Surprise! We've been running on hardware provided by BuyVM for a few months and wanted to show them a little appreciation.
Running a paste site comes with unique challenges, ones that aren't always obvious and hard to control. As such, BuyVM offered us a home where we could worry less about the hosting side of things and focus on maintaining a clean and useful service! Go check them out and show them some love!
Description: Mission.sqm
Submitted on June 1, 2015 at 10:57 PM

Section 1 (Text)

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version=12;
class Mission
{
	addOns[]=
	{
		"a3_map_altis",
		"A3_Air_F_Beta_Heli_Transport_01",
		"NOR_Units",
		"A3_Air_F_Heli_Heli_Transport_03",
		"A3_Air_F_Heli_Light_01",
		"A3_Weapons_F_Ammoboxes",
		"mcc_sandbox",
		"A3_Characters_F_BLUFOR",
		"a3_characters_f",
		"NOR_Vehicles",
		"nor_tanks",
		"AGM_Medical",
		"AGM_Core",
		"cse_sys_fastroping",
		"A3_Soft_F_Quadbike",
		"cse_sys_combatdeaf",
		"agm_map",
		"agm_explosives",
		"agm_movement",
		"agm_respawn",
		"agm_interaction",
		"agm_nametags",
		"cse_ab_advancedballistics",
		"cse_sys_advanced_interaction",
		"agm_logistics",
		"cse_sys_backblast",
		"cse_sys_equipment",
		"cse_sys_groups",
		"cse_sys_logistics",
		"cse_sys_weaponheat",
		"task_force_radio_items",
		"X39_MedSys_Scripting",
		"alive_main",
		"alive_sys_data",
		"alive_sys_playeroptions",
		"alive_sys_profile",
		"alive_sys_weather",
		"alive_amb_civ_placement",
		"alive_amb_civ_population",
		"alive_mil_opcom",
		"alive_sys_aiskill",
		"alive_mil_cqb",
		"alive_mil_ied",
		"alive_mil_logistics",
		"alive_civ_placement",
		"alive_mil_placement",
		"alive_sup_player_resupply",
		"alive_sup_combatsupport",
		"alive_sup_artillery",
		"alive_sup_cas",
		"alive_mil_c2istar",
		"HAFM_ArmA2_Helis",
		"alive_sup_transport"
	};
	addOnsAuto[]=
	{
		"NOR_Units",
		"A3_Characters_F_BLUFOR",
		"a3_characters_f",
		"X39_MedSys_Scripting",
		"alive_main",
		"alive_sys_playeroptions",
		"alive_sys_profile",
		"alive_sys_weather",
		"alive_amb_civ_placement",
		"alive_amb_civ_population",
		"alive_mil_cqb",
		"alive_mil_ied",
		"alive_mil_logistics",
		"alive_civ_placement",
		"alive_sup_combatsupport",
		"alive_sup_artillery",
		"alive_sup_cas",
		"alive_sup_transport",
		"alive_mil_c2istar",
		"alive_mil_placement",
		"alive_mil_opcom",
		"alive_sup_player_resupply",
		"alive_sys_data",
		"A3_Air_F_Beta_Heli_Transport_01",
		"A3_Air_F_Heli_Heli_Transport_03",
		"A3_Air_F_Heli_Light_01",
		"A3_Weapons_F_Ammoboxes",
		"mcc_sandbox",
		"NOR_Vehicles",
		"AGM_Medical",
		"AGM_Core",
		"HAFM_ArmA2_Helis",
		"cse_sys_fastroping",
		"nor_tanks",
		"A3_Soft_F_Quadbike",
		"a3_map_altis"
	};
	randomSeed=9425211;
	class Intel
	{
		briefingName="VNAF Irak";
		overviewText="VNAF reiser til Irak";
		resistanceWest=0;
		startWeather=0.29999998;
		startWind=0.099999994;
		startWaves=0.099999994;
		forecastWeather=0.29999998;
		forecastWind=0.099999994;
		forecastWaves=0.099999994;
		forecastLightnings=0.099999994;
		year=2035;
		month=6;
		day=24;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
	class Groups
	{
		items=108;
		class Item0
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14603.384,17.91,16741.684};
					azimut=126.322;
					special="NONE";
					id=0;
					side="WEST";
					vehicle="NOR_MM_Desert";
					player="PLAY CDG";
					leader=1;
					rank="COLONEL";
					skill=0.56769568;
					text="ZULU";
				};
			};
		};
		class Item1
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14432.946,19.092705,16312.104};
					id=1;
					side="WEST";
					vehicle="NOR_Spotter_Desert";
					player="PLAY CDG";
					leader=1;
					rank="SERGEANT";
					skill=0.64999998;
					text="DELTA54";
				};
			};
		};
		class Item2
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14439.156,18.950794,16311.58};
					id=2;
					side="WEST";
					vehicle="NOR_Spotter_Desert";
					player="PLAY CDG";
					leader=1;
					rank="SERGEANT";
					skill=0.64999998;
					text="BRAVO52";
				};
			};
		};
		class Item3
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14441.573,18.915344,16311.58};
					id=3;
					side="WEST";
					vehicle="NOR_Spotter_Desert";
					player="PLAY CDG";
					leader=1;
					rank="SERGEANT";
					skill=0.64999998;
					text="BRAVO54";
				};
			};
		};
		class Item4
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14431.178,19.136721,16311.985};
					id=4;
					side="WEST";
					vehicle="NOR_Spotter_Desert";
					player="PLAY CDG";
					leader=1;
					rank="SERGEANT";
					skill=0.64999998;
					text="DELTA52";
				};
			};
		};
		class Item5
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14439.147,18.960663,16313.405};
					id=5;
					side="WEST";
					vehicle="NOR_Sniper_Desert";
					player="PLAY CDG";
					leader=1;
					rank="SERGEANT";
					skill=0.64999998;
					text="BRAVO51";
				};
			};
		};
		class Item6
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14431.264,19.15794,16313.996};
					id=6;
					side="WEST";
					vehicle="NOR_Sniper_Desert";
					player="PLAY CDG";
					leader=1;
					rank="SERGEANT";
					skill=0.64999998;
					text="DELTA51";
				};
			};
		};
		class Item7
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14441.523,18.925909,16313.422};
					id=7;
					side="WEST";
					vehicle="NOR_Sniper_Desert";
					player="PLAY CDG";
					leader=1;
					rank="SERGEANT";
					skill=0.64999998;
					text="BRAVO53";
				};
			};
		};
		class Item8
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14433.019,19.112745,16313.941};
					id=8;
					side="WEST";
					vehicle="NOR_Sniper_Desert";
					player="PLAY CDG";
					leader=1;
					rank="SERGEANT";
					skill=0.64999998;
					text="DELTA53";
				};
			};
		};
		class Item9
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14461.011,18.792122,16302.115};
					id=9;
					side="WEST";
					vehicle="NOR_SL_Desert";
					player="PLAYER COMMANDER";
					leader=1;
					rank="CAPTAIN";
					skill=0.5;
					text="DELTA11";
				};
			};
		};
		class Item10
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14460.586,18.776785,16299.9};
					id=10;
					side="WEST";
					vehicle="NOR_T_S1_Desert";
					player="PLAY CDG";
					leader=1;
					skill=0.44999999;
					text="DELTA14";
				};
			};
		};
		class Item11
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14458.632,18.775356,16299.803};
					id=11;
					side="WEST";
					vehicle="NOR_T_MEDIC_Desert";
					player="PLAY CDG";
					leader=1;
					rank="CORPORAL";
					skill=0.44999999;
					text="DELTA13";
				};
			};
		};
		class Item12
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14456.63,18.775791,16299.617};
					id=12;
					side="WEST";
					vehicle="NOR_T_AR_Desert";
					player="PLAY CDG";
					leader=1;
					rank="CORPORAL";
					skill=0.40000001;
					text="DELTA12";
				};
			};
		};
		class Item13
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14461.925,18.77763,16299.758};
					id=13;
					side="WEST";
					vehicle="NOR_T_S1_Desert";
					player="PLAY CDG";
					leader=1;
					skill=0.40000001;
					text="DELTA15";
				};
			};
		};
		class Item14
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14464.925,18.78163,16299.758};
					id=14;
					side="WEST";
					vehicle="NOR_T_S1_Desert";
					player="PLAY CDG";
					leader=1;
					skill=0.40000001;
					text="DELTA16";
				};
			};
		};
		class Item15
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14462.015,18.766752,16298.109};
					id=15;
					side="WEST";
					vehicle="NOR_SL_Desert";
					player="PLAY CDG";
					leader=1;
					rank="LIEUTENANT";
					skill=0.5;
					text="DELTA21";
				};
			};
		};
		class Item16
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14461.015,18.756264,16296.735};
					id=16;
					side="WEST";
					vehicle="NOR_SL_Desert";
					player="PLAY CDG";
					leader=1;
					skill=0.44999999;
					text="DELTA24";
				};
			};
		};
		class Item17
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14458.775,18.75757,16296.737};
					id=17;
					side="WEST";
					vehicle="NOR_T_MEDIC_Desert";
					player="PLAY CDG";
					leader=1;
					rank="CORPORAL";
					skill=0.44999999;
					text="DELTA23";
				};
			};
		};
		class Item18
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14457.056,18.759365,16296.644};
					id=18;
					side="WEST";
					vehicle="NOR_T_AR_Desert";
					player="PLAY CDG";
					leader=1;
					rank="CORPORAL";
					skill=0.40000001;
					text="DELTA22";
				};
			};
		};
		class Item19
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14463.717,18.75894,16296.596};
					id=19;
					side="WEST";
					vehicle="NOR_T_S1_Desert";
					player="PLAY CDG";
					leader=1;
					skill=0.40000001;
					text="DELTA25";
				};
			};
		};
		class Item20
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14466.717,18.762939,16296.596};
					id=20;
					side="WEST";
					vehicle="NOR_T_S1_Desert";
					player="PLAY CDG";
					leader=1;
					skill=0.40000001;
					text="DELTA26";
				};
			};
		};
		class Item21
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14463.239,18.74795,16295.044};
					id=21;
					side="WEST";
					vehicle="NOR_SL_Desert";
					player="PLAY CDG";
					leader=1;
					rank="SERGEANT";
					skill=0.5;
					text="DELTA31";
				};
			};
		};
		class Item22
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14462.095,18.736338,16293.063};
					id=22;
					side="WEST";
					vehicle="NOR_SL_Desert";
					player="PLAY CDG";
					leader=1;
					skill=0.44999999;
					text="DELTA34";
				};
			};
		};
		class Item23
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14459.812,18.736832,16293.107};
					id=23;
					side="WEST";
					vehicle="NOR_T_MEDIC_Desert";
					player="PLAY CDG";
					leader=1;
					rank="CORPORAL";
					skill=0.44999999;
					text="DELTA33";
				};
			};
		};
		class Item24
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14456.961,18.739597,16292.915};
					id=24;
					side="WEST";
					vehicle="NOR_T_AR_Desert";
					player="PLAY CDG";
					leader=1;
					rank="CORPORAL";
					skill=0.40000001;
					text="DELTA32";
				};
			};
		};
		class Item25
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14464.706,18.736063,16292.967};
					id=25;
					side="WEST";
					vehicle="NOR_T_S1_Desert";
					player="PLAY CDG";
					leader=1;
					skill=0.40000001;
					text="DELTA35";
				};
			};
		};
		class Item26
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14467.706,18.740065,16292.967};
					id=26;
					side="WEST";
					vehicle="NOR_T_S1_Desert";
					player="PLAY CDG";
					leader=1;
					skill=0.40000001;
					text="DELTA36";
				};
			};
		};
		class Item27
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14463.568,18.724033,16290.756};
					id=27;
					side="WEST";
					vehicle="NOR_SL_Desert";
					player="PLAY CDG";
					leader=1;
					rank="SERGEANT";
					skill=0.5;
					text="DELTA41";
				};
			};
		};
		class Item28
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14462.096,18.709293,16288.394};
					id=28;
					side="WEST";
					vehicle="NOR_SL_Desert";
					player="PLAY CDG";
					leader=1;
					skill=0.44999999;
					text="DELTA44";
				};
			};
		};
		class Item29
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14459.622,18.709175,16288.301};
					id=29;
					side="WEST";
					vehicle="NOR_T_MEDIC_Desert";
					player="PLAY CDG";
					leader=1;
					rank="CORPORAL";
					skill=0.44999999;
					text="DELTA43";
				};
			};
		};
		class Item30
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14457.34,18.712839,16288.394};
					id=30;
					side="WEST";
					vehicle="NOR_T_AR_Desert";
					player="PLAY CDG";
					leader=1;
					rank="CORPORAL";
					skill=0.40000001;
					text="DELTA42";
				};
			};
		};
		class Item31
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14464.564,18.708672,16288.301};
					id=31;
					side="WEST";
					vehicle="NOR_T_S1_Desert";
					player="PLAY CDG";
					leader=1;
					skill=0.40000001;
					text="DELTA45";
				};
			};
		};
		class Item32
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14467.564,18.708586,16288.301};
					id=32;
					side="WEST";
					vehicle="NOR_T_S1_Desert";
					player="PLAY CDG";
					leader=1;
					skill=0.40000001;
					text="DELTA46";
				};
			};
		};
		class Item33
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14687.006,17.91,16759.508};
					id=33;
					side="WEST";
					vehicle="NOR_FSK_SL_Multi";
					player="PLAY CDG";
					leader=1;
					rank="COLONEL";
					skill=0.5;
					text="ALFA11";
				};
			};
		};
		class Item34
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14682.896,17.91,16757.289};
					id=34;
					side="WEST";
					vehicle="NOR_FSK_S1_Multi";
					player="PLAY CDG";
					leader=1;
					rank="MAJOR";
					skill=0.44999999;
					text="ALFA14";
				};
			};
		};
		class Item35
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14684.896,17.91,16757.289};
					id=35;
					side="WEST";
					vehicle="NOR_FSK_MEDIC_Multi";
					player="PLAY CDG";
					leader=1;
					rank="MAJOR";
					skill=0.44999999;
					text="ALFA13";
				};
			};
		};
		class Item36
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14686.896,17.91,16757.289};
					id=36;
					side="WEST";
					vehicle="NOR_FSK_AR_Multi";
					player="PLAY CDG";
					leader=1;
					rank="MAJOR";
					skill=0.40000001;
					text="ALFA12";
				};
			};
		};
		class Item37
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14691.896,17.91,16757.289};
					id=37;
					side="WEST";
					vehicle="NOR_FSK_S1_Multi";
					player="PLAY CDG";
					leader=1;
					rank="MAJOR";
					skill=0.40000001;
					text="ALFA16";
				};
			};
		};
		class Item38
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14686.825,17.91,16755.271};
					id=38;
					side="WEST";
					vehicle="NOR_FSK_SL_Multi";
					player="PLAY CDG";
					leader=1;
					rank="MAJOR";
					skill=0.5;
					text="ALFA21";
				};
			};
		};
		class Item39
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14666.155,17.91,16742.703};
					id=39;
					side="WEST";
					vehicle="B_Pilot_F";
					player="PLAY CDG";
					leader=1;
					rank="LIEUTENANT";
					skill=0.40000001;
					text="BIGPAPA11";
				};
			};
		};
		class Item40
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14684.81,17.91,16753.619};
					id=40;
					side="WEST";
					vehicle="NOR_FSK_MEDIC_Multi";
					player="PLAY CDG";
					leader=1;
					rank="MAJOR";
					skill=0.44999999;
					text="ALFA23";
				};
			};
		};
		class Item41
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14686.81,17.91,16753.619};
					id=41;
					side="WEST";
					vehicle="NOR_FSK_AR_Multi";
					player="PLAY CDG";
					leader=1;
					rank="MAJOR";
					skill=0.40000001;
					text="ALFA22";
				};
			};
		};
		class Item42
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14688.81,17.91,16753.619};
					id=42;
					side="WEST";
					vehicle="NOR_FSK_MM_Multi";
					player="PLAY CDG";
					leader=1;
					rank="MAJOR";
					skill=0.40000001;
					text="ALFA25";
				};
			};
		};
		class Item43
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14691.81,17.91,16753.619};
					id=43;
					side="WEST";
					vehicle="NOR_FSK_S1_Multi";
					player="PLAY CDG";
					leader=1;
					rank="MAJOR";
					skill=0.40000001;
					text="ALFA26";
				};
			};
		};
		class Item44
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14688.896,17.91,16757.289};
					id=44;
					side="WEST";
					vehicle="NOR_FSK_MM_Multi";
					player="PLAY CDG";
					leader=1;
					rank="MAJOR";
					skill=0.40000001;
					text="ALFA15";
				};
			};
		};
		class Item45
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14682.81,17.91,16753.619};
					id=45;
					side="WEST";
					vehicle="NOR_FSK_SL_Multi";
					player="PLAY CDG";
					leader=1;
					rank="MAJOR";
					skill=0.44999999;
					text="ALFA24";
				};
			};
		};
		class Item46
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14657.741,17.91,16735.449};
					id=46;
					side="WEST";
					vehicle="B_Pilot_F";
					player="PLAY CDG";
					leader=1;
					rank="LIEUTENANT";
					skill=0.40000001;
					text="SMALLMAMA21";
				};
			};
		};
		class Item47
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14663.554,17.91,16740.471};
					id=47;
					side="WEST";
					vehicle="B_Pilot_F";
					player="PLAY CDG";
					leader=1;
					rank="CAPTAIN";
					skill=0.40000001;
					text="BIGMAMA11";
				};
			};
		};
		class Item48
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14665.093,17.91,16741.373};
					id=48;
					side="WEST";
					vehicle="B_Pilot_F";
					player="PLAY CDG";
					leader=1;
					rank="LIEUTENANT";
					skill=0.40000001;
					text="BIGPAPA21";
				};
			};
		};
		class Item49
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14659.956,17.91,16737.129};
					id=49;
					side="WEST";
					vehicle="B_Pilot_F";
					player="PLAY CDG";
					leader=1;
					rank="LIEUTENANT";
					skill=0.40000001;
					text="SMALLMAMA11";
				};
			};
		};
		class Item50
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14661.661,17.91,16739.088};
					id=50;
					side="WEST";
					vehicle="B_Pilot_F";
					player="PLAY CDG";
					leader=1;
					rank="LIEUTENANT";
					skill=0.40000001;
					text="BIGMAMA21";
				};
			};
		};
		class Item51
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14447.303,18.791187,16299.638};
					id=51;
					side="WEST";
					vehicle="NOR_T_NCO_Desert";
					player="PLAY CDG";
					leader=1;
					rank="CAPTAIN";
					skill=0.64999998;
					text="BRAVO25";
				};
			};
		};
		class Item52
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14448.58,18.790228,16299.75};
					id=52;
					side="WEST";
					vehicle="NOR_T_NCO_Desert";
					player="PLAY CDG";
					leader=1;
					rank="CAPTAIN";
					skill=0.64999998;
					text="BRAVO26";
				};
			};
		};
		class Item53
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14445.041,18.795252,16299.795};
					id=53;
					side="WEST";
					vehicle="NOR_T_MEDIC_Desert";
					player="PLAY CDG";
					leader=1;
					rank="CAPTAIN";
					skill=0.64999998;
					text="BRAVO23";
				};
			};
		};
		class Item54
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14449.592,18.80831,16303.229};
					id=54;
					side="WEST";
					vehicle="NOR_T_NCO_Desert";
					player="PLAY CDG";
					leader=1;
					rank="CAPTAIN";
					skill=0.64999998;
					text="BRAVO16";
				};
			};
		};
		class Item55
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14445.874,18.820179,16303.7};
					id=55;
					side="WEST";
					vehicle="NOR_T_MEDIC_Desert";
					player="PLAY CDG";
					leader=1;
					rank="CAPTAIN";
					skill=0.64999998;
					text="BRAVO13";
				};
			};
		};
		class Item56
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14448.322,18.812689,16303.416};
					id=56;
					side="WEST";
					vehicle="NOR_T_NCO_Desert";
					player="PLAY CDG";
					leader=1;
					rank="CAPTAIN";
					skill=0.64999998;
					text="BRAVO15";
				};
			};
		};
		class Item57
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14444.475,18.827412,16303.562};
					id=57;
					side="WEST";
					vehicle="NOR_T_NCO_Desert";
					player="PLAY CDG";
					leader=1;
					rank="CAPTAIN";
					skill=0.64999998;
					text="BRAVO12";
				};
			};
		};
		class Item58
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14446.592,18.82839,16305.494};
					id=58;
					side="WEST";
					vehicle="NOR_T_CO_Desert";
					player="PLAY CDG";
					leader=1;
					rank="MAJOR";
					skill=0.64999998;
					text="BRAVO11";
				};
			};
		};
		class Item59
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14447.297,18.816216,16303.563};
					id=59;
					side="WEST";
					vehicle="NOR_T_NCO_Desert";
					player="PLAY CDG";
					leader=1;
					rank="CAPTAIN";
					skill=0.64999998;
					text="BRAVO14";
				};
			};
		};
		class Item60
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14446.183,18.803812,16301.308};
					azimut=-30.799;
					id=60;
					side="WEST";
					vehicle="NOR_T_CO_Desert";
					player="PLAY CDG";
					leader=1;
					rank="CAPTAIN";
					skill=0.64999998;
					text="BRAVO21";
				};
			};
		};
		class Item61
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14444.066,18.808626,16299.928};
					id=61;
					side="WEST";
					vehicle="NOR_T_NCO_Desert";
					player="PLAY CDG";
					leader=1;
					rank="CAPTAIN";
					skill=0.64999998;
					text="BRAVO22";
				};
			};
		};
		class Item62
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14446.284,18.793949,16299.849};
					id=62;
					side="WEST";
					vehicle="NOR_T_CO_Desert";
					player="PLAY CDG";
					leader=1;
					rank="CAPTAIN";
					skill=0.64999998;
					text="BRAVO24";
				};
			};
		};
		class Item63
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14273.051,19.410482,16270.536};
					id=63;
					side="WEST";
					vehicle="B_Pilot_F";
					player="PLAY CDG";
					leader=1;
					rank="CAPTAIN";
					skill=0.40000001;
					text="SAFESIERRA21";
				};
			};
		};
		class Item64
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14213.692,20.372986,16202.781};
					azimut=-74.484497;
					id=64;
					side="WEST";
					vehicle="NOR_Crew_Standard";
					player="PLAY CDG";
					leader=1;
					rank="CAPTAIN";
					skill=0.40000001;
					text="CHARLIE11";
				};
			};
		};
		class Item65
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14216.036,20.386936,16202.659};
					azimut=-74.484497;
					id=65;
					side="WEST";
					vehicle="NOR_Crew_Standard";
					player="PLAY CDG";
					leader=1;
					skill=0.40000001;
					text="CHARLIE13";
				};
			};
		};
		class Item66
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14214.128,20.399502,16200.764};
					azimut=-74.484497;
					id=66;
					side="WEST";
					vehicle="NOR_Crew_Standard";
					player="PLAY CDG";
					leader=1;
					rank="CORPORAL";
					skill=0.40000001;
					text="CHARLIE12";
				};
			};
		};
		class Item67
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14210.26,20.399441,16198.74};
					id=67;
					side="WEST";
					vehicle="NOR_Crew_Standard";
					player="PLAY CDG";
					leader=1;
					rank="LIEUTENANT";
					skill=0.40000001;
					text="CHARLIE21";
				};
			};
		};
		class Item68
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14211.904,20.405676,16198.791};
					id=68;
					side="WEST";
					vehicle="NOR_Crew_Standard";
					player="PLAY CDG";
					leader=1;
					skill=0.40000001;
					text="CHARLIE23";
				};
			};
		};
		class Item69
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14211.056,20.413609,16197.092};
					id=69;
					side="WEST";
					vehicle="NOR_Crew_Standard";
					player="PLAY CDG";
					leader=1;
					rank="CORPORAL";
					skill=0.40000001;
					text="CHARLIE22";
				};
			};
		};
		class Item70
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14207.658,20.447893,16195.02};
					id=70;
					side="WEST";
					vehicle="NOR_Crew_Standard";
					player="PLAY CDG";
					leader=1;
					rank="SERGEANT";
					skill=0.40000001;
					text="CHARLIE31";
				};
			};
		};
		class Item71
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14209.516,20.438232,16194.542};
					id=71;
					side="WEST";
					vehicle="NOR_Crew_Standard";
					player="PLAY CDG";
					leader=1;
					skill=0.40000001;
					text="CHARLIE33";
				};
			};
		};
		class Item72
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14208.72,20.488632,16192.577};
					id=72;
					side="WEST";
					vehicle="NOR_Crew_Standard";
					player="PLAY CDG";
					leader=1;
					rank="CORPORAL";
					skill=0.40000001;
					text="CHARLIE32";
				};
			};
		};
		class Item73
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14204.579,20.543209,16189.918};
					id=73;
					side="WEST";
					vehicle="NOR_Crew_Standard";
					player="PLAY CDG";
					leader=1;
					rank="SERGEANT";
					skill=0.40000001;
					text="CHARLIE41";
				};
			};
		};
		class Item74
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14206.543,20.521687,16189.813};
					id=74;
					side="WEST";
					vehicle="NOR_Crew_Standard";
					player="PLAY CDG";
					leader=1;
					skill=0.40000001;
					text="CHARLIE43";
				};
			};
		};
		class Item75
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14205.747,20.541861,16188.219};
					id=75;
					side="WEST";
					vehicle="NOR_Crew_Standard";
					player="PLAY CDG";
					leader=1;
					rank="CORPORAL";
					skill=0.40000001;
					text="CHARLIE42";
				};
			};
		};
		class Item76
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14259.452,19.746483,16259.425};
					id=76;
					side="WEST";
					vehicle="B_Pilot_F";
					player="PLAY CDG";
					leader=1;
					rank="CAPTAIN";
					skill=0.40000001;
					text="SAFESIERRA11";
				};
			};
		};
		class Item77
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14183.463,19.515881,16286.58};
					id=77;
					side="WEST";
					vehicle="NOR_T_MEDIC_Desert";
					player="PLAY CDG";
					leader=1;
					rank="LIEUTENANT";
					skill=0.40000001;
					text="MIKE31";
				};
			};
		};
		class Item78
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14167.48,19.166271,16301.935};
					id=78;
					side="WEST";
					vehicle="NOR_Crew_Standard";
					player="PLAY CDG";
					leader=1;
					rank="CORPORAL";
					skill=0.40000001;
					text="MIKE13";
				};
			};
		};
		class Item79
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14168.918,19.178354,16300.393};
					id=79;
					side="WEST";
					vehicle="NOR_T_MEDIC_Desert";
					player="PLAY CDG";
					leader=1;
					rank="CAPTAIN";
					skill=0.40000001;
					text="MIKE11";
				};
			};
		};
		class Item80
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14169.715,19.186415,16299.278};
					id=80;
					side="WEST";
					vehicle="NOR_T_MEDIC_Desert";
					player="PLAY CDG";
					leader=1;
					rank="SERGEANT";
					skill=0.40000001;
					text="MIKE12";
				};
			};
		};
		class Item81
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14174.223,19.316687,16294.867};
					id=81;
					side="WEST";
					vehicle="NOR_Crew_Standard";
					player="PLAY CDG";
					leader=1;
					rank="CORPORAL";
					skill=0.40000001;
					text="MIKE23";
				};
			};
		};
		class Item82
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14175.395,19.36062,16293.805};
					id=82;
					side="WEST";
					vehicle="NOR_T_MEDIC_Desert";
					player="PLAY CDG";
					leader=1;
					rank="LIEUTENANT";
					skill=0.40000001;
					text="MIKE21";
				};
			};
		};
		class Item83
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14176.563,19.387316,16293.007};
					id=83;
					side="WEST";
					vehicle="NOR_T_MEDIC_Desert";
					player="PLAY CDG";
					leader=1;
					rank="SERGEANT";
					skill=0.40000001;
					text="MIKE22";
				};
			};
		};
		class Item84
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14182.081,19.507324,16287.907};
					id=84;
					side="WEST";
					vehicle="NOR_Crew_Standard";
					player="PLAY CDG";
					leader=1;
					rank="CORPORAL";
					skill=0.40000001;
					text="MIKE33";
				};
			};
		};
		class Item85
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14185.162,19.518354,16285.62};
					id=85;
					side="WEST";
					vehicle="NOR_T_MEDIC_Desert";
					player="PLAY CDG";
					leader=1;
					rank="SERGEANT";
					skill=0.40000001;
					text="MIKE32";
				};
			};
		};
		class Item86
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14433.412,17.45252,16688.547};
					class args
					{
						items=5;
						class Item0
						{
							value="1";
							parentCls="X39_MedSys_Module_BasicModule";
							typeName="DialogOptions_EnableHealthView";
						};
						class Item1
						{
							value="1";
							parentCls="X39_MedSys_Module_BasicModule";
							typeName="DialogOptions_EnableBloodView";
						};
						class Item2
						{
							value="1";
							parentCls="X39_MedSys_Module_BasicModule";
							typeName="DialogOptions_EnableTourniquetView";
						};
						class Item3
						{
							value="1";
							parentCls="X39_MedSys_Module_BasicModule";
							typeName="DialogOptions_EnableLegView";
						};
						class Item4
						{
							value="1";
							parentCls="X39_MedSys_Module_BasicModule";
							typeName="DialogOptions_EnableMorphineView";
						};
					};
					id=86;
					side="LOGIC";
					vehicle="X39_MedSys_Module_BasicModule";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
				};
			};
		};
		class Item87
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={13347.662,17.411259,18211.051};
					class args
					{
						items=8;
						class Item0
						{
							value="true";
							parentCls="ALiVE_require";
							typeName="debug";
						};
						class Item1
						{
							value="warning";
							parentCls="ALiVE_require";
							typeName="ALiVE_Versioning";
						};
						class Item2
						{
							value="true";
							parentCls="ALiVE_require";
							typeName="ALiVE_DISABLESAVE";
						};
						class Item3
						{
							value="0";
							parentCls="ALiVE_require";
							typeName="ALiVE_DISABLEMARKERS";
						};
						class Item4
						{
							value="0";
							parentCls="ALiVE_require";
							typeName="ALiVE_DISABLEADMINACTIONS";
						};
						class Item5
						{
							value="300";
							parentCls="ALiVE_require";
							typeName="ALiVE_GC_INTERVAL";
						};
						class Item6
						{
							value="100";
							parentCls="ALiVE_require";
							typeName="ALiVE_GC_THRESHHOLD";
						};
						class Item7
						{
							value="";
							parentCls="ALiVE_require";
							typeName="ALiVE_GC_INDIVIDUALTYPES";
						};
					};
					id=87;
					side="LOGIC";
					vehicle="ALiVE_require";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
				};
			};
		};
		class Item88
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={13286.91,18.730171,18311.977};
					class args
					{
						items=35;
						class Item0
						{
							value="true";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="debug";
						};
						class Item1
						{
							value="";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="VIEW_DISTANCE";
						};
						class Item2
						{
							value="20000";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="maxVD";
						};
						class Item3
						{
							value="500";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="minVD";
						};
						class Item4
						{
							value="5";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="maxTG";
						};
						class Item5
						{
							value="1";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="minTG";
						};
						class Item6
						{
							value="";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="PERSISTENCE";
						};
						class Item7
						{
							value="true";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="enablePlayerPersistence";
						};
						class Item8
						{
							value="true";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="allowReset";
						};
						class Item9
						{
							value="true";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="allowManualSave";
						};
						class Item10
						{
							value="false";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="allowDiffClass";
						};
						class Item11
						{
							value="true";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="saveLoadout";
						};
						class Item12
						{
							value="true";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="saveAmmo";
						};
						class Item13
						{
							value="true";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="saveHealth";
						};
						class Item14
						{
							value="true";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="savePosition";
						};
						class Item15
						{
							value="true";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="saveScores";
						};
						class Item16
						{
							value="false";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="storeToDB";
						};
						class Item17
						{
							value="0";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="autoSaveTime";
						};
						class Item18
						{
							value="";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="CREW_INFO";
						};
						class Item19
						{
							value="0";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="crewinfo_ui_setting";
						};
						class Item20
						{
							value="";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="PLAYER_TAGS";
						};
						class Item21
						{
							value="modern";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="playertags_style_setting";
						};
						class Item22
						{
							value="false";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="playertags_onview_setting";
						};
						class Item23
						{
							value="true";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="playertags_displayrank_setting";
						};
						class Item24
						{
							value="true";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="playertags_displaygroup_setting";
						};
						class Item25
						{
							value="false";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="playertags_invehicle_setting";
						};
						class Item26
						{
							value="[""CAManBase"", ""Car"", ""Tank"", ""StaticWeapon"", ""Helicopter"", ""Plane""]";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="playertags_targets_setting";
						};
						class Item27
						{
							value="20";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="playertags_distance_setting";
						};
						class Item28
						{
							value="0.75";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="playertags_tolerance_setting";
						};
						class Item29
						{
							value="0.65";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="playertags_scale_setting";
						};
						class Item30
						{
							value="1.1";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="playertags_height_setting";
						};
						class Item31
						{
							value="#FFFFFF";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="playertags_namecolour_setting";
						};
						class Item32
						{
							value="#A8F000";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="playertags_groupcolour_setting";
						};
						class Item33
						{
							value="#FFB300";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="playertags_thisgroupleadernamecolour_setting";
						};
						class Item34
						{
							value="#009D91";
							parentCls="ALiVE_SYS_playeroptions";
							typeName="playertags_thisgroupcolour_setting";
						};
					};
					id=88;
					side="LOGIC";
					vehicle="ALiVE_SYS_playeroptions";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
				};
			};
		};
		class Item89
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={13181.122,19.320744,18318.287};
					class args
					{
						items=8;
						class Item0
						{
							value="true";
							parentCls="ALiVE_sys_profile";
							typeName="debug";
						};
						class Item1
						{
							value="true";
							parentCls="ALiVE_sys_profile";
							typeName="persistent";
						};
						class Item2
						{
							value="IGNORE";
							parentCls="ALiVE_sys_profile";
							typeName="syncronised";
						};
						class Item3
						{
							value="1500";
							parentCls="ALiVE_sys_profile";
							typeName="spawnRadius";
						};
						class Item4
						{
							value="1500";
							parentCls="ALiVE_sys_profile";
							typeName="spawnTypeHeliRadius";
						};
						class Item5
						{
							value="0";
							parentCls="ALiVE_sys_profile";
							typeName="spawnTypeJetRadius";
						};
						class Item6
						{
							value="50";
							parentCls="ALiVE_sys_profile";
							typeName="activeLimiter";
						};
						class Item7
						{
							value="1";
							parentCls="ALiVE_sys_profile";
							typeName="speedModifier";
						};
					};
					id=89;
					side="LOGIC";
					vehicle="ALiVE_sys_profile";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
				};
			};
		};
		class Item90
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={13376.503,17.902168,18307.322};
					class args
					{
						items=6;
						class Item0
						{
							value="true";
							parentCls="ALiVE_sys_weather";
							typeName="weather_debug_setting";
						};
						class Item1
						{
							value="60";
							parentCls="ALiVE_sys_weather";
							typeName="weather_debug_cycle_setting";
						};
						class Item2
						{
							value="4";
							parentCls="ALiVE_sys_weather";
							typeName="weather_initial_setting";
						};
						class Item3
						{
							value="0";
							parentCls="ALiVE_sys_weather";
							typeName="weather_override_setting";
						};
						class Item4
						{
							value="1800";
							parentCls="ALiVE_sys_weather";
							typeName="weather_cycle_delay_setting";
						};
						class Item5
						{
							value="0.2";
							parentCls="ALiVE_sys_weather";
							typeName="weather_cycle_variance_setting";
						};
					};
					id=90;
					side="LOGIC";
					vehicle="ALiVE_sys_weather";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
				};
			};
		};
		class Item91
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={13161.771,20.015045,18394.654};
					class args
					{
						items=9;
						class Item0
						{
							value="false";
							parentCls="ALiVE_amb_civ_placement";
							typeName="debug";
						};
						class Item1
						{
							value="";
							parentCls="ALiVE_amb_civ_placement";
							typeName="taor";
						};
						class Item2
						{
							value="FOB";
							parentCls="ALiVE_amb_civ_placement";
							typeName="blacklist";
						};
						class Item3
						{
							value="160";
							parentCls="ALiVE_amb_civ_placement";
							typeName="sizeFilter";
						};
						class Item4
						{
							value="0";
							parentCls="ALiVE_amb_civ_placement";
							typeName="priorityFilter";
						};
						class Item5
						{
							value="CIV_F";
							parentCls="ALiVE_amb_civ_placement";
							typeName="faction";
						};
						class Item6
						{
							value="1";
							parentCls="ALiVE_amb_civ_placement";
							typeName="placementMultiplier";
						};
						class Item7
						{
							value="0";
							parentCls="ALiVE_amb_civ_placement";
							typeName="ambientVehicleAmount";
						};
						class Item8
						{
							value="CIV_F";
							parentCls="ALiVE_amb_civ_placement";
							typeName="ambientVehicleFaction";
						};
					};
					id=91;
					side="LOGIC";
					vehicle="ALiVE_amb_civ_placement";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
				};
			};
		};
		class Item92
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={13508.879,17.148275,18402.949};
					class args
					{
						items=9;
						class Item0
						{
							value="true";
							parentCls="ALiVE_amb_civ_population";
							typeName="debug";
						};
						class Item1
						{
							value="900";
							parentCls="ALiVE_amb_civ_population";
							typeName="spawnRadius";
						};
						class Item2
						{
							value="900";
							parentCls="ALiVE_amb_civ_population";
							typeName="spawnTypeHeliRadius";
						};
						class Item3
						{
							value="0";
							parentCls="ALiVE_amb_civ_population";
							typeName="spawnTypeJetRadius";
						};
						class Item4
						{
							value="25";
							parentCls="ALiVE_amb_civ_population";
							typeName="activeLimiter";
						};
						class Item5
						{
							value="30";
							parentCls="ALiVE_amb_civ_population";
							typeName="hostilityWest";
						};
						class Item6
						{
							value="30";
							parentCls="ALiVE_amb_civ_population";
							typeName="hostilityEast";
						};
						class Item7
						{
							value="60";
							parentCls="ALiVE_amb_civ_population";
							typeName="hostilityIndep";
						};
						class Item8
						{
							value="[""townelder"",""muezzin"",""politician""]";
							parentCls="ALiVE_amb_civ_population";
							typeName="ambientCivilianRoles";
						};
					};
					id=92;
					side="LOGIC";
					vehicle="ALiVE_amb_civ_population";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
				};
			};
		};
		class Item93
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={13072.605,20.592709,17933.084};
					class args
					{
						items=16;
						class Item0
						{
							value="true";
							parentCls="ALiVE_mil_cqb";
							typeName="CQB_debug_setting";
						};
						class Item1
						{
							value="true";
							parentCls="ALiVE_mil_cqb";
							typeName="CQB_persistent";
						};
						class Item2
						{
							value="client";
							parentCls="ALiVE_mil_cqb";
							typeName="CQB_locality_setting";
						};
						class Item3
						{
							value="regular";
							parentCls="ALiVE_mil_cqb";
							typeName="CQB_TYPE";
						};
						class Item4
						{
							value="all";
							parentCls="ALiVE_mil_cqb";
							typeName="CQB_LOCATIONTYPE";
						};
						class Item5
						{
							value="0.05";
							parentCls="ALiVE_mil_cqb";
							typeName="CQB_spawn_setting";
						};
						class Item6
						{
							value="700";
							parentCls="ALiVE_mil_cqb";
							typeName="CQB_DENSITY";
						};
						class Item7
						{
							value="5";
							parentCls="ALiVE_mil_cqb";
							typeName="CQB_amount";
						};
						class Item8
						{
							value="true";
							parentCls="ALiVE_mil_cqb";
							typeName="CQB_UseDominantFaction";
						};
						class Item9
						{
							value="Cross";
							parentCls="ALiVE_mil_cqb";
							typeName="CQB_TraceGrid";
						};
						class Item10
						{
							value="700";
							parentCls="ALiVE_mil_cqb";
							typeName="CQB_spawndistance";
						};
						class Item11
						{
							value="0";
							parentCls="ALiVE_mil_cqb";
							typeName="CQB_spawndistanceHeli";
						};
						class Item12
						{
							value="0";
							parentCls="ALiVE_mil_cqb";
							typeName="CQB_spawndistanceJet";
						};
						class Item13
						{
							value="OPF_F";
							parentCls="ALiVE_mil_cqb";
							typeName="CQB_FACTIONS";
						};
						class Item14
						{
							value="";
							parentCls="ALiVE_mil_cqb";
							typeName="whitelist";
						};
						class Item15
						{
							value="FOB";
							parentCls="ALiVE_mil_cqb";
							typeName="blacklist";
						};
					};
					id=93;
					side="LOGIC";
					vehicle="ALiVE_mil_cqb";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
					syncId=0;
					synchronizations[]={0,2};
				};
			};
		};
		class Item94
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={13416.366,16.918209,18408.998};
					class args
					{
						items=9;
						class Item0
						{
							value="1";
							parentCls="ALiVE_mil_ied";
							typeName="debug";
						};
						class Item1
						{
							value="";
							parentCls="ALiVE_mil_ied";
							typeName="taor";
						};
						class Item2
						{
							value="FOB";
							parentCls="ALiVE_mil_ied";
							typeName="blacklist";
						};
						class Item3
						{
							value="100";
							parentCls="ALiVE_mil_ied";
							typeName="IED_Threat";
						};
						class Item4
						{
							value="20";
							parentCls="ALiVE_mil_ied";
							typeName="Bomber_Threat";
						};
						class Item5
						{
							value="";
							parentCls="ALiVE_mil_ied";
							typeName="Bomber_Type";
						};
						class Item6
						{
							value="20";
							parentCls="ALiVE_mil_ied";
							typeName="VB_IED_Threat";
						};
						class Item7
						{
							value="EAST";
							parentCls="ALiVE_mil_ied";
							typeName="VB_IED_Side";
						};
						class Item8
						{
							value="0";
							parentCls="ALiVE_mil_ied";
							typeName="Locs_IED";
						};
					};
					id=94;
					side="LOGIC";
					vehicle="ALiVE_mil_ied";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
				};
			};
		};
		class Item95
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={12934.466,21.776604,17936.256};
					class args
					{
						items=10;
						class Item0
						{
							value="true";
							parentCls="ALiVE_mil_logistics";
							typeName="debug";
						};
						class Item1
						{
							value="true";
							parentCls="ALiVE_mil_logistics";
							typeName="persistent";
						};
						class Item2
						{
							value="DYNAMIC";
							parentCls="ALiVE_mil_logistics";
							typeName="type";
						};
						class Item3
						{
							value="10";
							parentCls="ALiVE_mil_logistics";
							typeName="forcePool";
						};
						class Item4
						{
							value="true";
							parentCls="ALiVE_mil_logistics";
							typeName="allowInfantryReinforcement";
						};
						class Item5
						{
							value="true";
							parentCls="ALiVE_mil_logistics";
							typeName="allowMechanisedReinforcement";
						};
						class Item6
						{
							value="true";
							parentCls="ALiVE_mil_logistics";
							typeName="allowMotorisedReinforcement";
						};
						class Item7
						{
							value="true";
							parentCls="ALiVE_mil_logistics";
							typeName="allowArmourReinforcement";
						};
						class Item8
						{
							value="true";
							parentCls="ALiVE_mil_logistics";
							typeName="allowHeliReinforcement";
						};
						class Item9
						{
							value="true";
							parentCls="ALiVE_mil_logistics";
							typeName="allowPlaneReinforcement";
						};
					};
					id=95;
					side="LOGIC";
					vehicle="ALiVE_mil_logistics";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
					syncId=1;
					synchronizations[]={8};
				};
			};
		};
		class Item96
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={13131.988,19.321835,17938.605};
					class args
					{
						items=17;
						class Item0
						{
							value="true";
							parentCls="ALiVE_civ_placement";
							typeName="debug";
						};
						class Item1
						{
							value="Fiende";
							parentCls="ALiVE_civ_placement";
							typeName="taor";
						};
						class Item2
						{
							value="FOB";
							parentCls="ALiVE_civ_placement";
							typeName="blacklist";
						};
						class Item3
						{
							value="All";
							parentCls="ALiVE_civ_placement";
							typeName="clusterType";
						};
						class Item4
						{
							value="160";
							parentCls="ALiVE_civ_placement";
							typeName="sizeFilter";
						};
						class Item5
						{
							value="0";
							parentCls="ALiVE_civ_placement";
							typeName="priorityFilter";
						};
						class Item6
						{
							value="true";
							parentCls="ALiVE_civ_placement";
							typeName="withPlacement";
						};
						class Item7
						{
							value="200";
							parentCls="ALiVE_civ_placement";
							typeName="size";
						};
						class Item8
						{
							value="Random";
							parentCls="ALiVE_civ_placement";
							typeName="type";
						};
						class Item9
						{
							value="1";
							parentCls="ALiVE_civ_placement";
							typeName="readinessLevel";
						};
						class Item10
						{
							value="0";
							parentCls="ALiVE_civ_placement";
							typeName="roadblocks";
						};
						class Item11
						{
							value="";
							parentCls="ALiVE_civ_placement";
							typeName="customInfantryCount";
						};
						class Item12
						{
							value="";
							parentCls="ALiVE_civ_placement";
							typeName="customMotorisedCount";
						};
						class Item13
						{
							value="";
							parentCls="ALiVE_civ_placement";
							typeName="customMechanisedCount";
						};
						class Item14
						{
							value="";
							parentCls="ALiVE_civ_placement";
							typeName="customArmourCount";
						};
						class Item15
						{
							value="";
							parentCls="ALiVE_civ_placement";
							typeName="customSpecOpsCount";
						};
						class Item16
						{
							value="OPF_F";
							parentCls="ALiVE_civ_placement";
							typeName="faction";
						};
					};
					id=96;
					side="LOGIC";
					vehicle="ALiVE_civ_placement";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
					syncId=2;
					synchronizations[]={9,0};
				};
			};
		};
		class Item97
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={13510.478,16.555454,18025.869};
					class args
					{
						items=5;
						class Item0
						{
							value="LaserDesignator";
							parentCls="ALiVE_sup_combatsupport";
							typeName="combatsupport_item";
						};
						class Item1
						{
							value="3";
							parentCls="ALiVE_sup_combatsupport";
							typeName="combatsupport_casrespawnlimit";
						};
						class Item2
						{
							value="3";
							parentCls="ALiVE_sup_combatsupport";
							typeName="combatsupport_transportrespawnlimit";
						};
						class Item3
						{
							value="3";
							parentCls="ALiVE_sup_combatsupport";
							typeName="combatsupport_artyrespawnlimit";
						};
						class Item4
						{
							value="60";
							parentCls="ALiVE_sup_combatsupport";
							typeName="combatsupport_respawn";
						};
					};
					id=97;
					side="LOGIC";
					vehicle="ALiVE_sup_combatsupport";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
					syncId=3;
					synchronizations[]={4,5,6};
				};
			};
		};
		class Item98
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={13579.783,16.115444,17887.516};
					class args
					{
						items=11;
						class Item0
						{
							value="FOX SEVEN";
							parentCls="ALiVE_sup_artillery";
							typeName="artillery_callsign";
						};
						class Item1
						{
							value="B_MBT_01_arty_F";
							parentCls="ALiVE_sup_artillery";
							typeName="artillery_type";
						};
						class Item2
						{
							value="30";
							parentCls="ALiVE_sup_artillery";
							typeName="artillery_he";
						};
						class Item3
						{
							value="30";
							parentCls="ALiVE_sup_artillery";
							typeName="artillery_illum";
						};
						class Item4
						{
							value="30";
							parentCls="ALiVE_sup_artillery";
							typeName="artillery_smoke";
						};
						class Item5
						{
							value="30";
							parentCls="ALiVE_sup_artillery";
							typeName="artillery_guided";
						};
						class Item6
						{
							value="30";
							parentCls="ALiVE_sup_artillery";
							typeName="artillery_cluster";
						};
						class Item7
						{
							value="30";
							parentCls="ALiVE_sup_artillery";
							typeName="artillery_lg";
						};
						class Item8
						{
							value="30";
							parentCls="ALiVE_sup_artillery";
							typeName="artillery_mine";
						};
						class Item9
						{
							value="30";
							parentCls="ALiVE_sup_artillery";
							typeName="artillery_atmine";
						};
						class Item10
						{
							value="16";
							parentCls="ALiVE_sup_artillery";
							typeName="artillery_rockets";
						};
					};
					id=98;
					side="LOGIC";
					vehicle="ALiVE_sup_artillery";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
					syncId=4;
					synchronizations[]={3};
				};
			};
		};
		class Item99
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={13504.985,15.140248,17899};
					class args
					{
						items=4;
						class Item0
						{
							value="EAGLE ONE";
							parentCls="ALiVE_sup_cas";
							typeName="cas_callsign";
						};
						class Item1
						{
							value="B_Heli_Attack_01_F";
							parentCls="ALiVE_sup_cas";
							typeName="cas_type";
						};
						class Item2
						{
							value="0";
							parentCls="ALiVE_sup_cas";
							typeName="cas_height";
						};
						class Item3
						{
							value="";
							parentCls="ALiVE_sup_cas";
							typeName="cas_code";
						};
					};
					id=99;
					side="LOGIC";
					vehicle="ALiVE_sup_cas";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
					syncId=5;
					synchronizations[]={3};
				};
			};
		};
		class Item100
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={13444.995,15.166157,17907.805};
					class args
					{
						items=4;
						class Item0
						{
							value="RODEO TWO";
							parentCls="ALiVE_SUP_TRANSPORT";
							typeName="transport_callsign";
						};
						class Item1
						{
							value="B_Heli_Transport_01_camo_F";
							parentCls="ALiVE_SUP_TRANSPORT";
							typeName="transport_type";
						};
						class Item2
						{
							value="0";
							parentCls="ALiVE_SUP_TRANSPORT";
							typeName="transport_height";
						};
						class Item3
						{
							value="";
							parentCls="ALiVE_SUP_TRANSPORT";
							typeName="transport_code";
						};
					};
					id=100;
					side="LOGIC";
					vehicle="ALiVE_SUP_TRANSPORT";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
					syncId=6;
					synchronizations[]={3};
				};
			};
		};
		class Item101
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={13337.336,18.865658,18398.631};
					class args
					{
						items=21;
						class Item0
						{
							value="true";
							parentCls="ALiVE_MIL_C2ISTAR";
							typeName="debug";
						};
						class Item1
						{
							value="LaserDesignator";
							parentCls="ALiVE_MIL_C2ISTAR";
							typeName="c2_item";
						};
						class Item2
						{
							value="";
							parentCls="ALiVE_MIL_C2ISTAR";
							typeName="TASKING";
						};
						class Item3
						{
							value="true";
							parentCls="ALiVE_MIL_C2ISTAR";
							typeName="persistent";
						};
						class Item4
						{
							value="true";
							parentCls="ALiVE_MIL_C2ISTAR";
							typeName="autoGenerateBlufor";
						};
						class Item5
						{
							value="BLU_F";
							parentCls="ALiVE_MIL_C2ISTAR";
							typeName="autoGenerateBluforFaction";
						};
						class Item6
						{
							value="OPF_F";
							parentCls="ALiVE_MIL_C2ISTAR";
							typeName="autoGenerateBluforEnemyFaction";
						};
						class Item7
						{
							value="true";
							parentCls="ALiVE_MIL_C2ISTAR";
							typeName="autoGenerateOpfor";
						};
						class Item8
						{
							value="OPF_F";
							parentCls="ALiVE_MIL_C2ISTAR";
							typeName="autoGenerateOpforFaction";
						};
						class Item9
						{
							value="BLU_F";
							parentCls="ALiVE_MIL_C2ISTAR";
							typeName="autoGenerateOpforEnemyFaction";
						};
						class Item10
						{
							value="true";
							parentCls="ALiVE_MIL_C2ISTAR";
							typeName="autoGenerateIndfor";
						};
						class Item11
						{
							value="IND_F";
							parentCls="ALiVE_MIL_C2ISTAR";
							typeName="autoGenerateIndforFaction";
						};
						class Item12
						{
							value="OPF_F";
							parentCls="ALiVE_MIL_C2ISTAR";
							typeName="autoGenerateIndforEnemyFaction";
						};
						class Item13
						{
							value="";
							parentCls="ALiVE_MIL_C2ISTAR";
							typeName="INTEL";
						};
						class Item14
						{
							value="false";
							parentCls="ALiVE_MIL_C2ISTAR";
							typeName="displayIntel";
						};
						class Item15
						{
							value="0.1";
							parentCls="ALiVE_MIL_C2ISTAR";
							typeName="intelChance";
						};
						class Item16
						{
							value="false";
							parentCls="ALiVE_MIL_C2ISTAR";
							typeName="friendlyIntel";
						};
						class Item17
						{
							value="2000";
							parentCls="ALiVE_MIL_C2ISTAR";
							typeName="friendlyIntelRadius";
						};
						class Item18
						{
							value="false";
							parentCls="ALiVE_MIL_C2ISTAR";
							typeName="displayMilitarySectors";
						};
						class Item19
						{
							value="false";
							parentCls="ALiVE_MIL_C2ISTAR";
							typeName="displayPlayerSectors";
						};
						class Item20
						{
							value="2";
							parentCls="ALiVE_MIL_C2ISTAR";
							typeName="runEvery";
						};
					};
					id=101;
					side="LOGIC";
					vehicle="ALiVE_MIL_C2ISTAR";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
				};
			};
		};
		class Item102
		{
			side="LOGIC";
			class Vehicles
			{
				items=2;
				class Item0
				{
					position[]={12807.917,22.99313,17949.564};
					class args
					{
						items=20;
						class Item0
						{
							value="true";
							parentCls="ALiVE_mil_placement";
							typeName="debug";
						};
						class Item1
						{
							value="BLUFOR_1";
							parentCls="ALiVE_mil_placement";
							typeName="taor";
						};
						class Item2
						{
							value="";
							parentCls="ALiVE_mil_placement";
							typeName="blacklist";
						};
						class Item3
						{
							value="0";
							parentCls="ALiVE_mil_placement";
							typeName="sizeFilter";
						};
						class Item4
						{
							value="0";
							parentCls="ALiVE_mil_placement";
							typeName="priorityFilter";
						};
						class Item5
						{
							value="false";
							parentCls="ALiVE_mil_placement";
							typeName="withPlacement";
						};
						class Item6
						{
							value="200";
							parentCls="ALiVE_mil_placement";
							typeName="size";
						};
						class Item7
						{
							value="Random";
							parentCls="ALiVE_mil_placement";
							typeName="type";
						};
						class Item8
						{
							value="1500";
							parentCls="ALiVE_mil_placement";
							typeName="randomcamps";
						};
						class Item9
						{
							value="1";
							parentCls="ALiVE_mil_placement";
							typeName="readinessLevel";
						};
						class Item10
						{
							value="";
							parentCls="ALiVE_mil_placement";
							typeName="customInfantryCount";
						};
						class Item11
						{
							value="";
							parentCls="ALiVE_mil_placement";
							typeName="customMotorisedCount";
						};
						class Item12
						{
							value="";
							parentCls="ALiVE_mil_placement";
							typeName="customMechanisedCount";
						};
						class Item13
						{
							value="";
							parentCls="ALiVE_mil_placement";
							typeName="customArmourCount";
						};
						class Item14
						{
							value="";
							parentCls="ALiVE_mil_placement";
							typeName="customSpecOpsCount";
						};
						class Item15
						{
							value="OPF_F";
							parentCls="ALiVE_mil_placement";
							typeName="faction";
						};
						class Item16
						{
							value="true";
							parentCls="ALiVE_mil_placement";
							typeName="createHQ";
						};
						class Item17
						{
							value="false";
							parentCls="ALiVE_mil_placement";
							typeName="placeHelis";
						};
						class Item18
						{
							value="true";
							parentCls="ALiVE_mil_placement";
							typeName="placeSupplies";
						};
						class Item19
						{
							value="0";
							parentCls="ALiVE_mil_placement";
							typeName="ambientVehicleAmount";
						};
					};
					id=102;
					side="LOGIC";
					vehicle="ALiVE_mil_placement";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
					syncId=7;
					synchronizations[]={8};
				};
				class Item1
				{
					position[]={12856.315,21.630407,18089.635};
					class args
					{
						items=9;
						class Item0
						{
							value="true";
							parentCls="ALiVE_mil_OPCOM";
							typeName="debug";
						};
						class Item1
						{
							value="true";
							parentCls="ALiVE_mil_OPCOM";
							typeName="persistent";
						};
						class Item2
						{
							value="invasion";
							parentCls="ALiVE_mil_OPCOM";
							typeName="controltype";
						};
						class Item3
						{
							value="0.9";
							parentCls="ALiVE_mil_OPCOM";
							typeName="reinforcements";
						};
						class Item4
						{
							value="BLU_F";
							parentCls="ALiVE_mil_OPCOM";
							typeName="faction1";
						};
						class Item5
						{
							value="NONE";
							parentCls="ALiVE_mil_OPCOM";
							typeName="faction2";
						};
						class Item6
						{
							value="NONE";
							parentCls="ALiVE_mil_OPCOM";
							typeName="faction3";
						};
						class Item7
						{
							value="NONE";
							parentCls="ALiVE_mil_OPCOM";
							typeName="faction4";
						};
						class Item8
						{
							value="";
							parentCls="ALiVE_mil_OPCOM";
							typeName="factions";
						};
					};
					id=103;
					side="LOGIC";
					vehicle="ALiVE_mil_OPCOM";
					lock="UNLOCKED";
					skill=0.60000002;
					syncId=8;
					synchronizations[]={7,1};
				};
			};
		};
		class Item103
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={13230.902,17.682167,18081.24};
					class args
					{
						items=9;
						class Item0
						{
							value="true";
							parentCls="ALiVE_mil_OPCOM";
							typeName="debug";
						};
						class Item1
						{
							value="true";
							parentCls="ALiVE_mil_OPCOM";
							typeName="persistent";
						};
						class Item2
						{
							value="asymmetric";
							parentCls="ALiVE_mil_OPCOM";
							typeName="controltype";
						};
						class Item3
						{
							value="0.9";
							parentCls="ALiVE_mil_OPCOM";
							typeName="reinforcements";
						};
						class Item4
						{
							value="OPF_F";
							parentCls="ALiVE_mil_OPCOM";
							typeName="faction1";
						};
						class Item5
						{
							value="IND_F";
							parentCls="ALiVE_mil_OPCOM";
							typeName="faction2";
						};
						class Item6
						{
							value="BLU_G_F";
							parentCls="ALiVE_mil_OPCOM";
							typeName="faction3";
						};
						class Item7
						{
							value="OPF_G_F";
							parentCls="ALiVE_mil_OPCOM";
							typeName="faction4";
						};
						class Item8
						{
							value="";
							parentCls="ALiVE_mil_OPCOM";
							typeName="factions";
						};
					};
					id=104;
					side="LOGIC";
					vehicle="ALiVE_mil_OPCOM";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
					syncId=9;
					synchronizations[]={11,10,2};
				};
			};
		};
		class Item104
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={13281.437,15.990646,17933.713};
					class args
					{
						items=10;
						class Item0
						{
							value="true";
							parentCls="ALiVE_mil_logistics";
							typeName="debug";
						};
						class Item1
						{
							value="true";
							parentCls="ALiVE_mil_logistics";
							typeName="persistent";
						};
						class Item2
						{
							value="DYNAMIC";
							parentCls="ALiVE_mil_logistics";
							typeName="type";
						};
						class Item3
						{
							value="10";
							parentCls="ALiVE_mil_logistics";
							typeName="forcePool";
						};
						class Item4
						{
							value="true";
							parentCls="ALiVE_mil_logistics";
							typeName="allowInfantryReinforcement";
						};
						class Item5
						{
							value="false";
							parentCls="ALiVE_mil_logistics";
							typeName="allowMechanisedReinforcement";
						};
						class Item6
						{
							value="true";
							parentCls="ALiVE_mil_logistics";
							typeName="allowMotorisedReinforcement";
						};
						class Item7
						{
							value="false";
							parentCls="ALiVE_mil_logistics";
							typeName="allowArmourReinforcement";
						};
						class Item8
						{
							value="false";
							parentCls="ALiVE_mil_logistics";
							typeName="allowHeliReinforcement";
						};
						class Item9
						{
							value="false";
							parentCls="ALiVE_mil_logistics";
							typeName="allowPlaneReinforcement";
						};
					};
					id=105;
					side="LOGIC";
					vehicle="ALiVE_mil_logistics";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
					syncId=10;
					synchronizations[]={9};
				};
			};
		};
		class Item105
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={13569.777,15.367813,18296.949};
					class args
					{
						items=5;
						class Item0
						{
							value="LaserDesignator";
							parentCls="ALiVE_SUP_PLAYER_RESUPPLY";
							typeName="pr_item";
						};
						class Item1
						{
							value="FACTION";
							parentCls="ALiVE_SUP_PLAYER_RESUPPLY";
							typeName="pr_restrictionType";
						};
						class Item2
						{
							value="true";
							parentCls="ALiVE_SUP_PLAYER_RESUPPLY";
							typeName="pr_restrictionDeliveryAirDrop";
						};
						class Item3
						{
							value="true";
							parentCls="ALiVE_SUP_PLAYER_RESUPPLY";
							typeName="pr_restrictionDeliveryInsert";
						};
						class Item4
						{
							value="true";
							parentCls="ALiVE_SUP_PLAYER_RESUPPLY";
							typeName="pr_restrictionDeliveryConvoy";
						};
					};
					id=106;
					side="LOGIC";
					vehicle="ALiVE_SUP_PLAYER_RESUPPLY";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
				};
			};
		};
		class Item106
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={13196.669,18.002377,17929.637};
					class args
					{
						items=20;
						class Item0
						{
							value="false";
							parentCls="ALiVE_mil_placement";
							typeName="debug";
						};
						class Item1
						{
							value="Fiende";
							parentCls="ALiVE_mil_placement";
							typeName="taor";
						};
						class Item2
						{
							value="FOB";
							parentCls="ALiVE_mil_placement";
							typeName="blacklist";
						};
						class Item3
						{
							value="0";
							parentCls="ALiVE_mil_placement";
							typeName="sizeFilter";
						};
						class Item4
						{
							value="0";
							parentCls="ALiVE_mil_placement";
							typeName="priorityFilter";
						};
						class Item5
						{
							value="true";
							parentCls="ALiVE_mil_placement";
							typeName="withPlacement";
						};
						class Item6
						{
							value="800";
							parentCls="ALiVE_mil_placement";
							typeName="size";
						};
						class Item7
						{
							value="Random";
							parentCls="ALiVE_mil_placement";
							typeName="type";
						};
						class Item8
						{
							value="1000";
							parentCls="ALiVE_mil_placement";
							typeName="randomcamps";
						};
						class Item9
						{
							value="1";
							parentCls="ALiVE_mil_placement";
							typeName="readinessLevel";
						};
						class Item10
						{
							value="";
							parentCls="ALiVE_mil_placement";
							typeName="customInfantryCount";
						};
						class Item11
						{
							value="";
							parentCls="ALiVE_mil_placement";
							typeName="customMotorisedCount";
						};
						class Item12
						{
							value="";
							parentCls="ALiVE_mil_placement";
							typeName="customMechanisedCount";
						};
						class Item13
						{
							value="";
							parentCls="ALiVE_mil_placement";
							typeName="customArmourCount";
						};
						class Item14
						{
							value="";
							parentCls="ALiVE_mil_placement";
							typeName="customSpecOpsCount";
						};
						class Item15
						{
							value="OPF_F";
							parentCls="ALiVE_mil_placement";
							typeName="faction";
						};
						class Item16
						{
							value="true";
							parentCls="ALiVE_mil_placement";
							typeName="createHQ";
						};
						class Item17
						{
							value="false";
							parentCls="ALiVE_mil_placement";
							typeName="placeHelis";
						};
						class Item18
						{
							value="true";
							parentCls="ALiVE_mil_placement";
							typeName="placeSupplies";
						};
						class Item19
						{
							value="0.6";
							parentCls="ALiVE_mil_placement";
							typeName="ambientVehicleAmount";
						};
					};
					id=107;
					side="LOGIC";
					vehicle="ALiVE_mil_placement";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
					syncId=11;
					synchronizations[]={9};
				};
			};
		};
		class Item107
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={13447.584,17.466745,18306.49};
					class args
					{
						items=8;
						class Item0
						{
							value="true";
							parentCls="ALiVE_sys_data";
							typeName="debug";
						};
						class Item1
						{
							value="CouchDB";
							parentCls="ALiVE_sys_data";
							typeName="source";
						};
						class Item2
						{
							value="true";
							parentCls="ALiVE_sys_data";
							typeName="saveDateTime";
						};
						class Item3
						{
							value="false";
							parentCls="ALiVE_sys_data";
							typeName="disableStats";
						};
						class Item4
						{
							value="false";
							parentCls="ALiVE_sys_data";
							typeName="disableAAR";
						};
						class Item5
						{
							value="false";
							parentCls="ALiVE_sys_data";
							typeName="disablePerf";
						};
						class Item6
						{
							value="true";
							parentCls="ALiVE_sys_data";
							typeName="disablePerfMon";
						};
						class Item7
						{
							value="[['entities',150],['vehicles',300],['agents',450],['allDead',600],['objects',750],['triggers',900]]";
							parentCls="ALiVE_sys_data";
							typeName="customPerfMonCode";
						};
					};
					id=108;
					side="LOGIC";
					vehicle="ALiVE_sys_data";
					leader=1;
					lock="UNLOCKED";
					skill=0.60000002;
				};
			};
		};
	};
	class Vehicles
	{
		items=90;
		class Item0
		{
			position[]={14659.313,17.91,16708.232};
			azimut=-49.882801;
			special="NONE";
			id=109;
			side="EMPTY";
			vehicle="B_Heli_Transport_01_camo_F";
			leader=1;
			skill=0.56769568;
		};
		class Item1
		{
			position[]={14642.926,17.91,16688.852};
			azimut=-49.882801;
			special="NONE";
			id=110;
			side="EMPTY";
			vehicle="B_Heli_Transport_01_camo_F";
			leader=1;
			skill=0.56769568;
		};
		class Item2
		{
			position[]={14662.354,17.91,16670.475};
			azimut=-49.882801;
			special="NONE";
			id=111;
			side="EMPTY";
			vehicle="B_Heli_Transport_01_camo_F";
			leader=1;
			skill=0.56769568;
		};
		class Item3
		{
			position[]={14680.291,17.91,16689.277};
			azimut=-49.882801;
			special="NONE";
			id=112;
			side="EMPTY";
			vehicle="B_Heli_Transport_01_camo_F";
			leader=1;
			skill=0.56769568;
		};
		class Item4
		{
			position[]={14696.725,17.91,16705.625};
			azimut=-49.882801;
			special="NONE";
			id=113;
			side="EMPTY";
			vehicle="B_Heli_Transport_01_camo_F";
			leader=1;
			skill=0.56769568;
		};
		class Item5
		{
			position[]={14676.446,17.91,16724.963};
			azimut=-49.882801;
			special="NONE";
			id=114;
			side="EMPTY";
			vehicle="B_Heli_Transport_01_camo_F";
			leader=1;
			skill=0.56769568;
		};
		class Item6
		{
			position[]={14704.862,17.91,16735.672};
			azimut=-49.882801;
			special="NONE";
			id=115;
			side="EMPTY";
			vehicle="B_Heli_Transport_03_F";
			leader=1;
			skill=0.56769568;
		};
		class Item7
		{
			position[]={14721.716,17.91,16753.742};
			azimut=-49.882801;
			special="NONE";
			id=116;
			side="EMPTY";
			vehicle="B_Heli_Transport_03_F";
			leader=1;
			skill=0.56769568;
		};
		class Item8
		{
			position[]={14739.909,17.91,16773.248};
			azimut=-49.882801;
			special="NONE";
			id=117;
			side="EMPTY";
			vehicle="B_Heli_Transport_03_F";
			leader=1;
			skill=0.56769568;
		};
		class Item9
		{
			position[]={14623.629,17.91,16668.662};
			azimut=-49.882801;
			special="NONE";
			id=118;
			side="EMPTY";
			vehicle="B_Heli_Light_01_F";
			leader=1;
			skill=0.56769568;
		};
		class Item10
		{
			position[]={14610.737,17.91,16655.998};
			azimut=-47.784561;
			special="NONE";
			id=119;
			side="EMPTY";
			vehicle="B_Heli_Light_01_F";
			leader=1;
			skill=0.56769568;
		};
		class Item11
		{
			position[]={14629.395,17.91,16638.678};
			azimut=-49.882801;
			special="NONE";
			id=120;
			side="EMPTY";
			vehicle="B_Heli_Light_01_F";
			leader=1;
			skill=0.56769568;
		};
		class Item12
		{
			position[]={14643.549,17.91,16653.887};
			azimut=-49.882801;
			special="NONE";
			id=121;
			side="EMPTY";
			vehicle="B_Heli_Light_01_F";
			leader=1;
			skill=0.56769568;
		};
		class Item13
		{
			position[]={14263.656,25.923637,16208.492};
			azimut=-49.882801;
			special="NONE";
			id=122;
			side="EMPTY";
			vehicle="Box_NATO_AmmoVeh_F";
			leader=1;
			skill=0.56769568;
		};
		class Item14
		{
			position[]={14276.909,26.07366,16201.203};
			azimut=-49.882801;
			special="NONE";
			id=123;
			side="EMPTY";
			vehicle="Box_NATO_AmmoVeh_F";
			leader=1;
			skill=0.56769568;
		};
		class Item15
		{
			position[]={14269.624,25.757189,16218.465};
			azimut=-49.882801;
			special="NONE";
			id=124;
			side="EMPTY";
			vehicle="MCC_crateFuel";
			leader=1;
			skill=0.56769568;
		};
		class Item16
		{
			position[]={14282.322,25.866375,16209.404};
			azimut=-49.882801;
			special="NONE";
			id=125;
			side="EMPTY";
			vehicle="MCC_crateFuel";
			leader=1;
			skill=0.56769568;
		};
		class Item17
		{
			position[]={14615.301,17.91,16738.701};
			special="NONE";
			id=126;
			side="EMPTY";
			vehicle="NOR_MRAP1_HMG_Desert";
			skill=0.60000002;
		};
		class Item18
		{
			position[]={14621.749,17.91,16744.852};
			special="NONE";
			id=127;
			side="EMPTY";
			vehicle="NOR_MRAP1_HMG_Desert";
			skill=0.60000002;
		};
		class Item19
		{
			position[]={14630.168,17.91,16748.043};
			special="NONE";
			id=128;
			side="EMPTY";
			vehicle="NOR_MRAP1_HMG_Desert";
			skill=0.60000002;
		};
		class Item20
		{
			position[]={14640.258,17.91,16750.094};
			special="NONE";
			id=129;
			side="EMPTY";
			vehicle="NOR_MRAP1_HMG_Desert";
			skill=0.60000002;
		};
		class Item21
		{
			position[]={14494.527,18.72596,16294.766};
			azimut=-407.96027;
			special="NONE";
			id=130;
			side="EMPTY";
			vehicle="NOR_MRAP1_HMG_Desert";
			skill=0.60000002;
		};
		class Item22
		{
			position[]={14498.143,18.777485,16298.797};
			azimut=-47.626152;
			special="NONE";
			id=131;
			side="EMPTY";
			vehicle="NOR_MRAP1_HMG_Desert";
			skill=0.60000002;
		};
		class Item23
		{
			position[]={14506.159,18.753544,16306.948};
			azimut=-51.144417;
			special="NONE";
			id=132;
			side="EMPTY";
			vehicle="NOR_MRAP1_HMG_Desert";
			skill=0.60000002;
		};
		class Item24
		{
			position[]={14502.126,18.76259,16303.008};
			azimut=-50.627525;
			special="NONE";
			id=133;
			side="EMPTY";
			vehicle="NOR_MRAP1_HMG_Desert";
			skill=0.60000002;
		};
		class Item25
		{
			position[]={14510.023,18.723856,16310.895};
			azimut=-50.420696;
			special="NONE";
			id=134;
			side="EMPTY";
			vehicle="NOR_MRAP1_HMG_Desert";
			skill=0.60000002;
		};
		class Item26
		{
			position[]={14513.558,18.698275,16314.936};
			azimut=-46.976547;
			special="NONE";
			id=135;
			side="EMPTY";
			vehicle="NOR_MRAP1_HMG_Desert";
			skill=0.60000002;
		};
		class Item27
		{
			position[]={14517.577,18.643379,16318.845};
			azimut=-49.384953;
			special="NONE";
			id=136;
			side="EMPTY";
			vehicle="NOR_MRAP1_HMG_Desert";
			skill=0.60000002;
		};
		class Item28
		{
			position[]={14529.689,18.418339,16331.302};
			azimut=-50.626945;
			special="NONE";
			id=137;
			side="EMPTY";
			vehicle="NOR_MRAP1_HMG_Desert";
			skill=0.60000002;
		};
		class Item29
		{
			position[]={14521.405,18.59687,16322.998};
			azimut=-50.4744;
			special="NONE";
			id=138;
			side="EMPTY";
			vehicle="NOR_MRAP1_HMG_Desert";
			skill=0.60000002;
		};
		class Item30
		{
			position[]={14525.818,18.498121,16327.352};
			azimut=-51.687984;
			special="NONE";
			id=139;
			side="EMPTY";
			vehicle="NOR_MRAP1_HMG_Desert";
			skill=0.60000002;
		};
		class Item31
		{
			position[]={14533.583,18.31142,16335.58};
			azimut=-48.341515;
			special="NONE";
			id=140;
			side="EMPTY";
			vehicle="NOR_MRAP1_HMG_Desert";
			skill=0.60000002;
		};
		class Item32
		{
			position[]={14538.118,18.187332,16339.969};
			azimut=-48.062805;
			special="NONE";
			id=141;
			side="EMPTY";
			vehicle="NOR_MRAP1_HMG_Desert";
			skill=0.60000002;
		};
		class Item33
		{
			position[]={14595.378,17.91,16735.037};
			azimut=-56.855598;
			special="NONE";
			id=142;
			side="EMPTY";
			vehicle="AGM_Box_Medical";
			leader=1;
			skill=0.56769568;
		};
		class Item34
		{
			position[]={14597.968,17.91,16732.916};
			azimut=-56.855598;
			special="NONE";
			id=143;
			side="EMPTY";
			vehicle="AGM_Box_Misc";
			leader=1;
			skill=0.56769568;
		};
		class Item35
		{
			position[]={14600.04,17.91,16730.607};
			azimut=-56.855598;
			special="NONE";
			id=144;
			side="EMPTY";
			vehicle="Box_NATO_Ammo_F";
			leader=1;
			skill=0.56769568;
		};
		class Item36
		{
			position[]={14602.723,17.91,16727.92};
			azimut=-56.855598;
			special="NONE";
			id=145;
			side="EMPTY";
			vehicle="Box_NATO_Ammo_F";
			leader=1;
			skill=0.56769568;
		};
		class Item37
		{
			position[]={14605.125,17.91,16726.037};
			azimut=-56.855598;
			special="NONE";
			id=146;
			side="EMPTY";
			vehicle="Box_NATO_Ammo_F";
			leader=1;
			skill=0.56769568;
		};
		class Item38
		{
			position[]={14158.712,19.581161,16264.054};
			azimut=-56.855598;
			special="NONE";
			id=147;
			side="EMPTY";
			vehicle="AGM_Box_Medical";
			leader=1;
			skill=0.56769568;
		};
		class Item39
		{
			position[]={14162.055,19.583553,16262.779};
			azimut=-56.855598;
			special="NONE";
			id=148;
			side="EMPTY";
			vehicle="AGM_Box_Medical";
			leader=1;
			skill=0.56769568;
		};
		class Item40
		{
			position[]={14165.115,19.650583,16261.743};
			azimut=-56.855598;
			special="NONE";
			id=149;
			side="EMPTY";
			vehicle="AGM_Box_Medical";
			leader=1;
			skill=0.56769568;
		};
		class Item41
		{
			position[]={14492.506,18.836803,16315.116};
			azimut=-56.855598;
			special="NONE";
			id=150;
			side="EMPTY";
			vehicle="Box_NATO_Ammo_F";
			leader=1;
			skill=0.56769568;
		};
		class Item42
		{
			position[]={14494.295,18.834299,16316.814};
			azimut=-56.855598;
			special="NONE";
			id=151;
			side="EMPTY";
			vehicle="Box_NATO_Ammo_F";
			leader=1;
			skill=0.56769568;
		};
		class Item43
		{
			position[]={14496.32,18.831095,16318.462};
			azimut=-56.855598;
			special="NONE";
			id=152;
			side="EMPTY";
			vehicle="Box_NATO_Ammo_F";
			leader=1;
			skill=0.56769568;
		};
		class Item44
		{
			position[]={14272.746,19.803453,16251.59};
			azimut=-56.855598;
			special="NONE";
			id=153;
			side="EMPTY";
			vehicle="UH60M_MEV";
			leader=1;
			skill=0.56769568;
		};
		class Item45
		{
			position[]={14286.641,19.668486,16264.486};
			azimut=-56.855598;
			special="NONE";
			id=154;
			side="EMPTY";
			vehicle="UH60M_MEV";
			leader=1;
			skill=0.56769568;
		};
		class Item46
		{
			position[]={14226.978,20.361195,16198.15};
			azimut=-56.855598;
			special="NONE";
			id=155;
			side="EMPTY";
			vehicle="NOR_APC_Tracked_Desert";
			leader=1;
			skill=0.56769568;
		};
		class Item47
		{
			position[]={14238.784,20.435499,16190.767};
			azimut=-59.016808;
			special="NONE";
			id=156;
			side="EMPTY";
			vehicle="NOR_APC_Tracked_Desert";
			leader=1;
			skill=0.56769568;
		};
		class Item48
		{
			position[]={14250.59,20.599752,16183.878};
			azimut=-56.855598;
			special="NONE";
			id=157;
			side="EMPTY";
			vehicle="NOR_APC_Tracked_Desert";
			leader=1;
			skill=0.56769568;
		};
		class Item49
		{
			position[]={14223.291,20.383541,16191.756};
			azimut=-56.855598;
			special="NONE";
			id=158;
			side="EMPTY";
			vehicle="NOR_APC_Tracked_Desert";
			leader=1;
			skill=0.56769568;
		};
		class Item50
		{
			position[]={14234.851,20.519852,16184.246};
			azimut=-56.855598;
			special="NONE";
			id=159;
			side="EMPTY";
			vehicle="NOR_APC_Tracked_Desert";
			leader=1;
			skill=0.56769568;
		};
		class Item51
		{
			position[]={14246.163,20.649157,16176.857};
			azimut=-56.855598;
			special="NONE";
			id=160;
			side="EMPTY";
			vehicle="NOR_APC_Tracked_Desert";
			leader=1;
			skill=0.56769568;
		};
		class Item52
		{
			position[]={14216.563,20.457775,16184.281};
			azimut=-56.855598;
			special="NONE";
			id=161;
			side="EMPTY";
			vehicle="NOR_MBT_Desert";
			leader=1;
			skill=0.56769568;
		};
		class Item53
		{
			position[]={14228.572,20.599211,16176.722};
			azimut=-56.855598;
			special="NONE";
			id=162;
			side="EMPTY";
			vehicle="NOR_MBT_Desert";
			leader=1;
			skill=0.56769568;
		};
		class Item54
		{
			position[]={14240.839,20.745808,16168.563};
			azimut=-56.855598;
			special="NONE";
			id=163;
			side="EMPTY";
			vehicle="NOR_MBT_Desert";
			leader=1;
			skill=0.56769568;
		};
		class Item55
		{
			position[]={14213.216,20.544584,16178.44};
			azimut=-56.855598;
			special="NONE";
			id=164;
			side="EMPTY";
			vehicle="NOR_MBT_Desert";
			leader=1;
			skill=0.56769568;
		};
		class Item56
		{
			position[]={14224.8,20.7248,16171.229};
			azimut=-56.855598;
			special="NONE";
			id=165;
			side="EMPTY";
			vehicle="NOR_MBT_Desert";
			leader=1;
			skill=0.56769568;
		};
		class Item57
		{
			position[]={14237.325,20.836494,16162.814};
			azimut=-56.855598;
			special="NONE";
			id=166;
			side="EMPTY";
			vehicle="NOR_MBT_Desert";
			leader=1;
			skill=0.56769568;
		};
		class Item58
		{
			position[]={14163.335,19.312716,16294.457};
			azimut=40.022369;
			special="NONE";
			id=167;
			side="EMPTY";
			vehicle="NOR_APC_Wheeled_Desert";
			leader=1;
			skill=0.56769568;
		};
		class Item59
		{
			position[]={14170.81,19.533745,16287.937};
			azimut=-318.88965;
			special="NONE";
			id=168;
			side="EMPTY";
			vehicle="NOR_APC_Wheeled_Desert";
			leader=1;
			skill=0.56769568;
		};
		class Item60
		{
			position[]={14178.837,19.575493,16280.439};
			azimut=38.932835;
			special="NONE";
			id=169;
			side="EMPTY";
			vehicle="NOR_APC_Wheeled_Desert";
			leader=1;
			skill=0.56769568;
		};
		class Item61
		{
			position[]={14430.39,19.013311,16302.313};
			azimut=-56.855598;
			special="NONE";
			id=170;
			side="EMPTY";
			vehicle="B_Quadbike_01_F";
			leader=1;
			skill=0.56769568;
		};
		class Item62
		{
			position[]={14432.594,19.001814,16304.979};
			azimut=-56.855598;
			special="NONE";
			id=171;
			side="EMPTY";
			vehicle="B_Quadbike_01_F";
			leader=1;
			skill=0.56769568;
		};
		class Item63
		{
			position[]={14427.497,19.019243,16299.56};
			azimut=-56.855598;
			special="NONE";
			id=172;
			side="EMPTY";
			vehicle="B_Quadbike_01_F";
			leader=1;
			skill=0.56769568;
		};
		class Item64
		{
			position[]={14424.95,19.009388,16296.319};
			azimut=-56.855598;
			special="NONE";
			id=173;
			side="EMPTY";
			vehicle="B_Quadbike_01_F";
			leader=1;
			skill=0.56769568;
		};
		class Item65
		{
			position[]={14431.054,18.939407,16294.354};
			azimut=-56.855598;
			special="NONE";
			id=174;
			side="EMPTY";
			vehicle="B_Quadbike_01_F";
			leader=1;
			skill=0.56769568;
		};
		class Item66
		{
			position[]={14433.336,18.940939,16298.178};
			azimut=-56.855598;
			special="NONE";
			id=175;
			side="EMPTY";
			vehicle="B_Quadbike_01_F";
			leader=1;
			skill=0.56769568;
		};
		class Item67
		{
			position[]={14437.424,18.916452,16302.803};
			azimut=-56.855598;
			special="NONE";
			id=176;
			side="EMPTY";
			vehicle="B_Quadbike_01_F";
			leader=1;
			skill=0.56769568;
		};
		class Item68
		{
			position[]={14642.322,17.91,16776.605};
			azimut=-56.855598;
			special="NONE";
			id=177;
			side="EMPTY";
			vehicle="B_Quadbike_01_F";
			leader=1;
			skill=0.56769568;
		};
		class Item69
		{
			position[]={14649.394,17.91,16773.414};
			azimut=-56.855598;
			special="NONE";
			id=178;
			side="EMPTY";
			vehicle="B_Quadbike_01_F";
			leader=1;
			skill=0.56769568;
		};
		class Item70
		{
			position[]={14655.216,17.91,16770.361};
			azimut=-56.855598;
			special="NONE";
			id=179;
			side="EMPTY";
			vehicle="B_Quadbike_01_F";
			leader=1;
			skill=0.56769568;
		};
		class Item71
		{
			position[]={14646.482,17.91,16781.324};
			azimut=-56.855598;
			special="NONE";
			id=180;
			side="EMPTY";
			vehicle="B_Quadbike_01_F";
			leader=1;
			skill=0.56769568;
		};
		class Item72
		{
			position[]={14652.858,17.91,16778.688};
			azimut=-56.855598;
			special="NONE";
			id=181;
			side="EMPTY";
			vehicle="B_Quadbike_01_F";
			leader=1;
			skill=0.56769568;
		};
		class Item73
		{
			position[]={14659.792,17.91,16776.051};
			azimut=-56.855598;
			special="NONE";
			id=182;
			side="EMPTY";
			vehicle="B_Quadbike_01_F";
			leader=1;
			skill=0.56769568;
		};
		class Item74
		{
			position[]={14648.563,17.91,16787.986};
			azimut=-56.855598;
			special="NONE";
			id=183;
			side="EMPTY";
			vehicle="B_Quadbike_01_F";
			leader=1;
			skill=0.56769568;
		};
		class Item75
		{
			position[]={14655.494,17.91,16784.238};
			azimut=-56.855598;
			special="NONE";
			id=184;
			side="EMPTY";
			vehicle="B_Quadbike_01_F";
			leader=1;
			skill=0.56769568;
		};
		class Item76
		{
			position[]={14662.426,17.91,16781.186};
			azimut=-56.855598;
			special="NONE";
			id=185;
			side="EMPTY";
			vehicle="B_Quadbike_01_F";
			leader=1;
			skill=0.56769568;
		};
		class Item77
		{
			position[]={14664.09,17.91,16767.863};
			azimut=-56.855598;
			special="NONE";
			id=186;
			side="EMPTY";
			vehicle="B_Quadbike_01_F";
			leader=1;
			skill=0.56769568;
		};
		class Item78
		{
			position[]={14666.585,17.91,16771.055};
			azimut=-56.855598;
			special="NONE";
			id=187;
			side="EMPTY";
			vehicle="B_Quadbike_01_F";
			leader=1;
			skill=0.56769568;
		};
		class Item79
		{
			position[]={14671.298,17.91,16776.189};
			azimut=-56.855598;
			special="NONE";
			id=188;
			side="EMPTY";
			vehicle="B_Quadbike_01_F";
			leader=1;
			skill=0.56769568;
		};
		class Item80
		{
			position[]={14490.79,18.838259,16312.776};
			azimut=-56.855598;
			special="NONE";
			id=189;
			side="EMPTY";
			vehicle="AGM_Box_Misc";
			leader=1;
			skill=0.56769568;
		};
		class Item81
		{
			position[]={14488.389,18.836475,16309.854};
			azimut=-56.855598;
			special="NONE";
			id=190;
			side="EMPTY";
			vehicle="AGM_Box_Misc";
			leader=1;
			skill=0.56769568;
		};
		class Item82
		{
			position[]={14600.081,17.91,16735.51};
			azimut=-56.855598;
			special="NONE";
			id=191;
			side="EMPTY";
			vehicle="AGM_Box_Misc";
			leader=1;
			skill=0.56769568;
		};
		class Item83
		{
			position[]={14597.257,17.91,16737.348};
			azimut=-56.855598;
			special="NONE";
			id=192;
			side="EMPTY";
			vehicle="AGM_Box_Medical";
			leader=1;
			skill=0.56769568;
		};
		class Item84
		{
			position[]={14167.915,19.580555,16260.348};
			azimut=-56.855598;
			special="NONE";
			id=193;
			side="EMPTY";
			vehicle="AGM_Box_Misc";
			leader=1;
			skill=0.56769568;
		};
		class Item85
		{
			position[]={14479.356,18.780699,16296.86};
			id=194;
			side="EMPTY";
			vehicle="MCC_crateAmmo";
			skill=0.60000002;
			init="[""AmmoboxInit"",[this,true]] call BIS_fnc_arsenal;";
		};
		class Item86
		{
			position[]={14481.746,18.795782,16298.772};
			id=195;
			side="EMPTY";
			vehicle="MCC_crateAmmo";
			skill=0.60000002;
			init="[""AmmoboxInit"",[this,true]] call BIS_fnc_arsenal;";
		};
		class Item87
		{
			position[]={14483.653,18.80822,16300.626};
			id=196;
			side="EMPTY";
			vehicle="MCC_crateAmmo";
			skill=0.60000002;
			init="[""AmmoboxInit"",[this,true]] call BIS_fnc_arsenal;";
		};
		class Item88
		{
			position[]={14599.967,17.91,16741.535};
			id=197;
			side="EMPTY";
			vehicle="MCC_crateAmmo";
			skill=0.60000002;
			init="[""AmmoboxInit"",[this,true]] call BIS_fnc_arsenal;";
		};
		class Item89
		{
			position[]={14436.03,18.919958,16300.261};
			azimut=-57.245323;
			id=198;
			side="EMPTY";
			vehicle="B_Quadbike_01_F";
			skill=0.60000002;
		};
	};
	class Markers
	{
		items=4;
		class Item0
		{
			position[]={14445.89,18.740187,16286.953};
			name="respawn_west";
			type="Empty";
		};
		class Item1
		{
			position[]={8456.9834,109.97586,25050.766};
			name="respawn_east";
			type="Empty";
		};
		class Item2
		{
			position[]={25080.793,29.682501,22548.068};
			name="Fiende";
			markerType="ELLIPSE";
			type="Empty";
			colorName="ColorEAST";
			a=3750;
			b=3750;
		};
		class Item3
		{
			position[]={14856.352,17.908468,16570.041};
			name="BLUFOR_1";
			markerType="ELLIPSE";
			type="Empty";
			colorName="ColorWEST";
			a=1150;
			b=1150;
		};
	};
};
class Intro
{
	addOns[]=
	{
		"a3_map_altis"
	};
	addOnsAuto[]=
	{
		"a3_map_altis"
	};
	randomSeed=13763716;
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0.30000001;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.30000001;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		year=2035;
		month=6;
		day=24;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
};
class OutroWin
{
	addOns[]=
	{
		"a3_map_altis"
	};
	addOnsAuto[]=
	{
		"a3_map_altis"
	};
	randomSeed=12090879;
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0.30000001;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.30000001;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		year=2035;
		month=6;
		day=24;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
};
class OutroLoose
{
	addOns[]=
	{
		"a3_map_altis"
	};
	addOnsAuto[]=
	{
		"a3_map_altis"
	};
	randomSeed=2058481;
	class Intel
	{
		timeOfChanges=1800.0002;
		startWeather=0.30000001;
		startWind=0.1;
		startWaves=0.1;
		forecastWeather=0.30000001;
		forecastWind=0.1;
		forecastWaves=0.1;
		forecastLightnings=0.1;
		year=2035;
		month=6;
		day=24;
		hour=12;
		minute=0;
		startFogDecay=0.013;
		forecastFogDecay=0.013;
	};
};