[1093893:41:10] [DynDOLODInit] [1093893:41:10] [dynCheckPath] [1093893:41:10] [_LoadList] TexGen 3.0 Alpha-182 x64 - Skyrim Special Edition (SSE) (1F996C42) starting session 2024-10-13 21:41:11 The Source Code Form of this program is subject to the terms of the Mozilla Public License, v. 2.0 If a copy of the MPL was not distributed with this file, You can obtain one at https://mozilla.org/MPL/2.0/. The Source Code Form is available at https://github.com/TES5Edit/TES5Edit [1093893:41:11] [OldChecks] TexGen 3.0 Alpha-182 x64 - Skyrim Special Edition (SSE) (1F996C42) starting session 2024-10-13 16:33:45> [1093893:41:11] [OldChecks] TexGen 3.0 Alpha-182 x64 - Skyrim Special Edition (SSE) (1F996C42) starting session 2024-10-13 16:33:45> Using Skyrim Special Edition Data Path: C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\ Using Scripts Path: C:\DynDOLOD\Edit Scripts\ Using Temp Path: C:\Users\jesse\AppData\Local\Temp\TexGen_SSE\ Using Output Path: C:\DynDOLOD\TexGen_Output\ Using ini: C:\Users\jesse\Documents\My Games\Skyrim Special Edition\Skyrim.ini Using custom ini: C:\Users\jesse\Documents\My Games\Skyrim Special Edition\SkyrimCustom.ini Using save path: C:\Users\jesse\Documents\My Games\Skyrim Special Edition\Saves\ Using Creation Club Content list: C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Skyrim.ccc Using plugin list: C:\Users\jesse\AppData\Local\Skyrim Special Edition\Plugins.txt Using settings file: C:\DynDOLOD\Edit Scripts\DynDOLOD\TexGen.ini Using language: English Using general string encoding: 1252 (ANSI - Latin I) Using translatable string encoding: 1252 (ANSI - Latin I) Using VMAD string encoding: 65001 (UTF-8) Loading active plugin list: C:\Users\jesse\AppData\Local\Skyrim Special Edition\Plugins.txt [00:00] xEdit Background Loader: starting... [00:00] xEdit Background Loader: [Skyrim - Misc.bsa] Loading Resources. [00:00] xEdit Background Loader: [Skyrim - Shaders.bsa] Loading Resources. [00:00] xEdit Background Loader: [Skyrim - Interface.bsa] Loading Resources. [Truncating everything that, at cursory glance, all seems to run fine.] [03:00] [LoadGLMultiImage] [03:00] [TwbRender.ReserveID] [03:00] [TwbRender.MakeCurrent] [03:00] [TwbRender.MakeCurrent] [03:00] [TwbRender.LoadTexture] [03:00] [LoadGLMultiImage] [03:00] [TwbRender.ReserveID] [03:00] [TwbRender.MakeCurrent] [03:00] [TwbRender.MakeCurrent] [03:00] [TwbRender.LoadTexture] [03:00] [LoadGLMultiImage] [03:00] [TwbRender.ReserveID] [03:00] [TwbRender.MakeCurrent] [03:00] [TwbRender.MakeCurrent] [03:00] [TwbRender.LoadTexture] [03:00] [LoadGLMultiImage] [03:00] [TwbRender.ReserveID] [03:00] [TwbRender.MakeCurrent] [03:00] [TwbRender.MakeCurrent] [03:00] [TwbRender.LoadTexture] [03:00] [LoadGLMultiImage] [03:00] [TwbRender.ReserveID] [03:00] [TwbRender.MakeCurrent] [03:00] [TwbRender.MakeCurrent] [03:00] [LoadGLMultiImage] [03:00] [TwbRender.ReserveID] [03:00] [TwbRender.LoadScene] [03:00] [TwbRender.MakeCurrent] [03:00] [TwbRender.LoadScene] [03:00] [TwbRender.MakeCurrent] [03:00] [TwbRender.RenderObject] [03:00] [TwbRender.RenderObject] [03:00] [TwbRender.RenderObject] 128 x 128> [03:00] [TwbRender.MakeCurrent] [03:00] [TwbRender.CreateRenderFB] [03:00] [TwbRender.CreateRenderFB] [03:00] [TwbRender.CreateRenderFB] [03:00] OpenGL: C:\DynDOLOD\TexGen_Output\textures\lod\wrtrims01lod framebuffer objects unsupported [03:00] [TwbRender.UnLoadTextures] 80> [03:00] [TwbRender.UnLoadTextures] 80> [03:00] [TwbRender.UnLoadTextures] 80> [03:00] [TwbRender.UnLoadTextures] 80> [03:00] [TwbRender.UnLoadTextures] 80> [03:00] [TwbRender.UnLoadTextures] 80> [03:00] Creating object LOD textures [03:00] Creating C:\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow.dds from 1 textures [03:00] Creating C:\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow.dds from 1 textures [03:00] Creating C:\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green.dds from 1 textures [03:00] Creating C:\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow.dds from 1 textures [03:00] Creating C:\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02.dds from 1 textures [03:00] 00000000 ??? 013d157c TexGenx64.exe Render 914 TwbRender.CheckFBO 013dddf3 TexGenx64.exe Render 2461 TwbRender.CreateRenderFB 013e5142 TexGenx64.exe Render 3561 TwbRender.RenderObject 013e8485 TexGenx64.exe Render 3945 TwbRender.Render 01422e4f TexGenx64.exe TexGenMain 258 TAtlasMap.BuildAtlas 0142985c TexGenx64.exe TexGenMain 1164 TexGenGenerate$ActRec.$1$Body 0109ba23 TexGenx64.exe System.Threading TParallel.ForWorker$ActRec.$0$Body 0109e7d3 TexGenx64.exe System.Threading TTask.ExecuteReplicates$ActRec.$0$Body 0109e3c0 TexGenx64.exe System.Threading TTask.Execute 0109fc2f TexGenx64.exe System.Threading TTask.InternalExecute 0109fd67 TexGenx64.exe System.Threading TTask.InternalWork 0109e9b7 TexGenx64.exe System.Threading TTask.ExecuteWork 010a5e74 TexGenx64.exe System.Threading TThreadPool.TQueueWorkerThread.ExecuteWorkItem 010a58a0 TexGenx64.exe System.Threading TThreadPool.TQueueWorkerThread.Execute 00bb0440 TexGenx64.exe System.Classes ThreadProc 009ebfd5 TexGenx64.exe BrainMM 2540 BrainMMThreadProxy 009d36da TexGenx64.exe System ThreadWrapper 00ad5f09 TexGenx64.exe madExcept ThreadExceptFrame 7ff86bd2 KERNEL32.DLL BaseThreadInitThunk 7ff86ce0 ntdll.dll RtlUserThreadStart [03:00] 00000000 ??? 0168c263 TexGenx64.exe DynDOLODResourceStrings 1065 dynMessage 013d157c TexGenx64.exe Render 914 TwbRender.CheckFBO 013dddf3 TexGenx64.exe Render 2461 TwbRender.CreateRenderFB 013e5142 TexGenx64.exe Render 3561 TwbRender.RenderObject 013e8485 TexGenx64.exe Render 3945 TwbRender.Render 01422e4f TexGenx64.exe TexGenMain 258 TAtlasMap.BuildAtlas 0142985c TexGenx64.exe TexGenMain 1164 TexGenGenerate$ActRec.$1$Body 0109ba23 TexGenx64.exe System.Threading TParallel.ForWorker$ActRec.$0$Body 0109e7d3 TexGenx64.exe System.Threading TTask.ExecuteReplicates$ActRec.$0$Body 0109e3c0 TexGenx64.exe System.Threading TTask.Execute 0109fc2f TexGenx64.exe System.Threading TTask.InternalExecute 0109fd67 TexGenx64.exe System.Threading TTask.InternalWork 0109e9b7 TexGenx64.exe System.Threading TTask.ExecuteWork 010a5e74 TexGenx64.exe System.Threading TThreadPool.TQueueWorkerThread.ExecuteWorkItem 010a58a0 TexGenx64.exe System.Threading TThreadPool.TQueueWorkerThread.Execute 00bb0440 TexGenx64.exe System.Classes ThreadProc 009ebfd5 TexGenx64.exe BrainMM 2540 BrainMMThreadProxy 009d36da TexGenx64.exe System ThreadWrapper 00ad5f09 TexGenx64.exe madExcept ThreadExceptFrame 7ff86bd2 KERNEL32.DLL BaseThreadInitThunk 7ff86ce0 ntdll.dll RtlUserThreadStart [03:00] [TMessageDialog.Dialog] [03:00] [TMessageDialog.Dialog] [03:00] Error: OpenGL: C:\DynDOLOD\TexGen_Output\textures\lod\wrtrims01lod framebuffer objects unsupported. [03:53] [TMessageDialog.Dialog] [03:53] User says "Exit TexGen" [03:54] [TwbRender.DeleteRenderFB] [03:54] [TwbRender.DeleteID] [03:54] [TwbRender.UnLoadTextures] 80> [03:54] [TwbRender.UnLoadTextures] 80> [03:54] [ConvertTexturesThreadWait] [03:54] [ConvertTexturesThreadWait] [03:54] [ConvertTexturesThreadWait] [03:54] [ConvertTexturesThreadWait] [03:54] [ConvertTexturesThreadFinish] [03:54] [WriteSummaries] [03:54] [03:54] Removing temporary files [03:54] TexGen completed successfully [03:54] Created a summary of log messages C:\DynDOLOD\Summary\TexGen_Index.html. Forced