 k [4]: type v: agent 23:45:50 k [5]: unit v: 23:45:50 k [6]: agentClass v: C_man_polo_4_F_euro 23:45:50 k [7]: faction v: CIV_F 23:45:50 k [8]: side v: CIV 23:45:50 k [9]: homeCluster v: c_349 23:45:50 k [10]: homePosition v: [14484.9,17765.5,-0.195007] 23:45:50 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:50 k [12]: posture v: 0 23:45:50 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_384"] 23:45:50 ------------------ Inspection Complete -------------------- 23:45:52 ALIVE Agent Handler 23:45:52 Register Agent [agent_385] 23:45:52 ------------------ Inspecting Hash -------------------- 23:45:52 k [0]: debug v: true 23:45:52 k [1]: active v: false 23:45:52 k [2]: position v: [15951.3,16243.9,0.783981] 23:45:52 k [3]: agentID v: agent_385 23:45:52 k [4]: type v: agent 23:45:52 k [5]: unit v: 23:45:52 k [6]: agentClass v: C_man_polo_2_F_euro 23:45:52 k [7]: faction v: CIV_F 23:45:52 k [8]: side v: CIV 23:45:52 k [9]: homeCluster v: c_353 23:45:52 k [10]: homePosition v: [15951.3,16243.9,0.783981] 23:45:52 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:45:52 k [12]: posture v: 0 23:45:52 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_385"] 23:45:52 ------------------ Inspection Complete -------------------- 23:45:53 ALIVE Agent Handler 23:45:53 Register Agent [agent_386] 23:45:53 ------------------ Inspecting Hash -------------------- 23:45:53 k [0]: debug v: true 23:45:53 k [1]: active v: false 23:45:53 k [2]: position v: [16014.1,16243.6,-0.0177383] 23:45:53 k [3]: agentID v: agent_386 23:45:53 k [4]: type v: agent 23:45:53 k [5]: unit v: 23:45:53 k [6]: agentClass v: C_man_polo_3_F_euro 23:45:53 k [7]: faction v: CIV_F 23:45:53 k [8]: side v: CIV 23:45:53 k [9]: homeCluster v: c_353 23:45:53 k [10]: homePosition v: [16014.1,16243.6,-0.0177383] 23:45:53 k [11]: activeCommands v: [["ALIVE_fnc_cc_suicide","managed",[30,90]]] 23:45:53 k [12]: posture v: 0 23:45:53 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_386"] 23:45:53 ------------------ Inspection Complete -------------------- 23:45:53 ALIVE Agent Handler 23:45:53 Register Agent [agent_387] 23:45:53 ------------------ Inspecting Hash -------------------- 23:45:53 k [0]: debug v: true 23:45:53 k [1]: active v: false 23:45:53 k [2]: position v: [16080.4,16234.6,0.446438] 23:45:53 k [3]: agentID v: agent_387 23:45:53 k [4]: type v: agent 23:45:53 k [5]: unit v: 23:45:53 k [6]: agentClass v: C_man_shorts_3_F_euro 23:45:53 k [7]: faction v: CIV_F 23:45:54 k [8]: side v: CIV 23:45:54 k [9]: homeCluster v: c_353 23:45:54 k [10]: homePosition v: [16080.4,16234.6,0.446438] 23:45:54 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:54 k [12]: posture v: 0 23:45:54 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_387"] 23:45:54 ------------------ Inspection Complete -------------------- 23:45:54 ALIVE Agent Handler 23:45:54 Register Agent [agent_388] 23:45:54 ------------------ Inspecting Hash -------------------- 23:45:54 k [0]: debug v: true 23:45:54 k [1]: active v: false 23:45:54 k [2]: position v: [16137.8,16191.3,0.0191517] 23:45:54 k [3]: agentID v: agent_388 23:45:54 k [4]: type v: agent 23:45:54 k [5]: unit v: 23:45:54 k [6]: agentClass v: C_man_polo_5_F 23:45:54 k [7]: faction v: CIV_F 23:45:54 k [8]: side v: CIV 23:45:54 k [9]: homeCluster v: c_353 23:45:54 k [10]: homePosition v: [16137.8,16191.3,0.0191517] 23:45:54 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:54 k [12]: posture v: 0 23:45:54 k [13]: townelder v: true 23:45:54 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_388"] 23:45:54 ------------------ Inspection Complete -------------------- 23:45:55 ALIVE Agent Handler 23:45:55 Register Agent [agent_389] 23:45:55 ------------------ Inspecting Hash -------------------- 23:45:55 k [0]: debug v: true 23:45:55 k [1]: active v: false 23:45:55 k [2]: position v: [16147.6,16189.1,-0.00814056] 23:45:55 k [3]: agentID v: agent_389 23:45:55 k [4]: type v: agent 23:45:55 k [5]: unit v: 23:45:55 k [6]: agentClass v: C_man_polo_1_F_euro 23:45:55 k [7]: faction v: CIV_F 23:45:55 k [8]: side v: CIV 23:45:55 k [9]: homeCluster v: c_353 23:45:55 k [10]: homePosition v: [16147.6,16189.1,-0.00814056] 23:45:55 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:55 k [12]: posture v: 0 23:45:55 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_389"] 23:45:55 ------------------ Inspection Complete -------------------- 23:45:55 ALIVE Agent Handler 23:45:55 Register Agent [agent_390] 23:45:55 ------------------ Inspecting Hash -------------------- 23:45:55 k [0]: debug v: true 23:45:55 k [1]: active v: false 23:45:55 k [2]: position v: [15965.9,16262.3,-0.00864029] 23:45:55 k [3]: agentID v: agent_390 23:45:55 k [4]: type v: agent 23:45:55 k [5]: unit v: 23:45:55 k [6]: agentClass v: C_man_p_fugitive_F_asia 23:45:55 k [7]: faction v: CIV_F 23:45:55 k [8]: side v: CIV 23:45:55 k [9]: homeCluster v: c_353 23:45:55 k [10]: homePosition v: [15965.9,16262.3,-0.00864029] 23:45:55 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:45:55 k [12]: posture v: 0 23:45:55 k [13]: muezzin v: true 23:45:56 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_390"] 23:45:56 ------------------ Inspection Complete -------------------- 23:45:56 ALIVE Agent Handler 23:45:56 Register Agent [agent_391] 23:45:56 ------------------ Inspecting Hash -------------------- 23:45:56 k [0]: debug v: true 23:45:56 k [1]: active v: false 23:45:56 k [2]: position v: [15958.7,16269.3,-0.00056076] 23:45:56 k [3]: agentID v: agent_391 23:45:56 k [4]: type v: agent 23:45:56 k [5]: unit v: 23:45:56 k [6]: agentClass v: C_man_polo_3_F_euro 23:45:56 k [7]: faction v: CIV_F 23:45:56 k [8]: side v: CIV 23:45:56 k [9]: homeCluster v: c_353 23:45:56 k [10]: homePosition v: [15958.7,16269.3,-0.00056076] 23:45:56 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:45:56 k [12]: posture v: 0 23:45:56 k [13]: politician v: true 23:45:56 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_391"] 23:45:56 ------------------ Inspection Complete -------------------- 23:45:57 ALIVE Agent Handler 23:45:57 Register Agent [agent_392] 23:45:57 ------------------ Inspecting Hash -------------------- 23:45:57 k [0]: debug v: true 23:45:57 k [1]: active v: false 23:45:57 k [2]: position v: [15951.5,16276.2,0.0404186] 23:45:57 k [3]: agentID v: agent_392 23:45:57 k [4]: type v: agent 23:45:57 k [5]: unit v: 23:45:57 k [6]: agentClass v: C_man_polo_3_F 23:45:57 k [7]: faction v: CIV_F 23:45:57 k [8]: side v: CIV 23:45:57 k [9]: homeCluster v: c_353 23:45:57 k [10]: homePosition v: [15951.5,16276.2,0.0404186] 23:45:57 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:57 k [12]: posture v: 0 23:45:57 k [13]: townelder v: true 23:45:57 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_392"] 23:45:57 ------------------ Inspection Complete -------------------- 23:45:58 ALIVE Agent Handler 23:45:58 Register Agent [agent_393] 23:45:58 ------------------ Inspecting Hash -------------------- 23:45:58 k [0]: debug v: true 23:45:58 k [1]: active v: false 23:45:58 k [2]: position v: [15944.4,16283.1,0.0125408] 23:45:58 k [3]: agentID v: agent_393 23:45:58 k [4]: type v: agent 23:45:58 k [5]: unit v: 23:45:58 k [6]: agentClass v: C_man_shorts_3_F_euro 23:45:58 k [7]: faction v: CIV_F 23:45:58 k [8]: side v: CIV 23:45:58 k [9]: homeCluster v: c_353 23:45:58 k [10]: homePosition v: [15944.4,16283.1,0.0125408] 23:45:58 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:58 k [12]: posture v: 0 23:45:58 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_393"] 23:45:58 ------------------ Inspection Complete -------------------- 23:45:59 ALIVE Agent Handler 23:45:59 Register Agent [agent_394] 23:45:59 ------------------ Inspecting Hash -------------------- 23:45:59 k [0]: debug v: true 23:45:59 k [1]: active v: false 23:45:59 k [2]: position v: [15900.4,16283.1,0.0134583] 23:45:59 k [3]: agentID v: agent_394 23:45:59 k [4]: type v: agent 23:45:59 k [5]: unit v: 23:45:59 k [6]: agentClass v: C_man_polo_3_F_afro 23:45:59 k [7]: faction v: CIV_F 23:45:59 k [8]: side v: CIV 23:45:59 k [9]: homeCluster v: c_353 23:45:59 k [10]: homePosition v: [15900.4,16283.1,0.0134583] 23:45:59 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:45:59 k [12]: posture v: 0 23:45:59 k [13]: politician v: true 23:45:59 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_394"] 23:45:59 ------------------ Inspection Complete -------------------- 23:45:59 ALIVE Agent Handler 23:45:59 Register Agent [agent_395] 23:45:59 ------------------ Inspecting Hash -------------------- 23:45:59 k [0]: debug v: true 23:45:59 k [1]: active v: false 23:45:59 k [2]: position v: [15899.3,16272.3,-0.0109501] 23:45:59 k [3]: agentID v: agent_395 23:45:59 k [4]: type v: agent 23:45:59 k [5]: unit v: 23:45:59 k [6]: agentClass v: C_man_polo_1_F_afro 23:45:59 k [7]: faction v: CIV_F 23:45:59 k [8]: side v: CIV 23:45:59 k [9]: homeCluster v: c_353 23:45:59 k [10]: homePosition v: [15899.3,16272.3,-0.0109501] 23:45:59 k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]] 23:45:59 k [12]: posture v: 0 23:45:59 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_395"] 23:45:59 ------------------ Inspection Complete -------------------- 23:46:00 ALIVE Agent Handler 23:46:00 Register Agent [agent_396] 23:46:00 ------------------ Inspecting Hash -------------------- 23:46:00 k [0]: debug v: true 23:46:00 k [1]: active v: false 23:46:00 k [2]: position v: [16027.9,16448.5,-0.0263023] 23:46:00 k [3]: agentID v: agent_396 23:46:00 k [4]: type v: agent 23:46:00 k [5]: unit v: 23:46:00 k [6]: agentClass v: C_man_p_fugitive_F_asia 23:46:00 k [7]: faction v: CIV_F 23:46:00 k [8]: side v: CIV 23:46:00 k [9]: homeCluster v: c_353 23:46:00 k [10]: homePosition v: [16027.9,16448.5,-0.0263023] 23:46:00 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:46:00 k [12]: posture v: 0 23:46:00 k [13]: townelder v: true 23:46:00 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_396"] 23:46:00 ------------------ Inspection Complete -------------------- 23:46:01 ALIVE Agent Handler 23:46:01 Register Agent [agent_397] 23:46:01 ------------------ Inspecting Hash -------------------- 23:46:01 k [0]: debug v: true 23:46:01 k [1]: active v: false 23:46:01 k [2]: position v: [16112.3,16564.1,-0.0190353] 23:46:01 k [3]: agentID v: agent_397 23:46:01 k [4]: type v: agent 23:46:01 k [5]: unit v: 23:46:01 k [6]: agentClass v: C_man_polo_4_F_asia 23:46:01 k [7]: faction v: CIV_F 23:46:01 k [8]: side v: CIV 23:46:01 k [9]: homeCluster v: c_353 23:46:01 k [10]: homePosition v: [16112.3,16564.1,-0.0190353] 23:46:01 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:46:01 k [12]: posture v: 0 23:46:01 k [13]: muezzin v: true 23:46:01 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_397"] 23:46:01 ------------------ Inspection Complete -------------------- 23:46:02 ALIVE Agent Handler 23:46:02 Register Agent [agent_398] 23:46:02 ------------------ Inspecting Hash -------------------- 23:46:02 k [0]: debug v: true 23:46:02 k [1]: active v: false 23:46:02 k [2]: position v: [18010,16222.6,0.0128708] 23:46:02 k [3]: agentID v: agent_398 23:46:02 k [4]: type v: agent 23:46:02 k [5]: unit v: 23:46:02 k [6]: agentClass v: C_man_1_3_F 23:46:02 k [7]: faction v: CIV_F 23:46:02 k [8]: side v: CIV 23:46:02 k [9]: homeCluster v: c_354 23:46:02 k [10]: homePosition v: [18010,16222.6,0.0128708] 23:46:02 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:46:02 k [12]: posture v: 0 23:46:02 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_398"] 23:46:02 ------------------ Inspection Complete -------------------- 23:46:03 ALIVE Agent Handler 23:46:03 Register Agent [agent_399] 23:46:03 ------------------ Inspecting Hash -------------------- 23:46:03 k [0]: debug v: true 23:46:03 k [1]: active v: false 23:46:03 k [2]: position v: [17995.7,16368.6,-0.170486] 23:46:03 k [3]: agentID v: agent_399 23:46:03 k [4]: type v: agent 23:46:03 k [5]: unit v: 23:46:03 k [6]: agentClass v: C_man_polo_1_F_asia 23:46:03 k [7]: faction v: CIV_F 23:46:03 k [8]: side v: CIV 23:46:03 k [9]: homeCluster v: c_354 23:46:03 k [10]: homePosition v: [17995.7,16368.6,-0.170486] 23:46:03 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:03 k [12]: posture v: 0 23:46:03 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_399"] 23:46:03 ------------------ Inspection Complete -------------------- 23:46:03 ALIVE Agent Handler 23:46:03 Register Agent [agent_400] 23:46:03 ------------------ Inspecting Hash -------------------- 23:46:03 k [0]: debug v: true 23:46:03 k [1]: active v: false 23:46:03 k [2]: position v: [17883.3,16459.4,0.0502281] 23:46:03 k [3]: agentID v: agent_400 23:46:03 k [4]: type v: agent 23:46:03 k [5]: unit v: 23:46:03 k [6]: agentClass v: C_man_p_beggar_F_asia 23:46:03 k [7]: faction v: CIV_F 23:46:03 k [8]: side v: CIV 23:46:03 k [9]: homeCluster v: c_354 23:46:03 k [10]: homePosition v: [17883.3,16459.4,0.0502281] 23:46:03 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:46:03 k [12]: posture v: 0 23:46:03 k [13]: townelder v: true 23:46:03 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_400"] 23:46:03 ------------------ Inspection Complete -------------------- 23:46:13 ALIVE Agent Handler 23:46:13 Register Agent [agent_401] 23:46:13 ------------------ Inspecting Hash -------------------- 23:46:13 k [0]: debug v: true 23:46:13 k [1]: active v: false 23:46:13 k [2]: position v: [21057.1,16789.1,0.00650597] 23:46:13 k [3]: agentID v: agent_401 23:46:13 k [4]: type v: agent 23:46:13 k [5]: unit v: 23:46:13 k [6]: agentClass v: C_man_p_shorts_1_F 23:46:13 k [7]: faction v: CIV_F 23:46:14 k [8]: side v: CIV 23:46:14 k [9]: homeCluster v: c_355 23:46:14 k [10]: homePosition v: [21057.1,16789.1,0.00650597] 23:46:14 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:46:14 k [12]: posture v: 0 23:46:14 k [13]: muezzin v: true 23:46:14 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_401"] 23:46:14 ------------------ Inspection Complete -------------------- 23:46:14 ALIVE Agent Handler 23:46:14 Register Agent [agent_402] 23:46:14 ------------------ Inspecting Hash -------------------- 23:46:14 k [0]: debug v: true 23:46:14 k [1]: active v: false 23:46:14 k [2]: position v: [21106.8,16742.5,-0.0471458] 23:46:14 k [3]: agentID v: agent_402 23:46:14 k [4]: type v: agent 23:46:14 k [5]: unit v: 23:46:14 k [6]: agentClass v: C_man_shorts_3_F_euro 23:46:14 k [7]: faction v: CIV_F 23:46:14 k [8]: side v: CIV 23:46:14 k [9]: homeCluster v: c_355 23:46:14 k [10]: homePosition v: [21106.8,16742.5,-0.0471458] 23:46:14 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:14 k [12]: posture v: 0 23:46:14 k [13]: townelder v: true 23:46:14 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_402"] 23:46:14 ------------------ Inspection Complete -------------------- 23:46:15 ALIVE Agent Handler 23:46:15 Register Agent [agent_403] 23:46:15 ------------------ Inspecting Hash -------------------- 23:46:15 k [0]: debug v: true 23:46:15 k [1]: active v: false 23:46:15 k [2]: position v: [21232.4,16644.7,-0.00447655] 23:46:15 k [3]: agentID v: agent_403 23:46:15 k [4]: type v: agent 23:46:15 k [5]: unit v: 23:46:15 k [6]: agentClass v: C_man_polo_4_F_afro 23:46:15 k [7]: faction v: CIV_F 23:46:15 k [8]: side v: CIV 23:46:15 k [9]: homeCluster v: c_355 23:46:15 k [10]: homePosition v: [21232.4,16644.7,-0.00447655] 23:46:15 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:46:15 k [12]: posture v: 0 23:46:15 k [13]: townelder v: true 23:46:15 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_403"] 23:46:15 ------------------ Inspection Complete -------------------- 23:46:16 ALIVE Agent Handler 23:46:16 Register Agent [agent_404] 23:46:16 ------------------ Inspecting Hash -------------------- 23:46:16 k [0]: debug v: true 23:46:16 k [1]: active v: false 23:46:16 k [2]: position v: [21225.3,16356.6,-0.727829] 23:46:16 k [3]: agentID v: agent_404 23:46:16 k [4]: type v: agent 23:46:16 k [5]: unit v: 23:46:16 k [6]: agentClass v: C_man_polo_1_F_euro 23:46:16 k [7]: faction v: CIV_F 23:46:16 k [8]: side v: CIV 23:46:16 k [9]: homeCluster v: c_355 23:46:16 k [10]: homePosition v: [21225.3,16356.6,-0.727829] 23:46:16 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:16 k [12]: posture v: 0 23:46:16 k [13]: politician v: true 23:46:16 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_404"] 23:46:16 ------------------ Inspection Complete -------------------- 23:46:16 ALIVE Agent Handler 23:46:16 Register Agent [agent_405] 23:46:16 ------------------ Inspecting Hash -------------------- 23:46:16 k [0]: debug v: true 23:46:16 k [1]: active v: false 23:46:16 k [2]: position v: [21263.5,16341.7,-0.00197029] 23:46:16 k [3]: agentID v: agent_405 23:46:16 k [4]: type v: agent 23:46:16 k [5]: unit v: 23:46:16 k [6]: agentClass v: C_man_polo_1_F_asia 23:46:16 k [7]: faction v: CIV_F 23:46:16 k [8]: side v: CIV 23:46:16 k [9]: homeCluster v: c_355 23:46:16 k [10]: homePosition v: [21263.5,16341.7,-0.00197029] 23:46:16 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:46:16 k [12]: posture v: 0 23:46:16 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_405"] 23:46:16 ------------------ Inspection Complete -------------------- 23:46:17 ALIVE Agent Handler 23:46:17 Register Agent [agent_406] 23:46:17 ------------------ Inspecting Hash -------------------- 23:46:17 k [0]: debug v: true 23:46:17 k [1]: active v: false 23:46:17 k [2]: position v: [21368.5,16337.9,0.0988274] 23:46:17 k [3]: agentID v: agent_406 23:46:17 k [4]: type v: agent 23:46:17 k [5]: unit v: 23:46:17 k [6]: agentClass v: C_man_polo_3_F 23:46:17 k [7]: faction v: CIV_F 23:46:17 k [8]: side v: CIV 23:46:17 k [9]: homeCluster v: c_355 23:46:17 k [10]: homePosition v: [21368.5,16337.9,0.0988274] 23:46:17 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:17 k [12]: posture v: 0 23:46:17 k [13]: townelder v: true 23:46:17 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_406"] 23:46:17 ------------------ Inspection Complete -------------------- 23:46:18 ALIVE Agent Handler 23:46:18 Register Agent [agent_407] 23:46:18 ------------------ Inspecting Hash -------------------- 23:46:18 k [0]: debug v: true 23:46:18 k [1]: active v: false 23:46:18 k [2]: position v: [21438.8,16320.4,0.0156136] 23:46:18 k [3]: agentID v: agent_407 23:46:18 k [4]: type v: agent 23:46:18 k [5]: unit v: 23:46:18 k [6]: agentClass v: C_man_shorts_4_F_afro 23:46:18 k [7]: faction v: CIV_F 23:46:18 k [8]: side v: CIV 23:46:18 k [9]: homeCluster v: c_355 23:46:18 k [10]: homePosition v: [21438.8,16320.4,0.0156136] 23:46:18 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:18 k [12]: posture v: 0 23:46:18 k [13]: muezzin v: true 23:46:18 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_407"] 23:46:18 ------------------ Inspection Complete -------------------- 23:46:18 ALIVE Agent Handler 23:46:18 Register Agent [agent_408] 23:46:18 ------------------ Inspecting Hash -------------------- 23:46:18 k [0]: debug v: true 23:46:18 k [1]: active v: false 23:46:18 k [2]: position v: [21446.1,16354.4,0.0771847] 23:46:18 k [3]: agentID v: agent_408 23:46:18 k [4]: type v: agent 23:46:18 k [5]: unit v: 23:46:18 k [6]: agentClass v: C_man_polo_2_F_euro 23:46:18 k [7]: faction v: CIV_F 23:46:18 k [8]: side v: CIV 23:46:18 k [9]: homeCluster v: c_355 23:46:18 k [10]: homePosition v: [21446.1,16354.4,0.0771847] 23:46:18 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:18 k [12]: posture v: 0 23:46:18 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_408"] 23:46:18 ------------------ Inspection Complete -------------------- 23:46:19 ALIVE Agent Handler 23:46:19 Register Agent [agent_409] 23:46:19 ------------------ Inspecting Hash -------------------- 23:46:19 k [0]: debug v: true 23:46:19 k [1]: active v: false 23:46:19 k [2]: position v: [21610.6,16388.6,-0.0379162] 23:46:19 k [3]: agentID v: agent_409 23:46:19 k [4]: type v: agent 23:46:19 k [5]: unit v: 23:46:19 k [6]: agentClass v: C_man_shorts_4_F_afro 23:46:19 k [7]: faction v: CIV_F 23:46:19 k [8]: side v: CIV 23:46:19 k [9]: homeCluster v: c_355 23:46:19 k [10]: homePosition v: [21610.6,16388.6,-0.0379162] 23:46:19 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:19 k [12]: posture v: 0 23:46:19 k [13]: muezzin v: true 23:46:19 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_409"] 23:46:19 ------------------ Inspection Complete -------------------- 23:46:20 ALIVE Agent Handler 23:46:20 Register Agent [agent_410] 23:46:20 ------------------ Inspecting Hash -------------------- 23:46:20 k [0]: debug v: true 23:46:20 k [1]: active v: false 23:46:20 k [2]: position v: [21626.9,16367.2,-0.0479221] 23:46:20 k [3]: agentID v: agent_410 23:46:20 k [4]: type v: agent 23:46:20 k [5]: unit v: 23:46:20 k [6]: agentClass v: C_journalist_F 23:46:20 k [7]: faction v: CIV_F 23:46:20 k [8]: side v: CIV 23:46:20 k [9]: homeCluster v: c_355 23:46:20 k [10]: homePosition v: [21626.9,16367.2,-0.0479221] 23:46:20 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:46:20 k [12]: posture v: 0 23:46:20 k [13]: townelder v: true 23:46:20 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_410"] 23:46:20 ------------------ Inspection Complete -------------------- 23:46:20 ALIVE Agent Handler 23:46:20 Register Agent [agent_411] 23:46:20 ------------------ Inspecting Hash -------------------- 23:46:20 k [0]: debug v: true 23:46:20 k [1]: active v: false 23:46:20 k [2]: position v: [20908.2,16807,0.439671] 23:46:20 k [3]: agentID v: agent_411 23:46:20 k [4]: type v: agent 23:46:20 k [5]: unit v: 23:46:20 k [6]: agentClass v: C_man_polo_4_F 23:46:20 k [7]: faction v: CIV_F 23:46:20 k [8]: side v: CIV 23:46:20 k [9]: homeCluster v: c_355 23:46:20 k [10]: homePosition v: [20908.2,16807,0.439671] 23:46:20 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:20 k [12]: posture v: 0 23:46:20 k [13]: muezzin v: true 23:46:20 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_411"] 23:46:20 ------------------ Inspection Complete -------------------- 23:46:21 ALIVE Agent Handler 23:46:21 Register Agent [agent_412] 23:46:21 ------------------ Inspecting Hash -------------------- 23:46:21 k [0]: debug v: true 23:46:21 k [1]: active v: false 23:46:21 k [2]: position v: [21221.5,16303.6,-0.199322] 23:46:21 k [3]: agentID v: agent_412 23:46:21 k [4]: type v: agent 23:46:21 k [5]: unit v: 23:46:21 k [6]: agentClass v: C_man_p_shorts_1_F_euro 23:46:21 k [7]: faction v: CIV_F 23:46:21 k [8]: side v: CIV 23:46:21 k [9]: homeCluster v: c_355 23:46:21 k [10]: homePosition v: [21221.5,16303.6,-0.199322] 23:46:21 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:21 k [12]: posture v: 0 23:46:21 k [13]: muezzin v: true 23:46:21 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_412"] 23:46:21 ------------------ Inspection Complete -------------------- 23:46:22 ALIVE Agent Handler 23:46:22 Register Agent [agent_413] 23:46:22 ------------------ Inspecting Hash -------------------- 23:46:22 k [0]: debug v: true 23:46:22 k [1]: active v: false 23:46:22 k [2]: position v: [21151,16242.2,0.0131302] 23:46:22 k [3]: agentID v: agent_413 23:46:22 k [4]: type v: agent 23:46:22 k [5]: unit v: 23:46:22 k [6]: agentClass v: C_man_polo_4_F 23:46:22 k [7]: faction v: CIV_F 23:46:22 k [8]: side v: CIV 23:46:22 k [9]: homeCluster v: c_355 23:46:22 k [10]: homePosition v: [21151,16242.2,0.0131302] 23:46:22 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:22 k [12]: posture v: 0 23:46:22 k [13]: politician v: true 23:46:22 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_413"] 23:46:22 ------------------ Inspection Complete -------------------- 23:46:22 ALIVE Agent Handler 23:46:22 Register Agent [agent_414] 23:46:22 ------------------ Inspecting Hash -------------------- 23:46:22 k [0]: debug v: true 23:46:22 k [1]: active v: false 23:46:22 k [2]: position v: [20990,16748.9,-0.0286102] 23:46:22 k [3]: agentID v: agent_414 23:46:22 k [4]: type v: agent 23:46:22 k [5]: unit v: 23:46:22 k [6]: agentClass v: C_man_shorts_1_F_afro 23:46:22 k [7]: faction v: CIV_F 23:46:22 k [8]: side v: CIV 23:46:22 k [9]: homeCluster v: c_355 23:46:22 k [10]: homePosition v: [20990,16748.9,-0.0286102] 23:46:22 k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]] 23:46:22 k [12]: posture v: 0 23:46:22 k [13]: townelder v: true 23:46:22 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_414"] 23:46:22 ------------------ Inspection Complete -------------------- 23:46:23 ALIVE Agent Handler 23:46:23 Register Agent [agent_415] 23:46:23 ------------------ Inspecting Hash -------------------- 23:46:23 k [0]: debug v: true 23:46:23 k [1]: active v: false 23:46:23 k [2]: position v: [21007.6,16734.4,0.187023] 23:46:23 k [3]: agentID v: agent_415 23:46:23 k [4]: type v: agent 23:46:23 k [5]: unit v: 23:46:23 k [6]: agentClass v: C_man_polo_5_F_euro 23:46:23 k [7]: faction v: CIV_F 23:46:23 k [8]: side v: CIV 23:46:23 k [9]: homeCluster v: c_355 23:46:23 k [10]: homePosition v: [21007.6,16734.4,0.187023] 23:46:23 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:23 k [12]: posture v: 0 23:46:23 k [13]: townelder v: true 23:46:23 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_415"] 23:46:23 ------------------ Inspection Complete -------------------- 23:46:24 ALIVE Agent Handler 23:46:24 Register Agent [agent_416] 23:46:24 ------------------ Inspecting Hash -------------------- 23:46:24 k [0]: debug v: true 23:46:24 k [1]: active v: false 23:46:24 k [2]: position v: [21462.6,16534.1,0.153955] 23:46:24 k [3]: agentID v: agent_416 23:46:24 k [4]: type v: agent 23:46:24 k [5]: unit v: 23:46:24 k [6]: agentClass v: C_journalist_F 23:46:24 k [7]: faction v: CIV_F 23:46:24 k [8]: side v: CIV 23:46:24 k [9]: homeCluster v: c_355 23:46:24 k [10]: homePosition v: [21462.6,16534.1,0.153955] 23:46:24 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:24 k [12]: posture v: 0 23:46:24 k [13]: politician v: true 23:46:24 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_416"] 23:46:24 ------------------ Inspection Complete -------------------- 23:46:25 ALIVE Agent Handler 23:46:25 Register Agent [agent_417] 23:46:25 ------------------ Inspecting Hash -------------------- 23:46:25 k [0]: debug v: true 23:46:25 k [1]: active v: false 23:46:25 k [2]: position v: [21103.9,16013.6,-0.850086] 23:46:25 k [3]: agentID v: agent_417 23:46:25 k [4]: type v: agent 23:46:25 k [5]: unit v: 23:46:25 k [6]: agentClass v: C_man_polo_5_F_afro 23:46:25 k [7]: faction v: CIV_F 23:46:25 k [8]: side v: CIV 23:46:25 k [9]: homeCluster v: c_355 23:46:25 k [10]: homePosition v: [21103.9,16013.6,-0.850086] 23:46:25 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:25 k [12]: posture v: 0 23:46:25 k [13]: politician v: true 23:46:25 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_417"] 23:46:25 ------------------ Inspection Complete -------------------- 23:46:26 ALIVE Agent Handler 23:46:26 Register Agent [agent_418] 23:46:26 ------------------ Inspecting Hash -------------------- 23:46:26 k [0]: debug v: true 23:46:26 k [1]: active v: false 23:46:26 k [2]: position v: [21033.2,17018.9,0.609856] 23:46:26 k [3]: agentID v: agent_418 23:46:26 k [4]: type v: agent 23:46:26 k [5]: unit v: 23:46:26 k [6]: agentClass v: C_man_polo_3_F_asia 23:46:26 k [7]: faction v: CIV_F 23:46:26 k [8]: side v: CIV 23:46:26 k [9]: homeCluster v: c_355 23:46:26 k [10]: homePosition v: [21033.2,17018.9,0.609856] 23:46:26 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:26 k [12]: posture v: 0 23:46:26 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_418"] 23:46:26 ------------------ Inspection Complete -------------------- 23:46:26 ALIVE Agent Handler 23:46:26 Register Agent [agent_419] 23:46:26 ------------------ Inspecting Hash -------------------- 23:46:26 k [0]: debug v: true 23:46:26 k [1]: active v: false 23:46:26 k [2]: position v: [20907.5,17021.9,0.765759] 23:46:26 k [3]: agentID v: agent_419 23:46:26 k [4]: type v: agent 23:46:26 k [5]: unit v: 23:46:27 k [6]: agentClass v: C_man_polo_6_F_asia 23:46:27 k [7]: faction v: CIV_F 23:46:27 k [8]: side v: CIV 23:46:27 k [9]: homeCluster v: c_355 23:46:27 k [10]: homePosition v: [20907.5,17021.9,0.765759] 23:46:27 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:27 k [12]: posture v: 0 23:46:27 k [13]: politician v: true 23:46:27 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_419"] 23:46:27 ------------------ Inspection Complete -------------------- 23:46:27 ALIVE Agent Handler 23:46:27 Register Agent [agent_420] 23:46:27 ------------------ Inspecting Hash -------------------- 23:46:27 k [0]: debug v: true 23:46:27 k [1]: active v: false 23:46:27 k [2]: position v: [20912.7,17078.5,0.656307] 23:46:27 k [3]: agentID v: agent_420 23:46:27 k [4]: type v: agent 23:46:27 k [5]: unit v: 23:46:27 k [6]: agentClass v: C_journalist_F 23:46:27 k [7]: faction v: CIV_F 23:46:27 k [8]: side v: CIV 23:46:27 k [9]: homeCluster v: c_355 23:46:27 k [10]: homePosition v: [20912.7,17078.5,0.656307] 23:46:27 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:27 k [12]: posture v: 0 23:46:27 k [13]: townelder v: true 23:46:27 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_420"] 23:46:27 ------------------ Inspection Complete -------------------- 23:46:28 ALIVE Agent Handler 23:46:28 Register Agent [agent_421] 23:46:28 ------------------ Inspecting Hash -------------------- 23:46:28 k [0]: debug v: true 23:46:28 k [1]: active v: false 23:46:28 k [2]: position v: [20925.4,17098.3,0.377991] 23:46:28 k [3]: agentID v: agent_421 23:46:28 k [4]: type v: agent 23:46:28 k [5]: unit v: 23:46:28 k [6]: agentClass v: C_man_polo_1_F_euro 23:46:28 k [7]: faction v: CIV_F 23:46:28 k [8]: side v: CIV 23:46:28 k [9]: homeCluster v: c_355 23:46:28 k [10]: homePosition v: [20925.4,17098.3,0.377991] 23:46:28 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:46:28 k [12]: posture v: 0 23:46:28 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_421"] 23:46:28 ------------------ Inspection Complete -------------------- 23:46:29 ALIVE Agent Handler 23:46:29 Register Agent [agent_422] 23:46:29 ------------------ Inspecting Hash -------------------- 23:46:29 k [0]: debug v: true 23:46:29 k [1]: active v: false 23:46:29 k [2]: position v: [21018.5,17131.2,0.0277557] 23:46:29 k [3]: agentID v: agent_422 23:46:29 k [4]: type v: agent 23:46:29 k [5]: unit v: 23:46:29 k [6]: agentClass v: C_man_shorts_1_F_euro 23:46:29 k [7]: faction v: CIV_F 23:46:29 k [8]: side v: CIV 23:46:29 k [9]: homeCluster v: c_355 23:46:29 k [10]: homePosition v: [21018.5,17131.2,0.0277557] 23:46:29 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:29 k [12]: posture v: 0 23:46:29 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_422"] 23:46:29 ------------------ Inspection Complete -------------------- 23:46:29 ALIVE Agent Handler 23:46:29 Register Agent [agent_423] 23:46:29 ------------------ Inspecting Hash -------------------- 23:46:29 k [0]: debug v: true 23:46:29 k [1]: active v: false 23:46:29 k [2]: position v: [20959.3,17192.6,-0.0320282] 23:46:29 k [3]: agentID v: agent_423 23:46:29 k [4]: type v: agent 23:46:29 k [5]: unit v: 23:46:29 k [6]: agentClass v: C_Nikos 23:46:29 k [7]: faction v: CIV_F 23:46:29 k [8]: side v: CIV 23:46:29 k [9]: homeCluster v: c_355 23:46:29 k [10]: homePosition v: [20959.3,17192.6,-0.0320282] 23:46:29 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:29 k [12]: posture v: 0 23:46:29 k [13]: townelder v: true 23:46:29 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_423"] 23:46:29 ------------------ Inspection Complete -------------------- 23:46:30 ALIVE Agent Handler 23:46:30 Register Agent [agent_424] 23:46:30 ------------------ Inspecting Hash -------------------- 23:46:30 k [0]: debug v: true 23:46:30 k [1]: active v: false 23:46:30 k [2]: position v: [21006.4,17239,0.0826111] 23:46:30 k [3]: agentID v: agent_424 23:46:30 k [4]: type v: agent 23:46:30 k [5]: unit v: 23:46:30 k [6]: agentClass v: C_scientist_F 23:46:30 k [7]: faction v: CIV_F 23:46:30 k [8]: side v: CIV 23:46:30 k [9]: homeCluster v: c_355 23:46:30 k [10]: homePosition v: [21006.4,17239,0.0826111] 23:46:30 k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]] 23:46:30 k [12]: posture v: 0 23:46:30 k [13]: townelder v: true 23:46:30 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_424"] 23:46:30 ------------------ Inspection Complete -------------------- 23:46:31 ALIVE Agent Handler 23:46:31 Register Agent [agent_425] 23:46:31 ------------------ Inspecting Hash -------------------- 23:46:31 k [0]: debug v: true 23:46:31 k [1]: active v: false 23:46:31 k [2]: position v: [21242,17374.6,-0.0479813] 23:46:31 k [3]: agentID v: agent_425 23:46:31 k [4]: type v: agent 23:46:31 k [5]: unit v: 23:46:31 k [6]: agentClass v: C_man_1_3_F 23:46:31 k [7]: faction v: CIV_F 23:46:31 k [8]: side v: CIV 23:46:31 k [9]: homeCluster v: c_355 23:46:31 k [10]: homePosition v: [21242,17374.6,-0.0479813] 23:46:31 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:46:31 k [12]: posture v: 0 23:46:31 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_425"] 23:46:31 ------------------ Inspection Complete -------------------- 23:46:31 ALIVE Agent Handler 23:46:31 Register Agent [agent_426] 23:46:31 ------------------ Inspecting Hash -------------------- 23:46:31 k [0]: debug v: true 23:46:31 k [1]: active v: false 23:46:31 k [2]: position v: [21150.8,17143.6,0.147236] 23:46:31 k [3]: agentID v: agent_426 23:46:31 k [4]: type v: agent 23:46:31 k [5]: unit v: 23:46:32 k [6]: agentClass v: C_man_p_fugitive_F_asia 23:46:32 k [7]: faction v: CIV_F 23:46:32 k [8]: side v: CIV 23:46:32 k [9]: homeCluster v: c_355 23:46:32 k [10]: homePosition v: [21150.8,17143.6,0.147236] 23:46:32 k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]] 23:46:32 k [12]: posture v: 0 23:46:32 k [13]: muezzin v: true 23:46:32 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_426"] 23:46:32 ------------------ Inspection Complete -------------------- 23:46:32 ALIVE Agent Handler 23:46:32 Register Agent [agent_427] 23:46:32 ------------------ Inspecting Hash -------------------- 23:46:32 k [0]: debug v: true 23:46:32 k [1]: active v: false 23:46:32 k [2]: position v: [21135.1,17045.8,0.694473] 23:46:32 k [3]: agentID v: agent_427 23:46:32 k [4]: type v: agent 23:46:32 k [5]: unit v: 23:46:32 k [6]: agentClass v: C_man_polo_1_F_euro 23:46:32 k [7]: faction v: CIV_F 23:46:32 k [8]: side v: CIV 23:46:33 k [9]: homeCluster v: c_355 23:46:33 k [10]: homePosition v: [21135.1,17045.8,0.694473] 23:46:33 k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]] 23:46:33 k [12]: posture v: 0 23:46:33 k [13]: politician v: true 23:46:33 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_427"] 23:46:33 ------------------ Inspection Complete -------------------- 23:46:33 ALIVE Agent Handler 23:46:33 Register Agent [agent_428] 23:46:33 ------------------ Inspecting Hash -------------------- 23:46:33 k [0]: debug v: true 23:46:33 k [1]: active v: false 23:46:33 k [2]: position v: [21093.8,17021.8,0.18137] 23:46:33 k [3]: agentID v: agent_428 23:46:33 k [4]: type v: agent 23:46:33 k [5]: unit v: 23:46:33 k [6]: agentClass v: C_man_polo_5_F_asia 23:46:33 k [7]: faction v: CIV_F 23:46:33 k [8]: side v: CIV 23:46:33 k [9]: homeCluster v: c_355 23:46:33 k [10]: homePosition v: [21093.8,17021.8,0.18137] 23:46:33 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:33 k [12]: posture v: 0 23:46:33 k [13]: politician v: true 23:46:33 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_428"] 23:46:33 ------------------ Inspection Complete -------------------- 23:46:34 ALIVE Agent Handler 23:46:34 Register Agent [agent_429] 23:46:34 ------------------ Inspecting Hash -------------------- 23:46:34 k [0]: debug v: true 23:46:34 k [1]: active v: false 23:46:34 k [2]: position v: [21100,16985.6,0.00722885] 23:46:34 k [3]: agentID v: agent_429 23:46:34 k [4]: type v: agent 23:46:34 k [5]: unit v: 23:46:34 k [6]: agentClass v: C_man_p_fugitive_F 23:46:34 k [7]: faction v: CIV_F 23:46:34 k [8]: side v: CIV 23:46:34 k [9]: homeCluster v: c_355 23:46:34 k [10]: homePosition v: [21100,16985.6,0.00722885] 23:46:34 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:34 k [12]: posture v: 0 23:46:34 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_429"] 23:46:34 ------------------ Inspection Complete -------------------- 23:46:35 ALIVE Agent Handler 23:46:35 Register Agent [agent_430] 23:46:35 ------------------ Inspecting Hash -------------------- 23:46:35 k [0]: debug v: true 23:46:35 k [1]: active v: false 23:46:35 k [2]: position v: [21298.7,17121.9,0.0736446] 23:46:35 k [3]: agentID v: agent_430 23:46:35 k [4]: type v: agent 23:46:35 k [5]: unit v: 23:46:35 k [6]: agentClass v: C_man_shorts_2_F_asia 23:46:35 k [7]: faction v: CIV_F 23:46:35 k [8]: side v: CIV 23:46:35 k [9]: homeCluster v: c_355 23:46:35 k [10]: homePosition v: [21298.7,17121.9,0.0736446] 23:46:35 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:35 k [12]: posture v: 0 23:46:35 k [13]: muezzin v: true 23:46:35 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_430"] 23:46:35 ------------------ Inspection Complete -------------------- 23:46:35 ALIVE Agent Handler 23:46:35 Register Agent [agent_431] 23:46:35 ------------------ Inspecting Hash -------------------- 23:46:35 k [0]: debug v: true 23:46:35 k [1]: active v: false 23:46:35 k [2]: position v: [20984.1,16874.2,-0.0512314] 23:46:35 k [3]: agentID v: agent_431 23:46:35 k [4]: type v: agent 23:46:35 k [5]: unit v: 23:46:35 k [6]: agentClass v: C_man_shorts_4_F_afro 23:46:35 k [7]: faction v: CIV_F 23:46:35 k [8]: side v: CIV 23:46:35 k [9]: homeCluster v: c_355 23:46:35 k [10]: homePosition v: [20984.1,16874.2,-0.0512314] 23:46:35 k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]] 23:46:35 k [12]: posture v: 0 23:46:35 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_431"] 23:46:35 ------------------ Inspection Complete -------------------- 23:46:36 ALIVE Agent Handler 23:46:36 Register Agent [agent_432] 23:46:36 ------------------ Inspecting Hash -------------------- 23:46:36 k [0]: debug v: true 23:46:36 k [1]: active v: false 23:46:36 k [2]: position v: [20900.9,16937.6,1.56083] 23:46:36 k [3]: agentID v: agent_432 23:46:36 k [4]: type v: agent 23:46:36 k [5]: unit v: 23:46:36 k [6]: agentClass v: C_man_shorts_4_F_asia 23:46:36 k [7]: faction v: CIV_F 23:46:36 k [8]: side v: CIV 23:46:36 k [9]: homeCluster v: c_355 23:46:36 k [10]: homePosition v: [20900.9,16937.6,1.56083] 23:46:36 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:46:36 k [12]: posture v: 0 23:46:36 k [13]: townelder v: true 23:46:36 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_432"] 23:46:36 ------------------ Inspection Complete -------------------- 23:46:37 ALIVE Agent Handler 23:46:37 Register Agent [agent_433] 23:46:37 ------------------ Inspecting Hash -------------------- 23:46:37 k [0]: debug v: true 23:46:37 k [1]: active v: false 23:46:37 k [2]: position v: [20923.8,16953.4,0.202011] 23:46:37 k [3]: agentID v: agent_433 23:46:37 k [4]: type v: agent 23:46:37 k [5]: unit v: 23:46:37 k [6]: agentClass v: C_man_polo_3_F_asia 23:46:37 k [7]: faction v: CIV_F 23:46:37 k [8]: side v: CIV 23:46:37 k [9]: homeCluster v: c_355 23:46:37 k [10]: homePosition v: [20923.8,16953.4,0.202011] 23:46:37 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:37 k [12]: posture v: 0 23:46:37 k [13]: politician v: true 23:46:37 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_433"] 23:46:37 ------------------ Inspection Complete -------------------- 23:46:37 ALIVE Agent Handler 23:46:37 Register Agent [agent_434] 23:46:37 ------------------ Inspecting Hash -------------------- 23:46:37 k [0]: debug v: true 23:46:37 k [1]: active v: false 23:46:37 k [2]: position v: [20963.7,16946.5,0.61956] 23:46:37 k [3]: agentID v: agent_434 23:46:37 k [4]: type v: agent 23:46:37 k [5]: unit v: 23:46:37 k [6]: agentClass v: C_man_shorts_1_F_afro 23:46:37 k [7]: faction v: CIV_F 23:46:37 k [8]: side v: CIV 23:46:37 k [9]: homeCluster v: c_355 23:46:37 k [10]: homePosition v: [20963.7,16946.5,0.61956] 23:46:37 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:37 k [12]: posture v: 0 23:46:37 k [13]: townelder v: true 23:46:37 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_434"] 23:46:37 ------------------ Inspection Complete -------------------- 23:46:38 ALIVE Agent Handler 23:46:38 Register Agent [agent_435] 23:46:38 ------------------ Inspecting Hash -------------------- 23:46:38 k [0]: debug v: true 23:46:38 k [1]: active v: false 23:46:38 k [2]: position v: [21064,17072.4,0.10783] 23:46:38 k [3]: agentID v: agent_435 23:46:38 k [4]: type v: agent 23:46:38 k [5]: unit v: 23:46:38 k [6]: agentClass v: C_man_p_shorts_1_F_euro 23:46:38 k [7]: faction v: CIV_F 23:46:38 k [8]: side v: CIV 23:46:38 k [9]: homeCluster v: c_355 23:46:38 k [10]: homePosition v: [21064,17072.4,0.10783] 23:46:38 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:38 k [12]: posture v: 0 23:46:38 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_435"] 23:46:38 ------------------ Inspection Complete -------------------- 23:46:39 ALIVE Agent Handler 23:46:39 Register Agent [agent_436] 23:46:39 ------------------ Inspecting Hash -------------------- 23:46:39 k [0]: debug v: true 23:46:39 k [1]: active v: false 23:46:39 k [2]: position v: [21009.4,17093.6,-0.167328] 23:46:39 k [3]: agentID v: agent_436 23:46:39 k [4]: type v: agent 23:46:39 k [5]: unit v: 23:46:39 k [6]: agentClass v: C_man_1_2_F 23:46:39 k [7]: faction v: CIV_F 23:46:39 k [8]: side v: CIV 23:46:39 k [9]: homeCluster v: c_355 23:46:39 k [10]: homePosition v: [21009.4,17093.6,-0.167328] 23:46:39 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:46:39 k [12]: posture v: 0 23:46:39 k [13]: townelder v: true 23:46:39 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_436"] 23:46:39 ------------------ Inspection Complete -------------------- 23:46:39 ALIVE Agent Handler 23:46:39 Register Agent [agent_437] 23:46:39 ------------------ Inspecting Hash -------------------- 23:46:39 k [0]: debug v: true 23:46:39 k [1]: active v: false 23:46:39 k [2]: position v: [20871.4,17033,0.112785] 23:46:39 k [3]: agentID v: agent_437 23:46:39 k [4]: type v: agent 23:46:39 k [5]: unit v: 23:46:39 k [6]: agentClass v: C_man_shorts_1_F 23:46:39 k [7]: faction v: CIV_F 23:46:39 k [8]: side v: CIV 23:46:39 k [9]: homeCluster v: c_355 23:46:39 k [10]: homePosition v: [20871.4,17033,0.112785] 23:46:39 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:46:39 k [12]: posture v: 0 23:46:39 k [13]: muezzin v: true 23:46:39 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_437"] 23:46:39 ------------------ Inspection Complete -------------------- 23:46:40 ALIVE Agent Handler 23:46:40 Register Agent [agent_438] 23:46:40 ------------------ Inspecting Hash -------------------- 23:46:40 k [0]: debug v: true 23:46:40 k [1]: active v: false 23:46:40 k [2]: position v: [20847.1,17009.7,0.624813] 23:46:40 k [3]: agentID v: agent_438 23:46:40 k [4]: type v: agent 23:46:40 k [5]: unit v: 23:46:40 k [6]: agentClass v: C_man_shorts_3_F_afro 23:46:40 k [7]: faction v: CIV_F 23:46:40 k [8]: side v: CIV 23:46:40 k [9]: homeCluster v: c_355 23:46:40 k [10]: homePosition v: [20847.1,17009.7,0.624813] 23:46:40 k [11]: activeCommands v: [["ALIVE_fnc_cc_suicide","managed",[30,90]]] 23:46:40 k [12]: posture v: 0 23:46:40 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_438"] 23:46:40 ------------------ Inspection Complete -------------------- 23:46:41 ALIVE Agent Handler 23:46:41 Register Agent [agent_439] 23:46:41 ------------------ Inspecting Hash -------------------- 23:46:41 k [0]: debug v: true 23:46:41 k [1]: active v: false 23:46:41 k [2]: position v: [20877.5,16972,0.37262] 23:46:41 k [3]: agentID v: agent_439 23:46:41 k [4]: type v: agent 23:46:41 k [5]: unit v: 23:46:41 k [6]: agentClass v: C_man_shorts_2_F_afro 23:46:41 k [7]: faction v: CIV_F 23:46:41 k [8]: side v: CIV 23:46:41 k [9]: homeCluster v: c_355 23:46:41 k [10]: homePosition v: [20877.5,16972,0.37262] 23:46:41 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:41 k [12]: posture v: 0 23:46:41 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_439"] 23:46:41 ------------------ Inspection Complete -------------------- 23:46:41 ALIVE Agent Handler 23:46:41 Register Agent [agent_440] 23:46:41 ------------------ Inspecting Hash -------------------- 23:46:41 k [0]: debug v: true 23:46:41 k [1]: active v: false 23:46:41 k [2]: position v: [20840.1,16907.7,0.722599] 23:46:41 k [3]: agentID v: agent_440 23:46:41 k [4]: type v: agent 23:46:41 k [5]: unit v: 23:46:41 k [6]: agentClass v: C_man_shorts_1_F_asia 23:46:41 k [7]: faction v: CIV_F 23:46:41 k [8]: side v: CIV 23:46:41 k [9]: homeCluster v: c_355 23:46:41 k [10]: homePosition v: [20840.1,16907.7,0.722599] 23:46:42 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:46:42 k [12]: posture v: 0 23:46:42 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_440"] 23:46:42 ------------------ Inspection Complete -------------------- 23:46:42 ALIVE Agent Handler 23:46:42 Register Agent [agent_441] 23:46:42 ------------------ Inspecting Hash -------------------- 23:46:42 k [0]: debug v: true 23:46:42 k [1]: active v: false 23:46:42 k [2]: position v: [20857.8,16853.4,1.21267] 23:46:42 k [3]: agentID v: agent_441 23:46:42 k [4]: type v: agent 23:46:42 k [5]: unit v: 23:46:42 k [6]: agentClass v: C_man_shorts_3_F_asia 23:46:42 k [7]: faction v: CIV_F 23:46:42 k [8]: side v: CIV 23:46:42 k [9]: homeCluster v: c_355 23:46:42 k [10]: homePosition v: [20857.8,16853.4,1.21267] 23:46:42 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:46:42 k [12]: posture v: 0 23:46:42 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_441"] 23:46:42 ------------------ Inspection Complete -------------------- 23:46:43 ALIVE Agent Handler 23:46:43 Register Agent [agent_442] 23:46:43 ------------------ Inspecting Hash -------------------- 23:46:43 k [0]: debug v: true 23:46:43 k [1]: active v: false 23:46:43 k [2]: position v: [20889.9,16829.7,0.0277405] 23:46:43 k [3]: agentID v: agent_442 23:46:43 k [4]: type v: agent 23:46:43 k [5]: unit v: 23:46:43 k [6]: agentClass v: C_man_polo_1_F_afro 23:46:43 k [7]: faction v: CIV_F 23:46:43 k [8]: side v: CIV 23:46:43 k [9]: homeCluster v: c_355 23:46:43 k [10]: homePosition v: [20889.9,16829.7,0.0277405] 23:46:43 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:46:43 k [12]: posture v: 0 23:46:43 k [13]: townelder v: true 23:46:43 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_442"] 23:46:43 ------------------ Inspection Complete -------------------- 23:46:44 ALIVE Agent Handler 23:46:44 Register Agent [agent_443] 23:46:44 ------------------ Inspecting Hash -------------------- 23:46:44 k [0]: debug v: true 23:46:44 k [1]: active v: false 23:46:44 k [2]: position v: [20877.1,16867,0.795101] 23:46:44 k [3]: agentID v: agent_443 23:46:44 k [4]: type v: agent 23:46:44 k [5]: unit v: 23:46:44 k [6]: agentClass v: C_man_polo_3_F 23:46:44 k [7]: faction v: CIV_F 23:46:44 k [8]: side v: CIV 23:46:44 k [9]: homeCluster v: c_355 23:46:44 k [10]: homePosition v: [20877.1,16867,0.795101] 23:46:44 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:44 k [12]: posture v: 0 23:46:44 k [13]: muezzin v: true 23:46:44 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_443"] 23:46:44 ------------------ Inspection Complete -------------------- 23:46:45 ALIVE Agent Handler 23:46:45 Register Agent [agent_444] 23:46:45 ------------------ Inspecting Hash -------------------- 23:46:45 k [0]: debug v: true 23:46:45 k [1]: active v: false 23:46:45 k [2]: position v: [20850.2,16862.5,0.126442] 23:46:45 k [3]: agentID v: agent_444 23:46:45 k [4]: type v: agent 23:46:45 k [5]: unit v: 23:46:45 k [6]: agentClass v: C_man_p_fugitive_F_asia 23:46:45 k [7]: faction v: CIV_F 23:46:45 k [8]: side v: CIV 23:46:45 k [9]: homeCluster v: c_355 23:46:45 k [10]: homePosition v: [20850.2,16862.5,0.126442] 23:46:45 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:45 k [12]: posture v: 0 23:46:45 k [13]: muezzin v: true 23:46:45 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_444"] 23:46:45 ------------------ Inspection Complete -------------------- 23:46:45 ALIVE Agent Handler 23:46:45 Register Agent [agent_445] 23:46:45 ------------------ Inspecting Hash -------------------- 23:46:45 k [0]: debug v: true 23:46:45 k [1]: active v: false 23:46:45 k [2]: position v: [20721.3,16951.4,-0.324699] 23:46:45 k [3]: agentID v: agent_445 23:46:45 k [4]: type v: agent 23:46:45 k [5]: unit v: 23:46:45 k [6]: agentClass v: C_man_polo_2_F 23:46:45 k [7]: faction v: CIV_F 23:46:45 k [8]: side v: CIV 23:46:45 k [9]: homeCluster v: c_355 23:46:45 k [10]: homePosition v: [20721.3,16951.4,-0.324699] 23:46:45 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:45 k [12]: posture v: 0 23:46:45 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_445"] 23:46:45 ------------------ Inspection Complete -------------------- 23:46:46 ALIVE Agent Handler 23:46:46 Register Agent [agent_446] 23:46:46 ------------------ Inspecting Hash -------------------- 23:46:46 k [0]: debug v: true 23:46:46 k [1]: active v: false 23:46:46 k [2]: position v: [20940.2,17244.3,-0.746639] 23:46:46 k [3]: agentID v: agent_446 23:46:46 k [4]: type v: agent 23:46:46 k [5]: unit v: 23:46:46 k [6]: agentClass v: C_Nikos_aged 23:46:46 k [7]: faction v: CIV_F 23:46:46 k [8]: side v: CIV 23:46:46 k [9]: homeCluster v: c_355 23:46:46 k [10]: homePosition v: [20940.2,17244.3,-0.746639] 23:46:46 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:46 k [12]: posture v: 0 23:46:46 k [13]: townelder v: true 23:46:46 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_446"] 23:46:46 ------------------ Inspection Complete -------------------- 23:46:47 ALIVE Agent Handler 23:46:47 Register Agent [agent_447] 23:46:47 ------------------ Inspecting Hash -------------------- 23:46:47 k [0]: debug v: true 23:46:47 k [1]: active v: false 23:46:47 k [2]: position v: [20874,17182.7,0.320229] 23:46:47 k [3]: agentID v: agent_447 23:46:47 k [4]: type v: agent 23:46:47 k [5]: unit v: 23:46:47 k [6]: agentClass v: C_man_shorts_1_F_euro 23:46:47 k [7]: faction v: CIV_F 23:46:47 k [8]: side v: CIV 23:46:47 k [9]: homeCluster v: c_355 23:46:47 k [10]: homePosition v: [20874,17182.7,0.320229] 23:46:47 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:47 k [12]: posture v: 0 23:46:47 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_447"] 23:46:47 ------------------ Inspection Complete -------------------- 23:46:48 ALIVE Agent Handler 23:46:48 Register Agent [agent_448] 23:46:48 ------------------ Inspecting Hash -------------------- 23:46:48 k [0]: debug v: true 23:46:48 k [1]: active v: false 23:46:48 k [2]: position v: [22862.9,17191.6,-0.0100913] 23:46:48 k [3]: agentID v: agent_448 23:46:48 k [4]: type v: agent 23:46:48 k [5]: unit v: 23:46:48 k [6]: agentClass v: C_man_p_shorts_1_F_afro 23:46:48 k [7]: faction v: CIV_F 23:46:48 k [8]: side v: CIV 23:46:48 k [9]: homeCluster v: c_357 23:46:48 k [10]: homePosition v: [22862.9,17191.6,-0.0100913] 23:46:48 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:48 k [12]: posture v: 0 23:46:48 k [13]: townelder v: true 23:46:48 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_448"] 23:46:48 ------------------ Inspection Complete -------------------- 23:46:48 ALIVE Agent Handler 23:46:48 Register Agent [agent_449] 23:46:48 ------------------ Inspecting Hash -------------------- 23:46:48 k [0]: debug v: true 23:46:48 k [1]: active v: false 23:46:48 k [2]: position v: [22887.5,17211.9,0.176448] 23:46:48 k [3]: agentID v: agent_449 23:46:48 k [4]: type v: agent 23:46:48 k [5]: unit v: 23:46:48 k [6]: agentClass v: C_man_p_shorts_1_F 23:46:48 k [7]: faction v: CIV_F 23:46:48 k [8]: side v: CIV 23:46:48 k [9]: homeCluster v: c_357 23:46:48 k [10]: homePosition v: [22887.5,17211.9,0.176448] 23:46:48 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:48 k [12]: posture v: 0 23:46:48 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_449"] 23:46:48 ------------------ Inspection Complete -------------------- 23:46:49 ALIVE Agent Handler 23:46:49 Register Agent [agent_450] 23:46:49 ------------------ Inspecting Hash -------------------- 23:46:49 k [0]: debug v: true 23:46:49 k [1]: active v: false 23:46:49 k [2]: position v: [22909.6,17230.7,0.0195246] 23:46:49 k [3]: agentID v: agent_450 23:46:49 k [4]: type v: agent 23:46:49 k [5]: unit v: 23:46:49 k [6]: agentClass v: C_man_p_shorts_1_F_afro 23:46:49 k [7]: faction v: CIV_F 23:46:49 k [8]: side v: CIV 23:46:49 k [9]: homeCluster v: c_357 23:46:49 k [10]: homePosition v: [22909.6,17230.7,0.0195246] 23:46:49 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:49 k [12]: posture v: 0 23:46:49 k [13]: muezzin v: true 23:46:49 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_450"] 23:46:49 ------------------ Inspection Complete -------------------- 23:46:50 ALIVE Agent Handler 23:46:50 Register Agent [agent_451] 23:46:50 ------------------ Inspecting Hash -------------------- 23:46:50 k [0]: debug v: true 23:46:50 k [1]: active v: false 23:46:50 k [2]: position v: [22786.3,17259.8,0.308867] 23:46:50 k [3]: agentID v: agent_451 23:46:50 k [4]: type v: agent 23:46:50 k [5]: unit v: 23:46:50 k [6]: agentClass v: C_man_polo_2_F 23:46:50 k [7]: faction v: CIV_F 23:46:50 k [8]: side v: CIV 23:46:50 k [9]: homeCluster v: c_357 23:46:50 k [10]: homePosition v: [22786.3,17259.8,0.308867] 23:46:50 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:46:50 k [12]: posture v: 0 23:46:50 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_451"] 23:46:50 ------------------ Inspection Complete -------------------- 23:46:51 ALIVE Agent Handler 23:46:51 Register Agent [agent_452] 23:46:51 ------------------ Inspecting Hash -------------------- 23:46:51 k [0]: debug v: true 23:46:51 k [1]: active v: false 23:46:51 k [2]: position v: [22239.6,18362.4,0.0384159] 23:46:51 k [3]: agentID v: agent_452 23:46:51 k [4]: type v: agent 23:46:51 k [5]: unit v: 23:46:51 k [6]: agentClass v: C_man_polo_3_F_afro 23:46:51 k [7]: faction v: CIV_F 23:46:51 k [8]: side v: CIV 23:46:51 k [9]: homeCluster v: c_358 23:46:51 k [10]: homePosition v: [22239.6,18362.4,0.0384159] 23:46:51 k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]] 23:46:51 k [12]: posture v: 0 23:46:51 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_452"] 23:46:51 ------------------ Inspection Complete -------------------- 23:46:52 ALIVE Agent Handler 23:46:52 Register Agent [agent_453] 23:46:52 ------------------ Inspecting Hash -------------------- 23:46:52 k [0]: debug v: true 23:46:52 k [1]: active v: false 23:46:52 k [2]: position v: [22198.1,18365.3,0.0825405] 23:46:52 k [3]: agentID v: agent_453 23:46:52 k [4]: type v: agent 23:46:52 k [5]: unit v: 23:46:52 k [6]: agentClass v: C_man_p_shorts_1_F_afro 23:46:52 k [7]: faction v: CIV_F 23:46:52 k [8]: side v: CIV 23:46:52 k [9]: homeCluster v: c_358 23:46:52 k [10]: homePosition v: [22198.1,18365.3,0.0825405] 23:46:52 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:46:52 k [12]: posture v: 0 23:46:52 k [13]: townelder v: true 23:46:52 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_453"] 23:46:52 ------------------ Inspection Complete -------------------- 23:46:52 ALIVE Agent Handler 23:46:52 Register Agent [agent_454] 23:46:52 ------------------ Inspecting Hash -------------------- 23:46:52 k [0]: debug v: true 23:46:52 k [1]: active v: false 23:46:52 k [2]: position v: [22172.5,18362.2,-1.11464] 23:46:52 k [3]: agentID v: agent_454 23:46:52 k [4]: type v: agent 23:46:52 k [5]: unit v: 23:46:52 k [6]: agentClass v: C_man_polo_5_F 23:46:52 k [7]: faction v: CIV_F 23:46:52 k [8]: side v: CIV 23:46:52 k [9]: homeCluster v: c_358 23:46:52 k [10]: homePosition v: [22172.5,18362.2,-1.11464] 23:46:52 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:52 k [12]: posture v: 0 23:46:52 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_454"] 23:46:52 ------------------ Inspection Complete -------------------- 23:46:53 ALIVE Agent Handler 23:46:53 Register Agent [agent_455] 23:46:53 ------------------ Inspecting Hash -------------------- 23:46:53 k [0]: debug v: true 23:46:53 k [1]: active v: false 23:46:53 k [2]: position v: [22293,18376.9,-0.000312805] 23:46:53 k [3]: agentID v: agent_455 23:46:53 k [4]: type v: agent 23:46:53 k [5]: unit v: 23:46:53 k [6]: agentClass v: C_man_hunter_1_F 23:46:53 k [7]: faction v: CIV_F 23:46:53 k [8]: side v: CIV 23:46:53 k [9]: homeCluster v: c_358 23:46:53 k [10]: homePosition v: [22293,18376.9,-0.000312805] 23:46:53 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:53 k [12]: posture v: 0 23:46:53 k [13]: politician v: true 23:46:53 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_455"] 23:46:53 ------------------ Inspection Complete -------------------- 23:46:54 ALIVE Agent Handler 23:46:54 Register Agent [agent_456] 23:46:54 ------------------ Inspecting Hash -------------------- 23:46:54 k [0]: debug v: true 23:46:54 k [1]: active v: false 23:46:54 k [2]: position v: [22589.6,18071.1,0.433858] 23:46:54 k [3]: agentID v: agent_456 23:46:54 k [4]: type v: agent 23:46:54 k [5]: unit v: 23:46:54 k [6]: agentClass v: C_man_shorts_2_F_afro 23:46:54 k [7]: faction v: CIV_F 23:46:54 k [8]: side v: CIV 23:46:54 k [9]: homeCluster v: c_358 23:46:54 k [10]: homePosition v: [22589.6,18071.1,0.433858] 23:46:54 k [11]: activeCommands v: [["ALIVE_fnc_cc_suicide","managed",[30,90]]] 23:46:54 k [12]: posture v: 0 23:46:54 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_456"] 23:46:54 ------------------ Inspection Complete -------------------- 23:46:54 ALIVE Agent Handler 23:46:54 Register Agent [agent_457] 23:46:54 ------------------ Inspecting Hash -------------------- 23:46:54 k [0]: debug v: true 23:46:54 k [1]: active v: false 23:46:54 k [2]: position v: [22469.3,18304.2,0.125796] 23:46:54 k [3]: agentID v: agent_457 23:46:54 k [4]: type v: agent 23:46:54 k [5]: unit v: 23:46:54 k [6]: agentClass v: C_man_polo_2_F_asia 23:46:54 k [7]: faction v: CIV_F 23:46:54 k [8]: side v: CIV 23:46:54 k [9]: homeCluster v: c_358 23:46:54 k [10]: homePosition v: [22469.3,18304.2,0.125796] 23:46:54 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:46:54 k [12]: posture v: 0 23:46:54 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_457"] 23:46:54 ------------------ Inspection Complete -------------------- 23:46:55 ALIVE Agent Handler 23:46:55 Register Agent [agent_458] 23:46:55 ------------------ Inspecting Hash -------------------- 23:46:55 k [0]: debug v: true 23:46:55 k [1]: active v: false 23:46:55 k [2]: position v: [22542,18563.3,-0.510868] 23:46:55 k [3]: agentID v: agent_458 23:46:55 k [4]: type v: agent 23:46:55 k [5]: unit v: 23:46:55 k [6]: agentClass v: C_man_shorts_1_F_asia 23:46:55 k [7]: faction v: CIV_F 23:46:55 k [8]: side v: CIV 23:46:55 k [9]: homeCluster v: c_358 23:46:55 k [10]: homePosition v: [22542,18563.3,-0.510868] 23:46:55 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:55 k [12]: posture v: 0 23:46:55 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_458"] 23:46:55 ------------------ Inspection Complete -------------------- 23:46:56 ALIVE Agent Handler 23:46:56 Register Agent [agent_459] 23:46:56 ------------------ Inspecting Hash -------------------- 23:46:56 k [0]: debug v: true 23:46:56 k [1]: active v: false 23:46:56 k [2]: position v: [22509.3,18603.4,0.183079] 23:46:56 k [3]: agentID v: agent_459 23:46:56 k [4]: type v: agent 23:46:56 k [5]: unit v: 23:46:56 k [6]: agentClass v: C_man_p_beggar_F_asia 23:46:56 k [7]: faction v: CIV_F 23:46:56 k [8]: side v: CIV 23:46:56 k [9]: homeCluster v: c_358 23:46:56 k [10]: homePosition v: [22509.3,18603.4,0.183079] 23:46:56 k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]] 23:46:56 k [12]: posture v: 0 23:46:56 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_459"] 23:46:56 ------------------ Inspection Complete -------------------- 23:46:56 ALIVE Agent Handler 23:46:56 Register Agent [agent_460] 23:46:56 ------------------ Inspecting Hash -------------------- 23:46:56 k [0]: debug v: true 23:46:56 k [1]: active v: false 23:46:56 k [2]: position v: [22503.2,18506,-0.695457] 23:46:56 k [3]: agentID v: agent_460 23:46:56 k [4]: type v: agent 23:46:56 k [5]: unit v: 23:46:56 k [6]: agentClass v: C_man_p_shorts_1_F 23:46:56 k [7]: faction v: CIV_F 23:46:56 k [8]: side v: CIV 23:46:56 k [9]: homeCluster v: c_358 23:46:56 k [10]: homePosition v: [22503.2,18506,-0.695457] 23:46:56 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:46:56 k [12]: posture v: 0 23:46:56 k [13]: townelder v: true 23:46:56 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_460"] 23:46:56 ------------------ Inspection Complete -------------------- 23:46:58 ALIVE Agent Handler 23:46:58 Register Agent [agent_461] 23:46:58 ------------------ Inspecting Hash -------------------- 23:46:58 k [0]: debug v: true 23:46:58 k [1]: active v: false 23:46:58 k [2]: position v: [22418.9,20060.1,0.0920677] 23:46:58 k [3]: agentID v: agent_461 23:46:58 k [4]: type v: agent 23:46:58 k [5]: unit v: 23:46:58 k [6]: agentClass v: C_man_1_3_F 23:46:58 k [7]: faction v: CIV_F 23:46:58 k [8]: side v: CIV 23:46:58 k [9]: homeCluster v: c_359 23:46:58 k [10]: homePosition v: [22418.9,20060.1,0.0920677] 23:46:58 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:46:58 k [12]: posture v: 0 23:46:58 k [13]: politician v: true 23:46:58 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_461"] 23:46:58 ------------------ Inspection Complete -------------------- 23:46:58 ALIVE Agent Handler 23:46:58 Register Agent [agent_462] 23:46:58 ------------------ Inspecting Hash -------------------- 23:46:58 k [0]: debug v: true 23:46:58 k [1]: active v: false 23:46:58 k [2]: position v: [22418.8,20049.7,-0.969997] 23:46:58 k [3]: agentID v: agent_462 23:46:58 k [4]: type v: agent 23:46:58 k [5]: unit v: 23:46:58 k [6]: agentClass v: C_man_polo_1_F 23:46:58 k [7]: faction v: CIV_F 23:46:58 k [8]: side v: CIV 23:46:58 k [9]: homeCluster v: c_359 23:46:58 k [10]: homePosition v: [22418.8,20049.7,-0.969997] 23:46:58 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:58 k [12]: posture v: 0 23:46:58 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_462"] 23:46:58 ------------------ Inspection Complete -------------------- 23:46:59 ALIVE Agent Handler 23:46:59 Register Agent [agent_463] 23:46:59 ------------------ Inspecting Hash -------------------- 23:46:59 k [0]: debug v: true 23:46:59 k [1]: active v: false 23:46:59 k [2]: position v: [22416.8,20017.9,0.0686321] 23:46:59 k [3]: agentID v: agent_463 23:46:59 k [4]: type v: agent 23:46:59 k [5]: unit v: 23:46:59 k [6]: agentClass v: C_man_shorts_2_F 23:46:59 k [7]: faction v: CIV_F 23:46:59 k [8]: side v: CIV 23:46:59 k [9]: homeCluster v: c_359 23:46:59 k [10]: homePosition v: [22416.8,20017.9,0.0686321] 23:46:59 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:46:59 k [12]: posture v: 0 23:46:59 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_463"] 23:46:59 ------------------ Inspection Complete -------------------- 23:47:00 ALIVE Agent Handler 23:47:00 Register Agent [agent_464] 23:47:00 ------------------ Inspecting Hash -------------------- 23:47:00 k [0]: debug v: true 23:47:00 k [1]: active v: false 23:47:00 k [2]: position v: [22426.4,19995.3,0.076252] 23:47:00 k [3]: agentID v: agent_464 23:47:00 k [4]: type v: agent 23:47:00 k [5]: unit v: 23:47:00 k [6]: agentClass v: C_man_p_fugitive_F_euro 23:47:00 k [7]: faction v: CIV_F 23:47:00 k [8]: side v: CIV 23:47:00 k [9]: homeCluster v: c_359 23:47:00 k [10]: homePosition v: [22426.4,19995.3,0.076252] 23:47:00 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:00 k [12]: posture v: 0 23:47:00 k [13]: muezzin v: true 23:47:00 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_464"] 23:47:00 ------------------ Inspection Complete -------------------- 23:47:00 ALIVE Agent Handler 23:47:00 Register Agent [agent_465] 23:47:00 ------------------ Inspecting Hash -------------------- 23:47:00 k [0]: debug v: true 23:47:00 k [1]: active v: false 23:47:00 k [2]: position v: [22391.6,20007.7,-0.0451736] 23:47:00 k [3]: agentID v: agent_465 23:47:00 k [4]: type v: agent 23:47:00 k [5]: unit v: 23:47:00 k [6]: agentClass v: C_man_shorts_1_F_afro 23:47:00 k [7]: faction v: CIV_F 23:47:00 k [8]: side v: CIV 23:47:00 k [9]: homeCluster v: c_359 23:47:00 k [10]: homePosition v: [22391.6,20007.7,-0.0451736] 23:47:00 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:00 k [12]: posture v: 0 23:47:01 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_465"] 23:47:01 ------------------ Inspection Complete -------------------- 23:47:01 ALIVE Agent Handler 23:47:01 Register Agent [agent_466] 23:47:01 ------------------ Inspecting Hash -------------------- 23:47:01 k [0]: debug v: true 23:47:01 k [1]: active v: false 23:47:01 k [2]: position v: [22344.3,20242.5,0.0387421] 23:47:01 k [3]: agentID v: agent_466 23:47:01 k [4]: type v: agent 23:47:01 k [5]: unit v: 23:47:01 k [6]: agentClass v: C_man_shorts_1_F_euro 23:47:01 k [7]: faction v: CIV_F 23:47:01 k [8]: side v: CIV 23:47:01 k [9]: homeCluster v: c_359 23:47:01 k [10]: homePosition v: [22344.3,20242.5,0.0387421] 23:47:01 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:02 k [12]: posture v: 0 23:47:02 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_466"] 23:47:02 ------------------ Inspection Complete -------------------- 23:47:02 ALIVE Agent Handler 23:47:02 Register Agent [agent_467] 23:47:02 ------------------ Inspecting Hash -------------------- 23:47:02 k [0]: debug v: true 23:47:02 k [1]: active v: false 23:47:02 k [2]: position v: [22347.7,20234.6,0.256025] 23:47:02 k [3]: agentID v: agent_467 23:47:02 k [4]: type v: agent 23:47:02 k [5]: unit v: 23:47:02 k [6]: agentClass v: C_Nikos_aged 23:47:02 k [7]: faction v: CIV_F 23:47:02 k [8]: side v: CIV 23:47:02 k [9]: homeCluster v: c_359 23:47:02 k [10]: homePosition v: [22347.7,20234.6,0.256025] 23:47:02 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:02 k [12]: posture v: 0 23:47:02 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_467"] 23:47:02 ------------------ Inspection Complete -------------------- 23:47:03 ALIVE Agent Handler 23:47:03 Register Agent [agent_468] 23:47:03 ------------------ Inspecting Hash -------------------- 23:47:03 k [0]: debug v: true 23:47:03 k [1]: active v: false 23:47:03 k [2]: position v: [22511.8,20060.1,0.0852299] 23:47:03 k [3]: agentID v: agent_468 23:47:03 k [4]: type v: agent 23:47:03 k [5]: unit v: 23:47:03 k [6]: agentClass v: C_man_1 23:47:03 k [7]: faction v: CIV_F 23:47:03 k [8]: side v: CIV 23:47:03 k [9]: homeCluster v: c_359 23:47:03 k [10]: homePosition v: [22511.8,20060.1,0.0852299] 23:47:03 k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]] 23:47:03 k [12]: posture v: 0 23:47:03 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_468"] 23:47:03 ------------------ Inspection Complete -------------------- 23:47:03 ALIVE Agent Handler 23:47:03 Register Agent [agent_469] 23:47:03 ------------------ Inspecting Hash -------------------- 23:47:03 k [0]: debug v: true 23:47:03 k [1]: active v: false 23:47:04 k [2]: position v: [22509.4,20011.8,0.238907] 23:47:04 k [3]: agentID v: agent_469 23:47:04 k [4]: type v: agent 23:47:04 k [5]: unit v: 23:47:04 k [6]: agentClass v: C_man_polo_5_F 23:47:04 k [7]: faction v: CIV_F 23:47:04 k [8]: side v: CIV 23:47:04 k [9]: homeCluster v: c_359 23:47:04 k [10]: homePosition v: [22509.4,20011.8,0.238907] 23:47:04 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:47:04 k [12]: posture v: 0 23:47:04 k [13]: politician v: true 23:47:04 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_469"] 23:47:04 ------------------ Inspection Complete -------------------- 23:47:04 ALIVE Agent Handler 23:47:04 Register Agent [agent_470] 23:47:04 ------------------ Inspecting Hash -------------------- 23:47:04 k [0]: debug v: true 23:47:04 k [1]: active v: false 23:47:04 k [2]: position v: [22482,19990.8,0.0764446] 23:47:04 k [3]: agentID v: agent_470 23:47:04 k [4]: type v: agent 23:47:04 k [5]: unit v: 23:47:04 k [6]: agentClass v: C_man_1_3_F 23:47:04 k [7]: faction v: CIV_F 23:47:04 k [8]: side v: CIV 23:47:04 k [9]: homeCluster v: c_359 23:47:04 k [10]: homePosition v: [22482,19990.8,0.0764446] 23:47:04 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:04 k [12]: posture v: 0 23:47:04 k [13]: muezzin v: true 23:47:04 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_470"] 23:47:04 ------------------ Inspection Complete -------------------- 23:47:05 ALIVE Agent Handler 23:47:05 Register Agent [agent_471] 23:47:05 ------------------ Inspecting Hash -------------------- 23:47:05 k [0]: debug v: true 23:47:05 k [1]: active v: false 23:47:05 k [2]: position v: [22548.7,20019.6,-0.90066] 23:47:05 k [3]: agentID v: agent_471 23:47:05 k [4]: type v: agent 23:47:05 k [5]: unit v: 23:47:05 k [6]: agentClass v: C_man_shorts_3_F_euro 23:47:05 k [7]: faction v: CIV_F 23:47:05 k [8]: side v: CIV 23:47:05 k [9]: homeCluster v: c_359 23:47:05 k [10]: homePosition v: [22548.7,20019.6,-0.90066] 23:47:05 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:05 k [12]: posture v: 0 23:47:05 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_471"] 23:47:05 ------------------ Inspection Complete -------------------- 23:47:05 ALIVE Agent Handler 23:47:05 Register Agent [agent_472] 23:47:05 ------------------ Inspecting Hash -------------------- 23:47:05 k [0]: debug v: true 23:47:06 k [1]: active v: false 23:47:06 k [2]: position v: [22373.3,20439.7,0.840921] 23:47:06 k [3]: agentID v: agent_472 23:47:06 k [4]: type v: agent 23:47:06 k [5]: unit v: 23:47:06 k [6]: agentClass v: C_man_1_1_F 23:47:06 k [7]: faction v: CIV_F 23:47:06 k [8]: side v: CIV 23:47:06 k [9]: homeCluster v: c_359 23:47:06 k [10]: homePosition v: [22373.3,20439.7,0.840921] 23:47:06 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:06 k [12]: posture v: 0 23:47:06 k [13]: muezzin v: true 23:47:06 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_472"] 23:47:06 ------------------ Inspection Complete -------------------- 23:47:06 ALIVE Agent Handler 23:47:06 Register Agent [agent_473] 23:47:06 ------------------ Inspecting Hash -------------------- 23:47:06 k [0]: debug v: true 23:47:06 k [1]: active v: false 23:47:06 k [2]: position v: [24764,19096.3,0.111165] 23:47:06 k [3]: agentID v: agent_473 23:47:06 k [4]: type v: agent 23:47:06 k [5]: unit v: 23:47:07 k [6]: agentClass v: C_man_polo_3_F_euro 23:47:07 k [7]: faction v: CIV_F 23:47:07 k [8]: side v: CIV 23:47:07 k [9]: homeCluster v: c_360 23:47:07 k [10]: homePosition v: [24764,19096.3,0.111165] 23:47:07 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:07 k [12]: posture v: 0 23:47:07 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_473"] 23:47:07 ------------------ Inspection Complete -------------------- 23:47:07 ALIVE Agent Handler 23:47:07 Register Agent [agent_474] 23:47:07 ------------------ Inspecting Hash -------------------- 23:47:07 k [0]: debug v: true 23:47:07 k [1]: active v: false 23:47:07 k [2]: position v: [24745.1,19120.2,-0.300078] 23:47:07 k [3]: agentID v: agent_474 23:47:07 k [4]: type v: agent 23:47:07 k [5]: unit v: 23:47:07 k [6]: agentClass v: C_man_polo_3_F 23:47:07 k [7]: faction v: CIV_F 23:47:07 k [8]: side v: CIV 23:47:07 k [9]: homeCluster v: c_360 23:47:07 k [10]: homePosition v: [24745.1,19120.2,-0.300078] 23:47:07 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:07 k [12]: posture v: 0 23:47:07 k [13]: politician v: true 23:47:07 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_474"] 23:47:07 ------------------ Inspection Complete -------------------- 23:47:08 ALIVE Agent Handler 23:47:08 Register Agent [agent_475] 23:47:08 ------------------ Inspecting Hash -------------------- 23:47:08 k [0]: debug v: true 23:47:08 k [1]: active v: false 23:47:08 k [2]: position v: [24780.1,19123.2,0.121041] 23:47:08 k [3]: agentID v: agent_475 23:47:08 k [4]: type v: agent 23:47:08 k [5]: unit v: 23:47:08 k [6]: agentClass v: C_man_polo_6_F 23:47:08 k [7]: faction v: CIV_F 23:47:08 k [8]: side v: CIV 23:47:08 k [9]: homeCluster v: c_360 23:47:08 k [10]: homePosition v: [24780.1,19123.2,0.121041] 23:47:08 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:08 k [12]: posture v: 0 23:47:08 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_475"] 23:47:08 ------------------ Inspection Complete -------------------- 23:47:09 ALIVE Agent Handler 23:47:09 Register Agent [agent_476] 23:47:09 ------------------ Inspecting Hash -------------------- 23:47:09 k [0]: debug v: true 23:47:09 k [1]: active v: false 23:47:09 k [2]: position v: [24786.7,19141.1,-0.0279207] 23:47:09 k [3]: agentID v: agent_476 23:47:09 k [4]: type v: agent 23:47:09 k [5]: unit v: 23:47:09 k [6]: agentClass v: C_man_polo_1_F_afro 23:47:09 k [7]: faction v: CIV_F 23:47:09 k [8]: side v: CIV 23:47:09 k [9]: homeCluster v: c_360 23:47:09 k [10]: homePosition v: [24786.7,19141.1,-0.0279207] 23:47:09 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:47:09 k [12]: posture v: 0 23:47:09 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_476"] 23:47:09 ------------------ Inspection Complete -------------------- 23:47:09 ALIVE Agent Handler 23:47:09 Register Agent [agent_477] 23:47:09 ------------------ Inspecting Hash -------------------- 23:47:09 k [0]: debug v: true 23:47:09 k [1]: active v: false 23:47:09 k [2]: position v: [24750,19176.7,0.00404739] 23:47:09 k [3]: agentID v: agent_477 23:47:09 k [4]: type v: agent 23:47:09 k [5]: unit v: 23:47:09 k [6]: agentClass v: C_man_p_beggar_F_afro 23:47:09 k [7]: faction v: CIV_F 23:47:09 k [8]: side v: CIV 23:47:09 k [9]: homeCluster v: c_360 23:47:09 k [10]: homePosition v: [24750,19176.7,0.00404739] 23:47:09 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:47:09 k [12]: posture v: 0 23:47:09 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_477"] 23:47:09 ------------------ Inspection Complete -------------------- 23:47:10 ALIVE Agent Handler 23:47:10 Register Agent [agent_478] 23:47:10 ------------------ Inspecting Hash -------------------- 23:47:10 k [0]: debug v: true 23:47:10 k [1]: active v: false 23:47:10 k [2]: position v: [24922.6,18971,-1.11435] 23:47:10 k [3]: agentID v: agent_478 23:47:10 k [4]: type v: agent 23:47:10 k [5]: unit v: 23:47:10 k [6]: agentClass v: C_Nikos 23:47:10 k [7]: faction v: CIV_F 23:47:10 k [8]: side v: CIV 23:47:10 k [9]: homeCluster v: c_360 23:47:10 k [10]: homePosition v: [24922.6,18971,-1.11435] 23:47:10 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:47:10 k [12]: posture v: 0 23:47:10 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_478"] 23:47:10 ------------------ Inspection Complete -------------------- 23:47:11 ALIVE Agent Handler 23:47:11 Register Agent [agent_479] 23:47:11 ------------------ Inspecting Hash -------------------- 23:47:11 k [0]: debug v: true 23:47:11 k [1]: active v: false 23:47:11 k [2]: position v: [24935.3,18965.6,0.0189958] 23:47:11 k [3]: agentID v: agent_479 23:47:11 k [4]: type v: agent 23:47:11 k [5]: unit v: 23:47:11 k [6]: agentClass v: C_man_p_fugitive_F 23:47:11 k [7]: faction v: CIV_F 23:47:11 k [8]: side v: CIV 23:47:11 k [9]: homeCluster v: c_360 23:47:11 k [10]: homePosition v: [24935.3,18965.6,0.0189958] 23:47:11 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:11 k [12]: posture v: 0 23:47:11 k [13]: townelder v: true 23:47:11 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_479"] 23:47:11 ------------------ Inspection Complete -------------------- 23:47:11 ALIVE Agent Handler 23:47:11 Register Agent [agent_480] 23:47:11 ------------------ Inspecting Hash -------------------- 23:47:11 k [0]: debug v: true 23:47:11 k [1]: active v: false 23:47:11 k [2]: position v: [24673.4,18994.6,0.00788403] 23:47:11 k [3]: agentID v: agent_480 23:47:11 k [4]: type v: agent 23:47:11 k [5]: unit v: 23:47:11 k [6]: agentClass v: C_man_polo_1_F_asia 23:47:11 k [7]: faction v: CIV_F 23:47:11 k [8]: side v: CIV 23:47:11 k [9]: homeCluster v: c_360 23:47:11 k [10]: homePosition v: [24673.4,18994.6,0.00788403] 23:47:11 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:11 k [12]: posture v: 0 23:47:11 k [13]: politician v: true 23:47:11 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_480"] 23:47:11 ------------------ Inspection Complete -------------------- 23:47:13 ALIVE Agent Handler 23:47:13 Register Agent [agent_481] 23:47:13 ------------------ Inspecting Hash -------------------- 23:47:13 k [0]: debug v: true 23:47:13 k [1]: active v: false 23:47:13 k [2]: position v: [23259.2,19922,-0.00203991] 23:47:13 k [3]: agentID v: agent_481 23:47:13 k [4]: type v: agent 23:47:13 k [5]: unit v: 23:47:13 k [6]: agentClass v: C_man_polo_3_F_afro 23:47:13 k [7]: faction v: CIV_F 23:47:13 k [8]: side v: CIV 23:47:13 k [9]: homeCluster v: c_361 23:47:13 k [10]: homePosition v: [23259.2,19922,-0.00203991] 23:47:13 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:13 k [12]: posture v: 0 23:47:13 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_481"] 23:47:13 ------------------ Inspection Complete -------------------- 23:47:13 ALIVE Agent Handler 23:47:13 Register Agent [agent_482] 23:47:13 ------------------ Inspecting Hash -------------------- 23:47:13 k [0]: debug v: true 23:47:13 k [1]: active v: false 23:47:13 k [2]: position v: [23240.3,19926.5,0.0300865] 23:47:13 k [3]: agentID v: agent_482 23:47:13 k [4]: type v: agent 23:47:13 k [5]: unit v: 23:47:13 k [6]: agentClass v: C_man_shorts_1_F 23:47:13 k [7]: faction v: CIV_F 23:47:13 k [8]: side v: CIV 23:47:13 k [9]: homeCluster v: c_361 23:47:13 k [10]: homePosition v: [23240.3,19926.5,0.0300865] 23:47:13 k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]] 23:47:13 k [12]: posture v: 0 23:47:13 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_482"] 23:47:13 ------------------ Inspection Complete -------------------- 23:47:14 ALIVE Agent Handler 23:47:14 Register Agent [agent_483] 23:47:14 ------------------ Inspecting Hash -------------------- 23:47:14 k [0]: debug v: true 23:47:14 k [1]: active v: false 23:47:14 k [2]: position v: [23231.6,19944.3,-0.0074234] 23:47:14 k [3]: agentID v: agent_483 23:47:14 k [4]: type v: agent 23:47:14 k [5]: unit v: 23:47:14 k [6]: agentClass v: C_man_shorts_3_F_euro 23:47:14 k [7]: faction v: CIV_F 23:47:14 k [8]: side v: CIV 23:47:14 k [9]: homeCluster v: c_361 23:47:14 k [10]: homePosition v: [23231.6,19944.3,-0.0074234] 23:47:14 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:14 k [12]: posture v: 0 23:47:14 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_483"] 23:47:14 ------------------ Inspection Complete -------------------- 23:47:15 ALIVE Agent Handler 23:47:15 Register Agent [agent_484] 23:47:15 ------------------ Inspecting Hash -------------------- 23:47:15 k [0]: debug v: true 23:47:15 k [1]: active v: false 23:47:15 k [2]: position v: [23225.2,19958.5,0.0706301] 23:47:15 k [3]: agentID v: agent_484 23:47:15 k [4]: type v: agent 23:47:15 k [5]: unit v: 23:47:15 k [6]: agentClass v: C_man_p_beggar_F_euro 23:47:15 k [7]: faction v: CIV_F 23:47:15 k [8]: side v: CIV 23:47:15 k [9]: homeCluster v: c_361 23:47:15 k [10]: homePosition v: [23225.2,19958.5,0.0706301] 23:47:15 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:15 k [12]: posture v: 0 23:47:15 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_484"] 23:47:15 ------------------ Inspection Complete -------------------- 23:47:15 ALIVE Agent Handler 23:47:15 Register Agent [agent_485] 23:47:15 ------------------ Inspecting Hash -------------------- 23:47:15 k [0]: debug v: true 23:47:15 k [1]: active v: false 23:47:15 k [2]: position v: [23255.7,19939.6,-0.00761032] 23:47:15 k [3]: agentID v: agent_485 23:47:15 k [4]: type v: agent 23:47:15 k [5]: unit v: 23:47:15 k [6]: agentClass v: C_man_polo_1_F_asia 23:47:15 k [7]: faction v: CIV_F 23:47:15 k [8]: side v: CIV 23:47:15 k [9]: homeCluster v: c_361 23:47:15 k [10]: homePosition v: [23255.7,19939.6,-0.00761032] 23:47:15 k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]] 23:47:15 k [12]: posture v: 0 23:47:15 k [13]: muezzin v: true 23:47:15 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_485"] 23:47:15 ------------------ Inspection Complete -------------------- 23:47:16 ALIVE Agent Handler 23:47:16 Register Agent [agent_486] 23:47:16 ------------------ Inspecting Hash -------------------- 23:47:16 k [0]: debug v: true 23:47:16 k [1]: active v: false 23:47:16 k [2]: position v: [23204,19924.9,-0.0102835] 23:47:16 k [3]: agentID v: agent_486 23:47:16 k [4]: type v: agent 23:47:16 k [5]: unit v: 23:47:16 k [6]: agentClass v: C_man_polo_1_F 23:47:16 k [7]: faction v: CIV_F 23:47:16 k [8]: side v: CIV 23:47:16 k [9]: homeCluster v: c_361 23:47:16 k [10]: homePosition v: [23204,19924.9,-0.0102835] 23:47:16 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:16 k [12]: posture v: 0 23:47:16 k [13]: politician v: true 23:47:16 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_486"] 23:47:16 ------------------ Inspection Complete -------------------- 23:47:17 ALIVE Agent Handler 23:47:17 Register Agent [agent_487] 23:47:17 ------------------ Inspecting Hash -------------------- 23:47:17 k [0]: debug v: true 23:47:17 k [1]: active v: false 23:47:17 k [2]: position v: [23201.1,19931,-0.000811577] 23:47:17 k [3]: agentID v: agent_487 23:47:17 k [4]: type v: agent 23:47:17 k [5]: unit v: 23:47:17 k [6]: agentClass v: C_man_polo_5_F_asia 23:47:17 k [7]: faction v: CIV_F 23:47:17 k [8]: side v: CIV 23:47:17 k [9]: homeCluster v: c_361 23:47:17 k [10]: homePosition v: [23201.1,19931,-0.000811577] 23:47:17 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:47:17 k [12]: posture v: 0 23:47:17 k [13]: townelder v: true 23:47:17 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_487"] 23:47:17 ------------------ Inspection Complete -------------------- 23:47:17 ALIVE Agent Handler 23:47:17 Register Agent [agent_488] 23:47:17 ------------------ Inspecting Hash -------------------- 23:47:17 k [0]: debug v: true 23:47:17 k [1]: active v: false 23:47:17 k [2]: position v: [23185.7,19954.4,0.00619125] 23:47:17 k [3]: agentID v: agent_488 23:47:18 k [4]: type v: agent 23:47:18 k [5]: unit v: 23:47:18 k [6]: agentClass v: C_man_p_beggar_F_euro 23:47:18 k [7]: faction v: CIV_F 23:47:18 k [8]: side v: CIV 23:47:18 k [9]: homeCluster v: c_361 23:47:18 k [10]: homePosition v: [23185.7,19954.4,0.00619125] 23:47:18 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:18 k [12]: posture v: 0 23:47:18 k [13]: politician v: true 23:47:18 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_488"] 23:47:18 ------------------ Inspection Complete -------------------- 23:47:18 ALIVE Agent Handler 23:47:18 Register Agent [agent_489] 23:47:18 ------------------ Inspecting Hash -------------------- 23:47:18 k [0]: debug v: true 23:47:18 k [1]: active v: false 23:47:18 k [2]: position v: [23165.6,20003.5,-0.713741] 23:47:18 k [3]: agentID v: agent_489 23:47:18 k [4]: type v: agent 23:47:18 k [5]: unit v: 23:47:18 k [6]: agentClass v: C_man_p_fugitive_F 23:47:18 k [7]: faction v: CIV_F 23:47:18 k [8]: side v: CIV 23:47:18 k [9]: homeCluster v: c_361 23:47:18 k [10]: homePosition v: [23165.6,20003.5,-0.713741] 23:47:18 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:18 k [12]: posture v: 0 23:47:18 k [13]: townelder v: true 23:47:18 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_489"] 23:47:18 ------------------ Inspection Complete -------------------- 23:47:19 ALIVE Agent Handler 23:47:19 Register Agent [agent_490] 23:47:19 ------------------ Inspecting Hash -------------------- 23:47:19 k [0]: debug v: true 23:47:19 k [1]: active v: false 23:47:19 k [2]: position v: [23114.5,20056.7,-0.547245] 23:47:19 k [3]: agentID v: agent_490 23:47:19 k [4]: type v: agent 23:47:19 k [5]: unit v: 23:47:19 k [6]: agentClass v: C_man_1_2_F 23:47:19 k [7]: faction v: CIV_F 23:47:19 k [8]: side v: CIV 23:47:19 k [9]: homeCluster v: c_361 23:47:19 k [10]: homePosition v: [23114.5,20056.7,-0.547245] 23:47:19 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:19 k [12]: posture v: 0 23:47:19 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_490"] 23:47:19 ------------------ Inspection Complete -------------------- 23:47:20 ALIVE Agent Handler 23:47:20 Register Agent [agent_491] 23:47:20 ------------------ Inspecting Hash -------------------- 23:47:20 k [0]: debug v: true 23:47:20 k [1]: active v: false 23:47:20 k [2]: position v: [23044.6,20121.4,0.0338497] 23:47:20 k [3]: agentID v: agent_491 23:47:20 k [4]: type v: agent 23:47:20 k [5]: unit v: 23:47:20 k [6]: agentClass v: C_man_polo_2_F 23:47:20 k [7]: faction v: CIV_F 23:47:20 k [8]: side v: CIV 23:47:20 k [9]: homeCluster v: c_361 23:47:20 k [10]: homePosition v: [23044.6,20121.4,0.0338497] 23:47:20 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:20 k [12]: posture v: 0 23:47:20 k [13]: townelder v: true 23:47:20 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_491"] 23:47:20 ------------------ Inspection Complete -------------------- 23:47:20 ALIVE Agent Handler 23:47:20 Register Agent [agent_492] 23:47:20 ------------------ Inspecting Hash -------------------- 23:47:20 k [0]: debug v: true 23:47:20 k [1]: active v: false 23:47:20 k [2]: position v: [23370.7,19973.9,0.069993] 23:47:20 k [3]: agentID v: agent_492 23:47:20 k [4]: type v: agent 23:47:21 k [5]: unit v: 23:47:21 k [6]: agentClass v: C_man_shorts_2_F 23:47:21 k [7]: faction v: CIV_F 23:47:21 k [8]: side v: CIV 23:47:21 k [9]: homeCluster v: c_361 23:47:21 k [10]: homePosition v: [23370.7,19973.9,0.069993] 23:47:21 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:21 k [12]: posture v: 0 23:47:21 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_492"] 23:47:21 ------------------ Inspection Complete -------------------- 23:47:21 ALIVE Agent Handler 23:47:21 Register Agent [agent_493] 23:47:21 ------------------ Inspecting Hash -------------------- 23:47:21 k [0]: debug v: true 23:47:21 k [1]: active v: false 23:47:21 k [2]: position v: [23262.8,19886,0.282445] 23:47:21 k [3]: agentID v: agent_493 23:47:21 k [4]: type v: agent 23:47:21 k [5]: unit v: 23:47:21 k [6]: agentClass v: C_man_polo_1_F_afro 23:47:21 k [7]: faction v: CIV_F 23:47:21 k [8]: side v: CIV 23:47:21 k [9]: homeCluster v: c_361 23:47:21 k [10]: homePosition v: [23262.8,19886,0.282445] 23:47:21 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:47:21 k [12]: posture v: 0 23:47:21 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_493"] 23:47:21 ------------------ Inspection Complete -------------------- 23:47:22 ALIVE Agent Handler 23:47:22 Register Agent [agent_494] 23:47:22 ------------------ Inspecting Hash -------------------- 23:47:22 k [0]: debug v: true 23:47:22 k [1]: active v: false 23:47:22 k [2]: position v: [23542.3,19965.3,0.0210123] 23:47:22 k [3]: agentID v: agent_494 23:47:22 k [4]: type v: agent 23:47:22 k [5]: unit v: 23:47:22 k [6]: agentClass v: C_man_polo_1_F_asia 23:47:22 k [7]: faction v: CIV_F 23:47:22 k [8]: side v: CIV 23:47:22 k [9]: homeCluster v: c_361 23:47:22 k [10]: homePosition v: [23542.3,19965.3,0.0210123] 23:47:22 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:22 k [12]: posture v: 0 23:47:22 k [13]: politician v: true 23:47:22 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_494"] 23:47:22 ------------------ Inspection Complete -------------------- 23:47:23 ALIVE Agent Handler 23:47:23 Register Agent [agent_495] 23:47:23 ------------------ Inspecting Hash -------------------- 23:47:23 k [0]: debug v: true 23:47:23 k [1]: active v: false 23:47:23 k [2]: position v: [23515.7,19950,-0.866005] 23:47:23 k [3]: agentID v: agent_495 23:47:23 k [4]: type v: agent 23:47:23 k [5]: unit v: 23:47:23 k [6]: agentClass v: C_man_shorts_3_F_afro 23:47:23 k [7]: faction v: CIV_F 23:47:23 k [8]: side v: CIV 23:47:23 k [9]: homeCluster v: c_361 23:47:23 k [10]: homePosition v: [23515.7,19950,-0.866005] 23:47:23 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:47:23 k [12]: posture v: 0 23:47:23 k [13]: muezzin v: true 23:47:23 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_495"] 23:47:23 ------------------ Inspection Complete -------------------- 23:47:23 ALIVE Agent Handler 23:47:23 Register Agent [agent_496] 23:47:23 ------------------ Inspecting Hash -------------------- 23:47:23 k [0]: debug v: true 23:47:23 k [1]: active v: false 23:47:23 k [2]: position v: [23509.3,19923.3,-0.726081] 23:47:23 k [3]: agentID v: agent_496 23:47:23 k [4]: type v: agent 23:47:23 k [5]: unit v: 23:47:23 k [6]: agentClass v: C_man_p_shorts_1_F 23:47:23 k [7]: faction v: CIV_F 23:47:23 k [8]: side v: CIV 23:47:23 k [9]: homeCluster v: c_361 23:47:24 k [10]: homePosition v: [23509.3,19923.3,-0.726081] 23:47:24 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:24 k [12]: posture v: 0 23:47:24 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_496"] 23:47:24 ------------------ Inspection Complete -------------------- 23:47:25 ALIVE Agent Handler 23:47:25 Register Agent [agent_497] 23:47:25 ------------------ Inspecting Hash -------------------- 23:47:25 k [0]: debug v: true 23:47:25 k [1]: active v: false 23:47:25 k [2]: position v: [24923.9,20823.1,-0.0773506] 23:47:25 k [3]: agentID v: agent_497 23:47:25 k [4]: type v: agent 23:47:25 k [5]: unit v: 23:47:25 k [6]: agentClass v: C_man_p_beggar_F_euro 23:47:25 k [7]: faction v: CIV_F 23:47:25 k [8]: side v: CIV 23:47:25 k [9]: homeCluster v: c_362 23:47:25 k [10]: homePosition v: [24923.9,20823.1,-0.0773506] 23:47:25 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:25 k [12]: posture v: 0 23:47:25 k [13]: muezzin v: true 23:47:25 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_497"] 23:47:25 ------------------ Inspection Complete -------------------- 23:47:25 ALIVE Agent Handler 23:47:25 Register Agent [agent_498] 23:47:25 ------------------ Inspecting Hash -------------------- 23:47:25 k [0]: debug v: true 23:47:25 k [1]: active v: false 23:47:25 k [2]: position v: [24975,20893,0.0557537] 23:47:25 k [3]: agentID v: agent_498 23:47:26 k [4]: type v: agent 23:47:26 k [5]: unit v: 23:47:26 k [6]: agentClass v: C_man_shorts_3_F 23:47:26 k [7]: faction v: CIV_F 23:47:26 k [8]: side v: CIV 23:47:26 k [9]: homeCluster v: c_362 23:47:26 k [10]: homePosition v: [24975,20893,0.0557537] 23:47:26 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:26 k [12]: posture v: 0 23:47:26 k [13]: townelder v: true 23:47:26 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_498"] 23:47:26 ------------------ Inspection Complete -------------------- 23:47:26 ALIVE Agent Handler 23:47:26 Register Agent [agent_499] 23:47:26 ------------------ Inspecting Hash -------------------- 23:47:26 k [0]: debug v: true 23:47:26 k [1]: active v: false 23:47:26 k [2]: position v: [25011.4,20898.7,0.0145969] 23:47:26 k [3]: agentID v: agent_499 23:47:26 k [4]: type v: agent 23:47:26 k [5]: unit v: 23:47:26 k [6]: agentClass v: C_journalist_F 23:47:26 k [7]: faction v: CIV_F 23:47:26 k [8]: side v: CIV 23:47:26 k [9]: homeCluster v: c_362 23:47:26 k [10]: homePosition v: [25011.4,20898.7,0.0145969] 23:47:26 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:26 k [12]: posture v: 0 23:47:27 k [13]: townelder v: true 23:47:27 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_499"] 23:47:27 ------------------ Inspection Complete -------------------- 23:47:27 ALIVE Agent Handler 23:47:27 Register Agent [agent_500] 23:47:27 ------------------ Inspecting Hash -------------------- 23:47:27 k [0]: debug v: true 23:47:27 k [1]: active v: false 23:47:27 k [2]: position v: [25067.9,20889.1,-0.862137] 23:47:27 k [3]: agentID v: agent_500 23:47:27 k [4]: type v: agent 23:47:27 k [5]: unit v: 23:47:27 k [6]: agentClass v: C_man_polo_5_F_euro 23:47:27 k [7]: faction v: CIV_F 23:47:27 k [8]: side v: CIV 23:47:27 k [9]: homeCluster v: c_362 23:47:27 k [10]: homePosition v: [25067.9,20889.1,-0.862137] 23:47:27 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:47:27 k [12]: posture v: 0 23:47:27 k [13]: townelder v: true 23:47:27 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_500"] 23:47:27 ------------------ Inspection Complete -------------------- 23:47:28 ALIVE Agent Handler 23:47:28 Register Agent [agent_501] 23:47:28 ------------------ Inspecting Hash -------------------- 23:47:28 k [0]: debug v: true 23:47:28 k [1]: active v: false 23:47:28 k [2]: position v: [25090.4,20907.5,0.0343323] 23:47:28 k [3]: agentID v: agent_501 23:47:28 k [4]: type v: agent 23:47:28 k [5]: unit v: 23:47:28 k [6]: agentClass v: C_man_polo_1_F_asia 23:47:28 k [7]: faction v: CIV_F 23:47:28 k [8]: side v: CIV 23:47:28 k [9]: homeCluster v: c_362 23:47:28 k [10]: homePosition v: [25090.4,20907.5,0.0343323] 23:47:28 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:47:28 k [12]: posture v: 0 23:47:28 k [13]: muezzin v: true 23:47:28 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_501"] 23:47:28 ------------------ Inspection Complete -------------------- 23:47:29 ALIVE Agent Handler 23:47:29 Register Agent [agent_502] 23:47:29 ------------------ Inspecting Hash -------------------- 23:47:29 k [0]: debug v: true 23:47:29 k [1]: active v: false 23:47:29 k [2]: position v: [25100.4,20905.1,-0.901171] 23:47:29 k [3]: agentID v: agent_502 23:47:29 k [4]: type v: agent 23:47:29 k [5]: unit v: 23:47:29 k [6]: agentClass v: C_man_polo_3_F_euro 23:47:29 k [7]: faction v: CIV_F 23:47:29 k [8]: side v: CIV 23:47:29 k [9]: homeCluster v: c_362 23:47:29 k [10]: homePosition v: [25100.4,20905.1,-0.901171] 23:47:29 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:47:29 k [12]: posture v: 0 23:47:29 k [13]: muezzin v: true 23:47:29 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_502"] 23:47:29 ------------------ Inspection Complete -------------------- 23:47:30 ALIVE Agent Handler 23:47:30 Register Agent [agent_503] 23:47:30 ------------------ Inspecting Hash -------------------- 23:47:30 k [0]: debug v: true 23:47:30 k [1]: active v: false 23:47:30 k [2]: position v: [25106.5,20923,0.00504684] 23:47:30 k [3]: agentID v: agent_503 23:47:30 k [4]: type v: agent 23:47:30 k [5]: unit v: 23:47:30 k [6]: agentClass v: C_man_polo_2_F_asia 23:47:30 k [7]: faction v: CIV_F 23:47:30 k [8]: side v: CIV 23:47:30 k [9]: homeCluster v: c_362 23:47:30 k [10]: homePosition v: [25106.5,20923,0.00504684] 23:47:30 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:30 k [12]: posture v: 0 23:47:30 k [13]: politician v: true 23:47:30 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_503"] 23:47:30 ------------------ Inspection Complete -------------------- 23:47:30 ALIVE Agent Handler 23:47:30 Register Agent [agent_504] 23:47:30 ------------------ Inspecting Hash -------------------- 23:47:30 k [0]: debug v: true 23:47:30 k [1]: active v: false 23:47:30 k [2]: position v: [25068.6,20964.5,0.491596] 23:47:30 k [3]: agentID v: agent_504 23:47:30 k [4]: type v: agent 23:47:30 k [5]: unit v: 23:47:30 k [6]: agentClass v: C_man_polo_1_F_asia 23:47:30 k [7]: faction v: CIV_F 23:47:30 k [8]: side v: CIV 23:47:30 k [9]: homeCluster v: c_362 23:47:30 k [10]: homePosition v: [25068.6,20964.5,0.491596] 23:47:30 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:30 k [12]: posture v: 0 23:47:30 k [13]: muezzin v: true 23:47:30 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_504"] 23:47:30 ------------------ Inspection Complete -------------------- 23:47:31 ALIVE Agent Handler 23:47:31 Register Agent [agent_505] 23:47:31 ------------------ Inspecting Hash -------------------- 23:47:31 k [0]: debug v: true 23:47:31 k [1]: active v: false 23:47:31 k [2]: position v: [24874.3,21049.7,-0.0791779] 23:47:31 k [3]: agentID v: agent_505 23:47:31 k [4]: type v: agent 23:47:31 k [5]: unit v: 23:47:31 k [6]: agentClass v: C_man_polo_5_F_asia 23:47:31 k [7]: faction v: CIV_F 23:47:31 k [8]: side v: CIV 23:47:31 k [9]: homeCluster v: c_362 23:47:31 k [10]: homePosition v: [24874.3,21049.7,-0.0791779] 23:47:31 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:47:31 k [12]: posture v: 0 23:47:31 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_505"] 23:47:31 ------------------ Inspection Complete -------------------- 23:47:32 ALIVE Agent Handler 23:47:32 Register Agent [agent_506] 23:47:32 ------------------ Inspecting Hash -------------------- 23:47:32 k [0]: debug v: true 23:47:32 k [1]: active v: false 23:47:32 k [2]: position v: [24859.8,21069.7,0.135405] 23:47:32 k [3]: agentID v: agent_506 23:47:32 k [4]: type v: agent 23:47:32 k [5]: unit v: 23:47:32 k [6]: agentClass v: C_man_polo_5_F_asia 23:47:32 k [7]: faction v: CIV_F 23:47:32 k [8]: side v: CIV 23:47:32 k [9]: homeCluster v: c_362 23:47:32 k [10]: homePosition v: [24859.8,21069.7,0.135405] 23:47:32 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:32 k [12]: posture v: 0 23:47:32 k [13]: muezzin v: true 23:47:32 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_506"] 23:47:32 ------------------ Inspection Complete -------------------- 23:47:33 ALIVE Agent Handler 23:47:33 Register Agent [agent_507] 23:47:33 ------------------ Inspecting Hash -------------------- 23:47:33 k [0]: debug v: true 23:47:33 k [1]: active v: false 23:47:33 k [2]: position v: [24545.2,21219,-0.79784] 23:47:33 k [3]: agentID v: agent_507 23:47:33 k [4]: type v: agent 23:47:33 k [5]: unit v: 23:47:33 k [6]: agentClass v: C_man_shorts_1_F_asia 23:47:33 k [7]: faction v: CIV_F 23:47:33 k [8]: side v: CIV 23:47:33 k [9]: homeCluster v: c_364 23:47:33 k [10]: homePosition v: [24545.2,21219,-0.79784] 23:47:33 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:33 k [12]: posture v: 0 23:47:33 k [13]: townelder v: true 23:47:33 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_507"] 23:47:33 ------------------ Inspection Complete -------------------- 23:47:34 ALIVE Agent Handler 23:47:34 Register Agent [agent_508] 23:47:34 ------------------ Inspecting Hash -------------------- 23:47:34 k [0]: debug v: true 23:47:34 k [1]: active v: false 23:47:34 k [2]: position v: [24488.9,21241,0.0972214] 23:47:34 k [3]: agentID v: agent_508 23:47:34 k [4]: type v: agent 23:47:34 k [5]: unit v: 23:47:34 k [6]: agentClass v: C_man_polo_6_F_afro 23:47:34 k [7]: faction v: CIV_F 23:47:34 k [8]: side v: CIV 23:47:34 k [9]: homeCluster v: c_364 23:47:34 k [10]: homePosition v: [24488.9,21241,0.0972214] 23:47:34 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:34 k [12]: posture v: 0 23:47:34 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_508"] 23:47:34 ------------------ Inspection Complete -------------------- 23:47:34 ALIVE Agent Handler 23:47:34 Register Agent [agent_509] 23:47:34 ------------------ Inspecting Hash -------------------- 23:47:34 k [0]: debug v: true 23:47:34 k [1]: active v: false 23:47:34 k [2]: position v: [24570.4,21048.1,0.0145721] 23:47:34 k [3]: agentID v: agent_509 23:47:34 k [4]: type v: agent 23:47:34 k [5]: unit v: 23:47:34 k [6]: agentClass v: C_man_w_worker_F 23:47:34 k [7]: faction v: CIV_F 23:47:34 k [8]: side v: CIV 23:47:34 k [9]: homeCluster v: c_364 23:47:34 k [10]: homePosition v: [24570.4,21048.1,0.0145721] 23:47:34 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:47:34 k [12]: posture v: 0 23:47:34 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_509"] 23:47:34 ------------------ Inspection Complete -------------------- 23:47:35 ALIVE Agent Handler 23:47:35 Register Agent [agent_510] 23:47:35 ------------------ Inspecting Hash -------------------- 23:47:35 k [0]: debug v: true 23:47:35 k [1]: active v: false 23:47:35 k [2]: position v: [24548.4,21030.3,0.617332] 23:47:35 k [3]: agentID v: agent_510 23:47:35 k [4]: type v: agent 23:47:35 k [5]: unit v: 23:47:35 k [6]: agentClass v: C_man_p_shorts_1_F_asia 23:47:35 k [7]: faction v: CIV_F 23:47:35 k [8]: side v: CIV 23:47:35 k [9]: homeCluster v: c_364 23:47:35 k [10]: homePosition v: [24548.4,21030.3,0.617332] 23:47:35 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:35 k [12]: posture v: 0 23:47:35 k [13]: politician v: true 23:47:35 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_510"] 23:47:35 ------------------ Inspection Complete -------------------- 23:47:36 ALIVE Agent Handler 23:47:36 Register Agent [agent_511] 23:47:36 ------------------ Inspecting Hash -------------------- 23:47:36 k [0]: debug v: true 23:47:36 k [1]: active v: false 23:47:36 k [2]: position v: [24535,21109.5,0.136692] 23:47:36 k [3]: agentID v: agent_511 23:47:36 k [4]: type v: agent 23:47:36 k [5]: unit v: 23:47:36 k [6]: agentClass v: C_man_p_fugitive_F_asia 23:47:36 k [7]: faction v: CIV_F 23:47:36 k [8]: side v: CIV 23:47:36 k [9]: homeCluster v: c_364 23:47:36 k [10]: homePosition v: [24535,21109.5,0.136692] 23:47:36 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:47:36 k [12]: posture v: 0 23:47:36 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_511"] 23:47:36 ------------------ Inspection Complete -------------------- 23:47:36 ALIVE Agent Handler 23:47:36 Register Agent [agent_512] 23:47:36 ------------------ Inspecting Hash -------------------- 23:47:36 k [0]: debug v: true 23:47:37 k [1]: active v: false 23:47:37 k [2]: position v: [24523.1,21117,-0.0313988] 23:47:37 k [3]: agentID v: agent_512 23:47:37 k [4]: type v: agent 23:47:37 k [5]: unit v: 23:47:37 k [6]: agentClass v: C_man_polo_3_F_afro 23:47:37 k [7]: faction v: CIV_F 23:47:37 k [8]: side v: CIV 23:47:37 k [9]: homeCluster v: c_364 23:47:37 k [10]: homePosition v: [24523.1,21117,-0.0313988] 23:47:37 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:37 k [12]: posture v: 0 23:47:37 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_512"] 23:47:37 ------------------ Inspection Complete -------------------- 23:47:38 ALIVE Agent Handler 23:47:38 Register Agent [agent_513] 23:47:38 ------------------ Inspecting Hash -------------------- 23:47:38 k [0]: debug v: true 23:47:38 k [1]: active v: false 23:47:38 k [2]: position v: [25795.7,23093,-0.743643] 23:47:38 k [3]: agentID v: agent_513 23:47:38 k [4]: type v: agent 23:47:38 k [5]: unit v: 23:47:38 k [6]: agentClass v: C_man_polo_2_F 23:47:38 k [7]: faction v: CIV_F 23:47:38 k [8]: side v: CIV 23:47:38 k [9]: homeCluster v: c_366 23:47:38 k [10]: homePosition v: [25795.7,23093,-0.743643] 23:47:38 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:38 k [12]: posture v: 0 23:47:38 k [13]: townelder v: true 23:47:38 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_513"] 23:47:38 ------------------ Inspection Complete -------------------- 23:47:38 ALIVE Agent Handler 23:47:38 Register Agent [agent_514] 23:47:38 ------------------ Inspecting Hash -------------------- 23:47:38 k [0]: debug v: true 23:47:38 k [1]: active v: false 23:47:38 k [2]: position v: [25748.2,23200,-0.0179691] 23:47:38 k [3]: agentID v: agent_514 23:47:38 k [4]: type v: agent 23:47:38 k [5]: unit v: 23:47:38 k [6]: agentClass v: C_man_shorts_1_F_asia 23:47:38 k [7]: faction v: CIV_F 23:47:38 k [8]: side v: CIV 23:47:38 k [9]: homeCluster v: c_366 23:47:38 k [10]: homePosition v: [25748.2,23200,-0.0179691] 23:47:38 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:47:38 k [12]: posture v: 0 23:47:38 k [13]: muezzin v: true 23:47:38 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_514"] 23:47:38 ------------------ Inspection Complete -------------------- 23:47:39 ALIVE Agent Handler 23:47:39 Register Agent [agent_515] 23:47:39 ------------------ Inspecting Hash -------------------- 23:47:39 k [0]: debug v: true 23:47:39 k [1]: active v: false 23:47:39 k [2]: position v: [25874.1,22902,-0.0193024] 23:47:39 k [3]: agentID v: agent_515 23:47:39 k [4]: type v: agent 23:47:39 k [5]: unit v: 23:47:39 k [6]: agentClass v: C_man_polo_2_F_asia 23:47:39 k [7]: faction v: CIV_F 23:47:39 k [8]: side v: CIV 23:47:39 k [9]: homeCluster v: c_366 23:47:39 k [10]: homePosition v: [25874.1,22902,-0.0193024] 23:47:39 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:47:39 k [12]: posture v: 0 23:47:39 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_515"] 23:47:39 ------------------ Inspection Complete -------------------- 23:47:40 ALIVE Agent Handler 23:47:40 Register Agent [agent_516] 23:47:40 ------------------ Inspecting Hash -------------------- 23:47:40 k [0]: debug v: true 23:47:40 k [1]: active v: false 23:47:40 k [2]: position v: [25984.6,22859.8,0.116726] 23:47:40 k [3]: agentID v: agent_516 23:47:40 k [4]: type v: agent 23:47:40 k [5]: unit v: 23:47:40 k [6]: agentClass v: C_man_polo_4_F_euro 23:47:40 k [7]: faction v: CIV_F 23:47:40 k [8]: side v: CIV 23:47:40 k [9]: homeCluster v: c_366 23:47:40 k [10]: homePosition v: [25984.6,22859.8,0.116726] 23:47:40 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:40 k [12]: posture v: 0 23:47:40 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_516"] 23:47:40 ------------------ Inspection Complete -------------------- 23:47:41 ALIVE Agent Handler 23:47:41 Register Agent [agent_517] 23:47:41 ------------------ Inspecting Hash -------------------- 23:47:41 k [0]: debug v: true 23:47:41 k [1]: active v: false 23:47:41 k [2]: position v: [27565.9,23327.6,0.123158] 23:47:41 k [3]: agentID v: agent_517 23:47:41 k [4]: type v: agent 23:47:41 k [5]: unit v: 23:47:41 k [6]: agentClass v: C_man_polo_2_F 23:47:41 k [7]: faction v: CIV_F 23:47:41 k [8]: side v: CIV 23:47:41 k [9]: homeCluster v: c_367 23:47:41 k [10]: homePosition v: [27565.9,23327.6,0.123158] 23:47:41 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:41 k [12]: posture v: 0 23:47:41 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_517"] 23:47:41 ------------------ Inspection Complete -------------------- 23:47:41 ALIVE Agent Handler 23:47:41 Register Agent [agent_518] 23:47:41 ------------------ Inspecting Hash -------------------- 23:47:41 k [0]: debug v: true 23:47:41 k [1]: active v: false 23:47:41 k [2]: position v: [27583.7,23366,-0.0772557] 23:47:41 k [3]: agentID v: agent_518 23:47:41 k [4]: type v: agent 23:47:41 k [5]: unit v: 23:47:41 k [6]: agentClass v: C_man_shorts_1_F_afro 23:47:42 k [7]: faction v: CIV_F 23:47:42 k [8]: side v: CIV 23:47:42 k [9]: homeCluster v: c_367 23:47:42 k [10]: homePosition v: [27583.7,23366,-0.0772557] 23:47:42 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:42 k [12]: posture v: 0 23:47:42 k [13]: muezzin v: true 23:47:42 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_518"] 23:47:42 ------------------ Inspection Complete -------------------- 23:47:42 ALIVE Agent Handler 23:47:42 Register Agent [agent_519] 23:47:42 ------------------ Inspecting Hash -------------------- 23:47:42 k [0]: debug v: true 23:47:42 k [1]: active v: false 23:47:42 k [2]: position v: [27605.9,23301.6,-0.710547] 23:47:42 k [3]: agentID v: agent_519 23:47:42 k [4]: type v: agent 23:47:42 k [5]: unit v: 23:47:42 k [6]: agentClass v: C_man_polo_2_F_asia 23:47:42 k [7]: faction v: CIV_F 23:47:42 k [8]: side v: CIV 23:47:42 k [9]: homeCluster v: c_367 23:47:42 k [10]: homePosition v: [27605.9,23301.6,-0.710547] 23:47:42 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:42 k [12]: posture v: 0 23:47:42 k [13]: politician v: true 23:47:42 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_519"] 23:47:42 ------------------ Inspection Complete -------------------- 23:47:43 ALIVE Agent Handler 23:47:43 Register Agent [agent_520] 23:47:43 ------------------ Inspecting Hash -------------------- 23:47:43 k [0]: debug v: true 23:47:43 k [1]: active v: false 23:47:43 k [2]: position v: [27634.9,23086.2,0.0330257] 23:47:43 k [3]: agentID v: agent_520 23:47:43 k [4]: type v: agent 23:47:43 k [5]: unit v: 23:47:43 k [6]: agentClass v: C_man_p_fugitive_F_afro 23:47:43 k [7]: faction v: CIV_F 23:47:43 k [8]: side v: CIV 23:47:43 k [9]: homeCluster v: c_367 23:47:43 k [10]: homePosition v: [27634.9,23086.2,0.0330257] 23:47:43 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:43 k [12]: posture v: 0 23:47:43 k [13]: townelder v: true 23:47:43 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_520"] 23:47:43 ------------------ Inspection Complete -------------------- 23:47:43 ALIVE Agent Handler 23:47:43 Register Agent [agent_521] 23:47:43 ------------------ Inspecting Hash -------------------- 23:47:44 k [0]: debug v: true 23:47:44 k [1]: active v: false 23:47:44 k [2]: position v: [6737.53,11763.6,0.259777] 23:47:44 k [3]: agentID v: agent_521 23:47:44 k [4]: type v: agent 23:47:44 k [5]: unit v: 23:47:44 k [6]: agentClass v: C_man_shorts_3_F 23:47:44 k [7]: faction v: CIV_F 23:47:44 k [8]: side v: CIV 23:47:44 k [9]: homeCluster v: c_372 23:47:44 k [10]: homePosition v: [6737.53,11763.6,0.259777] 23:47:44 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:44 k [12]: posture v: 0 23:47:44 k [13]: muezzin v: true 23:47:44 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_521"] 23:47:44 ------------------ Inspection Complete -------------------- 23:47:44 ALIVE Agent Handler 23:47:44 Register Agent [agent_522] 23:47:44 ------------------ Inspecting Hash -------------------- 23:47:44 k [0]: debug v: true 23:47:44 k [1]: active v: false 23:47:44 k [2]: position v: [6533.56,11876.6,0.735332] 23:47:44 k [3]: agentID v: agent_522 23:47:44 k [4]: type v: agent 23:47:44 k [5]: unit v: 23:47:45 k [6]: agentClass v: C_man_shorts_1_F 23:47:45 k [7]: faction v: CIV_F 23:47:45 k [8]: side v: CIV 23:47:45 k [9]: homeCluster v: c_372 23:47:45 k [10]: homePosition v: [6533.56,11876.6,0.735332] 23:47:45 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:45 k [12]: posture v: 0 23:47:45 k [13]: townelder v: true 23:47:45 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_522"] 23:47:45 ------------------ Inspection Complete -------------------- 23:47:45 ALIVE Agent Handler 23:47:45 Register Agent [agent_523] 23:47:45 ------------------ Inspecting Hash -------------------- 23:47:45 k [0]: debug v: true 23:47:45 k [1]: active v: false 23:47:45 k [2]: position v: [6461.22,11909.2,-0.73484] 23:47:45 k [3]: agentID v: agent_523 23:47:45 k [4]: type v: agent 23:47:45 k [5]: unit v: 23:47:45 k [6]: agentClass v: C_man_shorts_4_F 23:47:45 k [7]: faction v: CIV_F 23:47:45 k [8]: side v: CIV 23:47:45 k [9]: homeCluster v: c_372 23:47:45 k [10]: homePosition v: [6461.22,11909.2,-0.73484] 23:47:45 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:47:45 k [12]: posture v: 0 23:47:45 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_523"] 23:47:45 ------------------ Inspection Complete -------------------- 23:47:46 ALIVE Agent Handler 23:47:46 Register Agent [agent_524] 23:47:46 ------------------ Inspecting Hash -------------------- 23:47:46 k [0]: debug v: true 23:47:46 k [1]: active v: false 23:47:46 k [2]: position v: [10105.1,7736.21,-0.931412] 23:47:46 k [3]: agentID v: agent_524 23:47:46 k [4]: type v: agent 23:47:46 k [5]: unit v: 23:47:46 k [6]: agentClass v: C_man_1_1_F 23:47:46 k [7]: faction v: CIV_F 23:47:47 k [8]: side v: CIV 23:47:47 k [9]: homeCluster v: c_376 23:47:47 k [10]: homePosition v: [10105.1,7736.21,-0.931412] 23:47:47 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:47 k [12]: posture v: 0 23:47:47 k [13]: muezzin v: true 23:47:47 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_524"] 23:47:47 ------------------ Inspection Complete -------------------- 23:47:47 ALIVE Agent Handler 23:47:47 Register Agent [agent_525] 23:47:47 ------------------ Inspecting Hash -------------------- 23:47:47 k [0]: debug v: true 23:47:47 k [1]: active v: false 23:47:47 k [2]: position v: [10293.8,7545.24,-0.164574] 23:47:47 k [3]: agentID v: agent_525 23:47:47 k [4]: type v: agent 23:47:47 k [5]: unit v: 23:47:47 k [6]: agentClass v: C_man_polo_4_F_afro 23:47:47 k [7]: faction v: CIV_F 23:47:47 k [8]: side v: CIV 23:47:47 k [9]: homeCluster v: c_376 23:47:47 k [10]: homePosition v: [10293.8,7545.24,-0.164574] 23:47:47 k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]] 23:47:47 k [12]: posture v: 0 23:47:47 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_525"] 23:47:47 ------------------ Inspection Complete -------------------- 23:47:48 ALIVE Agent Handler 23:47:48 Register Agent [agent_526] 23:47:48 ------------------ Inspecting Hash -------------------- 23:47:48 k [0]: debug v: true 23:47:48 k [1]: active v: false 23:47:48 k [2]: position v: [10289.8,7576.52,-0.659279] 23:47:48 k [3]: agentID v: agent_526 23:47:48 k [4]: type v: agent 23:47:48 k [5]: unit v: 23:47:48 k [6]: agentClass v: C_man_shorts_3_F 23:47:48 k [7]: faction v: CIV_F 23:47:48 k [8]: side v: CIV 23:47:48 k [9]: homeCluster v: c_376 23:47:48 k [10]: homePosition v: [10289.8,7576.52,-0.659279] 23:47:48 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:48 k [12]: posture v: 0 23:47:48 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_526"] 23:47:48 ------------------ Inspection Complete -------------------- 23:47:49 ALIVE Agent Handler 23:47:49 Register Agent [agent_527] 23:47:49 ------------------ Inspecting Hash -------------------- 23:47:49 k [0]: debug v: true 23:47:49 k [1]: active v: false 23:47:49 k [2]: position v: [10536.4,9705.25,-0.859646] 23:47:49 k [3]: agentID v: agent_527 23:47:49 k [4]: type v: agent 23:47:49 k [5]: unit v: 23:47:49 k [6]: agentClass v: C_man_p_beggar_F_asia 23:47:49 k [7]: faction v: CIV_F 23:47:49 k [8]: side v: CIV 23:47:49 k [9]: homeCluster v: c_379 23:47:49 k [10]: homePosition v: [10536.4,9705.25,-0.859646] 23:47:49 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:49 k [12]: posture v: 0 23:47:49 k [13]: politician v: true 23:47:49 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_527"] 23:47:49 ------------------ Inspection Complete -------------------- 23:47:49 ALIVE Agent Handler 23:47:49 Register Agent [agent_528] 23:47:49 ------------------ Inspecting Hash -------------------- 23:47:49 k [0]: debug v: true 23:47:49 k [1]: active v: false 23:47:49 k [2]: position v: [16786,9989.32,-0.00858498] 23:47:49 k [3]: agentID v: agent_528 23:47:49 k [4]: type v: agent 23:47:49 k [5]: unit v: 23:47:49 k [6]: agentClass v: C_man_p_fugitive_F_afro 23:47:49 k [7]: faction v: CIV_F 23:47:49 k [8]: side v: CIV 23:47:49 k [9]: homeCluster v: c_385 23:47:49 k [10]: homePosition v: [16786,9989.32,-0.00858498] 23:47:49 k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]] 23:47:49 k [12]: posture v: 0 23:47:49 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_528"] 23:47:49 ------------------ Inspection Complete -------------------- 23:47:50 ALIVE Agent Handler 23:47:50 Register Agent [agent_529] 23:47:50 ------------------ Inspecting Hash -------------------- 23:47:50 k [0]: debug v: true 23:47:50 k [1]: active v: false 23:47:50 k [2]: position v: [16430.7,9957.71,0.0958414] 23:47:50 k [3]: agentID v: agent_529 23:47:50 k [4]: type v: agent 23:47:50 k [5]: unit v: 23:47:50 k [6]: agentClass v: C_man_polo_1_F_asia 23:47:50 k [7]: faction v: CIV_F 23:47:50 k [8]: side v: CIV 23:47:50 k [9]: homeCluster v: c_385 23:47:50 k [10]: homePosition v: [16430.7,9957.71,0.0958414] 23:47:50 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:50 k [12]: posture v: 0 23:47:50 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_529"] 23:47:50 ------------------ Inspection Complete -------------------- 23:47:51 ALIVE Agent Handler 23:47:51 Register Agent [agent_530] 23:47:51 ------------------ Inspecting Hash -------------------- 23:47:51 k [0]: debug v: true 23:47:51 k [1]: active v: false 23:47:51 k [2]: position v: [16478.9,9999.63,0.19941] 23:47:51 k [3]: agentID v: agent_530 23:47:51 k [4]: type v: agent 23:47:51 k [5]: unit v: 23:47:51 k [6]: agentClass v: C_man_polo_1_F_afro 23:47:51 k [7]: faction v: CIV_F 23:47:51 k [8]: side v: CIV 23:47:51 k [9]: homeCluster v: c_385 23:47:51 k [10]: homePosition v: [16478.9,9999.63,0.19941] 23:47:51 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:51 k [12]: posture v: 0 23:47:51 k [13]: townelder v: true 23:47:51 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_530"] 23:47:51 ------------------ Inspection Complete -------------------- 23:47:51 ALIVE Agent Handler 23:47:51 Register Agent [agent_531] 23:47:51 ------------------ Inspecting Hash -------------------- 23:47:51 k [0]: debug v: true 23:47:51 k [1]: active v: false 23:47:52 k [2]: position v: [16492,10040,0.22773] 23:47:52 k [3]: agentID v: agent_531 23:47:52 k [4]: type v: agent 23:47:52 k [5]: unit v: 23:47:52 k [6]: agentClass v: C_man_polo_6_F_euro 23:47:52 k [7]: faction v: CIV_F 23:47:52 k [8]: side v: CIV 23:47:52 k [9]: homeCluster v: c_385 23:47:52 k [10]: homePosition v: [16492,10040,0.22773] 23:47:52 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:52 k [12]: posture v: 0 23:47:52 k [13]: politician v: true 23:47:52 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_531"] 23:47:52 ------------------ Inspection Complete -------------------- 23:47:52 ALIVE Agent Handler 23:47:52 Register Agent [agent_532] 23:47:52 ------------------ Inspecting Hash -------------------- 23:47:52 k [0]: debug v: true 23:47:52 k [1]: active v: false 23:47:52 k [2]: position v: [16564.7,10154.1,0.0170774] 23:47:52 k [3]: agentID v: agent_532 23:47:52 k [4]: type v: agent 23:47:52 k [5]: unit v: 23:47:52 k [6]: agentClass v: C_man_hunter_1_F 23:47:52 k [7]: faction v: CIV_F 23:47:52 k [8]: side v: CIV 23:47:52 k [9]: homeCluster v: c_385 23:47:52 k [10]: homePosition v: [16564.7,10154.1,0.0170774] 23:47:53 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:53 k [12]: posture v: 0 23:47:53 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_532"] 23:47:53 ------------------ Inspection Complete -------------------- 23:47:53 ALIVE Agent Handler 23:47:53 Register Agent [agent_533] 23:47:53 ------------------ Inspecting Hash -------------------- 23:47:53 k [0]: debug v: true 23:47:53 k [1]: active v: false 23:47:53 k [2]: position v: [16557.7,10184.2,0.773993] 23:47:53 k [3]: agentID v: agent_533 23:47:53 k [4]: type v: agent 23:47:53 k [5]: unit v: 23:47:53 k [6]: agentClass v: C_man_polo_1_F 23:47:53 k [7]: faction v: CIV_F 23:47:53 k [8]: side v: CIV 23:47:53 k [9]: homeCluster v: c_385 23:47:53 k [10]: homePosition v: [16557.7,10184.2,0.773993] 23:47:53 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:53 k [12]: posture v: 0 23:47:53 k [13]: townelder v: true 23:47:53 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_533"] 23:47:53 ------------------ Inspection Complete -------------------- 23:47:54 ALIVE Agent Handler 23:47:54 Register Agent [agent_534] 23:47:54 ------------------ Inspecting Hash -------------------- 23:47:54 k [0]: debug v: true 23:47:54 k [1]: active v: false 23:47:54 k [2]: position v: [16523,10253.2,1.73983] 23:47:54 k [3]: agentID v: agent_534 23:47:54 k [4]: type v: agent 23:47:54 k [5]: unit v: 23:47:54 k [6]: agentClass v: C_man_shorts_3_F 23:47:54 k [7]: faction v: CIV_F 23:47:54 k [8]: side v: CIV 23:47:54 k [9]: homeCluster v: c_385 23:47:54 k [10]: homePosition v: [16523,10253.2,1.73983] 23:47:54 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:47:54 k [12]: posture v: 0 23:47:54 k [13]: politician v: true 23:47:54 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_534"] 23:47:54 ------------------ Inspection Complete -------------------- 23:47:55 ALIVE Agent Handler 23:47:55 Register Agent [agent_535] 23:47:55 ------------------ Inspecting Hash -------------------- 23:47:55 k [0]: debug v: true 23:47:55 k [1]: active v: false 23:47:55 k [2]: position v: [17427.7,12063.8,0.0395603] 23:47:55 k [3]: agentID v: agent_535 23:47:55 k [4]: type v: agent 23:47:55 k [5]: unit v: 23:47:55 k [6]: agentClass v: C_man_p_fugitive_F_euro 23:47:55 k [7]: faction v: CIV_F 23:47:55 k [8]: side v: CIV 23:47:55 k [9]: homeCluster v: c_390 23:47:55 k [10]: homePosition v: [17427.7,12063.8,0.0395603] 23:47:55 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:55 k [12]: posture v: 0 23:47:55 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_535"] 23:47:55 ------------------ Inspection Complete -------------------- 23:47:55 ALIVE Agent Handler 23:47:55 Register Agent [agent_536] 23:47:55 ------------------ Inspecting Hash -------------------- 23:47:55 k [0]: debug v: true 23:47:55 k [1]: active v: false 23:47:55 k [2]: position v: [17371.6,12038,-0.0154514] 23:47:55 k [3]: agentID v: agent_536 23:47:55 k [4]: type v: agent 23:47:55 k [5]: unit v: 23:47:55 k [6]: agentClass v: C_man_shorts_1_F_afro 23:47:55 k [7]: faction v: CIV_F 23:47:55 k [8]: side v: CIV 23:47:55 k [9]: homeCluster v: c_390 23:47:55 k [10]: homePosition v: [17371.6,12038,-0.0154514] 23:47:55 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:55 k [12]: posture v: 0 23:47:55 k [13]: townelder v: true 23:47:55 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_536"] 23:47:55 ------------------ Inspection Complete -------------------- 23:47:56 ALIVE Agent Handler 23:47:56 Register Agent [agent_537] 23:47:56 ------------------ Inspecting Hash -------------------- 23:47:56 k [0]: debug v: true 23:47:56 k [1]: active v: false 23:47:56 k [2]: position v: [17239.8,12015.8,-0.0311317] 23:47:56 k [3]: agentID v: agent_537 23:47:56 k [4]: type v: agent 23:47:56 k [5]: unit v: 23:47:56 k [6]: agentClass v: C_man_polo_1_F_afro 23:47:56 k [7]: faction v: CIV_F 23:47:56 k [8]: side v: CIV 23:47:56 k [9]: homeCluster v: c_390 23:47:56 k [10]: homePosition v: [17239.8,12015.8,-0.0311317] 23:47:56 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:56 k [12]: posture v: 0 23:47:56 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_537"] 23:47:56 ------------------ Inspection Complete -------------------- 23:47:57 ALIVE Agent Handler 23:47:57 Register Agent [agent_538] 23:47:57 ------------------ Inspecting Hash -------------------- 23:47:57 k [0]: debug v: true 23:47:57 k [1]: active v: false 23:47:57 k [2]: position v: [17195.1,11802.1,0.518387] 23:47:57 k [3]: agentID v: agent_538 23:47:57 k [4]: type v: agent 23:47:57 k [5]: unit v: 23:47:57 k [6]: agentClass v: C_man_polo_6_F_asia 23:47:57 k [7]: faction v: CIV_F 23:47:57 k [8]: side v: CIV 23:47:57 k [9]: homeCluster v: c_390 23:47:57 k [10]: homePosition v: [17195.1,11802.1,0.518387] 23:47:57 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:57 k [12]: posture v: 0 23:47:57 k [13]: townelder v: true 23:47:57 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_538"] 23:47:57 ------------------ Inspection Complete -------------------- 23:47:58 ALIVE Agent Handler 23:47:58 Register Agent [agent_539] 23:47:58 ------------------ Inspecting Hash -------------------- 23:47:58 k [0]: debug v: true 23:47:58 k [1]: active v: false 23:47:58 k [2]: position v: [17086.5,11997.6,-0.0519524] 23:47:58 k [3]: agentID v: agent_539 23:47:58 k [4]: type v: agent 23:47:58 k [5]: unit v: 23:47:58 k [6]: agentClass v: C_Nikos 23:47:58 k [7]: faction v: CIV_F 23:47:58 k [8]: side v: CIV 23:47:58 k [9]: homeCluster v: c_390 23:47:58 k [10]: homePosition v: [17086.5,11997.6,-0.0519524] 23:47:58 k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]] 23:47:58 k [12]: posture v: 0 23:47:58 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_539"] 23:47:58 ------------------ Inspection Complete -------------------- 23:47:58 ALIVE Agent Handler 23:47:58 Register Agent [agent_540] 23:47:58 ------------------ Inspecting Hash -------------------- 23:47:58 k [0]: debug v: true 23:47:58 k [1]: active v: false 23:47:58 k [2]: position v: [17503.5,12160.9,-0.121742] 23:47:58 k [3]: agentID v: agent_540 23:47:58 k [4]: type v: agent 23:47:58 k [5]: unit v: 23:47:58 k [6]: agentClass v: C_man_shorts_1_F_euro 23:47:58 k [7]: faction v: CIV_F 23:47:58 k [8]: side v: CIV 23:47:58 k [9]: homeCluster v: c_390 23:47:58 k [10]: homePosition v: [17503.5,12160.9,-0.121742] 23:47:58 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:47:58 k [12]: posture v: 0 23:47:58 k [13]: muezzin v: true 23:47:58 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_540"] 23:47:58 ------------------ Inspection Complete -------------------- 23:47:59 ALIVE Agent Handler 23:47:59 Register Agent [agent_541] 23:47:59 ------------------ Inspecting Hash -------------------- 23:47:59 k [0]: debug v: true 23:47:59 k [1]: active v: false 23:47:59 k [2]: position v: [18143.5,14280.7,-0.0450268] 23:47:59 k [3]: agentID v: agent_541 23:47:59 k [4]: type v: agent 23:47:59 k [5]: unit v: 23:47:59 k [6]: agentClass v: C_man_1_1_F 23:47:59 k [7]: faction v: CIV_F 23:47:59 k [8]: side v: CIV 23:47:59 k [9]: homeCluster v: c_391 23:47:59 k [10]: homePosition v: [18143.5,14280.7,-0.0450268] 23:47:59 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:47:59 k [12]: posture v: 0 23:47:59 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_541"] 23:47:59 ------------------ Inspection Complete -------------------- 23:48:00 ALIVE Agent Handler 23:48:00 Register Agent [agent_542] 23:48:00 ------------------ Inspecting Hash -------------------- 23:48:00 k [0]: debug v: true 23:48:00 k [1]: active v: false 23:48:00 k [2]: position v: [18130.7,14272.1,0.0361538] 23:48:00 k [3]: agentID v: agent_542 23:48:00 k [4]: type v: agent 23:48:00 k [5]: unit v: 23:48:00 k [6]: agentClass v: C_man_p_fugitive_F 23:48:00 k [7]: faction v: CIV_F 23:48:00 k [8]: side v: CIV 23:48:00 k [9]: homeCluster v: c_391 23:48:00 k [10]: homePosition v: [18130.7,14272.1,0.0361538] 23:48:00 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:00 k [12]: posture v: 0 23:48:00 k [13]: townelder v: true 23:48:00 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_542"] 23:48:00 ------------------ Inspection Complete -------------------- 23:48:01 ALIVE Agent Handler 23:48:01 Register Agent [agent_543] 23:48:01 ------------------ Inspecting Hash -------------------- 23:48:01 k [0]: debug v: true 23:48:01 k [1]: active v: false 23:48:01 k [2]: position v: [18395.9,14094.7,0.0777512] 23:48:01 k [3]: agentID v: agent_543 23:48:01 k [4]: type v: agent 23:48:01 k [5]: unit v: 23:48:01 k [6]: agentClass v: C_man_p_beggar_F_euro 23:48:01 k [7]: faction v: CIV_F 23:48:01 k [8]: side v: CIV 23:48:01 k [9]: homeCluster v: c_391 23:48:01 k [10]: homePosition v: [18395.9,14094.7,0.0777512] 23:48:01 k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]] 23:48:01 k [12]: posture v: 0 23:48:01 k [13]: politician v: true 23:48:01 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_543"] 23:48:01 ------------------ Inspection Complete -------------------- 23:48:04 ALIVE Agent Handler 23:48:04 Register Agent [agent_544] 23:48:04 ------------------ Inspecting Hash -------------------- 23:48:04 k [0]: debug v: true 23:48:04 k [1]: active v: false 23:48:04 k [2]: position v: [6508.46,14479.4,0.270073] 23:48:04 k [3]: agentID v: agent_544 23:48:04 k [4]: type v: agent 23:48:04 k [5]: unit v: 23:48:04 k [6]: agentClass v: C_man_polo_4_F_afro 23:48:04 k [7]: faction v: CIV_F 23:48:04 k [8]: side v: CIV 23:48:04 k [9]: homeCluster v: c_393 23:48:04 k [10]: homePosition v: [6508.46,14479.4,0.270073] 23:48:04 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:48:04 k [12]: posture v: 0 23:48:04 k [13]: muezzin v: true 23:48:04 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_544"] 23:48:04 ------------------ Inspection Complete -------------------- 23:48:04 ALIVE Agent Handler 23:48:04 Register Agent [agent_545] 23:48:04 ------------------ Inspecting Hash -------------------- 23:48:04 k [0]: debug v: true 23:48:04 k [1]: active v: false 23:48:04 k [2]: position v: [6295.27,14896.7,-0.0431557] 23:48:04 k [3]: agentID v: agent_545 23:48:04 k [4]: type v: agent 23:48:04 k [5]: unit v: 23:48:04 k [6]: agentClass v: C_man_shorts_1_F_afro 23:48:04 k [7]: faction v: CIV_F 23:48:04 k [8]: side v: CIV 23:48:04 k [9]: homeCluster v: c_393 23:48:04 k [10]: homePosition v: [6295.27,14896.7,-0.0431557] 23:48:04 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:04 k [12]: posture v: 0 23:48:04 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_545"] 23:48:04 ------------------ Inspection Complete -------------------- 23:48:05 ALIVE Agent Handler 23:48:05 Register Agent [agent_546] 23:48:05 ------------------ Inspecting Hash -------------------- 23:48:05 k [0]: debug v: true 23:48:05 k [1]: active v: false 23:48:05 k [2]: position v: [5840.79,14877,-0.123959] 23:48:05 k [3]: agentID v: agent_546 23:48:05 k [4]: type v: agent 23:48:05 k [5]: unit v: 23:48:05 k [6]: agentClass v: C_man_polo_5_F_asia 23:48:05 k [7]: faction v: CIV_F 23:48:05 k [8]: side v: CIV 23:48:05 k [9]: homeCluster v: c_393 23:48:05 k [10]: homePosition v: [5840.79,14877,-0.123959] 23:48:05 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:05 k [12]: posture v: 0 23:48:05 k [13]: muezzin v: true 23:48:05 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_546"] 23:48:05 ------------------ Inspection Complete -------------------- 23:48:06 ALIVE Agent Handler 23:48:06 Register Agent [agent_547] 23:48:06 ------------------ Inspecting Hash -------------------- 23:48:06 k [0]: debug v: true 23:48:06 k [1]: active v: false 23:48:06 k [2]: position v: [5650.08,15194.3,0.01194] 23:48:06 k [3]: agentID v: agent_547 23:48:06 k [4]: type v: agent 23:48:06 k [5]: unit v: 23:48:06 k [6]: agentClass v: C_man_shorts_3_F 23:48:06 k [7]: faction v: CIV_F 23:48:06 k [8]: side v: CIV 23:48:06 k [9]: homeCluster v: c_393 23:48:06 k [10]: homePosition v: [5650.08,15194.3,0.01194] 23:48:06 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:06 k [12]: posture v: 0 23:48:06 k [13]: townelder v: true 23:48:06 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_547"] 23:48:06 ------------------ Inspection Complete -------------------- 23:48:07 ALIVE Agent Handler 23:48:07 Register Agent [agent_548] 23:48:07 ------------------ Inspecting Hash -------------------- 23:48:07 k [0]: debug v: true 23:48:07 k [1]: active v: false 23:48:07 k [2]: position v: [3447.19,17886.9,-0.365887] 23:48:07 k [3]: agentID v: agent_548 23:48:07 k [4]: type v: agent 23:48:07 k [5]: unit v: 23:48:07 k [6]: agentClass v: C_man_1_1_F 23:48:07 k [7]: faction v: CIV_F 23:48:07 k [8]: side v: CIV 23:48:07 k [9]: homeCluster v: c_394 23:48:07 k [10]: homePosition v: [3447.19,17886.9,-0.365887] 23:48:07 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:07 k [12]: posture v: 0 23:48:07 k [13]: muezzin v: true 23:48:07 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_548"] 23:48:07 ------------------ Inspection Complete -------------------- 23:48:08 ALIVE Agent Handler 23:48:08 Register Agent [agent_549] 23:48:08 ------------------ Inspecting Hash -------------------- 23:48:08 k [0]: debug v: true 23:48:08 k [1]: active v: false 23:48:08 k [2]: position v: [3430.1,17882.4,0.0192375] 23:48:08 k [3]: agentID v: agent_549 23:48:08 k [4]: type v: agent 23:48:08 k [5]: unit v: 23:48:08 k [6]: agentClass v: C_man_polo_2_F_euro 23:48:08 k [7]: faction v: CIV_F 23:48:08 k [8]: side v: CIV 23:48:08 k [9]: homeCluster v: c_394 23:48:08 k [10]: homePosition v: [3430.1,17882.4,0.0192375] 23:48:08 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:08 k [12]: posture v: 0 23:48:08 k [13]: politician v: true 23:48:08 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_549"] 23:48:08 ------------------ Inspection Complete -------------------- 23:48:08 ALIVE Agent Handler 23:48:08 Register Agent [agent_550] 23:48:08 ------------------ Inspecting Hash -------------------- 23:48:08 k [0]: debug v: true 23:48:08 k [1]: active v: false 23:48:08 k [2]: position v: [3433.63,17869.2,-0.0952797] 23:48:08 k [3]: agentID v: agent_550 23:48:08 k [4]: type v: agent 23:48:08 k [5]: unit v: 23:48:08 k [6]: agentClass v: C_man_1_3_F 23:48:08 k [7]: faction v: CIV_F 23:48:08 k [8]: side v: CIV 23:48:08 k [9]: homeCluster v: c_394 23:48:08 k [10]: homePosition v: [3433.63,17869.2,-0.0952797] 23:48:08 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:08 k [12]: posture v: 0 23:48:08 k [13]: politician v: true 23:48:08 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_550"] 23:48:08 ------------------ Inspection Complete -------------------- 23:48:09 ALIVE Agent Handler 23:48:09 Register Agent [agent_551] 23:48:09 ------------------ Inspecting Hash -------------------- 23:48:09 k [0]: debug v: true 23:48:09 k [1]: active v: false 23:48:09 k [2]: position v: [3706.5,17965.7,-0.0700512] 23:48:09 k [3]: agentID v: agent_551 23:48:09 k [4]: type v: agent 23:48:09 k [5]: unit v: 23:48:09 k [6]: agentClass v: C_man_polo_1_F_euro 23:48:09 k [7]: faction v: CIV_F 23:48:09 k [8]: side v: CIV 23:48:09 k [9]: homeCluster v: c_394 23:48:09 k [10]: homePosition v: [3706.5,17965.7,-0.0700512] 23:48:09 k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]] 23:48:09 k [12]: posture v: 0 23:48:09 k [13]: politician v: true 23:48:09 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_551"] 23:48:09 ------------------ Inspection Complete -------------------- 23:48:10 ALIVE Agent Handler 23:48:10 Register Agent [agent_552] 23:48:10 ------------------ Inspecting Hash -------------------- 23:48:10 k [0]: debug v: true 23:48:10 k [1]: active v: false 23:48:10 k [2]: position v: [3711.15,18080,-0.00311089] 23:48:10 k [3]: agentID v: agent_552 23:48:10 k [4]: type v: agent 23:48:10 k [5]: unit v: 23:48:10 k [6]: agentClass v: C_man_shorts_2_F 23:48:10 k [7]: faction v: CIV_F 23:48:10 k [8]: side v: CIV 23:48:10 k [9]: homeCluster v: c_394 23:48:10 k [10]: homePosition v: [3711.15,18080,-0.00311089] 23:48:10 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:48:10 k [12]: posture v: 0 23:48:10 k [13]: muezzin v: true 23:48:10 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_552"] 23:48:10 ------------------ Inspection Complete -------------------- 23:48:10 ALIVE Agent Handler 23:48:10 Register Agent [agent_553] 23:48:10 ------------------ Inspecting Hash -------------------- 23:48:10 k [0]: debug v: true 23:48:10 k [1]: active v: false 23:48:10 k [2]: position v: [3600.49,18223,0.402969] 23:48:10 k [3]: agentID v: agent_553 23:48:10 k [4]: type v: agent 23:48:10 k [5]: unit v: 23:48:10 k [6]: agentClass v: C_man_polo_3_F 23:48:10 k [7]: faction v: CIV_F 23:48:10 k [8]: side v: CIV 23:48:10 k [9]: homeCluster v: c_394 23:48:10 k [10]: homePosition v: [3600.49,18223,0.402969] 23:48:10 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:10 k [12]: posture v: 0 23:48:10 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_553"] 23:48:10 ------------------ Inspection Complete -------------------- 23:48:11 ALIVE Agent Handler 23:48:11 Register Agent [agent_554] 23:48:11 ------------------ Inspecting Hash -------------------- 23:48:11 k [0]: debug v: true 23:48:11 k [1]: active v: false 23:48:11 k [2]: position v: [10262.7,15898,-0.319443] 23:48:11 k [3]: agentID v: agent_554 23:48:12 k [4]: type v: agent 23:48:12 k [5]: unit v: 23:48:12 k [6]: agentClass v: C_man_1_2_F 23:48:12 k [7]: faction v: CIV_F 23:48:12 k [8]: side v: CIV 23:48:12 k [9]: homeCluster v: c_399 23:48:12 k [10]: homePosition v: [10262.7,15898,-0.319443] 23:48:12 k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]] 23:48:12 k [12]: posture v: 0 23:48:12 k [13]: townelder v: true 23:48:12 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_554"] 23:48:12 ------------------ Inspection Complete -------------------- 23:48:12 ALIVE Agent Handler 23:48:12 Register Agent [agent_555] 23:48:12 ------------------ Inspecting Hash -------------------- 23:48:12 k [0]: debug v: true 23:48:12 k [1]: active v: false 23:48:12 k [2]: position v: [10245.2,15890.8,0.491272] 23:48:12 k [3]: agentID v: agent_555 23:48:12 k [4]: type v: agent 23:48:12 k [5]: unit v: 23:48:12 k [6]: agentClass v: C_man_hunter_1_F 23:48:12 k [7]: faction v: CIV_F 23:48:12 k [8]: side v: CIV 23:48:12 k [9]: homeCluster v: c_399 23:48:12 k [10]: homePosition v: [10245.2,15890.8,0.491272] 23:48:12 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:48:12 k [12]: posture v: 0 23:48:12 k [13]: townelder v: true 23:48:12 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_555"] 23:48:12 ------------------ Inspection Complete -------------------- 23:48:13 ALIVE Agent Handler 23:48:13 Register Agent [agent_556] 23:48:13 ------------------ Inspecting Hash -------------------- 23:48:13 k [0]: debug v: true 23:48:13 k [1]: active v: false 23:48:13 k [2]: position v: [10331.2,15943.4,-0.139015] 23:48:13 k [3]: agentID v: agent_556 23:48:13 k [4]: type v: agent 23:48:13 k [5]: unit v: 23:48:13 k [6]: agentClass v: C_man_shorts_3_F 23:48:13 k [7]: faction v: CIV_F 23:48:13 k [8]: side v: CIV 23:48:13 k [9]: homeCluster v: c_399 23:48:13 k [10]: homePosition v: [10331.2,15943.4,-0.139015] 23:48:13 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:13 k [12]: posture v: 0 23:48:13 k [13]: muezzin v: true 23:48:13 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_556"] 23:48:13 ------------------ Inspection Complete -------------------- 23:48:14 ALIVE Agent Handler 23:48:14 Register Agent [agent_557] 23:48:14 ------------------ Inspecting Hash -------------------- 23:48:14 k [0]: debug v: true 23:48:14 k [1]: active v: false 23:48:14 k [2]: position v: [10337.4,15951.6,1.47485] 23:48:14 k [3]: agentID v: agent_557 23:48:14 k [4]: type v: agent 23:48:14 k [5]: unit v: 23:48:14 k [6]: agentClass v: C_man_shorts_1_F 23:48:14 k [7]: faction v: CIV_F 23:48:14 k [8]: side v: CIV 23:48:14 k [9]: homeCluster v: c_399 23:48:14 k [10]: homePosition v: [10337.4,15951.6,1.47485] 23:48:14 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:14 k [12]: posture v: 0 23:48:14 k [13]: muezzin v: true 23:48:14 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_557"] 23:48:14 ------------------ Inspection Complete -------------------- 23:48:14 ALIVE Agent Handler 23:48:14 Register Agent [agent_558] 23:48:14 ------------------ Inspecting Hash -------------------- 23:48:14 k [0]: debug v: true 23:48:14 k [1]: active v: false 23:48:14 k [2]: position v: [10399.4,15986.5,-0.317848] 23:48:14 k [3]: agentID v: agent_558 23:48:14 k [4]: type v: agent 23:48:14 k [5]: unit v: 23:48:14 k [6]: agentClass v: C_man_p_beggar_F_asia 23:48:14 k [7]: faction v: CIV_F 23:48:14 k [8]: side v: CIV 23:48:14 k [9]: homeCluster v: c_399 23:48:14 k [10]: homePosition v: [10399.4,15986.5,-0.317848] 23:48:14 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:48:14 k [12]: posture v: 0 23:48:14 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_558"] 23:48:14 ------------------ Inspection Complete -------------------- 23:48:15 ALIVE Agent Handler 23:48:15 Register Agent [agent_559] 23:48:15 ------------------ Inspecting Hash -------------------- 23:48:15 k [0]: debug v: true 23:48:15 k [1]: active v: false 23:48:15 k [2]: position v: [10576.6,16077.6,0.0534744] 23:48:15 k [3]: agentID v: agent_559 23:48:15 k [4]: type v: agent 23:48:15 k [5]: unit v: 23:48:15 k [6]: agentClass v: C_man_polo_3_F 23:48:15 k [7]: faction v: CIV_F 23:48:15 k [8]: side v: CIV 23:48:15 k [9]: homeCluster v: c_399 23:48:15 k [10]: homePosition v: [10576.6,16077.6,0.0534744] 23:48:15 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:15 k [12]: posture v: 0 23:48:15 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_559"] 23:48:15 ------------------ Inspection Complete -------------------- 23:48:16 ALIVE Agent Handler 23:48:16 Register Agent [agent_560] 23:48:16 ------------------ Inspecting Hash -------------------- 23:48:16 k [0]: debug v: true 23:48:16 k [1]: active v: false 23:48:16 k [2]: position v: [10060.8,16123.6,0.0726929] 23:48:16 k [3]: agentID v: agent_560 23:48:16 k [4]: type v: agent 23:48:16 k [5]: unit v: 23:48:16 k [6]: agentClass v: C_man_polo_1_F 23:48:16 k [7]: faction v: CIV_F 23:48:16 k [8]: side v: CIV 23:48:16 k [9]: homeCluster v: c_399 23:48:16 k [10]: homePosition v: [10060.8,16123.6,0.0726929] 23:48:16 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:16 k [12]: posture v: 0 23:48:16 k [13]: townelder v: true 23:48:16 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_560"] 23:48:16 ------------------ Inspection Complete -------------------- 23:48:16 ALIVE Agent Handler 23:48:16 Register Agent [agent_561] 23:48:16 ------------------ Inspecting Hash -------------------- 23:48:16 k [0]: debug v: true 23:48:16 k [1]: active v: false 23:48:16 k [2]: position v: [10168.9,16095.3,0.00301361] 23:48:16 k [3]: agentID v: agent_561 23:48:16 k [4]: type v: agent 23:48:16 k [5]: unit v: 23:48:16 k [6]: agentClass v: C_man_shorts_1_F_asia 23:48:16 k [7]: faction v: CIV_F 23:48:16 k [8]: side v: CIV 23:48:16 k [9]: homeCluster v: c_399 23:48:16 k [10]: homePosition v: [10168.9,16095.3,0.00301361] 23:48:16 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:48:16 k [12]: posture v: 0 23:48:16 k [13]: politician v: true 23:48:16 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_561"] 23:48:16 ------------------ Inspection Complete -------------------- 23:48:17 ALIVE Agent Handler 23:48:17 Register Agent [agent_562] 23:48:17 ------------------ Inspecting Hash -------------------- 23:48:17 k [0]: debug v: true 23:48:17 k [1]: active v: false 23:48:17 k [2]: position v: [10400.6,16342.2,-0.0147324] 23:48:17 k [3]: agentID v: agent_562 23:48:17 k [4]: type v: agent 23:48:17 k [5]: unit v: 23:48:17 k [6]: agentClass v: C_man_polo_4_F_euro 23:48:17 k [7]: faction v: CIV_F 23:48:17 k [8]: side v: CIV 23:48:17 k [9]: homeCluster v: c_399 23:48:17 k [10]: homePosition v: [10400.6,16342.2,-0.0147324] 23:48:17 k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]] 23:48:17 k [12]: posture v: 0 23:48:17 k [13]: muezzin v: true 23:48:17 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_562"] 23:48:17 ------------------ Inspection Complete -------------------- 23:48:17 ALIVE Agent Handler 23:48:17 Register Agent [agent_563] 23:48:17 ------------------ Inspecting Hash -------------------- 23:48:17 k [0]: debug v: true 23:48:18 k [1]: active v: false 23:48:18 k [2]: position v: [10179.4,15996.6,-0.00484467] 23:48:18 k [3]: agentID v: agent_563 23:48:18 k [4]: type v: agent 23:48:18 k [5]: unit v: 23:48:18 k [6]: agentClass v: C_man_polo_5_F 23:48:18 k [7]: faction v: CIV_F 23:48:18 k [8]: side v: CIV 23:48:18 k [9]: homeCluster v: c_399 23:48:18 k [10]: homePosition v: [10179.4,15996.6,-0.00484467] 23:48:18 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:18 k [12]: posture v: 0 23:48:18 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_563"] 23:48:18 ------------------ Inspection Complete -------------------- 23:48:19 ALIVE Agent Handler 23:48:19 Register Agent [agent_564] 23:48:19 ------------------ Inspecting Hash -------------------- 23:48:19 k [0]: debug v: true 23:48:19 k [1]: active v: false 23:48:19 k [2]: position v: [9740.91,18839.8,0.180099] 23:48:19 k [3]: agentID v: agent_564 23:48:19 k [4]: type v: agent 23:48:19 k [5]: unit v: 23:48:19 k [6]: agentClass v: C_man_polo_3_F_afro 23:48:19 k [7]: faction v: CIV_F 23:48:19 k [8]: side v: CIV 23:48:19 k [9]: homeCluster v: c_400 23:48:19 k [10]: homePosition v: [9740.91,18839.8,0.180099] 23:48:19 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:19 k [12]: posture v: 0 23:48:19 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_564"] 23:48:19 ------------------ Inspection Complete -------------------- 23:48:19 ALIVE Agent Handler 23:48:19 Register Agent [agent_565] 23:48:19 ------------------ Inspecting Hash -------------------- 23:48:19 k [0]: debug v: true 23:48:19 k [1]: active v: false 23:48:19 k [2]: position v: [9762.64,18800.9,0.230362] 23:48:19 k [3]: agentID v: agent_565 23:48:19 k [4]: type v: agent 23:48:19 k [5]: unit v: 23:48:19 k [6]: agentClass v: C_man_p_shorts_1_F_afro 23:48:19 k [7]: faction v: CIV_F 23:48:19 k [8]: side v: CIV 23:48:19 k [9]: homeCluster v: c_400 23:48:19 k [10]: homePosition v: [9762.64,18800.9,0.230362] 23:48:19 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:48:19 k [12]: posture v: 0 23:48:19 k [13]: muezzin v: true 23:48:19 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_565"] 23:48:19 ------------------ Inspection Complete -------------------- 23:48:20 ALIVE Agent Handler 23:48:20 Register Agent [agent_566] 23:48:20 ------------------ Inspecting Hash -------------------- 23:48:20 k [0]: debug v: true 23:48:20 k [1]: active v: false 23:48:20 k [2]: position v: [9795.57,18736,0.144821] 23:48:20 k [3]: agentID v: agent_566 23:48:20 k [4]: type v: agent 23:48:20 k [5]: unit v: 23:48:20 k [6]: agentClass v: C_man_p_shorts_1_F 23:48:20 k [7]: faction v: CIV_F 23:48:20 k [8]: side v: CIV 23:48:20 k [9]: homeCluster v: c_400 23:48:20 k [10]: homePosition v: [9795.57,18736,0.144821] 23:48:20 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:20 k [12]: posture v: 0 23:48:20 k [13]: muezzin v: true 23:48:20 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_566"] 23:48:20 ------------------ Inspection Complete -------------------- 23:48:21 ALIVE Agent Handler 23:48:21 Register Agent [agent_567] 23:48:21 ------------------ Inspecting Hash -------------------- 23:48:21 k [0]: debug v: true 23:48:21 k [1]: active v: false 23:48:21 k [2]: position v: [9735.91,18717.2,-0.0672531] 23:48:21 k [3]: agentID v: agent_567 23:48:21 k [4]: type v: agent 23:48:21 k [5]: unit v: 23:48:21 k [6]: agentClass v: C_man_p_shorts_1_F_afro 23:48:21 k [7]: faction v: CIV_F 23:48:21 k [8]: side v: CIV 23:48:21 k [9]: homeCluster v: c_400 23:48:21 k [10]: homePosition v: [9735.91,18717.2,-0.0672531] 23:48:21 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:48:21 k [12]: posture v: 0 23:48:21 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_567"] 23:48:21 ------------------ Inspection Complete -------------------- 23:48:21 ALIVE Agent Handler 23:48:21 Register Agent [agent_568] 23:48:21 ------------------ Inspecting Hash -------------------- 23:48:21 k [0]: debug v: true 23:48:21 k [1]: active v: false 23:48:21 k [2]: position v: [9733.4,18709.1,0.146255] 23:48:21 k [3]: agentID v: agent_568 23:48:21 k [4]: type v: agent 23:48:21 k [5]: unit v: 23:48:21 k [6]: agentClass v: C_man_1_3_F 23:48:21 k [7]: faction v: CIV_F 23:48:21 k [8]: side v: CIV 23:48:21 k [9]: homeCluster v: c_400 23:48:21 k [10]: homePosition v: [9733.4,18709.1,0.146255] 23:48:21 k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]] 23:48:21 k [12]: posture v: 0 23:48:21 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_568"] 23:48:21 ------------------ Inspection Complete -------------------- 23:48:22 ALIVE Agent Handler 23:48:22 Register Agent [agent_569] 23:48:22 ------------------ Inspecting Hash -------------------- 23:48:22 k [0]: debug v: true 23:48:22 k [1]: active v: false 23:48:22 k [2]: position v: [9801.04,18608.6,0.0804214] 23:48:22 k [3]: agentID v: agent_569 23:48:22 k [4]: type v: agent 23:48:22 k [5]: unit v: 23:48:22 k [6]: agentClass v: C_man_1 23:48:22 k [7]: faction v: CIV_F 23:48:22 k [8]: side v: CIV 23:48:22 k [9]: homeCluster v: c_400 23:48:22 k [10]: homePosition v: [9801.04,18608.6,0.0804214] 23:48:22 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:48:22 k [12]: posture v: 0 23:48:22 k [13]: politician v: true 23:48:22 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_569"] 23:48:22 ------------------ Inspection Complete -------------------- 23:48:23 ALIVE Agent Handler 23:48:23 Register Agent [agent_570] 23:48:23 ------------------ Inspecting Hash -------------------- 23:48:23 k [0]: debug v: true 23:48:23 k [1]: active v: false 23:48:23 k [2]: position v: [11403.7,20620.2,0.264526] 23:48:23 k [3]: agentID v: agent_570 23:48:23 k [4]: type v: agent 23:48:23 k [5]: unit v: 23:48:23 k [6]: agentClass v: C_man_p_beggar_F 23:48:23 k [7]: faction v: CIV_F 23:48:23 k [8]: side v: CIV 23:48:23 k [9]: homeCluster v: c_404 23:48:23 k [10]: homePosition v: [11403.7,20620.2,0.264526] 23:48:23 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:23 k [12]: posture v: 0 23:48:23 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_570"] 23:48:23 ------------------ Inspection Complete -------------------- 23:48:23 ALIVE Agent Handler 23:48:23 Register Agent [agent_571] 23:48:23 ------------------ Inspecting Hash -------------------- 23:48:23 k [0]: debug v: true 23:48:23 k [1]: active v: false 23:48:23 k [2]: position v: [11328.1,20443,-0.274704] 23:48:23 k [3]: agentID v: agent_571 23:48:24 k [4]: type v: agent 23:48:24 k [5]: unit v: 23:48:24 k [6]: agentClass v: C_man_p_beggar_F_afro 23:48:24 k [7]: faction v: CIV_F 23:48:24 k [8]: side v: CIV 23:48:24 k [9]: homeCluster v: c_404 23:48:24 k [10]: homePosition v: [11328.1,20443,-0.274704] 23:48:24 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:24 k [12]: posture v: 0 23:48:24 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_571"] 23:48:24 ------------------ Inspection Complete -------------------- 23:48:25 ALIVE Agent Handler 23:48:25 Register Agent [agent_572] 23:48:25 ------------------ Inspecting Hash -------------------- 23:48:25 k [0]: debug v: true 23:48:25 k [1]: active v: false 23:48:25 k [2]: position v: [18795.8,17122.3,-0.746639] 23:48:25 k [3]: agentID v: agent_572 23:48:25 k [4]: type v: agent 23:48:25 k [5]: unit v: 23:48:25 k [6]: agentClass v: C_man_polo_3_F_euro 23:48:25 k [7]: faction v: CIV_F 23:48:25 k [8]: side v: CIV 23:48:25 k [9]: homeCluster v: c_406 23:48:25 k [10]: homePosition v: [18795.8,17122.3,-0.746639] 23:48:25 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:25 k [12]: posture v: 0 23:48:25 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_572"] 23:48:25 ------------------ Inspection Complete -------------------- 23:48:26 ALIVE Agent Handler 23:48:26 Register Agent [agent_573] 23:48:26 ------------------ Inspecting Hash -------------------- 23:48:26 k [0]: debug v: true 23:48:26 k [1]: active v: false 23:48:26 k [2]: position v: [18811.2,17096.5,-0.0507545] 23:48:26 k [3]: agentID v: agent_573 23:48:26 k [4]: type v: agent 23:48:26 k [5]: unit v: 23:48:26 k [6]: agentClass v: C_man_shorts_1_F_asia 23:48:26 k [7]: faction v: CIV_F 23:48:26 k [8]: side v: CIV 23:48:26 k [9]: homeCluster v: c_406 23:48:26 k [10]: homePosition v: [18811.2,17096.5,-0.0507545] 23:48:26 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:48:26 k [12]: posture v: 0 23:48:26 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_573"] 23:48:26 ------------------ Inspection Complete -------------------- 23:48:27 ALIVE Agent Handler 23:48:27 Register Agent [agent_574] 23:48:27 ------------------ Inspecting Hash -------------------- 23:48:27 k [0]: debug v: true 23:48:27 k [1]: active v: false 23:48:27 k [2]: position v: [18813.6,17222.1,-0.0475006] 23:48:27 k [3]: agentID v: agent_574 23:48:27 k [4]: type v: agent 23:48:27 k [5]: unit v: 23:48:27 k [6]: agentClass v: C_man_polo_3_F_afro 23:48:27 k [7]: faction v: CIV_F 23:48:27 k [8]: side v: CIV 23:48:27 k [9]: homeCluster v: c_406 23:48:27 k [10]: homePosition v: [18813.6,17222.1,-0.0475006] 23:48:27 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:27 k [12]: posture v: 0 23:48:27 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_574"] 23:48:27 ------------------ Inspection Complete -------------------- 23:48:27 ALIVE Agent Handler 23:48:27 Register Agent [agent_575] 23:48:27 ------------------ Inspecting Hash -------------------- 23:48:27 k [0]: debug v: true 23:48:27 k [1]: active v: false 23:48:27 k [2]: position v: [18160.4,17149,0.295231] 23:48:27 k [3]: agentID v: agent_575 23:48:27 k [4]: type v: agent 23:48:27 k [5]: unit v: 23:48:27 k [6]: agentClass v: C_man_p_beggar_F_euro 23:48:27 k [7]: faction v: CIV_F 23:48:27 k [8]: side v: CIV 23:48:27 k [9]: homeCluster v: c_406 23:48:27 k [10]: homePosition v: [18160.4,17149,0.295231] 23:48:27 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:48:28 k [12]: posture v: 0 23:48:28 k [13]: townelder v: true 23:48:28 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_575"] 23:48:28 ------------------ Inspection Complete -------------------- 23:48:29 ALIVE Agent Handler 23:48:29 Register Agent [agent_576] 23:48:29 ------------------ Inspecting Hash -------------------- 23:48:29 k [0]: debug v: true 23:48:29 k [1]: active v: false 23:48:29 k [2]: position v: [18205.5,17282.4,0.0367775] 23:48:29 k [3]: agentID v: agent_576 23:48:29 k [4]: type v: agent 23:48:29 k [5]: unit v: 23:48:29 k [6]: agentClass v: C_man_shorts_2_F_euro 23:48:29 k [7]: faction v: CIV_F 23:48:29 k [8]: side v: CIV 23:48:29 k [9]: homeCluster v: c_406 23:48:29 k [10]: homePosition v: [18205.5,17282.4,0.0367775] 23:48:29 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:48:29 k [12]: posture v: 0 23:48:29 k [13]: townelder v: true 23:48:29 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_576"] 23:48:29 ------------------ Inspection Complete -------------------- 23:48:29 ALIVE Agent Handler 23:48:29 Register Agent [agent_577] 23:48:29 ------------------ Inspecting Hash -------------------- 23:48:29 k [0]: debug v: true 23:48:29 k [1]: active v: false 23:48:29 k [2]: position v: [18113.6,17300.6,0.778923] 23:48:29 k [3]: agentID v: agent_577 23:48:29 k [4]: type v: agent 23:48:29 k [5]: unit v: 23:48:29 k [6]: agentClass v: C_man_1_3_F 23:48:29 k [7]: faction v: CIV_F 23:48:29 k [8]: side v: CIV 23:48:29 k [9]: homeCluster v: c_406 23:48:29 k [10]: homePosition v: [18113.6,17300.6,0.778923] 23:48:29 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:29 k [12]: posture v: 0 23:48:29 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_577"] 23:48:29 ------------------ Inspection Complete -------------------- 23:48:30 ALIVE Agent Handler 23:48:30 Register Agent [agent_578] 23:48:30 ------------------ Inspecting Hash -------------------- 23:48:30 k [0]: debug v: true 23:48:30 k [1]: active v: false 23:48:30 k [2]: position v: [18109,17294.1,0.101112] 23:48:30 k [3]: agentID v: agent_578 23:48:30 k [4]: type v: agent 23:48:30 k [5]: unit v: 23:48:30 k [6]: agentClass v: C_man_polo_5_F_afro 23:48:30 k [7]: faction v: CIV_F 23:48:30 k [8]: side v: CIV 23:48:30 k [9]: homeCluster v: c_406 23:48:30 k [10]: homePosition v: [18109,17294.1,0.101112] 23:48:30 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:30 k [12]: posture v: 0 23:48:30 k [13]: townelder v: true 23:48:30 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_578"] 23:48:30 ------------------ Inspection Complete -------------------- 23:48:31 ALIVE Agent Handler 23:48:31 Register Agent [agent_579] 23:48:31 ------------------ Inspecting Hash -------------------- 23:48:31 k [0]: debug v: true 23:48:31 k [1]: active v: false 23:48:31 k [2]: position v: [18028.2,17263.9,0.0769386] 23:48:31 k [3]: agentID v: agent_579 23:48:31 k [4]: type v: agent 23:48:31 k [5]: unit v: 23:48:31 k [6]: agentClass v: C_man_polo_6_F_asia 23:48:31 k [7]: faction v: CIV_F 23:48:31 k [8]: side v: CIV 23:48:31 k [9]: homeCluster v: c_406 23:48:31 k [10]: homePosition v: [18028.2,17263.9,0.0769386] 23:48:31 k [11]: activeCommands v: [["ALIVE_fnc_cc_startGathering","managed",[30,90]]] 23:48:31 k [12]: posture v: 0 23:48:31 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_579"] 23:48:31 ------------------ Inspection Complete -------------------- 23:48:31 ALIVE Agent Handler 23:48:31 Register Agent [agent_580] 23:48:31 ------------------ Inspecting Hash -------------------- 23:48:31 k [0]: debug v: true 23:48:31 k [1]: active v: false 23:48:31 k [2]: position v: [18316.4,16819.1,0.158752] 23:48:31 k [3]: agentID v: agent_580 23:48:31 k [4]: type v: agent 23:48:31 k [5]: unit v: 23:48:31 k [6]: agentClass v: C_man_polo_5_F_asia 23:48:31 k [7]: faction v: CIV_F 23:48:31 k [8]: side v: CIV 23:48:31 k [9]: homeCluster v: c_406 23:48:31 k [10]: homePosition v: [18316.4,16819.1,0.158752] 23:48:31 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:48:31 k [12]: posture v: 0 23:48:31 k [13]: townelder v: true 23:48:31 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_580"] 23:48:31 ------------------ Inspection Complete -------------------- 23:48:32 ALIVE Agent Handler 23:48:32 Register Agent [agent_581] 23:48:32 ------------------ Inspecting Hash -------------------- 23:48:32 k [0]: debug v: true 23:48:32 k [1]: active v: false 23:48:32 k [2]: position v: [18314,16841,-0.0973091] 23:48:32 k [3]: agentID v: agent_581 23:48:32 k [4]: type v: agent 23:48:32 k [5]: unit v: 23:48:32 k [6]: agentClass v: C_man_shorts_3_F_euro 23:48:32 k [7]: faction v: CIV_F 23:48:32 k [8]: side v: CIV 23:48:32 k [9]: homeCluster v: c_406 23:48:32 k [10]: homePosition v: [18314,16841,-0.0973091] 23:48:32 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:48:32 k [12]: posture v: 0 23:48:32 k [13]: muezzin v: true 23:48:32 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_581"] 23:48:32 ------------------ Inspection Complete -------------------- 23:48:33 ALIVE Agent Handler 23:48:33 Register Agent [agent_582] 23:48:33 ------------------ Inspecting Hash -------------------- 23:48:33 k [0]: debug v: true 23:48:33 k [1]: active v: false 23:48:33 k [2]: position v: [18463.6,16829.1,-0.00655746] 23:48:33 k [3]: agentID v: agent_582 23:48:33 k [4]: type v: agent 23:48:33 k [5]: unit v: 23:48:33 k [6]: agentClass v: C_man_polo_6_F_asia 23:48:33 k [7]: faction v: CIV_F 23:48:33 k [8]: side v: CIV 23:48:33 k [9]: homeCluster v: c_406 23:48:33 k [10]: homePosition v: [18463.6,16829.1,-0.00655746] 23:48:33 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:33 k [12]: posture v: 0 23:48:33 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_582"] 23:48:33 ------------------ Inspection Complete -------------------- 23:48:34 ALIVE Agent Handler 23:48:34 Register Agent [agent_583] 23:48:34 ------------------ Inspecting Hash -------------------- 23:48:34 k [0]: debug v: true 23:48:34 k [1]: active v: false 23:48:34 k [2]: position v: [18517.6,16964.3,0.0109978] 23:48:34 k [3]: agentID v: agent_583 23:48:34 k [4]: type v: agent 23:48:34 k [5]: unit v: 23:48:34 k [6]: agentClass v: C_man_p_beggar_F 23:48:34 k [7]: faction v: CIV_F 23:48:34 k [8]: side v: CIV 23:48:34 k [9]: homeCluster v: c_406 23:48:34 k [10]: homePosition v: [18517.6,16964.3,0.0109978] 23:48:34 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:34 k [12]: posture v: 0 23:48:34 k [13]: politician v: true 23:48:34 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_583"] 23:48:34 ------------------ Inspection Complete -------------------- 23:48:34 ALIVE Agent Handler 23:48:34 Register Agent [agent_584] 23:48:34 ------------------ Inspecting Hash -------------------- 23:48:34 k [0]: debug v: true 23:48:34 k [1]: active v: false 23:48:34 k [2]: position v: [18568.2,16990.5,0.0627422] 23:48:34 k [3]: agentID v: agent_584 23:48:34 k [4]: type v: agent 23:48:34 k [5]: unit v: 23:48:34 k [6]: agentClass v: C_man_1_3_F 23:48:34 k [7]: faction v: CIV_F 23:48:34 k [8]: side v: CIV 23:48:34 k [9]: homeCluster v: c_406 23:48:34 k [10]: homePosition v: [18568.2,16990.5,0.0627422] 23:48:34 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:48:34 k [12]: posture v: 0 23:48:34 k [13]: politician v: true 23:48:34 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_584"] 23:48:34 ------------------ Inspection Complete -------------------- 23:48:35 ALIVE Agent Handler 23:48:35 Register Agent [agent_585] 23:48:35 ------------------ Inspecting Hash -------------------- 23:48:35 k [0]: debug v: true 23:48:35 k [1]: active v: false 23:48:35 k [2]: position v: [18470.1,17134.9,-0.00855827] 23:48:35 k [3]: agentID v: agent_585 23:48:35 k [4]: type v: agent 23:48:35 k [5]: unit v: 23:48:35 k [6]: agentClass v: C_man_p_shorts_1_F_afro 23:48:35 k [7]: faction v: CIV_F 23:48:35 k [8]: side v: CIV 23:48:35 k [9]: homeCluster v: c_406 23:48:35 k [10]: homePosition v: [18470.1,17134.9,-0.00855827] 23:48:35 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:35 k [12]: posture v: 0 23:48:35 k [13]: politician v: true 23:48:35 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_585"] 23:48:35 ------------------ Inspection Complete -------------------- 23:48:36 ALIVE Agent Handler 23:48:36 Register Agent [agent_586] 23:48:36 ------------------ Inspecting Hash -------------------- 23:48:36 k [0]: debug v: true 23:48:36 k [1]: active v: false 23:48:36 k [2]: position v: [21256.6,15379.4,-0.0180635] 23:48:36 k [3]: agentID v: agent_586 23:48:36 k [4]: type v: agent 23:48:36 k [5]: unit v: 23:48:36 k [6]: agentClass v: C_man_polo_4_F 23:48:36 k [7]: faction v: CIV_F 23:48:36 k [8]: side v: CIV 23:48:36 k [9]: homeCluster v: c_407 23:48:36 k [10]: homePosition v: [21256.6,15379.4,-0.0180635] 23:48:36 k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]] 23:48:36 k [12]: posture v: 0 23:48:36 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_586"] 23:48:36 ------------------ Inspection Complete -------------------- 23:48:37 ALIVE Agent Handler 23:48:37 Register Agent [agent_587] 23:48:37 ------------------ Inspecting Hash -------------------- 23:48:37 k [0]: debug v: true 23:48:37 k [1]: active v: false 23:48:37 k [2]: position v: [21237.4,15385.7,0.0135078] 23:48:37 k [3]: agentID v: agent_587 23:48:37 k [4]: type v: agent 23:48:37 k [5]: unit v: 23:48:37 k [6]: agentClass v: C_man_polo_6_F 23:48:37 k [7]: faction v: CIV_F 23:48:37 k [8]: side v: CIV 23:48:37 k [9]: homeCluster v: c_407 23:48:37 k [10]: homePosition v: [21237.4,15385.7,0.0135078] 23:48:37 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:48:37 k [12]: posture v: 0 23:48:37 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_587"] 23:48:37 ------------------ Inspection Complete -------------------- 23:48:38 ALIVE Agent Handler 23:48:38 Register Agent [agent_588] 23:48:38 ------------------ Inspecting Hash -------------------- 23:48:38 k [0]: debug v: true 23:48:38 k [1]: active v: false 23:48:38 k [2]: position v: [21463.1,15278.6,-0.0196609] 23:48:38 k [3]: agentID v: agent_588 23:48:38 k [4]: type v: agent 23:48:38 k [5]: unit v: 23:48:38 k [6]: agentClass v: C_man_shorts_1_F 23:48:38 k [7]: faction v: CIV_F 23:48:38 k [8]: side v: CIV 23:48:38 k [9]: homeCluster v: c_407 23:48:38 k [10]: homePosition v: [21463.1,15278.6,-0.0196609] 23:48:38 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:48:38 k [12]: posture v: 0 23:48:38 k [13]: muezzin v: true 23:48:38 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_588"] 23:48:38 ------------------ Inspection Complete -------------------- 23:48:39 ALIVE Agent Handler 23:48:39 Register Agent [agent_589] 23:48:39 ------------------ Inspecting Hash -------------------- 23:48:39 k [0]: debug v: true 23:48:39 k [1]: active v: false 23:48:39 k [2]: position v: [21467.5,15295.7,-1.0118] 23:48:39 k [3]: agentID v: agent_589 23:48:39 k [4]: type v: agent 23:48:39 k [5]: unit v: 23:48:39 k [6]: agentClass v: C_man_p_beggar_F_euro 23:48:39 k [7]: faction v: CIV_F 23:48:39 k [8]: side v: CIV 23:48:39 k [9]: homeCluster v: c_407 23:48:39 k [10]: homePosition v: [21467.5,15295.7,-1.0118] 23:48:39 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:48:39 k [12]: posture v: 0 23:48:39 k [13]: townelder v: true 23:48:39 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_589"] 23:48:39 ------------------ Inspection Complete -------------------- 23:48:40 ALIVE Agent Handler 23:48:40 Register Agent [agent_590] 23:48:40 ------------------ Inspecting Hash -------------------- 23:48:40 k [0]: debug v: true 23:48:40 k [1]: active v: false 23:48:40 k [2]: position v: [21448,15308.9,0.0277719] 23:48:40 k [3]: agentID v: agent_590 23:48:40 k [4]: type v: agent 23:48:40 k [5]: unit v: 23:48:40 k [6]: agentClass v: C_man_p_beggar_F 23:48:40 k [7]: faction v: CIV_F 23:48:40 k [8]: side v: CIV 23:48:40 k [9]: homeCluster v: c_407 23:48:40 k [10]: homePosition v: [21448,15308.9,0.0277719] 23:48:40 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:40 k [12]: posture v: 0 23:48:40 k [13]: politician v: true 23:48:40 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_590"] 23:48:40 ------------------ Inspection Complete -------------------- 23:48:40 ALIVE Agent Handler 23:48:40 Register Agent [agent_591] 23:48:40 ------------------ Inspecting Hash -------------------- 23:48:40 k [0]: debug v: true 23:48:40 k [1]: active v: false 23:48:40 k [2]: position v: [21431.3,15318.6,0.032486] 23:48:40 k [3]: agentID v: agent_591 23:48:40 k [4]: type v: agent 23:48:40 k [5]: unit v: 23:48:40 k [6]: agentClass v: C_man_polo_1_F 23:48:40 k [7]: faction v: CIV_F 23:48:40 k [8]: side v: CIV 23:48:40 k [9]: homeCluster v: c_407 23:48:40 k [10]: homePosition v: [21431.3,15318.6,0.032486] 23:48:40 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:40 k [12]: posture v: 0 23:48:40 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_591"] 23:48:40 ------------------ Inspection Complete -------------------- 23:48:41 ALIVE Agent Handler 23:48:41 Register Agent [agent_592] 23:48:41 ------------------ Inspecting Hash -------------------- 23:48:41 k [0]: debug v: true 23:48:41 k [1]: active v: false 23:48:41 k [2]: position v: [21654.2,15327.4,-0.0165367] 23:48:41 k [3]: agentID v: agent_592 23:48:41 k [4]: type v: agent 23:48:41 k [5]: unit v: 23:48:41 k [6]: agentClass v: C_man_polo_2_F 23:48:41 k [7]: faction v: CIV_F 23:48:41 k [8]: side v: CIV 23:48:41 k [9]: homeCluster v: c_407 23:48:41 k [10]: homePosition v: [21654.2,15327.4,-0.0165367] 23:48:41 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:41 k [12]: posture v: 0 23:48:41 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_592"] 23:48:41 ------------------ Inspection Complete -------------------- 23:48:42 ALIVE Agent Handler 23:48:42 Register Agent [agent_593] 23:48:42 ------------------ Inspecting Hash -------------------- 23:48:42 k [0]: debug v: true 23:48:42 k [1]: active v: false 23:48:42 k [2]: position v: [21695.2,15165.6,0.0381718] 23:48:42 k [3]: agentID v: agent_593 23:48:42 k [4]: type v: agent 23:48:42 k [5]: unit v: 23:48:42 k [6]: agentClass v: C_man_polo_5_F_asia 23:48:42 k [7]: faction v: CIV_F 23:48:42 k [8]: side v: CIV 23:48:42 k [9]: homeCluster v: c_407 23:48:42 k [10]: homePosition v: [21695.2,15165.6,0.0381718] 23:48:42 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:48:42 k [12]: posture v: 0 23:48:42 k [13]: politician v: true 23:48:42 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_593"] 23:48:42 ------------------ Inspection Complete -------------------- 23:48:43 ALIVE Agent Handler 23:48:43 Register Agent [agent_594] 23:48:43 ------------------ Inspecting Hash -------------------- 23:48:43 k [0]: debug v: true 23:48:43 k [1]: active v: false 23:48:43 k [2]: position v: [21544.5,15535.9,-0.0110531] 23:48:43 k [3]: agentID v: agent_594 23:48:43 k [4]: type v: agent 23:48:43 k [5]: unit v: 23:48:43 k [6]: agentClass v: C_man_polo_2_F_asia 23:48:43 k [7]: faction v: CIV_F 23:48:43 k [8]: side v: CIV 23:48:43 k [9]: homeCluster v: c_407 23:48:43 k [10]: homePosition v: [21544.5,15535.9,-0.0110531] 23:48:43 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:43 k [12]: posture v: 0 23:48:43 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_594"] 23:48:43 ------------------ Inspection Complete -------------------- 23:48:44 ALIVE Agent Handler 23:48:44 Register Agent [agent_595] 23:48:44 ------------------ Inspecting Hash -------------------- 23:48:44 k [0]: debug v: true 23:48:44 k [1]: active v: false 23:48:44 k [2]: position v: [19149.1,17629.4,0.0252533] 23:48:44 k [3]: agentID v: agent_595 23:48:44 k [4]: type v: agent 23:48:44 k [5]: unit v: 23:48:44 k [6]: agentClass v: C_man_shorts_3_F_euro 23:48:44 k [7]: faction v: CIV_F 23:48:44 k [8]: side v: CIV 23:48:44 k [9]: homeCluster v: c_408 23:48:44 k [10]: homePosition v: [19149.1,17629.4,0.0252533] 23:48:44 k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]] 23:48:44 k [12]: posture v: 0 23:48:44 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_595"] 23:48:44 ------------------ Inspection Complete -------------------- 23:48:45 ALIVE Agent Handler 23:48:45 Register Agent [agent_596] 23:48:45 ------------------ Inspecting Hash -------------------- 23:48:45 k [0]: debug v: true 23:48:45 k [1]: active v: false 23:48:45 k [2]: position v: [19214.1,17644.5,0.0533638] 23:48:45 k [3]: agentID v: agent_596 23:48:45 k [4]: type v: agent 23:48:45 k [5]: unit v: 23:48:45 k [6]: agentClass v: C_man_p_shorts_1_F 23:48:45 k [7]: faction v: CIV_F 23:48:45 k [8]: side v: CIV 23:48:45 k [9]: homeCluster v: c_408 23:48:45 k [10]: homePosition v: [19214.1,17644.5,0.0533638] 23:48:45 k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]] 23:48:45 k [12]: posture v: 0 23:48:45 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_596"] 23:48:45 ------------------ Inspection Complete -------------------- 23:48:46 ALIVE Agent Handler 23:48:46 Register Agent [agent_597] 23:48:46 ------------------ Inspecting Hash -------------------- 23:48:46 k [0]: debug v: true 23:48:46 k [1]: active v: false 23:48:46 k [2]: position v: [19299.6,17665,0.0217323] 23:48:46 k [3]: agentID v: agent_597 23:48:46 k [4]: type v: agent 23:48:46 k [5]: unit v: 23:48:46 k [6]: agentClass v: C_man_shorts_3_F 23:48:46 k [7]: faction v: CIV_F 23:48:46 k [8]: side v: CIV 23:48:46 k [9]: homeCluster v: c_408 23:48:46 k [10]: homePosition v: [19299.6,17665,0.0217323] 23:48:46 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:48:46 k [12]: posture v: 0 23:48:46 k [13]: politician v: true 23:48:46 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_597"] 23:48:46 ------------------ Inspection Complete -------------------- 23:48:46 ALIVE Agent Handler 23:48:46 Register Agent [agent_598] 23:48:46 ------------------ Inspecting Hash -------------------- 23:48:46 k [0]: debug v: true 23:48:46 k [1]: active v: false 23:48:46 k [2]: position v: [19283.8,17578.1,-0.00302505] 23:48:46 k [3]: agentID v: agent_598 23:48:46 k [4]: type v: agent 23:48:46 k [5]: unit v: 23:48:46 k [6]: agentClass v: C_man_shorts_2_F_euro 23:48:46 k [7]: faction v: CIV_F 23:48:46 k [8]: side v: CIV 23:48:46 k [9]: homeCluster v: c_408 23:48:46 k [10]: homePosition v: [19283.8,17578.1,-0.00302505] 23:48:46 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:46 k [12]: posture v: 0 23:48:46 k [13]: muezzin v: true 23:48:46 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_598"] 23:48:46 ------------------ Inspection Complete -------------------- 23:48:47 ALIVE Agent Handler 23:48:47 Register Agent [agent_599] 23:48:47 ------------------ Inspecting Hash -------------------- 23:48:47 k [0]: debug v: true 23:48:47 k [1]: active v: false 23:48:47 k [2]: position v: [19334.4,17497.6,0.0753098] 23:48:47 k [3]: agentID v: agent_599 23:48:47 k [4]: type v: agent 23:48:47 k [5]: unit v: 23:48:47 k [6]: agentClass v: C_Nikos_aged 23:48:47 k [7]: faction v: CIV_F 23:48:47 k [8]: side v: CIV 23:48:47 k [9]: homeCluster v: c_408 23:48:47 k [10]: homePosition v: [19334.4,17497.6,0.0753098] 23:48:47 k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]] 23:48:47 k [12]: posture v: 0 23:48:47 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_599"] 23:48:47 ------------------ Inspection Complete -------------------- 23:48:48 ALIVE Agent Handler 23:48:48 Register Agent [agent_600] 23:48:48 ------------------ Inspecting Hash -------------------- 23:48:48 k [0]: debug v: true 23:48:48 k [1]: active v: false 23:48:48 k [2]: position v: [19141.9,17349.6,0.0598984] 23:48:48 k [3]: agentID v: agent_600 23:48:48 k [4]: type v: agent 23:48:48 k [5]: unit v: 23:48:48 k [6]: agentClass v: C_man_1_3_F 23:48:48 k [7]: faction v: CIV_F 23:48:48 k [8]: side v: CIV 23:48:48 k [9]: homeCluster v: c_408 23:48:48 k [10]: homePosition v: [19141.9,17349.6,0.0598984] 23:48:48 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:48 k [12]: posture v: 0 23:48:48 k [13]: townelder v: true 23:48:48 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_600"] 23:48:48 ------------------ Inspection Complete -------------------- 23:48:50 ALIVE Agent Handler 23:48:50 Register Agent [agent_601] 23:48:50 ------------------ Inspecting Hash -------------------- 23:48:50 k [0]: debug v: true 23:48:50 k [1]: active v: false 23:48:50 k [2]: position v: [20297.7,19536.2,-0.0382471] 23:48:50 k [3]: agentID v: agent_601 23:48:50 k [4]: type v: agent 23:48:50 k [5]: unit v: 23:48:50 k [6]: agentClass v: C_Orestes 23:48:50 k [7]: faction v: CIV_F 23:48:50 k [8]: side v: CIV 23:48:50 k [9]: homeCluster v: c_410 23:48:50 k [10]: homePosition v: [20297.7,19536.2,-0.0382471] 23:48:50 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:50 k [12]: posture v: 0 23:48:50 k [13]: muezzin v: true 23:48:50 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_601"] 23:48:50 ------------------ Inspection Complete -------------------- 23:48:50 ALIVE Agent Handler 23:48:50 Register Agent [agent_602] 23:48:50 ------------------ Inspecting Hash -------------------- 23:48:50 k [0]: debug v: true 23:48:50 k [1]: active v: false 23:48:50 k [2]: position v: [20364.2,19488.9,-0.106224] 23:48:50 k [3]: agentID v: agent_602 23:48:50 k [4]: type v: agent 23:48:50 k [5]: unit v: 23:48:50 k [6]: agentClass v: C_man_shorts_3_F_asia 23:48:50 k [7]: faction v: CIV_F 23:48:50 k [8]: side v: CIV 23:48:50 k [9]: homeCluster v: c_410 23:48:50 k [10]: homePosition v: [20364.2,19488.9,-0.106224] 23:48:50 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:50 k [12]: posture v: 0 23:48:50 k [13]: townelder v: true 23:48:50 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_602"] 23:48:50 ------------------ Inspection Complete -------------------- 23:48:51 ALIVE Agent Handler 23:48:51 Register Agent [agent_603] 23:48:51 ------------------ Inspecting Hash -------------------- 23:48:51 k [0]: debug v: true 23:48:51 k [1]: active v: false 23:48:51 k [2]: position v: [20390.2,19448.9,0.213983] 23:48:51 k [3]: agentID v: agent_603 23:48:51 k [4]: type v: agent 23:48:51 k [5]: unit v: 23:48:51 k [6]: agentClass v: C_man_polo_4_F_euro 23:48:51 k [7]: faction v: CIV_F 23:48:51 k [8]: side v: CIV 23:48:51 k [9]: homeCluster v: c_410 23:48:51 k [10]: homePosition v: [20390.2,19448.9,0.213983] 23:48:51 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:48:51 k [12]: posture v: 0 23:48:51 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_603"] 23:48:51 ------------------ Inspection Complete -------------------- 23:48:52 ALIVE Agent Handler 23:48:52 Register Agent [agent_604] 23:48:52 ------------------ Inspecting Hash -------------------- 23:48:52 k [0]: debug v: true 23:48:52 k [1]: active v: false 23:48:52 k [2]: position v: [20152.9,19589.6,0.0316997] 23:48:52 k [3]: agentID v: agent_604 23:48:52 k [4]: type v: agent 23:48:52 k [5]: unit v: 23:48:52 k [6]: agentClass v: C_man_p_beggar_F_afro 23:48:52 k [7]: faction v: CIV_F 23:48:52 k [8]: side v: CIV 23:48:52 k [9]: homeCluster v: c_410 23:48:52 k [10]: homePosition v: [20152.9,19589.6,0.0316997] 23:48:52 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:48:52 k [12]: posture v: 0 23:48:52 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_604"] 23:48:52 ------------------ Inspection Complete -------------------- 23:48:52 ALIVE Agent Handler 23:48:52 Register Agent [agent_605] 23:48:52 ------------------ Inspecting Hash -------------------- 23:48:52 k [0]: debug v: true 23:48:52 k [1]: active v: false 23:48:52 k [2]: position v: [19968.9,19641.9,0.164454] 23:48:52 k [3]: agentID v: agent_605 23:48:52 k [4]: type v: agent 23:48:52 k [5]: unit v: 23:48:52 k [6]: agentClass v: C_man_polo_4_F_afro 23:48:52 k [7]: faction v: CIV_F 23:48:52 k [8]: side v: CIV 23:48:52 k [9]: homeCluster v: c_410 23:48:52 k [10]: homePosition v: [19968.9,19641.9,0.164454] 23:48:52 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:48:52 k [12]: posture v: 0 23:48:52 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_605"] 23:48:52 ------------------ Inspection Complete -------------------- 23:48:53 ALIVE Agent Handler 23:48:53 Register Agent [agent_606] 23:48:53 ------------------ Inspecting Hash -------------------- 23:48:53 k [0]: debug v: true 23:48:53 k [1]: active v: false 23:48:53 k [2]: position v: [20281.7,19244.1,0.114607] 23:48:53 k [3]: agentID v: agent_606 23:48:53 k [4]: type v: agent 23:48:53 k [5]: unit v: 23:48:53 k [6]: agentClass v: C_man_polo_5_F 23:48:53 k [7]: faction v: CIV_F 23:48:53 k [8]: side v: CIV 23:48:53 k [9]: homeCluster v: c_410 23:48:53 k [10]: homePosition v: [20281.7,19244.1,0.114607] 23:48:53 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:53 k [12]: posture v: 0 23:48:53 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_606"] 23:48:53 ------------------ Inspection Complete -------------------- 23:48:54 ALIVE Agent Handler 23:48:54 Register Agent [agent_607] 23:48:54 ------------------ Inspecting Hash -------------------- 23:48:54 k [0]: debug v: true 23:48:54 k [1]: active v: false 23:48:54 k [2]: position v: [20281.3,19200.3,0.0731373] 23:48:54 k [3]: agentID v: agent_607 23:48:54 k [4]: type v: agent 23:48:54 k [5]: unit v: 23:48:54 k [6]: agentClass v: C_man_polo_1_F_asia 23:48:54 k [7]: faction v: CIV_F 23:48:54 k [8]: side v: CIV 23:48:54 k [9]: homeCluster v: c_410 23:48:54 k [10]: homePosition v: [20281.3,19200.3,0.0731373] 23:48:54 k [11]: activeCommands v: [["ALIVE_fnc_cc_startGathering","managed",[30,90]]] 23:48:54 k [12]: posture v: 0 23:48:54 k [13]: muezzin v: true 23:48:54 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_607"] 23:48:54 ------------------ Inspection Complete -------------------- 23:48:54 ALIVE Agent Handler 23:48:54 Register Agent [agent_608] 23:48:54 ------------------ Inspecting Hash -------------------- 23:48:55 k [0]: debug v: true 23:48:55 k [1]: active v: false 23:48:55 k [2]: position v: [20254,19185.7,0.234922] 23:48:55 k [3]: agentID v: agent_608 23:48:55 k [4]: type v: agent 23:48:55 k [5]: unit v: 23:48:55 k [6]: agentClass v: C_man_p_fugitive_F_afro 23:48:55 k [7]: faction v: CIV_F 23:48:55 k [8]: side v: CIV 23:48:55 k [9]: homeCluster v: c_410 23:48:55 k [10]: homePosition v: [20254,19185.7,0.234922] 23:48:55 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:55 k [12]: posture v: 0 23:48:55 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_608"] 23:48:55 ------------------ Inspection Complete -------------------- 23:48:55 ALIVE Agent Handler 23:48:55 Register Agent [agent_609] 23:48:55 ------------------ Inspecting Hash -------------------- 23:48:55 k [0]: debug v: true 23:48:55 k [1]: active v: false 23:48:55 k [2]: position v: [20296.4,19322.2,-0.107073] 23:48:55 k [3]: agentID v: agent_609 23:48:55 k [4]: type v: agent 23:48:55 k [5]: unit v: 23:48:55 k [6]: agentClass v: C_man_polo_6_F 23:48:55 k [7]: faction v: CIV_F 23:48:55 k [8]: side v: CIV 23:48:55 k [9]: homeCluster v: c_410 23:48:55 k [10]: homePosition v: [20296.4,19322.2,-0.107073] 23:48:55 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:55 k [12]: posture v: 0 23:48:55 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_609"] 23:48:55 ------------------ Inspection Complete -------------------- 23:48:56 ALIVE Agent Handler 23:48:56 Register Agent [agent_610] 23:48:56 ------------------ Inspecting Hash -------------------- 23:48:56 k [0]: debug v: true 23:48:56 k [1]: active v: false 23:48:56 k [2]: position v: [20203.7,19734.3,0.0312328] 23:48:56 k [3]: agentID v: agent_610 23:48:56 k [4]: type v: agent 23:48:56 k [5]: unit v: 23:48:56 k [6]: agentClass v: C_man_polo_4_F 23:48:56 k [7]: faction v: CIV_F 23:48:56 k [8]: side v: CIV 23:48:56 k [9]: homeCluster v: c_410 23:48:56 k [10]: homePosition v: [20203.7,19734.3,0.0312328] 23:48:56 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:56 k [12]: posture v: 0 23:48:56 k [13]: muezzin v: true 23:48:56 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_610"] 23:48:56 ------------------ Inspection Complete -------------------- 23:48:57 ALIVE Agent Handler 23:48:57 Register Agent [agent_611] 23:48:57 ------------------ Inspecting Hash -------------------- 23:48:57 k [0]: debug v: true 23:48:57 k [1]: active v: false 23:48:57 k [2]: position v: [20207.4,19743.4,-0.114938] 23:48:57 k [3]: agentID v: agent_611 23:48:57 k [4]: type v: agent 23:48:57 k [5]: unit v: 23:48:57 k [6]: agentClass v: C_man_shorts_3_F_euro 23:48:57 k [7]: faction v: CIV_F 23:48:57 k [8]: side v: CIV 23:48:57 k [9]: homeCluster v: c_410 23:48:57 k [10]: homePosition v: [20207.4,19743.4,-0.114938] 23:48:57 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:48:57 k [12]: posture v: 0 23:48:57 k [13]: politician v: true 23:48:57 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_611"] 23:48:57 ------------------ Inspection Complete -------------------- 23:48:57 ALIVE Agent Handler 23:48:57 Register Agent [agent_612] 23:48:57 ------------------ Inspecting Hash -------------------- 23:48:57 k [0]: debug v: true 23:48:57 k [1]: active v: false 23:48:57 k [2]: position v: [23583.8,20474.3,-0.701729] 23:48:57 k [3]: agentID v: agent_612 23:48:57 k [4]: type v: agent 23:48:57 k [5]: unit v: 23:48:57 k [6]: agentClass v: C_man_polo_5_F 23:48:57 k [7]: faction v: CIV_F 23:48:57 k [8]: side v: CIV 23:48:57 k [9]: homeCluster v: c_412 23:48:57 k [10]: homePosition v: [23583.8,20474.3,-0.701729] 23:48:57 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:57 k [12]: posture v: 0 23:48:57 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_612"] 23:48:57 ------------------ Inspection Complete -------------------- 23:48:58 ALIVE Agent Handler 23:48:58 Register Agent [agent_613] 23:48:58 ------------------ Inspecting Hash -------------------- 23:48:58 k [0]: debug v: true 23:48:58 k [1]: active v: false 23:48:58 k [2]: position v: [23718.4,20344.3,0.0283623] 23:48:58 k [3]: agentID v: agent_613 23:48:58 k [4]: type v: agent 23:48:58 k [5]: unit v: 23:48:58 k [6]: agentClass v: C_man_shorts_3_F_afro 23:48:58 k [7]: faction v: CIV_F 23:48:58 k [8]: side v: CIV 23:48:58 k [9]: homeCluster v: c_412 23:48:58 k [10]: homePosition v: [23718.4,20344.3,0.0283623] 23:48:58 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:58 k [12]: posture v: 0 23:48:58 k [13]: muezzin v: true 23:48:58 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_613"] 23:48:58 ------------------ Inspection Complete -------------------- 23:48:59 ALIVE Agent Handler 23:48:59 Register Agent [agent_614] 23:48:59 ------------------ Inspecting Hash -------------------- 23:48:59 k [0]: debug v: true 23:48:59 k [1]: active v: false 23:48:59 k [2]: position v: [23413.9,20499.9,0.024334] 23:48:59 k [3]: agentID v: agent_614 23:48:59 k [4]: type v: agent 23:48:59 k [5]: unit v: 23:48:59 k [6]: agentClass v: C_man_polo_4_F_asia 23:48:59 k [7]: faction v: CIV_F 23:48:59 k [8]: side v: CIV 23:48:59 k [9]: homeCluster v: c_412 23:48:59 k [10]: homePosition v: [23413.9,20499.9,0.024334] 23:48:59 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:48:59 k [12]: posture v: 0 23:48:59 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_614"] 23:48:59 ------------------ Inspection Complete -------------------- 23:49:00 ALIVE Agent Handler 23:49:00 Register Agent [agent_615] 23:49:00 ------------------ Inspecting Hash -------------------- 23:49:00 k [0]: debug v: true 23:49:00 k [1]: active v: false 23:49:00 k [2]: position v: [23425.3,20688.5,-0.0174561] 23:49:00 k [3]: agentID v: agent_615 23:49:00 k [4]: type v: agent 23:49:00 k [5]: unit v: 23:49:00 k [6]: agentClass v: C_man_polo_4_F_euro 23:49:00 k [7]: faction v: CIV_F 23:49:00 k [8]: side v: CIV 23:49:00 k [9]: homeCluster v: c_412 23:49:00 k [10]: homePosition v: [23425.3,20688.5,-0.0174561] 23:49:00 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:49:00 k [12]: posture v: 0 23:49:00 k [13]: muezzin v: true 23:49:00 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_615"] 23:49:00 ------------------ Inspection Complete -------------------- 23:49:01 ALIVE Agent Handler 23:49:01 Register Agent [agent_616] 23:49:01 ------------------ Inspecting Hash -------------------- 23:49:01 k [0]: debug v: true 23:49:01 k [1]: active v: false 23:49:01 k [2]: position v: [26858.1,21585.4,-0.94375] 23:49:01 k [3]: agentID v: agent_616 23:49:01 k [4]: type v: agent 23:49:01 k [5]: unit v: 23:49:01 k [6]: agentClass v: C_man_polo_4_F_asia 23:49:01 k [7]: faction v: CIV_F 23:49:01 k [8]: side v: CIV 23:49:01 k [9]: homeCluster v: c_414 23:49:01 k [10]: homePosition v: [26858.1,21585.4,-0.94375] 23:49:01 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:01 k [12]: posture v: 0 23:49:01 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_616"] 23:49:01 ------------------ Inspection Complete -------------------- 23:49:01 ALIVE Agent Handler 23:49:01 Register Agent [agent_617] 23:49:01 ------------------ Inspecting Hash -------------------- 23:49:01 k [0]: debug v: true 23:49:01 k [1]: active v: false 23:49:01 k [2]: position v: [26862,21599.1,0.0110264] 23:49:01 k [3]: agentID v: agent_617 23:49:01 k [4]: type v: agent 23:49:01 k [5]: unit v: 23:49:01 k [6]: agentClass v: C_man_shorts_4_F_euro 23:49:02 k [7]: faction v: CIV_F 23:49:02 k [8]: side v: CIV 23:49:02 k [9]: homeCluster v: c_414 23:49:02 k [10]: homePosition v: [26862,21599.1,0.0110264] 23:49:02 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:02 k [12]: posture v: 0 23:49:02 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_617"] 23:49:02 ------------------ Inspection Complete -------------------- 23:49:02 ALIVE Agent Handler 23:49:02 Register Agent [agent_618] 23:49:02 ------------------ Inspecting Hash -------------------- 23:49:02 k [0]: debug v: true 23:49:02 k [1]: active v: false 23:49:02 k [2]: position v: [26751.7,21648.5,-0.00873756] 23:49:02 k [3]: agentID v: agent_618 23:49:02 k [4]: type v: agent 23:49:02 k [5]: unit v: 23:49:02 k [6]: agentClass v: C_man_p_fugitive_F 23:49:02 k [7]: faction v: CIV_F 23:49:02 k [8]: side v: CIV 23:49:02 k [9]: homeCluster v: c_414 23:49:03 k [10]: homePosition v: [26751.7,21648.5,-0.00873756] 23:49:03 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:49:03 k [12]: posture v: 0 23:49:03 k [13]: townelder v: true 23:49:03 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_618"] 23:49:03 ------------------ Inspection Complete -------------------- 23:49:03 ALIVE Agent Handler 23:49:03 Register Agent [agent_619] 23:49:03 ------------------ Inspecting Hash -------------------- 23:49:03 k [0]: debug v: true 23:49:03 k [1]: active v: false 23:49:03 k [2]: position v: [26685.6,21724.6,-0.853283] 23:49:03 k [3]: agentID v: agent_619 23:49:03 k [4]: type v: agent 23:49:03 k [5]: unit v: 23:49:03 k [6]: agentClass v: C_man_shorts_1_F_afro 23:49:03 k [7]: faction v: CIV_F 23:49:03 k [8]: side v: CIV 23:49:03 k [9]: homeCluster v: c_414 23:49:03 k [10]: homePosition v: [26685.6,21724.6,-0.853283] 23:49:03 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:03 k [12]: posture v: 0 23:49:03 k [13]: politician v: true 23:49:03 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_619"] 23:49:03 ------------------ Inspection Complete -------------------- 23:49:04 ALIVE Agent Handler 23:49:04 Register Agent [agent_620] 23:49:04 ------------------ Inspecting Hash -------------------- 23:49:04 k [0]: debug v: true 23:49:04 k [1]: active v: false 23:49:04 k [2]: position v: [26670.6,21718,-0.213047] 23:49:04 k [3]: agentID v: agent_620 23:49:04 k [4]: type v: agent 23:49:04 k [5]: unit v: 23:49:04 k [6]: agentClass v: C_man_polo_2_F_afro 23:49:04 k [7]: faction v: CIV_F 23:49:04 k [8]: side v: CIV 23:49:04 k [9]: homeCluster v: c_414 23:49:04 k [10]: homePosition v: [26670.6,21718,-0.213047] 23:49:04 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:49:04 k [12]: posture v: 0 23:49:04 k [13]: townelder v: true 23:49:04 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_620"] 23:49:04 ------------------ Inspection Complete -------------------- 23:49:05 ALIVE Agent Handler 23:49:05 Register Agent [agent_621] 23:49:05 ------------------ Inspecting Hash -------------------- 23:49:05 k [0]: debug v: true 23:49:05 k [1]: active v: false 23:49:05 k [2]: position v: [26745.8,21807.9,-0.17408] 23:49:05 k [3]: agentID v: agent_621 23:49:05 k [4]: type v: agent 23:49:05 k [5]: unit v: 23:49:05 k [6]: agentClass v: C_man_polo_3_F_afro 23:49:05 k [7]: faction v: CIV_F 23:49:05 k [8]: side v: CIV 23:49:05 k [9]: homeCluster v: c_414 23:49:05 k [10]: homePosition v: [26745.8,21807.9,-0.17408] 23:49:05 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:49:05 k [12]: posture v: 0 23:49:05 k [13]: townelder v: true 23:49:05 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_621"] 23:49:05 ------------------ Inspection Complete -------------------- 23:49:05 ALIVE Agent Handler 23:49:05 Register Agent [agent_622] 23:49:05 ------------------ Inspecting Hash -------------------- 23:49:05 k [0]: debug v: true 23:49:05 k [1]: active v: false 23:49:05 k [2]: position v: [19752.4,7180.74,0.766396] 23:49:05 k [3]: agentID v: agent_622 23:49:05 k [4]: type v: agent 23:49:05 k [5]: unit v: 23:49:05 k [6]: agentClass v: C_man_polo_3_F 23:49:05 k [7]: faction v: CIV_F 23:49:05 k [8]: side v: CIV 23:49:05 k [9]: homeCluster v: c_420 23:49:05 k [10]: homePosition v: [19752.4,7180.74,0.766396] 23:49:05 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:49:05 k [12]: posture v: 0 23:49:05 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_622"] 23:49:05 ------------------ Inspection Complete -------------------- 23:49:06 ALIVE Agent Handler 23:49:06 Register Agent [agent_623] 23:49:06 ------------------ Inspecting Hash -------------------- 23:49:06 k [0]: debug v: true 23:49:06 k [1]: active v: false 23:49:06 k [2]: position v: [19767,7155.99,0.98613] 23:49:06 k [3]: agentID v: agent_623 23:49:06 k [4]: type v: agent 23:49:06 k [5]: unit v: 23:49:06 k [6]: agentClass v: C_man_shorts_3_F_asia 23:49:06 k [7]: faction v: CIV_F 23:49:06 k [8]: side v: CIV 23:49:06 k [9]: homeCluster v: c_420 23:49:06 k [10]: homePosition v: [19767,7155.99,0.98613] 23:49:06 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:49:06 k [12]: posture v: 0 23:49:06 k [13]: muezzin v: true 23:49:06 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_623"] 23:49:06 ------------------ Inspection Complete -------------------- 23:49:07 ALIVE Agent Handler 23:49:07 Register Agent [agent_624] 23:49:07 ------------------ Inspecting Hash -------------------- 23:49:07 k [0]: debug v: true 23:49:07 k [1]: active v: false 23:49:07 k [2]: position v: [19913.1,7152.21,0.202919] 23:49:07 k [3]: agentID v: agent_624 23:49:07 k [4]: type v: agent 23:49:07 k [5]: unit v: 23:49:07 k [6]: agentClass v: C_man_shorts_2_F_afro 23:49:07 k [7]: faction v: CIV_F 23:49:07 k [8]: side v: CIV 23:49:07 k [9]: homeCluster v: c_420 23:49:07 k [10]: homePosition v: [19913.1,7152.21,0.202919] 23:49:07 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:07 k [12]: posture v: 0 23:49:07 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_624"] 23:49:07 ------------------ Inspection Complete -------------------- 23:49:08 ALIVE Agent Handler 23:49:08 Register Agent [agent_625] 23:49:08 ------------------ Inspecting Hash -------------------- 23:49:08 k [0]: debug v: true 23:49:08 k [1]: active v: false 23:49:08 k [2]: position v: [19940.7,7002.52,0.00351715] 23:49:08 k [3]: agentID v: agent_625 23:49:08 k [4]: type v: agent 23:49:08 k [5]: unit v: 23:49:08 k [6]: agentClass v: C_man_shorts_2_F_afro 23:49:08 k [7]: faction v: CIV_F 23:49:08 k [8]: side v: CIV 23:49:08 k [9]: homeCluster v: c_420 23:49:08 k [10]: homePosition v: [19940.7,7002.52,0.00351715] 23:49:08 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:08 k [12]: posture v: 0 23:49:08 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_625"] 23:49:08 ------------------ Inspection Complete -------------------- 23:49:08 ALIVE Agent Handler 23:49:08 Register Agent [agent_626] 23:49:08 ------------------ Inspecting Hash -------------------- 23:49:09 k [0]: debug v: true 23:49:09 k [1]: active v: false 23:49:09 k [2]: position v: [5301.02,13682.3,-0.201229] 23:49:09 k [3]: agentID v: agent_626 23:49:09 k [4]: type v: agent 23:49:09 k [5]: unit v: 23:49:09 k [6]: agentClass v: C_man_polo_4_F 23:49:09 k [7]: faction v: CIV_F 23:49:09 k [8]: side v: CIV 23:49:09 k [9]: homeCluster v: c_423 23:49:09 k [10]: homePosition v: [5301.02,13682.3,-0.201229] 23:49:09 k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]] 23:49:09 k [12]: posture v: 0 23:49:09 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_626"] 23:49:09 ------------------ Inspection Complete -------------------- 23:49:09 ALIVE Agent Handler 23:49:09 Register Agent [agent_627] 23:49:09 ------------------ Inspecting Hash -------------------- 23:49:09 k [0]: debug v: true 23:49:09 k [1]: active v: false 23:49:09 k [2]: position v: [5234.1,13514,-0.0214767] 23:49:09 k [3]: agentID v: agent_627 23:49:09 k [4]: type v: agent 23:49:09 k [5]: unit v: 23:49:09 k [6]: agentClass v: C_Nikos 23:49:09 k [7]: faction v: CIV_F 23:49:09 k [8]: side v: CIV 23:49:09 k [9]: homeCluster v: c_423 23:49:09 k [10]: homePosition v: [5234.1,13514,-0.0214767] 23:49:09 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:09 k [12]: posture v: 0 23:49:09 k [13]: muezzin v: true 23:49:09 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_627"] 23:49:09 ------------------ Inspection Complete -------------------- 23:49:10 ALIVE Agent Handler 23:49:10 Register Agent [agent_628] 23:49:10 ------------------ Inspecting Hash -------------------- 23:49:10 k [0]: debug v: true 23:49:10 k [1]: active v: false 23:49:10 k [2]: position v: [9968.54,8977.28,0.0592613] 23:49:10 k [3]: agentID v: agent_628 23:49:10 k [4]: type v: agent 23:49:10 k [5]: unit v: 23:49:10 k [6]: agentClass v: C_man_polo_1_F_afro 23:49:10 k [7]: faction v: CIV_F 23:49:10 k [8]: side v: CIV 23:49:10 k [9]: homeCluster v: c_429 23:49:10 k [10]: homePosition v: [9968.54,8977.28,0.0592613] 23:49:10 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:49:10 k [12]: posture v: 0 23:49:10 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_628"] 23:49:10 ------------------ Inspection Complete -------------------- 23:49:11 ALIVE Agent Handler 23:49:11 Register Agent [agent_629] 23:49:11 ------------------ Inspecting Hash -------------------- 23:49:11 k [0]: debug v: true 23:49:11 k [1]: active v: false 23:49:11 k [2]: position v: [9841.08,9039.75,0.0531921] 23:49:11 k [3]: agentID v: agent_629 23:49:11 k [4]: type v: agent 23:49:11 k [5]: unit v: 23:49:11 k [6]: agentClass v: C_Orestes 23:49:11 k [7]: faction v: CIV_F 23:49:11 k [8]: side v: CIV 23:49:11 k [9]: homeCluster v: c_429 23:49:11 k [10]: homePosition v: [9841.08,9039.75,0.0531921] 23:49:11 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:11 k [12]: posture v: 0 23:49:11 k [13]: townelder v: true 23:49:11 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_629"] 23:49:11 ------------------ Inspection Complete -------------------- 23:49:11 ALIVE Agent Handler 23:49:11 Register Agent [agent_630] 23:49:11 ------------------ Inspecting Hash -------------------- 23:49:12 k [0]: debug v: true 23:49:12 k [1]: active v: false 23:49:12 k [2]: position v: [10186.8,8872.76,0.0432892] 23:49:12 k [3]: agentID v: agent_630 23:49:12 k [4]: type v: agent 23:49:12 k [5]: unit v: 23:49:12 k [6]: agentClass v: C_man_p_beggar_F 23:49:12 k [7]: faction v: CIV_F 23:49:12 k [8]: side v: CIV 23:49:12 k [9]: homeCluster v: c_429 23:49:12 k [10]: homePosition v: [10186.8,8872.76,0.0432892] 23:49:12 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:12 k [12]: posture v: 0 23:49:12 k [13]: muezzin v: true 23:49:12 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_630"] 23:49:12 ------------------ Inspection Complete -------------------- 23:49:12 ALIVE Agent Handler 23:49:12 Register Agent [agent_631] 23:49:12 ------------------ Inspecting Hash -------------------- 23:49:12 k [0]: debug v: true 23:49:12 k [1]: active v: false 23:49:12 k [2]: position v: [10177.9,8879.51,-0.838394] 23:49:12 k [3]: agentID v: agent_631 23:49:12 k [4]: type v: agent 23:49:12 k [5]: unit v: 23:49:12 k [6]: agentClass v: C_man_shorts_2_F_asia 23:49:12 k [7]: faction v: CIV_F 23:49:12 k [8]: side v: CIV 23:49:12 k [9]: homeCluster v: c_429 23:49:12 k [10]: homePosition v: [10177.9,8879.51,-0.838394] 23:49:12 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:49:12 k [12]: posture v: 0 23:49:12 k [13]: muezzin v: true 23:49:12 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_631"] 23:49:12 ------------------ Inspection Complete -------------------- 23:49:13 ALIVE Agent Handler 23:49:13 Register Agent [agent_632] 23:49:13 ------------------ Inspecting Hash -------------------- 23:49:13 k [0]: debug v: true 23:49:13 k [1]: active v: false 23:49:13 k [2]: position v: [10165.4,8864.71,-0.0731316] 23:49:13 k [3]: agentID v: agent_632 23:49:13 k [4]: type v: agent 23:49:13 k [5]: unit v: 23:49:13 k [6]: agentClass v: C_man_shorts_2_F 23:49:13 k [7]: faction v: CIV_F 23:49:13 k [8]: side v: CIV 23:49:13 k [9]: homeCluster v: c_429 23:49:13 k [10]: homePosition v: [10165.4,8864.71,-0.0731316] 23:49:13 k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]] 23:49:13 k [12]: posture v: 0 23:49:13 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_632"] 23:49:13 ------------------ Inspection Complete -------------------- 23:49:14 ALIVE Agent Handler 23:49:14 Register Agent [agent_633] 23:49:14 ------------------ Inspecting Hash -------------------- 23:49:14 k [0]: debug v: true 23:49:14 k [1]: active v: false 23:49:14 k [2]: position v: [10171.4,8854.54,-0.324039] 23:49:14 k [3]: agentID v: agent_633 23:49:14 k [4]: type v: agent 23:49:14 k [5]: unit v: 23:49:14 k [6]: agentClass v: C_man_shorts_3_F_euro 23:49:14 k [7]: faction v: CIV_F 23:49:14 k [8]: side v: CIV 23:49:14 k [9]: homeCluster v: c_429 23:49:14 k [10]: homePosition v: [10171.4,8854.54,-0.324039] 23:49:14 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:14 k [12]: posture v: 0 23:49:14 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_633"] 23:49:14 ------------------ Inspection Complete -------------------- 23:49:14 ALIVE Agent Handler 23:49:14 Register Agent [agent_634] 23:49:14 ------------------ Inspecting Hash -------------------- 23:49:14 k [0]: debug v: true 23:49:14 k [1]: active v: false 23:49:14 k [2]: position v: [15071.3,11115.3,0.62057] 23:49:14 k [3]: agentID v: agent_634 23:49:14 k [4]: type v: agent 23:49:15 k [5]: unit v: 23:49:15 k [6]: agentClass v: C_man_shorts_1_F 23:49:15 k [7]: faction v: CIV_F 23:49:15 k [8]: side v: CIV 23:49:15 k [9]: homeCluster v: c_433 23:49:15 k [10]: homePosition v: [15071.3,11115.3,0.62057] 23:49:15 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:15 k [12]: posture v: 0 23:49:15 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_634"] 23:49:15 ------------------ Inspection Complete -------------------- 23:49:15 ALIVE Agent Handler 23:49:15 Register Agent [agent_635] 23:49:15 ------------------ Inspecting Hash -------------------- 23:49:15 k [0]: debug v: true 23:49:15 k [1]: active v: false 23:49:15 k [2]: position v: [14976.8,11282.3,-0.103018] 23:49:15 k [3]: agentID v: agent_635 23:49:15 k [4]: type v: agent 23:49:15 k [5]: unit v: 23:49:15 k [6]: agentClass v: C_journalist_F 23:49:15 k [7]: faction v: CIV_F 23:49:15 k [8]: side v: CIV 23:49:15 k [9]: homeCluster v: c_433 23:49:16 k [10]: homePosition v: [14976.8,11282.3,-0.103018] 23:49:16 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:16 k [12]: posture v: 0 23:49:16 k [13]: townelder v: true 23:49:16 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_635"] 23:49:16 ------------------ Inspection Complete -------------------- 23:49:16 ALIVE Agent Handler 23:49:16 Register Agent [agent_636] 23:49:16 ------------------ Inspecting Hash -------------------- 23:49:16 k [0]: debug v: true 23:49:16 k [1]: active v: false 23:49:16 k [2]: position v: [15043.2,11329.9,0.0077281] 23:49:16 k [3]: agentID v: agent_636 23:49:16 k [4]: type v: agent 23:49:16 k [5]: unit v: 23:49:16 k [6]: agentClass v: C_man_p_fugitive_F_asia 23:49:16 k [7]: faction v: CIV_F 23:49:16 k [8]: side v: CIV 23:49:16 k [9]: homeCluster v: c_433 23:49:16 k [10]: homePosition v: [15043.2,11329.9,0.0077281] 23:49:16 k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]] 23:49:16 k [12]: posture v: 0 23:49:16 k [13]: muezzin v: true 23:49:16 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_636"] 23:49:16 ------------------ Inspection Complete -------------------- 23:49:17 ALIVE Agent Handler 23:49:17 Register Agent [agent_637] 23:49:17 ------------------ Inspecting Hash -------------------- 23:49:17 k [0]: debug v: true 23:49:17 k [1]: active v: false 23:49:17 k [2]: position v: [15100.2,11000.3,-0.058877] 23:49:17 k [3]: agentID v: agent_637 23:49:17 k [4]: type v: agent 23:49:17 k [5]: unit v: 23:49:17 k [6]: agentClass v: C_journalist_F 23:49:17 k [7]: faction v: CIV_F 23:49:17 k [8]: side v: CIV 23:49:17 k [9]: homeCluster v: c_433 23:49:17 k [10]: homePosition v: [15100.2,11000.3,-0.058877] 23:49:17 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:17 k [12]: posture v: 0 23:49:17 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_637"] 23:49:17 ------------------ Inspection Complete -------------------- 23:49:18 ALIVE Agent Handler 23:49:18 Register Agent [agent_638] 23:49:18 ------------------ Inspecting Hash -------------------- 23:49:18 k [0]: debug v: true 23:49:18 k [1]: active v: false 23:49:18 k [2]: position v: [15115.3,11160.7,-0.0918398] 23:49:18 k [3]: agentID v: agent_638 23:49:18 k [4]: type v: agent 23:49:18 k [5]: unit v: 23:49:18 k [6]: agentClass v: C_man_shorts_2_F 23:49:18 k [7]: faction v: CIV_F 23:49:18 k [8]: side v: CIV 23:49:18 k [9]: homeCluster v: c_433 23:49:18 k [10]: homePosition v: [15115.3,11160.7,-0.0918398] 23:49:18 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:18 k [12]: posture v: 0 23:49:18 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_638"] 23:49:18 ------------------ Inspection Complete -------------------- 23:49:18 ALIVE Agent Handler 23:49:18 Register Agent [agent_639] 23:49:18 ------------------ Inspecting Hash -------------------- 23:49:18 k [0]: debug v: true 23:49:18 k [1]: active v: false 23:49:18 k [2]: position v: [14896.7,11063.5,-0.000855446] 23:49:18 k [3]: agentID v: agent_639 23:49:18 k [4]: type v: agent 23:49:18 k [5]: unit v: 23:49:18 k [6]: agentClass v: C_man_polo_3_F_asia 23:49:18 k [7]: faction v: CIV_F 23:49:18 k [8]: side v: CIV 23:49:18 k [9]: homeCluster v: c_433 23:49:18 k [10]: homePosition v: [14896.7,11063.5,-0.000855446] 23:49:18 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:49:18 k [12]: posture v: 0 23:49:18 k [13]: muezzin v: true 23:49:18 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_639"] 23:49:18 ------------------ Inspection Complete -------------------- 23:49:19 ALIVE Agent Handler 23:49:19 Register Agent [agent_640] 23:49:19 ------------------ Inspecting Hash -------------------- 23:49:19 k [0]: debug v: true 23:49:19 k [1]: active v: false 23:49:19 k [2]: position v: [14915.1,11089.8,0.0289993] 23:49:19 k [3]: agentID v: agent_640 23:49:19 k [4]: type v: agent 23:49:19 k [5]: unit v: 23:49:19 k [6]: agentClass v: C_man_polo_6_F_asia 23:49:19 k [7]: faction v: CIV_F 23:49:19 k [8]: side v: CIV 23:49:19 k [9]: homeCluster v: c_433 23:49:19 k [10]: homePosition v: [14915.1,11089.8,0.0289993] 23:49:19 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:19 k [12]: posture v: 0 23:49:19 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_640"] 23:49:19 ------------------ Inspection Complete -------------------- 23:49:20 ALIVE Agent Handler 23:49:20 Register Agent [agent_641] 23:49:20 ------------------ Inspecting Hash -------------------- 23:49:20 k [0]: debug v: true 23:49:20 k [1]: active v: false 23:49:20 k [2]: position v: [10407.2,13919.1,0.515984] 23:49:20 k [3]: agentID v: agent_641 23:49:20 k [4]: type v: agent 23:49:20 k [5]: unit v: 23:49:20 k [6]: agentClass v: C_man_shorts_2_F_asia 23:49:20 k [7]: faction v: CIV_F 23:49:20 k [8]: side v: CIV 23:49:20 k [9]: homeCluster v: c_438 23:49:20 k [10]: homePosition v: [10407.2,13919.1,0.515984] 23:49:20 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:20 k [12]: posture v: 0 23:49:20 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_641"] 23:49:20 ------------------ Inspection Complete -------------------- 23:49:22 ALIVE Agent Handler 23:49:22 Register Agent [agent_642] 23:49:22 ------------------ Inspecting Hash -------------------- 23:49:22 k [0]: debug v: true 23:49:22 k [1]: active v: false 23:49:22 k [2]: position v: [10887.6,14621,-0.191677] 23:49:22 k [3]: agentID v: agent_642 23:49:22 k [4]: type v: agent 23:49:22 k [5]: unit v: 23:49:22 k [6]: agentClass v: C_man_p_fugitive_F_afro 23:49:22 k [7]: faction v: CIV_F 23:49:23 k [8]: side v: CIV 23:49:23 k [9]: homeCluster v: c_439 23:49:23 k [10]: homePosition v: [10887.6,14621,-0.191677] 23:49:23 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:23 k [12]: posture v: 0 23:49:23 k [13]: muezzin v: true 23:49:23 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_642"] 23:49:23 ------------------ Inspection Complete -------------------- 23:49:23 ALIVE Agent Handler 23:49:23 Register Agent [agent_643] 23:49:23 ------------------ Inspecting Hash -------------------- 23:49:23 k [0]: debug v: true 23:49:23 k [1]: active v: false 23:49:23 k [2]: position v: [11045.8,14603.1,-0.010807] 23:49:23 k [3]: agentID v: agent_643 23:49:23 k [4]: type v: agent 23:49:23 k [5]: unit v: 23:49:23 k [6]: agentClass v: C_man_p_fugitive_F_afro 23:49:23 k [7]: faction v: CIV_F 23:49:23 k [8]: side v: CIV 23:49:23 k [9]: homeCluster v: c_439 23:49:23 k [10]: homePosition v: [11045.8,14603.1,-0.010807] 23:49:23 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:23 k [12]: posture v: 0 23:49:23 k [13]: townelder v: true 23:49:24 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_643"] 23:49:24 ------------------ Inspection Complete -------------------- 23:49:24 ALIVE Agent Handler 23:49:24 Register Agent [agent_644] 23:49:24 ------------------ Inspecting Hash -------------------- 23:49:24 k [0]: debug v: true 23:49:24 k [1]: active v: false 23:49:24 k [2]: position v: [11072,14578.6,0.692928] 23:49:24 k [3]: agentID v: agent_644 23:49:24 k [4]: type v: agent 23:49:24 k [5]: unit v: 23:49:24 k [6]: agentClass v: C_man_p_fugitive_F_euro 23:49:24 k [7]: faction v: CIV_F 23:49:24 k [8]: side v: CIV 23:49:24 k [9]: homeCluster v: c_439 23:49:24 k [10]: homePosition v: [11072,14578.6,0.692928] 23:49:24 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:49:24 k [12]: posture v: 0 23:49:24 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_644"] 23:49:24 ------------------ Inspection Complete -------------------- 23:49:24 ALIVE Agent Handler 23:49:24 Register Agent [agent_645] 23:49:24 ------------------ Inspecting Hash -------------------- 23:49:24 k [0]: debug v: true 23:49:24 k [1]: active v: false 23:49:24 k [2]: position v: [11711.4,14452.9,0.07551] 23:49:24 k [3]: agentID v: agent_645 23:49:24 k [4]: type v: agent 23:49:25 k [5]: unit v: 23:49:25 k [6]: agentClass v: C_man_shorts_1_F_afro 23:49:25 k [7]: faction v: CIV_F 23:49:25 k [8]: side v: CIV 23:49:25 k [9]: homeCluster v: c_439 23:49:25 k [10]: homePosition v: [11711.4,14452.9,0.07551] 23:49:25 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:49:25 k [12]: posture v: 0 23:49:25 k [13]: politician v: true 23:49:25 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_645"] 23:49:25 ------------------ Inspection Complete -------------------- 23:49:25 ALIVE Agent Handler 23:49:25 Register Agent [agent_646] 23:49:25 ------------------ Inspecting Hash -------------------- 23:49:25 k [0]: debug v: true 23:49:25 k [1]: active v: false 23:49:25 k [2]: position v: [11770.2,14846.4,0.0183086] 23:49:25 k [3]: agentID v: agent_646 23:49:25 k [4]: type v: agent 23:49:25 k [5]: unit v: 23:49:25 k [6]: agentClass v: C_man_p_fugitive_F_euro 23:49:25 k [7]: faction v: CIV_F 23:49:25 k [8]: side v: CIV 23:49:25 k [9]: homeCluster v: c_439 23:49:25 k [10]: homePosition v: [11770.2,14846.4,0.0183086] 23:49:25 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:49:25 k [12]: posture v: 0 23:49:25 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_646"] 23:49:25 ------------------ Inspection Complete -------------------- 23:49:26 ALIVE Agent Handler 23:49:26 Register Agent [agent_647] 23:49:26 ------------------ Inspecting Hash -------------------- 23:49:26 k [0]: debug v: true 23:49:26 k [1]: active v: false 23:49:26 k [2]: position v: [18220.4,8852.06,0.42992] 23:49:26 k [3]: agentID v: agent_647 23:49:26 k [4]: type v: agent 23:49:26 k [5]: unit v: 23:49:26 k [6]: agentClass v: C_man_polo_3_F_asia 23:49:26 k [7]: faction v: CIV_F 23:49:26 k [8]: side v: CIV 23:49:26 k [9]: homeCluster v: c_443 23:49:26 k [10]: homePosition v: [18220.4,8852.06,0.42992] 23:49:26 k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]] 23:49:26 k [12]: posture v: 0 23:49:26 k [13]: muezzin v: true 23:49:26 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_647"] 23:49:26 ------------------ Inspection Complete -------------------- 23:49:27 ALIVE Agent Handler 23:49:27 Register Agent [agent_648] 23:49:27 ------------------ Inspecting Hash -------------------- 23:49:27 k [0]: debug v: true 23:49:27 k [1]: active v: false 23:49:27 k [2]: position v: [18199.5,8844.87,-0.853247] 23:49:27 k [3]: agentID v: agent_648 23:49:27 k [4]: type v: agent 23:49:27 k [5]: unit v: 23:49:27 k [6]: agentClass v: C_man_shorts_3_F_euro 23:49:27 k [7]: faction v: CIV_F 23:49:27 k [8]: side v: CIV 23:49:27 k [9]: homeCluster v: c_443 23:49:27 k [10]: homePosition v: [18199.5,8844.87,-0.853247] 23:49:27 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:27 k [12]: posture v: 0 23:49:27 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_648"] 23:49:27 ------------------ Inspection Complete -------------------- 23:49:28 ALIVE Agent Handler 23:49:28 Register Agent [agent_649] 23:49:28 ------------------ Inspecting Hash -------------------- 23:49:28 k [0]: debug v: true 23:49:28 k [1]: active v: false 23:49:28 k [2]: position v: [18246.3,8898.47,0.0174847] 23:49:28 k [3]: agentID v: agent_649 23:49:28 k [4]: type v: agent 23:49:28 k [5]: unit v: 23:49:28 k [6]: agentClass v: C_man_shorts_2_F 23:49:28 k [7]: faction v: CIV_F 23:49:28 k [8]: side v: CIV 23:49:28 k [9]: homeCluster v: c_443 23:49:28 k [10]: homePosition v: [18246.3,8898.47,0.0174847] 23:49:28 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:49:28 k [12]: posture v: 0 23:49:28 k [13]: muezzin v: true 23:49:28 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_649"] 23:49:28 ------------------ Inspection Complete -------------------- 23:49:28 ALIVE Agent Handler 23:49:28 Register Agent [agent_650] 23:49:28 ------------------ Inspecting Hash -------------------- 23:49:28 k [0]: debug v: true 23:49:28 k [1]: active v: false 23:49:28 k [2]: position v: [18235.9,8938.17,-0.0517902] 23:49:29 k [3]: agentID v: agent_650 23:49:29 k [4]: type v: agent 23:49:29 k [5]: unit v: 23:49:29 k [6]: agentClass v: C_man_shorts_1_F 23:49:29 k [7]: faction v: CIV_F 23:49:29 k [8]: side v: CIV 23:49:29 k [9]: homeCluster v: c_443 23:49:29 k [10]: homePosition v: [18235.9,8938.17,-0.0517902] 23:49:29 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:49:29 k [12]: posture v: 0 23:49:29 k [13]: muezzin v: true 23:49:29 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_650"] 23:49:29 ------------------ Inspection Complete -------------------- 23:49:29 ALIVE Agent Handler 23:49:29 Register Agent [agent_651] 23:49:29 ------------------ Inspecting Hash -------------------- 23:49:29 k [0]: debug v: true 23:49:29 k [1]: active v: false 23:49:29 k [2]: position v: [22095.3,8522.46,-0.0178654] 23:49:29 k [3]: agentID v: agent_651 23:49:29 k [4]: type v: agent 23:49:29 k [5]: unit v: 23:49:29 k [6]: agentClass v: C_man_polo_5_F 23:49:29 k [7]: faction v: CIV_F 23:49:29 k [8]: side v: CIV 23:49:29 k [9]: homeCluster v: c_445 23:49:29 k [10]: homePosition v: [22095.3,8522.46,-0.0178654] 23:49:29 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:29 k [12]: posture v: 0 23:49:29 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_651"] 23:49:29 ------------------ Inspection Complete -------------------- 23:49:30 ALIVE Agent Handler 23:49:30 Register Agent [agent_652] 23:49:30 ------------------ Inspecting Hash -------------------- 23:49:30 k [0]: debug v: true 23:49:30 k [1]: active v: false 23:49:30 k [2]: position v: [21998.1,8401.97,-0.0196762] 23:49:30 k [3]: agentID v: agent_652 23:49:30 k [4]: type v: agent 23:49:30 k [5]: unit v: 23:49:30 k [6]: agentClass v: C_man_shorts_1_F_afro 23:49:30 k [7]: faction v: CIV_F 23:49:30 k [8]: side v: CIV 23:49:30 k [9]: homeCluster v: c_445 23:49:30 k [10]: homePosition v: [21998.1,8401.97,-0.0196762] 23:49:30 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:30 k [12]: posture v: 0 23:49:30 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_652"] 23:49:30 ------------------ Inspection Complete -------------------- 23:49:31 ALIVE Agent Handler 23:49:31 Register Agent [agent_653] 23:49:31 ------------------ Inspecting Hash -------------------- 23:49:31 k [0]: debug v: true 23:49:31 k [1]: active v: false 23:49:31 k [2]: position v: [22237.7,8328.25,0.555597] 23:49:31 k [3]: agentID v: agent_653 23:49:31 k [4]: type v: agent 23:49:31 k [5]: unit v: 23:49:31 k [6]: agentClass v: C_man_p_beggar_F_asia 23:49:31 k [7]: faction v: CIV_F 23:49:31 k [8]: side v: CIV 23:49:31 k [9]: homeCluster v: c_445 23:49:31 k [10]: homePosition v: [22237.7,8328.25,0.555597] 23:49:31 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:31 k [12]: posture v: 0 23:49:31 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_653"] 23:49:31 ------------------ Inspection Complete -------------------- 23:49:32 ALIVE Agent Handler 23:49:32 Register Agent [agent_654] 23:49:32 ------------------ Inspecting Hash -------------------- 23:49:32 k [0]: debug v: true 23:49:32 k [1]: active v: false 23:49:32 k [2]: position v: [22305.3,8324.32,0.187473] 23:49:32 k [3]: agentID v: agent_654 23:49:32 k [4]: type v: agent 23:49:32 k [5]: unit v: 23:49:32 k [6]: agentClass v: C_man_shorts_3_F_afro 23:49:32 k [7]: faction v: CIV_F 23:49:32 k [8]: side v: CIV 23:49:32 k [9]: homeCluster v: c_445 23:49:32 k [10]: homePosition v: [22305.3,8324.32,0.187473] 23:49:32 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:32 k [12]: posture v: 0 23:49:32 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_654"] 23:49:32 ------------------ Inspection Complete -------------------- 23:49:36 ALIVE Agent Handler 23:49:36 Register Agent [agent_655] 23:49:36 ------------------ Inspecting Hash -------------------- 23:49:36 k [0]: debug v: true 23:49:36 k [1]: active v: false 23:49:36 k [2]: position v: [20187.8,11607.3,0.280045] 23:49:36 k [3]: agentID v: agent_655 23:49:36 k [4]: type v: agent 23:49:36 k [5]: unit v: 23:49:36 k [6]: agentClass v: C_man_shorts_2_F_euro 23:49:36 k [7]: faction v: CIV_F 23:49:36 k [8]: side v: CIV 23:49:36 k [9]: homeCluster v: c_453 23:49:36 k [10]: homePosition v: [20187.8,11607.3,0.280045] 23:49:36 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:49:36 k [12]: posture v: 0 23:49:36 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_655"] 23:49:36 ------------------ Inspection Complete -------------------- 23:49:37 ALIVE Agent Handler 23:49:37 Register Agent [agent_656] 23:49:37 ------------------ Inspecting Hash -------------------- 23:49:37 k [0]: debug v: true 23:49:37 k [1]: active v: false 23:49:37 k [2]: position v: [20214.2,11658,1.02999] 23:49:37 k [3]: agentID v: agent_656 23:49:37 k [4]: type v: agent 23:49:37 k [5]: unit v: 23:49:37 k [6]: agentClass v: C_man_polo_2_F 23:49:37 k [7]: faction v: CIV_F 23:49:37 k [8]: side v: CIV 23:49:37 k [9]: homeCluster v: c_453 23:49:37 k [10]: homePosition v: [20214.2,11658,1.02999] 23:49:37 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:49:37 k [12]: posture v: 0 23:49:37 k [13]: politician v: true 23:49:37 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_656"] 23:49:37 ------------------ Inspection Complete -------------------- 23:49:38 ALIVE Agent Handler 23:49:38 Register Agent [agent_657] 23:49:38 ------------------ Inspecting Hash -------------------- 23:49:38 k [0]: debug v: true 23:49:38 k [1]: active v: false 23:49:38 k [2]: position v: [20274.4,11692.5,0.377724] 23:49:38 k [3]: agentID v: agent_657 23:49:38 k [4]: type v: agent 23:49:38 k [5]: unit v: 23:49:38 k [6]: agentClass v: C_man_shorts_1_F 23:49:38 k [7]: faction v: CIV_F 23:49:38 k [8]: side v: CIV 23:49:38 k [9]: homeCluster v: c_453 23:49:38 k [10]: homePosition v: [20274.4,11692.5,0.377724] 23:49:38 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:38 k [12]: posture v: 0 23:49:38 k [13]: politician v: true 23:49:38 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_657"] 23:49:38 ------------------ Inspection Complete -------------------- 23:49:38 ALIVE Agent Handler 23:49:38 Register Agent [agent_658] 23:49:38 ------------------ Inspecting Hash -------------------- 23:49:38 k [0]: debug v: true 23:49:38 k [1]: active v: false 23:49:39 k [2]: position v: [20200.9,11771.9,0.37925] 23:49:39 k [3]: agentID v: agent_658 23:49:39 k [4]: type v: agent 23:49:39 k [5]: unit v: 23:49:39 k [6]: agentClass v: C_man_polo_3_F 23:49:39 k [7]: faction v: CIV_F 23:49:39 k [8]: side v: CIV 23:49:39 k [9]: homeCluster v: c_453 23:49:39 k [10]: homePosition v: [20200.9,11771.9,0.37925] 23:49:39 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:49:39 k [12]: posture v: 0 23:49:39 k [13]: politician v: true 23:49:39 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_658"] 23:49:39 ------------------ Inspection Complete -------------------- 23:49:39 ALIVE Agent Handler 23:49:39 Register Agent [agent_659] 23:49:39 ------------------ Inspecting Hash -------------------- 23:49:39 k [0]: debug v: true 23:49:39 k [1]: active v: false 23:49:39 k [2]: position v: [20187,11758.1,0.772732] 23:49:39 k [3]: agentID v: agent_659 23:49:39 k [4]: type v: agent 23:49:39 k [5]: unit v: 23:49:39 k [6]: agentClass v: C_man_polo_5_F 23:49:39 k [7]: faction v: CIV_F 23:49:39 k [8]: side v: CIV 23:49:39 k [9]: homeCluster v: c_453 23:49:39 k [10]: homePosition v: [20187,11758.1,0.772732] 23:49:39 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:39 k [12]: posture v: 0 23:49:39 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_659"] 23:49:39 ------------------ Inspection Complete -------------------- 23:49:40 ALIVE Agent Handler 23:49:40 Register Agent [agent_660] 23:49:40 ------------------ Inspecting Hash -------------------- 23:49:40 k [0]: debug v: true 23:49:40 k [1]: active v: false 23:49:40 k [2]: position v: [20164.3,11738.6,0.835518] 23:49:40 k [3]: agentID v: agent_660 23:49:40 k [4]: type v: agent 23:49:40 k [5]: unit v: 23:49:40 k [6]: agentClass v: C_man_p_shorts_1_F_euro 23:49:40 k [7]: faction v: CIV_F 23:49:40 k [8]: side v: CIV 23:49:40 k [9]: homeCluster v: c_453 23:49:40 k [10]: homePosition v: [20164.3,11738.6,0.835518] 23:49:40 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:40 k [12]: posture v: 0 23:49:40 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_660"] 23:49:40 ------------------ Inspection Complete -------------------- 23:49:41 ALIVE Agent Handler 23:49:41 Register Agent [agent_661] 23:49:41 ------------------ Inspecting Hash -------------------- 23:49:41 k [0]: debug v: true 23:49:41 k [1]: active v: false 23:49:41 k [2]: position v: [20126.4,11652.6,0.434303] 23:49:41 k [3]: agentID v: agent_661 23:49:41 k [4]: type v: agent 23:49:41 k [5]: unit v: 23:49:41 k [6]: agentClass v: C_man_w_worker_F 23:49:41 k [7]: faction v: CIV_F 23:49:41 k [8]: side v: CIV 23:49:41 k [9]: homeCluster v: c_453 23:49:41 k [10]: homePosition v: [20126.4,11652.6,0.434303] 23:49:41 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:41 k [12]: posture v: 0 23:49:41 k [13]: muezzin v: true 23:49:41 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_661"] 23:49:41 ------------------ Inspection Complete -------------------- 23:49:41 ALIVE Agent Handler 23:49:41 Register Agent [agent_662] 23:49:41 ------------------ Inspecting Hash -------------------- 23:49:41 k [0]: debug v: true 23:49:41 k [1]: active v: false 23:49:41 k [2]: position v: [19906.6,11869.4,0.254494] 23:49:41 k [3]: agentID v: agent_662 23:49:41 k [4]: type v: agent 23:49:41 k [5]: unit v: 23:49:41 k [6]: agentClass v: C_man_polo_4_F 23:49:42 k [7]: faction v: CIV_F 23:49:42 k [8]: side v: CIV 23:49:42 k [9]: homeCluster v: c_453 23:49:42 k [10]: homePosition v: [19906.6,11869.4,0.254494] 23:49:42 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:42 k [12]: posture v: 0 23:49:42 k [13]: muezzin v: true 23:49:42 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_662"] 23:49:42 ------------------ Inspection Complete -------------------- 23:49:42 ALIVE Agent Handler 23:49:42 Register Agent [agent_663] 23:49:42 ------------------ Inspecting Hash -------------------- 23:49:42 k [0]: debug v: true 23:49:42 k [1]: active v: false 23:49:42 k [2]: position v: [20051.2,12012,0.152641] 23:49:42 k [3]: agentID v: agent_663 23:49:42 k [4]: type v: agent 23:49:42 k [5]: unit v: 23:49:42 k [6]: agentClass v: C_man_shorts_1_F 23:49:42 k [7]: faction v: CIV_F 23:49:42 k [8]: side v: CIV 23:49:42 k [9]: homeCluster v: c_453 23:49:42 k [10]: homePosition v: [20051.2,12012,0.152641] 23:49:42 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:42 k [12]: posture v: 0 23:49:42 k [13]: muezzin v: true 23:49:42 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_663"] 23:49:42 ------------------ Inspection Complete -------------------- 23:49:43 ALIVE Agent Handler 23:49:43 Register Agent [agent_664] 23:49:43 ------------------ Inspecting Hash -------------------- 23:49:43 k [0]: debug v: true 23:49:43 k [1]: active v: false 23:49:43 k [2]: position v: [20315.7,11292.5,0.280132] 23:49:43 k [3]: agentID v: agent_664 23:49:43 k [4]: type v: agent 23:49:43 k [5]: unit v: 23:49:43 k [6]: agentClass v: C_scientist_F 23:49:43 k [7]: faction v: CIV_F 23:49:43 k [8]: side v: CIV 23:49:43 k [9]: homeCluster v: c_453 23:49:43 k [10]: homePosition v: [20315.7,11292.5,0.280132] 23:49:43 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:43 k [12]: posture v: 0 23:49:43 k [13]: muezzin v: true 23:49:43 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_664"] 23:49:43 ------------------ Inspection Complete -------------------- 23:49:44 ALIVE Agent Handler 23:49:44 Register Agent [agent_665] 23:49:44 ------------------ Inspecting Hash -------------------- 23:49:44 k [0]: debug v: true 23:49:44 k [1]: active v: false 23:49:44 k [2]: position v: [20364.8,12055.6,0.501427] 23:49:44 k [3]: agentID v: agent_665 23:49:44 k [4]: type v: agent 23:49:44 k [5]: unit v: 23:49:44 k [6]: agentClass v: C_man_p_shorts_1_F_afro 23:49:44 k [7]: faction v: CIV_F 23:49:44 k [8]: side v: CIV 23:49:44 k [9]: homeCluster v: c_453 23:49:44 k [10]: homePosition v: [20364.8,12055.6,0.501427] 23:49:44 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:49:44 k [12]: posture v: 0 23:49:44 k [13]: politician v: true 23:49:44 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_665"] 23:49:44 ------------------ Inspection Complete -------------------- 23:49:45 ALIVE Agent Handler 23:49:45 Register Agent [agent_666] 23:49:45 ------------------ Inspecting Hash -------------------- 23:49:45 k [0]: debug v: true 23:49:45 k [1]: active v: false 23:49:45 k [2]: position v: [21198.7,10617.2,0.0651264] 23:49:45 k [3]: agentID v: agent_666 23:49:45 k [4]: type v: agent 23:49:45 k [5]: unit v: 23:49:45 k [6]: agentClass v: C_man_shorts_4_F_asia 23:49:45 k [7]: faction v: CIV_F 23:49:45 k [8]: side v: CIV 23:49:45 k [9]: homeCluster v: c_454 23:49:45 k [10]: homePosition v: [21198.7,10617.2,0.0651264] 23:49:45 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:49:45 k [12]: posture v: 0 23:49:45 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_666"] 23:49:45 ------------------ Inspection Complete -------------------- 23:49:46 ALIVE Agent Handler 23:49:46 Register Agent [agent_667] 23:49:46 ------------------ Inspecting Hash -------------------- 23:49:46 k [0]: debug v: true 23:49:46 k [1]: active v: false 23:49:46 k [2]: position v: [21278.6,10856,0.113412] 23:49:46 k [3]: agentID v: agent_667 23:49:46 k [4]: type v: agent 23:49:46 k [5]: unit v: 23:49:46 k [6]: agentClass v: C_man_p_beggar_F 23:49:46 k [7]: faction v: CIV_F 23:49:46 k [8]: side v: CIV 23:49:46 k [9]: homeCluster v: c_454 23:49:46 k [10]: homePosition v: [21278.6,10856,0.113412] 23:49:46 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:49:46 k [12]: posture v: 0 23:49:46 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_667"] 23:49:46 ------------------ Inspection Complete -------------------- 23:49:47 ALIVE Agent Handler 23:49:47 Register Agent [agent_668] 23:49:47 ------------------ Inspecting Hash -------------------- 23:49:47 k [0]: debug v: true 23:49:47 k [1]: active v: false 23:49:47 k [2]: position v: [21331.7,10979,0.152761] 23:49:47 k [3]: agentID v: agent_668 23:49:47 k [4]: type v: agent 23:49:47 k [5]: unit v: 23:49:47 k [6]: agentClass v: C_man_p_beggar_F 23:49:47 k [7]: faction v: CIV_F 23:49:47 k [8]: side v: CIV 23:49:47 k [9]: homeCluster v: c_454 23:49:47 k [10]: homePosition v: [21331.7,10979,0.152761] 23:49:47 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:49:47 k [12]: posture v: 0 23:49:47 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_668"] 23:49:47 ------------------ Inspection Complete -------------------- 23:49:48 ALIVE Agent Handler 23:49:48 Register Agent [agent_669] 23:49:48 ------------------ Inspecting Hash -------------------- 23:49:48 k [0]: debug v: true 23:49:48 k [1]: active v: false 23:49:48 k [2]: position v: [21302.1,11032.8,0.393276] 23:49:48 k [3]: agentID v: agent_669 23:49:48 k [4]: type v: agent 23:49:48 k [5]: unit v: 23:49:48 k [6]: agentClass v: C_man_shorts_3_F_afro 23:49:48 k [7]: faction v: CIV_F 23:49:48 k [8]: side v: CIV 23:49:48 k [9]: homeCluster v: c_454 23:49:48 k [10]: homePosition v: [21302.1,11032.8,0.393276] 23:49:48 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:49:48 k [12]: posture v: 0 23:49:48 k [13]: townelder v: true 23:49:48 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_669"] 23:49:48 ------------------ Inspection Complete -------------------- 23:49:48 ALIVE Agent Handler 23:49:48 Register Agent [agent_670] 23:49:48 ------------------ Inspecting Hash -------------------- 23:49:48 k [0]: debug v: true 23:49:48 k [1]: active v: false 23:49:48 k [2]: position v: [21283.8,11021.5,0.0689564] 23:49:48 k [3]: agentID v: agent_670 23:49:48 k [4]: type v: agent 23:49:48 k [5]: unit v: 23:49:48 k [6]: agentClass v: C_man_p_fugitive_F_afro 23:49:48 k [7]: faction v: CIV_F 23:49:48 k [8]: side v: CIV 23:49:48 k [9]: homeCluster v: c_454 23:49:48 k [10]: homePosition v: [21283.8,11021.5,0.0689564] 23:49:48 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:48 k [12]: posture v: 0 23:49:48 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_670"] 23:49:48 ------------------ Inspection Complete -------------------- 23:49:49 ALIVE Agent Handler 23:49:49 Register Agent [agent_671] 23:49:49 ------------------ Inspecting Hash -------------------- 23:49:49 k [0]: debug v: true 23:49:49 k [1]: active v: false 23:49:49 k [2]: position v: [21629.2,10954.7,0.398294] 23:49:49 k [3]: agentID v: agent_671 23:49:49 k [4]: type v: agent 23:49:49 k [5]: unit v: 23:49:49 k [6]: agentClass v: C_man_p_beggar_F_euro 23:49:49 k [7]: faction v: CIV_F 23:49:49 k [8]: side v: CIV 23:49:49 k [9]: homeCluster v: c_454 23:49:49 k [10]: homePosition v: [21629.2,10954.7,0.398294] 23:49:49 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:49:49 k [12]: posture v: 0 23:49:49 k [13]: muezzin v: true 23:49:49 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_671"] 23:49:49 ------------------ Inspection Complete -------------------- 23:49:50 ALIVE Agent Handler 23:49:50 Register Agent [agent_672] 23:49:50 ------------------ Inspecting Hash -------------------- 23:49:50 k [0]: debug v: true 23:49:50 k [1]: active v: false 23:49:50 k [2]: position v: [21635.3,10960.3,0.0350199] 23:49:50 k [3]: agentID v: agent_672 23:49:50 k [4]: type v: agent 23:49:50 k [5]: unit v: 23:49:50 k [6]: agentClass v: C_man_shorts_1_F_afro 23:49:50 k [7]: faction v: CIV_F 23:49:50 k [8]: side v: CIV 23:49:50 k [9]: homeCluster v: c_454 23:49:50 k [10]: homePosition v: [21635.3,10960.3,0.0350199] 23:49:50 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:50 k [12]: posture v: 0 23:49:50 k [13]: muezzin v: true 23:49:50 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_672"] 23:49:50 ------------------ Inspection Complete -------------------- 23:49:50 ALIVE Agent Handler 23:49:50 Register Agent [agent_673] 23:49:50 ------------------ Inspecting Hash -------------------- 23:49:50 k [0]: debug v: true 23:49:50 k [1]: active v: false 23:49:50 k [2]: position v: [21560.9,11044.9,-0.0357475] 23:49:50 k [3]: agentID v: agent_673 23:49:50 k [4]: type v: agent 23:49:50 k [5]: unit v: 23:49:50 k [6]: agentClass v: C_journalist_F 23:49:50 k [7]: faction v: CIV_F 23:49:50 k [8]: side v: CIV 23:49:50 k [9]: homeCluster v: c_454 23:49:50 k [10]: homePosition v: [21560.9,11044.9,-0.0357475] 23:49:50 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:50 k [12]: posture v: 0 23:49:50 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_673"] 23:49:50 ------------------ Inspection Complete -------------------- 23:49:51 ALIVE Agent Handler 23:49:51 Register Agent [agent_674] 23:49:51 ------------------ Inspecting Hash -------------------- 23:49:51 k [0]: debug v: true 23:49:51 k [1]: active v: false 23:49:51 k [2]: position v: [21570.9,11076.3,0.0531158] 23:49:51 k [3]: agentID v: agent_674 23:49:51 k [4]: type v: agent 23:49:51 k [5]: unit v: 23:49:51 k [6]: agentClass v: C_man_shorts_3_F_asia 23:49:51 k [7]: faction v: CIV_F 23:49:51 k [8]: side v: CIV 23:49:51 k [9]: homeCluster v: c_454 23:49:51 k [10]: homePosition v: [21570.9,11076.3,0.0531158] 23:49:51 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:51 k [12]: posture v: 0 23:49:51 k [13]: politician v: true 23:49:51 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_674"] 23:49:51 ------------------ Inspection Complete -------------------- 23:49:52 ALIVE Agent Handler 23:49:52 Register Agent [agent_675] 23:49:52 ------------------ Inspecting Hash -------------------- 23:49:52 k [0]: debug v: true 23:49:52 k [1]: active v: false 23:49:52 k [2]: position v: [21842.8,10958.8,0.0328445] 23:49:52 k [3]: agentID v: agent_675 23:49:52 k [4]: type v: agent 23:49:52 k [5]: unit v: 23:49:52 k [6]: agentClass v: C_man_w_worker_F 23:49:52 k [7]: faction v: CIV_F 23:49:52 k [8]: side v: CIV 23:49:52 k [9]: homeCluster v: c_454 23:49:52 k [10]: homePosition v: [21842.8,10958.8,0.0328445] 23:49:52 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:52 k [12]: posture v: 0 23:49:52 k [13]: muezzin v: true 23:49:52 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_675"] 23:49:52 ------------------ Inspection Complete -------------------- 23:49:52 ALIVE Agent Handler 23:49:52 Register Agent [agent_676] 23:49:52 ------------------ Inspecting Hash -------------------- 23:49:52 k [0]: debug v: true 23:49:52 k [1]: active v: false 23:49:52 k [2]: position v: [21415.6,10975.6,0.105162] 23:49:52 k [3]: agentID v: agent_676 23:49:52 k [4]: type v: agent 23:49:52 k [5]: unit v: 23:49:52 k [6]: agentClass v: C_man_1_3_F 23:49:52 k [7]: faction v: CIV_F 23:49:52 k [8]: side v: CIV 23:49:52 k [9]: homeCluster v: c_454 23:49:52 k [10]: homePosition v: [21415.6,10975.6,0.105162] 23:49:52 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:52 k [12]: posture v: 0 23:49:53 k [13]: muezzin v: true 23:49:53 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_676"] 23:49:53 ------------------ Inspection Complete -------------------- 23:49:53 ALIVE Agent Handler 23:49:53 Register Agent [agent_677] 23:49:53 ------------------ Inspecting Hash -------------------- 23:49:53 k [0]: debug v: true 23:49:53 k [1]: active v: false 23:49:53 k [2]: position v: [21436.8,10966.5,0.0162239] 23:49:53 k [3]: agentID v: agent_677 23:49:53 k [4]: type v: agent 23:49:53 k [5]: unit v: 23:49:53 k [6]: agentClass v: C_man_shorts_2_F_euro 23:49:53 k [7]: faction v: CIV_F 23:49:53 k [8]: side v: CIV 23:49:53 k [9]: homeCluster v: c_454 23:49:53 k [10]: homePosition v: [21436.8,10966.5,0.0162239] 23:49:53 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:49:53 k [12]: posture v: 0 23:49:54 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_677"] 23:49:54 ------------------ Inspection Complete -------------------- 23:49:54 ALIVE Agent Handler 23:49:54 Register Agent [agent_678] 23:49:54 ------------------ Inspecting Hash -------------------- 23:49:54 k [0]: debug v: true 23:49:54 k [1]: active v: false 23:49:54 k [2]: position v: [16461.3,11596.3,-0.0315413] 23:49:54 k [3]: agentID v: agent_678 23:49:54 k [4]: type v: agent 23:49:54 k [5]: unit v: 23:49:54 k [6]: agentClass v: C_man_1 23:49:54 k [7]: faction v: CIV_F 23:49:54 k [8]: side v: CIV 23:49:54 k [9]: homeCluster v: c_455 23:49:54 k [10]: homePosition v: [16461.3,11596.3,-0.0315413] 23:49:54 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:49:54 k [12]: posture v: 0 23:49:54 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_678"] 23:49:54 ------------------ Inspection Complete -------------------- 23:49:55 ALIVE Agent Handler 23:49:55 Register Agent [agent_679] 23:49:55 ------------------ Inspecting Hash -------------------- 23:49:55 k [0]: debug v: true 23:49:55 k [1]: active v: false 23:49:55 k [2]: position v: [16488.9,11674,0.0518909] 23:49:55 k [3]: agentID v: agent_679 23:49:55 k [4]: type v: agent 23:49:55 k [5]: unit v: 23:49:55 k [6]: agentClass v: C_journalist_F 23:49:55 k [7]: faction v: CIV_F 23:49:55 k [8]: side v: CIV 23:49:55 k [9]: homeCluster v: c_455 23:49:55 k [10]: homePosition v: [16488.9,11674,0.0518909] 23:49:55 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:55 k [12]: posture v: 0 23:49:55 k [13]: townelder v: true 23:49:55 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_679"] 23:49:55 ------------------ Inspection Complete -------------------- 23:49:56 ALIVE Agent Handler 23:49:56 Register Agent [agent_680] 23:49:56 ------------------ Inspecting Hash -------------------- 23:49:56 k [0]: debug v: true 23:49:56 k [1]: active v: false 23:49:56 k [2]: position v: [16475.5,11710.8,-0.0183263] 23:49:56 k [3]: agentID v: agent_680 23:49:56 k [4]: type v: agent 23:49:56 k [5]: unit v: 23:49:56 k [6]: agentClass v: C_man_shorts_4_F_euro 23:49:56 k [7]: faction v: CIV_F 23:49:56 k [8]: side v: CIV 23:49:56 k [9]: homeCluster v: c_455 23:49:56 k [10]: homePosition v: [16475.5,11710.8,-0.0183263] 23:49:56 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:56 k [12]: posture v: 0 23:49:56 k [13]: muezzin v: true 23:49:56 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_680"] 23:49:56 ------------------ Inspection Complete -------------------- 23:49:56 ALIVE Agent Handler 23:49:56 Register Agent [agent_681] 23:49:56 ------------------ Inspecting Hash -------------------- 23:49:56 k [0]: debug v: true 23:49:56 k [1]: active v: false 23:49:56 k [2]: position v: [16316.4,11633.1,0.0304637] 23:49:56 k [3]: agentID v: agent_681 23:49:56 k [4]: type v: agent 23:49:56 k [5]: unit v: 23:49:56 k [6]: agentClass v: C_journalist_F 23:49:56 k [7]: faction v: CIV_F 23:49:56 k [8]: side v: CIV 23:49:56 k [9]: homeCluster v: c_455 23:49:56 k [10]: homePosition v: [16316.4,11633.1,0.0304637] 23:49:56 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:56 k [12]: posture v: 0 23:49:56 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_681"] 23:49:56 ------------------ Inspection Complete -------------------- 23:49:57 ALIVE Agent Handler 23:49:57 Register Agent [agent_682] 23:49:57 ------------------ Inspecting Hash -------------------- 23:49:57 k [0]: debug v: true 23:49:57 k [1]: active v: false 23:49:57 k [2]: position v: [16306.9,11445.9,-0.0186977] 23:49:57 k [3]: agentID v: agent_682 23:49:57 k [4]: type v: agent 23:49:57 k [5]: unit v: 23:49:57 k [6]: agentClass v: C_man_p_beggar_F_afro 23:49:57 k [7]: faction v: CIV_F 23:49:57 k [8]: side v: CIV 23:49:57 k [9]: homeCluster v: c_455 23:49:57 k [10]: homePosition v: [16306.9,11445.9,-0.0186977] 23:49:57 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:49:57 k [12]: posture v: 0 23:49:57 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_682"] 23:49:57 ------------------ Inspection Complete -------------------- 23:49:58 ALIVE Agent Handler 23:49:58 Register Agent [agent_683] 23:49:58 ------------------ Inspecting Hash -------------------- 23:49:58 k [0]: debug v: true 23:49:58 k [1]: active v: false 23:49:58 k [2]: position v: [16372.9,11422.3,0.499666] 23:49:58 k [3]: agentID v: agent_683 23:49:58 k [4]: type v: agent 23:49:58 k [5]: unit v: 23:49:58 k [6]: agentClass v: C_man_polo_1_F_afro 23:49:58 k [7]: faction v: CIV_F 23:49:58 k [8]: side v: CIV 23:49:58 k [9]: homeCluster v: c_455 23:49:58 k [10]: homePosition v: [16372.9,11422.3,0.499666] 23:49:58 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:58 k [12]: posture v: 0 23:49:58 k [13]: muezzin v: true 23:49:58 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_683"] 23:49:58 ------------------ Inspection Complete -------------------- 23:49:59 ALIVE Agent Handler 23:49:59 Register Agent [agent_684] 23:49:59 ------------------ Inspecting Hash -------------------- 23:49:59 k [0]: debug v: true 23:49:59 k [1]: active v: false 23:49:59 k [2]: position v: [18020.3,11872,0.241753] 23:49:59 k [3]: agentID v: agent_684 23:49:59 k [4]: type v: agent 23:49:59 k [5]: unit v: 23:49:59 k [6]: agentClass v: C_man_p_beggar_F_euro 23:49:59 k [7]: faction v: CIV_F 23:49:59 k [8]: side v: CIV 23:49:59 k [9]: homeCluster v: c_456 23:49:59 k [10]: homePosition v: [18020.3,11872,0.241753] 23:49:59 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:49:59 k [12]: posture v: 0 23:49:59 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_684"] 23:49:59 ------------------ Inspection Complete -------------------- 23:50:00 ALIVE Agent Handler 23:50:00 Register Agent [agent_685] 23:50:00 ------------------ Inspecting Hash -------------------- 23:50:00 k [0]: debug v: true 23:50:00 k [1]: active v: false 23:50:00 k [2]: position v: [18235.2,11834.6,0.0631485] 23:50:00 k [3]: agentID v: agent_685 23:50:00 k [4]: type v: agent 23:50:00 k [5]: unit v: 23:50:00 k [6]: agentClass v: C_man_polo_2_F_euro 23:50:00 k [7]: faction v: CIV_F 23:50:00 k [8]: side v: CIV 23:50:00 k [9]: homeCluster v: c_456 23:50:00 k [10]: homePosition v: [18235.2,11834.6,0.0631485] 23:50:00 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:50:00 k [12]: posture v: 0 23:50:00 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_685"] 23:50:00 ------------------ Inspection Complete -------------------- 23:50:00 ALIVE Agent Handler 23:50:00 Register Agent [agent_686] 23:50:00 ------------------ Inspecting Hash -------------------- 23:50:00 k [0]: debug v: true 23:50:00 k [1]: active v: false 23:50:01 k [2]: position v: [18223.3,11820.2,0.283905] 23:50:01 k [3]: agentID v: agent_686 23:50:01 k [4]: type v: agent 23:50:01 k [5]: unit v: 23:50:01 k [6]: agentClass v: C_man_1_1_F 23:50:01 k [7]: faction v: CIV_F 23:50:01 k [8]: side v: CIV 23:50:01 k [9]: homeCluster v: c_456 23:50:01 k [10]: homePosition v: [18223.3,11820.2,0.283905] 23:50:01 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:50:01 k [12]: posture v: 0 23:50:01 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_686"] 23:50:01 ------------------ Inspection Complete -------------------- 23:50:01 ALIVE Agent Handler 23:50:01 Register Agent [agent_687] 23:50:01 ------------------ Inspecting Hash -------------------- 23:50:01 k [0]: debug v: true 23:50:01 k [1]: active v: false 23:50:01 k [2]: position v: [18015.6,11632.6,-0.0375214] 23:50:01 k [3]: agentID v: agent_687 23:50:01 k [4]: type v: agent 23:50:01 k [5]: unit v: 23:50:01 k [6]: agentClass v: C_man_p_shorts_1_F_euro 23:50:01 k [7]: faction v: CIV_F 23:50:01 k [8]: side v: CIV 23:50:01 k [9]: homeCluster v: c_456 23:50:01 k [10]: homePosition v: [18015.6,11632.6,-0.0375214] 23:50:01 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:01 k [12]: posture v: 0 23:50:01 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_687"] 23:50:01 ------------------ Inspection Complete -------------------- 23:50:02 ALIVE Agent Handler 23:50:02 Register Agent [agent_688] 23:50:02 ------------------ Inspecting Hash -------------------- 23:50:02 k [0]: debug v: true 23:50:02 k [1]: active v: false 23:50:02 k [2]: position v: [18012.7,11649.3,0.108818] 23:50:02 k [3]: agentID v: agent_688 23:50:02 k [4]: type v: agent 23:50:02 k [5]: unit v: 23:50:02 k [6]: agentClass v: C_man_shorts_1_F_asia 23:50:02 k [7]: faction v: CIV_F 23:50:02 k [8]: side v: CIV 23:50:02 k [9]: homeCluster v: c_456 23:50:02 k [10]: homePosition v: [18012.7,11649.3,0.108818] 23:50:02 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:50:02 k [12]: posture v: 0 23:50:02 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_688"] 23:50:02 ------------------ Inspection Complete -------------------- 23:50:04 ALIVE Agent Handler 23:50:04 Register Agent [agent_689] 23:50:04 ------------------ Inspecting Hash -------------------- 23:50:04 k [0]: debug v: true 23:50:04 k [1]: active v: false 23:50:04 k [2]: position v: [18117.4,12444.8,0.0973549] 23:50:04 k [3]: agentID v: agent_689 23:50:04 k [4]: type v: agent 23:50:04 k [5]: unit v: 23:50:04 k [6]: agentClass v: C_man_p_fugitive_F_asia 23:50:04 k [7]: faction v: CIV_F 23:50:04 k [8]: side v: CIV 23:50:04 k [9]: homeCluster v: c_457 23:50:04 k [10]: homePosition v: [18117.4,12444.8,0.0973549] 23:50:04 k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]] 23:50:04 k [12]: posture v: 0 23:50:04 k [13]: politician v: true 23:50:04 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_689"] 23:50:04 ------------------ Inspection Complete -------------------- 23:50:04 ALIVE Agent Handler 23:50:05 Register Agent [agent_690] 23:50:05 ------------------ Inspecting Hash -------------------- 23:50:05 k [0]: debug v: true 23:50:05 k [1]: active v: false 23:50:05 k [2]: position v: [18079.4,12392.9,-0.0170441] 23:50:05 k [3]: agentID v: agent_690 23:50:05 k [4]: type v: agent 23:50:05 k [5]: unit v: 23:50:05 k [6]: agentClass v: C_man_polo_3_F_euro 23:50:05 k [7]: faction v: CIV_F 23:50:05 k [8]: side v: CIV 23:50:05 k [9]: homeCluster v: c_457 23:50:05 k [10]: homePosition v: [18079.4,12392.9,-0.0170441] 23:50:05 k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]] 23:50:05 k [12]: posture v: 0 23:50:05 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_690"] 23:50:05 ------------------ Inspection Complete -------------------- 23:50:05 ALIVE Agent Handler 23:50:05 Register Agent [agent_691] 23:50:05 ------------------ Inspecting Hash -------------------- 23:50:05 k [0]: debug v: true 23:50:05 k [1]: active v: false 23:50:05 k [2]: position v: [17887.8,12610.6,-0.762016] 23:50:05 k [3]: agentID v: agent_691 23:50:05 k [4]: type v: agent 23:50:05 k [5]: unit v: 23:50:05 k [6]: agentClass v: C_man_polo_5_F 23:50:05 k [7]: faction v: CIV_F 23:50:05 k [8]: side v: CIV 23:50:05 k [9]: homeCluster v: c_457 23:50:05 k [10]: homePosition v: [17887.8,12610.6,-0.762016] 23:50:05 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:05 k [12]: posture v: 0 23:50:05 k [13]: politician v: true 23:50:05 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_691"] 23:50:05 ------------------ Inspection Complete -------------------- 23:50:06 ALIVE Agent Handler 23:50:06 Register Agent [agent_692] 23:50:06 ------------------ Inspecting Hash -------------------- 23:50:06 k [0]: debug v: true 23:50:06 k [1]: active v: false 23:50:06 k [2]: position v: [17883.3,12658,0.191463] 23:50:06 k [3]: agentID v: agent_692 23:50:06 k [4]: type v: agent 23:50:06 k [5]: unit v: 23:50:06 k [6]: agentClass v: C_man_polo_5_F_afro 23:50:06 k [7]: faction v: CIV_F 23:50:06 k [8]: side v: CIV 23:50:06 k [9]: homeCluster v: c_457 23:50:06 k [10]: homePosition v: [17883.3,12658,0.191463] 23:50:06 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:50:06 k [12]: posture v: 0 23:50:06 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_692"] 23:50:06 ------------------ Inspection Complete -------------------- 23:50:07 ALIVE Agent Handler 23:50:07 Register Agent [agent_693] 23:50:07 ------------------ Inspecting Hash -------------------- 23:50:07 k [0]: debug v: true 23:50:07 k [1]: active v: false 23:50:07 k [2]: position v: [17946.3,12706.2,-0.0558014] 23:50:07 k [3]: agentID v: agent_693 23:50:07 k [4]: type v: agent 23:50:07 k [5]: unit v: 23:50:07 k [6]: agentClass v: C_Nikos 23:50:07 k [7]: faction v: CIV_F 23:50:07 k [8]: side v: CIV 23:50:07 k [9]: homeCluster v: c_457 23:50:07 k [10]: homePosition v: [17946.3,12706.2,-0.0558014] 23:50:07 k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]] 23:50:07 k [12]: posture v: 0 23:50:07 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_693"] 23:50:07 ------------------ Inspection Complete -------------------- 23:50:07 ALIVE Agent Handler 23:50:07 Register Agent [agent_694] 23:50:07 ------------------ Inspecting Hash -------------------- 23:50:07 k [0]: debug v: true 23:50:07 k [1]: active v: false 23:50:07 k [2]: position v: [18576.5,12336.2,-0.144691] 23:50:07 k [3]: agentID v: agent_694 23:50:07 k [4]: type v: agent 23:50:07 k [5]: unit v: 23:50:07 k [6]: agentClass v: C_man_shorts_1_F_euro 23:50:07 k [7]: faction v: CIV_F 23:50:07 k [8]: side v: CIV 23:50:07 k [9]: homeCluster v: c_457 23:50:07 k [10]: homePosition v: [18576.5,12336.2,-0.144691] 23:50:07 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:50:07 k [12]: posture v: 0 23:50:08 k [13]: townelder v: true 23:50:08 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_694"] 23:50:08 ------------------ Inspection Complete -------------------- 23:50:08 ALIVE Agent Handler 23:50:08 Register Agent [agent_695] 23:50:08 ------------------ Inspecting Hash -------------------- 23:50:08 k [0]: debug v: true 23:50:08 k [1]: active v: false 23:50:08 k [2]: position v: [18839,12674.1,-0.121487] 23:50:08 k [3]: agentID v: agent_695 23:50:08 k [4]: type v: agent 23:50:08 k [5]: unit v: 23:50:08 k [6]: agentClass v: C_man_polo_6_F_asia 23:50:08 k [7]: faction v: CIV_F 23:50:08 k [8]: side v: CIV 23:50:08 k [9]: homeCluster v: c_457 23:50:08 k [10]: homePosition v: [18839,12674.1,-0.121487] 23:50:08 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:08 k [12]: posture v: 0 23:50:08 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_695"] 23:50:08 ------------------ Inspection Complete -------------------- 23:50:09 ALIVE Agent Handler 23:50:09 Register Agent [agent_696] 23:50:09 ------------------ Inspecting Hash -------------------- 23:50:09 k [0]: debug v: true 23:50:09 k [1]: active v: false 23:50:09 k [2]: position v: [18740.7,12652.8,0.029705] 23:50:09 k [3]: agentID v: agent_696 23:50:09 k [4]: type v: agent 23:50:09 k [5]: unit v: 23:50:09 k [6]: agentClass v: C_Nikos_aged 23:50:09 k [7]: faction v: CIV_F 23:50:09 k [8]: side v: CIV 23:50:09 k [9]: homeCluster v: c_457 23:50:09 k [10]: homePosition v: [18740.7,12652.8,0.029705] 23:50:09 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:09 k [12]: posture v: 0 23:50:09 k [13]: muezzin v: true 23:50:09 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_696"] 23:50:09 ------------------ Inspection Complete -------------------- 23:50:09 ALIVE Agent Handler 23:50:09 Register Agent [agent_697] 23:50:09 ------------------ Inspecting Hash -------------------- 23:50:09 k [0]: debug v: true 23:50:09 k [1]: active v: false 23:50:09 k [2]: position v: [17638.3,12475.1,0.445766] 23:50:09 k [3]: agentID v: agent_697 23:50:10 k [4]: type v: agent 23:50:10 k [5]: unit v: 23:50:10 k [6]: agentClass v: C_man_polo_2_F_asia 23:50:10 k [7]: faction v: CIV_F 23:50:10 k [8]: side v: CIV 23:50:10 k [9]: homeCluster v: c_457 23:50:10 k [10]: homePosition v: [17638.3,12475.1,0.445766] 23:50:10 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:10 k [12]: posture v: 0 23:50:10 k [13]: muezzin v: true 23:50:10 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_697"] 23:50:10 ------------------ Inspection Complete -------------------- 23:50:10 ALIVE Agent Handler 23:50:10 Register Agent [agent_698] 23:50:10 ------------------ Inspecting Hash -------------------- 23:50:10 k [0]: debug v: true 23:50:10 k [1]: active v: false 23:50:10 k [2]: position v: [18159.1,12838.9,-0.0716457] 23:50:10 k [3]: agentID v: agent_698 23:50:10 k [4]: type v: agent 23:50:11 k [5]: unit v: 23:50:11 k [6]: agentClass v: C_man_shorts_4_F_afro 23:50:11 k [7]: faction v: CIV_F 23:50:11 k [8]: side v: CIV 23:50:11 k [9]: homeCluster v: c_457 23:50:11 k [10]: homePosition v: [18159.1,12838.9,-0.0716457] 23:50:11 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:11 k [12]: posture v: 0 23:50:11 k [13]: muezzin v: true 23:50:11 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_698"] 23:50:11 ------------------ Inspection Complete -------------------- 23:50:11 ALIVE Agent Handler 23:50:11 Register Agent [agent_699] 23:50:11 ------------------ Inspecting Hash -------------------- 23:50:11 k [0]: debug v: true 23:50:11 k [1]: active v: false 23:50:11 k [2]: position v: [18135.7,12895.8,0.00996399] 23:50:11 k [3]: agentID v: agent_699 23:50:11 k [4]: type v: agent 23:50:11 k [5]: unit v: 23:50:11 k [6]: agentClass v: C_Orestes 23:50:11 k [7]: faction v: CIV_F 23:50:11 k [8]: side v: CIV 23:50:11 k [9]: homeCluster v: c_457 23:50:11 k [10]: homePosition v: [18135.7,12895.8,0.00996399] 23:50:11 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:50:11 k [12]: posture v: 0 23:50:11 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_699"] 23:50:11 ------------------ Inspection Complete -------------------- 23:50:12 ALIVE Agent Handler 23:50:12 Register Agent [agent_700] 23:50:12 ------------------ Inspecting Hash -------------------- 23:50:12 k [0]: debug v: true 23:50:12 k [1]: active v: false 23:50:12 k [2]: position v: [18107.3,13023.9,0.0641022] 23:50:12 k [3]: agentID v: agent_700 23:50:12 k [4]: type v: agent 23:50:12 k [5]: unit v: 23:50:12 k [6]: agentClass v: C_man_p_shorts_1_F_asia 23:50:12 k [7]: faction v: CIV_F 23:50:12 k [8]: side v: CIV 23:50:12 k [9]: homeCluster v: c_457 23:50:12 k [10]: homePosition v: [18107.3,13023.9,0.0641022] 23:50:12 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:50:12 k [12]: posture v: 0 23:50:12 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_700"] 23:50:12 ------------------ Inspection Complete -------------------- 23:50:12 ALIVE Agent Handler 23:50:13 Register Agent [agent_701] 23:50:13 ------------------ Inspecting Hash -------------------- 23:50:13 k [0]: debug v: true 23:50:13 k [1]: active v: false 23:50:13 k [2]: position v: [17697.3,12622.7,0.00218964] 23:50:13 k [3]: agentID v: agent_701 23:50:13 k [4]: type v: agent 23:50:13 k [5]: unit v: 23:50:13 k [6]: agentClass v: C_man_polo_1_F_euro 23:50:13 k [7]: faction v: CIV_F 23:50:13 k [8]: side v: CIV 23:50:13 k [9]: homeCluster v: c_457 23:50:13 k [10]: homePosition v: [17697.3,12622.7,0.00218964] 23:50:13 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:50:13 k [12]: posture v: 0 23:50:13 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_701"] 23:50:13 ------------------ Inspection Complete -------------------- 23:50:16 ALIVE Agent Handler 23:50:16 Register Agent [agent_702] 23:50:16 ------------------ Inspecting Hash -------------------- 23:50:16 k [0]: debug v: true 23:50:16 k [1]: active v: false 23:50:16 k [2]: position v: [19515,12743,0.161255] 23:50:16 k [3]: agentID v: agent_702 23:50:16 k [4]: type v: agent 23:50:16 k [5]: unit v: 23:50:16 k [6]: agentClass v: C_man_polo_5_F_euro 23:50:16 k [7]: faction v: CIV_F 23:50:16 k [8]: side v: CIV 23:50:16 k [9]: homeCluster v: c_460 23:50:16 k [10]: homePosition v: [19515,12743,0.161255] 23:50:16 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:16 k [12]: posture v: 0 23:50:16 k [13]: townelder v: true 23:50:16 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_702"] 23:50:16 ------------------ Inspection Complete -------------------- 23:50:17 ALIVE Agent Handler 23:50:17 Register Agent [agent_703] 23:50:17 ------------------ Inspecting Hash -------------------- 23:50:17 k [0]: debug v: true 23:50:17 k [1]: active v: false 23:50:17 k [2]: position v: [19547.5,12701.5,-0.01754] 23:50:17 k [3]: agentID v: agent_703 23:50:17 k [4]: type v: agent 23:50:17 k [5]: unit v: 23:50:17 k [6]: agentClass v: C_man_p_fugitive_F 23:50:17 k [7]: faction v: CIV_F 23:50:17 k [8]: side v: CIV 23:50:17 k [9]: homeCluster v: c_460 23:50:17 k [10]: homePosition v: [19547.5,12701.5,-0.01754] 23:50:17 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:50:17 k [12]: posture v: 0 23:50:17 k [13]: townelder v: true 23:50:17 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_703"] 23:50:17 ------------------ Inspection Complete -------------------- 23:50:17 ALIVE Agent Handler 23:50:17 Register Agent [agent_704] 23:50:17 ------------------ Inspecting Hash -------------------- 23:50:17 k [0]: debug v: true 23:50:17 k [1]: active v: false 23:50:17 k [2]: position v: [19458.1,13234.2,-0.228561] 23:50:17 k [3]: agentID v: agent_704 23:50:17 k [4]: type v: agent 23:50:17 k [5]: unit v: 23:50:17 k [6]: agentClass v: C_man_shorts_1_F_afro 23:50:18 k [7]: faction v: CIV_F 23:50:18 k [8]: side v: CIV 23:50:18 k [9]: homeCluster v: c_460 23:50:18 k [10]: homePosition v: [19458.1,13234.2,-0.228561] 23:50:18 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:18 k [12]: posture v: 0 23:50:18 k [13]: townelder v: true 23:50:18 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_704"] 23:50:18 ------------------ Inspection Complete -------------------- 23:50:18 ALIVE Agent Handler 23:50:18 Register Agent [agent_705] 23:50:18 ------------------ Inspecting Hash -------------------- 23:50:18 k [0]: debug v: true 23:50:18 k [1]: active v: false 23:50:18 k [2]: position v: [19574.7,13154.4,0.598385] 23:50:18 k [3]: agentID v: agent_705 23:50:18 k [4]: type v: agent 23:50:18 k [5]: unit v: 23:50:18 k [6]: agentClass v: C_man_polo_6_F_afro 23:50:18 k [7]: faction v: CIV_F 23:50:18 k [8]: side v: CIV 23:50:18 k [9]: homeCluster v: c_460 23:50:18 k [10]: homePosition v: [19574.7,13154.4,0.598385] 23:50:18 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:18 k [12]: posture v: 0 23:50:18 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_705"] 23:50:18 ------------------ Inspection Complete -------------------- 23:50:19 ALIVE Agent Handler 23:50:19 Register Agent [agent_706] 23:50:19 ------------------ Inspecting Hash -------------------- 23:50:19 k [0]: debug v: true 23:50:19 k [1]: active v: false 23:50:19 k [2]: position v: [19434.6,13132.4,0.252613] 23:50:19 k [3]: agentID v: agent_706 23:50:19 k [4]: type v: agent 23:50:19 k [5]: unit v: 23:50:19 k [6]: agentClass v: C_man_shorts_4_F_afro 23:50:19 k [7]: faction v: CIV_F 23:50:19 k [8]: side v: CIV 23:50:19 k [9]: homeCluster v: c_460 23:50:19 k [10]: homePosition v: [19434.6,13132.4,0.252613] 23:50:19 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:19 k [12]: posture v: 0 23:50:19 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_706"] 23:50:19 ------------------ Inspection Complete -------------------- 23:50:20 ALIVE Agent Handler 23:50:20 Register Agent [agent_707] 23:50:20 ------------------ Inspecting Hash -------------------- 23:50:20 k [0]: debug v: true 23:50:20 k [1]: active v: false 23:50:20 k [2]: position v: [19388,13316.6,0.00876999] 23:50:20 k [3]: agentID v: agent_707 23:50:20 k [4]: type v: agent 23:50:20 k [5]: unit v: 23:50:20 k [6]: agentClass v: C_man_shorts_1_F_euro 23:50:20 k [7]: faction v: CIV_F 23:50:20 k [8]: side v: CIV 23:50:20 k [9]: homeCluster v: c_460 23:50:20 k [10]: homePosition v: [19388,13316.6,0.00876999] 23:50:20 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:20 k [12]: posture v: 0 23:50:20 k [13]: townelder v: true 23:50:20 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_707"] 23:50:20 ------------------ Inspection Complete -------------------- 23:50:20 ALIVE Agent Handler 23:50:20 Register Agent [agent_708] 23:50:20 ------------------ Inspecting Hash -------------------- 23:50:20 k [0]: debug v: true 23:50:20 k [1]: active v: false 23:50:20 k [2]: position v: [19456.9,13309.6,-0.115643] 23:50:20 k [3]: agentID v: agent_708 23:50:20 k [4]: type v: agent 23:50:20 k [5]: unit v: 23:50:20 k [6]: agentClass v: C_man_shorts_1_F 23:50:20 k [7]: faction v: CIV_F 23:50:20 k [8]: side v: CIV 23:50:20 k [9]: homeCluster v: c_460 23:50:20 k [10]: homePosition v: [19456.9,13309.6,-0.115643] 23:50:20 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:20 k [12]: posture v: 0 23:50:20 k [13]: townelder v: true 23:50:20 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_708"] 23:50:20 ------------------ Inspection Complete -------------------- 23:50:21 ALIVE Agent Handler 23:50:21 Register Agent [agent_709] 23:50:21 ------------------ Inspecting Hash -------------------- 23:50:21 k [0]: debug v: true 23:50:21 k [1]: active v: false 23:50:21 k [2]: position v: [19265.2,13233,0.488216] 23:50:21 k [3]: agentID v: agent_709 23:50:21 k [4]: type v: agent 23:50:21 k [5]: unit v: 23:50:21 k [6]: agentClass v: C_man_shorts_4_F_asia 23:50:21 k [7]: faction v: CIV_F 23:50:21 k [8]: side v: CIV 23:50:21 k [9]: homeCluster v: c_460 23:50:21 k [10]: homePosition v: [19265.2,13233,0.488216] 23:50:21 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:21 k [12]: posture v: 0 23:50:21 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_709"] 23:50:21 ------------------ Inspection Complete -------------------- 23:50:22 ALIVE Agent Handler 23:50:22 Register Agent [agent_710] 23:50:22 ------------------ Inspecting Hash -------------------- 23:50:22 k [0]: debug v: true 23:50:22 k [1]: active v: false 23:50:22 k [2]: position v: [21177,12177.6,0.665373] 23:50:22 k [3]: agentID v: agent_710 23:50:22 k [4]: type v: agent 23:50:22 k [5]: unit v: 23:50:22 k [6]: agentClass v: C_man_polo_6_F_euro 23:50:22 k [7]: faction v: CIV_F 23:50:22 k [8]: side v: CIV 23:50:22 k [9]: homeCluster v: c_461 23:50:22 k [10]: homePosition v: [21177,12177.6,0.665373] 23:50:22 k [11]: activeCommands v: [["ALIVE_fnc_cc_startGathering","managed",[30,90]]] 23:50:22 k [12]: posture v: 0 23:50:22 k [13]: politician v: true 23:50:22 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_710"] 23:50:22 ------------------ Inspection Complete -------------------- 23:50:23 ALIVE Agent Handler 23:50:23 Register Agent [agent_711] 23:50:23 ------------------ Inspecting Hash -------------------- 23:50:23 k [0]: debug v: true 23:50:23 k [1]: active v: false 23:50:23 k [2]: position v: [21123.2,12155.8,-0.144302] 23:50:23 k [3]: agentID v: agent_711 23:50:23 k [4]: type v: agent 23:50:23 k [5]: unit v: 23:50:23 k [6]: agentClass v: C_man_shorts_4_F 23:50:23 k [7]: faction v: CIV_F 23:50:23 k [8]: side v: CIV 23:50:23 k [9]: homeCluster v: c_461 23:50:23 k [10]: homePosition v: [21123.2,12155.8,-0.144302] 23:50:23 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:23 k [12]: posture v: 0 23:50:23 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_711"] 23:50:23 ------------------ Inspection Complete -------------------- 23:50:23 ALIVE Agent Handler 23:50:24 Register Agent [agent_712] 23:50:24 ------------------ Inspecting Hash -------------------- 23:50:24 k [0]: debug v: true 23:50:24 k [1]: active v: false 23:50:24 k [2]: position v: [21312,11817.7,-0.0715251] 23:50:24 k [3]: agentID v: agent_712 23:50:24 k [4]: type v: agent 23:50:24 k [5]: unit v: 23:50:24 k [6]: agentClass v: C_man_p_beggar_F_afro 23:50:24 k [7]: faction v: CIV_F 23:50:24 k [8]: side v: CIV 23:50:24 k [9]: homeCluster v: c_461 23:50:24 k [10]: homePosition v: [21312,11817.7,-0.0715251] 23:50:24 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:50:24 k [12]: posture v: 0 23:50:24 k [13]: townelder v: true 23:50:24 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_712"] 23:50:24 ------------------ Inspection Complete -------------------- 23:50:24 ALIVE Agent Handler 23:50:24 Register Agent [agent_713] 23:50:24 ------------------ Inspecting Hash -------------------- 23:50:24 k [0]: debug v: true 23:50:24 k [1]: active v: false 23:50:24 k [2]: position v: [21116.6,11945.3,0.410679] 23:50:24 k [3]: agentID v: agent_713 23:50:24 k [4]: type v: agent 23:50:24 k [5]: unit v: 23:50:24 k [6]: agentClass v: C_man_polo_3_F 23:50:24 k [7]: faction v: CIV_F 23:50:24 k [8]: side v: CIV 23:50:24 k [9]: homeCluster v: c_461 23:50:24 k [10]: homePosition v: [21116.6,11945.3,0.410679] 23:50:24 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:24 k [12]: posture v: 0 23:50:24 k [13]: muezzin v: true 23:50:24 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_713"] 23:50:24 ------------------ Inspection Complete -------------------- 23:50:25 ALIVE Agent Handler 23:50:25 Register Agent [agent_714] 23:50:25 ------------------ Inspecting Hash -------------------- 23:50:25 k [0]: debug v: true 23:50:25 k [1]: active v: false 23:50:25 k [2]: position v: [21142.8,11867.8,0.142551] 23:50:25 k [3]: agentID v: agent_714 23:50:25 k [4]: type v: agent 23:50:25 k [5]: unit v: 23:50:25 k [6]: agentClass v: C_man_p_shorts_1_F 23:50:25 k [7]: faction v: CIV_F 23:50:25 k [8]: side v: CIV 23:50:25 k [9]: homeCluster v: c_461 23:50:25 k [10]: homePosition v: [21142.8,11867.8,0.142551] 23:50:25 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:50:25 k [12]: posture v: 0 23:50:25 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_714"] 23:50:25 ------------------ Inspection Complete -------------------- 23:50:26 ALIVE Agent Handler 23:50:26 Register Agent [agent_715] 23:50:26 ------------------ Inspecting Hash -------------------- 23:50:26 k [0]: debug v: true 23:50:26 k [1]: active v: false 23:50:26 k [2]: position v: [16856.8,14726.3,-0.0722332] 23:50:26 k [3]: agentID v: agent_715 23:50:26 k [4]: type v: agent 23:50:26 k [5]: unit v: 23:50:26 k [6]: agentClass v: C_man_1_2_F 23:50:26 k [7]: faction v: CIV_F 23:50:26 k [8]: side v: CIV 23:50:26 k [9]: homeCluster v: c_462 23:50:26 k [10]: homePosition v: [16856.8,14726.3,-0.0722332] 23:50:26 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:26 k [12]: posture v: 0 23:50:26 k [13]: muezzin v: true 23:50:26 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_715"] 23:50:26 ------------------ Inspection Complete -------------------- 23:50:27 ALIVE Agent Handler 23:50:27 Register Agent [agent_716] 23:50:27 ------------------ Inspecting Hash -------------------- 23:50:27 k [0]: debug v: true 23:50:27 k [1]: active v: false 23:50:27 k [2]: position v: [17063,15313.2,-0.549431] 23:50:27 k [3]: agentID v: agent_716 23:50:27 k [4]: type v: agent 23:50:27 k [5]: unit v: 23:50:27 k [6]: agentClass v: C_man_polo_2_F_afro 23:50:27 k [7]: faction v: CIV_F 23:50:27 k [8]: side v: CIV 23:50:27 k [9]: homeCluster v: c_462 23:50:27 k [10]: homePosition v: [17063,15313.2,-0.549431] 23:50:27 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:27 k [12]: posture v: 0 23:50:27 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_716"] 23:50:27 ------------------ Inspection Complete -------------------- 23:50:28 ALIVE Agent Handler 23:50:28 Register Agent [agent_717] 23:50:28 ------------------ Inspecting Hash -------------------- 23:50:28 k [0]: debug v: true 23:50:28 k [1]: active v: false 23:50:28 k [2]: position v: [17345.6,15558.4,-0.716488] 23:50:28 k [3]: agentID v: agent_717 23:50:28 k [4]: type v: agent 23:50:28 k [5]: unit v: 23:50:28 k [6]: agentClass v: C_man_p_beggar_F_asia 23:50:28 k [7]: faction v: CIV_F 23:50:28 k [8]: side v: CIV 23:50:28 k [9]: homeCluster v: c_462 23:50:28 k [10]: homePosition v: [17345.6,15558.4,-0.716488] 23:50:28 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:50:28 k [12]: posture v: 0 23:50:28 k [13]: politician v: true 23:50:28 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_717"] 23:50:28 ------------------ Inspection Complete -------------------- 23:50:28 ALIVE Agent Handler 23:50:28 Register Agent [agent_718] 23:50:28 ------------------ Inspecting Hash -------------------- 23:50:28 k [0]: debug v: true 23:50:28 k [1]: active v: false 23:50:28 k [2]: position v: [17221.4,15118.2,-0.57654] 23:50:28 k [3]: agentID v: agent_718 23:50:28 k [4]: type v: agent 23:50:28 k [5]: unit v: 23:50:28 k [6]: agentClass v: C_Nikos 23:50:28 k [7]: faction v: CIV_F 23:50:28 k [8]: side v: CIV 23:50:28 k [9]: homeCluster v: c_462 23:50:28 k [10]: homePosition v: [17221.4,15118.2,-0.57654] 23:50:28 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:28 k [12]: posture v: 0 23:50:28 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_718"] 23:50:28 ------------------ Inspection Complete -------------------- 23:50:29 ALIVE Agent Handler 23:50:29 Register Agent [agent_719] 23:50:29 ------------------ Inspecting Hash -------------------- 23:50:29 k [0]: debug v: true 23:50:29 k [1]: active v: false 23:50:29 k [2]: position v: [17305.3,14982.5,-0.94294] 23:50:29 k [3]: agentID v: agent_719 23:50:29 k [4]: type v: agent 23:50:29 k [5]: unit v: 23:50:29 k [6]: agentClass v: C_man_polo_2_F_asia 23:50:29 k [7]: faction v: CIV_F 23:50:29 k [8]: side v: CIV 23:50:29 k [9]: homeCluster v: c_462 23:50:29 k [10]: homePosition v: [17305.3,14982.5,-0.94294] 23:50:29 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:50:29 k [12]: posture v: 0 23:50:29 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_719"] 23:50:29 ------------------ Inspection Complete -------------------- 23:50:30 ALIVE Agent Handler 23:50:30 Register Agent [agent_720] 23:50:30 ------------------ Inspecting Hash -------------------- 23:50:30 k [0]: debug v: true 23:50:30 k [1]: active v: false 23:50:30 k [2]: position v: [17137.7,14840.3,-0.203407] 23:50:30 k [3]: agentID v: agent_720 23:50:30 k [4]: type v: agent 23:50:30 k [5]: unit v: 23:50:30 k [6]: agentClass v: C_man_polo_1_F_afro 23:50:30 k [7]: faction v: CIV_F 23:50:30 k [8]: side v: CIV 23:50:30 k [9]: homeCluster v: c_462 23:50:30 k [10]: homePosition v: [17137.7,14840.3,-0.203407] 23:50:30 k [11]: activeCommands v: [["ALIVE_fnc_cc_startGathering","managed",[30,90]]] 23:50:30 k [12]: posture v: 0 23:50:30 k [13]: muezzin v: true 23:50:30 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_720"] 23:50:30 ------------------ Inspection Complete -------------------- 23:50:30 ALIVE Agent Handler 23:50:30 Register Agent [agent_721] 23:50:30 ------------------ Inspecting Hash -------------------- 23:50:30 k [0]: debug v: true 23:50:30 k [1]: active v: false 23:50:30 k [2]: position v: [16857.4,15465,0.0417366] 23:50:30 k [3]: agentID v: agent_721 23:50:30 k [4]: type v: agent 23:50:30 k [5]: unit v: 23:50:30 k [6]: agentClass v: C_man_polo_3_F_asia 23:50:30 k [7]: faction v: CIV_F 23:50:30 k [8]: side v: CIV 23:50:30 k [9]: homeCluster v: c_462 23:50:30 k [10]: homePosition v: [16857.4,15465,0.0417366] 23:50:30 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:30 k [12]: posture v: 0 23:50:30 k [13]: politician v: true 23:50:30 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_721"] 23:50:30 ------------------ Inspection Complete -------------------- 23:50:31 ALIVE Agent Handler 23:50:31 Register Agent [agent_722] 23:50:31 ------------------ Inspecting Hash -------------------- 23:50:31 k [0]: debug v: true 23:50:31 k [1]: active v: false 23:50:31 k [2]: position v: [16811.2,15429.6,-0.00564575] 23:50:31 k [3]: agentID v: agent_722 23:50:31 k [4]: type v: agent 23:50:31 k [5]: unit v: 23:50:31 k [6]: agentClass v: C_man_p_beggar_F 23:50:31 k [7]: faction v: CIV_F 23:50:31 k [8]: side v: CIV 23:50:31 k [9]: homeCluster v: c_462 23:50:31 k [10]: homePosition v: [16811.2,15429.6,-0.00564575] 23:50:31 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:31 k [12]: posture v: 0 23:50:31 k [13]: muezzin v: true 23:50:31 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_722"] 23:50:31 ------------------ Inspection Complete -------------------- 23:50:32 ALIVE Agent Handler 23:50:32 Register Agent [agent_723] 23:50:32 ------------------ Inspecting Hash -------------------- 23:50:32 k [0]: debug v: true 23:50:32 k [1]: active v: false 23:50:32 k [2]: position v: [16764.2,14922.5,-0.105849] 23:50:32 k [3]: agentID v: agent_723 23:50:32 k [4]: type v: agent 23:50:32 k [5]: unit v: 23:50:32 k [6]: agentClass v: C_man_polo_5_F 23:50:32 k [7]: faction v: CIV_F 23:50:32 k [8]: side v: CIV 23:50:32 k [9]: homeCluster v: c_462 23:50:32 k [10]: homePosition v: [16764.2,14922.5,-0.105849] 23:50:32 k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]] 23:50:32 k [12]: posture v: 0 23:50:32 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_723"] 23:50:32 ------------------ Inspection Complete -------------------- 23:50:32 ALIVE Agent Handler 23:50:32 Register Agent [agent_724] 23:50:32 ------------------ Inspecting Hash -------------------- 23:50:32 k [0]: debug v: true 23:50:32 k [1]: active v: false 23:50:32 k [2]: position v: [16772.8,14875.8,0.0611734] 23:50:32 k [3]: agentID v: agent_724 23:50:32 k [4]: type v: agent 23:50:32 k [5]: unit v: 23:50:32 k [6]: agentClass v: C_man_p_beggar_F_afro 23:50:32 k [7]: faction v: CIV_F 23:50:32 k [8]: side v: CIV 23:50:32 k [9]: homeCluster v: c_462 23:50:32 k [10]: homePosition v: [16772.8,14875.8,0.0611734] 23:50:32 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:32 k [12]: posture v: 0 23:50:32 k [13]: politician v: true 23:50:32 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_724"] 23:50:32 ------------------ Inspection Complete -------------------- 23:50:33 ALIVE Agent Handler 23:50:33 Register Agent [agent_725] 23:50:33 ------------------ Inspecting Hash -------------------- 23:50:33 k [0]: debug v: true 23:50:33 k [1]: active v: false 23:50:33 k [2]: position v: [17504.9,14751.6,-0.00734425] 23:50:33 k [3]: agentID v: agent_725 23:50:33 k [4]: type v: agent 23:50:33 k [5]: unit v: 23:50:33 k [6]: agentClass v: C_man_polo_5_F_euro 23:50:33 k [7]: faction v: CIV_F 23:50:33 k [8]: side v: CIV 23:50:33 k [9]: homeCluster v: c_462 23:50:33 k [10]: homePosition v: [17504.9,14751.6,-0.00734425] 23:50:33 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:33 k [12]: posture v: 0 23:50:33 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_725"] 23:50:33 ------------------ Inspection Complete -------------------- 23:50:34 ALIVE Agent Handler 23:50:34 Register Agent [agent_726] 23:50:34 ------------------ Inspecting Hash -------------------- 23:50:34 k [0]: debug v: true 23:50:34 k [1]: active v: false 23:50:34 k [2]: position v: [17493.6,14798.6,-0.0101557] 23:50:34 k [3]: agentID v: agent_726 23:50:34 k [4]: type v: agent 23:50:34 k [5]: unit v: 23:50:34 k [6]: agentClass v: C_man_polo_1_F_afro 23:50:34 k [7]: faction v: CIV_F 23:50:34 k [8]: side v: CIV 23:50:34 k [9]: homeCluster v: c_462 23:50:34 k [10]: homePosition v: [17493.6,14798.6,-0.0101557] 23:50:34 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:34 k [12]: posture v: 0 23:50:34 k [13]: townelder v: true 23:50:34 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_726"] 23:50:34 ------------------ Inspection Complete -------------------- 23:50:34 ALIVE Agent Handler 23:50:34 Register Agent [agent_727] 23:50:34 ------------------ Inspecting Hash -------------------- 23:50:34 k [0]: debug v: true 23:50:34 k [1]: active v: false 23:50:34 k [2]: position v: [18751.8,14473.2,0.0587826] 23:50:34 k [3]: agentID v: agent_727 23:50:34 k [4]: type v: agent 23:50:34 k [5]: unit v: 23:50:34 k [6]: agentClass v: C_man_polo_2_F 23:50:34 k [7]: faction v: CIV_F 23:50:34 k [8]: side v: CIV 23:50:34 k [9]: homeCluster v: c_463 23:50:34 k [10]: homePosition v: [18751.8,14473.2,0.0587826] 23:50:34 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:50:34 k [12]: posture v: 0 23:50:34 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_727"] 23:50:34 ------------------ Inspection Complete -------------------- 23:50:35 ALIVE Agent Handler 23:50:35 Register Agent [agent_728] 23:50:35 ------------------ Inspecting Hash -------------------- 23:50:35 k [0]: debug v: true 23:50:35 k [1]: active v: false 23:50:35 k [2]: position v: [19006.3,14559.8,-0.175648] 23:50:35 k [3]: agentID v: agent_728 23:50:35 k [4]: type v: agent 23:50:35 k [5]: unit v: 23:50:35 k [6]: agentClass v: C_man_p_beggar_F_afro 23:50:35 k [7]: faction v: CIV_F 23:50:35 k [8]: side v: CIV 23:50:35 k [9]: homeCluster v: c_463 23:50:35 k [10]: homePosition v: [19006.3,14559.8,-0.175648] 23:50:35 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:35 k [12]: posture v: 0 23:50:35 k [13]: muezzin v: true 23:50:35 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_728"] 23:50:35 ------------------ Inspection Complete -------------------- 23:50:36 ALIVE Agent Handler 23:50:36 Register Agent [agent_729] 23:50:36 ------------------ Inspecting Hash -------------------- 23:50:36 k [0]: debug v: true 23:50:36 k [1]: active v: false 23:50:36 k [2]: position v: [18869,14376.6,-0.441341] 23:50:36 k [3]: agentID v: agent_729 23:50:36 k [4]: type v: agent 23:50:36 k [5]: unit v: 23:50:36 k [6]: agentClass v: C_man_polo_1_F 23:50:36 k [7]: faction v: CIV_F 23:50:36 k [8]: side v: CIV 23:50:36 k [9]: homeCluster v: c_463 23:50:36 k [10]: homePosition v: [18869,14376.6,-0.441341] 23:50:36 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:50:36 k [12]: posture v: 0 23:50:36 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_729"] 23:50:36 ------------------ Inspection Complete -------------------- 23:50:37 ALIVE Agent Handler 23:50:37 Register Agent [agent_730] 23:50:37 ------------------ Inspecting Hash -------------------- 23:50:37 k [0]: debug v: true 23:50:37 k [1]: active v: false 23:50:37 k [2]: position v: [21672.9,14051.8,-0.00853443] 23:50:37 k [3]: agentID v: agent_730 23:50:37 k [4]: type v: agent 23:50:37 k [5]: unit v: 23:50:37 k [6]: agentClass v: C_man_shorts_3_F_asia 23:50:37 k [7]: faction v: CIV_F 23:50:37 k [8]: side v: CIV 23:50:37 k [9]: homeCluster v: c_467 23:50:37 k [10]: homePosition v: [21672.9,14051.8,-0.00853443] 23:50:37 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:37 k [12]: posture v: 0 23:50:37 k [13]: muezzin v: true 23:50:37 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_730"] 23:50:37 ------------------ Inspection Complete -------------------- 23:50:38 ALIVE Agent Handler 23:50:38 Register Agent [agent_731] 23:50:38 ------------------ Inspecting Hash -------------------- 23:50:38 k [0]: debug v: true 23:50:38 k [1]: active v: false 23:50:38 k [2]: position v: [21722.1,14067.7,-0.109442] 23:50:38 k [3]: agentID v: agent_731 23:50:38 k [4]: type v: agent 23:50:38 k [5]: unit v: 23:50:38 k [6]: agentClass v: C_man_hunter_1_F 23:50:38 k [7]: faction v: CIV_F 23:50:38 k [8]: side v: CIV 23:50:38 k [9]: homeCluster v: c_467 23:50:38 k [10]: homePosition v: [21722.1,14067.7,-0.109442] 23:50:38 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:38 k [12]: posture v: 0 23:50:38 k [13]: muezzin v: true 23:50:38 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_731"] 23:50:38 ------------------ Inspection Complete -------------------- 23:50:38 ALIVE Agent Handler 23:50:38 Register Agent [agent_732] 23:50:38 ------------------ Inspecting Hash -------------------- 23:50:38 k [0]: debug v: true 23:50:38 k [1]: active v: false 23:50:38 k [2]: position v: [21708,14090.4,-1.10523] 23:50:38 k [3]: agentID v: agent_732 23:50:38 k [4]: type v: agent 23:50:38 k [5]: unit v: 23:50:38 k [6]: agentClass v: C_man_polo_3_F_afro 23:50:38 k [7]: faction v: CIV_F 23:50:38 k [8]: side v: CIV 23:50:38 k [9]: homeCluster v: c_467 23:50:38 k [10]: homePosition v: [21708,14090.4,-1.10523] 23:50:38 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:38 k [12]: posture v: 0 23:50:38 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_732"] 23:50:38 ------------------ Inspection Complete -------------------- 23:50:39 ALIVE Agent Handler 23:50:39 Register Agent [agent_733] 23:50:39 ------------------ Inspecting Hash -------------------- 23:50:39 k [0]: debug v: true 23:50:39 k [1]: active v: false 23:50:39 k [2]: position v: [21674,14083.9,-0.607656] 23:50:39 k [3]: agentID v: agent_733 23:50:39 k [4]: type v: agent 23:50:39 k [5]: unit v: 23:50:39 k [6]: agentClass v: C_man_shorts_4_F_asia 23:50:39 k [7]: faction v: CIV_F 23:50:39 k [8]: side v: CIV 23:50:39 k [9]: homeCluster v: c_467 23:50:39 k [10]: homePosition v: [21674,14083.9,-0.607656] 23:50:39 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:39 k [12]: posture v: 0 23:50:39 k [13]: muezzin v: true 23:50:39 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_733"] 23:50:39 ------------------ Inspection Complete -------------------- 23:50:40 ALIVE Agent Handler 23:50:40 Register Agent [agent_734] 23:50:40 ------------------ Inspecting Hash -------------------- 23:50:40 k [0]: debug v: true 23:50:40 k [1]: active v: false 23:50:40 k [2]: position v: [21779.1,14153.9,0.0301437] 23:50:40 k [3]: agentID v: agent_734 23:50:40 k [4]: type v: agent 23:50:40 k [5]: unit v: 23:50:40 k [6]: agentClass v: C_man_1_3_F 23:50:40 k [7]: faction v: CIV_F 23:50:40 k [8]: side v: CIV 23:50:40 k [9]: homeCluster v: c_467 23:50:40 k [10]: homePosition v: [21779.1,14153.9,0.0301437] 23:50:40 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:50:40 k [12]: posture v: 0 23:50:40 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_734"] 23:50:40 ------------------ Inspection Complete -------------------- 23:50:40 ALIVE Agent Handler 23:50:40 Register Agent [agent_735] 23:50:40 ------------------ Inspecting Hash -------------------- 23:50:40 k [0]: debug v: true 23:50:40 k [1]: active v: false 23:50:40 k [2]: position v: [21912.5,14268.1,0.00166249] 23:50:40 k [3]: agentID v: agent_735 23:50:40 k [4]: type v: agent 23:50:40 k [5]: unit v: 23:50:40 k [6]: agentClass v: C_man_1_2_F 23:50:40 k [7]: faction v: CIV_F 23:50:40 k [8]: side v: CIV 23:50:40 k [9]: homeCluster v: c_467 23:50:41 k [10]: homePosition v: [21912.5,14268.1,0.00166249] 23:50:41 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:50:41 k [12]: posture v: 0 23:50:41 k [13]: muezzin v: true 23:50:41 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_735"] 23:50:41 ------------------ Inspection Complete -------------------- 23:50:41 ALIVE Agent Handler 23:50:41 Register Agent [agent_736] 23:50:41 ------------------ Inspecting Hash -------------------- 23:50:41 k [0]: debug v: true 23:50:41 k [1]: active v: false 23:50:41 k [2]: position v: [22145,14157.5,0.0842586] 23:50:41 k [3]: agentID v: agent_736 23:50:41 k [4]: type v: agent 23:50:41 k [5]: unit v: 23:50:41 k [6]: agentClass v: C_man_p_fugitive_F_euro 23:50:41 k [7]: faction v: CIV_F 23:50:41 k [8]: side v: CIV 23:50:41 k [9]: homeCluster v: c_467 23:50:41 k [10]: homePosition v: [22145,14157.5,0.0842586] 23:50:41 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:50:41 k [12]: posture v: 0 23:50:41 k [13]: townelder v: true 23:50:41 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_736"] 23:50:41 ------------------ Inspection Complete -------------------- 23:50:42 ALIVE Agent Handler 23:50:42 Register Agent [agent_737] 23:50:42 ------------------ Inspecting Hash -------------------- 23:50:42 k [0]: debug v: true 23:50:42 k [1]: active v: false 23:50:42 k [2]: position v: [22182.7,14163.2,-0.032526] 23:50:42 k [3]: agentID v: agent_737 23:50:42 k [4]: type v: agent 23:50:42 k [5]: unit v: 23:50:42 k [6]: agentClass v: C_man_1_2_F 23:50:42 k [7]: faction v: CIV_F 23:50:42 k [8]: side v: CIV 23:50:42 k [9]: homeCluster v: c_467 23:50:42 k [10]: homePosition v: [22182.7,14163.2,-0.032526] 23:50:42 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:42 k [12]: posture v: 0 23:50:42 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_737"] 23:50:42 ------------------ Inspection Complete -------------------- 23:50:43 ALIVE Agent Handler 23:50:43 Register Agent [agent_738] 23:50:43 ------------------ Inspecting Hash -------------------- 23:50:43 k [0]: debug v: true 23:50:43 k [1]: active v: false 23:50:43 k [2]: position v: [22032.6,14159,0.00755405] 23:50:43 k [3]: agentID v: agent_738 23:50:43 k [4]: type v: agent 23:50:43 k [5]: unit v: 23:50:43 k [6]: agentClass v: C_man_p_fugitive_F_euro 23:50:43 k [7]: faction v: CIV_F 23:50:43 k [8]: side v: CIV 23:50:43 k [9]: homeCluster v: c_467 23:50:43 k [10]: homePosition v: [22032.6,14159,0.00755405] 23:50:43 k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]] 23:50:43 k [12]: posture v: 0 23:50:43 k [13]: townelder v: true 23:50:43 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_738"] 23:50:43 ------------------ Inspection Complete -------------------- 23:50:45 ALIVE Agent Handler 23:50:45 Register Agent [agent_739] 23:50:45 ------------------ Inspecting Hash -------------------- 23:50:45 k [0]: debug v: true 23:50:45 k [1]: active v: false 23:50:45 k [2]: position v: [4211.45,15521.9,-0.295471] 23:50:45 k [3]: agentID v: agent_739 23:50:45 k [4]: type v: agent 23:50:45 k [5]: unit v: 23:50:45 k [6]: agentClass v: C_man_polo_4_F 23:50:45 k [7]: faction v: CIV_F 23:50:45 k [8]: side v: CIV 23:50:45 k [9]: homeCluster v: c_469 23:50:45 k [10]: homePosition v: [4211.45,15521.9,-0.295471] 23:50:45 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:50:45 k [12]: posture v: 0 23:50:45 k [13]: townelder v: true 23:50:45 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_739"] 23:50:45 ------------------ Inspection Complete -------------------- 23:50:45 ALIVE Agent Handler 23:50:45 Register Agent [agent_740] 23:50:45 ------------------ Inspecting Hash -------------------- 23:50:45 k [0]: debug v: true 23:50:45 k [1]: active v: false 23:50:45 k [2]: position v: [4203.61,15736.3,0.465858] 23:50:45 k [3]: agentID v: agent_740 23:50:45 k [4]: type v: agent 23:50:45 k [5]: unit v: 23:50:45 k [6]: agentClass v: C_man_p_fugitive_F_afro 23:50:45 k [7]: faction v: CIV_F 23:50:45 k [8]: side v: CIV 23:50:45 k [9]: homeCluster v: c_469 23:50:45 k [10]: homePosition v: [4203.61,15736.3,0.465858] 23:50:45 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:45 k [12]: posture v: 0 23:50:45 k [13]: muezzin v: true 23:50:45 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_740"] 23:50:45 ------------------ Inspection Complete -------------------- 23:50:46 ALIVE Agent Handler 23:50:46 Register Agent [agent_741] 23:50:46 ------------------ Inspecting Hash -------------------- 23:50:46 k [0]: debug v: true 23:50:46 k [1]: active v: false 23:50:46 k [2]: position v: [4263.47,15915.9,-0.152092] 23:50:46 k [3]: agentID v: agent_741 23:50:46 k [4]: type v: agent 23:50:46 k [5]: unit v: 23:50:46 k [6]: agentClass v: C_man_p_fugitive_F_afro 23:50:46 k [7]: faction v: CIV_F 23:50:46 k [8]: side v: CIV 23:50:46 k [9]: homeCluster v: c_469 23:50:46 k [10]: homePosition v: [4263.47,15915.9,-0.152092] 23:50:46 k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]] 23:50:46 k [12]: posture v: 0 23:50:46 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_741"] 23:50:46 ------------------ Inspection Complete -------------------- 23:50:47 ALIVE Agent Handler 23:50:47 Register Agent [agent_742] 23:50:47 ------------------ Inspecting Hash -------------------- 23:50:47 k [0]: debug v: true 23:50:47 k [1]: active v: false 23:50:47 k [2]: position v: [4440.98,14883.1,0.0726357] 23:50:47 k [3]: agentID v: agent_742 23:50:47 k [4]: type v: agent 23:50:47 k [5]: unit v: 23:50:47 k [6]: agentClass v: C_man_shorts_4_F 23:50:47 k [7]: faction v: CIV_F 23:50:47 k [8]: side v: CIV 23:50:47 k [9]: homeCluster v: c_469 23:50:47 k [10]: homePosition v: [4440.98,14883.1,0.0726357] 23:50:47 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:47 k [12]: posture v: 0 23:50:47 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_742"] 23:50:47 ------------------ Inspection Complete -------------------- 23:50:47 ALIVE Agent Handler 23:50:47 Register Agent [agent_743] 23:50:47 ------------------ Inspecting Hash -------------------- 23:50:47 k [0]: debug v: true 23:50:47 k [1]: active v: false 23:50:47 k [2]: position v: [4396.64,14916.7,0.123587] 23:50:47 k [3]: agentID v: agent_743 23:50:47 k [4]: type v: agent 23:50:47 k [5]: unit v: 23:50:47 k [6]: agentClass v: C_man_polo_3_F_euro 23:50:47 k [7]: faction v: CIV_F 23:50:47 k [8]: side v: CIV 23:50:47 k [9]: homeCluster v: c_469 23:50:47 k [10]: homePosition v: [4396.64,14916.7,0.123587] 23:50:47 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:50:47 k [12]: posture v: 0 23:50:47 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_743"] 23:50:47 ------------------ Inspection Complete -------------------- 23:50:48 ALIVE Agent Handler 23:50:48 Register Agent [agent_744] 23:50:48 ------------------ Inspecting Hash -------------------- 23:50:48 k [0]: debug v: true 23:50:48 k [1]: active v: false 23:50:48 k [2]: position v: [4393.32,14938,0.140543] 23:50:48 k [3]: agentID v: agent_744 23:50:48 k [4]: type v: agent 23:50:48 k [5]: unit v: 23:50:48 k [6]: agentClass v: C_Nikos_aged 23:50:48 k [7]: faction v: CIV_F 23:50:48 k [8]: side v: CIV 23:50:48 k [9]: homeCluster v: c_469 23:50:48 k [10]: homePosition v: [4393.32,14938,0.140543] 23:50:48 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:48 k [12]: posture v: 0 23:50:48 k [13]: muezzin v: true 23:50:48 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_744"] 23:50:48 ------------------ Inspection Complete -------------------- 23:50:49 ALIVE Agent Handler 23:50:49 Register Agent [agent_745] 23:50:49 ------------------ Inspecting Hash -------------------- 23:50:49 k [0]: debug v: true 23:50:49 k [1]: active v: false 23:50:49 k [2]: position v: [4225.59,15087.2,-0.0403614] 23:50:49 k [3]: agentID v: agent_745 23:50:49 k [4]: type v: agent 23:50:49 k [5]: unit v: 23:50:49 k [6]: agentClass v: C_man_p_beggar_F 23:50:49 k [7]: faction v: CIV_F 23:50:49 k [8]: side v: CIV 23:50:49 k [9]: homeCluster v: c_469 23:50:49 k [10]: homePosition v: [4225.59,15087.2,-0.0403614] 23:50:49 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:50:49 k [12]: posture v: 0 23:50:49 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_745"] 23:50:49 ------------------ Inspection Complete -------------------- 23:50:49 ALIVE Agent Handler 23:50:49 Register Agent [agent_746] 23:50:49 ------------------ Inspecting Hash -------------------- 23:50:49 k [0]: debug v: true 23:50:49 k [1]: active v: false 23:50:49 k [2]: position v: [4666.63,14817.9,-0.0142384] 23:50:49 k [3]: agentID v: agent_746 23:50:49 k [4]: type v: agent 23:50:49 k [5]: unit v: 23:50:49 k [6]: agentClass v: C_man_polo_4_F 23:50:49 k [7]: faction v: CIV_F 23:50:49 k [8]: side v: CIV 23:50:49 k [9]: homeCluster v: c_469 23:50:49 k [10]: homePosition v: [4666.63,14817.9,-0.0142384] 23:50:49 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:49 k [12]: posture v: 0 23:50:49 k [13]: muezzin v: true 23:50:49 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_746"] 23:50:49 ------------------ Inspection Complete -------------------- 23:50:50 ALIVE Agent Handler 23:50:50 Register Agent [agent_747] 23:50:50 ------------------ Inspecting Hash -------------------- 23:50:50 k [0]: debug v: true 23:50:50 k [1]: active v: false 23:50:50 k [2]: position v: [4587.73,14843.4,0.308586] 23:50:50 k [3]: agentID v: agent_747 23:50:50 k [4]: type v: agent 23:50:50 k [5]: unit v: 23:50:50 k [6]: agentClass v: C_man_polo_5_F_euro 23:50:50 k [7]: faction v: CIV_F 23:50:50 k [8]: side v: CIV 23:50:50 k [9]: homeCluster v: c_469 23:50:50 k [10]: homePosition v: [4587.73,14843.4,0.308586] 23:50:50 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:50 k [12]: posture v: 0 23:50:50 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_747"] 23:50:50 ------------------ Inspection Complete -------------------- 23:50:51 ALIVE Agent Handler 23:50:51 Register Agent [agent_748] 23:50:51 ------------------ Inspecting Hash -------------------- 23:50:51 k [0]: debug v: true 23:50:51 k [1]: active v: false 23:50:51 k [2]: position v: [3996.76,15411.5,1.37344] 23:50:51 k [3]: agentID v: agent_748 23:50:51 k [4]: type v: agent 23:50:51 k [5]: unit v: 23:50:51 k [6]: agentClass v: C_man_shorts_1_F_asia 23:50:51 k [7]: faction v: CIV_F 23:50:51 k [8]: side v: CIV 23:50:51 k [9]: homeCluster v: c_469 23:50:51 k [10]: homePosition v: [3996.76,15411.5,1.37344] 23:50:51 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:51 k [12]: posture v: 0 23:50:51 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_748"] 23:50:51 ------------------ Inspection Complete -------------------- 23:50:52 ALIVE Agent Handler 23:50:52 Register Agent [agent_749] 23:50:52 ------------------ Inspecting Hash -------------------- 23:50:52 k [0]: debug v: true 23:50:52 k [1]: active v: false 23:50:52 k [2]: position v: [5540.26,16305.1,0.115088] 23:50:52 k [3]: agentID v: agent_749 23:50:52 k [4]: type v: agent 23:50:52 k [5]: unit v: 23:50:52 k [6]: agentClass v: C_man_polo_2_F_euro 23:50:52 k [7]: faction v: CIV_F 23:50:52 k [8]: side v: CIV 23:50:52 k [9]: homeCluster v: c_470 23:50:52 k [10]: homePosition v: [5540.26,16305.1,0.115088] 23:50:52 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:50:52 k [12]: posture v: 0 23:50:52 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_749"] 23:50:52 ------------------ Inspection Complete -------------------- 23:50:53 ALIVE Agent Handler 23:50:53 Register Agent [agent_750] 23:50:53 ------------------ Inspecting Hash -------------------- 23:50:53 k [0]: debug v: true 23:50:53 k [1]: active v: false 23:50:53 k [2]: position v: [5665.75,16249.2,0.0437889] 23:50:53 k [3]: agentID v: agent_750 23:50:53 k [4]: type v: agent 23:50:53 k [5]: unit v: 23:50:53 k [6]: agentClass v: C_man_polo_2_F_afro 23:50:53 k [7]: faction v: CIV_F 23:50:53 k [8]: side v: CIV 23:50:53 k [9]: homeCluster v: c_470 23:50:53 k [10]: homePosition v: [5665.75,16249.2,0.0437889] 23:50:53 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:53 k [12]: posture v: 0 23:50:53 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_750"] 23:50:53 ------------------ Inspection Complete -------------------- 23:50:53 ALIVE Agent Handler 23:50:53 Register Agent [agent_751] 23:50:53 ------------------ Inspecting Hash -------------------- 23:50:53 k [0]: debug v: true 23:50:53 k [1]: active v: false 23:50:53 k [2]: position v: [5829.64,16113.5,0.126156] 23:50:53 k [3]: agentID v: agent_751 23:50:53 k [4]: type v: agent 23:50:53 k [5]: unit v: 23:50:53 k [6]: agentClass v: C_man_polo_4_F_asia 23:50:53 k [7]: faction v: CIV_F 23:50:53 k [8]: side v: CIV 23:50:53 k [9]: homeCluster v: c_470 23:50:53 k [10]: homePosition v: [5829.64,16113.5,0.126156] 23:50:53 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:53 k [12]: posture v: 0 23:50:53 k [13]: townelder v: true 23:50:53 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_751"] 23:50:53 ------------------ Inspection Complete -------------------- 23:50:54 ALIVE Agent Handler 23:50:54 Register Agent [agent_752] 23:50:54 ------------------ Inspecting Hash -------------------- 23:50:54 k [0]: debug v: true 23:50:54 k [1]: active v: false 23:50:54 k [2]: position v: [5810.51,16057.8,-0.0644341] 23:50:54 k [3]: agentID v: agent_752 23:50:54 k [4]: type v: agent 23:50:54 k [5]: unit v: 23:50:54 k [6]: agentClass v: C_man_shorts_4_F_euro 23:50:54 k [7]: faction v: CIV_F 23:50:54 k [8]: side v: CIV 23:50:54 k [9]: homeCluster v: c_470 23:50:54 k [10]: homePosition v: [5810.51,16057.8,-0.0644341] 23:50:54 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:54 k [12]: posture v: 0 23:50:54 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_752"] 23:50:54 ------------------ Inspection Complete -------------------- 23:50:55 ALIVE Agent Handler 23:50:55 Register Agent [agent_753] 23:50:55 ------------------ Inspecting Hash -------------------- 23:50:55 k [0]: debug v: true 23:50:55 k [1]: active v: false 23:50:55 k [2]: position v: [5830.79,15962.2,0.324436] 23:50:55 k [3]: agentID v: agent_753 23:50:55 k [4]: type v: agent 23:50:55 k [5]: unit v: 23:50:55 k [6]: agentClass v: C_man_p_beggar_F 23:50:55 k [7]: faction v: CIV_F 23:50:55 k [8]: side v: CIV 23:50:55 k [9]: homeCluster v: c_470 23:50:55 k [10]: homePosition v: [5830.79,15962.2,0.324436] 23:50:55 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:50:55 k [12]: posture v: 0 23:50:55 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_753"] 23:50:55 ------------------ Inspection Complete -------------------- 23:50:55 ALIVE Agent Handler 23:50:55 Register Agent [agent_754] 23:50:55 ------------------ Inspecting Hash -------------------- 23:50:55 k [0]: debug v: true 23:50:55 k [1]: active v: false 23:50:55 k [2]: position v: [5843.33,15948.3,-0.101479] 23:50:55 k [3]: agentID v: agent_754 23:50:55 k [4]: type v: agent 23:50:55 k [5]: unit v: 23:50:55 k [6]: agentClass v: C_man_polo_5_F 23:50:55 k [7]: faction v: CIV_F 23:50:55 k [8]: side v: CIV 23:50:55 k [9]: homeCluster v: c_470 23:50:55 k [10]: homePosition v: [5843.33,15948.3,-0.101479] 23:50:55 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:55 k [12]: posture v: 0 23:50:56 k [13]: townelder v: true 23:50:56 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_754"] 23:50:56 ------------------ Inspection Complete -------------------- 23:50:57 ALIVE Agent Handler 23:50:57 Register Agent [agent_755] 23:50:57 ------------------ Inspecting Hash -------------------- 23:50:57 k [0]: debug v: true 23:50:57 k [1]: active v: false 23:50:57 k [2]: position v: [6318.64,15746.2,-0.0626259] 23:50:57 k [3]: agentID v: agent_755 23:50:58 k [4]: type v: agent 23:50:58 k [5]: unit v: 23:50:58 k [6]: agentClass v: C_man_polo_4_F_euro 23:50:58 k [7]: faction v: CIV_F 23:50:58 k [8]: side v: CIV 23:50:58 k [9]: homeCluster v: c_471 23:50:58 k [10]: homePosition v: [6318.64,15746.2,-0.0626259] 23:50:58 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:50:58 k [12]: posture v: 0 23:50:58 k [13]: politician v: true 23:50:58 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_755"] 23:50:58 ------------------ Inspection Complete -------------------- 23:50:58 ALIVE Agent Handler 23:50:58 Register Agent [agent_756] 23:50:58 ------------------ Inspecting Hash -------------------- 23:50:58 k [0]: debug v: true 23:50:58 k [1]: active v: false 23:50:58 k [2]: position v: [6761.8,15380.8,0.0161514] 23:50:58 k [3]: agentID v: agent_756 23:50:58 k [4]: type v: agent 23:50:58 k [5]: unit v: 23:50:58 k [6]: agentClass v: C_man_p_fugitive_F_afro 23:50:58 k [7]: faction v: CIV_F 23:50:58 k [8]: side v: CIV 23:50:58 k [9]: homeCluster v: c_471 23:50:58 k [10]: homePosition v: [6761.8,15380.8,0.0161514] 23:50:58 k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]] 23:50:58 k [12]: posture v: 0 23:50:58 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_756"] 23:50:58 ------------------ Inspection Complete -------------------- 23:50:59 ALIVE Agent Handler 23:50:59 Register Agent [agent_757] 23:50:59 ------------------ Inspecting Hash -------------------- 23:50:59 k [0]: debug v: true 23:50:59 k [1]: active v: false 23:50:59 k [2]: position v: [7373.97,15636.3,-0.301964] 23:50:59 k [3]: agentID v: agent_757 23:50:59 k [4]: type v: agent 23:50:59 k [5]: unit v: 23:50:59 k [6]: agentClass v: C_scientist_F 23:50:59 k [7]: faction v: CIV_F 23:50:59 k [8]: side v: CIV 23:50:59 k [9]: homeCluster v: c_471 23:50:59 k [10]: homePosition v: [7373.97,15636.3,-0.301964] 23:50:59 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:50:59 k [12]: posture v: 0 23:50:59 k [13]: townelder v: true 23:50:59 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_757"] 23:50:59 ------------------ Inspection Complete -------------------- 23:51:00 ALIVE Agent Handler 23:51:00 Register Agent [agent_758] 23:51:00 ------------------ Inspecting Hash -------------------- 23:51:00 k [0]: debug v: true 23:51:00 k [1]: active v: false 23:51:00 k [2]: position v: [7404.33,15406.2,0.0611801] 23:51:00 k [3]: agentID v: agent_758 23:51:00 k [4]: type v: agent 23:51:00 k [5]: unit v: 23:51:00 k [6]: agentClass v: C_man_polo_6_F 23:51:00 k [7]: faction v: CIV_F 23:51:00 k [8]: side v: CIV 23:51:00 k [9]: homeCluster v: c_471 23:51:00 k [10]: homePosition v: [7404.33,15406.2,0.0611801] 23:51:00 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:51:00 k [12]: posture v: 0 23:51:00 k [13]: politician v: true 23:51:00 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_758"] 23:51:00 ------------------ Inspection Complete -------------------- 23:51:00 ALIVE Agent Handler 23:51:00 Register Agent [agent_759] 23:51:00 ------------------ Inspecting Hash -------------------- 23:51:00 k [0]: debug v: true 23:51:00 k [1]: active v: false 23:51:00 k [2]: position v: [6764.54,15744.5,0.351521] 23:51:00 k [3]: agentID v: agent_759 23:51:00 k [4]: type v: agent 23:51:00 k [5]: unit v: 23:51:00 k [6]: agentClass v: C_man_shorts_4_F_afro 23:51:00 k [7]: faction v: CIV_F 23:51:00 k [8]: side v: CIV 23:51:00 k [9]: homeCluster v: c_471 23:51:00 k [10]: homePosition v: [6764.54,15744.5,0.351521] 23:51:00 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:51:00 k [12]: posture v: 0 23:51:00 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_759"] 23:51:00 ------------------ Inspection Complete -------------------- 23:51:01 ALIVE Agent Handler 23:51:01 Register Agent [agent_760] 23:51:01 ------------------ Inspecting Hash -------------------- 23:51:01 k [0]: debug v: true 23:51:01 k [1]: active v: false 23:51:01 k [2]: position v: [7358.36,15238.5,-0.0953903] 23:51:01 k [3]: agentID v: agent_760 23:51:01 k [4]: type v: agent 23:51:01 k [5]: unit v: 23:51:01 k [6]: agentClass v: C_man_shorts_1_F_euro 23:51:01 k [7]: faction v: CIV_F 23:51:01 k [8]: side v: CIV 23:51:01 k [9]: homeCluster v: c_471 23:51:01 k [10]: homePosition v: [7358.36,15238.5,-0.0953903] 23:51:01 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:51:01 k [12]: posture v: 0 23:51:01 k [13]: muezzin v: true 23:51:01 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_760"] 23:51:01 ------------------ Inspection Complete -------------------- 23:51:02 ALIVE Agent Handler 23:51:02 Register Agent [agent_761] 23:51:02 ------------------ Inspecting Hash -------------------- 23:51:02 k [0]: debug v: true 23:51:02 k [1]: active v: false 23:51:02 k [2]: position v: [6445.17,15862.8,0.269665] 23:51:02 k [3]: agentID v: agent_761 23:51:02 k [4]: type v: agent 23:51:02 k [5]: unit v: 23:51:02 k [6]: agentClass v: C_journalist_F 23:51:02 k [7]: faction v: CIV_F 23:51:02 k [8]: side v: CIV 23:51:02 k [9]: homeCluster v: c_471 23:51:02 k [10]: homePosition v: [6445.17,15862.8,0.269665] 23:51:02 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:51:02 k [12]: posture v: 0 23:51:02 k [13]: politician v: true 23:51:02 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_761"] 23:51:02 ------------------ Inspection Complete -------------------- 23:51:02 ALIVE Agent Handler 23:51:02 Register Agent [agent_762] 23:51:02 ------------------ Inspecting Hash -------------------- 23:51:02 k [0]: debug v: true 23:51:02 k [1]: active v: false 23:51:02 k [2]: position v: [6464.4,15836.3,-0.0126762] 23:51:02 k [3]: agentID v: agent_762 23:51:02 k [4]: type v: agent 23:51:02 k [5]: unit v: 23:51:02 k [6]: agentClass v: C_man_shorts_4_F_afro 23:51:02 k [7]: faction v: CIV_F 23:51:02 k [8]: side v: CIV 23:51:02 k [9]: homeCluster v: c_471 23:51:02 k [10]: homePosition v: [6464.4,15836.3,-0.0126762] 23:51:02 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:51:02 k [12]: posture v: 0 23:51:02 k [13]: muezzin v: true 23:51:02 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_762"] 23:51:02 ------------------ Inspection Complete -------------------- 23:51:03 ALIVE Agent Handler 23:51:03 Register Agent [agent_763] 23:51:03 ------------------ Inspecting Hash -------------------- 23:51:03 k [0]: debug v: true 23:51:03 k [1]: active v: false 23:51:03 k [2]: position v: [5552.06,17935.9,-0.428047] 23:51:03 k [3]: agentID v: agent_763 23:51:03 k [4]: type v: agent 23:51:03 k [5]: unit v: 23:51:03 k [6]: agentClass v: C_man_hunter_1_F 23:51:03 k [7]: faction v: CIV_F 23:51:03 k [8]: side v: CIV 23:51:03 k [9]: homeCluster v: c_472 23:51:03 k [10]: homePosition v: [5552.06,17935.9,-0.428047] 23:51:03 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:51:04 k [12]: posture v: 0 23:51:04 k [13]: townelder v: true 23:51:04 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_763"] 23:51:04 ------------------ Inspection Complete -------------------- 23:51:04 ALIVE Agent Handler 23:51:04 Register Agent [agent_764] 23:51:04 ------------------ Inspecting Hash -------------------- 23:51:04 k [0]: debug v: true 23:51:04 k [1]: active v: false 23:51:04 k [2]: position v: [4440.01,20925.8,-0.0509644] 23:51:04 k [3]: agentID v: agent_764 23:51:04 k [4]: type v: agent 23:51:04 k [5]: unit v: 23:51:04 k [6]: agentClass v: C_man_p_fugitive_F 23:51:04 k [7]: faction v: CIV_F 23:51:04 k [8]: side v: CIV 23:51:04 k [9]: homeCluster v: c_477 23:51:04 k [10]: homePosition v: [4440.01,20925.8,-0.0509644] 23:51:04 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:51:04 k [12]: posture v: 0 23:51:04 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_764"] 23:51:04 ------------------ Inspection Complete -------------------- 23:51:05 ALIVE Agent Handler 23:51:05 Register Agent [agent_765] 23:51:05 ------------------ Inspecting Hash -------------------- 23:51:05 k [0]: debug v: true 23:51:05 k [1]: active v: false 23:51:05 k [2]: position v: [11127.1,15586.9,-0.0210495] 23:51:05 k [3]: agentID v: agent_765 23:51:05 k [4]: type v: agent 23:51:05 k [5]: unit v: 23:51:05 k [6]: agentClass v: C_Orestes 23:51:05 k [7]: faction v: CIV_F 23:51:05 k [8]: side v: CIV 23:51:05 k [9]: homeCluster v: c_482 23:51:05 k [10]: homePosition v: [11127.1,15586.9,-0.0210495] 23:51:05 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:51:05 k [12]: posture v: 0 23:51:05 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_765"] 23:51:05 ------------------ Inspection Complete -------------------- 23:51:06 ALIVE Agent Handler 23:51:06 Register Agent [agent_766] 23:51:06 ------------------ Inspecting Hash -------------------- 23:51:06 k [0]: debug v: true 23:51:06 k [1]: active v: false 23:51:06 k [2]: position v: [11009.7,15546.5,-0.259155] 23:51:06 k [3]: agentID v: agent_766 23:51:06 k [4]: type v: agent 23:51:06 k [5]: unit v: 23:51:06 k [6]: agentClass v: C_man_polo_5_F_asia 23:51:06 k [7]: faction v: CIV_F 23:51:06 k [8]: side v: CIV 23:51:06 k [9]: homeCluster v: c_482 23:51:06 k [10]: homePosition v: [11009.7,15546.5,-0.259155] 23:51:06 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:51:06 k [12]: posture v: 0 23:51:06 k [13]: townelder v: true 23:51:06 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_766"] 23:51:06 ------------------ Inspection Complete -------------------- 23:51:06 ALIVE Agent Handler 23:51:06 Register Agent [agent_767] 23:51:06 ------------------ Inspecting Hash -------------------- 23:51:06 k [0]: debug v: true 23:51:06 k [1]: active v: false 23:51:06 k [2]: position v: [11303.3,15525.3,-0.532116] 23:51:06 k [3]: agentID v: agent_767 23:51:06 k [4]: type v: agent 23:51:06 k [5]: unit v: 23:51:06 k [6]: agentClass v: C_man_p_beggar_F 23:51:06 k [7]: faction v: CIV_F 23:51:06 k [8]: side v: CIV 23:51:06 k [9]: homeCluster v: c_482 23:51:06 k [10]: homePosition v: [11303.3,15525.3,-0.532116] 23:51:06 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:51:06 k [12]: posture v: 0 23:51:06 k [13]: townelder v: true 23:51:06 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_767"] 23:51:06 ------------------ Inspection Complete -------------------- 23:51:07 ALIVE Agent Handler 23:51:07 Register Agent [agent_768] 23:51:07 ------------------ Inspecting Hash -------------------- 23:51:07 k [0]: debug v: true 23:51:07 k [1]: active v: false 23:51:07 k [2]: position v: [11038.6,15768.6,0.0943413] 23:51:07 k [3]: agentID v: agent_768 23:51:07 k [4]: type v: agent 23:51:07 k [5]: unit v: 23:51:07 k [6]: agentClass v: C_man_shorts_3_F 23:51:07 k [7]: faction v: CIV_F 23:51:07 k [8]: side v: CIV 23:51:07 k [9]: homeCluster v: c_482 23:51:07 k [10]: homePosition v: [11038.6,15768.6,0.0943413] 23:51:07 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:51:07 k [12]: posture v: 0 23:51:07 k [13]: muezzin v: true 23:51:07 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_768"] 23:51:07 ------------------ Inspection Complete -------------------- 23:51:08 ALIVE Agent Handler 23:51:08 Register Agent [agent_769] 23:51:08 ------------------ Inspecting Hash -------------------- 23:51:08 k [0]: debug v: true 23:51:08 k [1]: active v: false 23:51:08 k [2]: position v: [8006.92,17333.2,0.00428772] 23:51:08 k [3]: agentID v: agent_769 23:51:08 k [4]: type v: agent 23:51:08 k [5]: unit v: 23:51:08 k [6]: agentClass v: C_man_shorts_3_F_euro 23:51:08 k [7]: faction v: CIV_F 23:51:08 k [8]: side v: CIV 23:51:08 k [9]: homeCluster v: c_487 23:51:08 k [10]: homePosition v: [8006.92,17333.2,0.00428772] 23:51:08 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:51:08 k [12]: posture v: 0 23:51:08 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_769"] 23:51:08 ------------------ Inspection Complete -------------------- 23:51:09 ALIVE Agent Handler 23:51:09 Register Agent [agent_770] 23:51:09 ------------------ Inspecting Hash -------------------- 23:51:09 k [0]: debug v: true 23:51:09 k [1]: active v: false 23:51:09 k [2]: position v: [8117.71,17254.2,-0.879807] 23:51:09 k [3]: agentID v: agent_770 23:51:09 k [4]: type v: agent 23:51:09 k [5]: unit v: 23:51:09 k [6]: agentClass v: C_man_w_worker_F 23:51:09 k [7]: faction v: CIV_F 23:51:09 k [8]: side v: CIV 23:51:09 k [9]: homeCluster v: c_487 23:51:09 k [10]: homePosition v: [8117.71,17254.2,-0.879807] 23:51:09 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:51:09 k [12]: posture v: 0 23:51:09 k [13]: politician v: true 23:51:09 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_770"] 23:51:09 ------------------ Inspection Complete -------------------- 23:51:09 ALIVE Agent Handler 23:51:09 Register Agent [agent_771] 23:51:09 ------------------ Inspecting Hash -------------------- 23:51:10 k [0]: debug v: true 23:51:10 k [1]: active v: false 23:51:10 k [2]: position v: [8089.42,17138.5,-0.139359] 23:51:10 k [3]: agentID v: agent_771 23:51:10 k [4]: type v: agent 23:51:10 k [5]: unit v: 23:51:10 k [6]: agentClass v: C_man_polo_1_F_afro 23:51:10 k [7]: faction v: CIV_F 23:51:10 k [8]: side v: CIV 23:51:10 k [9]: homeCluster v: c_487 23:51:10 k [10]: homePosition v: [8089.42,17138.5,-0.139359] 23:51:10 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:51:10 k [12]: posture v: 0 23:51:10 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_771"] 23:51:10 ------------------ Inspection Complete -------------------- 23:51:10 ALIVE Agent Handler 23:51:10 Register Agent [agent_772] 23:51:10 ------------------ Inspecting Hash -------------------- 23:51:10 k [0]: debug v: true 23:51:10 k [1]: active v: false 23:51:10 k [2]: position v: [7804.29,17291.7,-0.569153] 23:51:10 k [3]: agentID v: agent_772 23:51:10 k [4]: type v: agent 23:51:10 k [5]: unit v: 23:51:10 k [6]: agentClass v: C_man_polo_3_F_euro 23:51:10 k [7]: faction v: CIV_F 23:51:10 k [8]: side v: CIV 23:51:10 k [9]: homeCluster v: c_487 23:51:10 k [10]: homePosition v: [7804.29,17291.7,-0.569153] 23:51:10 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:51:10 k [12]: posture v: 0 23:51:10 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_772"] 23:51:10 ------------------ Inspection Complete -------------------- 23:51:11 ALIVE Agent Handler 23:51:11 Register Agent [agent_773] 23:51:11 ------------------ Inspecting Hash -------------------- 23:51:11 k [0]: debug v: true 23:51:11 k [1]: active v: false 23:51:11 k [2]: position v: [11670.8,18447.1,0.586769] 23:51:11 k [3]: agentID v: agent_773 23:51:12 k [4]: type v: agent 23:51:12 k [5]: unit v: 23:51:12 k [6]: agentClass v: C_man_polo_4_F_afro 23:51:12 k [7]: faction v: CIV_F 23:51:12 k [8]: side v: CIV 23:51:12 k [9]: homeCluster v: c_489 23:51:12 k [10]: homePosition v: [11670.8,18447.1,0.586769] 23:51:12 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:51:12 k [12]: posture v: 0 23:51:12 k [13]: politician v: true 23:51:12 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_773"] 23:51:12 ------------------ Inspection Complete -------------------- 23:51:12 ALIVE Agent Handler 23:51:12 Register Agent [agent_774] 23:51:12 ------------------ Inspecting Hash -------------------- 23:51:12 k [0]: debug v: true 23:51:12 k [1]: active v: false 23:51:12 k [2]: position v: [11705,18179,0.848164] 23:51:12 k [3]: agentID v: agent_774 23:51:12 k [4]: type v: agent 23:51:12 k [5]: unit v: 23:51:12 k [6]: agentClass v: C_man_polo_6_F_euro 23:51:12 k [7]: faction v: CIV_F 23:51:12 k [8]: side v: CIV 23:51:12 k [9]: homeCluster v: c_489 23:51:12 k [10]: homePosition v: [11705,18179,0.848164] 23:51:12 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:51:12 k [12]: posture v: 0 23:51:12 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_774"] 23:51:12 ------------------ Inspection Complete -------------------- 23:51:13 ALIVE Agent Handler 23:51:13 Register Agent [agent_775] 23:51:13 ------------------ Inspecting Hash -------------------- 23:51:13 k [0]: debug v: true 23:51:13 k [1]: active v: false 23:51:13 k [2]: position v: [11683.4,18221.1,0.0106773] 23:51:13 k [3]: agentID v: agent_775 23:51:13 k [4]: type v: agent 23:51:13 k [5]: unit v: 23:51:13 k [6]: agentClass v: C_man_shorts_1_F_asia 23:51:13 k [7]: faction v: CIV_F 23:51:13 k [8]: side v: CIV 23:51:13 k [9]: homeCluster v: c_489 23:51:13 k [10]: homePosition v: [11683.4,18221.1,0.0106773] 23:51:13 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:51:13 k [12]: posture v: 0 23:51:13 k [13]: townelder v: true 23:51:13 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_775"] 23:51:13 ------------------ Inspection Complete -------------------- 23:51:14 ALIVE Agent Handler 23:51:14 Register Agent [agent_776] 23:51:14 ------------------ Inspecting Hash -------------------- 23:51:14 k [0]: debug v: true 23:51:14 k [1]: active v: false 23:51:14 k [2]: position v: [11737.3,18239.9,-0.0181313] 23:51:14 k [3]: agentID v: agent_776 23:51:14 k [4]: type v: agent 23:51:14 k [5]: unit v: 23:51:14 k [6]: agentClass v: C_man_1_2_F 23:51:14 k [7]: faction v: CIV_F 23:51:14 k [8]: side v: CIV 23:51:14 k [9]: homeCluster v: c_489 23:51:14 k [10]: homePosition v: [11737.3,18239.9,-0.0181313] 23:51:14 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:51:14 k [12]: posture v: 0 23:51:14 k [13]: muezzin v: true 23:51:14 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_776"] 23:51:14 ------------------ Inspection Complete -------------------- 23:51:14 ALIVE Agent Handler 23:51:14 Register Agent [agent_777] 23:51:14 ------------------ Inspecting Hash -------------------- 23:51:14 k [0]: debug v: true 23:51:14 k [1]: active v: false 23:51:14 k [2]: position v: [11796.7,18336,-0.0399017] 23:51:14 k [3]: agentID v: agent_777 23:51:14 k [4]: type v: agent 23:51:14 k [5]: unit v: 23:51:14 k [6]: agentClass v: C_man_polo_6_F_asia 23:51:14 k [7]: faction v: CIV_F 23:51:14 k [8]: side v: CIV 23:51:14 k [9]: homeCluster v: c_489 23:51:14 k [10]: homePosition v: [11796.7,18336,-0.0399017] 23:51:14 k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]] 23:51:14 k [12]: posture v: 0 23:51:14 k [13]: muezzin v: true 23:51:14 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_777"] 23:51:14 ------------------ Inspection Complete -------------------- 23:51:15 ALIVE Agent Handler 23:51:15 Register Agent [agent_778] 23:51:15 ------------------ Inspecting Hash -------------------- 23:51:15 k [0]: debug v: true 23:51:15 k [1]: active v: false 23:51:15 k [2]: position v: [11799.2,18411.9,-0.056633] 23:51:15 k [3]: agentID v: agent_778 23:51:15 k [4]: type v: agent 23:51:15 k [5]: unit v: 23:51:15 k [6]: agentClass v: C_man_polo_1_F_asia 23:51:15 k [7]: faction v: CIV_F 23:51:15 k [8]: side v: CIV 23:51:15 k [9]: homeCluster v: c_489 23:51:15 k [10]: homePosition v: [11799.2,18411.9,-0.056633] 23:51:15 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:51:15 k [12]: posture v: 0 23:51:15 k [13]: politician v: true 23:51:15 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_778"] 23:51:15 ------------------ Inspection Complete -------------------- 23:51:16 ALIVE Agent Handler 23:51:16 Register Agent [agent_779] 23:51:16 ------------------ Inspecting Hash -------------------- 23:51:16 k [0]: debug v: true 23:51:16 k [1]: active v: false 23:51:16 k [2]: position v: [11832.3,18459.7,-0.0287514] 23:51:16 k [3]: agentID v: agent_779 23:51:16 k [4]: type v: agent 23:51:16 k [5]: unit v: 23:51:16 k [6]: agentClass v: C_man_1_2_F 23:51:16 k [7]: faction v: CIV_F 23:51:16 k [8]: side v: CIV 23:51:16 k [9]: homeCluster v: c_489 23:51:16 k [10]: homePosition v: [11832.3,18459.7,-0.0287514] 23:51:16 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:51:16 k [12]: posture v: 0 23:51:16 k [13]: townelder v: true 23:51:16 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_779"] 23:51:16 ------------------ Inspection Complete -------------------- 23:51:16 ALIVE Agent Handler 23:51:16 Register Agent [agent_780] 23:51:16 ------------------ Inspecting Hash -------------------- 23:51:16 k [0]: debug v: true 23:51:16 k [1]: active v: false 23:51:16 k [2]: position v: [11826.5,18465,0.127277] 23:51:16 k [3]: agentID v: agent_780 23:51:16 k [4]: type v: agent 23:51:16 k [5]: unit v: 23:51:16 k [6]: agentClass v: C_man_1_3_F 23:51:16 k [7]: faction v: CIV_F 23:51:16 k [8]: side v: CIV 23:51:16 k [9]: homeCluster v: c_489 23:51:16 k [10]: homePosition v: [11826.5,18465,0.127277] 23:51:16 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:51:16 k [12]: posture v: 0 23:51:16 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_780"] 23:51:16 ------------------ Inspection Complete -------------------- 23:51:17 ALIVE Agent Handler 23:51:17 Register Agent [agent_781] 23:51:17 ------------------ Inspecting Hash -------------------- 23:51:17 k [0]: debug v: true 23:51:17 k [1]: active v: false 23:51:17 k [2]: position v: [11776,18193.7,-0.248878] 23:51:17 k [3]: agentID v: agent_781 23:51:17 k [4]: type v: agent 23:51:17 k [5]: unit v: 23:51:17 k [6]: agentClass v: C_man_polo_4_F_afro 23:51:17 k [7]: faction v: CIV_F 23:51:17 k [8]: side v: CIV 23:51:17 k [9]: homeCluster v: c_489 23:51:17 k [10]: homePosition v: [11776,18193.7,-0.248878] 23:51:17 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:51:17 k [12]: posture v: 0 23:51:17 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_781"] 23:51:17 ------------------ Inspection Complete -------------------- 23:51:20 ALIVE Agent Handler 23:51:20 Register Agent [agent_782] 23:51:20 ------------------ Inspecting Hash -------------------- 23:51:20 k [0]: debug v: true 23:51:20 k [1]: active v: false 23:51:20 k [2]: position v: [10623.3,18979.6,-0.137466] 23:51:20 k [3]: agentID v: agent_782 23:51:20 k [4]: type v: agent 23:51:20 k [5]: unit v: 23:51:20 k [6]: agentClass v: C_man_p_fugitive_F_asia 23:51:20 k [7]: faction v: CIV_F 23:51:20 k [8]: side v: CIV 23:51:20 k [9]: homeCluster v: c_490 23:51:20 k [10]: homePosition v: [10623.3,18979.6,-0.137466] 23:51:20 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:51:20 k [12]: posture v: 0 23:51:20 k [13]: politician v: true 23:51:20 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_782"] 23:51:20 ------------------ Inspection Complete -------------------- 23:51:20 ALIVE Agent Handler 23:51:20 Register Agent [agent_783] 23:51:20 ------------------ Inspecting Hash -------------------- 23:51:20 k [0]: debug v: true 23:51:21 k [1]: active v: false 23:51:21 k [2]: position v: [10380.5,19051.3,0.933372] 23:51:21 k [3]: agentID v: agent_783 23:51:21 k [4]: type v: agent 23:51:21 k [5]: unit v: 23:51:21 k [6]: agentClass v: C_man_shorts_1_F_euro 23:51:21 k [7]: faction v: CIV_F 23:51:21 k [8]: side v: CIV 23:51:21 k [9]: homeCluster v: c_490 23:51:21 k [10]: homePosition v: [10380.5,19051.3,0.933372] 23:51:21 k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]] 23:51:21 k [12]: posture v: 0 23:51:21 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_783"] 23:51:21 ------------------ Inspection Complete -------------------- 23:51:21 ALIVE Agent Handler 23:51:21 Register Agent [agent_784] 23:51:21 ------------------ Inspecting Hash -------------------- 23:51:21 k [0]: debug v: true 23:51:21 k [1]: active v: false 23:51:21 k [2]: position v: [10314.7,19055.8,0.621567] 23:51:21 k [3]: agentID v: agent_784 23:51:21 k [4]: type v: agent 23:51:21 k [5]: unit v: 23:51:21 k [6]: agentClass v: C_Nikos_aged 23:51:21 k [7]: faction v: CIV_F 23:51:21 k [8]: side v: CIV 23:51:21 k [9]: homeCluster v: c_490 23:51:21 k [10]: homePosition v: [10314.7,19055.8,0.621567] 23:51:21 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:51:21 k [12]: posture v: 0 23:51:21 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_784"] 23:51:21 ------------------ Inspection Complete -------------------- 23:51:22 ALIVE Agent Handler 23:51:22 Register Agent [agent_785] 23:51:22 ------------------ Inspecting Hash -------------------- 23:51:22 k [0]: debug v: true 23:51:22 k [1]: active v: false 23:51:22 k [2]: position v: [10282.9,19010.3,0.331215] 23:51:22 k [3]: agentID v: agent_785 23:51:22 k [4]: type v: agent 23:51:22 k [5]: unit v: 23:51:22 k [6]: agentClass v: C_Nikos 23:51:22 k [7]: faction v: CIV_F 23:51:22 k [8]: side v: CIV 23:51:22 k [9]: homeCluster v: c_490 23:51:22 k [10]: homePosition v: [10282.9,19010.3,0.331215] 23:51:22 k [11]: activeCommands v: [["ALIVE_fnc_cc_suicide","managed",[30,90]]] 23:51:22 k [12]: posture v: 0 23:51:22 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_785"] 23:51:22 ------------------ Inspection Complete -------------------- 23:51:22 ALIVE Agent Handler 23:51:22 Register Agent [agent_786] 23:51:22 ------------------ Inspecting Hash -------------------- 23:51:22 k [0]: debug v: true 23:51:23 k [1]: active v: false 23:51:23 k [2]: position v: [10282.9,18856.1,0.125877] 23:51:23 k [3]: agentID v: agent_786 23:51:23 k [4]: type v: agent 23:51:23 k [5]: unit v: 23:51:23 k [6]: agentClass v: C_man_polo_5_F_euro 23:51:23 k [7]: faction v: CIV_F 23:51:23 k [8]: side v: CIV 23:51:23 k [9]: homeCluster v: c_490 23:51:23 k [10]: homePosition v: [10282.9,18856.1,0.125877] 23:51:23 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:51:23 k [12]: posture v: 0 23:51:23 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_786"] 23:51:23 ------------------ Inspection Complete -------------------- 23:51:23 ALIVE Agent Handler 23:51:23 Register Agent [agent_787] 23:51:23 ------------------ Inspecting Hash -------------------- 23:51:23 k [0]: debug v: true 23:51:23 k [1]: active v: false 23:51:23 k [2]: position v: [14836.8,18906.3,0.525925] 23:51:23 k [3]: agentID v: agent_787 23:51:23 k [4]: type v: agent 23:51:23 k [5]: unit v: 23:51:23 k [6]: agentClass v: C_man_polo_5_F_euro 23:51:23 k [7]: faction v: CIV_F 23:51:23 k [8]: side v: CIV 23:51:23 k [9]: homeCluster v: c_495 23:51:23 k [10]: homePosition v: [14836.8,18906.3,0.525925] 23:51:23 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:51:23 k [12]: posture v: 0 23:51:23 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_787"] 23:51:23 ------------------ Inspection Complete -------------------- 23:51:25 ALIVE Agent Handler 23:51:25 Register Agent [agent_788] 23:51:25 ------------------ Inspecting Hash -------------------- 23:51:25 k [0]: debug v: true 23:51:25 k [1]: active v: false 23:51:25 k [2]: position v: [12797.6,19702.3,-0.0440369] 23:51:25 k [3]: agentID v: agent_788 23:51:25 k [4]: type v: agent 23:51:25 k [5]: unit v: 23:51:25 k [6]: agentClass v: C_man_polo_1_F 23:51:25 k [7]: faction v: CIV_F 23:51:25 k [8]: side v: CIV 23:51:25 k [9]: homeCluster v: c_500 23:51:25 k [10]: homePosition v: [12797.6,19702.3,-0.0440369] 23:51:25 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:51:25 k [12]: posture v: 0 23:51:25 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_788"] 23:51:25 ------------------ Inspection Complete -------------------- 23:51:25 ALIVE Agent Handler 23:51:25 Register Agent [agent_789] 23:51:25 ------------------ Inspecting Hash -------------------- 23:51:25 k [0]: debug v: true 23:51:25 k [1]: active v: false 23:51:25 k [2]: position v: [12786.4,19686.8,0.36755] 23:51:25 k [3]: agentID v: agent_789 23:51:25 k [4]: type v: agent 23:51:25 k [5]: unit v: 23:51:25 k [6]: agentClass v: C_journalist_F 23:51:25 k [7]: faction v: CIV_F 23:51:25 k [8]: side v: CIV 23:51:25 k [9]: homeCluster v: c_500 23:51:25 k [10]: homePosition v: [12786.4,19686.8,0.36755] 23:51:25 k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]] 23:51:25 k [12]: posture v: 0 23:51:25 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_789"] 23:51:25 ------------------ Inspection Complete -------------------- 23:51:26 ALIVE Agent Handler 23:51:26 Register Agent [agent_790] 23:51:26 ------------------ Inspecting Hash -------------------- 23:51:26 k [0]: debug v: true 23:51:26 k [1]: active v: false 23:51:26 k [2]: position v: [12758.5,19689.4,-0.00642776] 23:51:26 k [3]: agentID v: agent_790 23:51:26 k [4]: type v: agent 23:51:26 k [5]: unit v: 23:51:26 k [6]: agentClass v: C_man_1 23:51:26 k [7]: faction v: CIV_F 23:51:26 k [8]: side v: CIV 23:51:26 k [9]: homeCluster v: c_500 23:51:26 k [10]: homePosition v: [12758.5,19689.4,-0.00642776] 23:51:26 k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]] 23:51:26 k [12]: posture v: 0 23:51:26 k [13]: townelder v: true 23:51:26 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_790"] 23:51:26 ------------------ Inspection Complete -------------------- 23:51:27 ALIVE Agent Handler 23:51:27 Register Agent [agent_791] 23:51:27 ------------------ Inspecting Hash -------------------- 23:51:27 k [0]: debug v: true 23:51:27 k [1]: active v: false 23:51:27 k [2]: position v: [12789.5,19666.7,-0.53907] 23:51:27 k [3]: agentID v: agent_791 23:51:27 k [4]: type v: agent 23:51:27 k [5]: unit v: 23:51:27 k [6]: agentClass v: C_man_1_1_F 23:51:27 k [7]: faction v: CIV_F 23:51:27 k [8]: side v: CIV 23:51:27 k [9]: homeCluster v: c_500 23:51:27 k [10]: homePosition v: [12789.5,19666.7,-0.53907] 23:51:27 k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]] 23:51:27 k [12]: posture v: 0 23:51:27 k [13]: townelder v: true 23:51:27 k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_791"] 23:51:27 ------------------ Inspection Complete -------------------- 23:51:27 ALIVE Agent Handler 23:51:27 Register Agent [agent_792] 23:51:27 ------------------ Inspecting Hash -------------------- 23:51:27 k [0]: debug v: true 23:51:27 k [1]: active v: false 23:51:27 k [2]: position v: [12802.1,19674.9,-0.00533295] 23:51:27 k [3]: agentID v: agent_792 23:51:27 k [4]: type v: agent 23:51:27 k [5]: unit v: 23:51:27 k [6]: agentClass v: C_man_1_3_F 23:51:27 k [7]: faction v: CIV_F 23:51:27 k [8]: side v: CIV 23:51:27 k [9]: homeCluster v: c_500 23:51:27 k [10]: homePosition v: [12802.1,19674.9,-0.00533295] 23:51:27 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:51:27 k [12]: posture v: 0 23:51:27 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_792"] 23:51:27 ------------------ Inspection Complete -------------------- 23:51:28 ALIVE Agent Handler 23:51:28 Register Agent [agent_793] 23:51:28 ------------------ Inspecting Hash -------------------- 23:51:28 k [0]: debug v: true 23:51:28 k [1]: active v: false 23:51:28 k [2]: position v: [12819.8,19651.4,0.139057] 23:51:28 k [3]: agentID v: agent_793 23:51:28 k [4]: type v: agent 23:51:28 k [5]: unit v: 23:51:28 k [6]: agentClass v: C_man_p_shorts_1_F_euro 23:51:28 k [7]: faction v: CIV_F 23:51:28 k [8]: side v: CIV 23:51:28 k [9]: homeCluster v: c_500 23:51:28 k [10]: homePosition v: [12819.8,19651.4,0.139057] 23:51:28 k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]] 23:51:28 k [12]: posture v: 0 23:51:28 k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_793"] 23:51:28 ------------------ Inspection Complete --------------------