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Description: TexGen_SSE_realtime_log.txt
Submitted on April 14, 2025 at 02:06 AM
Expires on May 14, 2025 at 02:06 AM (2 weeks from now)

New Paste 1 (Text)

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[01:48] [_LoadList] <Debug: Loading C:\tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Required_Billboards_skyrimesm.txt>
[01:48] [LoadRecordsString] <Debug: Processing TreeReachCliffTree01 Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[01:48] [LoadRecordsString] <Debug: Processing TreeReachCliffTree02 Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[01:48] [LoadRecordsString] <Debug: Processing TreeReachTree01 Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[01:48] [LoadRecordsString] <Debug: Processing TreeReachTree02 Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[01:48] [LoadRecordsString] <Debug: Processing TreeAspen01 Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[01:48] [LoadRecordsString] <Debug: Processing TreeAspen02 Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[01:48] [LoadRecordsString] <Debug: Processing TreeAspen03 Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[01:48] [LoadRecordsString] <Debug: Processing TreeAspen05 Skyrim.esm TreeAspen05 [TREE:0007614B]>
[01:48] [LoadRecordsString] <Debug: Processing TreeAspen06 Skyrim.esm TreeAspen06 [TREE:0007614A]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForest01 Skyrim.esm TreePineForest01 [TREE:0001306D]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForest02 Skyrim.esm TreePineForest02 [TREE:00018A02]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForest03 Skyrim.esm TreePineForest03 [TREE:0004B016]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForest04 Skyrim.esm TreePineForest04 [TREE:0004FBB0]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForest05 Skyrim.esm TreePineForest05 [TREE:00051126]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForest01Dead Skyrim.esm TreePineForest01Dead [TREE:000B927A]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForest02Dead Skyrim.esm TreePineForest02Dead [TREE:000B927B]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForest03Dead Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForest04Dead Skyrim.esm TreePineForest04Dead [TREE:000B927D]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForest05Dead Skyrim.esm TreePineForest05Dead [TREE:000B927E]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForestSnow01Dead Skyrim.esm TreePineForestSnow01Dead [TREE:000EF5A5]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForestSnow02Dead Skyrim.esm TreePineForestSnow02Dead [TREE:000EF5A4]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForestSnow03Dead Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForestSnow04Dead Skyrim.esm TreePineForestSnow04Dead [TREE:000EF5A2]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForestSnow05Dead Skyrim.esm TreePineForestSnow05Dead [TREE:000EF5A1]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForestSnowL01Dead Skyrim.esm TreePineForestSnowL01Dead [TREE:000EF5A0]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForestSnowL02Dead Skyrim.esm TreePineForestSnowL02Dead [TREE:000EF59F]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForestSnowL03Dead Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForestSnowL04Dead Skyrim.esm TreePineForestSnowL04Dead [TREE:000EF59D]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForestSnowL05Dead Skyrim.esm TreePineForestSnowL05Dead [TREE:000EF59C]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForestSnow01 Skyrim.esm TreePineForestSnow01 [TREE:0005C072]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForestSnow02 Skyrim.esm TreePineForestSnow02 [TREE:0005C071]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForestSnow03 Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForestSnow04 Skyrim.esm TreePineForestSnow04 [TREE:0005C06F]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForestSnow05 Skyrim.esm TreePineForestSnow05 [TREE:0005C06E]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForestSnowL01 Skyrim.esm TreePineForestSnowL01 [TREE:0005D2DB]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForestSnowL02 Skyrim.esm TreePineForestSnowL02 [TREE:0005D2DA]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForestSnowL03 Skyrim.esm TreePineForestSnowL03 [TREE:0005D2D9]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForestSnowL04 Skyrim.esm TreePineForestSnowL04 [TREE:0005D2D8]>
[01:48] [LoadRecordsString] <Debug: Processing TreePineForestSnowL05 Skyrim.esm TreePineForestSnowL05 [TREE:0005D2D7]>
[01:48] [LoadRecordsString] <Debug: Processing TreeTundraDriftWoodTree01 Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[01:48] [_LoadList] <Debug: Loading C:\tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Required_Billboards_dawnguardesm.txt>
[01:48] [LoadRecordsString] <Debug: Processing DLC1TreePineForestSnowHeavy01 Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[01:48] [LoadRecordsString] <Debug: Processing DLC1TreePineForestSnowHeavy02 Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[01:48] [LoadRecordsString] <Debug: Processing DLC1TreeWinterAspenSnow03 Dawnguard.esm DLC1TreeWinterAspenSnow03 [STAT:0200CE11]>
[01:48] [LoadRecordsString] <Debug: Processing DLC1TreeWinterAspenSnow05 Dawnguard.esm DLC1TreeWinterAspenSnow05 [STAT:0200CE12]>
[01:48] [LoadRecordsString] <Debug: Processing DLC1TreeWinterAspenSnow01 Dawnguard.esm DLC1TreeWinterAspenSnow01 [STAT:0200CE13]>
[01:48] [_LoadList] <Debug: Loading C:\tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Required_Billboards_dragonbornesm.txt>
[01:48] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh01 Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[01:48] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh02 Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[01:48] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh03 Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[01:48] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh04 Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[01:48] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh05 Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[01:48] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL01 Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[01:48] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL02 Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[01:48] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL03 Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[01:48] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL04 Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[01:48] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL05 Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[01:48] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL01 Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[01:48] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL02 Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[01:48] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL03 Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[01:48] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL04 Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[01:48] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL05 Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[01:48] [LoadRecordsString] <Debug: Processing DLC2TreePineShortHeavySnow01 Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[01:48] [LoadRecordsString] <Debug: Processing DLC2TreePineShortHeavySnow Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[01:48] [GetRequiredBillboards] Gathering base records for billboards
[01:48] [_LoadList] <Debug: Loading C:\tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_Billboards_skyrimesm.txt>
[01:48] [LoadRecordsString] <Debug: Processing SnowGrass01Light Skyrim.esm SnowGrass01Light [GRAS:000F17FD]>
[01:48] [LoadRecordsString] <Debug: Processing SnowGrass02 Skyrim.esm SnowGrass02 [GRAS:000F17FE]>
[01:48] [LoadRecordsString] <Debug: Processing FieldGrass02 Skyrim.esm FieldGrass02 [GRAS:001098CA]>
[01:48] [_LoadList] <Debug: Loading C:\tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_Billboards__resourcepackesl.txt>
[01:48] [LoadRecordsString] <Debug: Processing RP_TreeSnowGum02,True _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[01:48] [LoadRecordsString] <Debug: Processing RP_TreeLatanPalm01,True _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[01:48] [LoadRecordsString] <Debug: Processing RP_TreeBaldCypress01,True _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[01:48] [LoadRecordsString] <Debug: Processing RP_TreeCoconutPalm01,True _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[01:49] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\grass\dlc02volcanicashrocks01.nif Dragonborn.esm DLC02VolcanicAshRocks01 [GRAS:0401771E]>
[01:49] [GetRequiredBillboards] <Debug: File not found Meshes\dlc01\plants\dlc01floramountainflower01snow.nif Cathedral - 3D Mountain Flowers.esp SnowyDLC1TreeFloraMountainFlower01Yellow "Mountain Flower" [TREE:FE007806]>
[01:49] [GetRequiredBillboards] <Debug: File not found Meshes\dlc01\plants\dlc01floramountainflower02snow.nif Cathedral - 3D Mountain Flowers.esp SnowyDLC1TreeFloraMountainFlower02Yellow "Mountain Flower" [TREE:FE007807]>
[01:49] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\trees\alder_dwarf_cluster04aut.nif Nature of the Wild Lands.esp alder_dwarf_cluster04AUT [TREE:1C4C0A18]>
[01:49] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\trees\alder_dwarf_cluster04_winter.nif Nature of the Wild Lands.esp alder_dwarf_cluster04_winter [TREE:1C4C0A19]>
[01:49] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\grass\tbp_seaweed05.nif DepthsOfSkyrim.esp TBPEwpSea03 [GRAS:1D05BDDE]>
[01:49] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\grass\tbpewpsea02.nif DepthsOfSkyrim.esp TBPEwpSea02 [GRAS:1D05BDDB]>
[01:49] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\grass\tbpewpsea10.nif DepthsOfSkyrim.esp TBPEwpSea10 [GRAS:1D05BDDD]>
[01:49] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\grass\tbp_seaweed05var1.nif DepthsOfSkyrim.esp TBPSeaweed05 [GRAS:1D0A63B1]>
[01:49] [GetRequiredBillboards] <Debug: File not found Meshes\dos\flora\dwaspchflorahusk01.nif DepthsOfSkyrim.esp TBPdwaspchflorahusk01 [TREE:1D00FBC7]>
[01:49] [GetRequiredBillboards] <Debug: File not found Meshes\dos\plants\001waterplanlowstipstestt.nif DepthsOfSkyrim.esp TestLillies [TREE:1D026E4E]>
[01:49] [GetRequiredBillboards] <Debug: File not found Meshes\steelfeathers\godsandworship\plants\tundrashrub06.nif GodsAndWorship.esp xxxGnW_TreeTundraShrub06 [TREE:1E630208]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm FieldGrass02 [GRAS:001098CA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm RockGrassSnow01 [GRAS:000F871E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm RockGrassWater01 [GRAS:000F871D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm ForestGrass02 [GRAS:000F69A4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm SnowGrass01Forest [GRAS:000BC025]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm WaterCoralGrass01 [GRAS:0007AACC]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm SnowGrass02 [GRAS:000F17FE]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm SnowGrass01Light [GRAS:000F17FD]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp WaterKelpGrass02 [GRAS:00078F6E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp WaterKelpGrass01 [GRAS:00078F6D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm BeachGrass02 [GRAS:00074A8C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm BeachGrass01 [GRAS:00074A8B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm FrozenMarshGrass01 [GRAS:0004013C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm VolcanicGrass02 [GRAS:00071CF5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm VolcanicGrass01 [GRAS:000713D8]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\rockgrasssnowobj01.nif bounds volume 0, height 0 Update.esm RockGrassSnow01 [GRAS:000F871E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm FallForestGrass02 [GRAS:0005B5A8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm FallForestGrass01 [GRAS:000597D1]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\snowgrass01.nif bounds volume 99.1614837646484, height 61 Update.esm SnowGrass01Forest [GRAS:000BC025]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm ReachGrass02 [GRAS:00053903]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm ReachGrass01 [GRAS:00053491]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm RockGrass01 [GRAS:00048749]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrassflowers02.nif FieldGrassFlowers17:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm FieldGrass02 [GRAS:001098CA]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\snowgrass01.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm SnowGrass01Light [GRAS:000F17FD]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm TundraGrass04 [GRAS:000336FA]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\snowgrass02.nif SnowGrass02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm SnowGrass02 [GRAS:000F17FE]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm TundraGrass03 [GRAS:0002ACD3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm TundraGrass01 [GRAS:0002F3FA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm SnowGrass01 [GRAS:0001CC70]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\waterkelpshort01.nif bounds volume 119.837387084961, height 93 DepthsOfSkyrim.esp WaterKelpGrass02 [GRAS:00078F6E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm FernGrass01 [GRAS:000173F4]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\waterkelptall01.nif bounds volume 314.44873046875, height 273 Cathedral Landscapes.esp WaterKelpGrass01 [GRAS:00078F6D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm ForestGrass01 [GRAS:00014041]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrassflowers02.nif FieldGrassFlowers17:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm FieldGrass02 [GRAS:001098CA]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\snowgrass01.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm SnowGrass01Light [GRAS:000F17FD]>
[01:49] [GetRequiredBillboards] <Debug: Processing Update.esm FieldGrass01 [GRAS:000135BE]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\reachgrassobj02.nif bounds volume 101.375541687012, height 23 Update.esm ReachGrass02 [GRAS:00053903]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachTree01Winterhold [TREE:00109716]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\marshgrassobj01.nif bounds volume 153.902572631836, height 50 Update.esm FrozenMarshGrass01 [GRAS:0004013C]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\snowgrass02.nif SnowGrass02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm SnowGrass02 [GRAS:000F17FE]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\volcanicgrassobj01.nif bounds volume 110.611930847168, height 51 Update.esm VolcanicGrass01 [GRAS:000713D8]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\volcanicgrassobj02.nif bounds volume 115.160758972168, height 33 Update.esm VolcanicGrass02 [GRAS:00071CF5]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\watercoralgrass01.nif bounds volume 155.261077880859, height 86 Update.esm WaterCoralGrass01 [GRAS:0007AACC]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_forest_big01_dry_winter [TREE:000EF5A5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_dead_big01_winter [TREE:000EF5A4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_dry_medium01_winter [TREE:000EF5A3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_dead_bigest01_winter [TREE:000EF5A2]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\ferngrass01.nif bounds volume 126.558288574219, height 61 Update.esm FernGrass01 [GRAS:000173F4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_big01_dry_winter [TREE:000EF59F]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fallforestgrassobj01.nif bounds volume 96.8762130737305, height 43 Update.esm FallForestGrass01 [GRAS:000597D1]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrassobj02.dds>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\snowgrass01.dds>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\beachgrassobj02.nif bounds volume 87.2582397460937, height 36 Update.esm BeachGrass02 [GRAS:00074A8C]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\reachgrassobj01.nif bounds volume 110.458137512207, height 36 Update.esm ReachGrass01 [GRAS:00053491]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_big02_dry_winter [TREE:000EF59D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\tundragrassobj04.nif bounds volume 87.891975402832, height 35 Update.esm TundraGrass04 [GRAS:000336FA]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\rockgrass01.nif bounds volume 77.4983901977539, height 7 Update.esm RockGrass01 [GRAS:00048749]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\snowgrass02.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachMntMossCover05 [TREE:000E9626]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\treereachtree01magic.nif bounds volume 1080.99072265625, height 676 Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\tundragrassobj03.nif bounds volume 88.0568008422852, height 37 Update.esm TundraGrass03 [GRAS:0002ACD3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachMntMossCover03 [TREE:000E9624]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\snowgrass01.nif bounds volume 99.1614837646484, height 61 Update.esm SnowGrass01 [GRAS:0001CC70]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\marshgrassobj01.nif MarshGrassObj01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm FrozenMarshGrass01 [GRAS:0004013C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachMntMossCover01 [TREE:000E9622]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\tundragrass01.nif bounds volume 164.030487060547, height 69 Update.esm TundraGrass01 [GRAS:0002F3FA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_forest_slim01_dry_winter [TREE:000EF5A1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp whiterun_temple_tree01_summer [TREE:000461C9]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\volcanicgrassobj01.nif VolcanicGrassObj01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm VolcanicGrass01 [GRAS:000713D8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeBlackReachFern02 [TREE:000E1ECE]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\volcanicgrassobj02.nif VolcanicGrassObj02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm VolcanicGrass02 [GRAS:00071CF5]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\reachtree01.nif bounds volume 1080.99072265625, height 676 Skyrim.esm TreeReachTree01Winterhold [TREE:00109716]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_medium01_dry_winter [TREE:000EF59E]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrass01.nif bounds volume 115.160758972168, height 63 Update.esm FieldGrass01 [GRAS:000135BE]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\forestgrass01.nif bounds volume 104.699569702148, height 21 Update.esm ForestGrass01 [GRAS:00014041]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\ferngrass01.nif FernGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm FernGrass01 [GRAS:000173F4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_big03_dry_winter [TREE:000EF59C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraSnowberry02 "Snowberry" [TREE:000DF015]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fallforestgrassobj01.nif FallForestGrassObj01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm FallForestGrass01 [GRAS:000597D1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm BlackreachBush01 [TREE:000CE101]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\reachgrassobj01.nif ReachGrassObj01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm ReachGrass01 [GRAS:00053491]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\beachgrassobj02.nif BeachGrassObj02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm BeachGrass02 [GRAS:00074A8C]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\tundragrassobj04.nif TundraGrassObj04:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TundraGrass04 [GRAS:000336FA]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\snowgrass01.dds>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\marshgrassobj01.nif MarshGrassObj01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm FrozenMarshGrass01 [GRAS:0004013C]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\tundragrassobj03.nif TundraGrassObj03:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TundraGrass03 [GRAS:0002ACD3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_field_big01_dry_winter [TREE:000EF5A0]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\volcanicgrassobj01.nif VolcanicGrassObj01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm VolcanicGrass01 [GRAS:000713D8]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\volcanicgrassobj02.nif VolcanicGrassObj02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm VolcanicGrass02 [GRAS:00071CF5]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\tundragrass01.nif TundraGrassObj01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TundraGrass01 [GRAS:0002F3FA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraNightshade01 "Nightshade" [TREE:000C43B0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp conifer_forest03_winter [TREE:0006B1B8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraLavender01 "Lavender" [TREE:0001BB3D]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\ferngrass01.nif FernGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm FernGrass01 [GRAS:000173F4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraSpikyGrass02 "Spiky Grass" [TREE:000BE3E1]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fallforestgrassobj01.nif FallForestGrassObj01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm FallForestGrass01 [GRAS:000597D1]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachmountainmosscover07.nif bounds volume 1698.51525878906, height 511 Skyrim.esm TreeReachMntMossCover01 [TREE:000E9622]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass01.nif FieldGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm FieldGrass01 [GRAS:000135BE]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachmountainmosscover11.nif bounds volume 1138.49072265625, height 529 Skyrim.esm TreeReachMntMossCover05 [TREE:000E9626]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\reachgrassobj01.nif ReachGrassObj01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm ReachGrass01 [GRAS:00053491]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachmountainmosscover09.nif bounds volume 1160.73474121094, height 529 Skyrim.esm TreeReachMntMossCover03 [TREE:000E9624]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\beachgrassobj02.nif BeachGrassObj02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm BeachGrass02 [GRAS:00074A8C]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\tundragrassobj04.nif TundraGrassObj04:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm TundraGrass04 [GRAS:000336FA]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\frozenmarshgrassobj01.dds>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\tundragrassobj03.nif TundraGrassObj03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm TundraGrass03 [GRAS:0002ACD3]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\whiterun_temple_tree01_summer.nif bounds volume 3306.79711914063, height 1205 Nature of the Wild Lands.esp whiterun_temple_tree01_summer [TREE:000461C9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraCabbage01 "Cabbage" [TREE:000BCF48]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\volcanictundragrassobj01.dds>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\blackreachfern02.nif bounds volume 445.468292236328, height 50 Skyrim.esm TreeBlackReachFern02 [TREE:000E1ECE]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\tundragrass01.nif TundraGrassObj01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm TundraGrass01 [GRAS:0002F3FA]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\volcanictundragrassobj02.dds>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\swordfern.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fallforestgrassobj01.dds>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass01.nif FieldGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm FieldGrass01 [GRAS:000135BE]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachMntMossCover04 [TREE:000E9625]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\reachgrassobj01.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachMntMossCover02 [TREE:000E9623]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\blackreach\blackreachbush01.nif bounds volume 256.797576904297, height 114 Skyrim.esm BlackreachBush01 [TREE:000CE101]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraMountainFlower02Blue "Mountain Flower" [TREE:000BCF3F]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\coastbeachgrassobj01.dds>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\tundragrassobj04.dds>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\tundragrassobj03.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp whiterun_temple_tree01_dry [TREE:00023611]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florasnowberry02.nif bounds volume 147.417770385742, height 64 Skyrim.esm TreeFloraSnowberry02 "Snowberry" [TREE:000DF015]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeBlackReachFern01 [TREE:000E1ECD]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\tundragrassobj01.dds>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrassobj01.dds>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floraspikygrass02.nif bounds volume 214.373504638672, height 82 Skyrim.esm TreeFloraSpikyGrass02 "Spiky Grass" [TREE:000BE3E1]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\conifer_forest03_winter.nif bounds volume 1080.99072265625, height 676 Nature of the Wild Lands.esp conifer_forest03_winter [TREE:0006B1B8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraMountainFlower01Blue "Mountain Flower" [TREE:000BCF3D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraNightshade02 "Nightshade" [TREE:000C43B6]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floralavender01.nif bounds volume 233.358093261719, height 101 Skyrim.esm TreeFloraLavender01 "Lavender" [TREE:0001BB3D]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floranightshade01.nif bounds volume 192.01301574707, height 83 Skyrim.esm TreeFloraNightshade01 "Nightshade" [TREE:000C43B0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm BlackreachBush02 [TREE:000CE102]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraSnowberry01 "Snowberry" [TREE:000BCF33]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\wrtempletreesapling01.nif bounds volume 1289.3056640625, height 833 Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floracabbage01.nif bounds volume 152.230087280273, height 38 Skyrim.esm TreeFloraCabbage01 "Cabbage" [TREE:000BCF48]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraSpikyGrass01 "Spiky Grass" [TREE:000BE3E0]>
[01:49] [GetRequiredBillboards] <Debug: Processing NotWL - Autumn Rift.esp aspen_forest_medium01_autumn [TREE:0005FADA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm FalmerDripAnim03 [TREE:000BCCA4]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachmountainmosscover10.nif bounds volume 799.691162109375, height 346 Skyrim.esm TreeReachMntMossCover04 [TREE:000E9625]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeGourdCluster01 "Gourds" [TREE:000BE3E6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TestTreeFloraMountainFlower01Blue "Mountain Flower" [TREE:0008B5C4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraLeek01 "Leek" [TREE:000BB952]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachmountainmosscover08.nif bounds volume 1107.56762695312, height 517 Skyrim.esm TreeReachMntMossCover02 [TREE:000E9623]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraCanisRoot01 "Canis Root" [TREE:000BB94A]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\rockgrasswater01.nif bounds volume 0, height 0 Update.esm RockGrassWater01 [GRAS:000F871D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_big03_dry [TREE:000B927E]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower02blue.nif bounds volume 300.21826171875, height 77 Skyrim.esm TreeFloraMountainFlower02Blue "Mountain Flower" [TREE:000BCF3F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraDragonsTongue02 "Dragon's Tongue" [TREE:000BB94E]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\whiterun_temple_tree01_dry.nif bounds volume 3269.650390625, height 1205 Nature of the Wild Lands.esp whiterun_temple_tree01_dry [TREE:00023611]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\forestgrass02.nif bounds volume 0, height 0 Update.esm ForestGrass02 [GRAS:000F69A4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraPotatoPlant01 "Potato Plant" [TREE:000BCF47]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\blackreach\blackreachbush02.nif bounds volume 317.417694091797, height 130 Skyrim.esm BlackreachBush02 [TREE:000CE102]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\fallforestgrassobj02.nif bounds volume 131.51806640625, height 30 Update.esm FallForestGrass02 [GRAS:0005B5A8]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floranightshade02.nif bounds volume 230.071731567383, height 83 Skyrim.esm TreeFloraNightshade02 "Nightshade" [TREE:000C43B6]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\blackreachfern01.nif bounds volume 353.978820800781, height 54 Skyrim.esm TreeBlackReachFern01 [TREE:000E1ECD]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraMountainFlower02Red "Mountain Flower" [TREE:000BCF3E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_big02_dry [TREE:000B927D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\aspen_forest_medium01_autumn.nif bounds volume 1793.45727539062, height 1462 NotWL - Autumn Rift.esp aspen_forest_medium01_autumn [TREE:0005FADA]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\beachgrassobj01.nif bounds volume 111.15754699707, height 55 Update.esm BeachGrass01 [GRAS:00074A8B]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower01blue.nif bounds volume 165.411605834961, height 64 Skyrim.esm TreeFloraMountainFlower01Blue "Mountain Flower" [TREE:000BCF3D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp conifer_forest02_summer [TREE:000B8A77]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp conifer_forest03_summer [TREE:000B8A73]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\falmer\falmerdripanim03.nif bounds volume 217.846282958984, height 15 Skyrim.esm FalmerDripAnim03 [TREE:000BCCA4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp dead_tree01 [TREE:000B927A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachFern02 [TREE:000B8A6F]>
[01:49] [GetRequiredBillboards] <Debug: Processing NotWL - Autumn Rift.esp fallforestferncluster02_autumn [TREE:000B8A6B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFernCluster05 [TREE:000B8A67]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floraspikygrass01.nif bounds volume 123.628479003906, height 68 Skyrim.esm TreeFloraSpikyGrass01 "Spiky Grass" [TREE:000BE3E0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeClover01 [TREE:000B8A62]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\gourdcluster01.nif bounds volume 152.712142944336, height 48 Skyrim.esm TreeGourdCluster01 "Gourds" [TREE:000BE3E6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFern05 [TREE:000B73C0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFern01 [TREE:000B73B8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm NightingaleBanner03 [TREE:000B11D5]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\testmountainflower01blue.nif bounds volume 165.411605834961, height 64 Skyrim.esm TestTreeFloraMountainFlower01Blue "Mountain Flower" [TREE:0008B5C4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub10_summer [TREE:000AAE8B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_medium01_dry [TREE:000B927C]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floraleek01.nif bounds volume 158.031646728516, height 34 Skyrim.esm TreeFloraLeek01 "Leek" [TREE:000BB952]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower02red.nif bounds volume 300.21826171875, height 77 Skyrim.esm TreeFloraMountainFlower02Red "Mountain Flower" [TREE:000BCF3E]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floracanisroot01.nif bounds volume 158.031646728516, height 64 Skyrim.esm TreeFloraCanisRoot01 "Canis Root" [TREE:000BB94A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1TreeFloraMountainFlower01Yellow "Mountain Flower" [TREE:02002A76]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm FalmerDripAnim02 [TREE:000BCCA3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeKelpTallStatic01 [TREE:000B8A72]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraMountainFlower02Purple "Mountain Flower" [TREE:000B91F8]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\beachgrassobj01.nif BeachGrassObj01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm BeachGrass01 [GRAS:00074A8B]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\beachgrassobj01.nif BeachGrassObj01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm BeachGrass01 [GRAS:00074A8B]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florapotatoplant01.nif bounds volume 189.203598022461, height 94 Skyrim.esm TreeFloraPotatoPlant01 "Potato Plant" [TREE:000BCF47]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineShrub03Snow [TREE:000A7313]>
[01:49] [GetRequiredBillboards] <Debug: Processing NotWL - Autumn Rift.esp aspen_dwarf_cluster01_autumn [TREE:0007614B]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floradragonstongue02.nif bounds volume 230.071731567383, height 83 Skyrim.esm TreeFloraDragonsTongue02 "Dragon's Tongue" [TREE:000BB94E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_medium03_winter [TREE:0005D2D8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraMountainFlower01Red "Mountain Flower" [TREE:000BCF3C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraHangingMoss03 "Hanging Moss" [TREE:000BB951]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC01Gleamblossom01old "Gleamblossom" [TREE:0200A24D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_big02_summer [TREE:0004FBB0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp conifer_forest01_summer [TREE:000B8A76]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_medium01_summer [TREE:0004B016]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub02_summer [TREE:000AAE7A]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachfern02.nif bounds volume 223.883895874023, height 40 Skyrim.esm TreeReachFern02 [TREE:000B8A6F]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\coastbeachgrassobj01.dds>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\clover01.nif bounds volume 328.764343261719, height 23 Skyrim.esm TreeClover01 [TREE:000B8A62]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFernCluster01 [TREE:000B8A59]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordferncluster05.nif bounds volume 267.906707763672, height 76 Skyrim.esm TreeSwordFernCluster05 [TREE:000B8A67]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordfern01.nif bounds volume 183.613723754883, height 71 Skyrim.esm TreeSwordFern01 [TREE:000B73B8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraDragonsTongue01 "Dragon's Tongue" [TREE:000BB94D]>
[01:49] [GetRequiredBillboards] <Debug: Processing NotWL - Autumn Rift.esp aspen_dwarf_big01_autumn [TREE:0007614A]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordfern05.nif bounds volume 136.183700561523, height 98 Skyrim.esm TreeSwordFern05 [TREE:000B73C0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_big01_dry [TREE:000B927B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_forest_big01_winter [TREE:0005D2D7]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\nightingale\nightingalebanner03.nif bounds volume 176.252655029297, height 10 Skyrim.esm NightingaleBanner03 [TREE:000B11D5]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub10_summer.nif bounds volume 325.270660400391, height 152 Nature of the Wild Lands.esp tundra_shrub10_summer [TREE:000AAE8B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraJazBay01 "Jazbay" [TREE:000BB949]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachTreeStump01 [TREE:000B8A75]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_big01_summer [TREE:00018A02]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachFern01 [TREE:000B8A6E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineFloor01 [TREE:0201659A]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\kelptallstatic01.nif bounds volume 312.515594482422, height 273 Skyrim.esm TreeKelpTallStatic01 [TREE:000B8A72]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\plants\dlc01floramountainflower01.nif bounds volume 300.21826171875, height 77 Dawnguard.esm DLC1TreeFloraMountainFlower01Yellow "Mountain Flower" [TREE:02002A76]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFernCluster04 [TREE:000B8A66]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm NightingaleBanner06 [TREE:000B11D8]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\pineshrub03snow.nif bounds volume 523.897888183594, height 39 Skyrim.esm TreePineShrub03Snow [TREE:000A7313]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_forest_slim01_winterDUPLICATE001 [TREE:02003ACA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFern04 [TREE:000B73BE]>
[01:49] [GetRequiredBillboards] <Debug: Processing NotWL - Autumn Rift.esp aspen_forest_big01_autumn [TREE:0006C9D5]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower02purple.nif bounds volume 300.21826171875, height 77 Skyrim.esm TreeFloraMountainFlower02Purple "Mountain Flower" [TREE:000B91F8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp DLC01soul_cairn_tree01 [TREE:02004332]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm NightingaleBanner02 [TREE:000B11D4]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachfern01.nif bounds volume 220.764587402344, height 41 Skyrim.esm TreeReachFern01 [TREE:000B8A6E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub09_summer [TREE:000AAE89]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub02_summer.nif bounds volume 331.593109130859, height 143 Nature of the Wild Lands.esp tundra_shrub02_summer [TREE:000AAE7A]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\plants\dlc01glowplant01.nif bounds volume 90.8240051269531, height 58 Dawnguard.esm DLC01Gleamblossom01old "Gleamblossom" [TREE:0200A24D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_field_big01_summer [TREE:0001306D]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florahangingmoss03.nif bounds volume 124.611396789551, height 56 Skyrim.esm TreeFloraHangingMoss03 "Hanging Moss" [TREE:000BB951]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower01red.nif bounds volume 165.411605834961, height 64 Skyrim.esm TreeFloraMountainFlower01Red "Mountain Flower" [TREE:000BCF3C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeKelpShortStatic01 [TREE:000B8A71]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineWall03NoCol [TREE:020165A1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeIceVineLongSnow "Snowy Ice Vine" [TREE:020042E9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp geranium_robertianum01_summer [TREE:000A7312]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordferncluster01.nif bounds volume 299.167175292969, height 95 Skyrim.esm TreeSwordFernCluster01 [TREE:000B8A59]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraThistle01 "Thistle" [TREE:000B91F0]>
[01:49] [GetRequiredBillboards] <Debug: Processing NotWL - Autumn Rift.esp aspen_forest_slim01_autumn [TREE:0006C9D4]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floradragonstongue01.nif bounds volume 192.01301574707, height 83 Skyrim.esm TreeFloraDragonsTongue01 "Dragon's Tongue" [TREE:000BB94D]>
[01:49] [GetRequiredBillboards] <Debug: Processing NotWL - Autumn Rift.esp fallforestferncluster04_autumn [TREE:000B8A6D]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdSnowberry01 "Snowberry" [TREE:030110CA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_forest_slim01_winter [TREE:0005C072]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\reachtreestump01.nif bounds volume 499.764953613281, height 131 Skyrim.esm TreeReachTreeStump01 [TREE:000B8A75]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub01_summer [TREE:000AAE79]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\nightingale\nightingalebanner06.nif bounds volume 126.07933807373, height 10 Skyrim.esm NightingaleBanner06 [TREE:000B11D8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraHangingMoss02 "Hanging Moss" [TREE:000BB950]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraMountainFlower01Purple "Mountain Flower" [TREE:000BCF3A]>
[01:49] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp DLC01SoulCairnGrass01 [GRAS:020078AE]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordferncluster04.nif bounds volume 240.919067382813, height 119 Skyrim.esm TreeSwordFernCluster04 [TREE:000B8A66]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florajazbay01.nif bounds volume 217.94953918457, height 14 Skyrim.esm TreeFloraJazBay01 "Jazbay" [TREE:000BB949]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordfern04.nif bounds volume 191.379211425781, height 68 Skyrim.esm TreeSwordFern04 [TREE:000B73BE]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp conifer_young_cluster01_summer [TREE:000B8A57]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\aspen_forest_slim01_winter.nif bounds volume 2165.48022460938, height 1825 Nature of the Wild Lands.esp aspen_forest_slim01_winterDUPLICATE001 [TREE:02003ACA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraDeathBell02 "Deathbell" [TREE:000BB94C]>
[01:49] [GetRequiredBillboards] <Debug: Processing NotWL - Autumn Rift.esp aspen_forest_big02_autumn [TREE:0006A9E6]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdMushroom01 "Fly Amanita" [TREE:030110C2]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\dlc01\dlc01soul_cairn_tree01.nif bounds volume 1461.46264648438, height 1045 Nature of the Wild Lands.esp DLC01soul_cairn_tree01 [TREE:02004332]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp conifer_split01_summer [TREE:000B8A74]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\nightingale\nightingalebanner02.nif bounds volume 193.847885131836, height 10 Skyrim.esm NightingaleBanner02 [TREE:000B11D4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_common_big01_winter [TREE:0005C071]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseFloraPotato01 "Potato" [TREE:030110BA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm NightingaleBanner05 [TREE:000B11D7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnShrub03 "Withered Shrub" [TREE:02003BDB]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinewall03nocol.nif bounds volume 465.863708496094, height 224 Dawnguard.esm DLC1PPVineWall03NoCol [TREE:020165A1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFernCluster03 [TREE:000B8A65]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp juniper01_summer "Juniper" [TREE:000BB948]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFern03 [TREE:000B73BC]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\icevine01longsnow.nif bounds volume 522.398315429687, height 22 Dawnguard.esm TreeIceVineLongSnow "Snowy Ice Vine" [TREE:020042E9]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\geranium_robertianum01_summer.nif bounds volume 396.358428955078, height 70 Nature of the Wild Lands.esp geranium_robertianum01_summer [TREE:000A7312]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_forest_big01_winter [TREE:02003AC9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_big_slim01_winter [TREE:0005D2DB]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeDeadVineLongAsh "Ash Vine" [TREE:02004322]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\fallforestferncluster04_autumn.nif bounds volume 254.346221923828, height 40 NotWL - Autumn Rift.esp fallforestferncluster04_autumn [TREE:000B8A6D]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdDragonTongue01 "Dragon's Tongue" [TREE:03010463]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm NightingaleBanner01 [TREE:000B11D3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_forest_medium01_winter [TREE:0005C070]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdsnowberry01.nif bounds volume 335.630737304687, height 117 IHarvestVanillaFixes.esp BYOHHouseIngrdSnowberry01 "Snowberry" [TREE:030110CA]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdScalyPBits01 "Scaly Pholiota" [TREE:030110C9]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florasnowberry01.nif bounds volume 281.412506103516, height 97 Skyrim.esm TreeFloraSnowberry01 "Snowberry" [TREE:000BCF33]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineWall03 [TREE:020165A0]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florahangingmoss02.nif bounds volume 209.726013183594, height 91 Skyrim.esm TreeFloraHangingMoss02 "Hanging Moss" [TREE:000BB950]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeIceVineHallwaySnow "Snowy Ice Vine" [TREE:020042E8]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\dlc01soulcairngrass01.nif bounds volume 57.6974868774414, height 28 unofficial skyrim special edition patch.esp DLC01SoulCairnGrass01 [GRAS:020078AE]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_dwarf_big02_winter [TREE:0009DAA5]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower01purple.nif bounds volume 165.411605834961, height 64 Skyrim.esm TreeFloraMountainFlower01Purple "Mountain Flower" [TREE:000BCF3A]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\conifer_young_cluster01_summer.nif bounds volume 282.589813232422, height 115 Nature of the Wild Lands.esp conifer_young_cluster01_summer [TREE:000B8A57]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_big01_winter [TREE:0005D2DA]>
[01:49] [GetRequiredBillboards] <Debug: Processing NotWL - Autumn Rift.esp fallforestferncluster03_autumn [TREE:000B8A6C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_forest_bigest01_winter [TREE:0005C06F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub01_summer.nif bounds volume 415.356475830078, height 148 Nature of the Wild Lands.esp tundra_shrub01_summer [TREE:000AAE79]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\nightingale\nightingalebanner05.nif bounds volume 139.717575073242, height 10 Skyrim.esm NightingaleBanner05 [TREE:000B11D7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm FalmerDripAnim06 [TREE:000BCCA7]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordferncluster03.nif bounds volume 277.274230957031, height 58 Skyrim.esm TreeSwordFernCluster03 [TREE:000B8A65]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraHangingMoss01 "Hanging Moss" [TREE:000BB94F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordfern03.nif bounds volume 180.047210693359, height 53 Skyrim.esm TreeSwordFern03 [TREE:000B73BC]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\soulcairnshrub03.nif bounds volume 1624.30725097656, height 193 Dawnguard.esm TreeSoulCairnShrub03 "Withered Shrub" [TREE:02003BDB]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnShrubGroup02 "Withered Shrub" [TREE:02011D55]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraSnowberry01Snow "Snowberry" [TREE:000BCF34]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseflorapotato01.nif bounds volume 107.856384277344, height 62 IHarvestVanillaFixes.esp BYOHHouseFloraPotato01 "Potato" [TREE:030110BA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFern06 [TREE:000B73C2]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\juniper01_summer.nif bounds volume 295.873291015625, height 249 Nature of the Wild Lands.esp juniper01_summer "Juniper" [TREE:000BB948]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_big02_winter [TREE:0005D2D9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_alder_dwarf_cluster04_summer [TREE:000AAE75]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm NightingaleBanner04 [TREE:000B11D6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_forest_big01_winter [TREE:0005C06E]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\aspen_forest_big01_winter.nif bounds volume 2770.02685546875, height 2042 Nature of the Wild Lands.esp aspen_forest_big01_winter [TREE:02003AC9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFernCluster02 [TREE:000B8A64]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFern02 [TREE:000B73BA]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\nightingale\nightingalebanner01.nif bounds volume 193.847885131836, height 10 Skyrim.esm NightingaleBanner01 [TREE:000B11D3]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\deadvinelongash01.nif bounds volume 522.398315429687, height 22 Dawnguard.esm TreeDeadVineLongAsh "Ash Vine" [TREE:02004322]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrddragontongue01.nif bounds volume 335.630737304687, height 117 IHarvestVanillaFixes.esp BYOHHouseIngrdDragonTongue01 "Dragon's Tongue" [TREE:03010463]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnShrub02 "Withered Shrub" [TREE:02003BDA]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinewall03.nif bounds volume 465.863708496094, height 224 Dawnguard.esm DLC1PPVineWall03 [TREE:020165A0]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseFloraCarrots01 "Carrot" [TREE:030110B9]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\icevine01hallwaysnow.nif bounds volume 576.226501464844, height 22 Dawnguard.esm TreeIceVineHallwaySnow "Snowy Ice Vine" [TREE:020042E8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraTundraCotton01 "Tundra Cotton" [TREE:000BB947]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_young_big02_ash [TREE:04019C5E]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\fallforestferncluster03_autumn.nif bounds volume 215.037200927734, height 40 NotWL - Autumn Rift.esp fallforestferncluster03_autumn [TREE:000B8A6C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_big03_summer [TREE:00051126]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm SnowGrassMound03 [TREE:02003AC8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp nettle01_winter [TREE:000ABD65]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeDeadVineHallwayAsh "Ash Vine" [TREE:02004321]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\nightingale\nightingalebanner04.nif bounds volume 158.319290161133, height 10 Skyrim.esm NightingaleBanner04 [TREE:000B11D6]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\falmer\falmerdripanim06.nif bounds volume 185.884368896484, height 15 Skyrim.esm FalmerDripAnim06 [TREE:000BCCA7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineWall02NoCol [TREE:0201659F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\fallforestferncluster02_autumn.nif bounds volume 215.930541992187, height 40 NotWL - Autumn Rift.esp fallforestferncluster02_autumn [TREE:000B8A6B]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\soulcairnshrubgroup02.nif bounds volume 0, height 0 Dawnguard.esm TreeSoulCairnShrubGroup02 "Withered Shrub" [TREE:02011D55]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeIceVineHallway "Ice Vine" [TREE:020042E3]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florahangingmoss01.nif bounds volume 238.155410766602, height 93 Skyrim.esm TreeFloraHangingMoss01 "Hanging Moss" [TREE:000BB94F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_burnt02 [TREE:04017F5B]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_alder_dwarf_cluster04_summer.nif bounds volume 361.852172851562, height 191 Nature of the Wild Lands.esp tundra_alder_dwarf_cluster04_summer [TREE:000AAE75]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florasnowberry01snow.nif bounds volume 281.412506103516, height 97 Skyrim.esm TreeFloraSnowberry01Snow "Snowberry" [TREE:000BCF34]>
[01:49] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_Agave02 [TREE:FE002054]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdDeathbell01 "Deathbell" [TREE:03010462]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral - 3D Mountain Flowers.esp SnowyTreeFloraMountainFlower02Red "Mountain Flower" [TREE:FE007803]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm FalmerDripAnim05 [TREE:000BCCA6]>
[01:49] [GetRequiredBillboards] <Debug: Processing NotWL - Autumn Rift.esp fallforestferncluster01_autumn [TREE:000B8A6A]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\falmer\falmerdripanim02.nif bounds volume 297.639038085937, height 15 Skyrim.esm FalmerDripAnim02 [TREE:000BCCA3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnShrubGroup01 "Withered Shrub" [TREE:02011D54]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordferncluster02.nif bounds volume 322.274719238281, height 70 Skyrim.esm TreeSwordFernCluster02 [TREE:000B8A64]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow02 [TREE:0C01A3A6]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordfern02.nif bounds volume 184.805297851562, height 65 Skyrim.esm TreeSwordFern02 [TREE:000B73BA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp yellow_shrub02_summer [TREE:000AAE74]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_burnt01 [TREE:04017F5A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania01 [TREE:0C033A7C]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\soulcairnshrub02.nif bounds volume 885.033874511719, height 184 Dawnguard.esm TreeSoulCairnShrub02 "Withered Shrub" [TREE:02003BDA]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floratundracotton01.nif bounds volume 113.51651763916, height 66 Skyrim.esm TreeFloraTundraCotton01 "Tundra Cotton" [TREE:000BB947]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_young_big02_ash.nif bounds volume 570.341979980469, height 464 Nature of the Wild Lands.esp pine_young_big02_ash [TREE:04019C5E]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\nettle01_winter.nif bounds volume 227.828887939453, height 91 Nature of the Wild Lands.esp nettle01_winter [TREE:000ABD65]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhousefloracarrots01.nif bounds volume 52.6592826843262, height 25 IHarvestVanillaFixes.esp BYOHHouseFloraCarrots01 "Carrot" [TREE:030110B9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm FalmerDripAnim01 [TREE:000BCCA1]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\deadvinehallwayash01.nif bounds volume 576.226501464844, height 22 Dawnguard.esm TreeDeadVineHallwayAsh "Ash Vine" [TREE:02004321]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp hornbeam_forest_big01_summer [TREE:1C02E69E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_slim_big01_summer [TREE:1C080256]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreeFloraScathecraw02 "Scathecraw" [TREE:04017E94]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\snowdrifts\snowgrassmound03.nif bounds volume 438.667297363281, height 44 Dawnguard.esm SnowGrassMound03 [TREE:02003AC8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnShrub01 "Withered Shrub" [TREE:02003BD9]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\icevine01hallway.nif bounds volume 576.226501464844, height 22 Dawnguard.esm TreeIceVineHallway "Ice Vine" [TREE:020042E3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_forest_big03_summer [TREE:1C11CD28]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinewall02nocol.nif bounds volume 504.568145751953, height 224 Dawnguard.esm DLC1PPVineWall02NoCol [TREE:0201659F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp DLC02thicket01_ash [TREE:04019C5B]>
[01:49] [GetRequiredBillboards] <Debug: Processing NotWL - Autumn Rift.esp aspen_young_lowest02_autumn [TREE:000AAE90]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdNightshade01 "Nightshade" [TREE:03010469]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeDeadVinePatchAsh "Ash Vine" [TREE:02004320]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\fallforestferncluster01_autumn.nif bounds volume 130.816665649414, height 35 NotWL - Autumn Rift.esp fallforestferncluster01_autumn [TREE:000B8A6A]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\falmer\falmerdripanim05.nif bounds volume 190.876922607422, height 16 Skyrim.esm FalmerDripAnim05 [TREE:000BCCA6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm SnowGrassMound02 [TREE:02003AC7]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\yellow_shrub02_summer.nif bounds volume 320.90185546875, height 86 Nature of the Wild Lands.esp yellow_shrub02_summer [TREE:000AAE74]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower02redsnow.nif bounds volume 300.21826171875, height 77 Cathedral - 3D Mountain Flowers.esp SnowyTreeFloraMountainFlower02Red "Mountain Flower" [TREE:FE007803]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow02.nif bounds volume 2532.0458984375, height 1125 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow02 [TREE:0C01A3A6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeIceVinePatch "Ice Vine" [TREE:020042E2]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineWall02 [TREE:0201659E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp conifer_young_cluster02_summer [TREE:000B8A69]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrddeathbell01.nif bounds volume 335.630737304687, height 117 IHarvestVanillaFixes.esp BYOHHouseIngrdDeathbell01 "Deathbell" [TREE:03010462]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree01.nif bounds volume 1929.75671386719, height 1258 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania01 [TREE:0C033A7C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm FalmerDripAnim04 [TREE:000BCCA5]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\soulcairnshrubgroup01.nif bounds volume 0, height 0 Dawnguard.esm TreeSoulCairnShrubGroup01 "Withered Shrub" [TREE:02011D54]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp yellow_shrub01_summer [TREE:000AAE73]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral - 3D Mountain Flowers.esp SnowyTreeFloraMountainFlower02Blue "Mountain Flower" [TREE:FE007804]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:0C033A83]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub09_summer.nif bounds volume 345.195587158203, height 99 Nature of the Wild Lands.esp tundra_shrub09_summer [TREE:000AAE89]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdCanisRoot01 "Canis Root" [TREE:03010461]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania02 [TREE:0C033A7D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_slim_big01_summer.nif bounds volume 2366.89892578125, height 2080 Nature of the Wild Lands.esp pine_slim_big01_summer [TREE:1C080256]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\dlc02\dlc02thicket01_ash.nif bounds volume 347.159912109375, height 145 Nature of the Wild Lands.esp DLC02thicket01_ash [TREE:04019C5B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1TreeFloraMountainFlower02Yellow "Mountain Flower" [TREE:02002A77]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\florascathecraw02.nif bounds volume 316.496459960937, height 112 Dragonborn.esm DLC2TreeFloraScathecraw02 "Scathecraw" [TREE:04017E94]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\soulcairnshrub01.nif bounds volume 418.068176269531, height 129 Dawnguard.esm TreeSoulCairnShrub01 "Withered Shrub" [TREE:02003BD9]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\falmer\falmerdripanim01.nif bounds volume 365.121887207031, height 16 Skyrim.esm FalmerDripAnim01 [TREE:000BCCA1]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\deadvinepatchash01.nif bounds volume 599.208618164062, height 22 Dawnguard.esm TreeDeadVinePatchAsh "Ash Vine" [TREE:02004320]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\aspen_young_lowest02_autumn.nif bounds volume 356.395843505859, height 179 NotWL - Autumn Rift.esp aspen_young_lowest02_autumn [TREE:000AAE90]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub08_summer [TREE:000AAE87]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_common_big01_summer [TREE:1C0807BD]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\snowdrifts\snowgrassmound02.nif bounds volume 376.9111328125, height 46 Dawnguard.esm SnowGrassMound02 [TREE:02003AC7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreeDeadShrubAsh [TREE:04019B16]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\conifer_young_cluster02_summer.nif bounds volume 350.716400146484, height 217 Nature of the Wild Lands.esp conifer_young_cluster02_summer [TREE:000B8A69]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreeFloraScathecraw01 "Scathecraw" [TREE:04017E93]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_dwarf_big01_winter [TREE:02003ACF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraWheat01 "Wheat" [TREE:000BB953]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeDeadVinePatch "Dead Vine" [TREE:0200431F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdnightshade01.nif bounds volume 335.630737304687, height 117 IHarvestVanillaFixes.esp BYOHHouseIngrdNightshade01 "Nightshade" [TREE:03010469]>
[01:49] [GetRequiredBillboards] <Debug: Processing NotWL - Autumn Rift.esp aspen_young_lowest01_autumn [TREE:000AAE8F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florathistle01.nif bounds volume 245.705108642578, height 114 Skyrim.esm TreeFloraThistle01 "Thistle" [TREE:000B91F0]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\yellow_shrub01_summer.nif bounds volume 214.806884765625, height 119 Nature of the Wild Lands.esp yellow_shrub01_summer [TREE:000AAE73]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\icevine01patch.nif bounds volume 599.208618164062, height 22 Dawnguard.esm TreeIceVinePatch "Ice Vine" [TREE:020042E2]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm SnowGrassMound01 [TREE:02003AC6]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\falmer\falmerdripanim04.nif bounds volume 224.964447021484, height 16 Skyrim.esm FalmerDripAnim04 [TREE:000BCCA5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFernCluster06 [TREE:000B8A68]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree02.nif bounds volume 1929.75671386719, height 1258 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania02 [TREE:0C033A7D]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdLavender01 "Lavender" [TREE:03010468]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp reach_tree_rock01 [TREE:000B8F53]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp nettle01_summer [TREE:000A7329]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeIceVineLong "Ice Vine" [TREE:020042E1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_big_wide01_summer [TREE:1C1404A0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_big_wide01_summer [TREE:1C000805]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub08_summer.nif bounds volume 275.965576171875, height 147 Nature of the Wild Lands.esp tundra_shrub08_summer [TREE:000AAE87]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_medium01_summer [TREE:1C165605]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmushroom01.nif bounds volume 53.6935768127441, height 20 IHarvestVanillaFixes.esp BYOHHouseIngrdMushroom01 "Fly Amanita" [TREE:030110C2]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\deadshrub01ash.nif bounds volume 502.667877197266, height 175 Dragonborn.esm DLC2TreeDeadShrubAsh [TREE:04019B16]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\aspen_dwarf_big01_winter.nif bounds volume 421.934814453125, height 317 Nature of the Wild Lands.esp aspen_dwarf_big01_winter [TREE:02003ACF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub07_summer [TREE:000AAE85]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\plants\dlc01floramountainflower02.nif bounds volume 165.411605834961, height 64 Dawnguard.esm DLC1TreeFloraMountainFlower02Yellow "Mountain Flower" [TREE:02002A77]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdMtFlRed01 "Red Mountain Flower" [TREE:030110C1]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_common_big01_summer.nif bounds volume 2273.43286132813, height 1960 Nature of the Wild Lands.esp spruce_common_big01_summer [TREE:1C0807BD]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_big05_ash [TREE:04017F76]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\florascathecraw01.nif bounds volume 440.777709960937, height 112 Dragonborn.esm DLC2TreeFloraScathecraw01 "Scathecraw" [TREE:04017E93]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_dwarf_big01_summer [TREE:1C1B1C67]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_big01_summer [TREE:1C0863EC]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\aspen_young_lowest01_autumn.nif bounds volume 317.105651855469, height 142 NotWL - Autumn Rift.esp aspen_young_lowest01_autumn [TREE:000AAE8F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreeFloraSpikyGrassAsh02 "Spiky Grass" [TREE:04016E25]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florawheat01.nif bounds volume 243.64729309082, height 112 Skyrim.esm TreeFloraWheat01 "Wheat" [TREE:000BB953]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_big04_ash [TREE:04017F75]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_dwarf_cluster01_winterDUPLICATE001 [TREE:02003ACC]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\snowdrifts\snowgrassmound01.nif bounds volume 380.060516357422, height 49 Dawnguard.esm SnowGrassMound01 [TREE:02003AC6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp conifer_young_cluster03_summer [TREE:000AAE8E]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_big_wide01_summer.nif bounds volume 2799.49829101562, height 1679 Nature of the Wild Lands.esp elm_big_wide01_summer [TREE:1C000805]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_big05_autumn [TREE:1C1FE13C]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\nettle01_summer.nif bounds volume 227.828887939453, height 91 Nature of the Wild Lands.esp nettle01_summer [TREE:000A7329]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_forest_big02_winterDUPLICATE001 [TREE:02003AC5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_medium02_ash [TREE:04017F74]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\icevine01long.nif bounds volume 522.398315429687, height 22 Dawnguard.esm TreeIceVineLong "Ice Vine" [TREE:020042E1]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_big_wide01_summer.nif bounds volume 3191.7646484375, height 1640 Nature of the Wild Lands.esp oak_big_wide01_summer [TREE:1C1404A0]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_dwarf_big02_winter.nif bounds volume 501.211517333984, height 401 Nature of the Wild Lands.esp alder_dwarf_big02_winter [TREE:0009DAA5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_young_lowest01_summer [TREE:1C00AF6A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeDeadShrubSnow [TREE:000A731D]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdscalypbits01.nif bounds volume 335.630737304687, height 117 IHarvestVanillaFixes.esp BYOHHouseIngrdScalyPBits01 "Scaly Pholiota" [TREE:030110C9]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_medium01_summer.nif bounds volume 1736.25659179687, height 1343 Nature of the Wild Lands.esp alder_cluster_medium01_summer [TREE:1C165605]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdWheat01 "Wheat" [TREE:030110CD]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_forest_big01_ash [TREE:04017F73]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_big01_dry [TREE:1C14A6AA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_young_big01_summer [TREE:0009DAA4]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub07_summer.nif bounds volume 252.930816650391, height 149 Nature of the Wild Lands.esp tundra_shrub07_summer [TREE:000AAE85]>
[01:49] [GetRequiredBillboards] <Debug: Processing HearthFires.esm BYOHHouseIngrdNirnroot01 "Nirnroot" [TREE:030110C8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubus01_summer [TREE:1C165606]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_big01_summer.nif bounds volume 2349.25854492187, height 1892 Nature of the Wild Lands.esp elm_forest_big01_summer [TREE:1C0863EC]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_forest_side01_ash [TREE:04017F72]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordfern06.nif bounds volume 108.761207580566, height 74 Skyrim.esm TreeSwordFern06 [TREE:000B73C2]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub06_summer [TREE:000AAE83]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_young_lowest02_summer [TREE:1C08B532]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\conifer_young_cluster03_summer.nif bounds volume 549.939086914063, height 338 Nature of the Wild Lands.esp conifer_young_cluster03_summer [TREE:000AAE8E]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\aspen_dwarf_cluster01_winter.nif bounds volume 477.052398681641, height 337 Nature of the Wild Lands.esp aspen_dwarf_cluster01_winterDUPLICATE001 [TREE:02003ACC]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\floraspikygrassash02.nif bounds volume 214.373504638672, height 82 Dragonborn.esm DLC2TreeFloraSpikyGrassAsh02 "Spiky Grass" [TREE:04016E25]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_big_split02_autumn [TREE:1C1FE14C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_big03_ash [TREE:04017F71]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp conifer_young01_summer [TREE:000AAE8D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_forest_medium01_winter [TREE:02003ACB]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreeFloraSpikyGrassAsh01 "Spiky Grass" [TREE:04016E24]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\aspen_forest_big02_winter.nif bounds volume 2451.76708984375, height 2009 Nature of the Wild Lands.esp aspen_forest_big02_winterDUPLICATE001 [TREE:02003AC5]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\oak_young_lowest01_summer.nif bounds volume 202.291870117187, height 120 Nature of the Wild Lands.esp oak_young_lowest01_summer [TREE:1C00AF6A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_big02_ash [TREE:04017F70]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp DLC01soul_cairn_tree03 [TREE:02004334]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\deadshrub01snow.nif bounds volume 494.82421875, height 151 Skyrim.esm TreeDeadShrubSnow [TREE:000A731D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_forest_big01_summer [TREE:1C01006C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_medium01_ash [TREE:04017F6F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeDeadShrub [TREE:000A731C]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\oak_young_big01_summer.nif bounds volume 336.413421630859, height 263 Nature of the Wild Lands.esp oak_young_big01_summer [TREE:0009DAA4]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_big01_dry.nif bounds volume 2211.0849609375, height 1654 Nature of the Wild Lands.esp alder_cluster_big01_dry [TREE:1C14A6AA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_field_big01_ash [TREE:04017F6E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_young_big01_summer [TREE:0009DAA3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_common_big01_dry [TREE:1C14F7B4]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdwheat01.nif bounds volume 335.630737304687, height 117 IHarvestVanillaFixes.esp BYOHHouseIngrdWheat01 "Wheat" [TREE:030110CD]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubus01_summer.nif bounds volume 421.219665527344, height 127 Nature of the Wild Lands.esp rubus01_summer [TREE:1C165606]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_big01_ash [TREE:04017F6D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_big_split02_autumn.nif bounds volume 2777.30883789062, height 1795 Nature of the Wild Lands.esp elm_big_split02_autumn [TREE:1C1FE14C]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdThistle01 "Thistle" [TREE:030110CC]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubus02_summer [TREE:1C165607]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\oak_young_lowest02_summer.nif bounds volume 223.038116455078, height 121 Nature of the Wild Lands.esp oak_young_lowest02_summer [TREE:1C08B532]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_big_split02_winter [TREE:1C1FE14D]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\floraspikygrassash01.nif bounds volume 123.628479003906, height 68 Dragonborn.esm DLC2TreeFloraSpikyGrassAsh01 "Spiky Grass" [TREE:04016E24]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_big02_summer [TREE:1C090646]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_burnt05 [TREE:04017F62]>
[01:49] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_MesaGrass01 [GRAS:FE002066]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\conifer_young01_summer.nif bounds volume 390.550903320313, height 291 Nature of the Wild Lands.esp conifer_young01_summer [TREE:000AAE8D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\aspen_forest_medium01_winter.nif bounds volume 1793.45727539062, height 1462 Nature of the Wild Lands.esp aspen_forest_medium01_winter [TREE:02003ACB]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_burnt04 [TREE:04017F60]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_dwarf_cluster_bigest01_autumn [TREE:1C1FE15C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp hornbeam_forest_big01_autumn [TREE:1C203322]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\dlc01\dlc01soul_cairn_tree03.nif bounds volume 1311.6787109375, height 954 Nature of the Wild Lands.esp DLC01soul_cairn_tree03 [TREE:02004334]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\agave02.nif bounds volume 67.7200088500977, height 35 _ResourcePack.esl RP_Agave02 [TREE:FE002054]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_burnt03 [TREE:04017F5C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp DLC01soul_cairn_tree02 [TREE:02004333]>
[01:49] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_IndianRiceGrass01 [TREE:FE00200F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_young_big01_summer.nif bounds volume 476.392700195313, height 332 Nature of the Wild Lands.esp pine_young_big01_summer [TREE:0009DAA3]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_common_big01_dry.nif bounds volume 2020.46179199219, height 1711 Nature of the Wild Lands.esp alder_common_big01_dry [TREE:1C14F7B4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_mugo_low01_winter [TREE:1C20334D]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\deadshrub01.nif bounds volume 494.82421875, height 151 Skyrim.esm TreeDeadShrub [TREE:000A731C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_common_low01_winter [TREE:0009DAA2]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_common_low01_dry [TREE:1C14F7B5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_dwarf_medium01_winter [TREE:1C2084B7]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_big_split02_winter.nif bounds volume 2777.30883789062, height 1795 Nature of the Wild Lands.esp elm_big_split02_winter [TREE:1C1FE14D]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinefloor01.nif bounds volume 688.774291992188, height 10 Dawnguard.esm DLC1PPVineFloor01 [TREE:0201659A]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\mesagrassobj01.nif bounds volume 0, height 0 _ResourcePack.esl RP_MesaGrass01 [GRAS:FE002066]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_big02_summer.nif bounds volume 2522.96850585938, height 1976 Nature of the Wild Lands.esp elm_forest_big02_summer [TREE:1C090646]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_big_wide01_autumn [TREE:1C1FE14E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineFloor01NoCol1 [TREE:02016599]>
[01:49] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_MesaGrass02 [GRAS:FE002067]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_slim_side01_summer [TREE:1C090647]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_dwarf_cluster_bigest01_autumn.nif bounds volume 1362.59094238281, height 950 Nature of the Wild Lands.esp elm_dwarf_cluster_bigest01_autumn [TREE:1C1FE15C]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\hornbeam_forest_big01_summer.nif bounds volume 2200.96215820313, height 1763 Nature of the Wild Lands.esp hornbeam_forest_big01_summer [TREE:1C02E69E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_dwarf_cluster_bigest01_winter [TREE:1C1FE15D]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdthistle01.nif bounds volume 335.630737304687, height 117 IHarvestVanillaFixes.esp BYOHHouseIngrdThistle01 "Thistle" [TREE:030110CC]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_dwarf_cluster01_summer [TREE:1C02E69F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\kelpshortstatic01.nif bounds volume 119.837387084961, height 93 Skyrim.esm TreeKelpShortStatic01 [TREE:000B8A71]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdSpikyGrass01 "Spiky Grass" [TREE:030110CB]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachFern03 [TREE:000B8A70]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\dlc01\dlc01soul_cairn_tree02.nif bounds volume 1382.79211425781, height 1167 Nature of the Wild Lands.esp DLC01soul_cairn_tree02 [TREE:02004333]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\indianricegrass01.nif bounds volume 102.868850708008, height 53 _ResourcePack.esl RP_IndianRiceGrass01 [TREE:FE00200F]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\hornbeam_forest_big01_autumn.nif bounds volume 2200.96215820313, height 1763 Nature of the Wild Lands.esp hornbeam_forest_big01_autumn [TREE:1C203322]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_mugo_low01_winter.nif bounds volume 348.439392089844, height 88 Nature of the Wild Lands.esp pine_mugo_low01_winter [TREE:1C20334D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub02_autumn [TREE:1C2084D7]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinewall02.nif bounds volume 504.568145751953, height 224 Dawnguard.esm DLC1PPVineWall02 [TREE:0201659E]>
[01:49] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_common_low01_winter.nif bounds volume 602.361999511719, height 378 Nature of the Wild Lands.esp spruce_common_low01_winter [TREE:0009DAA2]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_dwarf_medium01_winter.nif bounds volume 598.028442382813, height 441 Nature of the Wild Lands.esp oak_dwarf_medium01_winter [TREE:1C2084B7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp hornbeam_forest_big01_winter [TREE:1C203323]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_mugo_big01_dry_winter [TREE:1C20334E]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_common_low01_dry.nif bounds volume 811.295288085938, height 620 Nature of the Wild Lands.esp alder_common_low01_dry [TREE:1C14F7B5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineWall01NoCol [TREE:0201659D]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinefloor01nocol.nif bounds volume 688.774291992188, height 10 Dawnguard.esm DLC1PPVineFloor01NoCol1 [TREE:02016599]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_common_lowest01_winter [TREE:0009DAA1]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_big_wide01_autumn.nif bounds volume 2773.02172851562, height 1699 Nature of the Wild Lands.esp elm_big_wide01_autumn [TREE:1C1FE14E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_sloping_cluster01_winter [TREE:1C2084B8]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif bounds volume 1694.77368164062, height 1439 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:0C033A83]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_dwarf_cluster_bigest01_winter.nif bounds volume 1362.59094238281, height 950 Nature of the Wild Lands.esp elm_dwarf_cluster_bigest01_winter [TREE:1C1FE15D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_slim_big01_dry [TREE:1C14F7B6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineFloor02NoCol [TREE:02016598]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower02bluesnow.nif bounds volume 300.21826171875, height 77 Cathedral - 3D Mountain Flowers.esp SnowyTreeFloraMountainFlower02Blue "Mountain Flower" [TREE:FE007804]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_big_wide01_winter [TREE:1C1FE14F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:0C033A85]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachfern03.nif bounds volume 288.513427734375, height 39 Skyrim.esm TreeReachFern03 [TREE:000B8A70]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp fallforestferncluster01_winter [TREE:1C203314]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdspikygrass01.nif bounds volume 335.630737304687, height 117 IHarvestVanillaFixes.esp BYOHHouseIngrdSpikyGrass01 "Spiky Grass" [TREE:030110CB]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdcanisroot01.nif bounds volume 101.45442199707, height 56 IHarvestVanillaFixes.esp BYOHHouseIngrdCanisRoot01 "Canis Root" [TREE:03010461]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral - 3D Mountain Flowers.esp SnowyTreeFloraMountainFlower02Purple "Mountain Flower" [TREE:FE007805]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub02_autumn.nif bounds volume 331.593109130859, height 143 Nature of the Wild Lands.esp tundra_shrub02_autumn [TREE:1C2084D7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubusidaeus04_winter [TREE:1C2178A7]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floradeathbell02.nif bounds volume 359.628967285156, height 107 Skyrim.esm TreeFloraDeathBell02 "Deathbell" [TREE:000BB94C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_common_bigest01_winterL [TREE:1C272EA4]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\hornbeam_forest_big01_winter.nif bounds volume 2200.96215820313, height 1763 Nature of the Wild Lands.esp hornbeam_forest_big01_winter [TREE:1C203323]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseFloraLeek01 "Leek" [TREE:03010460]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub03_autumn [TREE:1C2084D8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFloraDeathBell01 "Deathbell" [TREE:000BB94B]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\oak_sloping_cluster01_winter.nif bounds volume 231.503784179687, height 91 Nature of the Wild Lands.esp oak_sloping_cluster01_winter [TREE:1C2084B8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp hornbeam_forest_medium01_autumn [TREE:1C203324]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\deadvinepatch01.nif bounds volume 599.208618164062, height 22 Dawnguard.esm TreeDeadVinePatch "Dead Vine" [TREE:0200431F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_sloping_low01_winter [TREE:1C2084B9]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinefloor02nocol.nif bounds volume 676.76953125, height 15 Dawnguard.esm DLC1PPVineFloor02NoCol [TREE:02016598]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeDeadVineLong "Dead Vine" [TREE:0200431E]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_big_wide01_winter.nif bounds volume 2773.02172851562, height 1699 Nature of the Wild Lands.esp elm_big_wide01_winter [TREE:1C1FE14F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordferncluster06.nif bounds volume 199.404113769531, height 88 Skyrim.esm TreeSwordFernCluster06 [TREE:000B8A68]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\fallforestferncluster01_winter.nif bounds volume 130.816665649414, height 35 Nature of the Wild Lands.esp fallforestferncluster01_winter [TREE:1C203314]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnTreeGroup "Withered Trees" [TREE:0200DDB5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_common_big01_autumn [TREE:1C1FE150]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp scots_pine_field_big02_summer [TREE:1C37614F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubusidaeus04_winter.nif bounds volume 205.414215087891, height 129 Nature of the Wild Lands.esp rubusidaeus04_winter [TREE:1C2178A7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp fallforestferncluster02_winter [TREE:1C203315]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdlavender01.nif bounds volume 335.630737304687, height 117 IHarvestVanillaFixes.esp BYOHHouseIngrdLavender01 "Lavender" [TREE:03010468]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubusidaeus05_winter [TREE:1C2178A8]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdJuniper01 "Juniper" [TREE:03010467]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower02purplesnow.nif bounds volume 300.21826171875, height 77 Cathedral - 3D Mountain Flowers.esp SnowyTreeFloraMountainFlower02Purple "Mountain Flower" [TREE:FE007805]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DementiaGrass01 [GRAS:0C066B39]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\hornbeam_forest_medium01_autumn.nif bounds volume 1928.20690917969, height 1570 Nature of the Wild Lands.esp hornbeam_forest_medium01_autumn [TREE:1C203324]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_dwarf_big01_summer.nif bounds volume 529.223937988281, height 426 Nature of the Wild Lands.esp alder_dwarf_big01_summer [TREE:1C1B1C67]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp hornbeam_forest_medium01_winter [TREE:1C203325]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_medium03_summer_vine [TREE:1C1C6292]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floradeathbell01.nif bounds volume 240.249862670898, height 118 Skyrim.esm TreeFloraDeathBell01 "Deathbell" [TREE:000BB94B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_forest_big01SUM [TREE:1C3E5261]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\scots_pine_field_big02_summer.nif bounds volume 2190.77075195313, height 1602 Nature of the Wild Lands.esp scots_pine_field_big02_summer [TREE:1C37614F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp scots_pine_field_medium01_summer [TREE:1C376150]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmtflred01.nif bounds volume 335.630737304687, height 117 IHarvestVanillaFixes.esp BYOHHouseIngrdMtFlRed01 "Red Mountain Flower" [TREE:030110C1]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhousefloraleek01.nif bounds volume 88.2099761962891, height 37 IHarvestVanillaFixes.esp BYOHHouseFloraLeek01 "Leek" [TREE:03010460]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdMtFlPurple01 "Purple Mountain Flower" [TREE:030110C0]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\deadvinelong01.nif bounds volume 522.398315429687, height 22 Dawnguard.esm TreeDeadVineLong "Dead Vine" [TREE:0200431E]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseFloraGourd01 "Gourds" [TREE:0301045F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeDeadVineHallway "Dead Vine" [TREE:0200431D]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\fallforestferncluster02_winter.nif bounds volume 215.930541992187, height 40 Nature of the Wild Lands.esp fallforestferncluster02_winter [TREE:1C203315]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp fallforestferncluster03_winter [TREE:1C203316]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_big05_autumn.nif bounds volume 2710.40844726562, height 1954 Nature of the Wild Lands.esp elm_forest_big05_autumn [TREE:1C1FE13C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_big05_winter [TREE:1C1FE13D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\hornbeam_forest_medium01_winter.nif bounds volume 1928.20690917969, height 1570 Nature of the Wild Lands.esp hornbeam_forest_medium01_winter [TREE:1C203325]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fallforestgrassobj01.nif bounds volume 96.8762130737305, height 43 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DementiaGrass01 [GRAS:0C066B39]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp nettle01_autumn [TREE:1C203326]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fallforestgrassobj01.dds>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdjuniper01.nif bounds volume 335.630737304687, height 117 IHarvestVanillaFixes.esp BYOHHouseIngrdJuniper01 "Juniper" [TREE:03010467]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_medium03_summer_vine.nif bounds volume 1567.87817382813, height 1102 Nature of the Wild Lands.esp alder_cluster_medium03_summer_vine [TREE:1C1C6292]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdJazbay01 "Jazbay" [TREE:03010466]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_cluster02_summer [TREE:1C1C6314]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub06_summer.nif bounds volume 403.466217041016, height 106 Nature of the Wild Lands.esp tundra_shrub06_summer [TREE:000AAE83]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmtflpurple01.nif bounds volume 335.630737304687, height 117 IHarvestVanillaFixes.esp BYOHHouseIngrdMtFlPurple01 "Purple Mountain Flower" [TREE:030110C0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub05_summer [TREE:000AAE81]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\scots_pine_field_medium01_summer.nif bounds volume 1930.20153808594, height 1538 Nature of the Wild Lands.esp scots_pine_field_medium01_summer [TREE:1C376150]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdnirnroot01.nif bounds volume 335.630737304687, height 117 HearthFires.esm BYOHHouseIngrdNirnroot01 "Nirnroot" [TREE:030110C8]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdMtFlBlue01 "Blue Mountain Flower" [TREE:030110BF]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhousefloragourd01.nif bounds volume 99.7346496582031, height 25 IHarvestVanillaFixes.esp BYOHHouseFloraGourd01 "Gourds" [TREE:0301045F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp scots_pine_field_slim01_summer [TREE:1C376151]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdMushroom06 "Blisterwort" [TREE:030110C7]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\nettle01_autumn.nif bounds volume 227.828887939453, height 91 Nature of the Wild Lands.esp nettle01_autumn [TREE:1C203326]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseFloraCabbage01 "Cabbage" [TREE:0301045E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_big_slim01_autumn [TREE:1C203327]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\deadvinehallway01.nif bounds volume 576.226501464844, height 22 Dawnguard.esm TreeDeadVineHallway "Dead Vine" [TREE:0200431D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_big05_winter.nif bounds volume 2710.40844726562, height 1954 Nature of the Wild Lands.esp elm_forest_big05_winter [TREE:1C1FE13D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeIceVinePatchSnow "Snowy Ice Vine" [TREE:020042EA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_big06_autumn [TREE:1C1FE13E]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_forest_big01_summer.nif bounds volume 2348.38330078125, height 2015 Nature of the Wild Lands.esp pine_forest_big01_summer [TREE:1C01006C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_forest_bigest01_summer [TREE:1C01516E]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\scots_pine_field_slim01_summer.nif bounds volume 1998.18469238281, height 1563 Nature of the Wild Lands.esp scots_pine_field_slim01_summer [TREE:1C376151]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp scots_pine_mugo_cluster01_summer [TREE:1C376152]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdjazbay01.nif bounds volume 335.630737304687, height 117 IHarvestVanillaFixes.esp BYOHHouseIngrdJazbay01 "Jazbay" [TREE:03010466]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmushroom06.nif bounds volume 56.0089263916016, height 21 IHarvestVanillaFixes.esp BYOHHouseIngrdMushroom06 "Blisterwort" [TREE:030110C7]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdGlowMushrm01 "Glowing Mushroom" [TREE:03010465]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub05_summer.nif bounds volume 390.064086914063, height 122 Nature of the Wild Lands.esp tundra_shrub05_summer [TREE:000AAE81]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdMushroom05 "Namira's Rot" [TREE:030110C6]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhousefloracabbage01.nif bounds volume 78.7146759033203, height 17 IHarvestVanillaFixes.esp BYOHHouseFloraCabbage01 "Cabbage" [TREE:0301045E]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_big_slim01_autumn.nif bounds volume 1942.50769042969, height 1620 Nature of the Wild Lands.esp oak_big_slim01_autumn [TREE:1C203327]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManiaRockGrass01 [GRAS:0C066B38]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub04_summer [TREE:000AAE7F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_common_bigest01_winter [STAT:0403383D]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubus02_summer.nif bounds volume 252.287536621094, height 152 Nature of the Wild Lands.esp rubus02_summer [TREE:1C165607]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmtflblue01.nif bounds volume 335.630737304687, height 117 IHarvestVanillaFixes.esp BYOHHouseIngrdMtFlBlue01 "Blue Mountain Flower" [TREE:030110BF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_big01_autumn [TREE:1C203328]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubus03_summer [TREE:1C165608]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_common_big02_winter [STAT:0403383C]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdMoraTap01 "Mora Tapinella" [TREE:030110BE]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_forest_big03_summer.nif bounds volume 2004.46032714844, height 1566 Nature of the Wild Lands.esp beech_forest_big03_summer [TREE:1C11CD28]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\icevine01patchsnow.nif bounds volume 599.208618164062, height 22 Dawnguard.esm TreeIceVinePatchSnow "Snowy Ice Vine" [TREE:020042EA]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_forest_bigest01_summer.nif bounds volume 2688.53149414062, height 2355 Nature of the Wild Lands.esp spruce_forest_bigest01_summer [TREE:1C01516E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC02VolcanicAshGrass02 [GRAS:0401E341]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_big01_summer [TREE:1C121E36]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\scots_pine_mugo_cluster01_summer.nif bounds volume 370.919128417969, height 85 Nature of the Wild Lands.esp scots_pine_mugo_cluster01_summer [TREE:1C376152]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_dwarf_cluster_big01_summer [TREE:1C4376E5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_common_medium01_summer [TREE:1C01A270]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp scots_pine_mugo_common01_summer [TREE:1C376153]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmushroom05.nif bounds volume 56.0089263916016, height 21 IHarvestVanillaFixes.esp BYOHHouseIngrdMushroom05 "Namira's Rot" [TREE:030110C6]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdMushroom04 "Imp Stool" [TREE:030110C5]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdglowmushrm01.nif bounds volume 335.630737304687, height 117 IHarvestVanillaFixes.esp BYOHHouseIngrdGlowMushrm01 "Glowing Mushroom" [TREE:03010465]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdGiantLichen01 "Giant Lichen" [TREE:03010464]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\rockgrasswater01.nif bounds volume 0, height 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManiaRockGrass01 [GRAS:0C066B38]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\mesagrassobj02.nif bounds volume 0, height 0 _ResourcePack.esl RP_MesaGrass02 [GRAS:FE002067]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DementiaGrass03 [GRAS:0C066B3B]>
[01:49] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_big01_autumn.nif bounds volume 2923.99194335937, height 1680 Nature of the Wild Lands.esp oak_big01_autumn [TREE:1C203328]>
[01:49] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_DesertGrassCluster01 [TREE:FE00200E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_big01_winter [TREE:1C203329]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_big01_summer.nif bounds volume 2184.45727539062, height 1654 Nature of the Wild Lands.esp alder_cluster_big01_summer [TREE:1C121E36]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_slim_side01_summer.nif bounds volume 1429.28723144531, height 1177 Nature of the Wild Lands.esp alder_slim_side01_summer [TREE:1C090647]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubus03_summer.nif bounds volume 220.916275024414, height 100 Nature of the Wild Lands.esp rubus03_summer [TREE:1C165608]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_common_big01_summer [TREE:1C121E37]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_twisted_big01_summer [TREE:1C0BC4D4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_side01_summer [TREE:1C16F8B6]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_dwarf_cluster_big01_summer.nif bounds volume 990.009094238281, height 612 Nature of the Wild Lands.esp elm_dwarf_cluster_big01_summer [TREE:1C4376E5]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\scots_pine_mugo_common01_summer.nif bounds volume 251.843200683594, height 85 Nature of the Wild Lands.esp scots_pine_mugo_common01_summer [TREE:1C376153]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_dwarf_cluster_bigest01_summer [TREE:1C4376E6]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_common_medium01_summer.nif bounds volume 1916.39404296875, height 1482 Nature of the Wild Lands.esp spruce_common_medium01_summer [TREE:1C01A270]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp scots_pine_young_big01_summer [TREE:1C376154]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdgiantlichen01.nif bounds volume 335.630737304687, height 117 IHarvestVanillaFixes.esp BYOHHouseIngrdGiantLichen01 "Giant Lichen" [TREE:03010464]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_big_slim01_summer [TREE:1C01F372]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_common_big01_dry_moss [TREE:1C491DAC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\volcanicgrassobj02.nif bounds volume 115.160758972168, height 33 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DementiaGrass03 [GRAS:0C066B3B]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_mugo_big01_dry_winter.nif bounds volume 336.449096679687, height 188 Nature of the Wild Lands.esp pine_mugo_big01_dry_winter [TREE:1C20334E]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\volcanictundragrassobj02.dds>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\spruce_common_lowest01_winter.nif bounds volume 247.735748291016, height 117 Nature of the Wild Lands.esp spruce_common_lowest01_winter [TREE:0009DAA1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_mugo_big01_winter [TREE:1C20334F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinewall01nocol.nif bounds volume 505.592712402344, height 224 Dawnguard.esm DLC1PPVineWall01NoCol [TREE:0201659D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_young_lowest01_summer [TREE:0009DAA0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineWall01 [TREE:0201659C]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_big01_winter.nif bounds volume 2923.99194335937, height 1680 Nature of the Wild Lands.esp oak_big01_winter [TREE:1C203329]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_big_wide01_autumn [TREE:1C20332A]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_slim_big01_dry.nif bounds volume 1820.99560546875, height 1587 Nature of the Wild Lands.esp alder_slim_big01_dry [TREE:1C14F7B6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_slim_medium01_dry [TREE:1C14F7B7]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\scots_pine_young_big01_summer.nif bounds volume 423.780609130859, height 315 Nature of the Wild Lands.esp scots_pine_young_big01_summer [TREE:1C376154]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\aspen_twisted_big01_summer.nif bounds volume 1746.25109863281, height 1322 Nature of the Wild Lands.esp aspen_twisted_big01_summer [TREE:1C0BC4D4]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_side01_summer.nif bounds volume 1796.38134765625, height 1398 Nature of the Wild Lands.esp alder_cluster_side01_summer [TREE:1C16F8B6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp scots_pine_young_medium01_summer [TREE:1C376155]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_common_big01_summer [TREE:1C0BC4D5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_young_big01_summer [TREE:1C17D2CC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_dwarf_cluster_bigest01_summer.nif bounds volume 1362.59094238281, height 950 Nature of the Wild Lands.esp elm_dwarf_cluster_bigest01_summer [TREE:1C4376E6]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen03.nif bounds volume 1482.24487304687, height 989 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:0C033A85]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_common_bigest01_winterl.nif bounds volume 2487.64477539062, height 2212 Nature of the Wild Lands.esp spruce_common_bigest01_winterL [TREE:1C272EA4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_young_big01_summer [TREE:1C4376E7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBushRed01 [TREE:0C033BCC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_big_slim01_summer.nif bounds volume 1942.50769042969, height 1620 Nature of the Wild Lands.esp oak_big_slim01_summer [TREE:1C01F372]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_common_big02_winterL [TREE:1C272EA5]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_common_big01_dry_moss.nif bounds volume 2366.72216796875, height 1923 Nature of the Wild Lands.esp elm_common_big01_dry_moss [TREE:1C491DAC]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_common_bigest01_summer [TREE:1C02447B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_big05_summer [TREE:1C492E16]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_young_lowest01_summer.nif bounds volume 344.965209960937, height 209 Nature of the Wild Lands.esp pine_young_lowest01_summer [TREE:0009DAA0]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub03_autumn.nif bounds volume 366.957763671875, height 151 Nature of the Wild Lands.esp tundra_shrub03_autumn [TREE:1C2084D8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_dwarf_cluster02AUT [TREE:1C49D0B2]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_slim_medium01_dry.nif bounds volume 1609.59777832031, height 1400 Nature of the Wild Lands.esp alder_slim_medium01_dry [TREE:1C14F7B7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub04_autumn [TREE:1C2084D9]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\aspen_common_big01_summer.nif bounds volume 2821.10717773438, height 2274 Nature of the Wild Lands.esp aspen_common_big01_summer [TREE:1C0BC4D5]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\oak_sloping_low01_winter.nif bounds volume 319.884368896484, height 206 Nature of the Wild Lands.esp oak_sloping_low01_winter [TREE:1C2084B9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_sloping_low01_dry [TREE:1C14F7B8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_forest_cluster01_summer [TREE:1C0BC4D6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_young_big01_winter [TREE:1C2084BA]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\beech_young_big01_summer.nif bounds volume 323.643310546875, height 206 Nature of the Wild Lands.esp beech_young_big01_summer [TREE:1C17D2CC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_common_big01_autumn.nif bounds volume 2366.72216796875, height 1923 Nature of the Wild Lands.esp elm_common_big01_autumn [TREE:1C1FE150]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManiaGrass03 [GRAS:0C066B3D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_forest_medium01_summer [TREE:1C17EC10]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_common_big01_winter [TREE:1C1FE151]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\dlc01\landscape\plants\soulcairntreegroup01_l1.nif bounds volume 1111.88354492188, height 619 Dawnguard.esm TreeSoulCairnTreeGroup "Withered Trees" [TREE:0200DDB5]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\elm_young_big01_summer.nif bounds volume 477.620147705078, height 308 Nature of the Wild Lands.esp elm_young_big01_summer [TREE:1C4376E7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubusidaeus05_winter.nif bounds volume 160.953414916992, height 83 Nature of the Wild Lands.esp rubusidaeus05_winter [TREE:1C2178A8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp ficusbenghalensis01 [TREE:1C4643A3]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush03.nif bounds volume 740.724670410156, height 327 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBushRed01 [TREE:0C033BCC]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubusidaeus06_winter [TREE:1C2178A9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1FallenBranchSnowH01 [TREE:0200B55E]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_common_big02_winterl.nif bounds volume 2580.3173828125, height 2265 Nature of the Wild Lands.esp spruce_common_big02_winterL [TREE:1C272EA5]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_common_bigest01_summer.nif bounds volume 2439.80053710938, height 2119 Nature of the Wild Lands.esp spruce_common_bigest01_summer [TREE:1C02447B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania03 [TREE:0C0617F3]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_big05_summer.nif bounds volume 2710.40844726562, height 1954 Nature of the Wild Lands.esp elm_forest_big05_summer [TREE:1C492E16]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub04_autumn.nif bounds volume 438.194030761719, height 125 Nature of the Wild Lands.esp tundra_shrub04_autumn [TREE:1C2084D9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_forest_big01_summer [TREE:1C27B719]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_slim_side01_summer [TREE:1C02447C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_cluster01_dry [TREE:1C496EC0]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_dwarf_cluster02aut.nif bounds volume 717.52490234375, height 470 Nature of the Wild Lands.esp alder_dwarf_cluster02AUT [TREE:1C49D0B2]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub05_autumn [TREE:1C2084DA]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\oak_young_big01_winter.nif bounds volume 336.413421630859, height 263 Nature of the Wild Lands.esp oak_young_big01_winter [TREE:1C2084BA]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\aspen_forest_cluster01_summer.nif bounds volume 2342.12939453125, height 1828 Nature of the Wild Lands.esp aspen_forest_cluster01_summer [TREE:1C0BC4D6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_dwarf_cluster02_winter [TREE:1C49D0B3]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_forest_medium01_summer.nif bounds volume 1652.81005859375, height 1293 Nature of the Wild Lands.esp alder_forest_medium01_summer [TREE:1C17EC10]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_young_low01_winter [TREE:1C2084BB]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_cluster_slim01_summer [TREE:1C0CB90F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\fallforestferncluster03_winter.nif bounds volume 215.037200927734, height 40 Nature of the Wild Lands.esp fallforestferncluster03_winter [TREE:1C203316]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_dry_fronds01_summer [TREE:1C17EC11]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_common_big01_winter.nif bounds volume 2366.72216796875, height 1923 Nature of the Wild Lands.esp elm_common_big01_winter [TREE:1C1FE151]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\forestgrass01.nif bounds volume 104.699569702148, height 21 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManiaGrass03 [GRAS:0C066B3D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp fallforestferncluster04_winter [TREE:1C203317]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1treepinefallenbranch01.nif bounds volume 705.43603515625, height 182 Dawnguard.esm DLC1FallenBranchSnowH01 [TREE:0200B55E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_common_medium02_autumn [TREE:1C1FE152]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DementiaGrass02 [GRAS:0C066B3A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1BushDeadSnowH01 [TREE:0200B55D]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_cluster02_summer.nif bounds volume 411.487548828125, height 149 Nature of the Wild Lands.esp alder_young_cluster02_summer [TREE:1C1C6314]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubusidaeus06_winter.nif bounds volume 134.048492431641, height 73 Nature of the Wild Lands.esp rubusidaeus06_winter [TREE:1C2178A9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_wide01_summer [TREE:1C1D57CD]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubusidaeus07_winter [TREE:1C2178AA]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_forest_big01_summer.nif bounds volume 2106.59619140625, height 1687 Nature of the Wild Lands.esp beech_forest_big01_summer [TREE:1C27B719]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_slim_side01_summer.nif bounds volume 2373.26171875, height 2084 Nature of the Wild Lands.esp pine_slim_side01_summer [TREE:1C02447C]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_dwarf_cluster02_winter.nif bounds volume 717.52490234375, height 470 Nature of the Wild Lands.esp alder_dwarf_cluster02_winter [TREE:1C49D0B3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_common_slim01_summer [TREE:1C280839]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_cluster_slim01_summer.nif bounds volume 2490.54223632813, height 1773 Nature of the Wild Lands.esp beech_cluster_slim01_summer [TREE:1C0CB90F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_big01SUM [TREE:1C02447D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_dwarf_cluster03AUT [TREE:1C49D0B4]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub05_autumn.nif bounds volume 390.064086914063, height 122 Nature of the Wild Lands.esp tundra_shrub05_autumn [TREE:1C2084DA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_common_big01_summer [TREE:1C108911]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub06_autumn [TREE:1C2084DB]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\oak_young_low01_winter.nif bounds volume 290.435882568359, height 207 Nature of the Wild Lands.esp oak_young_low01_winter [TREE:1C2084BB]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_young_lowest01_winter [TREE:1C2084BC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_big06_autumn.nif bounds volume 2336.78857421875, height 1834 Nature of the Wild Lands.esp elm_forest_big06_autumn [TREE:1C1FE13E]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\fallforestferncluster04_summer.nif bounds volume 254.346221923828, height 40 Nature of the Wild Lands.esp fallforestferncluster04_winter [TREE:1C203317]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_big06_winter [TREE:1C1FE13F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubusidaeus07_winter.nif bounds volume 115.918075561523, height 61 Nature of the Wild Lands.esp rubusidaeus07_winter [TREE:1C2178AA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubus01_autumn [TREE:1C203318]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_common_medium02_autumn.nif bounds volume 2069.98461914062, height 1552 Nature of the Wild Lands.esp elm_common_medium02_autumn [TREE:1C1FE152]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubusidaeus08_winter [TREE:1C2178AB]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1bushdeadsnowh01.nif bounds volume 365.04931640625, height 192 Dawnguard.esm DLC1BushDeadSnowH01 [TREE:0200B55D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_common_medium02_winter [TREE:1C1FE153]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC01AncestorsGladeTree "This should not be visible" [TREE:0200B4EC]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub06_autumn.nif bounds volume 403.466217041016, height 106 Nature of the Wild Lands.esp tundra_shrub06_autumn [TREE:1C2084DB]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_common_big01_summer.nif bounds volume 1950.58190917969, height 1591 Nature of the Wild Lands.esp beech_common_big01_summer [TREE:1C108911]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub07_autumn [TREE:1C2084DC]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_forest_split01_summer [TREE:1C11CD23]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_common_slim01_summer.nif bounds volume 1911.28283691406, height 1596 Nature of the Wild Lands.esp beech_common_slim01_summer [TREE:1C280839]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_medium01_summer [TREE:1C28217E]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_dwarf_cluster03aut.nif bounds volume 748.899169921875, height 469 Nature of the Wild Lands.esp alder_dwarf_cluster03AUT [TREE:1C49D0B4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_dwarf_cluster03_winter [TREE:1C49D0B5]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_big06_winter.nif bounds volume 2336.78857421875, height 1834 Nature of the Wild Lands.esp elm_forest_big06_winter [TREE:1C1FE13F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_medium01_autumn [TREE:1C1FE140]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\oak_young_lowest01_winter.nif bounds volume 202.291870117187, height 120 Nature of the Wild Lands.esp oak_young_lowest01_winter [TREE:1C2084BC]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub04_summer.nif bounds volume 438.194030761719, height 125 Nature of the Wild Lands.esp tundra_shrub04_summer [TREE:000AAE7F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_young_lowest02_winter [TREE:1C2084BD]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub03_summer [TREE:000AAE7B]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubusidaeus08_winter.nif bounds volume 144.986206054687, height 64 Nature of the Wild Lands.esp rubusidaeus08_winter [TREE:1C2178AB]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp whiterun_temple_tree01_spring [TREE:1C2178AE]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_forest_split01_summer.nif bounds volume 2208.64086914062, height 1574 Nature of the Wild Lands.esp oak_forest_split01_summer [TREE:1C11CD23]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubus01_autumn.nif bounds volume 421.219665527344, height 127 Nature of the Wild Lands.esp rubus01_autumn [TREE:1C203318]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_forest_big01_summer [TREE:1C11CD24]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubus02_autumn [TREE:1C203319]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub07_autumn.nif bounds volume 252.930816650391, height 149 Nature of the Wild Lands.esp tundra_shrub07_autumn [TREE:1C2084DC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_dwarf_cluster01_summer.nif bounds volume 973.513732910156, height 640 Nature of the Wild Lands.esp beech_dwarf_cluster01_summer [TREE:1C02E69F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmoratap01.nif bounds volume 335.630737304687, height 117 IHarvestVanillaFixes.esp BYOHHouseIngrdMoraTap01 "Mora Tapinella" [TREE:030110BE]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub08_autumn [TREE:1C2084DD]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_common_medium02_winter.nif bounds volume 2069.98461914062, height 1552 Nature of the Wild Lands.esp elm_common_medium02_winter [TREE:1C1FE153]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_sloping_cluster01_summer [TREE:1C02E6A0]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdFungalPod01 "Swamp Fungal Pod" [TREE:030110BD]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_dwarf_big01_autumn [TREE:1C1FE154]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_medium01_autumn.nif bounds volume 1808.50964355469, height 1547 Nature of the Wild Lands.esp elm_forest_medium01_autumn [TREE:1C1FE140]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_medium01_summer.nif bounds volume 1808.50964355469, height 1547 Nature of the Wild Lands.esp elm_forest_medium01_summer [TREE:1C28217E]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treewhiteelephantpalm02.nif bounds volume 656.007629394531, height 366 _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_medium01_winter [TREE:1C1FE141]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_common_medium02_summer [TREE:1C28217F]>
[01:49] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\oak_young_lowest02_winter.nif bounds volume 223.038116455078, height 121 Nature of the Wild Lands.esp oak_young_lowest02_winter [TREE:1C2084BD]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp scots_pine_cluster_big01_winter [TREE:1C2084BE]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub03_summer.nif bounds volume 366.957763671875, height 151 Nature of the Wild Lands.esp tundra_shrub03_summer [TREE:000AAE7B]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmushroom04.nif bounds volume 45.9238510131836, height 14 IHarvestVanillaFixes.esp BYOHHouseIngrdMushroom04 "Imp Stool" [TREE:030110C5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_cluster01AUT [TREE:1C49D0D3]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdMushroom03 "White Cap" [TREE:030110C4]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_common_big01_summer.nif bounds volume 2020.46179199219, height 1711 Nature of the Wild Lands.esp alder_common_big01_summer [TREE:1C121E37]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_forest_big01_summer.nif bounds volume 1792.93334960938, height 1561 Nature of the Wild Lands.esp oak_forest_big01_summer [TREE:1C11CD24]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_common_low01_summer [TREE:1C121E38]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_sloping_cluster01_summer [TREE:1C11CD25]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubus02_autumn.nif bounds volume 252.287536621094, height 152 Nature of the Wild Lands.esp rubus02_autumn [TREE:1C203319]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\beech_sloping_cluster01_summer.nif bounds volume 402.386627197266, height 241 Nature of the Wild Lands.esp beech_sloping_cluster01_summer [TREE:1C02E6A0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubus03_autumn [TREE:1C20331A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_common_med01_summer [TREE:1C0337BB]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_medium01_winter.nif bounds volume 1808.50964355469, height 1547 Nature of the Wild Lands.esp elm_forest_medium01_winter [TREE:1C1FE141]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_medium02_autumn [TREE:1C1FE142]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_common_medium02_summer.nif bounds volume 2069.98461914062, height 1552 Nature of the Wild Lands.esp elm_common_medium02_summer [TREE:1C28217F]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\scots_pine_cluster_big01_winter.nif bounds volume 2664.97387695313, height 1585 Nature of the Wild Lands.esp scots_pine_cluster_big01_winter [TREE:1C2084BE]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp hornbeam_forest_medium01_summer [TREE:1C28595D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_dwarf_big01_autumn.nif bounds volume 964.369201660156, height 606 Nature of the Wild Lands.esp elm_dwarf_big01_autumn [TREE:1C1FE154]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp scots_pine_field_big01_winter [TREE:1C2084BF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_dwarf_big01_winter [TREE:1C1FE155]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_mugo_big01_winter.nif bounds volume 336.449096679687, height 188 Nature of the Wild Lands.esp pine_mugo_big01_winter [TREE:1C20334F]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treewhiteelephantpalm01.nif bounds volume 656.007629394531, height 366 _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_mugo_common01_dry_winter [TREE:1C203350]>
[01:49] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdfungalpod01.nif bounds volume 335.630737304687, height 117 IHarvestVanillaFixes.esp BYOHHouseIngrdFungalPod01 "Swamp Fungal Pod" [TREE:030110BD]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdCreepCluster01 "Creep Cluster" [TREE:030110BC]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_cluster01aut.nif bounds volume 493.755004882812, height 213 Nature of the Wild Lands.esp alder_young_cluster01AUT [TREE:1C49D0D3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_cluster01_winter [TREE:1C49D0D4]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinewall01.nif bounds volume 505.592712402344, height 224 Dawnguard.esm DLC1PPVineWall01 [TREE:0201659C]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_big_wide01_autumn.nif bounds volume 3191.7646484375, height 1640 Nature of the Wild Lands.esp oak_big_wide01_autumn [TREE:1C20332A]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_common_low01_summer.nif bounds volume 807.044006347656, height 612 Nature of the Wild Lands.esp alder_common_low01_summer [TREE:1C121E38]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmushroom03.nif bounds volume 59.008472442627, height 21 IHarvestVanillaFixes.esp BYOHHouseIngrdMushroom03 "White Cap" [TREE:030110C4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineCeiling01NoCol1 [TREE:0201659B]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_common_med01_summer.nif bounds volume 2023.11694335938, height 1555 Nature of the Wild Lands.esp oak_common_med01_summer [TREE:1C0337BB]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_common_med01_autumn [TREE:1C20332B]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\oak_sloping_cluster01_summer.nif bounds volume 231.503784179687, height 91 Nature of the Wild Lands.esp oak_sloping_cluster01_summer [TREE:1C11CD25]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubus03_autumn.nif bounds volume 220.916275024414, height 100 Nature of the Wild Lands.esp rubus03_autumn [TREE:1C20331A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_common_medium01_summer [TREE:1C121E39]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\scots_pine_young_medium01_summer.nif bounds volume 310.235382080078, height 219 Nature of the Wild Lands.esp scots_pine_young_medium01_summer [TREE:1C376155]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\hornbeam_forest_medium01_summer.nif bounds volume 1928.20690917969, height 1570 Nature of the Wild Lands.esp hornbeam_forest_medium01_summer [TREE:1C28595D]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdMushroom02 "Bleeding Crown" [TREE:030110C3]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treesnowgum01.nif bounds volume 891.901916503906, height 537 _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_young_low01_summer [TREE:1C11CD26]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubus01_winter [TREE:1C20331B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp scots_pine_field_medium02_summer [TREE:1C3803B8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_twisted_medium01_summer [TREE:1C2914F7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_common_big01_summer [TREE:1C03D9D7]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_mugo_common01_dry_winter.nif bounds volume 287.546508789062, height 118 Nature of the Wild Lands.esp pine_mugo_common01_dry_winter [TREE:1C203350]>
[01:49] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_Boxwood01 [TREE:FE002012]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_cluster01_winter.nif bounds volume 493.755004882812, height 213 Nature of the Wild Lands.esp alder_young_cluster01_winter [TREE:1C49D0D4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_mugo_common01_winter [TREE:1C203351]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_cluster02AUT [TREE:1C49D0D5]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdcreepcluster01.nif bounds volume 335.630737304687, height 117 IHarvestVanillaFixes.esp BYOHHouseIngrdCreepCluster01 "Creep Cluster" [TREE:030110BC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_forest_big01sum.nif bounds volume 1936.04699707031, height 1593 Nature of the Wild Lands.esp birch_forest_big01SUM [TREE:1C3E5261]>
[01:49] [GetRequiredBillboards] <Debug: Processing IHarvestVanillaFixes.esp BYOHHouseIngrdCotton01 "Tundra Cotton" [TREE:030110BB]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_common_medium01_summer.nif bounds volume 1523.98229980469, height 1219 Nature of the Wild Lands.esp alder_common_medium01_summer [TREE:1C121E39]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_cluster_big01SUM [TREE:1C3EA37F]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_sloping_low01_dry.nif bounds volume 658.387451171875, height 381 Nature of the Wild Lands.esp alder_sloping_low01_dry [TREE:1C14F7B8]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_common_med01_autumn.nif bounds volume 2023.11694335938, height 1555 Nature of the Wild Lands.esp oak_common_med01_autumn [TREE:1C20332B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_slim_big01_summer [TREE:1C121E3A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_common_medium01_dry [TREE:1C14F7B9]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubus01_winter.nif bounds volume 421.219665527344, height 127 Nature of the Wild Lands.esp rubus01_winter [TREE:1C20331B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_common_med01_winter [TREE:1C20332C]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\oak_young_low01_summer.nif bounds volume 290.435882568359, height 207 Nature of the Wild Lands.esp oak_young_low01_summer [TREE:1C11CD26]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\scots_pine_field_medium02_summer.nif bounds volume 1949.369140625, height 1630 Nature of the Wild Lands.esp scots_pine_field_medium02_summer [TREE:1C3803B8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubus02_winter [TREE:1C20331C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_sloping_low01_summer [TREE:1C11CD27]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp scots_pine_field_slim02_summer [TREE:1C3803B9]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree03.nif bounds volume 1929.75671386719, height 1258 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania03 [TREE:0C0617F3]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\nature_of_the_wild_lands\ficusbenghalensis\ficusbenghalensis01.nif bounds volume 2225.31665039062, height 1444 Nature of the Wild Lands.esp ficusbenghalensis01 [TREE:1C4643A3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush01 [TREE:0C4B9E8A]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_common_big01_summer.nif bounds volume 2366.72216796875, height 1923 Nature of the Wild Lands.esp elm_common_big01_summer [TREE:1C03D9D7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp ficusbenghalensis02 [TREE:1C4643A4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_forest_big02_summer [TREE:1C03D9D8]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_cluster02aut.nif bounds volume 411.487548828125, height 149 Nature of the Wild Lands.esp alder_young_cluster02AUT [TREE:1C49D0D5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_cluster02_winter [TREE:1C49D0D6]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_common_medium01_dry.nif bounds volume 1517.55493164062, height 1201 Nature of the Wild Lands.esp alder_common_medium01_dry [TREE:1C14F7B9]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_mugo_common01_winter.nif bounds volume 287.546508789062, height 118 Nature of the Wild Lands.esp pine_mugo_common01_winter [TREE:1C203351]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_big01_summer [TREE:1C1548C8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_mugo_dead01_dry_winter [TREE:1C203352]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\scots_pine_field_slim02_summer.nif bounds volume 1968.80822753906, height 1523 Nature of the Wild Lands.esp scots_pine_field_slim02_summer [TREE:1C3803B9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_young_medium01_summer [TREE:1C399098]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdcotton01.nif bounds volume 335.630737304687, height 117 IHarvestVanillaFixes.esp BYOHHouseIngrdCotton01 "Tundra Cotton" [TREE:030110BB]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubus02_winter.nif bounds volume 252.287536621094, height 152 Nature of the Wild Lands.esp rubus02_winter [TREE:1C20331C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_young_big01_autumn [TREE:1C49D0F3]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_dry_fronds01_summer.nif bounds volume 898.737426757812, height 641 Nature of the Wild Lands.esp alder_cluster_dry_fronds01_summer [TREE:1C17EC11]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\oak_sloping_low01_summer.nif bounds volume 319.884368896484, height 206 Nature of the Wild Lands.esp oak_sloping_low01_summer [TREE:1C11CD27]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_wide01_summer.nif bounds volume 2727.48120117187, height 1841 Nature of the Wild Lands.esp elm_forest_wide01_summer [TREE:1C1D57CD]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\nature_of_the_wild_lands\ficusbenghalensis\ficusbenghalensis02.nif bounds volume 2471.50341796875, height 1536 Nature of the Wild Lands.esp ficusbenghalensis02 [TREE:1C4643A4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_medium01_summer [TREE:1C17EC13]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubus03_winter [TREE:1C20331D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_dwarf_medium01_winter [TREE:1C49D113]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush01.nif bounds volume 547.13525390625, height 278 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush01 [TREE:0C4B9E8A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_lowest01_summer [TREE:1C1DFA1F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp ficusbenghalensis03 [TREE:1C4643A5]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\volcanicgrassobj01.nif bounds volume 110.611930847168, height 51 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DementiaGrass02 [GRAS:0C066B3A]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_forest_big02_summer.nif bounds volume 1974.45739746094, height 1495 Nature of the Wild Lands.esp beech_forest_big02_summer [TREE:1C03D9D8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBushDead01 [TREE:0C4B9E8B]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_cluster02_winter.nif bounds volume 411.487548828125, height 149 Nature of the Wild Lands.esp alder_young_cluster02_winter [TREE:1C49D0D6]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\volcanictundragrassobj01.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp typha01_summer [TREE:1C051DF7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_low01AUT [TREE:1C49D0D7]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_big01sum.nif bounds volume 1861.720703125, height 1517 Nature of the Wild Lands.esp birch_big01SUM [TREE:1C02447D]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_mugo_dead01_dry_winter.nif bounds volume 316.381103515625, height 108 Nature of the Wild Lands.esp pine_mugo_dead01_dry_winter [TREE:1C203352]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_common_big01SUM [TREE:1C02447E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_mugo_dead01_winter [TREE:1C203353]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_common_lowest01_summer.nif bounds volume 1292.60119628906, height 1000 Nature of the Wild Lands.esp pine_common_lowest01_summer [TREE:1C1DFA1F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_lowest02_summer [TREE:1C1DFA20]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\nature_of_the_wild_lands\ficusbenghalensis\ficusbenghalensis03.nif bounds volume 2352.31494140625, height 1512 Nature of the Wild Lands.esp ficusbenghalensis03 [TREE:1C4643A5]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\beech_young_big01_autumn.nif bounds volume 323.643310546875, height 206 Nature of the Wild Lands.esp beech_young_big01_autumn [TREE:1C49D0F3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp ficusbenghalensis04 [TREE:1C4643A6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_young_big02_autumn [TREE:1C49D0F4]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_medium01_summer.nif bounds volume 145, height 84 Nature of the Wild Lands.esp alder_young_medium01_summer [TREE:1C17EC13]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_medium03_summer [TREE:1C1B1C60]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_low01aut.nif bounds volume 409.364135742188, height 287 Nature of the Wild Lands.esp alder_young_low01AUT [TREE:1C49D0D7]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\birch_dwarf_medium01_winter.nif bounds volume 503.0556640625, height 262 Nature of the Wild Lands.esp birch_dwarf_medium01_winter [TREE:1C49D113]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_low01_winter [TREE:1C49D0D8]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\dlc02volcanicashgrass02.nif bounds volume 0, height 0 Dragonborn.esm DLC02VolcanicAshGrass02 [GRAS:0401E341]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_forest_big01_winter [TREE:1C49D114]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC02VolcanicAshGrass01 [GRAS:04017EA2]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\typha01_summer.nif bounds volume 237.541580200195, height 158 Nature of the Wild Lands.esp typha01_summer [TREE:1C051DF7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp typha02_summer [TREE:1C051DF8]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\plants\dlc01ancestorgladetree01.nif bounds volume 640.675415039063, height 211 Dawnguard.esm DLC01AncestorsGladeTree "This should not be visible" [TREE:0200B4EC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_common_lowest02_summer.nif bounds volume 1200.68225097656, height 894 Nature of the Wild Lands.esp pine_common_lowest02_summer [TREE:1C1DFA20]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_dwarf_cluster03_winter.nif bounds volume 748.899169921875, height 469 Nature of the Wild Lands.esp alder_dwarf_cluster03_winter [TREE:1C49D0B5]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_common_big01sum.nif bounds volume 1828.86108398438, height 1530 Nature of the Wild Lands.esp birch_common_big01SUM [TREE:1C02447E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_common_bigest01_winterDUPLICATE001 [TREE:1C4B163A]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\whiterun_temple_tree01_spring.nif bounds volume 3306.79711914063, height 1205 Nature of the Wild Lands.esp whiterun_temple_tree01_spring [TREE:1C2178AE]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_mugo_big01_summer [TREE:1C1DFA21]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_forest_big01AUT [TREE:1C49D0B6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_common_slim01SUM [TREE:1C029589]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\beech_young_big02_autumn.nif bounds volume 332.379302978516, height 210 Nature of the Wild Lands.esp beech_young_big02_autumn [TREE:1C49D0F4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp whiterun_temple_tree01_autumn [TREE:1C2178AF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_big_wide01_autumn [TREE:1C49D0F5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManiaGrass02 [GRAS:0C066B3E]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_medium03_summer.nif bounds volume 1553.2939453125, height 1102 Nature of the Wild Lands.esp alder_cluster_medium03_summer [TREE:1C1B1C60]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_low_wide01_summer [TREE:1C1B1C61]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_low01_winter.nif bounds volume 409.364135742188, height 287 Nature of the Wild Lands.esp alder_young_low01_winter [TREE:1C49D0D8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_lowest01AUT [TREE:1C49D0D9]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\typha02_summer.nif bounds volume 193.563949584961, height 104 Nature of the Wild Lands.esp typha02_summer [TREE:1C051DF8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp typha03_summer [TREE:1C051DF9]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_forest_big01_winter.nif bounds volume 1930.52893066406, height 1593 Nature of the Wild Lands.esp birch_forest_big01_winter [TREE:1C49D114]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_medium01_winter [TREE:1C49D115]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\dlc02volcanicashgrass01.nif bounds volume 55.7673721313477, height 37 Dragonborn.esm DLC02VolcanicAshGrass01 [GRAS:04017EA2]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_forest_big01aut.nif bounds volume 1666.9853515625, height 1454 Nature of the Wild Lands.esp alder_forest_big01AUT [TREE:1C49D0B6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreeFloraAshYam01 "Ash Yam" [TREE:040206E8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_forest_big02AUT [TREE:1C49D0B8]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_common_bigest01_winter.nif bounds volume 2487.64477539062, height 2212 Nature of the Wild Lands.esp spruce_common_bigest01_winterDUPLICATE001 [TREE:1C4B163A]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_common_slim01sum.nif bounds volume 1986.30810546875, height 1700 Nature of the Wild Lands.esp birch_common_slim01SUM [TREE:1C029589]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_forest_big03_winter [TREE:1C4B163B]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\whiterun_temple_tree01_autumn.nif bounds volume 3306.79711914063, height 1205 Nature of the Wild Lands.esp whiterun_temple_tree01_autumn [TREE:1C2178AF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_dwarf_big01_summer [TREE:1C02958A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp whiterun_temple_tree01_winter [TREE:1C2178B0]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_low_wide01_summer.nif bounds volume 1058.21923828125, height 595 Nature of the Wild Lands.esp alder_low_wide01_summer [TREE:1C1B1C61]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_forest_big01_summer [TREE:1C1B1C62]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\typha03_summer.nif bounds volume 237.718322753906, height 140 Nature of the Wild Lands.esp typha03_summer [TREE:1C051DF9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_low01_summer [TREE:1C056F18]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_forest_big02aut.nif bounds volume 1515.25476074219, height 1359 Nature of the Wild Lands.esp alder_forest_big02AUT [TREE:1C49D0B8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_forest_big02_winter [TREE:1C49D0B9]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_lowest01aut.nif bounds volume 422.939697265625, height 221 Nature of the Wild Lands.esp alder_young_lowest01AUT [TREE:1C49D0D9]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_medium01_winter.nif bounds volume 1697.00476074219, height 1349 Nature of the Wild Lands.esp birch_medium01_winter [TREE:1C49D115]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_lowest01_winter [TREE:1C49D0DA]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_forest_big03_winter.nif bounds volume 2530.65380859375, height 2178 Nature of the Wild Lands.esp spruce_forest_big03_winter [TREE:1C4B163B]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_medium02_autumn.nif bounds volume 1752.76806640625, height 1566 Nature of the Wild Lands.esp elm_forest_medium02_autumn [TREE:1C1FE142]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_slim_big01_winter [TREE:1C49D116]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\whiterun_temple_tree01_winter.nif bounds volume 3306.79711914063, height 1205 Nature of the Wild Lands.esp whiterun_temple_tree01_winter [TREE:1C2178B0]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\scots_pine_field_big01_winter.nif bounds volume 2243.70458984375, height 1527 Nature of the Wild Lands.esp scots_pine_field_big01_winter [TREE:1C2084BF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_forest_big02_winter [TREE:1C4B163C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_medium03_autumn [TREE:1C1FE143]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp fagustortuosagremsheimdead01_winter [TREE:1C21C9EB]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp scots_pine_field_big02_winter [TREE:1C2084C0]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\floradlc2ashyam01.nif bounds volume 159.965621948242, height 44 Dragonborn.esm DLC2TreeFloraAshYam01 "Ash Yam" [TREE:040206E8]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvineceiling01nocol.nif bounds volume 295.584167480469, height 17 Dawnguard.esm DLC1PPVineCeiling01NoCol1 [TREE:0201659B]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_forest_big02_winter.nif bounds volume 1515.25476074219, height 1359 Nature of the Wild Lands.esp alder_forest_big02_winter [TREE:1C49D0B9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreeFloraHangingMoss03 "Emperor Parasol Moss" [TREE:0401FF66]>
[01:49] [GetRequiredBillboards] <Debug: Processing GodsAndWorship.esp GnW_TreeTundraShrub08 [TREE:1E630207]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_forest_big03AUT [TREE:1C49D0BA]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_medium03_autumn.nif bounds volume 1858.45043945313, height 1511 Nature of the Wild Lands.esp elm_forest_medium03_autumn [TREE:1C1FE143]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_lowest01_winter.nif bounds volume 422.939697265625, height 221 Nature of the Wild Lands.esp alder_young_lowest01_winter [TREE:1C49D0DA]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\scots_pine_field_big02_winter.nif bounds volume 2190.77075195313, height 1602 Nature of the Wild Lands.esp scots_pine_field_big02_winter [TREE:1C2084C0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_medium02_winter [TREE:1C1FE144]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_lowest02AUT [TREE:1C49D0DB]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp scots_pine_field_medium01_winter [TREE:1C2084C1]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_slim_big01_winter.nif bounds volume 2011.06091308594, height 1693 Nature of the Wild Lands.esp birch_slim_big01_winter [TREE:1C49D116]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_young_low01_winter [TREE:1C49D117]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\japaneseboxwood01.nif bounds volume 173.205078125, height 88 _ResourcePack.esl RP_Boxwood01 [TREE:FE002012]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_forest_big02_winter.nif bounds volume 2510.814453125, height 2178 Nature of the Wild Lands.esp spruce_forest_big02_winter [TREE:1C4B163C]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_twisted_medium01_summer.nif bounds volume 1422.68615722656, height 954 Nature of the Wild Lands.esp pine_twisted_medium01_summer [TREE:1C2914F7]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_forest_big03aut.nif bounds volume 1391.94616699219, height 1197 Nature of the Wild Lands.esp alder_forest_big03AUT [TREE:1C49D0BA]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\steelfeathers\godsandworship\plants\tundrashrub08.nif bounds volume 251.694259643555, height 126 GodsAndWorship.esp GnW_TreeTundraShrub08 [TREE:1E630207]>
[01:49] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_dwarf_cluster04_summer [TREE:1C4C0A17]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\nature_of_the_wild_lands\fagustortuosagremsheim\fagustortuosagremsheim01_winter.nif bounds volume 2831.21411132813, height 1539 Nature of the Wild Lands.esp fagustortuosagremsheimdead01_winter [TREE:1C21C9EB]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_low01_summer [TREE:1C2914F8]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmushroom02.nif bounds volume 56.1693878173828, height 26 IHarvestVanillaFixes.esp BYOHHouseIngrdMushroom02 "Bleeding Crown" [TREE:030110C3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_forest_big03_winter [TREE:1C49D0BB]>
[01:49] [GetRequiredBillboards] <Debug: Processing GodsAndWorship.esp GnW_TreeReachShrub01 [TREE:1E630200]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp fagustortuosagremsheimdead02_winter [TREE:1C21C9EC]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp p_dead_shrub02 [GRAS:FE0E0808]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_lowest02aut.nif bounds volume 386.825531005859, height 220 Nature of the Wild Lands.esp alder_young_lowest02AUT [TREE:1C49D0DB]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_cluster_big01sum.nif bounds volume 2077.35302734375, height 1681 Nature of the Wild Lands.esp birch_cluster_big01SUM [TREE:1C3EA37F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_cluster01_dry.nif bounds volume 489.182983398438, height 215 Nature of the Wild Lands.esp alder_young_cluster01_dry [TREE:1C496EC0]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_medium02_winter.nif bounds volume 1752.76806640625, height 1566 Nature of the Wild Lands.esp elm_forest_medium02_winter [TREE:1C1FE144]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_lowest02_winter [TREE:1C49D0DC]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_common_slim02SUM [TREE:1C3EA380]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\scots_pine_field_medium01_winter.nif bounds volume 1930.20153808594, height 1538 Nature of the Wild Lands.esp scots_pine_field_medium01_winter [TREE:1C2084C1]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\dlc2florahangingmoss03.nif bounds volume 124.611396789551, height 56 Dragonborn.esm DLC2TreeFloraHangingMoss03 "Emperor Parasol Moss" [TREE:0401FF66]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_low01_dry [TREE:1C496EC1]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_slim_big01_summer.nif bounds volume 1820.99560546875, height 1587 Nature of the Wild Lands.esp alder_slim_big01_summer [TREE:1C121E3A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_medium03_winter [TREE:1C1FE145]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\birch_young_low01_winter.nif bounds volume 478.126556396484, height 287 Nature of the Wild Lands.esp birch_young_low01_winter [TREE:1C49D117]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp scots_pine_field_medium02_winter [TREE:1C2084C2]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreeFloraHangingMoss02 "Emperor Parasol Moss" [TREE:0401FF65]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_slim_medium01_summer [TREE:1C121E3B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_young_medium01_winter [TREE:1C49D118]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\steelfeathers\godsandworship\plants\reachshrub01.nif bounds volume 247.374206542969, height 112 GodsAndWorship.esp GnW_TreeReachShrub01 [TREE:1E630200]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_dwarf_cluster04_summer.nif bounds volume 361.852172851562, height 191 Nature of the Wild Lands.esp alder_dwarf_cluster04_summer [TREE:1C4C0A17]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_common_low01_summer.nif bounds volume 1388.84985351562, height 1092 Nature of the Wild Lands.esp pine_common_low01_summer [TREE:1C2914F8]>
[01:49] [GetRequiredBillboards] <Debug: Processing GodsAndWorship.esp GnW_TreeAspen04 [TREE:1E630201]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_forest_big03_winter.nif bounds volume 1391.94616699219, height 1197 Nature of the Wild Lands.esp alder_forest_big03_winter [TREE:1C49D0BB]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_medium02_summer [TREE:1C4C0A1B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_forest_medium01_summer [TREE:1C2CE8B2]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\dead_shrub02.nif bounds volume 114.24097442627, height 67 Groundcover.esp p_dead_shrub02 [GRAS:FE0E0808]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_forest_medium01AUT [TREE:1C49D0BC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\nature_of_the_wild_lands\fagustortuosagremsheim\fagustortuosagremsheim02_winter.nif bounds volume 2860.18920898438, height 1634 Nature of the Wild Lands.esp fagustortuosagremsheimdead02_winter [TREE:1C21C9EC]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp fagustortuosagremsheimdead03_winter [TREE:1C21C9ED]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_common_slim02sum.nif bounds volume 2036.09252929687, height 1743 Nature of the Wild Lands.esp birch_common_slim02SUM [TREE:1C3EA380]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_low01_dry.nif bounds volume 408.12744140625, height 288 Nature of the Wild Lands.esp alder_young_low01_dry [TREE:1C496EC1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_slim_big01SUM [TREE:1C3EA381]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_lowest01_dry [TREE:1C496EC2]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_young_medium01_summer.nif bounds volume 344.868103027344, height 264 Nature of the Wild Lands.esp pine_young_medium01_summer [TREE:1C399098]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_young_low01_summer [TREE:1C399099]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_medium03_winter.nif bounds volume 1858.45043945313, height 1511 Nature of the Wild Lands.esp elm_forest_medium03_winter [TREE:1C1FE145]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\scots_pine_field_medium02_winter.nif bounds volume 1949.369140625, height 1630 Nature of the Wild Lands.esp scots_pine_field_medium02_winter [TREE:1C2084C2]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_wide01_autumn [TREE:1C1FE146]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubus03_winter.nif bounds volume 220.916275024414, height 100 Nature of the Wild Lands.esp rubus03_winter [TREE:1C20331D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp scots_pine_field_slim01_winter [TREE:1C2084C3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp geranium_robertianum01_autumn [TREE:1C20331E]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\dead_shrub02.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp p_dead_shrub02 [GRAS:FE0E0808]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_slim_medium01_summer.nif bounds volume 1609.59777832031, height 1400 Nature of the Wild Lands.esp alder_slim_medium01_summer [TREE:1C121E3B]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\dead_shrub02.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp p_dead_shrub02 [GRAS:FE0E0808]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_young_medium01_winter.nif bounds volume 611.457275390625, height 398 Nature of the Wild Lands.esp birch_young_medium01_winter [TREE:1C49D118]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_sloping_low01_summer [TREE:1C121E3C]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\nature_of_the_wild_lands\fagustortuosagremsheim\fagustortuosagremsheim03_winter.nif bounds volume 2240.138671875, height 1603 Nature of the Wild Lands.esp fagustortuosagremsheimdead03_winter [TREE:1C21C9ED]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_big_wide01_winter [TREE:1C49D119]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\dry_weed_c.dds>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\dlc2florahangingmoss02.nif bounds volume 209.726013183594, height 91 Dragonborn.esm DLC2TreeFloraHangingMoss02 "Emperor Parasol Moss" [TREE:0401FF65]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp fagustortuosagremsheimdead04_winter [TREE:1C21C9EE]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabushdead01.nif bounds volume 740.724670410156, height 327 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBushDead01 [TREE:0C4B9E8B]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_forest_medium01_summer.nif bounds volume 2367.67700195313, height 1822 Nature of the Wild Lands.esp oak_forest_medium01_summer [TREE:1C2CE8B2]>
[01:49] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreeFloraHangingMoss01 "Emperor Parasol Moss" [TREE:0401FF64]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_forest_medium01aut.nif bounds volume 1652.81005859375, height 1293 Nature of the Wild Lands.esp alder_forest_medium01AUT [TREE:1C49D0BC]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush02 [TREE:0C4B9E8C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_dead01 [TREE:1C2D8B0F]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\nature_of_the_wild_lands\ficusbenghalensis\ficusbenghalensis04.nif bounds volume 2435.40991210938, height 1510 Nature of the Wild Lands.esp ficusbenghalensis04 [TREE:1C4643A6]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\desertgrasscluster01.nif bounds volume 233.178039550781, height 101 _ResourcePack.esl RP_DesertGrassCluster01 [TREE:FE00200E]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_mugo_dead01_winter.nif bounds volume 316.381103515625, height 108 Nature of the Wild Lands.esp pine_mugo_dead01_winter [TREE:1C203353]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_slim_big01sum.nif bounds volume 2009.32055664062, height 1693 Nature of the Wild Lands.esp birch_slim_big01SUM [TREE:1C3EA381]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_forest_medium01_winter [TREE:1C49D0BD]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp ficusbenghalensis05 [TREE:1C4643A7]>
[01:49] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_MugoPine01 [TREE:FE002014]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_young_low01_summer.nif bounds volume 344.379150390625, height 237 Nature of the Wild Lands.esp pine_young_low01_summer [TREE:1C399099]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\geranium_robertianum01_autumn.nif bounds volume 396.358428955078, height 70 Nature of the Wild Lands.esp geranium_robertianum01_autumn [TREE:1C20331E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_mugo_low01_dry_winter [TREE:1C203354]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_dead_big01_summer [TREE:1C408ABE]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_wide01_autumn.nif bounds volume 2727.48120117187, height 1841 Nature of the Wild Lands.esp elm_forest_wide01_autumn [TREE:1C1FE146]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_mugo_common01_summer [TREE:1C39909A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp geranium_robertianum01_winter [TREE:1C20331F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_wide01_winter [TREE:1C1FE147]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub08_autumn.nif bounds volume 275.965576171875, height 147 Nature of the Wild Lands.esp tundra_shrub08_autumn [TREE:1C2084DD]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\nature_of_the_wild_lands\fagustortuosagremsheim\fagustortuosagremsheim04_winter.nif bounds volume 2293.44140625, height 1571 Nature of the Wild Lands.esp fagustortuosagremsheimdead04_winter [TREE:1C21C9EE]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub09_autumn [TREE:1C2084DE]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp ficusbenghalensis01_winter [TREE:1C21C9EF]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\trees\mugopine01.nif bounds volume 149.806549072266, height 84 _ResourcePack.esl RP_MugoPine01 [TREE:FE002014]>
[01:49] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_Agave01 [TREE:FE002053]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_dead01.nif bounds volume 2256.19091796875, height 1981 Nature of the Wild Lands.esp pine_dead01 [TREE:1C2D8B0F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_dead_big02 [TREE:1C2DDC29]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\dlc2florahangingmoss01.nif bounds volume 238.155410766602, height 93 Dragonborn.esm DLC2TreeFloraHangingMoss01 "Emperor Parasol Moss" [TREE:0401FF64]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_mugo_common01_ash [TREE:04019C60]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_big_wide01_autumn.nif bounds volume 3109.92944335937, height 1647 Nature of the Wild Lands.esp beech_big_wide01_autumn [TREE:1C49D0F5]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\nature_of_the_wild_lands\ficusbenghalensis\ficusbenghalensis05.nif bounds volume 2355.48071289062, height 1531 Nature of the Wild Lands.esp ficusbenghalensis05 [TREE:1C4643A7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_big_wide02_autumn [TREE:1C49D0F6]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_forest_medium01_winter.nif bounds volume 1652.81005859375, height 1293 Nature of the Wild Lands.esp alder_forest_medium01_winter [TREE:1C49D0BD]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp ficusbenghalensisdead01 "ficusbenghalensis dead 01" [TREE:1C4643A8]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\fieldgrassflowers02.nif bounds volume 0, height 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManiaGrass02 [GRAS:0C066B3E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_forest_slim01AUT [TREE:1C49D0BE]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_mugo_low01_dry_winter.nif bounds volume 348.439392089844, height 88 Nature of the Wild Lands.esp pine_mugo_low01_dry_winter [TREE:1C203354]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub09_autumn.nif bounds volume 345.195587158203, height 99 Nature of the Wild Lands.esp tundra_shrub09_autumn [TREE:1C2084DE]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_dead_big01_summer.nif bounds volume 2460.17651367187, height 2120 Nature of the Wild Lands.esp spruce_dead_big01_summer [TREE:1C408ABE]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DementiaMarshGrass01 [GRAS:0C075FA6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_slim_big01_winter [TREE:1C203355]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\geranium_robertianum01_winter.nif bounds volume 396.358428955078, height 70 Nature of the Wild Lands.esp geranium_robertianum01_winter [TREE:1C20331F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub10_autumn [TREE:1C2084DF]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_wide01_winter.nif bounds volume 2727.48120117187, height 1841 Nature of the Wild Lands.esp elm_forest_wide01_winter [TREE:1C1FE147]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\agave01.nif bounds volume 67.7200088500977, height 35 _ResourcePack.esl RP_Agave01 [TREE:FE002053]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_dry_medium01_summer [TREE:1C408ABF]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\nature_of_the_wild_lands\ficusbenghalensis\ficusbenghalensis01_winter.nif bounds volume 2225.31665039062, height 1444 Nature of the Wild Lands.esp ficusbenghalensis01_winter [TREE:1C21C9EF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp juniper01_winter "Juniper" [TREE:1C203320]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_young_big01_autumn [TREE:1C1FE148]>
[01:49] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_big_wide02_autumn.nif bounds volume 3404.25390625, height 1656 Nature of the Wild Lands.esp beech_big_wide02_autumn [TREE:1C49D0F6]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_dwarf_big01_winter.nif bounds volume 964.369201660156, height 606 Nature of the Wild Lands.esp elm_dwarf_big01_winter [TREE:1C1FE155]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp ficusbenghalensis02_winter [TREE:1C21C9F0]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_dwarf_big01_summer.nif bounds volume 966.035705566406, height 754 Nature of the Wild Lands.esp oak_dwarf_big01_summer [TREE:1C02958A]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_dead_big02.nif bounds volume 2300.92578125, height 2015 Nature of the Wild Lands.esp pine_dead_big02 [TREE:1C2DDC29]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_forest_big01_summer.nif bounds volume 1666.9853515625, height 1454 Nature of the Wild Lands.esp alder_forest_big01_summer [TREE:1C1B1C62]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_big_wide03_autumn [TREE:1C49D0F7]>
[01:49] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_IndianRiceGrass02 [TREE:FE002016]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_dwarf_bigest01_autumn [TREE:1C1FE156]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_forest_slim01_summer [TREE:1C02958B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_dead_medium01 [TREE:1C2DDC2A]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\nature_of_the_wild_lands\ficusbenghalensis\ficusbenghalensis_dead01.nif bounds volume 2225.31665039062, height 1444 Nature of the Wild Lands.esp ficusbenghalensisdead01 "ficusbenghalensis dead 01" [TREE:1C4643A8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_forest_big02_summer [TREE:1C1B1C63]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_slim_big01_winter.nif bounds volume 2366.89892578125, height 2080 Nature of the Wild Lands.esp pine_slim_big01_winter [TREE:1C203355]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_low01_summer.nif bounds volume 409.364135742188, height 287 Nature of the Wild Lands.esp alder_young_low01_summer [TREE:1C056F18]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub10_autumn.nif bounds volume 325.270660400391, height 152 Nature of the Wild Lands.esp tundra_shrub10_autumn [TREE:1C2084DF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp ficusbenghalensisdead02 "ficusbenghalensis dead 02" [TREE:1C4643A9]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\simarshgrass01.nif bounds volume 96.8762130737305, height 43 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DementiaMarshGrass01 [GRAS:0C075FA6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_slim_side01_winter [TREE:1C203356]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_cluster01_summer [TREE:1C056F19]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub01_winter [TREE:1C2084E0]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_dry_medium01_summer.nif bounds volume 1901.73083496094, height 1482 Nature of the Wild Lands.esp spruce_dry_medium01_summer [TREE:1C408ABF]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\nature_of_the_wild_lands\ficusbenghalensis\ficusbenghalensis02_winter.nif bounds volume 2471.50341796875, height 1536 Nature of the Wild Lands.esp ficusbenghalensis02_winter [TREE:1C21C9F0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_forest_slim01_summer [TREE:1C408AC0]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\elm_young_big01_autumn.nif bounds volume 477.620147705078, height 308 Nature of the Wild Lands.esp elm_young_big01_autumn [TREE:1C1FE148]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp ficusbenghalensis03_winter [TREE:1C21C9F1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_young_big01_winter [TREE:1C1FE149]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\juniper01_winter.nif bounds volume 295.873291015625, height 249 Nature of the Wild Lands.esp juniper01_winter "Juniper" [TREE:1C203320]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_dwarf_bigest01_autumn.nif bounds volume 1304.24572753906, height 915 Nature of the Wild Lands.esp elm_dwarf_bigest01_autumn [TREE:1C1FE156]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp juniper02_winter "Juniper" [TREE:1C203321]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_dwarf_bigest01_winter [TREE:1C1FE157]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_forest_slim01_summer.nif bounds volume 1665.27661132813, height 1423 Nature of the Wild Lands.esp alder_forest_slim01_summer [TREE:1C02958B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_medium02_summer [TREE:1C02E69D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_big_wide03_autumn.nif bounds volume 3053.84375, height 1710 Nature of the Wild Lands.esp beech_big_wide03_autumn [TREE:1C49D0F7]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_dead_medium01.nif bounds volume 2085.09594726562, height 1849 Nature of the Wild Lands.esp pine_dead_medium01 [TREE:1C2DDC2A]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\indianricegrass02.nif bounds volume 148.526092529297, height 60 _ResourcePack.esl RP_IndianRiceGrass02 [TREE:FE002016]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_cluster_slim01_autumn [TREE:1C49D0F8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_common_big01_winter [TREE:1C2F7230]>
[01:49] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_common_med01_winter.nif bounds volume 2023.11694335938, height 1555 Nature of the Wild Lands.esp oak_common_med01_winter [TREE:1C20332C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_druids01_autumn [TREE:1C20332D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\nature_of_the_wild_lands\ficusbenghalensis\ficusbenghalensis03_winter.nif bounds volume 2352.31494140625, height 1512 Nature of the Wild Lands.esp ficusbenghalensis03_winter [TREE:1C21C9F1]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_cluster01_summer.nif bounds volume 493.755004882812, height 213 Nature of the Wild Lands.esp alder_young_cluster01_summer [TREE:1C056F19]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_slim_side01_winter.nif bounds volume 2373.26171875, height 2084 Nature of the Wild Lands.esp pine_slim_side01_winter [TREE:1C203356]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp ficusbenghalensis04_winter [TREE:1C21C9F2]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treemadagascarpalm02.nif bounds volume 759.390563964844, height 618 _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_twisted_big01_summer [TREE:1C056F1A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_twisted_big01_winter [TREE:1C203357]>
[01:49] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_forest_slim01_summer.nif bounds volume 2259.56201171875, height 1983 Nature of the Wild Lands.esp spruce_forest_slim01_summer [TREE:1C408AC0]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\elm_young_big01_winter.nif bounds volume 477.620147705078, height 308 Nature of the Wild Lands.esp elm_young_big01_winter [TREE:1C1FE149]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_big01_summer.nif bounds volume 2923.99194335937, height 1680 Nature of the Wild Lands.esp oak_big01_summer [TREE:1C1548C8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_forest_medium01_summer [TREE:1C408AC1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_big_split01_autumn [TREE:1C1FE14A]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_dwarf_bigest01_winter.nif bounds volume 1304.24572753906, height 915 Nature of the Wild Lands.esp elm_dwarf_bigest01_winter [TREE:1C1FE157]>
[01:49] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treeweepingwillow01.nif bounds volume 2149.77099609375, height 1019 _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_medium02_summer.nif bounds volume 1702.18359375, height 1249 Nature of the Wild Lands.esp alder_cluster_medium02_summer [TREE:1C02E69D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\aspen_common_big01_winter.nif bounds volume 2821.10717773438, height 2274 Nature of the Wild Lands.esp aspen_common_big01_winter [TREE:1C2F7230]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_dwarf_cluster_big01_autumn [TREE:1C1FE158]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_druids01_summer [TREE:1C1548C9]>
[01:49] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp a_rubex01 [GRAS:FE0E0DB2]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_forest_cluster01_winter [TREE:1C2F7235]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_lowest02_winter.nif bounds volume 386.825531005859, height 220 Nature of the Wild Lands.esp alder_young_lowest02_winter [TREE:1C49D0DC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_druids01_autumn.nif bounds volume 3431.77001953125, height 1707 Nature of the Wild Lands.esp oak_druids01_autumn [TREE:1C20332D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_medium01AUT [TREE:1C49D0DD]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_druids01_winter [TREE:1C20332E]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\nature_of_the_wild_lands\ficusbenghalensis\ficusbenghalensis04_winter.nif bounds volume 2435.40991210938, height 1510 Nature of the Wild Lands.esp ficusbenghalensis04_winter [TREE:1C21C9F2]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_twisted_big01_summer.nif bounds volume 1395.05017089844, height 860 Nature of the Wild Lands.esp pine_twisted_big01_summer [TREE:1C056F1A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_big_wide01_winter [TREE:1C21C9F3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_dwarf_medium01_summer [TREE:1C066249]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treeweepingwillow02.nif bounds volume 1967.30700683594, height 1041 _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\steelfeathers\godsandworship\plants\treeaspen04.nif bounds volume 487.956970214844, height 303 GodsAndWorship.esp GnW_TreeAspen04 [TREE:1E630201]>
[01:49] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_forest_medium01_summer.nif bounds volume 1849.04602050781, height 1453 Nature of the Wild Lands.esp spruce_forest_medium01_summer [TREE:1C408AC1]>
[01:49] [GetRequiredBillboards] <Debug: Processing GodsAndWorship.esp GnW_TreeVineMaple01 [TREE:1E630202]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_forest_cluster01_autumn [TREE:1C418D20]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_medium02_summer.nif bounds volume 1752.76806640625, height 1566 Nature of the Wild Lands.esp elm_forest_medium02_summer [TREE:1C4C0A1B]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_dwarf_cluster_big01_autumn.nif bounds volume 990.009094238281, height 612 Nature of the Wild Lands.esp elm_dwarf_cluster_big01_autumn [TREE:1C1FE158]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_medium03_summer [TREE:1C4C0A1C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_dwarf_cluster_big01_winter [TREE:1C1FE159]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_druids01_summer.nif bounds volume 3431.77001953125, height 1707 Nature of the Wild Lands.esp oak_druids01_summer [TREE:1C1548C9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_forest_slim01_summer [TREE:1C1548CA]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treebaldcypress02.nif bounds volume 1887.61730957031, height 1305 _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsIsland01PineForest02Anim [TREE:FE0E0D8D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\rubex01.nif bounds volume 90.972526550293, height 65 Groundcover.esp a_rubex01 [GRAS:FE0E0DB2]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_dwarf_medium01_summer.nif bounds volume 598.028442382813, height 441 Nature of the Wild Lands.esp oak_dwarf_medium01_summer [TREE:1C066249]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_lowest01_summer [TREE:1C06624A]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_medium01aut.nif bounds volume 145, height 84 Nature of the Wild Lands.esp alder_young_medium01AUT [TREE:1C49D0DD]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treemadagascarpalm01.nif bounds volume 995.325073242188, height 693 _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_druids01_winter.nif bounds volume 3431.77001953125, height 1707 Nature of the Wild Lands.esp oak_druids01_winter [TREE:1C20332E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_medium01_winter [TREE:1C49D0DE]>
[01:49] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_forest_big01_winter [TREE:1C20332F]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_big_wide01_winter.nif bounds volume 3191.7646484375, height 1640 Nature of the Wild Lands.esp oak_big_wide01_winter [TREE:1C21C9F3]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_sloping_low01_summer.nif bounds volume 661.8466796875, height 384 Nature of the Wild Lands.esp alder_sloping_low01_summer [TREE:1C121E3C]>
[01:49] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_DesertGrassCluster03 [TREE:FE0020C4]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\steelfeathers\godsandworship\plants\vinemaple01.nif bounds volume 335.630737304687, height 117 GodsAndWorship.esp GnW_TreeVineMaple01 [TREE:1E630202]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_big_wide01_summer [TREE:1C22524D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_dead_big01_summer [TREE:1C121E40]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_big_wide01_winter.nif bounds volume 3109.92944335937, height 1647 Nature of the Wild Lands.esp beech_big_wide01_winter [TREE:1C49D119]>
[01:49] [GetRequiredBillboards] <Debug: Processing GodsAndWorship.esp GnW_TreeFloraJuniper01 "Juniper" [TREE:1E630203]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\aspen_forest_cluster01_autumn.nif bounds volume 2342.12939453125, height 1828 Nature of the Wild Lands.esp aspen_forest_cluster01_autumn [TREE:1C418D20]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_big_wide02_winter [TREE:1C49D11A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_common_big01_autumn [TREE:1C418D21]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_forest_slim01_summer.nif bounds volume 1853.01159667969, height 1543 Nature of the Wild Lands.esp oak_forest_slim01_summer [TREE:1C1548CA]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush02.nif bounds volume 740.724670410156, height 327 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush02 [TREE:0C4B9E8C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_big01_dry [TREE:1C1599D6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow04 [TREE:0C4B9ED6]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_lowest01_summer.nif bounds volume 422.939697265625, height 221 Nature of the Wild Lands.esp alder_young_lowest01_summer [TREE:1C06624A]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\desertgrasscluster03.nif bounds volume 260.169189453125, height 105 _ResourcePack.esl RP_DesertGrassCluster03 [TREE:FE0020C4]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_forest_big01_winter.nif bounds volume 1792.93334960938, height 1561 Nature of the Wild Lands.esp oak_forest_big01_winter [TREE:1C20332F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_common_big02SUM [TREE:1C07ABE4]>
[01:49] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_DesertGrassCluster02 [TREE:FE0020C5]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_medium01_winter.nif bounds volume 145, height 84 Nature of the Wild Lands.esp alder_young_medium01_winter [TREE:1C49D0DE]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_forest_big01_autumn [TREE:1C203330]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_dwarf_big01_autumn [TREE:1C49D0DF]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_big_wide02_winter.nif bounds volume 3404.25390625, height 1656 Nature of the Wild Lands.esp beech_big_wide02_winter [TREE:1C49D11A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_big_wide03_winter [TREE:1C49D11B]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_big_wide01_summer.nif bounds volume 3109.92944335937, height 1647 Nature of the Wild Lands.esp beech_big_wide01_summer [TREE:1C22524D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_dead_big01_summer.nif bounds volume 901.812622070312, height 520 Nature of the Wild Lands.esp pine_dead_big01_summer [TREE:1C121E40]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_big_split01_summer [TREE:1C23462D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_dead_med01_summer [TREE:1C121E41]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\aspen_common_big01_autumn.nif bounds volume 2821.10717773438, height 2274 Nature of the Wild Lands.esp aspen_common_big01_autumn [TREE:1C418D21]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_twisted_big01_autumn [TREE:1C418D22]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_mugo_common01_ash.nif bounds volume 287.546508789062, height 118 Nature of the Wild Lands.esp pine_mugo_common01_ash [TREE:04019C60]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_mugo_low01_ash [TREE:04019C5F]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_big01_dry.nif bounds volume 2923.99194335937, height 1680 Nature of the Wild Lands.esp oak_big01_dry [TREE:1C1599D6]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\steelfeathers\godsandworship\plants\florajuniper01.nif bounds volume 640.675415039063, height 211 GodsAndWorship.esp GnW_TreeFloraJuniper01 "Juniper" [TREE:1E630203]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow04.nif bounds volume 1744.76904296875, height 1146 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow04 [TREE:0C4B9ED6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_druids01_dry [TREE:1C1599D7]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_big_wide03_winter.nif bounds volume 3053.84375, height 1710 Nature of the Wild Lands.esp beech_big_wide03_winter [TREE:1C49D11B]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_forest_big01_autumn.nif bounds volume 1792.93334960938, height 1561 Nature of the Wild Lands.esp oak_forest_big01_autumn [TREE:1C203330]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_forest_slim01aut.nif bounds volume 1665.27661132813, height 1423 Nature of the Wild Lands.esp alder_forest_slim01AUT [TREE:1C49D0BE]>
[01:49] [GetRequiredBillboards] <Debug: Processing GodsAndWorship.esp GnW_TreeDeadShrub [TREE:1E630204]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia01 [TREE:0C033A80]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_common_big02sum.nif bounds volume 1863.20068359375, height 1517 Nature of the Wild Lands.esp birch_common_big02SUM [TREE:1C07ABE4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_cluster_slim01_winter [TREE:1C49D11C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_forest_medium01_winter [TREE:1C203331]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_forest_slim01_winter [TREE:1C49D0BF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_slim_low01_summer [TREE:1C07FCEC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_dead_med01_summer.nif bounds volume 793.163940429688, height 585 Nature of the Wild Lands.esp pine_dead_med01_summer [TREE:1C121E41]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_mugo_dead01_summer [TREE:1C121E42]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\aspen_twisted_big01_autumn.nif bounds volume 1746.25109863281, height 1322 Nature of the Wild Lands.esp aspen_twisted_big01_autumn [TREE:1C418D22]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_big_split01_summer.nif bounds volume 2929.79150390625, height 1846 Nature of the Wild Lands.esp elm_big_split01_summer [TREE:1C23462D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubusidaeus01_summer [TREE:1C422290]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_big_split02_summer [TREE:1C239730]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_mugo_low01_ash.nif bounds volume 348.439392089844, height 88 Nature of the Wild Lands.esp pine_mugo_low01_ash [TREE:04019C5F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassVT_10_L_NoGrass [GRAS:FE0E189C]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\simarshgrass01.nif SwampGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DementiaMarshGrass01 [GRAS:0C075FA6]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\simarshgrass01.nif SwampGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DementiaMarshGrass01 [GRAS:0C075FA6]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\rubex01.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp a_rubex01 [GRAS:FE0E0DB2]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\ec\expeditions\ss\landscape\grass\simarshgrass01.dds>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree01.nif bounds volume 1929.75671386719, height 1258 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia01 [TREE:0C033A80]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\rubex01.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp a_rubex01 [GRAS:FE0E0DB2]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_druids01_dry.nif bounds volume 3431.77001953125, height 1707 Nature of the Wild Lands.esp oak_druids01_dry [TREE:1C1599D7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow05 [TREE:0C4B9ED7]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_forest_big02_summer.nif bounds volume 1515.25476074219, height 1359 Nature of the Wild Lands.esp alder_forest_big02_summer [TREE:1C1B1C63]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_slim_low01_summer.nif bounds volume 1471.39013671875, height 1182 Nature of the Wild Lands.esp alder_slim_low01_summer [TREE:1C07FCEC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_forest_slim01_winter.nif bounds volume 1665.27661132813, height 1423 Nature of the Wild Lands.esp alder_forest_slim01_winter [TREE:1C49D0BF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_dwarf_cluster_big02_summer [TREE:1C15EAF7]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\rubex_c.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_forest_big03_summer [TREE:1C1B1C64]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_cluster_slim01_winter.nif bounds volume 2490.54223632813, height 1773 Nature of the Wild Lands.esp beech_cluster_slim01_winter [TREE:1C49D11C]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_forest_medium01_winter.nif bounds volume 2367.67700195313, height 1822 Nature of the Wild Lands.esp oak_forest_medium01_winter [TREE:1C203331]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_forest_slim01_vineAUT [TREE:1C49D0C0]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub01_winter.nif bounds volume 415.356475830078, height 148 Nature of the Wild Lands.esp tundra_shrub01_winter [TREE:1C2084E0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_common_big01_winter [TREE:1C49D11D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_forest_medium01_autumn [TREE:1C203332]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubusidaeus01_summer.nif bounds volume 139.678207397461, height 86 Nature of the Wild Lands.esp rubusidaeus01_summer [TREE:1C422290]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrassvt (10).nif bounds volume 139.143814086914, height 79 Cathedral Landscapes.esp FieldGrassVT_10_L_NoGrass [GRAS:FE0E189C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub02_winter [TREE:1C2084E1]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\nature_of_the_wild_lands\ficusbenghalensis\ficusbenghalensis_dead02.nif bounds volume 2471.50341796875, height 1536 Nature of the Wild Lands.esp ficusbenghalensisdead02 "ficusbenghalensis dead 02" [TREE:1C4643A9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubusidaeus02_summer [TREE:1C422291]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow05.nif bounds volume 1744.76904296875, height 1146 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow05 [TREE:0C4B9ED7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp ficusbenghalensisdead03 "ficusbenghalensis dead 03" [TREE:1C4643AA]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\juniper02_winter.nif bounds volume 296.679962158203, height 89 Nature of the Wild Lands.esp juniper02_winter "Juniper" [TREE:1C203321]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia02 [TREE:0C033A81]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_forest_big03_summer.nif bounds volume 1391.94616699219, height 1197 Nature of the Wild Lands.esp alder_forest_big03_summer [TREE:1C1B1C64]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrassvt (10).nif FieldGrass08:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrassVT_10_L_NoGrass [GRAS:FE0E189C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_low01_summer [TREE:1C1B1C65]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrassvt (10).nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp FieldGrassVT_10_L_NoGrass [GRAS:FE0E189C]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\snowgrass01.dds>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_dwarf_cluster_big02_summer.nif bounds volume 861.755187988281, height 565 Nature of the Wild Lands.esp elm_dwarf_cluster_big02_summer [TREE:1C15EAF7]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_cluster_slim01_autumn.nif bounds volume 2490.54223632813, height 1773 Nature of the Wild Lands.esp beech_cluster_slim01_autumn [TREE:1C49D0F8]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrassvt (10).dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_forest_medium01_summer [TREE:1C15EAF8]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_common_big01_winter.nif bounds volume 1950.58190917969, height 1591 Nature of the Wild Lands.esp beech_common_big01_winter [TREE:1C49D11D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_big01AUT [TREE:1C49D0F9]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_forest_medium01_autumn.nif bounds volume 2367.67700195313, height 1822 Nature of the Wild Lands.esp oak_forest_medium01_autumn [TREE:1C203332]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_common_slim01_winter [TREE:1C49D11E]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_forest_slim01_vineaut.nif bounds volume 1666.15637207031, height 1423 Nature of the Wild Lands.esp alder_forest_slim01_vineAUT [TREE:1C49D0C0]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_twisted_big01_winter.nif bounds volume 1395.05017089844, height 860 Nature of the Wild Lands.esp pine_twisted_big01_winter [TREE:1C203357]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_forest_slim01_winter [TREE:1C203333]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_low_wide01AUT [TREE:1C49D0C1]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubusidaeus02_summer.nif bounds volume 247.50959777832, height 82 Nature of the Wild Lands.esp rubusidaeus02_summer [TREE:1C422291]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_twisted_medium01_winter [TREE:1C203358]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubusidaeus03_summer [TREE:1C422292]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree02.nif bounds volume 1929.75671386719, height 1258 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia02 [TREE:0C033A81]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_big_split01_autumn.nif bounds volume 2898.24731445313, height 1846 Nature of the Wild Lands.esp elm_big_split01_autumn [TREE:1C1FE14A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaDead01 [TREE:0C033A82]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_big_split01_winter [TREE:1C1FE14B]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_low01_summer.nif bounds volume 1271.55651855469, height 822 Nature of the Wild Lands.esp alder_cluster_low01_summer [TREE:1C1B1C65]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_big01_summer [TREE:1C1B1C66]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_forest_medium01_summer.nif bounds volume 1844.28466796875, height 1561 Nature of the Wild Lands.esp beech_forest_medium01_summer [TREE:1C15EAF8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_big03_summer [TREE:1C15EAF9]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_common_slim01_winter.nif bounds volume 1911.28283691406, height 1596 Nature of the Wild Lands.esp beech_common_slim01_winter [TREE:1C49D11E]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_lowest01_dry.nif bounds volume 422.414489746094, height 224 Nature of the Wild Lands.esp alder_young_lowest01_dry [TREE:1C496EC2]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_big01aut.nif bounds volume 1861.720703125, height 1517 Nature of the Wild Lands.esp birch_big01AUT [TREE:1C49D0F9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_dwarf_cluster01_winter [TREE:1C49D11F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\aspen_forest_cluster01_winter.nif bounds volume 335.630737304687, height 117 Nature of the Wild Lands.esp aspen_forest_cluster01_winter [TREE:1C2F7235]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_lowest02_dry [TREE:1C496EC3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_cluster_big01AUT [TREE:1C49D0FA]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_forest_slim01_winter.nif bounds volume 1853.01159667969, height 1543 Nature of the Wild Lands.esp oak_forest_slim01_winter [TREE:1C203333]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\scots_pine_field_slim01_winter.nif bounds volume 1998.18469238281, height 1563 Nature of the Wild Lands.esp scots_pine_field_slim01_winter [TREE:1C2084C3]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_twisted_medium01_winter.nif bounds volume 1422.68615722656, height 954 Nature of the Wild Lands.esp pine_twisted_medium01_winter [TREE:1C203358]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_mugo_low01_summer [TREE:1C31FB58]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_forest_slim01_autumn [TREE:1C203334]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp scots_pine_field_slim02_winter [TREE:1C2084C4]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_low_wide01aut.nif bounds volume 1058.21923828125, height 595 Nature of the Wild Lands.esp alder_low_wide01AUT [TREE:1C49D0C1]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatreedead01.nif bounds volume 1929.75671386719, height 1258 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaDead01 [TREE:0C033A82]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_low_wide01_winter [TREE:1C49D0C2]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:0C033A84]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_big_split01_winter.nif bounds volume 2898.24731445313, height 1846 Nature of the Wild Lands.esp elm_big_split01_winter [TREE:1C1FE14B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_umbrella_branchy01_winter [TREE:1C203359]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_big01_summer.nif bounds volume 473.862854003906, height 344 Nature of the Wild Lands.esp alder_young_big01_summer [TREE:1C1B1C66]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManiaGrass01 [GRAS:0C066B3C]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_medium03_summer.nif bounds volume 1858.45043945313, height 1511 Nature of the Wild Lands.esp elm_forest_medium03_summer [TREE:1C4C0A1C]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_dwarf_cluster_big01_winter.nif bounds volume 990.009094238281, height 612 Nature of the Wild Lands.esp elm_dwarf_cluster_big01_winter [TREE:1C1FE159]>
[01:49] [dynLoadImage] <Debug: [textures\landscape\grass\dry_weed_c.dds] ResourceExists>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_dwarf_big01_dry [TREE:1C4DA377]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_big03_summer.nif bounds volume 2270.02075195313, height 1842 Nature of the Wild Lands.esp elm_forest_big03_summer [TREE:1C15EAF9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_dwarf_cluster_big02_autumn [TREE:1C1FE15A]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffsisland01_pineforest02_grass.nif bounds volume 1641.44116210938, height 344 Groundcover.esp DirtCliffsIsland01PineForest02Anim [TREE:FE0E0D8D]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_mugo_low01_summer.nif bounds volume 348.439392089844, height 88 Nature of the Wild Lands.esp pine_mugo_low01_summer [TREE:1C31FB58]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_lowest02_dry.nif bounds volume 382.848541259766, height 218 Nature of the Wild Lands.esp alder_young_lowest02_dry [TREE:1C496EC3]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_cluster_big01aut.nif bounds volume 2072.05029296875, height 1681 Nature of the Wild Lands.esp birch_cluster_big01AUT [TREE:1C49D0FA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs01PineForest02Anim [TREE:FE0E0D8E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_mugo_big01_dry [TREE:1C329E36]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif bounds volume 1694.77368164062, height 1439 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:0C033A84]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_mugo_common01_summer.nif bounds volume 287.546508789062, height 118 Nature of the Wild Lands.esp pine_mugo_common01_summer [TREE:1C39909A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_medium01_dry [TREE:1C496EC5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_cluster_slim01AUT [TREE:1C49D0FB]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_umbrella_branchy01_winter.nif bounds volume 772.992858886719, height 529 Nature of the Wild Lands.esp pine_umbrella_branchy01_winter [TREE:1C203359]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow03 [TREE:0C01A3A7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_umbrella_branchy01_summer [TREE:1C39909B]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_low_wide01_winter.nif bounds volume 1058.21923828125, height 595 Nature of the Wild Lands.esp alder_low_wide01_winter [TREE:1C49D0C2]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_umbrella_low01_winter [TREE:1C20335A]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_dwarf_big01_dry.nif bounds volume 874.289428710937, height 602 Nature of the Wild Lands.esp elm_dwarf_big01_dry [TREE:1C4DA377]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_young_big02_dry [TREE:1C4DA378]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_slim_big01AUT [TREE:1C49D0C3]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_dwarf_cluster_big02_autumn.nif bounds volume 861.755187988281, height 565 Nature of the Wild Lands.esp elm_dwarf_cluster_big02_autumn [TREE:1C1FE15A]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\desertgrasscluster02.nif bounds volume 236.845947265625, height 93 _ResourcePack.esl RP_DesertGrassCluster02 [TREE:FE0020C5]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrass01.nif bounds volume 115.160758972168, height 63 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManiaGrass01 [GRAS:0C066B3C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_dwarf_cluster_big02_winter [TREE:1C1FE15B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral - 3D Mountain Flowers.esp SnowyTreeFloraMountainFlower01Purple "Mountain Flower" [TREE:FE007800]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_mugo_big01_dry.nif bounds volume 336.449096679687, height 188 Nature of the Wild Lands.esp pine_mugo_big01_dry [TREE:1C329E36]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs01_pineforest02_grass.nif bounds volume 2167.36279296875, height 353 Groundcover.esp DirtCliffs01PineForest02Anim [TREE:FE0E0D8E]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\aspen_dwarf_big01_autumn.nif bounds volume 421.934814453125, height 317 Nature of the Wild Lands.esp aspen_dwarf_big01_autumn [TREE:1C49D0DF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_mugo_common01_dry [TREE:1C329E37]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_cluster_slim01aut.nif bounds volume 2062.39428710938, height 1686 Nature of the Wild Lands.esp birch_cluster_slim01AUT [TREE:1C49D0FB]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_medium01_dry.nif bounds volume 205.655044555664, height 122 Nature of the Wild Lands.esp alder_young_medium01_dry [TREE:1C496EC5]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow03.nif bounds volume 2532.0458984375, height 1125 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow03 [TREE:0C01A3A7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FernGrassFF [GRAS:FE0E1800]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrassobj01.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_dwarf_cluster01_autumn [TREE:1C49D0E0]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_umbrella_branchy01_summer.nif bounds volume 772.992858886719, height 529 Nature of the Wild Lands.esp pine_umbrella_branchy01_summer [TREE:1C39909B]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_slim_big01aut.nif bounds volume 1820.99560546875, height 1587 Nature of the Wild Lands.esp alder_slim_big01AUT [TREE:1C49D0C3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_common_big01AUT [TREE:1C49D0FC]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_big06_summer [TREE:1C497F2E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead01 [TREE:0C01A3A8]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\elm_young_big02_dry.nif bounds volume 438.338897705078, height 304 Nature of the Wild Lands.esp elm_young_big02_dry [TREE:1C4DA378]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_umbrella_low01_winter.nif bounds volume 676.112426757812, height 398 Nature of the Wild Lands.esp pine_umbrella_low01_winter [TREE:1C20335A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_umbrella_medium01_winter [TREE:1C20335B]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_dwarf_cluster_big02_winter.nif bounds volume 861.755187988281, height 565 Nature of the Wild Lands.esp elm_dwarf_cluster_big02_winter [TREE:1C1FE15B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_slim_big01_winter [TREE:1C49D0C4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp willow_twisted_big01_summer [TREE:1C53ED0B]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_mugo_dead01_summer.nif bounds volume 316.381103515625, height 108 Nature of the Wild Lands.esp pine_mugo_dead01_summer [TREE:1C121E42]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassVT_35_NoGrass [GRAS:FE0E189D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_umbrella_low01_summer [TREE:1C39909C]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower01purplesnow.nif bounds volume 165.411605834961, height 64 Cathedral - 3D Mountain Flowers.esp SnowyTreeFloraMountainFlower01Purple "Mountain Flower" [TREE:FE007800]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_big_split02_summer.nif bounds volume 2806.68310546875, height 1795 Nature of the Wild Lands.esp elm_big_split02_summer [TREE:1C239730]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\steelfeathers\godsandworship\plants\deadshrub01.nif bounds volume 502.667877197266, height 175 GodsAndWorship.esp GnW_TreeDeadShrub [TREE:1E630204]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_dwarf_big01SUM [TREE:1C121E43]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\aspen_dwarf_cluster01_autumn.nif bounds volume 477.052398681641, height 337 Nature of the Wild Lands.esp aspen_dwarf_cluster01_autumn [TREE:1C49D0E0]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillowdead01.nif bounds volume 2033.59509277344, height 1052 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead01 [TREE:0C01A3A8]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\ferngrassff.nif bounds volume 127.208488464355, height 83 Cathedral Landscapes.esp FernGrassFF [GRAS:FE0E1800]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral - 3D Mountain Flowers.esp SnowyTreeFloraMountainFlower01Red "Mountain Flower" [TREE:FE007801]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_big_wide02_summer [TREE:1C23E87F]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_common_big01aut.nif bounds volume 1828.86108398438, height 1530 Nature of the Wild Lands.esp birch_common_big01AUT [TREE:1C49D0FC]>
[01:49] [GetRequiredBillboards] <Debug: Processing GodsAndWorship.esp GnW_TreeTundraShrub01 [TREE:1E630205]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_forest_big01_autumn [TREE:1C49D0E1]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_slim_big01_winter.nif bounds volume 1820.99560546875, height 1587 Nature of the Wild Lands.esp alder_slim_big01_winter [TREE:1C49D0C4]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_umbrella_medium01_winter.nif bounds volume 708.39892578125, height 482 Nature of the Wild Lands.esp pine_umbrella_medium01_winter [TREE:1C20335B]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\willow_twisted_big01_summer.nif bounds volume 2280.466796875, height 1307 Nature of the Wild Lands.esp willow_twisted_big01_summer [TREE:1C53ED0B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_common_big02AUT [TREE:1C49D0FD]>
[01:49] [dynLoadImage] <Debug: [textures\landscape\grass\rubex_c.dds] ResourceExists>
[01:49] [dynLoadImage] <Debug: [textures\landscape\grass\dry_weed_c.dds] DXGI_FORMAT_BC7_UNORM>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_slim_low01AUT [TREE:1C49D0C5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_umbrella_slim01_winter [TREE:1C20335C]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\ferngrassff.nif FieldGrass08:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FernGrassFF [GRAS:FE0E1800]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush01 [TREE:0C033A7E]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp TBPWaterKelpGrass01 [GRAS:1D078A98]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub02_winter.nif bounds volume 331.593109130859, height 143 Nature of the Wild Lands.esp tundra_shrub02_winter [TREE:1C2084E1]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrassvt (35).nif bounds volume 139.143814086914, height 79 Cathedral Landscapes.esp FieldGrassVT_35_NoGrass [GRAS:FE0E189D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_umbrella_low01_summer.nif bounds volume 676.112426757812, height 398 Nature of the Wild Lands.esp pine_umbrella_low01_summer [TREE:1C39909C]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\ferngrassff.nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp FernGrassFF [GRAS:FE0E1800]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_dwarf_big01sum.nif bounds volume 574.112365722656, height 334 Nature of the Wild Lands.esp birch_dwarf_big01SUM [TREE:1C121E43]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub03_winter [TREE:1C2084E2]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\steelfeathers\godsandworship\plants\tundrashrub01.nif bounds volume 284.387054443359, height 59 GodsAndWorship.esp GnW_TreeTundraShrub01 [TREE:1E630205]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_umbrella_medium01_summer [TREE:1C39909D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\nature_of_the_wild_lands\ficusbenghalensis\ficusbenghalensis_dead03.nif bounds volume 2352.31494140625, height 1512 Nature of the Wild Lands.esp ficusbenghalensisdead03 "ficusbenghalensis dead 03" [TREE:1C4643AA]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\ferngrassff.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_dwarf_medium01SUM [TREE:1C121E44]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_big_wide02_summer.nif bounds volume 3404.25390625, height 1656 Nature of the Wild Lands.esp beech_big_wide02_summer [TREE:1C23E87F]>
[01:49] [GetRequiredBillboards] <Debug: Processing GodsAndWorship.esp GnW_TreeTundraShrub07 [TREE:1E630206]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\aspen_forest_big01_autumn.nif bounds volume 2770.02685546875, height 2042 Nature of the Wild Lands.esp aspen_forest_big01_autumn [TREE:1C49D0E1]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrassvt (35).nif FieldGrass08:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrassVT_35_NoGrass [GRAS:FE0E189D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp ficusbenghalensisdead04 "ficusbenghalensis dead 04" [TREE:1C4643AB]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower01redsnow.nif bounds volume 165.411605834961, height 64 Cathedral - 3D Mountain Flowers.esp SnowyTreeFloraMountainFlower01Red "Mountain Flower" [TREE:FE007801]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_common_big02aut.nif bounds volume 1875.31494140625, height 1547 Nature of the Wild Lands.esp birch_common_big02AUT [TREE:1C49D0FD]>
[01:49] [dynLoadImage] <Debug: [textures\landscape\grass\dry_weed_c.dds] Executing "C:\tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\users\steamuser\AppData\Local\Temp\TexGen_SSE" "C:\users\steamuser\AppData\Local\Temp\TexGen_SSE\CA6A11860B84428881195D2294AB15E2.dds">
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_big_wide03_summer [TREE:1C248B1B]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_slim_low01aut.nif bounds volume 1471.39013671875, height 1182 Nature of the Wild Lands.esp alder_slim_low01AUT [TREE:1C49D0C5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_forest_big02_autumn [TREE:1C49D0E2]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrassvt (35).nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp FieldGrassVT_35_NoGrass [GRAS:FE0E189D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral - 3D Mountain Flowers.esp SnowyTreeFloraMountainFlower01Blue "Mountain Flower" [TREE:FE007802]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_common_slim01AUT [TREE:1C49D0FE]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush01.nif bounds volume 547.13525390625, height 278 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush01 [TREE:0C033A7E]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\waterkelptall02.nif bounds volume 314.44873046875, height 273 DepthsOfSkyrim.esp TBPWaterKelpGrass01 [GRAS:1D078A98]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_slim_low01_winter [TREE:1C49D0C6]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubusidaeus03_summer.nif bounds volume 226.885437011719, height 95 Nature of the Wild Lands.esp rubusidaeus03_summer [TREE:1C422292]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrassvt (35).dds>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_umbrella_medium01_summer.nif bounds volume 708.39892578125, height 482 Nature of the Wild Lands.esp pine_umbrella_medium01_summer [TREE:1C39909D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush02 [TREE:0C033A7F]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp TBPWaterCoralGrass02 [GRAS:1D082C9B]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\steelfeathers\godsandworship\plants\tundrashrub07.nif bounds volume 226.539184570313, height 126 GodsAndWorship.esp GnW_TreeTundraShrub07 [TREE:1E630206]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_dwarf_medium01sum.nif bounds volume 592.731811523437, height 262 Nature of the Wild Lands.esp birch_dwarf_medium01SUM [TREE:1C121E44]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubusidaeus04_summer [TREE:1C422293]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_umbrella_slim01_summer [TREE:1C39909E]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_big_wide03_summer.nif bounds volume 3053.84375, height 1710 Nature of the Wild Lands.esp beech_big_wide03_summer [TREE:1C248B1B]>
[01:49] [GetRequiredBillboards] <Debug: Processing WaifuCards.esp aaaWCNoConflictFern [TREE:330BD04F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_medium01SUM [TREE:1C121E45]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\nature_of_the_wild_lands\ficusbenghalensis\ficusbenghalensis_dead04.nif bounds volume 2435.40991210938, height 1510 Nature of the Wild Lands.esp ficusbenghalensisdead04 "ficusbenghalensis dead 04" [TREE:1C4643AB]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_common_slim01aut.nif bounds volume 1986.30810546875, height 1700 Nature of the Wild Lands.esp birch_common_slim01AUT [TREE:1C49D0FE]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_dwarf_cluster01_winter.nif bounds volume 973.513732910156, height 640 Nature of the Wild Lands.esp beech_dwarf_cluster01_winter [TREE:1C49D11F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_young_big02_summer [TREE:1C252D79]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\aspen_forest_big02_autumn.nif bounds volume 2451.76708984375, height 2009 Nature of the Wild Lands.esp aspen_forest_big02_autumn [TREE:1C49D0E2]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp ficusbenghalensisdead05 "ficusbenghalensis dead 05" [TREE:1C4643AC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_forest_slim01_autumn.nif bounds volume 1853.01159667969, height 1543 Nature of the Wild Lands.esp oak_forest_slim01_autumn [TREE:1C203334]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_common_slim02AUT [TREE:1C49D0FF]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_mugo_big01_summer.nif bounds volume 336.449096679687, height 188 Nature of the Wild Lands.esp pine_mugo_big01_summer [TREE:1C1DFA21]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\scots_pine_field_slim02_winter.nif bounds volume 1968.80822753906, height 1523 Nature of the Wild Lands.esp scots_pine_field_slim02_winter [TREE:1C2084C4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_forest_big01_winter [TREE:1C49D120]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_forest_medium01_autumn [TREE:1C49D0E3]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower01bluesnow.nif bounds volume 165.411605834961, height 64 Cathedral - 3D Mountain Flowers.esp SnowyTreeFloraMountainFlower01Blue "Mountain Flower" [TREE:FE007802]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_forest_split01_autumn [TREE:1C203335]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush02.nif bounds volume 740.724670410156, height 327 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush02 [TREE:0C033A7F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\watercoralgrass01.nif bounds volume 155.261077880859, height 86 DepthsOfSkyrim.esp TBPWaterCoralGrass02 [GRAS:1D082C9B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_young_big02_summer [TREE:1C1DFA22]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubusidaeus04_summer.nif bounds volume 205.414215087891, height 129 Nature of the Wild Lands.esp rubusidaeus04_summer [TREE:1C422293]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp scots_pine_mugo_cluster01_winter [TREE:1C2084C5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FFGrass03 [GRAS:FE0E1801]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_umbrella_slim01_summer.nif bounds volume 660.105285644531, height 467 Nature of the Wild Lands.esp pine_umbrella_slim01_summer [TREE:1C39909E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow06 [TREE:0C4B9ED8]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_medium01sum.nif bounds volume 1689.24633789062, height 1349 Nature of the Wild Lands.esp birch_medium01SUM [TREE:1C121E45]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordfern01.nif bounds volume 183.207534790039, height 70 WaifuCards.esp aaaWCNoConflictFern [TREE:330BD04F]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp TBPRiverKelpGrass02 [GRAS:1D03DCDF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubusidaeus05_summer [TREE:1C422294]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_forest_slim01_summer_vine [TREE:1C3CBC11]>
[01:49] [dynLoadImage] <Debug: [textures\landscape\grass\rubex_c.dds] DXGI_FORMAT_BC7_UNORM>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\beech_young_big02_summer.nif bounds volume 332.379302978516, height 210 Nature of the Wild Lands.esp beech_young_big02_summer [TREE:1C252D79]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_young_low01SUM [TREE:1C121E46]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_common_slim02aut.nif bounds volume 2036.09252929687, height 1743 Nature of the Wild Lands.esp birch_common_slim02AUT [TREE:1C49D0FF]>
[01:49] [GetRequiredBillboards] <Debug: Processing WaifuCards.esp aaaWCDisplayHallAspen [TREE:330ADCFC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\nature_of_the_wild_lands\ficusbenghalensis\ficusbenghalensis_dead05.nif bounds volume 2355.48071289062, height 1531 Nature of the Wild Lands.esp ficusbenghalensisdead05 "ficusbenghalensis dead 05" [TREE:1C4643AC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_forest_big01_winter.nif bounds volume 2106.59619140625, height 1687 Nature of the Wild Lands.esp beech_forest_big01_winter [TREE:1C49D120]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\aspen_forest_medium01_autumn.nif bounds volume 1793.45727539062, height 1462 Nature of the Wild Lands.esp aspen_forest_medium01_autumn [TREE:1C49D0E3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_lowest02_summer [TREE:1C272DBA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassVT_56_NoGrass [GRAS:FE0E189E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_dwarf_big01AUT [TREE:1C49D100]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_forest_split01_autumn.nif bounds volume 2210.07373046875, height 1574 Nature of the Wild Lands.esp oak_forest_split01_autumn [TREE:1C203335]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\scots_pine_mugo_cluster01_winter.nif bounds volume 370.919128417969, height 85 Nature of the Wild Lands.esp scots_pine_mugo_cluster01_winter [TREE:1C2084C5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp fagustortuosagremsheimdead01 [TREE:1C4643AD]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_forest_big02_winter [TREE:1C49D121]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_young_big02_summer.nif bounds volume 570.341979980469, height 464 Nature of the Wild Lands.esp pine_young_big02_summer [TREE:1C1DFA22]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_forest_slim01_autumn [TREE:1C49D0E4]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\ffgrass03.nif bounds volume 116.700469970703, height 63 Cathedral Landscapes.esp FFGrass03 [GRAS:FE0E1801]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\waterkelpshort01.nif bounds volume 0, height 0 DepthsOfSkyrim.esp TBPRiverKelpGrass02 [GRAS:1D03DCDF]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_forest_slim01_summer_vine.nif bounds volume 1666.15637207031, height 1423 Nature of the Wild Lands.esp alder_forest_slim01_summer_vine [TREE:1C3CBC11]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_mugo_common01_dry.nif bounds volume 287.546508789062, height 118 Nature of the Wild Lands.esp pine_mugo_common01_dry [TREE:1C329E37]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubusidaeus05_summer.nif bounds volume 160.953414916992, height 83 Nature of the Wild Lands.esp rubusidaeus05_summer [TREE:1C422294]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_lowest02_summer.nif bounds volume 386.825531005859, height 220 Nature of the Wild Lands.esp alder_young_lowest02_summer [TREE:1C272DBA]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub03_winter.nif bounds volume 366.957763671875, height 151 Nature of the Wild Lands.esp tundra_shrub03_winter [TREE:1C2084E2]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\treeaspen01.nif bounds volume 1694.77368164062, height 1439 WaifuCards.esp aaaWCDisplayHallAspen [TREE:330ADCFC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_big06_summer.nif bounds volume 2336.78857421875, height 1834 Nature of the Wild Lands.esp elm_forest_big06_summer [TREE:1C497F2E]>
[01:49] [dynLoadImage] <Debug: [textures\landscape\grass\rubex_c.dds] Executing "C:\tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\users\steamuser\AppData\Local\Temp\TexGen_SSE" "C:\users\steamuser\AppData\Local\Temp\TexGen_SSE\7EF3FD9366274F86A62730B22D634335.dds">
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_forest_split01_winter [TREE:1C203336]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp scots_pine_mugo_common01_winter [TREE:1C2084C6]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\birch_young_low01sum.nif bounds volume 489.262725830078, height 287 Nature of the Wild Lands.esp birch_young_low01SUM [TREE:1C121E46]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_umbrella_slim01_winter.nif bounds volume 660.105285644531, height 467 Nature of the Wild Lands.esp pine_umbrella_slim01_winter [TREE:1C20335C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_big01_autumn [TREE:1C1FE134]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp TBPRiverKelpGrass01 [GRAS:1D03DCE0]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrassvt (56).nif bounds volume 139.143814086914, height 79 Cathedral Landscapes.esp FieldGrassVT_56_NoGrass [GRAS:FE0E189E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_slim_low01_summer_vine [TREE:1C3CBC12]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_mugo_dead01_dry [TREE:1C329E38]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubusidaeus06_summer [TREE:1C422295]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_dwarf_low01_summer [TREE:1C272DBB]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\nature_of_the_wild_lands\fagustortuosagremsheim\fagustortuosagremsheim_dead01.nif bounds volume 2831.21411132813, height 1539 Nature of the Wild Lands.esp fagustortuosagremsheimdead01 [TREE:1C4643AD]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub04_winter [TREE:1C2084E3]>
[01:49] [GetRequiredBillboards] <Debug: Processing WaifuCards.esp aaaWCNoConflictTree [TREE:330E0866]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_forest_big02_winter.nif bounds volume 1974.45739746094, height 1495 Nature of the Wild Lands.esp beech_forest_big02_winter [TREE:1C49D121]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_dwarf_big01aut.nif bounds volume 574.630310058594, height 334 Nature of the Wild Lands.esp birch_dwarf_big01AUT [TREE:1C49D100]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_big01AUT [TREE:1C49D09A]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\ffgrass03.nif FieldGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FFGrass03 [GRAS:FE0E1801]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\aspen_forest_slim01_autumn.nif bounds volume 2165.48022460938, height 1825 Nature of the Wild Lands.esp aspen_forest_slim01_autumn [TREE:1C49D0E4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_forest_side01_summer [TREE:1C13B386]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_young_big01_winter [TREE:1C20335D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp fagustortuosagremsheimdead02 [TREE:1C4643AE]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrassvt (56).nif FieldGrass08:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrassVT_56_NoGrass [GRAS:FE0E189E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_forest_big03_winter [TREE:1C49D122]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_forest_split01_winter.nif bounds volume 2210.07373046875, height 1574 Nature of the Wild Lands.esp oak_forest_split01_winter [TREE:1C203336]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_dwarf_cluster01AUT [TREE:1C49D101]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\ffgrass03.nif FieldGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp FFGrass03 [GRAS:FE0E1801]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\scots_pine_mugo_common01_winter.nif bounds volume 251.843200683594, height 85 Nature of the Wild Lands.esp scots_pine_mugo_common01_winter [TREE:1C2084C6]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\waterkelptall01.nif bounds volume 0, height 0 DepthsOfSkyrim.esp TBPRiverKelpGrass01 [GRAS:1D03DCE0]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_big01_autumn.nif bounds volume 2478.32373046875, height 2034 Nature of the Wild Lands.esp elm_forest_big01_autumn [TREE:1C1FE134]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_young_lowest01_autumn [TREE:1C49D0E5]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_slim_low01_summer_vine.nif bounds volume 1482.20446777344, height 1182 Nature of the Wild Lands.esp alder_slim_low01_summer_vine [TREE:1C3CBC12]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrassvt (56).nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp FieldGrassVT_56_NoGrass [GRAS:FE0E189E]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_mugo_dead01_dry.nif bounds volume 316.381103515625, height 108 Nature of the Wild Lands.esp pine_mugo_dead01_dry [TREE:1C329E38]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_twisted_big01_winter [TREE:1C203337]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp scots_pine_young_big01_winter [TREE:1C2084C7]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\ffgrass03.dds>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\oak_dwarf_low01_summer.nif bounds volume 509.373138427734, height 384 Nature of the Wild Lands.esp oak_dwarf_low01_summer [TREE:1C272DBB]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp TBPRockGrass01 [GRAS:1D03DCE1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_big01_winter [TREE:1C1FE135]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubusidaeus06_summer.nif bounds volume 134.048492431641, height 73 Nature of the Wild Lands.esp rubusidaeus06_summer [TREE:1C422295]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub04_winter.nif bounds volume 438.194030761719, height 125 Nature of the Wild Lands.esp tundra_shrub04_winter [TREE:1C2084E3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_slim_side01_summer_vine [TREE:1C3CBC14]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_young_big01_winter.nif bounds volume 476.392700195313, height 332 Nature of the Wild Lands.esp pine_young_big01_winter [TREE:1C20335D]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\aspen_young_lowest01_autumn.nif bounds volume 317.105651855469, height 142 Nature of the Wild Lands.esp aspen_young_lowest01_autumn [TREE:1C49D0E5]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrassvt (56).dds>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_big01aut.nif bounds volume 2184.45727539062, height 1654 Nature of the Wild Lands.esp alder_cluster_big01AUT [TREE:1C49D09A]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_forest_big03_winter.nif bounds volume 2004.46032714844, height 1566 Nature of the Wild Lands.esp beech_forest_big03_winter [TREE:1C49D122]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_common_big01_winterL [TREE:1C272E9D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\nature_of_the_wild_lands\fagustortuosagremsheim\fagustortuosagremsheim_dead02.nif bounds volume 2860.18920898438, height 1634 Nature of the Wild Lands.esp fagustortuosagremsheimdead02 [TREE:1C4643AE]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\birch_dwarf_cluster01aut.nif bounds volume 435.881866455078, height 190 Nature of the Wild Lands.esp birch_dwarf_cluster01AUT [TREE:1C49D101]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubusidaeus07_summer [TREE:1C422296]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub05_winter [TREE:1C2084E4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_mugo_low01_dry [TREE:1C329E39]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_young_big02_winter [TREE:1C20335E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_young_lowest02_autumn [TREE:1C49D0E6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_big01_winter [TREE:1C49D09B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_forest_medium01_winter [TREE:1C49D123]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\aspen_twisted_big01_winter.nif bounds volume 1746.25109863281, height 1322 Nature of the Wild Lands.esp aspen_twisted_big01_winter [TREE:1C203337]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp fagustortuosagremsheimdead03 [TREE:1C4643AF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_dwarf_low01AUT [TREE:1C49D102]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\scots_pine_young_big01_winter.nif bounds volume 423.780609130859, height 315 Nature of the Wild Lands.esp scots_pine_young_big01_winter [TREE:1C2084C7]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_slim_side01_summer_vine.nif bounds volume 1441.18774414062, height 1177 Nature of the Wild Lands.esp alder_slim_side01_summer_vine [TREE:1C3CBC14]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_big03_winter [TREE:1C20333F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp scots_pine_young_medium01_winter [TREE:1C2084C8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_big01_summer_vine [TREE:1C3CBC17]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_big01_winter.nif bounds volume 2478.32373046875, height 2034 Nature of the Wild Lands.esp elm_forest_big01_winter [TREE:1C1FE135]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubusidaeus07_summer.nif bounds volume 115.918075561523, height 61 Nature of the Wild Lands.esp rubusidaeus07_summer [TREE:1C422296]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub05_winter.nif bounds volume 390.064086914063, height 122 Nature of the Wild Lands.esp tundra_shrub05_winter [TREE:1C2084E4]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_young_big02_winter.nif bounds volume 570.341979980469, height 464 Nature of the Wild Lands.esp pine_young_big02_winter [TREE:1C20335E]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\aspen_young_lowest02_autumn.nif bounds volume 356.395843505859, height 179 Nature of the Wild Lands.esp aspen_young_lowest02_autumn [TREE:1C49D0E6]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_mugo_low01_dry.nif bounds volume 348.439392089844, height 88 Nature of the Wild Lands.esp pine_mugo_low01_dry [TREE:1C329E39]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\birch_dwarf_low01aut.nif bounds volume 442.195648193359, height 162 Nature of the Wild Lands.esp birch_dwarf_low01AUT [TREE:1C49D102]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp WaterKelpGrass03 [GRAS:FE0E1802]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_big01_winter.nif bounds volume 2184.45727539062, height 1654 Nature of the Wild Lands.esp alder_cluster_big01_winter [TREE:1C49D09B]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\nature_of_the_wild_lands\fagustortuosagremsheim\fagustortuosagremsheim_dead03.nif bounds volume 2240.138671875, height 1603 Nature of the Wild Lands.esp fagustortuosagremsheimdead03 [TREE:1C4643AF]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_forest_medium01_winter.nif bounds volume 1844.28466796875, height 1561 Nature of the Wild Lands.esp beech_forest_medium01_winter [TREE:1C49D123]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassVT_9_NoGrass [GRAS:FE0E189F]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow06.nif bounds volume 1744.76904296875, height 1146 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow06 [TREE:0C4B9ED8]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\treepineforestdead04.nif bounds volume 2395.13525390625, height 2085 WaifuCards.esp aaaWCNoConflictTree [TREE:330E0866]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_common_big01_winterl.nif bounds volume 2273.43286132813, height 1960 Nature of the Wild Lands.esp spruce_common_big01_winterL [TREE:1C272E9D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_big02_autumn [TREE:1C1FE136]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_forest_side01_summer.nif bounds volume 2269.38427734375, height 1938 Nature of the Wild Lands.esp pine_forest_side01_summer [TREE:1C13B386]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_slim_low01_winter.nif bounds volume 1471.39013671875, height 1182 Nature of the Wild Lands.esp alder_slim_low01_winter [TREE:1C49D0C6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubusidaeus08_summer [TREE:1C422297]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub06_winter [TREE:1C2084E5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_young_low01_winter [TREE:1C20335F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\waterkelpgrass03.nif bounds volume 158.852127075195, height 103 Cathedral Landscapes.esp WaterKelpGrass03 [GRAS:FE0E1802]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_dwarf_big02_summer [TREE:1C3341C5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_dwarf_medium01AUT [TREE:1C49D103]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\rockgrass01.nif bounds volume 0, height 0 DepthsOfSkyrim.esp TBPRockGrass01 [GRAS:1D03DCE1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_dry_fronds01AUT [TREE:1C49D09C]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\scots_pine_young_medium01_winter.nif bounds volume 310.235382080078, height 219 Nature of the Wild Lands.esp scots_pine_young_medium01_winter [TREE:1C2084C8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp fagustortuosagremsheimdead04 [TREE:1C4643B0]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_big01_summer_vine.nif bounds volume 2504.10083007813, height 2034 Nature of the Wild Lands.esp elm_forest_big01_summer_vine [TREE:1C3CBC17]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_sloping_cluster01_winter [TREE:1C49D124]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_common_big03_winter.nif bounds volume 2306.38549804687, height 1882 Nature of the Wild Lands.esp pine_common_big03_winter [TREE:1C20333F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow01 [TREE:0C01A3A5]>
[01:49] [GetRequiredBillboards] <Debug: Processing WaifuCards.esp aaaWCDisplayHallAspen2 [TREE:330ADCFF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_common_low01_winterL [TREE:1C272E9E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_slim_low01_vineAUT [TREE:1C49D0C7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp fallforestferncluster01_autumn [TREE:1C49D0E7]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub06_winter.nif bounds volume 403.466217041016, height 106 Nature of the Wild Lands.esp tundra_shrub06_winter [TREE:1C2084E5]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp TBP_Algae01 [GRAS:1D042EBA]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrassvt (9).nif bounds volume 139.143814086914, height 79 Cathedral Landscapes.esp FieldGrassVT_9_NoGrass [GRAS:FE0E189F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp sambucus01_winter [TREE:1C2084C9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_big02_summer_vine [TREE:1C3CBC18]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_low01_winter [TREE:1C203344]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_big02_autumn.nif bounds volume 2625.91284179687, height 2110 Nature of the Wild Lands.esp elm_forest_big02_autumn [TREE:1C1FE136]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub07_winter [TREE:1C2084E6]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubusidaeus08_summer.nif bounds volume 144.986206054687, height 64 Nature of the Wild Lands.esp rubusidaeus08_summer [TREE:1C422297]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_dwarf_big02_summer.nif bounds volume 543.162048339844, height 405 Nature of the Wild Lands.esp alder_dwarf_big02_summer [TREE:1C3341C5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FFGrass01 [GRAS:FE0E1803]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_dry_fronds01aut.nif bounds volume 898.737426757812, height 641 Nature of the Wild Lands.esp alder_cluster_dry_fronds01AUT [TREE:1C49D09C]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\nature_of_the_wild_lands\fagustortuosagremsheim\fagustortuosagremsheim_dead04.nif bounds volume 2293.44140625, height 1571 Nature of the Wild Lands.esp fagustortuosagremsheimdead04 [TREE:1C4643B0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_big02_winter [TREE:1C1FE137]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp sambucus01_summer [TREE:1C42229E]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow01.nif bounds volume 2532.0458984375, height 1125 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow01 [TREE:0C01A3A5]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\fallforestferncluster01_autumn.nif bounds volume 130.816665649414, height 35 Nature of the Wild Lands.esp fallforestferncluster01_autumn [TREE:1C49D0E7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_dwarf_cluster01_summer [TREE:1C3341C6]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_common_low01_winterl.nif bounds volume 602.361999511719, height 378 Nature of the Wild Lands.esp spruce_common_low01_winterL [TREE:1C272E9E]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_slim_low01_vineaut.nif bounds volume 1482.20446777344, height 1182 Nature of the Wild Lands.esp alder_slim_low01_vineAUT [TREE:1C49D0C7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_dry_fronds01_winter [TREE:1C49D09D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_forest_big01_dry [TREE:1C46E5B2]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrassvt (9).nif FieldGrass08:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrassVT_9_NoGrass [GRAS:FE0E189F]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrassvt (9).nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp FieldGrassVT_9_NoGrass [GRAS:FE0E189F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp fallforestferncluster02_autumn [TREE:1C49D0E8]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_big02_summer_vine.nif bounds volume 2650.33911132813, height 2110 Nature of the Wild Lands.esp elm_forest_big02_summer_vine [TREE:1C3CBC18]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\tbpalgae01.nif bounds volume 0, height 0 DepthsOfSkyrim.esp TBP_Algae01 [GRAS:1D042EBA]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub07_winter.nif bounds volume 252.930816650391, height 149 Nature of the Wild Lands.esp tundra_shrub07_winter [TREE:1C2084E6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_common_lowest01_winterL [TREE:1C272E9F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_slim_medium01AUT [TREE:1C49D0C8]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_common_low01_winter.nif bounds volume 1388.84985351562, height 1092 Nature of the Wild Lands.esp pine_common_low01_winter [TREE:1C203344]>
[01:49] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead02 [TREE:0C4B9ED9]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrassvt (9).dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_medium01_summer_vine [TREE:1C3CBC19]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\sambucus01_winter.nif bounds volume 191.06282043457, height 120 Nature of the Wild Lands.esp sambucus01_winter [TREE:1C2084C9]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp TBPCoastDriftwood [GRAS:1D0578B0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub08_winter [TREE:1C2084E7]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\sambucus01_summer.nif bounds volume 191.06282043457, height 120 Nature of the Wild Lands.esp sambucus01_summer [TREE:1C42229E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_lowest01_winter [TREE:1C203345]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_dwarf_cluster01_summer.nif bounds volume 593.407104492188, height 411 Nature of the Wild Lands.esp alder_dwarf_cluster01_summer [TREE:1C3341C6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp sambucus02_winter [TREE:1C2084CA]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_big02_winter.nif bounds volume 2625.91284179687, height 2110 Nature of the Wild Lands.esp elm_forest_big02_winter [TREE:1C1FE137]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp sambucus02_summer [TREE:1C42229F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_dwarf_cluster02_summer [TREE:1C3341C7]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_dry_fronds01_winter.nif bounds volume 898.737426757812, height 641 Nature of the Wild Lands.esp alder_cluster_dry_fronds01_winter [TREE:1C49D09D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_big03_autumn [TREE:1C1FE138]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\fallforestferncluster02_autumn.nif bounds volume 215.930541992187, height 40 Nature of the Wild Lands.esp fallforestferncluster02_autumn [TREE:1C49D0E8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_low01AUT [TREE:1C49D09E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp fallforestferncluster03_autumn [TREE:1C49D0E9]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_slim_medium01aut.nif bounds volume 1609.59777832031, height 1400 Nature of the Wild Lands.esp alder_slim_medium01AUT [TREE:1C49D0C8]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\spruce_common_lowest01_winterl.nif bounds volume 247.735748291016, height 117 Nature of the Wild Lands.esp spruce_common_lowest01_winterL [TREE:1C272E9F]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillowdead02.nif bounds volume 1443.134765625, height 1106 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead02 [TREE:0C4B9ED9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_slim_medium01_winter [TREE:1C49D0C9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_forest_big01_winterL [TREE:1C272EA0]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\tbpcoastdriftwood01.nif bounds volume 0, height 0 DepthsOfSkyrim.esp TBPCoastDriftwood [GRAS:1D0578B0]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp TBPSeaweed11 [GRAS:1D0578B1]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_common_lowest01_winter.nif bounds volume 1292.60119628906, height 1000 Nature of the Wild Lands.esp pine_common_lowest01_winter [TREE:1C203345]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\sambucus02_winter.nif bounds volume 187.085540771484, height 90 Nature of the Wild Lands.esp sambucus02_winter [TREE:1C2084CA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_lowest02_winter [TREE:1C203346]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp sambucus03_winter [TREE:1C2084CB]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\sambucus02_summer.nif bounds volume 187.085540771484, height 90 Nature of the Wild Lands.esp sambucus02_summer [TREE:1C42229F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp sambucus03_summer [TREE:1C4222A0]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_dwarf_cluster02_summer.nif bounds volume 717.52490234375, height 470 Nature of the Wild Lands.esp alder_dwarf_cluster02_summer [TREE:1C3341C7]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_low01aut.nif bounds volume 1271.55651855469, height 822 Nature of the Wild Lands.esp alder_cluster_low01AUT [TREE:1C49D09E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_dwarf_cluster03_summer [TREE:1C3341C8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_low01_winter [TREE:1C49D09F]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_big03_autumn.nif bounds volume 2270.02075195313, height 1842 Nature of the Wild Lands.esp elm_forest_big03_autumn [TREE:1C1FE138]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_big03_winter [TREE:1C1FE139]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\fallforestferncluster03_autumn.nif bounds volume 215.037200927734, height 40 Nature of the Wild Lands.esp fallforestferncluster03_autumn [TREE:1C49D0E9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp fallforestferncluster04_autumn [TREE:1C49D0EA]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_slim_medium01_winter.nif bounds volume 1609.59777832031, height 1400 Nature of the Wild Lands.esp alder_slim_medium01_winter [TREE:1C49D0C9]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_forest_big01_winterl.nif bounds volume 2460.17651367187, height 2120 Nature of the Wild Lands.esp spruce_forest_big01_winterL [TREE:1C272EA0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_slim_side01AUT [TREE:1C49D0CA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_forest_bigest01_winterL [TREE:1C272EA1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassTU_1_NoGrass [GRAS:FE0E18A0]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\waterkelptall03.nif bounds volume 0, height 0 DepthsOfSkyrim.esp TBPSeaweed11 [GRAS:1D0578B1]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_common_lowest02_winter.nif bounds volume 1200.68225097656, height 894 Nature of the Wild Lands.esp pine_common_lowest02_winter [TREE:1C203346]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\sambucus03_winter.nif bounds volume 166.619323730469, height 88 Nature of the Wild Lands.esp sambucus03_winter [TREE:1C2084CB]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp TBPEwpSea06 [GRAS:1D05BDDC]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_common_medium01_winter [TREE:1C203347]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp sambucus04_winter [TREE:1C2084CC]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\sambucus03_summer.nif bounds volume 166.619323730469, height 88 Nature of the Wild Lands.esp sambucus03_summer [TREE:1C4222A0]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_low01_winter.nif bounds volume 1271.55651855469, height 822 Nature of the Wild Lands.esp alder_cluster_low01_winter [TREE:1C49D09F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp sambucus04_summer [TREE:1C4222A1]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_dwarf_cluster03_summer.nif bounds volume 748.899169921875, height 469 Nature of the Wild Lands.esp alder_dwarf_cluster03_summer [TREE:1C3341C8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_medium01AUT [TREE:1C49D0A0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_big02_summer [TREE:1C3341C9]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\fallforestferncluster04_summer.nif bounds volume 254.346221923828, height 40 Nature of the Wild Lands.esp fallforestferncluster04_autumn [TREE:1C49D0EA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_common_big01_autumn [TREE:1C49D0EB]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_forest_bigest01_winterl.nif bounds volume 2688.53149414062, height 2355 Nature of the Wild Lands.esp spruce_forest_bigest01_winterL [TREE:1C272EA1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_forest_medium01_winterL [TREE:1C272EA2]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrasstu (1).nif bounds volume 116.700469970703, height 63 Cathedral Landscapes.esp FieldGrassTU_1_NoGrass [GRAS:FE0E18A0]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_medium01aut.nif bounds volume 1736.25659179687, height 1343 Nature of the Wild Lands.esp alder_cluster_medium01AUT [TREE:1C49D0A0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_medium01_winter [TREE:1C49D0A1]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_big02_summer.nif bounds volume 281.716156005859, height 213 Nature of the Wild Lands.esp alder_young_big02_summer [TREE:1C3341C9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_common_low02_summer [TREE:1C357AA8]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_common_medium01_winter.nif bounds volume 1662.17602539062, height 1226 Nature of the Wild Lands.esp pine_common_medium01_winter [TREE:1C203347]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\sambucus04_winter.nif bounds volume 166.949096679687, height 84 Nature of the Wild Lands.esp sambucus04_winter [TREE:1C2084CC]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\tbp_seaweed06.nif bounds volume 761.59375, height 227 DepthsOfSkyrim.esp TBPEwpSea06 [GRAS:1D05BDDC]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_medium03_vineAUT [TREE:1C203348]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\sambucus04_summer.nif bounds volume 166.949096679687, height 84 Nature of the Wild Lands.esp sambucus04_summer [TREE:1C4222A1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp sambucus05_winter [TREE:1C2084CD]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp TBP_coralsmall02 [GRAS:1D12A8F1]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrasstu (1).nif FieldGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrassTU_1_NoGrass [GRAS:FE0E18A0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp sambucus05_summer [TREE:1C4222A2]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_common_big01_autumn.nif bounds volume 1950.58190917969, height 1591 Nature of the Wild Lands.esp beech_common_big01_autumn [TREE:1C49D0EB]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrasstu (1).nif FieldGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp FieldGrassTU_1_NoGrass [GRAS:FE0E18A0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_common_slim01_autumn [TREE:1C49D0EC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_forest_medium01_winterl.nif bounds volume 1849.04602050781, height 1453 Nature of the Wild Lands.esp spruce_forest_medium01_winterL [TREE:1C272EA2]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_young_low01_winter.nif bounds volume 344.379150390625, height 237 Nature of the Wild Lands.esp pine_young_low01_winter [TREE:1C20335F]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_medium01_winter.nif bounds volume 1736.25659179687, height 1343 Nature of the Wild Lands.esp alder_cluster_medium01_winter [TREE:1C49D0A1]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\birch_dwarf_medium01aut.nif bounds volume 503.0556640625, height 262 Nature of the Wild Lands.esp birch_dwarf_medium01AUT [TREE:1C49D103]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrasstu (1).dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_forest_slim01_winterL [TREE:1C272EA3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_young_lowest01_winter [TREE:1C203360]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_medium02AUT [TREE:1C49D0A2]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_common_low02_summer.nif bounds volume 635.013366699219, height 479 Nature of the Wild Lands.esp spruce_common_low02_summer [TREE:1C357AA8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_forest_big01AUT [TREE:1C49D104]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\beech_sloping_cluster01_winter.nif bounds volume 402.386627197266, height 241 Nature of the Wild Lands.esp beech_sloping_cluster01_winter [TREE:1C49D124]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\treeaspen02.nif bounds volume 1714.09387207031, height 1318 WaifuCards.esp aaaWCDisplayHallAspen2 [TREE:330ADCFF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_young_big01_summer [TREE:1C357AA9]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_medium03_vineaut.nif bounds volume 1567.87817382813, height 1102 Nature of the Wild Lands.esp alder_cluster_medium03_vineAUT [TREE:1C203348]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_young_big01_winter [TREE:1C49D125]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\tbp_coralsmall01.nif bounds volume 563.352478027344, height 183 DepthsOfSkyrim.esp TBP_coralsmall02 [GRAS:1D12A8F1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Ashe - Fire and Blood.esp MM_TreeFloraLunarTearTest "Lunar Tear" [TREE:3652A0E7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_dead_big01_winter [TREE:1C203349]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_common_slim01_autumn.nif bounds volume 1911.28283691406, height 1596 Nature of the Wild Lands.esp beech_common_slim01_autumn [TREE:1C49D0EC]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\sambucus05_summer.nif bounds volume 154.204406738281, height 69 Nature of the Wild Lands.esp sambucus05_summer [TREE:1C4222A2]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp TBPRockGrassWater02 [GRAS:1D05BDE1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_dwarf_cluster01_autumn [TREE:1C49D0ED]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp sambucus06_summer [TREE:1C4222A3]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_forest_slim01_winterl.nif bounds volume 2259.56201171875, height 1983 Nature of the Wild Lands.esp spruce_forest_slim01_winterL [TREE:1C272EA3]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_young_lowest01_winter.nif bounds volume 344.965209960937, height 209 Nature of the Wild Lands.esp pine_young_lowest01_winter [TREE:1C203360]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_young_medium01_winter [TREE:1C203361]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_forest_big01aut.nif bounds volume 1930.52893066406, height 1593 Nature of the Wild Lands.esp birch_forest_big01AUT [TREE:1C49D104]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_medium01AUT [TREE:1C49D105]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_medium02aut.nif bounds volume 1702.18359375, height 1249 Nature of the Wild Lands.esp alder_cluster_medium02AUT [TREE:1C49D0A2]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\ffgrass01.nif bounds volume 116.700469970703, height 63 Cathedral Landscapes.esp FFGrass01 [GRAS:FE0E1803]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_medium02_winter [TREE:1C49D0A3]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\spruce_young_big01_summer.nif bounds volume 482.589874267578, height 346 Nature of the Wild Lands.esp spruce_young_big01_summer [TREE:1C357AA9]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\beech_young_big01_winter.nif bounds volume 323.643310546875, height 206 Nature of the Wild Lands.esp beech_young_big01_winter [TREE:1C49D125]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_forest_big02_summer [TREE:1C357AAA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_young_big02_winter [TREE:1C49D126]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\ffgrass01.nif FieldGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FFGrass01 [GRAS:FE0E1803]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_dead_big01_winter.nif bounds volume 901.812622070312, height 520 Nature of the Wild Lands.esp pine_dead_big01_winter [TREE:1C203349]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\ffgrass01.nif FieldGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp FFGrass01 [GRAS:FE0E1803]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_field_big01_winter [TREE:1C20334A]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_medium01aut.nif bounds volume 1697.00476074219, height 1349 Nature of the Wild Lands.esp birch_medium01AUT [TREE:1C49D105]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\ffgrass01.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_slim_big01AUT [TREE:1C49D106]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\mm_floramountainflower01lunartear.nif bounds volume 468.813385009766, height 125 Ashe - Fire and Blood.esp MM_TreeFloraLunarTearTest "Lunar Tear" [TREE:3652A0E7]>
[01:49] [GetRequiredBillboards] <Debug: Processing WiZkiD Hunter's Camp Overhaul.esp wiz_AspenBranch [TREE:FE03FDCE]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\pine_young_medium01_winter.nif bounds volume 344.868103027344, height 264 Nature of the Wild Lands.esp pine_young_medium01_winter [TREE:1C203361]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_dwarf_big01_autumn [TREE:1C2084AC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_medium01_summer_vine.nif bounds volume 1857.07885742187, height 1547 Nature of the Wild Lands.esp elm_forest_medium01_summer_vine [TREE:1C3CBC19]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassTU_11_NoGrass [GRAS:FE0E18A1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_big_slim01_summer_vine [TREE:1C3E5255]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub08_winter.nif bounds volume 275.965576171875, height 147 Nature of the Wild Lands.esp tundra_shrub08_winter [TREE:1C2084E7]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_medium02_winter.nif bounds volume 1702.18359375, height 1249 Nature of the Wild Lands.esp alder_cluster_medium02_winter [TREE:1C49D0A3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub09_winter [TREE:1C2084E8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_medium03_autumn [TREE:1C49D0A4]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_slim_big01aut.nif bounds volume 2011.06091308594, height 1693 Nature of the Wild Lands.esp birch_slim_big01AUT [TREE:1C49D106]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_young_low01AUT [TREE:1C49D107]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\beech_young_big02_winter.nif bounds volume 332.379302978516, height 210 Nature of the Wild Lands.esp beech_young_big02_winter [TREE:1C49D126]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp conifer_forest01_winter [TREE:1C49D127]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_forest_big02_summer.nif bounds volume 2264.05932617187, height 1931 Nature of the Wild Lands.esp spruce_forest_big02_summer [TREE:1C357AAA]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_field_big01_winter.nif bounds volume 2354.48217773438, height 1918 Nature of the Wild Lands.esp pine_field_big01_winter [TREE:1C20334A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_forest_big03_summer [TREE:1C357AAB]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_forest_big01_winter [TREE:1C20334B]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\treeaspen06.nif bounds volume 914.913635253906, height 732 WiZkiD Hunter's Camp Overhaul.esp wiz_AspenBranch [TREE:FE03FDCE]>
[01:49] [GetRequiredBillboards] <Debug: Processing WiZkiD Hunter's Camp Overhaul.esp wiz_AspenBranch02 [TREE:FE03FDCF]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\oak_dwarf_big01_autumn.nif bounds volume 335.630737304687, height 117 Nature of the Wild Lands.esp oak_dwarf_big01_autumn [TREE:1C2084AC]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\birch_young_low01aut.nif bounds volume 478.126556396484, height 287 Nature of the Wild Lands.esp birch_young_low01AUT [TREE:1C49D107]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_dwarf_low01_autumn [TREE:1C2084AD]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_young_medium01AUT [TREE:1C49D108]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_big_slim01_summer_vine.nif bounds volume 1942.50769042969, height 1620 Nature of the Wild Lands.esp oak_big_slim01_summer_vine [TREE:1C3E5255]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrasstu (11).nif bounds volume 116.700469970703, height 63 Cathedral Landscapes.esp FieldGrassTU_11_NoGrass [GRAS:FE0E18A1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_dwarf_low01SUM [TREE:1C3E5258]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub09_winter.nif bounds volume 345.195587158203, height 99 Nature of the Wild Lands.esp tundra_shrub09_winter [TREE:1C2084E8]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_cluster_medium03_autumn.nif bounds volume 335.630737304687, height 117 Nature of the Wild Lands.esp alder_cluster_medium03_autumn [TREE:1C49D0A4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub10_winter [TREE:1C2084E9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_side01AUT [TREE:1C49D0A5]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\conifer_forest01_winter.nif bounds volume 1959.88293457031, height 1496 Nature of the Wild Lands.esp conifer_forest01_winter [TREE:1C49D127]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrasstu (11).nif FieldGrass11:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrassTU_11_NoGrass [GRAS:FE0E18A1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp conifer_forest02_winter [TREE:1C49D128]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrasstu (11).nif FieldGrass11:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp FieldGrassTU_11_NoGrass [GRAS:FE0E18A1]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_forest_big03_summer.nif bounds volume 2259.30859375, height 1931 Nature of the Wild Lands.esp spruce_forest_big03_summer [TREE:1C357AAB]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_young_medium01aut.nif bounds volume 611.457275390625, height 398 Nature of the Wild Lands.esp birch_young_medium01AUT [TREE:1C49D108]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_common_big02_summer [TREE:1C357AAC]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrasstu (11).dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_big01_winter [TREE:1C49D109]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_big03_winter.nif bounds volume 2270.02075195313, height 1842 Nature of the Wild Lands.esp elm_forest_big03_winter [TREE:1C1FE139]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp _ICEGrass_11 [GRAS:FE0E1804]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\treeaspen04.nif bounds volume 487.956970214844, height 303 WiZkiD Hunter's Camp Overhaul.esp wiz_AspenBranch02 [TREE:FE03FDCF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_big04_autumn [TREE:1C1FE13A]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_slim_side01aut.nif bounds volume 1429.28723144531, height 1177 Nature of the Wild Lands.esp alder_slim_side01AUT [TREE:1C49D0CA]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\oak_dwarf_low01_autumn.nif bounds volume 509.373138427734, height 384 Nature of the Wild Lands.esp oak_dwarf_low01_autumn [TREE:1C2084AD]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_side01aut.nif bounds volume 1796.38134765625, height 1398 Nature of the Wild Lands.esp alder_cluster_side01AUT [TREE:1C49D0A5]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub10_winter.nif bounds volume 325.270660400391, height 152 Nature of the Wild Lands.esp tundra_shrub10_winter [TREE:1C2084E9]>
[01:49] [GetRequiredBillboards] <Debug: Processing WiZkiD Hunter's Camp Overhaul.esp Treeoak03_WIZ "Tree Oak 03" [TREE:FE03FF1F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_slim_side01_winter [TREE:1C49D0CB]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\birch_dwarf_low01sum.nif bounds volume 442.195648193359, height 162 Nature of the Wild Lands.esp birch_dwarf_low01SUM [TREE:1C3E5258]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_dwarf_medium01_autumn [TREE:1C2084AE]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_side01_winter [TREE:1C49D0A6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_alder_dwarf_cluster04_winter [TREE:1C2084EA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_dwarf_cluster01SUM [TREE:1C3E5259]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\conifer_forest02_winter.nif bounds volume 1915.11169433594, height 1436 Nature of the Wild Lands.esp conifer_forest02_winter [TREE:1C49D128]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_common_big02_summer.nif bounds volume 2401.43676757813, height 2091 Nature of the Wild Lands.esp spruce_common_big02_summer [TREE:1C357AAC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_big01_winter.nif bounds volume 1861.720703125, height 1517 Nature of the Wild Lands.esp birch_big01_winter [TREE:1C49D109]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp conifer_split01_winter [TREE:1C49D12A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp scots_pine_cluster_big01_summer [TREE:1C37614D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_cluster_big01_winter [TREE:1C49D10A]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\icegrassw11.nif bounds volume 116.700469970703, height 63 Cathedral Landscapes.esp _ICEGrass_11 [GRAS:FE0E1804]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_big04_autumn.nif bounds volume 2396.46606445313, height 1959 Nature of the Wild Lands.esp elm_forest_big04_autumn [TREE:1C1FE13A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_big04_winter [TREE:1C1FE13B]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\icegrassw11.nif FieldGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp _ICEGrass_11 [GRAS:FE0E1804]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_dwarf_medium01_autumn.nif bounds volume 598.028442382813, height 441 Nature of the Wild Lands.esp oak_dwarf_medium01_autumn [TREE:1C2084AE]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_side01_winter.nif bounds volume 1796.38134765625, height 1398 Nature of the Wild Lands.esp alder_cluster_side01_winter [TREE:1C49D0A6]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_slim_side01_winter.nif bounds volume 1429.28723144531, height 1177 Nature of the Wild Lands.esp alder_slim_side01_winter [TREE:1C49D0CB]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\icegrassw11.nif FieldGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp _ICEGrass_11 [GRAS:FE0E1804]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_sloping_cluster01_autumn [TREE:1C2084AF]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\wizkid trees\treeoak03.nif bounds volume 2876.56079101562, height 1394 WiZkiD Hunter's Camp Overhaul.esp Treeoak03_WIZ "Tree Oak 03" [TREE:FE03FF1F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_alder_dwarf_cluster04_winter.nif bounds volume 361.852172851562, height 191 Nature of the Wild Lands.esp tundra_alder_dwarf_cluster04_winter [TREE:1C2084EA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_common_big01AUT [TREE:1C49D0A7]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\birch_dwarf_cluster01sum.nif bounds volume 497.270538330078, height 211 Nature of the Wild Lands.esp birch_dwarf_cluster01SUM [TREE:1C3E5259]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_slim_side01_vineAUT [TREE:1C49D0CC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\conifer_split01_winter.nif bounds volume 1969.12219238281, height 1348 Nature of the Wild Lands.esp conifer_split01_winter [TREE:1C49D12A]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\icegrass11.dds>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\sambucus05_winter.nif bounds volume 154.204406738281, height 69 Nature of the Wild Lands.esp sambucus05_winter [TREE:1C2084CD]>
[01:49] [GetRequiredBillboards] <Debug: Processing TheOnlyCureQuestExpansion.esp DA13_BurnedTree [TREE:FE05881D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_alder_dwarf_cluster04_autumn [TREE:1C2084EB]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\scots_pine_cluster_big01_summer.nif bounds volume 2664.97387695313, height 1585 Nature of the Wild Lands.esp scots_pine_cluster_big01_summer [TREE:1C37614D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_young_medium01SUM [TREE:1C3E525A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassTU_14_NoGrass [GRAS:FE0E18A2]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp conifer_young01_winter [TREE:1C49D12B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp sambucus06_winter [TREE:1C2084CE]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_big04_winter.nif bounds volume 2396.46606445313, height 1959 Nature of the Wild Lands.esp elm_forest_big04_winter [TREE:1C1FE13B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp scots_pine_field_big01_summer [TREE:1C37614E]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\oak_sloping_cluster01_autumn.nif bounds volume 335.630737304687, height 117 Nature of the Wild Lands.esp oak_sloping_cluster01_autumn [TREE:1C2084AF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_sloping_low01_autumn [TREE:1C2084B0]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_slim_side01_vineaut.nif bounds volume 1441.18774414062, height 1177 Nature of the Wild Lands.esp alder_slim_side01_vineAUT [TREE:1C49D0CC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_common_big01aut.nif bounds volume 2020.46179199219, height 1711 Nature of the Wild Lands.esp alder_common_big01AUT [TREE:1C49D0A7]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_alder_dwarf_cluster04_autumn.nif bounds volume 361.852172851562, height 191 Nature of the Wild Lands.esp tundra_alder_dwarf_cluster04_autumn [TREE:1C2084EB]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\da13_tree.nif bounds volume 499.764953613281, height 131 TheOnlyCureQuestExpansion.esp DA13_BurnedTree [TREE:FE05881D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_young_medium01sum.nif bounds volume 611.457275390625, height 398 Nature of the Wild Lands.esp birch_young_medium01SUM [TREE:1C3E525A]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_dwarf_cluster01_autumn.nif bounds volume 973.513732910156, height 640 Nature of the Wild Lands.esp beech_dwarf_cluster01_autumn [TREE:1C49D0ED]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_forest_big01_dry.nif bounds volume 1666.9853515625, height 1454 Nature of the Wild Lands.esp alder_forest_big01_dry [TREE:1C46E5B2]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\sambucus06_winter.nif bounds volume 144.433380126953, height 72 Nature of the Wild Lands.esp sambucus06_winter [TREE:1C2084CE]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrasstu (14).nif bounds volume 116.700469970703, height 63 Cathedral Landscapes.esp FieldGrassTU_14_NoGrass [GRAS:FE0E18A2]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\sambucus06_summer.nif bounds volume 144.433380126953, height 72 Nature of the Wild Lands.esp sambucus06_summer [TREE:1C4222A3]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\rockgrasswater01.nif bounds volume 85.2877502441406, height 8 DepthsOfSkyrim.esp TBPRockGrassWater02 [GRAS:1D05BDE1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_sloping_low01AUT [TREE:1C49D0CD]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_common_big01_winter [TREE:1C49D0A8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp typha01_winter [TREE:1C2084EC]>
[01:49] [GetRequiredBillboards] <Debug: Processing LeapsOfFaith.esp LOF_TreeTundraDriftWoodTree01 [TREE:FE06EB5D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_forest_big01_summer [TREE:1C3E525B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_forest_big01_autumn [TREE:1C49D0EE]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp hornbeam_forest_big01_dry [TREE:1C46E5B3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp sambucus07_winter [TREE:1C2084CF]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\scots_pine_field_big01_summer.nif bounds volume 2243.70458984375, height 1527 Nature of the Wild Lands.esp scots_pine_field_big01_summer [TREE:1C37614E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp sambucus07_summer [TREE:1C4222A4]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp TBPCoastDriftwood2 [GRAS:1D06BD7F]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrasstu (14).nif FieldGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrassTU_14_NoGrass [GRAS:FE0E18A2]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\oak_sloping_low01_autumn.nif bounds volume 335.630737304687, height 117 Nature of the Wild Lands.esp oak_sloping_low01_autumn [TREE:1C2084B0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp Clamp2 [GRAS:FE0E1806]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrasstu (14).nif FieldGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp FieldGrassTU_14_NoGrass [GRAS:FE0E18A2]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_young_big01_autumn [TREE:1C2084B1]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrasstu (14).dds>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_sloping_low01aut.nif bounds volume 658.387451171875, height 381 Nature of the Wild Lands.esp alder_sloping_low01AUT [TREE:1C49D0CD]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_sloping_low01_winter [TREE:1C49D0CE]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_common_big01_winter.nif bounds volume 2020.46179199219, height 1711 Nature of the Wild Lands.esp alder_common_big01_winter [TREE:1C49D0A8]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\typha01_winter.nif bounds volume 237.541580200195, height 158 Nature of the Wild Lands.esp typha01_winter [TREE:1C2084EC]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_common_low01AUT [TREE:1C49D0A9]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\lof_tundradriftwood01.nif bounds volume 848.377868652344, height 362 LeapsOfFaith.esp LOF_TreeTundraDriftWoodTree01 [TREE:FE06EB5D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_forest_big01_summer.nif bounds volume 2460.17651367187, height 2120 Nature of the Wild Lands.esp spruce_forest_big01_summer [TREE:1C3E525B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp typha02_winter [TREE:1C2084ED]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\tbpcoastdriftwood02.nif bounds volume 0, height 0 DepthsOfSkyrim.esp TBPCoastDriftwood2 [GRAS:1D06BD7F]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_forest_big01_autumn.nif bounds volume 2106.59619140625, height 1687 Nature of the Wild Lands.esp beech_forest_big01_autumn [TREE:1C49D0EE]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp r_arnica01 [GRAS:FE0E0307]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\hornbeam_forest_big01_dry.nif bounds volume 2200.14038085938, height 1703 Nature of the Wild Lands.esp hornbeam_forest_big01_dry [TREE:1C46E5B3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_dead_bigest01_summer [TREE:1C3E525C]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp TBPSeaweed02Test [GRAS:1D078A8D]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\sambucus07_summer.nif bounds volume 156.467254638672, height 84 Nature of the Wild Lands.esp sambucus07_summer [TREE:1C4222A4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_forest_big02_autumn [TREE:1C49D0EF]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_forest_big01_winter.nif bounds volume 2348.38330078125, height 2015 Nature of the Wild Lands.esp pine_forest_big01_winter [TREE:1C20334B]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\oak_young_big01_autumn.nif bounds volume 335.630737304687, height 117 Nature of the Wild Lands.esp oak_young_big01_autumn [TREE:1C2084B1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_slim_low01_dry [TREE:1C46E5B4]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\rockgrass01.nif bounds volume 80.4363098144531, height 5 Cathedral Landscapes.esp Clamp2 [GRAS:FE0E1806]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp sambucus10_summer [TREE:1C4222A7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_forest_side01_winter [TREE:1C20334C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_young_low01_autumn [TREE:1C2084B2]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_sloping_low01_winter.nif bounds volume 658.387451171875, height 381 Nature of the Wild Lands.esp alder_sloping_low01_winter [TREE:1C49D0CE]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassTU_8_L [GRAS:FE0E1808]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_big01AUT [TREE:1C49D0CF]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_common_low01aut.nif bounds volume 802.005615234375, height 612 Nature of the Wild Lands.esp alder_common_low01AUT [TREE:1C49D0A9]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\typha02_winter.nif bounds volume 193.563949584961, height 104 Nature of the Wild Lands.esp typha02_winter [TREE:1C2084ED]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_common_low01_winter [TREE:1C49D0AA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp typha03_winter [TREE:1C2084EE]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\tbp_seaweed02test.nif bounds volume 242.672622680664, height 222 DepthsOfSkyrim.esp TBPSeaweed02Test [GRAS:1D078A8D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\arnica01.nif bounds volume 69.7495498657227, height 53 Groundcover.esp r_arnica01 [GRAS:FE0E0307]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp TBP_coralsmall01 [GRAS:1D0D40AE]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_dead_bigest01_summer.nif bounds volume 2553.4599609375, height 2242 Nature of the Wild Lands.esp spruce_dead_bigest01_summer [TREE:1C3E525C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_common_low01_summer [TREE:1C3E525D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_forest_side01_winter.nif bounds volume 2269.38427734375, height 1938 Nature of the Wild Lands.esp pine_forest_side01_winter [TREE:1C20334C]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_slim_low01_dry.nif bounds volume 1471.39013671875, height 1182 Nature of the Wild Lands.esp alder_slim_low01_dry [TREE:1C46E5B4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_slim_side01_dry [TREE:1C46E5B5]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\sambucus10_summer.nif bounds volume 192.403228759766, height 107 Nature of the Wild Lands.esp sambucus10_summer [TREE:1C4222A7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp sambucus11_summer [TREE:1C4222A8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassTU_15_NoGrass [GRAS:FE0E18A3]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\arnica01.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp r_arnica01 [GRAS:FE0E0307]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_common_low01_winter.nif bounds volume 802.005615234375, height 612 Nature of the Wild Lands.esp alder_common_low01_winter [TREE:1C49D0AA]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrasstu (8).nif bounds volume 116.700469970703, height 63 Cathedral Landscapes.esp FieldGrassTU_8_L [GRAS:FE0E1808]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\arnica01.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp r_arnica01 [GRAS:FE0E0307]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_common_medium01AUT [TREE:1C49D0AB]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\arnica_c.dds>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\typha03_winter.nif bounds volume 237.718322753906, height 140 Nature of the Wild Lands.esp typha03_winter [TREE:1C2084EE]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp yellow_shrub01_winter [TREE:1C2084EF]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrasstu (8).nif FieldGrass08:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrassTU_8_L [GRAS:FE0E1808]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrasstu (8).nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp FieldGrassTU_8_L [GRAS:FE0E1808]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrasstu (8).dds>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\tbp_coralsmall01.nif bounds volume 563.352478027344, height 183 DepthsOfSkyrim.esp TBP_coralsmall01 [GRAS:1D0D40AE]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp TBPWaterCoralGrass03 [GRAS:1D12A8F0]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_cluster_big01_winter.nif bounds volume 2072.05029296875, height 1681 Nature of the Wild Lands.esp birch_cluster_big01_winter [TREE:1C49D10A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_cluster_slim01_winter [TREE:1C49D10B]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_common_medium01aut.nif bounds volume 1517.55493164062, height 1201 Nature of the Wild Lands.esp alder_common_medium01AUT [TREE:1C49D0AB]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_slim_side01_dry.nif bounds volume 1429.28723144531, height 1177 Nature of the Wild Lands.esp alder_slim_side01_dry [TREE:1C46E5B5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_common_medium01_winter [TREE:1C49D0AC]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\sambucus11_summer.nif bounds volume 200.506851196289, height 119 Nature of the Wild Lands.esp sambucus11_summer [TREE:1C4222A8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_medium01_dry [TREE:1C46E5B6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp sambucus12_summer [TREE:1C4222A9]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\yellow_shrub01_winter.nif bounds volume 214.806884765625, height 119 Nature of the Wild Lands.esp yellow_shrub01_winter [TREE:1C2084EF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp yellow_shrub02_winter [TREE:1C2084F0]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrasstu (15).nif bounds volume 116.700469970703, height 63 Cathedral Landscapes.esp FieldGrassTU_15_NoGrass [GRAS:FE0E18A3]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\watercoralgrass01.nif bounds volume 155.261077880859, height 86 DepthsOfSkyrim.esp TBPWaterCoralGrass03 [GRAS:1D12A8F0]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp TBPRockGrassWater03 [GRAS:1D082C9C]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrasstu (15).nif FieldGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrassTU_15_NoGrass [GRAS:FE0E18A3]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_common_medium01_winter.nif bounds volume 1517.55493164062, height 1201 Nature of the Wild Lands.esp alder_common_medium01_winter [TREE:1C49D0AC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_cluster_slim01_winter.nif bounds volume 2062.39428710938, height 1686 Nature of the Wild Lands.esp birch_cluster_slim01_winter [TREE:1C49D10B]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\sambucus12_summer.nif bounds volume 353.742858886719, height 142 Nature of the Wild Lands.esp sambucus12_summer [TREE:1C4222A9]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrasstu (15).nif FieldGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp FieldGrassTU_15_NoGrass [GRAS:FE0E18A3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_dwarf_big01AUT [TREE:1C49D0AD]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_common_big01_winter [TREE:1C49D10C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp sambucus13_summer [TREE:1C4222AA]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_medium01_dry.nif bounds volume 1951.76489257813, height 1333 Nature of the Wild Lands.esp alder_cluster_medium01_dry [TREE:1C46E5B6]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrasstu (15).dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_medium02_dry [TREE:1C46E5B7]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\conifer_young01_winter.nif bounds volume 390.550903320313, height 291 Nature of the Wild Lands.esp conifer_young01_winter [TREE:1C49D12B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp conifer_young_cluster01_winter [TREE:1C49D12C]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\tbprockgrasswater03.nif bounds volume 256.994171142578, height 26 DepthsOfSkyrim.esp TBPRockGrassWater03 [GRAS:1D082C9C]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_dwarf_big01aut.nif bounds volume 529.223937988281, height 426 Nature of the Wild Lands.esp alder_dwarf_big01AUT [TREE:1C49D0AD]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp TBPSeaweed06Var1 [GRAS:1D09C1AE]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_dwarf_big01_winter [TREE:1C49D0AE]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassTU_9_L [GRAS:FE0E1809]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_common_big01_winter.nif bounds volume 1828.86108398438, height 1530 Nature of the Wild Lands.esp birch_common_big01_winter [TREE:1C49D10C]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\sambucus13_summer.nif bounds volume 327.528625488281, height 160 Nature of the Wild Lands.esp sambucus13_summer [TREE:1C4222AA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_common_big02_winter [TREE:1C49D10D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_dwarf_big01_summer [TREE:1C432522]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_medium02_dry.nif bounds volume 1930.68127441406, height 1327 Nature of the Wild Lands.esp alder_cluster_medium02_dry [TREE:1C46E5B7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_common_big01_dry [TREE:1C46E5B8]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_dwarf_big01_winter.nif bounds volume 529.223937988281, height 426 Nature of the Wild Lands.esp alder_dwarf_big01_winter [TREE:1C49D0AE]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\tbp_seaweed06.nif bounds volume 761.59375, height 227 DepthsOfSkyrim.esp TBPSeaweed06Var1 [GRAS:1D09C1AE]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_dwarf_big02AUT [TREE:1C49D0AF]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp TBP_seaweed02 [TREE:1D02BAF8]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\conifer_young_cluster01_winter.nif bounds volume 282.589813232422, height 115 Nature of the Wild Lands.esp conifer_young_cluster01_winter [TREE:1C49D12C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp conifer_young_cluster02_winter [TREE:1C49D12D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrasstu (9).nif bounds volume 116.700469970703, height 63 Cathedral Landscapes.esp FieldGrassTU_9_L [GRAS:FE0E1809]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrasstu (9).nif FieldGrass09:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrassTU_9_L [GRAS:FE0E1809]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrasstu (9).nif FieldGrass09:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp FieldGrassTU_9_L [GRAS:FE0E1809]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrasstu (9).dds>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_dwarf_big02aut.nif bounds volume 543.162048339844, height 405 Nature of the Wild Lands.esp alder_dwarf_big02AUT [TREE:1C49D0AF]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\tbp_seaweed02.nif bounds volume 3253.775390625, height 2964 DepthsOfSkyrim.esp TBP_seaweed02 [TREE:1D02BAF8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_dwarf_cluster01AUT [TREE:1C49D0B0]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp TBPCoralBig01 [TREE:1D02BB03]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_common_big02_winter.nif bounds volume 1875.31494140625, height 1547 Nature of the Wild Lands.esp birch_common_big02_winter [TREE:1C49D10D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_dwarf_big01_summer.nif bounds volume 964.369201660156, height 606 Nature of the Wild Lands.esp elm_dwarf_big01_summer [TREE:1C432522]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\sambucus07_winter.nif bounds volume 156.467254638672, height 84 Nature of the Wild Lands.esp sambucus07_winter [TREE:1C2084CF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_common_slim01_winter [TREE:1C49D10E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_dwarf_bigest01_summer [TREE:1C4376E4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassTU_16_NoGrass [GRAS:FE0E18A4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp sambucus10_winter [TREE:1C2084D0]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\conifer_young_cluster02_winter.nif bounds volume 350.716400146484, height 217 Nature of the Wild Lands.esp conifer_young_cluster02_winter [TREE:1C49D12D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp conifer_young_cluster03_winter [TREE:1C49D12E]>
[01:49] [dynLoadImage] <Debug: [textures\landscape\grass\arnica_c.dds] ResourceExists>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_dwarf_cluster01aut.nif bounds volume 593.407104492188, height 411 Nature of the Wild Lands.esp alder_dwarf_cluster01AUT [TREE:1C49D0B0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_dwarf_cluster01_winter [TREE:1C49D0B1]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_dwarf_bigest01_summer.nif bounds volume 1304.24572753906, height 915 Nature of the Wild Lands.esp elm_dwarf_bigest01_summer [TREE:1C4376E4]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dos\misc\tbp_coralbig.nif bounds volume 1744.23107910156, height 235 DepthsOfSkyrim.esp TBPCoralBig01 [TREE:1D02BB03]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp TBPCoralSmall01 [TREE:1D116339]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrasstu (16).nif bounds volume 116.700469970703, height 63 Cathedral Landscapes.esp FieldGrassTU_16_NoGrass [GRAS:FE0E18A4]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_common_slim01_winter.nif bounds volume 1986.30810546875, height 1700 Nature of the Wild Lands.esp birch_common_slim01_winter [TREE:1C49D10E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_common_slim02_winter [TREE:1C49D10F]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_dwarf_cluster01_winter.nif bounds volume 593.407104492188, height 411 Nature of the Wild Lands.esp alder_dwarf_cluster01_winter [TREE:1C49D0B1]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrasstu (16).nif FieldGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrassTU_16_NoGrass [GRAS:FE0E18A4]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrasstu (16).nif FieldGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp FieldGrassTU_16_NoGrass [GRAS:FE0E18A4]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_big01aut.nif bounds volume 473.862854003906, height 344 Nature of the Wild Lands.esp alder_young_big01AUT [TREE:1C49D0CF]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\sambucus10_winter.nif bounds volume 192.403228759766, height 107 Nature of the Wild Lands.esp sambucus10_winter [TREE:1C2084D0]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\oak_young_low01_autumn.nif bounds volume 335.630737304687, height 117 Nature of the Wild Lands.esp oak_young_low01_autumn [TREE:1C2084B2]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrasstu (16).dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_big01_winter [TREE:1C49D0D0]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\conifer_young_cluster03_winter.nif bounds volume 549.939086914063, height 338 Nature of the Wild Lands.esp conifer_young_cluster03_winter [TREE:1C49D12E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp sambucus11_winter [TREE:1C2084D1]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\tbp_coralsmall01.nif bounds volume 563.352478027344, height 183 DepthsOfSkyrim.esp TBPCoralSmall01 [TREE:1D116339]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassTU_10_L [GRAS:FE0E180B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_young_lowest01_autumn [TREE:1C2084B3]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_common_slim02_winter.nif bounds volume 2036.09252929687, height 1743 Nature of the Wild Lands.esp birch_common_slim02_winter [TREE:1C49D10F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_common_big02_winterDUPLICATE001 [TREE:1C4B1634]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp TBP_seaweed01 [TREE:1D02BAF6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_dwarf_big01_winter [TREE:1C49D110]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_common_low01_summer.nif bounds volume 602.361999511719, height 378 Nature of the Wild Lands.esp spruce_common_low01_summer [TREE:1C3E525D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_common_lowest01_summer [TREE:1C3E525E]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_big01_winter.nif bounds volume 473.862854003906, height 344 Nature of the Wild Lands.esp alder_young_big01_winter [TREE:1C49D0D0]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\sambucus11_winter.nif bounds volume 200.506851196289, height 119 Nature of the Wild Lands.esp sambucus11_winter [TREE:1C2084D1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_big02AUT [TREE:1C49D0D1]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrasstu (10).nif bounds volume 116.700469970703, height 63 Cathedral Landscapes.esp FieldGrassTU_10_L [GRAS:FE0E180B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp sambucus12_winter [TREE:1C2084D2]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrasstu (10).nif FieldGrass10:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrassTU_10_L [GRAS:FE0E180B]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\oak_young_lowest01_autumn.nif bounds volume 335.630737304687, height 117 Nature of the Wild Lands.esp oak_young_lowest01_autumn [TREE:1C2084B3]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrasstu (10).nif FieldGrass10:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp FieldGrassTU_10_L [GRAS:FE0E180B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_young_lowest02_autumn [TREE:1C2084B4]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\tbp_seaweed01.nif bounds volume 2120.77978515625, height 2058 DepthsOfSkyrim.esp TBP_seaweed01 [TREE:1D02BAF6]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrasstu (10).dds>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_dwarf_big01_winter.nif bounds volume 574.630310058594, height 334 Nature of the Wild Lands.esp birch_dwarf_big01_winter [TREE:1C49D110]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp TBPSeaweed06Cluster [TREE:1D0611CD]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_dwarf_cluster01_winter [TREE:1C49D111]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\spruce_common_lowest01_summer.nif bounds volume 497.769012451172, height 235 Nature of the Wild Lands.esp spruce_common_lowest01_summer [TREE:1C3E525E]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\yellow_shrub02_winter.nif bounds volume 320.90185546875, height 86 Nature of the Wild Lands.esp yellow_shrub02_winter [TREE:1C2084F0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_cut_stack01_summer [TREE:1C3E525F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_young_lowest01_winter [TREE:1C2084F9]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\sambucus12_winter.nif bounds volume 353.742858886719, height 142 Nature of the Wild Lands.esp sambucus12_winter [TREE:1C2084D2]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp sambucus13_winter [TREE:1C2084D3]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_big02aut.nif bounds volume 281.716156005859, height 213 Nature of the Wild Lands.esp alder_young_big02AUT [TREE:1C49D0D1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_young_big02_winter [TREE:1C49D0D2]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassTU_9_NoGrass [GRAS:FE0E18A5]>
[01:49] [dynLoadImage] <Debug: [textures\landscape\grass\arnica_c.dds] DXGI_FORMAT_BC7_UNORM>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\oak_young_lowest02_autumn.nif bounds volume 335.630737304687, height 117 Nature of the Wild Lands.esp oak_young_lowest02_autumn [TREE:1C2084B4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_dwarf_big01_winter [TREE:1C2084B5]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\aspen_young_lowest01_winter.nif bounds volume 317.105651855469, height 142 Nature of the Wild Lands.esp aspen_young_lowest01_winter [TREE:1C2084F9]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\tbp_seaweed06.nif bounds volume 761.59375, height 227 DepthsOfSkyrim.esp TBPSeaweed06Cluster [TREE:1D0611CD]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp aspen_young_lowest02_winter [TREE:1C2084FA]>
[01:49] [GetRequiredBillboards] <Debug: Processing DepthsOfSkyrim.esp TBPCoralMedium01 [TREE:1D11633A]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\birch_dwarf_cluster01_winter.nif bounds volume 435.881866455078, height 190 Nature of the Wild Lands.esp birch_dwarf_cluster01_winter [TREE:1C49D111]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_dwarf_low01_winter [TREE:1C49D112]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\sambucus13_winter.nif bounds volume 327.528625488281, height 160 Nature of the Wild Lands.esp sambucus13_winter [TREE:1C2084D3]>
[01:49] [dynLoadImage] <Debug: [textures\landscape\grass\arnica_c.dds] Executing "C:\tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\users\steamuser\AppData\Local\Temp\TexGen_SSE" "C:\users\steamuser\AppData\Local\Temp\TexGen_SSE\4F05753601FE42C98462E61FE9F73FFD.dds">
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp willow_twisted_big01_autumn [TREE:1C2084D4]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\spruce_cut_stack01_summer.nif bounds volume 499.881988525391, height 42 Nature of the Wild Lands.esp spruce_cut_stack01_summer [TREE:1C3E525F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\alder_young_big02_winter.nif bounds volume 281.716156005859, height 213 Nature of the Wild Lands.esp alder_young_big02_winter [TREE:1C49D0D2]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp birch_cluster_slim01SUM [TREE:1C3E5260]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\oak_dwarf_big01_winter.nif bounds volume 966.035705566406, height 754 Nature of the Wild Lands.esp oak_dwarf_big01_winter [TREE:1C2084B5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp oak_dwarf_low01_winter [TREE:1C2084B6]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\aspen_young_lowest02_winter.nif bounds volume 356.395843505859, height 179 Nature of the Wild Lands.esp aspen_young_lowest02_winter [TREE:1C2084FA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_forest_side01_dry_winter [TREE:1C212769]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\birch_dwarf_low01_winter.nif bounds volume 442.195648193359, height 162 Nature of the Wild Lands.esp birch_dwarf_low01_winter [TREE:1C49D112]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\willow_twisted_big01_autumn.nif bounds volume 2280.466796875, height 1307 Nature of the Wild Lands.esp willow_twisted_big01_autumn [TREE:1C2084D4]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\dos\misc\tbp_coralmedium.nif bounds volume 1116.77795410156, height 189 DepthsOfSkyrim.esp TBPCoralMedium01 [TREE:1D11633A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp willow_twisted_big01_winter [TREE:1C2084D5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp _ICEGrass_10 [GRAS:FE0E181A]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\birch_cluster_slim01sum.nif bounds volume 2052.67260742187, height 1653 Nature of the Wild Lands.esp birch_cluster_slim01SUM [TREE:1C3E5260]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_forest_side01_dry_winter.nif bounds volume 2269.38427734375, height 1938 Nature of the Wild Lands.esp pine_forest_side01_dry_winter [TREE:1C212769]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubusidaeus01_winter [TREE:1C2178A4]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_common_big01_dry.nif bounds volume 2366.72216796875, height 1923 Nature of the Wild Lands.esp elm_common_big01_dry [TREE:1C46E5B8]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\willow_twisted_big01_winter.nif bounds volume 2280.466796875, height 1307 Nature of the Wild Lands.esp willow_twisted_big01_winter [TREE:1C2084D5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_big01_dry [TREE:1C46E5B9]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\oak_dwarf_low01_winter.nif bounds volume 509.373138427734, height 384 Nature of the Wild Lands.esp oak_dwarf_low01_winter [TREE:1C2084B6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp tundra_shrub01_autumn [TREE:1C2084D6]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\icegrass (10).nif bounds volume 142.541229248047, height 105 Cathedral Landscapes.esp _ICEGrass_10 [GRAS:FE0E181A]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubusidaeus01_winter.nif bounds volume 139.678207397461, height 86 Nature of the Wild Lands.esp rubusidaeus01_winter [TREE:1C2178A4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubusidaeus02_winter [TREE:1C2178A5]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\icegrass (10).nif FieldGrass08:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp _ICEGrass_10 [GRAS:FE0E181A]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\icegrass (10).nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp _ICEGrass_10 [GRAS:FE0E181A]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_big01_dry.nif bounds volume 2478.32373046875, height 2034 Nature of the Wild Lands.esp elm_forest_big01_dry [TREE:1C46E5B9]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\tundra_shrub01_autumn.nif bounds volume 415.356475830078, height 148 Nature of the Wild Lands.esp tundra_shrub01_autumn [TREE:1C2084D6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_big02_dry [TREE:1C46E5BA]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\icegrass10.dds>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_forest_big02_autumn.nif bounds volume 1974.45739746094, height 1495 Nature of the Wild Lands.esp beech_forest_big02_autumn [TREE:1C49D0EF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_forest_big03_autumn [TREE:1C49D0F0]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubusidaeus02_winter.nif bounds volume 247.50959777832, height 82 Nature of the Wild Lands.esp rubusidaeus02_winter [TREE:1C2178A5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp rubusidaeus03_winter [TREE:1C2178A6]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_big02_dry.nif bounds volume 2625.91284179687, height 2110 Nature of the Wild Lands.esp elm_forest_big02_dry [TREE:1C46E5BA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_medium01_dry [TREE:1C46E5BB]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\rubusidaeus03_winter.nif bounds volume 226.885437011719, height 95 Nature of the Wild Lands.esp rubusidaeus03_winter [TREE:1C2178A6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp _MA_ShoreGrass03w [GRAS:FE0E181C]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_common_big02_winter.nif bounds volume 2580.3173828125, height 2265 Nature of the Wild Lands.esp spruce_common_big02_winterDUPLICATE001 [TREE:1C4B1634]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrasstu (9).nif bounds volume 116.700469970703, height 63 Cathedral Landscapes.esp FieldGrassTU_9_NoGrass [GRAS:FE0E18A5]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_forest_big03_autumn.nif bounds volume 2004.46032714844, height 1566 Nature of the Wild Lands.esp beech_forest_big03_autumn [TREE:1C49D0F0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_common_low02_winter [TREE:1C4B1636]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_medium01_dry.nif bounds volume 1808.50964355469, height 1547 Nature of the Wild Lands.esp elm_forest_medium01_dry [TREE:1C46E5BB]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_cluster_side01_dry [TREE:1C46E5BC]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\shoregrass03w.nif bounds volume 120.921463012695, height 73 Cathedral Landscapes.esp _MA_ShoreGrass03w [GRAS:FE0E181C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrass0406_ShortDandelion [GRAS:FE0E1822]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_forest_medium01_autumn [TREE:1C49D0F1]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrasstu (9).dds>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_cluster_side01_dry.nif bounds volume 1796.38134765625, height 1398 Nature of the Wild Lands.esp alder_cluster_side01_dry [TREE:1C46E5BC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_common_low02_winter.nif bounds volume 591.805725097656, height 493 Nature of the Wild Lands.esp spruce_common_low02_winter [TREE:1C4B1636]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp juniper02_summer "Juniper" [TREE:1C46F600]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_cut_stack01_winter [TREE:1C4B1637]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrass0406_shortdandelion.nif bounds volume 97.4987182617187, height 41 Cathedral Landscapes.esp FieldGrass0406_ShortDandelion [GRAS:FE0E1822]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\beech_forest_medium01_autumn.nif bounds volume 1844.28466796875, height 1561 Nature of the Wild Lands.esp beech_forest_medium01_autumn [TREE:1C49D0F1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp beech_sloping_cluster01_autumn [TREE:1C49D0F2]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\spruce_cut_stack01_winter.nif bounds volume 499.881988525391, height 42 Nature of the Wild Lands.esp spruce_cut_stack01_winter [TREE:1C4B1637]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass0406_shortdandelion.nif FieldGrass08:002 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrass0406_ShortDandelion [GRAS:FE0E1822]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\beech_sloping_cluster01_autumn.nif bounds volume 402.386627197266, height 241 Nature of the Wild Lands.esp beech_sloping_cluster01_autumn [TREE:1C49D0F2]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_young_big01_winter [TREE:1C4B1638]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass0406_shortdandelion.nif FieldGrass08:002 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Cathedral Landscapes.esp FieldGrass0406_ShortDandelion [GRAS:FE0E1822]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\juniper02_summer.nif bounds volume 296.679962158203, height 89 Nature of the Wild Lands.esp juniper02_summer "Juniper" [TREE:1C46F600]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp elm_forest_big04_summer [TREE:1C48DD05]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrassobj0406shortdandelion.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp AixGrass03_NoGrass [GRAS:FE0E18A6]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\spruce_young_big01_winter.nif bounds volume 371.702850341797, height 309 Nature of the Wild Lands.esp spruce_young_big01_winter [TREE:1C4B1638]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\aixgrass03.nif bounds volume 142.541229248047, height 105 Cathedral Landscapes.esp AixGrass03_NoGrass [GRAS:FE0E18A6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp spruce_common_medium01_winter [TREE:1C4B1639]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\elm_forest_big04_summer.nif bounds volume 2396.46606445313, height 1959 Nature of the Wild Lands.esp elm_forest_big04_summer [TREE:1C48DD05]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp pine_forest_side01_dry [TREE:1C491DAA]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\aixgrass03.nif FieldGrass08:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp AixGrass03_NoGrass [GRAS:FE0E18A6]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\aixgrass03.nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp AixGrass03_NoGrass [GRAS:FE0E18A6]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\aixgrass03.dds>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\spruce_common_medium01_winter.nif bounds volume 1204.14489746094, height 894 Nature of the Wild Lands.esp spruce_common_medium01_winter [TREE:1C4B1639]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\pine_forest_side01_dry.nif bounds volume 2269.38427734375, height 1938 Nature of the Wild Lands.esp pine_forest_side01_dry [TREE:1C491DAA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Nature of the Wild Lands.esp alder_forest_big01_dead_moss [TREE:1C491DAB]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp AixGrass03w [GRAS:FE0E1823]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\alder_forest_big01_dead_moss.nif bounds volume 1666.9853515625, height 1454 Nature of the Wild Lands.esp alder_forest_big01_dead_moss [TREE:1C491DAB]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\aixgrass03w.nif bounds volume 142.541229248047, height 105 Cathedral Landscapes.esp AixGrass03w [GRAS:FE0E1823]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\aixgrass03w.nif FieldGrass08:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp AixGrass03w [GRAS:FE0E1823]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\aixgrass03w.nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp AixGrass03w [GRAS:FE0E1823]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp AixGrass03g_NoGrass [GRAS:FE0E18A7]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\aixgrass03w.dds>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\aixgrass03g.nif bounds volume 142.541229248047, height 105 Cathedral Landscapes.esp AixGrass03g_NoGrass [GRAS:FE0E18A7]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\aixgrass03g.nif FieldGrass08:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp AixGrass03g_NoGrass [GRAS:FE0E18A7]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\aixgrass03g.nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp AixGrass03g_NoGrass [GRAS:FE0E18A7]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\aixgrass03g.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrass0406_ShortAdemone [GRAS:FE0E1825]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrass0406_shortademone.nif bounds volume 181.755325317383, height 75 Cathedral Landscapes.esp FieldGrass0406_ShortAdemone [GRAS:FE0E1825]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp AixGrass04_NoGrass [GRAS:FE0E18A8]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass0406_shortademone.nif FieldGrass08:002 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrass0406_ShortAdemone [GRAS:FE0E1825]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass0406_shortademone.nif FieldGrass08:002 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Cathedral Landscapes.esp FieldGrass0406_ShortAdemone [GRAS:FE0E1825]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\woodanemone-white-2k.dds>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\aixgrass04.nif bounds volume 138.89924621582, height 100 Cathedral Landscapes.esp AixGrass04_NoGrass [GRAS:FE0E18A8]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\aixgrass04.nif FieldGrass08:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp AixGrass04_NoGrass [GRAS:FE0E18A8]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\aixgrass04.nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp AixGrass04_NoGrass [GRAS:FE0E18A8]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\aixgrass04.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp fieldgrassobj0406Mentha [GRAS:FE0E1826]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrass0406mentha.nif bounds volume 178.535705566406, height 85 Cathedral Landscapes.esp fieldgrassobj0406Mentha [GRAS:FE0E1826]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp aspenleafpile_NoGrass [GRAS:FE0E18A9]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass0406mentha.nif FieldGrass08:002 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp fieldgrassobj0406Mentha [GRAS:FE0E1826]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass0406mentha.nif FieldGrass08:002 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Cathedral Landscapes.esp fieldgrassobj0406Mentha [GRAS:FE0E1826]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrassobj0406mentha.dds>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\aspenleafpile01_small.nif bounds volume 172.188842773438, height 11 Cathedral Landscapes.esp aspenleafpile_NoGrass [GRAS:FE0E18A9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FernGrassFF_NoGrass [GRAS:FE0E18AA]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\ferngrassff.nif bounds volume 127.208488464355, height 83 Cathedral Landscapes.esp FernGrassFF_NoGrass [GRAS:FE0E18AA]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\ferngrassff.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrass0406_Medium [GRAS:FE0E1827]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrass0406_medium.nif bounds volume 121.082618713379, height 62 Cathedral Landscapes.esp FieldGrass0406_Medium [GRAS:FE0E1827]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass0406_medium.nif FieldGrass08:004 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrass0406_Medium [GRAS:FE0E1827]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass0406_medium.nif FieldGrass08:004 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Cathedral Landscapes.esp FieldGrass0406_Medium [GRAS:FE0E1827]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FFGrass01_NoGrass [GRAS:FE0E18AB]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrassobj0406short.dds>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\ffgrass01.nif bounds volume 116.700469970703, height 63 Cathedral Landscapes.esp FFGrass01_NoGrass [GRAS:FE0E18AB]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\ffgrass01.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FFGrass03_NoGrass [GRAS:FE0E18AC]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp ForestLeafPile_tallQUADUV3_NoGrass [GRAS:FE0E182D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\ffgrass03.nif bounds volume 116.700469970703, height 63 Cathedral Landscapes.esp FFGrass03_NoGrass [GRAS:FE0E18AC]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\ffgrass03.dds>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\forestleafpile_tallquaduv3.nif bounds volume 326.338775634766, height 14 Cathedral Landscapes.esp ForestLeafPile_tallQUADUV3_NoGrass [GRAS:FE0E182D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FrozenShrub [GRAS:FE0E1830]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\frozenshrub.nif bounds volume 142.541229248047, height 105 Cathedral Landscapes.esp FrozenShrub [GRAS:FE0E1830]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\frozenshrub.nif FieldGrass08:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FrozenShrub [GRAS:FE0E1830]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\frozenshrub.nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp FrozenShrub [GRAS:FE0E1830]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\frozenshrub.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrass04 [GRAS:FE0E18B1]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrass04.nif bounds volume 128.972869873047, height 65 Cathedral Landscapes.esp FieldGrass04 [GRAS:FE0E18B1]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass04.nif FieldGrass08:002 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrass04 [GRAS:FE0E18B1]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass04.nif FieldGrass08:002 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Cathedral Landscapes.esp FieldGrass04 [GRAS:FE0E18B1]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrassobj04.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp _ICEGrass_12 [GRAS:FE0E1831]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\icegrassw12.nif bounds volume 142.541229248047, height 105 Cathedral Landscapes.esp _ICEGrass_12 [GRAS:FE0E1831]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\icegrassw12.nif FieldGrass08:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp _ICEGrass_12 [GRAS:FE0E1831]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\icegrassw12.nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp _ICEGrass_12 [GRAS:FE0E1831]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\icegrass12.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp flowergrassSaxifrage [GRAS:FE0E18B2]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\flowergrasssaxifrage.nif bounds volume 190.021057128906, height 86 Cathedral Landscapes.esp flowergrassSaxifrage [GRAS:FE0E18B2]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\flowergrasssaxifrage.nif FieldGrass08:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp flowergrassSaxifrage [GRAS:FE0E18B2]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\flowergrasssaxifrage.nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Cathedral Landscapes.esp flowergrassSaxifrage [GRAS:FE0E18B2]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrassobj0406saxifrage.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp Clamp [GRAS:FE0E1832]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\rockgrass01.nif bounds volume 80.4363098144531, height 5 Cathedral Landscapes.esp Clamp [GRAS:FE0E1832]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp Clamp1 [GRAS:FE0E1833]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\rockgrass01.nif bounds volume 80.4363098144531, height 5 Cathedral Landscapes.esp Clamp1 [GRAS:FE0E1833]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp aspenleafpile [GRAS:FE0E1834]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrass0406_Medium_NoGrass [GRAS:FE0E18B3]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\aspenleafpile01_small.nif bounds volume 172.188842773438, height 11 Cathedral Landscapes.esp aspenleafpile [GRAS:FE0E1834]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp aspenleafpile02 [GRAS:FE0E1835]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrass0406_medium.nif bounds volume 121.082618713379, height 62 Cathedral Landscapes.esp FieldGrass0406_Medium_NoGrass [GRAS:FE0E18B3]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrassobj0406short.dds>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\aspenleafpile02_small.nif bounds volume 179.047485351562, height 10 Cathedral Landscapes.esp aspenleafpile02 [GRAS:FE0E1835]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FFGrass01_L [GRAS:FE0E1836]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\ffgrass01.nif bounds volume 116.700469970703, height 63 Cathedral Landscapes.esp FFGrass01_L [GRAS:FE0E1836]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\ffgrass01.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassTU_15 [GRAS:FE0E18B4]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrasstu (15).nif bounds volume 116.700469970703, height 63 Cathedral Landscapes.esp FieldGrassTU_15 [GRAS:FE0E18B4]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrasstu (15).dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp AixGrass03 [GRAS:FE0E183E]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\aixgrass03.nif bounds volume 142.541229248047, height 105 Cathedral Landscapes.esp AixGrass03 [GRAS:FE0E183E]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\aixgrass03.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp IceGrassW_9_L [GRAS:FE0E1D92]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\icegrassw9.nif bounds volume 116.700469970703, height 63 Cathedral Landscapes.esp IceGrassW_9_L [GRAS:FE0E1D92]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\icegrassw9.nif FieldGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp IceGrassW_9_L [GRAS:FE0E1D92]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\icegrassw9.nif FieldGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp IceGrassW_9_L [GRAS:FE0E1D92]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\icegrassw9.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp AixGrass04 [GRAS:FE0E183F]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\aixgrass04.nif bounds volume 138.89924621582, height 100 Cathedral Landscapes.esp AixGrass04 [GRAS:FE0E183F]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\aixgrass04.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassTU_14 [GRAS:FE0E1D95]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp AixGrass03g [GRAS:FE0E1841]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrasstu (14).nif bounds volume 116.700469970703, height 63 Cathedral Landscapes.esp FieldGrassTU_14 [GRAS:FE0E1D95]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrasstu (14).dds>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\aixgrass03g.nif bounds volume 142.541229248047, height 105 Cathedral Landscapes.esp AixGrass03g [GRAS:FE0E1841]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\aixgrass03g.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassTU_16 [GRAS:FE0E1D97]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp AixGrass03_D [GRAS:FE0E1843]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrasstu (16).nif bounds volume 116.700469970703, height 63 Cathedral Landscapes.esp FieldGrassTU_16 [GRAS:FE0E1D97]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrasstu (16).dds>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\aixgrass03.nif bounds volume 142.541229248047, height 105 Cathedral Landscapes.esp AixGrass03_D [GRAS:FE0E1843]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\aixgrass03.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassTU_17 [GRAS:FE0E1D98]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp AixGrass03r_D [GRAS:FE0E1845]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrasstu (17).nif bounds volume 116.700469970703, height 63 Cathedral Landscapes.esp FieldGrassTU_17 [GRAS:FE0E1D98]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrasstu (17).nif FieldGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrassTU_17 [GRAS:FE0E1D98]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrasstu (17).nif FieldGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp FieldGrassTU_17 [GRAS:FE0E1D98]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\aixgrass03r.nif bounds volume 135.344009399414, height 95 Cathedral Landscapes.esp AixGrass03r_D [GRAS:FE0E1845]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrasstu (17).dds>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\aixgrass03r.nif FieldGrass08:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp AixGrass03r_D [GRAS:FE0E1845]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\aixgrass03r.nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp AixGrass03r_D [GRAS:FE0E1845]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\aixgrass03r.dds>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassTU_1 [GRAS:FE0E1DB2]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp AixGrass04_D [GRAS:FE0E1846]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrasstu (1).nif bounds volume 116.700469970703, height 63 Cathedral Landscapes.esp FieldGrassTU_1 [GRAS:FE0E1DB2]>
[01:49] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\dry_weed_c.dds into C:\users\steamuser\AppData\Local\Temp\TexGen_SSE\9311F237DE564ADFB766CD2520BB6ADF.dds 0.9921875 0.999938005641427, 0.0078125 0.0078735276034758, 0.0078125 0.0078735276034758>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\aixgrass04.nif bounds volume 138.89924621582, height 100 Cathedral Landscapes.esp AixGrass04_D [GRAS:FE0E1846]>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrasstu (1).dds>
[01:49] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\aixgrass04.dds>
[01:49] [GetRequiredBillboards] <Debug: Adding Complex grass Groundcover.esp p_dead_shrub02 [GRAS:FE0E0808]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp p_pineforest_debris03 [GRAS:FE0E0809]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp _ICEGrass_13 [GRAS:FE0E1847]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassTU_9 [GRAS:FE0E1DBA]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\pineforest_debris03.nif bounds volume 357.510833740234, height 46 Groundcover.esp p_pineforest_debris03 [GRAS:FE0E0809]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrasstu (9).nif bounds volume 116.700469970703, height 63 Cathedral Landscapes.esp FieldGrassTU_9 [GRAS:FE0E1DBA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassTU_11 [GRAS:FE0E1DBC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\icegrassw13.nif bounds volume 142.541229248047, height 105 Cathedral Landscapes.esp _ICEGrass_13 [GRAS:FE0E1847]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrasstu (11).nif bounds volume 116.700469970703, height 63 Cathedral Landscapes.esp FieldGrassTU_11 [GRAS:FE0E1DBC]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\icegrassw13.nif FieldGrass08:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp _ICEGrass_13 [GRAS:FE0E1847]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\icegrassw13.nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp _ICEGrass_13 [GRAS:FE0E1847]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\pineforest_debris03.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp p_pineforest_debris03 [GRAS:FE0E0809]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FernGrassFF_D [GRAS:FE0E1848]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\pineforest_debris03.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp p_pineforest_debris03 [GRAS:FE0E0809]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp p_fern01 [GRAS:FE0E080A]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\ferngrassff.nif bounds volume 127.208488464355, height 83 Cathedral Landscapes.esp FernGrassFF_D [GRAS:FE0E1848]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp AixGrass03pf [GRAS:FE0E1849]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fern01.nif bounds volume 222.757720947266, height 74 Groundcover.esp p_fern01 [GRAS:FE0E080A]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fern01.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp p_fern01 [GRAS:FE0E080A]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fern01.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp p_fern01 [GRAS:FE0E080A]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\aixgrass03pf.nif bounds volume 135.344009399414, height 95 Cathedral Landscapes.esp AixGrass03pf [GRAS:FE0E1849]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp p_fern02 [GRAS:FE0E080B]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\aixgrass03pf.nif FieldGrass08:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp AixGrass03pf [GRAS:FE0E1849]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\aixgrass03pf.nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp AixGrass03pf [GRAS:FE0E1849]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp _ICEGrass_14 [GRAS:FE0E184A]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fern02.nif bounds volume 204.220474243164, height 60 Groundcover.esp p_fern02 [GRAS:FE0E080B]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\icegrassw14.nif bounds volume 142.541229248047, height 105 Cathedral Landscapes.esp _ICEGrass_14 [GRAS:FE0E184A]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fern02.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp p_fern02 [GRAS:FE0E080B]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fern02.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp p_fern02 [GRAS:FE0E080B]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\icegrassw14.nif FieldGrass08:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp _ICEGrass_14 [GRAS:FE0E184A]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\icegrassw14.nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp _ICEGrass_14 [GRAS:FE0E184A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp f_birchforest_debris01 [GRAS:FE0E080C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassVT_39 [GRAS:FE0E184B]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\birchforest_debris01.nif bounds volume 177.09602355957, height 6 Groundcover.esp f_birchforest_debris01 [GRAS:FE0E080C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp f_archangel01 [GRAS:FE0E080D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrassvt (39).nif bounds volume 139.143814086914, height 79 Cathedral Landscapes.esp FieldGrassVT_39 [GRAS:FE0E184B]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrassvt (39).nif FieldGrass08:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrassVT_39 [GRAS:FE0E184B]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrassvt (39).nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp FieldGrassVT_39 [GRAS:FE0E184B]>
[01:49] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\rubex_c.dds into C:\users\steamuser\AppData\Local\Temp\TexGen_SSE\C23EB0FAAE7F4FD5AF63807B2B71DF31.dds 0.9921875 0.999938005641427, 0.0078125 0.0078735276034758, 0.0078125 0.0078735276034758>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp LupinB [GRAS:FE0E184C]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\archangel01.nif bounds volume 145.838958740234, height 20 Groundcover.esp f_archangel01 [GRAS:FE0E080D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp f_grass_big01 [GRAS:FE0E080E]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\lupinb.nif bounds volume 136.282791137695, height 61 Cathedral Landscapes.esp LupinB [GRAS:FE0E184C]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\grass_big01.nif bounds volume 141.35417175293, height 56 Groundcover.esp f_grass_big01 [GRAS:FE0E080E]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\lupinb.nif FieldGrass08:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp LupinB [GRAS:FE0E184C]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\lupinb.nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Cathedral Landscapes.esp LupinB [GRAS:FE0E184C]>
[01:49] [GetRequiredBillboards] <Debug: Adding Complex grass Groundcover.esp a_rubex01 [GRAS:FE0E0DB2]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp m_buttercup01 [GRAS:FE0E0DB3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp LupinPu [GRAS:FE0E184D]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\grass_big01.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp f_grass_big01 [GRAS:FE0E080E]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\grass_big01.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp f_grass_big01 [GRAS:FE0E080E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp f_hemp_nettle01 [GRAS:FE0E080F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\buttercup01.nif bounds volume 54.1848678588867, height 36 Groundcover.esp m_buttercup01 [GRAS:FE0E0DB3]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\lupinpu.nif bounds volume 136.696746826172, height 60 Cathedral Landscapes.esp LupinPu [GRAS:FE0E184D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp m_mugwort03 [GRAS:FE0E0DB4]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\hemp_nettle01.nif bounds volume 83.7794723510742, height 37 Groundcover.esp f_hemp_nettle01 [GRAS:FE0E080F]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\lupinpu.nif FieldGrass08:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp LupinPu [GRAS:FE0E184D]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\lupinpu.nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Cathedral Landscapes.esp LupinPu [GRAS:FE0E184D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassObjectVT_02 [GRAS:FE0E1853]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\hemp_nettle01.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp f_hemp_nettle01 [GRAS:FE0E080F]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\hemp_nettle01.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp f_hemp_nettle01 [GRAS:FE0E080F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\mugwort03.nif bounds volume 95.6294937133789, height 28 Groundcover.esp m_mugwort03 [GRAS:FE0E0DB4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs01FallForestGrass01Anim [TREE:FE0E02F4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp f_birchforest_debris02 [GRAS:FE0E0810]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrassobjectvt_02.nif bounds volume 139.143814086914, height 79 Cathedral Landscapes.esp FieldGrassObjectVT_02 [GRAS:FE0E1853]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrassobjectvt_02.nif FieldGrass08:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrassObjectVT_02 [GRAS:FE0E1853]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrassobjectvt_02.nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp FieldGrassObjectVT_02 [GRAS:FE0E1853]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs01_fallforestgrass01_grass2.nif bounds volume 2148.55322265625, height 303 Groundcover.esp DirtCliffs01FallForestGrass01Anim [TREE:FE0E02F4]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\birchforest_debris02.nif bounds volume 170.72200012207, height 22 Groundcover.esp f_birchforest_debris02 [GRAS:FE0E0810]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs01FallForestLeaves01Anim [TREE:FE0E02F5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassObjectVT_01 [GRAS:FE0E1854]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp f_birchforest_debris03 [GRAS:FE0E0811]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\birchforest_debris03.nif bounds volume 168.715744018555, height 25 Groundcover.esp f_birchforest_debris03 [GRAS:FE0E0811]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs01_fallforestleaves01_grass2.nif bounds volume 2148.55322265625, height 303 Groundcover.esp DirtCliffs01FallForestLeaves01Anim [TREE:FE0E02F5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp f_grass_med01 [GRAS:FE0E0812]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs02FallForestGrass01Anim [TREE:FE0E02F6]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrassobjectvt_01.nif bounds volume 139.143814086914, height 79 Cathedral Landscapes.esp FieldGrassObjectVT_01 [GRAS:FE0E1854]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrassobjectvt_01.nif FieldGrass08:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrassObjectVT_01 [GRAS:FE0E1854]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrassobjectvt_01.nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp FieldGrassObjectVT_01 [GRAS:FE0E1854]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp ForestLeafPile_tallQUADUV [GRAS:FE0E187B]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs02_fallforestgrass01_grass2.nif bounds volume 1589.03393554687, height 319 Groundcover.esp DirtCliffs02FallForestGrass01Anim [TREE:FE0E02F6]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\grass_med01.nif bounds volume 120.673110961914, height 26 Groundcover.esp f_grass_med01 [GRAS:FE0E0812]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs03FallForestGrass01Anim [TREE:FE0E02F7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp f_birchforest_debris04 [GRAS:FE0E0813]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\forestleafpile_tallquaduv.nif bounds volume 192.169189453125, height 14 Cathedral Landscapes.esp ForestLeafPile_tallQUADUV [GRAS:FE0E187B]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs03_fallforestgrass01_grass2.nif bounds volume 1896.06274414062, height 335 Groundcover.esp DirtCliffs03FallForestGrass01Anim [TREE:FE0E02F7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp ForestLeafPile_tallQUADUV2 [GRAS:FE0E187C]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\birchforest_debris04.nif bounds volume 165.414627075195, height 20 Groundcover.esp f_birchforest_debris04 [GRAS:FE0E0813]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsCornerInFallForest01Anim [TREE:FE0E02F8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp f_fern03 [GRAS:FE0E0814]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffscornerin01_fallforestgrass01_grass2.nif bounds volume 2857.75317382813, height 198 Groundcover.esp DirtCliffsCornerInFallForest01Anim [TREE:FE0E02F8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsCornerOut01FallForestGrass01Anim [TREE:FE0E02F9]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fern03.nif bounds volume 146.020553588867, height 39 Groundcover.esp f_fern03 [GRAS:FE0E0814]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\forestleafpile_tallquaduv2.nif bounds volume 219.690689086914, height 14 Cathedral Landscapes.esp ForestLeafPile_tallQUADUV2 [GRAS:FE0E187C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp ForestLeafPile_tallQUADUV3 [GRAS:FE0E187D]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fern03.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp f_fern03 [GRAS:FE0E0814]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fern03.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp f_fern03 [GRAS:FE0E0814]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp f_fern04 [GRAS:FE0E0815]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffscornerout01_fallforestgrass01_grass2.nif bounds volume 2126.76904296875, height 320 Groundcover.esp DirtCliffsCornerOut01FallForestGrass01Anim [TREE:FE0E02F9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs01Anim [TREE:FE0E02FA]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\forestleafpile_tallquaduv3.nif bounds volume 326.338775634766, height 14 Cathedral Landscapes.esp ForestLeafPile_tallQUADUV3 [GRAS:FE0E187D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp ReachLeafPile_tallQUADUV [GRAS:FE0E1883]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fern04.nif bounds volume 145.701751708984, height 36 Groundcover.esp f_fern04 [GRAS:FE0E0815]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs01_grass.nif bounds volume 2167.36279296875, height 353 Groundcover.esp DirtCliffs01Anim [TREE:FE0E02FA]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs02Anim [TREE:FE0E02FB]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fern04.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp f_fern04 [GRAS:FE0E0815]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fern04.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp f_fern04 [GRAS:FE0E0815]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\releafpile_tallquaduv.nif bounds volume 220.065902709961, height 19 Cathedral Landscapes.esp ReachLeafPile_tallQUADUV [GRAS:FE0E1883]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp f_fern05 [GRAS:FE0E0816]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp ReachLeafPile_tallQUADUV2 [GRAS:FE0E1884]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs02_grass.nif bounds volume 1605.26257324219, height 341 Groundcover.esp DirtCliffs02Anim [TREE:FE0E02FB]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs03Anim [TREE:FE0E02FC]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fern05.nif bounds volume 94.1328811645508, height 36 Groundcover.esp f_fern05 [GRAS:FE0E0816]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\releafpile_tallquaduv2.nif bounds volume 282.157745361328, height 20 Cathedral Landscapes.esp ReachLeafPile_tallQUADUV2 [GRAS:FE0E1884]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp ReachLeafPile_tallQUADUV3 [GRAS:FE0E1885]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs03_grass.nif bounds volume 1900.68542480469, height 377 Groundcover.esp DirtCliffs03Anim [TREE:FE0E02FC]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fern05.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp f_fern05 [GRAS:FE0E0816]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsCornerIn01Anim [TREE:FE0E02FD]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fern05.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp f_fern05 [GRAS:FE0E0816]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp f_moss01 [GRAS:FE0E0817]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\forestleafpile_tallquaduv3.nif bounds volume 326.338775634766, height 14 Cathedral Landscapes.esp ReachLeafPile_tallQUADUV3 [GRAS:FE0E1885]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FlowerGrass09_NoGrass [GRAS:FE0E1886]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffscornerin01_grass.nif bounds volume 2853.43627929687, height 219 Groundcover.esp DirtCliffsCornerIn01Anim [TREE:FE0E02FD]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsCornerOut01Anim [TREE:FE0E02FE]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\moss01.nif bounds volume 150.777984619141, height 25 Groundcover.esp f_moss01 [GRAS:FE0E0817]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp t_tall_grass02 [GRAS:FE0E0818]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\flowergrass09.nif bounds volume 190.021057128906, height 86 Cathedral Landscapes.esp FlowerGrass09_NoGrass [GRAS:FE0E1886]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffscornerout01_grass.nif bounds volume 2126.1240234375, height 354 Groundcover.esp DirtCliffsCornerOut01Anim [TREE:FE0E02FE]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsIsland01Anim [TREE:FE0E02FF]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\flowergrass09.nif FieldGrass08:002 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FlowerGrass09_NoGrass [GRAS:FE0E1886]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\flowergrass09.nif FieldGrass08:002 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Cathedral Landscapes.esp FlowerGrass09_NoGrass [GRAS:FE0E1886]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\tall_grass02.nif bounds volume 96.9226531982422, height 67 Groundcover.esp t_tall_grass02 [GRAS:FE0E0818]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp flowergrassCreepingBell [GRAS:FE0E1888]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffsisland01_grass.nif bounds volume 1641.44116210938, height 344 Groundcover.esp DirtCliffsIsland01Anim [TREE:FE0E02FF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs01AnimSnow [TREE:FE0E0301]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\tall_grass02.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp t_tall_grass02 [GRAS:FE0E0818]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\tall_grass02.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp t_tall_grass02 [GRAS:FE0E0818]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp t_grass_big02 [GRAS:FE0E0819]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\flowergrasscreepingbell.nif bounds volume 208.019226074219, height 94 Cathedral Landscapes.esp flowergrassCreepingBell [GRAS:FE0E1888]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs01_snow.nif bounds volume 2017.80505371094, height 266 Groundcover.esp DirtCliffs01AnimSnow [TREE:FE0E0301]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\flowergrasscreepingbell.nif FieldGrass08:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp flowergrassCreepingBell [GRAS:FE0E1888]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs02AnimSnow [TREE:FE0E0302]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\flowergrasscreepingbell.nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Cathedral Landscapes.esp flowergrassCreepingBell [GRAS:FE0E1888]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp flowergrassSaxifrage_NoGrass [GRAS:FE0E1889]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\grass_big02.nif bounds volume 141.35417175293, height 56 Groundcover.esp t_grass_big02 [GRAS:FE0E0819]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\grass_big02.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp t_grass_big02 [GRAS:FE0E0819]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs02_snow.nif bounds volume 1533.27783203125, height 294 Groundcover.esp DirtCliffs02AnimSnow [TREE:FE0E0302]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\grass_big02.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp t_grass_big02 [GRAS:FE0E0819]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs03AnimSnow [TREE:FE0E0303]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\flowergrasssaxifrage.nif bounds volume 190.021057128906, height 86 Cathedral Landscapes.esp flowergrassSaxifrage_NoGrass [GRAS:FE0E1889]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp t_grass_low01 [GRAS:FE0E081A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp flowergrassSaxifrage_H_NoGrass [GRAS:FE0E188B]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs03_snow.nif bounds volume 1855.82409667969, height 298 Groundcover.esp DirtCliffs03AnimSnow [TREE:FE0E0303]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsCornerIn01AnimSnow [TREE:FE0E0304]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\grass_low01.nif bounds volume 94.9157485961914, height 24 Groundcover.esp t_grass_low01 [GRAS:FE0E081A]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\flowergrasssaxifrage.nif bounds volume 190.021057128906, height 86 Cathedral Landscapes.esp flowergrassSaxifrage_H_NoGrass [GRAS:FE0E188B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp t_grass_low02 [GRAS:FE0E081B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp AixGrass03pf_NoGrass [GRAS:FE0E188C]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffscornerin01_snow.nif bounds volume 2748.67724609375, height 198 Groundcover.esp DirtCliffsCornerIn01AnimSnow [TREE:FE0E0304]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsCornerOut01AnimSnow [TREE:FE0E0305]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\grass_low02.nif bounds volume 94.9157485961914, height 24 Groundcover.esp t_grass_low02 [GRAS:FE0E081B]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\aixgrass03pf.nif bounds volume 135.344009399414, height 95 Cathedral Landscapes.esp AixGrass03pf_NoGrass [GRAS:FE0E188C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp t_grass_med02 [GRAS:FE0E081C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FernGrass01aLight_NoGrass [GRAS:FE0E188E]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffscornerout01_snow.nif bounds volume 2106.31494140625, height 286 Groundcover.esp DirtCliffsCornerOut01AnimSnow [TREE:FE0E0305]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsIsland01AnimSnow [TREE:FE0E0306]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\grass_med02.nif bounds volume 120.673110961914, height 26 Groundcover.esp t_grass_med02 [GRAS:FE0E081C]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\ferngrass01a.nif bounds volume 208.019226074219, height 94 Cathedral Landscapes.esp FernGrass01aLight_NoGrass [GRAS:FE0E188E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp t_heather01 [GRAS:FE0E081D]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\ferngrass01a.nif FieldGrass08:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FernGrass01aLight_NoGrass [GRAS:FE0E188E]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffsisland01_snow.nif bounds volume 1625.32739257813, height 272 Groundcover.esp DirtCliffsIsland01AnimSnow [TREE:FE0E0306]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\ferngrass01a.nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Cathedral Landscapes.esp FernGrass01aLight_NoGrass [GRAS:FE0E188E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs02PineForest03Anim [TREE:FE0E030D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrass01a_NoGrass [GRAS:FE0E188F]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\heather01.nif bounds volume 157.61344909668, height 66 Groundcover.esp t_heather01 [GRAS:FE0E081D]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs02_pineforest03_grass.nif bounds volume 1605.26257324219, height 341 Groundcover.esp DirtCliffs02PineForest03Anim [TREE:FE0E030D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs03PineForest03Anim [TREE:FE0E030E]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrass01a.nif bounds volume 89.6493148803711, height 56 Cathedral Landscapes.esp FieldGrass01a_NoGrass [GRAS:FE0E188F]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\heather01.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp t_heather01 [GRAS:FE0E081D]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass01a.nif FieldGrass08:002 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrass01a_NoGrass [GRAS:FE0E188F]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\heather01.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp t_heather01 [GRAS:FE0E081D]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass01a.nif FieldGrass08:002 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Cathedral Landscapes.esp FieldGrass01a_NoGrass [GRAS:FE0E188F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrass02a_NoGrass [GRAS:FE0E1890]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp t_grass_med01 [GRAS:FE0E081E]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs03_pineforest03_grass.nif bounds volume 1900.68542480469, height 377 Groundcover.esp DirtCliffs03PineForest03Anim [TREE:FE0E030E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsCornerIn01PineForest03Anim [TREE:FE0E030F]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrass02a.nif bounds volume 89.6493148803711, height 56 Cathedral Landscapes.esp FieldGrass02a_NoGrass [GRAS:FE0E1890]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\grass_med01.nif bounds volume 120.673110961914, height 26 Groundcover.esp t_grass_med01 [GRAS:FE0E081E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp p_grass_low03 [GRAS:FE0E081F]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass02a.nif FieldGrass08:002 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrass02a_NoGrass [GRAS:FE0E1890]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffscornerin01_pineforest03_grass.nif bounds volume 2853.43627929687, height 219 Groundcover.esp DirtCliffsCornerIn01PineForest03Anim [TREE:FE0E030F]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass02a.nif FieldGrass08:002 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Cathedral Landscapes.esp FieldGrass02a_NoGrass [GRAS:FE0E1890]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsCornerOut01PineForest03Anim [TREE:FE0E0310]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrass03_NoGrass [GRAS:FE0E1891]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\grass_low03.nif bounds volume 124.398551940918, height 42 Groundcover.esp p_grass_low03 [GRAS:FE0E081F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffscornerout01_pineforest03_grass.nif bounds volume 2126.1240234375, height 354 Groundcover.esp DirtCliffsCornerOut01PineForest03Anim [TREE:FE0E0310]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsIsland01PineForest03Anim [TREE:FE0E0311]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrass03.nif bounds volume 89.6493148803711, height 56 Cathedral Landscapes.esp FieldGrass03_NoGrass [GRAS:FE0E1891]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\grass_low03.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp p_grass_low03 [GRAS:FE0E081F]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\grass_low03.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp p_grass_low03 [GRAS:FE0E081F]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass03.nif FieldGrass08:002 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrass03_NoGrass [GRAS:FE0E1891]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass03.nif FieldGrass08:002 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Cathedral Landscapes.esp FieldGrass03_NoGrass [GRAS:FE0E1891]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp t_grass_big01 [GRAS:FE0E0820]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrass04_NoGrass [GRAS:FE0E1892]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffsisland01_pineforest03_grass.nif bounds volume 1641.44116210938, height 344 Groundcover.esp DirtCliffsIsland01PineForest03Anim [TREE:FE0E0311]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs01FieldGrass01Anim [TREE:FE0E0312]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\grass_big01.nif bounds volume 141.35417175293, height 56 Groundcover.esp t_grass_big01 [GRAS:FE0E0820]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrass04.nif bounds volume 128.972869873047, height 65 Cathedral Landscapes.esp FieldGrass04_NoGrass [GRAS:FE0E1892]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp p_pineforest_debris04 [GRAS:FE0E0821]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrass06_NoGrass [GRAS:FE0E1894]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs01_fieldgrass01_grass3.nif bounds volume 2120.54418945313, height 329 Groundcover.esp DirtCliffs01FieldGrass01Anim [TREE:FE0E0312]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs02FieldGrass01Anim [TREE:FE0E0313]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\pineforest_debris04.nif bounds volume 200.264831542969, height 17 Groundcover.esp p_pineforest_debris04 [GRAS:FE0E0821]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp a_grass_med03 [GRAS:FE0E0C7D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrass06.nif bounds volume 127.157379150391, height 64 Cathedral Landscapes.esp FieldGrass06_NoGrass [GRAS:FE0E1894]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs02_fieldgrass01_grass3.nif bounds volume 1580.54321289062, height 345 Groundcover.esp DirtCliffs02FieldGrass01Anim [TREE:FE0E0313]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs03FieldGrass01Anim [TREE:FE0E0314]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass06.nif FieldGrass08:002 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrass06_NoGrass [GRAS:FE0E1894]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass06.nif FieldGrass08:002 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Cathedral Landscapes.esp FieldGrass06_NoGrass [GRAS:FE0E1894]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp fieldgrassobj0406e03_NoGrass [GRAS:FE0E1895]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\grass_med03.nif bounds volume 120.673110961914, height 26 Groundcover.esp a_grass_med03 [GRAS:FE0E0C7D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp a_grass_big03 [GRAS:FE0E0C7E]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs03_fieldgrass01_grass3.nif bounds volume 1888.42663574219, height 356 Groundcover.esp DirtCliffs03FieldGrass01Anim [TREE:FE0E0314]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsCornerIn01FieldGrass01Anim [TREE:FE0E0315]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrass0406e03.nif bounds volume 190.021057128906, height 86 Cathedral Landscapes.esp fieldgrassobj0406e03_NoGrass [GRAS:FE0E1895]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass0406e03.nif FieldGrass08:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp fieldgrassobj0406e03_NoGrass [GRAS:FE0E1895]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass0406e03.nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Cathedral Landscapes.esp fieldgrassobj0406e03_NoGrass [GRAS:FE0E1895]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\grass_big03.nif bounds volume 141.35417175293, height 56 Groundcover.esp a_grass_big03 [GRAS:FE0E0C7E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp fieldgrassobj0406e15_NoGrass [GRAS:FE0E1896]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffscornerin01_fieldgrass01_grass3.nif bounds volume 2830.98876953125, height 225 Groundcover.esp DirtCliffsCornerIn01FieldGrass01Anim [TREE:FE0E0315]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsCornerOut01FieldGrass01Anim [TREE:FE0E0316]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\grass_big03.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp a_grass_big03 [GRAS:FE0E0C7E]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\grass_big03.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp a_grass_big03 [GRAS:FE0E0C7E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp f_birchforest_debris01g [GRAS:FE0E0CC2]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrass0406e15.nif bounds volume 190.021057128906, height 86 Cathedral Landscapes.esp fieldgrassobj0406e15_NoGrass [GRAS:FE0E1896]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffscornerout01_fieldgrass01_grass3.nif bounds volume 2125.376953125, height 350 Groundcover.esp DirtCliffsCornerOut01FieldGrass01Anim [TREE:FE0E0316]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsIsland01FieldGrass01Anim [TREE:FE0E0317]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass0406e15.nif FieldGrass08:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp fieldgrassobj0406e15_NoGrass [GRAS:FE0E1896]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass0406e15.nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Cathedral Landscapes.esp fieldgrassobj0406e15_NoGrass [GRAS:FE0E1896]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp fieldgrassobj0406e25_NoGrass [GRAS:FE0E1897]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\birchforest_debris01g.nif bounds volume 177.09602355957, height 6 Groundcover.esp f_birchforest_debris01g [GRAS:FE0E0CC2]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp f_birchforest_debris03g [GRAS:FE0E0CC3]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffsisland01_fieldgrass01_grass3.nif bounds volume 1653.30029296875, height 329 Groundcover.esp DirtCliffsIsland01FieldGrass01Anim [TREE:FE0E0317]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs02PineForest01Anim [TREE:FE0E0822]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrass0406e25.nif bounds volume 190.021057128906, height 86 Cathedral Landscapes.esp fieldgrassobj0406e25_NoGrass [GRAS:FE0E1897]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\birchforest_debris03g.nif bounds volume 168.715744018555, height 25 Groundcover.esp f_birchforest_debris03g [GRAS:FE0E0CC3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp p_windy_grass01 [GRAS:FE0E0D8F]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass0406e25.nif FieldGrass08:1 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp fieldgrassobj0406e25_NoGrass [GRAS:FE0E1897]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass0406e25.nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Cathedral Landscapes.esp fieldgrassobj0406e25_NoGrass [GRAS:FE0E1897]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs02_pineforest01_grass.nif bounds volume 1605.26257324219, height 341 Groundcover.esp DirtCliffs02PineForest01Anim [TREE:FE0E0822]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs03PineForest01Anim [TREE:FE0E0823]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrass0406_Short [GRAS:FE0E1898]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs03_pineforest01_grass.nif bounds volume 1900.68542480469, height 377 Groundcover.esp DirtCliffs03PineForest01Anim [TREE:FE0E0823]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsCornerIn01PineForest01Anim [TREE:FE0E0824]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\windy_grass01.nif bounds volume 93.5788421630859, height 48 Groundcover.esp p_windy_grass01 [GRAS:FE0E0D8F]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrass0406_short.nif bounds volume 124.294006347656, height 34 Cathedral Landscapes.esp FieldGrass0406_Short [GRAS:FE0E1898]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\windy_grass01.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp p_windy_grass01 [GRAS:FE0E0D8F]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\windy_grass01.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp p_windy_grass01 [GRAS:FE0E0D8F]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffscornerin01_pineforest01_grass.nif bounds volume 2853.43627929687, height 219 Groundcover.esp DirtCliffsCornerIn01PineForest01Anim [TREE:FE0E0824]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsCornerOut01PineForest01Anim [TREE:FE0E0825]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp p_windy_grass02 [GRAS:FE0E0D90]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass0406_short.nif FieldGrass08:002 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrass0406_Short [GRAS:FE0E1898]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass0406_short.nif FieldGrass08:002 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors Cathedral Landscapes.esp FieldGrass0406_Short [GRAS:FE0E1898]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp ForestLeafPile_tallQUADUV3Dandelion [GRAS:FE0E189A]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffscornerout01_pineforest01_grass.nif bounds volume 2126.1240234375, height 354 Groundcover.esp DirtCliffsCornerOut01PineForest01Anim [TREE:FE0E0825]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsIsland01PineForest01Anim [TREE:FE0E0826]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\windy_grass02.nif bounds volume 116.245429992676, height 48 Groundcover.esp p_windy_grass02 [GRAS:FE0E0D90]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\forestleafpile_tallquaduv3dandelion.nif bounds volume 326.338775634766, height 14 Cathedral Landscapes.esp ForestLeafPile_tallQUADUV3Dandelion [GRAS:FE0E189A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Cathedral Landscapes.esp FieldGrassVT_1_NoGrass [GRAS:FE0E189B]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\windy_grass02.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp p_windy_grass02 [GRAS:FE0E0D90]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\windy_grass02.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp p_windy_grass02 [GRAS:FE0E0D90]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp r_archangel01 [GRAS:FE0E0D91]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffsisland01_pineforest01_grass.nif bounds volume 1641.44116210938, height 344 Groundcover.esp DirtCliffsIsland01PineForest01Anim [TREE:FE0E0826]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs01FrozenMarshGrass01Anim [TREE:FE0E0B7E]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrassvt (1).nif bounds volume 139.143814086914, height 79 Cathedral Landscapes.esp FieldGrassVT_1_NoGrass [GRAS:FE0E189B]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrassvt (1).nif FieldGrass08:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Cathedral Landscapes.esp FieldGrassVT_1_NoGrass [GRAS:FE0E189B]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\archangel01.nif bounds volume 145.838958740234, height 20 Groundcover.esp r_archangel01 [GRAS:FE0E0D91]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fieldgrassvt (1).nif FieldGrass08:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Cathedral Landscapes.esp FieldGrassVT_1_NoGrass [GRAS:FE0E189B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp s_grass_winter_big01 [GRAS:FE0E0D92]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs01_frozenmarshgrass01_grass5.nif bounds volume 2163.21728515625, height 329 Groundcover.esp DirtCliffs01FrozenMarshGrass01Anim [TREE:FE0E0B7E]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs01FrozenMarshLichen01Anim [TREE:FE0E0B7F]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\grass_winter_big01.nif bounds volume 152.440155029297, height 60 Groundcover.esp s_grass_winter_big01 [GRAS:FE0E0D92]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs01_frozenmarshlichen01_grass5.nif bounds volume 2163.21728515625, height 329 Groundcover.esp DirtCliffs01FrozenMarshLichen01Anim [TREE:FE0E0B7F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs02FrozenMarshGrass01Anim [TREE:FE0E0B80]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\grass_winter_big01.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp s_grass_winter_big01 [GRAS:FE0E0D92]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\grass_winter_big01.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp s_grass_winter_big01 [GRAS:FE0E0D92]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp s_grass_winter_med01 [GRAS:FE0E0D93]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs02_frozenmarshgrass01_grass5.nif bounds volume 1599.20227050781, height 345 Groundcover.esp DirtCliffs02FrozenMarshGrass01Anim [TREE:FE0E0B80]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs02FrozenMarshLichen01Anim [TREE:FE0E0B81]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\grass_winter_med01.nif bounds volume 118.612815856934, height 25 Groundcover.esp s_grass_winter_med01 [GRAS:FE0E0D93]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp s_fern_winter01 [GRAS:FE0E0D94]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs02_frozenmarshlichen01_grass5.nif bounds volume 1599.20227050781, height 345 Groundcover.esp DirtCliffs02FrozenMarshLichen01Anim [TREE:FE0E0B81]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs03FrozenMarshGrass01Anim [TREE:FE0E0B82]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fern_winter01.nif bounds volume 222.757720947266, height 74 Groundcover.esp s_fern_winter01 [GRAS:FE0E0D94]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs03_frozenmarshgrass01_grass5.nif bounds volume 1896.89379882813, height 360 Groundcover.esp DirtCliffs03FrozenMarshGrass01Anim [TREE:FE0E0B82]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs03FrozenMarshLichen01Anim [TREE:FE0E0B83]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fern_winter01.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp s_fern_winter01 [GRAS:FE0E0D94]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fern_winter01.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp s_fern_winter01 [GRAS:FE0E0D94]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp r_daisy01 [GRAS:FE0E0D95]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs03_frozenmarshlichen01_grass5.nif bounds volume 1896.89379882813, height 360 Groundcover.esp DirtCliffs03FrozenMarshLichen01Anim [TREE:FE0E0B83]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsCornerIn01FrozenMarshGrass01Anim [TREE:FE0E0B84]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\daisy01.nif bounds volume 63.3166656494141, height 52 Groundcover.esp r_daisy01 [GRAS:FE0E0D95]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp r_grass_big02 [GRAS:FE0E0D96]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffscornerin01_frozenmarshgrass01_grass5.nif bounds volume 2854.4033203125, height 225 Groundcover.esp DirtCliffsCornerIn01FrozenMarshGrass01Anim [TREE:FE0E0B84]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsCornerIn01FrozenMarshLichen01Anim [TREE:FE0E0B85]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\grass_big02.nif bounds volume 141.35417175293, height 56 Groundcover.esp r_grass_big02 [GRAS:FE0E0D96]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffscornerin01_frozenmarshlichen01_grass5.nif bounds volume 2854.4033203125, height 225 Groundcover.esp DirtCliffsCornerIn01FrozenMarshLichen01Anim [TREE:FE0E0B85]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsIsland01FrozenMarshGrass01Anim [TREE:FE0E0B86]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp r_lily_of_the_walley01 [GRAS:FE0E0D97]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffsisland01_frozenmarshgrass01_grass5.nif bounds volume 1653.30029296875, height 329 Groundcover.esp DirtCliffsIsland01FrozenMarshGrass01Anim [TREE:FE0E0B86]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsIsland01FrozenMarshLichen01Anim [TREE:FE0E0B87]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\lily_of_the_walley01.nif bounds volume 119.15535736084, height 34 Groundcover.esp r_lily_of_the_walley01 [GRAS:FE0E0D97]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffsisland01_frozenmarshlichen01_grass5.nif bounds volume 1653.30029296875, height 329 Groundcover.esp DirtCliffsIsland01FrozenMarshLichen01Anim [TREE:FE0E0B87]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsCornerOutFrozenMarshGrass01Anim [TREE:FE0E0B88]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffscornerout01_frozenmarshgrass01_grass5.nif bounds volume 2125.376953125, height 350 Groundcover.esp DirtCliffsCornerOutFrozenMarshGrass01Anim [TREE:FE0E0B88]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs01ReachGrass01Anim [TREE:FE0E0C7F]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\lily_of_the_walley01.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp r_lily_of_the_walley01 [GRAS:FE0E0D97]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\lily_of_the_walley01.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp r_lily_of_the_walley01 [GRAS:FE0E0D97]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp r_curly_grass04 [GRAS:FE0E0D98]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs01_reachgrass01_grass4.nif bounds volume 2122.58544921875, height 310 Groundcover.esp DirtCliffs01ReachGrass01Anim [TREE:FE0E0C7F]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs02ReachGrass01Anim [TREE:FE0E0C80]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\curly_grass04.nif bounds volume 113.490089416504, height 69 Groundcover.esp r_curly_grass04 [GRAS:FE0E0D98]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs02_reachgrass01_grass4.nif bounds volume 1608.08020019531, height 362 Groundcover.esp DirtCliffs02ReachGrass01Anim [TREE:FE0E0C80]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs03ReachGrass01Anim [TREE:FE0E0C81]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\curly_grass04.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp r_curly_grass04 [GRAS:FE0E0D98]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\curly_grass04.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp r_curly_grass04 [GRAS:FE0E0D98]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp r_reach_shrub01 [GRAS:FE0E0D99]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs03_reachgrass01_grass4.nif bounds volume 1895.37170410156, height 373 Groundcover.esp DirtCliffs03ReachGrass01Anim [TREE:FE0E0C81]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsCornerIn01ReachGrass01Anim [TREE:FE0E0C82]>
[01:49] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\arnica_c.dds into C:\users\steamuser\AppData\Local\Temp\TexGen_SSE\6080909E3D9B4A78B8E3669CA513ECA6.dds 0.9921875 0.999938005641427, 0.0078125 0.0078735276034758, 0.0078125 0.0078735276034758>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\reach_shrub01.nif bounds volume 187.898910522461, height 92 Groundcover.esp r_reach_shrub01 [GRAS:FE0E0D99]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffscornerin01_reachgrass01_grass4.nif bounds volume 2855.3955078125, height 249 Groundcover.esp DirtCliffsCornerIn01ReachGrass01Anim [TREE:FE0E0C82]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsCornerOut01ReachGrass01Anim [TREE:FE0E0C83]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\reach_shrub01.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp r_reach_shrub01 [GRAS:FE0E0D99]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\reach_shrub01.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp r_reach_shrub01 [GRAS:FE0E0D99]>
[01:49] [GetRequiredBillboards] <Debug: Adding Complex grass Groundcover.esp r_arnica01 [GRAS:FE0E0307]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp r_tall_grass01 [GRAS:FE0E0308]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp r_moss01 [GRAS:FE0E0D9A]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffscornerout01_reachgrass01_grass4.nif bounds volume 2135.81982421875, height 366 Groundcover.esp DirtCliffsCornerOut01ReachGrass01Anim [TREE:FE0E0C83]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsIsland01ReachGrass01Anim [TREE:FE0E0C84]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\tall_grass01.nif bounds volume 157.46110534668, height 67 Groundcover.esp r_tall_grass01 [GRAS:FE0E0308]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\moss01.nif bounds volume 150.777984619141, height 25 Groundcover.esp r_moss01 [GRAS:FE0E0D9A]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffsisland01_reachgrass01_grass4.nif bounds volume 1670.61340332031, height 354 Groundcover.esp DirtCliffsIsland01ReachGrass01Anim [TREE:FE0E0C84]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp v_arnica01 [GRAS:FE0E0D9B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs01MossAnim [TREE:FE0E0C85]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\tall_grass01.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp r_tall_grass01 [GRAS:FE0E0308]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\tall_grass01.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp r_tall_grass01 [GRAS:FE0E0308]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs01moss_grass.nif bounds volume 2116.07470703125, height 310 Groundcover.esp DirtCliffs01MossAnim [TREE:FE0E0C85]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp r_mugwort01 [GRAS:FE0E0309]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\arnica01.nif bounds volume 69.7495498657227, height 53 Groundcover.esp v_arnica01 [GRAS:FE0E0D9B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs02MossAnim [TREE:FE0E0C86]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp v_daisy01 [GRAS:FE0E0D9C]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\mugwort01.nif bounds volume 128.759460449219, height 37 Groundcover.esp r_mugwort01 [GRAS:FE0E0309]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs02moss_grass.nif bounds volume 1595.77624511719, height 362 Groundcover.esp DirtCliffs02MossAnim [TREE:FE0E0C86]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs03MossAnim [TREE:FE0E0C87]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\daisy01.nif bounds volume 63.3166656494141, height 52 Groundcover.esp v_daisy01 [GRAS:FE0E0D9C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp v_alpine_aster01 [GRAS:FE0E0D9D]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\mugwort01.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp r_mugwort01 [GRAS:FE0E0309]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\mugwort01.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp r_mugwort01 [GRAS:FE0E0309]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp r_curly_grass01 [GRAS:FE0E030A]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs03moss_grass.nif bounds volume 1890.62365722656, height 373 Groundcover.esp DirtCliffs03MossAnim [TREE:FE0E0C87]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsCornerIn01MossAnim [TREE:FE0E0C88]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\alpine_aster01.nif bounds volume 86.8216552734375, height 52 Groundcover.esp v_alpine_aster01 [GRAS:FE0E0D9D]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\curly_grass01.nif bounds volume 127.039367675781, height 42 Groundcover.esp r_curly_grass01 [GRAS:FE0E030A]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\alpine_aster01.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp v_alpine_aster01 [GRAS:FE0E0D9D]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffscornerin01moss_grass.nif bounds volume 2856.85888671875, height 249 Groundcover.esp DirtCliffsCornerIn01MossAnim [TREE:FE0E0C88]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\alpine_aster01.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp v_alpine_aster01 [GRAS:FE0E0D9D]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsCornerOut01MossAnim [TREE:FE0E0C89]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp b_beach_grass01 [GRAS:FE0E0D9E]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffscornerout01moss_grass.nif bounds volume 2120.35913085938, height 366 Groundcover.esp DirtCliffsCornerOut01MossAnim [TREE:FE0E0C89]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsIsland01MossAnim [TREE:FE0E0C8A]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\beach_grass01.nif bounds volume 163, height 57 Groundcover.esp b_beach_grass01 [GRAS:FE0E0D9E]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\curly_grass01.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp r_curly_grass01 [GRAS:FE0E030A]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\curly_grass01.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp r_curly_grass01 [GRAS:FE0E030A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp r_curly_grass02 [GRAS:FE0E030B]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\beach_grass01.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp b_beach_grass01 [GRAS:FE0E0D9E]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\beach_grass01.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp b_beach_grass01 [GRAS:FE0E0D9E]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffsisland01moss_grass.nif bounds volume 1649.36413574219, height 354 Groundcover.esp DirtCliffsIsland01MossAnim [TREE:FE0E0C8A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs02PineForest02Anim [TREE:FE0E0D89]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp w_seaweed01 [GRAS:FE0E0D9F]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\curly_grass02.nif bounds volume 131.415374755859, height 32 Groundcover.esp r_curly_grass02 [GRAS:FE0E030B]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs02_pineforest02_grass.nif bounds volume 1605.26257324219, height 341 Groundcover.esp DirtCliffs02PineForest02Anim [TREE:FE0E0D89]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffs03PineForest02Anim [TREE:FE0E0D8A]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\seaweed01.nif bounds volume 120.540451049805, height 66 Groundcover.esp w_seaweed01 [GRAS:FE0E0D9F]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\curly_grass02.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp r_curly_grass02 [GRAS:FE0E030B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp w_seaweed02 [GRAS:FE0E0DA0]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\curly_grass02.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp r_curly_grass02 [GRAS:FE0E030B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp r_curly_grass03 [GRAS:FE0E030C]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffs03_pineforest02_grass.nif bounds volume 1900.68542480469, height 377 Groundcover.esp DirtCliffs03PineForest02Anim [TREE:FE0E0D8A]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsCornerIn01PineForest02Anim [TREE:FE0E0D8B]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\seaweed02.nif bounds volume 142.049285888672, height 73 Groundcover.esp w_seaweed02 [GRAS:FE0E0DA0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp w_seaweed03 [GRAS:FE0E0DA1]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\curly_grass03.nif bounds volume 157.641998291016, height 30 Groundcover.esp r_curly_grass03 [GRAS:FE0E030C]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp p_hemp_nettle01 [GRAS:FE0E0800]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffscornerin01_pineforest02_grass.nif bounds volume 2853.43627929687, height 219 Groundcover.esp DirtCliffsCornerIn01PineForest02Anim [TREE:FE0E0D8B]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp DirtCliffsCornerOut01PineForest02Anim [TREE:FE0E0D8C]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\seaweed03.nif bounds volume 153.241638183594, height 82 Groundcover.esp w_seaweed03 [GRAS:FE0E0DA1]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp w_eelgrass01 [GRAS:FE0E0DA2]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\hemp_nettle01.nif bounds volume 83.7794723510742, height 37 Groundcover.esp p_hemp_nettle01 [GRAS:FE0E0800]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp p_pineforest_debris01 [GRAS:FE0E0801]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\dirtcliffs\dirtcliffscornerout01_pineforest02_grass.nif bounds volume 2126.1240234375, height 354 Groundcover.esp DirtCliffsCornerOut01PineForest02Anim [TREE:FE0E0D8C]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\eelgrass01.nif bounds volume 121.540115356445, height 59 Groundcover.esp w_eelgrass01 [GRAS:FE0E0DA2]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp a_dead_finish01 [GRAS:FE0E0DA3]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\pineforest_debris01.nif bounds volume 200.264831542969, height 17 Groundcover.esp p_pineforest_debris01 [GRAS:FE0E0801]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp p_archangel01 [GRAS:FE0E0802]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\dead_finish01.nif bounds volume 158.192916870117, height 77 Groundcover.esp a_dead_finish01 [GRAS:FE0E0DA3]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\archangel01.nif bounds volume 145.838958740234, height 20 Groundcover.esp p_archangel01 [GRAS:FE0E0802]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp p_pineforest_debris02 [GRAS:FE0E0803]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\dead_finish01.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp a_dead_finish01 [GRAS:FE0E0DA3]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\dead_finish01.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp a_dead_finish01 [GRAS:FE0E0DA3]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp w_eelgrass02 [GRAS:FE0E0DA4]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\pineforest_debris02.nif bounds volume 172.658615112305, height 22 Groundcover.esp p_pineforest_debris02 [GRAS:FE0E0803]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp p_grass_big01 [GRAS:FE0E0804]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\eelgrass02.nif bounds volume 153.104537963867, height 42 Groundcover.esp w_eelgrass02 [GRAS:FE0E0DA4]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp a_fern05 [GRAS:FE0E0DA5]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\grass_big01.nif bounds volume 141.35417175293, height 56 Groundcover.esp p_grass_big01 [GRAS:FE0E0804]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp p_moss01 [GRAS:FE0E0805]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fern05.nif bounds volume 94.1328811645508, height 36 Groundcover.esp a_fern05 [GRAS:FE0E0DA5]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp a_pineforest_debris02 [GRAS:FE0E0DA6]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\moss01.nif bounds volume 150.777984619141, height 25 Groundcover.esp p_moss01 [GRAS:FE0E0805]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp p_tall_grass01 [GRAS:FE0E0806]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\pineforest_debris02.nif bounds volume 172.658615112305, height 22 Groundcover.esp a_pineforest_debris02 [GRAS:FE0E0DA6]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp a_mugwort02 [GRAS:FE0E0DA7]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\tall_grass01.nif bounds volume 157.46110534668, height 67 Groundcover.esp p_tall_grass01 [GRAS:FE0E0806]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp p_dead_shrub01 [GRAS:FE0E0807]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\mugwort02.nif bounds volume 95.6294937133789, height 28 Groundcover.esp a_mugwort02 [GRAS:FE0E0DA7]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp a_grass_big02 [GRAS:FE0E0DA8]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\dead_shrub01.nif bounds volume 122.943077087402, height 73 Groundcover.esp p_dead_shrub01 [GRAS:FE0E0807]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\dead_shrub01.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp p_dead_shrub01 [GRAS:FE0E0807]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\dead_shrub01.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp p_dead_shrub01 [GRAS:FE0E0807]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\grass_big02.nif bounds volume 141.35417175293, height 56 Groundcover.esp a_grass_big02 [GRAS:FE0E0DA8]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp a_grass_med02 [GRAS:FE0E0DA9]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\grass_med02.nif bounds volume 120.673110961914, height 26 Groundcover.esp a_grass_med02 [GRAS:FE0E0DA9]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp a_dry_weeds01 [GRAS:FE0E0DAB]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\dry_weeds01.nif bounds volume 130.007690429688, height 86 Groundcover.esp a_dry_weeds01 [GRAS:FE0E0DAB]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\dry_weeds01.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp a_dry_weeds01 [GRAS:FE0E0DAB]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\dry_weeds01.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp a_dry_weeds01 [GRAS:FE0E0DAB]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp a_archangel02 [GRAS:FE0E0DAC]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\archangel02.nif bounds volume 145.838958740234, height 20 Groundcover.esp a_archangel02 [GRAS:FE0E0DAC]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp a_fern06 [GRAS:FE0E0DAD]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fern06.nif bounds volume 167.406692504883, height 56 Groundcover.esp a_fern06 [GRAS:FE0E0DAD]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fern06.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp a_fern06 [GRAS:FE0E0DAD]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fern06.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp a_fern06 [GRAS:FE0E0DAD]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp a_fern07 [GRAS:FE0E0DAE]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fern07.nif bounds volume 152.482788085938, height 45 Groundcover.esp a_fern07 [GRAS:FE0E0DAE]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fern07.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp a_fern07 [GRAS:FE0E0DAE]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\fern07.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp a_fern07 [GRAS:FE0E0DAE]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp a_bushy_starwort01 [GRAS:FE0E0DAF]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\bushy_starwort01.nif bounds volume 127.451950073242, height 88 Groundcover.esp a_bushy_starwort01 [GRAS:FE0E0DAF]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\bushy_starwort01.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp a_bushy_starwort01 [GRAS:FE0E0DAF]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\bushy_starwort01.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp a_bushy_starwort01 [GRAS:FE0E0DAF]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp a_grass_low02 [GRAS:FE0E0DB0]>
[01:49] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\grass_low02.nif bounds volume 94.9157485961914, height 24 Groundcover.esp a_grass_low02 [GRAS:FE0E0DB0]>
[01:49] [GetRequiredBillboards] <Debug: Processing Groundcover.esp m_green_weed01 [GRAS:FE0E0DB1]>
[01:49] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\green_weed01.nif bounds volume 168.193344116211, height 91 Groundcover.esp m_green_weed01 [GRAS:FE0E0DB1]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\green_weed01.nif LOD0SG Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Groundcover.esp m_green_weed01 [GRAS:FE0E0DB1]>
[01:49] [AddModel] <Debug: Meshes\landscape\grass\green_weed01.nif LOD0SG Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Groundcover.esp m_green_weed01 [GRAS:FE0E0DB1]>
[01:49] [LoadTexGenPreset] <Debug: Creating C:\tools\DynDOLOD\Edit Scripts\DynDOLOD\Presets\DynDOLOD_SSE_TexGen.ini>
[01:49] [dynCheckPath] <Debug: Processing C:\tools\DynDOLOD\TexGen_Output\>
[01:50] [TwbRender.Create] <Debug: OpenGL version: 4.6.0 NVIDIA 550.120>
[01:50] [TwbRender.Create] <Debug: NumPF 4>
[01:50] [TwbRender.Create] <Debug: I = 0, pf = 79, q = 8258, r = 8>
[01:50] [TwbRender.Create] <Debug: I = 1, pf = 80, q = 8258, r = 8>
[01:50] [TwbRender.Create] <Debug: I = 2, pf = 95, q = 8258, r = 16>
[01:50] [TwbRender.Create] <Debug: I = 3, pf = 96, q = 8258, r = 16>
[01:50] [TwbRender.Create] <Debug: I = 4, pf = 14, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 5, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 6, pf = 14802396, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 7, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 8, pf = 14, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 9, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 10, pf = 1, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 11, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 12, pf = -1477311712, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 13, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 14, pf = 40234976, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 15, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 16, pf = -4055527, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 17, pf = 28671, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 18, pf = -1477302096, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 19, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 20, pf = 14, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 21, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 22, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 23, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 24, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 25, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 26, pf = 14802396, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 27, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 28, pf = 14, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 29, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 30, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 31, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 32, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 33, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 34, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 35, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 36, pf = -4061507, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 37, pf = 28671, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 38, pf = 14802396, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 39, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 40, pf = -2147483630, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 41, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 42, pf = 40235424, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 43, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 44, pf = 4744701, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 45, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 46, pf = -1477302096, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 47, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 48, pf = 14, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 49, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 50, pf = 40235104, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 51, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 52, pf = 4744444, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 53, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 54, pf = 14802396, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 55, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 56, pf = 14, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 57, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 58, pf = 319983552, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 59, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 60, pf = 14802396, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 61, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 62, pf = 305609836, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 63, pf = 0, q = 8258, r = 0>
[01:50] [TwbRender.Create] <Debug: I = 64, pf = 108, q = 8258, r = 0>
[01:50] [TwbRender.MakeCurrent] <Debug: TwbRender.Create Result: 0 aRC: 0 () aDC: A010091>
[01:50] [TwbRender.MakeCurrent] <Debug: Result: 0 aRC: 0 () aDC: 0>
[01:50] [TwbRender.MakeCurrent] <Debug: Result: 0 aRC: 0 () aDC: 0>
[01:50] [TwbRender.MakeCurrent] <Debug: Result: 0 aRC: 0 () aDC: 0>
[01:50] [TwbRender.Create] <Debug: Max texture resolution: 32768 x 32768>
[01:50] [TwbRender.Create] <Debug: Max viewport resolution: 32768 x 32768>
[01:50] [TwbRender.Create] <Debug: Max render resolution: 32768 x 32768>
[01:50] [TwbRender.Create] <Debug: Max samples: 16>
[01:50] [TwbRender.ReserveID] <Debug: Creating 1 TwbRender.Create colorBuffer>
[01:50] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer objects unsupported>
[01:50] [TwbRender.DeleteID] <Debug: Deleting 1 TwbRender.Create renderSample>
[01:50] [TwbRender.Create] <Debug: Framebuffer error: framebuffer objects unsupported: 32768>
[01:50] [TwbRender.ReserveID] <Debug: Creating 1 TwbRender.Create colorBuffer>
[01:52] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer complete>
[01:55] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer complete>
[01:55] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer objects unsupported>