Reading symbols from ./retroarch...done. (gdb) r Starting program: /media/gittings/forks/RetroArch/retroarch [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib64/libthread_db.so.1". [New Thread 0x7ffff520f700 (LWP 4576)] [New Thread 0x7fffef0fb700 (LWP 4577)] [Detaching after vfork from child process 4578] [New Thread 0x7fffedd31700 (LWP 4625)] [Thread 0x7fffedd31700 (LWP 4625) exited] [Thread 0x7fffef0fb700 (LWP 4577) exited] [New Thread 0x7ffff520f700 (LWP 4635)] [Thread 0x7ffff520f700 (LWP 4576) exited] [New Thread 0x7fffef0fb700 (LWP 4636)] [Detaching after vfork from child process 4637] Connecting device 1 into port 0 Connecting device 1 into port 1 [New Thread 0x7fffedd31700 (LWP 4684)] [New Thread 0x7ffff520f700 (LWP 4685)] [Thread 0x7ffff520f700 (LWP 4635) exited] [Thread 0x7fffedd31700 (LWP 4684) exited] [Thread 0x7fffef0fb700 (LWP 4636) exited] [Thread 0x7ffff520f700 (LWP 4685) exited] [New Thread 0x7ffff520f700 (LWP 4694)] [New Thread 0x7fffef0fb700 (LWP 4695)] retroarch: deps/glslang/glslang/OGLCompilersDLL/InitializeDll.cpp:109: bool glslang::InitThread(): Assertion `0 && "InitThread(): Unable to set init flag."' failed. Thread 1 "retroarch" received signal SIGABRT, Aborted. 0x00007ffff63eb20b in raise () from /lib64/libc.so.6 (gdb) bt #0 0x00007ffff63eb20b in raise () from /lib64/libc.so.6 #1 0x00007ffff63cd524 in abort () from /lib64/libc.so.6 #2 0x00007ffff63cd40f in __assert_fail_base.cold.0 () from /lib64/libc.so.6 #3 0x00007ffff63dc4d2 in __assert_fail () from /lib64/libc.so.6 #4 0x0000000000781f18 in glslang::InitThread () at deps/glslang/glslang/OGLCompilersDLL/InitializeDll.cpp:109 #5 0x00000000007c92b1 in glslang::TShader::preprocess (this=0x7fffffffcdf0, builtInResources=0xf78740 , std::allocator > const&, glslang::Stage, std::vector >*)::process>, defaultVersion=100, defaultProfile=ENoProfile, forceDefaultVersionAndProfile=false, forwardCompatible=false, message=(EShMsgSpvRules | EShMsgVulkanRules), output_string=0x7fffffffcdc0, includer=...) at deps/glslang/glslang/glslang/MachineIndependent/ShaderLang.cpp:1736 #6 0x0000000000709f6d in glslang::compile_spirv ( source="#version 450\n#extension GL_GOOGLE_cpp_style_line_directive : require\n#line 2 \"mame-ntsc.slang\"\n\n// This is a port of the NTSC encode/decode shader pair in MAME and MESS, modified to use only\n// one pa"..., stage=glslang::StageVertex, spirv=0x7fffffffd090) at deps/glslang/glslang.cpp:362 #7 0x0000000000702574 in glslang_compile_shader ( shader_path=0x2d58a10 "/home/orbea/.config/retroarch/shaders/shaders_slang/ntsc/shaders/mame-ntsc/mame-ntsc.slang", output=0x7fffffffd090) at gfx/drivers_shader/glslang_util.cpp:395 #8 0x00000000006c35a3 in vulkan_filter_chain_create_from_preset ( info=0x7fffffffd230, path=0x7ffff5230074 "/home/orbea/.config/retroarch/shaders/shaders_slang/ntsc/mame-ntsc.slangp", filter=VULKAN_FILTER_CHAIN_LINEAR) at gfx/drivers_shader/shader_vulkan.cpp:2865 #9 0x00000000006aa4fa in vulkan_init_filter_chain_preset (vk=0x21dccd0, shader_path=0x7ffff5230074 "/home/orbea/.config/retroarch/shaders/shaders_slang/ntsc/mame-ntsc.slangp") at gfx/drivers/vulkan.c:815 #10 0x00000000006aa5c5 in vulkan_init_filter_chain (vk=0x21dccd0) at gfx/drivers/vulkan.c:847 #11 0x00000000006ab4cb in vulkan_init (video=0x7fffffffd380, input=0xf09430 , input_data=0xf09438 ) at gfx/drivers/vulkan.c:1241 #12 0x00000000004801ac in video_driver_init_internal ( video_is_threaded=0x7fffffffd447) at gfx/video_driver.c:1063 #13 0x0000000000481511 in video_driver_init (video_is_threaded=0x7fffffffd447) at gfx/video_driver.c:1758 #14 0x0000000000418072 in drivers_init (flags=1023) at retroarch.c:599 #15 0x000000000041a7b2 in retroarch_main_init (argc=8, argv=0x7fffffffd630) at retroarch.c:2052 #16 0x000000000043780d in content_load (info=0x7fffffffd8e0) at tasks/task_content.c:291 #17 0x0000000000438ab9 in task_load_content (content_info=0x7fffffffd8e0, content_ctx=0x7fffffffd840, launched_from_menu=false, launched_from_cli=false, error_string=0x7fffffffd838) at tasks/task_content.c:982 #18 0x0000000000439282 in task_push_start_dummy_core ( content_info=0x7fffffffd8e0) at tasks/task_content.c:1260 #19 0x0000000000425ea5 in command_event (cmd=CMD_EVENT_UNLOAD_CORE, data=0x0) at command.c:1949 #20 0x0000000000619047 in generic_action_ok_command (cmd=CMD_EVENT_UNLOAD_CORE) at menu/cbs/menu_cbs_ok.c:1274 #21 0x000000000061edcc in action_ok_close_content ( path=0x7fffe4000d20 "Close Content", label=0x7fffe4000c30 "unload_core", type=128, idx=2, entry_idx=0) at menu/cbs/menu_cbs_ok.c:3776 #22 0x0000000000615fbb in menu_entry_action (entry=0x7fffffffdcc0, i=2, action=MENU_ACTION_OK) at menu/widgets/menu_entry.c:471 #23 0x000000000066469d in generic_menu_iterate (menu=0x1f40bc0, userdata=0x1eb47d0, action=MENU_ACTION_OK) at menu/drivers/menu_generic.c:233 #24 0x00000000005f165d in menu_driver_iterate (iterate=0x7fffffffde80) at menu/menu_driver.c:2049 #25 0x000000000041cf57 in runloop_check_state (settings=0x7ffff5210010, input_nonblock_state=false, runloop_is_paused=false, fastforward_ratio=5, sleep_ms=0x7fffffffe0f0) at retroarch.c:3634 #26 0x000000000041e550 in runloop_iterate (sleep_ms=0x7fffffffe0f0) at retroarch.c:4412 #27 0x0000000000415e33 in rarch_main (argc=1, argv=0x7fffffffe208, data=0x0) at frontend/frontend.c:156 #28 0x0000000000415e90 in main (argc=1, argv=0x7fffffffe208) at frontend/frontend.c:184 (gdb) bt full #0 0x00007ffff63eb20b in raise () from /lib64/libc.so.6 No symbol table info available. #1 0x00007ffff63cd524 in abort () from /lib64/libc.so.6 No symbol table info available. #2 0x00007ffff63cd40f in __assert_fail_base.cold.0 () from /lib64/libc.so.6 No symbol table info available. #3 0x00007ffff63dc4d2 in __assert_fail () from /lib64/libc.so.6 No symbol table info available. #4 0x0000000000781f18 in glslang::InitThread () at deps/glslang/glslang/OGLCompilersDLL/InitializeDll.cpp:109 __PRETTY_FUNCTION__ = "bool glslang::InitThread()" #5 0x00000000007c92b1 in glslang::TShader::preprocess (this=0x7fffffffcdf0, builtInResources=0xf78740 , std::allocator > const&, glslang::Stage, std::vector >*)::process>, defaultVersion=100, defaultProfile=ENoProfile, forceDefaultVersionAndProfile=false, forwardCompatible=false, message=(EShMsgSpvRules | EShMsgVulkanRules), output_string=0x7fffffffcdc0, includer=...) at deps/glslang/glslang/glslang/MachineIndependent/ShaderLang.cpp:1736 No locals. #6 0x0000000000709f6d in glslang::compile_spirv ( source="#version 450\n#extension GL_GOOGLE_cpp_style_line_directive : require\n#line 2 \"mame-ntsc.slang\"\n\n// This is a port of the NTSC encode/decode shader pair in MAME and MESS, modified to use only\n// one pa"..., stage=glslang::StageVertex, spirv=0x7fffffffd090) at deps/glslang/glslang.cpp:362 src = 0x2111790 "#version 450\n#extension GL_GOOGLE_cpp_style_line_directive : require\n#line 2 \"mame-ntsc.slang\"\n\n// This is a port of the NTSC encode/decode shader pair in MAME and MESS, modified to use only\n// one pa"... messages = (EShMsgSpvRules | EShMsgVulkanRules) msg = "" forbid_include = { = { _vptr.Includer = 0xc932e0 }, } process = {Resources = {maxLights = 32, maxClipPlanes = 6, maxTextureUnits = 32, maxTextureCoords = 32, maxVertexAttribs = 64, maxVertexUniformComponents = 4096, maxVaryingFloats = 64, maxVertexTextureImageUnits = 32, maxCombinedTextureImageUnits = 80, maxTextureImageUnits = 32, maxFragmentUniformComponents = 4096, maxDrawBuffers = 32, maxVertexUniformVectors = 128, maxVaryingVectors = 8, maxFragmentUniformVectors = 16, maxVertexOutputVectors = 16, maxFragmentInputVectors = 15, minProgramTexelOffset = -8, maxProgramTexelOffset = 7, maxClipDistances = 8, maxComputeWorkGroupCountX = 65535, maxComputeWorkGroupCountY = 65535, maxComputeWorkGroupCountZ = 65535, maxComputeWorkGroupSizeX = 1024, maxComputeWorkGroupSizeY = 1024, maxComputeWorkGroupSizeZ = 64, maxComputeUniformComponents = 1024, maxComputeTextureImageUnits = 16, maxComputeImageUniforms = 8, maxComputeAtomicCounters = 8, maxComputeAtomicCounterBuffers = 1, maxVaryingComponents = 60, maxVertexOutputComponents = 64, maxGeometryInputComponents = 64, maxGeometryOutputComponents = 128, maxFragmentInputComponents = 128, maxImageUnits = 8, maxCombinedImageUnitsAndFragmentOutputs = 8, maxCombinedShaderOutputResources = 8, maxImageSamples = 0, maxVertexImageUniforms = 0, maxTessControlImageUniforms = 0, maxTessEvaluationImageUniforms = 0, maxGeometryImageUniforms = 0, maxFragmentImageUniforms = 8, maxCombinedImageUniforms = 8, maxGeometryTextureImageUnits = 16, maxGeometryOutputVertices = 256, maxGeometryTotalOutputComponents = 1024, maxGeometryUniformComponents = 1024, maxGeometryVaryingComponents = 64, maxTessControlInputComponents = 128, maxTessControlOutputComponents = 128, maxTessControlTextureImageUnits = 16, maxTessControlUniformComponents = 1024, maxTessControlTotalOutputComponents = 4096, maxTessEvaluationInputComponents = 128, maxTessEvaluationOutputComponents = 128, maxTessEvaluationTextureImageUnits = 16, maxTessEvaluationUniformComponents = 1024, maxTessPatchComponents = 120, maxPatchVertices = 32, maxTessGenLevel = 64, maxViewports = 16, maxVertexAtomicCounters = 0, maxTessControlAtomicCounters = 0, maxTessEvaluationAtomicCounters = 0, maxGeometryAtomicCounters = 0, maxFragmentAtomicCounters = 8, maxCombinedAtomicCounters = 8, maxAtomicCounterBindings = 1, maxVertexAtomicCounterBuffers = 0, maxTessControlAtomicCounterBuffers = 0, maxTessEvaluationAtomicCounterBuffers = 0, maxGeometryAtomicCounterBuffers = 0, maxFragmentAtomicCounterBuffers = 1, maxCombinedAtomicCounterBuffers = 1, maxAtomicCounterBufferSize = 16384, maxTransformFeedbackBuffers = 4, maxTransformFeedbackInterleavedComponents = 64, maxCullDistances = 8, maxCombinedClipAndCullDistances = 8, maxSamples = 4, limits = {nonInductiveForLoops = true, whileLoops = true, doWhileLoops = true, generalUniformIndexing = true, generalAttributeMatrixVectorIndexing = true, generalVaryingIndexing = true, generalSamplerIndexing = true, generalVariableIndexing = true, generalConstantMatrixVectorIndexing = true}}} program = {_vptr.TProgram = 0xcb8c68 , pool = 0x21128e0, stages = {empty std::__cxx11::list, empty std::__cxx11::list, empty std::__cxx11::list, empty std::__cxx11::list, empty std::__cxx11::list, empty std::__cxx11::list}, intermediate = {0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, newedIntermediate = {false, false, false, false, false, false}, infoSink = 0x2159bd0, reflection = 0x0, ioMapper = 0x0, linked = false} language = EShLangVertex shader = {_vptr.TShader = 0xcb8c88 , pool = 0x2112950, stage = EShLangVertex, compiler = 0x1f76710, intermediate = 0x1f76740, infoSink = 0x21129e0, strings = 0x7fffffffcde8, lengths = 0x0, stringNames = 0x0, preamble = 0xcb7e80 "", numStrings = 1, sourceEntryPointName = "", environment = {input = {languageFamily = glslang::EShSourceNone, stage = EShLangVertex, dialect = glslang::EShClientNone, dialectVersion = 0}, client = {client = glslang::EShClientNone, version = 0}, target = {language = glslang::EShTargetNone, version = 0, hlslFunctionality1 = false}}} #7 0x0000000000702574 in glslang_compile_shader ( shader_path=0x2d58a10 "/home/orbea/.config/retroarch/shaders/shaders_slang/ntsc/shaders/mame-ntsc/mame-ntsc.slang", output=0x7fffffffd090) at gfx/drivers_shader/glslang_util.cpp:395 lines = std::vector of length 258, capacity 512 = {"#version 450", "#extension GL_GOOGLE_cpp_style_line_directive : require", "#line 2 \"mame-ntsc.slang\"", "", "// This is a port of the NTSC encode/decode shader pair in MAME and MESS, modified to use only", "// one pass rather than an encode pass and a decode pass. It accurately emulates the sort of", "// signal decimation one would see when viewing a composite signal, though it could benefit from a", "// pre-pass to re-size the input content to more accurately reflect the actual size that would", "// be incoming from a composite signal source.", "//", "// To encode the composite signal, I convert the RGB value to YIQ, then subsequently evaluate", "// the standard NTSC composite equation. Four composite samples per RGB pixel are generated from", "// the incoming linearly-interpolated texels.", "//", "// The decode pass implements a Fixed Impulse Response (FIR) filter designed by MAME/MESS contributor", "// \"austere\" in matlab (if memory serves correctly) to mimic the behavior of a standard television set", "// as closely as possible. The filter window is 83 composite samples wide, and there is an additional", "// notch filter pass on the luminance (Y) values in order to strip the color signal from the luminance", "// signal prior to processing.", "//", "// Yes, this code could greatly use some cleaning up.", "", "// ported from UltraMoogleMan's \"Full MAME/MESS Shader Pipe\" shadertoy: https://www.shadertoy.com/view/ldf3Rf", "// license: presumably MAME's license at the time, which was noncommercial", "", "layout(push_constant) uniform Push", "{", "\tvec4 SourceSize;", "\tvec4 OriginalSize;", "\tvec4 OutputSize;", "\tuint FrameCount;", "} params;", "", "#line 1 \"constants.inc\"", "// Useful Constants", "const vec4 Zero = vec4(0.0);", "const vec4 Half = vec4(0.5);", "const vec4 One = vec4(1.0);", "const vec4 Two = vec4(2.0);", "const vec3 Gray = vec3(0.3, 0.59, 0.11);", "const float Pi = 3.1415926535;", "const float Pi2 = 6.283185307;", "", "// NTSC Constants", "const vec4 A = vec4(0.5);", "const vec4 A2 = vec4(1.0);", "const vec4 B = vec4(0.5);", "const float P = 1.0;", "const float CCFrequency = 3.59754545;", "const float NotchUpperFrequency = 3.59754545 + 2.0;", "const float NotchLowerFrequency = 3.59754545 - 2.0;", "const float YFrequency = 6.0;", "const float IFrequency = 1.2;", "const float QFrequency = 0.6;", "const float NotchHalfWidth = 2.0;", "const float ScanTime = 52.6;", "const float Pi2ScanTime = 6.283185307 * 52.6;", "const float MaxC = 2.1183;", "const vec4 YTransform = vec4(0.299, 0.587, 0.114, 0.0);", "const vec4 ITransform = vec4(0.595716, -0.274453, -0.321263, 0.0);", "const vec4 QTransform = vec4(0.211456, -0.522591, 0.311135, 0.0);", "const vec3 YIQ2R = vec3(1.0, 0.956, 0.621);", "const vec3 YIQ2G = vec3(1.0, -0.272, -0.647);", "const vec3 YIQ2B = vec3(1.0, -1.106, 1.703);", "const vec4 MinC = vec4(-1.1183);", "const vec4 CRange = vec4(3.2366);", "const vec4 InvCRange = vec4(1.0/3.2366);", "const float Pi2Length = Pi2 / 63.0;", "const vec4 NotchOffset = vec4(0.0, 1.0, 2.0, 3.0);", "const vec4 W = vec4(Pi2 * CCFrequency * ScanTime);", "", "// Color Convolution Constants", "const vec3 RedMatrix = vec3(1.0, 0.0, 0.0);", "const vec3 GrnMatrix = vec3(0.0, 1.0, 0.0);", "const vec3 BluMatrix = vec3(0.0, 0.0, 1.0);", "const vec3 DCOffset = vec3(0.0, 0.0, 0.0);", "const vec3 ColorScale = vec3(0.95, 0.95, 0.95);", "const float Saturation = 1.4;", "", "// Deconverge Constants", "const vec3 ConvergeX = vec3(-0.4, 0.0, 0.2);", "const vec3 ConvergeY = vec3( 0.0, -0.4, 0.2);", "const vec3 RadialConvergeX = vec3(1.0, 1.0, 1.0);", "const vec3 RadialConvergeY = vec3(1.0, 1.0, 1.0);", "", "// Scanline/Pincushion Constants", "const float PincushionAmount = 0.015;", "const float CurvatureAmount = 0.015;", "//const float ScanlineAmount = 0.175; <- move to parameter", "const float ScanlineScale = 1.0;", "const float ScanlineHeight = 1.0;", "const float ScanlineBrightScale = 1.0;", "const float ScanlineBrightOffset = 0.0;", "const float ScanlineOffset = 0.0;", "const vec3 Floor = vec3(0.05, 0.05, 0.05);", "", "// 60Hz Bar Constants", "const float SixtyHertzRate = (60.0 / 59.97 - 1.0); // Difference between NTSC and line frequency", "const float SixtyHertzScale = 0.1;", "#line 32 \"mame-ntsc.slang\"", "", "layout(std140, set = 0, binding = 0) uniform UBO", "{", "\tmat4 MVP;", "} global;", "", "#pragma stage vertex", "#line 40 \"mame-ntsc.slang\"", "layout(location = 0) in vec4 Position;", "layout(location = 1) in vec2 TexCoord;", "layout(location = 0) out vec2 vTexCoord;", "", "void main()", "{", " gl_Position = global.MVP * Position;", " vTexCoord = TexCoord;", "}", "", "#pragma stage fragment", "#line 51 \"mame-ntsc.slang\"", "layout(location = 0) in vec2 vTexCoord;", "layout(location = 0) out vec4 FragColor;", "layout(set = 0, binding = 2) uniform sampler2D Source;", "", "#define iChannel0 Source", "", "vec4 CompositeSample(vec2 UV, vec2 InverseRes) {", "\tvec2 InverseP = vec2(P, 0.0) * InverseRes;", "\t", "\t// UVs for four linearly-interpolated samples spaced 0.25 texels apart", "\tvec2 C0 = UV;", "\tvec2 C1 = UV + InverseP * 0.25;", "\tvec2 C2 = UV + InverseP * 0.50;", "\tvec2 C3 = UV + InverseP * 0.75;", "\tvec4 Cx = vec4(C0.x, C1.x, C2.x, C3.x);", "\tvec4 Cy = vec4(C0.y, C1.y, C2.y, C3.y);", "", "\tvec4 Texel0 = texture(iChannel0, C0);", "\tvec4 Texel1 = texture(iChannel0, C1);", "\tvec4 Texel2 = texture(iChannel0, C2);", "\tvec4 Texel3 = texture(iChannel0, C3);", "\t", "\tfloat Frequency = CCFrequency;", "\t//Frequency = Frequency;// Uncomment for bad color sync + (sin(UV.y * 2.0 - 1.0) / CCFrequency) * 0.001;", "", "\t// Calculated the expected time of the sample.", "\tvec4 T = A2 * Cy * vec4(params.SourceSize.y) + B + Cx;", "\tvec4 W = vec4(Pi2ScanTime * Frequency);", "\tvec4 TW = T * W;", "\tvec4 Y = vec4(dot(Texel0, YTransform), dot(Texel1, YTransform), dot(Texel2, YTransform), dot(Texel3, YTransform));", "\tvec4 I = vec4(dot(Texel0, ITransform), dot(Texel1, ITransform), dot(Texel2, ITransform), dot(Texel3, ITransform));", "\tvec4 Q = vec4(dot(Texel0, QTransform), dot(Texel1, QTransform), dot(Texel2, QTransform), dot(Texel3, QTransform));", "", "\tvec4 Encoded = Y + I * cos(TW) + Q * sin(TW);", "\treturn (Encoded - MinC) * InvCRange;", "}", "", "vec4 NTSCCodec(vec2 UV, vec2 InverseRes)", "{", "\tvec4 YAccum = Zero;", "\tvec4 IAccum = Zero;", "\tvec4 QAccum = Zero;", "\tfloat QuadXSize = params.SourceSize.x * 4.0;", "\tfloat TimePerSample = ScanTime / QuadXSize;", "\t", "\t// Frequency cutoffs for the individual portions of the signal that we extract.", "\t// Y1 and Y2 are the positive and negative frequency limits of the notch filter on Y.", "\t// Y3 is the center of the frequency response of the Y filter.", "\t// I is the center of the frequency response of the I filter.", "\t// Q is the center of the frequency response of the Q filter.", "\tfloat Fc_y1 = NotchLowerFrequency * TimePerSample;", "\tfloat Fc_y2 = NotchUpperFrequency * TimePerSample;", "\tfloat Fc_y3 = YFrequency * TimePerSample;", "\tfloat Fc_i = IFrequency * TimePerSample;", "\tfloat Fc_q = QFrequency * TimePerSample;", "\tfloat Pi2Fc_y1 = Fc_y1 * Pi2;", "\tfloat Pi2Fc_y2 = Fc_y2 * Pi2;", "\tfloat Pi2Fc_y3 = Fc_y3 * Pi2;", "\tfloat Pi2Fc_i = Fc_i * Pi2;", "\tfloat Pi2Fc_q = Fc_q * Pi2;", "\tfloat Fc_y1_2 = Fc_y1 * 2.0;", "\tfloat Fc_y2_2 = Fc_y2 * 2.0;", "\tfloat Fc_y3_2 = Fc_y3 * 2.0;", "\tfloat Fc_i_2 = Fc_i * 2.0;", "\tfloat Fc_q_2 = Fc_q * 2.0;", "\tvec4 CoordY = vec4(UV.y);", "\t", "\t// 83 composite samples wide, 4 composite pixels per texel", "\tfor(float n = -31.0; n < 32.0; n += 4.0)", "\t{", "\t\tvec4 n4 = n + NotchOffset;", "\t\tvec4 CoordX = UV.x + InverseRes.x * n4 * 0.25;", "\t\tvec2 TexCoord = vec2(CoordX.x, CoordY.x);", "\t\tvec4 C = CompositeSample(TexCoord, InverseRes) * CRange + MinC;", "\t\tvec4 WT = W * (CoordX + A2 * CoordY * params.SourceSize.y + B);", "\t\tvec4 Cosine = 0.54 + 0.46 * cos(Pi2Length * n4);", "", "\t\tvec4 SincYIn1 = Pi2Fc_y1 * n4;", "\t\tvec4 SincYIn2 = Pi2Fc_y2 * n4;", "\t\tvec4 SincYIn3 = Pi2Fc_y3 * n4;"...} #8 0x00000000006c35a3 in vulkan_filter_chain_create_from_preset ( info=0x7fffffffd230, path=0x7ffff5230074 "/home/orbea/.config/retroarch/shaders/shaders_slang/ntsc/mame-ntsc.slangp", filter=VULKAN_FILTER_CHAIN_LINEAR) at gfx/drivers_shader/shader_vulkan.cpp:2865 next_pass = 0x2d59a90 output = {vertex = std::vector of length 0, capacity 0, fragment = std::vector of length 0, capacity 0, meta = { parameters = std::vector of length 0, capacity 0, name = "", rt_format = SLANG_FORMAT_UNKNOWN}} pass_info = {scale_type_x = VULKAN_FILTER_CHAIN_SCALE_ORIGINAL, scale_type_y = VULKAN_FILTER_CHAIN_SCALE_ORIGINAL, scale_x = 0, scale_y = 0, rt_format = VK_FORMAT_UNDEFINED, source_filter = VULKAN_FILTER_CHAIN_LINEAR, mip_filter = VULKAN_FILTER_CHAIN_LINEAR, address = VULKAN_FILTER_CHAIN_ADDRESS_REPEAT, max_levels = 0} pass = 0x2d58a10 explicit_format = false i = 0 shader = std::unique_ptr = {get() = 0x2d567a0} conf = std::unique_ptr = {get() = 0x1e33c90} last_pass_is_fbo = false tmpinfo = {device = 0x1b0ca00, gpu = 0x2258390, memory_properties = 0x221ae70, pipeline_cache = 0xb, queue = 0x2ca00d0, command_pool = 0x90, num_passes = 2, original_format = VK_FORMAT_R5G6B5_UNORM_PACK16, max_input_size = { width = 512, height = 512}, swapchain = {viewport = {x = 0, y = 0, width = 1680, height = 1050, minDepth = 0, maxDepth = 1}, format = VK_FORMAT_B8G8R8A8_UNORM, render_pass = 0x12, num_indices = 3}} chain = std::unique_ptr = {get() = 0x20ed380} #9 0x00000000006aa4fa in vulkan_init_filter_chain_preset (vk=0x21dccd0, shader_path=0x7ffff5230074 "/home/orbea/.config/retroarch/shaders/shaders_slang/ntsc/mame-ntsc.slangp") at gfx/drivers/vulkan.c:815 info = {device = 0x1b0ca00, gpu = 0x2258390, memory_properties = 0x221ae70, pipeline_cache = 0xb, queue = 0x2ca00d0, command_pool = 0x90, num_passes = 0, original_format = VK_FORMAT_R5G6B5_UNORM_PACK16, max_input_size = { width = 512, height = 512}, swapchain = {viewport = {x = 0, y = 0, width = 1680, height = 1050, minDepth = 0, maxDepth = 1}, format = VK_FORMAT_B8G8R8A8_UNORM, render_pass = 0x12, num_indices = 3}} #10 0x00000000006aa5c5 in vulkan_init_filter_chain (vk=0x21dccd0) at gfx/drivers/vulkan.c:847 shader_path = 0x7ffff5230074 "/home/orbea/.config/retroarch/shaders/shaders_slang/ntsc/mame-ntsc.slangp" type = RARCH_SHADER_SLANG #11 0x00000000006ab4cb in vulkan_init (video=0x7fffffffd380, input=0xf09430 , input_data=0xf09438 ) at gfx/drivers/vulkan.c:1241 mode = {width = 1680, height = 1050, fullscreen = true} inp = {input = 0x7fffffffd360, input_data = 0x481c28 } full_x = 1680 full_y = 1050 win_width = 1680 win_height = 1050 interval = 0 temp_width = 1680 temp_height = 1050 ctx_driver = 0xc67180 vk = 0x21dccd0 #12 0x00000000004801ac in video_driver_init_internal ( video_is_threaded=0x7fffffffd447) at gfx/video_driver.c:1063 video = {fullscreen = true, vsync = false, force_aspect = true, font_enable = true, width = 0, height = 0, swap_interval = 1, smooth = true, is_threaded = false, rgb32 = false, input_scale = 2, parent = 0} max_dim = 320 scale = 2 width = 0 height = 0 custom_vp = 0x7ffff524a078 tmp = 0xeae220 system = 0x0 dummy_pixels = {0 } settings = 0x7ffff5210010 geom = 0xf09500 #13 0x0000000000481511 in video_driver_init (video_is_threaded=0x7fffffffd447) at gfx/video_driver.c:1758 No locals. #14 0x0000000000418072 in drivers_init (flags=1023) at retroarch.c:599 hwr = 0xf0d7e0 video_is_threaded = false #15 0x000000000041a7b2 in retroarch_main_init (argc=8, argv=0x7fffffffd630) at retroarch.c:2052 init_failed = false global = 0xeb6560 #16 0x000000000043780d in content_load (info=0x7fffffffd8e0) at tasks/task_content.c:291 i = 0 retval = true rarch_argc = 8 rarch_argv = {0x1ae8930 "retroarch", 0x1763c60 "--menu", 0x2be7d30 "-s", 0x2be7c00 "/media/data/home/games/roms/.saves/retroarch", 0x2be8060 "-S", 0x2c64d70 "/media/data/home/games/roms/.saves/retroarch/.sstates", 0x2da0040 "-c", 0x2c21ba0 "/home/orbea/.config/retroarch/retroarch.cfg", 0x0 } argv_copy = {0x1ae8930 "retroarch", 0x1763c60 "--menu", 0x2be7d30 "-s", 0x2be7c00 "/media/data/home/games/roms/.saves/retroarch", 0x2be8060 "-S", 0x2c64d70 "/media/data/home/games/roms/.saves/retroarch/.sstates", 0x2da0040 "-c", 0x2c21ba0 "/home/orbea/.config/retroarch/retroarch.cfg", 0x0 } rarch_argv_ptr = 0x7fffffffd630 rarch_argc_ptr = 0x7fffffffd73c wrap_args = 0x1d548d0 #17 0x0000000000438ab9 in task_load_content (content_info=0x7fffffffd8e0, content_ctx=0x7fffffffd840, launched_from_menu=false, launched_from_cli=false, error_string=0x7fffffffd838) at tasks/task_content.c:982 contentless = false is_inited = false #18 0x0000000000439282 in task_push_start_dummy_core ( content_info=0x7fffffffd8e0) at tasks/task_content.c:1260 content_ctx = {subsystem = {data = 0x0, size = 0}, name_ips = 0x1e23420 "/media/data/home/games/roms/gbc/Legend of Zelda, The - Link's Awakening DX (USA, Europe).ips", name_bps = 0x2190120 "/media/data/home/games/roms/gbc/Legend of Zelda, The - Link's Awakening DX (USA, Europe).bps", name_ups = 0x2d99e10 "/media/data/home/games/roms/gbc/Legend of Zelda, The - Link's Awakening DX (USA, Europe).ups", valid_extensions = 0x0, directory_cache = 0x0, directory_system = 0x2101da0 "/media/data/home/games/bios", is_ips_pref = false, is_bps_pref = false, is_ups_pref = false, history_list_enable = true, block_extract = false, need_fullpath = false, set_supports_no_game_enable = false, patch_is_blocked = false, bios_is_missing = false, check_firmware_before_loading = true, temporary_content = 0xa0f887} ret = true error_string = 0x0 global = 0xeb6560 settings = 0x7ffff5210010 sys_info = 0xeb10e0 #19 0x0000000000425ea5 in command_event (cmd=CMD_EVENT_UNLOAD_CORE, data=0x0) at command.c:1949 contentless = false is_inited = true content_info = {argc = 0, argv = 0x0, args = 0x0, environ_get = 0x4388ec } boolean = false #20 0x0000000000619047 in generic_action_ok_command (cmd=CMD_EVENT_UNLOAD_CORE) at menu/cbs/menu_cbs_ok.c:1274 settings = 0x7ffff5210010 #21 0x000000000061edcc in action_ok_close_content ( path=0x7fffe4000d20 "Close Content", label=0x7fffe4000c30 "unload_core", type=128, idx=2, entry_idx=0) at menu/cbs/menu_cbs_ok.c:3776 No locals. #22 0x0000000000615fbb in menu_entry_action (entry=0x7fffffffdcc0, i=2, action=MENU_ACTION_OK) at menu/widgets/menu_entry.c:471 ret = 0 selection_buf = 0x1eb6440 cbs = 0x2ca0360 #23 0x000000000066469d in generic_menu_iterate (menu=0x1f40bc0, userdata=0x1eb47d0, action=MENU_ACTION_OK) at menu/drivers/menu_generic.c:233 entry = {enum_idx = MENU_ENUM_LABEL_CLOSE_CONTENT, idx = 2, type = 128, spacing = 0, entry_idx = 0, path = 0x7fffe4000d20 "Close Content", label = 0x7fffe4000c30 "unload_core", sublabel = 0x2c505e0 "Closes the current content. Any unsaved changes might be lost.", rich_label = 0x0, value = 0x0, checked = false} selection = 2 iterate_type = ITERATE_TYPE_DEFAULT file_type = 0 ret = 0 enum_idx = MSG_UNKNOWN label = 0x225a320 "deferred_rpl_entry_actions" #24 0x00000000005f165d in menu_driver_iterate (iterate=0x7fffffffde80) at menu/menu_driver.c:2049 No locals. #25 0x000000000041cf57 in runloop_check_state (settings=0x7ffff5210010, input_nonblock_state=false, runloop_is_paused=false, fastforward_ratio=5, sleep_ms=0x7fffffffe0f0) at retroarch.c:3634 action = MENU_ACTION_OK old_action = MENU_ACTION_NOOP focused = true trigger_input = {data = {256, 0, 0, 0, 0, 0, 0, 0}, analogs = {0, 0, 0, 0, 0, 0, 0, 0}, analog_buttons = {0 }} iter = {action = MENU_ACTION_OK, pointer = {x = -29544, y = 17913, touch = false}, mouse = {x = 0, y = 0, buttons = {left = false, right = false}, wheel = {up = false, down = false}}} old_input = {data = {0, 0, 0, 0, 0, 0, 0, 0}, analogs = {0, 0, 0, 0, 0, 0, 0, 0}, analog_buttons = {0 }} global = 0xeb6560 current_input = {data = {256, 0, 0, 0, 0, 0, 0, 0}, analogs = {0, 0, 0, 0, 0, 0, 0, 0}, analog_buttons = {0 }} last_input = {data = {256, 0, 0, 0, 0, 0, 0, 0}, analogs = {0, 0, 0, 0, 0, 0, 0, 0}, analog_buttons = {0 }} old_quit_key = false quit_key = false trig_quit_key = false quit_key_time = 0 runloop_exec = false old_focus = true is_focused = true is_alive = true frame_count = 1127 focused = true pause_nonactive = true rarch_is_initialized = true fs_toggle_triggered = false menu_driver_binding_state = false menu_is_alive = true menu_toggle_gamepad_combo = 1 seq = 0 #26 0x000000000041e550 in runloop_iterate (sleep_ms=0x7fffffffe0f0) at retroarch.c:4412 i = 0 runloop_is_paused = false input_nonblock_state = false settings = 0x7ffff5210010 fastforward_ratio = 5 video_frame_delay = 0 vrr_runloop_enable = false max_users = 2 #27 0x0000000000415e33 in rarch_main (argc=1, argv=0x7fffffffe208, data=0x0) at frontend/frontend.c:156 sleep_ms = 0 ret = 0 args = 0x0 #28 0x0000000000415e90 in main (argc=1, argv=0x7fffffffe208) at frontend/frontend.c:184 No locals. (gdb) t a a f Thread 10 (Thread 0x7fffef0fb700 (LWP 4695)): #0 0x00007ffff7cd01b3 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib64/libpthread.so.0 Thread 9 (Thread 0x7ffff520f700 (LWP 4694)): #0 0x00007ffff7cd01b3 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib64/libpthread.so.0 Thread 1 (Thread 0x7ffff524b800 (LWP 4572)): #0 0x00007ffff63eb20b in raise () from /lib64/libc.so.6