1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017201820192020202120222023202420252026202720282029203020312032203320342035203620372038203920402041204220432044204520462047204820492050205120522053205420552056205720582059206020612062206320642065206620672068206920702071207220732074207520762077207820792080208120822083208420852086208720882089209020912092209320942095209620972098209921002101210221032104210521062107210821092110211121122113211421152116211721182119212021212122212321242125212621272128212921302131213221332134213521362137213821392140214121422143214421452146214721482149215021512152215321542155215621572158215921602161216221632164216521662167216821692170217121722173217421752176217721782179218021812182218321842185218621872188218921902191219221932194219521962197219821992200220122022203220422052206220722082209221022112212221322142215221622172218221922202221222222232224222522262227222822292230223122322233223422352236223722382239224022412242224322442245224622472248224922502251225222532254225522562257225822592260226122622263226422652266226722682269227022712272227322742275227622772278227922802281228222832284228522862287228822892290229122922293229422952296229722982299230023012302230323042305230623072308230923102311231223132314231523162317231823192320232123222323232423252326232723282329233023312332233323342335233623372338233923402341234223432344234523462347234823492350235123522353235423552356235723582359236023612362236323642365236623672368236923702371237223732374237523762377237823792380238123822383238423852386238723882389239023912392239323942395239623972398239924002401240224032404240524062407240824092410241124122413241424152416241724182419242024212422242324242425242624272428242924302431243224332434243524362437243824392440244124422443244424452446244724482449245024512452245324542455245624572458245924602461246224632464246524662467246824692470247124722473247424752476247724782479248024812482248324842485248624872488248924902491249224932494249524962497249824992500250125022503250425052506250725082509251025112512251325142515251625172518251925202521252225232524252525262527252825292530253125322533253425352536253725382539254025412542254325442545254625472548254925502551255225532554255525562557255825592560256125622563256425652566256725682569257025712572257325742575257625772578257925802581258225832584258525862587258825892590259125922593259425952596259725982599260026012602260326042605260626072608260926102611261226132614261526162617261826192620262126222623262426252626262726282629263026312632263326342635263626372638263926402641264226432644264526462647264826492650265126522653265426552656265726582659266026612662266326642665266626672668266926702671267226732674267526762677267826792680268126822683268426852686268726882689269026912692269326942695269626972698269927002701270227032704270527062707270827092710271127122713271427152716271727182719272027212722272327242725272627272728272927302731273227332734273527362737273827392740274127422743274427452746274727482749275027512752275327542755275627572758275927602761276227632764276527662767276827692770277127722773277427752776277727782779278027812782278327842785278627872788278927902791279227932794279527962797279827992800280128022803280428052806280728082809281028112812281328142815281628172818281928202821282228232824282528262827282828292830283128322833283428352836283728382839284028412842284328442845284628472848284928502851285228532854285528562857285828592860286128622863286428652866286728682869287028712872287328742875287628772878287928802881288228832884288528862887288828892890289128922893289428952896289728982899290029012902290329042905290629072908290929102911291229132914291529162917291829192920292129222923292429252926292729282929293029312932293329342935293629372938293929402941294229432944294529462947294829492950295129522953295429552956295729582959296029612962296329642965296629672968296929702971297229732974297529762977297829792980298129822983298429852986298729882989299029912992299329942995299629972998299930003001300230033004300530063007300830093010301130123013301430153016301730183019302030213022302330243025302630273028302930303031303230333034303530363037303830393040304130423043304430453046304730483049305030513052305330543055305630573058305930603061306230633064306530663067306830693070307130723073307430753076307730783079308030813082308330843085308630873088308930903091309230933094309530963097309830993100310131023103310431053106310731083109311031113112311331143115311631173118311931203121312231233124312531263127312831293130313131323133313431353136313731383139314031413142314331443145314631473148314931503151315231533154315531563157315831593160316131623163316431653166316731683169317031713172317331743175317631773178317931803181318231833184318531863187318831893190319131923193319431953196319731983199320032013202320332043205320632073208320932103211321232133214321532163217321832193220322132223223322432253226322732283229323032313232323332343235323632373238323932403241324232433244324532463247324832493250325132523253325432553256325732583259326032613262326332643265326632673268326932703271327232733274327532763277327832793280328132823283328432853286328732883289329032913292329332943295329632973298329933003301330233033304330533063307330833093310331133123313331433153316331733183319332033213322332333243325332633273328332933303331333233333334333533363337333833393340334133423343334433453346334733483349335033513352335333543355335633573358335933603361336233633364336533663367336833693370337133723373337433753376337733783379338033813382338333843385338633873388338933903391339233933394339533963397339833993400340134023403340434053406340734083409341034113412341334143415341634173418341934203421342234233424342534263427342834293430343134323433343434353436343734383439344034413442344334443445344634473448344934503451345234533454345534563457345834593460346134623463346434653466346734683469347034713472347334743475347634773478347934803481348234833484348534863487348834893490349134923493349434953496349734983499350035013502350335043505350635073508350935103511351235133514351535163517351835193520352135223523352435253526352735283529353035313532353335343535353635373538353935403541354235433544354535463547354835493550355135523553355435553556355735583559356035613562356335643565356635673568356935703571357235733574357535763577357835793580358135823583358435853586358735883589359035913592359335943595359635973598359936003601360236033604360536063607360836093610361136123613361436153616361736183619362036213622362336243625362636273628362936303631363236333634363536363637363836393640364136423643364436453646364736483649365036513652365336543655365636573658365936603661366236633664366536663667366836693670367136723673367436753676367736783679368036813682368336843685368636873688368936903691369236933694369536963697369836993700370137023703370437053706370737083709371037113712371337143715371637173718371937203721372237233724372537263727372837293730373137323733373437353736373737383739374037413742374337443745374637473748374937503751375237533754375537563757375837593760376137623763376437653766376737683769377037713772377337743775377637773778377937803781378237833784378537863787378837893790379137923793379437953796379737983799380038013802380338043805380638073808380938103811381238133814381538163817381838193820382138223823382438253826382738283829383038313832383338343835383638373838383938403841384238433844384538463847384838493850385138523853385438553856385738583859386038613862386338643865386638673868386938703871387238733874387538763877387838793880388138823883388438853886388738883889389038913892389338943895389638973898389939003901390239033904390539063907390839093910391139123913391439153916391739183919392039213922392339243925392639273928392939303931393239333934393539363937393839393940394139423943394439453946394739483949395039513952395339543955395639573958395939603961396239633964396539663967396839693970397139723973397439753976397739783979398039813982398339843985398639873988398939903991399239933994399539963997399839994000400140024003400440054006400740084009401040114012401340144015401640174018401940204021402240234024402540264027402840294030403140324033403440354036403740384039404040414042404340444045404640474048404940504051405240534054405540564057405840594060406140624063406440654066406740684069407040714072407340744075407640774078407940804081408240834084408540864087408840894090409140924093409440954096409740984099410041014102410341044105410641074108410941104111411241134114411541164117411841194120412141224123412441254126412741284129413041314132413341344135413641374138413941404141414241434144414541464147414841494150415141524153415441554156415741584159416041614162416341644165416641674168416941704171417241734174417541764177417841794180418141824183418441854186418741884189419041914192419341944195419641974198419942004201420242034204420542064207420842094210421142124213421442154216421742184219422042214222422342244225422642274228422942304231423242334234423542364237423842394240424142424243424442454246424742484249425042514252425342544255425642574258425942604261426242634264426542664267426842694270427142724273427442754276427742784279428042814282428342844285428642874288428942904291429242934294429542964297429842994300430143024303430443054306430743084309431043114312431343144315431643174318431943204321432243234324432543264327432843294330433143324333433443354336433743384339434043414342434343444345434643474348434943504351435243534354435543564357435843594360436143624363436443654366436743684369437043714372437343744375437643774378437943804381438243834384438543864387438843894390439143924393439443954396439743984399440044014402440344044405440644074408440944104411441244134414441544164417441844194420442144224423442444254426442744284429443044314432443344344435443644374438443944404441444244434444444544464447444844494450445144524453445444554456445744584459446044614462446344644465446644674468446944704471447244734474447544764477447844794480448144824483448444854486448744884489449044914492449344944495449644974498449945004501450245034504450545064507450845094510451145124513451445154516451745184519452045214522452345244525452645274528452945304531453245334534453545364537453845394540454145424543454445454546454745484549455045514552455345544555455645574558455945604561456245634564456545664567456845694570457145724573457445754576457745784579458045814582458345844585458645874588458945904591459245934594459545964597459845994600460146024603460446054606460746084609461046114612461346144615461646174618461946204621462246234624462546264627462846294630463146324633463446354636463746384639464046414642464346444645464646474648464946504651465246534654465546564657465846594660466146624663466446654666466746684669467046714672467346744675467646774678467946804681468246834684468546864687468846894690469146924693469446954696469746984699470047014702470347044705470647074708470947104711471247134714471547164717471847194720472147224723472447254726472747284729473047314732473347344735473647374738473947404741474247434744474547464747474847494750475147524753475447554756475747584759476047614762476347644765476647674768476947704771477247734774477547764777477847794780478147824783478447854786478747884789479047914792479347944795479647974798479948004801480248034804480548064807480848094810481148124813481448154816481748184819482048214822482348244825482648274828482948304831483248334834483548364837483848394840484148424843484448454846484748484849485048514852485348544855485648574858485948604861486248634864486548664867486848694870487148724873487448754876487748784879488048814882488348844885488648874888488948904891489248934894489548964897489848994900490149024903490449054906490749084909491049114912491349144915491649174918491949204921492249234924492549264927492849294930493149324933493449354936493749384939494049414942494349444945494649474948494949504951495249534954495549564957495849594960496149624963496449654966496749684969497049714972497349744975497649774978497949804981498249834984498549864987498849894990499149924993499449954996499749984999500050015002500350045005500650075008500950105011501250135014501550165017501850195020502150225023502450255026502750285029503050315032503350345035503650375038503950405041504250435044504550465047504850495050505150525053505450555056505750585059506050615062506350645065506650675068506950705071507250735074507550765077507850795080508150825083508450855086508750885089509050915092509350945095509650975098509951005101510251035104510551065107510851095110511151125113511451155116511751185119512051215122512351245125512651275128512951305131513251335134513551365137513851395140514151425143514451455146514751485149515051515152515351545155515651575158515951605161516251635164516551665167516851695170517151725173517451755176517751785179518051815182518351845185518651875188518951905191519251935194519551965197519851995200520152025203520452055206520752085209521052115212521352145215521652175218521952205221522252235224522552265227522852295230523152325233523452355236523752385239524052415242524352445245524652475248524952505251525252535254525552565257525852595260526152625263526452655266526752685269527052715272527352745275527652775278527952805281528252835284528552865287528852895290529152925293529452955296529752985299530053015302530353045305530653075308530953105311531253135314531553165317531853195320532153225323532453255326532753285329533053315332533353345335533653375338533953405341534253435344534553465347534853495350535153525353535453555356535753585359536053615362536353645365536653675368536953705371537253735374537553765377537853795380538153825383538453855386538753885389539053915392539353945395539653975398539954005401540254035404540554065407540854095410541154125413541454155416541754185419542054215422542354245425542654275428542954305431543254335434543554365437543854395440544154425443544454455446544754485449545054515452545354545455545654575458545954605461546254635464546554665467546854695470547154725473547454755476547754785479548054815482548354845485548654875488548954905491549254935494549554965497549854995500550155025503550455055506550755085509551055115512551355145515551655175518551955205521552255235524552555265527552855295530553155325533553455355536553755385539554055415542554355445545554655475548554955505551555255535554555555565557555855595560556155625563556455655566556755685569557055715572557355745575557655775578557955805581558255835584558555865587558855895590559155925593559455955596559755985599560056015602560356045605560656075608560956105611561256135614561556165617561856195620562156225623562456255626562756285629563056315632563356345635563656375638563956405641564256435644564556465647564856495650565156525653565456555656565756585659566056615662566356645665566656675668566956705671567256735674567556765677567856795680568156825683568456855686568756885689569056915692569356945695569656975698569957005701570257035704570557065707570857095710571157125713571457155716571757185719572057215722572357245725572657275728572957305731573257335734573557365737573857395740574157425743574457455746574757485749575057515752575357545755575657575758575957605761576257635764576557665767576857695770577157725773577457755776577757785779578057815782578357845785578657875788578957905791579257935794579557965797579857995800580158025803580458055806580758085809581058115812581358145815581658175818581958205821582258235824582558265827582858295830583158325833583458355836583758385839584058415842584358445845584658475848584958505851585258535854585558565857585858595860586158625863586458655866586758685869587058715872587358745875587658775878587958805881588258835884588558865887588858895890589158925893589458955896589758985899590059015902590359045905590659075908590959105911591259135914591559165917591859195920592159225923592459255926592759285929593059315932593359345935593659375938593959405941594259435944594559465947594859495950595159525953595459555956595759585959596059615962596359645965596659675968596959705971597259735974597559765977597859795980598159825983598459855986598759885989599059915992599359945995599659975998599960006001600260036004600560066007600860096010601160126013601460156016601760186019602060216022602360246025602660276028602960306031603260336034603560366037603860396040604160426043604460456046604760486049605060516052605360546055605660576058605960606061606260636064606560666067606860696070607160726073607460756076607760786079608060816082608360846085608660876088608960906091609260936094609560966097609860996100610161026103610461056106610761086109611061116112611361146115611661176118611961206121612261236124612561266127612861296130613161326133613461356136613761386139614061416142614361446145614661476148614961506151615261536154615561566157615861596160616161626163616461656166616761686169617061716172617361746175617661776178617961806181618261836184618561866187618861896190619161926193619461956196619761986199620062016202620362046205620662076208620962106211621262136214621562166217621862196220622162226223622462256226622762286229623062316232623362346235623662376238623962406241624262436244624562466247624862496250625162526253625462556256625762586259626062616262626362646265626662676268626962706271627262736274627562766277627862796280628162826283628462856286628762886289629062916292629362946295629662976298629963006301630263036304630563066307630863096310631163126313631463156316631763186319632063216322632363246325632663276328632963306331633263336334633563366337633863396340634163426343634463456346634763486349635063516352635363546355635663576358635963606361636263636364636563666367636863696370637163726373637463756376637763786379638063816382638363846385638663876388638963906391639263936394639563966397639863996400640164026403640464056406640764086409641064116412641364146415641664176418641964206421642264236424642564266427642864296430643164326433643464356436643764386439644064416442644364446445644664476448644964506451645264536454645564566457645864596460646164626463646464656466646764686469647064716472647364746475647664776478647964806481648264836484648564866487648864896490649164926493649464956496649764986499650065016502650365046505650665076508650965106511651265136514651565166517651865196520652165226523652465256526652765286529653065316532653365346535653665376538653965406541654265436544654565466547654865496550655165526553655465556556655765586559656065616562656365646565656665676568656965706571657265736574657565766577657865796580658165826583658465856586658765886589659065916592659365946595659665976598659966006601660266036604660566066607660866096610661166126613661466156616661766186619662066216622662366246625662666276628662966306631663266336634663566366637663866396640664166426643664466456646664766486649665066516652665366546655665666576658665966606661666266636664666566666667666866696670667166726673667466756676667766786679668066816682668366846685668666876688668966906691669266936694669566966697669866996700670167026703670467056706670767086709671067116712671367146715671667176718671967206721672267236724672567266727672867296730673167326733673467356736673767386739674067416742674367446745674667476748674967506751675267536754675567566757675867596760676167626763676467656766676767686769677067716772677367746775677667776778677967806781678267836784678567866787678867896790679167926793679467956796679767986799680068016802680368046805680668076808680968106811681268136814681568166817681868196820682168226823682468256826682768286829683068316832683368346835683668376838683968406841684268436844684568466847684868496850685168526853685468556856685768586859686068616862686368646865686668676868686968706871687268736874687568766877687868796880688168826883688468856886688768886889689068916892689368946895689668976898689969006901690269036904690569066907690869096910691169126913691469156916691769186919692069216922692369246925692669276928692969306931693269336934693569366937693869396940694169426943694469456946694769486949695069516952695369546955695669576958695969606961696269636964696569666967696869696970697169726973697469756976697769786979698069816982698369846985698669876988698969906991699269936994699569966997699869997000700170027003700470057006700770087009701070117012701370147015701670177018701970207021702270237024702570267027702870297030703170327033703470357036703770387039704070417042704370447045704670477048704970507051705270537054705570567057705870597060706170627063706470657066706770687069707070717072707370747075707670777078707970807081708270837084708570867087708870897090709170927093709470957096709770987099710071017102710371047105710671077108710971107111711271137114711571167117711871197120712171227123712471257126712771287129713071317132713371347135713671377138713971407141714271437144714571467147714871497150715171527153715471557156715771587159716071617162716371647165716671677168716971707171717271737174717571767177717871797180718171827183718471857186718771887189719071917192719371947195719671977198719972007201720272037204720572067207720872097210721172127213721472157216721772187219722072217222722372247225722672277228722972307231723272337234723572367237723872397240724172427243724472457246724772487249725072517252725372547255725672577258725972607261726272637264726572667267726872697270727172727273727472757276727772787279728072817282728372847285728672877288728972907291729272937294729572967297729872997300730173027303730473057306730773087309731073117312731373147315731673177318731973207321732273237324732573267327732873297330733173327333733473357336733773387339734073417342734373447345734673477348734973507351735273537354735573567357735873597360736173627363736473657366736773687369737073717372737373747375737673777378737973807381738273837384738573867387738873897390739173927393739473957396739773987399740074017402740374047405740674077408740974107411741274137414741574167417741874197420742174227423742474257426742774287429743074317432743374347435743674377438743974407441744274437444744574467447744874497450745174527453745474557456745774587459746074617462746374647465746674677468746974707471747274737474747574767477747874797480748174827483748474857486748774887489749074917492749374947495749674977498749975007501750275037504750575067507750875097510751175127513751475157516751775187519752075217522752375247525752675277528752975307531753275337534753575367537753875397540754175427543754475457546754775487549755075517552755375547555755675577558755975607561756275637564756575667567756875697570757175727573757475757576757775787579758075817582758375847585758675877588758975907591759275937594759575967597759875997600760176027603760476057606760776087609761076117612761376147615761676177618761976207621762276237624762576267627762876297630763176327633763476357636763776387639764076417642764376447645764676477648764976507651765276537654765576567657765876597660766176627663766476657666766776687669767076717672767376747675767676777678767976807681768276837684768576867687768876897690769176927693769476957696769776987699770077017702770377047705770677077708770977107711771277137714771577167717771877197720772177227723772477257726772777287729773077317732773377347735773677377738773977407741774277437744774577467747774877497750775177527753775477557756775777587759776077617762776377647765776677677768776977707771777277737774777577767777777877797780778177827783778477857786778777887789779077917792779377947795779677977798779978007801780278037804780578067807780878097810781178127813781478157816781778187819782078217822782378247825782678277828782978307831783278337834783578367837783878397840784178427843784478457846784778487849785078517852785378547855785678577858785978607861786278637864786578667867786878697870787178727873787478757876787778787879788078817882788378847885788678877888788978907891789278937894789578967897789878997900790179027903790479057906790779087909791079117912791379147915791679177918791979207921792279237924792579267927792879297930793179327933793479357936793779387939794079417942794379447945794679477948794979507951795279537954795579567957795879597960796179627963796479657966796779687969797079717972797379747975797679777978797979807981798279837984798579867987798879897990799179927993799479957996799779987999800080018002800380048005800680078008800980108011801280138014801580168017801880198020802180228023802480258026802780288029803080318032803380348035803680378038803980408041804280438044804580468047804880498050805180528053805480558056805780588059806080618062806380648065806680678068806980708071807280738074807580768077807880798080808180828083808480858086808780888089809080918092809380948095809680978098809981008101810281038104810581068107810881098110811181128113811481158116811781188119812081218122812381248125812681278128812981308131813281338134813581368137813881398140814181428143814481458146814781488149815081518152815381548155815681578158815981608161816281638164816581668167816881698170817181728173817481758176817781788179818081818182818381848185818681878188818981908191819281938194819581968197819881998200820182028203820482058206820782088209821082118212821382148215821682178218821982208221822282238224822582268227822882298230823182328233823482358236823782388239824082418242824382448245824682478248824982508251825282538254825582568257825882598260826182628263826482658266826782688269827082718272827382748275827682778278827982808281828282838284828582868287828882898290829182928293829482958296829782988299830083018302830383048305830683078308830983108311831283138314831583168317831883198320832183228323832483258326832783288329833083318332833383348335833683378338833983408341834283438344834583468347834883498350835183528353835483558356835783588359836083618362836383648365836683678368836983708371837283738374837583768377837883798380838183828383838483858386838783888389839083918392839383948395839683978398839984008401840284038404840584068407840884098410841184128413841484158416841784188419842084218422842384248425842684278428842984308431843284338434843584368437843884398440844184428443844484458446844784488449845084518452845384548455845684578458845984608461846284638464846584668467846884698470847184728473847484758476847784788479848084818482848384848485848684878488848984908491849284938494849584968497849884998500850185028503850485058506850785088509851085118512851385148515851685178518851985208521852285238524852585268527852885298530853185328533853485358536853785388539854085418542854385448545854685478548854985508551855285538554855585568557855885598560856185628563856485658566856785688569857085718572857385748575857685778578857985808581858285838584858585868587858885898590859185928593859485958596859785988599860086018602860386048605860686078608860986108611861286138614861586168617861886198620862186228623862486258626862786288629863086318632863386348635863686378638863986408641864286438644864586468647864886498650865186528653865486558656865786588659866086618662866386648665866686678668866986708671867286738674867586768677867886798680868186828683868486858686868786888689869086918692869386948695869686978698869987008701870287038704870587068707870887098710871187128713871487158716871787188719872087218722872387248725872687278728872987308731873287338734873587368737873887398740874187428743874487458746874787488749875087518752875387548755875687578758875987608761876287638764876587668767876887698770877187728773877487758776877787788779878087818782878387848785878687878788878987908791879287938794879587968797879887998800880188028803880488058806880788088809881088118812881388148815881688178818881988208821882288238824
[ 0.052][v][cplayer] mpv 0.32.0-383-ga09c7691d7 Copyright © 2000-2020 mpv/MPlayer/mplayer2 projects
[ 0.052][v][cplayer] built on Sun Apr 19 12:57:23 +08 2020
[ 0.053][v][cplayer] FFmpeg library versions:
[ 0.053][v][cplayer] libavutil 56.42.102
[ 0.053][v][cplayer] libavcodec 58.80.100
[ 0.053][v][cplayer] libavformat 58.42.100
[ 0.053][v][cplayer] libswscale 5.6.101
[ 0.053][v][cplayer] libavfilter 7.79.100
[ 0.053][v][cplayer] libswresample 3.6.100
[ 0.053][v][cplayer] FFmpeg version: git-2020-04-19-18d69e9a9
[ 0.053][v][cplayer]
[ 0.053][v][cplayer] Configuration: /home/shinchiro/build/build64/packages/mpv-prefix/src/mpv/waf configure --enable-static-build --disable-manpage-build --enable-libmpv-shared --enable-lua --enable-javascript --enable-sdl2 --enable-libarchive --enable-libbluray --enable-dvdnav --enable-uchardet --enable-rubberband --enable-lcms2 --enable-openal --enable-spirv-cross --enable-vulkan --enable-vapoursynth --prefix=/home/shinchiro/build/build64/install/mingw
[ 0.053][v][cplayer] List of enabled features: asm build-date cplayer cuda-hwaccel cuda-interop d3d-hwaccel d3d11 d3d9-hwaccel debug-build direct3d dos-paths dvdnav egl-angle egl-angle-win32 egl-helpers ffmpeg ffnvcodec gl gl-dxinterop gl-dxinterop-d3d9 gl-win32 glob glob-win32 gpl iconv javascript jpeg lcms2 libarchive libass libavdevice libbluray libm libmpv-shared libplacebo lua luajit mingw noexecstack openal optimize plain-gl posix-or-mingw rubberband sdl2 sdl2-audio sdl2-gamepad sdl2-video shaderc shaderc-static spirv-cross spirv-cross-static static-build stdatomic uchardet vapoursynth vulkan wasapi win32-desktop win32-internal-pthreads zlib
[ 0.054][d][ytdl_hook] Loading lua script @ytdl_hook.lua...
[ 0.054][d][stats] Loading lua script @stats.lua...
[ 0.054][d][console] Loading lua script @console.lua...
[ 0.054][d][global] config path: 'scripts' -/-> 'C:\Users\username\AppData\Roaming/mpv/scripts'
[ 0.054][d][global] config path: 'scripts' -> 'C:/Users/username/Downloads/MPV-Made-Easy-master/scripts'
[ 0.054][d][global] config path: 'scripts' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/scripts'
[ 0.055][v][ipc] Starting IPC master
[ 0.064][d][ytdl_hook] loading mp.defaults
[ 0.064][d][console] loading mp.defaults
[ 0.064][d][ytdl_hook] loading @ytdl_hook.lua
[ 0.064][d][show_stream_title] Loading lua script C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/show-stream-title.lua...
[ 0.064][d][streamcache] Loading lua script C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/streamcache.lua...
[ 0.064][d][autoload] Loading lua script C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/autoload.lua...
[ 0.064][d][auto_profiles] Loading lua script C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/auto-profiles.lua...
[ 0.064][e][cplayer] Cannot find main.* for any supported scripting backend in: C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/Previous_OSC_with_thumbnails
[ 0.064][d][visualizer] Loading lua script C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/visualizer.lua...
[ 0.064][d][firequalizer15] Loading lua script C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/firequalizer15.lua...
[ 0.064][d][ytdl_hook] reading options for ytdl_hook
[ 0.064][d][screenshot_to_clipboard] Loading javascript C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/screenshot-to-clipboard.js...
[ 0.064][d][autocrop] Loading lua script C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/autocrop.lua...
[ 0.064][d][global] config path: 'script-opts/ytdl_hook.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/script-opts/ytdl_hook.conf'
[ 0.064][d][global] config path: 'script-opts/ytdl_hook.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/script-opts/ytdl_hook.conf'
[ 0.064][d][global] config path: 'script-opts/ytdl_hook.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/script-opts/ytdl_hook.conf'
[ 0.064][d][ytdl_hook2] Loading lua script C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/ytdl_hook.lua...
[ 0.064][d][ytdl_hook] script-opts/ytdl_hook.conf not found.
[ 0.064][d][seek_to] Loading lua script C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/seek-to.lua...
[ 0.064][d][global] config path: 'lua-settings/ytdl_hook.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/lua-settings/ytdl_hook.conf'
[ 0.064][d][global] config path: 'lua-settings/ytdl_hook.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/lua-settings/ytdl_hook.conf'
[ 0.065][d][open_file_dialog] Loading lua script C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/open-file-dialog.lua...
[ 0.065][d][global] config path: 'lua-settings/ytdl_hook.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/lua-settings/ytdl_hook.conf'
[ 0.065][d][ytdl_hook] lua-settings/ytdl_hook.conf not found.
[ 0.065][d][audio_osc] Loading lua script C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/audio-osc.lua...
[ 0.065][d][stats] loading mp.defaults
[ 0.065][e][cplayer] Cannot find main.* for any supported scripting backend in: C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/backup
[ 0.065][d][mpv_thumbnail_script_client_osc] Loading lua script C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/mpv_thumbnail_script_client_osc.lua...
[ 0.065][d][console] loading @console.lua
[ 0.065][d][ontop_playback] Loading lua script C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/ontop-playback.lua...
[ 0.065][d][stats] loading @stats.lua
[ 0.065][d][webm] Loading lua script C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/webm.lua...
[ 0.065][d][playlistmanager] Loading lua script C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/playlistmanager.lua...
[ 0.065][v][cplayer] Waiting for scripts...
[ 0.065][d][stats] reading options for stats
[ 0.065][d][console] reading options for console
[ 0.065][d][global] config path: 'script-opts/stats.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/script-opts/stats.conf'
[ 0.066][d][global] config path: 'script-opts/stats.conf' -> 'C:/Users/username/Downloads/MPV-Made-Easy-master/script-opts/stats.conf'
[ 0.066][v][stats] Opened config file script-opts/stats.conf.
[ 0.066][d][global] config path: 'script-opts/console.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/script-opts/console.conf'
[ 0.066][d][global] config path: 'script-opts/console.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/script-opts/console.conf'
[ 0.066][d][global] config path: 'script-opts/console.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/script-opts/console.conf'
[ 0.066][d][console] script-opts/console.conf not found.
[ 0.066][d][global] config path: 'lua-settings/console.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/lua-settings/console.conf'
[ 0.067][d][global] config path: 'lua-settings/console.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/lua-settings/console.conf'
[ 0.067][d][global] config path: 'lua-settings/console.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/lua-settings/console.conf'
[ 0.067][d][console] lua-settings/console.conf not found.
[ 0.068][d][cplayer] Run command: define-section, flags=64, args=[name="input_console", contents="", flags="default"]
[ 0.068][d][cplayer] Run command: enable-section, flags=64, args=[name="input_console", flags="allow-hide-cursor+allow-vo-dragging"]
[ 0.068][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_console", contents="", flags="force"]
[ 0.068][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_console", flags="allow-hide-cursor+allow-vo-dragging"]
[ 0.069][d][global] config path: 'fonts' -/-> 'C:\Users\username\AppData\Roaming/mpv/fonts'
[ 0.069][d][global] config path: 'fonts' -> 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts'
[ 0.069][d][osd/libass] ASS library version: 0x1400001 (runtime 0x1400001)
[ 0.069][v][ipc] Listening to IPC pipe.
[ 0.070][d][show_stream_title] loading mp.defaults
[ 0.070][d][auto_profiles] loading mp.defaults
[ 0.070][d][autoload] loading mp.defaults
[ 0.071][d][auto_profiles] loading file C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/auto-profiles.lua
[ 0.072][d][autoload] loading file C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/autoload.lua
[ 0.072][v][osd/libass] Shaper: FriBidi 1.0.9 (SIMPLE) HarfBuzz-ng 2.6.5 (COMPLEX)
[ 0.072][d][global] config path: 'subfont.ttf' -/-> 'C:\Users\username\AppData\Roaming/mpv/subfont.ttf'
[ 0.072][d][global] config path: 'subfont.ttf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/subfont.ttf'
[ 0.072][d][global] config path: 'subfont.ttf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/subfont.ttf'
[ 0.073][d][autoload] reading options for autoload
[ 0.073][d][global] config path: 'fonts.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/fonts.conf'
[ 0.073][d][global] config path: 'fonts.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts.conf'
[ 0.073][d][show_stream_title] loading file C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/show-stream-title.lua
[ 0.073][d][global] config path: 'fonts.conf' -> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/fonts.conf'
[ 0.073][v][osd/libass] Setting up fonts...
[ 0.073][d][global] config path: 'script-opts/autoload.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/script-opts/autoload.conf'
[ 0.073][d][global] config path: 'script-opts/autoload.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/script-opts/autoload.conf'
[ 0.073][d][global] config path: 'script-opts/autoload.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/script-opts/autoload.conf'
[ 0.073][d][autoload] script-opts/autoload.conf not found.
[ 0.074][d][global] config path: 'lua-settings/autoload.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/lua-settings/autoload.conf'
[ 0.074][d][global] config path: 'lua-settings/autoload.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/lua-settings/autoload.conf'
[ 0.074][d][global] config path: 'lua-settings/autoload.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/lua-settings/autoload.conf'
[ 0.074][d][autoload] lua-settings/autoload.conf not found.
[ 0.074][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoEmoji-Regular.ttf'
[ 0.074][d][visualizer] loading mp.defaults
[ 0.074][d][firequalizer15] loading mp.defaults
[ 0.075][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoNaskhArabic-Regular.ttf'
[ 0.075][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoSans-Regular.ttf'
[ 0.076][d][visualizer] loading file C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/visualizer.lua
[ 0.076][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoSansHans-Regular.otf'
[ 0.076][d][firequalizer15] loading file C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/firequalizer15.lua
[ 0.077][d][autocrop] loading mp.defaults
[ 0.078][v][screenshot_to_clipboard] Loading file @/defaults.js
[ 0.078][d][global] user path: '@/defaults.js' -> '@/defaults.js'
[ 0.078][v][screenshot_to_clipboard] Reading file '@/defaults.js'
[ 0.078][d][firequalizer15] reading options for firequalizer15
[ 0.079][d][global] config path: 'script-opts/firequalizer15.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/script-opts/firequalizer15.conf'
[ 0.079][d][autocrop] loading file C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/autocrop.lua
[ 0.079][d][global] config path: 'script-opts/firequalizer15.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/script-opts/firequalizer15.conf'
[ 0.080][d][global] config path: 'script-opts/firequalizer15.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/script-opts/firequalizer15.conf'
[ 0.080][d][firequalizer15] script-opts/firequalizer15.conf not found.
[ 0.080][d][global] config path: 'lua-settings/firequalizer15.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/lua-settings/firequalizer15.conf'
[ 0.080][d][global] config path: 'lua-settings/firequalizer15.conf' -> 'C:/Users/username/Downloads/MPV-Made-Easy-master/lua-settings/firequalizer15.conf'
[ 0.080][d][ytdl_hook2] loading mp.defaults
[ 0.080][w][firequalizer15] lua-settings/ is deprecated, use directory script-opts/
[ 0.081][v][firequalizer15] Opened config file lua-settings/firequalizer15.conf.
[ 0.081][d][seek_to] loading mp.defaults
[ 0.082][d][ytdl_hook2] loading file C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/ytdl_hook.lua
[ 0.083][d][seek_to] loading file C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/seek-to.lua
[ 0.084][d][ytdl_hook2] reading options for ytdl_hook2
[ 0.085][d][global] config path: 'script-opts/ytdl_hook2.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/script-opts/ytdl_hook2.conf'
[ 0.086][d][global] config path: 'script-opts/ytdl_hook2.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/script-opts/ytdl_hook2.conf'
[ 0.086][d][global] config path: 'script-opts/ytdl_hook2.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/script-opts/ytdl_hook2.conf'
[ 0.086][d][ytdl_hook2] script-opts/ytdl_hook2.conf not found.
[ 0.086][d][global] config path: 'lua-settings/ytdl_hook2.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/lua-settings/ytdl_hook2.conf'
[ 0.086][d][global] config path: 'lua-settings/ytdl_hook2.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/lua-settings/ytdl_hook2.conf'
[ 0.086][d][global] config path: 'lua-settings/ytdl_hook2.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/lua-settings/ytdl_hook2.conf'
[ 0.086][d][ytdl_hook2] lua-settings/ytdl_hook2.conf not found.
[ 0.089][d][open_file_dialog] loading mp.defaults
[ 0.093][d][open_file_dialog] loading file C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/open-file-dialog.lua
[ 0.095][d][streamcache] loading mp.defaults
[ 0.103][d][ontop_playback] loading mp.defaults
[ 0.103][d][mpv_thumbnail_script_client_osc] loading mp.defaults
[ 0.104][d][playlistmanager] loading mp.defaults
[ 0.104][d][mpv_thumbnail_script_client_osc] loading file C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/mpv_thumbnail_script_client_osc.lua
[ 0.104][d][ontop_playback] loading file C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/ontop-playback.lua
[ 0.104][d][webm] loading mp.defaults
[ 0.104][d][playlistmanager] loading file C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/playlistmanager.lua
[ 0.104][d][webm] loading file C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/webm.lua
[ 0.104][d][playlistmanager] reading options for playlistmanager
[ 0.106][d][global] config path: 'script-opts/playlistmanager.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/script-opts/playlistmanager.conf'
[ 0.106][d][global] config path: 'script-opts/playlistmanager.conf' -> 'C:/Users/username/Downloads/MPV-Made-Easy-master/script-opts/playlistmanager.conf'
[ 0.106][v][playlistmanager] Opened config file script-opts/playlistmanager.conf.
[ 0.107][d][global] config path: '.init.js' -/-> 'C:\Users\username\AppData\Roaming/mpv/.init.js'
[ 0.108][d][global] config path: '.init.js' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/.init.js'
[ 0.108][d][global] config path: '.init.js' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/.init.js'
[ 0.109][d][webm] reading options for webm
[ 0.109][d][global] config path: 'script-opts/webm.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/script-opts/webm.conf'
[ 0.110][d][global] config path: 'script-opts/webm.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/script-opts/webm.conf'
[ 0.110][d][global] config path: 'script-opts/webm.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/script-opts/webm.conf'
[ 0.110][d][webm] script-opts/webm.conf not found.
[ 0.110][d][global] config path: 'lua-settings/webm.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/lua-settings/webm.conf'
[ 0.110][d][global] config path: 'lua-settings/webm.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/lua-settings/webm.conf'
[ 0.110][d][global] config path: 'lua-settings/webm.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/lua-settings/webm.conf'
[ 0.110][d][webm] lua-settings/webm.conf not found.
[ 0.110][d][global] user path: '~~/.init.js' -> 'C:\Users\username\AppData\Roaming/mpv/.init.js'
[ 0.110][v][screenshot_to_clipboard] Reading file 'C:\Users\username\AppData\Roaming/mpv/.init.js'
[ 0.110][d][mpv_thumbnail_script_client_osc] reading options for mpv_thumbnail_script
[ 0.110][v][screenshot_to_clipboard] Loading file C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/screenshot-to-clipboard.js
[ 0.110][d][global] user path: 'C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/screenshot-to-clipboard.js' -> 'C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/screenshot-to-clipboard.js'
[ 0.110][v][screenshot_to_clipboard] Reading file 'C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/screenshot-to-clipboard.js'
[ 0.110][d][global] config path: 'script-opts/mpv_thumbnail_script.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/script-opts/mpv_thumbnail_script.conf'
[ 0.110][d][global] config path: 'script-opts/mpv_thumbnail_script.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/script-opts/mpv_thumbnail_script.conf'
[ 0.111][d][global] config path: 'script-opts/mpv_thumbnail_script.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/script-opts/mpv_thumbnail_script.conf'
[ 0.111][d][mpv_thumbnail_script_client_osc] script-opts/mpv_thumbnail_script.conf not found.
[ 0.111][d][global] config path: 'lua-settings/mpv_thumbnail_script.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/lua-settings/mpv_thumbnail_script.conf'
[ 0.111][d][global] config path: 'lua-settings/mpv_thumbnail_script.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/lua-settings/mpv_thumbnail_script.conf'
[ 0.111][d][global] config path: 'lua-settings/mpv_thumbnail_script.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/lua-settings/mpv_thumbnail_script.conf'
[ 0.111][d][mpv_thumbnail_script_client_osc] lua-settings/mpv_thumbnail_script.conf not found.
[ 0.112][d][audio_osc] loading mp.defaults
[ 0.112][d][streamcache] loading file C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/streamcache.lua
[ 0.112][f][screenshot_to_clipboard] SyntaxError: C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/screenshot-to-clipboard.js:11: invalid l-value in assignment
[ 0.113][f][screenshot_to_clipboard] at run_script (native)
[ 0.114][d][audio_osc] loading file C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/audio-osc.lua
[ 0.114][e][screenshot_to_clipboard] Could not load javascript C:/Users/username/Downloads/MPV-Made-Easy-master/scripts/screenshot-to-clipboard.js
[ 0.114][d][screenshot_to_clipboard] Exiting...
[ 0.116][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoSansJP-Regular.otf'
[ 0.126][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoSansKR-Regular.otf'
[ 0.138][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/SourceSansVariable-Italic.ttf'
[ 0.139][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/SourceSansVariable-Roman.ttf'
[ 0.688][v][osd/libass] Using font provider directwrite
[ 0.688][v][osd/libass] Done.
[ 0.690][d][cplayer] Run command: define-section, flags=64, args=[name="input_autocrop", contents="Y script-binding autocrop/auto_crop\n", flags="default"]
[ 0.690][v][auto_profiles] Re-evaluate auto profile Erai-raws
[ 0.690][i][auto_profiles] Error evaluating: [string "profile Erai-raws condition"]:1: bad argument #1 to 'match' (string expected, got nil)
[ 0.690][v][auto_profiles] Re-evaluate auto profile HorribleSubs
[ 0.690][i][auto_profiles] Error evaluating: [string "profile HorribleSubs condition"]:1: bad argument #1 to 'match' (string expected, got nil)
[ 0.691][d][mpv_thumbnail_script_client_osc] reading options for osc
[ 0.691][d][global] config path: 'script-opts/osc.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/script-opts/osc.conf'
[ 0.691][d][cplayer] Run command: define-section, flags=64, args=[name="input_playlistmanager", contents="p script-binding playlistmanager/sortplaylist\nCTRL+P script-binding playlistmanager/shuffleplaylist\nP script-binding playlistmanager/loadfiles\nk script-binding playlistmanager/saveplaylist\nctrl+p script-binding playlistmanager/showplaylist\n", flags="default"]
[ 0.691][d][global] config path: 'script-opts/osc.conf' -> 'C:/Users/username/Downloads/MPV-Made-Easy-master/script-opts/osc.conf'
[ 0.691][d][cplayer] Run command: enable-section, flags=64, args=[name="input_playlistmanager", flags="allow-hide-cursor+allow-vo-dragging"]
[ 0.691][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_playlistmanager", contents="", flags="force"]
[ 0.691][v][mpv_thumbnail_script_client_osc] Opened config file script-opts/osc.conf.
[ 0.691][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_playlistmanager", flags="allow-hide-cursor+allow-vo-dragging"]
[ 0.691][v][cplayer] Set property: options/audio-pitch-correction="no" -> 1
[ 0.691][d][cplayer] Run command: define-section, flags=64, args=[name="input_open_file_dialog", contents="ctrl+o script-binding open_file_dialog/open-file-dialog\n", flags="default"]
[ 0.691][d][cplayer] Run command: define-section, flags=64, args=[name="input_webm", contents="W script-binding webm/display-webm-encoder\n", flags="default"]
[ 0.691][d][cplayer] Run command: define-section, flags=64, args=[name="input_stats", contents="i script-binding stats/display-stats\nI script-binding stats/display-stats-toggle\n", flags="default"]
[ 0.691][d][cplayer] Run command: enable-section, flags=64, args=[name="input_autocrop", flags="allow-hide-cursor+allow-vo-dragging"]
[ 0.692][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_autocrop", contents="", flags="force"]
[ 0.692][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_autocrop", flags="allow-hide-cursor+allow-vo-dragging"]
[ 0.692][d][cplayer] Run command: enable-section, flags=64, args=[name="input_open_file_dialog", flags="allow-hide-cursor+allow-vo-dragging"]
[ 0.692][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_open_file_dialog", contents="", flags="force"]
[ 0.692][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_open_file_dialog", flags="allow-hide-cursor+allow-vo-dragging"]
[ 0.692][d][cplayer] Run command: af, flags=64, args=[operation="add", value="@firequalizer15:lavfi=graph=[firequalizer = wfunc = tukey:delay = 0.028:scale = linlog:zero_phase = on:gain_entry = 'entry(0,0.0);entry(1,0.0);entry(2,0.0);entry(3,0.0);entry(4,0.0);entry(5,0.0);entry(6,0.0);entry(7,0.0);entry(8,0.0);entry(9,0.0);entry(10,0.0);entry(11,0.0);entry(12,0.0);entry(13,0.0);entry(14,0.0)':gain = 'cubic_interpolate(2.8853900817779269*log(f/157.48+1))']"]
[ 0.692][d][cplayer] Run command: define-section, flags=64, args=[name="input_firequalizer15", contents="", flags="default"]
[ 0.692][d][cplayer] Run command: enable-section, flags=64, args=[name="input_firequalizer15", flags="allow-hide-cursor+allow-vo-dragging"]
[ 0.692][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_firequalizer15", contents="ctrl+e script-binding firequalizer15/firequalizer15-toggle_control\n", flags="force"]
[ 0.692][d][visualizer] reading options for visualizer
[ 0.692][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_firequalizer15", flags="allow-hide-cursor+allow-vo-dragging"]
[ 0.692][d][cplayer] Run command: enable-section, flags=64, args=[name="input_stats", flags="allow-hide-cursor+allow-vo-dragging"]
[ 0.692][d][cplayer] Run command: enable-section, flags=64, args=[name="input_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 0.692][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_stats", contents="", flags="force"]
[ 0.692][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_stats", flags="allow-hide-cursor+allow-vo-dragging"]
[ 0.692][w][cplayer] Warning: option --cache-secs is deprecated and might be removed in the future (will use unlimited time).
[ 0.692][d][global] config path: 'script-opts/visualizer.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/script-opts/visualizer.conf'
[ 0.693][d][global] config path: 'script-opts/visualizer.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/script-opts/visualizer.conf'
[ 0.693][v][cplayer] Set property: options/cache-secs="30" -> 1
[ 0.693][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_webm", contents="", flags="force"]
[ 0.693][d][global] config path: 'script-opts/visualizer.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/script-opts/visualizer.conf'
[ 0.693][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 0.693][d][visualizer] script-opts/visualizer.conf not found.
[ 0.693][w][mpv_thumbnail_script_client_osc] The 'tracks-changed' event is deprecated and will be removed.
[ 0.693][d][global] config path: 'lua-settings/visualizer.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/lua-settings/visualizer.conf'
[ 0.693][d][cplayer] Run command: define-section, flags=64, args=[name="input_seek_to", contents="", flags="default"]
[ 0.693][d][global] config path: 'lua-settings/visualizer.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/lua-settings/visualizer.conf'
[ 0.693][d][cplayer] Run command: enable-section, flags=64, args=[name="input_seek_to", flags="allow-hide-cursor+allow-vo-dragging"]
[ 0.693][d][global] config path: 'lua-settings/visualizer.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/lua-settings/visualizer.conf'
[ 0.693][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_seek_to", contents="", flags="force"]
[ 0.693][d][visualizer] lua-settings/visualizer.conf not found.
[ 0.693][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_seek_to", flags="allow-hide-cursor+allow-vo-dragging"]
[ 0.694][w][show_stream_title]
[ 0.694][w][show_stream_title] stack traceback:
[ 0.694][w][show_stream_title] mp.defaults:392: in function 'handler'
[ 0.694][w][show_stream_title] mp.defaults:495: in function 'call_event_handlers'
[ 0.694][w][show_stream_title] mp.defaults:529: in function 'dispatch_events'
[ 0.694][w][show_stream_title] mp.defaults:488: in function <mp.defaults:487>
[ 0.694][w][show_stream_title] [C]: at 0x00c0c670
[ 0.694][w][show_stream_title] [C]: at 0x00c0be70
[ 0.694][f][show_stream_title] Lua error: ...loads/MPV-Made-Easy-master/scripts/show-stream-title.lua:65: attempt to concatenate local 'val' (a nil value)
[ 0.694][d][show_stream_title] Exiting...
[ 0.695][d][cplayer] Run command: define-section, flags=64, args=[name="input_visualizer", contents="c script-binding visualizer/cycle-visualizer\n", flags="default"]
[ 0.695][d][cplayer] Run command: define-section, flags=64, args=[name="showhide", contents="mouse_move script-binding mpv_thumbnail_script_client_osc/__keybinding1\nmouse_leave script-binding mpv_thumbnail_script_client_osc/__keybinding2\n", flags="force"]
[ 0.695][d][cplayer] Run command: enable-section, flags=64, args=[name="input_visualizer", flags="allow-hide-cursor+allow-vo-dragging"]
[ 0.695][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_visualizer", contents="", flags="force"]
[ 0.695][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_visualizer", flags="allow-hide-cursor+allow-vo-dragging"]
[ 0.695][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=1
[ 0.695][v][streamcache] bitrate changed from 1 kB/s to 245 kB/s, streamcache_cache_high now 2450 kB
[ 0.695][v][auto_profiles] Re-evaluate auto profile Erai-raws
[ 0.695][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=245
[ 0.695][i][auto_profiles] Error evaluating: [string "profile Erai-raws condition"]:1: bad argument #1 to 'match' (string expected, got nil)
[ 0.695][v][auto_profiles] Re-evaluate auto profile HorribleSubs
[ 0.695][i][auto_profiles] Error evaluating: [string "profile HorribleSubs condition"]:1: bad argument #1 to 'match' (string expected, got nil)
[ 0.695][d][cplayer] Run command: enable-section, flags=64, args=[name="showhide", flags="allow-hide-cursor+allow-vo-dragging"]
[ 0.695][d][cplayer] Run command: define-section, flags=64, args=[name="input", contents="mbtn_left script-binding mpv_thumbnail_script_client_osc/__keybinding3\nshift+mbtn_left script-binding mpv_thumbnail_script_client_osc/__keybinding4\nmbtn_right script-binding mpv_thumbnail_script_client_osc/__keybinding5\nwheel_up script-binding mpv_thumbnail_script_client_osc/__keybinding6\nwheel_down script-binding mpv_thumbnail_script_client_osc/__keybinding7\nmbtn_left_dbl ignore\nshift+mbtn_left_dbl ignore\nmbtn_right_dbl ignore\n", flags="force"]
[ 0.696][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 0.696][v][cplayer] Done loading scripts.
[ 0.696][d][global] config path: 'watch_later' -> 'C:\Users\username\AppData\Roaming/mpv/watch_later'
[ 0.697][i][cplayer] Resuming playback. This behavior can be disabled with --no-resume-playback.
[ 0.697][v][cplayer] Loading config 'C:\Users\username\AppData\Roaming/mpv/watch_later/AD5EE8A63D6F23CC3B84F892DB535376'
[ 0.697][v][cplayer] Reading config file C:\Users\username\AppData\Roaming/mpv/watch_later/AD5EE8A63D6F23CC3B84F892DB535376
[ 0.698][v][cplayer] Applying profile 'default'...
[ 0.698][v][cplayer] Setting option 'start' = '145.437000' (flags = 36)
[ 0.698][v][cplayer] Setting option 'speed' = '0.980000' (flags = 36)
[ 0.698][v][cplayer] Setting option 'pause' = 'yes' (flags = 36)
[ 0.698][v][cplayer] Setting option 'volume' = '95.000000' (flags = 36)
[ 0.698][v][cplayer] Setting option 'ontop' = 'no' (flags = 36)
[ 0.698][v][cplayer] Setting option 'af' = '@firequalizer15:lavfi=graph=%372%firequalizer = wfunc = tukey:delay = 0.028:scale = linlog:zero_phase = on:gain_entry = 'entry(0,0.0);entry(1,0.0);entry(2,0.0);entry(3,0.0);entry(4,0.0);entry(5,0.0);entry(6,0.0);entry(7,0.0);entry(8,0.0);entry(9,0.0);entry(10,0.0);entry(11,0.0);entry(12,0.0);entry(13,0.0);entry(14,0.0)':gain = 'cubic_interpolate(2.8853900817779269*log(f/157.48+1))'' (flags = 36)
[ 0.698][v][cplayer] Setting option 'panscan' = '0.100000' (flags = 36)
[ 0.698][v][cplayer] Setting option 'sid' = '2' (flags = 36)
[ 0.698][v][cplayer] Running hook: ytdl_hook/on_load
[ 0.699][v][ytdl_hook] ytdl:// hook
[ 0.700][v][auto_profiles] Re-evaluate auto profile Erai-raws
[ 0.700][v][auto_profiles] Re-evaluate auto profile HorribleSubs
[ 0.700][v][ytdl_hook] not a ytdl:// url
[ 0.700][v][cplayer] Running hook: ytdl_hook2/on_load
[ 0.700][d][mpv_thumbnail_script_client_osc] osc_init
[ 0.700][v][ytdl_hook2] ytdl:// hook
[ 0.700][v][ytdl_hook2] not a ytdl:// url
[ 0.701][v][ifo_dvdnav] Opening D:\ Current Anime\[CTR] Hunter x Hunter (BD 720p)\[CTR] Hunter x Hunter - 054.mkv
[ 0.701][v][bdmv/bluray] Opening D:\ Current Anime\[CTR] Hunter x Hunter (BD 720p)\[CTR] Hunter x Hunter - 054.mkv
[ 0.701][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 0.702][v][file] Opening D:\ Current Anime\[CTR] Hunter x Hunter (BD 720p)\[CTR] Hunter x Hunter - 054.mkv
[ 0.702][d][global] config path: 'fonts' -/-> 'C:\Users\username\AppData\Roaming/mpv/fonts'
[ 0.702][d][file] resize stream to 131072 bytes, drop 0 bytes
[ 0.702][d][global] config path: 'fonts' -> 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts'
[ 0.702][d][osd/libass] ASS library version: 0x1400001 (runtime 0x1400001)
[ 0.705][d][file] Stream opened successfully.
[ 0.705][v][demux] Trying demuxers for level=normal.
[ 0.705][d][demux] Trying demuxer: disc (force-level: normal)
[ 0.705][d][demux] Trying demuxer: edl (force-level: normal)
[ 0.705][d][demux] Trying demuxer: cue (force-level: normal)
[ 0.705][d][demux] Trying demuxer: rawaudio (force-level: normal)
[ 0.705][d][demux] Trying demuxer: rawvideo (force-level: normal)
[ 0.705][d][demux] Trying demuxer: mkv (force-level: normal)
[ 0.706][d][mkv] Found the head...
[ 0.706][d][mkv] + a segment...
[ 0.706][d][mkv] Parsing seek head...
[ 0.706][d][mkv] |+ segment information...
[ 0.706][d][mkv] float 1415166.000000
[ 0.706][d][mkv] | + muxing app: libebml v1.3.6 + libmatroska v1.4.9
[ 0.706][d][mkv] | + writing app: mkvmerge v24.0.0 ('Beyond The Pale') 64-bit
[ 0.706][d][mkv] | + timecode scale: 1000000
[ 0.706][d][mkv] | + duration: 1415.166s
[ 0.706][d][mkv] | + segment uid 71 c1 d4 af 2f f7 c2 7c 8a d2 bf 82 fd 12 99 10
[ 0.706][d][mkv] |+ segment tracks...
[ 0.706][d][mkv] float 48000.000000
[ 0.706][d][mkv] float 48000.000000
[ 0.706][d][mkv] | + a track...
[ 0.706][d][mkv] | + Track number: 1
[ 0.706][d][mkv] | + Name: [Coalgirls]
[ 0.706][d][mkv] | + Track type: Video
[ 0.706][d][mkv] | + Video track
[ 0.706][d][mkv] | + Display width: 1280
[ 0.706][d][mkv] | + Display height: 720
[ 0.706][d][mkv] | + Pixel width: 1280
[ 0.706][d][mkv] | + Pixel height: 720
[ 0.706][d][mkv] | + Codec ID: V_MPEG4/ISO/AVC
[ 0.706][d][mkv] | + CodecPrivate, length 49
[ 0.706][d][mkv] | + Language: jpn
[ 0.706][d][mkv] | + Default duration: 41.708ms ( = 23.976 fps)
[ 0.706][d][mkv] | + a track...
[ 0.706][d][mkv] | + Track number: 2
[ 0.706][d][mkv] | + Name: AAC 2.0 [Etzimal]
[ 0.706][d][mkv] | + Track type: Audio
[ 0.706][d][mkv] | + Audio track
[ 0.706][d][mkv] | + Sampling frequency: 48000.000000
[ 0.706][d][mkv] | + Channels: 2
[ 0.706][d][mkv] | + Codec ID: A_AAC
[ 0.706][d][mkv] | + CodecPrivate, length 2
[ 0.706][d][mkv] | + Default duration: 21.333ms ( = 46.875 fps)
[ 0.706][d][mkv] | + a track...
[ 0.707][d][mkv] | + Track number: 3
[ 0.707][d][mkv] | + Name: AAC 2.0 [Coalgirls]
[ 0.707][d][mkv] | + Track type: Audio
[ 0.707][d][mkv] | + Audio track
[ 0.707][d][mkv] | + Sampling frequency: 48000.000000
[ 0.707][d][mkv] | + Channels: 2
[ 0.707][d][mkv] | + Codec ID: A_AAC
[ 0.707][d][mkv] | + CodecPrivate, length 2
[ 0.707][d][mkv] | + Language: jpn
[ 0.707][d][mkv] | + Default flag: 0
[ 0.707][d][mkv] | + Default duration: 21.333ms ( = 46.875 fps)
[ 0.707][d][mkv] | + a track...
[ 0.707][d][mkv] | + Track number: 4
[ 0.707][d][mkv] | + Name: Signs [Coalgirls]
[ 0.707][d][mkv] | + Track type: Subtitle
[ 0.708][d][mkv] | + Codec ID: S_TEXT/ASS
[ 0.708][d][mkv] | + CodecPrivate, length 2418
[ 0.708][d][mkv] | + Forced flag: 1
[ 0.708][d][mkv] | + a track...
[ 0.708][d][mkv] | + Track number: 5
[ 0.708][d][mkv] | + Name: Subtitles [Coalgirls]
[ 0.708][d][mkv] | + Track type: Subtitle
[ 0.708][d][mkv] | + Codec ID: S_TEXT/ASS
[ 0.708][d][mkv] | + CodecPrivate, length 2393
[ 0.708][d][mkv] | + Language: jpn
[ 0.708][d][mkv] | + Default flag: 0
[ 0.708][d][mkv] Parsing attachments...
[ 0.708][v][osd/libass] Shaper: FriBidi 1.0.9 (SIMPLE) HarfBuzz-ng 2.6.5 (COMPLEX)
[ 0.708][d][mkv] Attachment: AlegreyaSansSC-Black.ttf, application/x-truetype-font, 110316 bytes
[ 0.709][d][mkv] Attachment: AlegreyaSansSC-BlackItalic.ttf, application/x-truetype-font, 86872 bytes
[ 0.709][d][mkv] Attachment: ariblk.ttf, application/x-truetype-font, 119876 bytes
[ 0.709][d][global] config path: 'subfont.ttf' -/-> 'C:\Users\username\AppData\Roaming/mpv/subfont.ttf'
[ 0.709][d][global] config path: 'subfont.ttf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/subfont.ttf'
[ 0.709][d][global] config path: 'subfont.ttf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/subfont.ttf'
[ 0.709][d][global] config path: 'fonts.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/fonts.conf'
[ 0.709][d][global] config path: 'fonts.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts.conf'
[ 0.709][d][mkv] Attachment: GandhiSans-Bold.otf, application/x-truetype-font, 106728 bytes
[ 0.709][d][mkv] Attachment: GandhiSans-BoldItalic.otf, application/x-truetype-font, 114888 bytes
[ 0.709][d][global] config path: 'fonts.conf' -> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/fonts.conf'
[ 0.709][v][osd/libass] Setting up fonts...
[ 0.709][d][mkv] Attachment: HunterxHunterOP.ttf, application/x-truetype-font, 709068 bytes
[ 0.709][d][mkv] Attachment: HxHOP3.ttf, application/x-truetype-font, 152948 bytes
[ 0.709][d][mkv] Attachment: LEHN084.TTF, application/x-truetype-font, 47816 bytes
[ 0.709][d][mkv] Attachment: Linotype_Atlantis_Regular.TTF, application/x-truetype-font, 47552 bytes
[ 0.709][d][mkv] Attachment: pf_tempesta_seven_compressed.ttf, application/x-truetype-font, 20396 bytes
[ 0.709][d][mkv] Attachment: Profile-Regular.otf, application/x-truetype-font, 36388 bytes
[ 0.709][d][mkv] Attachment: TinDog.ttf, application/x-truetype-font, 15580 bytes
[ 0.710][d][mkv] Parsing chapters...
[ 0.710][v][mkv] New edition 0
[ 0.710][v][mkv] Default edition flag: 0
[ 0.710][d][mkv] Chapter 0 from 00:00:00.000 to 00:00:00.000, Prologue
[ 0.710][d][mkv] Chapter 1 from 00:00:49.49000000 to 00:00:00.000, Opening
[ 0.710][d][mkv] Chapter 2 from 00:02:08.984000000 to 00:00:00.000, Part A
[ 0.710][d][mkv] Chapter 3 from 00:08:51.31000000 to 00:00:00.000, Part B
[ 0.710][d][mkv] Chapter 4 from 00:21:50.59000000 to 00:00:00.000, Ending
[ 0.712][d][mkv] Chapter 5 from 00:23:00.25000000 to 00:00:00.000, Hunterpedia
[ 0.712][d][mkv] Chapter 6 from 00:23:20.65000000 to 00:00:00.000, Preview
[ 0.712][d][mkv] |+ found cluster
[ 0.712][v][mkv] Seeking to 309448097 to read header element 0x1c53bb6b.
[ 0.712][v][file] stream level seek from 1711092 to 309448097
[ 0.712][v][mkv] Parsing cues...
[ 0.712][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoEmoji-Regular.ttf'
[ 0.712][v][mkv] Seeking to 309467274 to read header element 0x1254c367.
[ 0.712][v][file] stream level seek from 309469195 to 1580429
[ 0.712][v][mkv] All headers are parsed!
[ 0.712][v][demux] Detected file format: Matroska
[ 0.712][v][cplayer] Opening done: D:\ Current Anime\[CTR] Hunter x Hunter (BD 720p)\[CTR] Hunter x Hunter - 054.mkv
[ 0.712][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoNaskhArabic-Regular.ttf'
[ 0.712][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoSans-Regular.ttf'
[ 0.712][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoSansHans-Regular.otf'
[ 0.714][i][autoload] Prepending [CTR] Hunter x Hunter - 053.mkv
[ 0.714][i][autoload] Prepending [CTR] Hunter x Hunter - 052.mkv
[ 0.714][i][autoload] Prepending [CTR] Hunter x Hunter - 051.mkv
[ 0.714][i][autoload] Prepending [CTR] Hunter x Hunter - 050.mkv
[ 0.714][i][autoload] Prepending [CTR] Hunter x Hunter - 049.mkv
[ 0.714][i][autoload] Adding [CTR] Hunter x Hunter - 055.mkv
[ 0.714][i][autoload] Adding [CTR] Hunter x Hunter - 056.mkv
[ 0.714][i][autoload] Adding [CTR] Hunter x Hunter - 057.mkv
[ 0.714][i][autoload] Adding [CTR] Hunter x Hunter - 058.mkv
[ 0.714][i][autoload] Adding [CTR] Hunter x Hunter - 59.mkv
[ 0.714][i][autoload] Adding [CTR] Hunter x Hunter - 60.mkv
[ 0.714][i][autoload] Adding [CTR] Hunter x Hunter - 61.mkv
[ 0.714][i][autoload] Adding [CTR] Hunter x Hunter - 62.mkv
[ 0.714][i][autoload] Adding [CTR] Hunter x Hunter - 63.mkv
[ 0.714][i][autoload] Adding [CTR] Hunter x Hunter - 64.mkv
[ 0.714][i][autoload] Adding [CTR] Hunter x Hunter - 65.mkv
[ 0.714][i][autoload] Adding Hunter.x.Hunter.2011.S02E08.720p-Hi10p.BluRay.AAC2.0.x264-CTR.[2A00F3C3].mkv
[ 0.714][i][autoload] Adding Hunter.x.Hunter.2011.S02E09.720p-Hi10p.BluRay.AAC2.0.x264-CTR.[1BCB36BC].mkv
[ 0.714][i][autoload] Adding Hunter.x.Hunter.2011.S02E10.720p-Hi10p.BluRay.AAC2.0.x264-CTR.[F4F51466].mkv
[ 0.714][i][autoload] Adding Hunter.x.Hunter.2011.S02E11.720p-Hi10p.BluRay.AAC2.0.x264-CTR.[C4384E35].mkv
[ 0.715][i][autoload] Adding Hunter.x.Hunter.2011.S02E12.720p-Hi10p.BluRay.AAC2.0.x264-CTR.[BDF08BC5].mkv
[ 0.715][i][autoload] Adding Hunter.x.Hunter.2011.S02E13.720p-Hi10p.BluRay.AAC2.0.x264-CTR.[B4B45C63].mkv
[ 0.715][i][autoload] Adding Hunter.x.Hunter.2011.S02E14.720p-Hi10p.BluRay.AAC2.0.x264-CTR.[3F5EF68C].mkv
[ 0.715][i][autoload] Adding Hunter.x.Hunter.2011.S02E15.720p-Hi10p.BluRay.AAC2.0.x264-CTR.[327E767B].mkv
[ 0.715][i][autoload] Adding Hunter.x.Hunter.2011.S02E16.720p-Hi10p.BluRay.AAC2.0.x264-CTR.[DBA2B8A9].mkv
[ 0.715][i][autoload] Adding Hunter.x.Hunter.2011.S02E17.720p-Hi10p.BluRay.AAC2.0.x264-CTR.[2BFD852D].mkv
[ 0.727][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoSansJP-Regular.otf'
[ 0.735][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoSansKR-Regular.otf'
[ 0.742][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/SourceSansVariable-Italic.ttf'
[ 0.742][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/SourceSansVariable-Roman.ttf'
[ 0.769][v][osd/libass] Using font provider directwrite
[ 0.769][v][osd/libass] Done.
[ 0.770][d][cplayer] Run command: define-section, flags=64, args=[name="input_mpv_thumbnail_script_client_osc", contents="", flags="default"]
[ 0.770][d][cplayer] Run command: enable-section, flags=64, args=[name="input_mpv_thumbnail_script_client_osc", flags="allow-hide-cursor+allow-vo-dragging"]
[ 0.770][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_mpv_thumbnail_script_client_osc", contents="", flags="force"]
[ 0.770][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\[CTR] Hunter x Hunter - 055.mkv", flags="append", options=""]
[ 0.770][d][cplayer] Run command: playlist-move, flags=64, args=[index1="1", index2="1"]
[ 0.771][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_mpv_thumbnail_script_client_osc", flags="allow-hide-cursor+allow-vo-dragging"]
[ 0.771][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\[CTR] Hunter x Hunter - 056.mkv", flags="append", options=""]
[ 0.771][d][cplayer] Run command: playlist-move, flags=64, args=[index1="2", index2="2"]
[ 0.771][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\[CTR] Hunter x Hunter - 057.mkv", flags="append", options=""]
[ 0.771][d][cplayer] Run command: playlist-move, flags=64, args=[index1="3", index2="3"]
[ 0.771][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\[CTR] Hunter x Hunter - 058.mkv", flags="append", options=""]
[ 0.771][d][cplayer] Run command: playlist-move, flags=64, args=[index1="4", index2="4"]
[ 0.771][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\[CTR] Hunter x Hunter - 59.mkv", flags="append", options=""]
[ 0.771][d][cplayer] Run command: playlist-move, flags=64, args=[index1="5", index2="5"]
[ 0.771][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\[CTR] Hunter x Hunter - 60.mkv", flags="append", options=""]
[ 0.771][d][cplayer] Run command: playlist-move, flags=64, args=[index1="6", index2="6"]
[ 0.771][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\[CTR] Hunter x Hunter - 61.mkv", flags="append", options=""]
[ 0.771][d][cplayer] Run command: playlist-move, flags=64, args=[index1="7", index2="7"]
[ 0.771][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\[CTR] Hunter x Hunter - 62.mkv", flags="append", options=""]
[ 0.771][d][cplayer] Run command: playlist-move, flags=64, args=[index1="8", index2="8"]
[ 0.771][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\[CTR] Hunter x Hunter - 63.mkv", flags="append", options=""]
[ 0.771][d][cplayer] Run command: playlist-move, flags=64, args=[index1="9", index2="9"]
[ 0.771][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\[CTR] Hunter x Hunter - 64.mkv", flags="append", options=""]
[ 0.771][d][cplayer] Run command: playlist-move, flags=64, args=[index1="10", index2="10"]
[ 0.771][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\[CTR] Hunter x Hunter - 65.mkv", flags="append", options=""]
[ 0.771][d][cplayer] Run command: playlist-move, flags=64, args=[index1="11", index2="11"]
[ 0.771][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\Hunter.x.Hunter.2011.S02E08.720p-Hi10p.BluRay.AAC2.0.x264-CTR.[2A00F3C3].mkv", flags="append", options=""]
[ 0.771][d][cplayer] Run command: playlist-move, flags=64, args=[index1="12", index2="12"]
[ 0.772][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\Hunter.x.Hunter.2011.S02E09.720p-Hi10p.BluRay.AAC2.0.x264-CTR.[1BCB36BC].mkv", flags="append", options=""]
[ 0.772][d][cplayer] Run command: playlist-move, flags=64, args=[index1="13", index2="13"]
[ 0.772][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\Hunter.x.Hunter.2011.S02E10.720p-Hi10p.BluRay.AAC2.0.x264-CTR.[F4F51466].mkv", flags="append", options=""]
[ 0.772][d][cplayer] Run command: playlist-move, flags=64, args=[index1="14", index2="14"]
[ 0.772][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\Hunter.x.Hunter.2011.S02E11.720p-Hi10p.BluRay.AAC2.0.x264-CTR.[C4384E35].mkv", flags="append", options=""]
[ 0.772][d][cplayer] Run command: playlist-move, flags=64, args=[index1="15", index2="15"]
[ 0.772][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\Hunter.x.Hunter.2011.S02E12.720p-Hi10p.BluRay.AAC2.0.x264-CTR.[BDF08BC5].mkv", flags="append", options=""]
[ 0.772][d][cplayer] Run command: playlist-move, flags=64, args=[index1="16", index2="16"]
[ 0.772][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\Hunter.x.Hunter.2011.S02E13.720p-Hi10p.BluRay.AAC2.0.x264-CTR.[B4B45C63].mkv", flags="append", options=""]
[ 0.772][d][cplayer] Run command: playlist-move, flags=64, args=[index1="17", index2="17"]
[ 0.772][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\Hunter.x.Hunter.2011.S02E14.720p-Hi10p.BluRay.AAC2.0.x264-CTR.[3F5EF68C].mkv", flags="append", options=""]
[ 0.772][d][cplayer] Run command: playlist-move, flags=64, args=[index1="18", index2="18"]
[ 0.772][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\Hunter.x.Hunter.2011.S02E15.720p-Hi10p.BluRay.AAC2.0.x264-CTR.[327E767B].mkv", flags="append", options=""]
[ 0.772][v][find_files] Loading external files in D:\ Current Anime\[CTR] Hunter x Hunter (BD 720p)\
[ 0.774][d][global] user path: 'ass' -> 'ass'
[ 0.774][d][global] user path: 'srt' -> 'srt'
[ 0.774][d][global] user path: 'sub' -> 'sub'
[ 0.774][d][global] user path: 'subs' -> 'subs'
[ 0.774][d][global] user path: 'subtitles' -> 'subtitles'
[ 0.774][d][global] config path: 'sub' -/-> 'C:\Users\username\AppData\Roaming/mpv/sub'
[ 0.774][d][global] config path: 'sub' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/sub'
[ 0.774][d][global] config path: 'sub' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/sub'
[ 0.775][d][global] config path: 'audio' -/-> 'C:\Users\username\AppData\Roaming/mpv/audio'
[ 0.775][d][global] config path: 'audio' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/audio'
[ 0.775][d][global] config path: 'audio' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/audio'
[ 0.775][d][cplayer] Run command: playlist-move, flags=64, args=[index1="19", index2="19"]
[ 0.775][v][cplayer] Running hook: ytdl_hook/on_preloaded
[ 0.775][v][cplayer] Running hook: ytdl_hook2/on_preloaded
[ 0.775][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\Hunter.x.Hunter.2011.S02E16.720p-Hi10p.BluRay.AAC2.0.x264-CTR.[DBA2B8A9].mkv", flags="append", options=""]
[ 0.775][v][cplayer] Running hook: visualizer/on_preloaded
[ 0.775][d][cplayer] Run command: playlist-move, flags=64, args=[index1="20", index2="20"]
[ 0.775][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\Hunter.x.Hunter.2011.S02E17.720p-Hi10p.BluRay.AAC2.0.x264-CTR.[2BFD852D].mkv", flags="append", options=""]
[ 0.775][d][cplayer] Run command: playlist-move, flags=64, args=[index1="21", index2="21"]
[ 0.775][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\[CTR] Hunter x Hunter - 049.mkv", flags="append", options=""]
[ 0.775][d][cplayer] Run command: playlist-move, flags=64, args=[index1="22", index2="0"]
[ 0.775][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\[CTR] Hunter x Hunter - 050.mkv", flags="append", options=""]
[ 0.775][d][cplayer] Run command: playlist-move, flags=64, args=[index1="23", index2="1"]
[ 0.776][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\[CTR] Hunter x Hunter - 051.mkv", flags="append", options=""]
[ 0.776][d][cplayer] Run command: playlist-move, flags=64, args=[index1="24", index2="2"]
[ 0.776][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\[CTR] Hunter x Hunter - 052.mkv", flags="append", options=""]
[ 0.776][d][cplayer] Run command: playlist-move, flags=64, args=[index1="25", index2="3"]
[ 0.776][d][cplayer] Run command: loadfile, flags=64, args=[url="D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\[CTR] Hunter x Hunter - 053.mkv", flags="append", options=""]
[ 0.776][d][cplayer] Run command: playlist-move, flags=64, args=[index1="26", index2="4"]
[ 0.776][v][cplayer] Set property: options/lavfi-complex="" -> 1
[ 0.776][v][mkv] select track 0
[ 0.776][v][mkv] select track 2
[ 0.776][v][mkv] select track 4
[ 0.776][i][cplayer] (+) Video --vid=1 (*) '[Coalgirls]' (h264 1280x720 23.976fps)
[ 0.776][i][cplayer] Audio --aid=1 --alang=eng (*) 'AAC 2.0 [Etzimal]' (aac 2ch 48000Hz)
[ 0.776][i][cplayer] (+) Audio --aid=2 --alang=jpn 'AAC 2.0 [Coalgirls]' (aac 2ch 48000Hz)
[ 0.776][i][cplayer] Subs --sid=1 --slang=eng (*) (f) 'Signs [Coalgirls]' (ass)
[ 0.776][i][cplayer] (+) Subs --sid=2 --slang=jpn 'Subtitles [Coalgirls]' (ass)
[ 0.776][i][display-tags] File tags:
[ 0.776][i][display-tags] Title: Hunter × Hunter 054: Fortunes × Aren't × Right?
[ 0.777][v][vo/gpu] Probing for best GPU context.
[ 0.777][v][vo/gpu/d3d11] Initializing GPU context 'd3d11'
[ 0.789][v][vo/gpu/d3d11] Using Direct3D 11 feature level 11_0
[ 0.789][v][vo/gpu/d3d11] Device Name: Intel(R) HD Graphics 4000
[ 0.789][v][vo/gpu/d3d11] Device ID: 8086:0166 (rev 09)
[ 0.789][v][vo/gpu/d3d11] Subsystem ID: 1028:0597
[ 0.789][v][vo/gpu/d3d11] LUID: 00000000000112da
[ 0.789][v][vo/gpu/d3d11] Initializing SPIR-V compiler 'shaderc'
[ 0.790][v][vo/gpu/d3d11] Using Direct3D 11.1 runtime
[ 0.790][v][vo/gpu/d3d11] Maximum Texture2D size: 16384x16384
[ 0.792][v][vo/gpu/d3d11] D3DCompiler version: 10.0.17763.1
[ 0.824][v][vo/gpu/d3d11] Using DXGI 1.2+
[ 0.824][v][vo/gpu/d3d11] Queried output: \\.\DISPLAY1, 1366x768 @ 8 bits, colorspace: RGB_FULL_G22_NONE_P709 (0)
[ 0.824][v][vo/gpu/d3d11] Selected swapchain format R8G8B8A8_UNORM (28), attempting to utilize it.
[ 0.825][v][vo/gpu/d3d11] Selected swapchain color space RGB_FULL_G22_NONE_P709 (0), attempting to utilize it.
[ 0.825][v][vo/gpu/d3d11] Swapchain capabilities for color space RGB_FULL_G22_NONE_P709 (0): normal: yes, overlay: no
[ 0.825][v][vo/gpu/d3d11] Swapchain successfully configured to color space RGB_FULL_G22_NONE_P709 (0)!
[ 0.825][v][vo/gpu/d3d11] Using flip-model presentation
[ 0.826][d][vo/gpu/d3d11] Texture formats:
[ 0.826][d][vo/gpu/d3d11] NAME COMP*TYPE SIZE DEPTH PER COMP.
[ 0.826][d][vo/gpu/d3d11] r8 1*unorm 1B LF CR ST {8}
[ 0.826][d][vo/gpu/d3d11] rg8 2*unorm 2B LF CR ST {8 8}
[ 0.826][d][vo/gpu/d3d11] rgba8 4*unorm 4B LF CR ST {8 8 8 8}
[ 0.826][d][vo/gpu/d3d11] r16 1*unorm 2B LF CR ST {16}
[ 0.826][d][vo/gpu/d3d11] rg16 2*unorm 4B LF CR ST {16 16}
[ 0.826][d][vo/gpu/d3d11] rgba16 4*unorm 8B LF CR ST {16 16 16 16}
[ 0.826][d][vo/gpu/d3d11] r32ui 1*uint 4B ST {32}
[ 0.826][d][vo/gpu/d3d11] rg32ui 2*uint 8B ST {32 32}
[ 0.826][d][vo/gpu/d3d11] rgb32ui 3*uint 12B {32 32 32}
[ 0.826][d][vo/gpu/d3d11] rgba32ui 4*uint 16B ST {32 32 32 32}
[ 0.826][d][vo/gpu/d3d11] r16hf 1*float 2B LF CR ST {16}
[ 0.826][d][vo/gpu/d3d11] rg16hf 2*float 4B LF CR ST {16 16}
[ 0.826][d][vo/gpu/d3d11] rgba16hf 4*float 8B LF CR ST {16 16 16 16}
[ 0.826][d][vo/gpu/d3d11] r32f 1*float 4B LF CR ST {32}
[ 0.826][d][vo/gpu/d3d11] rg32f 2*float 8B LF CR ST {32 32}
[ 0.826][d][vo/gpu/d3d11] rgb32f 3*float 12B LF {32 32 32}
[ 0.826][d][vo/gpu/d3d11] rgba32f 4*float 16B LF CR ST {32 32 32 32}
[ 0.826][d][vo/gpu/d3d11] rgb10_a2 4*unorm 4B LF CR ST {10 10 10 2}
[ 0.826][d][vo/gpu/d3d11] bgra8 4*unorm 4B LF CR {8 8 8 8}
[ 0.826][d][vo/gpu/d3d11] bgrx8 3*unorm 4B LF CR {8 8 8}
[ 0.826][d][vo/gpu/d3d11] LA = LUMINANCE_ALPHA hack format
[ 0.826][d][vo/gpu/d3d11] LF = linear filterable
[ 0.826][d][vo/gpu/d3d11] CR = can be used for render targets
[ 0.826][d][vo/gpu/d3d11] ST = can be used for storable images
[ 0.826][d][vo/gpu/d3d11] Image formats:
[ 0.826][d][vo/gpu/d3d11] yuv444p => 3 planes 1x1 8/0 [r8/r8/r8] (r/g/b)
[ 0.826][d][vo/gpu/d3d11] yuv420p => 3 planes 2x2 8/0 [r8/r8/r8] (r/g/b)
[ 0.826][d][vo/gpu/d3d11] gray => 1 planes 1x1 8/0 [r8] (r)
[ 0.826][d][vo/gpu/d3d11] gray16 => 1 planes 1x1 16/0 [r16] (r)
[ 0.826][d][vo/gpu/d3d11] yap8 => 2 planes 1x1 8/0 [r8/r8] (r/a)
[ 0.826][d][vo/gpu/d3d11] yap16 => 2 planes 1x1 16/0 [r16/r16] (r/a)
[ 0.826][d][vo/gpu/d3d11] uyvy422
[ 0.826][d][vo/gpu/d3d11] nv12 => 2 planes 2x2 8/0 [r8/rg8] (r/gb)
[ 0.826][d][vo/gpu/d3d11] p010 => 2 planes 2x2 16/6 [r16/rg16] (r/gb)
[ 0.826][d][vo/gpu/d3d11] argb => 1 planes 1x1 8/0 [rgba8] (argb)
[ 0.826][d][vo/gpu/d3d11] bgra => 1 planes 1x1 8/0 [rgba8] (bgra)
[ 0.826][d][vo/gpu/d3d11] abgr => 1 planes 1x1 8/0 [rgba8] (abgr)
[ 0.826][d][vo/gpu/d3d11] rgba => 1 planes 1x1 8/0 [rgba8] (rgba)
[ 0.826][d][vo/gpu/d3d11] bgr24
[ 0.826][d][vo/gpu/d3d11] rgb24
[ 0.826][d][vo/gpu/d3d11] 0rgb => 1 planes 1x1 8/0 [rgba8] (_rgb)
[ 0.826][d][vo/gpu/d3d11] bgr0 => 1 planes 1x1 8/0 [rgba8] (bgr)
[ 0.826][d][vo/gpu/d3d11] 0bgr => 1 planes 1x1 8/0 [rgba8] (_bgr)
[ 0.826][d][vo/gpu/d3d11] rgb0 => 1 planes 1x1 8/0 [rgba8] (rgb)
[ 0.826][d][vo/gpu/d3d11] rgba64 => 1 planes 1x1 16/0 [rgba16] (rgba)
[ 0.826][d][vo/gpu/d3d11] rgb565
[ 0.826][d][vo/gpu/d3d11] rgb30
[ 0.826][d][vo/gpu/d3d11] pal8
[ 0.826][d][vo/gpu/d3d11] vdpau
[ 0.826][d][vo/gpu/d3d11] vdpau_output
[ 0.826][d][vo/gpu/d3d11] vaapi
[ 0.826][d][vo/gpu/d3d11] d3d11
[ 0.826][d][vo/gpu/d3d11] dxva2_vld
[ 0.826][d][vo/gpu/d3d11] mmal
[ 0.826][d][vo/gpu/d3d11] videotoolbox
[ 0.826][d][vo/gpu/d3d11] mediacodec
[ 0.826][d][vo/gpu/d3d11] drm_prime
[ 0.827][d][vo/gpu/d3d11] cuda
[ 0.827][d][vo/gpu/d3d11] yuyv422
[ 0.827][d][vo/gpu/d3d11] yuv422p => 3 planes 2x1 8/0 [r8/r8/r8] (r/g/b)
[ 0.827][d][vo/gpu/d3d11] yuv410p => 3 planes 4x4 8/0 [r8/r8/r8] (r/g/b)
[ 0.827][d][vo/gpu/d3d11] yuv411p => 3 planes 4x1 8/0 [r8/r8/r8] (r/g/b)
[ 0.827][d][vo/gpu/d3d11] monow
[ 0.827][d][vo/gpu/d3d11] monob
[ 0.827][d][vo/gpu/d3d11] yuvj422p => 3 planes 2x1 8/0 [r8/r8/r8] (r/g/b)
[ 0.827][d][vo/gpu/d3d11] uyyvyy411
[ 0.827][d][vo/gpu/d3d11] bgr8
[ 0.827][d][vo/gpu/d3d11] bgr4
[ 0.827][d][vo/gpu/d3d11] bgr4_byte
[ 0.827][d][vo/gpu/d3d11] rgb8
[ 0.827][d][vo/gpu/d3d11] rgb4
[ 0.827][d][vo/gpu/d3d11] rgb4_byte
[ 0.827][d][vo/gpu/d3d11] nv21 => 2 planes 2x2 8/0 [r8/rg8] (r/bg)
[ 0.827][d][vo/gpu/d3d11] gray16be
[ 0.827][d][vo/gpu/d3d11] yuv440p => 3 planes 1x2 8/0 [r8/r8/r8] (r/g/b)
[ 0.827][d][vo/gpu/d3d11] yuvj440p => 3 planes 1x2 8/0 [r8/r8/r8] (r/g/b)
[ 0.827][d][vo/gpu/d3d11] yuva420p => 4 planes 2x2 8/0 [r8/r8/r8/r8] (r/g/b/a)
[ 0.827][d][vo/gpu/d3d11] rgb48be
[ 0.827][d][vo/gpu/d3d11] rgb48
[ 0.827][d][vo/gpu/d3d11] rgb565be
[ 0.827][d][vo/gpu/d3d11] rgb555be
[ 0.827][d][vo/gpu/d3d11] rgb555
[ 0.827][d][vo/gpu/d3d11] bgr565be
[ 0.827][d][vo/gpu/d3d11] bgr565
[ 0.827][d][vo/gpu/d3d11] bgr555be
[ 0.827][d][vo/gpu/d3d11] bgr555
[ 0.827][d][vo/gpu/d3d11] vaapi_moco
[ 0.827][d][vo/gpu/d3d11] vaapi_idct
[ 0.827][d][vo/gpu/d3d11] yuv420p16 => 3 planes 2x2 16/0 [r16/r16/r16] (r/g/b)
[ 0.827][d][vo/gpu/d3d11] yuv420p16be
[ 0.827][d][vo/gpu/d3d11] yuv422p16 => 3 planes 2x1 16/0 [r16/r16/r16] (r/g/b)
[ 0.827][d][vo/gpu/d3d11] yuv422p16be
[ 0.827][d][vo/gpu/d3d11] yuv444p16 => 3 planes 1x1 16/0 [r16/r16/r16] (r/g/b)
[ 0.827][d][vo/gpu/d3d11] yuv444p16be
[ 0.827][d][vo/gpu/d3d11] rgb444
[ 0.827][d][vo/gpu/d3d11] rgb444be
[ 0.827][d][vo/gpu/d3d11] bgr444
[ 0.827][d][vo/gpu/d3d11] bgr444be
[ 0.827][d][vo/gpu/d3d11] ya8 => 1 planes 1x1 8/0 [rg8] (ra)
[ 0.827][d][vo/gpu/d3d11] bgr48be
[ 0.827][d][vo/gpu/d3d11] bgr48
[ 0.827][d][vo/gpu/d3d11] yuv420p9be
[ 0.827][d][vo/gpu/d3d11] yuv420p9 => 3 planes 2x2 16/-7 [r16/r16/r16] (r/g/b)
[ 0.827][d][vo/gpu/d3d11] yuv420p10be
[ 0.827][d][vo/gpu/d3d11] yuv420p10 => 3 planes 2x2 16/-6 [r16/r16/r16] (r/g/b)
[ 0.827][d][vo/gpu/d3d11] yuv422p10be
[ 0.827][d][vo/gpu/d3d11] yuv422p10 => 3 planes 2x1 16/-6 [r16/r16/r16] (r/g/b)
[ 0.827][d][vo/gpu/d3d11] yuv444p9be
[ 0.827][d][vo/gpu/d3d11] yuv444p9 => 3 planes 1x1 16/-7 [r16/r16/r16] (r/g/b)
[ 0.827][d][vo/gpu/d3d11] yuv444p10be
[ 0.827][d][vo/gpu/d3d11] yuv444p10 => 3 planes 1x1 16/-6 [r16/r16/r16] (r/g/b)
[ 0.827][d][vo/gpu/d3d11] yuv422p9be
[ 0.827][d][vo/gpu/d3d11] yuv422p9 => 3 planes 2x1 16/-7 [r16/r16/r16] (r/g/b)
[ 0.827][d][vo/gpu/d3d11] gbrp => 3 planes 1x1 8/0 [r8/r8/r8] (g/b/r)
[ 0.827][d][vo/gpu/d3d11] gbrp9be
[ 0.827][d][vo/gpu/d3d11] gbrp9 => 3 planes 1x1 16/-7 [r16/r16/r16] (g/b/r)
[ 0.827][d][vo/gpu/d3d11] gbrp10be
[ 0.827][d][vo/gpu/d3d11] gbrp10 => 3 planes 1x1 16/-6 [r16/r16/r16] (g/b/r)
[ 0.827][d][vo/gpu/d3d11] gbrp16be
[ 0.827][d][vo/gpu/d3d11] gbrp16 => 3 planes 1x1 16/0 [r16/r16/r16] (g/b/r)
[ 0.827][d][vo/gpu/d3d11] yuva422p => 4 planes 2x1 8/0 [r8/r8/r8/r8] (r/g/b/a)
[ 0.827][d][vo/gpu/d3d11] yuva444p => 4 planes 1x1 8/0 [r8/r8/r8/r8] (r/g/b/a)
[ 0.827][d][vo/gpu/d3d11] yuva420p9be
[ 0.827][d][vo/gpu/d3d11] yuva420p9 => 4 planes 2x2 16/-7 [r16/r16/r16/r16] (r/g/b/a)
[ 0.827][d][vo/gpu/d3d11] yuva422p9be
[ 0.827][d][vo/gpu/d3d11] yuva422p9 => 4 planes 2x1 16/-7 [r16/r16/r16/r16] (r/g/b/a)
[ 0.827][d][vo/gpu/d3d11] yuva444p9be
[ 0.827][d][vo/gpu/d3d11] yuva444p9 => 4 planes 1x1 16/-7 [r16/r16/r16/r16] (r/g/b/a)
[ 0.827][d][vo/gpu/d3d11] yuva420p10be
[ 0.827][d][vo/gpu/d3d11] yuva420p10 => 4 planes 2x2 16/-6 [r16/r16/r16/r16] (r/g/b/a)
[ 0.827][d][vo/gpu/d3d11] yuva422p10be
[ 0.827][d][vo/gpu/d3d11] yuva422p10 => 4 planes 2x1 16/-6 [r16/r16/r16/r16] (r/g/b/a)
[ 0.827][d][vo/gpu/d3d11] yuva444p10be
[ 0.827][d][vo/gpu/d3d11] yuva444p10 => 4 planes 1x1 16/-6 [r16/r16/r16/r16] (r/g/b/a)
[ 0.827][d][vo/gpu/d3d11] yuva420p16be
[ 0.827][d][vo/gpu/d3d11] yuva420p16 => 4 planes 2x2 16/0 [r16/r16/r16/r16] (r/g/b/a)
[ 0.827][d][vo/gpu/d3d11] yuva422p16be
[ 0.827][d][vo/gpu/d3d11] yuva422p16 => 4 planes 2x1 16/0 [r16/r16/r16/r16] (r/g/b/a)
[ 0.827][d][vo/gpu/d3d11] yuva444p16be
[ 0.827][d][vo/gpu/d3d11] yuva444p16 => 4 planes 1x1 16/0 [r16/r16/r16/r16] (r/g/b/a)
[ 0.827][d][vo/gpu/d3d11] xyz12
[ 0.827][d][vo/gpu/d3d11] xyz12be
[ 0.827][d][vo/gpu/d3d11] nv16 => 2 planes 2x1 8/0 [r8/rg8] (r/gb)
[ 0.827][d][vo/gpu/d3d11] nv20 => 2 planes 2x1 16/-6 [r16/rg16] (r/gb)
[ 0.827][d][vo/gpu/d3d11] nv20be
[ 0.827][d][vo/gpu/d3d11] rgba64be
[ 0.827][d][vo/gpu/d3d11] bgra64be
[ 0.827][d][vo/gpu/d3d11] bgra64 => 1 planes 1x1 16/0 [rgba16] (bgra)
[ 0.827][d][vo/gpu/d3d11] yvyu422
[ 0.828][d][vo/gpu/d3d11] ya16be
[ 0.828][d][vo/gpu/d3d11] ya16 => 1 planes 1x1 16/0 [rg16] (ra)
[ 0.828][d][vo/gpu/d3d11] gbrap => 4 planes 1x1 8/0 [r8/r8/r8/r8] (g/b/r/a)
[ 0.828][d][vo/gpu/d3d11] gbrap16be
[ 0.828][d][vo/gpu/d3d11] gbrap16 => 4 planes 1x1 16/0 [r16/r16/r16/r16] (g/b/r/a)
[ 0.828][d][vo/gpu/d3d11] qsv
[ 0.828][d][vo/gpu/d3d11] d3d11va_vld
[ 0.828][d][vo/gpu/d3d11] yuv420p12be
[ 0.828][d][vo/gpu/d3d11] yuv420p12 => 3 planes 2x2 16/-4 [r16/r16/r16] (r/g/b)
[ 0.828][d][vo/gpu/d3d11] yuv420p14be
[ 0.828][d][vo/gpu/d3d11] yuv420p14 => 3 planes 2x2 16/-2 [r16/r16/r16] (r/g/b)
[ 0.828][d][vo/gpu/d3d11] yuv422p12be
[ 0.828][d][vo/gpu/d3d11] yuv422p12 => 3 planes 2x1 16/-4 [r16/r16/r16] (r/g/b)
[ 0.828][d][vo/gpu/d3d11] yuv422p14be
[ 0.828][d][vo/gpu/d3d11] yuv422p14 => 3 planes 2x1 16/-2 [r16/r16/r16] (r/g/b)
[ 0.828][d][vo/gpu/d3d11] yuv444p12be
[ 0.828][d][vo/gpu/d3d11] yuv444p12 => 3 planes 1x1 16/-4 [r16/r16/r16] (r/g/b)
[ 0.828][d][vo/gpu/d3d11] yuv444p14be
[ 0.828][d][vo/gpu/d3d11] yuv444p14 => 3 planes 1x1 16/-2 [r16/r16/r16] (r/g/b)
[ 0.828][d][vo/gpu/d3d11] gbrp12be
[ 0.828][d][vo/gpu/d3d11] gbrp12 => 3 planes 1x1 16/-4 [r16/r16/r16] (g/b/r)
[ 0.828][d][vo/gpu/d3d11] gbrp14be
[ 0.828][d][vo/gpu/d3d11] gbrp14 => 3 planes 1x1 16/-2 [r16/r16/r16] (g/b/r)
[ 0.828][d][vo/gpu/d3d11] yuvj411p => 3 planes 4x1 8/0 [r8/r8/r8] (r/g/b)
[ 0.828][d][vo/gpu/d3d11] bayer_bggr8
[ 0.828][d][vo/gpu/d3d11] bayer_rggb8
[ 0.828][d][vo/gpu/d3d11] bayer_gbrg8
[ 0.828][d][vo/gpu/d3d11] bayer_grbg8
[ 0.828][d][vo/gpu/d3d11] bayer_bggr16
[ 0.828][d][vo/gpu/d3d11] bayer_bggr16be
[ 0.828][d][vo/gpu/d3d11] bayer_rggb16
[ 0.828][d][vo/gpu/d3d11] bayer_rggb16be
[ 0.828][d][vo/gpu/d3d11] bayer_gbrg16
[ 0.828][d][vo/gpu/d3d11] bayer_gbrg16be
[ 0.828][d][vo/gpu/d3d11] bayer_grbg16
[ 0.828][d][vo/gpu/d3d11] bayer_grbg16be
[ 0.828][d][vo/gpu/d3d11] xvmc
[ 0.828][d][vo/gpu/d3d11] yuv440p10 => 3 planes 1x2 16/-6 [r16/r16/r16] (r/g/b)
[ 0.828][d][vo/gpu/d3d11] yuv440p10be
[ 0.828][d][vo/gpu/d3d11] yuv440p12 => 3 planes 1x2 16/-4 [r16/r16/r16] (r/g/b)
[ 0.828][d][vo/gpu/d3d11] yuv440p12be
[ 0.828][d][vo/gpu/d3d11] ayuv64 => 1 planes 1x1 16/0 [rgba16] (argb)
[ 0.828][d][vo/gpu/d3d11] ayuv64be
[ 0.828][d][vo/gpu/d3d11] p010be
[ 0.828][d][vo/gpu/d3d11] gbrap12be
[ 0.828][d][vo/gpu/d3d11] gbrap12 => 4 planes 1x1 16/-4 [r16/r16/r16/r16] (g/b/r/a)
[ 0.828][d][vo/gpu/d3d11] gbrap10be
[ 0.828][d][vo/gpu/d3d11] gbrap10 => 4 planes 1x1 16/-6 [r16/r16/r16/r16] (g/b/r/a)
[ 0.828][d][vo/gpu/d3d11] gray12be
[ 0.828][d][vo/gpu/d3d11] gray12 => 1 planes 1x1 16/-4 [r16] (r)
[ 0.828][d][vo/gpu/d3d11] gray10be
[ 0.828][d][vo/gpu/d3d11] gray10 => 1 planes 1x1 16/-6 [r16] (r)
[ 0.828][d][vo/gpu/d3d11] p016 => 2 planes 2x2 16/0 [r16/rg16] (r/gb)
[ 0.828][d][vo/gpu/d3d11] p016be
[ 0.828][d][vo/gpu/d3d11] gray9be
[ 0.828][d][vo/gpu/d3d11] gray9 => 1 planes 1x1 16/-7 [r16] (r)
[ 0.828][d][vo/gpu/d3d11] gbrpf32be
[ 0.828][d][vo/gpu/d3d11] gbrpf32 => 3 planes 1x1 32/0 [r32f/r32f/r32f] (g/b/r)
[ 0.828][d][vo/gpu/d3d11] gbrapf32be
[ 0.828][d][vo/gpu/d3d11] gbrapf32 => 4 planes 1x1 32/0 [r32f/r32f/r32f/r32f] (g/b/r/a)
[ 0.828][d][vo/gpu/d3d11] opencl
[ 0.828][d][vo/gpu/d3d11] gray14be
[ 0.828][d][vo/gpu/d3d11] gray14 => 1 planes 1x1 16/-2 [r16] (r)
[ 0.828][d][vo/gpu/d3d11] grayf32be
[ 0.828][d][vo/gpu/d3d11] grayf32 => 1 planes 1x1 32/0 [r32f] (r)
[ 0.829][d][vo/gpu/d3d11] yuva422p12be
[ 0.829][d][vo/gpu/d3d11] yuva422p12 => 4 planes 2x1 16/-4 [r16/r16/r16/r16] (r/g/b/a)
[ 0.829][d][vo/gpu/d3d11] yuva444p12be
[ 0.829][d][vo/gpu/d3d11] yuva444p12 => 4 planes 1x1 16/-4 [r16/r16/r16/r16] (r/g/b/a)
[ 0.829][d][vo/gpu/d3d11] nv24 => 2 planes 1x1 8/0 [r8/rg8] (r/gb)
[ 0.829][d][vo/gpu/d3d11] nv42 => 2 planes 1x1 8/0 [r8/rg8] (r/bg)
[ 0.829][d][vo/gpu/d3d11] vulkan
[ 0.829][d][vo/gpu/d3d11] y210be
[ 0.829][d][vo/gpu/d3d11] y210
[ 0.829][v][vo/gpu] Testing FBO format rgba16hf
[ 0.829][d][vo/gpu] Resizing texture: 16x16
[ 0.829][v][vo/gpu] Using FBO format rgba16hf.
[ 0.829][d][global] user path: 'C:\Users\username\Downloads\MPV-Made-Easy-master\shaders\noise_static_luma.hook.c' -> 'C:\Users\username\Downloads\MPV-Made-Easy-master\shaders\noise_static_luma.hook.c'
[ 0.829][v][ifo_dvdnav] Opening C:\Users\username\Downloads\MPV-Made-Easy-master\shaders\noise_static_luma.hook.c
[ 0.829][v][bdmv/bluray] Opening C:\Users\username\Downloads\MPV-Made-Easy-master\shaders\noise_static_luma.hook.c
[ 0.829][v][file] Opening C:\Users\username\Downloads\MPV-Made-Easy-master\shaders\noise_static_luma.hook.c
[ 0.829][d][file] resize stream to 131072 bytes, drop 0 bytes
[ 0.829][d][file] Stream opened successfully.
[ 0.829][w][cplayer] Warning: property 'vo-drop-frame-count' was replaced with 'frame-drop-count' and might be removed in the future.
[ 0.829][v][vo/gpu/win32] DPI detected from the new API: 96
[ 0.829][v][vo/gpu/win32] display-fps: 60.044437
[ 0.832][v][vo/gpu/win32] color-profile: C:\Windows\system32\spool\drivers\color\sRGB Color Space Profile.icm
[ 0.832][v][vo/gpu] Assuming 60.044437 FPS for display sync.
[ 0.834][v][decode_wrapper/vd] Container reported FPS: 23.976025
[ 0.836][v][decode_wrapper/vd] Codec list:
[ 0.836][v][decode_wrapper/vd] h264 - H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10
[ 0.836][v][decode_wrapper/vd] h264_qsv (h264) - H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 (Intel Quick Sync Video acceleration)
[ 0.836][v][decode_wrapper/vd] h264_cuvid (h264) - Nvidia CUVID H264 decoder
[ 0.836][v][decode_wrapper/vd] Opening decoder h264
[ 0.836][v][decode_wrapper/vd] No hardware decoding requested.
[ 0.836][v][decode_wrapper/vd] Using software decoding.
[ 0.836][v][decode_wrapper/vd] Detected 4 logical cores.
[ 0.836][v][decode_wrapper/vd] Requesting 5 threads for decoding.
[ 0.838][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 0.839][d][decode_wrapper/vd] DR parameter change to 1280x738 yuv420p10 align=64
[ 0.839][d][decode_wrapper/vd] Allocating new DR image...
[ 0.839][d][decode_wrapper/vd] ...failed..
[ 0.839][v][decode_wrapper/vd] DR failed - disabling.
[ 0.845][v][decode_wrapper/vd] Selected codec: h264 (H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10)
[ 0.845][v][vf] User filter list:
[ 0.845][v][vf] (empty)
[ 0.846][v][decode_wrapper/ad] Codec list:
[ 0.846][v][decode_wrapper/ad] aac - AAC (Advanced Audio Coding)
[ 0.846][v][decode_wrapper/ad] aac_fixed (aac) - AAC (Advanced Audio Coding)
[ 0.846][v][decode_wrapper/ad] Opening decoder aac
[ 0.846][v][decode_wrapper/ad] Requesting 1 threads for decoding.
[ 0.850][v][decode_wrapper/ad] Selected codec: aac (AAC (Advanced Audio Coding))
[ 0.850][v][user_filter_wrapper] Setting option 'graph' = 'firequalizer = wfunc = tukey:delay = 0.028:scale = linlog:zero_phase = on:gain_entry = 'entry(0,0.0);entry(1,0.0);entry(2,0.0);entry(3,0.0);entry(4,0.0);entry(5,0.0);entry(6,0.0);entry(7,0.0);entry(8,0.0);entry(9,0.0);entry(10,0.0);entry(11,0.0);entry(12,0.0);entry(13,0.0);entry(14,0.0)':gain = 'cubic_interpolate(2.8853900817779269*log(f/157.48+1))'' (flags = 0)
[ 0.852][v][af] User filter list:
[ 0.852][v][af] lavfi (firequalizer15)
[ 0.853][d][global] config path: 'fonts' -/-> 'C:\Users\username\AppData\Roaming/mpv/fonts'
[ 0.853][d][global] config path: 'fonts' -> 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts'
[ 0.853][d][sub/ass] ASS library version: 0x1400001 (runtime 0x1400001)
[ 0.857][v][sub/ass] Shaper: FriBidi 1.0.9 (SIMPLE) HarfBuzz-ng 2.6.5 (COMPLEX)
[ 0.857][d][global] config path: 'subfont.ttf' -/-> 'C:\Users\username\AppData\Roaming/mpv/subfont.ttf'
[ 0.857][d][global] config path: 'subfont.ttf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/subfont.ttf'
[ 0.857][d][global] config path: 'subfont.ttf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/subfont.ttf'
[ 0.857][d][global] config path: 'fonts.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/fonts.conf'
[ 0.857][d][global] config path: 'fonts.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts.conf'
[ 0.857][d][global] config path: 'fonts.conf' -> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/fonts.conf'
[ 0.857][v][sub/ass] Setting up fonts...
[ 0.858][v][sub/ass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoEmoji-Regular.ttf'
[ 0.859][v][sub/ass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoNaskhArabic-Regular.ttf'
[ 0.859][v][sub/ass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoSans-Regular.ttf'
[ 0.860][v][sub/ass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoSansHans-Regular.otf'
[ 0.876][v][sub/ass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoSansJP-Regular.otf'
[ 0.885][v][sub/ass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoSansKR-Regular.otf'
[ 0.893][v][sub/ass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/SourceSansVariable-Italic.ttf'
[ 0.894][v][sub/ass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/SourceSansVariable-Roman.ttf'
[ 0.918][v][sub/ass] Using font provider directwrite
[ 0.918][v][sub/ass] Done.
[ 0.918][v][cplayer] Starting playback...
[ 0.918][i][streamcache] new file loaded - starting with minimum speed = 0.98
[ 0.919][v][mkv] queuing seek to 145.437000
[ 0.919][v][mkv] execute seek (to 145.437000 flags 32)
[ 0.919][v][file] stream level seek from 1711501 to 47477641
[ 0.919][v][mkv] seek done
[ 0.920][v][cplayer] hr-seek, skipping to 145.437000
[ 0.925][v][cplayer] Set property: speed="0.98" -> 1
[ 0.925][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=245
[ 0.925][d][cplayer] Run command: script-message, flags=64, args=[args="osc-visibility", args="auto", args="no-osd"]
[ 0.926][d][cplayer] Run command: set, flags=64, args=[name="options/osd-bar", value="yes"]
[ 0.926][v][cplayer] Set property: options/osd-bar=yes -> 1
[ 0.926][v][af] [in] 48000Hz stereo 2ch floatp
[ 0.926][v][af] [lavfi] 48000Hz stereo 2ch floatp
[ 0.926][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 0.931][d][lavfi] Filter graph:
[ 0.931][d][lavfi] +-----------------------+
[ 0.931][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 0.931][d][lavfi] | (firequalizer) |
[ 0.931][d][lavfi] +-----------------------+
[ 0.931][d][lavfi]
[ 0.931][d][lavfi] +---------------+
[ 0.931][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 0.931][d][lavfi] | (abuffersink) |
[ 0.931][d][lavfi] +---------------+
[ 0.931][d][lavfi]
[ 0.931][d][lavfi] +-------------+
[ 0.931][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 0.931][d][lavfi] | (abuffer) |
[ 0.931][d][lavfi] +-------------+
[ 0.931][d][lavfi]
[ 0.931][d][lavfi]
[ 0.931][v][af] [userspeed] 48000Hz stereo 2ch floatp
[ 0.931][v][af] [userspeed] (disabled)
[ 0.931][v][af] [convert] 48000Hz stereo 2ch floatp
[ 0.932][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 0.980][v][decode_wrapper/vd] Using software decoding.
[ 0.980][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 0.980][v][decode_wrapper/vd] Using container aspect ratio.
[ 0.980][v][vf] [in] 1280x720 yuv420p10 bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
[ 0.980][v][vf] [userdeint] 1280x720 yuv420p10 bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
[ 0.980][v][vf] [userdeint] (disabled)
[ 0.980][v][vf] [autorotate] 1280x720 yuv420p10 bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
[ 0.980][v][vf] [autorotate] (disabled)
[ 0.980][v][vf] [convert] 1280x720 yuv420p10 bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
[ 0.980][v][vf] [convert] (disabled)
[ 0.980][v][vf] [out] 1280x720 yuv420p10 bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
[ 0.980][v][ao] Trying audio driver 'wasapi'
[ 0.980][v][ao/wasapi] requested format: 48000 Hz, stereo channels, floatp
[ 0.980][d][ao/wasapi] Init wasapi
[ 0.980][d][ao/wasapi] Find device ''
[ 0.986][v][ao/wasapi] No device specified. Selecting default.
[ 0.990][v][ao/wasapi] Selecting device '{f3e62d0f-e073-4030-b6f7-e8bcd14cba5e}' (Speakers / Headphones (Realtek High Definition Audio))
[ 0.990][v][ao/wasapi] Monitoring changes in device {0.0.0.00000000}.{f3e62d0f-e073-4030-b6f7-e8bcd14cba5e}
[ 0.995][d][ao/wasapi] Init wasapi thread
[ 0.995][d][ao/wasapi] Activating pAudioClient interface
[ 0.999][d][ao/wasapi] Probing formats
[ 1.016][v][ao/wasapi] Trying stereo float (32/32 bits) @ 48000hz (shared) -> ok
[ 1.016][v][ao/wasapi] Accepted as stereo float @ 48000hz -> stereo float (32/32 bits) @ 48000hz (shared)
[ 1.016][d][ao/wasapi] Fixing format
[ 1.016][d][ao/wasapi] IAudioClient::GetDevicePeriod
[ 1.017][v][ao/wasapi] Device period: 10 ms
[ 1.017][d][ao/wasapi] IAudioClient::Initialize
[ 1.209][d][ao/wasapi] IAudioClient::Initialize pRenderClient
[ 1.209][d][ao/wasapi] IAudioClient::Initialize IAudioClient_SetEventHandle
[ 1.209][d][ao/wasapi] IAudioClient::Initialize IAudioClient_GetBufferSize
[ 1.209][v][ao/wasapi] Buffer frame count: 2400 (50 ms)
[ 1.209][v][ao/wasapi] IAudioClock::GetFrequency gave a frequency of 384000.
[ 1.215][d][ao/wasapi] IAudioClient::Initialize pAudioVolume
[ 1.215][d][ao/wasapi] Entering dispatch loop
[ 1.215][d][ao/wasapi] Init wasapi done
[ 1.215][v][ao/wasapi] device buffer: 2400 samples.
[ 1.215][v][ao/wasapi] using soft-buffer of 9600 samples.
[ 1.215][i][cplayer] AO: [wasapi] 48000Hz stereo 2ch float
[ 1.215][d][ao/wasapi] Thread Resume
[ 1.215][d][ao/wasapi] Thread Reset
[ 1.215][v][cplayer] AO: Description: Windows WASAPI audio output (event mode)
[ 1.220][v][autoconvert] inserting resampler
[ 1.220][v][swresample] format change, reinitializing resampler
[ 1.220][v][swresample] 47040Hz stereo floatp -> 48000Hz stereo float
[ 1.220][v][af] [out] 48000Hz stereo 2ch float
[ 1.220][d][mpv_thumbnail_script_client_osc] Gathering video/thumbnail state
[ 1.222][d][mpv_thumbnail_script_client_osc] Thumbnailer.state: {"thumbnail_count" = 150, "finished_thumbnails" = 0, "available" = true, "thumbnail_size" = {"h" = 112, "w" = 200}, "is_remote" = false, "thumbnail_template" = "C:\Users\username\AppData\Local\Temp\mpv_thumbs_cache\CTR Hunter x Hunter - 054-309469195\%06d.bgra", "worker_extra" = {}, "ready" = true, "thumbnails" = {-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, "thumbnail_delta" = 9.43444, "thumbnail_directory" = "C:\Users\username\AppData\Local\Temp\mpv_thumbs_cache\CTR Hunter x Hunter - 054-309469195"}
[ 1.228][w][mpv_thumbnail_script_client_osc] No workers found. Waiting a bit more for them.
[ 1.832][i][cplayer] VO: [gpu] 1280x720 yuv420p10
[ 1.832][v][cplayer] VO: Description: Shader-based GPU Renderer
[ 1.832][v][vo/gpu] reconfig to 1280x720 yuv420p10 bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264
[ 1.832][d][vo/gpu] screen size: 1366x738
[ 1.832][v][vo/gpu/win32] reset window bounds: 159:74:1048:590
[ 1.833][d][vo/gpu/win32] move window: 159:74
[ 1.833][v][vo/gpu/win32] resize window: 1048:590
[ 1.843][v][vo/gpu/win32] resize window: 1048:590
[ 1.844][d][vo/gpu/win32] move window: 159:74
[ 1.846][v][vo/gpu] Resize: 1048x590
[ 1.846][v][vo/gpu] Window size: 1048x590 (Borders: l=0 t=0 r=0 b=0)
[ 1.846][v][vo/gpu] Video source: 1280x720 (1:1)
[ 1.846][v][vo/gpu] Video display: (0, 0) 1280x720 -> (0, 0) 1048x590
[ 1.846][v][vo/gpu] Video scale: 0.818750/0.819444
[ 1.846][v][vo/gpu] OSD borders: l=0 t=0 r=0 b=0
[ 1.846][v][vo/gpu] Video borders: l=0 t=0 r=0 b=0
[ 1.846][v][vo/gpu] Reported display depth: 8
[ 1.846][v][vo/gpu] Texture for plane 0: 1280x720
[ 1.846][v][vo/gpu] Texture for plane 1: 640x360
[ 1.846][v][vo/gpu] Texture for plane 2: 640x360
[ 1.846][v][vo/gpu] Testing FBO format rgba16hf
[ 1.846][d][vo/gpu] Resizing texture: 16x16
[ 1.847][v][vo/gpu] Using FBO format rgba16hf.
[ 1.848][v][vo/gpu] Resize: 1048x590
[ 1.848][v][vo/gpu] Window size: 1048x590 (Borders: l=0 t=0 r=0 b=0)
[ 1.848][v][vo/gpu] Video source: 1280x720 (1:1)
[ 1.848][v][vo/gpu] Video display: (0, 0) 1280x720 -> (0, 0) 1048x590
[ 1.848][v][vo/gpu] Video scale: 0.818750/0.819444
[ 1.848][v][vo/gpu] OSD borders: l=0 t=0 r=0 b=0
[ 1.848][v][vo/gpu] Video borders: l=0 t=0 r=0 b=0
[ 1.848][v][vo/gpu] Reported display depth: 8
[ 1.850][d][vo/gpu] Resizing texture: 640x360
[ 2.088][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 2.093][v][vo/gpu/d3d11] Compiled a vertex shader in 242123us
[ 2.093][v][vo/gpu/d3d11] shaderc: 237291us, SPIRV-Cross: 775us, D3DCompile: 4057us
[ 2.093][d][vo/gpu/d3d11] GLSL source:
[ 2.093][d][vo/gpu/d3d11] [ 1] #version 450
[ 2.093][d][vo/gpu/d3d11] [ 2] #define tex1D texture
[ 2.093][d][vo/gpu/d3d11] [ 3] #define tex3D texture
[ 2.093][d][vo/gpu/d3d11] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 2.093][d][vo/gpu/d3d11] [ 5] layout(location=0) in vec2 vertex_position;
[ 2.093][d][vo/gpu/d3d11] [ 6] layout(location=1) in vec2 vertex_texcoord0;
[ 2.093][d][vo/gpu/d3d11] [ 7] layout(location=1) out vec2 texcoord0;
[ 2.093][d][vo/gpu/d3d11] [ 8] layout(location=2) in vec2 vertex_texcoord1;
[ 2.093][d][vo/gpu/d3d11] [ 9] layout(location=2) out vec2 texcoord1;
[ 2.093][d][vo/gpu/d3d11] [ 10] void main() {
[ 2.093][d][vo/gpu/d3d11] [ 11] gl_Position = vec4(vertex_position, 1.0, 1.0);
[ 2.093][d][vo/gpu/d3d11] [ 12] texcoord0 = vertex_texcoord0;
[ 2.093][d][vo/gpu/d3d11] [ 13] texcoord1 = vertex_texcoord1;
[ 2.093][d][vo/gpu/d3d11] [ 14] }
[ 2.093][d][vo/gpu/d3d11] HLSL source:
[ 2.093][d][vo/gpu/d3d11] [ 1] static float4 gl_Position;
[ 2.093][d][vo/gpu/d3d11] [ 2] static float2 _18;
[ 2.093][d][vo/gpu/d3d11] [ 3] static float2 _27;
[ 2.093][d][vo/gpu/d3d11] [ 4] static float2 _28;
[ 2.093][d][vo/gpu/d3d11] [ 5] static float2 _30;
[ 2.093][d][vo/gpu/d3d11] [ 6] static float2 _31;
[ 2.093][d][vo/gpu/d3d11] [ 7]
[ 2.094][d][vo/gpu/d3d11] [ 8] struct SPIRV_Cross_Input
[ 2.094][d][vo/gpu/d3d11] [ 9] {
[ 2.094][d][vo/gpu/d3d11] [ 10] float2 _18 : TEXCOORD0;
[ 2.094][d][vo/gpu/d3d11] [ 11] float2 _28 : TEXCOORD1;
[ 2.094][d][vo/gpu/d3d11] [ 12] float2 _31 : TEXCOORD2;
[ 2.094][d][vo/gpu/d3d11] [ 13] };
[ 2.094][d][vo/gpu/d3d11] [ 14]
[ 2.094][d][vo/gpu/d3d11] [ 15] struct SPIRV_Cross_Output
[ 2.094][d][vo/gpu/d3d11] [ 16] {
[ 2.094][d][vo/gpu/d3d11] [ 17] float2 _27 : TEXCOORD1;
[ 2.094][d][vo/gpu/d3d11] [ 18] float2 _30 : TEXCOORD2;
[ 2.094][d][vo/gpu/d3d11] [ 19] float4 gl_Position : SV_Position;
[ 2.094][d][vo/gpu/d3d11] [ 20] };
[ 2.094][d][vo/gpu/d3d11] [ 21]
[ 2.094][d][vo/gpu/d3d11] [ 22] void vert_main()
[ 2.094][d][vo/gpu/d3d11] [ 23] {
[ 2.094][d][vo/gpu/d3d11] [ 24] gl_Position = float4(_18, 1.0f, 1.0f);
[ 2.094][d][vo/gpu/d3d11] [ 25] _27 = _28;
[ 2.094][d][vo/gpu/d3d11] [ 26] _30 = _31;
[ 2.094][d][vo/gpu/d3d11] [ 27] gl_Position.y = -gl_Position.y;
[ 2.094][d][vo/gpu/d3d11] [ 28] }
[ 2.094][d][vo/gpu/d3d11] [ 29]
[ 2.094][d][vo/gpu/d3d11] [ 30] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 2.094][d][vo/gpu/d3d11] [ 31] {
[ 2.094][d][vo/gpu/d3d11] [ 32] _18 = stage_input._18;
[ 2.094][d][vo/gpu/d3d11] [ 33] _28 = stage_input._28;
[ 2.094][d][vo/gpu/d3d11] [ 34] _31 = stage_input._31;
[ 2.094][d][vo/gpu/d3d11] [ 35] vert_main();
[ 2.094][d][vo/gpu/d3d11] [ 36] SPIRV_Cross_Output stage_output;
[ 2.094][d][vo/gpu/d3d11] [ 37] stage_output.gl_Position = gl_Position;
[ 2.094][d][vo/gpu/d3d11] [ 38] stage_output._27 = _27;
[ 2.094][d][vo/gpu/d3d11] [ 39] stage_output._30 = _30;
[ 2.094][d][vo/gpu/d3d11] [ 40] return stage_output;
[ 2.094][d][vo/gpu/d3d11] [ 41] }
[ 2.099][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 2.105][v][vo/gpu/d3d11] Compiled a fragment shader in 11473us
[ 2.105][v][vo/gpu/d3d11] shaderc: 5384us, SPIRV-Cross: 340us, D3DCompile: 5749us
[ 2.105][d][vo/gpu/d3d11] GLSL source:
[ 2.105][d][vo/gpu/d3d11] [ 1] #version 450
[ 2.105][d][vo/gpu/d3d11] [ 2] #define tex1D texture
[ 2.105][d][vo/gpu/d3d11] [ 3] #define tex3D texture
[ 2.105][d][vo/gpu/d3d11] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 2.105][d][vo/gpu/d3d11] [ 5] layout(location=0) out vec4 out_color;
[ 2.105][d][vo/gpu/d3d11] [ 6] layout(location=1) in vec2 texcoord0;
[ 2.106][d][vo/gpu/d3d11] [ 7] layout(location=2) in vec2 texcoord1;
[ 2.106][d][vo/gpu/d3d11] [ 8] layout(std140, binding=0) uniform UBO {
[ 2.106][d][vo/gpu/d3d11] [ 9] layout(offset=0) vec2 texture_size0;
[ 2.106][d][vo/gpu/d3d11] [ 10] layout(offset=16) mat2 texture_rot0;
[ 2.106][d][vo/gpu/d3d11] [ 11] layout(offset=48) vec2 texture_off0;
[ 2.106][d][vo/gpu/d3d11] [ 12] layout(offset=56) vec2 pixel_size0;
[ 2.106][d][vo/gpu/d3d11] [ 13] layout(offset=64) vec2 texture_size1;
[ 2.106][d][vo/gpu/d3d11] [ 14] layout(offset=80) mat2 texture_rot1;
[ 2.106][d][vo/gpu/d3d11] [ 15] layout(offset=112) vec2 texture_off1;
[ 2.106][d][vo/gpu/d3d11] [ 16] layout(offset=120) vec2 pixel_size1;
[ 2.106][d][vo/gpu/d3d11] [ 17] };
[ 2.106][d][vo/gpu/d3d11] [ 18] layout(binding=0) uniform sampler2D texture0;
[ 2.106][d][vo/gpu/d3d11] [ 19] layout(binding=1) uniform sampler2D texture1;
[ 2.106][d][vo/gpu/d3d11] [ 20] void main() {
[ 2.106][d][vo/gpu/d3d11] [ 21] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[ 2.106][d][vo/gpu/d3d11] [ 22] // merging plane 1 ...
[ 2.106][d][vo/gpu/d3d11] [ 23] color.r = 64.250000 * vec4(texture(texture0, texcoord0)).r;
[ 2.106][d][vo/gpu/d3d11] [ 24] // merging plane 2 ... into 1
[ 2.106][d][vo/gpu/d3d11] [ 25] color.g = 64.250000 * vec4(texture(texture1, texcoord1)).r;
[ 2.106][d][vo/gpu/d3d11] [ 26] out_color = color;
[ 2.106][d][vo/gpu/d3d11] [ 27] }
[ 2.106][d][vo/gpu/d3d11] HLSL source:
[ 2.106][d][vo/gpu/d3d11] [ 1] Texture2D<float4> _17 : register(t0);
[ 2.106][d][vo/gpu/d3d11] [ 2] SamplerState __17_sampler : register(s0);
[ 2.106][d][vo/gpu/d3d11] [ 3] Texture2D<float4> _35 : register(t1);
[ 2.106][d][vo/gpu/d3d11] [ 4] SamplerState __35_sampler : register(s1);
[ 2.106][d][vo/gpu/d3d11] [ 5]
[ 2.106][d][vo/gpu/d3d11] [ 6] static float2 _21;
[ 2.106][d][vo/gpu/d3d11] [ 7] static float2 _37;
[ 2.106][d][vo/gpu/d3d11] [ 8] static float4 _50;
[ 2.106][d][vo/gpu/d3d11] [ 9]
[ 2.106][d][vo/gpu/d3d11] [ 10] struct SPIRV_Cross_Input
[ 2.106][d][vo/gpu/d3d11] [ 11] {
[ 2.106][d][vo/gpu/d3d11] [ 12] float2 _21 : TEXCOORD1;
[ 2.106][d][vo/gpu/d3d11] [ 13] float2 _37 : TEXCOORD2;
[ 2.106][d][vo/gpu/d3d11] [ 14] };
[ 2.106][d][vo/gpu/d3d11] [ 15]
[ 2.106][d][vo/gpu/d3d11] [ 16] struct SPIRV_Cross_Output
[ 2.106][d][vo/gpu/d3d11] [ 17] {
[ 2.107][d][vo/gpu/d3d11] [ 18] float4 _50 : SV_Target0;
[ 2.107][d][vo/gpu/d3d11] [ 19] };
[ 2.107][d][vo/gpu/d3d11] [ 20]
[ 2.107][d][vo/gpu/d3d11] [ 21] void frag_main()
[ 2.107][d][vo/gpu/d3d11] [ 22] {
[ 2.107][d][vo/gpu/d3d11] [ 23] float4 _57 = float4(0.0f, 0.0f, 0.0f, 1.0f);
[ 2.107][d][vo/gpu/d3d11] [ 24] _57.x = 64.25f * _17.Sample(__17_sampler, _21).x;
[ 2.107][d][vo/gpu/d3d11] [ 25] float4 _59 = _57;
[ 2.107][d][vo/gpu/d3d11] [ 26] _59.y = 64.25f * _35.Sample(__35_sampler, _37).x;
[ 2.107][d][vo/gpu/d3d11] [ 27] _50 = _59;
[ 2.107][d][vo/gpu/d3d11] [ 28] }
[ 2.107][d][vo/gpu/d3d11] [ 29]
[ 2.107][d][vo/gpu/d3d11] [ 30] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 2.107][d][vo/gpu/d3d11] [ 31] {
[ 2.107][d][vo/gpu/d3d11] [ 32] _21 = stage_input._21;
[ 2.107][d][vo/gpu/d3d11] [ 33] _37 = stage_input._37;
[ 2.107][d][vo/gpu/d3d11] [ 34] frag_main();
[ 2.107][d][vo/gpu/d3d11] [ 35] SPIRV_Cross_Output stage_output;
[ 2.107][d][vo/gpu/d3d11] [ 36] stage_output._50 = _50;
[ 2.107][d][vo/gpu/d3d11] [ 37] return stage_output;
[ 2.107][d][vo/gpu/d3d11] [ 38] }
[ 2.109][d][vo/gpu] Resizing texture: 1280x720
[ 2.113][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 2.117][v][vo/gpu/d3d11] Compiled a vertex shader in 7368us
[ 2.117][v][vo/gpu/d3d11] shaderc: 3561us, SPIRV-Cross: 242us, D3DCompile: 3565us
[ 2.117][d][vo/gpu/d3d11] GLSL source:
[ 2.117][d][vo/gpu/d3d11] [ 1] #version 450
[ 2.117][d][vo/gpu/d3d11] [ 2] #define tex1D texture
[ 2.117][d][vo/gpu/d3d11] [ 3] #define tex3D texture
[ 2.117][d][vo/gpu/d3d11] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 2.117][d][vo/gpu/d3d11] [ 5] layout(location=0) in vec2 vertex_position;
[ 2.117][d][vo/gpu/d3d11] [ 6] layout(location=1) in vec2 vertex_texcoord0;
[ 2.117][d][vo/gpu/d3d11] [ 7] layout(location=1) out vec2 texcoord0;
[ 2.117][d][vo/gpu/d3d11] [ 8] void main() {
[ 2.117][d][vo/gpu/d3d11] [ 9] gl_Position = vec4(vertex_position, 1.0, 1.0);
[ 2.117][d][vo/gpu/d3d11] [ 10] texcoord0 = vertex_texcoord0;
[ 2.117][d][vo/gpu/d3d11] [ 11] }
[ 2.117][d][vo/gpu/d3d11] HLSL source:
[ 2.117][d][vo/gpu/d3d11] [ 1] static float4 gl_Position;
[ 2.117][d][vo/gpu/d3d11] [ 2] static float2 _18;
[ 2.117][d][vo/gpu/d3d11] [ 3] static float2 _27;
[ 2.117][d][vo/gpu/d3d11] [ 4] static float2 _28;
[ 2.117][d][vo/gpu/d3d11] [ 5]
[ 2.117][d][vo/gpu/d3d11] [ 6] struct SPIRV_Cross_Input
[ 2.117][d][vo/gpu/d3d11] [ 7] {
[ 2.117][d][vo/gpu/d3d11] [ 8] float2 _18 : TEXCOORD0;
[ 2.117][d][vo/gpu/d3d11] [ 9] float2 _28 : TEXCOORD1;
[ 2.117][d][vo/gpu/d3d11] [ 10] };
[ 2.117][d][vo/gpu/d3d11] [ 11]
[ 2.117][d][vo/gpu/d3d11] [ 12] struct SPIRV_Cross_Output
[ 2.117][d][vo/gpu/d3d11] [ 13] {
[ 2.117][d][vo/gpu/d3d11] [ 14] float2 _27 : TEXCOORD1;
[ 2.117][d][vo/gpu/d3d11] [ 15] float4 gl_Position : SV_Position;
[ 2.117][d][vo/gpu/d3d11] [ 16] };
[ 2.117][d][vo/gpu/d3d11] [ 17]
[ 2.117][d][vo/gpu/d3d11] [ 18] void vert_main()
[ 2.117][d][vo/gpu/d3d11] [ 19] {
[ 2.117][d][vo/gpu/d3d11] [ 20] gl_Position = float4(_18, 1.0f, 1.0f);
[ 2.117][d][vo/gpu/d3d11] [ 21] _27 = _28;
[ 2.117][d][vo/gpu/d3d11] [ 22] gl_Position.y = -gl_Position.y;
[ 2.117][d][vo/gpu/d3d11] [ 23] }
[ 2.117][d][vo/gpu/d3d11] [ 24]
[ 2.117][d][vo/gpu/d3d11] [ 25] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 2.117][d][vo/gpu/d3d11] [ 26] {
[ 2.117][d][vo/gpu/d3d11] [ 27] _18 = stage_input._18;
[ 2.117][d][vo/gpu/d3d11] [ 28] _28 = stage_input._28;
[ 2.117][d][vo/gpu/d3d11] [ 29] vert_main();
[ 2.117][d][vo/gpu/d3d11] [ 30] SPIRV_Cross_Output stage_output;
[ 2.117][d][vo/gpu/d3d11] [ 31] stage_output.gl_Position = gl_Position;
[ 2.117][d][vo/gpu/d3d11] [ 32] stage_output._27 = _27;
[ 2.117][d][vo/gpu/d3d11] [ 33] return stage_output;
[ 2.117][d][vo/gpu/d3d11] [ 34] }
[ 2.126][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 2.140][v][vo/gpu/d3d11] Compiled a fragment shader in 23290us
[ 2.140][v][vo/gpu/d3d11] shaderc: 9280us, SPIRV-Cross: 743us, D3DCompile: 13267us
[ 2.140][d][vo/gpu/d3d11] GLSL source:
[ 2.140][d][vo/gpu/d3d11] [ 1] #version 450
[ 2.140][d][vo/gpu/d3d11] [ 2] #define tex1D texture
[ 2.140][d][vo/gpu/d3d11] [ 3] #define tex3D texture
[ 2.140][d][vo/gpu/d3d11] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 2.140][d][vo/gpu/d3d11] [ 5] layout(location=0) out vec4 out_color;
[ 2.140][d][vo/gpu/d3d11] [ 6] layout(location=1) in vec2 texcoord0;
[ 2.140][d][vo/gpu/d3d11] [ 7] layout(std140, binding=0) uniform UBO {
[ 2.140][d][vo/gpu/d3d11] [ 8] layout(offset=0) float random;
[ 2.140][d][vo/gpu/d3d11] [ 9] layout(offset=4) int frame;
[ 2.140][d][vo/gpu/d3d11] [ 10] layout(offset=8) vec2 input_size;
[ 2.140][d][vo/gpu/d3d11] [ 11] layout(offset=16) vec2 target_size;
[ 2.140][d][vo/gpu/d3d11] [ 12] layout(offset=24) vec2 tex_offset;
[ 2.140][d][vo/gpu/d3d11] [ 13] layout(offset=32) vec2 texture_size0;
[ 2.140][d][vo/gpu/d3d11] [ 14] layout(offset=48) mat2 texture_rot0;
[ 2.140][d][vo/gpu/d3d11] [ 15] layout(offset=80) vec2 texture_off0;
[ 2.141][d][vo/gpu/d3d11] [ 16] layout(offset=88) vec2 pixel_size0;
[ 2.141][d][vo/gpu/d3d11] [ 17] };
[ 2.141][d][vo/gpu/d3d11] [ 18] layout(binding=0) uniform sampler2D texture0;
[ 2.141][d][vo/gpu/d3d11] [ 19] #define HOOKED_raw texture0
[ 2.141][d][vo/gpu/d3d11] [ 20] #define HOOKED_pos texcoord0
[ 2.141][d][vo/gpu/d3d11] [ 21] #define HOOKED_size texture_size0
[ 2.141][d][vo/gpu/d3d11] [ 22] #define HOOKED_rot texture_rot0
[ 2.141][d][vo/gpu/d3d11] [ 23] #define HOOKED_off texture_off0
[ 2.141][d][vo/gpu/d3d11] [ 24] #define HOOKED_pt pixel_size0
[ 2.141][d][vo/gpu/d3d11] [ 25] #define HOOKED_map texmap0
[ 2.141][d][vo/gpu/d3d11] [ 26] #define HOOKED_mul 64.250000
[ 2.141][d][vo/gpu/d3d11] [ 27] #define HOOKED_tex(pos) (HOOKED_mul * vec4(texture(HOOKED_raw, pos)).rgba)
[ 2.141][d][vo/gpu/d3d11] [ 28] #define HOOKED_texOff(off) HOOKED_tex(HOOKED_pos + HOOKED_pt * vec2(off))
[ 2.141][d][vo/gpu/d3d11] [ 29] #define LUMA_raw texture0
[ 2.141][d][vo/gpu/d3d11] [ 30] #define LUMA_pos texcoord0
[ 2.141][d][vo/gpu/d3d11] [ 31] #define LUMA_size texture_size0
[ 2.141][d][vo/gpu/d3d11] [ 32] #define LUMA_rot texture_rot0
[ 2.141][d][vo/gpu/d3d11] [ 33] #define LUMA_off texture_off0
[ 2.141][d][vo/gpu/d3d11] [ 34] #define LUMA_pt pixel_size0
[ 2.141][d][vo/gpu/d3d11] [ 35] #define LUMA_map texmap0
[ 2.141][d][vo/gpu/d3d11] [ 36] #define LUMA_mul 64.250000
[ 2.141][d][vo/gpu/d3d11] [ 37] #define LUMA_tex(pos) (LUMA_mul * vec4(texture(LUMA_raw, pos)).rgba)
[ 2.141][d][vo/gpu/d3d11] [ 38] #define LUMA_texOff(off) LUMA_tex(LUMA_pos + LUMA_pt * vec2(off))
[ 2.141][d][vo/gpu/d3d11] [ 39]
[ 2.141][d][vo/gpu/d3d11] [ 40] // Change this to tune the strength of the noise
[ 2.141][d][vo/gpu/d3d11] [ 41] // Apparently this has to be float on some setups
[ 2.141][d][vo/gpu/d3d11] [ 42] #define STRENGTH 48.0
[ 2.141][d][vo/gpu/d3d11] [ 43]
[ 2.141][d][vo/gpu/d3d11] [ 44] // PRNG taken from mpv's deband shader
[ 2.141][d][vo/gpu/d3d11] [ 45] float mod289(float x) { return x - floor(x / 289.0) * 289.0; }
[ 2.141][d][vo/gpu/d3d11] [ 46] float permute(float x) { return mod289((34.0*x + 1.0) * x); }
[ 2.141][d][vo/gpu/d3d11] [ 47] float rand(float x) { return fract(x / 41.0); }
[ 2.141][d][vo/gpu/d3d11] [ 48]
[ 2.141][d][vo/gpu/d3d11] [ 49] vec4 hook() {
[ 2.141][d][vo/gpu/d3d11] [ 50] vec3 _m = vec3(HOOKED_pos, 1.0) + vec3(1.0);
[ 2.141][d][vo/gpu/d3d11] [ 51] float h = permute(permute(permute(_m.x)+_m.y)+_m.z);
[ 2.141][d][vo/gpu/d3d11] [ 52] vec4 noise;
[ 2.141][d][vo/gpu/d3d11] [ 53] noise.x = rand(h);
[ 2.141][d][vo/gpu/d3d11] [ 54] return HOOKED_tex(HOOKED_pos) + vec4(STRENGTH/8192.0) * (noise - 0.5);
[ 2.142][d][vo/gpu/d3d11] [ 55] }
[ 2.142][d][vo/gpu/d3d11] [ 56] void main() {
[ 2.142][d][vo/gpu/d3d11] [ 57] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[ 2.142][d][vo/gpu/d3d11] [ 58] color = hook();
[ 2.142][d][vo/gpu/d3d11] [ 59] color.g = 0.000000;
[ 2.142][d][vo/gpu/d3d11] [ 60] color.b = 0.000000;
[ 2.142][d][vo/gpu/d3d11] [ 61] color.a = 1.000000;
[ 2.142][d][vo/gpu/d3d11] [ 62] out_color = color;
[ 2.142][d][vo/gpu/d3d11] [ 63] }
[ 2.142][d][vo/gpu/d3d11] HLSL source:
[ 2.142][d][vo/gpu/d3d11] [ 1] Texture2D<float4> _89 : register(t0);
[ 2.142][d][vo/gpu/d3d11] [ 2] SamplerState __89_sampler : register(s0);
[ 2.142][d][vo/gpu/d3d11] [ 3]
[ 2.142][d][vo/gpu/d3d11] [ 4] static float2 _53;
[ 2.142][d][vo/gpu/d3d11] [ 5] static float4 _118;
[ 2.142][d][vo/gpu/d3d11] [ 6]
[ 2.142][d][vo/gpu/d3d11] [ 7] struct SPIRV_Cross_Input
[ 2.142][d][vo/gpu/d3d11] [ 8] {
[ 2.142][d][vo/gpu/d3d11] [ 9] float2 _53 : TEXCOORD1;
[ 2.142][d][vo/gpu/d3d11] [ 10] };
[ 2.142][d][vo/gpu/d3d11] [ 11]
[ 2.142][d][vo/gpu/d3d11] [ 12] struct SPIRV_Cross_Output
[ 2.142][d][vo/gpu/d3d11] [ 13] {
[ 2.142][d][vo/gpu/d3d11] [ 14] float4 _118 : SV_Target0;
[ 2.142][d][vo/gpu/d3d11] [ 15] };
[ 2.142][d][vo/gpu/d3d11] [ 16]
[ 2.142][d][vo/gpu/d3d11] [ 17] static float4 _226;
[ 2.142][d][vo/gpu/d3d11] [ 18]
[ 2.142][d][vo/gpu/d3d11] [ 19] void frag_main()
[ 2.142][d][vo/gpu/d3d11] [ 20] {
[ 2.142][d][vo/gpu/d3d11] [ 21] float3 _137 = float3(_53, 1.0f) + 1.0f.xxx;
[ 2.142][d][vo/gpu/d3d11] [ 22] float _139 = _137.x;
[ 2.142][d][vo/gpu/d3d11] [ 23] float _172 = ((34.0f * _139) + 1.0f) * _139;
[ 2.142][d][vo/gpu/d3d11] [ 24] float _143 = (_172 - (floor(_172 * 0.00346020772121846675872802734375f) * 289.0f)) + _137.y;
[ 2.142][d][vo/gpu/d3d11] [ 25] float _187 = ((34.0f * _143) + 1.0f) * _143;
[ 2.142][d][vo/gpu/d3d11] [ 26] float _147 = (_187 - (floor(_187 * 0.00346020772121846675872802734375f) * 289.0f)) + _137.z;
[ 2.142][d][vo/gpu/d3d11] [ 27] float _202 = ((34.0f * _147) + 1.0f) * _147;
[ 2.142][d][vo/gpu/d3d11] [ 28] float4 _219 = _226;
[ 2.142][d][vo/gpu/d3d11] [ 29] _219.x = frac((_202 - (floor(_202 * 0.00346020772121846675872802734375f) * 289.0f)) * 0.024390242993831634521484375f);
[ 2.142][d][vo/gpu/d3d11] [ 30] float4 _221 = (_89.Sample(__89_sampler, _53) * 64.25f) + (0.005859375f.xxxx * (_219 - 0.5f.xxxx));
[ 2.142][d][vo/gpu/d3d11] [ 31] _221.y = 0.0f;
[ 2.142][d][vo/gpu/d3d11] [ 32] float4 _223 = _221;
[ 2.142][d][vo/gpu/d3d11] [ 33] _223.z = 0.0f;
[ 2.142][d][vo/gpu/d3d11] [ 34] float4 _225 = _223;
[ 2.142][d][vo/gpu/d3d11] [ 35] _225.w = 1.0f;
[ 2.142][d][vo/gpu/d3d11] [ 36] _118 = _225;
[ 2.142][d][vo/gpu/d3d11] [ 37] }
[ 2.142][d][vo/gpu/d3d11] [ 38]
[ 2.142][d][vo/gpu/d3d11] [ 39] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 2.142][d][vo/gpu/d3d11] [ 40] {
[ 2.142][d][vo/gpu/d3d11] [ 41] _53 = stage_input._53;
[ 2.142][d][vo/gpu/d3d11] [ 42] frag_main();
[ 2.142][d][vo/gpu/d3d11] [ 43] SPIRV_Cross_Output stage_output;
[ 2.142][d][vo/gpu/d3d11] [ 44] stage_output._118 = _118;
[ 2.142][d][vo/gpu/d3d11] [ 45] return stage_output;
[ 2.142][d][vo/gpu/d3d11] [ 46] }
[ 2.144][d][vo/gpu] Resizing texture: 1280x720
[ 2.267][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 2.827][v][vo/gpu/d3d11] Compiled a compute shader in 682643us
[ 2.827][v][vo/gpu/d3d11] shaderc: 122200us, SPIRV-Cross: 14550us, D3DCompile: 545893us
[ 2.827][d][vo/gpu/d3d11] GLSL source:
[ 2.827][d][vo/gpu/d3d11] [ 1] #version 450
[ 2.827][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_compute_shader : enable
[ 2.827][d][vo/gpu/d3d11] [ 3] #extension GL_ARB_shader_image_load_store : enable
[ 2.827][d][vo/gpu/d3d11] [ 4] #define tex1D texture
[ 2.827][d][vo/gpu/d3d11] [ 5] #define tex3D texture
[ 2.827][d][vo/gpu/d3d11] [ 6] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 2.827][d][vo/gpu/d3d11] [ 7] layout(std140, binding=0) uniform UBO {
[ 2.827][d][vo/gpu/d3d11] [ 8] layout(offset=0) vec2 texture_size0;
[ 2.827][d][vo/gpu/d3d11] [ 9] layout(offset=16) mat2 texture_rot0;
[ 2.827][d][vo/gpu/d3d11] [ 10] layout(offset=48) vec2 texture_off0;
[ 2.827][d][vo/gpu/d3d11] [ 11] layout(offset=56) vec2 pixel_size0;
[ 2.827][d][vo/gpu/d3d11] [ 12] layout(offset=64) vec2 out_scale;
[ 2.828][d][vo/gpu/d3d11] [ 13] layout(offset=72) vec2 tex_scale0;
[ 2.828][d][vo/gpu/d3d11] [ 14] };
[ 2.828][d][vo/gpu/d3d11] [ 15] layout(binding=0) uniform sampler1D lut;
[ 2.828][d][vo/gpu/d3d11] [ 16] layout(binding=0, rgba16f) uniform writeonly image2D out_image;
[ 2.828][d][vo/gpu/d3d11] [ 17] layout(binding=1) uniform sampler2D texture0;
[ 2.828][d][vo/gpu/d3d11] [ 18] layout (local_size_x = 32, local_size_y = 8) in;
[ 2.828][d][vo/gpu/d3d11] [ 19] #define outcoord(id) (out_scale * (vec2(id) + vec2(0.5)))
[ 2.828][d][vo/gpu/d3d11] [ 20] #define texmap0_raw(id) (tex_scale0 * outcoord(id))
[ 2.828][d][vo/gpu/d3d11] [ 21] #define texmap0(id) (texture_rot0 * texmap0_raw(id) + pixel_size0 * texture_off0)
[ 2.828][d][vo/gpu/d3d11] [ 22] #define texcoord0 texmap0(gl_GlobalInvocationID)
[ 2.828][d][vo/gpu/d3d11] [ 23] #define gl_NumWorkGroups uvec3(40, 90, 1)
[ 2.828][d][vo/gpu/d3d11] [ 24] shared float in0[288];
[ 2.828][d][vo/gpu/d3d11] [ 25] shared float in1[288];
[ 2.828][d][vo/gpu/d3d11] [ 26] void main() {
[ 2.828][d][vo/gpu/d3d11] [ 27] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[ 2.828][d][vo/gpu/d3d11] [ 28] // upscaling plane 1
[ 2.828][d][vo/gpu/d3d11] [ 29] #undef tex
[ 2.828][d][vo/gpu/d3d11] [ 30] #undef texmap
[ 2.828][d][vo/gpu/d3d11] [ 31] #define tex texture0
[ 2.828][d][vo/gpu/d3d11] [ 32] #define texmap texmap0
[ 2.828][d][vo/gpu/d3d11] [ 33] vec2 pos = texcoord0;
[ 2.828][d][vo/gpu/d3d11] [ 34] vec2 size = texture_size0;
[ 2.828][d][vo/gpu/d3d11] [ 35] vec2 pt = pixel_size0;
[ 2.828][d][vo/gpu/d3d11] [ 36] color = vec4(0.0);
[ 2.828][d][vo/gpu/d3d11] [ 37] {
[ 2.828][d][vo/gpu/d3d11] [ 38] vec2 wpos = texmap(gl_WorkGroupID * gl_WorkGroupSize);
[ 2.828][d][vo/gpu/d3d11] [ 39] vec2 wbase = wpos - pt * fract(wpos * size - vec2(0.5));
[ 2.828][d][vo/gpu/d3d11] [ 40] vec2 fcoord = fract(pos * size - vec2(0.5));
[ 2.828][d][vo/gpu/d3d11] [ 41] vec2 base = pos - pt * fcoord;
[ 2.828][d][vo/gpu/d3d11] [ 42] ivec2 rel = ivec2(round((base - wbase) * size));
[ 2.828][d][vo/gpu/d3d11] [ 43] int idx;
[ 2.828][d][vo/gpu/d3d11] [ 44] float w, d, wsum = 0.0;
[ 2.828][d][vo/gpu/d3d11] [ 45] vec4 c;
[ 2.828][d][vo/gpu/d3d11] [ 46] for (int y = int(gl_LocalInvocationID.y); y < 12; y += 8) {
[ 2.828][d][vo/gpu/d3d11] [ 47] for (int x = int(gl_LocalInvocationID.x); x < 24; x += 32) {
[ 2.828][d][vo/gpu/d3d11] [ 48] c = texture(tex, wbase + pt * vec2(x - 3, y - 3));
[ 2.828][d][vo/gpu/d3d11] [ 49] in0[24 * y + x] = c[0];
[ 2.828][d][vo/gpu/d3d11] [ 50] in1[24 * y + x] = c[1];
[ 2.828][d][vo/gpu/d3d11] [ 51] }}
[ 2.828][d][vo/gpu/d3d11] [ 52] groupMemoryBarrier();
[ 2.828][d][vo/gpu/d3d11] [ 53] barrier();
[ 2.828][d][vo/gpu/d3d11] [ 54] // scaler samples
[ 2.828][d][vo/gpu/d3d11] [ 55] idx = 24 * rel.y + rel.x + 0;
[ 2.828][d][vo/gpu/d3d11] [ 56] idx = 24 * rel.y + rel.x + 1;
[ 2.828][d][vo/gpu/d3d11] [ 57] idx = 24 * rel.y + rel.x + 2;
[ 2.828][d][vo/gpu/d3d11] [ 58] idx = 24 * rel.y + rel.x + 3;
[ 2.829][d][vo/gpu/d3d11] [ 59] d = length(vec2(0.0, -3.0) - fcoord);
[ 2.829][d][vo/gpu/d3d11] [ 60] if (d < 3.084110) {
[ 2.829][d][vo/gpu/d3d11] [ 61] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.829][d][vo/gpu/d3d11] [ 62] wsum += w;
[ 2.829][d][vo/gpu/d3d11] [ 63] color[0] += w * in0[idx];
[ 2.829][d][vo/gpu/d3d11] [ 64] color[1] += w * in1[idx];
[ 2.829][d][vo/gpu/d3d11] [ 65] }
[ 2.829][d][vo/gpu/d3d11] [ 66] idx = 24 * rel.y + rel.x + 4;
[ 2.829][d][vo/gpu/d3d11] [ 67] d = length(vec2(1.0, -3.0) - fcoord);
[ 2.829][d][vo/gpu/d3d11] [ 68] if (d < 3.084110) {
[ 2.829][d][vo/gpu/d3d11] [ 69] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.829][d][vo/gpu/d3d11] [ 70] wsum += w;
[ 2.829][d][vo/gpu/d3d11] [ 71] color[0] += w * in0[idx];
[ 2.829][d][vo/gpu/d3d11] [ 72] color[1] += w * in1[idx];
[ 2.829][d][vo/gpu/d3d11] [ 73] }
[ 2.829][d][vo/gpu/d3d11] [ 74] idx = 24 * rel.y + rel.x + 5;
[ 2.829][d][vo/gpu/d3d11] [ 75] idx = 24 * rel.y + rel.x + 6;
[ 2.829][d][vo/gpu/d3d11] [ 76] idx = 24 * rel.y + rel.x + 7;
[ 2.829][d][vo/gpu/d3d11] [ 77] idx = 24 * rel.y + rel.x + 24;
[ 2.829][d][vo/gpu/d3d11] [ 78] idx = 24 * rel.y + rel.x + 25;
[ 2.829][d][vo/gpu/d3d11] [ 79] d = length(vec2(-2.0, -2.0) - fcoord);
[ 2.829][d][vo/gpu/d3d11] [ 80] if (d < 3.084110) {
[ 2.829][d][vo/gpu/d3d11] [ 81] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.829][d][vo/gpu/d3d11] [ 82] wsum += w;
[ 2.829][d][vo/gpu/d3d11] [ 83] color[0] += w * in0[idx];
[ 2.829][d][vo/gpu/d3d11] [ 84] color[1] += w * in1[idx];
[ 2.829][d][vo/gpu/d3d11] [ 85] }
[ 2.829][d][vo/gpu/d3d11] [ 86] idx = 24 * rel.y + rel.x + 26;
[ 2.829][d][vo/gpu/d3d11] [ 87] d = length(vec2(-1.0, -2.0) - fcoord);
[ 2.829][d][vo/gpu/d3d11] [ 88] if (d < 3.084110) {
[ 2.829][d][vo/gpu/d3d11] [ 89] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.829][d][vo/gpu/d3d11] [ 90] wsum += w;
[ 2.829][d][vo/gpu/d3d11] [ 91] color[0] += w * in0[idx];
[ 2.829][d][vo/gpu/d3d11] [ 92] color[1] += w * in1[idx];
[ 2.829][d][vo/gpu/d3d11] [ 93] }
[ 2.829][d][vo/gpu/d3d11] [ 94] idx = 24 * rel.y + rel.x + 27;
[ 2.829][d][vo/gpu/d3d11] [ 95] d = length(vec2(0.0, -2.0) - fcoord);
[ 2.829][d][vo/gpu/d3d11] [ 96] if (d < 3.084110) {
[ 2.829][d][vo/gpu/d3d11] [ 97] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.829][d][vo/gpu/d3d11] [ 98] wsum += w;
[ 2.829][d][vo/gpu/d3d11] [ 99] color[0] += w * in0[idx];
[ 2.829][d][vo/gpu/d3d11] [100] color[1] += w * in1[idx];
[ 2.829][d][vo/gpu/d3d11] [101] }
[ 2.829][d][vo/gpu/d3d11] [102] idx = 24 * rel.y + rel.x + 28;
[ 2.829][d][vo/gpu/d3d11] [103] d = length(vec2(1.0, -2.0) - fcoord);
[ 2.829][d][vo/gpu/d3d11] [104] if (d < 3.084110) {
[ 2.829][d][vo/gpu/d3d11] [105] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.829][d][vo/gpu/d3d11] [106] wsum += w;
[ 2.829][d][vo/gpu/d3d11] [107] color[0] += w * in0[idx];
[ 2.829][d][vo/gpu/d3d11] [108] color[1] += w * in1[idx];
[ 2.829][d][vo/gpu/d3d11] [109] }
[ 2.829][d][vo/gpu/d3d11] [110] idx = 24 * rel.y + rel.x + 29;
[ 2.829][d][vo/gpu/d3d11] [111] d = length(vec2(2.0, -2.0) - fcoord);
[ 2.829][d][vo/gpu/d3d11] [112] if (d < 3.084110) {
[ 2.829][d][vo/gpu/d3d11] [113] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.829][d][vo/gpu/d3d11] [114] wsum += w;
[ 2.829][d][vo/gpu/d3d11] [115] color[0] += w * in0[idx];
[ 2.829][d][vo/gpu/d3d11] [116] color[1] += w * in1[idx];
[ 2.829][d][vo/gpu/d3d11] [117] }
[ 2.829][d][vo/gpu/d3d11] [118] idx = 24 * rel.y + rel.x + 30;
[ 2.829][d][vo/gpu/d3d11] [119] d = length(vec2(3.0, -2.0) - fcoord);
[ 2.829][d][vo/gpu/d3d11] [120] if (d < 3.084110) {
[ 2.829][d][vo/gpu/d3d11] [121] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.829][d][vo/gpu/d3d11] [122] wsum += w;
[ 2.829][d][vo/gpu/d3d11] [123] color[0] += w * in0[idx];
[ 2.829][d][vo/gpu/d3d11] [124] color[1] += w * in1[idx];
[ 2.829][d][vo/gpu/d3d11] [125] }
[ 2.829][d][vo/gpu/d3d11] [126] idx = 24 * rel.y + rel.x + 31;
[ 2.829][d][vo/gpu/d3d11] [127] idx = 24 * rel.y + rel.x + 48;
[ 2.829][d][vo/gpu/d3d11] [128] idx = 24 * rel.y + rel.x + 49;
[ 2.830][d][vo/gpu/d3d11] [129] d = length(vec2(-2.0, -1.0) - fcoord);
[ 2.830][d][vo/gpu/d3d11] [130] if (d < 3.084110) {
[ 2.830][d][vo/gpu/d3d11] [131] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.830][d][vo/gpu/d3d11] [132] wsum += w;
[ 2.830][d][vo/gpu/d3d11] [133] color[0] += w * in0[idx];
[ 2.830][d][vo/gpu/d3d11] [134] color[1] += w * in1[idx];
[ 2.830][d][vo/gpu/d3d11] [135] }
[ 2.830][d][vo/gpu/d3d11] [136] idx = 24 * rel.y + rel.x + 50;
[ 2.830][d][vo/gpu/d3d11] [137] d = length(vec2(-1.0, -1.0) - fcoord);
[ 2.830][d][vo/gpu/d3d11] [138] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.830][d][vo/gpu/d3d11] [139] wsum += w;
[ 2.830][d][vo/gpu/d3d11] [140] color[0] += w * in0[idx];
[ 2.830][d][vo/gpu/d3d11] [141] color[1] += w * in1[idx];
[ 2.830][d][vo/gpu/d3d11] [142] idx = 24 * rel.y + rel.x + 51;
[ 2.830][d][vo/gpu/d3d11] [143] d = length(vec2(0.0, -1.0) - fcoord);
[ 2.830][d][vo/gpu/d3d11] [144] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.830][d][vo/gpu/d3d11] [145] wsum += w;
[ 2.830][d][vo/gpu/d3d11] [146] color[0] += w * in0[idx];
[ 2.830][d][vo/gpu/d3d11] [147] color[1] += w * in1[idx];
[ 2.830][d][vo/gpu/d3d11] [148] idx = 24 * rel.y + rel.x + 52;
[ 2.830][d][vo/gpu/d3d11] [149] d = length(vec2(1.0, -1.0) - fcoord);
[ 2.830][d][vo/gpu/d3d11] [150] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.830][d][vo/gpu/d3d11] [151] wsum += w;
[ 2.830][d][vo/gpu/d3d11] [152] color[0] += w * in0[idx];
[ 2.830][d][vo/gpu/d3d11] [153] color[1] += w * in1[idx];
[ 2.830][d][vo/gpu/d3d11] [154] idx = 24 * rel.y + rel.x + 53;
[ 2.830][d][vo/gpu/d3d11] [155] d = length(vec2(2.0, -1.0) - fcoord);
[ 2.830][d][vo/gpu/d3d11] [156] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.830][d][vo/gpu/d3d11] [157] wsum += w;
[ 2.830][d][vo/gpu/d3d11] [158] color[0] += w * in0[idx];
[ 2.830][d][vo/gpu/d3d11] [159] color[1] += w * in1[idx];
[ 2.830][d][vo/gpu/d3d11] [160] idx = 24 * rel.y + rel.x + 54;
[ 2.830][d][vo/gpu/d3d11] [161] d = length(vec2(3.0, -1.0) - fcoord);
[ 2.830][d][vo/gpu/d3d11] [162] if (d < 3.084110) {
[ 2.830][d][vo/gpu/d3d11] [163] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.830][d][vo/gpu/d3d11] [164] wsum += w;
[ 2.830][d][vo/gpu/d3d11] [165] color[0] += w * in0[idx];
[ 2.830][d][vo/gpu/d3d11] [166] color[1] += w * in1[idx];
[ 2.830][d][vo/gpu/d3d11] [167] }
[ 2.830][d][vo/gpu/d3d11] [168] idx = 24 * rel.y + rel.x + 55;
[ 2.830][d][vo/gpu/d3d11] [169] idx = 24 * rel.y + rel.x + 72;
[ 2.830][d][vo/gpu/d3d11] [170] d = length(vec2(-3.0, 0.0) - fcoord);
[ 2.830][d][vo/gpu/d3d11] [171] if (d < 3.084110) {
[ 2.830][d][vo/gpu/d3d11] [172] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.830][d][vo/gpu/d3d11] [173] wsum += w;
[ 2.830][d][vo/gpu/d3d11] [174] color[0] += w * in0[idx];
[ 2.830][d][vo/gpu/d3d11] [175] color[1] += w * in1[idx];
[ 2.830][d][vo/gpu/d3d11] [176] }
[ 2.830][d][vo/gpu/d3d11] [177] idx = 24 * rel.y + rel.x + 73;
[ 2.830][d][vo/gpu/d3d11] [178] d = length(vec2(-2.0, 0.0) - fcoord);
[ 2.830][d][vo/gpu/d3d11] [179] if (d < 3.084110) {
[ 2.830][d][vo/gpu/d3d11] [180] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.830][d][vo/gpu/d3d11] [181] wsum += w;
[ 2.830][d][vo/gpu/d3d11] [182] color[0] += w * in0[idx];
[ 2.830][d][vo/gpu/d3d11] [183] color[1] += w * in1[idx];
[ 2.830][d][vo/gpu/d3d11] [184] }
[ 2.830][d][vo/gpu/d3d11] [185] idx = 24 * rel.y + rel.x + 74;
[ 2.830][d][vo/gpu/d3d11] [186] d = length(vec2(-1.0, 0.0) - fcoord);
[ 2.830][d][vo/gpu/d3d11] [187] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.830][d][vo/gpu/d3d11] [188] wsum += w;
[ 2.830][d][vo/gpu/d3d11] [189] color[0] += w * in0[idx];
[ 2.830][d][vo/gpu/d3d11] [190] color[1] += w * in1[idx];
[ 2.830][d][vo/gpu/d3d11] [191] idx = 24 * rel.y + rel.x + 75;
[ 2.830][d][vo/gpu/d3d11] [192] d = length(vec2(0.0, 0.0) - fcoord);
[ 2.830][d][vo/gpu/d3d11] [193] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.830][d][vo/gpu/d3d11] [194] wsum += w;
[ 2.830][d][vo/gpu/d3d11] [195] color[0] += w * in0[idx];
[ 2.830][d][vo/gpu/d3d11] [196] color[1] += w * in1[idx];
[ 2.830][d][vo/gpu/d3d11] [197] idx = 24 * rel.y + rel.x + 76;
[ 2.830][d][vo/gpu/d3d11] [198] d = length(vec2(1.0, 0.0) - fcoord);
[ 2.830][d][vo/gpu/d3d11] [199] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.830][d][vo/gpu/d3d11] [200] wsum += w;
[ 2.830][d][vo/gpu/d3d11] [201] color[0] += w * in0[idx];
[ 2.830][d][vo/gpu/d3d11] [202] color[1] += w * in1[idx];
[ 2.830][d][vo/gpu/d3d11] [203] idx = 24 * rel.y + rel.x + 77;
[ 2.830][d][vo/gpu/d3d11] [204] d = length(vec2(2.0, 0.0) - fcoord);
[ 2.830][d][vo/gpu/d3d11] [205] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.830][d][vo/gpu/d3d11] [206] wsum += w;
[ 2.830][d][vo/gpu/d3d11] [207] color[0] += w * in0[idx];
[ 2.830][d][vo/gpu/d3d11] [208] color[1] += w * in1[idx];
[ 2.830][d][vo/gpu/d3d11] [209] idx = 24 * rel.y + rel.x + 78;
[ 2.830][d][vo/gpu/d3d11] [210] d = length(vec2(3.0, 0.0) - fcoord);
[ 2.830][d][vo/gpu/d3d11] [211] if (d < 3.084110) {
[ 2.830][d][vo/gpu/d3d11] [212] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.830][d][vo/gpu/d3d11] [213] wsum += w;
[ 2.830][d][vo/gpu/d3d11] [214] color[0] += w * in0[idx];
[ 2.830][d][vo/gpu/d3d11] [215] color[1] += w * in1[idx];
[ 2.830][d][vo/gpu/d3d11] [216] }
[ 2.830][d][vo/gpu/d3d11] [217] idx = 24 * rel.y + rel.x + 79;
[ 2.830][d][vo/gpu/d3d11] [218] d = length(vec2(4.0, 0.0) - fcoord);
[ 2.830][d][vo/gpu/d3d11] [219] if (d < 3.084110) {
[ 2.830][d][vo/gpu/d3d11] [220] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.830][d][vo/gpu/d3d11] [221] wsum += w;
[ 2.831][d][vo/gpu/d3d11] [222] color[0] += w * in0[idx];
[ 2.831][d][vo/gpu/d3d11] [223] color[1] += w * in1[idx];
[ 2.831][d][vo/gpu/d3d11] [224] }
[ 2.831][d][vo/gpu/d3d11] [225] idx = 24 * rel.y + rel.x + 96;
[ 2.831][d][vo/gpu/d3d11] [226] d = length(vec2(-3.0, 1.0) - fcoord);
[ 2.831][d][vo/gpu/d3d11] [227] if (d < 3.084110) {
[ 2.831][d][vo/gpu/d3d11] [228] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.831][d][vo/gpu/d3d11] [229] wsum += w;
[ 2.831][d][vo/gpu/d3d11] [230] color[0] += w * in0[idx];
[ 2.831][d][vo/gpu/d3d11] [231] color[1] += w * in1[idx];
[ 2.831][d][vo/gpu/d3d11] [232] }
[ 2.831][d][vo/gpu/d3d11] [233] idx = 24 * rel.y + rel.x + 97;
[ 2.831][d][vo/gpu/d3d11] [234] d = length(vec2(-2.0, 1.0) - fcoord);
[ 2.831][d][vo/gpu/d3d11] [235] if (d < 3.084110) {
[ 2.831][d][vo/gpu/d3d11] [236] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.831][d][vo/gpu/d3d11] [237] wsum += w;
[ 2.831][d][vo/gpu/d3d11] [238] color[0] += w * in0[idx];
[ 2.831][d][vo/gpu/d3d11] [239] color[1] += w * in1[idx];
[ 2.831][d][vo/gpu/d3d11] [240] }
[ 2.831][d][vo/gpu/d3d11] [241] idx = 24 * rel.y + rel.x + 98;
[ 2.831][d][vo/gpu/d3d11] [242] d = length(vec2(-1.0, 1.0) - fcoord);
[ 2.831][d][vo/gpu/d3d11] [243] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.831][d][vo/gpu/d3d11] [244] wsum += w;
[ 2.831][d][vo/gpu/d3d11] [245] color[0] += w * in0[idx];
[ 2.831][d][vo/gpu/d3d11] [246] color[1] += w * in1[idx];
[ 2.831][d][vo/gpu/d3d11] [247] idx = 24 * rel.y + rel.x + 99;
[ 2.831][d][vo/gpu/d3d11] [248] d = length(vec2(0.0, 1.0) - fcoord);
[ 2.831][d][vo/gpu/d3d11] [249] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.831][d][vo/gpu/d3d11] [250] wsum += w;
[ 2.831][d][vo/gpu/d3d11] [251] color[0] += w * in0[idx];
[ 2.831][d][vo/gpu/d3d11] [252] color[1] += w * in1[idx];
[ 2.831][d][vo/gpu/d3d11] [253] idx = 24 * rel.y + rel.x + 100;
[ 2.831][d][vo/gpu/d3d11] [254] d = length(vec2(1.0, 1.0) - fcoord);
[ 2.831][d][vo/gpu/d3d11] [255] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.831][d][vo/gpu/d3d11] [256] wsum += w;
[ 2.831][d][vo/gpu/d3d11] [257] color[0] += w * in0[idx];
[ 2.831][d][vo/gpu/d3d11] [258] color[1] += w * in1[idx];
[ 2.831][d][vo/gpu/d3d11] [259] idx = 24 * rel.y + rel.x + 101;
[ 2.831][d][vo/gpu/d3d11] [260] d = length(vec2(2.0, 1.0) - fcoord);
[ 2.831][d][vo/gpu/d3d11] [261] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.831][d][vo/gpu/d3d11] [262] wsum += w;
[ 2.831][d][vo/gpu/d3d11] [263] color[0] += w * in0[idx];
[ 2.831][d][vo/gpu/d3d11] [264] color[1] += w * in1[idx];
[ 2.831][d][vo/gpu/d3d11] [265] idx = 24 * rel.y + rel.x + 102;
[ 2.831][d][vo/gpu/d3d11] [266] d = length(vec2(3.0, 1.0) - fcoord);
[ 2.831][d][vo/gpu/d3d11] [267] if (d < 3.084110) {
[ 2.831][d][vo/gpu/d3d11] [268] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.831][d][vo/gpu/d3d11] [269] wsum += w;
[ 2.831][d][vo/gpu/d3d11] [270] color[0] += w * in0[idx];
[ 2.831][d][vo/gpu/d3d11] [271] color[1] += w * in1[idx];
[ 2.831][d][vo/gpu/d3d11] [272] }
[ 2.831][d][vo/gpu/d3d11] [273] idx = 24 * rel.y + rel.x + 103;
[ 2.831][d][vo/gpu/d3d11] [274] d = length(vec2(4.0, 1.0) - fcoord);
[ 2.831][d][vo/gpu/d3d11] [275] if (d < 3.084110) {
[ 2.831][d][vo/gpu/d3d11] [276] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.831][d][vo/gpu/d3d11] [277] wsum += w;
[ 2.831][d][vo/gpu/d3d11] [278] color[0] += w * in0[idx];
[ 2.831][d][vo/gpu/d3d11] [279] color[1] += w * in1[idx];
[ 2.831][d][vo/gpu/d3d11] [280] }
[ 2.831][d][vo/gpu/d3d11] [281] idx = 24 * rel.y + rel.x + 120;
[ 2.831][d][vo/gpu/d3d11] [282] idx = 24 * rel.y + rel.x + 121;
[ 2.831][d][vo/gpu/d3d11] [283] d = length(vec2(-2.0, 2.0) - fcoord);
[ 2.831][d][vo/gpu/d3d11] [284] if (d < 3.084110) {
[ 2.831][d][vo/gpu/d3d11] [285] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.831][d][vo/gpu/d3d11] [286] wsum += w;
[ 2.831][d][vo/gpu/d3d11] [287] color[0] += w * in0[idx];
[ 2.831][d][vo/gpu/d3d11] [288] color[1] += w * in1[idx];
[ 2.831][d][vo/gpu/d3d11] [289] }
[ 2.831][d][vo/gpu/d3d11] [290] idx = 24 * rel.y + rel.x + 122;
[ 2.831][d][vo/gpu/d3d11] [291] d = length(vec2(-1.0, 2.0) - fcoord);
[ 2.831][d][vo/gpu/d3d11] [292] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.831][d][vo/gpu/d3d11] [293] wsum += w;
[ 2.831][d][vo/gpu/d3d11] [294] color[0] += w * in0[idx];
[ 2.831][d][vo/gpu/d3d11] [295] color[1] += w * in1[idx];
[ 2.831][d][vo/gpu/d3d11] [296] idx = 24 * rel.y + rel.x + 123;
[ 2.831][d][vo/gpu/d3d11] [297] d = length(vec2(0.0, 2.0) - fcoord);
[ 2.831][d][vo/gpu/d3d11] [298] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.831][d][vo/gpu/d3d11] [299] wsum += w;
[ 2.831][d][vo/gpu/d3d11] [300] color[0] += w * in0[idx];
[ 2.831][d][vo/gpu/d3d11] [301] color[1] += w * in1[idx];
[ 2.831][d][vo/gpu/d3d11] [302] idx = 24 * rel.y + rel.x + 124;
[ 2.831][d][vo/gpu/d3d11] [303] d = length(vec2(1.0, 2.0) - fcoord);
[ 2.831][d][vo/gpu/d3d11] [304] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.831][d][vo/gpu/d3d11] [305] wsum += w;
[ 2.831][d][vo/gpu/d3d11] [306] color[0] += w * in0[idx];
[ 2.831][d][vo/gpu/d3d11] [307] color[1] += w * in1[idx];
[ 2.831][d][vo/gpu/d3d11] [308] idx = 24 * rel.y + rel.x + 125;
[ 2.831][d][vo/gpu/d3d11] [309] d = length(vec2(2.0, 2.0) - fcoord);
[ 2.831][d][vo/gpu/d3d11] [310] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.831][d][vo/gpu/d3d11] [311] wsum += w;
[ 2.831][d][vo/gpu/d3d11] [312] color[0] += w * in0[idx];
[ 2.831][d][vo/gpu/d3d11] [313] color[1] += w * in1[idx];
[ 2.832][d][vo/gpu/d3d11] [314] idx = 24 * rel.y + rel.x + 126;
[ 2.832][d][vo/gpu/d3d11] [315] d = length(vec2(3.0, 2.0) - fcoord);
[ 2.832][d][vo/gpu/d3d11] [316] if (d < 3.084110) {
[ 2.832][d][vo/gpu/d3d11] [317] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.832][d][vo/gpu/d3d11] [318] wsum += w;
[ 2.832][d][vo/gpu/d3d11] [319] color[0] += w * in0[idx];
[ 2.832][d][vo/gpu/d3d11] [320] color[1] += w * in1[idx];
[ 2.832][d][vo/gpu/d3d11] [321] }
[ 2.832][d][vo/gpu/d3d11] [322] idx = 24 * rel.y + rel.x + 127;
[ 2.832][d][vo/gpu/d3d11] [323] idx = 24 * rel.y + rel.x + 144;
[ 2.832][d][vo/gpu/d3d11] [324] idx = 24 * rel.y + rel.x + 145;
[ 2.832][d][vo/gpu/d3d11] [325] d = length(vec2(-2.0, 3.0) - fcoord);
[ 2.832][d][vo/gpu/d3d11] [326] if (d < 3.084110) {
[ 2.832][d][vo/gpu/d3d11] [327] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.832][d][vo/gpu/d3d11] [328] wsum += w;
[ 2.832][d][vo/gpu/d3d11] [329] color[0] += w * in0[idx];
[ 2.832][d][vo/gpu/d3d11] [330] color[1] += w * in1[idx];
[ 2.832][d][vo/gpu/d3d11] [331] }
[ 2.832][d][vo/gpu/d3d11] [332] idx = 24 * rel.y + rel.x + 146;
[ 2.832][d][vo/gpu/d3d11] [333] d = length(vec2(-1.0, 3.0) - fcoord);
[ 2.832][d][vo/gpu/d3d11] [334] if (d < 3.084110) {
[ 2.832][d][vo/gpu/d3d11] [335] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.832][d][vo/gpu/d3d11] [336] wsum += w;
[ 2.832][d][vo/gpu/d3d11] [337] color[0] += w * in0[idx];
[ 2.832][d][vo/gpu/d3d11] [338] color[1] += w * in1[idx];
[ 2.832][d][vo/gpu/d3d11] [339] }
[ 2.832][d][vo/gpu/d3d11] [340] idx = 24 * rel.y + rel.x + 147;
[ 2.832][d][vo/gpu/d3d11] [341] d = length(vec2(0.0, 3.0) - fcoord);
[ 2.832][d][vo/gpu/d3d11] [342] if (d < 3.084110) {
[ 2.832][d][vo/gpu/d3d11] [343] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.832][d][vo/gpu/d3d11] [344] wsum += w;
[ 2.832][d][vo/gpu/d3d11] [345] color[0] += w * in0[idx];
[ 2.832][d][vo/gpu/d3d11] [346] color[1] += w * in1[idx];
[ 2.832][d][vo/gpu/d3d11] [347] }
[ 2.832][d][vo/gpu/d3d11] [348] idx = 24 * rel.y + rel.x + 148;
[ 2.832][d][vo/gpu/d3d11] [349] d = length(vec2(1.0, 3.0) - fcoord);
[ 2.832][d][vo/gpu/d3d11] [350] if (d < 3.084110) {
[ 2.832][d][vo/gpu/d3d11] [351] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.832][d][vo/gpu/d3d11] [352] wsum += w;
[ 2.832][d][vo/gpu/d3d11] [353] color[0] += w * in0[idx];
[ 2.832][d][vo/gpu/d3d11] [354] color[1] += w * in1[idx];
[ 2.832][d][vo/gpu/d3d11] [355] }
[ 2.832][d][vo/gpu/d3d11] [356] idx = 24 * rel.y + rel.x + 149;
[ 2.832][d][vo/gpu/d3d11] [357] d = length(vec2(2.0, 3.0) - fcoord);
[ 2.832][d][vo/gpu/d3d11] [358] if (d < 3.084110) {
[ 2.832][d][vo/gpu/d3d11] [359] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.832][d][vo/gpu/d3d11] [360] wsum += w;
[ 2.832][d][vo/gpu/d3d11] [361] color[0] += w * in0[idx];
[ 2.832][d][vo/gpu/d3d11] [362] color[1] += w * in1[idx];
[ 2.832][d][vo/gpu/d3d11] [363] }
[ 2.832][d][vo/gpu/d3d11] [364] idx = 24 * rel.y + rel.x + 150;
[ 2.832][d][vo/gpu/d3d11] [365] d = length(vec2(3.0, 3.0) - fcoord);
[ 2.832][d][vo/gpu/d3d11] [366] if (d < 3.084110) {
[ 2.832][d][vo/gpu/d3d11] [367] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.832][d][vo/gpu/d3d11] [368] wsum += w;
[ 2.832][d][vo/gpu/d3d11] [369] color[0] += w * in0[idx];
[ 2.832][d][vo/gpu/d3d11] [370] color[1] += w * in1[idx];
[ 2.832][d][vo/gpu/d3d11] [371] }
[ 2.832][d][vo/gpu/d3d11] [372] idx = 24 * rel.y + rel.x + 151;
[ 2.832][d][vo/gpu/d3d11] [373] idx = 24 * rel.y + rel.x + 168;
[ 2.832][d][vo/gpu/d3d11] [374] idx = 24 * rel.y + rel.x + 169;
[ 2.832][d][vo/gpu/d3d11] [375] idx = 24 * rel.y + rel.x + 170;
[ 2.832][d][vo/gpu/d3d11] [376] idx = 24 * rel.y + rel.x + 171;
[ 2.832][d][vo/gpu/d3d11] [377] d = length(vec2(0.0, 4.0) - fcoord);
[ 2.832][d][vo/gpu/d3d11] [378] if (d < 3.084110) {
[ 2.832][d][vo/gpu/d3d11] [379] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.832][d][vo/gpu/d3d11] [380] wsum += w;
[ 2.832][d][vo/gpu/d3d11] [381] color[0] += w * in0[idx];
[ 2.832][d][vo/gpu/d3d11] [382] color[1] += w * in1[idx];
[ 2.832][d][vo/gpu/d3d11] [383] }
[ 2.832][d][vo/gpu/d3d11] [384] idx = 24 * rel.y + rel.x + 172;
[ 2.832][d][vo/gpu/d3d11] [385] d = length(vec2(1.0, 4.0) - fcoord);
[ 2.832][d][vo/gpu/d3d11] [386] if (d < 3.084110) {
[ 2.832][d][vo/gpu/d3d11] [387] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 2.832][d][vo/gpu/d3d11] [388] wsum += w;
[ 2.832][d][vo/gpu/d3d11] [389] color[0] += w * in0[idx];
[ 2.832][d][vo/gpu/d3d11] [390] color[1] += w * in1[idx];
[ 2.832][d][vo/gpu/d3d11] [391] }
[ 2.832][d][vo/gpu/d3d11] [392] idx = 24 * rel.y + rel.x + 173;
[ 2.832][d][vo/gpu/d3d11] [393] idx = 24 * rel.y + rel.x + 174;
[ 2.832][d][vo/gpu/d3d11] [394] idx = 24 * rel.y + rel.x + 175;
[ 2.832][d][vo/gpu/d3d11] [395] color = color / vec4(wsum);
[ 2.832][d][vo/gpu/d3d11] [396] }
[ 2.832][d][vo/gpu/d3d11] [397] color *= 1.000000;
[ 2.832][d][vo/gpu/d3d11] [398] color.b = 0.000000;
[ 2.832][d][vo/gpu/d3d11] [399] color.a = 1.000000;
[ 2.832][d][vo/gpu/d3d11] [400] imageStore(out_image, ivec2(gl_GlobalInvocationID), color);
[ 2.832][d][vo/gpu/d3d11] [401] }
[ 2.832][d][vo/gpu/d3d11] HLSL source:
[ 2.832][d][vo/gpu/d3d11] [ 1] static const uint3 gl_WorkGroupSize = uint3(32u, 8u, 1u);
[ 2.832][d][vo/gpu/d3d11] [ 2]
[ 2.832][d][vo/gpu/d3d11] [ 3] cbuffer _17_19 : register(b0)
[ 2.832][d][vo/gpu/d3d11] [ 4] {
[ 2.832][d][vo/gpu/d3d11] [ 5] float2 _19_m0 : packoffset(c0);
[ 2.832][d][vo/gpu/d3d11] [ 6] row_major float2x2 _19_m1 : packoffset(c1);
[ 2.833][d][vo/gpu/d3d11] [ 7] float2 _19_m2 : packoffset(c3);
[ 2.833][d][vo/gpu/d3d11] [ 8] float2 _19_m3 : packoffset(c3.z);
[ 2.833][d][vo/gpu/d3d11] [ 9] float2 _19_m4 : packoffset(c4);
[ 2.833][d][vo/gpu/d3d11] [ 10] float2 _19_m5 : packoffset(c4.z);
[ 2.833][d][vo/gpu/d3d11] [ 11] };
[ 2.833][d][vo/gpu/d3d11] [ 12]
[ 2.833][d][vo/gpu/d3d11] [ 13] Texture2D<float4> _159 : register(t1);
[ 2.833][d][vo/gpu/d3d11] [ 14] SamplerState __159_sampler : register(s1);
[ 2.833][d][vo/gpu/d3d11] [ 15] Texture1D<float4> _246 : register(t0);
[ 2.833][d][vo/gpu/d3d11] [ 16] SamplerState __246_sampler : register(s0);
[ 2.833][d][vo/gpu/d3d11] [ 17] RWTexture2D<float4> _2255 : register(u0);
[ 2.833][d][vo/gpu/d3d11] [ 18]
[ 2.833][d][vo/gpu/d3d11] [ 19] static uint3 gl_WorkGroupID;
[ 2.833][d][vo/gpu/d3d11] [ 20] static uint3 gl_LocalInvocationID;
[ 2.833][d][vo/gpu/d3d11] [ 21] static uint3 gl_GlobalInvocationID;
[ 2.833][d][vo/gpu/d3d11] [ 22] struct SPIRV_Cross_Input
[ 2.833][d][vo/gpu/d3d11] [ 23] {
[ 2.833][d][vo/gpu/d3d11] [ 24] uint3 gl_WorkGroupID : SV_GroupID;
[ 2.833][d][vo/gpu/d3d11] [ 25] uint3 gl_LocalInvocationID : SV_GroupThreadID;
[ 2.833][d][vo/gpu/d3d11] [ 26] uint3 gl_GlobalInvocationID : SV_DispatchThreadID;
[ 2.833][d][vo/gpu/d3d11] [ 27] };
[ 2.833][d][vo/gpu/d3d11] [ 28]
[ 2.833][d][vo/gpu/d3d11] [ 29] groupshared float _176[288];
[ 2.833][d][vo/gpu/d3d11] [ 30] groupshared float _185[288];
[ 2.833][d][vo/gpu/d3d11] [ 31]
[ 2.833][d][vo/gpu/d3d11] [ 32] void comp_main()
[ 2.833][d][vo/gpu/d3d11] [ 33] {
[ 2.833][d][vo/gpu/d3d11] [ 34] float2 _54 = _19_m3 * _19_m2;
[ 2.833][d][vo/gpu/d3d11] [ 35] float2 _55 = mul(_19_m5 * (_19_m4 * (float2(float3(gl_GlobalInvocationID).xy) + 0.5f.xx)), _19_m1) + _54;
[ 2.833][d][vo/gpu/d3d11] [ 36] float2 _91 = mul(_19_m5 * (_19_m4 * (float2(float3(gl_WorkGroupID * gl_WorkGroupSize).xy) + 0.5f.xx)), _19_m1) + _54;
[ 2.833][d][vo/gpu/d3d11] [ 37] float2 _101 = _91 - (_19_m3 * frac((_91 * _19_m0) - 0.5f.xx));
[ 2.833][d][vo/gpu/d3d11] [ 38] float2 _107 = frac((_55 * _19_m0) - 0.5f.xx);
[ 2.833][d][vo/gpu/d3d11] [ 39] int2 _123 = int2(round(((_55 - (_19_m3 * _107)) - _101) * _19_m0));
[ 2.833][d][vo/gpu/d3d11] [ 40] int _2624;
[ 2.833][d][vo/gpu/d3d11] [ 41] _2624 = int(gl_LocalInvocationID.y);
[ 2.833][d][vo/gpu/d3d11] [ 42] for (; _2624 < 12; _2624 += 8)
[ 2.833][d][vo/gpu/d3d11] [ 43] {
[ 2.833][d][vo/gpu/d3d11] [ 44] for (int _2683 = int(gl_LocalInvocationID.x); _2683 < 24; )
[ 2.833][d][vo/gpu/d3d11] [ 45] {
[ 2.833][d][vo/gpu/d3d11] [ 46] float4 _172 = _159.SampleLevel(__159_sampler, _101 + (_19_m3 * float2(float(_2683 - 3), float(_2624 - 3))), 0.0f);
[ 2.833][d][vo/gpu/d3d11] [ 47] int _180 = (24 * _2624) + _2683;
[ 2.833][d][vo/gpu/d3d11] [ 48] _176[_180] = _172.x;
[ 2.833][d][vo/gpu/d3d11] [ 49] _185[_180] = _172.y;
[ 2.833][d][vo/gpu/d3d11] [ 50] _2683 += 32;
[ 2.833][d][vo/gpu/d3d11] [ 51] continue;
[ 2.833][d][vo/gpu/d3d11] [ 52] }
[ 2.833][d][vo/gpu/d3d11] [ 53] }
[ 2.833][d][vo/gpu/d3d11] [ 54] AllMemoryBarrier();
[ 2.833][d][vo/gpu/d3d11] [ 55] GroupMemoryBarrierWithGroupSync();
[ 2.833][d][vo/gpu/d3d11] [ 56] int _229 = (24 * _123.y) + _123.x;
[ 2.833][d][vo/gpu/d3d11] [ 57] int _230 = _229 + 3;
[ 2.833][d][vo/gpu/d3d11] [ 58] float _236 = length(float2(0.0f, -3.0f) - _107);
[ 2.833][d][vo/gpu/d3d11] [ 59] float _2627;
[ 2.833][d][vo/gpu/d3d11] [ 60] float4 _2628;
[ 2.833][d][vo/gpu/d3d11] [ 61] if (_236 < 3.0841100215911865234375f)
[ 2.833][d][vo/gpu/d3d11] [ 62] {
[ 2.833][d][vo/gpu/d3d11] [ 63] float4 _255 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _236 * 0.3088025748729705810546875f), 0.0f);
[ 2.833][d][vo/gpu/d3d11] [ 64] float _256 = _255.x;
[ 2.833][d][vo/gpu/d3d11] [ 65] float4 _2270 = 0.0f.xxxx;
[ 2.833][d][vo/gpu/d3d11] [ 66] _2270.x = _256 * _176[_230];
[ 2.833][d][vo/gpu/d3d11] [ 67] float4 _2273 = _2270;
[ 2.833][d][vo/gpu/d3d11] [ 68] _2273.y = _256 * _185[_230];
[ 2.833][d][vo/gpu/d3d11] [ 69] _2628 = _2273;
[ 2.833][d][vo/gpu/d3d11] [ 70] _2627 = _256;
[ 2.833][d][vo/gpu/d3d11] [ 71] }
[ 2.833][d][vo/gpu/d3d11] [ 72] else
[ 2.833][d][vo/gpu/d3d11] [ 73] {
[ 2.833][d][vo/gpu/d3d11] [ 74] _2628 = 0.0f.xxxx;
[ 2.833][d][vo/gpu/d3d11] [ 75] _2627 = 0.0f;
[ 2.833][d][vo/gpu/d3d11] [ 76] }
[ 2.833][d][vo/gpu/d3d11] [ 77] int _284 = _229 + 4;
[ 2.833][d][vo/gpu/d3d11] [ 78] float _288 = length(float2(1.0f, -3.0f) - _107);
[ 2.833][d][vo/gpu/d3d11] [ 79] float _2629;
[ 2.833][d][vo/gpu/d3d11] [ 80] float4 _2630;
[ 2.833][d][vo/gpu/d3d11] [ 81] if (_288 < 3.0841100215911865234375f)
[ 2.833][d][vo/gpu/d3d11] [ 82] {
[ 2.833][d][vo/gpu/d3d11] [ 83] float4 _298 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _288 * 0.3088025748729705810546875f), 0.0f);
[ 2.833][d][vo/gpu/d3d11] [ 84] float _299 = _298.x;
[ 2.833][d][vo/gpu/d3d11] [ 85] float4 _2278 = _2628;
[ 2.833][d][vo/gpu/d3d11] [ 86] _2278.x = _2628.x + (_299 * _176[_284]);
[ 2.834][d][vo/gpu/d3d11] [ 87] float4 _2281 = _2278;
[ 2.834][d][vo/gpu/d3d11] [ 88] _2281.y = _2628.y + (_299 * _185[_284]);
[ 2.834][d][vo/gpu/d3d11] [ 89] _2630 = _2281;
[ 2.834][d][vo/gpu/d3d11] [ 90] _2629 = _2627 + _299;
[ 2.834][d][vo/gpu/d3d11] [ 91] }
[ 2.834][d][vo/gpu/d3d11] [ 92] else
[ 2.834][d][vo/gpu/d3d11] [ 93] {
[ 2.834][d][vo/gpu/d3d11] [ 94] _2630 = _2628;
[ 2.834][d][vo/gpu/d3d11] [ 95] _2629 = _2627;
[ 2.834][d][vo/gpu/d3d11] [ 96] }
[ 2.834][d][vo/gpu/d3d11] [ 97] int _358 = _229 + 25;
[ 2.834][d][vo/gpu/d3d11] [ 98] float _363 = length((-2.0f).xx - _107);
[ 2.834][d][vo/gpu/d3d11] [ 99] float _2631;
[ 2.834][d][vo/gpu/d3d11] [100] float4 _2632;
[ 2.834][d][vo/gpu/d3d11] [101] if (_363 < 3.0841100215911865234375f)
[ 2.834][d][vo/gpu/d3d11] [102] {
[ 2.834][d][vo/gpu/d3d11] [103] float4 _373 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _363 * 0.3088025748729705810546875f), 0.0f);
[ 2.834][d][vo/gpu/d3d11] [104] float _374 = _373.x;
[ 2.834][d][vo/gpu/d3d11] [105] float4 _2286 = _2630;
[ 2.834][d][vo/gpu/d3d11] [106] _2286.x = _2630.x + (_374 * _176[_358]);
[ 2.834][d][vo/gpu/d3d11] [107] float4 _2289 = _2286;
[ 2.834][d][vo/gpu/d3d11] [108] _2289.y = _2630.y + (_374 * _185[_358]);
[ 2.834][d][vo/gpu/d3d11] [109] _2632 = _2289;
[ 2.834][d][vo/gpu/d3d11] [110] _2631 = _2629 + _374;
[ 2.834][d][vo/gpu/d3d11] [111] }
[ 2.834][d][vo/gpu/d3d11] [112] else
[ 2.834][d][vo/gpu/d3d11] [113] {
[ 2.834][d][vo/gpu/d3d11] [114] _2632 = _2630;
[ 2.834][d][vo/gpu/d3d11] [115] _2631 = _2629;
[ 2.834][d][vo/gpu/d3d11] [116] }
[ 2.834][d][vo/gpu/d3d11] [117] int _403 = _229 + 26;
[ 2.834][d][vo/gpu/d3d11] [118] float _408 = length(float2(-1.0f, -2.0f) - _107);
[ 2.834][d][vo/gpu/d3d11] [119] float _2633;
[ 2.834][d][vo/gpu/d3d11] [120] float4 _2634;
[ 2.834][d][vo/gpu/d3d11] [121] if (_408 < 3.0841100215911865234375f)
[ 2.834][d][vo/gpu/d3d11] [122] {
[ 2.834][d][vo/gpu/d3d11] [123] float4 _418 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _408 * 0.3088025748729705810546875f), 0.0f);
[ 2.834][d][vo/gpu/d3d11] [124] float _419 = _418.x;
[ 2.834][d][vo/gpu/d3d11] [125] float4 _2294 = _2632;
[ 2.834][d][vo/gpu/d3d11] [126] _2294.x = _2632.x + (_419 * _176[_403]);
[ 2.834][d][vo/gpu/d3d11] [127] float4 _2297 = _2294;
[ 2.834][d][vo/gpu/d3d11] [128] _2297.y = _2632.y + (_419 * _185[_403]);
[ 2.834][d][vo/gpu/d3d11] [129] _2634 = _2297;
[ 2.834][d][vo/gpu/d3d11] [130] _2633 = _2631 + _419;
[ 2.834][d][vo/gpu/d3d11] [131] }
[ 2.834][d][vo/gpu/d3d11] [132] else
[ 2.834][d][vo/gpu/d3d11] [133] {
[ 2.834][d][vo/gpu/d3d11] [134] _2634 = _2632;
[ 2.834][d][vo/gpu/d3d11] [135] _2633 = _2631;
[ 2.834][d][vo/gpu/d3d11] [136] }
[ 2.834][d][vo/gpu/d3d11] [137] int _448 = _229 + 27;
[ 2.834][d][vo/gpu/d3d11] [138] float _452 = length(float2(0.0f, -2.0f) - _107);
[ 2.834][d][vo/gpu/d3d11] [139] float _2635;
[ 2.834][d][vo/gpu/d3d11] [140] float4 _2636;
[ 2.834][d][vo/gpu/d3d11] [141] if (_452 < 3.0841100215911865234375f)
[ 2.834][d][vo/gpu/d3d11] [142] {
[ 2.834][d][vo/gpu/d3d11] [143] float4 _462 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _452 * 0.3088025748729705810546875f), 0.0f);
[ 2.834][d][vo/gpu/d3d11] [144] float _463 = _462.x;
[ 2.834][d][vo/gpu/d3d11] [145] float4 _2302 = _2634;
[ 2.834][d][vo/gpu/d3d11] [146] _2302.x = _2634.x + (_463 * _176[_448]);
[ 2.834][d][vo/gpu/d3d11] [147] float4 _2305 = _2302;
[ 2.834][d][vo/gpu/d3d11] [148] _2305.y = _2634.y + (_463 * _185[_448]);
[ 2.834][d][vo/gpu/d3d11] [149] _2636 = _2305;
[ 2.834][d][vo/gpu/d3d11] [150] _2635 = _2633 + _463;
[ 2.834][d][vo/gpu/d3d11] [151] }
[ 2.834][d][vo/gpu/d3d11] [152] else
[ 2.834][d][vo/gpu/d3d11] [153] {
[ 2.834][d][vo/gpu/d3d11] [154] _2636 = _2634;
[ 2.834][d][vo/gpu/d3d11] [155] _2635 = _2633;
[ 2.834][d][vo/gpu/d3d11] [156] }
[ 2.834][d][vo/gpu/d3d11] [157] int _492 = _229 + 28;
[ 2.834][d][vo/gpu/d3d11] [158] float _496 = length(float2(1.0f, -2.0f) - _107);
[ 2.834][d][vo/gpu/d3d11] [159] float _2637;
[ 2.834][d][vo/gpu/d3d11] [160] float4 _2638;
[ 2.834][d][vo/gpu/d3d11] [161] if (_496 < 3.0841100215911865234375f)
[ 2.834][d][vo/gpu/d3d11] [162] {
[ 2.834][d][vo/gpu/d3d11] [163] float4 _506 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _496 * 0.3088025748729705810546875f), 0.0f);
[ 2.834][d][vo/gpu/d3d11] [164] float _507 = _506.x;
[ 2.834][d][vo/gpu/d3d11] [165] float4 _2310 = _2636;
[ 2.834][d][vo/gpu/d3d11] [166] _2310.x = _2636.x + (_507 * _176[_492]);
[ 2.834][d][vo/gpu/d3d11] [167] float4 _2313 = _2310;
[ 2.834][d][vo/gpu/d3d11] [168] _2313.y = _2636.y + (_507 * _185[_492]);
[ 2.834][d][vo/gpu/d3d11] [169] _2638 = _2313;
[ 2.834][d][vo/gpu/d3d11] [170] _2637 = _2635 + _507;
[ 2.834][d][vo/gpu/d3d11] [171] }
[ 2.834][d][vo/gpu/d3d11] [172] else
[ 2.834][d][vo/gpu/d3d11] [173] {
[ 2.835][d][vo/gpu/d3d11] [174] _2638 = _2636;
[ 2.835][d][vo/gpu/d3d11] [175] _2637 = _2635;
[ 2.835][d][vo/gpu/d3d11] [176] }
[ 2.835][d][vo/gpu/d3d11] [177] int _536 = _229 + 29;
[ 2.835][d][vo/gpu/d3d11] [178] float _541 = length(float2(2.0f, -2.0f) - _107);
[ 2.835][d][vo/gpu/d3d11] [179] float _2639;
[ 2.835][d][vo/gpu/d3d11] [180] float4 _2640;
[ 2.835][d][vo/gpu/d3d11] [181] if (_541 < 3.0841100215911865234375f)
[ 2.835][d][vo/gpu/d3d11] [182] {
[ 2.835][d][vo/gpu/d3d11] [183] float4 _551 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _541 * 0.3088025748729705810546875f), 0.0f);
[ 2.835][d][vo/gpu/d3d11] [184] float _552 = _551.x;
[ 2.835][d][vo/gpu/d3d11] [185] float4 _2318 = _2638;
[ 2.835][d][vo/gpu/d3d11] [186] _2318.x = _2638.x + (_552 * _176[_536]);
[ 2.835][d][vo/gpu/d3d11] [187] float4 _2321 = _2318;
[ 2.835][d][vo/gpu/d3d11] [188] _2321.y = _2638.y + (_552 * _185[_536]);
[ 2.835][d][vo/gpu/d3d11] [189] _2640 = _2321;
[ 2.835][d][vo/gpu/d3d11] [190] _2639 = _2637 + _552;
[ 2.835][d][vo/gpu/d3d11] [191] }
[ 2.835][d][vo/gpu/d3d11] [192] else
[ 2.835][d][vo/gpu/d3d11] [193] {
[ 2.835][d][vo/gpu/d3d11] [194] _2640 = _2638;
[ 2.835][d][vo/gpu/d3d11] [195] _2639 = _2637;
[ 2.835][d][vo/gpu/d3d11] [196] }
[ 2.835][d][vo/gpu/d3d11] [197] int _581 = _229 + 30;
[ 2.835][d][vo/gpu/d3d11] [198] float _586 = length(float2(3.0f, -2.0f) - _107);
[ 2.835][d][vo/gpu/d3d11] [199] float _2641;
[ 2.835][d][vo/gpu/d3d11] [200] float4 _2642;
[ 2.835][d][vo/gpu/d3d11] [201] if (_586 < 3.0841100215911865234375f)
[ 2.835][d][vo/gpu/d3d11] [202] {
[ 2.835][d][vo/gpu/d3d11] [203] float4 _596 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _586 * 0.3088025748729705810546875f), 0.0f);
[ 2.835][d][vo/gpu/d3d11] [204] float _597 = _596.x;
[ 2.835][d][vo/gpu/d3d11] [205] float4 _2326 = _2640;
[ 2.835][d][vo/gpu/d3d11] [206] _2326.x = _2640.x + (_597 * _176[_581]);
[ 2.835][d][vo/gpu/d3d11] [207] float4 _2329 = _2326;
[ 2.835][d][vo/gpu/d3d11] [208] _2329.y = _2640.y + (_597 * _185[_581]);
[ 2.835][d][vo/gpu/d3d11] [209] _2642 = _2329;
[ 2.835][d][vo/gpu/d3d11] [210] _2641 = _2639 + _597;
[ 2.835][d][vo/gpu/d3d11] [211] }
[ 2.835][d][vo/gpu/d3d11] [212] else
[ 2.835][d][vo/gpu/d3d11] [213] {
[ 2.835][d][vo/gpu/d3d11] [214] _2642 = _2640;
[ 2.835][d][vo/gpu/d3d11] [215] _2641 = _2639;
[ 2.835][d][vo/gpu/d3d11] [216] }
[ 2.835][d][vo/gpu/d3d11] [217] int _642 = _229 + 49;
[ 2.835][d][vo/gpu/d3d11] [218] float _646 = length(float2(-2.0f, -1.0f) - _107);
[ 2.835][d][vo/gpu/d3d11] [219] float _2643;
[ 2.835][d][vo/gpu/d3d11] [220] float4 _2644;
[ 2.835][d][vo/gpu/d3d11] [221] if (_646 < 3.0841100215911865234375f)
[ 2.835][d][vo/gpu/d3d11] [222] {
[ 2.835][d][vo/gpu/d3d11] [223] float4 _656 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _646 * 0.3088025748729705810546875f), 0.0f);
[ 2.835][d][vo/gpu/d3d11] [224] float _657 = _656.x;
[ 2.835][d][vo/gpu/d3d11] [225] float4 _2334 = _2642;
[ 2.835][d][vo/gpu/d3d11] [226] _2334.x = _2642.x + (_657 * _176[_642]);
[ 2.835][d][vo/gpu/d3d11] [227] float4 _2337 = _2334;
[ 2.835][d][vo/gpu/d3d11] [228] _2337.y = _2642.y + (_657 * _185[_642]);
[ 2.835][d][vo/gpu/d3d11] [229] _2644 = _2337;
[ 2.835][d][vo/gpu/d3d11] [230] _2643 = _2641 + _657;
[ 2.835][d][vo/gpu/d3d11] [231] }
[ 2.835][d][vo/gpu/d3d11] [232] else
[ 2.835][d][vo/gpu/d3d11] [233] {
[ 2.835][d][vo/gpu/d3d11] [234] _2644 = _2642;
[ 2.835][d][vo/gpu/d3d11] [235] _2643 = _2641;
[ 2.835][d][vo/gpu/d3d11] [236] }
[ 2.835][d][vo/gpu/d3d11] [237] int _686 = _229 + 50;
[ 2.835][d][vo/gpu/d3d11] [238] float4 _696 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, length((-1.0f).xx - _107) * 0.3088025748729705810546875f), 0.0f);
[ 2.835][d][vo/gpu/d3d11] [239] float _697 = _696.x;
[ 2.835][d][vo/gpu/d3d11] [240] int _726 = _229 + 51;
[ 2.835][d][vo/gpu/d3d11] [241] float4 _736 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, length(float2(0.0f, -1.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 2.835][d][vo/gpu/d3d11] [242] float _737 = _736.x;
[ 2.835][d][vo/gpu/d3d11] [243] int _766 = _229 + 52;
[ 2.835][d][vo/gpu/d3d11] [244] float4 _776 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, length(float2(1.0f, -1.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 2.835][d][vo/gpu/d3d11] [245] float _777 = _776.x;
[ 2.835][d][vo/gpu/d3d11] [246] int _806 = _229 + 53;
[ 2.835][d][vo/gpu/d3d11] [247] float4 _816 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, length(float2(2.0f, -1.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 2.835][d][vo/gpu/d3d11] [248] float _817 = _816.x;
[ 2.835][d][vo/gpu/d3d11] [249] float _820 = (((_2643 + _697) + _737) + _777) + _817;
[ 2.835][d][vo/gpu/d3d11] [250] float _828 = (((_2644.x + (_697 * _176[_686])) + (_737 * _176[_726])) + (_777 * _176[_766])) + (_817 * _176[_806]);
[ 2.835][d][vo/gpu/d3d11] [251] float4 _2366 = _2644;
[ 2.835][d][vo/gpu/d3d11] [252] _2366.x = _828;
[ 2.835][d][vo/gpu/d3d11] [253] float _837 = (((_2644.y + (_697 * _185[_686])) + (_737 * _185[_726])) + (_777 * _185[_766])) + (_817 * _185[_806]);
[ 2.835][d][vo/gpu/d3d11] [254] float4 _2369 = _2366;
[ 2.836][d][vo/gpu/d3d11] [255] _2369.y = _837;
[ 2.836][d][vo/gpu/d3d11] [256] int _846 = _229 + 54;
[ 2.836][d][vo/gpu/d3d11] [257] float _850 = length(float2(3.0f, -1.0f) - _107);
[ 2.836][d][vo/gpu/d3d11] [258] float _2645;
[ 2.836][d][vo/gpu/d3d11] [259] float4 _2646;
[ 2.836][d][vo/gpu/d3d11] [260] if (_850 < 3.0841100215911865234375f)
[ 2.836][d][vo/gpu/d3d11] [261] {
[ 2.836][d][vo/gpu/d3d11] [262] float4 _860 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _850 * 0.3088025748729705810546875f), 0.0f);
[ 2.836][d][vo/gpu/d3d11] [263] float _861 = _860.x;
[ 2.836][d][vo/gpu/d3d11] [264] float4 _2374 = _2369;
[ 2.836][d][vo/gpu/d3d11] [265] _2374.x = _828 + (_861 * _176[_846]);
[ 2.836][d][vo/gpu/d3d11] [266] float4 _2377 = _2374;
[ 2.836][d][vo/gpu/d3d11] [267] _2377.y = _837 + (_861 * _185[_846]);
[ 2.836][d][vo/gpu/d3d11] [268] _2646 = _2377;
[ 2.836][d][vo/gpu/d3d11] [269] _2645 = _820 + _861;
[ 2.836][d][vo/gpu/d3d11] [270] }
[ 2.836][d][vo/gpu/d3d11] [271] else
[ 2.836][d][vo/gpu/d3d11] [272] {
[ 2.836][d][vo/gpu/d3d11] [273] _2646 = _2369;
[ 2.836][d][vo/gpu/d3d11] [274] _2645 = _820;
[ 2.836][d][vo/gpu/d3d11] [275] }
[ 2.836][d][vo/gpu/d3d11] [276] int _898 = _229 + 72;
[ 2.836][d][vo/gpu/d3d11] [277] float _902 = length(float2(-3.0f, 0.0f) - _107);
[ 2.836][d][vo/gpu/d3d11] [278] float _2647;
[ 2.836][d][vo/gpu/d3d11] [279] float4 _2648;
[ 2.836][d][vo/gpu/d3d11] [280] if (_902 < 3.0841100215911865234375f)
[ 2.836][d][vo/gpu/d3d11] [281] {
[ 2.836][d][vo/gpu/d3d11] [282] float4 _912 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _902 * 0.3088025748729705810546875f), 0.0f);
[ 2.836][d][vo/gpu/d3d11] [283] float _913 = _912.x;
[ 2.836][d][vo/gpu/d3d11] [284] float4 _2382 = _2646;
[ 2.836][d][vo/gpu/d3d11] [285] _2382.x = _2646.x + (_913 * _176[_898]);
[ 2.836][d][vo/gpu/d3d11] [286] float4 _2385 = _2382;
[ 2.836][d][vo/gpu/d3d11] [287] _2385.y = _2646.y + (_913 * _185[_898]);
[ 2.836][d][vo/gpu/d3d11] [288] _2648 = _2385;
[ 2.836][d][vo/gpu/d3d11] [289] _2647 = _2645 + _913;
[ 2.836][d][vo/gpu/d3d11] [290] }
[ 2.836][d][vo/gpu/d3d11] [291] else
[ 2.836][d][vo/gpu/d3d11] [292] {
[ 2.836][d][vo/gpu/d3d11] [293] _2648 = _2646;
[ 2.836][d][vo/gpu/d3d11] [294] _2647 = _2645;
[ 2.836][d][vo/gpu/d3d11] [295] }
[ 2.836][d][vo/gpu/d3d11] [296] int _942 = _229 + 73;
[ 2.836][d][vo/gpu/d3d11] [297] float _946 = length(float2(-2.0f, 0.0f) - _107);
[ 2.836][d][vo/gpu/d3d11] [298] float _2649;
[ 2.836][d][vo/gpu/d3d11] [299] float4 _2650;
[ 2.836][d][vo/gpu/d3d11] [300] if (_946 < 3.0841100215911865234375f)
[ 2.836][d][vo/gpu/d3d11] [301] {
[ 2.836][d][vo/gpu/d3d11] [302] float4 _956 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _946 * 0.3088025748729705810546875f), 0.0f);
[ 2.836][d][vo/gpu/d3d11] [303] float _957 = _956.x;
[ 2.836][d][vo/gpu/d3d11] [304] float4 _2390 = _2648;
[ 2.836][d][vo/gpu/d3d11] [305] _2390.x = _2648.x + (_957 * _176[_942]);
[ 2.836][d][vo/gpu/d3d11] [306] float4 _2393 = _2390;
[ 2.836][d][vo/gpu/d3d11] [307] _2393.y = _2648.y + (_957 * _185[_942]);
[ 2.836][d][vo/gpu/d3d11] [308] _2650 = _2393;
[ 2.836][d][vo/gpu/d3d11] [309] _2649 = _2647 + _957;
[ 2.836][d][vo/gpu/d3d11] [310] }
[ 2.836][d][vo/gpu/d3d11] [311] else
[ 2.836][d][vo/gpu/d3d11] [312] {
[ 2.836][d][vo/gpu/d3d11] [313] _2650 = _2648;
[ 2.836][d][vo/gpu/d3d11] [314] _2649 = _2647;
[ 2.837][d][vo/gpu/d3d11] [315] }
[ 2.837][d][vo/gpu/d3d11] [316] int _986 = _229 + 74;
[ 2.837][d][vo/gpu/d3d11] [317] float4 _996 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, length(float2(-1.0f, 0.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 2.837][d][vo/gpu/d3d11] [318] float _997 = _996.x;
[ 2.837][d][vo/gpu/d3d11] [319] int _1026 = _229 + 75;
[ 2.837][d][vo/gpu/d3d11] [320] float4 _1036 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, length(-_107) * 0.3088025748729705810546875f), 0.0f);
[ 2.837][d][vo/gpu/d3d11] [321] float _1037 = _1036.x;
[ 2.837][d][vo/gpu/d3d11] [322] int _1066 = _229 + 76;
[ 2.837][d][vo/gpu/d3d11] [323] float4 _1076 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, length(float2(1.0f, 0.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 2.837][d][vo/gpu/d3d11] [324] float _1077 = _1076.x;
[ 2.837][d][vo/gpu/d3d11] [325] int _1106 = _229 + 77;
[ 2.837][d][vo/gpu/d3d11] [326] float4 _1116 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, length(float2(2.0f, 0.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 2.837][d][vo/gpu/d3d11] [327] float _1117 = _1116.x;
[ 2.837][d][vo/gpu/d3d11] [328] float _1120 = (((_2649 + _997) + _1037) + _1077) + _1117;
[ 2.837][d][vo/gpu/d3d11] [329] float _1128 = (((_2650.x + (_997 * _176[_986])) + (_1037 * _176[_1026])) + (_1077 * _176[_1066])) + (_1117 * _176[_1106]);
[ 2.837][d][vo/gpu/d3d11] [330] float4 _2422 = _2650;
[ 2.837][d][vo/gpu/d3d11] [331] _2422.x = _1128;
[ 2.837][d][vo/gpu/d3d11] [332] float _1137 = (((_2650.y + (_997 * _185[_986])) + (_1037 * _185[_1026])) + (_1077 * _185[_1066])) + (_1117 * _185[_1106]);
[ 2.837][d][vo/gpu/d3d11] [333] float4 _2425 = _2422;
[ 2.837][d][vo/gpu/d3d11] [334] _2425.y = _1137;
[ 2.837][d][vo/gpu/d3d11] [335] int _1146 = _229 + 78;
[ 2.837][d][vo/gpu/d3d11] [336] float _1150 = length(float2(3.0f, 0.0f) - _107);
[ 2.837][d][vo/gpu/d3d11] [337] float _2651;
[ 2.837][d][vo/gpu/d3d11] [338] float4 _2652;
[ 2.837][d][vo/gpu/d3d11] [339] if (_1150 < 3.0841100215911865234375f)
[ 2.837][d][vo/gpu/d3d11] [340] {
[ 2.837][d][vo/gpu/d3d11] [341] float4 _1160 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _1150 * 0.3088025748729705810546875f), 0.0f);
[ 2.837][d][vo/gpu/d3d11] [342] float _1161 = _1160.x;
[ 2.837][d][vo/gpu/d3d11] [343] float4 _2430 = _2425;
[ 2.837][d][vo/gpu/d3d11] [344] _2430.x = _1128 + (_1161 * _176[_1146]);
[ 2.837][d][vo/gpu/d3d11] [345] float4 _2433 = _2430;
[ 2.837][d][vo/gpu/d3d11] [346] _2433.y = _1137 + (_1161 * _185[_1146]);
[ 2.837][d][vo/gpu/d3d11] [347] _2652 = _2433;
[ 2.837][d][vo/gpu/d3d11] [348] _2651 = _1120 + _1161;
[ 2.837][d][vo/gpu/d3d11] [349] }
[ 2.837][d][vo/gpu/d3d11] [350] else
[ 2.837][d][vo/gpu/d3d11] [351] {
[ 2.837][d][vo/gpu/d3d11] [352] _2652 = _2425;
[ 2.837][d][vo/gpu/d3d11] [353] _2651 = _1120;
[ 2.837][d][vo/gpu/d3d11] [354] }
[ 2.837][d][vo/gpu/d3d11] [355] int _1190 = _229 + 79;
[ 2.837][d][vo/gpu/d3d11] [356] float _1195 = length(float2(4.0f, 0.0f) - _107);
[ 2.837][d][vo/gpu/d3d11] [357] float _2653;
[ 2.837][d][vo/gpu/d3d11] [358] float4 _2654;
[ 2.837][d][vo/gpu/d3d11] [359] if (_1195 < 3.0841100215911865234375f)
[ 2.837][d][vo/gpu/d3d11] [360] {
[ 2.837][d][vo/gpu/d3d11] [361] float4 _1205 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _1195 * 0.3088025748729705810546875f), 0.0f);
[ 2.837][d][vo/gpu/d3d11] [362] float _1206 = _1205.x;
[ 2.837][d][vo/gpu/d3d11] [363] float4 _2438 = _2652;
[ 2.837][d][vo/gpu/d3d11] [364] _2438.x = _2652.x + (_1206 * _176[_1190]);
[ 2.838][d][vo/gpu/d3d11] [365] float4 _2441 = _2438;
[ 2.838][d][vo/gpu/d3d11] [366] _2441.y = _2652.y + (_1206 * _185[_1190]);
[ 2.838][d][vo/gpu/d3d11] [367] _2654 = _2441;
[ 2.838][d][vo/gpu/d3d11] [368] _2653 = _2651 + _1206;
[ 2.838][d][vo/gpu/d3d11] [369] }
[ 2.838][d][vo/gpu/d3d11] [370] else
[ 2.838][d][vo/gpu/d3d11] [371] {
[ 2.838][d][vo/gpu/d3d11] [372] _2654 = _2652;
[ 2.838][d][vo/gpu/d3d11] [373] _2653 = _2651;
[ 2.838][d][vo/gpu/d3d11] [374] }
[ 2.838][d][vo/gpu/d3d11] [375] int _1235 = _229 + 96;
[ 2.838][d][vo/gpu/d3d11] [376] float _1239 = length(float2(-3.0f, 1.0f) - _107);
[ 2.838][d][vo/gpu/d3d11] [377] float _2655;
[ 2.838][d][vo/gpu/d3d11] [378] float4 _2656;
[ 2.838][d][vo/gpu/d3d11] [379] if (_1239 < 3.0841100215911865234375f)
[ 2.838][d][vo/gpu/d3d11] [380] {
[ 2.838][d][vo/gpu/d3d11] [381] float4 _1249 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _1239 * 0.3088025748729705810546875f), 0.0f);
[ 2.838][d][vo/gpu/d3d11] [382] float _1250 = _1249.x;
[ 2.838][d][vo/gpu/d3d11] [383] float4 _2446 = _2654;
[ 2.838][d][vo/gpu/d3d11] [384] _2446.x = _2654.x + (_1250 * _176[_1235]);
[ 2.838][d][vo/gpu/d3d11] [385] float4 _2449 = _2446;
[ 2.838][d][vo/gpu/d3d11] [386] _2449.y = _2654.y + (_1250 * _185[_1235]);
[ 2.838][d][vo/gpu/d3d11] [387] _2656 = _2449;
[ 2.838][d][vo/gpu/d3d11] [388] _2655 = _2653 + _1250;
[ 2.838][d][vo/gpu/d3d11] [389] }
[ 2.838][d][vo/gpu/d3d11] [390] else
[ 2.838][d][vo/gpu/d3d11] [391] {
[ 2.838][d][vo/gpu/d3d11] [392] _2656 = _2654;
[ 2.838][d][vo/gpu/d3d11] [393] _2655 = _2653;
[ 2.838][d][vo/gpu/d3d11] [394] }
[ 2.838][d][vo/gpu/d3d11] [395] int _1279 = _229 + 97;
[ 2.838][d][vo/gpu/d3d11] [396] float _1283 = length(float2(-2.0f, 1.0f) - _107);
[ 2.838][d][vo/gpu/d3d11] [397] float _2657;
[ 2.838][d][vo/gpu/d3d11] [398] float4 _2658;
[ 2.838][d][vo/gpu/d3d11] [399] if (_1283 < 3.0841100215911865234375f)
[ 2.838][d][vo/gpu/d3d11] [400] {
[ 2.838][d][vo/gpu/d3d11] [401] float4 _1293 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _1283 * 0.3088025748729705810546875f), 0.0f);
[ 2.838][d][vo/gpu/d3d11] [402] float _1294 = _1293.x;
[ 2.838][d][vo/gpu/d3d11] [403] float4 _2454 = _2656;
[ 2.838][d][vo/gpu/d3d11] [404] _2454.x = _2656.x + (_1294 * _176[_1279]);
[ 2.838][d][vo/gpu/d3d11] [405] float4 _2457 = _2454;
[ 2.838][d][vo/gpu/d3d11] [406] _2457.y = _2656.y + (_1294 * _185[_1279]);
[ 2.838][d][vo/gpu/d3d11] [407] _2658 = _2457;
[ 2.838][d][vo/gpu/d3d11] [408] _2657 = _2655 + _1294;
[ 2.838][d][vo/gpu/d3d11] [409] }
[ 2.838][d][vo/gpu/d3d11] [410] else
[ 2.838][d][vo/gpu/d3d11] [411] {
[ 2.838][d][vo/gpu/d3d11] [412] _2658 = _2656;
[ 2.838][d][vo/gpu/d3d11] [413] _2657 = _2655;
[ 2.838][d][vo/gpu/d3d11] [414] }
[ 2.838][d][vo/gpu/d3d11] [415] int _1323 = _229 + 98;
[ 2.838][d][vo/gpu/d3d11] [416] float4 _1333 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, length(float2(-1.0f, 1.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 2.838][d][vo/gpu/d3d11] [417] float _1334 = _1333.x;
[ 2.838][d][vo/gpu/d3d11] [418] int _1363 = _229 + 99;
[ 2.838][d][vo/gpu/d3d11] [419] float4 _1373 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, length(float2(0.0f, 1.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 2.838][d][vo/gpu/d3d11] [420] float _1374 = _1373.x;
[ 2.838][d][vo/gpu/d3d11] [421] int _1403 = _229 + 100;
[ 2.838][d][vo/gpu/d3d11] [422] float4 _1413 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, length(1.0f.xx - _107) * 0.3088025748729705810546875f), 0.0f);
[ 2.838][d][vo/gpu/d3d11] [423] float _1414 = _1413.x;
[ 2.838][d][vo/gpu/d3d11] [424] int _1443 = _229 + 101;
[ 2.838][d][vo/gpu/d3d11] [425] float4 _1453 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, length(float2(2.0f, 1.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 2.838][d][vo/gpu/d3d11] [426] float _1454 = _1453.x;
[ 2.838][d][vo/gpu/d3d11] [427] float _1457 = (((_2657 + _1334) + _1374) + _1414) + _1454;
[ 2.838][d][vo/gpu/d3d11] [428] float _1465 = (((_2658.x + (_1334 * _176[_1323])) + (_1374 * _176[_1363])) + (_1414 * _176[_1403])) + (_1454 * _176[_1443]);
[ 2.838][d][vo/gpu/d3d11] [429] float4 _2486 = _2658;
[ 2.838][d][vo/gpu/d3d11] [430] _2486.x = _1465;
[ 2.838][d][vo/gpu/d3d11] [431] float _1474 = (((_2658.y + (_1334 * _185[_1323])) + (_1374 * _185[_1363])) + (_1414 * _185[_1403])) + (_1454 * _185[_1443]);
[ 2.838][d][vo/gpu/d3d11] [432] float4 _2489 = _2486;
[ 2.838][d][vo/gpu/d3d11] [433] _2489.y = _1474;
[ 2.838][d][vo/gpu/d3d11] [434] int _1483 = _229 + 102;
[ 2.838][d][vo/gpu/d3d11] [435] float _1487 = length(float2(3.0f, 1.0f) - _107);
[ 2.838][d][vo/gpu/d3d11] [436] float _2659;
[ 2.838][d][vo/gpu/d3d11] [437] float4 _2660;
[ 2.838][d][vo/gpu/d3d11] [438] if (_1487 < 3.0841100215911865234375f)
[ 2.838][d][vo/gpu/d3d11] [439] {
[ 2.838][d][vo/gpu/d3d11] [440] float4 _1497 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _1487 * 0.3088025748729705810546875f), 0.0f);
[ 2.838][d][vo/gpu/d3d11] [441] float _1498 = _1497.x;
[ 2.838][d][vo/gpu/d3d11] [442] float4 _2494 = _2489;
[ 2.838][d][vo/gpu/d3d11] [443] _2494.x = _1465 + (_1498 * _176[_1483]);
[ 2.838][d][vo/gpu/d3d11] [444] float4 _2497 = _2494;
[ 2.838][d][vo/gpu/d3d11] [445] _2497.y = _1474 + (_1498 * _185[_1483]);
[ 2.838][d][vo/gpu/d3d11] [446] _2660 = _2497;
[ 2.838][d][vo/gpu/d3d11] [447] _2659 = _1457 + _1498;
[ 2.838][d][vo/gpu/d3d11] [448] }
[ 2.838][d][vo/gpu/d3d11] [449] else
[ 2.838][d][vo/gpu/d3d11] [450] {
[ 2.839][d][vo/gpu/d3d11] [451] _2660 = _2489;
[ 2.839][d][vo/gpu/d3d11] [452] _2659 = _1457;
[ 2.839][d][vo/gpu/d3d11] [453] }
[ 2.839][d][vo/gpu/d3d11] [454] int _1527 = _229 + 103;
[ 2.839][d][vo/gpu/d3d11] [455] float _1531 = length(float2(4.0f, 1.0f) - _107);
[ 2.839][d][vo/gpu/d3d11] [456] float _2661;
[ 2.839][d][vo/gpu/d3d11] [457] float4 _2662;
[ 2.839][d][vo/gpu/d3d11] [458] if (_1531 < 3.0841100215911865234375f)
[ 2.839][d][vo/gpu/d3d11] [459] {
[ 2.839][d][vo/gpu/d3d11] [460] float4 _1541 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _1531 * 0.3088025748729705810546875f), 0.0f);
[ 2.839][d][vo/gpu/d3d11] [461] float _1542 = _1541.x;
[ 2.839][d][vo/gpu/d3d11] [462] float4 _2502 = _2660;
[ 2.839][d][vo/gpu/d3d11] [463] _2502.x = _2660.x + (_1542 * _176[_1527]);
[ 2.839][d][vo/gpu/d3d11] [464] float4 _2505 = _2502;
[ 2.839][d][vo/gpu/d3d11] [465] _2505.y = _2660.y + (_1542 * _185[_1527]);
[ 2.839][d][vo/gpu/d3d11] [466] _2662 = _2505;
[ 2.839][d][vo/gpu/d3d11] [467] _2661 = _2659 + _1542;
[ 2.839][d][vo/gpu/d3d11] [468] }
[ 2.839][d][vo/gpu/d3d11] [469] else
[ 2.839][d][vo/gpu/d3d11] [470] {
[ 2.839][d][vo/gpu/d3d11] [471] _2662 = _2660;
[ 2.839][d][vo/gpu/d3d11] [472] _2661 = _2659;
[ 2.839][d][vo/gpu/d3d11] [473] }
[ 2.839][d][vo/gpu/d3d11] [474] int _1579 = _229 + 121;
[ 2.839][d][vo/gpu/d3d11] [475] float _1583 = length(float2(-2.0f, 2.0f) - _107);
[ 2.839][d][vo/gpu/d3d11] [476] float _2663;
[ 2.839][d][vo/gpu/d3d11] [477] float4 _2664;
[ 2.839][d][vo/gpu/d3d11] [478] if (_1583 < 3.0841100215911865234375f)
[ 2.839][d][vo/gpu/d3d11] [479] {
[ 2.839][d][vo/gpu/d3d11] [480] float4 _1593 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _1583 * 0.3088025748729705810546875f), 0.0f);
[ 2.839][d][vo/gpu/d3d11] [481] float _1594 = _1593.x;
[ 2.839][d][vo/gpu/d3d11] [482] float4 _2510 = _2662;
[ 2.839][d][vo/gpu/d3d11] [483] _2510.x = _2662.x + (_1594 * _176[_1579]);
[ 2.839][d][vo/gpu/d3d11] [484] float4 _2513 = _2510;
[ 2.839][d][vo/gpu/d3d11] [485] _2513.y = _2662.y + (_1594 * _185[_1579]);
[ 2.839][d][vo/gpu/d3d11] [486] _2664 = _2513;
[ 2.839][d][vo/gpu/d3d11] [487] _2663 = _2661 + _1594;
[ 2.839][d][vo/gpu/d3d11] [488] }
[ 2.839][d][vo/gpu/d3d11] [489] else
[ 2.839][d][vo/gpu/d3d11] [490] {
[ 2.839][d][vo/gpu/d3d11] [491] _2664 = _2662;
[ 2.839][d][vo/gpu/d3d11] [492] _2663 = _2661;
[ 2.839][d][vo/gpu/d3d11] [493] }
[ 2.839][d][vo/gpu/d3d11] [494] int _1623 = _229 + 122;
[ 2.839][d][vo/gpu/d3d11] [495] float4 _1633 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, length(float2(-1.0f, 2.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 2.839][d][vo/gpu/d3d11] [496] float _1634 = _1633.x;
[ 2.839][d][vo/gpu/d3d11] [497] int _1663 = _229 + 123;
[ 2.839][d][vo/gpu/d3d11] [498] float4 _1673 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, length(float2(0.0f, 2.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 2.839][d][vo/gpu/d3d11] [499] float _1674 = _1673.x;
[ 2.839][d][vo/gpu/d3d11] [500] int _1703 = _229 + 124;
[ 2.839][d][vo/gpu/d3d11] [501] float4 _1713 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, length(float2(1.0f, 2.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 2.839][d][vo/gpu/d3d11] [502] float _1714 = _1713.x;
[ 2.839][d][vo/gpu/d3d11] [503] int _1743 = _229 + 125;
[ 2.839][d][vo/gpu/d3d11] [504] float4 _1753 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, length(2.0f.xx - _107) * 0.3088025748729705810546875f), 0.0f);
[ 2.839][d][vo/gpu/d3d11] [505] float _1754 = _1753.x;
[ 2.839][d][vo/gpu/d3d11] [506] float _1757 = (((_2663 + _1634) + _1674) + _1714) + _1754;
[ 2.839][d][vo/gpu/d3d11] [507] float _1765 = (((_2664.x + (_1634 * _176[_1623])) + (_1674 * _176[_1663])) + (_1714 * _176[_1703])) + (_1754 * _176[_1743]);
[ 2.839][d][vo/gpu/d3d11] [508] float4 _2542 = _2664;
[ 2.839][d][vo/gpu/d3d11] [509] _2542.x = _1765;
[ 2.839][d][vo/gpu/d3d11] [510] float _1774 = (((_2664.y + (_1634 * _185[_1623])) + (_1674 * _185[_1663])) + (_1714 * _185[_1703])) + (_1754 * _185[_1743]);
[ 2.839][d][vo/gpu/d3d11] [511] float4 _2545 = _2542;
[ 2.839][d][vo/gpu/d3d11] [512] _2545.y = _1774;
[ 2.839][d][vo/gpu/d3d11] [513] int _1783 = _229 + 126;
[ 2.839][d][vo/gpu/d3d11] [514] float _1787 = length(float2(3.0f, 2.0f) - _107);
[ 2.839][d][vo/gpu/d3d11] [515] float _2665;
[ 2.839][d][vo/gpu/d3d11] [516] float4 _2666;
[ 2.839][d][vo/gpu/d3d11] [517] if (_1787 < 3.0841100215911865234375f)
[ 2.839][d][vo/gpu/d3d11] [518] {
[ 2.839][d][vo/gpu/d3d11] [519] float4 _1797 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _1787 * 0.3088025748729705810546875f), 0.0f);
[ 2.839][d][vo/gpu/d3d11] [520] float _1798 = _1797.x;
[ 2.839][d][vo/gpu/d3d11] [521] float4 _2550 = _2545;
[ 2.839][d][vo/gpu/d3d11] [522] _2550.x = _1765 + (_1798 * _176[_1783]);
[ 2.839][d][vo/gpu/d3d11] [523] float4 _2553 = _2550;
[ 2.839][d][vo/gpu/d3d11] [524] _2553.y = _1774 + (_1798 * _185[_1783]);
[ 2.839][d][vo/gpu/d3d11] [525] _2666 = _2553;
[ 2.839][d][vo/gpu/d3d11] [526] _2665 = _1757 + _1798;
[ 2.839][d][vo/gpu/d3d11] [527] }
[ 2.839][d][vo/gpu/d3d11] [528] else
[ 2.840][d][vo/gpu/d3d11] [529] {
[ 2.840][d][vo/gpu/d3d11] [530] _2666 = _2545;
[ 2.840][d][vo/gpu/d3d11] [531] _2665 = _1757;
[ 2.840][d][vo/gpu/d3d11] [532] }
[ 2.840][d][vo/gpu/d3d11] [533] int _1843 = _229 + 145;
[ 2.840][d][vo/gpu/d3d11] [534] float _1847 = length(float2(-2.0f, 3.0f) - _107);
[ 2.840][d][vo/gpu/d3d11] [535] float _2667;
[ 2.840][d][vo/gpu/d3d11] [536] float4 _2668;
[ 2.840][d][vo/gpu/d3d11] [537] if (_1847 < 3.0841100215911865234375f)
[ 2.840][d][vo/gpu/d3d11] [538] {
[ 2.840][d][vo/gpu/d3d11] [539] float4 _1857 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _1847 * 0.3088025748729705810546875f), 0.0f);
[ 2.840][d][vo/gpu/d3d11] [540] float _1858 = _1857.x;
[ 2.840][d][vo/gpu/d3d11] [541] float4 _2558 = _2666;
[ 2.840][d][vo/gpu/d3d11] [542] _2558.x = _2666.x + (_1858 * _176[_1843]);
[ 2.840][d][vo/gpu/d3d11] [543] float4 _2561 = _2558;
[ 2.840][d][vo/gpu/d3d11] [544] _2561.y = _2666.y + (_1858 * _185[_1843]);
[ 2.840][d][vo/gpu/d3d11] [545] _2668 = _2561;
[ 2.840][d][vo/gpu/d3d11] [546] _2667 = _2665 + _1858;
[ 2.840][d][vo/gpu/d3d11] [547] }
[ 2.840][d][vo/gpu/d3d11] [548] else
[ 2.840][d][vo/gpu/d3d11] [549] {
[ 2.840][d][vo/gpu/d3d11] [550] _2668 = _2666;
[ 2.840][d][vo/gpu/d3d11] [551] _2667 = _2665;
[ 2.840][d][vo/gpu/d3d11] [552] }
[ 2.840][d][vo/gpu/d3d11] [553] int _1887 = _229 + 146;
[ 2.840][d][vo/gpu/d3d11] [554] float _1891 = length(float2(-1.0f, 3.0f) - _107);
[ 2.840][d][vo/gpu/d3d11] [555] float _2669;
[ 2.840][d][vo/gpu/d3d11] [556] float4 _2670;
[ 2.840][d][vo/gpu/d3d11] [557] if (_1891 < 3.0841100215911865234375f)
[ 2.840][d][vo/gpu/d3d11] [558] {
[ 2.840][d][vo/gpu/d3d11] [559] float4 _1901 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _1891 * 0.3088025748729705810546875f), 0.0f);
[ 2.840][d][vo/gpu/d3d11] [560] float _1902 = _1901.x;
[ 2.840][d][vo/gpu/d3d11] [561] float4 _2566 = _2668;
[ 2.840][d][vo/gpu/d3d11] [562] _2566.x = _2668.x + (_1902 * _176[_1887]);
[ 2.840][d][vo/gpu/d3d11] [563] float4 _2569 = _2566;
[ 2.840][d][vo/gpu/d3d11] [564] _2569.y = _2668.y + (_1902 * _185[_1887]);
[ 2.840][d][vo/gpu/d3d11] [565] _2670 = _2569;
[ 2.840][d][vo/gpu/d3d11] [566] _2669 = _2667 + _1902;
[ 2.840][d][vo/gpu/d3d11] [567] }
[ 2.840][d][vo/gpu/d3d11] [568] else
[ 2.840][d][vo/gpu/d3d11] [569] {
[ 2.840][d][vo/gpu/d3d11] [570] _2670 = _2668;
[ 2.840][d][vo/gpu/d3d11] [571] _2669 = _2667;
[ 2.840][d][vo/gpu/d3d11] [572] }
[ 2.840][d][vo/gpu/d3d11] [573] int _1931 = _229 + 147;
[ 2.840][d][vo/gpu/d3d11] [574] float _1935 = length(float2(0.0f, 3.0f) - _107);
[ 2.840][d][vo/gpu/d3d11] [575] float _2671;
[ 2.840][d][vo/gpu/d3d11] [576] float4 _2672;
[ 2.840][d][vo/gpu/d3d11] [577] if (_1935 < 3.0841100215911865234375f)
[ 2.840][d][vo/gpu/d3d11] [578] {
[ 2.840][d][vo/gpu/d3d11] [579] float4 _1945 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _1935 * 0.3088025748729705810546875f), 0.0f);
[ 2.840][d][vo/gpu/d3d11] [580] float _1946 = _1945.x;
[ 2.840][d][vo/gpu/d3d11] [581] float4 _2574 = _2670;
[ 2.840][d][vo/gpu/d3d11] [582] _2574.x = _2670.x + (_1946 * _176[_1931]);
[ 2.840][d][vo/gpu/d3d11] [583] float4 _2577 = _2574;
[ 2.840][d][vo/gpu/d3d11] [584] _2577.y = _2670.y + (_1946 * _185[_1931]);
[ 2.840][d][vo/gpu/d3d11] [585] _2672 = _2577;
[ 2.840][d][vo/gpu/d3d11] [586] _2671 = _2669 + _1946;
[ 2.840][d][vo/gpu/d3d11] [587] }
[ 2.840][d][vo/gpu/d3d11] [588] else
[ 2.840][d][vo/gpu/d3d11] [589] {
[ 2.840][d][vo/gpu/d3d11] [590] _2672 = _2670;
[ 2.840][d][vo/gpu/d3d11] [591] _2671 = _2669;
[ 2.840][d][vo/gpu/d3d11] [592] }
[ 2.840][d][vo/gpu/d3d11] [593] int _1975 = _229 + 148;
[ 2.840][d][vo/gpu/d3d11] [594] float _1979 = length(float2(1.0f, 3.0f) - _107);
[ 2.840][d][vo/gpu/d3d11] [595] float _2673;
[ 2.840][d][vo/gpu/d3d11] [596] float4 _2674;
[ 2.840][d][vo/gpu/d3d11] [597] if (_1979 < 3.0841100215911865234375f)
[ 2.840][d][vo/gpu/d3d11] [598] {
[ 2.840][d][vo/gpu/d3d11] [599] float4 _1989 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _1979 * 0.3088025748729705810546875f), 0.0f);
[ 2.840][d][vo/gpu/d3d11] [600] float _1990 = _1989.x;
[ 2.840][d][vo/gpu/d3d11] [601] float4 _2582 = _2672;
[ 2.840][d][vo/gpu/d3d11] [602] _2582.x = _2672.x + (_1990 * _176[_1975]);
[ 2.840][d][vo/gpu/d3d11] [603] float4 _2585 = _2582;
[ 2.840][d][vo/gpu/d3d11] [604] _2585.y = _2672.y + (_1990 * _185[_1975]);
[ 2.840][d][vo/gpu/d3d11] [605] _2674 = _2585;
[ 2.840][d][vo/gpu/d3d11] [606] _2673 = _2671 + _1990;
[ 2.840][d][vo/gpu/d3d11] [607] }
[ 2.840][d][vo/gpu/d3d11] [608] else
[ 2.840][d][vo/gpu/d3d11] [609] {
[ 2.840][d][vo/gpu/d3d11] [610] _2674 = _2672;
[ 2.840][d][vo/gpu/d3d11] [611] _2673 = _2671;
[ 2.840][d][vo/gpu/d3d11] [612] }
[ 2.840][d][vo/gpu/d3d11] [613] int _2019 = _229 + 149;
[ 2.840][d][vo/gpu/d3d11] [614] float _2023 = length(float2(2.0f, 3.0f) - _107);
[ 2.840][d][vo/gpu/d3d11] [615] float _2675;
[ 2.840][d][vo/gpu/d3d11] [616] float4 _2676;
[ 2.840][d][vo/gpu/d3d11] [617] if (_2023 < 3.0841100215911865234375f)
[ 2.840][d][vo/gpu/d3d11] [618] {
[ 2.840][d][vo/gpu/d3d11] [619] float4 _2033 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _2023 * 0.3088025748729705810546875f), 0.0f);
[ 2.841][d][vo/gpu/d3d11] [620] float _2034 = _2033.x;
[ 2.841][d][vo/gpu/d3d11] [621] float4 _2590 = _2674;
[ 2.841][d][vo/gpu/d3d11] [622] _2590.x = _2674.x + (_2034 * _176[_2019]);
[ 2.841][d][vo/gpu/d3d11] [623] float4 _2593 = _2590;
[ 2.841][d][vo/gpu/d3d11] [624] _2593.y = _2674.y + (_2034 * _185[_2019]);
[ 2.841][d][vo/gpu/d3d11] [625] _2676 = _2593;
[ 2.841][d][vo/gpu/d3d11] [626] _2675 = _2673 + _2034;
[ 2.841][d][vo/gpu/d3d11] [627] }
[ 2.841][d][vo/gpu/d3d11] [628] else
[ 2.841][d][vo/gpu/d3d11] [629] {
[ 2.841][d][vo/gpu/d3d11] [630] _2676 = _2674;
[ 2.841][d][vo/gpu/d3d11] [631] _2675 = _2673;
[ 2.841][d][vo/gpu/d3d11] [632] }
[ 2.841][d][vo/gpu/d3d11] [633] int _2063 = _229 + 150;
[ 2.841][d][vo/gpu/d3d11] [634] float _2067 = length(3.0f.xx - _107);
[ 2.841][d][vo/gpu/d3d11] [635] float _2677;
[ 2.841][d][vo/gpu/d3d11] [636] float4 _2678;
[ 2.841][d][vo/gpu/d3d11] [637] if (_2067 < 3.0841100215911865234375f)
[ 2.841][d][vo/gpu/d3d11] [638] {
[ 2.841][d][vo/gpu/d3d11] [639] float4 _2077 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _2067 * 0.3088025748729705810546875f), 0.0f);
[ 2.841][d][vo/gpu/d3d11] [640] float _2078 = _2077.x;
[ 2.841][d][vo/gpu/d3d11] [641] float4 _2598 = _2676;
[ 2.841][d][vo/gpu/d3d11] [642] _2598.x = _2676.x + (_2078 * _176[_2063]);
[ 2.841][d][vo/gpu/d3d11] [643] float4 _2601 = _2598;
[ 2.841][d][vo/gpu/d3d11] [644] _2601.y = _2676.y + (_2078 * _185[_2063]);
[ 2.841][d][vo/gpu/d3d11] [645] _2678 = _2601;
[ 2.841][d][vo/gpu/d3d11] [646] _2677 = _2675 + _2078;
[ 2.841][d][vo/gpu/d3d11] [647] }
[ 2.841][d][vo/gpu/d3d11] [648] else
[ 2.841][d][vo/gpu/d3d11] [649] {
[ 2.841][d][vo/gpu/d3d11] [650] _2678 = _2676;
[ 2.841][d][vo/gpu/d3d11] [651] _2677 = _2675;
[ 2.841][d][vo/gpu/d3d11] [652] }
[ 2.841][d][vo/gpu/d3d11] [653] int _2139 = _229 + 171;
[ 2.841][d][vo/gpu/d3d11] [654] float _2143 = length(float2(0.0f, 4.0f) - _107);
[ 2.841][d][vo/gpu/d3d11] [655] float _2679;
[ 2.841][d][vo/gpu/d3d11] [656] float4 _2680;
[ 2.841][d][vo/gpu/d3d11] [657] if (_2143 < 3.0841100215911865234375f)
[ 2.841][d][vo/gpu/d3d11] [658] {
[ 2.841][d][vo/gpu/d3d11] [659] float4 _2153 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _2143 * 0.3088025748729705810546875f), 0.0f);
[ 2.841][d][vo/gpu/d3d11] [660] float _2154 = _2153.x;
[ 2.841][d][vo/gpu/d3d11] [661] float4 _2606 = _2678;
[ 2.841][d][vo/gpu/d3d11] [662] _2606.x = _2678.x + (_2154 * _176[_2139]);
[ 2.841][d][vo/gpu/d3d11] [663] float4 _2609 = _2606;
[ 2.841][d][vo/gpu/d3d11] [664] _2609.y = _2678.y + (_2154 * _185[_2139]);
[ 2.841][d][vo/gpu/d3d11] [665] _2680 = _2609;
[ 2.841][d][vo/gpu/d3d11] [666] _2679 = _2677 + _2154;
[ 2.841][d][vo/gpu/d3d11] [667] }
[ 2.841][d][vo/gpu/d3d11] [668] else
[ 2.841][d][vo/gpu/d3d11] [669] {
[ 2.841][d][vo/gpu/d3d11] [670] _2680 = _2678;
[ 2.841][d][vo/gpu/d3d11] [671] _2679 = _2677;
[ 2.841][d][vo/gpu/d3d11] [672] }
[ 2.841][d][vo/gpu/d3d11] [673] int _2183 = _229 + 172;
[ 2.841][d][vo/gpu/d3d11] [674] float _2187 = length(float2(1.0f, 4.0f) - _107);
[ 2.841][d][vo/gpu/d3d11] [675] float4 _2681;
[ 2.841][d][vo/gpu/d3d11] [676] float _2682;
[ 2.841][d][vo/gpu/d3d11] [677] if (_2187 < 3.0841100215911865234375f)
[ 2.841][d][vo/gpu/d3d11] [678] {
[ 2.841][d][vo/gpu/d3d11] [679] float4 _2197 = _246.SampleLevel(__246_sampler, lerp(0.0078125f, 0.9921875f, _2187 * 0.3088025748729705810546875f), 0.0f);
[ 2.841][d][vo/gpu/d3d11] [680] float _2198 = _2197.x;
[ 2.841][d][vo/gpu/d3d11] [681] float4 _2614 = _2680;
[ 2.841][d][vo/gpu/d3d11] [682] _2614.x = _2680.x + (_2198 * _176[_2183]);
[ 2.841][d][vo/gpu/d3d11] [683] float4 _2617 = _2614;
[ 2.841][d][vo/gpu/d3d11] [684] _2617.y = _2680.y + (_2198 * _185[_2183]);
[ 2.841][d][vo/gpu/d3d11] [685] _2682 = _2679 + _2198;
[ 2.841][d][vo/gpu/d3d11] [686] _2681 = _2617;
[ 2.841][d][vo/gpu/d3d11] [687] }
[ 2.841][d][vo/gpu/d3d11] [688] else
[ 2.841][d][vo/gpu/d3d11] [689] {
[ 2.841][d][vo/gpu/d3d11] [690] _2682 = _2679;
[ 2.841][d][vo/gpu/d3d11] [691] _2681 = _2680;
[ 2.841][d][vo/gpu/d3d11] [692] }
[ 2.841][d][vo/gpu/d3d11] [693] float4 _2621 = (_2681 / _2682.xxxx) * 1.0f;
[ 2.841][d][vo/gpu/d3d11] [694] _2621.z = 0.0f;
[ 2.841][d][vo/gpu/d3d11] [695] float4 _2623 = _2621;
[ 2.841][d][vo/gpu/d3d11] [696] _2623.w = 1.0f;
[ 2.841][d][vo/gpu/d3d11] [697] _2255[int2(int3(gl_GlobalInvocationID).xy)] = _2623;
[ 2.841][d][vo/gpu/d3d11] [698] }
[ 2.841][d][vo/gpu/d3d11] [699]
[ 2.841][d][vo/gpu/d3d11] [700] [numthreads(32, 8, 1)]
[ 2.842][d][vo/gpu/d3d11] [701] void main(SPIRV_Cross_Input stage_input)
[ 2.842][d][vo/gpu/d3d11] [702] {
[ 2.842][d][vo/gpu/d3d11] [703] gl_WorkGroupID = stage_input.gl_WorkGroupID;
[ 2.842][d][vo/gpu/d3d11] [704] gl_LocalInvocationID = stage_input.gl_LocalInvocationID;
[ 2.842][d][vo/gpu/d3d11] [705] gl_GlobalInvocationID = stage_input.gl_GlobalInvocationID;
[ 2.842][d][vo/gpu/d3d11] [706] comp_main();
[ 2.842][d][vo/gpu/d3d11] [707] }
[ 2.889][d][vo/gpu] Resizing texture: 1280x720
[ 2.893][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 2.897][v][vo/gpu/d3d11] Compiled a vertex shader in 8289us
[ 2.897][v][vo/gpu/d3d11] shaderc: 4030us, SPIRV-Cross: 304us, D3DCompile: 3955us
[ 2.897][d][vo/gpu/d3d11] GLSL source:
[ 2.897][d][vo/gpu/d3d11] [ 1] #version 450
[ 2.897][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 2.897][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 2.897][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 2.897][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 2.898][d][vo/gpu/d3d11] [ 6] layout(location=0) in vec2 vertex_position;
[ 2.898][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 vertex_texcoord0;
[ 2.898][d][vo/gpu/d3d11] [ 8] layout(location=1) out vec2 texcoord0;
[ 2.898][d][vo/gpu/d3d11] [ 9] layout(location=2) in vec2 vertex_texcoord1;
[ 2.898][d][vo/gpu/d3d11] [ 10] layout(location=2) out vec2 texcoord1;
[ 2.898][d][vo/gpu/d3d11] [ 11] void main() {
[ 2.898][d][vo/gpu/d3d11] [ 12] gl_Position = vec4(vertex_position, 1.0, 1.0);
[ 2.898][d][vo/gpu/d3d11] [ 13] texcoord0 = vertex_texcoord0;
[ 2.898][d][vo/gpu/d3d11] [ 14] texcoord1 = vertex_texcoord1;
[ 2.898][d][vo/gpu/d3d11] [ 15] }
[ 2.898][d][vo/gpu/d3d11] HLSL source:
[ 2.898][d][vo/gpu/d3d11] [ 1] static float4 gl_Position;
[ 2.898][d][vo/gpu/d3d11] [ 2] static float2 _18;
[ 2.898][d][vo/gpu/d3d11] [ 3] static float2 _27;
[ 2.898][d][vo/gpu/d3d11] [ 4] static float2 _28;
[ 2.898][d][vo/gpu/d3d11] [ 5] static float2 _30;
[ 2.898][d][vo/gpu/d3d11] [ 6] static float2 _31;
[ 2.898][d][vo/gpu/d3d11] [ 7]
[ 2.898][d][vo/gpu/d3d11] [ 8] struct SPIRV_Cross_Input
[ 2.898][d][vo/gpu/d3d11] [ 9] {
[ 2.898][d][vo/gpu/d3d11] [ 10] float2 _18 : TEXCOORD0;
[ 2.898][d][vo/gpu/d3d11] [ 11] float2 _28 : TEXCOORD1;
[ 2.898][d][vo/gpu/d3d11] [ 12] float2 _31 : TEXCOORD2;
[ 2.898][d][vo/gpu/d3d11] [ 13] };
[ 2.898][d][vo/gpu/d3d11] [ 14]
[ 2.898][d][vo/gpu/d3d11] [ 15] struct SPIRV_Cross_Output
[ 2.898][d][vo/gpu/d3d11] [ 16] {
[ 2.898][d][vo/gpu/d3d11] [ 17] float2 _27 : TEXCOORD1;
[ 2.898][d][vo/gpu/d3d11] [ 18] float2 _30 : TEXCOORD2;
[ 2.898][d][vo/gpu/d3d11] [ 19] float4 gl_Position : SV_Position;
[ 2.898][d][vo/gpu/d3d11] [ 20] };
[ 2.898][d][vo/gpu/d3d11] [ 21]
[ 2.898][d][vo/gpu/d3d11] [ 22] void vert_main()
[ 2.898][d][vo/gpu/d3d11] [ 23] {
[ 2.898][d][vo/gpu/d3d11] [ 24] gl_Position = float4(_18, 1.0f, 1.0f);
[ 2.898][d][vo/gpu/d3d11] [ 25] _27 = _28;
[ 2.898][d][vo/gpu/d3d11] [ 26] _30 = _31;
[ 2.898][d][vo/gpu/d3d11] [ 27] gl_Position.y = -gl_Position.y;
[ 2.898][d][vo/gpu/d3d11] [ 28] }
[ 2.898][d][vo/gpu/d3d11] [ 29]
[ 2.898][d][vo/gpu/d3d11] [ 30] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 2.898][d][vo/gpu/d3d11] [ 31] {
[ 2.898][d][vo/gpu/d3d11] [ 32] _18 = stage_input._18;
[ 2.898][d][vo/gpu/d3d11] [ 33] _28 = stage_input._28;
[ 2.898][d][vo/gpu/d3d11] [ 34] _31 = stage_input._31;
[ 2.898][d][vo/gpu/d3d11] [ 35] vert_main();
[ 2.898][d][vo/gpu/d3d11] [ 36] SPIRV_Cross_Output stage_output;
[ 2.898][d][vo/gpu/d3d11] [ 37] stage_output.gl_Position = gl_Position;
[ 2.898][d][vo/gpu/d3d11] [ 38] stage_output._27 = _27;
[ 2.898][d][vo/gpu/d3d11] [ 39] stage_output._30 = _30;
[ 2.898][d][vo/gpu/d3d11] [ 40] return stage_output;
[ 2.898][d][vo/gpu/d3d11] [ 41] }
[ 2.905][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 2.918][v][vo/gpu/d3d11] Compiled a fragment shader in 20019us
[ 2.918][v][vo/gpu/d3d11] shaderc: 7305us, SPIRV-Cross: 650us, D3DCompile: 12064us
[ 2.918][d][vo/gpu/d3d11] GLSL source:
[ 2.918][d][vo/gpu/d3d11] [ 1] #version 450
[ 2.918][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 2.918][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 2.918][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 2.918][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 2.918][d][vo/gpu/d3d11] [ 6] layout(location=0) out vec4 out_color;
[ 2.918][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 texcoord0;
[ 2.918][d][vo/gpu/d3d11] [ 8] layout(location=2) in vec2 texcoord1;
[ 2.918][d][vo/gpu/d3d11] [ 9] layout(std140, binding=0) uniform UBO {
[ 2.918][d][vo/gpu/d3d11] [ 10] layout(offset=0) mat3 colormatrix;
[ 2.918][d][vo/gpu/d3d11] [ 11] layout(offset=48) vec3 colormatrix_c;
[ 2.918][d][vo/gpu/d3d11] [ 12] layout(offset=64) vec2 texture_size0;
[ 2.918][d][vo/gpu/d3d11] [ 13] layout(offset=80) mat2 texture_rot0;
[ 2.918][d][vo/gpu/d3d11] [ 14] layout(offset=112) vec2 texture_off0;
[ 2.918][d][vo/gpu/d3d11] [ 15] layout(offset=120) vec2 pixel_size0;
[ 2.918][d][vo/gpu/d3d11] [ 16] layout(offset=128) vec2 texture_size1;
[ 2.918][d][vo/gpu/d3d11] [ 17] layout(offset=144) mat2 texture_rot1;
[ 2.918][d][vo/gpu/d3d11] [ 18] layout(offset=176) vec2 texture_off1;
[ 2.918][d][vo/gpu/d3d11] [ 19] layout(offset=184) vec2 pixel_size1;
[ 2.918][d][vo/gpu/d3d11] [ 20] };
[ 2.918][d][vo/gpu/d3d11] [ 21] layout(binding=0) uniform sampler2D texture0;
[ 2.918][d][vo/gpu/d3d11] [ 22] layout(binding=1) uniform sampler2D texture1;
[ 2.918][d][vo/gpu/d3d11] [ 23] void main() {
[ 2.918][d][vo/gpu/d3d11] [ 24] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[ 2.918][d][vo/gpu/d3d11] [ 25] color.r = 1.000000 * vec4(texture(texture0, texcoord0)).r;
[ 2.918][d][vo/gpu/d3d11] [ 26] color.gb = 1.000000 * vec4(texture(texture1, texcoord1)).rg;
[ 2.918][d][vo/gpu/d3d11] [ 27] color = color.rgbr;
[ 2.918][d][vo/gpu/d3d11] [ 28] color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c;
[ 2.918][d][vo/gpu/d3d11] [ 29] color.a = 1.0;
[ 2.918][d][vo/gpu/d3d11] [ 30] // scaler pre-conversion
[ 2.918][d][vo/gpu/d3d11] [ 31] // linearize
[ 2.918][d][vo/gpu/d3d11] [ 32] color.rgb = clamp(color.rgb, 0.0, 1.0);
[ 2.918][d][vo/gpu/d3d11] [ 33] color.rgb = pow(color.rgb, vec3(2.4));
[ 2.918][d][vo/gpu/d3d11] [ 34] color.rgb *= vec3(1.0/1.000000);
[ 2.918][d][vo/gpu/d3d11] [ 35] // main scaling
[ 2.918][d][vo/gpu/d3d11] [ 36] out_color = color;
[ 2.918][d][vo/gpu/d3d11] [ 37] }
[ 2.918][d][vo/gpu/d3d11] HLSL source:
[ 2.918][d][vo/gpu/d3d11] [ 1] cbuffer _53_55 : register(b0)
[ 2.918][d][vo/gpu/d3d11] [ 2] {
[ 2.918][d][vo/gpu/d3d11] [ 3] row_major float3x3 _55_m0 : packoffset(c0);
[ 2.918][d][vo/gpu/d3d11] [ 4] float3 _55_m1 : packoffset(c3);
[ 2.918][d][vo/gpu/d3d11] [ 5] float2 _55_m2 : packoffset(c4);
[ 2.918][d][vo/gpu/d3d11] [ 6] row_major float2x2 _55_m3 : packoffset(c5);
[ 2.919][d][vo/gpu/d3d11] [ 7] float2 _55_m4 : packoffset(c7);
[ 2.919][d][vo/gpu/d3d11] [ 8] float2 _55_m5 : packoffset(c7.z);
[ 2.919][d][vo/gpu/d3d11] [ 9] float2 _55_m6 : packoffset(c8);
[ 2.919][d][vo/gpu/d3d11] [ 10] row_major float2x2 _55_m7 : packoffset(c9);
[ 2.919][d][vo/gpu/d3d11] [ 11] float2 _55_m8 : packoffset(c11);
[ 2.919][d][vo/gpu/d3d11] [ 12] float2 _55_m9 : packoffset(c11.z);
[ 2.919][d][vo/gpu/d3d11] [ 13] };
[ 2.919][d][vo/gpu/d3d11] [ 14]
[ 2.919][d][vo/gpu/d3d11] [ 15] Texture2D<float4> _16 : register(t0);
[ 2.919][d][vo/gpu/d3d11] [ 16] SamplerState __16_sampler : register(s0);
[ 2.919][d][vo/gpu/d3d11] [ 17] Texture2D<float4> _34 : register(t1);
[ 2.919][d][vo/gpu/d3d11] [ 18] SamplerState __34_sampler : register(s1);
[ 2.919][d][vo/gpu/d3d11] [ 19]
[ 2.919][d][vo/gpu/d3d11] [ 20] static float2 _20;
[ 2.919][d][vo/gpu/d3d11] [ 21] static float2 _36;
[ 2.919][d][vo/gpu/d3d11] [ 22] static float4 _98;
[ 2.919][d][vo/gpu/d3d11] [ 23]
[ 2.919][d][vo/gpu/d3d11] [ 24] struct SPIRV_Cross_Input
[ 2.919][d][vo/gpu/d3d11] [ 25] {
[ 2.919][d][vo/gpu/d3d11] [ 26] float2 _20 : TEXCOORD1;
[ 2.919][d][vo/gpu/d3d11] [ 27] float2 _36 : TEXCOORD2;
[ 2.919][d][vo/gpu/d3d11] [ 28] };
[ 2.919][d][vo/gpu/d3d11] [ 29]
[ 2.919][d][vo/gpu/d3d11] [ 30] struct SPIRV_Cross_Output
[ 2.919][d][vo/gpu/d3d11] [ 31] {
[ 2.919][d][vo/gpu/d3d11] [ 32] float4 _98 : SV_Target0;
[ 2.919][d][vo/gpu/d3d11] [ 33] };
[ 2.919][d][vo/gpu/d3d11] [ 34]
[ 2.919][d][vo/gpu/d3d11] [ 35] static float4 _106;
[ 2.919][d][vo/gpu/d3d11] [ 36]
[ 2.919][d][vo/gpu/d3d11] [ 37] void frag_main()
[ 2.919][d][vo/gpu/d3d11] [ 38] {
[ 2.919][d][vo/gpu/d3d11] [ 39] float4 _101 = _106;
[ 2.919][d][vo/gpu/d3d11] [ 40] _101.x = _16.Sample(__16_sampler, _20).x;
[ 2.919][d][vo/gpu/d3d11] [ 41] float2 _45 = _34.Sample(__34_sampler, _36).xy * 1.0f;
[ 2.919][d][vo/gpu/d3d11] [ 42] float3 _72 = mul(float4(_101.x, _45.x, _45.y, _101.w).xyz, _55_m0) + _55_m1;
[ 2.919][d][vo/gpu/d3d11] [ 43] float4 _103 = float4(_72.x, _72.y, _72.z, _101.x);
[ 2.919][d][vo/gpu/d3d11] [ 44] _103.w = 1.0f;
[ 2.919][d][vo/gpu/d3d11] [ 45] float3 _88 = pow(clamp(_103.xyz, 0.0f.xxx, 1.0f.xxx).xyz, 2.400000095367431640625f.xxx);
[ 2.919][d][vo/gpu/d3d11] [ 46] _98 = float4(_88.x, _88.y, _88.z, _103.w);
[ 2.919][d][vo/gpu/d3d11] [ 47] }
[ 2.919][d][vo/gpu/d3d11] [ 48]
[ 2.919][d][vo/gpu/d3d11] [ 49] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 2.919][d][vo/gpu/d3d11] [ 50] {
[ 2.919][d][vo/gpu/d3d11] [ 51] _20 = stage_input._20;
[ 2.919][d][vo/gpu/d3d11] [ 52] _36 = stage_input._36;
[ 2.919][d][vo/gpu/d3d11] [ 53] frag_main();
[ 2.919][d][vo/gpu/d3d11] [ 54] SPIRV_Cross_Output stage_output;
[ 2.919][d][vo/gpu/d3d11] [ 55] stage_output._98 = _98;
[ 2.919][d][vo/gpu/d3d11] [ 56] return stage_output;
[ 2.919][d][vo/gpu/d3d11] [ 57] }
[ 2.921][d][vo/gpu] Resizing texture: 1280x590
[ 2.925][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 2.929][v][vo/gpu/d3d11] Compiled a vertex shader in 7712us
[ 2.929][v][vo/gpu/d3d11] shaderc: 3915us, SPIRV-Cross: 229us, D3DCompile: 3568us
[ 2.929][d][vo/gpu/d3d11] GLSL source:
[ 2.929][d][vo/gpu/d3d11] [ 1] #version 450
[ 2.929][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 2.929][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 2.929][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 2.929][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 2.929][d][vo/gpu/d3d11] [ 6] layout(location=0) in vec2 vertex_position;
[ 2.929][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 vertex_texcoord0;
[ 2.929][d][vo/gpu/d3d11] [ 8] layout(location=1) out vec2 texcoord0;
[ 2.929][d][vo/gpu/d3d11] [ 9] void main() {
[ 2.929][d][vo/gpu/d3d11] [ 10] gl_Position = vec4(vertex_position, 1.0, 1.0);
[ 2.929][d][vo/gpu/d3d11] [ 11] texcoord0 = vertex_texcoord0;
[ 2.929][d][vo/gpu/d3d11] [ 12] }
[ 2.929][d][vo/gpu/d3d11] HLSL source:
[ 2.929][d][vo/gpu/d3d11] [ 1] static float4 gl_Position;
[ 2.929][d][vo/gpu/d3d11] [ 2] static float2 _18;
[ 2.929][d][vo/gpu/d3d11] [ 3] static float2 _27;
[ 2.929][d][vo/gpu/d3d11] [ 4] static float2 _28;
[ 2.929][d][vo/gpu/d3d11] [ 5]
[ 2.929][d][vo/gpu/d3d11] [ 6] struct SPIRV_Cross_Input
[ 2.929][d][vo/gpu/d3d11] [ 7] {
[ 2.929][d][vo/gpu/d3d11] [ 8] float2 _18 : TEXCOORD0;
[ 2.929][d][vo/gpu/d3d11] [ 9] float2 _28 : TEXCOORD1;
[ 2.929][d][vo/gpu/d3d11] [ 10] };
[ 2.929][d][vo/gpu/d3d11] [ 11]
[ 2.929][d][vo/gpu/d3d11] [ 12] struct SPIRV_Cross_Output
[ 2.929][d][vo/gpu/d3d11] [ 13] {
[ 2.929][d][vo/gpu/d3d11] [ 14] float2 _27 : TEXCOORD1;
[ 2.929][d][vo/gpu/d3d11] [ 15] float4 gl_Position : SV_Position;
[ 2.929][d][vo/gpu/d3d11] [ 16] };
[ 2.929][d][vo/gpu/d3d11] [ 17]
[ 2.929][d][vo/gpu/d3d11] [ 18] void vert_main()
[ 2.929][d][vo/gpu/d3d11] [ 19] {
[ 2.929][d][vo/gpu/d3d11] [ 20] gl_Position = float4(_18, 1.0f, 1.0f);
[ 2.929][d][vo/gpu/d3d11] [ 21] _27 = _28;
[ 2.929][d][vo/gpu/d3d11] [ 22] gl_Position.y = -gl_Position.y;
[ 2.929][d][vo/gpu/d3d11] [ 23] }
[ 2.930][d][vo/gpu/d3d11] [ 24]
[ 2.930][d][vo/gpu/d3d11] [ 25] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 2.930][d][vo/gpu/d3d11] [ 26] {
[ 2.930][d][vo/gpu/d3d11] [ 27] _18 = stage_input._18;
[ 2.930][d][vo/gpu/d3d11] [ 28] _28 = stage_input._28;
[ 2.930][d][vo/gpu/d3d11] [ 29] vert_main();
[ 2.930][d][vo/gpu/d3d11] [ 30] SPIRV_Cross_Output stage_output;
[ 2.930][d][vo/gpu/d3d11] [ 31] stage_output.gl_Position = gl_Position;
[ 2.930][d][vo/gpu/d3d11] [ 32] stage_output._27 = _27;
[ 2.930][d][vo/gpu/d3d11] [ 33] return stage_output;
[ 2.930][d][vo/gpu/d3d11] [ 34] }
[ 2.939][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 2.958][v][vo/gpu/d3d11] Compiled a fragment shader in 29395us
[ 2.958][v][vo/gpu/d3d11] shaderc: 10092us, SPIRV-Cross: 868us, D3DCompile: 18435us
[ 2.958][d][vo/gpu/d3d11] GLSL source:
[ 2.959][d][vo/gpu/d3d11] [ 1] #version 450
[ 2.959][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 2.959][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 2.959][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 2.959][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 2.959][d][vo/gpu/d3d11] [ 6] layout(location=0) out vec4 out_color;
[ 2.959][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 texcoord0;
[ 2.959][d][vo/gpu/d3d11] [ 8] layout(std140, binding=0) uniform UBO {
[ 2.959][d][vo/gpu/d3d11] [ 9] layout(offset=0) vec2 texture_size0;
[ 2.959][d][vo/gpu/d3d11] [ 10] layout(offset=16) mat2 texture_rot0;
[ 2.959][d][vo/gpu/d3d11] [ 11] layout(offset=48) vec2 texture_off0;
[ 2.959][d][vo/gpu/d3d11] [ 12] layout(offset=56) vec2 pixel_size0;
[ 2.959][d][vo/gpu/d3d11] [ 13] };
[ 2.959][d][vo/gpu/d3d11] [ 14] layout(binding=0) uniform sampler2D lut;
[ 2.959][d][vo/gpu/d3d11] [ 15] layout(binding=1) uniform sampler2D texture0;
[ 2.959][d][vo/gpu/d3d11] [ 16] void main() {
[ 2.959][d][vo/gpu/d3d11] [ 17] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[ 2.959][d][vo/gpu/d3d11] [ 18] #undef tex
[ 2.959][d][vo/gpu/d3d11] [ 19] #undef texmap
[ 2.959][d][vo/gpu/d3d11] [ 20] #define tex texture0
[ 2.959][d][vo/gpu/d3d11] [ 21] #define texmap texmap0
[ 2.959][d][vo/gpu/d3d11] [ 22] vec2 pos = texcoord0;
[ 2.959][d][vo/gpu/d3d11] [ 23] vec2 size = texture_size0;
[ 2.959][d][vo/gpu/d3d11] [ 24] vec2 pt = pixel_size0;
[ 2.959][d][vo/gpu/d3d11] [ 25] // first pass
[ 2.959][d][vo/gpu/d3d11] [ 26] color = vec4(0.0);
[ 2.959][d][vo/gpu/d3d11] [ 27] {
[ 2.959][d][vo/gpu/d3d11] [ 28] vec2 dir = vec2(0.0, 1.0);
[ 2.959][d][vo/gpu/d3d11] [ 29] pt *= dir;
[ 2.959][d][vo/gpu/d3d11] [ 30] float fcoord = dot(fract(pos * size - vec2(0.5)), dir);
[ 2.959][d][vo/gpu/d3d11] [ 31] vec2 base = pos - fcoord * pt - pt * vec2(2.0);
[ 2.959][d][vo/gpu/d3d11] [ 32] vec4 c;
[ 2.959][d][vo/gpu/d3d11] [ 33] float ypos = LUT_POS(fcoord, 64.0);
[ 2.959][d][vo/gpu/d3d11] [ 34] float weights[6];
[ 2.959][d][vo/gpu/d3d11] [ 35] c = texture(lut, vec2(0.250000, ypos));
[ 2.959][d][vo/gpu/d3d11] [ 36] weights[0] = c[0];
[ 2.959][d][vo/gpu/d3d11] [ 37] weights[1] = c[1];
[ 2.959][d][vo/gpu/d3d11] [ 38] weights[2] = c[2];
[ 2.959][d][vo/gpu/d3d11] [ 39] weights[3] = c[3];
[ 2.959][d][vo/gpu/d3d11] [ 40] c = texture(lut, vec2(0.750000, ypos));
[ 2.959][d][vo/gpu/d3d11] [ 41] weights[4] = c[0];
[ 2.959][d][vo/gpu/d3d11] [ 42] weights[5] = c[1];
[ 2.959][d][vo/gpu/d3d11] [ 43] // scaler samples
[ 2.959][d][vo/gpu/d3d11] [ 44] c = texture(tex, base + pt * vec2(0.0));
[ 2.959][d][vo/gpu/d3d11] [ 45] color += vec4(weights[0]) * c;
[ 2.959][d][vo/gpu/d3d11] [ 46] c = texture(tex, base + pt * vec2(1.0));
[ 2.959][d][vo/gpu/d3d11] [ 47] color += vec4(weights[1]) * c;
[ 2.959][d][vo/gpu/d3d11] [ 48] c = texture(tex, base + pt * vec2(2.0));
[ 2.959][d][vo/gpu/d3d11] [ 49] color += vec4(weights[2]) * c;
[ 2.959][d][vo/gpu/d3d11] [ 50] c = texture(tex, base + pt * vec2(3.0));
[ 2.959][d][vo/gpu/d3d11] [ 51] color += vec4(weights[3]) * c;
[ 2.959][d][vo/gpu/d3d11] [ 52] c = texture(tex, base + pt * vec2(4.0));
[ 2.959][d][vo/gpu/d3d11] [ 53] color += vec4(weights[4]) * c;
[ 2.959][d][vo/gpu/d3d11] [ 54] c = texture(tex, base + pt * vec2(5.0));
[ 2.959][d][vo/gpu/d3d11] [ 55] color += vec4(weights[5]) * c;
[ 2.959][d][vo/gpu/d3d11] [ 56] }
[ 2.959][d][vo/gpu/d3d11] [ 57] color *= 1.000000;
[ 2.960][d][vo/gpu/d3d11] [ 58] out_color = color;
[ 2.960][d][vo/gpu/d3d11] [ 59] }
[ 2.960][d][vo/gpu/d3d11] HLSL source:
[ 2.960][d][vo/gpu/d3d11] [ 1] cbuffer _21_23 : register(b0)
[ 2.960][d][vo/gpu/d3d11] [ 2] {
[ 2.960][d][vo/gpu/d3d11] [ 3] float2 _23_m0 : packoffset(c0);
[ 2.960][d][vo/gpu/d3d11] [ 4] row_major float2x2 _23_m1 : packoffset(c1);
[ 2.960][d][vo/gpu/d3d11] [ 5] float2 _23_m2 : packoffset(c3);
[ 2.960][d][vo/gpu/d3d11] [ 6] float2 _23_m3 : packoffset(c3.z);
[ 2.960][d][vo/gpu/d3d11] [ 7] };
[ 2.960][d][vo/gpu/d3d11] [ 8]
[ 2.960][d][vo/gpu/d3d11] [ 9] Texture2D<float4> _70 : register(t0);
[ 2.960][d][vo/gpu/d3d11] [ 10] SamplerState __70_sampler : register(s0);
[ 2.960][d][vo/gpu/d3d11] [ 11] Texture2D<float4> _112 : register(t1);
[ 2.960][d][vo/gpu/d3d11] [ 12] SamplerState __112_sampler : register(s1);
[ 2.960][d][vo/gpu/d3d11] [ 13]
[ 2.960][d][vo/gpu/d3d11] [ 14] static float2 _17;
[ 2.960][d][vo/gpu/d3d11] [ 15] static float4 _202;
[ 2.960][d][vo/gpu/d3d11] [ 16]
[ 2.960][d][vo/gpu/d3d11] [ 17] struct SPIRV_Cross_Input
[ 2.960][d][vo/gpu/d3d11] [ 18] {
[ 2.960][d][vo/gpu/d3d11] [ 19] float2 _17 : TEXCOORD1;
[ 2.960][d][vo/gpu/d3d11] [ 20] };
[ 2.960][d][vo/gpu/d3d11] [ 21]
[ 2.960][d][vo/gpu/d3d11] [ 22] struct SPIRV_Cross_Output
[ 2.960][d][vo/gpu/d3d11] [ 23] {
[ 2.960][d][vo/gpu/d3d11] [ 24] float4 _202 : SV_Target0;
[ 2.960][d][vo/gpu/d3d11] [ 25] };
[ 2.960][d][vo/gpu/d3d11] [ 26]
[ 2.960][d][vo/gpu/d3d11] [ 27] void frag_main()
[ 2.960][d][vo/gpu/d3d11] [ 28] {
[ 2.960][d][vo/gpu/d3d11] [ 29] float2 _38 = _23_m3 * float2(0.0f, 1.0f);
[ 2.960][d][vo/gpu/d3d11] [ 30] float2 _47 = frac((_17 * _23_m0) - 0.5f.xx);
[ 2.960][d][vo/gpu/d3d11] [ 31] float _49 = _47.y;
[ 2.960][d][vo/gpu/d3d11] [ 32] float2 _55 = _17 - (_38 * _49);
[ 2.960][d][vo/gpu/d3d11] [ 33] float2 _60 = _55 - (_23_m3 * float2(0.0f, 2.0f));
[ 2.960][d][vo/gpu/d3d11] [ 34] float _65 = lerp(0.0078125f, 0.9921875f, _49);
[ 2.960][d][vo/gpu/d3d11] [ 35] float4 _75 = _70.Sample(__70_sampler, float2(0.25f, _65));
[ 2.960][d][vo/gpu/d3d11] [ 36] float4 _103 = _70.Sample(__70_sampler, float2(0.75f, _65));
[ 2.960][d][vo/gpu/d3d11] [ 37] _202 = ((((((_75.x.xxxx * _112.Sample(__112_sampler, _60)) + (_75.y.xxxx * _112.Sample(__112_sampler, _60 + _38))) + (_75.z.xxxx * _112.Sample(__112_sampler, _55))) + (_75.w.xxxx * _112.Sample(__112_sampler, _60 + (_23_m3 * float2(0.0f, 3.0f))))) + (_103.x.xxxx * _112.Sample(__112_sampler, _60 + (_23_m3 * float2(0.0f, 4.0f))))) + (_103.y.xxxx * _112.Sample(__112_sampler, _60 + (_23_m3 * float2(0.0f, 5.0f))))) * 1.0f;
[ 2.960][d][vo/gpu/d3d11] [ 38] }
[ 2.960][d][vo/gpu/d3d11] [ 39]
[ 2.960][d][vo/gpu/d3d11] [ 40] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 2.960][d][vo/gpu/d3d11] [ 41] {
[ 2.960][d][vo/gpu/d3d11] [ 42] _17 = stage_input._17;
[ 2.960][d][vo/gpu/d3d11] [ 43] frag_main();
[ 2.960][d][vo/gpu/d3d11] [ 44] SPIRV_Cross_Output stage_output;
[ 2.960][d][vo/gpu/d3d11] [ 45] stage_output._202 = _202;
[ 2.960][d][vo/gpu/d3d11] [ 46] return stage_output;
[ 2.960][d][vo/gpu/d3d11] [ 47] }
[ 2.963][d][vo/gpu] Resizing texture: 1048x590
[ 2.967][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 2.971][v][vo/gpu/d3d11] Compiled a vertex shader in 7687us
[ 2.971][v][vo/gpu/d3d11] shaderc: 3835us, SPIRV-Cross: 283us, D3DCompile: 3569us
[ 2.971][d][vo/gpu/d3d11] GLSL source:
[ 2.971][d][vo/gpu/d3d11] [ 1] #version 450
[ 2.971][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 2.971][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 2.971][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 2.971][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 2.971][d][vo/gpu/d3d11] [ 6] layout(location=0) in vec2 vertex_position;
[ 2.971][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 vertex_texcoord0;
[ 2.971][d][vo/gpu/d3d11] [ 8] layout(location=1) out vec2 texcoord0;
[ 2.971][d][vo/gpu/d3d11] [ 9] void main() {
[ 2.971][d][vo/gpu/d3d11] [ 10] gl_Position = vec4(vertex_position, 1.0, 1.0);
[ 2.971][d][vo/gpu/d3d11] [ 11] texcoord0 = vertex_texcoord0;
[ 2.971][d][vo/gpu/d3d11] [ 12] }
[ 2.971][d][vo/gpu/d3d11] HLSL source:
[ 2.971][d][vo/gpu/d3d11] [ 1] static float4 gl_Position;
[ 2.971][d][vo/gpu/d3d11] [ 2] static float2 _18;
[ 2.971][d][vo/gpu/d3d11] [ 3] static float2 _27;
[ 2.971][d][vo/gpu/d3d11] [ 4] static float2 _28;
[ 2.971][d][vo/gpu/d3d11] [ 5]
[ 2.971][d][vo/gpu/d3d11] [ 6] struct SPIRV_Cross_Input
[ 2.971][d][vo/gpu/d3d11] [ 7] {
[ 2.971][d][vo/gpu/d3d11] [ 8] float2 _18 : TEXCOORD0;
[ 2.971][d][vo/gpu/d3d11] [ 9] float2 _28 : TEXCOORD1;
[ 2.971][d][vo/gpu/d3d11] [ 10] };
[ 2.971][d][vo/gpu/d3d11] [ 11]
[ 2.971][d][vo/gpu/d3d11] [ 12] struct SPIRV_Cross_Output
[ 2.971][d][vo/gpu/d3d11] [ 13] {
[ 2.971][d][vo/gpu/d3d11] [ 14] float2 _27 : TEXCOORD1;
[ 2.971][d][vo/gpu/d3d11] [ 15] float4 gl_Position : SV_Position;
[ 2.971][d][vo/gpu/d3d11] [ 16] };
[ 2.971][d][vo/gpu/d3d11] [ 17]
[ 2.971][d][vo/gpu/d3d11] [ 18] void vert_main()
[ 2.971][d][vo/gpu/d3d11] [ 19] {
[ 2.971][d][vo/gpu/d3d11] [ 20] gl_Position = float4(_18, 1.0f, 1.0f);
[ 2.971][d][vo/gpu/d3d11] [ 21] _27 = _28;
[ 2.971][d][vo/gpu/d3d11] [ 22] gl_Position.y = -gl_Position.y;
[ 2.971][d][vo/gpu/d3d11] [ 23] }
[ 2.972][d][vo/gpu/d3d11] [ 24]
[ 2.972][d][vo/gpu/d3d11] [ 25] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 2.972][d][vo/gpu/d3d11] [ 26] {
[ 2.972][d][vo/gpu/d3d11] [ 27] _18 = stage_input._18;
[ 2.972][d][vo/gpu/d3d11] [ 28] _28 = stage_input._28;
[ 2.972][d][vo/gpu/d3d11] [ 29] vert_main();
[ 2.972][d][vo/gpu/d3d11] [ 30] SPIRV_Cross_Output stage_output;
[ 2.972][d][vo/gpu/d3d11] [ 31] stage_output.gl_Position = gl_Position;
[ 2.972][d][vo/gpu/d3d11] [ 32] stage_output._27 = _27;
[ 2.972][d][vo/gpu/d3d11] [ 33] return stage_output;
[ 2.972][d][vo/gpu/d3d11] [ 34] }
[ 2.982][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 3.006][v][vo/gpu/d3d11] Compiled a fragment shader in 35122us
[ 3.006][v][vo/gpu/d3d11] shaderc: 11299us, SPIRV-Cross: 956us, D3DCompile: 22867us
[ 3.006][d][vo/gpu/d3d11] GLSL source:
[ 3.006][d][vo/gpu/d3d11] [ 1] #version 450
[ 3.006][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 3.006][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 3.006][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 3.006][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 3.006][d][vo/gpu/d3d11] [ 6] layout(location=0) out vec4 out_color;
[ 3.006][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 texcoord0;
[ 3.006][d][vo/gpu/d3d11] [ 8] layout(std140, binding=0) uniform UBO {
[ 3.006][d][vo/gpu/d3d11] [ 9] layout(offset=0) vec2 texture_size0;
[ 3.006][d][vo/gpu/d3d11] [ 10] layout(offset=16) mat2 texture_rot0;
[ 3.006][d][vo/gpu/d3d11] [ 11] layout(offset=48) vec2 texture_off0;
[ 3.006][d][vo/gpu/d3d11] [ 12] layout(offset=56) vec2 pixel_size0;
[ 3.006][d][vo/gpu/d3d11] [ 13] };
[ 3.006][d][vo/gpu/d3d11] [ 14] layout(binding=0) uniform sampler2D lut;
[ 3.006][d][vo/gpu/d3d11] [ 15] layout(binding=1) uniform sampler2D texture0;
[ 3.007][d][vo/gpu/d3d11] [ 16] void main() {
[ 3.007][d][vo/gpu/d3d11] [ 17] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[ 3.007][d][vo/gpu/d3d11] [ 18] #undef tex
[ 3.007][d][vo/gpu/d3d11] [ 19] #undef texmap
[ 3.007][d][vo/gpu/d3d11] [ 20] #define tex texture0
[ 3.007][d][vo/gpu/d3d11] [ 21] #define texmap texmap0
[ 3.007][d][vo/gpu/d3d11] [ 22] vec2 pos = texcoord0;
[ 3.007][d][vo/gpu/d3d11] [ 23] vec2 size = texture_size0;
[ 3.007][d][vo/gpu/d3d11] [ 24] vec2 pt = pixel_size0;
[ 3.007][d][vo/gpu/d3d11] [ 25] color = vec4(0.0);
[ 3.007][d][vo/gpu/d3d11] [ 26] {
[ 3.007][d][vo/gpu/d3d11] [ 27] vec2 dir = vec2(1.0, 0.0);
[ 3.007][d][vo/gpu/d3d11] [ 28] pt *= dir;
[ 3.007][d][vo/gpu/d3d11] [ 29] float fcoord = dot(fract(pos * size - vec2(0.5)), dir);
[ 3.007][d][vo/gpu/d3d11] [ 30] vec2 base = pos - fcoord * pt - pt * vec2(2.0);
[ 3.007][d][vo/gpu/d3d11] [ 31] vec4 c;
[ 3.007][d][vo/gpu/d3d11] [ 32] float ypos = LUT_POS(fcoord, 64.0);
[ 3.007][d][vo/gpu/d3d11] [ 33] float weights[6];
[ 3.007][d][vo/gpu/d3d11] [ 34] c = texture(lut, vec2(0.250000, ypos));
[ 3.007][d][vo/gpu/d3d11] [ 35] weights[0] = c[0];
[ 3.007][d][vo/gpu/d3d11] [ 36] weights[1] = c[1];
[ 3.007][d][vo/gpu/d3d11] [ 37] weights[2] = c[2];
[ 3.007][d][vo/gpu/d3d11] [ 38] weights[3] = c[3];
[ 3.007][d][vo/gpu/d3d11] [ 39] c = texture(lut, vec2(0.750000, ypos));
[ 3.007][d][vo/gpu/d3d11] [ 40] weights[4] = c[0];
[ 3.007][d][vo/gpu/d3d11] [ 41] weights[5] = c[1];
[ 3.007][d][vo/gpu/d3d11] [ 42] // scaler samples
[ 3.007][d][vo/gpu/d3d11] [ 43] c = texture(tex, base + pt * vec2(0.0));
[ 3.007][d][vo/gpu/d3d11] [ 44] color += vec4(weights[0]) * c;
[ 3.007][d][vo/gpu/d3d11] [ 45] c = texture(tex, base + pt * vec2(1.0));
[ 3.007][d][vo/gpu/d3d11] [ 46] color += vec4(weights[1]) * c;
[ 3.007][d][vo/gpu/d3d11] [ 47] c = texture(tex, base + pt * vec2(2.0));
[ 3.007][d][vo/gpu/d3d11] [ 48] color += vec4(weights[2]) * c;
[ 3.007][d][vo/gpu/d3d11] [ 49] c = texture(tex, base + pt * vec2(3.0));
[ 3.007][d][vo/gpu/d3d11] [ 50] color += vec4(weights[3]) * c;
[ 3.007][d][vo/gpu/d3d11] [ 51] c = texture(tex, base + pt * vec2(4.0));
[ 3.007][d][vo/gpu/d3d11] [ 52] color += vec4(weights[4]) * c;
[ 3.007][d][vo/gpu/d3d11] [ 53] c = texture(tex, base + pt * vec2(5.0));
[ 3.007][d][vo/gpu/d3d11] [ 54] color += vec4(weights[5]) * c;
[ 3.007][d][vo/gpu/d3d11] [ 55] }
[ 3.007][d][vo/gpu/d3d11] [ 56] color.a = 1.000000;
[ 3.007][d][vo/gpu/d3d11] [ 57] // scaler post-conversion
[ 3.007][d][vo/gpu/d3d11] [ 58] // delinearize
[ 3.007][d][vo/gpu/d3d11] [ 59] color.rgb = clamp(color.rgb, 0.0, 1.0);
[ 3.007][d][vo/gpu/d3d11] [ 60] color.rgb *= vec3(1.000000);
[ 3.007][d][vo/gpu/d3d11] [ 61] color.rgb = pow(color.rgb, vec3(1.0/2.4));
[ 3.007][d][vo/gpu/d3d11] [ 62] out_color = color;
[ 3.007][d][vo/gpu/d3d11] [ 63] }
[ 3.007][d][vo/gpu/d3d11] HLSL source:
[ 3.007][d][vo/gpu/d3d11] [ 1] cbuffer _21_23 : register(b0)
[ 3.007][d][vo/gpu/d3d11] [ 2] {
[ 3.007][d][vo/gpu/d3d11] [ 3] float2 _23_m0 : packoffset(c0);
[ 3.007][d][vo/gpu/d3d11] [ 4] row_major float2x2 _23_m1 : packoffset(c1);
[ 3.007][d][vo/gpu/d3d11] [ 5] float2 _23_m2 : packoffset(c3);
[ 3.007][d][vo/gpu/d3d11] [ 6] float2 _23_m3 : packoffset(c3.z);
[ 3.007][d][vo/gpu/d3d11] [ 7] };
[ 3.007][d][vo/gpu/d3d11] [ 8]
[ 3.007][d][vo/gpu/d3d11] [ 9] Texture2D<float4> _70 : register(t0);
[ 3.007][d][vo/gpu/d3d11] [ 10] SamplerState __70_sampler : register(s0);
[ 3.007][d][vo/gpu/d3d11] [ 11] Texture2D<float4> _112 : register(t1);
[ 3.007][d][vo/gpu/d3d11] [ 12] SamplerState __112_sampler : register(s1);
[ 3.007][d][vo/gpu/d3d11] [ 13]
[ 3.007][d][vo/gpu/d3d11] [ 14] static float2 _17;
[ 3.007][d][vo/gpu/d3d11] [ 15] static float4 _222;
[ 3.007][d][vo/gpu/d3d11] [ 16]
[ 3.007][d][vo/gpu/d3d11] [ 17] struct SPIRV_Cross_Input
[ 3.007][d][vo/gpu/d3d11] [ 18] {
[ 3.007][d][vo/gpu/d3d11] [ 19] float2 _17 : TEXCOORD1;
[ 3.007][d][vo/gpu/d3d11] [ 20] };
[ 3.007][d][vo/gpu/d3d11] [ 21]
[ 3.008][d][vo/gpu/d3d11] [ 22] struct SPIRV_Cross_Output
[ 3.008][d][vo/gpu/d3d11] [ 23] {
[ 3.008][d][vo/gpu/d3d11] [ 24] float4 _222 : SV_Target0;
[ 3.008][d][vo/gpu/d3d11] [ 25] };
[ 3.008][d][vo/gpu/d3d11] [ 26]
[ 3.008][d][vo/gpu/d3d11] [ 27] void frag_main()
[ 3.008][d][vo/gpu/d3d11] [ 28] {
[ 3.008][d][vo/gpu/d3d11] [ 29] float2 _38 = _23_m3 * float2(1.0f, 0.0f);
[ 3.008][d][vo/gpu/d3d11] [ 30] float2 _47 = frac((_17 * _23_m0) - 0.5f.xx);
[ 3.008][d][vo/gpu/d3d11] [ 31] float _49 = _47.x;
[ 3.008][d][vo/gpu/d3d11] [ 32] float2 _55 = _17 - (_38 * _49);
[ 3.008][d][vo/gpu/d3d11] [ 33] float2 _60 = _55 - (_23_m3 * float2(2.0f, 0.0f));
[ 3.008][d][vo/gpu/d3d11] [ 34] float _65 = lerp(0.0078125f, 0.9921875f, _49);
[ 3.008][d][vo/gpu/d3d11] [ 35] float4 _75 = _70.Sample(__70_sampler, float2(0.25f, _65));
[ 3.008][d][vo/gpu/d3d11] [ 36] float4 _103 = _70.Sample(__70_sampler, float2(0.75f, _65));
[ 3.008][d][vo/gpu/d3d11] [ 37] float4 _237 = (((((_75.x.xxxx * _112.Sample(__112_sampler, _60)) + (_75.y.xxxx * _112.Sample(__112_sampler, _60 + _38))) + (_75.z.xxxx * _112.Sample(__112_sampler, _55))) + (_75.w.xxxx * _112.Sample(__112_sampler, _60 + (_23_m3 * float2(3.0f, 0.0f))))) + (_103.x.xxxx * _112.Sample(__112_sampler, _60 + (_23_m3 * float2(4.0f, 0.0f))))) + (_103.y.xxxx * _112.Sample(__112_sampler, _60 + (_23_m3 * float2(5.0f, 0.0f))));
[ 3.008][d][vo/gpu/d3d11] [ 38] _237.w = 1.0f;
[ 3.008][d][vo/gpu/d3d11] [ 39] float3 _218 = pow(clamp(_237.xyz, 0.0f.xxx, 1.0f.xxx).xyz, 0.4166666567325592041015625f.xxx);
[ 3.008][d][vo/gpu/d3d11] [ 40] _222 = float4(_218.x, _218.y, _218.z, _237.w);
[ 3.008][d][vo/gpu/d3d11] [ 41] }
[ 3.008][d][vo/gpu/d3d11] [ 42]
[ 3.008][d][vo/gpu/d3d11] [ 43] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 3.008][d][vo/gpu/d3d11] [ 44] {
[ 3.008][d][vo/gpu/d3d11] [ 45] _17 = stage_input._17;
[ 3.008][d][vo/gpu/d3d11] [ 46] frag_main();
[ 3.008][d][vo/gpu/d3d11] [ 47] SPIRV_Cross_Output stage_output;
[ 3.008][d][vo/gpu/d3d11] [ 48] stage_output._222 = _222;
[ 3.008][d][vo/gpu/d3d11] [ 49] return stage_output;
[ 3.008][d][vo/gpu/d3d11] [ 50] }
[ 3.011][d][vo/gpu] Resizing texture: 1048x590
[ 3.016][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 3.019][v][vo/gpu/d3d11] Compiled a vertex shader in 7657us
[ 3.020][v][vo/gpu/d3d11] shaderc: 3861us, SPIRV-Cross: 212us, D3DCompile: 3584us
[ 3.020][d][vo/gpu/d3d11] GLSL source:
[ 3.020][d][vo/gpu/d3d11] [ 1] #version 450
[ 3.020][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 3.020][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 3.020][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 3.020][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 3.020][d][vo/gpu/d3d11] [ 6] layout(location=0) in vec2 vertex_position;
[ 3.020][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 vertex_texcoord0;
[ 3.020][d][vo/gpu/d3d11] [ 8] layout(location=1) out vec2 texcoord0;
[ 3.020][d][vo/gpu/d3d11] [ 9] void main() {
[ 3.020][d][vo/gpu/d3d11] [ 10] gl_Position = vec4(vertex_position, 1.0, 1.0);
[ 3.020][d][vo/gpu/d3d11] [ 11] texcoord0 = vertex_texcoord0;
[ 3.020][d][vo/gpu/d3d11] [ 12] }
[ 3.020][d][vo/gpu/d3d11] HLSL source:
[ 3.020][d][vo/gpu/d3d11] [ 1] static float4 gl_Position;
[ 3.020][d][vo/gpu/d3d11] [ 2] static float2 _18;
[ 3.020][d][vo/gpu/d3d11] [ 3] static float2 _27;
[ 3.020][d][vo/gpu/d3d11] [ 4] static float2 _28;
[ 3.020][d][vo/gpu/d3d11] [ 5]
[ 3.020][d][vo/gpu/d3d11] [ 6] struct SPIRV_Cross_Input
[ 3.020][d][vo/gpu/d3d11] [ 7] {
[ 3.020][d][vo/gpu/d3d11] [ 8] float2 _18 : TEXCOORD0;
[ 3.020][d][vo/gpu/d3d11] [ 9] float2 _28 : TEXCOORD1;
[ 3.020][d][vo/gpu/d3d11] [ 10] };
[ 3.020][d][vo/gpu/d3d11] [ 11]
[ 3.020][d][vo/gpu/d3d11] [ 12] struct SPIRV_Cross_Output
[ 3.020][d][vo/gpu/d3d11] [ 13] {
[ 3.020][d][vo/gpu/d3d11] [ 14] float2 _27 : TEXCOORD1;
[ 3.020][d][vo/gpu/d3d11] [ 15] float4 gl_Position : SV_Position;
[ 3.020][d][vo/gpu/d3d11] [ 16] };
[ 3.020][d][vo/gpu/d3d11] [ 17]
[ 3.020][d][vo/gpu/d3d11] [ 18] void vert_main()
[ 3.020][d][vo/gpu/d3d11] [ 19] {
[ 3.020][d][vo/gpu/d3d11] [ 20] gl_Position = float4(_18, 1.0f, 1.0f);
[ 3.020][d][vo/gpu/d3d11] [ 21] _27 = _28;
[ 3.020][d][vo/gpu/d3d11] [ 22] gl_Position.y = -gl_Position.y;
[ 3.020][d][vo/gpu/d3d11] [ 23] }
[ 3.020][d][vo/gpu/d3d11] [ 24]
[ 3.020][d][vo/gpu/d3d11] [ 25] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 3.020][d][vo/gpu/d3d11] [ 26] {
[ 3.020][d][vo/gpu/d3d11] [ 27] _18 = stage_input._18;
[ 3.020][d][vo/gpu/d3d11] [ 28] _28 = stage_input._28;
[ 3.020][d][vo/gpu/d3d11] [ 29] vert_main();
[ 3.020][d][vo/gpu/d3d11] [ 30] SPIRV_Cross_Output stage_output;
[ 3.020][d][vo/gpu/d3d11] [ 31] stage_output.gl_Position = gl_Position;
[ 3.020][d][vo/gpu/d3d11] [ 32] stage_output._27 = _27;
[ 3.020][d][vo/gpu/d3d11] [ 33] return stage_output;
[ 3.020][d][vo/gpu/d3d11] [ 34] }
[ 3.026][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 3.034][v][vo/gpu/d3d11] Compiled a fragment shader in 14258us
[ 3.034][v][vo/gpu/d3d11] shaderc: 6751us, SPIRV-Cross: 365us, D3DCompile: 7142us
[ 3.034][d][vo/gpu/d3d11] GLSL source:
[ 3.034][d][vo/gpu/d3d11] [ 1] #version 450
[ 3.034][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 3.034][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 3.034][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 3.034][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 3.034][d][vo/gpu/d3d11] [ 6] layout(location=0) out vec4 out_color;
[ 3.034][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 texcoord0;
[ 3.034][d][vo/gpu/d3d11] [ 8] layout(std140, binding=0) uniform UBO {
[ 3.034][d][vo/gpu/d3d11] [ 9] layout(offset=0) vec2 texture_size0;
[ 3.034][d][vo/gpu/d3d11] [ 10] layout(offset=16) mat2 texture_rot0;
[ 3.034][d][vo/gpu/d3d11] [ 11] layout(offset=48) vec2 texture_off0;
[ 3.034][d][vo/gpu/d3d11] [ 12] layout(offset=56) vec2 pixel_size0;
[ 3.034][d][vo/gpu/d3d11] [ 13] };
[ 3.034][d][vo/gpu/d3d11] [ 14] layout(binding=0) uniform sampler2D texture0;
[ 3.034][d][vo/gpu/d3d11] [ 15] void main() {
[ 3.034][d][vo/gpu/d3d11] [ 16] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[ 3.034][d][vo/gpu/d3d11] [ 17] color.rgb = 1.000000 * vec4(texture(texture0, texcoord0)).rgb;
[ 3.034][d][vo/gpu/d3d11] [ 18] // linearize
[ 3.034][d][vo/gpu/d3d11] [ 19] color.rgb = clamp(color.rgb, 0.0, 1.0);
[ 3.035][d][vo/gpu/d3d11] [ 20] color.rgb = pow(color.rgb, vec3(2.4));
[ 3.035][d][vo/gpu/d3d11] [ 21] color.rgb *= vec3(1.0/1.000000);
[ 3.035][d][vo/gpu/d3d11] [ 22] out_color = color;
[ 3.035][d][vo/gpu/d3d11] [ 23] }
[ 3.035][d][vo/gpu/d3d11] HLSL source:
[ 3.035][d][vo/gpu/d3d11] [ 1] Texture2D<float4> _16 : register(t0);
[ 3.035][d][vo/gpu/d3d11] [ 2] SamplerState __16_sampler : register(s0);
[ 3.035][d][vo/gpu/d3d11] [ 3]
[ 3.035][d][vo/gpu/d3d11] [ 4] static float2 _20;
[ 3.035][d][vo/gpu/d3d11] [ 5] static float4 _54;
[ 3.035][d][vo/gpu/d3d11] [ 6]
[ 3.035][d][vo/gpu/d3d11] [ 7] struct SPIRV_Cross_Input
[ 3.035][d][vo/gpu/d3d11] [ 8] {
[ 3.035][d][vo/gpu/d3d11] [ 9] float2 _20 : TEXCOORD1;
[ 3.035][d][vo/gpu/d3d11] [ 10] };
[ 3.035][d][vo/gpu/d3d11] [ 11]
[ 3.035][d][vo/gpu/d3d11] [ 12] struct SPIRV_Cross_Output
[ 3.035][d][vo/gpu/d3d11] [ 13] {
[ 3.035][d][vo/gpu/d3d11] [ 14] float4 _54 : SV_Target0;
[ 3.035][d][vo/gpu/d3d11] [ 15] };
[ 3.035][d][vo/gpu/d3d11] [ 16]
[ 3.035][d][vo/gpu/d3d11] [ 17] void frag_main()
[ 3.035][d][vo/gpu/d3d11] [ 18] {
[ 3.035][d][vo/gpu/d3d11] [ 19] float3 _44 = pow(clamp((_16.Sample(__16_sampler, _20).xyz * 1.0f).xyz, 0.0f.xxx, 1.0f.xxx).xyz, 2.400000095367431640625f.xxx);
[ 3.035][d][vo/gpu/d3d11] [ 20] _54 = float4(_44.x, _44.y, _44.z, float4(0.0f, 0.0f, 0.0f, 1.0f).w);
[ 3.035][d][vo/gpu/d3d11] [ 21] }
[ 3.035][d][vo/gpu/d3d11] [ 22]
[ 3.035][d][vo/gpu/d3d11] [ 23] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 3.035][d][vo/gpu/d3d11] [ 24] {
[ 3.035][d][vo/gpu/d3d11] [ 25] _20 = stage_input._20;
[ 3.035][d][vo/gpu/d3d11] [ 26] frag_main();
[ 3.035][d][vo/gpu/d3d11] [ 27] SPIRV_Cross_Output stage_output;
[ 3.035][d][vo/gpu/d3d11] [ 28] stage_output._54 = _54;
[ 3.035][d][vo/gpu/d3d11] [ 29] return stage_output;
[ 3.035][d][vo/gpu/d3d11] [ 30] }
[ 3.044][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 3.049][v][vo/gpu/d3d11] Compiled a vertex shader in 8504us
[ 3.049][v][vo/gpu/d3d11] shaderc: 3943us, SPIRV-Cross: 235us, D3DCompile: 4326us
[ 3.049][d][vo/gpu/d3d11] GLSL source:
[ 3.049][d][vo/gpu/d3d11] [ 1] #version 450
[ 3.049][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 3.049][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 3.049][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 3.049][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 3.049][d][vo/gpu/d3d11] [ 6] layout(location=0) in vec2 vertex_position;
[ 3.049][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 vertex_texcoord0;
[ 3.049][d][vo/gpu/d3d11] [ 8] layout(location=1) out vec2 texcoord0;
[ 3.049][d][vo/gpu/d3d11] [ 9] layout(location=2) in vec2 vertex_texcoord1;
[ 3.049][d][vo/gpu/d3d11] [ 10] layout(location=2) out vec2 texcoord1;
[ 3.049][d][vo/gpu/d3d11] [ 11] void main() {
[ 3.049][d][vo/gpu/d3d11] [ 12] gl_Position = vec4(vertex_position, 1.0, 1.0);
[ 3.049][d][vo/gpu/d3d11] [ 13] texcoord0 = vertex_texcoord0;
[ 3.049][d][vo/gpu/d3d11] [ 14] texcoord1 = vertex_texcoord1;
[ 3.049][d][vo/gpu/d3d11] [ 15] }
[ 3.049][d][vo/gpu/d3d11] HLSL source:
[ 3.049][d][vo/gpu/d3d11] [ 1] static float4 gl_Position;
[ 3.049][d][vo/gpu/d3d11] [ 2] static float2 _18;
[ 3.049][d][vo/gpu/d3d11] [ 3] static float2 _27;
[ 3.049][d][vo/gpu/d3d11] [ 4] static float2 _28;
[ 3.049][d][vo/gpu/d3d11] [ 5] static float2 _30;
[ 3.049][d][vo/gpu/d3d11] [ 6] static float2 _31;
[ 3.049][d][vo/gpu/d3d11] [ 7]
[ 3.049][d][vo/gpu/d3d11] [ 8] struct SPIRV_Cross_Input
[ 3.049][d][vo/gpu/d3d11] [ 9] {
[ 3.049][d][vo/gpu/d3d11] [ 10] float2 _18 : TEXCOORD0;
[ 3.049][d][vo/gpu/d3d11] [ 11] float2 _28 : TEXCOORD1;
[ 3.049][d][vo/gpu/d3d11] [ 12] float2 _31 : TEXCOORD2;
[ 3.049][d][vo/gpu/d3d11] [ 13] };
[ 3.049][d][vo/gpu/d3d11] [ 14]
[ 3.049][d][vo/gpu/d3d11] [ 15] struct SPIRV_Cross_Output
[ 3.049][d][vo/gpu/d3d11] [ 16] {
[ 3.049][d][vo/gpu/d3d11] [ 17] float2 _27 : TEXCOORD1;
[ 3.049][d][vo/gpu/d3d11] [ 18] float2 _30 : TEXCOORD2;
[ 3.049][d][vo/gpu/d3d11] [ 19] float4 gl_Position : SV_Position;
[ 3.049][d][vo/gpu/d3d11] [ 20] };
[ 3.049][d][vo/gpu/d3d11] [ 21]
[ 3.049][d][vo/gpu/d3d11] [ 22] void vert_main()
[ 3.049][d][vo/gpu/d3d11] [ 23] {
[ 3.049][d][vo/gpu/d3d11] [ 24] gl_Position = float4(_18, 1.0f, 1.0f);
[ 3.049][d][vo/gpu/d3d11] [ 25] _27 = _28;
[ 3.049][d][vo/gpu/d3d11] [ 26] _30 = _31;
[ 3.049][d][vo/gpu/d3d11] [ 27] gl_Position.y = -gl_Position.y;
[ 3.049][d][vo/gpu/d3d11] [ 28] }
[ 3.049][d][vo/gpu/d3d11] [ 29]
[ 3.049][d][vo/gpu/d3d11] [ 30] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 3.049][d][vo/gpu/d3d11] [ 31] {
[ 3.049][d][vo/gpu/d3d11] [ 32] _18 = stage_input._18;
[ 3.049][d][vo/gpu/d3d11] [ 33] _28 = stage_input._28;
[ 3.049][d][vo/gpu/d3d11] [ 34] _31 = stage_input._31;
[ 3.049][d][vo/gpu/d3d11] [ 35] vert_main();
[ 3.050][d][vo/gpu/d3d11] [ 36] SPIRV_Cross_Output stage_output;
[ 3.050][d][vo/gpu/d3d11] [ 37] stage_output.gl_Position = gl_Position;
[ 3.050][d][vo/gpu/d3d11] [ 38] stage_output._27 = _27;
[ 3.050][d][vo/gpu/d3d11] [ 39] stage_output._30 = _30;
[ 3.050][d][vo/gpu/d3d11] [ 40] return stage_output;
[ 3.050][d][vo/gpu/d3d11] [ 41] }
[ 3.054][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 3.060][v][vo/gpu/d3d11] Compiled a fragment shader in 11127us
[ 3.060][v][vo/gpu/d3d11] shaderc: 5197us, SPIRV-Cross: 257us, D3DCompile: 5673us
[ 3.060][d][vo/gpu/d3d11] GLSL source:
[ 3.060][d][vo/gpu/d3d11] [ 1] #version 450
[ 3.060][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 3.060][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 3.060][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 3.060][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 3.060][d][vo/gpu/d3d11] [ 6] layout(location=0) out vec4 out_color;
[ 3.060][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 texcoord0;
[ 3.060][d][vo/gpu/d3d11] [ 8] layout(location=2) in vec2 texcoord1;
[ 3.060][d][vo/gpu/d3d11] [ 9] layout(std140, binding=0) uniform UBO {
[ 3.060][d][vo/gpu/d3d11] [ 10] layout(offset=0) vec2 texture_size0;
[ 3.060][d][vo/gpu/d3d11] [ 11] layout(offset=16) mat2 texture_rot0;
[ 3.060][d][vo/gpu/d3d11] [ 12] layout(offset=48) vec2 texture_off0;
[ 3.060][d][vo/gpu/d3d11] [ 13] layout(offset=56) vec2 pixel_size0;
[ 3.060][d][vo/gpu/d3d11] [ 14] layout(offset=64) vec2 texture_size1;
[ 3.060][d][vo/gpu/d3d11] [ 15] layout(offset=80) mat2 texture_rot1;
[ 3.060][d][vo/gpu/d3d11] [ 16] layout(offset=112) vec2 texture_off1;
[ 3.060][d][vo/gpu/d3d11] [ 17] layout(offset=120) vec2 pixel_size1;
[ 3.060][d][vo/gpu/d3d11] [ 18] };
[ 3.060][d][vo/gpu/d3d11] [ 19] layout(binding=0) uniform sampler2D texture0;
[ 3.060][d][vo/gpu/d3d11] [ 20] layout(binding=1) uniform sampler2D texture1;
[ 3.060][d][vo/gpu/d3d11] [ 21] void main() {
[ 3.060][d][vo/gpu/d3d11] [ 22] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[ 3.060][d][vo/gpu/d3d11] [ 23] // merging plane 1 ...
[ 3.060][d][vo/gpu/d3d11] [ 24] color.r = 64.250000 * vec4(texture(texture0, texcoord0)).r;
[ 3.060][d][vo/gpu/d3d11] [ 25] // merging plane 2 ... into 1
[ 3.060][d][vo/gpu/d3d11] [ 26] color.g = 64.250000 * vec4(texture(texture1, texcoord1)).r;
[ 3.061][d][vo/gpu/d3d11] [ 27] out_color = color;
[ 3.061][d][vo/gpu/d3d11] [ 28] }
[ 3.061][d][vo/gpu/d3d11] HLSL source:
[ 3.061][d][vo/gpu/d3d11] [ 1] Texture2D<float4> _17 : register(t0);
[ 3.061][d][vo/gpu/d3d11] [ 2] SamplerState __17_sampler : register(s0);
[ 3.061][d][vo/gpu/d3d11] [ 3] Texture2D<float4> _35 : register(t1);
[ 3.061][d][vo/gpu/d3d11] [ 4] SamplerState __35_sampler : register(s1);
[ 3.061][d][vo/gpu/d3d11] [ 5]
[ 3.061][d][vo/gpu/d3d11] [ 6] static float2 _21;
[ 3.061][d][vo/gpu/d3d11] [ 7] static float2 _37;
[ 3.061][d][vo/gpu/d3d11] [ 8] static float4 _50;
[ 3.061][d][vo/gpu/d3d11] [ 9]
[ 3.061][d][vo/gpu/d3d11] [ 10] struct SPIRV_Cross_Input
[ 3.061][d][vo/gpu/d3d11] [ 11] {
[ 3.061][d][vo/gpu/d3d11] [ 12] float2 _21 : TEXCOORD1;
[ 3.061][d][vo/gpu/d3d11] [ 13] float2 _37 : TEXCOORD2;
[ 3.061][d][vo/gpu/d3d11] [ 14] };
[ 3.061][d][vo/gpu/d3d11] [ 15]
[ 3.061][d][vo/gpu/d3d11] [ 16] struct SPIRV_Cross_Output
[ 3.061][d][vo/gpu/d3d11] [ 17] {
[ 3.061][d][vo/gpu/d3d11] [ 18] float4 _50 : SV_Target0;
[ 3.061][d][vo/gpu/d3d11] [ 19] };
[ 3.061][d][vo/gpu/d3d11] [ 20]
[ 3.061][d][vo/gpu/d3d11] [ 21] void frag_main()
[ 3.061][d][vo/gpu/d3d11] [ 22] {
[ 3.061][d][vo/gpu/d3d11] [ 23] float4 _57 = float4(0.0f, 0.0f, 0.0f, 1.0f);
[ 3.061][d][vo/gpu/d3d11] [ 24] _57.x = 64.25f * _17.Sample(__17_sampler, _21).x;
[ 3.061][d][vo/gpu/d3d11] [ 25] float4 _59 = _57;
[ 3.061][d][vo/gpu/d3d11] [ 26] _59.y = 64.25f * _35.Sample(__35_sampler, _37).x;
[ 3.061][d][vo/gpu/d3d11] [ 27] _50 = _59;
[ 3.061][d][vo/gpu/d3d11] [ 28] }
[ 3.061][d][vo/gpu/d3d11] [ 29]
[ 3.061][d][vo/gpu/d3d11] [ 30] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 3.061][d][vo/gpu/d3d11] [ 31] {
[ 3.061][d][vo/gpu/d3d11] [ 32] _21 = stage_input._21;
[ 3.061][d][vo/gpu/d3d11] [ 33] _37 = stage_input._37;
[ 3.061][d][vo/gpu/d3d11] [ 34] frag_main();
[ 3.061][d][vo/gpu/d3d11] [ 35] SPIRV_Cross_Output stage_output;
[ 3.061][d][vo/gpu/d3d11] [ 36] stage_output._50 = _50;
[ 3.061][d][vo/gpu/d3d11] [ 37] return stage_output;
[ 3.061][d][vo/gpu/d3d11] [ 38] }
[ 3.066][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 3.070][v][vo/gpu/d3d11] Compiled a vertex shader in 7416us
[ 3.070][v][vo/gpu/d3d11] shaderc: 3580us, SPIRV-Cross: 246us, D3DCompile: 3590us
[ 3.070][d][vo/gpu/d3d11] GLSL source:
[ 3.070][d][vo/gpu/d3d11] [ 1] #version 450
[ 3.070][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 3.070][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 3.070][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 3.070][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 3.070][d][vo/gpu/d3d11] [ 6] layout(location=0) in vec2 vertex_position;
[ 3.070][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 vertex_texcoord0;
[ 3.070][d][vo/gpu/d3d11] [ 8] layout(location=1) out vec2 texcoord0;
[ 3.070][d][vo/gpu/d3d11] [ 9] void main() {
[ 3.070][d][vo/gpu/d3d11] [ 10] gl_Position = vec4(vertex_position, 1.0, 1.0);
[ 3.070][d][vo/gpu/d3d11] [ 11] texcoord0 = vertex_texcoord0;
[ 3.070][d][vo/gpu/d3d11] [ 12] }
[ 3.070][d][vo/gpu/d3d11] HLSL source:
[ 3.070][d][vo/gpu/d3d11] [ 1] static float4 gl_Position;
[ 3.070][d][vo/gpu/d3d11] [ 2] static float2 _18;
[ 3.070][d][vo/gpu/d3d11] [ 3] static float2 _27;
[ 3.070][d][vo/gpu/d3d11] [ 4] static float2 _28;
[ 3.070][d][vo/gpu/d3d11] [ 5]
[ 3.070][d][vo/gpu/d3d11] [ 6] struct SPIRV_Cross_Input
[ 3.070][d][vo/gpu/d3d11] [ 7] {
[ 3.070][d][vo/gpu/d3d11] [ 8] float2 _18 : TEXCOORD0;
[ 3.070][d][vo/gpu/d3d11] [ 9] float2 _28 : TEXCOORD1;
[ 3.070][d][vo/gpu/d3d11] [ 10] };
[ 3.070][d][vo/gpu/d3d11] [ 11]
[ 3.070][d][vo/gpu/d3d11] [ 12] struct SPIRV_Cross_Output
[ 3.070][d][vo/gpu/d3d11] [ 13] {
[ 3.070][d][vo/gpu/d3d11] [ 14] float2 _27 : TEXCOORD1;
[ 3.070][d][vo/gpu/d3d11] [ 15] float4 gl_Position : SV_Position;
[ 3.070][d][vo/gpu/d3d11] [ 16] };
[ 3.070][d][vo/gpu/d3d11] [ 17]
[ 3.070][d][vo/gpu/d3d11] [ 18] void vert_main()
[ 3.070][d][vo/gpu/d3d11] [ 19] {
[ 3.070][d][vo/gpu/d3d11] [ 20] gl_Position = float4(_18, 1.0f, 1.0f);
[ 3.070][d][vo/gpu/d3d11] [ 21] _27 = _28;
[ 3.070][d][vo/gpu/d3d11] [ 22] gl_Position.y = -gl_Position.y;
[ 3.070][d][vo/gpu/d3d11] [ 23] }
[ 3.070][d][vo/gpu/d3d11] [ 24]
[ 3.070][d][vo/gpu/d3d11] [ 25] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 3.070][d][vo/gpu/d3d11] [ 26] {
[ 3.070][d][vo/gpu/d3d11] [ 27] _18 = stage_input._18;
[ 3.070][d][vo/gpu/d3d11] [ 28] _28 = stage_input._28;
[ 3.070][d][vo/gpu/d3d11] [ 29] vert_main();
[ 3.070][d][vo/gpu/d3d11] [ 30] SPIRV_Cross_Output stage_output;
[ 3.070][d][vo/gpu/d3d11] [ 31] stage_output.gl_Position = gl_Position;
[ 3.070][d][vo/gpu/d3d11] [ 32] stage_output._27 = _27;
[ 3.071][d][vo/gpu/d3d11] [ 33] return stage_output;
[ 3.071][d][vo/gpu/d3d11] [ 34] }
[ 3.078][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 3.092][v][vo/gpu/d3d11] Compiled a fragment shader in 21565us
[ 3.092][v][vo/gpu/d3d11] shaderc: 8308us, SPIRV-Cross: 642us, D3DCompile: 12615us
[ 3.092][d][vo/gpu/d3d11] GLSL source:
[ 3.092][d][vo/gpu/d3d11] [ 1] #version 450
[ 3.092][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 3.092][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 3.092][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 3.092][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 3.092][d][vo/gpu/d3d11] [ 6] layout(location=0) out vec4 out_color;
[ 3.092][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 texcoord0;
[ 3.092][d][vo/gpu/d3d11] [ 8] layout(std140, binding=0) uniform UBO {
[ 3.092][d][vo/gpu/d3d11] [ 9] layout(offset=0) float random;
[ 3.092][d][vo/gpu/d3d11] [ 10] layout(offset=4) int frame;
[ 3.092][d][vo/gpu/d3d11] [ 11] layout(offset=8) vec2 input_size;
[ 3.092][d][vo/gpu/d3d11] [ 12] layout(offset=16) vec2 target_size;
[ 3.092][d][vo/gpu/d3d11] [ 13] layout(offset=24) vec2 tex_offset;
[ 3.092][d][vo/gpu/d3d11] [ 14] layout(offset=32) vec2 texture_size0;
[ 3.092][d][vo/gpu/d3d11] [ 15] layout(offset=48) mat2 texture_rot0;
[ 3.092][d][vo/gpu/d3d11] [ 16] layout(offset=80) vec2 texture_off0;
[ 3.092][d][vo/gpu/d3d11] [ 17] layout(offset=88) vec2 pixel_size0;
[ 3.092][d][vo/gpu/d3d11] [ 18] };
[ 3.092][d][vo/gpu/d3d11] [ 19] layout(binding=0) uniform sampler2D texture0;
[ 3.092][d][vo/gpu/d3d11] [ 20] #define HOOKED_raw texture0
[ 3.092][d][vo/gpu/d3d11] [ 21] #define HOOKED_pos texcoord0
[ 3.092][d][vo/gpu/d3d11] [ 22] #define HOOKED_size texture_size0
[ 3.092][d][vo/gpu/d3d11] [ 23] #define HOOKED_rot texture_rot0
[ 3.092][d][vo/gpu/d3d11] [ 24] #define HOOKED_off texture_off0
[ 3.092][d][vo/gpu/d3d11] [ 25] #define HOOKED_pt pixel_size0
[ 3.092][d][vo/gpu/d3d11] [ 26] #define HOOKED_map texmap0
[ 3.092][d][vo/gpu/d3d11] [ 27] #define HOOKED_mul 64.250000
[ 3.092][d][vo/gpu/d3d11] [ 28] #define HOOKED_tex(pos) (HOOKED_mul * vec4(texture(HOOKED_raw, pos)).rgba)
[ 3.092][d][vo/gpu/d3d11] [ 29] #define HOOKED_texOff(off) HOOKED_tex(HOOKED_pos + HOOKED_pt * vec2(off))
[ 3.092][d][vo/gpu/d3d11] [ 30] #define LUMA_raw texture0
[ 3.092][d][vo/gpu/d3d11] [ 31] #define LUMA_pos texcoord0
[ 3.092][d][vo/gpu/d3d11] [ 32] #define LUMA_size texture_size0
[ 3.092][d][vo/gpu/d3d11] [ 33] #define LUMA_rot texture_rot0
[ 3.092][d][vo/gpu/d3d11] [ 34] #define LUMA_off texture_off0
[ 3.092][d][vo/gpu/d3d11] [ 35] #define LUMA_pt pixel_size0
[ 3.092][d][vo/gpu/d3d11] [ 36] #define LUMA_map texmap0
[ 3.092][d][vo/gpu/d3d11] [ 37] #define LUMA_mul 64.250000
[ 3.092][d][vo/gpu/d3d11] [ 38] #define LUMA_tex(pos) (LUMA_mul * vec4(texture(LUMA_raw, pos)).rgba)
[ 3.092][d][vo/gpu/d3d11] [ 39] #define LUMA_texOff(off) LUMA_tex(LUMA_pos + LUMA_pt * vec2(off))
[ 3.092][d][vo/gpu/d3d11] [ 40]
[ 3.092][d][vo/gpu/d3d11] [ 41] // Change this to tune the strength of the noise
[ 3.092][d][vo/gpu/d3d11] [ 42] // Apparently this has to be float on some setups
[ 3.092][d][vo/gpu/d3d11] [ 43] #define STRENGTH 48.0
[ 3.092][d][vo/gpu/d3d11] [ 44]
[ 3.092][d][vo/gpu/d3d11] [ 45] // PRNG taken from mpv's deband shader
[ 3.092][d][vo/gpu/d3d11] [ 46] float mod289(float x) { return x - floor(x / 289.0) * 289.0; }
[ 3.092][d][vo/gpu/d3d11] [ 47] float permute(float x) { return mod289((34.0*x + 1.0) * x); }
[ 3.092][d][vo/gpu/d3d11] [ 48] float rand(float x) { return fract(x / 41.0); }
[ 3.092][d][vo/gpu/d3d11] [ 49]
[ 3.092][d][vo/gpu/d3d11] [ 50] vec4 hook() {
[ 3.092][d][vo/gpu/d3d11] [ 51] vec3 _m = vec3(HOOKED_pos, 1.0) + vec3(1.0);
[ 3.092][d][vo/gpu/d3d11] [ 52] float h = permute(permute(permute(_m.x)+_m.y)+_m.z);
[ 3.092][d][vo/gpu/d3d11] [ 53] vec4 noise;
[ 3.092][d][vo/gpu/d3d11] [ 54] noise.x = rand(h);
[ 3.092][d][vo/gpu/d3d11] [ 55] return HOOKED_tex(HOOKED_pos) + vec4(STRENGTH/8192.0) * (noise - 0.5);
[ 3.092][d][vo/gpu/d3d11] [ 56] }
[ 3.092][d][vo/gpu/d3d11] [ 57] void main() {
[ 3.092][d][vo/gpu/d3d11] [ 58] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[ 3.093][d][vo/gpu/d3d11] [ 59] color = hook();
[ 3.093][d][vo/gpu/d3d11] [ 60] color.g = 0.000000;
[ 3.093][d][vo/gpu/d3d11] [ 61] color.b = 0.000000;
[ 3.093][d][vo/gpu/d3d11] [ 62] color.a = 1.000000;
[ 3.093][d][vo/gpu/d3d11] [ 63] out_color = color;
[ 3.093][d][vo/gpu/d3d11] [ 64] }
[ 3.093][d][vo/gpu/d3d11] HLSL source:
[ 3.093][d][vo/gpu/d3d11] [ 1] Texture2D<float4> _89 : register(t0);
[ 3.093][d][vo/gpu/d3d11] [ 2] SamplerState __89_sampler : register(s0);
[ 3.093][d][vo/gpu/d3d11] [ 3]
[ 3.093][d][vo/gpu/d3d11] [ 4] static float2 _53;
[ 3.093][d][vo/gpu/d3d11] [ 5] static float4 _118;
[ 3.093][d][vo/gpu/d3d11] [ 6]
[ 3.093][d][vo/gpu/d3d11] [ 7] struct SPIRV_Cross_Input
[ 3.093][d][vo/gpu/d3d11] [ 8] {
[ 3.093][d][vo/gpu/d3d11] [ 9] float2 _53 : TEXCOORD1;
[ 3.093][d][vo/gpu/d3d11] [ 10] };
[ 3.093][d][vo/gpu/d3d11] [ 11]
[ 3.093][d][vo/gpu/d3d11] [ 12] struct SPIRV_Cross_Output
[ 3.093][d][vo/gpu/d3d11] [ 13] {
[ 3.093][d][vo/gpu/d3d11] [ 14] float4 _118 : SV_Target0;
[ 3.093][d][vo/gpu/d3d11] [ 15] };
[ 3.093][d][vo/gpu/d3d11] [ 16]
[ 3.093][d][vo/gpu/d3d11] [ 17] static float4 _226;
[ 3.093][d][vo/gpu/d3d11] [ 18]
[ 3.093][d][vo/gpu/d3d11] [ 19] void frag_main()
[ 3.093][d][vo/gpu/d3d11] [ 20] {
[ 3.093][d][vo/gpu/d3d11] [ 21] float3 _137 = float3(_53, 1.0f) + 1.0f.xxx;
[ 3.093][d][vo/gpu/d3d11] [ 22] float _139 = _137.x;
[ 3.093][d][vo/gpu/d3d11] [ 23] float _172 = ((34.0f * _139) + 1.0f) * _139;
[ 3.093][d][vo/gpu/d3d11] [ 24] float _143 = (_172 - (floor(_172 * 0.00346020772121846675872802734375f) * 289.0f)) + _137.y;
[ 3.093][d][vo/gpu/d3d11] [ 25] float _187 = ((34.0f * _143) + 1.0f) * _143;
[ 3.093][d][vo/gpu/d3d11] [ 26] float _147 = (_187 - (floor(_187 * 0.00346020772121846675872802734375f) * 289.0f)) + _137.z;
[ 3.093][d][vo/gpu/d3d11] [ 27] float _202 = ((34.0f * _147) + 1.0f) * _147;
[ 3.093][d][vo/gpu/d3d11] [ 28] float4 _219 = _226;
[ 3.093][d][vo/gpu/d3d11] [ 29] _219.x = frac((_202 - (floor(_202 * 0.00346020772121846675872802734375f) * 289.0f)) * 0.024390242993831634521484375f);
[ 3.093][d][vo/gpu/d3d11] [ 30] float4 _221 = (_89.Sample(__89_sampler, _53) * 64.25f) + (0.005859375f.xxxx * (_219 - 0.5f.xxxx));
[ 3.093][d][vo/gpu/d3d11] [ 31] _221.y = 0.0f;
[ 3.093][d][vo/gpu/d3d11] [ 32] float4 _223 = _221;
[ 3.093][d][vo/gpu/d3d11] [ 33] _223.z = 0.0f;
[ 3.093][d][vo/gpu/d3d11] [ 34] float4 _225 = _223;
[ 3.093][d][vo/gpu/d3d11] [ 35] _225.w = 1.0f;
[ 3.093][d][vo/gpu/d3d11] [ 36] _118 = _225;
[ 3.093][d][vo/gpu/d3d11] [ 37] }
[ 3.093][d][vo/gpu/d3d11] [ 38]
[ 3.093][d][vo/gpu/d3d11] [ 39] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 3.093][d][vo/gpu/d3d11] [ 40] {
[ 3.093][d][vo/gpu/d3d11] [ 41] _53 = stage_input._53;
[ 3.093][d][vo/gpu/d3d11] [ 42] frag_main();
[ 3.093][d][vo/gpu/d3d11] [ 43] SPIRV_Cross_Output stage_output;
[ 3.093][d][vo/gpu/d3d11] [ 44] stage_output._118 = _118;
[ 3.093][d][vo/gpu/d3d11] [ 45] return stage_output;
[ 3.093][d][vo/gpu/d3d11] [ 46] }
[ 3.121][d][vo/gpu] Resizing texture: 1048x590
[ 3.122][v][vo/gpu] Dither to 8.
[ 3.231][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 3.235][v][vo/gpu/d3d11] Compiled a vertex shader in 7897us
[ 3.235][v][vo/gpu/d3d11] shaderc: 3707us, SPIRV-Cross: 235us, D3DCompile: 3955us
[ 3.235][d][vo/gpu/d3d11] GLSL source:
[ 3.235][d][vo/gpu/d3d11] [ 1] #version 450
[ 3.235][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 3.235][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 3.235][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 3.235][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 3.235][d][vo/gpu/d3d11] [ 6] layout(location=0) in vec2 vertex_position;
[ 3.235][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 vertex_texcoord0;
[ 3.235][d][vo/gpu/d3d11] [ 8] layout(location=1) out vec2 texcoord0;
[ 3.235][d][vo/gpu/d3d11] [ 9] layout(location=2) in vec2 vertex_texcoord1;
[ 3.235][d][vo/gpu/d3d11] [ 10] layout(location=2) out vec2 texcoord1;
[ 3.235][d][vo/gpu/d3d11] [ 11] void main() {
[ 3.235][d][vo/gpu/d3d11] [ 12] gl_Position = vec4(vertex_position, 1.0, 1.0);
[ 3.235][d][vo/gpu/d3d11] [ 13] texcoord0 = vertex_texcoord0;
[ 3.235][d][vo/gpu/d3d11] [ 14] texcoord1 = vertex_texcoord1;
[ 3.235][d][vo/gpu/d3d11] [ 15] }
[ 3.235][d][vo/gpu/d3d11] HLSL source:
[ 3.235][d][vo/gpu/d3d11] [ 1] static float4 gl_Position;
[ 3.235][d][vo/gpu/d3d11] [ 2] static float2 _18;
[ 3.235][d][vo/gpu/d3d11] [ 3] static float2 _27;
[ 3.235][d][vo/gpu/d3d11] [ 4] static float2 _28;
[ 3.235][d][vo/gpu/d3d11] [ 5] static float2 _30;
[ 3.235][d][vo/gpu/d3d11] [ 6] static float2 _31;
[ 3.235][d][vo/gpu/d3d11] [ 7]
[ 3.235][d][vo/gpu/d3d11] [ 8] struct SPIRV_Cross_Input
[ 3.235][d][vo/gpu/d3d11] [ 9] {
[ 3.235][d][vo/gpu/d3d11] [ 10] float2 _18 : TEXCOORD0;
[ 3.235][d][vo/gpu/d3d11] [ 11] float2 _28 : TEXCOORD1;
[ 3.235][d][vo/gpu/d3d11] [ 12] float2 _31 : TEXCOORD2;
[ 3.236][d][vo/gpu/d3d11] [ 13] };
[ 3.236][d][vo/gpu/d3d11] [ 14]
[ 3.236][d][vo/gpu/d3d11] [ 15] struct SPIRV_Cross_Output
[ 3.236][d][vo/gpu/d3d11] [ 16] {
[ 3.236][d][vo/gpu/d3d11] [ 17] float2 _27 : TEXCOORD1;
[ 3.236][d][vo/gpu/d3d11] [ 18] float2 _30 : TEXCOORD2;
[ 3.236][d][vo/gpu/d3d11] [ 19] float4 gl_Position : SV_Position;
[ 3.236][d][vo/gpu/d3d11] [ 20] };
[ 3.236][d][vo/gpu/d3d11] [ 21]
[ 3.236][d][vo/gpu/d3d11] [ 22] void vert_main()
[ 3.236][d][vo/gpu/d3d11] [ 23] {
[ 3.236][d][vo/gpu/d3d11] [ 24] gl_Position = float4(_18, 1.0f, 1.0f);
[ 3.236][d][vo/gpu/d3d11] [ 25] _27 = _28;
[ 3.236][d][vo/gpu/d3d11] [ 26] _30 = _31;
[ 3.236][d][vo/gpu/d3d11] [ 27] gl_Position.y = -gl_Position.y;
[ 3.236][d][vo/gpu/d3d11] [ 28] }
[ 3.236][d][vo/gpu/d3d11] [ 29]
[ 3.236][d][vo/gpu/d3d11] [ 30] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 3.236][d][vo/gpu/d3d11] [ 31] {
[ 3.236][d][vo/gpu/d3d11] [ 32] _18 = stage_input._18;
[ 3.236][d][vo/gpu/d3d11] [ 33] _28 = stage_input._28;
[ 3.236][d][vo/gpu/d3d11] [ 34] _31 = stage_input._31;
[ 3.236][d][vo/gpu/d3d11] [ 35] vert_main();
[ 3.236][d][vo/gpu/d3d11] [ 36] SPIRV_Cross_Output stage_output;
[ 3.236][d][vo/gpu/d3d11] [ 37] stage_output.gl_Position = gl_Position;
[ 3.236][d][vo/gpu/d3d11] [ 38] stage_output._27 = _27;
[ 3.236][d][vo/gpu/d3d11] [ 39] stage_output._30 = _30;
[ 3.236][d][vo/gpu/d3d11] [ 40] return stage_output;
[ 3.236][d][vo/gpu/d3d11] [ 41] }
[ 3.243][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 3.259][v][vo/gpu/d3d11] Compiled a fragment shader in 23366us
[ 3.259][v][vo/gpu/d3d11] shaderc: 7459us, SPIRV-Cross: 684us, D3DCompile: 15223us
[ 3.259][d][vo/gpu/d3d11] GLSL source:
[ 3.259][d][vo/gpu/d3d11] [ 1] #version 450
[ 3.259][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 3.259][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 3.259][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 3.259][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 3.259][d][vo/gpu/d3d11] [ 6] layout(location=0) out vec4 out_color;
[ 3.259][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 texcoord0;
[ 3.259][d][vo/gpu/d3d11] [ 8] layout(location=2) in vec2 texcoord1;
[ 3.259][d][vo/gpu/d3d11] [ 9] layout(std140, binding=0) uniform UBO {
[ 3.259][d][vo/gpu/d3d11] [ 10] layout(offset=0) float inter_coeff;
[ 3.259][d][vo/gpu/d3d11] [ 11] layout(offset=16) vec3 src_luma;
[ 3.259][d][vo/gpu/d3d11] [ 12] layout(offset=32) vec3 dst_luma;
[ 3.259][d][vo/gpu/d3d11] [ 13] layout(offset=48) vec2 texture_size0;
[ 3.259][d][vo/gpu/d3d11] [ 14] layout(offset=64) mat2 texture_rot0;
[ 3.259][d][vo/gpu/d3d11] [ 15] layout(offset=96) vec2 texture_off0;
[ 3.259][d][vo/gpu/d3d11] [ 16] layout(offset=104) vec2 pixel_size0;
[ 3.259][d][vo/gpu/d3d11] [ 17] layout(offset=112) vec2 texture_size1;
[ 3.259][d][vo/gpu/d3d11] [ 18] layout(offset=128) mat2 texture_rot1;
[ 3.259][d][vo/gpu/d3d11] [ 19] layout(offset=160) vec2 texture_off1;
[ 3.259][d][vo/gpu/d3d11] [ 20] layout(offset=168) vec2 pixel_size1;
[ 3.259][d][vo/gpu/d3d11] [ 21] };
[ 3.259][d][vo/gpu/d3d11] [ 22] layout(binding=0) uniform sampler2D dither;
[ 3.259][d][vo/gpu/d3d11] [ 23] layout(binding=1) uniform sampler2D texture0;
[ 3.259][d][vo/gpu/d3d11] [ 24] layout(binding=2) uniform sampler2D texture1;
[ 3.259][d][vo/gpu/d3d11] [ 25] void main() {
[ 3.259][d][vo/gpu/d3d11] [ 26] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[ 3.259][d][vo/gpu/d3d11] [ 27] color = mix(texture(texture0, texcoord0), texture(texture1, texcoord1), inter_coeff);
[ 3.259][d][vo/gpu/d3d11] [ 28] // color mapping
[ 3.259][d][vo/gpu/d3d11] [ 29] color.rgb *= vec3(1.000000);
[ 3.259][d][vo/gpu/d3d11] [ 30] color.rgb *= vec3(1.000000);
[ 3.259][d][vo/gpu/d3d11] [ 31] // delinearize
[ 3.259][d][vo/gpu/d3d11] [ 32] color.rgb = clamp(color.rgb, 0.0, 1.0);
[ 3.259][d][vo/gpu/d3d11] [ 33] color.rgb *= vec3(1.000000);
[ 3.259][d][vo/gpu/d3d11] [ 34] color.rgb = pow(color.rgb, vec3(1.0/2.4));
[ 3.259][d][vo/gpu/d3d11] [ 35] // dithering
[ 3.259][d][vo/gpu/d3d11] [ 36] vec2 dither_pos = gl_FragCoord.xy * 1.0/64.0;
[ 3.259][d][vo/gpu/d3d11] [ 37] float dither_value = texture(dither, dither_pos).r;
[ 3.259][d][vo/gpu/d3d11] [ 38] color = floor(color * 255.0 + dither_value + 0.5 / 4096.0) * 1.0/255.0;
[ 3.259][d][vo/gpu/d3d11] [ 39] out_color = color;
[ 3.259][d][vo/gpu/d3d11] [ 40] }
[ 3.259][d][vo/gpu/d3d11] HLSL source:
[ 3.259][d][vo/gpu/d3d11] [ 1] cbuffer _30_32 : register(b0)
[ 3.259][d][vo/gpu/d3d11] [ 2] {
[ 3.259][d][vo/gpu/d3d11] [ 3] float _32_m0 : packoffset(c0);
[ 3.259][d][vo/gpu/d3d11] [ 4] float3 _32_m1 : packoffset(c1);
[ 3.259][d][vo/gpu/d3d11] [ 5] float3 _32_m2 : packoffset(c2);
[ 3.259][d][vo/gpu/d3d11] [ 6] float2 _32_m3 : packoffset(c3);
[ 3.259][d][vo/gpu/d3d11] [ 7] row_major float2x2 _32_m4 : packoffset(c4);
[ 3.259][d][vo/gpu/d3d11] [ 8] float2 _32_m5 : packoffset(c6);
[ 3.259][d][vo/gpu/d3d11] [ 9] float2 _32_m6 : packoffset(c6.z);
[ 3.260][d][vo/gpu/d3d11] [ 10] float2 _32_m7 : packoffset(c7);
[ 3.260][d][vo/gpu/d3d11] [ 11] row_major float2x2 _32_m8 : packoffset(c8);
[ 3.260][d][vo/gpu/d3d11] [ 12] float2 _32_m9 : packoffset(c10);
[ 3.260][d][vo/gpu/d3d11] [ 13] float2 _32_m10 : packoffset(c10.z);
[ 3.260][d][vo/gpu/d3d11] [ 14] };
[ 3.260][d][vo/gpu/d3d11] [ 15]
[ 3.260][d][vo/gpu/d3d11] [ 16] Texture2D<float4> _16 : register(t1);
[ 3.260][d][vo/gpu/d3d11] [ 17] SamplerState __16_sampler : register(s1);
[ 3.260][d][vo/gpu/d3d11] [ 18] Texture2D<float4> _23 : register(t2);
[ 3.260][d][vo/gpu/d3d11] [ 19] SamplerState __23_sampler : register(s2);
[ 3.260][d][vo/gpu/d3d11] [ 20] Texture2D<float4> _82 : register(t0);
[ 3.260][d][vo/gpu/d3d11] [ 21] SamplerState __82_sampler : register(s0);
[ 3.260][d][vo/gpu/d3d11] [ 22]
[ 3.260][d][vo/gpu/d3d11] [ 23] static float4 gl_FragCoord;
[ 3.260][d][vo/gpu/d3d11] [ 24] static float2 _20;
[ 3.260][d][vo/gpu/d3d11] [ 25] static float2 _25;
[ 3.260][d][vo/gpu/d3d11] [ 26] static float4 _103;
[ 3.260][d][vo/gpu/d3d11] [ 27]
[ 3.260][d][vo/gpu/d3d11] [ 28] struct SPIRV_Cross_Input
[ 3.260][d][vo/gpu/d3d11] [ 29] {
[ 3.260][d][vo/gpu/d3d11] [ 30] float2 _20 : TEXCOORD1;
[ 3.260][d][vo/gpu/d3d11] [ 31] float2 _25 : TEXCOORD2;
[ 3.260][d][vo/gpu/d3d11] [ 32] float4 gl_FragCoord : SV_Position;
[ 3.260][d][vo/gpu/d3d11] [ 33] };
[ 3.260][d][vo/gpu/d3d11] [ 34]
[ 3.260][d][vo/gpu/d3d11] [ 35] struct SPIRV_Cross_Output
[ 3.260][d][vo/gpu/d3d11] [ 36] {
[ 3.260][d][vo/gpu/d3d11] [ 37] float4 _103 : SV_Target0;
[ 3.260][d][vo/gpu/d3d11] [ 38] };
[ 3.260][d][vo/gpu/d3d11] [ 39]
[ 3.260][d][vo/gpu/d3d11] [ 40] void frag_main()
[ 3.260][d][vo/gpu/d3d11] [ 41] {
[ 3.260][d][vo/gpu/d3d11] [ 42] float4 _39 = lerp(_16.Sample(__16_sampler, _20), _23.Sample(__23_sampler, _25), _32_m0.xxxx);
[ 3.260][d][vo/gpu/d3d11] [ 43] float3 _67 = pow(clamp(_39.xyz, 0.0f.xxx, 1.0f.xxx).xyz, 0.4166666567325592041015625f.xxx);
[ 3.260][d][vo/gpu/d3d11] [ 44] _103 = (floor(((float4(_67.x, _67.y, _67.z, _39.w) * 255.0f) + _82.Sample(__82_sampler, (gl_FragCoord.xy * 1.0f) * 0.015625f.xx).x.xxxx) + 0.0001220703125f.xxxx) * 1.0f) * 0.0039215688593685626983642578125f.xxxx;
[ 3.260][d][vo/gpu/d3d11] [ 45] }
[ 3.260][d][vo/gpu/d3d11] [ 46]
[ 3.260][d][vo/gpu/d3d11] [ 47] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 3.260][d][vo/gpu/d3d11] [ 48] {
[ 3.260][d][vo/gpu/d3d11] [ 49] gl_FragCoord = stage_input.gl_FragCoord;
[ 3.260][d][vo/gpu/d3d11] [ 50] _20 = stage_input._20;
[ 3.260][d][vo/gpu/d3d11] [ 51] _25 = stage_input._25;
[ 3.260][d][vo/gpu/d3d11] [ 52] frag_main();
[ 3.260][d][vo/gpu/d3d11] [ 53] SPIRV_Cross_Output stage_output;
[ 3.260][d][vo/gpu/d3d11] [ 54] stage_output._103 = _103;
[ 3.260][d][vo/gpu/d3d11] [ 55] return stage_output;
[ 3.260][d][vo/gpu/d3d11] [ 56] }
[ 3.267][v][cplayer] first video frame after restart shown
[ 3.267][e][mpv_thumbnail_script_client_osc] No thumbnail workers found. Make sure you are not missing a script!
[ 3.267][w][mpv_thumbnail_script_client_osc] The 'tick' event is deprecated and will be removed.
[ 3.268][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 3.278][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 3.283][v][vo/gpu/d3d11] Compiled a vertex shader in 9451us
[ 3.283][v][vo/gpu/d3d11] shaderc: 4337us, SPIRV-Cross: 426us, D3DCompile: 4688us
[ 3.283][d][vo/gpu/d3d11] GLSL source:
[ 3.283][d][vo/gpu/d3d11] [ 1] #version 450
[ 3.284][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 3.284][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 3.284][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 3.284][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 3.284][d][vo/gpu/d3d11] [ 6] layout(location=0) in vec2 vertex_position;
[ 3.284][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 vertex_texcoord0;
[ 3.284][d][vo/gpu/d3d11] [ 8] layout(location=1) out vec2 texcoord0;
[ 3.284][d][vo/gpu/d3d11] [ 9] void main() {
[ 3.284][d][vo/gpu/d3d11] [ 10] gl_Position = vec4(vertex_position, 1.0, 1.0);
[ 3.284][d][vo/gpu/d3d11] [ 11] texcoord0 = vertex_texcoord0;
[ 3.284][d][vo/gpu/d3d11] [ 12] }
[ 3.284][d][vo/gpu/d3d11] HLSL source:
[ 3.284][d][vo/gpu/d3d11] [ 1] static float4 gl_Position;
[ 3.284][d][vo/gpu/d3d11] [ 2] static float2 _18;
[ 3.284][d][vo/gpu/d3d11] [ 3] static float2 _27;
[ 3.284][d][vo/gpu/d3d11] [ 4] static float2 _28;
[ 3.284][d][vo/gpu/d3d11] [ 5]
[ 3.284][d][vo/gpu/d3d11] [ 6] struct SPIRV_Cross_Input
[ 3.284][d][vo/gpu/d3d11] [ 7] {
[ 3.284][d][vo/gpu/d3d11] [ 8] float2 _18 : TEXCOORD0;
[ 3.284][d][vo/gpu/d3d11] [ 9] float2 _28 : TEXCOORD1;
[ 3.284][d][vo/gpu/d3d11] [ 10] };
[ 3.284][d][vo/gpu/d3d11] [ 11]
[ 3.284][d][vo/gpu/d3d11] [ 12] struct SPIRV_Cross_Output
[ 3.284][d][vo/gpu/d3d11] [ 13] {
[ 3.284][d][vo/gpu/d3d11] [ 14] float2 _27 : TEXCOORD1;
[ 3.284][d][vo/gpu/d3d11] [ 15] float4 gl_Position : SV_Position;
[ 3.284][d][vo/gpu/d3d11] [ 16] };
[ 3.284][d][vo/gpu/d3d11] [ 17]
[ 3.284][d][vo/gpu/d3d11] [ 18] void vert_main()
[ 3.284][d][vo/gpu/d3d11] [ 19] {
[ 3.284][d][vo/gpu/d3d11] [ 20] gl_Position = float4(_18, 1.0f, 1.0f);
[ 3.284][d][vo/gpu/d3d11] [ 21] _27 = _28;
[ 3.284][d][vo/gpu/d3d11] [ 22] gl_Position.y = -gl_Position.y;
[ 3.284][d][vo/gpu/d3d11] [ 23] }
[ 3.284][d][vo/gpu/d3d11] [ 24]
[ 3.284][d][vo/gpu/d3d11] [ 25] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 3.284][d][vo/gpu/d3d11] [ 26] {
[ 3.284][d][vo/gpu/d3d11] [ 27] _18 = stage_input._18;
[ 3.284][d][vo/gpu/d3d11] [ 28] _28 = stage_input._28;
[ 3.284][d][vo/gpu/d3d11] [ 29] vert_main();
[ 3.284][d][vo/gpu/d3d11] [ 30] SPIRV_Cross_Output stage_output;
[ 3.284][d][vo/gpu/d3d11] [ 31] stage_output.gl_Position = gl_Position;
[ 3.284][d][vo/gpu/d3d11] [ 32] stage_output._27 = _27;
[ 3.284][d][vo/gpu/d3d11] [ 33] return stage_output;
[ 3.284][d][vo/gpu/d3d11] [ 34] }
[ 3.291][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 3.306][v][vo/gpu/d3d11] Compiled a fragment shader in 22331us
[ 3.306][v][vo/gpu/d3d11] shaderc: 7636us, SPIRV-Cross: 567us, D3DCompile: 14128us
[ 3.306][d][vo/gpu/d3d11] GLSL source:
[ 3.306][d][vo/gpu/d3d11] [ 1] #version 450
[ 3.306][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 3.306][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 3.306][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 3.306][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 3.306][d][vo/gpu/d3d11] [ 6] layout(location=0) out vec4 out_color;
[ 3.306][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 texcoord0;
[ 3.306][d][vo/gpu/d3d11] [ 8] layout(std140, binding=0) uniform UBO {
[ 3.306][d][vo/gpu/d3d11] [ 9] layout(offset=0) vec3 src_luma;
[ 3.306][d][vo/gpu/d3d11] [ 10] layout(offset=16) vec3 dst_luma;
[ 3.306][d][vo/gpu/d3d11] [ 11] layout(offset=32) vec2 texture_size0;
[ 3.306][d][vo/gpu/d3d11] [ 12] layout(offset=48) mat2 texture_rot0;
[ 3.306][d][vo/gpu/d3d11] [ 13] layout(offset=80) vec2 texture_off0;
[ 3.306][d][vo/gpu/d3d11] [ 14] layout(offset=88) vec2 pixel_size0;
[ 3.306][d][vo/gpu/d3d11] [ 15] };
[ 3.306][d][vo/gpu/d3d11] [ 16] layout(binding=0) uniform sampler2D dither;
[ 3.306][d][vo/gpu/d3d11] [ 17] layout(binding=1) uniform sampler2D texture0;
[ 3.306][d][vo/gpu/d3d11] [ 18] void main() {
[ 3.306][d][vo/gpu/d3d11] [ 19] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[ 3.306][d][vo/gpu/d3d11] [ 20] color.rgb = 1.000000 * vec4(texture(texture0, texcoord0)).rgb;
[ 3.306][d][vo/gpu/d3d11] [ 21] // color mapping
[ 3.306][d][vo/gpu/d3d11] [ 22] color.rgb *= vec3(1.000000);
[ 3.307][d][vo/gpu/d3d11] [ 23] color.rgb *= vec3(1.000000);
[ 3.307][d][vo/gpu/d3d11] [ 24] // delinearize
[ 3.307][d][vo/gpu/d3d11] [ 25] color.rgb = clamp(color.rgb, 0.0, 1.0);
[ 3.307][d][vo/gpu/d3d11] [ 26] color.rgb *= vec3(1.000000);
[ 3.307][d][vo/gpu/d3d11] [ 27] color.rgb = pow(color.rgb, vec3(1.0/2.4));
[ 3.307][d][vo/gpu/d3d11] [ 28] // dithering
[ 3.307][d][vo/gpu/d3d11] [ 29] vec2 dither_pos = gl_FragCoord.xy * 1.0/64.0;
[ 3.307][d][vo/gpu/d3d11] [ 30] float dither_value = texture(dither, dither_pos).r;
[ 3.307][d][vo/gpu/d3d11] [ 31] color = floor(color * 255.0 + dither_value + 0.5 / 4096.0) * 1.0/255.0;
[ 3.307][d][vo/gpu/d3d11] [ 32] out_color = color;
[ 3.307][d][vo/gpu/d3d11] [ 33] }
[ 3.307][d][vo/gpu/d3d11] HLSL source:
[ 3.307][d][vo/gpu/d3d11] [ 1] Texture2D<float4> _16 : register(t1);
[ 3.307][d][vo/gpu/d3d11] [ 2] SamplerState __16_sampler : register(s1);
[ 3.307][d][vo/gpu/d3d11] [ 3] Texture2D<float4> _75 : register(t0);
[ 3.307][d][vo/gpu/d3d11] [ 4] SamplerState __75_sampler : register(s0);
[ 3.307][d][vo/gpu/d3d11] [ 5]
[ 3.307][d][vo/gpu/d3d11] [ 6] static float4 gl_FragCoord;
[ 3.307][d][vo/gpu/d3d11] [ 7] static float2 _20;
[ 3.307][d][vo/gpu/d3d11] [ 8] static float4 _96;
[ 3.307][d][vo/gpu/d3d11] [ 9]
[ 3.307][d][vo/gpu/d3d11] [ 10] struct SPIRV_Cross_Input
[ 3.307][d][vo/gpu/d3d11] [ 11] {
[ 3.307][d][vo/gpu/d3d11] [ 12] float2 _20 : TEXCOORD1;
[ 3.307][d][vo/gpu/d3d11] [ 13] float4 gl_FragCoord : SV_Position;
[ 3.307][d][vo/gpu/d3d11] [ 14] };
[ 3.307][d][vo/gpu/d3d11] [ 15]
[ 3.307][d][vo/gpu/d3d11] [ 16] struct SPIRV_Cross_Output
[ 3.307][d][vo/gpu/d3d11] [ 17] {
[ 3.307][d][vo/gpu/d3d11] [ 18] float4 _96 : SV_Target0;
[ 3.307][d][vo/gpu/d3d11] [ 19] };
[ 3.307][d][vo/gpu/d3d11] [ 20]
[ 3.307][d][vo/gpu/d3d11] [ 21] void frag_main()
[ 3.307][d][vo/gpu/d3d11] [ 22] {
[ 3.307][d][vo/gpu/d3d11] [ 23] float3 _60 = pow(clamp((_16.Sample(__16_sampler, _20).xyz * 1.0f).xyz, 0.0f.xxx, 1.0f.xxx).xyz, 0.4166666567325592041015625f.xxx);
[ 3.307][d][vo/gpu/d3d11] [ 24] _96 = (floor(((float4(_60.x, _60.y, _60.z, float4(0.0f, 0.0f, 0.0f, 1.0f).w) * 255.0f) + _75.Sample(__75_sampler, (gl_FragCoord.xy * 1.0f) * 0.015625f.xx).x.xxxx) + 0.0001220703125f.xxxx) * 1.0f) * 0.0039215688593685626983642578125f.xxxx;
[ 3.307][d][vo/gpu/d3d11] [ 25] }
[ 3.307][d][vo/gpu/d3d11] [ 26]
[ 3.307][d][vo/gpu/d3d11] [ 27] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 3.307][d][vo/gpu/d3d11] [ 28] {
[ 3.307][d][vo/gpu/d3d11] [ 29] gl_FragCoord = stage_input.gl_FragCoord;
[ 3.307][d][vo/gpu/d3d11] [ 30] _20 = stage_input._20;
[ 3.307][d][vo/gpu/d3d11] [ 31] frag_main();
[ 3.307][d][vo/gpu/d3d11] [ 32] SPIRV_Cross_Output stage_output;
[ 3.307][d][vo/gpu/d3d11] [ 33] stage_output._96 = _96;
[ 3.307][d][vo/gpu/d3d11] [ 34] return stage_output;
[ 3.307][d][vo/gpu/d3d11] [ 35] }
[ 3.310][v][cplayer] audio sync: sync_to_video=1, offset=-5.200440
[ 3.311][v][cplayer] audio sync: sync_to_video=1, offset=-4.987310
[ 3.313][v][cplayer] audio sync: sync_to_video=1, offset=-4.773976
[ 3.318][d][global] config path: 'fonts' -/-> 'C:\Users\username\AppData\Roaming/mpv/fonts'
[ 3.318][d][global] config path: 'fonts' -> 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts'
[ 3.318][d][osd/libass] ASS library version: 0x1400001 (runtime 0x1400001)
[ 3.318][v][osd/libass] Shaper: FriBidi 1.0.9 (SIMPLE) HarfBuzz-ng 2.6.5 (COMPLEX)
[ 3.319][d][global] config path: 'subfont.ttf' -/-> 'C:\Users\username\AppData\Roaming/mpv/subfont.ttf'
[ 3.319][d][global] config path: 'subfont.ttf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/subfont.ttf'
[ 3.319][d][global] config path: 'subfont.ttf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/subfont.ttf'
[ 3.319][d][global] config path: 'fonts.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/fonts.conf'
[ 3.319][d][global] config path: 'fonts.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts.conf'
[ 3.319][d][global] config path: 'fonts.conf' -> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/fonts.conf'
[ 3.319][v][osd/libass] Setting up fonts...
[ 3.320][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoEmoji-Regular.ttf'
[ 3.321][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoNaskhArabic-Regular.ttf'
[ 3.321][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoSans-Regular.ttf'
[ 3.321][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoSansHans-Regular.otf'
[ 3.340][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoSansJP-Regular.otf'
[ 3.351][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoSansKR-Regular.otf'
[ 3.361][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/SourceSansVariable-Italic.ttf'
[ 3.361][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/SourceSansVariable-Roman.ttf'
[ 3.385][v][osd/libass] Using font provider directwrite
[ 3.386][v][osd/libass] Done.
[ 3.390][v][osd/libass] fontselect: (Source Sans Pro, 400, 0) -> ArialMT, 0, ArialMT
[ 3.395][v][vo/gpu] Reallocating OSD texture to 512x64.
[ 3.395][v][cplayer] audio sync: sync_to_video=1, offset=-4.560642
[ 3.398][d][streamcache] ab=126875 vb=0 br=126875 kb_per_sec=16 streamcache_last_kb_per_sec=245
[ 3.398][v][streamcache] bitrate changed from 245 kB/s to 16 kB/s, streamcache_cache_high now 160 kB
[ 3.398][v][cplayer] audio sync: sync_to_video=1, offset=-4.347309
[ 3.398][d][mpv_thumbnail_script_client_osc] osc_init
[ 3.401][v][cplayer] audio sync: sync_to_video=1, offset=-4.133975
[ 3.401][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 3.403][v][cplayer] audio sync: sync_to_video=1, offset=-3.920641
[ 3.405][v][cplayer] audio sync: sync_to_video=1, offset=-3.707307
[ 3.407][v][vo/gpu/d3d11] Compiled a vertex shader in 11667us
[ 3.407][v][vo/gpu/d3d11] shaderc: 6260us, SPIRV-Cross: 303us, D3DCompile: 5104us
[ 3.407][d][vo/gpu/d3d11] GLSL source:
[ 3.407][d][vo/gpu/d3d11] [ 1] #version 450
[ 3.407][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 3.407][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 3.407][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 3.407][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 3.407][d][vo/gpu/d3d11] [ 6] layout(location=0) in vec2 vertex_position;
[ 3.407][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 vertex_texcoord;
[ 3.407][d][vo/gpu/d3d11] [ 8] layout(location=1) out vec2 texcoord;
[ 3.407][d][vo/gpu/d3d11] [ 9] layout(location=2) in vec4 vertex_ass_color;
[ 3.407][d][vo/gpu/d3d11] [ 10] layout(location=2) out vec4 ass_color;
[ 3.407][d][vo/gpu/d3d11] [ 11] void main() {
[ 3.407][d][vo/gpu/d3d11] [ 12] gl_Position = vec4(vertex_position, 1.0, 1.0);
[ 3.407][d][vo/gpu/d3d11] [ 13] texcoord = vertex_texcoord;
[ 3.407][d][vo/gpu/d3d11] [ 14] ass_color = vertex_ass_color;
[ 3.407][d][vo/gpu/d3d11] [ 15] }
[ 3.407][d][vo/gpu/d3d11] HLSL source:
[ 3.407][d][vo/gpu/d3d11] [ 1] static float4 gl_Position;
[ 3.407][d][vo/gpu/d3d11] [ 2] static float2 _18;
[ 3.407][d][vo/gpu/d3d11] [ 3] static float2 _27;
[ 3.407][d][vo/gpu/d3d11] [ 4] static float2 _28;
[ 3.407][d][vo/gpu/d3d11] [ 5] static float4 _30;
[ 3.407][d][vo/gpu/d3d11] [ 6] static float4 _32;
[ 3.407][d][vo/gpu/d3d11] [ 7]
[ 3.407][d][vo/gpu/d3d11] [ 8] struct SPIRV_Cross_Input
[ 3.407][d][vo/gpu/d3d11] [ 9] {
[ 3.408][d][vo/gpu/d3d11] [ 10] float2 _18 : TEXCOORD0;
[ 3.408][d][vo/gpu/d3d11] [ 11] float2 _28 : TEXCOORD1;
[ 3.408][d][vo/gpu/d3d11] [ 12] float4 _32 : TEXCOORD2;
[ 3.408][d][vo/gpu/d3d11] [ 13] };
[ 3.408][d][vo/gpu/d3d11] [ 14]
[ 3.408][d][vo/gpu/d3d11] [ 15] struct SPIRV_Cross_Output
[ 3.408][d][vo/gpu/d3d11] [ 16] {
[ 3.408][d][vo/gpu/d3d11] [ 17] float2 _27 : TEXCOORD1;
[ 3.408][d][vo/gpu/d3d11] [ 18] float4 _30 : TEXCOORD2;
[ 3.408][d][vo/gpu/d3d11] [ 19] float4 gl_Position : SV_Position;
[ 3.408][d][vo/gpu/d3d11] [ 20] };
[ 3.408][d][vo/gpu/d3d11] [ 21]
[ 3.408][d][vo/gpu/d3d11] [ 22] void vert_main()
[ 3.408][d][vo/gpu/d3d11] [ 23] {
[ 3.408][d][vo/gpu/d3d11] [ 24] gl_Position = float4(_18, 1.0f, 1.0f);
[ 3.408][d][vo/gpu/d3d11] [ 25] _27 = _28;
[ 3.408][d][vo/gpu/d3d11] [ 26] _30 = _32;
[ 3.408][d][vo/gpu/d3d11] [ 27] gl_Position.y = -gl_Position.y;
[ 3.408][d][vo/gpu/d3d11] [ 28] }
[ 3.408][d][vo/gpu/d3d11] [ 29]
[ 3.408][d][vo/gpu/d3d11] [ 30] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 3.408][d][vo/gpu/d3d11] [ 31] {
[ 3.408][d][vo/gpu/d3d11] [ 32] _18 = stage_input._18;
[ 3.408][d][vo/gpu/d3d11] [ 33] _28 = stage_input._28;
[ 3.408][d][vo/gpu/d3d11] [ 34] _32 = stage_input._32;
[ 3.408][d][vo/gpu/d3d11] [ 35] vert_main();
[ 3.408][d][vo/gpu/d3d11] [ 36] SPIRV_Cross_Output stage_output;
[ 3.408][d][vo/gpu/d3d11] [ 37] stage_output.gl_Position = gl_Position;
[ 3.408][d][vo/gpu/d3d11] [ 38] stage_output._27 = _27;
[ 3.408][d][vo/gpu/d3d11] [ 39] stage_output._30 = _30;
[ 3.408][d][vo/gpu/d3d11] [ 40] return stage_output;
[ 3.408][d][vo/gpu/d3d11] [ 41] }
[ 3.408][v][cplayer] audio sync: sync_to_video=1, offset=-3.493974
[ 3.410][v][cplayer] audio sync: sync_to_video=1, offset=-3.280640
[ 3.413][v][cplayer] audio sync: sync_to_video=1, offset=-3.067306
[ 3.413][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 3.416][v][cplayer] audio sync: sync_to_video=1, offset=-2.853972
[ 3.419][v][cplayer] audio sync: sync_to_video=1, offset=-2.640639
[ 3.420][v][vo/gpu/d3d11] Compiled a fragment shader in 12628us
[ 3.420][v][vo/gpu/d3d11] shaderc: 5710us, SPIRV-Cross: 366us, D3DCompile: 6552us
[ 3.420][d][vo/gpu/d3d11] GLSL source:
[ 3.420][d][vo/gpu/d3d11] [ 1] #version 450
[ 3.420][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 3.420][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 3.420][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 3.420][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 3.420][d][vo/gpu/d3d11] [ 6] layout(location=0) out vec4 out_color;
[ 3.420][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 texcoord;
[ 3.420][d][vo/gpu/d3d11] [ 8] layout(location=2) in vec4 ass_color;
[ 3.420][d][vo/gpu/d3d11] [ 9] layout(std140, binding=0) uniform UBO {
[ 3.420][d][vo/gpu/d3d11] [ 10] layout(offset=0) vec3 src_luma;
[ 3.420][d][vo/gpu/d3d11] [ 11] layout(offset=16) vec3 dst_luma;
[ 3.420][d][vo/gpu/d3d11] [ 12] };
[ 3.420][d][vo/gpu/d3d11] [ 13] layout(binding=0) uniform sampler2D osdtex;
[ 3.420][d][vo/gpu/d3d11] [ 14] void main() {
[ 3.420][d][vo/gpu/d3d11] [ 15] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[ 3.420][d][vo/gpu/d3d11] [ 16] color = vec4(ass_color.rgb, ass_color.a * texture(osdtex, texcoord).r);
[ 3.420][d][vo/gpu/d3d11] [ 17] // color mapping
[ 3.420][d][vo/gpu/d3d11] [ 18] color.rgb *= vec3(1.000000);
[ 3.420][d][vo/gpu/d3d11] [ 19] color.rgb *= vec3(1.000000);
[ 3.420][d][vo/gpu/d3d11] [ 20] out_color = color;
[ 3.420][d][vo/gpu/d3d11] [ 21] }
[ 3.420][d][vo/gpu/d3d11] HLSL source:
[ 3.420][d][vo/gpu/d3d11] [ 1] Texture2D<float4> _26 : register(t0);
[ 3.420][d][vo/gpu/d3d11] [ 2] SamplerState __26_sampler : register(s0);
[ 3.420][d][vo/gpu/d3d11] [ 3]
[ 3.420][d][vo/gpu/d3d11] [ 4] static float4 _14;
[ 3.420][d][vo/gpu/d3d11] [ 5] static float2 _30;
[ 3.421][d][vo/gpu/d3d11] [ 6] static float4 _52;
[ 3.421][d][vo/gpu/d3d11] [ 7]
[ 3.421][d][vo/gpu/d3d11] [ 8] struct SPIRV_Cross_Input
[ 3.421][d][vo/gpu/d3d11] [ 9] {
[ 3.421][d][vo/gpu/d3d11] [ 10] float2 _30 : TEXCOORD1;
[ 3.421][d][vo/gpu/d3d11] [ 11] float4 _14 : TEXCOORD2;
[ 3.421][d][vo/gpu/d3d11] [ 12] };
[ 3.421][d][vo/gpu/d3d11] [ 13]
[ 3.421][d][vo/gpu/d3d11] [ 14] struct SPIRV_Cross_Output
[ 3.421][d][vo/gpu/d3d11] [ 15] {
[ 3.421][d][vo/gpu/d3d11] [ 16] float4 _52 : SV_Target0;
[ 3.421][d][vo/gpu/d3d11] [ 17] };
[ 3.421][d][vo/gpu/d3d11] [ 18]
[ 3.421][d][vo/gpu/d3d11] [ 19] void frag_main()
[ 3.421][d][vo/gpu/d3d11] [ 20] {
[ 3.421][d][vo/gpu/d3d11] [ 21] float4 _39 = float4(_14.xyz, _14.w * _26.Sample(__26_sampler, _30).x);
[ 3.421][d][vo/gpu/d3d11] [ 22] _52 = float4(_39.x, _39.y, _39.z, _39.w);
[ 3.421][d][vo/gpu/d3d11] [ 23] }
[ 3.421][d][vo/gpu/d3d11] [ 24]
[ 3.421][d][vo/gpu/d3d11] [ 25] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 3.421][d][vo/gpu/d3d11] [ 26] {
[ 3.421][d][vo/gpu/d3d11] [ 27] _14 = stage_input._14;
[ 3.421][d][vo/gpu/d3d11] [ 28] _30 = stage_input._30;
[ 3.421][d][vo/gpu/d3d11] [ 29] frag_main();
[ 3.421][d][vo/gpu/d3d11] [ 30] SPIRV_Cross_Output stage_output;
[ 3.421][d][vo/gpu/d3d11] [ 31] stage_output._52 = _52;
[ 3.421][d][vo/gpu/d3d11] [ 32] return stage_output;
[ 3.421][d][vo/gpu/d3d11] [ 33] }
[ 3.422][v][cplayer] audio sync: sync_to_video=1, offset=-2.427305
[ 3.424][v][cplayer] audio sync: sync_to_video=1, offset=-2.213971
[ 3.426][v][cplayer] audio sync: sync_to_video=1, offset=-2.000637
[ 3.428][v][cplayer] audio sync: sync_to_video=1, offset=-1.787304
[ 3.431][v][cplayer] audio sync: sync_to_video=1, offset=-1.573970
[ 3.433][v][cplayer] audio sync: sync_to_video=1, offset=-1.360636
[ 3.437][v][cplayer] audio sync: sync_to_video=1, offset=-1.147302
[ 3.441][v][cplayer] audio sync: sync_to_video=1, offset=-0.933969
[ 3.443][v][cplayer] audio sync: sync_to_video=1, offset=-0.720635
[ 3.446][v][cplayer] audio sync: sync_to_video=1, offset=-0.507301
[ 3.450][v][cplayer] audio sync: sync_to_video=1, offset=-0.293967
[ 3.454][v][cplayer] audio sync: sync_to_video=1, offset=-0.080634
[ 3.454][d][streamcache] ab=130234 vb=0 br=130234 kb_per_sec=16 streamcache_last_kb_per_sec=16
[ 3.458][d][cplayer] starting video playback
[ 3.458][d][cplayer] starting audio playback
[ 3.458][v][cplayer] playback restart complete @ 145.437000, audio=playing, video=playing
[ 3.501][d][streamcache] ab=133609 vb=0 br=133609 kb_per_sec=17 streamcache_last_kb_per_sec=16
[ 9.073][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/display-webm-encoder"]
[ 9.076][d][global] config path: 'fonts' -/-> 'C:\Users\username\AppData\Roaming/mpv/fonts'
[ 9.076][d][global] config path: 'fonts' -> 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts'
[ 9.076][d][osd/libass] ASS library version: 0x1400001 (runtime 0x1400001)
[ 9.078][v][osd/libass] Shaper: FriBidi 1.0.9 (SIMPLE) HarfBuzz-ng 2.6.5 (COMPLEX)
[ 9.078][d][global] config path: 'subfont.ttf' -/-> 'C:\Users\username\AppData\Roaming/mpv/subfont.ttf'
[ 9.078][d][global] config path: 'subfont.ttf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/subfont.ttf'
[ 9.078][d][global] config path: 'subfont.ttf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/subfont.ttf'
[ 9.079][d][global] config path: 'fonts.conf' -/-> 'C:\Users\username\AppData\Roaming/mpv/fonts.conf'
[ 9.079][d][global] config path: 'fonts.conf' -/-> 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts.conf'
[ 9.079][d][global] config path: 'fonts.conf' -> 'C:/Users/username/Downloads/MPV-Made-Easy-master/mpv/fonts.conf'
[ 9.079][v][osd/libass] Setting up fonts...
[ 9.079][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoEmoji-Regular.ttf'
[ 9.080][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoNaskhArabic-Regular.ttf'
[ 9.081][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoSans-Regular.ttf'
[ 9.081][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoSansHans-Regular.otf'
[ 9.094][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoSansJP-Regular.otf'
[ 9.102][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/NotoSansKR-Regular.otf'
[ 9.110][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/SourceSansVariable-Italic.ttf'
[ 9.111][v][osd/libass] Loading font file 'C:/Users/username/Downloads/MPV-Made-Easy-master/fonts/SourceSansVariable-Roman.ttf'
[ 9.132][v][osd/libass] Using font provider directwrite
[ 9.132][v][osd/libass] Done.
[ 9.135][d][cplayer] Run command: define-section, flags=64, args=[name="input_webm", contents="W script-binding webm/display-webm-encoder\n", flags="default"]
[ 9.135][d][cplayer] Run command: enable-section, flags=64, args=[name="input_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 9.135][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_webm", contents="o script-binding webm/o\n1 script-binding webm/1\nESC script-binding webm/ESC\n2 script-binding webm/2\ne script-binding webm/e\nc script-binding webm/c\np script-binding webm/p\n", flags="force"]
[ 9.135][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 9.136][v][osd/libass] fontselect: (Source Sans Pro, 400, 0) -> ArialMT, 0, ArialMT
[ 9.215][v][osd/libass] fontselect: (Source Sans Pro, 700, 0) -> Arial-BoldMT, 0, Arial-BoldMT
[ 9.228][v][vo/gpu] Reallocating OSD texture to 512x512.
[ 9.228][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/display-webm-encoder"]
[ 10.393][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/1"]
[ 10.525][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/1"]
[ 12.805][d][cplayer] Run command: cycle, flags=73, args=[name="pause", value="1.000000"]
[ 12.806][v][cplayer] Set property: pause -> 1
[ 12.810][v][cplayer] Change display sync audio drift: -1
[ 12.814][d][vo/gpu] Resizing texture: 1048x590
[ 12.816][d][vo/gpu] Resizing texture: 1048x590
[ 12.830][d][vo/gpu] Resizing texture: 1048x590
[ 12.954][v][cplayer] Change display sync audio drift: 1
[ 12.971][d][vo/gpu] Resizing texture: 1048x590
[ 13.039][d][vo/gpu] Resizing texture: 1048x590
[ 13.040][d][vo/gpu] Resizing texture: 1048x590
[ 13.055][d][streamcache] ab=135734 vb=0 br=135734 kb_per_sec=17 streamcache_last_kb_per_sec=16
[ 13.071][d][vo/gpu] Resizing texture: 1048x590
[ 13.121][d][vo/gpu] Resizing texture: 1048x590
[ 13.321][d][streamcache] ab=135734 vb=3145749 br=3281483 kb_per_sec=401 streamcache_last_kb_per_sec=16
[ 13.322][v][streamcache] bitrate changed from 16 kB/s to 401 kB/s, streamcache_cache_high now 4010 kB
[ 13.574][d][streamcache] ab=137543 vb=3145749 br=3283292 kb_per_sec=401 streamcache_last_kb_per_sec=401
[ 14.111][d][streamcache] ab=144891 vb=3145749 br=3290640 kb_per_sec=402 streamcache_last_kb_per_sec=401
[ 14.630][d][streamcache] ab=144375 vb=3145749 br=3290124 kb_per_sec=402 streamcache_last_kb_per_sec=401
[ 15.150][d][streamcache] ab=144141 vb=3145749 br=3289890 kb_per_sec=402 streamcache_last_kb_per_sec=401
[ 15.351][d][streamcache] ab=144141 vb=2525243 br=2669384 kb_per_sec=326 streamcache_last_kb_per_sec=401
[ 15.351][v][streamcache] bitrate changed from 401 kB/s to 326 kB/s, streamcache_cache_high now 3260 kB
[ 15.703][d][streamcache] ab=150281 vb=2525243 br=2675524 kb_per_sec=327 streamcache_last_kb_per_sec=326
[ 16.206][d][streamcache] ab=131875 vb=2525243 br=2657118 kb_per_sec=325 streamcache_last_kb_per_sec=326
[ 16.238][v][vo/gpu] adjusting display FPS to a value closer to 59.657 Hz
[ 16.726][d][streamcache] ab=146141 vb=2525243 br=2671384 kb_per_sec=327 streamcache_last_kb_per_sec=326
[ 16.827][v][sub/ass] fontselect: (Gandhi Sans, 700, 0) -> GandhiSans-Bold, 0, GandhiSans-Bold
[ 16.828][v][vo/gpu] Reallocating OSD texture to 256x128.
[ 16.832][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 16.841][v][vo/gpu/d3d11] Compiled a vertex shader in 12270us
[ 16.841][v][vo/gpu/d3d11] shaderc: 4025us, SPIRV-Cross: 291us, D3DCompile: 7954us
[ 16.841][d][vo/gpu/d3d11] GLSL source:
[ 16.841][d][vo/gpu/d3d11] [ 1] #version 450
[ 16.841][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 16.841][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 16.841][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 16.841][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 16.841][d][vo/gpu/d3d11] [ 6] layout(location=0) in vec2 vertex_position;
[ 16.841][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 vertex_texcoord;
[ 16.841][d][vo/gpu/d3d11] [ 8] layout(location=1) out vec2 texcoord;
[ 16.841][d][vo/gpu/d3d11] [ 9] layout(location=2) in vec4 vertex_ass_color;
[ 16.841][d][vo/gpu/d3d11] [ 10] layout(location=2) out vec4 ass_color;
[ 16.841][d][vo/gpu/d3d11] [ 11] void main() {
[ 16.841][d][vo/gpu/d3d11] [ 12] gl_Position = vec4(vertex_position, 1.0, 1.0);
[ 16.841][d][vo/gpu/d3d11] [ 13] texcoord = vertex_texcoord;
[ 16.841][d][vo/gpu/d3d11] [ 14] ass_color = vertex_ass_color;
[ 16.841][d][vo/gpu/d3d11] [ 15] }
[ 16.841][d][vo/gpu/d3d11] HLSL source:
[ 16.841][d][vo/gpu/d3d11] [ 1] static float4 gl_Position;
[ 16.841][d][vo/gpu/d3d11] [ 2] static float2 _18;
[ 16.841][d][vo/gpu/d3d11] [ 3] static float2 _27;
[ 16.841][d][vo/gpu/d3d11] [ 4] static float2 _28;
[ 16.841][d][vo/gpu/d3d11] [ 5] static float4 _30;
[ 16.841][d][vo/gpu/d3d11] [ 6] static float4 _32;
[ 16.841][d][vo/gpu/d3d11] [ 7]
[ 16.841][d][vo/gpu/d3d11] [ 8] struct SPIRV_Cross_Input
[ 16.841][d][vo/gpu/d3d11] [ 9] {
[ 16.841][d][vo/gpu/d3d11] [ 10] float2 _18 : TEXCOORD0;
[ 16.841][d][vo/gpu/d3d11] [ 11] float2 _28 : TEXCOORD1;
[ 16.841][d][vo/gpu/d3d11] [ 12] float4 _32 : TEXCOORD2;
[ 16.841][d][vo/gpu/d3d11] [ 13] };
[ 16.841][d][vo/gpu/d3d11] [ 14]
[ 16.841][d][vo/gpu/d3d11] [ 15] struct SPIRV_Cross_Output
[ 16.841][d][vo/gpu/d3d11] [ 16] {
[ 16.841][d][vo/gpu/d3d11] [ 17] float2 _27 : TEXCOORD1;
[ 16.841][d][vo/gpu/d3d11] [ 18] float4 _30 : TEXCOORD2;
[ 16.841][d][vo/gpu/d3d11] [ 19] float4 gl_Position : SV_Position;
[ 16.841][d][vo/gpu/d3d11] [ 20] };
[ 16.841][d][vo/gpu/d3d11] [ 21]
[ 16.841][d][vo/gpu/d3d11] [ 22] void vert_main()
[ 16.841][d][vo/gpu/d3d11] [ 23] {
[ 16.841][d][vo/gpu/d3d11] [ 24] gl_Position = float4(_18, 1.0f, 1.0f);
[ 16.842][d][vo/gpu/d3d11] [ 25] _27 = _28;
[ 16.842][d][vo/gpu/d3d11] [ 26] _30 = _32;
[ 16.842][d][vo/gpu/d3d11] [ 27] gl_Position.y = -gl_Position.y;
[ 16.842][d][vo/gpu/d3d11] [ 28] }
[ 16.842][d][vo/gpu/d3d11] [ 29]
[ 16.842][d][vo/gpu/d3d11] [ 30] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 16.842][d][vo/gpu/d3d11] [ 31] {
[ 16.842][d][vo/gpu/d3d11] [ 32] _18 = stage_input._18;
[ 16.842][d][vo/gpu/d3d11] [ 33] _28 = stage_input._28;
[ 16.842][d][vo/gpu/d3d11] [ 34] _32 = stage_input._32;
[ 16.842][d][vo/gpu/d3d11] [ 35] vert_main();
[ 16.842][d][vo/gpu/d3d11] [ 36] SPIRV_Cross_Output stage_output;
[ 16.842][d][vo/gpu/d3d11] [ 37] stage_output.gl_Position = gl_Position;
[ 16.842][d][vo/gpu/d3d11] [ 38] stage_output._27 = _27;
[ 16.842][d][vo/gpu/d3d11] [ 39] stage_output._30 = _30;
[ 16.842][d][vo/gpu/d3d11] [ 40] return stage_output;
[ 16.842][d][vo/gpu/d3d11] [ 41] }
[ 16.845][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 16.850][v][vo/gpu/d3d11] Compiled a fragment shader in 9376us
[ 16.850][v][vo/gpu/d3d11] shaderc: 4423us, SPIRV-Cross: 291us, D3DCompile: 4662us
[ 16.850][d][vo/gpu/d3d11] GLSL source:
[ 16.850][d][vo/gpu/d3d11] [ 1] #version 450
[ 16.851][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 16.851][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 16.851][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 16.851][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 16.851][d][vo/gpu/d3d11] [ 6] layout(location=0) out vec4 out_color;
[ 16.851][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 texcoord;
[ 16.851][d][vo/gpu/d3d11] [ 8] layout(location=2) in vec4 ass_color;
[ 16.851][d][vo/gpu/d3d11] [ 9] layout(binding=0) uniform sampler2D osdtex;
[ 16.851][d][vo/gpu/d3d11] [ 10] void main() {
[ 16.851][d][vo/gpu/d3d11] [ 11] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[ 16.851][d][vo/gpu/d3d11] [ 12] color = vec4(ass_color.rgb, ass_color.a * texture(osdtex, texcoord).r);
[ 16.851][d][vo/gpu/d3d11] [ 13] out_color = color;
[ 16.851][d][vo/gpu/d3d11] [ 14] }
[ 16.851][d][vo/gpu/d3d11] HLSL source:
[ 16.851][d][vo/gpu/d3d11] [ 1] Texture2D<float4> _26 : register(t0);
[ 16.851][d][vo/gpu/d3d11] [ 2] SamplerState __26_sampler : register(s0);
[ 16.851][d][vo/gpu/d3d11] [ 3]
[ 16.851][d][vo/gpu/d3d11] [ 4] static float4 _14;
[ 16.851][d][vo/gpu/d3d11] [ 5] static float2 _30;
[ 16.851][d][vo/gpu/d3d11] [ 6] static float4 _41;
[ 16.851][d][vo/gpu/d3d11] [ 7]
[ 16.851][d][vo/gpu/d3d11] [ 8] struct SPIRV_Cross_Input
[ 16.851][d][vo/gpu/d3d11] [ 9] {
[ 16.851][d][vo/gpu/d3d11] [ 10] float2 _30 : TEXCOORD1;
[ 16.851][d][vo/gpu/d3d11] [ 11] float4 _14 : TEXCOORD2;
[ 16.851][d][vo/gpu/d3d11] [ 12] };
[ 16.851][d][vo/gpu/d3d11] [ 13]
[ 16.851][d][vo/gpu/d3d11] [ 14] struct SPIRV_Cross_Output
[ 16.851][d][vo/gpu/d3d11] [ 15] {
[ 16.851][d][vo/gpu/d3d11] [ 16] float4 _41 : SV_Target0;
[ 16.851][d][vo/gpu/d3d11] [ 17] };
[ 16.851][d][vo/gpu/d3d11] [ 18]
[ 16.851][d][vo/gpu/d3d11] [ 19] void frag_main()
[ 16.851][d][vo/gpu/d3d11] [ 20] {
[ 16.851][d][vo/gpu/d3d11] [ 21] _41 = float4(_14.xyz, _14.w * _26.Sample(__26_sampler, _30).x);
[ 16.851][d][vo/gpu/d3d11] [ 22] }
[ 16.851][d][vo/gpu/d3d11] [ 23]
[ 16.851][d][vo/gpu/d3d11] [ 24] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 16.851][d][vo/gpu/d3d11] [ 25] {
[ 16.851][d][vo/gpu/d3d11] [ 26] _14 = stage_input._14;
[ 16.851][d][vo/gpu/d3d11] [ 27] _30 = stage_input._30;
[ 16.851][d][vo/gpu/d3d11] [ 28] frag_main();
[ 16.851][d][vo/gpu/d3d11] [ 29] SPIRV_Cross_Output stage_output;
[ 16.851][d][vo/gpu/d3d11] [ 30] stage_output._41 = _41;
[ 16.851][d][vo/gpu/d3d11] [ 31] return stage_output;
[ 16.851][d][vo/gpu/d3d11] [ 32] }
[ 17.229][d][streamcache] ab=140672 vb=2525243 br=2665915 kb_per_sec=326 streamcache_last_kb_per_sec=326
[ 17.615][d][cplayer] Run command: cycle, flags=73, args=[name="pause", value="1.000000"]
[ 17.615][v][cplayer] Set property: pause -> 1
[ 19.057][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/2"]
[ 19.193][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/2"]
[ 22.383][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/o"]
[ 22.388][v][osd/libass] Glyph 0x25B6 not found, selecting one more font for (Source Sans Pro, 400, 0)
[ 22.476][v][osd/libass] fontselect: (Source Sans Pro, 400, 0) -> SegoeUI-Light, 0, SegoeUI-Light
[ 22.487][d][cplayer] Run command: define-section, flags=64, args=[name="input_webm", contents="W script-binding webm/display-webm-encoder\n", flags="default"]
[ 22.487][d][cplayer] Run command: enable-section, flags=64, args=[name="input_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 22.487][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_webm", contents="LEFT script-binding webm/LEFT\nENTER script-binding webm/ENTER\nESC script-binding webm/ESC\nUP script-binding webm/UP\nDOWN script-binding webm/DOWN\nRIGHT script-binding webm/RIGHT\n", flags="force"]
[ 22.487][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 22.501][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/o"]
[ 23.487][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 23.688][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 23.713][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 23.739][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 23.764][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 23.790][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 23.815][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 23.840][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 23.866][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 23.892][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 23.917][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 23.929][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 24.453][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 24.655][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 24.680][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 24.706][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 24.732][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 24.757][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 24.783][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 24.809][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 24.835][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 24.860][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 24.885][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 24.911][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 24.936][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 24.961][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 24.986][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 25.011][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 25.037][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 25.062][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 25.088][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 25.113][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 25.139][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 25.166][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 25.191][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 25.217][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 25.242][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 25.267][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 25.293][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 25.318][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 25.343][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 25.368][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 25.394][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 25.419][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 25.444][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 25.465][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 25.672][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/UP"]
[ 25.806][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/UP"]
[ 25.963][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/RIGHT"]
[ 26.166][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/RIGHT"]
[ 26.191][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/RIGHT"]
[ 26.217][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/RIGHT"]
[ 26.242][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/RIGHT"]
[ 26.267][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/RIGHT"]
[ 26.293][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/RIGHT"]
[ 26.308][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/RIGHT"]
[ 26.496][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/RIGHT"]
[ 26.645][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/RIGHT"]
[ 27.179][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/UP"]
[ 27.336][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/UP"]
[ 27.480][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/UP"]
[ 27.629][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/UP"]
[ 27.765][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/UP"]
[ 27.910][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/UP"]
[ 28.048][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/UP"]
[ 28.214][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/UP"]
[ 28.695][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 28.823][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/LEFT"]
[ 29.449][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/ENTER"]
[ 29.455][d][cplayer] Run command: define-section, flags=64, args=[name="input_webm", contents="W script-binding webm/display-webm-encoder\n", flags="default"]
[ 29.455][d][cplayer] Run command: enable-section, flags=64, args=[name="input_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 29.455][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_webm", contents="o script-binding webm/o\n1 script-binding webm/1\nESC script-binding webm/ESC\n2 script-binding webm/2\ne script-binding webm/e\nc script-binding webm/c\np script-binding webm/p\n", flags="force"]
[ 29.455][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 29.534][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/ENTER"]
[ 37.695][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 37.702][v][osd/libass] fontselect: (Source Sans Pro, 400, 0) -> ArialMT, 0, ArialMT
[ 37.702][v][osd/libass] fontselect: (sans-serif, 400, 0) -> ArialMT, 0, ArialMT
[ 37.705][v][osd/libass] fontselect: (mpv-osd-symbols, 400, 0) -> mpv-osd-symbols-Regular, 0, mpv-osd-symbols-Regular
[ 37.709][v][osd/libass] Glyph 0x30 not found, selecting one more font for (mpv-osd-symbols, 400, 0)
[ 37.709][v][osd/libass] fontselect: (mpv-osd-symbols, 400, 0) -> ArialMT, 0, ArialMT
[ 37.713][v][vo/gpu] Reallocating OSD texture to 2048x128.
[ 37.727][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 37.946][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 38.021][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 38.185][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 38.384][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 38.416][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 38.596][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 65.864][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 65.969][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 66.206][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 68.435][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/e"]
[ 68.437][i][webm] Encoding to D:\ Current Anime\[CTR] Hunter x Hunter (BD 720p)\[CTR] Hunter x Hunter - 054-[02.25.437-02.30.150]-audio.webm
[ 68.437][v][webm] Command line: mpv D:\ Current Anime\[CTR] Hunter x Hunter (BD 720p)\[CTR] Hunter x Hunter - 054.mkv --start=0:02:25.437 --end=0:02:30.150 --ovc=libvpx --oac=libvorbis --loop-file=no --aid=2 --vid=1 --sid=2 --sub-ass-override=no --sub-ass-force-style=Kerning=yes --sub-auto=fuzzy --sub-delay=0.000000 --video-rotate=0 --vf-add=lavfi-colormatrix=bt709:bt601 --vf-add=setpts=PTS/0.98 --af-add=atempo=0.98 --sub-speed=1/0.98 --ovcopts-add=threads=4 --ovcopts-add=b=7638k --o=D:\ Current Anime\[CTR] Hunter x Hunter (BD 720p)\[CTR] Hunter x Hunter - 054-[02.25.437-02.30.150]-audio.webm
[ 68.437][d][cplayer] Run command: subprocess, flags=64, args=[args="mpv,D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\[CTR] Hunter x Hunter - 054.mkv,--start=0:02:25.437,--end=0:02:30.150,--ovc=libvpx,--oac=libvorbis,--loop-file=no,--aid=2,--vid=1,--sid=2,--sub-ass-override=no,--sub-ass-force-style=Kerning=yes,--sub-auto=fuzzy,--sub-delay=0.000000,--video-rotate=0,--vf-add=lavfi-colormatrix=bt709:bt601,--vf-add=setpts=PTS/0.98,--af-add=atempo=0.98,--sub-speed=1/0.98,--ovcopts-add=threads=4,--ovcopts-add=b=7638k,--o=D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\[CTR] Hunter x Hunter - 054-[02.25.437-02.30.150]-audio.webm", playback_only="no", capture_size="67108864", capture_stdout="yes", capture_stderr="no"]
[ 68.537][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/e"]
[ 85.097][e][webm]
[KAV: 00:02:25 / 00:23:35 (10%) A-V: 0.123 {0.5min 5.4fps 0.0MB}
[KAV: 00:02:25 / 00:23:35 (10%) A-V: -0.004 {0.1min 5.1fps 0.0MB}
[KAV: 00:02:25 / 00:23:35 (10%) A-V: -0.004 {0.1min 3.8fps 0.0MB}
[KAV: 00:02:25 / 00:23:35 (10%) A-V: 0.119 {0.2min 3.0fps 0.0MB}
[KAV: 00:02:25 / 00:23:35 (10%) A-V: 0.119 {0.1min 2.7fps 0.0MB}
[KAV: 00:02:25 / 00:23:35 (10%) A-V: 0.033 {0.2min 3.3fps 0.0MB}
[KAV: 00:02:25 / 00:23:35 (10%) A-V: 0.033 {0.1min 3.1fps 0.0MB}
[KAV: 00:02:25 / 00:23:35 (10%) A-V: 0.199 {0.2min 3.4fps 0.0MB}
[KAV: 00:02:26 / 00:23:35 (10%) A-V: 0.199 {0.1min 3.3fps 0.0MB}
[KAV: 00:02:26 / 00:23:35 (10%) A-V: 0.113 {0.2min 3.6fps 0.0MB}
[KAV: 00:02:26 / 00:23:35 (10%) A-V: 0.113 {0.1min 3.5fps 0.0MB}
[KAV: 00:02:26 / 00:23:35 (10%) A-V: 0.029 {0.2min 3.7fps 0.0MB}
[KAV: 00:02:26 / 00:23:35 (10%) A-V: 0.029 {0.2min 3.5fps 0.0MB}
[KAV: 00:02:26 / 00:23:35 (10%) A-V: 0.152 {0.2min 3.7fps 0.0MB}
[KAV: 00:02:26 / 00:23:35 (10%) A-V: 0.152 {0.1min 3.6fps 0.0MB}
[KAV: 00:02:26 / 00:23:35 (10%) A-V: 0.024 {0.2min 3.3fps 0.0MB}
[KAV: 00:02:26 / 00:23:35 (10%) A-V: 0.189 {0.2min 3.4fps 0.0MB}
[KAV: 00:02:26 / 00:23:35 (10%) A-V: 0.189 {0.1min 3.4fps 0.0MB}
[KAV: 00:02:26 / 00:23:35 (10%) A-V: 0.104 {0.2min 3.5fps 0.0MB}
[KAV: 00:02:26 / 00:23:35 (10%) A-V: 0.104 {0.1min 3.4fps 0.0MB}
[KAV: 00:02:26 / 00:23:35 (10%) A-V: 0.019 {0.2min 3.6fps 0.0MB}
[KAV: 00:02:26 / 00:23:35 (10%) A-V: 0.019 {0.1min 3.5fps 0.0MB}
[KAV: 00:02:26 / 00:23:35 (10%) A-V: 0.185 {0.1min 3.7fps 0.0MB}
[KAV: 00:02:26 / 00:23:35 (10%) A-V: 0.185 {0.1min 3.6fps 0.0MB}
[KAV: 00:02:26 / 00:23:35 (10%) A-V: 0.057 {0.1min 3.8fps 0.0MB}
[KAV: 00:02:26 / 00:23:35 (10%) A-V: 0.057 {0.1min 3.7fps 0.0MB}
[KAV: 00:02:26 / 00:23:35 (10%) A-V: 0.222 {0.1min 3.8fps 0.0MB}
[KAV: 00:02:27 / 00:23:35 (10%) A-V: 0.222 {0.1min 3.8fps 0.0MB}
[KAV: 00:02:27 / 00:23:35 (10%) A-V: 0.137 {0.1min 3.9fps 0.0MB}
[KAV: 00:02:27 / 00:23:35 (10%) A-V: 0.094 {0.1min 4.0fps 0.0MB}
[KAV: 00:02:27 / 00:23:35 (10%) A-V: 0.094 {0.1min 3.9fps 0.0MB}
[KAV: 00:02:27 / 00:23:35 (10%) A-V: 0.010 {0.1min 4.1fps 0.0MB}
[KAV: 00:02:27 / 00:23:35 (10%) A-V: 0.010 {0.1min 4.0fps 0.0MB}
[KAV: 00:02:27 / 00:23:35 (10%) A-V: 0.175 {0.1min 4.1fps 0.0MB}
[KAV: 00:02:27 / 00:23:35 (10%) A-V: 0.175 {0.1min 4.0fps 0.0MB}
[KAV: 00:02:27 / 00:23:35 (10%) A-V: 0.047 {0.1min 4.1fps 0.0MB}
[KAV: 00:02:27 / 00:23:35 (10%) A-V: 0.213 {0.1min 4.2fps 0.0MB}
[KAV: 00:02:27 / 00:23:35 (10%) A-V: 0.213 {0.1min 4.1fps 0.0MB}
[KAV: 00:02:27 / 00:23:35 (10%) A-V: 0.127 {0.1min 4.2fps 0.0MB}
[KAV: 00:02:27 / 00:23:35 (10%) A-V: 0.043 {0.1min 4.2fps 0.0MB}
[KAV: 00:02:27 / 00:23:35 (10%) A-V: 0.209 {0.1min 4.2fps 0.0MB}
[KAV: 00:02:27 / 00:23:35 (10%) A-V: 0.123 {0.1min 4.3fps 0.0MB}
[KAV: 00:02:27 / 00:23:35 (10%) A-V: 0.081 {0.1min 4.3fps 0.0MB}
[KAV: 00:02:27 / 00:23:35 (10%) A-V: 0.246 {0.1min 4.4fps 0.0MB}
[KAV: 00:02:27 / 00:23:35 (10%) A-V: 0.246 {0.1min 4.3fps 0.0MB}
[KAV: 00:02:27 / 00:23:35 (10%) A-V: 0.161 {0.1min 4.4fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.161 {0.1min 4.3fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.034 {0.1min 4.4fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.034 {0.1min 4.3fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.199 {0.1min 4.4fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.199 {0.1min 4.3fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.156 {0.1min 4.4fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.071 {0.1min 4.4fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.028 {0.1min 4.4fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.237 {0.1min 4.5fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.237 {0.1min 4.4fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.194 {0.1min 4.5fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.152 {0.1min 4.6fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.152 {0.1min 4.5fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.109 {0.1min 4.6fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.067 {0.1min 4.5fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.024 {0.1min 4.6fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.024 {0.1min 4.5fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.232 {0.1min 4.5fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.190 {0.1min 4.5fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.190 {0.1min 4.4fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.147 {0.1min 4.5fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.104 {0.1min 4.5fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.062 {0.1min 4.6fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.020 {0.1min 4.6fps 0.0MB}
[KAV: 00:02:28 / 00:23:35 (10%) A-V: 0.227 {0.1min 4.6fps 0.0MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.184 {0.1min 4.7fps 0.0MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.143 {0.1min 4.6fps 0.0MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.100 {0.0min 4.7fps 0.0MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.057 {0.1min 4.5fps 0.0MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.057 {0.0min 4.5fps 0.0MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.015 {0.0min 4.4fps 0.0MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.223 {0.0min 4.5fps 0.0MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.180 {0.0min 4.5fps 0.0MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.137 {0.0min 4.4fps 3.7MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.137 {0.0min 4.4fps 3.6MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.095 {0.0min 4.4fps 3.6MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.052 {0.0min 4.5fps 3.6MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.052 {0.0min 4.5fps 3.5MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.010 {0.0min 4.5fps 3.5MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: -0.032 {0.0min 4.5fps 3.5MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.176 {0.0min 4.6fps 3.5MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.176 {0.0min 4.5fps 3.4MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.133 {0.0min 4.5fps 3.4MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.090 {0.0min 4.5fps 3.4MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.048 {0.0min 4.5fps 3.4MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.048 {0.0min 4.5fps 3.3MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.005 {0.0min 4.5fps 3.3MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.213 {0.0min 4.6fps 3.3MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.213 {0.0min 4.5fps 3.3MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.171 {0.0min 4.6fps 3.3MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.171 {0.0min 4.6fps 3.2MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.128 {0.0min 4.6fps 3.2MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.085 {0.0min 4.6fps 3.2MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.044 {0.0min 4.6fps 3.2MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.044 {0.0min 4.6fps 3.1MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.001 {0.0min 4.7fps 3.1MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: 0.001 {0.0min 4.6fps 3.1MB}
[KAV: 00:02:29 / 00:23:35 (10%) A-V: -0.021 {0.0min 4.7fps 3.1MB}
[KAV: 00:02:30 / 00:23:35 (10%) A-V: -0.021 {0.0min 4.7fps 3.1MB}
[KAV: 00:02:30 / 00:23:35 (10%) A-V: -0.064 {0.0min 4.7fps 3.1MB}
[KAV: 00:02:30 / 00:23:35 (10%) A-V: -0.106 {0.0min 4.7fps 3.1MB}
[KAV: 00:02:30 / 00:23:35 (10%) A-V: 0.000 {0.0min 4.7fps 3.0MB}
[ 85.161][v][webm] Command stdout:
[ 85.161][v][webm] Warning: option --o is deprecated and might be removed in the future (lack of maintainer).
[ 85.161][v][webm] (+) Video --vid=1 (*) '[Coalgirls]' (h264 1280x720 23.976fps)
[ 85.161][v][webm] Audio --aid=1 --alang=eng (*) 'AAC 2.0 [Etzimal]' (aac 2ch 48000Hz)
[ 85.161][v][webm] (+) Audio --aid=2 --alang=jpn 'AAC 2.0 [Coalgirls]' (aac 2ch 48000Hz)
[ 85.161][v][webm] Subs --sid=1 --slang=eng (*) (f) 'Signs [Coalgirls]' (ass)
[ 85.161][v][webm] (+) Subs --sid=2 --slang=jpn 'Subtitles [Coalgirls]' (ass)
[ 85.161][v][webm] File tags:
[ 85.161][v][webm] Title: Hunter × Hunter 054: Fortunes × Aren't × Right?
[ 85.161][v][webm] [ao/lavc] Opening encoder: libvorbis [libvorbis]
[ 85.161][v][webm] AO: [lavc] 48000Hz stereo 2ch floatp
[ 85.161][v][webm] VO: [lavc] 1280x720 yuv420p
[ 85.161][v][webm] [vo/lavc] Opening encoder: libvpx VP8 [libvpx]
[ 85.161][v][webm] [encode] Opening output file: D:\ Current Anime\[CTR] Hunter x Hunter (BD 720p)\[CTR] Hunter x Hunter - 054-[02.25.437-02.30.150]-audio.webm
[ 85.161][v][webm] [encode] Opening muxer: WebM [webm]
[ 85.161][v][webm]
[ 85.161][v][webm] [encode] video: encoded 4096504 bytes
[ 85.161][v][webm] [encode] audio: encoded 56161 bytes
[ 85.161][v][webm] [encode] muxing overhead 7484 bytes
[ 85.161][v][webm] Exiting... (End of file)
[ 85.161][v][webm]
[ 85.161][d][cplayer] Run command: define-section, flags=64, args=[name="input_webm", contents="W script-binding webm/display-webm-encoder\n", flags="default"]
[ 85.161][d][cplayer] Run command: enable-section, flags=64, args=[name="input_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 85.161][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_webm", contents="", flags="force"]
[ 85.161][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 85.165][v][osd/libass] fontselect: (Source Sans Pro, 700, 0) -> Arial-BoldMT, 0, Arial-BoldMT
[ 85.172][v][vo/gpu] Reallocating OSD texture to 1024x128.
[ 113.122][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 113.320][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 113.833][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 114.109][d][vo/gpu/win32] move window: -32000:-32000
[ 114.109][v][vo/gpu] Resize: 1048x590
[ 114.109][v][vo/gpu] Window size: 1048x590 (Borders: l=0 t=0 r=0 b=0)
[ 114.110][v][vo/gpu] Video source: 1280x720 (1:1)
[ 114.110][v][vo/gpu] Video display: (0, 0) 1280x720 -> (0, 0) 1048x590
[ 114.110][v][vo/gpu] Video scale: 0.818750/0.819444
[ 114.110][v][vo/gpu] OSD borders: l=0 t=0 r=0 b=0
[ 114.110][v][vo/gpu] Video borders: l=0 t=0 r=0 b=0
[ 114.110][v][vo/gpu] Reported display depth: 8
[ 136.941][d][vo/gpu/win32] move window: 159:74
[ 136.941][v][vo/gpu/win32] resize window: 1048:590
[ 136.944][v][vo/gpu] Resize: 1048x590
[ 136.944][v][vo/gpu] Window size: 1048x590 (Borders: l=0 t=0 r=0 b=0)
[ 136.944][v][vo/gpu] Video source: 1280x720 (1:1)
[ 136.944][v][vo/gpu] Video display: (0, 0) 1280x720 -> (0, 0) 1048x590
[ 136.944][v][vo/gpu] Video scale: 0.818750/0.819444
[ 136.944][v][vo/gpu] OSD borders: l=0 t=0 r=0 b=0
[ 136.944][v][vo/gpu] Video borders: l=0 t=0 r=0 b=0
[ 136.944][v][vo/gpu] Reported display depth: 8
[ 136.944][v][vo/gpu] Resize: 1048x590
[ 136.944][v][vo/gpu] Window size: 1048x590 (Borders: l=0 t=0 r=0 b=0)
[ 136.944][v][vo/gpu] Video source: 1280x720 (1:1)
[ 136.944][v][vo/gpu] Video display: (0, 0) 1280x720 -> (0, 0) 1048x590
[ 136.944][v][vo/gpu] Video scale: 0.818750/0.819444
[ 136.944][v][vo/gpu] OSD borders: l=0 t=0 r=0 b=0
[ 136.944][v][vo/gpu] Video borders: l=0 t=0 r=0 b=0
[ 136.944][v][vo/gpu] Reported display depth: 8
[ 137.675][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 137.701][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 137.922][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 138.547][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 139.536][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 139.761][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 141.181][d][vo/gpu/win32] move window: -32000:-32000
[ 141.184][v][vo/gpu] Resize: 1048x590
[ 141.184][v][vo/gpu] Window size: 1048x590 (Borders: l=0 t=0 r=0 b=0)
[ 141.184][v][vo/gpu] Video source: 1280x720 (1:1)
[ 141.186][v][vo/gpu] Video display: (0, 0) 1280x720 -> (0, 0) 1048x590
[ 141.186][v][vo/gpu] Video scale: 0.818750/0.819444
[ 141.187][v][vo/gpu] OSD borders: l=0 t=0 r=0 b=0
[ 141.187][v][vo/gpu] Video borders: l=0 t=0 r=0 b=0
[ 141.187][v][vo/gpu] Reported display depth: 8
[ 154.112][d][vo/gpu/win32] move window: 159:74
[ 154.112][v][vo/gpu/win32] resize window: 1048:590
[ 154.114][v][vo/gpu] Resize: 1048x590
[ 154.114][v][vo/gpu] Window size: 1048x590 (Borders: l=0 t=0 r=0 b=0)
[ 154.114][v][vo/gpu] Video source: 1280x720 (1:1)
[ 154.114][v][vo/gpu] Video display: (0, 0) 1280x720 -> (0, 0) 1048x590
[ 154.114][v][vo/gpu] Video scale: 0.818750/0.819444
[ 154.114][v][vo/gpu] OSD borders: l=0 t=0 r=0 b=0
[ 154.114][v][vo/gpu] Video borders: l=0 t=0 r=0 b=0
[ 154.114][v][vo/gpu] Reported display depth: 8
[ 154.124][v][vo/gpu] Resize: 1048x590
[ 154.124][v][vo/gpu] Window size: 1048x590 (Borders: l=0 t=0 r=0 b=0)
[ 154.124][v][vo/gpu] Video source: 1280x720 (1:1)
[ 154.124][v][vo/gpu] Video display: (0, 0) 1280x720 -> (0, 0) 1048x590
[ 154.124][v][vo/gpu] Video scale: 0.818750/0.819444
[ 154.124][v][vo/gpu] OSD borders: l=0 t=0 r=0 b=0
[ 154.124][v][vo/gpu] Video borders: l=0 t=0 r=0 b=0
[ 154.124][v][vo/gpu] Reported display depth: 8
[ 154.242][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 154.242][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 154.488][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 155.763][d][cplayer] Run command: seek, flags=73, args=[target="5.000000", flags="relative", legacy="unused"]
[ 155.763][v][mkv] queuing seek to 155.150000
[ 155.764][v][mkv] execute seek (to 155.150000 flags 4)
[ 155.764][v][file] stream level seek from 53700606 to 55113535
[ 155.764][v][mkv] seek done
[ 155.768][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=326
[ 155.768][v][streamcache] bitrate changed from 326 kB/s to 245 kB/s, streamcache_cache_high now 2450 kB
[ 155.768][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=245
[ 155.770][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 155.770][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 155.775][d][lavfi] Filter graph:
[ 155.776][d][lavfi] +-----------------------+
[ 155.776][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 155.776][d][lavfi] | (firequalizer) |
[ 155.776][d][lavfi] +-----------------------+
[ 155.776][d][lavfi]
[ 155.776][d][lavfi] +---------------+
[ 155.776][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 155.776][d][lavfi] | (abuffersink) |
[ 155.776][d][lavfi] +---------------+
[ 155.776][d][lavfi]
[ 155.776][d][lavfi] +-------------+
[ 155.776][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 155.776][d][lavfi] | (abuffer) |
[ 155.776][d][lavfi] +-------------+
[ 155.776][d][lavfi]
[ 155.776][d][lavfi]
[ 155.817][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 155.817][v][decode_wrapper/vd] Using container aspect ratio.
[ 155.826][v][cplayer] first video frame after restart shown
[ 155.827][v][cplayer] audio sync: sync_to_video=1, offset=-0.023733
[ 155.827][d][cplayer] starting video playback
[ 155.828][d][cplayer] starting audio playback
[ 155.828][v][cplayer] playback restart complete @ 160.911000, audio=playing, video=playing
[ 155.994][d][cplayer] Run command: seek, flags=73, args=[target="5.000000", flags="relative", legacy="unused"]
[ 155.994][v][mkv] queuing seek to 165.911000
[ 155.994][v][mkv] execute seek (to 165.911000 flags 4)
[ 155.994][v][file] stream level seek from 55573368 to 56112059
[ 155.994][v][mkv] seek done
[ 155.999][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 156.003][d][lavfi] Filter graph:
[ 156.003][d][lavfi] +-----------------------+
[ 156.003][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 156.003][d][lavfi] | (firequalizer) |
[ 156.003][d][lavfi] +-----------------------+
[ 156.003][d][lavfi]
[ 156.003][d][lavfi] +---------------+
[ 156.003][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 156.003][d][lavfi] | (abuffersink) |
[ 156.004][d][lavfi] +---------------+
[ 156.004][d][lavfi]
[ 156.004][d][lavfi] +-------------+
[ 156.004][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 156.004][d][lavfi] | (abuffer) |
[ 156.004][d][lavfi] +-------------+
[ 156.004][d][lavfi]
[ 156.004][d][lavfi]
[ 156.004][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 156.047][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 156.047][v][decode_wrapper/vd] Using container aspect ratio.
[ 156.056][v][cplayer] first video frame after restart shown
[ 156.056][v][cplayer] audio sync: sync_to_video=1, offset=-0.013440
[ 156.056][d][cplayer] starting video playback
[ 156.056][d][cplayer] starting audio playback
[ 156.057][v][cplayer] playback restart complete @ 166.917000, audio=playing, video=playing
[ 156.281][d][cplayer] Run command: seek, flags=73, args=[target="5.000000", flags="relative", legacy="unused"]
[ 156.282][v][mkv] queuing seek to 171.917000
[ 156.282][v][mkv] execute seek (to 171.917000 flags 4)
[ 156.282][v][file] stream level seek from 56636347 to 57821673
[ 156.282][v][mkv] seek done
[ 156.285][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 156.328][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 156.328][v][decode_wrapper/vd] Using container aspect ratio.
[ 156.328][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 156.333][d][lavfi] Filter graph:
[ 156.333][d][lavfi] +-----------------------+
[ 156.333][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 156.333][d][lavfi] | (firequalizer) |
[ 156.333][d][lavfi] +-----------------------+
[ 156.333][d][lavfi]
[ 156.333][d][lavfi] +---------------+
[ 156.333][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 156.333][d][lavfi] | (abuffersink) |
[ 156.333][d][lavfi] +---------------+
[ 156.333][d][lavfi]
[ 156.333][d][lavfi] +-------------+
[ 156.333][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 156.333][d][lavfi] | (abuffer) |
[ 156.333][d][lavfi] +-------------+
[ 156.333][d][lavfi]
[ 156.333][d][lavfi]
[ 156.341][v][cplayer] first video frame after restart shown
[ 156.342][v][cplayer] audio sync: sync_to_video=1, offset=-0.018440
[ 156.343][d][cplayer] starting video playback
[ 156.343][d][cplayer] starting audio playback
[ 156.343][v][cplayer] playback restart complete @ 173.173000, audio=playing, video=playing
[ 156.606][d][cplayer] Run command: seek, flags=73, args=[target="5.000000", flags="relative", legacy="unused"]
[ 156.606][v][mkv] queuing seek to 178.173000
[ 156.606][v][mkv] execute seek (to 178.173000 flags 4)
[ 156.606][v][file] stream level seek from 58542569 to 60163708
[ 156.606][v][mkv] seek done
[ 156.611][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 156.611][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 156.617][d][lavfi] Filter graph:
[ 156.617][d][lavfi] +-----------------------+
[ 156.617][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 156.617][d][lavfi] | (firequalizer) |
[ 156.617][d][lavfi] +-----------------------+
[ 156.617][d][lavfi]
[ 156.617][d][lavfi] +---------------+
[ 156.617][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 156.617][d][lavfi] | (abuffersink) |
[ 156.617][d][lavfi] +---------------+
[ 156.617][d][lavfi]
[ 156.617][d][lavfi] +-------------+
[ 156.617][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 156.617][d][lavfi] | (abuffer) |
[ 156.617][d][lavfi] +-------------+
[ 156.617][d][lavfi]
[ 156.617][d][lavfi]
[ 156.664][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 156.664][v][decode_wrapper/vd] Using container aspect ratio.
[ 156.672][v][cplayer] first video frame after restart shown
[ 156.673][v][cplayer] audio sync: sync_to_video=1, offset=-0.009440
[ 156.673][d][cplayer] starting video playback
[ 156.673][d][cplayer] starting audio playback
[ 156.674][v][cplayer] playback restart complete @ 181.932000, audio=playing, video=playing
[ 157.017][d][cplayer] Run command: seek, flags=73, args=[target="5.000000", flags="relative", legacy="unused"]
[ 157.017][v][mkv] queuing seek to 186.932000
[ 157.017][v][mkv] execute seek (to 186.932000 flags 4)
[ 157.017][v][file] stream level seek from 60927849 to 62631797
[ 157.017][v][mkv] seek done
[ 157.020][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 157.024][d][lavfi] Filter graph:
[ 157.024][d][lavfi] +-----------------------+
[ 157.024][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 157.024][d][lavfi] | (firequalizer) |
[ 157.024][d][lavfi] +-----------------------+
[ 157.024][d][lavfi]
[ 157.024][d][lavfi] +---------------+
[ 157.024][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 157.024][d][lavfi] | (abuffersink) |
[ 157.024][d][lavfi] +---------------+
[ 157.024][d][lavfi]
[ 157.024][d][lavfi] +-------------+
[ 157.024][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 157.024][d][lavfi] | (abuffer) |
[ 157.024][d][lavfi] +-------------+
[ 157.024][d][lavfi]
[ 157.024][d][lavfi]
[ 157.060][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 157.094][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 157.094][v][decode_wrapper/vd] Using container aspect ratio.
[ 157.104][v][vo/gpu] Reallocating OSD texture to 1024x128.
[ 157.104][v][cplayer] first video frame after restart shown
[ 157.104][v][cplayer] audio sync: sync_to_video=1, offset=-5.520440
[ 157.104][v][cplayer] audio sync: sync_to_video=1, offset=-5.307310
[ 157.108][v][cplayer] audio sync: sync_to_video=1, offset=-5.093976
[ 157.111][v][cplayer] audio sync: sync_to_video=1, offset=-4.880642
[ 157.115][v][cplayer] audio sync: sync_to_video=1, offset=-4.667309
[ 157.119][v][cplayer] audio sync: sync_to_video=1, offset=-4.453975
[ 157.123][v][cplayer] audio sync: sync_to_video=1, offset=-4.240641
[ 157.126][v][cplayer] audio sync: sync_to_video=1, offset=-4.027307
[ 157.128][v][cplayer] audio sync: sync_to_video=1, offset=-3.813974
[ 157.131][v][cplayer] audio sync: sync_to_video=1, offset=-3.600640
[ 157.133][v][cplayer] audio sync: sync_to_video=1, offset=-3.387306
[ 157.137][v][cplayer] audio sync: sync_to_video=1, offset=-3.173972
[ 157.140][v][cplayer] audio sync: sync_to_video=1, offset=-2.960639
[ 157.142][v][cplayer] audio sync: sync_to_video=1, offset=-2.747305
[ 157.144][v][cplayer] audio sync: sync_to_video=1, offset=-2.533971
[ 157.146][v][cplayer] audio sync: sync_to_video=1, offset=-2.320637
[ 157.148][v][cplayer] audio sync: sync_to_video=1, offset=-2.107304
[ 157.148][d][streamcache] ab=158828 vb=0 br=158828 kb_per_sec=20 streamcache_last_kb_per_sec=245
[ 157.148][v][streamcache] bitrate changed from 245 kB/s to 20 kB/s, streamcache_cache_high now 200 kB
[ 157.150][v][cplayer] audio sync: sync_to_video=1, offset=-1.893970
[ 157.153][v][cplayer] audio sync: sync_to_video=1, offset=-1.680636
[ 157.156][v][cplayer] audio sync: sync_to_video=1, offset=-1.467302
[ 157.158][v][cplayer] audio sync: sync_to_video=1, offset=-1.253969
[ 157.160][v][cplayer] audio sync: sync_to_video=1, offset=-1.040635
[ 157.162][v][cplayer] audio sync: sync_to_video=1, offset=-0.827301
[ 157.164][v][cplayer] audio sync: sync_to_video=1, offset=-0.613967
[ 157.166][v][cplayer] audio sync: sync_to_video=1, offset=-0.400634
[ 157.169][v][cplayer] audio sync: sync_to_video=1, offset=-0.187300
[ 157.173][d][cplayer] starting video playback
[ 157.173][d][cplayer] starting audio playback
[ 157.173][v][cplayer] playback restart complete @ 194.611000, audio=playing, video=playing
[ 157.197][d][streamcache] ab=146559 vb=0 br=146559 kb_per_sec=18 streamcache_last_kb_per_sec=20
[ 157.393][d][cplayer] Run command: seek, flags=73, args=[target="5.000000", flags="relative", legacy="unused"]
[ 157.393][v][mkv] queuing seek to 199.611000
[ 157.394][v][mkv] execute seek (to 199.611000 flags 4)
[ 157.394][v][file] stream level seek from 64521543 to 66699126
[ 157.394][v][mkv] seek done
[ 157.397][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=20
[ 157.397][v][streamcache] bitrate changed from 20 kB/s to 245 kB/s, streamcache_cache_high now 2450 kB
[ 157.514][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 157.519][d][lavfi] Filter graph:
[ 157.519][d][lavfi] +-----------------------+
[ 157.519][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 157.519][d][lavfi] | (firequalizer) |
[ 157.519][d][lavfi] +-----------------------+
[ 157.519][d][lavfi]
[ 157.519][d][lavfi] +---------------+
[ 157.519][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 157.519][d][lavfi] | (abuffersink) |
[ 157.519][d][lavfi] +---------------+
[ 157.519][d][lavfi]
[ 157.519][d][lavfi] +-------------+
[ 157.519][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 157.519][d][lavfi] | (abuffer) |
[ 157.519][d][lavfi] +-------------+
[ 157.519][d][lavfi]
[ 157.519][d][lavfi]
[ 157.519][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 157.553][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 157.553][v][decode_wrapper/vd] Using container aspect ratio.
[ 157.564][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 157.569][v][vo/gpu/d3d11] Compiled a vertex shader in 10701us
[ 157.569][v][vo/gpu/d3d11] shaderc: 5715us, SPIRV-Cross: 387us, D3DCompile: 4599us
[ 157.569][d][vo/gpu/d3d11] GLSL source:
[ 157.569][d][vo/gpu/d3d11] [ 1] #version 450
[ 157.569][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 157.569][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 157.569][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 157.569][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 157.569][d][vo/gpu/d3d11] [ 6] layout(location=0) in vec2 vertex_position;
[ 157.569][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 vertex_texcoord0;
[ 157.569][d][vo/gpu/d3d11] [ 8] layout(location=1) out vec2 texcoord0;
[ 157.569][d][vo/gpu/d3d11] [ 9] void main() {
[ 157.569][d][vo/gpu/d3d11] [ 10] gl_Position = vec4(vertex_position, 1.0, 1.0);
[ 157.570][d][vo/gpu/d3d11] [ 11] texcoord0 = vertex_texcoord0;
[ 157.570][d][vo/gpu/d3d11] [ 12] }
[ 157.570][d][vo/gpu/d3d11] HLSL source:
[ 157.570][d][vo/gpu/d3d11] [ 1] static float4 gl_Position;
[ 157.570][d][vo/gpu/d3d11] [ 2] static float2 _18;
[ 157.570][d][vo/gpu/d3d11] [ 3] static float2 _27;
[ 157.570][d][vo/gpu/d3d11] [ 4] static float2 _28;
[ 157.570][d][vo/gpu/d3d11] [ 5]
[ 157.570][d][vo/gpu/d3d11] [ 6] struct SPIRV_Cross_Input
[ 157.570][d][vo/gpu/d3d11] [ 7] {
[ 157.570][d][vo/gpu/d3d11] [ 8] float2 _18 : TEXCOORD0;
[ 157.570][d][vo/gpu/d3d11] [ 9] float2 _28 : TEXCOORD1;
[ 157.570][d][vo/gpu/d3d11] [ 10] };
[ 157.570][d][vo/gpu/d3d11] [ 11]
[ 157.570][d][vo/gpu/d3d11] [ 12] struct SPIRV_Cross_Output
[ 157.570][d][vo/gpu/d3d11] [ 13] {
[ 157.570][d][vo/gpu/d3d11] [ 14] float2 _27 : TEXCOORD1;
[ 157.570][d][vo/gpu/d3d11] [ 15] float4 gl_Position : SV_Position;
[ 157.570][d][vo/gpu/d3d11] [ 16] };
[ 157.570][d][vo/gpu/d3d11] [ 17]
[ 157.570][d][vo/gpu/d3d11] [ 18] void vert_main()
[ 157.570][d][vo/gpu/d3d11] [ 19] {
[ 157.570][d][vo/gpu/d3d11] [ 20] gl_Position = float4(_18, 1.0f, 1.0f);
[ 157.570][d][vo/gpu/d3d11] [ 21] _27 = _28;
[ 157.570][d][vo/gpu/d3d11] [ 22] gl_Position.y = -gl_Position.y;
[ 157.570][d][vo/gpu/d3d11] [ 23] }
[ 157.570][d][vo/gpu/d3d11] [ 24]
[ 157.570][d][vo/gpu/d3d11] [ 25] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 157.570][d][vo/gpu/d3d11] [ 26] {
[ 157.570][d][vo/gpu/d3d11] [ 27] _18 = stage_input._18;
[ 157.570][d][vo/gpu/d3d11] [ 28] _28 = stage_input._28;
[ 157.570][d][vo/gpu/d3d11] [ 29] vert_main();
[ 157.570][d][vo/gpu/d3d11] [ 30] SPIRV_Cross_Output stage_output;
[ 157.570][d][vo/gpu/d3d11] [ 31] stage_output.gl_Position = gl_Position;
[ 157.570][d][vo/gpu/d3d11] [ 32] stage_output._27 = _27;
[ 157.570][d][vo/gpu/d3d11] [ 33] return stage_output;
[ 157.570][d][vo/gpu/d3d11] [ 34] }
[ 157.579][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 157.589][v][vo/gpu/d3d11] Compiled a fragment shader in 19020us
[ 157.589][v][vo/gpu/d3d11] shaderc: 9582us, SPIRV-Cross: 511us, D3DCompile: 8927us
[ 157.589][d][vo/gpu/d3d11] GLSL source:
[ 157.589][d][vo/gpu/d3d11] [ 1] #version 450
[ 157.589][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 157.589][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 157.589][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 157.589][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 157.589][d][vo/gpu/d3d11] [ 6] layout(location=0) out vec4 out_color;
[ 157.589][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 texcoord0;
[ 157.589][d][vo/gpu/d3d11] [ 8] layout(std140, binding=0) uniform UBO {
[ 157.589][d][vo/gpu/d3d11] [ 9] layout(offset=0) vec3 src_luma;
[ 157.589][d][vo/gpu/d3d11] [ 10] layout(offset=16) vec3 dst_luma;
[ 157.589][d][vo/gpu/d3d11] [ 11] layout(offset=32) vec2 texture_size0;
[ 157.589][d][vo/gpu/d3d11] [ 12] layout(offset=48) mat2 texture_rot0;
[ 157.589][d][vo/gpu/d3d11] [ 13] layout(offset=80) vec2 texture_off0;
[ 157.589][d][vo/gpu/d3d11] [ 14] layout(offset=88) vec2 pixel_size0;
[ 157.589][d][vo/gpu/d3d11] [ 15] };
[ 157.589][d][vo/gpu/d3d11] [ 16] layout(binding=0) uniform sampler2D dither;
[ 157.589][d][vo/gpu/d3d11] [ 17] layout(binding=1) uniform sampler2D texture0;
[ 157.589][d][vo/gpu/d3d11] [ 18] void main() {
[ 157.589][d][vo/gpu/d3d11] [ 19] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[ 157.589][d][vo/gpu/d3d11] [ 20] color.rgb = 1.000000 * vec4(texture(texture0, texcoord0)).rgb;
[ 157.589][d][vo/gpu/d3d11] [ 21] // color mapping
[ 157.589][d][vo/gpu/d3d11] [ 22] color.rgb *= vec3(1.000000);
[ 157.589][d][vo/gpu/d3d11] [ 23] color.rgb *= vec3(1.000000);
[ 157.589][d][vo/gpu/d3d11] [ 24] // dithering
[ 157.589][d][vo/gpu/d3d11] [ 25] vec2 dither_pos = gl_FragCoord.xy * 1.0/64.0;
[ 157.589][d][vo/gpu/d3d11] [ 26] float dither_value = texture(dither, dither_pos).r;
[ 157.589][d][vo/gpu/d3d11] [ 27] color = floor(color * 255.0 + dither_value + 0.5 / 4096.0) * 1.0/255.0;
[ 157.589][d][vo/gpu/d3d11] [ 28] out_color = color;
[ 157.589][d][vo/gpu/d3d11] [ 29] }
[ 157.589][d][vo/gpu/d3d11] HLSL source:
[ 157.589][d][vo/gpu/d3d11] [ 1] Texture2D<float4> _16 : register(t1);
[ 157.589][d][vo/gpu/d3d11] [ 2] SamplerState __16_sampler : register(s1);
[ 157.589][d][vo/gpu/d3d11] [ 3] Texture2D<float4> _56 : register(t0);
[ 157.589][d][vo/gpu/d3d11] [ 4] SamplerState __56_sampler : register(s0);
[ 157.589][d][vo/gpu/d3d11] [ 5]
[ 157.589][d][vo/gpu/d3d11] [ 6] static float4 gl_FragCoord;
[ 157.589][d][vo/gpu/d3d11] [ 7] static float2 _20;
[ 157.589][d][vo/gpu/d3d11] [ 8] static float4 _77;
[ 157.589][d][vo/gpu/d3d11] [ 9]
[ 157.589][d][vo/gpu/d3d11] [ 10] struct SPIRV_Cross_Input
[ 157.589][d][vo/gpu/d3d11] [ 11] {
[ 157.589][d][vo/gpu/d3d11] [ 12] float2 _20 : TEXCOORD1;
[ 157.589][d][vo/gpu/d3d11] [ 13] float4 gl_FragCoord : SV_Position;
[ 157.589][d][vo/gpu/d3d11] [ 14] };
[ 157.589][d][vo/gpu/d3d11] [ 15]
[ 157.589][d][vo/gpu/d3d11] [ 16] struct SPIRV_Cross_Output
[ 157.589][d][vo/gpu/d3d11] [ 17] {
[ 157.589][d][vo/gpu/d3d11] [ 18] float4 _77 : SV_Target0;
[ 157.589][d][vo/gpu/d3d11] [ 19] };
[ 157.589][d][vo/gpu/d3d11] [ 20]
[ 157.589][d][vo/gpu/d3d11] [ 21] void frag_main()
[ 157.589][d][vo/gpu/d3d11] [ 22] {
[ 157.589][d][vo/gpu/d3d11] [ 23] float3 _30 = _16.Sample(__16_sampler, _20).xyz * 1.0f;
[ 157.589][d][vo/gpu/d3d11] [ 24] _77 = (floor(((float4(_30.x, _30.y, _30.z, float4(0.0f, 0.0f, 0.0f, 1.0f).w) * 255.0f) + _56.Sample(__56_sampler, (gl_FragCoord.xy * 1.0f) * 0.015625f.xx).x.xxxx) + 0.0001220703125f.xxxx) * 1.0f) * 0.0039215688593685626983642578125f.xxxx;
[ 157.589][d][vo/gpu/d3d11] [ 25] }
[ 157.589][d][vo/gpu/d3d11] [ 26]
[ 157.589][d][vo/gpu/d3d11] [ 27] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 157.589][d][vo/gpu/d3d11] [ 28] {
[ 157.589][d][vo/gpu/d3d11] [ 29] gl_FragCoord = stage_input.gl_FragCoord;
[ 157.589][d][vo/gpu/d3d11] [ 30] _20 = stage_input._20;
[ 157.589][d][vo/gpu/d3d11] [ 31] frag_main();
[ 157.589][d][vo/gpu/d3d11] [ 32] SPIRV_Cross_Output stage_output;
[ 157.589][d][vo/gpu/d3d11] [ 33] stage_output._77 = _77;
[ 157.589][d][vo/gpu/d3d11] [ 34] return stage_output;
[ 157.589][d][vo/gpu/d3d11] [ 35] }
[ 157.598][v][cplayer] first video frame after restart shown
[ 157.598][v][cplayer] audio sync: sync_to_video=1, offset=-0.432440
[ 157.598][v][cplayer] audio sync: sync_to_video=1, offset=-0.219310
[ 157.601][v][cplayer] audio sync: sync_to_video=1, offset=-0.005976
[ 157.603][d][cplayer] starting video playback
[ 157.603][d][cplayer] starting audio playback
[ 157.603][v][cplayer] playback restart complete @ 206.248000, audio=playing, video=playing
[ 157.639][d][streamcache] ab=180586 vb=0 br=180586 kb_per_sec=23 streamcache_last_kb_per_sec=245
[ 157.639][v][streamcache] bitrate changed from 245 kB/s to 23 kB/s, streamcache_cache_high now 230 kB
[ 159.315][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 159.345][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 159.567][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 159.640][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 160.793][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding3"]
[ 160.794][d][cplayer] Run command: seek, flags=64, args=[target="0.714588", flags="absolute-percent", legacy="exact"]
[ 160.794][v][mkv] queuing seek to 10.112600
[ 160.794][v][mkv] execute seek (to 10.112600 flags 32)
[ 160.794][v][file] stream level seek from 67382994 to 1580429
[ 160.794][v][mkv] seek done
[ 160.795][v][cplayer] hr-seek, skipping to 10.112600
[ 160.796][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=23
[ 160.796][v][streamcache] bitrate changed from 23 kB/s to 245 kB/s, streamcache_cache_high now 2450 kB
[ 160.797][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 160.797][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 160.801][d][lavfi] Filter graph:
[ 160.802][d][lavfi] +-----------------------+
[ 160.802][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 160.802][d][lavfi] | (firequalizer) |
[ 160.802][d][lavfi] +-----------------------+
[ 160.802][d][lavfi]
[ 160.802][d][lavfi] +---------------+
[ 160.802][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 160.802][d][lavfi] | (abuffersink) |
[ 160.802][d][lavfi] +---------------+
[ 160.802][d][lavfi]
[ 160.802][d][lavfi] +-------------+
[ 160.802][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 160.802][d][lavfi] | (abuffer) |
[ 160.802][d][lavfi] +-------------+
[ 160.802][d][lavfi]
[ 160.802][d][lavfi]
[ 160.813][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 160.813][v][decode_wrapper/vd] Using container aspect ratio.
[ 160.873][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding3"]
[ 161.203][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 161.352][v][cplayer] first video frame after restart shown
[ 161.352][d][streamcache] ab=0 vb=816944 br=816944 kb_per_sec=100 streamcache_last_kb_per_sec=245
[ 161.352][v][streamcache] bitrate changed from 245 kB/s to 100 kB/s, streamcache_cache_high now 1000 kB
[ 161.354][v][cplayer] audio sync: sync_to_video=1, offset=-10.143440
[ 161.357][v][cplayer] audio sync: sync_to_video=1, offset=-9.930310
[ 161.360][v][cplayer] audio sync: sync_to_video=1, offset=-9.716976
[ 161.363][v][cplayer] audio sync: sync_to_video=1, offset=-9.503642
[ 161.367][v][cplayer] audio sync: sync_to_video=1, offset=-9.290309
[ 161.369][v][cplayer] audio sync: sync_to_video=1, offset=-9.076975
[ 161.371][v][cplayer] audio sync: sync_to_video=1, offset=-8.863641
[ 161.373][v][cplayer] audio sync: sync_to_video=1, offset=-8.650307
[ 161.373][d][streamcache] ab=167297 vb=816944 br=984241 kb_per_sec=121 streamcache_last_kb_per_sec=100
[ 161.373][v][streamcache] bitrate changed from 100 kB/s to 121 kB/s, streamcache_cache_high now 1210 kB
[ 161.375][v][cplayer] audio sync: sync_to_video=1, offset=-8.436974
[ 161.377][v][cplayer] audio sync: sync_to_video=1, offset=-8.223640
[ 161.379][v][cplayer] audio sync: sync_to_video=1, offset=-8.010306
[ 161.382][v][cplayer] audio sync: sync_to_video=1, offset=-7.796972
[ 161.384][v][cplayer] audio sync: sync_to_video=1, offset=-7.583639
[ 161.386][v][cplayer] audio sync: sync_to_video=1, offset=-7.370305
[ 161.388][v][cplayer] audio sync: sync_to_video=1, offset=-7.156971
[ 161.390][v][cplayer] audio sync: sync_to_video=1, offset=-6.943637
[ 161.392][v][cplayer] audio sync: sync_to_video=1, offset=-6.730304
[ 161.395][v][cplayer] audio sync: sync_to_video=1, offset=-6.516970
[ 161.397][v][cplayer] audio sync: sync_to_video=1, offset=-6.303636
[ 161.399][v][cplayer] audio sync: sync_to_video=1, offset=-6.090302
[ 161.402][v][cplayer] audio sync: sync_to_video=1, offset=-5.876969
[ 161.404][v][cplayer] audio sync: sync_to_video=1, offset=-5.663635
[ 161.406][v][cplayer] audio sync: sync_to_video=1, offset=-5.450301
[ 161.408][v][cplayer] audio sync: sync_to_video=1, offset=-5.236967
[ 161.411][v][cplayer] audio sync: sync_to_video=1, offset=-5.023634
[ 161.414][v][cplayer] audio sync: sync_to_video=1, offset=-4.810300
[ 161.418][v][cplayer] audio sync: sync_to_video=1, offset=-4.596966
[ 161.421][v][cplayer] audio sync: sync_to_video=1, offset=-4.383632
[ 161.423][v][cplayer] audio sync: sync_to_video=1, offset=-4.170299
[ 161.425][v][cplayer] audio sync: sync_to_video=1, offset=-3.956965
[ 161.428][v][cplayer] audio sync: sync_to_video=1, offset=-3.743631
[ 161.428][d][streamcache] ab=174641 vb=816944 br=991585 kb_per_sec=122 streamcache_last_kb_per_sec=121
[ 161.430][v][cplayer] audio sync: sync_to_video=1, offset=-3.530297
[ 161.433][v][cplayer] audio sync: sync_to_video=1, offset=-3.316963
[ 161.435][v][cplayer] audio sync: sync_to_video=1, offset=-3.103630
[ 161.437][v][cplayer] audio sync: sync_to_video=1, offset=-2.890296
[ 161.439][v][cplayer] audio sync: sync_to_video=1, offset=-2.676962
[ 161.441][v][cplayer] audio sync: sync_to_video=1, offset=-2.463628
[ 161.443][v][cplayer] audio sync: sync_to_video=1, offset=-2.250295
[ 161.445][v][cplayer] audio sync: sync_to_video=1, offset=-2.036961
[ 161.449][v][cplayer] audio sync: sync_to_video=1, offset=-1.823648
[ 161.451][v][cplayer] audio sync: sync_to_video=1, offset=-1.610314
[ 161.453][v][cplayer] audio sync: sync_to_video=1, offset=-1.396980
[ 161.455][v][cplayer] audio sync: sync_to_video=1, offset=-1.183646
[ 161.458][v][cplayer] audio sync: sync_to_video=1, offset=-0.970313
[ 161.460][v][cplayer] audio sync: sync_to_video=1, offset=-0.756979
[ 161.463][v][cplayer] audio sync: sync_to_video=1, offset=-0.543645
[ 161.465][v][cplayer] audio sync: sync_to_video=1, offset=-0.330312
[ 161.468][v][cplayer] audio sync: sync_to_video=1, offset=-0.116978
[ 161.471][d][cplayer] starting video playback
[ 161.471][d][cplayer] starting audio playback
[ 161.471][v][cplayer] playback restart complete @ 10.135000, audio=playing, video=playing
[ 161.473][d][streamcache] ab=182891 vb=816944 br=999835 kb_per_sec=123 streamcache_last_kb_per_sec=121
[ 161.699][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 161.800][d][cplayer] Run command: seek, flags=73, args=[target="5.000000", flags="relative", legacy="unused"]
[ 161.800][v][mkv] queuing seek to 15.135000
[ 161.800][v][mkv] execute seek (to 15.135000 flags 4)
[ 161.800][v][file] stream level seek from 3349901 to 4286002
[ 161.800][v][mkv] seek done
[ 161.806][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=121
[ 161.806][v][streamcache] bitrate changed from 121 kB/s to 245 kB/s, streamcache_cache_high now 2450 kB
[ 161.807][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=245
[ 161.807][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 161.812][d][lavfi] Filter graph:
[ 161.812][d][lavfi] +-----------------------+
[ 161.812][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 161.812][d][lavfi] | (firequalizer) |
[ 161.812][d][lavfi] +-----------------------+
[ 161.812][d][lavfi]
[ 161.812][d][lavfi] +---------------+
[ 161.812][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 161.812][d][lavfi] | (abuffersink) |
[ 161.812][d][lavfi] +---------------+
[ 161.812][d][lavfi]
[ 161.812][d][lavfi] +-------------+
[ 161.812][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 161.812][d][lavfi] | (abuffer) |
[ 161.812][d][lavfi] +-------------+
[ 161.812][d][lavfi]
[ 161.812][d][lavfi]
[ 161.813][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 161.841][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 161.841][v][decode_wrapper/vd] Using container aspect ratio.
[ 161.850][v][cplayer] first video frame after restart shown
[ 161.851][v][cplayer] audio sync: sync_to_video=1, offset=-0.014440
[ 161.852][d][cplayer] starting video playback
[ 161.852][d][cplayer] starting audio playback
[ 161.852][v][cplayer] playback restart complete @ 16.433000, audio=playing, video=playing
[ 162.376][d][cplayer] Run command: seek, flags=73, args=[target="5.000000", flags="relative", legacy="unused"]
[ 162.376][v][mkv] queuing seek to 21.433000
[ 162.376][v][mkv] execute seek (to 21.433000 flags 4)
[ 162.376][v][file] stream level seek from 4679218 to 5696948
[ 162.376][v][mkv] seek done
[ 162.380][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 162.380][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 162.385][d][lavfi] Filter graph:
[ 162.385][d][lavfi] +-----------------------+
[ 162.385][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 162.385][d][lavfi] | (firequalizer) |
[ 162.385][d][lavfi] +-----------------------+
[ 162.385][d][lavfi]
[ 162.385][d][lavfi] +---------------+
[ 162.385][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 162.385][d][lavfi] | (abuffersink) |
[ 162.385][d][lavfi] +---------------+
[ 162.385][d][lavfi]
[ 162.385][d][lavfi] +-------------+
[ 162.385][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 162.385][d][lavfi] | (abuffer) |
[ 162.385][d][lavfi] +-------------+
[ 162.385][d][lavfi]
[ 162.385][d][lavfi]
[ 162.406][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 162.406][v][decode_wrapper/vd] Using container aspect ratio.
[ 162.415][v][cplayer] first video frame after restart shown
[ 162.415][v][cplayer] audio sync: sync_to_video=1, offset=-0.015440
[ 162.416][d][cplayer] starting video playback
[ 162.416][d][cplayer] starting audio playback
[ 162.416][v][cplayer] playback restart complete @ 24.775000, audio=playing, video=playing
[ 163.010][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 163.574][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding3"]
[ 163.574][d][cplayer] Run command: seek, flags=64, args=[target="28.989884", flags="absolute-percent", legacy="exact"]
[ 163.575][v][mkv] queuing seek to 410.254981
[ 163.575][v][mkv] execute seek (to 410.254981 flags 32)
[ 163.575][v][file] stream level seek from 5893556 to 103144592
[ 163.575][v][mkv] seek done
[ 163.577][v][cplayer] hr-seek, skipping to 410.254981
[ 163.657][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding3"]
[ 163.676][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 163.680][d][lavfi] Filter graph:
[ 163.680][d][lavfi] +-----------------------+
[ 163.680][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 163.680][d][lavfi] | (firequalizer) |
[ 163.680][d][lavfi] +-----------------------+
[ 163.680][d][lavfi]
[ 163.680][d][lavfi] +---------------+
[ 163.680][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 163.680][d][lavfi] | (abuffersink) |
[ 163.680][d][lavfi] +---------------+
[ 163.680][d][lavfi]
[ 163.680][d][lavfi] +-------------+
[ 163.680][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 163.680][d][lavfi] | (abuffer) |
[ 163.680][d][lavfi] +-------------+
[ 163.680][d][lavfi]
[ 163.680][d][lavfi]
[ 163.680][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 163.715][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 163.715][v][decode_wrapper/vd] Using container aspect ratio.
[ 163.904][v][cplayer] first video frame after restart shown
[ 163.907][v][cplayer] audio sync: sync_to_video=1, offset=-3.765440
[ 163.908][v][cplayer] audio sync: sync_to_video=1, offset=-3.552310
[ 163.912][v][cplayer] audio sync: sync_to_video=1, offset=-3.338976
[ 163.915][v][cplayer] audio sync: sync_to_video=1, offset=-3.125642
[ 163.917][v][cplayer] audio sync: sync_to_video=1, offset=-2.912309
[ 163.919][v][cplayer] audio sync: sync_to_video=1, offset=-2.698975
[ 163.921][v][cplayer] audio sync: sync_to_video=1, offset=-2.485641
[ 163.923][v][cplayer] audio sync: sync_to_video=1, offset=-2.272307
[ 163.926][v][cplayer] audio sync: sync_to_video=1, offset=-2.058974
[ 163.928][v][cplayer] audio sync: sync_to_video=1, offset=-1.845640
[ 163.930][v][cplayer] audio sync: sync_to_video=1, offset=-1.632306
[ 163.933][v][cplayer] audio sync: sync_to_video=1, offset=-1.418972
[ 163.933][d][streamcache] ab=128609 vb=0 br=128609 kb_per_sec=16 streamcache_last_kb_per_sec=245
[ 163.933][v][streamcache] bitrate changed from 245 kB/s to 16 kB/s, streamcache_cache_high now 160 kB
[ 163.935][v][cplayer] audio sync: sync_to_video=1, offset=-1.205639
[ 163.938][v][cplayer] audio sync: sync_to_video=1, offset=-0.992305
[ 163.941][v][cplayer] audio sync: sync_to_video=1, offset=-0.778971
[ 163.944][v][cplayer] audio sync: sync_to_video=1, offset=-0.565637
[ 163.947][v][cplayer] audio sync: sync_to_video=1, offset=-0.352304
[ 163.949][v][cplayer] audio sync: sync_to_video=1, offset=-0.138970
[ 163.952][d][cplayer] starting video playback
[ 163.952][d][cplayer] starting audio playback
[ 163.952][v][cplayer] playback restart complete @ 410.285000, audio=playing, video=playing
[ 163.995][d][streamcache] ab=151125 vb=0 br=151125 kb_per_sec=19 streamcache_last_kb_per_sec=16
[ 163.995][v][streamcache] bitrate changed from 16 kB/s to 19 kB/s, streamcache_cache_high now 190 kB
[ 164.770][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 164.985][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 165.477][d][cplayer] Run command: seek, flags=73, args=[target="-5.000000", flags="relative", legacy="unused"]
[ 165.477][v][mkv] queuing seek to 405.285000
[ 165.477][v][mkv] execute seek (to 405.285000 flags 0)
[ 165.477][v][file] stream level seek from 103931024 to 101480985
[ 165.477][v][mkv] seek done
[ 165.480][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=19
[ 165.480][v][streamcache] bitrate changed from 19 kB/s to 245 kB/s, streamcache_cache_high now 2450 kB
[ 165.561][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 165.570][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 165.573][d][lavfi] Filter graph:
[ 165.573][d][lavfi] +-----------------------+
[ 165.573][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 165.573][d][lavfi] | (firequalizer) |
[ 165.573][d][lavfi] +-----------------------+
[ 165.573][d][lavfi]
[ 165.573][d][lavfi] +---------------+
[ 165.573][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 165.573][d][lavfi] | (abuffersink) |
[ 165.573][d][lavfi] +---------------+
[ 165.573][d][lavfi]
[ 165.574][d][lavfi] +-------------+
[ 165.574][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 165.574][d][lavfi] | (abuffer) |
[ 165.574][d][lavfi] +-------------+
[ 165.574][d][lavfi]
[ 165.574][d][lavfi]
[ 165.600][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 165.600][v][decode_wrapper/vd] Using container aspect ratio.
[ 165.614][v][cplayer] first video frame after restart shown
[ 165.614][v][cplayer] audio sync: sync_to_video=1, offset=-0.023440
[ 165.616][d][cplayer] starting video playback
[ 165.616][d][cplayer] starting audio playback
[ 165.616][v][cplayer] playback restart complete @ 397.647000, audio=playing, video=playing
[ 165.704][d][cplayer] Run command: seek, flags=73, args=[target="-5.000000", flags="relative", legacy="unused"]
[ 165.704][v][mkv] queuing seek to 392.647000
[ 165.705][v][mkv] execute seek (to 392.647000 flags 0)
[ 165.705][v][file] stream level seek from 102479134 to 99940456
[ 165.705][v][mkv] seek done
[ 165.728][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 165.730][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 165.736][d][lavfi] Filter graph:
[ 165.736][d][lavfi] +-----------------------+
[ 165.736][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 165.736][d][lavfi] | (firequalizer) |
[ 165.736][d][lavfi] +-----------------------+
[ 165.736][d][lavfi]
[ 165.736][d][lavfi] +---------------+
[ 165.736][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 165.736][d][lavfi] | (abuffersink) |
[ 165.736][d][lavfi] +---------------+
[ 165.736][d][lavfi]
[ 165.736][d][lavfi] +-------------+
[ 165.736][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 165.736][d][lavfi] | (abuffer) |
[ 165.736][d][lavfi] +-------------+
[ 165.736][d][lavfi]
[ 165.736][d][lavfi]
[ 165.775][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 165.775][v][decode_wrapper/vd] Using container aspect ratio.
[ 165.783][v][cplayer] first video frame after restart shown
[ 165.783][v][cplayer] audio sync: sync_to_video=1, offset=-0.011440
[ 165.784][d][cplayer] starting video playback
[ 165.784][d][cplayer] starting audio playback
[ 165.784][v][cplayer] playback restart complete @ 391.683000, audio=playing, video=playing
[ 165.896][d][cplayer] Run command: seek, flags=73, args=[target="-5.000000", flags="relative", legacy="unused"]
[ 165.896][v][mkv] queuing seek to 386.683000
[ 165.896][v][mkv] execute seek (to 386.683000 flags 0)
[ 165.896][v][file] stream level seek from 101659381 to 99940456
[ 165.896][v][mkv] seek done
[ 165.900][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 165.904][d][lavfi] Filter graph:
[ 165.904][d][lavfi] +-----------------------+
[ 165.904][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 165.904][d][lavfi] | (firequalizer) |
[ 165.904][d][lavfi] +-----------------------+
[ 165.904][d][lavfi]
[ 165.904][d][lavfi] +---------------+
[ 165.904][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 165.904][d][lavfi] | (abuffersink) |
[ 165.904][d][lavfi] +---------------+
[ 165.904][d][lavfi]
[ 165.904][d][lavfi] +-------------+
[ 165.904][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 165.904][d][lavfi] | (abuffer) |
[ 165.904][d][lavfi] +-------------+
[ 165.904][d][lavfi]
[ 165.904][d][lavfi]
[ 165.904][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 165.939][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 165.939][v][decode_wrapper/vd] Using container aspect ratio.
[ 165.948][v][cplayer] first video frame after restart shown
[ 165.949][v][cplayer] audio sync: sync_to_video=1, offset=-0.020440
[ 165.950][d][cplayer] starting video playback
[ 165.950][d][cplayer] starting audio playback
[ 165.950][v][cplayer] playback restart complete @ 384.759000, audio=playing, video=playing
[ 166.165][d][cplayer] Run command: seek, flags=73, args=[target="-5.000000", flags="relative", legacy="unused"]
[ 166.165][v][mkv] queuing seek to 379.759000
[ 166.165][v][mkv] execute seek (to 379.759000 flags 0)
[ 166.165][v][file] stream level seek from 100268136 to 98500708
[ 166.165][v][mkv] seek done
[ 166.174][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 166.178][d][lavfi] Filter graph:
[ 166.178][d][lavfi] +-----------------------+
[ 166.178][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 166.178][d][lavfi] | (firequalizer) |
[ 166.178][d][lavfi] +-----------------------+
[ 166.178][d][lavfi]
[ 166.178][d][lavfi] +---------------+
[ 166.178][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 166.178][d][lavfi] | (abuffersink) |
[ 166.178][d][lavfi] +---------------+
[ 166.178][d][lavfi]
[ 166.178][d][lavfi] +-------------+
[ 166.178][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 166.178][d][lavfi] | (abuffer) |
[ 166.178][d][lavfi] +-------------+
[ 166.178][d][lavfi]
[ 166.178][d][lavfi]
[ 166.179][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 166.210][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 166.210][v][decode_wrapper/vd] Using container aspect ratio.
[ 166.218][v][cplayer] first video frame after restart shown
[ 166.219][v][cplayer] audio sync: sync_to_video=1, offset=-0.016440
[ 166.219][d][cplayer] starting video playback
[ 166.219][d][cplayer] starting audio playback
[ 166.220][v][cplayer] playback restart complete @ 374.749000, audio=playing, video=playing
[ 166.678][d][cplayer] Run command: seek, flags=73, args=[target="-5.000000", flags="relative", legacy="unused"]
[ 166.678][v][mkv] queuing seek to 369.749000
[ 166.679][v][mkv] execute seek (to 369.749000 flags 0)
[ 166.679][v][file] stream level seek from 98893924 to 97289566
[ 166.679][v][mkv] seek done
[ 166.694][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 166.695][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 166.701][d][lavfi] Filter graph:
[ 166.701][d][lavfi] +-----------------------+
[ 166.701][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 166.701][d][lavfi] | (firequalizer) |
[ 166.701][d][lavfi] +-----------------------+
[ 166.701][d][lavfi]
[ 166.701][d][lavfi] +---------------+
[ 166.701][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 166.701][d][lavfi] | (abuffersink) |
[ 166.701][d][lavfi] +---------------+
[ 166.701][d][lavfi]
[ 166.701][d][lavfi] +-------------+
[ 166.701][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 166.701][d][lavfi] | (abuffer) |
[ 166.701][d][lavfi] +-------------+
[ 166.701][d][lavfi]
[ 166.701][d][lavfi]
[ 166.743][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 166.743][v][decode_wrapper/vd] Using container aspect ratio.
[ 166.752][v][cplayer] first video frame after restart shown
[ 166.752][v][cplayer] audio sync: sync_to_video=1, offset=-0.022440
[ 166.753][d][cplayer] starting video playback
[ 166.753][d][cplayer] starting audio playback
[ 166.753][v][cplayer] playback restart complete @ 367.993000, audio=playing, video=playing
[ 167.513][d][cplayer] Run command: seek, flags=73, args=[target="-5.000000", flags="relative", legacy="unused"]
[ 167.513][v][mkv] queuing seek to 362.993000
[ 167.513][v][mkv] execute seek (to 362.993000 flags 0)
[ 167.513][v][file] stream level seek from 97768793 to 95168382
[ 167.513][v][mkv] seek done
[ 167.602][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 167.634][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 167.634][v][decode_wrapper/vd] Using container aspect ratio.
[ 167.634][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 167.639][d][lavfi] Filter graph:
[ 167.639][d][lavfi] +-----------------------+
[ 167.639][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 167.639][d][lavfi] | (firequalizer) |
[ 167.639][d][lavfi] +-----------------------+
[ 167.639][d][lavfi]
[ 167.639][d][lavfi] +---------------+
[ 167.639][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 167.639][d][lavfi] | (abuffersink) |
[ 167.639][d][lavfi] +---------------+
[ 167.639][d][lavfi]
[ 167.639][d][lavfi] +-------------+
[ 167.639][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 167.639][d][lavfi] | (abuffer) |
[ 167.639][d][lavfi] +-------------+
[ 167.639][d][lavfi]
[ 167.639][d][lavfi]
[ 167.652][v][cplayer] first video frame after restart shown
[ 167.652][v][cplayer] audio sync: sync_to_video=1, offset=-0.020440
[ 167.653][d][cplayer] starting video playback
[ 167.653][d][cplayer] starting audio playback
[ 167.653][v][cplayer] playback restart complete @ 362.529000, audio=playing, video=playing
[ 167.764][d][cplayer] Run command: seek, flags=73, args=[target="-5.000000", flags="relative", legacy="unused"]
[ 167.764][v][mkv] queuing seek to 357.529000
[ 167.765][v][mkv] execute seek (to 357.529000 flags 0)
[ 167.765][v][file] stream level seek from 96680327 to 93947613
[ 167.765][v][mkv] seek done
[ 167.783][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 167.788][d][lavfi] Filter graph:
[ 167.788][d][lavfi] +-----------------------+
[ 167.788][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 167.788][d][lavfi] | (firequalizer) |
[ 167.788][d][lavfi] +-----------------------+
[ 167.788][d][lavfi]
[ 167.788][d][lavfi] +---------------+
[ 167.788][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 167.788][d][lavfi] | (abuffersink) |
[ 167.788][d][lavfi] +---------------+
[ 167.788][d][lavfi]
[ 167.788][d][lavfi] +-------------+
[ 167.789][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 167.789][d][lavfi] | (abuffer) |
[ 167.789][d][lavfi] +-------------+
[ 167.789][d][lavfi]
[ 167.789][d][lavfi]
[ 167.789][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 167.834][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 167.834][v][decode_wrapper/vd] Using container aspect ratio.
[ 167.844][v][cplayer] first video frame after restart shown
[ 167.847][v][cplayer] audio sync: sync_to_video=1, offset=-0.025440
[ 167.847][d][cplayer] starting video playback
[ 167.847][d][cplayer] starting audio playback
[ 167.847][v][cplayer] playback restart complete @ 352.102000, audio=playing, video=playing
[ 167.931][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 168.090][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 168.752][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding3"]
[ 168.754][d][cplayer] Run command: seek, flags=64, args=[target="11.273084", flags="absolute-percent", legacy="exact"]
[ 168.754][v][mkv] queuing seek to 159.532856
[ 168.754][v][mkv] execute seek (to 159.532856 flags 32)
[ 168.754][v][file] stream level seek from 94471901 to 54118385
[ 168.754][v][mkv] seek done
[ 168.756][v][cplayer] hr-seek, skipping to 159.532856
[ 168.759][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 168.759][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 168.762][d][lavfi] Filter graph:
[ 168.762][d][lavfi] +-----------------------+
[ 168.762][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 168.762][d][lavfi] | (firequalizer) |
[ 168.762][d][lavfi] +-----------------------+
[ 168.762][d][lavfi]
[ 168.762][d][lavfi] +---------------+
[ 168.762][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 168.762][d][lavfi] | (abuffersink) |
[ 168.762][d][lavfi] +---------------+
[ 168.763][d][lavfi]
[ 168.763][d][lavfi] +-------------+
[ 168.763][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 168.763][d][lavfi] | (abuffer) |
[ 168.763][d][lavfi] +-------------+
[ 168.763][d][lavfi]
[ 168.763][d][lavfi]
[ 168.790][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 168.790][v][decode_wrapper/vd] Using container aspect ratio.
[ 168.845][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding3"]
[ 169.129][v][cplayer] first video frame after restart shown
[ 169.130][v][cplayer] audio sync: sync_to_video=1, offset=-6.390440
[ 169.130][v][cplayer] audio sync: sync_to_video=1, offset=-6.177310
[ 169.133][v][cplayer] audio sync: sync_to_video=1, offset=-5.963976
[ 169.136][v][cplayer] audio sync: sync_to_video=1, offset=-5.750642
[ 169.140][v][cplayer] audio sync: sync_to_video=1, offset=-5.537309
[ 169.143][v][cplayer] audio sync: sync_to_video=1, offset=-5.323975
[ 169.146][v][cplayer] audio sync: sync_to_video=1, offset=-5.110641
[ 169.150][v][cplayer] audio sync: sync_to_video=1, offset=-4.897307
[ 169.153][v][cplayer] audio sync: sync_to_video=1, offset=-4.683974
[ 169.156][v][cplayer] audio sync: sync_to_video=1, offset=-4.470640
[ 169.159][v][cplayer] audio sync: sync_to_video=1, offset=-4.257306
[ 169.161][v][cplayer] audio sync: sync_to_video=1, offset=-4.043972
[ 169.165][v][cplayer] audio sync: sync_to_video=1, offset=-3.830639
[ 169.168][v][cplayer] audio sync: sync_to_video=1, offset=-3.617305
[ 169.172][v][cplayer] audio sync: sync_to_video=1, offset=-3.403971
[ 169.175][v][cplayer] audio sync: sync_to_video=1, offset=-3.190637
[ 169.178][v][cplayer] audio sync: sync_to_video=1, offset=-2.977304
[ 169.180][v][cplayer] audio sync: sync_to_video=1, offset=-2.763970
[ 169.183][d][streamcache] ab=146734 vb=0 br=146734 kb_per_sec=18 streamcache_last_kb_per_sec=245
[ 169.183][v][streamcache] bitrate changed from 245 kB/s to 18 kB/s, streamcache_cache_high now 180 kB
[ 169.183][v][cplayer] audio sync: sync_to_video=1, offset=-2.550636
[ 169.186][v][cplayer] audio sync: sync_to_video=1, offset=-2.337302
[ 169.189][v][cplayer] audio sync: sync_to_video=1, offset=-2.123969
[ 169.191][v][cplayer] audio sync: sync_to_video=1, offset=-1.910635
[ 169.195][v][cplayer] audio sync: sync_to_video=1, offset=-1.697301
[ 169.198][v][cplayer] audio sync: sync_to_video=1, offset=-1.483967
[ 169.200][v][cplayer] audio sync: sync_to_video=1, offset=-1.270634
[ 169.202][v][cplayer] audio sync: sync_to_video=1, offset=-1.057300
[ 169.206][v][cplayer] audio sync: sync_to_video=1, offset=-0.843966
[ 169.209][v][cplayer] audio sync: sync_to_video=1, offset=-0.630632
[ 169.212][v][cplayer] audio sync: sync_to_video=1, offset=-0.417299
[ 169.214][v][cplayer] audio sync: sync_to_video=1, offset=-0.203965
[ 169.220][d][cplayer] starting video playback
[ 169.220][d][cplayer] starting audio playback
[ 169.220][v][cplayer] playback restart complete @ 159.534000, audio=playing, video=playing
[ 169.231][d][streamcache] ab=150547 vb=0 br=150547 kb_per_sec=19 streamcache_last_kb_per_sec=18
[ 169.306][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 169.573][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 171.883][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/display-webm-encoder"]
[ 171.888][d][cplayer] Run command: define-section, flags=64, args=[name="input_webm", contents="W script-binding webm/display-webm-encoder\n", flags="default"]
[ 171.888][d][cplayer] Run command: enable-section, flags=64, args=[name="input_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 171.888][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_webm", contents="o script-binding webm/o\n1 script-binding webm/1\nESC script-binding webm/ESC\n2 script-binding webm/2\ne script-binding webm/e\nc script-binding webm/c\np script-binding webm/p\n", flags="force"]
[ 171.888][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 172.006][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/display-webm-encoder"]
[ 172.336][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/1"]
[ 172.422][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/1"]
[ 173.816][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/1"]
[ 173.963][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/1"]
[ 174.233][d][cplayer] Run command: cycle, flags=73, args=[name="pause", value="1.000000"]
[ 174.234][v][cplayer] Set property: pause -> 1
[ 174.237][v][cplayer] Change display sync audio drift: -1
[ 174.245][v][vo/gpu] switching back to assuming display fps = 60.046 Hz
[ 174.336][d][streamcache] ab=157156 vb=0 br=157156 kb_per_sec=20 streamcache_last_kb_per_sec=18
[ 174.336][v][streamcache] bitrate changed from 18 kB/s to 20 kB/s, streamcache_cache_high now 200 kB
[ 174.453][v][cplayer] Change display sync audio drift: 1
[ 174.827][d][cplayer] Run command: add, flags=73, args=[name="volume", value="-5.000000"]
[ 174.827][v][cplayer] Set property: volume -> 1
[ 174.840][v][osd/libass] fontselect: (mpv-osd-symbols, 400, 0) -> mpv-osd-symbols-Regular, 0, mpv-osd-symbols-Regular
[ 174.856][d][streamcache] ab=148484 vb=0 br=148484 kb_per_sec=19 streamcache_last_kb_per_sec=20
[ 175.024][d][cplayer] Run command: add, flags=73, args=[name="volume", value="-5.000000"]
[ 175.024][v][cplayer] Set property: volume -> 1
[ 175.263][d][cplayer] Run command: add, flags=73, args=[name="volume", value="-5.000000"]
[ 175.263][v][cplayer] Set property: volume -> 1
[ 175.292][d][streamcache] ab=148484 vb=713885 br=862369 kb_per_sec=106 streamcache_last_kb_per_sec=20
[ 175.292][v][streamcache] bitrate changed from 20 kB/s to 106 kB/s, streamcache_cache_high now 1060 kB
[ 175.376][d][streamcache] ab=138547 vb=713885 br=852432 kb_per_sec=105 streamcache_last_kb_per_sec=106
[ 175.895][d][streamcache] ab=173488 vb=713885 br=887373 kb_per_sec=109 streamcache_last_kb_per_sec=106
[ 176.398][d][streamcache] ab=160312 vb=713885 br=874197 kb_per_sec=107 streamcache_last_kb_per_sec=106
[ 176.918][d][streamcache] ab=160625 vb=713885 br=874510 kb_per_sec=107 streamcache_last_kb_per_sec=106
[ 177.470][d][streamcache] ab=140578 vb=713885 br=854463 kb_per_sec=105 streamcache_last_kb_per_sec=106
[ 177.654][v][vo/gpu] adjusting display FPS to a value closer to 59.652 Hz
[ 177.991][d][streamcache] ab=171031 vb=713885 br=884916 kb_per_sec=109 streamcache_last_kb_per_sec=106
[ 178.527][d][streamcache] ab=156250 vb=713885 br=870135 kb_per_sec=107 streamcache_last_kb_per_sec=106
[ 179.030][d][streamcache] ab=148422 vb=713885 br=862307 kb_per_sec=106 streamcache_last_kb_per_sec=106
[ 179.113][d][streamcache] ab=148422 vb=1059154 br=1207576 kb_per_sec=148 streamcache_last_kb_per_sec=106
[ 179.114][v][streamcache] bitrate changed from 106 kB/s to 148 kB/s, streamcache_cache_high now 1480 kB
[ 179.549][d][streamcache] ab=168922 vb=1059154 br=1228076 kb_per_sec=150 streamcache_last_kb_per_sec=148
[ 180.103][d][streamcache] ab=167531 vb=1059154 br=1226685 kb_per_sec=150 streamcache_last_kb_per_sec=148
[ 180.606][d][streamcache] ab=152000 vb=1059154 br=1211154 kb_per_sec=148 streamcache_last_kb_per_sec=148
[ 180.977][d][cplayer] Run command: cycle, flags=73, args=[name="pause", value="1.000000"]
[ 180.978][v][cplayer] Set property: pause -> 1
[ 182.400][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/2"]
[ 182.533][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/2"]
[ 184.331][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/o"]
[ 184.339][d][cplayer] Run command: define-section, flags=64, args=[name="input_webm", contents="W script-binding webm/display-webm-encoder\n", flags="default"]
[ 184.340][d][cplayer] Run command: enable-section, flags=64, args=[name="input_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 184.340][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_webm", contents="LEFT script-binding webm/LEFT\nENTER script-binding webm/ENTER\nESC script-binding webm/ESC\nUP script-binding webm/UP\nDOWN script-binding webm/DOWN\nRIGHT script-binding webm/RIGHT\n", flags="force"]
[ 184.340][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 184.427][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/o"]
[ 185.169][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 185.350][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 185.484][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 185.643][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 185.755][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 185.905][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 186.017][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 186.185][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 186.303][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 186.488][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 186.750][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 186.928][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 189.084][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/UP"]
[ 189.288][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/UP"]
[ 189.313][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/UP"]
[ 189.339][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/UP"]
[ 189.364][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/UP"]
[ 189.390][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/UP"]
[ 189.416][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/UP"]
[ 189.442][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/UP"]
[ 189.467][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/UP"]
[ 189.492][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/UP"]
[ 189.501][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/UP"]
[ 191.481][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/ENTER"]
[ 191.488][d][cplayer] Run command: define-section, flags=64, args=[name="input_webm", contents="W script-binding webm/display-webm-encoder\n", flags="default"]
[ 191.488][d][cplayer] Run command: enable-section, flags=64, args=[name="input_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 191.488][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_webm", contents="o script-binding webm/o\n1 script-binding webm/1\nESC script-binding webm/ESC\n2 script-binding webm/2\ne script-binding webm/e\nc script-binding webm/c\np script-binding webm/p\n", flags="force"]
[ 191.488][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 191.576][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/ENTER"]
[ 193.479][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/e"]
[ 193.481][i][webm] Encoding to D:\ Current Anime\[CTR] Hunter x Hunter (BD 720p)\[CTR] Hunter x Hunter - 054-[02.39.534-02.46.124]-audio.webm
[ 193.481][v][webm] Command line: mpv D:\ Current Anime\[CTR] Hunter x Hunter (BD 720p)\[CTR] Hunter x Hunter - 054.mkv --start=0:02:39.534 --end=0:02:46.124 --ovc=libvpx --oac=libvorbis --loop-file=no --aid=2 --vid=1 --sid=2 --sub-ass-override=no --sub-ass-force-style=Kerning=yes --sub-auto=fuzzy --sub-delay=0.000000 --video-rotate=0 --vf-add=lavfi-colormatrix=bt709:bt601 --vf-add=setpts=PTS/0.98 --af-add=atempo=0.98 --sub-speed=1/0.98 --ovcopts-add=threads=4 --ovcopts-add=b=5462k --o=D:\ Current Anime\[CTR] Hunter x Hunter (BD 720p)\[CTR] Hunter x Hunter - 054-[02.39.534-02.46.124]-audio.webm
[ 193.482][d][cplayer] Run command: subprocess, flags=64, args=[args="mpv,D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\[CTR] Hunter x Hunter - 054.mkv,--start=0:02:39.534,--end=0:02:46.124,--ovc=libvpx,--oac=libvorbis,--loop-file=no,--aid=2,--vid=1,--sid=2,--sub-ass-override=no,--sub-ass-force-style=Kerning=yes,--sub-auto=fuzzy,--sub-delay=0.000000,--video-rotate=0,--vf-add=lavfi-colormatrix=bt709:bt601,--vf-add=setpts=PTS/0.98,--af-add=atempo=0.98,--sub-speed=1/0.98,--ovcopts-add=threads=4,--ovcopts-add=b=5462k,--o=D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\[CTR] Hunter x Hunter - 054-[02.39.534-02.46.124]-audio.webm", playback_only="no", capture_size="67108864", capture_stdout="yes", capture_stderr="no"]
[ 193.603][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/e"]
[ 194.139][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 197.046][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 201.428][e][webm]
[KAV: 00:02:39 / 00:23:35 (11%) A-V: 0.123 {0.3min 5.4fps 0.0MB}
[KAV: 00:02:39 / 00:23:35 (11%) A-V: -0.005 {0.1min 4.7fps 0.0MB}
[KAV: 00:02:39 / 00:23:35 (11%) A-V: -0.005 {0.1min 3.6fps 0.0MB}
[KAV: 00:02:39 / 00:23:35 (11%) A-V: 0.118 {0.1min 5.2fps 0.0MB}
[KAV: 00:02:39 / 00:23:35 (11%) A-V: 0.118 {0.1min 4.4fps 0.0MB}
[KAV: 00:02:39 / 00:23:35 (11%) A-V: 0.241 {0.1min 6.0fps 0.0MB}
[KAV: 00:02:40 / 00:23:35 (11%) A-V: 0.241 {0.1min 5.5fps 0.0MB}
[KAV: 00:02:40 / 00:23:35 (11%) A-V: 0.113 {0.1min 7.0fps 0.0MB}
[KAV: 00:02:40 / 00:23:35 (11%) A-V: 0.113 {0.1min 6.2fps 0.0MB}
[KAV: 00:02:40 / 00:23:35 (11%) A-V: 0.236 {0.1min 7.3fps 0.0MB}
[KAV: 00:02:40 / 00:23:35 (11%) A-V: 0.109 {0.1min 8.2fps 0.0MB}
[KAV: 00:02:40 / 00:23:35 (11%) A-V: -0.019 {0.1min 8.8fps 0.0MB}
[KAV: 00:02:40 / 00:23:35 (11%) A-V: 0.104 {0.1min 9.3fps 0.0MB}
[KAV: 00:02:40 / 00:23:35 (11%) A-V: 0.226 {0.1min 9.8fps 0.0MB}
[KAV: 00:02:40 / 00:23:35 (11%) A-V: 0.099 {0.1min 10.3fps 0.0MB}
[KAV: 00:02:41 / 00:23:35 (11%) A-V: 0.099 {0.1min 9.6fps 0.0MB}
[KAV: 00:02:41 / 00:23:35 (11%) A-V: 0.222 {0.1min 10.1fps 0.0MB}
[KAV: 00:02:41 / 00:23:35 (11%) A-V: 0.222 {0.1min 9.6fps 0.0MB}
[KAV: 00:02:41 / 00:23:35 (11%) A-V: 0.094 {0.1min 10.3fps 0.0MB}
[KAV: 00:02:41 / 00:23:35 (11%) A-V: -0.033 {0.1min 10.5fps 0.0MB}
[KAV: 00:02:41 / 00:23:35 (11%) A-V: 0.090 {0.1min 10.8fps 0.0MB}
[KAV: 00:02:41 / 00:23:35 (11%) A-V: 0.213 {0.1min 11.0fps 0.0MB}
[KAV: 00:02:41 / 00:23:35 (11%) A-V: 0.086 {0.0min 11.4fps 0.0MB}
[KAV: 00:02:41 / 00:23:35 (11%) A-V: -0.043 {0.0min 11.6fps 0.0MB}
[KAV: 00:02:41 / 00:23:35 (11%) A-V: 0.080 {0.0min 11.5fps 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: 0.080 {0.0min 11.1fps 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: 0.203 {0.0min 11.5fps 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: 0.203 {0.0min 11.1fps 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: 0.076 {0.0min 11.5fps 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: -0.052 {0.0min 11.7fps 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: 0.071 {0.0min 11.9fps 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: 0.071 {0.0min 11.5fps 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: 0.194 {0.0min 11.7fps 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: 0.067 {0.0min 11.9fps 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: 0.024 {0.0min 12.1fps 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: -0.019 {0.0min 12.3fps 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: 0.189 {0.0min 12.4fps 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: 0.147 {0.0min 12.6fps 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: 0.147 {0.0min 12.3fps 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: 0.104 {0.0min 12.7fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.061 {0.0min 12.8fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.020 {0.0min 13.0fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: -0.023 {0.0min 13.1fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.184 {0.0min 13.3fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.143 {0.0min 13.4fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.100 {0.0min 13.5fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.057 {0.0min 13.7fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.014 {0.0min 13.8fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: -0.028 {0.0min 13.9fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.180 {0.0min 14.0fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.137 {0.0min 14.1fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.095 {0.0min 14.2fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.053 {0.0min 14.3fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.010 {0.0min 14.4fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: -0.033 {0.0min 14.5fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.176 {0.0min 14.5fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.133 {0.0min 14.7fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.090 {0.0min 14.7fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.048 {0.0min 14.8fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.005 {0.0min 14.9fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: -0.038 {0.0min 15.0fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.170 {0.0min 15.1fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.128 {0.0min 15.1fps 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.085 {0.0min 15.2fps 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.043 {0.0min 15.3fps 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.001 {0.0min 15.4fps 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: -0.042 {0.0min 15.5fps 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.166 {0.0min 15.6fps 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.124 {0.0min 15.7fps 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.124 {0.0min 15.5fps 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.081 {0.0min 14.3fps 0.7MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.038 {0.0min 14.3fps 0.7MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: -0.005 {0.0min 14.4fps 0.7MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.204 {0.0min 14.5fps 0.7MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.161 {0.0min 14.7fps 0.7MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.118 {0.0min 14.8fps 0.7MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.077 {0.0min 14.8fps 0.7MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.034 {0.0min 14.9fps 0.7MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: -0.009 {0.0min 15.0fps 0.7MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.199 {0.0min 15.0fps 0.6MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.199 {0.0min 14.8fps 0.6MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.157 {0.0min 15.0fps 0.6MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.114 {0.0min 15.1fps 0.6MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.071 {0.0min 15.1fps 0.6MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.029 {0.0min 15.2fps 0.6MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: -0.014 {0.0min 15.3fps 0.6MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.194 {0.0min 15.3fps 0.6MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.151 {0.0min 15.4fps 0.6MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.110 {0.0min 15.4fps 0.6MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.067 {0.0min 15.5fps 0.6MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.024 {0.0min 15.5fps 0.6MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: -0.018 {0.0min 15.6fps 0.6MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.190 {0.0min 15.6fps 0.6MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.147 {0.0min 15.7fps 0.6MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.105 {0.0min 15.8fps 0.6MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.062 {0.0min 15.8fps 0.6MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.019 {0.0min 15.9fps 0.6MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: -0.023 {0.0min 15.9fps 0.6MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.185 {0.0min 15.9fps 0.6MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.143 {0.0min 16.0fps 0.6MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.100 {0.0min 16.0fps 0.6MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.058 {0.0min 16.1fps 0.6MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.015 {0.0min 16.1fps 0.5MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: -0.028 {0.0min 16.2fps 0.5MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.180 {0.0min 16.2fps 0.5MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.138 {0.0min 16.3fps 0.5MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.095 {0.0min 16.3fps 0.5MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.052 {0.0min 16.4fps 0.5MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.011 {0.0min 16.4fps 0.5MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: -0.032 {0.0min 16.4fps 0.5MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.177 {0.0min 16.5fps 0.5MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.134 {0.0min 16.5fps 0.5MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.092 {0.0min 16.6fps 0.5MB}
[KAV: 00:02:46 / 00:23:35 (11%) A-V: 0.050 {0.0min 16.6fps 0.5MB}
[KAV: 00:02:46 / 00:23:35 (11%) A-V: 0.007 {0.0min 16.6fps 0.5MB}
[ 201.491][v][webm] Command stdout:
[ 201.491][v][webm] Warning: option --o is deprecated and might be removed in the future (lack of maintainer).
[ 201.491][v][webm] (+) Video --vid=1 (*) '[Coalgirls]' (h264 1280x720 23.976fps)
[ 201.491][v][webm] Audio --aid=1 --alang=eng (*) 'AAC 2.0 [Etzimal]' (aac 2ch 48000Hz)
[ 201.491][v][webm] (+) Audio --aid=2 --alang=jpn 'AAC 2.0 [Coalgirls]' (aac 2ch 48000Hz)
[ 201.491][v][webm] Subs --sid=1 --slang=eng (*) (f) 'Signs [Coalgirls]' (ass)
[ 201.491][v][webm] (+) Subs --sid=2 --slang=jpn 'Subtitles [Coalgirls]' (ass)
[ 201.491][v][webm] File tags:
[ 201.491][v][webm] Title: Hunter × Hunter 054: Fortunes × Aren't × Right?
[ 201.491][v][webm] [ao/lavc] Opening encoder: libvorbis [libvorbis]
[ 201.491][v][webm] AO: [lavc] 48000Hz stereo 2ch floatp
[ 201.491][v][webm] VO: [lavc] 1280x720 yuv420p
[ 201.491][v][webm] [vo/lavc] Opening encoder: libvpx VP8 [libvpx]
[ 201.491][v][webm] [encode] Opening output file: D:\ Current Anime\[CTR] Hunter x Hunter (BD 720p)\[CTR] Hunter x Hunter - 054-[02.39.534-02.46.124]-audio.webm
[ 201.491][v][webm] [encode] Opening muxer: WebM [webm]
[ 201.491][v][webm]
[ 201.491][v][webm] [encode] video: encoded 1223577 bytes
[ 201.491][v][webm] [encode] audio: encoded 77628 bytes
[ 201.491][v][webm] [encode] muxing overhead 8360 bytes
[ 201.491][v][webm] Exiting... (End of file)
[ 201.491][v][webm]
[ 201.491][d][cplayer] Run command: define-section, flags=64, args=[name="input_webm", contents="W script-binding webm/display-webm-encoder\n", flags="default"]
[ 201.491][d][cplayer] Run command: enable-section, flags=64, args=[name="input_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 201.492][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_webm", contents="", flags="force"]
[ 201.492][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 429.597][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 459.018][v][ao/wasapi] OnPropertyValueChanged triggered on device {0.0.0.00000000}.{f3e62d0f-e073-4030-b6f7-e8bcd14cba5e}
[ 459.018][v][ao/wasapi] Changed property: {b3f8fa53-0004-438e-9003-51a46e139bfc},24
[ 459.020][v][ao/wasapi] OnPropertyValueChanged triggered on device {0.0.0.00000000}.{f3e62d0f-e073-4030-b6f7-e8bcd14cba5e}
[ 459.020][v][ao/wasapi] Changed property: {b3f8fa53-0004-438e-9003-51a46e139bfc},27
[ 459.030][v][ao/wasapi] OnPropertyValueChanged triggered on device {0.0.0.00000000}.{f3e62d0f-e073-4030-b6f7-e8bcd14cba5e}
[ 459.030][v][ao/wasapi] Changed property: {b3f8fa53-0004-438e-9003-51a46e139bfc},22
[ 459.035][v][ao/wasapi] OnPropertyValueChanged triggered on device {0.0.0.00000000}.{f3e62d0f-e073-4030-b6f7-e8bcd14cba5e}
[ 459.035][v][ao/wasapi] Changed property: {8943b373-388c-4395-b557-bc6dbaffafdb},2
[ 459.036][v][ao/wasapi] OnPropertyValueChanged triggered on device {0.0.0.00000000}.{f3e62d0f-e073-4030-b6f7-e8bcd14cba5e}
[ 459.036][v][ao/wasapi] Changed property: {fb1de864-e06d-47f4-82a6-8a0aef44493c},2
[ 463.455][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 463.537][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 463.777][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 463.918][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 463.950][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 464.174][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 466.727][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 466.752][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 466.975][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 505.235][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 505.257][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 505.479][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 505.782][d][cplayer] Run command: cycle, flags=73, args=[name="fullscreen", value="1.000000"]
[ 505.784][v][vo/gpu/win32] save window bounds: 159:74:1048:590
[ 505.784][v][vo/gpu/win32] reset window bounds: 0:0:1366:768
[ 505.784][v][cplayer] Set property: fullscreen -> 1
[ 505.784][d][vo/gpu/win32] move window: 0:0
[ 505.784][v][vo/gpu/win32] resize window: 1366:768
[ 505.785][v][vo/gpu/d3d11] Disabling full-screen exclusive mode while entering fullscreen
[ 505.788][v][vo/gpu] Resize: 1366x768
[ 505.788][v][vo/gpu] Window size: 1366x768 (Borders: l=0 t=0 r=0 b=0)
[ 505.788][v][vo/gpu] Video source: 1280x720 (1:1)
[ 505.788][v][vo/gpu] Video display: (0, 0) 1280x720 -> (0, 0) 1366x768
[ 505.788][v][vo/gpu] Video scale: 1.067187/1.066667
[ 505.788][v][vo/gpu] OSD borders: l=0 t=0 r=0 b=0
[ 505.788][v][vo/gpu] Video borders: l=0 t=0 r=0 b=0
[ 505.788][v][vo/gpu] Reported display depth: 8
[ 505.788][v][vo/gpu] Resize: 1366x768
[ 505.788][v][vo/gpu] Window size: 1366x768 (Borders: l=0 t=0 r=0 b=0)
[ 505.788][v][vo/gpu] Video source: 1280x720 (1:1)
[ 505.788][v][vo/gpu] Video display: (0, 0) 1280x720 -> (0, 0) 1366x768
[ 505.788][v][vo/gpu] Video scale: 1.067187/1.066667
[ 505.788][v][vo/gpu] OSD borders: l=0 t=0 r=0 b=0
[ 505.788][v][vo/gpu] Video borders: l=0 t=0 r=0 b=0
[ 505.788][v][vo/gpu] Reported display depth: 8
[ 505.797][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 505.804][v][vo/gpu/d3d11] Compiled a vertex shader in 14124us
[ 505.804][v][vo/gpu/d3d11] shaderc: 7109us, SPIRV-Cross: 386us, D3DCompile: 6629us
[ 505.804][d][vo/gpu/d3d11] GLSL source:
[ 505.804][d][vo/gpu/d3d11] [ 1] #version 450
[ 505.804][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 505.804][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 505.804][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 505.804][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 505.804][d][vo/gpu/d3d11] [ 6] layout(location=0) in vec2 vertex_position;
[ 505.804][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 vertex_texcoord0;
[ 505.804][d][vo/gpu/d3d11] [ 8] layout(location=1) out vec2 texcoord0;
[ 505.804][d][vo/gpu/d3d11] [ 9] layout(location=2) in vec2 vertex_texcoord1;
[ 505.804][d][vo/gpu/d3d11] [ 10] layout(location=2) out vec2 texcoord1;
[ 505.804][d][vo/gpu/d3d11] [ 11] void main() {
[ 505.804][d][vo/gpu/d3d11] [ 12] gl_Position = vec4(vertex_position, 1.0, 1.0);
[ 505.804][d][vo/gpu/d3d11] [ 13] texcoord0 = vertex_texcoord0;
[ 505.804][d][vo/gpu/d3d11] [ 14] texcoord1 = vertex_texcoord1;
[ 505.804][d][vo/gpu/d3d11] [ 15] }
[ 505.804][d][vo/gpu/d3d11] HLSL source:
[ 505.804][d][vo/gpu/d3d11] [ 1] static float4 gl_Position;
[ 505.805][d][vo/gpu/d3d11] [ 2] static float2 _18;
[ 505.805][d][vo/gpu/d3d11] [ 3] static float2 _27;
[ 505.805][d][vo/gpu/d3d11] [ 4] static float2 _28;
[ 505.805][d][vo/gpu/d3d11] [ 5] static float2 _30;
[ 505.805][d][vo/gpu/d3d11] [ 6] static float2 _31;
[ 505.805][d][vo/gpu/d3d11] [ 7]
[ 505.805][d][vo/gpu/d3d11] [ 8] struct SPIRV_Cross_Input
[ 505.805][d][vo/gpu/d3d11] [ 9] {
[ 505.805][d][vo/gpu/d3d11] [ 10] float2 _18 : TEXCOORD0;
[ 505.805][d][vo/gpu/d3d11] [ 11] float2 _28 : TEXCOORD1;
[ 505.805][d][vo/gpu/d3d11] [ 12] float2 _31 : TEXCOORD2;
[ 505.805][d][vo/gpu/d3d11] [ 13] };
[ 505.805][d][vo/gpu/d3d11] [ 14]
[ 505.805][d][vo/gpu/d3d11] [ 15] struct SPIRV_Cross_Output
[ 505.805][d][vo/gpu/d3d11] [ 16] {
[ 505.805][d][vo/gpu/d3d11] [ 17] float2 _27 : TEXCOORD1;
[ 505.805][d][vo/gpu/d3d11] [ 18] float2 _30 : TEXCOORD2;
[ 505.805][d][vo/gpu/d3d11] [ 19] float4 gl_Position : SV_Position;
[ 505.805][d][vo/gpu/d3d11] [ 20] };
[ 505.805][d][vo/gpu/d3d11] [ 21]
[ 505.805][d][vo/gpu/d3d11] [ 22] void vert_main()
[ 505.805][d][vo/gpu/d3d11] [ 23] {
[ 505.805][d][vo/gpu/d3d11] [ 24] gl_Position = float4(_18, 1.0f, 1.0f);
[ 505.805][d][vo/gpu/d3d11] [ 25] _27 = _28;
[ 505.805][d][vo/gpu/d3d11] [ 26] _30 = _31;
[ 505.805][d][vo/gpu/d3d11] [ 27] gl_Position.y = -gl_Position.y;
[ 505.805][d][vo/gpu/d3d11] [ 28] }
[ 505.805][d][vo/gpu/d3d11] [ 29]
[ 505.805][d][vo/gpu/d3d11] [ 30] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 505.805][d][vo/gpu/d3d11] [ 31] {
[ 505.805][d][vo/gpu/d3d11] [ 32] _18 = stage_input._18;
[ 505.805][d][vo/gpu/d3d11] [ 33] _28 = stage_input._28;
[ 505.805][d][vo/gpu/d3d11] [ 34] _31 = stage_input._31;
[ 505.805][d][vo/gpu/d3d11] [ 35] vert_main();
[ 505.805][d][vo/gpu/d3d11] [ 36] SPIRV_Cross_Output stage_output;
[ 505.805][d][vo/gpu/d3d11] [ 37] stage_output.gl_Position = gl_Position;
[ 505.805][d][vo/gpu/d3d11] [ 38] stage_output._27 = _27;
[ 505.805][d][vo/gpu/d3d11] [ 39] stage_output._30 = _30;
[ 505.805][d][vo/gpu/d3d11] [ 40] return stage_output;
[ 505.805][d][vo/gpu/d3d11] [ 41] }
[ 505.814][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 505.834][d][mpv_thumbnail_script_client_osc] osc_init
[ 505.837][v][vo/gpu/d3d11] Compiled a fragment shader in 32350us
[ 505.837][v][vo/gpu/d3d11] shaderc: 9380us, SPIRV-Cross: 848us, D3DCompile: 22122us
[ 505.837][d][vo/gpu/d3d11] GLSL source:
[ 505.837][d][vo/gpu/d3d11] [ 1] #version 450
[ 505.837][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_shader_image_load_store : enable
[ 505.837][d][vo/gpu/d3d11] [ 3] #define tex1D texture
[ 505.837][d][vo/gpu/d3d11] [ 4] #define tex3D texture
[ 505.837][d][vo/gpu/d3d11] [ 5] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 505.837][d][vo/gpu/d3d11] [ 6] layout(location=0) out vec4 out_color;
[ 505.837][d][vo/gpu/d3d11] [ 7] layout(location=1) in vec2 texcoord0;
[ 505.837][d][vo/gpu/d3d11] [ 8] layout(location=2) in vec2 texcoord1;
[ 505.837][d][vo/gpu/d3d11] [ 9] layout(std140, binding=0) uniform UBO {
[ 505.837][d][vo/gpu/d3d11] [ 10] layout(offset=0) mat3 colormatrix;
[ 505.837][d][vo/gpu/d3d11] [ 11] layout(offset=48) vec3 colormatrix_c;
[ 505.837][d][vo/gpu/d3d11] [ 12] layout(offset=64) vec2 texture_size0;
[ 505.837][d][vo/gpu/d3d11] [ 13] layout(offset=80) mat2 texture_rot0;
[ 505.837][d][vo/gpu/d3d11] [ 14] layout(offset=112) vec2 texture_off0;
[ 505.837][d][vo/gpu/d3d11] [ 15] layout(offset=120) vec2 pixel_size0;
[ 505.837][d][vo/gpu/d3d11] [ 16] layout(offset=128) vec2 texture_size1;
[ 505.837][d][vo/gpu/d3d11] [ 17] layout(offset=144) mat2 texture_rot1;
[ 505.837][d][vo/gpu/d3d11] [ 18] layout(offset=176) vec2 texture_off1;
[ 505.837][d][vo/gpu/d3d11] [ 19] layout(offset=184) vec2 pixel_size1;
[ 505.837][d][vo/gpu/d3d11] [ 20] };
[ 505.837][d][vo/gpu/d3d11] [ 21] layout(binding=0) uniform sampler2D texture0;
[ 505.837][d][vo/gpu/d3d11] [ 22] layout(binding=1) uniform sampler2D texture1;
[ 505.837][d][vo/gpu/d3d11] [ 23] void main() {
[ 505.837][d][vo/gpu/d3d11] [ 24] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[ 505.837][d][vo/gpu/d3d11] [ 25] color.r = 1.000000 * vec4(texture(texture0, texcoord0)).r;
[ 505.837][d][vo/gpu/d3d11] [ 26] color.gb = 1.000000 * vec4(texture(texture1, texcoord1)).rg;
[ 505.837][d][vo/gpu/d3d11] [ 27] color = color.rgbr;
[ 505.837][d][vo/gpu/d3d11] [ 28] color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c;
[ 505.837][d][vo/gpu/d3d11] [ 29] color.a = 1.0;
[ 505.837][d][vo/gpu/d3d11] [ 30] // scaler pre-conversion
[ 505.837][d][vo/gpu/d3d11] [ 31] // linearize
[ 505.837][d][vo/gpu/d3d11] [ 32] color.rgb = clamp(color.rgb, 0.0, 1.0);
[ 505.837][d][vo/gpu/d3d11] [ 33] color.rgb = pow(color.rgb, vec3(2.4));
[ 505.837][d][vo/gpu/d3d11] [ 34] color.rgb *= vec3(1.0/1.000000);
[ 505.837][d][vo/gpu/d3d11] [ 35] color.rgb = clamp(color.rgb, 0.0, 1.0);
[ 505.838][d][vo/gpu/d3d11] [ 36] color.rgb = 0.750000 - log(1.0/(color.rgb * 0.827906 + 0.007577) - 1.0) * 1.0/6.500000;
[ 505.838][d][vo/gpu/d3d11] [ 37] // main scaling
[ 505.838][d][vo/gpu/d3d11] [ 38] out_color = color;
[ 505.838][d][vo/gpu/d3d11] [ 39] }
[ 505.838][d][vo/gpu/d3d11] HLSL source:
[ 505.838][d][vo/gpu/d3d11] [ 1] cbuffer _53_55 : register(b0)
[ 505.838][d][vo/gpu/d3d11] [ 2] {
[ 505.838][d][vo/gpu/d3d11] [ 3] row_major float3x3 _55_m0 : packoffset(c0);
[ 505.838][d][vo/gpu/d3d11] [ 4] float3 _55_m1 : packoffset(c3);
[ 505.838][d][vo/gpu/d3d11] [ 5] float2 _55_m2 : packoffset(c4);
[ 505.838][d][vo/gpu/d3d11] [ 6] row_major float2x2 _55_m3 : packoffset(c5);
[ 505.838][d][vo/gpu/d3d11] [ 7] float2 _55_m4 : packoffset(c7);
[ 505.838][d][vo/gpu/d3d11] [ 8] float2 _55_m5 : packoffset(c7.z);
[ 505.838][d][vo/gpu/d3d11] [ 9] float2 _55_m6 : packoffset(c8);
[ 505.838][d][vo/gpu/d3d11] [ 10] row_major float2x2 _55_m7 : packoffset(c9);
[ 505.838][d][vo/gpu/d3d11] [ 11] float2 _55_m8 : packoffset(c11);
[ 505.838][d][vo/gpu/d3d11] [ 12] float2 _55_m9 : packoffset(c11.z);
[ 505.838][d][vo/gpu/d3d11] [ 13] };
[ 505.838][d][vo/gpu/d3d11] [ 14]
[ 505.838][d][vo/gpu/d3d11] [ 15] Texture2D<float4> _16 : register(t0);
[ 505.838][d][vo/gpu/d3d11] [ 16] SamplerState __16_sampler : register(s0);
[ 505.838][d][vo/gpu/d3d11] [ 17] Texture2D<float4> _34 : register(t1);
[ 505.838][d][vo/gpu/d3d11] [ 18] SamplerState __34_sampler : register(s1);
[ 505.838][d][vo/gpu/d3d11] [ 19]
[ 505.838][d][vo/gpu/d3d11] [ 20] static float2 _20;
[ 505.838][d][vo/gpu/d3d11] [ 21] static float2 _36;
[ 505.838][d][vo/gpu/d3d11] [ 22] static float4 _126;
[ 505.838][d][vo/gpu/d3d11] [ 23]
[ 505.838][d][vo/gpu/d3d11] [ 24] struct SPIRV_Cross_Input
[ 505.838][d][vo/gpu/d3d11] [ 25] {
[ 505.838][d][vo/gpu/d3d11] [ 26] float2 _20 : TEXCOORD1;
[ 505.838][d][vo/gpu/d3d11] [ 27] float2 _36 : TEXCOORD2;
[ 505.838][d][vo/gpu/d3d11] [ 28] };
[ 505.838][d][vo/gpu/d3d11] [ 29]
[ 505.838][d][vo/gpu/d3d11] [ 30] struct SPIRV_Cross_Output
[ 505.838][d][vo/gpu/d3d11] [ 31] {
[ 505.838][d][vo/gpu/d3d11] [ 32] float4 _126 : SV_Target0;
[ 505.838][d][vo/gpu/d3d11] [ 33] };
[ 505.838][d][vo/gpu/d3d11] [ 34]
[ 505.838][d][vo/gpu/d3d11] [ 35] static float4 _139;
[ 505.838][d][vo/gpu/d3d11] [ 36]
[ 505.838][d][vo/gpu/d3d11] [ 37] void frag_main()
[ 505.838][d][vo/gpu/d3d11] [ 38] {
[ 505.838][d][vo/gpu/d3d11] [ 39] float4 _129 = _139;
[ 505.838][d][vo/gpu/d3d11] [ 40] _129.x = _16.Sample(__16_sampler, _20).x;
[ 505.838][d][vo/gpu/d3d11] [ 41] float2 _45 = _34.Sample(__34_sampler, _36).xy * 1.0f;
[ 505.838][d][vo/gpu/d3d11] [ 42] float3 _72 = mul(float4(_129.x, _45.x, _45.y, _129.w).xyz, _55_m0) + _55_m1;
[ 505.838][d][vo/gpu/d3d11] [ 43] float4 _131 = float4(_72.x, _72.y, _72.z, _129.x);
[ 505.838][d][vo/gpu/d3d11] [ 44] _131.w = 1.0f;
[ 505.838][d][vo/gpu/d3d11] [ 45] float3 _122 = 0.75f.xxx - ((log((1.0f.xxx / ((clamp(pow(clamp(_131.xyz, 0.0f.xxx, 1.0f.xxx).xyz, 2.400000095367431640625f.xxx).xyz, 0.0f.xxx, 1.0f.xxx).xyz * 0.82790601253509521484375f) + 0.00757700018584728240966796875f.xxx)) - 1.0f.xxx) * 1.0f) * 0.15384615957736968994140625f.xxx);
[ 505.838][d][vo/gpu/d3d11] [ 46] _126 = float4(_122.x, _122.y, _122.z, _131.w);
[ 505.838][d][vo/gpu/d3d11] [ 47] }
[ 505.838][d][vo/gpu/d3d11] [ 48]
[ 505.838][d][vo/gpu/d3d11] [ 49] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
[ 505.838][d][vo/gpu/d3d11] [ 50] {
[ 505.838][d][vo/gpu/d3d11] [ 51] _20 = stage_input._20;
[ 505.838][d][vo/gpu/d3d11] [ 52] _36 = stage_input._36;
[ 505.838][d][vo/gpu/d3d11] [ 53] frag_main();
[ 505.838][d][vo/gpu/d3d11] [ 54] SPIRV_Cross_Output stage_output;
[ 505.838][d][vo/gpu/d3d11] [ 55] stage_output._126 = _126;
[ 505.838][d][vo/gpu/d3d11] [ 56] return stage_output;
[ 505.838][d][vo/gpu/d3d11] [ 57] }
[ 505.841][d][vo/gpu] Resizing texture: 1366x768
[ 505.995][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
[ 507.009][v][vo/gpu/d3d11] Compiled a compute shader in 1168242us
[ 507.010][v][vo/gpu/d3d11] shaderc: 153522us, SPIRV-Cross: 18042us, D3DCompile: 996678us
[ 507.010][d][vo/gpu/d3d11] GLSL source:
[ 507.010][d][vo/gpu/d3d11] [ 1] #version 450
[ 507.010][d][vo/gpu/d3d11] [ 2] #extension GL_ARB_compute_shader : enable
[ 507.010][d][vo/gpu/d3d11] [ 3] #extension GL_ARB_shader_image_load_store : enable
[ 507.010][d][vo/gpu/d3d11] [ 4] #define tex1D texture
[ 507.010][d][vo/gpu/d3d11] [ 5] #define tex3D texture
[ 507.010][d][vo/gpu/d3d11] [ 6] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
[ 507.010][d][vo/gpu/d3d11] [ 7] layout(std140, binding=0) uniform UBO {
[ 507.010][d][vo/gpu/d3d11] [ 8] layout(offset=0) vec2 texture_size0;
[ 507.010][d][vo/gpu/d3d11] [ 9] layout(offset=16) mat2 texture_rot0;
[ 507.010][d][vo/gpu/d3d11] [ 10] layout(offset=48) vec2 texture_off0;
[ 507.010][d][vo/gpu/d3d11] [ 11] layout(offset=56) vec2 pixel_size0;
[ 507.010][d][vo/gpu/d3d11] [ 12] layout(offset=64) vec2 out_scale;
[ 507.010][d][vo/gpu/d3d11] [ 13] layout(offset=72) vec2 tex_scale0;
[ 507.010][d][vo/gpu/d3d11] [ 14] };
[ 507.010][d][vo/gpu/d3d11] [ 15] layout(binding=0) uniform sampler1D lut;
[ 507.010][d][vo/gpu/d3d11] [ 16] layout(binding=0, rgba16f) uniform writeonly image2D out_image;
[ 507.010][d][vo/gpu/d3d11] [ 17] layout(binding=1) uniform sampler2D texture0;
[ 507.010][d][vo/gpu/d3d11] [ 18] layout (local_size_x = 32, local_size_y = 8) in;
[ 507.010][d][vo/gpu/d3d11] [ 19] #define outcoord(id) (out_scale * (vec2(id) + vec2(0.5)))
[ 507.010][d][vo/gpu/d3d11] [ 20] #define texmap0_raw(id) (tex_scale0 * outcoord(id))
[ 507.010][d][vo/gpu/d3d11] [ 21] #define texmap0(id) (texture_rot0 * texmap0_raw(id) + pixel_size0 * texture_off0)
[ 507.010][d][vo/gpu/d3d11] [ 22] #define texcoord0 texmap0(gl_GlobalInvocationID)
[ 507.010][d][vo/gpu/d3d11] [ 23] #define gl_NumWorkGroups uvec3(43, 96, 1)
[ 507.010][d][vo/gpu/d3d11] [ 24] shared float in0[608];
[ 507.010][d][vo/gpu/d3d11] [ 25] shared float in1[608];
[ 507.010][d][vo/gpu/d3d11] [ 26] shared float in2[608];
[ 507.010][d][vo/gpu/d3d11] [ 27] void main() {
[ 507.010][d][vo/gpu/d3d11] [ 28] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
[ 507.010][d][vo/gpu/d3d11] [ 29] #undef tex
[ 507.010][d][vo/gpu/d3d11] [ 30] #undef texmap
[ 507.010][d][vo/gpu/d3d11] [ 31] #define tex texture0
[ 507.010][d][vo/gpu/d3d11] [ 32] #define texmap texmap0
[ 507.010][d][vo/gpu/d3d11] [ 33] vec2 pos = texcoord0;
[ 507.010][d][vo/gpu/d3d11] [ 34] vec2 size = texture_size0;
[ 507.010][d][vo/gpu/d3d11] [ 35] vec2 pt = pixel_size0;
[ 507.010][d][vo/gpu/d3d11] [ 36] color = vec4(0.0);
[ 507.010][d][vo/gpu/d3d11] [ 37] {
[ 507.010][d][vo/gpu/d3d11] [ 38] vec2 wpos = texmap(gl_WorkGroupID * gl_WorkGroupSize);
[ 507.010][d][vo/gpu/d3d11] [ 39] vec2 wbase = wpos - pt * fract(wpos * size - vec2(0.5));
[ 507.010][d][vo/gpu/d3d11] [ 40] vec2 fcoord = fract(pos * size - vec2(0.5));
[ 507.010][d][vo/gpu/d3d11] [ 41] vec2 base = pos - pt * fcoord;
[ 507.010][d][vo/gpu/d3d11] [ 42] ivec2 rel = ivec2(round((base - wbase) * size));
[ 507.010][d][vo/gpu/d3d11] [ 43] int idx;
[ 507.010][d][vo/gpu/d3d11] [ 44] float w, d, wsum = 0.0;
[ 507.010][d][vo/gpu/d3d11] [ 45] vec4 c;
[ 507.010][d][vo/gpu/d3d11] [ 46] for (int y = int(gl_LocalInvocationID.y); y < 16; y += 8) {
[ 507.010][d][vo/gpu/d3d11] [ 47] for (int x = int(gl_LocalInvocationID.x); x < 38; x += 32) {
[ 507.010][d][vo/gpu/d3d11] [ 48] c = texture(tex, wbase + pt * vec2(x - 3, y - 3));
[ 507.010][d][vo/gpu/d3d11] [ 49] in0[38 * y + x] = c[0];
[ 507.010][d][vo/gpu/d3d11] [ 50] in1[38 * y + x] = c[1];
[ 507.010][d][vo/gpu/d3d11] [ 51] in2[38 * y + x] = c[2];
[ 507.010][d][vo/gpu/d3d11] [ 52] }}
[ 507.010][d][vo/gpu/d3d11] [ 53] groupMemoryBarrier();
[ 507.010][d][vo/gpu/d3d11] [ 54] barrier();
[ 507.010][d][vo/gpu/d3d11] [ 55] // scaler samples
[ 507.010][d][vo/gpu/d3d11] [ 56] idx = 38 * rel.y + rel.x + 0;
[ 507.010][d][vo/gpu/d3d11] [ 57] idx = 38 * rel.y + rel.x + 1;
[ 507.010][d][vo/gpu/d3d11] [ 58] idx = 38 * rel.y + rel.x + 2;
[ 507.010][d][vo/gpu/d3d11] [ 59] idx = 38 * rel.y + rel.x + 3;
[ 507.010][d][vo/gpu/d3d11] [ 60] d = length(vec2(0.0, -3.0) - fcoord);
[ 507.010][d][vo/gpu/d3d11] [ 61] if (d < 3.032708) {
[ 507.010][d][vo/gpu/d3d11] [ 62] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.010][d][vo/gpu/d3d11] [ 63] wsum += w;
[ 507.010][d][vo/gpu/d3d11] [ 64] color[0] += w * in0[idx];
[ 507.010][d][vo/gpu/d3d11] [ 65] color[1] += w * in1[idx];
[ 507.011][d][vo/gpu/d3d11] [ 66] color[2] += w * in2[idx];
[ 507.011][d][vo/gpu/d3d11] [ 67] }
[ 507.011][d][vo/gpu/d3d11] [ 68] idx = 38 * rel.y + rel.x + 4;
[ 507.011][d][vo/gpu/d3d11] [ 69] d = length(vec2(1.0, -3.0) - fcoord);
[ 507.011][d][vo/gpu/d3d11] [ 70] if (d < 3.032708) {
[ 507.011][d][vo/gpu/d3d11] [ 71] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.011][d][vo/gpu/d3d11] [ 72] wsum += w;
[ 507.011][d][vo/gpu/d3d11] [ 73] color[0] += w * in0[idx];
[ 507.011][d][vo/gpu/d3d11] [ 74] color[1] += w * in1[idx];
[ 507.011][d][vo/gpu/d3d11] [ 75] color[2] += w * in2[idx];
[ 507.011][d][vo/gpu/d3d11] [ 76] }
[ 507.011][d][vo/gpu/d3d11] [ 77] idx = 38 * rel.y + rel.x + 5;
[ 507.011][d][vo/gpu/d3d11] [ 78] idx = 38 * rel.y + rel.x + 6;
[ 507.011][d][vo/gpu/d3d11] [ 79] idx = 38 * rel.y + rel.x + 7;
[ 507.011][d][vo/gpu/d3d11] [ 80] idx = 38 * rel.y + rel.x + 38;
[ 507.011][d][vo/gpu/d3d11] [ 81] idx = 38 * rel.y + rel.x + 39;
[ 507.011][d][vo/gpu/d3d11] [ 82] d = length(vec2(-2.0, -2.0) - fcoord);
[ 507.011][d][vo/gpu/d3d11] [ 83] if (d < 3.032708) {
[ 507.011][d][vo/gpu/d3d11] [ 84] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.011][d][vo/gpu/d3d11] [ 85] wsum += w;
[ 507.011][d][vo/gpu/d3d11] [ 86] color[0] += w * in0[idx];
[ 507.011][d][vo/gpu/d3d11] [ 87] color[1] += w * in1[idx];
[ 507.011][d][vo/gpu/d3d11] [ 88] color[2] += w * in2[idx];
[ 507.011][d][vo/gpu/d3d11] [ 89] }
[ 507.011][d][vo/gpu/d3d11] [ 90] idx = 38 * rel.y + rel.x + 40;
[ 507.011][d][vo/gpu/d3d11] [ 91] d = length(vec2(-1.0, -2.0) - fcoord);
[ 507.011][d][vo/gpu/d3d11] [ 92] if (d < 3.032708) {
[ 507.011][d][vo/gpu/d3d11] [ 93] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.011][d][vo/gpu/d3d11] [ 94] wsum += w;
[ 507.011][d][vo/gpu/d3d11] [ 95] color[0] += w * in0[idx];
[ 507.011][d][vo/gpu/d3d11] [ 96] color[1] += w * in1[idx];
[ 507.011][d][vo/gpu/d3d11] [ 97] color[2] += w * in2[idx];
[ 507.011][d][vo/gpu/d3d11] [ 98] }
[ 507.011][d][vo/gpu/d3d11] [ 99] idx = 38 * rel.y + rel.x + 41;
[ 507.011][d][vo/gpu/d3d11] [100] d = length(vec2(0.0, -2.0) - fcoord);
[ 507.011][d][vo/gpu/d3d11] [101] if (d < 3.032708) {
[ 507.011][d][vo/gpu/d3d11] [102] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.011][d][vo/gpu/d3d11] [103] wsum += w;
[ 507.011][d][vo/gpu/d3d11] [104] color[0] += w * in0[idx];
[ 507.011][d][vo/gpu/d3d11] [105] color[1] += w * in1[idx];
[ 507.011][d][vo/gpu/d3d11] [106] color[2] += w * in2[idx];
[ 507.011][d][vo/gpu/d3d11] [107] }
[ 507.011][d][vo/gpu/d3d11] [108] idx = 38 * rel.y + rel.x + 42;
[ 507.011][d][vo/gpu/d3d11] [109] d = length(vec2(1.0, -2.0) - fcoord);
[ 507.011][d][vo/gpu/d3d11] [110] if (d < 3.032708) {
[ 507.011][d][vo/gpu/d3d11] [111] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.011][d][vo/gpu/d3d11] [112] wsum += w;
[ 507.011][d][vo/gpu/d3d11] [113] color[0] += w * in0[idx];
[ 507.011][d][vo/gpu/d3d11] [114] color[1] += w * in1[idx];
[ 507.011][d][vo/gpu/d3d11] [115] color[2] += w * in2[idx];
[ 507.011][d][vo/gpu/d3d11] [116] }
[ 507.011][d][vo/gpu/d3d11] [117] idx = 38 * rel.y + rel.x + 43;
[ 507.011][d][vo/gpu/d3d11] [118] d = length(vec2(2.0, -2.0) - fcoord);
[ 507.011][d][vo/gpu/d3d11] [119] if (d < 3.032708) {
[ 507.011][d][vo/gpu/d3d11] [120] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.011][d][vo/gpu/d3d11] [121] wsum += w;
[ 507.011][d][vo/gpu/d3d11] [122] color[0] += w * in0[idx];
[ 507.011][d][vo/gpu/d3d11] [123] color[1] += w * in1[idx];
[ 507.011][d][vo/gpu/d3d11] [124] color[2] += w * in2[idx];
[ 507.011][d][vo/gpu/d3d11] [125] }
[ 507.011][d][vo/gpu/d3d11] [126] idx = 38 * rel.y + rel.x + 44;
[ 507.011][d][vo/gpu/d3d11] [127] d = length(vec2(3.0, -2.0) - fcoord);
[ 507.011][d][vo/gpu/d3d11] [128] if (d < 3.032708) {
[ 507.011][d][vo/gpu/d3d11] [129] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.011][d][vo/gpu/d3d11] [130] wsum += w;
[ 507.011][d][vo/gpu/d3d11] [131] color[0] += w * in0[idx];
[ 507.011][d][vo/gpu/d3d11] [132] color[1] += w * in1[idx];
[ 507.011][d][vo/gpu/d3d11] [133] color[2] += w * in2[idx];
[ 507.011][d][vo/gpu/d3d11] [134] }
[ 507.011][d][vo/gpu/d3d11] [135] idx = 38 * rel.y + rel.x + 45;
[ 507.011][d][vo/gpu/d3d11] [136] idx = 38 * rel.y + rel.x + 76;
[ 507.011][d][vo/gpu/d3d11] [137] idx = 38 * rel.y + rel.x + 77;
[ 507.011][d][vo/gpu/d3d11] [138] d = length(vec2(-2.0, -1.0) - fcoord);
[ 507.011][d][vo/gpu/d3d11] [139] if (d < 3.032708) {
[ 507.011][d][vo/gpu/d3d11] [140] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.011][d][vo/gpu/d3d11] [141] wsum += w;
[ 507.011][d][vo/gpu/d3d11] [142] color[0] += w * in0[idx];
[ 507.012][d][vo/gpu/d3d11] [143] color[1] += w * in1[idx];
[ 507.012][d][vo/gpu/d3d11] [144] color[2] += w * in2[idx];
[ 507.012][d][vo/gpu/d3d11] [145] }
[ 507.012][d][vo/gpu/d3d11] [146] idx = 38 * rel.y + rel.x + 78;
[ 507.012][d][vo/gpu/d3d11] [147] d = length(vec2(-1.0, -1.0) - fcoord);
[ 507.012][d][vo/gpu/d3d11] [148] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.012][d][vo/gpu/d3d11] [149] wsum += w;
[ 507.012][d][vo/gpu/d3d11] [150] color[0] += w * in0[idx];
[ 507.012][d][vo/gpu/d3d11] [151] color[1] += w * in1[idx];
[ 507.012][d][vo/gpu/d3d11] [152] color[2] += w * in2[idx];
[ 507.012][d][vo/gpu/d3d11] [153] idx = 38 * rel.y + rel.x + 79;
[ 507.012][d][vo/gpu/d3d11] [154] d = length(vec2(0.0, -1.0) - fcoord);
[ 507.012][d][vo/gpu/d3d11] [155] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.012][d][vo/gpu/d3d11] [156] wsum += w;
[ 507.012][d][vo/gpu/d3d11] [157] color[0] += w * in0[idx];
[ 507.012][d][vo/gpu/d3d11] [158] color[1] += w * in1[idx];
[ 507.012][d][vo/gpu/d3d11] [159] color[2] += w * in2[idx];
[ 507.012][d][vo/gpu/d3d11] [160] idx = 38 * rel.y + rel.x + 80;
[ 507.012][d][vo/gpu/d3d11] [161] d = length(vec2(1.0, -1.0) - fcoord);
[ 507.012][d][vo/gpu/d3d11] [162] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.012][d][vo/gpu/d3d11] [163] wsum += w;
[ 507.012][d][vo/gpu/d3d11] [164] color[0] += w * in0[idx];
[ 507.012][d][vo/gpu/d3d11] [165] color[1] += w * in1[idx];
[ 507.012][d][vo/gpu/d3d11] [166] color[2] += w * in2[idx];
[ 507.012][d][vo/gpu/d3d11] [167] idx = 38 * rel.y + rel.x + 81;
[ 507.012][d][vo/gpu/d3d11] [168] d = length(vec2(2.0, -1.0) - fcoord);
[ 507.012][d][vo/gpu/d3d11] [169] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.012][d][vo/gpu/d3d11] [170] wsum += w;
[ 507.012][d][vo/gpu/d3d11] [171] color[0] += w * in0[idx];
[ 507.012][d][vo/gpu/d3d11] [172] color[1] += w * in1[idx];
[ 507.012][d][vo/gpu/d3d11] [173] color[2] += w * in2[idx];
[ 507.012][d][vo/gpu/d3d11] [174] idx = 38 * rel.y + rel.x + 82;
[ 507.012][d][vo/gpu/d3d11] [175] d = length(vec2(3.0, -1.0) - fcoord);
[ 507.012][d][vo/gpu/d3d11] [176] if (d < 3.032708) {
[ 507.012][d][vo/gpu/d3d11] [177] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.012][d][vo/gpu/d3d11] [178] wsum += w;
[ 507.012][d][vo/gpu/d3d11] [179] color[0] += w * in0[idx];
[ 507.012][d][vo/gpu/d3d11] [180] color[1] += w * in1[idx];
[ 507.012][d][vo/gpu/d3d11] [181] color[2] += w * in2[idx];
[ 507.012][d][vo/gpu/d3d11] [182] }
[ 507.012][d][vo/gpu/d3d11] [183] idx = 38 * rel.y + rel.x + 83;
[ 507.012][d][vo/gpu/d3d11] [184] idx = 38 * rel.y + rel.x + 114;
[ 507.012][d][vo/gpu/d3d11] [185] d = length(vec2(-3.0, 0.0) - fcoord);
[ 507.012][d][vo/gpu/d3d11] [186] if (d < 3.032708) {
[ 507.012][d][vo/gpu/d3d11] [187] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.012][d][vo/gpu/d3d11] [188] wsum += w;
[ 507.012][d][vo/gpu/d3d11] [189] color[0] += w * in0[idx];
[ 507.012][d][vo/gpu/d3d11] [190] color[1] += w * in1[idx];
[ 507.012][d][vo/gpu/d3d11] [191] color[2] += w * in2[idx];
[ 507.012][d][vo/gpu/d3d11] [192] }
[ 507.012][d][vo/gpu/d3d11] [193] idx = 38 * rel.y + rel.x + 115;
[ 507.012][d][vo/gpu/d3d11] [194] d = length(vec2(-2.0, 0.0) - fcoord);
[ 507.012][d][vo/gpu/d3d11] [195] if (d < 3.032708) {
[ 507.012][d][vo/gpu/d3d11] [196] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.012][d][vo/gpu/d3d11] [197] wsum += w;
[ 507.012][d][vo/gpu/d3d11] [198] color[0] += w * in0[idx];
[ 507.012][d][vo/gpu/d3d11] [199] color[1] += w * in1[idx];
[ 507.012][d][vo/gpu/d3d11] [200] color[2] += w * in2[idx];
[ 507.012][d][vo/gpu/d3d11] [201] }
[ 507.012][d][vo/gpu/d3d11] [202] idx = 38 * rel.y + rel.x + 116;
[ 507.012][d][vo/gpu/d3d11] [203] d = length(vec2(-1.0, 0.0) - fcoord);
[ 507.012][d][vo/gpu/d3d11] [204] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.012][d][vo/gpu/d3d11] [205] wsum += w;
[ 507.013][d][vo/gpu/d3d11] [206] color[0] += w * in0[idx];
[ 507.013][d][vo/gpu/d3d11] [207] color[1] += w * in1[idx];
[ 507.013][d][vo/gpu/d3d11] [208] color[2] += w * in2[idx];
[ 507.013][d][vo/gpu/d3d11] [209] idx = 38 * rel.y + rel.x + 117;
[ 507.013][d][vo/gpu/d3d11] [210] d = length(vec2(0.0, 0.0) - fcoord);
[ 507.013][d][vo/gpu/d3d11] [211] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.013][d][vo/gpu/d3d11] [212] wsum += w;
[ 507.013][d][vo/gpu/d3d11] [213] color[0] += w * in0[idx];
[ 507.013][d][vo/gpu/d3d11] [214] color[1] += w * in1[idx];
[ 507.013][d][vo/gpu/d3d11] [215] color[2] += w * in2[idx];
[ 507.013][d][vo/gpu/d3d11] [216] idx = 38 * rel.y + rel.x + 118;
[ 507.013][d][vo/gpu/d3d11] [217] d = length(vec2(1.0, 0.0) - fcoord);
[ 507.013][d][vo/gpu/d3d11] [218] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.013][d][vo/gpu/d3d11] [219] wsum += w;
[ 507.013][d][vo/gpu/d3d11] [220] color[0] += w * in0[idx];
[ 507.013][d][vo/gpu/d3d11] [221] color[1] += w * in1[idx];
[ 507.013][d][vo/gpu/d3d11] [222] color[2] += w * in2[idx];
[ 507.013][d][vo/gpu/d3d11] [223] idx = 38 * rel.y + rel.x + 119;
[ 507.013][d][vo/gpu/d3d11] [224] d = length(vec2(2.0, 0.0) - fcoord);
[ 507.013][d][vo/gpu/d3d11] [225] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.013][d][vo/gpu/d3d11] [226] wsum += w;
[ 507.013][d][vo/gpu/d3d11] [227] color[0] += w * in0[idx];
[ 507.013][d][vo/gpu/d3d11] [228] color[1] += w * in1[idx];
[ 507.013][d][vo/gpu/d3d11] [229] color[2] += w * in2[idx];
[ 507.013][d][vo/gpu/d3d11] [230] idx = 38 * rel.y + rel.x + 120;
[ 507.013][d][vo/gpu/d3d11] [231] d = length(vec2(3.0, 0.0) - fcoord);
[ 507.013][d][vo/gpu/d3d11] [232] if (d < 3.032708) {
[ 507.013][d][vo/gpu/d3d11] [233] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.013][d][vo/gpu/d3d11] [234] wsum += w;
[ 507.013][d][vo/gpu/d3d11] [235] color[0] += w * in0[idx];
[ 507.013][d][vo/gpu/d3d11] [236] color[1] += w * in1[idx];
[ 507.013][d][vo/gpu/d3d11] [237] color[2] += w * in2[idx];
[ 507.013][d][vo/gpu/d3d11] [238] }
[ 507.013][d][vo/gpu/d3d11] [239] idx = 38 * rel.y + rel.x + 121;
[ 507.013][d][vo/gpu/d3d11] [240] d = length(vec2(4.0, 0.0) - fcoord);
[ 507.013][d][vo/gpu/d3d11] [241] if (d < 3.032708) {
[ 507.013][d][vo/gpu/d3d11] [242] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.013][d][vo/gpu/d3d11] [243] wsum += w;
[ 507.013][d][vo/gpu/d3d11] [244] color[0] += w * in0[idx];
[ 507.013][d][vo/gpu/d3d11] [245] color[1] += w * in1[idx];
[ 507.013][d][vo/gpu/d3d11] [246] color[2] += w * in2[idx];
[ 507.013][d][vo/gpu/d3d11] [247] }
[ 507.013][d][vo/gpu/d3d11] [248] idx = 38 * rel.y + rel.x + 152;
[ 507.013][d][vo/gpu/d3d11] [249] d = length(vec2(-3.0, 1.0) - fcoord);
[ 507.013][d][vo/gpu/d3d11] [250] if (d < 3.032708) {
[ 507.013][d][vo/gpu/d3d11] [251] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.013][d][vo/gpu/d3d11] [252] wsum += w;
[ 507.013][d][vo/gpu/d3d11] [253] color[0] += w * in0[idx];
[ 507.013][d][vo/gpu/d3d11] [254] color[1] += w * in1[idx];
[ 507.013][d][vo/gpu/d3d11] [255] color[2] += w * in2[idx];
[ 507.013][d][vo/gpu/d3d11] [256] }
[ 507.013][d][vo/gpu/d3d11] [257] idx = 38 * rel.y + rel.x + 153;
[ 507.013][d][vo/gpu/d3d11] [258] d = length(vec2(-2.0, 1.0) - fcoord);
[ 507.013][d][vo/gpu/d3d11] [259] if (d < 3.032708) {
[ 507.013][d][vo/gpu/d3d11] [260] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.013][d][vo/gpu/d3d11] [261] wsum += w;
[ 507.013][d][vo/gpu/d3d11] [262] color[0] += w * in0[idx];
[ 507.013][d][vo/gpu/d3d11] [263] color[1] += w * in1[idx];
[ 507.013][d][vo/gpu/d3d11] [264] color[2] += w * in2[idx];
[ 507.013][d][vo/gpu/d3d11] [265] }
[ 507.013][d][vo/gpu/d3d11] [266] idx = 38 * rel.y + rel.x + 154;
[ 507.013][d][vo/gpu/d3d11] [267] d = length(vec2(-1.0, 1.0) - fcoord);
[ 507.013][d][vo/gpu/d3d11] [268] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.013][d][vo/gpu/d3d11] [269] wsum += w;
[ 507.013][d][vo/gpu/d3d11] [270] color[0] += w * in0[idx];
[ 507.013][d][vo/gpu/d3d11] [271] color[1] += w * in1[idx];
[ 507.013][d][vo/gpu/d3d11] [272] color[2] += w * in2[idx];
[ 507.013][d][vo/gpu/d3d11] [273] idx = 38 * rel.y + rel.x + 155;
[ 507.013][d][vo/gpu/d3d11] [274] d = length(vec2(0.0, 1.0) - fcoord);
[ 507.014][d][vo/gpu/d3d11] [275] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.014][d][vo/gpu/d3d11] [276] wsum += w;
[ 507.014][d][vo/gpu/d3d11] [277] color[0] += w * in0[idx];
[ 507.014][d][vo/gpu/d3d11] [278] color[1] += w * in1[idx];
[ 507.014][d][vo/gpu/d3d11] [279] color[2] += w * in2[idx];
[ 507.014][d][vo/gpu/d3d11] [280] idx = 38 * rel.y + rel.x + 156;
[ 507.014][d][vo/gpu/d3d11] [281] d = length(vec2(1.0, 1.0) - fcoord);
[ 507.014][d][vo/gpu/d3d11] [282] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.014][d][vo/gpu/d3d11] [283] wsum += w;
[ 507.014][d][vo/gpu/d3d11] [284] color[0] += w * in0[idx];
[ 507.014][d][vo/gpu/d3d11] [285] color[1] += w * in1[idx];
[ 507.014][d][vo/gpu/d3d11] [286] color[2] += w * in2[idx];
[ 507.014][d][vo/gpu/d3d11] [287] idx = 38 * rel.y + rel.x + 157;
[ 507.014][d][vo/gpu/d3d11] [288] d = length(vec2(2.0, 1.0) - fcoord);
[ 507.014][d][vo/gpu/d3d11] [289] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.014][d][vo/gpu/d3d11] [290] wsum += w;
[ 507.014][d][vo/gpu/d3d11] [291] color[0] += w * in0[idx];
[ 507.014][d][vo/gpu/d3d11] [292] color[1] += w * in1[idx];
[ 507.014][d][vo/gpu/d3d11] [293] color[2] += w * in2[idx];
[ 507.014][d][vo/gpu/d3d11] [294] idx = 38 * rel.y + rel.x + 158;
[ 507.014][d][vo/gpu/d3d11] [295] d = length(vec2(3.0, 1.0) - fcoord);
[ 507.014][d][vo/gpu/d3d11] [296] if (d < 3.032708) {
[ 507.014][d][vo/gpu/d3d11] [297] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.014][d][vo/gpu/d3d11] [298] wsum += w;
[ 507.014][d][vo/gpu/d3d11] [299] color[0] += w * in0[idx];
[ 507.014][d][vo/gpu/d3d11] [300] color[1] += w * in1[idx];
[ 507.014][d][vo/gpu/d3d11] [301] color[2] += w * in2[idx];
[ 507.014][d][vo/gpu/d3d11] [302] }
[ 507.014][d][vo/gpu/d3d11] [303] idx = 38 * rel.y + rel.x + 159;
[ 507.014][d][vo/gpu/d3d11] [304] d = length(vec2(4.0, 1.0) - fcoord);
[ 507.014][d][vo/gpu/d3d11] [305] if (d < 3.032708) {
[ 507.014][d][vo/gpu/d3d11] [306] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.014][d][vo/gpu/d3d11] [307] wsum += w;
[ 507.014][d][vo/gpu/d3d11] [308] color[0] += w * in0[idx];
[ 507.014][d][vo/gpu/d3d11] [309] color[1] += w * in1[idx];
[ 507.014][d][vo/gpu/d3d11] [310] color[2] += w * in2[idx];
[ 507.014][d][vo/gpu/d3d11] [311] }
[ 507.014][d][vo/gpu/d3d11] [312] idx = 38 * rel.y + rel.x + 190;
[ 507.014][d][vo/gpu/d3d11] [313] idx = 38 * rel.y + rel.x + 191;
[ 507.014][d][vo/gpu/d3d11] [314] d = length(vec2(-2.0, 2.0) - fcoord);
[ 507.014][d][vo/gpu/d3d11] [315] if (d < 3.032708) {
[ 507.014][d][vo/gpu/d3d11] [316] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.014][d][vo/gpu/d3d11] [317] wsum += w;
[ 507.014][d][vo/gpu/d3d11] [318] color[0] += w * in0[idx];
[ 507.014][d][vo/gpu/d3d11] [319] color[1] += w * in1[idx];
[ 507.014][d][vo/gpu/d3d11] [320] color[2] += w * in2[idx];
[ 507.014][d][vo/gpu/d3d11] [321] }
[ 507.014][d][vo/gpu/d3d11] [322] idx = 38 * rel.y + rel.x + 192;
[ 507.014][d][vo/gpu/d3d11] [323] d = length(vec2(-1.0, 2.0) - fcoord);
[ 507.014][d][vo/gpu/d3d11] [324] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.014][d][vo/gpu/d3d11] [325] wsum += w;
[ 507.014][d][vo/gpu/d3d11] [326] color[0] += w * in0[idx];
[ 507.014][d][vo/gpu/d3d11] [327] color[1] += w * in1[idx];
[ 507.014][d][vo/gpu/d3d11] [328] color[2] += w * in2[idx];
[ 507.014][d][vo/gpu/d3d11] [329] idx = 38 * rel.y + rel.x + 193;
[ 507.014][d][vo/gpu/d3d11] [330] d = length(vec2(0.0, 2.0) - fcoord);
[ 507.014][d][vo/gpu/d3d11] [331] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.014][d][vo/gpu/d3d11] [332] wsum += w;
[ 507.014][d][vo/gpu/d3d11] [333] color[0] += w * in0[idx];
[ 507.014][d][vo/gpu/d3d11] [334] color[1] += w * in1[idx];
[ 507.014][d][vo/gpu/d3d11] [335] color[2] += w * in2[idx];
[ 507.014][d][vo/gpu/d3d11] [336] idx = 38 * rel.y + rel.x + 194;
[ 507.014][d][vo/gpu/d3d11] [337] d = length(vec2(1.0, 2.0) - fcoord);
[ 507.014][d][vo/gpu/d3d11] [338] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.014][d][vo/gpu/d3d11] [339] wsum += w;
[ 507.014][d][vo/gpu/d3d11] [340] color[0] += w * in0[idx];
[ 507.014][d][vo/gpu/d3d11] [341] color[1] += w * in1[idx];
[ 507.014][d][vo/gpu/d3d11] [342] color[2] += w * in2[idx];
[ 507.014][d][vo/gpu/d3d11] [343] idx = 38 * rel.y + rel.x + 195;
[ 507.014][d][vo/gpu/d3d11] [344] d = length(vec2(2.0, 2.0) - fcoord);
[ 507.014][d][vo/gpu/d3d11] [345] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.014][d][vo/gpu/d3d11] [346] wsum += w;
[ 507.014][d][vo/gpu/d3d11] [347] color[0] += w * in0[idx];
[ 507.014][d][vo/gpu/d3d11] [348] color[1] += w * in1[idx];
[ 507.015][d][vo/gpu/d3d11] [349] color[2] += w * in2[idx];
[ 507.015][d][vo/gpu/d3d11] [350] idx = 38 * rel.y + rel.x + 196;
[ 507.015][d][vo/gpu/d3d11] [351] d = length(vec2(3.0, 2.0) - fcoord);
[ 507.015][d][vo/gpu/d3d11] [352] if (d < 3.032708) {
[ 507.015][d][vo/gpu/d3d11] [353] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.015][d][vo/gpu/d3d11] [354] wsum += w;
[ 507.015][d][vo/gpu/d3d11] [355] color[0] += w * in0[idx];
[ 507.015][d][vo/gpu/d3d11] [356] color[1] += w * in1[idx];
[ 507.015][d][vo/gpu/d3d11] [357] color[2] += w * in2[idx];
[ 507.015][d][vo/gpu/d3d11] [358] }
[ 507.015][d][vo/gpu/d3d11] [359] idx = 38 * rel.y + rel.x + 197;
[ 507.015][d][vo/gpu/d3d11] [360] idx = 38 * rel.y + rel.x + 228;
[ 507.015][d][vo/gpu/d3d11] [361] idx = 38 * rel.y + rel.x + 229;
[ 507.015][d][vo/gpu/d3d11] [362] d = length(vec2(-2.0, 3.0) - fcoord);
[ 507.015][d][vo/gpu/d3d11] [363] if (d < 3.032708) {
[ 507.015][d][vo/gpu/d3d11] [364] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.015][d][vo/gpu/d3d11] [365] wsum += w;
[ 507.015][d][vo/gpu/d3d11] [366] color[0] += w * in0[idx];
[ 507.015][d][vo/gpu/d3d11] [367] color[1] += w * in1[idx];
[ 507.015][d][vo/gpu/d3d11] [368] color[2] += w * in2[idx];
[ 507.015][d][vo/gpu/d3d11] [369] }
[ 507.015][d][vo/gpu/d3d11] [370] idx = 38 * rel.y + rel.x + 230;
[ 507.015][d][vo/gpu/d3d11] [371] d = length(vec2(-1.0, 3.0) - fcoord);
[ 507.015][d][vo/gpu/d3d11] [372] if (d < 3.032708) {
[ 507.015][d][vo/gpu/d3d11] [373] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.015][d][vo/gpu/d3d11] [374] wsum += w;
[ 507.015][d][vo/gpu/d3d11] [375] color[0] += w * in0[idx];
[ 507.015][d][vo/gpu/d3d11] [376] color[1] += w * in1[idx];
[ 507.015][d][vo/gpu/d3d11] [377] color[2] += w * in2[idx];
[ 507.015][d][vo/gpu/d3d11] [378] }
[ 507.015][d][vo/gpu/d3d11] [379] idx = 38 * rel.y + rel.x + 231;
[ 507.015][d][vo/gpu/d3d11] [380] d = length(vec2(0.0, 3.0) - fcoord);
[ 507.015][d][vo/gpu/d3d11] [381] if (d < 3.032708) {
[ 507.015][d][vo/gpu/d3d11] [382] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.015][d][vo/gpu/d3d11] [383] wsum += w;
[ 507.015][d][vo/gpu/d3d11] [384] color[0] += w * in0[idx];
[ 507.015][d][vo/gpu/d3d11] [385] color[1] += w * in1[idx];
[ 507.015][d][vo/gpu/d3d11] [386] color[2] += w * in2[idx];
[ 507.015][d][vo/gpu/d3d11] [387] }
[ 507.015][d][vo/gpu/d3d11] [388] idx = 38 * rel.y + rel.x + 232;
[ 507.015][d][vo/gpu/d3d11] [389] d = length(vec2(1.0, 3.0) - fcoord);
[ 507.015][d][vo/gpu/d3d11] [390] if (d < 3.032708) {
[ 507.015][d][vo/gpu/d3d11] [391] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.015][d][vo/gpu/d3d11] [392] wsum += w;
[ 507.015][d][vo/gpu/d3d11] [393] color[0] += w * in0[idx];
[ 507.015][d][vo/gpu/d3d11] [394] color[1] += w * in1[idx];
[ 507.015][d][vo/gpu/d3d11] [395] color[2] += w * in2[idx];
[ 507.015][d][vo/gpu/d3d11] [396] }
[ 507.015][d][vo/gpu/d3d11] [397] idx = 38 * rel.y + rel.x + 233;
[ 507.016][d][vo/gpu/d3d11] [398] d = length(vec2(2.0, 3.0) - fcoord);
[ 507.016][d][vo/gpu/d3d11] [399] if (d < 3.032708) {
[ 507.016][d][vo/gpu/d3d11] [400] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.016][d][vo/gpu/d3d11] [401] wsum += w;
[ 507.016][d][vo/gpu/d3d11] [402] color[0] += w * in0[idx];
[ 507.016][d][vo/gpu/d3d11] [403] color[1] += w * in1[idx];
[ 507.016][d][vo/gpu/d3d11] [404] color[2] += w * in2[idx];
[ 507.016][d][vo/gpu/d3d11] [405] }
[ 507.016][d][vo/gpu/d3d11] [406] idx = 38 * rel.y + rel.x + 234;
[ 507.016][d][vo/gpu/d3d11] [407] d = length(vec2(3.0, 3.0) - fcoord);
[ 507.016][d][vo/gpu/d3d11] [408] if (d < 3.032708) {
[ 507.016][d][vo/gpu/d3d11] [409] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.016][d][vo/gpu/d3d11] [410] wsum += w;
[ 507.016][d][vo/gpu/d3d11] [411] color[0] += w * in0[idx];
[ 507.016][d][vo/gpu/d3d11] [412] color[1] += w * in1[idx];
[ 507.016][d][vo/gpu/d3d11] [413] color[2] += w * in2[idx];
[ 507.016][d][vo/gpu/d3d11] [414] }
[ 507.016][d][vo/gpu/d3d11] [415] idx = 38 * rel.y + rel.x + 235;
[ 507.016][d][vo/gpu/d3d11] [416] idx = 38 * rel.y + rel.x + 266;
[ 507.016][d][vo/gpu/d3d11] [417] idx = 38 * rel.y + rel.x + 267;
[ 507.016][d][vo/gpu/d3d11] [418] idx = 38 * rel.y + rel.x + 268;
[ 507.016][d][vo/gpu/d3d11] [419] idx = 38 * rel.y + rel.x + 269;
[ 507.016][d][vo/gpu/d3d11] [420] d = length(vec2(0.0, 4.0) - fcoord);
[ 507.016][d][vo/gpu/d3d11] [421] if (d < 3.032708) {
[ 507.016][d][vo/gpu/d3d11] [422] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.016][d][vo/gpu/d3d11] [423] wsum += w;
[ 507.016][d][vo/gpu/d3d11] [424] color[0] += w * in0[idx];
[ 507.016][d][vo/gpu/d3d11] [425] color[1] += w * in1[idx];
[ 507.016][d][vo/gpu/d3d11] [426] color[2] += w * in2[idx];
[ 507.016][d][vo/gpu/d3d11] [427] }
[ 507.016][d][vo/gpu/d3d11] [428] idx = 38 * rel.y + rel.x + 270;
[ 507.016][d][vo/gpu/d3d11] [429] d = length(vec2(1.0, 4.0) - fcoord);
[ 507.016][d][vo/gpu/d3d11] [430] if (d < 3.032708) {
[ 507.016][d][vo/gpu/d3d11] [431] w = tex1D(lut, LUT_POS(d * 1.0/3.238315, 64.0)).r;
[ 507.016][d][vo/gpu/d3d11] [432] wsum += w;
[ 507.017][d][vo/gpu/d3d11] [433] color[0] += w * in0[idx];
[ 507.017][d][vo/gpu/d3d11] [434] color[1] += w * in1[idx];
[ 507.017][d][vo/gpu/d3d11] [435] color[2] += w * in2[idx];
[ 507.017][d][vo/gpu/d3d11] [436] }
[ 507.017][d][vo/gpu/d3d11] [437] idx = 38 * rel.y + rel.x + 271;
[ 507.017][d][vo/gpu/d3d11] [438] idx = 38 * rel.y + rel.x + 272;
[ 507.017][d][vo/gpu/d3d11] [439] idx = 38 * rel.y + rel.x + 273;
[ 507.017][d][vo/gpu/d3d11] [440] color = color / vec4(wsum);
[ 507.017][d][vo/gpu/d3d11] [441] }
[ 507.017][d][vo/gpu/d3d11] [442] color *= 1.000000;
[ 507.017][d][vo/gpu/d3d11] [443] color.a = 1.000000;
[ 507.017][d][vo/gpu/d3d11] [444] // scaler post-conversion
[ 507.017][d][vo/gpu/d3d11] [445] color.rgb = clamp(color.rgb, 0.0, 1.0);
[ 507.017][d][vo/gpu/d3d11] [446] color.rgb = (1.0/(1.0 + exp(6.500000 * (0.750000 - color.rgb))) - 0.007577) * 1.0/0.827906;
[ 507.017][d][vo/gpu/d3d11] [447] // delinearize
[ 507.017][d][vo/gpu/d3d11] [448] color.rgb = clamp(color.rgb, 0.0, 1.0);
[ 507.017][d][vo/gpu/d3d11] [449] color.rgb *= vec3(1.000000);
[ 507.017][d][vo/gpu/d3d11] [450] color.rgb = pow(color.rgb, vec3(1.0/2.4));
[ 507.017][d][vo/gpu/d3d11] [451] imageStore(out_image, ivec2(gl_GlobalInvocationID), color);
[ 507.017][d][vo/gpu/d3d11] [452] }
[ 507.017][d][vo/gpu/d3d11] HLSL source:
[ 507.017][d][vo/gpu/d3d11] [ 1] static const uint3 gl_WorkGroupSize = uint3(32u, 8u, 1u);
[ 507.017][d][vo/gpu/d3d11] [ 2]
[ 507.017][d][vo/gpu/d3d11] [ 3] cbuffer _17_19 : register(b0)
[ 507.017][d][vo/gpu/d3d11] [ 4] {
[ 507.017][d][vo/gpu/d3d11] [ 5] float2 _19_m0 : packoffset(c0);
[ 507.017][d][vo/gpu/d3d11] [ 6] row_major float2x2 _19_m1 : packoffset(c1);
[ 507.017][d][vo/gpu/d3d11] [ 7] float2 _19_m2 : packoffset(c3);
[ 507.017][d][vo/gpu/d3d11] [ 8] float2 _19_m3 : packoffset(c3.z);
[ 507.017][d][vo/gpu/d3d11] [ 9] float2 _19_m4 : packoffset(c4);
[ 507.017][d][vo/gpu/d3d11] [ 10] float2 _19_m5 : packoffset(c4.z);
[ 507.017][d][vo/gpu/d3d11] [ 11] };
[ 507.017][d][vo/gpu/d3d11] [ 12]
[ 507.017][d][vo/gpu/d3d11] [ 13] Texture2D<float4> _159 : register(t1);
[ 507.017][d][vo/gpu/d3d11] [ 14] SamplerState __159_sampler : register(s1);
[ 507.017][d][vo/gpu/d3d11] [ 15] Texture1D<float4> _254 : register(t0);
[ 507.017][d][vo/gpu/d3d11] [ 16] SamplerState __254_sampler : register(s0);
[ 507.017][d][vo/gpu/d3d11] [ 17] RWTexture2D<float4> _2706 : register(u0);
[ 507.017][d][vo/gpu/d3d11] [ 18]
[ 507.017][d][vo/gpu/d3d11] [ 19] static uint3 gl_WorkGroupID;
[ 507.017][d][vo/gpu/d3d11] [ 20] static uint3 gl_LocalInvocationID;
[ 507.017][d][vo/gpu/d3d11] [ 21] static uint3 gl_GlobalInvocationID;
[ 507.017][d][vo/gpu/d3d11] [ 22] struct SPIRV_Cross_Input
[ 507.017][d][vo/gpu/d3d11] [ 23] {
[ 507.017][d][vo/gpu/d3d11] [ 24] uint3 gl_WorkGroupID : SV_GroupID;
[ 507.017][d][vo/gpu/d3d11] [ 25] uint3 gl_LocalInvocationID : SV_GroupThreadID;
[ 507.017][d][vo/gpu/d3d11] [ 26] uint3 gl_GlobalInvocationID : SV_DispatchThreadID;
[ 507.018][d][vo/gpu/d3d11] [ 27] };
[ 507.018][d][vo/gpu/d3d11] [ 28]
[ 507.018][d][vo/gpu/d3d11] [ 29] groupshared float _176[608];
[ 507.018][d][vo/gpu/d3d11] [ 30] groupshared float _185[608];
[ 507.018][d][vo/gpu/d3d11] [ 31] groupshared float _193[608];
[ 507.018][d][vo/gpu/d3d11] [ 32]
[ 507.018][d][vo/gpu/d3d11] [ 33] static float4 _3277;
[ 507.018][d][vo/gpu/d3d11] [ 34]
[ 507.018][d][vo/gpu/d3d11] [ 35] void comp_main()
[ 507.018][d][vo/gpu/d3d11] [ 36] {
[ 507.018][d][vo/gpu/d3d11] [ 37] float2 _54 = _19_m3 * _19_m2;
[ 507.018][d][vo/gpu/d3d11] [ 38] float2 _55 = mul(_19_m5 * (_19_m4 * (float2(float3(gl_GlobalInvocationID).xy) + 0.5f.xx)), _19_m1) + _54;
[ 507.018][d][vo/gpu/d3d11] [ 39] float2 _91 = mul(_19_m5 * (_19_m4 * (float2(float3(gl_WorkGroupID * gl_WorkGroupSize).xy) + 0.5f.xx)), _19_m1) + _54;
[ 507.018][d][vo/gpu/d3d11] [ 40] float2 _101 = _91 - (_19_m3 * frac((_91 * _19_m0) - 0.5f.xx));
[ 507.018][d][vo/gpu/d3d11] [ 41] float2 _107 = frac((_55 * _19_m0) - 0.5f.xx);
[ 507.018][d][vo/gpu/d3d11] [ 42] int2 _123 = int2(round(((_55 - (_19_m3 * _107)) - _101) * _19_m0));
[ 507.018][d][vo/gpu/d3d11] [ 43] int _3206;
[ 507.018][d][vo/gpu/d3d11] [ 44] _3206 = int(gl_LocalInvocationID.y);
[ 507.018][d][vo/gpu/d3d11] [ 45] for (; _3206 < 16; _3206 += 8)
[ 507.018][d][vo/gpu/d3d11] [ 46] {
[ 507.018][d][vo/gpu/d3d11] [ 47] for (int _3265 = int(gl_LocalInvocationID.x); _3265 < 38; )
[ 507.018][d][vo/gpu/d3d11] [ 48] {
[ 507.018][d][vo/gpu/d3d11] [ 49] float4 _172 = _159.SampleLevel(__159_sampler, _101 + (_19_m3 * float2(float(_3265 - 3), float(_3206 - 3))), 0.0f);
[ 507.018][d][vo/gpu/d3d11] [ 50] int _180 = (38 * _3206) + _3265;
[ 507.018][d][vo/gpu/d3d11] [ 51] _176[_180] = _172.x;
[ 507.018][d][vo/gpu/d3d11] [ 52] _185[_180] = _172.y;
[ 507.018][d][vo/gpu/d3d11] [ 53] _193[_180] = _172.z;
[ 507.018][d][vo/gpu/d3d11] [ 54] _3265 += 32;
[ 507.018][d][vo/gpu/d3d11] [ 55] continue;
[ 507.018][d][vo/gpu/d3d11] [ 56] }
[ 507.018][d][vo/gpu/d3d11] [ 57] }
[ 507.018][d][vo/gpu/d3d11] [ 58] AllMemoryBarrier();
[ 507.018][d][vo/gpu/d3d11] [ 59] GroupMemoryBarrierWithGroupSync();
[ 507.018][d][vo/gpu/d3d11] [ 60] int _237 = (38 * _123.y) + _123.x;
[ 507.018][d][vo/gpu/d3d11] [ 61] int _238 = _237 + 3;
[ 507.018][d][vo/gpu/d3d11] [ 62] float _244 = length(float2(0.0f, -3.0f) - _107);
[ 507.018][d][vo/gpu/d3d11] [ 63] float _3209;
[ 507.018][d][vo/gpu/d3d11] [ 64] float4 _3210;
[ 507.018][d][vo/gpu/d3d11] [ 65] if (_244 < 3.0327079296112060546875f)
[ 507.018][d][vo/gpu/d3d11] [ 66] {
[ 507.018][d][vo/gpu/d3d11] [ 67] float4 _263 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _244 * 0.3088025748729705810546875f), 0.0f);
[ 507.018][d][vo/gpu/d3d11] [ 68] float _264 = _263.x;
[ 507.018][d][vo/gpu/d3d11] [ 69] float4 _2722 = _3277;
[ 507.018][d][vo/gpu/d3d11] [ 70] _2722.x = _264 * _176[_238];
[ 507.019][d][vo/gpu/d3d11] [ 71] float4 _2725 = _2722;
[ 507.019][d][vo/gpu/d3d11] [ 72] _2725.y = _264 * _185[_238];
[ 507.019][d][vo/gpu/d3d11] [ 73] float4 _2728 = _2725;
[ 507.019][d][vo/gpu/d3d11] [ 74] _2728.z = _264 * _193[_238];
[ 507.019][d][vo/gpu/d3d11] [ 75] _3210 = _2728;
[ 507.019][d][vo/gpu/d3d11] [ 76] _3209 = _264;
[ 507.019][d][vo/gpu/d3d11] [ 77] }
[ 507.019][d][vo/gpu/d3d11] [ 78] else
[ 507.019][d][vo/gpu/d3d11] [ 79] {
[ 507.019][d][vo/gpu/d3d11] [ 80] _3210 = 0.0f.xxxx;
[ 507.019][d][vo/gpu/d3d11] [ 81] _3209 = 0.0f;
[ 507.019][d][vo/gpu/d3d11] [ 82] }
[ 507.019][d][vo/gpu/d3d11] [ 83] int _301 = _237 + 4;
[ 507.019][d][vo/gpu/d3d11] [ 84] float _305 = length(float2(1.0f, -3.0f) - _107);
[ 507.019][d][vo/gpu/d3d11] [ 85] float _3211;
[ 507.019][d][vo/gpu/d3d11] [ 86] float4 _3212;
[ 507.019][d][vo/gpu/d3d11] [ 87] if (_305 < 3.0327079296112060546875f)
[ 507.019][d][vo/gpu/d3d11] [ 88] {
[ 507.019][d][vo/gpu/d3d11] [ 89] float4 _315 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _305 * 0.3088025748729705810546875f), 0.0f);
[ 507.019][d][vo/gpu/d3d11] [ 90] float _316 = _315.x;
[ 507.019][d][vo/gpu/d3d11] [ 91] float4 _2733 = _3277;
[ 507.019][d][vo/gpu/d3d11] [ 92] _2733.x = _3210.x + (_316 * _176[_301]);
[ 507.019][d][vo/gpu/d3d11] [ 93] float4 _2736 = _2733;
[ 507.019][d][vo/gpu/d3d11] [ 94] _2736.y = _3210.y + (_316 * _185[_301]);
[ 507.019][d][vo/gpu/d3d11] [ 95] float4 _2739 = _2736;
[ 507.019][d][vo/gpu/d3d11] [ 96] _2739.z = _3210.z + (_316 * _193[_301]);
[ 507.019][d][vo/gpu/d3d11] [ 97] _3212 = _2739;
[ 507.019][d][vo/gpu/d3d11] [ 98] _3211 = _3209 + _316;
[ 507.019][d][vo/gpu/d3d11] [ 99] }
[ 507.019][d][vo/gpu/d3d11] [100] else
[ 507.019][d][vo/gpu/d3d11] [101] {
[ 507.019][d][vo/gpu/d3d11] [102] _3212 = _3210;
[ 507.019][d][vo/gpu/d3d11] [103] _3211 = _3209;
[ 507.019][d][vo/gpu/d3d11] [104] }
[ 507.019][d][vo/gpu/d3d11] [105] int _384 = _237 + 39;
[ 507.019][d][vo/gpu/d3d11] [106] float _389 = length((-2.0f).xx - _107);
[ 507.019][d][vo/gpu/d3d11] [107] float _3213;
[ 507.019][d][vo/gpu/d3d11] [108] float4 _3214;
[ 507.019][d][vo/gpu/d3d11] [109] if (_389 < 3.0327079296112060546875f)
[ 507.019][d][vo/gpu/d3d11] [110] {
[ 507.019][d][vo/gpu/d3d11] [111] float4 _399 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _389 * 0.3088025748729705810546875f), 0.0f);
[ 507.019][d][vo/gpu/d3d11] [112] float _400 = _399.x;
[ 507.019][d][vo/gpu/d3d11] [113] float4 _2744 = _3277;
[ 507.019][d][vo/gpu/d3d11] [114] _2744.x = _3212.x + (_400 * _176[_384]);
[ 507.019][d][vo/gpu/d3d11] [115] float4 _2747 = _2744;
[ 507.019][d][vo/gpu/d3d11] [116] _2747.y = _3212.y + (_400 * _185[_384]);
[ 507.020][d][vo/gpu/d3d11] [117] float4 _2750 = _2747;
[ 507.020][d][vo/gpu/d3d11] [118] _2750.z = _3212.z + (_400 * _193[_384]);
[ 507.020][d][vo/gpu/d3d11] [119] _3214 = _2750;
[ 507.020][d][vo/gpu/d3d11] [120] _3213 = _3211 + _400;
[ 507.020][d][vo/gpu/d3d11] [121] }
[ 507.020][d][vo/gpu/d3d11] [122] else
[ 507.020][d][vo/gpu/d3d11] [123] {
[ 507.020][d][vo/gpu/d3d11] [124] _3214 = _3212;
[ 507.020][d][vo/gpu/d3d11] [125] _3213 = _3211;
[ 507.020][d][vo/gpu/d3d11] [126] }
[ 507.020][d][vo/gpu/d3d11] [127] int _438 = _237 + 40;
[ 507.020][d][vo/gpu/d3d11] [128] float _443 = length(float2(-1.0f, -2.0f) - _107);
[ 507.020][d][vo/gpu/d3d11] [129] float _3215;
[ 507.020][d][vo/gpu/d3d11] [130] float4 _3216;
[ 507.020][d][vo/gpu/d3d11] [131] if (_443 < 3.0327079296112060546875f)
[ 507.020][d][vo/gpu/d3d11] [132] {
[ 507.020][d][vo/gpu/d3d11] [133] float4 _453 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _443 * 0.3088025748729705810546875f), 0.0f);
[ 507.020][d][vo/gpu/d3d11] [134] float _454 = _453.x;
[ 507.020][d][vo/gpu/d3d11] [135] float4 _2755 = _3277;
[ 507.020][d][vo/gpu/d3d11] [136] _2755.x = _3214.x + (_454 * _176[_438]);
[ 507.020][d][vo/gpu/d3d11] [137] float4 _2758 = _2755;
[ 507.020][d][vo/gpu/d3d11] [138] _2758.y = _3214.y + (_454 * _185[_438]);
[ 507.020][d][vo/gpu/d3d11] [139] float4 _2761 = _2758;
[ 507.020][d][vo/gpu/d3d11] [140] _2761.z = _3214.z + (_454 * _193[_438]);
[ 507.020][d][vo/gpu/d3d11] [141] _3216 = _2761;
[ 507.020][d][vo/gpu/d3d11] [142] _3215 = _3213 + _454;
[ 507.020][d][vo/gpu/d3d11] [143] }
[ 507.020][d][vo/gpu/d3d11] [144] else
[ 507.020][d][vo/gpu/d3d11] [145] {
[ 507.020][d][vo/gpu/d3d11] [146] _3216 = _3214;
[ 507.020][d][vo/gpu/d3d11] [147] _3215 = _3213;
[ 507.020][d][vo/gpu/d3d11] [148] }
[ 507.020][d][vo/gpu/d3d11] [149] int _492 = _237 + 41;
[ 507.020][d][vo/gpu/d3d11] [150] float _496 = length(float2(0.0f, -2.0f) - _107);
[ 507.020][d][vo/gpu/d3d11] [151] float _3217;
[ 507.020][d][vo/gpu/d3d11] [152] float4 _3218;
[ 507.020][d][vo/gpu/d3d11] [153] if (_496 < 3.0327079296112060546875f)
[ 507.020][d][vo/gpu/d3d11] [154] {
[ 507.020][d][vo/gpu/d3d11] [155] float4 _506 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _496 * 0.3088025748729705810546875f), 0.0f);
[ 507.020][d][vo/gpu/d3d11] [156] float _507 = _506.x;
[ 507.020][d][vo/gpu/d3d11] [157] float4 _2766 = _3277;
[ 507.020][d][vo/gpu/d3d11] [158] _2766.x = _3216.x + (_507 * _176[_492]);
[ 507.020][d][vo/gpu/d3d11] [159] float4 _2769 = _2766;
[ 507.020][d][vo/gpu/d3d11] [160] _2769.y = _3216.y + (_507 * _185[_492]);
[ 507.020][d][vo/gpu/d3d11] [161] float4 _2772 = _2769;
[ 507.020][d][vo/gpu/d3d11] [162] _2772.z = _3216.z + (_507 * _193[_492]);
[ 507.020][d][vo/gpu/d3d11] [163] _3218 = _2772;
[ 507.020][d][vo/gpu/d3d11] [164] _3217 = _3215 + _507;
[ 507.020][d][vo/gpu/d3d11] [165] }
[ 507.020][d][vo/gpu/d3d11] [166] else
[ 507.020][d][vo/gpu/d3d11] [167] {
[ 507.020][d][vo/gpu/d3d11] [168] _3218 = _3216;
[ 507.020][d][vo/gpu/d3d11] [169] _3217 = _3215;
[ 507.020][d][vo/gpu/d3d11] [170] }
[ 507.020][d][vo/gpu/d3d11] [171] int _545 = _237 + 42;
[ 507.020][d][vo/gpu/d3d11] [172] float _549 = length(float2(1.0f, -2.0f) - _107);
[ 507.020][d][vo/gpu/d3d11] [173] float _3219;
[ 507.020][d][vo/gpu/d3d11] [174] float4 _3220;
[ 507.020][d][vo/gpu/d3d11] [175] if (_549 < 3.0327079296112060546875f)
[ 507.020][d][vo/gpu/d3d11] [176] {
[ 507.020][d][vo/gpu/d3d11] [177] float4 _559 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _549 * 0.3088025748729705810546875f), 0.0f);
[ 507.020][d][vo/gpu/d3d11] [178] float _560 = _559.x;
[ 507.020][d][vo/gpu/d3d11] [179] float4 _2777 = _3277;
[ 507.020][d][vo/gpu/d3d11] [180] _2777.x = _3218.x + (_560 * _176[_545]);
[ 507.020][d][vo/gpu/d3d11] [181] float4 _2780 = _2777;
[ 507.020][d][vo/gpu/d3d11] [182] _2780.y = _3218.y + (_560 * _185[_545]);
[ 507.020][d][vo/gpu/d3d11] [183] float4 _2783 = _2780;
[ 507.020][d][vo/gpu/d3d11] [184] _2783.z = _3218.z + (_560 * _193[_545]);
[ 507.020][d][vo/gpu/d3d11] [185] _3220 = _2783;
[ 507.020][d][vo/gpu/d3d11] [186] _3219 = _3217 + _560;
[ 507.020][d][vo/gpu/d3d11] [187] }
[ 507.020][d][vo/gpu/d3d11] [188] else
[ 507.020][d][vo/gpu/d3d11] [189] {
[ 507.020][d][vo/gpu/d3d11] [190] _3220 = _3218;
[ 507.021][d][vo/gpu/d3d11] [191] _3219 = _3217;
[ 507.021][d][vo/gpu/d3d11] [192] }
[ 507.021][d][vo/gpu/d3d11] [193] int _598 = _237 + 43;
[ 507.021][d][vo/gpu/d3d11] [194] float _603 = length(float2(2.0f, -2.0f) - _107);
[ 507.021][d][vo/gpu/d3d11] [195] float _3221;
[ 507.021][d][vo/gpu/d3d11] [196] float4 _3222;
[ 507.021][d][vo/gpu/d3d11] [197] if (_603 < 3.0327079296112060546875f)
[ 507.021][d][vo/gpu/d3d11] [198] {
[ 507.021][d][vo/gpu/d3d11] [199] float4 _613 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _603 * 0.3088025748729705810546875f), 0.0f);
[ 507.021][d][vo/gpu/d3d11] [200] float _614 = _613.x;
[ 507.021][d][vo/gpu/d3d11] [201] float4 _2788 = _3277;
[ 507.021][d][vo/gpu/d3d11] [202] _2788.x = _3220.x + (_614 * _176[_598]);
[ 507.021][d][vo/gpu/d3d11] [203] float4 _2791 = _2788;
[ 507.021][d][vo/gpu/d3d11] [204] _2791.y = _3220.y + (_614 * _185[_598]);
[ 507.021][d][vo/gpu/d3d11] [205] float4 _2794 = _2791;
[ 507.021][d][vo/gpu/d3d11] [206] _2794.z = _3220.z + (_614 * _193[_598]);
[ 507.021][d][vo/gpu/d3d11] [207] _3222 = _2794;
[ 507.021][d][vo/gpu/d3d11] [208] _3221 = _3219 + _614;
[ 507.021][d][vo/gpu/d3d11] [209] }
[ 507.021][d][vo/gpu/d3d11] [210] else
[ 507.021][d][vo/gpu/d3d11] [211] {
[ 507.021][d][vo/gpu/d3d11] [212] _3222 = _3220;
[ 507.021][d][vo/gpu/d3d11] [213] _3221 = _3219;
[ 507.021][d][vo/gpu/d3d11] [214] }
[ 507.021][d][vo/gpu/d3d11] [215] int _652 = _237 + 44;
[ 507.021][d][vo/gpu/d3d11] [216] float _657 = length(float2(3.0f, -2.0f) - _107);
[ 507.021][d][vo/gpu/d3d11] [217] float _3223;
[ 507.021][d][vo/gpu/d3d11] [218] float4 _3224;
[ 507.021][d][vo/gpu/d3d11] [219] if (_657 < 3.0327079296112060546875f)
[ 507.021][d][vo/gpu/d3d11] [220] {
[ 507.021][d][vo/gpu/d3d11] [221] float4 _667 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _657 * 0.3088025748729705810546875f), 0.0f);
[ 507.021][d][vo/gpu/d3d11] [222] float _668 = _667.x;
[ 507.021][d][vo/gpu/d3d11] [223] float4 _2799 = _3277;
[ 507.021][d][vo/gpu/d3d11] [224] _2799.x = _3222.x + (_668 * _176[_652]);
[ 507.021][d][vo/gpu/d3d11] [225] float4 _2802 = _2799;
[ 507.021][d][vo/gpu/d3d11] [226] _2802.y = _3222.y + (_668 * _185[_652]);
[ 507.021][d][vo/gpu/d3d11] [227] float4 _2805 = _2802;
[ 507.021][d][vo/gpu/d3d11] [228] _2805.z = _3222.z + (_668 * _193[_652]);
[ 507.021][d][vo/gpu/d3d11] [229] _3224 = _2805;
[ 507.021][d][vo/gpu/d3d11] [230] _3223 = _3221 + _668;
[ 507.021][d][vo/gpu/d3d11] [231] }
[ 507.021][d][vo/gpu/d3d11] [232] else
[ 507.021][d][vo/gpu/d3d11] [233] {
[ 507.021][d][vo/gpu/d3d11] [234] _3224 = _3222;
[ 507.021][d][vo/gpu/d3d11] [235] _3223 = _3221;
[ 507.021][d][vo/gpu/d3d11] [236] }
[ 507.021][d][vo/gpu/d3d11] [237] int _722 = _237 + 77;
[ 507.021][d][vo/gpu/d3d11] [238] float _726 = length(float2(-2.0f, -1.0f) - _107);
[ 507.021][d][vo/gpu/d3d11] [239] float _3225;
[ 507.021][d][vo/gpu/d3d11] [240] float4 _3226;
[ 507.021][d][vo/gpu/d3d11] [241] if (_726 < 3.0327079296112060546875f)
[ 507.021][d][vo/gpu/d3d11] [242] {
[ 507.021][d][vo/gpu/d3d11] [243] float4 _736 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _726 * 0.3088025748729705810546875f), 0.0f);
[ 507.021][d][vo/gpu/d3d11] [244] float _737 = _736.x;
[ 507.021][d][vo/gpu/d3d11] [245] float4 _2810 = _3277;
[ 507.021][d][vo/gpu/d3d11] [246] _2810.x = _3224.x + (_737 * _176[_722]);
[ 507.021][d][vo/gpu/d3d11] [247] float4 _2813 = _2810;
[ 507.021][d][vo/gpu/d3d11] [248] _2813.y = _3224.y + (_737 * _185[_722]);
[ 507.021][d][vo/gpu/d3d11] [249] float4 _2816 = _2813;
[ 507.021][d][vo/gpu/d3d11] [250] _2816.z = _3224.z + (_737 * _193[_722]);
[ 507.021][d][vo/gpu/d3d11] [251] _3226 = _2816;
[ 507.021][d][vo/gpu/d3d11] [252] _3225 = _3223 + _737;
[ 507.021][d][vo/gpu/d3d11] [253] }
[ 507.021][d][vo/gpu/d3d11] [254] else
[ 507.021][d][vo/gpu/d3d11] [255] {
[ 507.021][d][vo/gpu/d3d11] [256] _3226 = _3224;
[ 507.021][d][vo/gpu/d3d11] [257] _3225 = _3223;
[ 507.021][d][vo/gpu/d3d11] [258] }
[ 507.021][d][vo/gpu/d3d11] [259] int _775 = _237 + 78;
[ 507.021][d][vo/gpu/d3d11] [260] float4 _785 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, length((-1.0f).xx - _107) * 0.3088025748729705810546875f), 0.0f);
[ 507.021][d][vo/gpu/d3d11] [261] float _786 = _785.x;
[ 507.022][d][vo/gpu/d3d11] [262] int _824 = _237 + 79;
[ 507.022][d][vo/gpu/d3d11] [263] float4 _834 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, length(float2(0.0f, -1.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 507.022][d][vo/gpu/d3d11] [264] float _835 = _834.x;
[ 507.022][d][vo/gpu/d3d11] [265] int _873 = _237 + 80;
[ 507.022][d][vo/gpu/d3d11] [266] float4 _883 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, length(float2(1.0f, -1.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 507.022][d][vo/gpu/d3d11] [267] float _884 = _883.x;
[ 507.022][d][vo/gpu/d3d11] [268] int _922 = _237 + 81;
[ 507.022][d][vo/gpu/d3d11] [269] float4 _932 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, length(float2(2.0f, -1.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 507.022][d][vo/gpu/d3d11] [270] float _933 = _932.x;
[ 507.022][d][vo/gpu/d3d11] [271] float _936 = (((_3225 + _786) + _835) + _884) + _933;
[ 507.022][d][vo/gpu/d3d11] [272] float _944 = (((_3226.x + (_786 * _176[_775])) + (_835 * _176[_824])) + (_884 * _176[_873])) + (_933 * _176[_922]);
[ 507.022][d][vo/gpu/d3d11] [273] float4 _2854 = _3277;
[ 507.022][d][vo/gpu/d3d11] [274] _2854.x = _944;
[ 507.022][d][vo/gpu/d3d11] [275] float _953 = (((_3226.y + (_786 * _185[_775])) + (_835 * _185[_824])) + (_884 * _185[_873])) + (_933 * _185[_922]);
[ 507.022][d][vo/gpu/d3d11] [276] float4 _2857 = _2854;
[ 507.022][d][vo/gpu/d3d11] [277] _2857.y = _953;
[ 507.022][d][vo/gpu/d3d11] [278] float _962 = (((_3226.z + (_786 * _193[_775])) + (_835 * _193[_824])) + (_884 * _193[_873])) + (_933 * _193[_922]);
[ 507.022][d][vo/gpu/d3d11] [279] float4 _2860 = _2857;
[ 507.022][d][vo/gpu/d3d11] [280] _2860.z = _962;
[ 507.022][d][vo/gpu/d3d11] [281] int _971 = _237 + 82;
[ 507.022][d][vo/gpu/d3d11] [282] float _975 = length(float2(3.0f, -1.0f) - _107);
[ 507.022][d][vo/gpu/d3d11] [283] float _3227;
[ 507.022][d][vo/gpu/d3d11] [284] float4 _3228;
[ 507.022][d][vo/gpu/d3d11] [285] if (_975 < 3.0327079296112060546875f)
[ 507.022][d][vo/gpu/d3d11] [286] {
[ 507.022][d][vo/gpu/d3d11] [287] float4 _985 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _975 * 0.3088025748729705810546875f), 0.0f);
[ 507.022][d][vo/gpu/d3d11] [288] float _986 = _985.x;
[ 507.022][d][vo/gpu/d3d11] [289] float4 _2865 = _3277;
[ 507.022][d][vo/gpu/d3d11] [290] _2865.x = _944 + (_986 * _176[_971]);
[ 507.022][d][vo/gpu/d3d11] [291] float4 _2868 = _2865;
[ 507.022][d][vo/gpu/d3d11] [292] _2868.y = _953 + (_986 * _185[_971]);
[ 507.022][d][vo/gpu/d3d11] [293] float4 _2871 = _2868;
[ 507.022][d][vo/gpu/d3d11] [294] _2871.z = _962 + (_986 * _193[_971]);
[ 507.022][d][vo/gpu/d3d11] [295] _3228 = _2871;
[ 507.022][d][vo/gpu/d3d11] [296] _3227 = _936 + _986;
[ 507.022][d][vo/gpu/d3d11] [297] }
[ 507.022][d][vo/gpu/d3d11] [298] else
[ 507.022][d][vo/gpu/d3d11] [299] {
[ 507.022][d][vo/gpu/d3d11] [300] _3228 = _2860;
[ 507.022][d][vo/gpu/d3d11] [301] _3227 = _936;
[ 507.022][d][vo/gpu/d3d11] [302] }
[ 507.022][d][vo/gpu/d3d11] [303] int _1032 = _237 + 114;
[ 507.022][d][vo/gpu/d3d11] [304] float _1036 = length(float2(-3.0f, 0.0f) - _107);
[ 507.022][d][vo/gpu/d3d11] [305] float _3229;
[ 507.022][d][vo/gpu/d3d11] [306] float4 _3230;
[ 507.023][d][vo/gpu/d3d11] [307] if (_1036 < 3.0327079296112060546875f)
[ 507.023][d][vo/gpu/d3d11] [308] {
[ 507.023][d][vo/gpu/d3d11] [309] float4 _1046 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _1036 * 0.3088025748729705810546875f), 0.0f);
[ 507.023][d][vo/gpu/d3d11] [310] float _1047 = _1046.x;
[ 507.023][d][vo/gpu/d3d11] [311] float4 _2876 = _3277;
[ 507.023][d][vo/gpu/d3d11] [312] _2876.x = _3228.x + (_1047 * _176[_1032]);
[ 507.023][d][vo/gpu/d3d11] [313] float4 _2879 = _2876;
[ 507.023][d][vo/gpu/d3d11] [314] _2879.y = _3228.y + (_1047 * _185[_1032]);
[ 507.023][d][vo/gpu/d3d11] [315] float4 _2882 = _2879;
[ 507.023][d][vo/gpu/d3d11] [316] _2882.z = _3228.z + (_1047 * _193[_1032]);
[ 507.023][d][vo/gpu/d3d11] [317] _3230 = _2882;
[ 507.023][d][vo/gpu/d3d11] [318] _3229 = _3227 + _1047;
[ 507.023][d][vo/gpu/d3d11] [319] }
[ 507.023][d][vo/gpu/d3d11] [320] else
[ 507.023][d][vo/gpu/d3d11] [321] {
[ 507.023][d][vo/gpu/d3d11] [322] _3230 = _3228;
[ 507.023][d][vo/gpu/d3d11] [323] _3229 = _3227;
[ 507.023][d][vo/gpu/d3d11] [324] }
[ 507.023][d][vo/gpu/d3d11] [325] int _1085 = _237 + 115;
[ 507.023][d][vo/gpu/d3d11] [326] float _1089 = length(float2(-2.0f, 0.0f) - _107);
[ 507.023][d][vo/gpu/d3d11] [327] float _3231;
[ 507.023][d][vo/gpu/d3d11] [328] float4 _3232;
[ 507.023][d][vo/gpu/d3d11] [329] if (_1089 < 3.0327079296112060546875f)
[ 507.023][d][vo/gpu/d3d11] [330] {
[ 507.023][d][vo/gpu/d3d11] [331] float4 _1099 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _1089 * 0.3088025748729705810546875f), 0.0f);
[ 507.023][d][vo/gpu/d3d11] [332] float _1100 = _1099.x;
[ 507.023][d][vo/gpu/d3d11] [333] float4 _2887 = _3277;
[ 507.023][d][vo/gpu/d3d11] [334] _2887.x = _3230.x + (_1100 * _176[_1085]);
[ 507.023][d][vo/gpu/d3d11] [335] float4 _2890 = _2887;
[ 507.023][d][vo/gpu/d3d11] [336] _2890.y = _3230.y + (_1100 * _185[_1085]);
[ 507.024][d][vo/gpu/d3d11] [337] float4 _2893 = _2890;
[ 507.024][d][vo/gpu/d3d11] [338] _2893.z = _3230.z + (_1100 * _193[_1085]);
[ 507.024][d][vo/gpu/d3d11] [339] _3232 = _2893;
[ 507.024][d][vo/gpu/d3d11] [340] _3231 = _3229 + _1100;
[ 507.024][d][vo/gpu/d3d11] [341] }
[ 507.024][d][vo/gpu/d3d11] [342] else
[ 507.024][d][vo/gpu/d3d11] [343] {
[ 507.024][d][vo/gpu/d3d11] [344] _3232 = _3230;
[ 507.024][d][vo/gpu/d3d11] [345] _3231 = _3229;
[ 507.024][d][vo/gpu/d3d11] [346] }
[ 507.024][d][vo/gpu/d3d11] [347] int _1138 = _237 + 116;
[ 507.024][d][vo/gpu/d3d11] [348] float4 _1148 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, length(float2(-1.0f, 0.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 507.024][d][vo/gpu/d3d11] [349] float _1149 = _1148.x;
[ 507.024][d][vo/gpu/d3d11] [350] int _1187 = _237 + 117;
[ 507.024][d][vo/gpu/d3d11] [351] float4 _1197 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, length(-_107) * 0.3088025748729705810546875f), 0.0f);
[ 507.024][d][vo/gpu/d3d11] [352] float _1198 = _1197.x;
[ 507.024][d][vo/gpu/d3d11] [353] int _1236 = _237 + 118;
[ 507.024][d][vo/gpu/d3d11] [354] float4 _1246 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, length(float2(1.0f, 0.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 507.024][d][vo/gpu/d3d11] [355] float _1247 = _1246.x;
[ 507.024][d][vo/gpu/d3d11] [356] int _1285 = _237 + 119;
[ 507.024][d][vo/gpu/d3d11] [357] float4 _1295 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, length(float2(2.0f, 0.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 507.024][d][vo/gpu/d3d11] [358] float _1296 = _1295.x;
[ 507.024][d][vo/gpu/d3d11] [359] float _1299 = (((_3231 + _1149) + _1198) + _1247) + _1296;
[ 507.024][d][vo/gpu/d3d11] [360] float _1307 = (((_3232.x + (_1149 * _176[_1138])) + (_1198 * _176[_1187])) + (_1247 * _176[_1236])) + (_1296 * _176[_1285]);
[ 507.024][d][vo/gpu/d3d11] [361] float4 _2931 = _3277;
[ 507.024][d][vo/gpu/d3d11] [362] _2931.x = _1307;
[ 507.024][d][vo/gpu/d3d11] [363] float _1316 = (((_3232.y + (_1149 * _185[_1138])) + (_1198 * _185[_1187])) + (_1247 * _185[_1236])) + (_1296 * _185[_1285]);
[ 507.024][d][vo/gpu/d3d11] [364] float4 _2934 = _2931;
[ 507.024][d][vo/gpu/d3d11] [365] _2934.y = _1316;
[ 507.024][d][vo/gpu/d3d11] [366] float _1325 = (((_3232.z + (_1149 * _193[_1138])) + (_1198 * _193[_1187])) + (_1247 * _193[_1236])) + (_1296 * _193[_1285]);
[ 507.024][d][vo/gpu/d3d11] [367] float4 _2937 = _2934;
[ 507.024][d][vo/gpu/d3d11] [368] _2937.z = _1325;
[ 507.024][d][vo/gpu/d3d11] [369] int _1334 = _237 + 120;
[ 507.024][d][vo/gpu/d3d11] [370] float _1338 = length(float2(3.0f, 0.0f) - _107);
[ 507.025][d][vo/gpu/d3d11] [371] float _3233;
[ 507.025][d][vo/gpu/d3d11] [372] float4 _3234;
[ 507.025][d][vo/gpu/d3d11] [373] if (_1338 < 3.0327079296112060546875f)
[ 507.025][d][vo/gpu/d3d11] [374] {
[ 507.025][d][vo/gpu/d3d11] [375] float4 _1348 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _1338 * 0.3088025748729705810546875f), 0.0f);
[ 507.025][d][vo/gpu/d3d11] [376] float _1349 = _1348.x;
[ 507.025][d][vo/gpu/d3d11] [377] float4 _2942 = _3277;
[ 507.025][d][vo/gpu/d3d11] [378] _2942.x = _1307 + (_1349 * _176[_1334]);
[ 507.025][d][vo/gpu/d3d11] [379] float4 _2945 = _2942;
[ 507.025][d][vo/gpu/d3d11] [380] _2945.y = _1316 + (_1349 * _185[_1334]);
[ 507.025][d][vo/gpu/d3d11] [381] float4 _2948 = _2945;
[ 507.025][d][vo/gpu/d3d11] [382] _2948.z = _1325 + (_1349 * _193[_1334]);
[ 507.025][d][vo/gpu/d3d11] [383] _3234 = _2948;
[ 507.025][d][vo/gpu/d3d11] [384] _3233 = _1299 + _1349;
[ 507.025][d][vo/gpu/d3d11] [385] }
[ 507.025][d][vo/gpu/d3d11] [386] else
[ 507.025][d][vo/gpu/d3d11] [387] {
[ 507.025][d][vo/gpu/d3d11] [388] _3234 = _2937;
[ 507.025][d][vo/gpu/d3d11] [389] _3233 = _1299;
[ 507.025][d][vo/gpu/d3d11] [390] }
[ 507.025][d][vo/gpu/d3d11] [391] int _1387 = _237 + 121;
[ 507.025][d][vo/gpu/d3d11] [392] float _1392 = length(float2(4.0f, 0.0f) - _107);
[ 507.025][d][vo/gpu/d3d11] [393] float _3235;
[ 507.025][d][vo/gpu/d3d11] [394] float4 _3236;
[ 507.025][d][vo/gpu/d3d11] [395] if (_1392 < 3.0327079296112060546875f)
[ 507.025][d][vo/gpu/d3d11] [396] {
[ 507.025][d][vo/gpu/d3d11] [397] float4 _1402 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _1392 * 0.3088025748729705810546875f), 0.0f);
[ 507.025][d][vo/gpu/d3d11] [398] float _1403 = _1402.x;
[ 507.025][d][vo/gpu/d3d11] [399] float4 _2953 = _3277;
[ 507.025][d][vo/gpu/d3d11] [400] _2953.x = _3234.x + (_1403 * _176[_1387]);
[ 507.025][d][vo/gpu/d3d11] [401] float4 _2956 = _2953;
[ 507.025][d][vo/gpu/d3d11] [402] _2956.y = _3234.y + (_1403 * _185[_1387]);
[ 507.026][d][vo/gpu/d3d11] [403] float4 _2959 = _2956;
[ 507.026][d][vo/gpu/d3d11] [404] _2959.z = _3234.z + (_1403 * _193[_1387]);
[ 507.026][d][vo/gpu/d3d11] [405] _3236 = _2959;
[ 507.026][d][vo/gpu/d3d11] [406] _3235 = _3233 + _1403;
[ 507.026][d][vo/gpu/d3d11] [407] }
[ 507.026][d][vo/gpu/d3d11] [408] else
[ 507.026][d][vo/gpu/d3d11] [409] {
[ 507.026][d][vo/gpu/d3d11] [410] _3236 = _3234;
[ 507.026][d][vo/gpu/d3d11] [411] _3235 = _3233;
[ 507.026][d][vo/gpu/d3d11] [412] }
[ 507.026][d][vo/gpu/d3d11] [413] int _1441 = _237 + 152;
[ 507.026][d][vo/gpu/d3d11] [414] float _1445 = length(float2(-3.0f, 1.0f) - _107);
[ 507.026][d][vo/gpu/d3d11] [415] float _3237;
[ 507.026][d][vo/gpu/d3d11] [416] float4 _3238;
[ 507.026][d][vo/gpu/d3d11] [417] if (_1445 < 3.0327079296112060546875f)
[ 507.026][d][vo/gpu/d3d11] [418] {
[ 507.026][d][vo/gpu/d3d11] [419] float4 _1455 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _1445 * 0.3088025748729705810546875f), 0.0f);
[ 507.026][d][vo/gpu/d3d11] [420] float _1456 = _1455.x;
[ 507.026][d][vo/gpu/d3d11] [421] float4 _2964 = _3277;
[ 507.026][d][vo/gpu/d3d11] [422] _2964.x = _3236.x + (_1456 * _176[_1441]);
[ 507.026][d][vo/gpu/d3d11] [423] float4 _2967 = _2964;
[ 507.026][d][vo/gpu/d3d11] [424] _2967.y = _3236.y + (_1456 * _185[_1441]);
[ 507.026][d][vo/gpu/d3d11] [425] float4 _2970 = _2967;
[ 507.026][d][vo/gpu/d3d11] [426] _2970.z = _3236.z + (_1456 * _193[_1441]);
[ 507.026][d][vo/gpu/d3d11] [427] _3238 = _2970;
[ 507.026][d][vo/gpu/d3d11] [428] _3237 = _3235 + _1456;
[ 507.026][d][vo/gpu/d3d11] [429] }
[ 507.026][d][vo/gpu/d3d11] [430] else
[ 507.026][d][vo/gpu/d3d11] [431] {
[ 507.026][d][vo/gpu/d3d11] [432] _3238 = _3236;
[ 507.026][d][vo/gpu/d3d11] [433] _3237 = _3235;
[ 507.026][d][vo/gpu/d3d11] [434] }
[ 507.026][d][vo/gpu/d3d11] [435] int _1494 = _237 + 153;
[ 507.026][d][vo/gpu/d3d11] [436] float _1498 = length(float2(-2.0f, 1.0f) - _107);
[ 507.026][d][vo/gpu/d3d11] [437] float _3239;
[ 507.026][d][vo/gpu/d3d11] [438] float4 _3240;
[ 507.026][d][vo/gpu/d3d11] [439] if (_1498 < 3.0327079296112060546875f)
[ 507.026][d][vo/gpu/d3d11] [440] {
[ 507.026][d][vo/gpu/d3d11] [441] float4 _1508 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _1498 * 0.3088025748729705810546875f), 0.0f);
[ 507.026][d][vo/gpu/d3d11] [442] float _1509 = _1508.x;
[ 507.026][d][vo/gpu/d3d11] [443] float4 _2975 = _3277;
[ 507.026][d][vo/gpu/d3d11] [444] _2975.x = _3238.x + (_1509 * _176[_1494]);
[ 507.026][d][vo/gpu/d3d11] [445] float4 _2978 = _2975;
[ 507.026][d][vo/gpu/d3d11] [446] _2978.y = _3238.y + (_1509 * _185[_1494]);
[ 507.026][d][vo/gpu/d3d11] [447] float4 _2981 = _2978;
[ 507.026][d][vo/gpu/d3d11] [448] _2981.z = _3238.z + (_1509 * _193[_1494]);
[ 507.026][d][vo/gpu/d3d11] [449] _3240 = _2981;
[ 507.026][d][vo/gpu/d3d11] [450] _3239 = _3237 + _1509;
[ 507.026][d][vo/gpu/d3d11] [451] }
[ 507.026][d][vo/gpu/d3d11] [452] else
[ 507.027][d][vo/gpu/d3d11] [453] {
[ 507.027][d][vo/gpu/d3d11] [454] _3240 = _3238;
[ 507.027][d][vo/gpu/d3d11] [455] _3239 = _3237;
[ 507.027][d][vo/gpu/d3d11] [456] }
[ 507.027][d][vo/gpu/d3d11] [457] int _1547 = _237 + 154;
[ 507.027][d][vo/gpu/d3d11] [458] float4 _1557 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, length(float2(-1.0f, 1.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 507.027][d][vo/gpu/d3d11] [459] float _1558 = _1557.x;
[ 507.027][d][vo/gpu/d3d11] [460] int _1596 = _237 + 155;
[ 507.027][d][vo/gpu/d3d11] [461] float4 _1606 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, length(float2(0.0f, 1.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 507.027][d][vo/gpu/d3d11] [462] float _1607 = _1606.x;
[ 507.027][d][vo/gpu/d3d11] [463] int _1645 = _237 + 156;
[ 507.027][d][vo/gpu/d3d11] [464] float4 _1655 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, length(1.0f.xx - _107) * 0.3088025748729705810546875f), 0.0f);
[ 507.027][d][vo/gpu/d3d11] [465] float _1656 = _1655.x;
[ 507.027][d][vo/gpu/d3d11] [466] int _1694 = _237 + 157;
[ 507.027][d][vo/gpu/d3d11] [467] float4 _1704 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, length(float2(2.0f, 1.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 507.027][d][vo/gpu/d3d11] [468] float _1705 = _1704.x;
[ 507.027][d][vo/gpu/d3d11] [469] float _1708 = (((_3239 + _1558) + _1607) + _1656) + _1705;
[ 507.027][d][vo/gpu/d3d11] [470] float _1716 = (((_3240.x + (_1558 * _176[_1547])) + (_1607 * _176[_1596])) + (_1656 * _176[_1645])) + (_1705 * _176[_1694]);
[ 507.027][d][vo/gpu/d3d11] [471] float4 _3019 = _3277;
[ 507.027][d][vo/gpu/d3d11] [472] _3019.x = _1716;
[ 507.027][d][vo/gpu/d3d11] [473] float _1725 = (((_3240.y + (_1558 * _185[_1547])) + (_1607 * _185[_1596])) + (_1656 * _185[_1645])) + (_1705 * _185[_1694]);
[ 507.027][d][vo/gpu/d3d11] [474] float4 _3022 = _3019;
[ 507.027][d][vo/gpu/d3d11] [475] _3022.y = _1725;
[ 507.027][d][vo/gpu/d3d11] [476] float _1734 = (((_3240.z + (_1558 * _193[_1547])) + (_1607 * _193[_1596])) + (_1656 * _193[_1645])) + (_1705 * _193[_1694]);
[ 507.027][d][vo/gpu/d3d11] [477] float4 _3025 = _3022;
[ 507.027][d][vo/gpu/d3d11] [478] _3025.z = _1734;
[ 507.027][d][vo/gpu/d3d11] [479] int _1743 = _237 + 158;
[ 507.027][d][vo/gpu/d3d11] [480] float _1747 = length(float2(3.0f, 1.0f) - _107);
[ 507.027][d][vo/gpu/d3d11] [481] float _3241;
[ 507.027][d][vo/gpu/d3d11] [482] float4 _3242;
[ 507.027][d][vo/gpu/d3d11] [483] if (_1747 < 3.0327079296112060546875f)
[ 507.027][d][vo/gpu/d3d11] [484] {
[ 507.027][d][vo/gpu/d3d11] [485] float4 _1757 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _1747 * 0.3088025748729705810546875f), 0.0f);
[ 507.027][d][vo/gpu/d3d11] [486] float _1758 = _1757.x;
[ 507.027][d][vo/gpu/d3d11] [487] float4 _3030 = _3277;
[ 507.027][d][vo/gpu/d3d11] [488] _3030.x = _1716 + (_1758 * _176[_1743]);
[ 507.027][d][vo/gpu/d3d11] [489] float4 _3033 = _3030;
[ 507.027][d][vo/gpu/d3d11] [490] _3033.y = _1725 + (_1758 * _185[_1743]);
[ 507.027][d][vo/gpu/d3d11] [491] float4 _3036 = _3033;
[ 507.027][d][vo/gpu/d3d11] [492] _3036.z = _1734 + (_1758 * _193[_1743]);
[ 507.027][d][vo/gpu/d3d11] [493] _3242 = _3036;
[ 507.027][d][vo/gpu/d3d11] [494] _3241 = _1708 + _1758;
[ 507.027][d][vo/gpu/d3d11] [495] }
[ 507.027][d][vo/gpu/d3d11] [496] else
[ 507.027][d][vo/gpu/d3d11] [497] {
[ 507.027][d][vo/gpu/d3d11] [498] _3242 = _3025;
[ 507.027][d][vo/gpu/d3d11] [499] _3241 = _1708;
[ 507.027][d][vo/gpu/d3d11] [500] }
[ 507.027][d][vo/gpu/d3d11] [501] int _1796 = _237 + 159;
[ 507.027][d][vo/gpu/d3d11] [502] float _1800 = length(float2(4.0f, 1.0f) - _107);
[ 507.027][d][vo/gpu/d3d11] [503] float _3243;
[ 507.027][d][vo/gpu/d3d11] [504] float4 _3244;
[ 507.027][d][vo/gpu/d3d11] [505] if (_1800 < 3.0327079296112060546875f)
[ 507.027][d][vo/gpu/d3d11] [506] {
[ 507.027][d][vo/gpu/d3d11] [507] float4 _1810 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _1800 * 0.3088025748729705810546875f), 0.0f);
[ 507.027][d][vo/gpu/d3d11] [508] float _1811 = _1810.x;
[ 507.027][d][vo/gpu/d3d11] [509] float4 _3041 = _3277;
[ 507.027][d][vo/gpu/d3d11] [510] _3041.x = _3242.x + (_1811 * _176[_1796]);
[ 507.027][d][vo/gpu/d3d11] [511] float4 _3044 = _3041;
[ 507.027][d][vo/gpu/d3d11] [512] _3044.y = _3242.y + (_1811 * _185[_1796]);
[ 507.027][d][vo/gpu/d3d11] [513] float4 _3047 = _3044;
[ 507.027][d][vo/gpu/d3d11] [514] _3047.z = _3242.z + (_1811 * _193[_1796]);
[ 507.027][d][vo/gpu/d3d11] [515] _3244 = _3047;
[ 507.027][d][vo/gpu/d3d11] [516] _3243 = _3241 + _1811;
[ 507.027][d][vo/gpu/d3d11] [517] }
[ 507.027][d][vo/gpu/d3d11] [518] else
[ 507.027][d][vo/gpu/d3d11] [519] {
[ 507.027][d][vo/gpu/d3d11] [520] _3244 = _3242;
[ 507.027][d][vo/gpu/d3d11] [521] _3243 = _3241;
[ 507.027][d][vo/gpu/d3d11] [522] }
[ 507.027][d][vo/gpu/d3d11] [523] int _1857 = _237 + 191;
[ 507.027][d][vo/gpu/d3d11] [524] float _1861 = length(float2(-2.0f, 2.0f) - _107);
[ 507.027][d][vo/gpu/d3d11] [525] float _3245;
[ 507.027][d][vo/gpu/d3d11] [526] float4 _3246;
[ 507.028][d][vo/gpu/d3d11] [527] if (_1861 < 3.0327079296112060546875f)
[ 507.028][d][vo/gpu/d3d11] [528] {
[ 507.028][d][vo/gpu/d3d11] [529] float4 _1871 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _1861 * 0.3088025748729705810546875f), 0.0f);
[ 507.028][d][vo/gpu/d3d11] [530] float _1872 = _1871.x;
[ 507.028][d][vo/gpu/d3d11] [531] float4 _3052 = _3277;
[ 507.028][d][vo/gpu/d3d11] [532] _3052.x = _3244.x + (_1872 * _176[_1857]);
[ 507.028][d][vo/gpu/d3d11] [533] float4 _3055 = _3052;
[ 507.028][d][vo/gpu/d3d11] [534] _3055.y = _3244.y + (_1872 * _185[_1857]);
[ 507.028][d][vo/gpu/d3d11] [535] float4 _3058 = _3055;
[ 507.028][d][vo/gpu/d3d11] [536] _3058.z = _3244.z + (_1872 * _193[_1857]);
[ 507.028][d][vo/gpu/d3d11] [537] _3246 = _3058;
[ 507.028][d][vo/gpu/d3d11] [538] _3245 = _3243 + _1872;
[ 507.028][d][vo/gpu/d3d11] [539] }
[ 507.028][d][vo/gpu/d3d11] [540] else
[ 507.028][d][vo/gpu/d3d11] [541] {
[ 507.028][d][vo/gpu/d3d11] [542] _3246 = _3244;
[ 507.028][d][vo/gpu/d3d11] [543] _3245 = _3243;
[ 507.028][d][vo/gpu/d3d11] [544] }
[ 507.028][d][vo/gpu/d3d11] [545] int _1910 = _237 + 192;
[ 507.028][d][vo/gpu/d3d11] [546] float4 _1920 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, length(float2(-1.0f, 2.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 507.028][d][vo/gpu/d3d11] [547] float _1921 = _1920.x;
[ 507.028][d][vo/gpu/d3d11] [548] int _1959 = _237 + 193;
[ 507.028][d][vo/gpu/d3d11] [549] float4 _1969 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, length(float2(0.0f, 2.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 507.028][d][vo/gpu/d3d11] [550] float _1970 = _1969.x;
[ 507.028][d][vo/gpu/d3d11] [551] int _2008 = _237 + 194;
[ 507.028][d][vo/gpu/d3d11] [552] float4 _2018 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, length(float2(1.0f, 2.0f) - _107) * 0.3088025748729705810546875f), 0.0f);
[ 507.028][d][vo/gpu/d3d11] [553] float _2019 = _2018.x;
[ 507.028][d][vo/gpu/d3d11] [554] int _2057 = _237 + 195;
[ 507.028][d][vo/gpu/d3d11] [555] float4 _2067 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, length(2.0f.xx - _107) * 0.3088025748729705810546875f), 0.0f);
[ 507.028][d][vo/gpu/d3d11] [556] float _2068 = _2067.x;
[ 507.028][d][vo/gpu/d3d11] [557] float _2071 = (((_3245 + _1921) + _1970) + _2019) + _2068;
[ 507.028][d][vo/gpu/d3d11] [558] float _2079 = (((_3246.x + (_1921 * _176[_1910])) + (_1970 * _176[_1959])) + (_2019 * _176[_2008])) + (_2068 * _176[_2057]);
[ 507.028][d][vo/gpu/d3d11] [559] float4 _3096 = _3277;
[ 507.028][d][vo/gpu/d3d11] [560] _3096.x = _2079;
[ 507.028][d][vo/gpu/d3d11] [561] float _2088 = (((_3246.y + (_1921 * _185[_1910])) + (_1970 * _185[_1959])) + (_2019 * _185[_2008])) + (_2068 * _185[_2057]);
[ 507.028][d][vo/gpu/d3d11] [562] float4 _3099 = _3096;
[ 507.028][d][vo/gpu/d3d11] [563] _3099.y = _2088;
[ 507.028][d][vo/gpu/d3d11] [564] float _2097 = (((_3246.z + (_1921 * _193[_1910])) + (_1970 * _193[_1959])) + (_2019 * _193[_2008])) + (_2068 * _193[_2057]);
[ 507.028][d][vo/gpu/d3d11] [565] float4 _3102 = _3099;
[ 507.028][d][vo/gpu/d3d11] [566] _3102.z = _2097;
[ 507.028][d][vo/gpu/d3d11] [567] int _2106 = _237 + 196;
[ 507.028][d][vo/gpu/d3d11] [568] float _2110 = length(float2(3.0f, 2.0f) - _107);
[ 507.028][d][vo/gpu/d3d11] [569] float _3247;
[ 507.028][d][vo/gpu/d3d11] [570] float4 _3248;
[ 507.028][d][vo/gpu/d3d11] [571] if (_2110 < 3.0327079296112060546875f)
[ 507.028][d][vo/gpu/d3d11] [572] {
[ 507.028][d][vo/gpu/d3d11] [573] float4 _2120 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _2110 * 0.3088025748729705810546875f), 0.0f);
[ 507.028][d][vo/gpu/d3d11] [574] float _2121 = _2120.x;
[ 507.028][d][vo/gpu/d3d11] [575] float4 _3107 = _3277;
[ 507.028][d][vo/gpu/d3d11] [576] _3107.x = _2079 + (_2121 * _176[_2106]);
[ 507.028][d][vo/gpu/d3d11] [577] float4 _3110 = _3107;
[ 507.028][d][vo/gpu/d3d11] [578] _3110.y = _2088 + (_2121 * _185[_2106]);
[ 507.028][d][vo/gpu/d3d11] [579] float4 _3113 = _3110;
[ 507.028][d][vo/gpu/d3d11] [580] _3113.z = _2097 + (_2121 * _193[_2106]);
[ 507.028][d][vo/gpu/d3d11] [581] _3248 = _3113;
[ 507.028][d][vo/gpu/d3d11] [582] _3247 = _2071 + _2121;
[ 507.028][d][vo/gpu/d3d11] [583] }
[ 507.028][d][vo/gpu/d3d11] [584] else
[ 507.028][d][vo/gpu/d3d11] [585] {
[ 507.028][d][vo/gpu/d3d11] [586] _3248 = _3102;
[ 507.028][d][vo/gpu/d3d11] [587] _3247 = _2071;
[ 507.028][d][vo/gpu/d3d11] [588] }
[ 507.028][d][vo/gpu/d3d11] [589] int _2175 = _237 + 229;
[ 507.028][d][vo/gpu/d3d11] [590] float _2179 = length(float2(-2.0f, 3.0f) - _107);
[ 507.028][d][vo/gpu/d3d11] [591] float _3249;
[ 507.028][d][vo/gpu/d3d11] [592] float4 _3250;
[ 507.028][d][vo/gpu/d3d11] [593] if (_2179 < 3.0327079296112060546875f)
[ 507.028][d][vo/gpu/d3d11] [594] {
[ 507.028][d][vo/gpu/d3d11] [595] float4 _2189 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _2179 * 0.3088025748729705810546875f), 0.0f);
[ 507.028][d][vo/gpu/d3d11] [596] float _2190 = _2189.x;
[ 507.028][d][vo/gpu/d3d11] [597] float4 _3118 = _3277;
[ 507.028][d][vo/gpu/d3d11] [598] _3118.x = _3248.x + (_2190 * _176[_2175]);
[ 507.028][d][vo/gpu/d3d11] [599] float4 _3121 = _3118;
[ 507.028][d][vo/gpu/d3d11] [600] _3121.y = _3248.y + (_2190 * _185[_2175]);
[ 507.029][d][vo/gpu/d3d11] [601] float4 _3124 = _3121;
[ 507.029][d][vo/gpu/d3d11] [602] _3124.z = _3248.z + (_2190 * _193[_2175]);
[ 507.029][d][vo/gpu/d3d11] [603] _3250 = _3124;
[ 507.029][d][vo/gpu/d3d11] [604] _3249 = _3247 + _2190;
[ 507.029][d][vo/gpu/d3d11] [605] }
[ 507.029][d][vo/gpu/d3d11] [606] else
[ 507.029][d][vo/gpu/d3d11] [607] {
[ 507.029][d][vo/gpu/d3d11] [608] _3250 = _3248;
[ 507.029][d][vo/gpu/d3d11] [609] _3249 = _3247;
[ 507.029][d][vo/gpu/d3d11] [610] }
[ 507.029][d][vo/gpu/d3d11] [611] int _2228 = _237 + 230;
[ 507.029][d][vo/gpu/d3d11] [612] float _2232 = length(float2(-1.0f, 3.0f) - _107);
[ 507.029][d][vo/gpu/d3d11] [613] float _3251;
[ 507.029][d][vo/gpu/d3d11] [614] float4 _3252;
[ 507.029][d][vo/gpu/d3d11] [615] if (_2232 < 3.0327079296112060546875f)
[ 507.029][d][vo/gpu/d3d11] [616] {
[ 507.029][d][vo/gpu/d3d11] [617] float4 _2242 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _2232 * 0.3088025748729705810546875f), 0.0f);
[ 507.029][d][vo/gpu/d3d11] [618] float _2243 = _2242.x;
[ 507.029][d][vo/gpu/d3d11] [619] float4 _3129 = _3277;
[ 507.029][d][vo/gpu/d3d11] [620] _3129.x = _3250.x + (_2243 * _176[_2228]);
[ 507.029][d][vo/gpu/d3d11] [621] float4 _3132 = _3129;
[ 507.029][d][vo/gpu/d3d11] [622] _3132.y = _3250.y + (_2243 * _185[_2228]);
[ 507.029][d][vo/gpu/d3d11] [623] float4 _3135 = _3132;
[ 507.029][d][vo/gpu/d3d11] [624] _3135.z = _3250.z + (_2243 * _193[_2228]);
[ 507.029][d][vo/gpu/d3d11] [625] _3252 = _3135;
[ 507.029][d][vo/gpu/d3d11] [626] _3251 = _3249 + _2243;
[ 507.029][d][vo/gpu/d3d11] [627] }
[ 507.029][d][vo/gpu/d3d11] [628] else
[ 507.029][d][vo/gpu/d3d11] [629] {
[ 507.029][d][vo/gpu/d3d11] [630] _3252 = _3250;
[ 507.029][d][vo/gpu/d3d11] [631] _3251 = _3249;
[ 507.029][d][vo/gpu/d3d11] [632] }
[ 507.029][d][vo/gpu/d3d11] [633] int _2281 = _237 + 231;
[ 507.029][d][vo/gpu/d3d11] [634] float _2285 = length(float2(0.0f, 3.0f) - _107);
[ 507.029][d][vo/gpu/d3d11] [635] float _3253;
[ 507.029][d][vo/gpu/d3d11] [636] float4 _3254;
[ 507.029][d][vo/gpu/d3d11] [637] if (_2285 < 3.0327079296112060546875f)
[ 507.029][d][vo/gpu/d3d11] [638] {
[ 507.029][d][vo/gpu/d3d11] [639] float4 _2295 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _2285 * 0.3088025748729705810546875f), 0.0f);
[ 507.029][d][vo/gpu/d3d11] [640] float _2296 = _2295.x;
[ 507.029][d][vo/gpu/d3d11] [641] float4 _3140 = _3277;
[ 507.029][d][vo/gpu/d3d11] [642] _3140.x = _3252.x + (_2296 * _176[_2281]);
[ 507.029][d][vo/gpu/d3d11] [643] float4 _3143 = _3140;
[ 507.029][d][vo/gpu/d3d11] [644] _3143.y = _3252.y + (_2296 * _185[_2281]);
[ 507.029][d][vo/gpu/d3d11] [645] float4 _3146 = _3143;
[ 507.029][d][vo/gpu/d3d11] [646] _3146.z = _3252.z + (_2296 * _193[_2281]);
[ 507.029][d][vo/gpu/d3d11] [647] _3254 = _3146;
[ 507.029][d][vo/gpu/d3d11] [648] _3253 = _3251 + _2296;
[ 507.029][d][vo/gpu/d3d11] [649] }
[ 507.029][d][vo/gpu/d3d11] [650] else
[ 507.029][d][vo/gpu/d3d11] [651] {
[ 507.029][d][vo/gpu/d3d11] [652] _3254 = _3252;
[ 507.029][d][vo/gpu/d3d11] [653] _3253 = _3251;
[ 507.029][d][vo/gpu/d3d11] [654] }
[ 507.029][d][vo/gpu/d3d11] [655] int _2334 = _237 + 232;
[ 507.029][d][vo/gpu/d3d11] [656] float _2338 = length(float2(1.0f, 3.0f) - _107);
[ 507.029][d][vo/gpu/d3d11] [657] float _3255;
[ 507.029][d][vo/gpu/d3d11] [658] float4 _3256;
[ 507.029][d][vo/gpu/d3d11] [659] if (_2338 < 3.0327079296112060546875f)
[ 507.029][d][vo/gpu/d3d11] [660] {
[ 507.029][d][vo/gpu/d3d11] [661] float4 _2348 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _2338 * 0.3088025748729705810546875f), 0.0f);
[ 507.029][d][vo/gpu/d3d11] [662] float _2349 = _2348.x;
[ 507.029][d][vo/gpu/d3d11] [663] float4 _3151 = _3277;
[ 507.029][d][vo/gpu/d3d11] [664] _3151.x = _3254.x + (_2349 * _176[_2334]);
[ 507.029][d][vo/gpu/d3d11] [665] float4 _3154 = _3151;
[ 507.029][d][vo/gpu/d3d11] [666] _3154.y = _3254.y + (_2349 * _185[_2334]);
[ 507.029][d][vo/gpu/d3d11] [667] float4 _3157 = _3154;
[ 507.029][d][vo/gpu/d3d11] [668] _3157.z = _3254.z + (_2349 * _193[_2334]);
[ 507.029][d][vo/gpu/d3d11] [669] _3256 = _3157;
[ 507.029][d][vo/gpu/d3d11] [670] _3255 = _3253 + _2349;
[ 507.029][d][vo/gpu/d3d11] [671] }
[ 507.029][d][vo/gpu/d3d11] [672] else
[ 507.029][d][vo/gpu/d3d11] [673] {
[ 507.029][d][vo/gpu/d3d11] [674] _3256 = _3254;
[ 507.029][d][vo/gpu/d3d11] [675] _3255 = _3253;
[ 507.029][d][vo/gpu/d3d11] [676] }
[ 507.029][d][vo/gpu/d3d11] [677] int _2387 = _237 + 233;
[ 507.029][d][vo/gpu/d3d11] [678] float _2391 = length(float2(2.0f, 3.0f) - _107);
[ 507.029][d][vo/gpu/d3d11] [679] float _3257;
[ 507.029][d][vo/gpu/d3d11] [680] float4 _3258;
[ 507.029][d][vo/gpu/d3d11] [681] if (_2391 < 3.0327079296112060546875f)
[ 507.030][d][vo/gpu/d3d11] [682] {
[ 507.030][d][vo/gpu/d3d11] [683] float4 _2401 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _2391 * 0.3088025748729705810546875f), 0.0f);
[ 507.030][d][vo/gpu/d3d11] [684] float _2402 = _2401.x;
[ 507.030][d][vo/gpu/d3d11] [685] float4 _3162 = _3277;
[ 507.030][d][vo/gpu/d3d11] [686] _3162.x = _3256.x + (_2402 * _176[_2387]);
[ 507.030][d][vo/gpu/d3d11] [687] float4 _3165 = _3162;
[ 507.030][d][vo/gpu/d3d11] [688] _3165.y = _3256.y + (_2402 * _185[_2387]);
[ 507.030][d][vo/gpu/d3d11] [689] float4 _3168 = _3165;
[ 507.030][d][vo/gpu/d3d11] [690] _3168.z = _3256.z + (_2402 * _193[_2387]);
[ 507.030][d][vo/gpu/d3d11] [691] _3258 = _3168;
[ 507.030][d][vo/gpu/d3d11] [692] _3257 = _3255 + _2402;
[ 507.030][d][vo/gpu/d3d11] [693] }
[ 507.030][d][vo/gpu/d3d11] [694] else
[ 507.030][d][vo/gpu/d3d11] [695] {
[ 507.030][d][vo/gpu/d3d11] [696] _3258 = _3256;
[ 507.030][d][vo/gpu/d3d11] [697] _3257 = _3255;
[ 507.030][d][vo/gpu/d3d11] [698] }
[ 507.030][d][vo/gpu/d3d11] [699] int _2440 = _237 + 234;
[ 507.030][d][vo/gpu/d3d11] [700] float _2444 = length(3.0f.xx - _107);
[ 507.030][d][vo/gpu/d3d11] [701] float _3259;
[ 507.030][d][vo/gpu/d3d11] [702] float4 _3260;
[ 507.030][d][vo/gpu/d3d11] [703] if (_2444 < 3.0327079296112060546875f)
[ 507.030][d][vo/gpu/d3d11] [704] {
[ 507.030][d][vo/gpu/d3d11] [705] float4 _2454 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _2444 * 0.3088025748729705810546875f), 0.0f);
[ 507.030][d][vo/gpu/d3d11] [706] float _2455 = _2454.x;
[ 507.030][d][vo/gpu/d3d11] [707] float4 _3173 = _3277;
[ 507.030][d][vo/gpu/d3d11] [708] _3173.x = _3258.x + (_2455 * _176[_2440]);
[ 507.030][d][vo/gpu/d3d11] [709] float4 _3176 = _3173;
[ 507.030][d][vo/gpu/d3d11] [710] _3176.y = _3258.y + (_2455 * _185[_2440]);
[ 507.030][d][vo/gpu/d3d11] [711] float4 _3179 = _3176;
[ 507.030][d][vo/gpu/d3d11] [712] _3179.z = _3258.z + (_2455 * _193[_2440]);
[ 507.030][d][vo/gpu/d3d11] [713] _3260 = _3179;
[ 507.030][d][vo/gpu/d3d11] [714] _3259 = _3257 + _2455;
[ 507.030][d][vo/gpu/d3d11] [715] }
[ 507.030][d][vo/gpu/d3d11] [716] else
[ 507.030][d][vo/gpu/d3d11] [717] {
[ 507.030][d][vo/gpu/d3d11] [718] _3260 = _3258;
[ 507.030][d][vo/gpu/d3d11] [719] _3259 = _3257;
[ 507.030][d][vo/gpu/d3d11] [720] }
[ 507.030][d][vo/gpu/d3d11] [721] int _2525 = _237 + 269;
[ 507.030][d][vo/gpu/d3d11] [722] float _2529 = length(float2(0.0f, 4.0f) - _107);
[ 507.030][d][vo/gpu/d3d11] [723] float _3261;
[ 507.030][d][vo/gpu/d3d11] [724] float4 _3262;
[ 507.030][d][vo/gpu/d3d11] [725] if (_2529 < 3.0327079296112060546875f)
[ 507.030][d][vo/gpu/d3d11] [726] {
[ 507.030][d][vo/gpu/d3d11] [727] float4 _2539 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _2529 * 0.3088025748729705810546875f), 0.0f);
[ 507.030][d][vo/gpu/d3d11] [728] float _2540 = _2539.x;
[ 507.030][d][vo/gpu/d3d11] [729] float4 _3184 = _3277;
[ 507.030][d][vo/gpu/d3d11] [730] _3184.x = _3260.x + (_2540 * _176[_2525]);
[ 507.030][d][vo/gpu/d3d11] [731] float4 _3187 = _3184;
[ 507.030][d][vo/gpu/d3d11] [732] _3187.y = _3260.y + (_2540 * _185[_2525]);
[ 507.030][d][vo/gpu/d3d11] [733] float4 _3190 = _3187;
[ 507.030][d][vo/gpu/d3d11] [734] _3190.z = _3260.z + (_2540 * _193[_2525]);
[ 507.030][d][vo/gpu/d3d11] [735] _3262 = _3190;
[ 507.030][d][vo/gpu/d3d11] [736] _3261 = _3259 + _2540;
[ 507.030][d][vo/gpu/d3d11] [737] }
[ 507.030][d][vo/gpu/d3d11] [738] else
[ 507.030][d][vo/gpu/d3d11] [739] {
[ 507.030][d][vo/gpu/d3d11] [740] _3262 = _3260;
[ 507.030][d][vo/gpu/d3d11] [741] _3261 = _3259;
[ 507.030][d][vo/gpu/d3d11] [742] }
[ 507.030][d][vo/gpu/d3d11] [743] int _2578 = _237 + 270;
[ 507.030][d][vo/gpu/d3d11] [744] float _2582 = length(float2(1.0f, 4.0f) - _107);
[ 507.030][d][vo/gpu/d3d11] [745] float4 _3263;
[ 507.030][d][vo/gpu/d3d11] [746] float _3264;
[ 507.031][d][vo/gpu/d3d11] [747] if (_2582 < 3.0327079296112060546875f)
[ 507.031][d][vo/gpu/d3d11] [748] {
[ 507.031][d][vo/gpu/d3d11] [749] float4 _2592 = _254.SampleLevel(__254_sampler, lerp(0.0078125f, 0.9921875f, _2582 * 0.3088025748729705810546875f), 0.0f);
[ 507.031][d][vo/gpu/d3d11] [750] float _2593 = _2592.x;
[ 507.031][d][vo/gpu/d3d11] [751] float4 _3195 = _3277;
[ 507.031][d][vo/gpu/d3d11] [752] _3195.x = _3262.x + (_2593 * _176[_2578]);
[ 507.031][d][vo/gpu/d3d11] [753] float4 _3198 = _3195;
[ 507.031][d][vo/gpu/d3d11] [754] _3198.y = _3262.y + (_2593 * _185[_2578]);
[ 507.031][d][vo/gpu/d3d11] [755] float4 _3201 = _3198;
[ 507.031][d][vo/gpu/d3d11] [756] _3201.z = _3262.z + (_2593 * _193[_2578]);
[ 507.031][d][vo/gpu/d3d11] [757] _3264 = _3261 + _2593;
[ 507.031][d][vo/gpu/d3d11] [758] _3263 = _3201;
[ 507.031][d][vo/gpu/d3d11] [759] }
[ 507.031][d][vo/gpu/d3d11] [760] else
[ 507.031][d][vo/gpu/d3d11] [761] {
[ 507.031][d][vo/gpu/d3d11] [762] _3264 = _3261;
[ 507.031][d][vo/gpu/d3d11] [763] _3263 = _3262;
[ 507.031][d][vo/gpu/d3d11] [764] }
[ 507.031][d][vo/gpu/d3d11] [765] float4 _3205 = (_3263 / _3264.xxxx) * 1.0f;
[ 507.031][d][vo/gpu/d3d11] [766] _3205.w = 1.0f;
[ 507.031][d][vo/gpu/d3d11] [767] float3 _2701 = pow(clamp(((((1.0f.xxx / (1.0f.xxx + exp((0.75f.xxx - clamp(_3205.xyz, 0.0f.xxx, 1.0f.xxx).xyz) * 6.5f))) - 0.00757700018584728240966796875f.xxx) * 1.0f) * 1.20786654949188232421875f.xxx).xyz, 0.0f.xxx, 1.0f.xxx).xyz, 0.4166666567325592041015625f.xxx);
[ 507.031][d][vo/gpu/d3d11] [768] _2706[int2(int3(gl_GlobalInvocationID).xy)] = float4(_2701.x, _2701.y, _2701.z, _3205.w);
[ 507.031][d][vo/gpu/d3d11] [769] }
[ 507.031][d][vo/gpu/d3d11] [770]
[ 507.031][d][vo/gpu/d3d11] [771] [numthreads(32, 8, 1)]
[ 507.031][d][vo/gpu/d3d11] [772] void main(SPIRV_Cross_Input stage_input)
[ 507.031][d][vo/gpu/d3d11] [773] {
[ 507.031][d][vo/gpu/d3d11] [774] gl_WorkGroupID = stage_input.gl_WorkGroupID;
[ 507.031][d][vo/gpu/d3d11] [775] gl_LocalInvocationID = stage_input.gl_LocalInvocationID;
[ 507.031][d][vo/gpu/d3d11] [776] gl_GlobalInvocationID = stage_input.gl_GlobalInvocationID;
[ 507.031][d][vo/gpu/d3d11] [777] comp_main();
[ 507.031][d][vo/gpu/d3d11] [778] }
[ 507.196][d][cplayer] Run command: cycle, flags=73, args=[name="pause", value="1.000000"]
[ 507.197][v][cplayer] Set property: pause -> 1
[ 507.197][v][cplayer] Change display sync audio drift: -1
[ 507.198][d][vo/gpu] Resizing texture: 1366x768
[ 507.200][d][vo/gpu] Resizing texture: 1366x768
[ 507.202][d][vo/gpu] Resizing texture: 1366x768
[ 507.221][d][vo/gpu] Resizing texture: 1366x768
[ 507.230][d][vo/gpu] Resizing texture: 1366x768
[ 507.324][v][vo/gpu] switching back to assuming display fps = 60.046 Hz
[ 507.341][d][streamcache] ab=166625 vb=1059154 br=1225779 kb_per_sec=150 streamcache_last_kb_per_sec=148
[ 507.359][d][vo/gpu] Resizing texture: 1366x768
[ 507.458][v][cplayer] Change display sync audio drift: 1
[ 507.477][d][vo/gpu] Resizing texture: 1366x768
[ 507.512][d][vo/gpu] Resizing texture: 1366x768
[ 507.514][d][vo/gpu] Resizing texture: 1366x768
[ 507.516][d][vo/gpu] Resizing texture: 1366x768
[ 507.694][d][streamcache] ab=166625 vb=919268 br=1085893 kb_per_sec=133 streamcache_last_kb_per_sec=148
[ 507.694][v][streamcache] bitrate changed from 148 kB/s to 133 kB/s, streamcache_cache_high now 1330 kB
[ 507.758][d][cplayer] Run command: cycle, flags=73, args=[name="pause", value="1.000000"]
[ 507.758][v][cplayer] Set property: pause -> 1
[ 508.920][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 508.920][v][mkv] queuing seek to 166.167000
[ 508.920][v][mkv] execute seek (to 166.167000 flags 32)
[ 508.920][v][file] stream level seek from 56623752 to 55758624
[ 508.920][v][mkv] seek done
[ 508.927][v][cplayer] hr-seek, skipping to 166.667000 (no framedrop) (backstep)
[ 508.927][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=133
[ 508.927][v][streamcache] bitrate changed from 133 kB/s to 245 kB/s, streamcache_cache_high now 2450 kB
[ 508.927][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=245
[ 508.929][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 508.929][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 508.934][d][lavfi] Filter graph:
[ 508.934][d][lavfi] +-----------------------+
[ 508.934][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 508.934][d][lavfi] | (firequalizer) |
[ 508.934][d][lavfi] +-----------------------+
[ 508.934][d][lavfi]
[ 508.934][d][lavfi] +---------------+
[ 508.934][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 508.934][d][lavfi] | (abuffersink) |
[ 508.934][d][lavfi] +---------------+
[ 508.934][d][lavfi]
[ 508.934][d][lavfi] +-------------+
[ 508.934][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 508.934][d][lavfi] | (abuffer) |
[ 508.934][d][lavfi] +-------------+
[ 508.934][d][lavfi]
[ 508.934][d][lavfi]
[ 508.969][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 508.969][v][decode_wrapper/vd] Using container aspect ratio.
[ 509.122][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.129][v][cplayer] first video frame after restart shown
[ 509.129][d][streamcache] ab=0 vb=919268 br=919268 kb_per_sec=113 streamcache_last_kb_per_sec=245
[ 509.132][v][streamcache] bitrate changed from 245 kB/s to 113 kB/s, streamcache_cache_high now 1130 kB
[ 509.132][v][cplayer] audio sync: sync_to_video=1, offset=-1.982733
[ 509.132][v][cplayer] audio sync: sync_to_video=1, offset=-1.769338
[ 509.135][v][cplayer] audio sync: sync_to_video=1, offset=-1.555978
[ 509.137][v][cplayer] audio sync: sync_to_video=1, offset=-1.342644
[ 509.141][v][cplayer] audio sync: sync_to_video=1, offset=-1.129310
[ 509.144][v][cplayer] audio sync: sync_to_video=1, offset=-0.915976
[ 509.147][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.147][v][cplayer] audio sync: sync_to_video=1, offset=-0.702642
[ 509.150][v][cplayer] audio sync: sync_to_video=1, offset=-0.489309
[ 509.153][v][cplayer] audio sync: sync_to_video=1, offset=-0.275975
[ 509.155][v][cplayer] audio sync: sync_to_video=1, offset=-0.062641
[ 509.159][d][cplayer] starting video playback
[ 509.159][d][cplayer] starting audio playback
[ 509.159][v][cplayer] playback restart complete @ 166.625000, audio=playing, video=playing
[ 509.175][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.175][v][mkv] queuing seek to 166.125000
[ 509.175][v][mkv] execute seek (to 166.125000 flags 32)
[ 509.175][v][file] stream level seek from 56558216 to 55758624
[ 509.175][v][mkv] seek done
[ 509.179][v][cplayer] hr-seek, skipping to 166.625000 (no framedrop) (backstep)
[ 509.181][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=113
[ 509.181][v][streamcache] bitrate changed from 113 kB/s to 245 kB/s, streamcache_cache_high now 2450 kB
[ 509.181][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 509.181][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 509.188][d][lavfi] Filter graph:
[ 509.188][d][lavfi] +-----------------------+
[ 509.188][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 509.188][d][lavfi] | (firequalizer) |
[ 509.188][d][lavfi] +-----------------------+
[ 509.188][d][lavfi]
[ 509.188][d][lavfi] +---------------+
[ 509.188][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 509.188][d][lavfi] | (abuffersink) |
[ 509.188][d][lavfi] +---------------+
[ 509.188][d][lavfi]
[ 509.188][d][lavfi] +-------------+
[ 509.188][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 509.189][d][lavfi] | (abuffer) |
[ 509.189][d][lavfi] +-------------+
[ 509.189][d][lavfi]
[ 509.189][d][lavfi]
[ 509.227][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 509.228][v][decode_wrapper/vd] Using container aspect ratio.
[ 509.231][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.231][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.245][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.280][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.296][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.324][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.346][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.374][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.390][v][cplayer] first video frame after restart shown
[ 509.390][v][cplayer] audio sync: sync_to_video=1, offset=-1.940440
[ 509.394][v][cplayer] audio sync: sync_to_video=1, offset=-1.727310
[ 509.395][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.395][v][cplayer] audio sync: sync_to_video=1, offset=-1.513976
[ 509.398][v][cplayer] audio sync: sync_to_video=1, offset=-1.300642
[ 509.400][v][cplayer] audio sync: sync_to_video=1, offset=-1.087309
[ 509.403][d][streamcache] ab=167859 vb=0 br=167859 kb_per_sec=21 streamcache_last_kb_per_sec=245
[ 509.403][v][streamcache] bitrate changed from 245 kB/s to 21 kB/s, streamcache_cache_high now 210 kB
[ 509.403][v][cplayer] audio sync: sync_to_video=1, offset=-0.873975
[ 509.405][v][cplayer] audio sync: sync_to_video=1, offset=-0.660641
[ 509.407][v][cplayer] audio sync: sync_to_video=1, offset=-0.447307
[ 509.410][v][cplayer] audio sync: sync_to_video=1, offset=-0.233974
[ 509.413][v][cplayer] audio sync: sync_to_video=1, offset=-0.020640
[ 509.416][d][cplayer] starting video playback
[ 509.416][d][cplayer] starting audio playback
[ 509.416][v][cplayer] playback restart complete @ 166.583000, audio=playing, video=playing
[ 509.429][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.429][v][mkv] queuing seek to 166.083000
[ 509.430][v][mkv] execute seek (to 166.083000 flags 32)
[ 509.430][v][file] stream level seek from 56558216 to 55758624
[ 509.430][v][mkv] seek done
[ 509.434][v][cplayer] hr-seek, skipping to 166.583000 (no framedrop) (backstep)
[ 509.436][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=21
[ 509.436][v][streamcache] bitrate changed from 21 kB/s to 245 kB/s, streamcache_cache_high now 2450 kB
[ 509.436][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 509.440][d][lavfi] Filter graph:
[ 509.440][d][lavfi] +-----------------------+
[ 509.440][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 509.440][d][lavfi] | (firequalizer) |
[ 509.440][d][lavfi] +-----------------------+
[ 509.440][d][lavfi]
[ 509.440][d][lavfi] +---------------+
[ 509.440][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 509.440][d][lavfi] | (abuffersink) |
[ 509.440][d][lavfi] +---------------+
[ 509.440][d][lavfi]
[ 509.440][d][lavfi] +-------------+
[ 509.440][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 509.440][d][lavfi] | (abuffer) |
[ 509.440][d][lavfi] +-------------+
[ 509.440][d][lavfi]
[ 509.440][d][lavfi]
[ 509.440][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 509.482][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 509.482][v][decode_wrapper/vd] Using container aspect ratio.
[ 509.485][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.485][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.505][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.524][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.545][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.577][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.598][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.624][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.639][v][cplayer] first video frame after restart shown
[ 509.640][v][cplayer] audio sync: sync_to_video=1, offset=-1.898440
[ 509.640][v][cplayer] audio sync: sync_to_video=1, offset=-1.685310
[ 509.647][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.647][v][cplayer] audio sync: sync_to_video=1, offset=-1.471976
[ 509.651][v][cplayer] audio sync: sync_to_video=1, offset=-1.258642
[ 509.653][v][cplayer] audio sync: sync_to_video=1, offset=-1.045309
[ 509.656][d][streamcache] ab=167859 vb=0 br=167859 kb_per_sec=21 streamcache_last_kb_per_sec=245
[ 509.656][v][cplayer] audio sync: sync_to_video=1, offset=-0.831975
[ 509.656][v][streamcache] bitrate changed from 245 kB/s to 21 kB/s, streamcache_cache_high now 210 kB
[ 509.658][v][cplayer] audio sync: sync_to_video=1, offset=-0.618641
[ 509.660][v][cplayer] audio sync: sync_to_video=1, offset=-0.405307
[ 509.662][v][cplayer] audio sync: sync_to_video=1, offset=-0.191974
[ 509.667][d][cplayer] starting video playback
[ 509.667][d][cplayer] starting audio playback
[ 509.667][v][cplayer] playback restart complete @ 166.541000, audio=playing, video=playing
[ 509.680][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.680][v][mkv] queuing seek to 166.041000
[ 509.680][v][mkv] execute seek (to 166.041000 flags 32)
[ 509.680][v][file] stream level seek from 56558216 to 55758624
[ 509.680][v][mkv] seek done
[ 509.684][v][cplayer] hr-seek, skipping to 166.541000 (no framedrop) (backstep)
[ 509.685][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=21
[ 509.685][v][streamcache] bitrate changed from 21 kB/s to 245 kB/s, streamcache_cache_high now 2450 kB
[ 509.685][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 509.691][d][lavfi] Filter graph:
[ 509.691][d][lavfi] +-----------------------+
[ 509.691][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 509.691][d][lavfi] | (firequalizer) |
[ 509.691][d][lavfi] +-----------------------+
[ 509.691][d][lavfi]
[ 509.691][d][lavfi] +---------------+
[ 509.691][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 509.691][d][lavfi] | (abuffersink) |
[ 509.691][d][lavfi] +---------------+
[ 509.691][d][lavfi]
[ 509.691][d][lavfi] +-------------+
[ 509.691][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 509.691][d][lavfi] | (abuffer) |
[ 509.691][d][lavfi] +-------------+
[ 509.691][d][lavfi]
[ 509.691][d][lavfi]
[ 509.691][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 509.734][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 509.735][v][decode_wrapper/vd] Using container aspect ratio.
[ 509.738][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.738][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.753][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.777][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.801][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.825][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.848][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.872][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.891][v][cplayer] first video frame after restart shown
[ 509.894][v][cplayer] audio sync: sync_to_video=1, offset=-1.857440
[ 509.894][v][cplayer] audio sync: sync_to_video=1, offset=-1.644310
[ 509.897][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.897][v][cplayer] audio sync: sync_to_video=1, offset=-1.430976
[ 509.899][v][cplayer] audio sync: sync_to_video=1, offset=-1.217642
[ 509.901][v][cplayer] audio sync: sync_to_video=1, offset=-1.004309
[ 509.904][v][cplayer] audio sync: sync_to_video=1, offset=-0.790975
[ 509.904][d][streamcache] ab=167859 vb=0 br=167859 kb_per_sec=21 streamcache_last_kb_per_sec=245
[ 509.904][v][streamcache] bitrate changed from 245 kB/s to 21 kB/s, streamcache_cache_high now 210 kB
[ 509.906][v][cplayer] audio sync: sync_to_video=1, offset=-0.577641
[ 509.909][v][cplayer] audio sync: sync_to_video=1, offset=-0.364307
[ 509.911][v][cplayer] audio sync: sync_to_video=1, offset=-0.150974
[ 509.915][d][cplayer] starting video playback
[ 509.915][d][cplayer] starting audio playback
[ 509.915][v][cplayer] playback restart complete @ 166.500000, audio=playing, video=playing
[ 509.931][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.931][v][mkv] queuing seek to 166.000000
[ 509.931][v][mkv] execute seek (to 166.000000 flags 32)
[ 509.931][v][file] stream level seek from 56558216 to 55758624
[ 509.931][v][mkv] seek done
[ 509.934][v][cplayer] hr-seek, skipping to 166.500000 (no framedrop) (backstep)
[ 509.937][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=21
[ 509.937][v][streamcache] bitrate changed from 21 kB/s to 245 kB/s, streamcache_cache_high now 2450 kB
[ 509.937][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 509.937][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 509.941][d][lavfi] Filter graph:
[ 509.941][d][lavfi] +-----------------------+
[ 509.941][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 509.941][d][lavfi] | (firequalizer) |
[ 509.941][d][lavfi] +-----------------------+
[ 509.941][d][lavfi]
[ 509.941][d][lavfi] +---------------+
[ 509.941][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 509.941][d][lavfi] | (abuffersink) |
[ 509.941][d][lavfi] +---------------+
[ 509.941][d][lavfi]
[ 509.941][d][lavfi] +-------------+
[ 509.941][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 509.941][d][lavfi] | (abuffer) |
[ 509.941][d][lavfi] +-------------+
[ 509.941][d][lavfi]
[ 509.941][d][lavfi]
[ 509.978][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 509.978][v][decode_wrapper/vd] Using container aspect ratio.
[ 509.981][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.981][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 509.996][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.021][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.047][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.079][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.096][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.120][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.135][v][cplayer] first video frame after restart shown
[ 510.136][v][cplayer] audio sync: sync_to_video=1, offset=-1.815440
[ 510.136][v][cplayer] audio sync: sync_to_video=1, offset=-1.602310
[ 510.141][v][cplayer] audio sync: sync_to_video=1, offset=-1.388976
[ 510.143][v][cplayer] audio sync: sync_to_video=1, offset=-1.175642
[ 510.146][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.146][v][cplayer] audio sync: sync_to_video=1, offset=-0.962309
[ 510.149][v][cplayer] audio sync: sync_to_video=1, offset=-0.748975
[ 510.151][v][cplayer] audio sync: sync_to_video=1, offset=-0.535641
[ 510.155][v][cplayer] audio sync: sync_to_video=1, offset=-0.322307
[ 510.157][v][cplayer] audio sync: sync_to_video=1, offset=-0.108974
[ 510.160][d][cplayer] starting video playback
[ 510.160][d][cplayer] starting audio playback
[ 510.160][v][cplayer] playback restart complete @ 166.458000, audio=playing, video=playing
[ 510.180][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.180][v][mkv] queuing seek to 165.958000
[ 510.180][v][mkv] execute seek (to 165.958000 flags 32)
[ 510.180][v][file] stream level seek from 56558216 to 55758624
[ 510.180][v][mkv] seek done
[ 510.184][v][cplayer] hr-seek, skipping to 166.458000 (no framedrop) (backstep)
[ 510.186][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 510.186][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 510.191][d][lavfi] Filter graph:
[ 510.192][d][lavfi] +-----------------------+
[ 510.192][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 510.192][d][lavfi] | (firequalizer) |
[ 510.192][d][lavfi] +-----------------------+
[ 510.192][d][lavfi]
[ 510.192][d][lavfi] +---------------+
[ 510.192][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 510.192][d][lavfi] | (abuffersink) |
[ 510.192][d][lavfi] +---------------+
[ 510.192][d][lavfi]
[ 510.192][d][lavfi] +-------------+
[ 510.192][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 510.192][d][lavfi] | (abuffer) |
[ 510.192][d][lavfi] +-------------+
[ 510.192][d][lavfi]
[ 510.192][d][lavfi]
[ 510.229][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 510.229][v][decode_wrapper/vd] Using container aspect ratio.
[ 510.229][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.229][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.247][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.270][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.296][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.320][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.351][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.381][v][cplayer] first video frame after restart shown
[ 510.382][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.382][v][cplayer] audio sync: sync_to_video=1, offset=-1.773440
[ 510.382][v][cplayer] audio sync: sync_to_video=1, offset=-1.560310
[ 510.386][v][cplayer] audio sync: sync_to_video=1, offset=-1.346976
[ 510.389][v][cplayer] audio sync: sync_to_video=1, offset=-1.133642
[ 510.392][v][cplayer] audio sync: sync_to_video=1, offset=-0.920309
[ 510.395][d][streamcache] ab=167859 vb=0 br=167859 kb_per_sec=21 streamcache_last_kb_per_sec=245
[ 510.395][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.395][v][streamcache] bitrate changed from 245 kB/s to 21 kB/s, streamcache_cache_high now 210 kB
[ 510.395][v][cplayer] audio sync: sync_to_video=1, offset=-0.706975
[ 510.397][v][cplayer] audio sync: sync_to_video=1, offset=-0.493641
[ 510.399][v][cplayer] audio sync: sync_to_video=1, offset=-0.280307
[ 510.402][v][cplayer] audio sync: sync_to_video=1, offset=-0.066974
[ 510.405][d][cplayer] starting video playback
[ 510.405][d][cplayer] starting audio playback
[ 510.405][v][cplayer] playback restart complete @ 166.416000, audio=playing, video=playing
[ 510.427][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.427][v][mkv] queuing seek to 165.916000
[ 510.428][v][mkv] execute seek (to 165.916000 flags 32)
[ 510.428][v][file] stream level seek from 56558216 to 55758624
[ 510.428][v][mkv] seek done
[ 510.431][v][cplayer] hr-seek, skipping to 166.416000 (no framedrop) (backstep)
[ 510.432][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=21
[ 510.433][v][streamcache] bitrate changed from 21 kB/s to 245 kB/s, streamcache_cache_high now 2450 kB
[ 510.433][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 510.438][d][lavfi] Filter graph:
[ 510.439][d][lavfi] +-----------------------+
[ 510.439][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 510.439][d][lavfi] | (firequalizer) |
[ 510.439][d][lavfi] +-----------------------+
[ 510.439][d][lavfi]
[ 510.439][d][lavfi] +---------------+
[ 510.439][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 510.439][d][lavfi] | (abuffersink) |
[ 510.439][d][lavfi] +---------------+
[ 510.439][d][lavfi]
[ 510.439][d][lavfi] +-------------+
[ 510.439][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 510.439][d][lavfi] | (abuffer) |
[ 510.439][d][lavfi] +-------------+
[ 510.439][d][lavfi]
[ 510.439][d][lavfi]
[ 510.439][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 510.484][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 510.484][v][decode_wrapper/vd] Using container aspect ratio.
[ 510.488][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.488][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.506][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.525][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.551][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.587][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.599][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.623][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.629][v][cplayer] first video frame after restart shown
[ 510.630][v][cplayer] audio sync: sync_to_video=1, offset=-1.732440
[ 510.630][v][cplayer] audio sync: sync_to_video=1, offset=-1.519310
[ 510.634][v][cplayer] audio sync: sync_to_video=1, offset=-1.305976
[ 510.636][v][cplayer] audio sync: sync_to_video=1, offset=-1.092642
[ 510.639][v][cplayer] audio sync: sync_to_video=1, offset=-0.879309
[ 510.641][v][cplayer] audio sync: sync_to_video=1, offset=-0.665975
[ 510.641][d][streamcache] ab=167859 vb=0 br=167859 kb_per_sec=21 streamcache_last_kb_per_sec=245
[ 510.641][v][streamcache] bitrate changed from 245 kB/s to 21 kB/s, streamcache_cache_high now 210 kB
[ 510.643][v][cplayer] audio sync: sync_to_video=1, offset=-0.452641
[ 510.646][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.646][v][cplayer] audio sync: sync_to_video=1, offset=-0.239307
[ 510.649][v][cplayer] audio sync: sync_to_video=1, offset=-0.025974
[ 510.651][d][cplayer] starting video playback
[ 510.651][d][cplayer] starting audio playback
[ 510.652][v][cplayer] playback restart complete @ 166.375000, audio=playing, video=playing
[ 510.675][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.675][v][mkv] queuing seek to 165.875000
[ 510.675][v][mkv] execute seek (to 165.875000 flags 32)
[ 510.675][v][file] stream level seek from 56558216 to 55758624
[ 510.675][v][mkv] seek done
[ 510.679][v][cplayer] hr-seek, skipping to 166.375000 (no framedrop) (backstep)
[ 510.681][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=21
[ 510.681][v][streamcache] bitrate changed from 21 kB/s to 245 kB/s, streamcache_cache_high now 2450 kB
[ 510.681][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 510.681][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 510.686][d][lavfi] Filter graph:
[ 510.686][d][lavfi] +-----------------------+
[ 510.686][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 510.686][d][lavfi] | (firequalizer) |
[ 510.686][d][lavfi] +-----------------------+
[ 510.686][d][lavfi]
[ 510.686][d][lavfi] +---------------+
[ 510.686][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 510.687][d][lavfi] | (abuffersink) |
[ 510.687][d][lavfi] +---------------+
[ 510.687][d][lavfi]
[ 510.687][d][lavfi] +-------------+
[ 510.687][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 510.687][d][lavfi] | (abuffer) |
[ 510.687][d][lavfi] +-------------+
[ 510.687][d][lavfi]
[ 510.687][d][lavfi]
[ 510.724][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 510.724][v][decode_wrapper/vd] Using container aspect ratio.
[ 510.728][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.729][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.752][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.770][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.802][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.825][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.845][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.879][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.884][v][cplayer] first video frame after restart shown
[ 510.884][v][cplayer] audio sync: sync_to_video=1, offset=-1.690440
[ 510.885][v][cplayer] audio sync: sync_to_video=1, offset=-1.477310
[ 510.889][v][cplayer] audio sync: sync_to_video=1, offset=-1.263976
[ 510.892][v][cplayer] audio sync: sync_to_video=1, offset=-1.050642
[ 510.897][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.897][v][cplayer] audio sync: sync_to_video=1, offset=-0.837309
[ 510.900][d][streamcache] ab=167859 vb=0 br=167859 kb_per_sec=21 streamcache_last_kb_per_sec=245
[ 510.900][v][streamcache] bitrate changed from 245 kB/s to 21 kB/s, streamcache_cache_high now 210 kB
[ 510.900][v][cplayer] audio sync: sync_to_video=1, offset=-0.623975
[ 510.903][v][cplayer] audio sync: sync_to_video=1, offset=-0.410641
[ 510.907][v][cplayer] audio sync: sync_to_video=1, offset=-0.197307
[ 510.914][d][cplayer] starting video playback
[ 510.914][d][cplayer] starting audio playback
[ 510.914][v][cplayer] playback restart complete @ 166.333000, audio=playing, video=playing
[ 510.920][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.920][v][mkv] queuing seek to 165.833000
[ 510.920][v][mkv] execute seek (to 165.833000 flags 32)
[ 510.920][v][file] stream level seek from 56558216 to 55758624
[ 510.920][v][mkv] seek done
[ 510.925][v][cplayer] hr-seek, skipping to 166.333000 (no framedrop) (backstep)
[ 510.929][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=21
[ 510.929][v][streamcache] bitrate changed from 21 kB/s to 245 kB/s, streamcache_cache_high now 2450 kB
[ 510.930][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 510.934][d][lavfi] Filter graph:
[ 510.934][d][lavfi] +-----------------------+
[ 510.934][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 510.934][d][lavfi] | (firequalizer) |
[ 510.934][d][lavfi] +-----------------------+
[ 510.934][d][lavfi]
[ 510.935][d][lavfi] +---------------+
[ 510.935][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 510.935][d][lavfi] | (abuffersink) |
[ 510.935][d][lavfi] +---------------+
[ 510.935][d][lavfi]
[ 510.935][d][lavfi] +-------------+
[ 510.935][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 510.935][d][lavfi] | (abuffer) |
[ 510.935][d][lavfi] +-------------+
[ 510.935][d][lavfi]
[ 510.935][d][lavfi]
[ 510.935][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 510.986][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 510.987][v][decode_wrapper/vd] Using container aspect ratio.
[ 510.991][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 510.991][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.007][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.026][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.047][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.076][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.101][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.129][v][cplayer] first video frame after restart shown
[ 511.129][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.129][v][cplayer] audio sync: sync_to_video=1, offset=-1.648440
[ 511.129][v][cplayer] audio sync: sync_to_video=1, offset=-1.435310
[ 511.134][v][cplayer] audio sync: sync_to_video=1, offset=-1.221976
[ 511.137][v][cplayer] audio sync: sync_to_video=1, offset=-1.008642
[ 511.140][v][cplayer] audio sync: sync_to_video=1, offset=-0.795309
[ 511.142][v][cplayer] audio sync: sync_to_video=1, offset=-0.581975
[ 511.144][v][cplayer] audio sync: sync_to_video=1, offset=-0.368641
[ 511.147][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.147][v][cplayer] audio sync: sync_to_video=1, offset=-0.155307
[ 511.150][d][cplayer] starting video playback
[ 511.150][d][cplayer] starting audio playback
[ 511.150][v][cplayer] playback restart complete @ 166.291000, audio=playing, video=playing
[ 511.175][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.175][v][mkv] queuing seek to 165.791000
[ 511.175][v][mkv] execute seek (to 165.791000 flags 32)
[ 511.175][v][file] stream level seek from 56558216 to 55758624
[ 511.175][v][mkv] seek done
[ 511.178][v][cplayer] hr-seek, skipping to 166.291000 (no framedrop) (backstep)
[ 511.181][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 511.182][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 511.186][d][lavfi] Filter graph:
[ 511.186][d][lavfi] +-----------------------+
[ 511.186][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 511.186][d][lavfi] | (firequalizer) |
[ 511.186][d][lavfi] +-----------------------+
[ 511.186][d][lavfi]
[ 511.186][d][lavfi] +---------------+
[ 511.186][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 511.186][d][lavfi] | (abuffersink) |
[ 511.186][d][lavfi] +---------------+
[ 511.186][d][lavfi]
[ 511.186][d][lavfi] +-------------+
[ 511.186][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 511.186][d][lavfi] | (abuffer) |
[ 511.186][d][lavfi] +-------------+
[ 511.186][d][lavfi]
[ 511.186][d][lavfi]
[ 511.224][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 511.224][v][decode_wrapper/vd] Using container aspect ratio.
[ 511.226][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.226][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.249][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.276][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.302][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.326][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.347][v][cplayer] first video frame after restart shown
[ 511.347][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.347][v][cplayer] audio sync: sync_to_video=1, offset=-1.606440
[ 511.348][v][cplayer] audio sync: sync_to_video=1, offset=-1.393310
[ 511.352][v][cplayer] audio sync: sync_to_video=1, offset=-1.179976
[ 511.355][v][cplayer] audio sync: sync_to_video=1, offset=-0.966642
[ 511.359][v][cplayer] audio sync: sync_to_video=1, offset=-0.753309
[ 511.363][v][cplayer] audio sync: sync_to_video=1, offset=-0.539975
[ 511.365][v][cplayer] audio sync: sync_to_video=1, offset=-0.326641
[ 511.368][v][cplayer] audio sync: sync_to_video=1, offset=-0.113307
[ 511.371][d][cplayer] starting video playback
[ 511.371][d][cplayer] starting audio playback
[ 511.371][v][cplayer] playback restart complete @ 166.249000, audio=playing, video=playing
[ 511.371][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.371][v][mkv] queuing seek to 165.749000
[ 511.372][v][mkv] execute seek (to 165.749000 flags 32)
[ 511.372][v][file] stream level seek from 56558216 to 55758624
[ 511.372][v][mkv] seek done
[ 511.374][v][cplayer] hr-seek, skipping to 166.249000 (no framedrop) (backstep)
[ 511.376][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 511.376][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 511.380][d][lavfi] Filter graph:
[ 511.384][d][lavfi] +-----------------------+
[ 511.384][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 511.385][d][lavfi] | (firequalizer) |
[ 511.385][d][lavfi] +-----------------------+
[ 511.385][d][lavfi]
[ 511.385][d][lavfi] +---------------+
[ 511.385][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 511.385][d][lavfi] | (abuffersink) |
[ 511.385][d][lavfi] +---------------+
[ 511.385][d][lavfi]
[ 511.385][d][lavfi] +-------------+
[ 511.385][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 511.385][d][lavfi] | (abuffer) |
[ 511.385][d][lavfi] +-------------+
[ 511.385][d][lavfi]
[ 511.385][d][lavfi]
[ 511.419][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 511.419][v][decode_wrapper/vd] Using container aspect ratio.
[ 511.422][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.422][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.449][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.476][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.497][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.527][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.544][v][cplayer] first video frame after restart shown
[ 511.549][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.549][v][cplayer] audio sync: sync_to_video=1, offset=-1.565440
[ 511.549][v][cplayer] audio sync: sync_to_video=1, offset=-1.352310
[ 511.552][v][cplayer] audio sync: sync_to_video=1, offset=-1.138976
[ 511.555][v][cplayer] audio sync: sync_to_video=1, offset=-0.925642
[ 511.557][v][cplayer] audio sync: sync_to_video=1, offset=-0.712309
[ 511.559][v][cplayer] audio sync: sync_to_video=1, offset=-0.498975
[ 511.561][v][cplayer] audio sync: sync_to_video=1, offset=-0.285641
[ 511.564][v][cplayer] audio sync: sync_to_video=1, offset=-0.072307
[ 511.567][d][cplayer] starting video playback
[ 511.567][d][cplayer] starting audio playback
[ 511.567][v][cplayer] playback restart complete @ 166.208000, audio=playing, video=playing
[ 511.588][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.588][v][mkv] queuing seek to 165.708000
[ 511.588][v][mkv] execute seek (to 165.708000 flags 32)
[ 511.588][v][file] stream level seek from 56558216 to 55758624
[ 511.588][v][mkv] seek done
[ 511.591][v][cplayer] hr-seek, skipping to 166.208000 (no framedrop) (backstep)
[ 511.593][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 511.593][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 511.599][d][lavfi] Filter graph:
[ 511.600][d][lavfi] +-----------------------+
[ 511.600][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 511.600][d][lavfi] | (firequalizer) |
[ 511.600][d][lavfi] +-----------------------+
[ 511.600][d][lavfi]
[ 511.600][d][lavfi] +---------------+
[ 511.600][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 511.600][d][lavfi] | (abuffersink) |
[ 511.600][d][lavfi] +---------------+
[ 511.600][d][lavfi]
[ 511.600][d][lavfi] +-------------+
[ 511.600][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 511.600][d][lavfi] | (abuffer) |
[ 511.600][d][lavfi] +-------------+
[ 511.600][d][lavfi]
[ 511.600][d][lavfi]
[ 511.637][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 511.637][v][decode_wrapper/vd] Using container aspect ratio.
[ 511.641][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.641][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.654][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.673][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.704][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.729][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.746][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.767][v][cplayer] first video frame after restart shown
[ 511.769][v][cplayer] audio sync: sync_to_video=1, offset=-1.523440
[ 511.769][v][cplayer] audio sync: sync_to_video=1, offset=-1.310310
[ 511.772][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.772][v][cplayer] audio sync: sync_to_video=1, offset=-1.096976
[ 511.774][v][cplayer] audio sync: sync_to_video=1, offset=-0.883642
[ 511.776][v][cplayer] audio sync: sync_to_video=1, offset=-0.670309
[ 511.778][v][cplayer] audio sync: sync_to_video=1, offset=-0.456975
[ 511.780][v][cplayer] audio sync: sync_to_video=1, offset=-0.243641
[ 511.783][v][cplayer] audio sync: sync_to_video=1, offset=-0.030307
[ 511.786][d][cplayer] starting video playback
[ 511.786][d][cplayer] starting audio playback
[ 511.787][v][cplayer] playback restart complete @ 166.166000, audio=playing, video=playing
[ 511.810][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.810][v][mkv] queuing seek to 165.666000
[ 511.810][v][mkv] execute seek (to 165.666000 flags 32)
[ 511.810][v][file] stream level seek from 56558216 to 55758624
[ 511.810][v][mkv] seek done
[ 511.813][v][cplayer] hr-seek, skipping to 166.166000 (no framedrop) (backstep)
[ 511.815][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 511.815][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 511.819][d][lavfi] Filter graph:
[ 511.819][d][lavfi] +-----------------------+
[ 511.819][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 511.819][d][lavfi] | (firequalizer) |
[ 511.819][d][lavfi] +-----------------------+
[ 511.819][d][lavfi]
[ 511.819][d][lavfi] +---------------+
[ 511.819][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 511.819][d][lavfi] | (abuffersink) |
[ 511.819][d][lavfi] +---------------+
[ 511.819][d][lavfi]
[ 511.820][d][lavfi] +-------------+
[ 511.820][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 511.820][d][lavfi] | (abuffer) |
[ 511.820][d][lavfi] +-------------+
[ 511.820][d][lavfi]
[ 511.820][d][lavfi]
[ 511.856][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 511.856][v][decode_wrapper/vd] Using container aspect ratio.
[ 511.856][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.856][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.873][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.902][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.929][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.950][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.971][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.976][v][cplayer] first video frame after restart shown
[ 511.976][v][cplayer] audio sync: sync_to_video=1, offset=-1.481440
[ 511.977][v][cplayer] audio sync: sync_to_video=1, offset=-1.268310
[ 511.981][v][cplayer] audio sync: sync_to_video=1, offset=-1.054976
[ 511.985][v][cplayer] audio sync: sync_to_video=1, offset=-0.841642
[ 511.988][v][cplayer] audio sync: sync_to_video=1, offset=-0.628309
[ 511.990][v][cplayer] audio sync: sync_to_video=1, offset=-0.414975
[ 511.992][v][cplayer] audio sync: sync_to_video=1, offset=-0.201641
[ 511.995][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 511.997][d][cplayer] starting video playback
[ 511.997][d][cplayer] starting audio playback
[ 511.997][v][cplayer] playback restart complete @ 166.124000, audio=playing, video=playing
[ 512.021][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.021][v][mkv] queuing seek to 165.624000
[ 512.021][v][mkv] execute seek (to 165.624000 flags 32)
[ 512.022][v][file] stream level seek from 56492680 to 55758624
[ 512.022][v][mkv] seek done
[ 512.030][v][cplayer] hr-seek, skipping to 166.124000 (no framedrop) (backstep)
[ 512.032][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 512.033][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 512.037][d][lavfi] Filter graph:
[ 512.037][d][lavfi] +-----------------------+
[ 512.037][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 512.037][d][lavfi] | (firequalizer) |
[ 512.037][d][lavfi] +-----------------------+
[ 512.037][d][lavfi]
[ 512.037][d][lavfi] +---------------+
[ 512.037][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 512.037][d][lavfi] | (abuffersink) |
[ 512.037][d][lavfi] +---------------+
[ 512.037][d][lavfi]
[ 512.037][d][lavfi] +-------------+
[ 512.037][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 512.038][d][lavfi] | (abuffer) |
[ 512.038][d][lavfi] +-------------+
[ 512.038][d][lavfi]
[ 512.038][d][lavfi]
[ 512.079][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 512.079][v][decode_wrapper/vd] Using container aspect ratio.
[ 512.083][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.083][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.096][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.126][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.158][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.174][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.195][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.200][v][cplayer] first video frame after restart shown
[ 512.200][v][cplayer] audio sync: sync_to_video=1, offset=-1.440440
[ 512.205][v][cplayer] audio sync: sync_to_video=1, offset=-1.227310
[ 512.208][v][cplayer] audio sync: sync_to_video=1, offset=-1.013976
[ 512.210][v][cplayer] audio sync: sync_to_video=1, offset=-0.800642
[ 512.213][v][cplayer] audio sync: sync_to_video=1, offset=-0.587309
[ 512.216][v][cplayer] audio sync: sync_to_video=1, offset=-0.373975
[ 512.218][v][cplayer] audio sync: sync_to_video=1, offset=-0.160641
[ 512.220][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.223][d][cplayer] starting video playback
[ 512.223][d][cplayer] starting audio playback
[ 512.223][v][cplayer] playback restart complete @ 166.083000, audio=playing, video=playing
[ 512.245][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.245][v][mkv] queuing seek to 165.583000
[ 512.246][v][mkv] execute seek (to 165.583000 flags 32)
[ 512.246][v][file] stream level seek from 56492680 to 55758624
[ 512.246][v][mkv] seek done
[ 512.249][v][cplayer] hr-seek, skipping to 166.083000 (no framedrop) (backstep)
[ 512.251][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 512.251][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 512.256][d][lavfi] Filter graph:
[ 512.256][d][lavfi] +-----------------------+
[ 512.256][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 512.256][d][lavfi] | (firequalizer) |
[ 512.256][d][lavfi] +-----------------------+
[ 512.256][d][lavfi]
[ 512.256][d][lavfi] +---------------+
[ 512.256][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 512.256][d][lavfi] | (abuffersink) |
[ 512.256][d][lavfi] +---------------+
[ 512.256][d][lavfi]
[ 512.256][d][lavfi] +-------------+
[ 512.256][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 512.256][d][lavfi] | (abuffer) |
[ 512.256][d][lavfi] +-------------+
[ 512.256][d][lavfi]
[ 512.256][d][lavfi]
[ 512.292][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 512.292][v][decode_wrapper/vd] Using container aspect ratio.
[ 512.296][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.296][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.326][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.352][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.374][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.395][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.413][v][cplayer] first video frame after restart shown
[ 512.413][v][cplayer] audio sync: sync_to_video=1, offset=-1.398440
[ 512.413][v][cplayer] audio sync: sync_to_video=1, offset=-1.185310
[ 512.417][v][cplayer] audio sync: sync_to_video=1, offset=-0.971976
[ 512.419][v][cplayer] audio sync: sync_to_video=1, offset=-0.758642
[ 512.422][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.422][v][cplayer] audio sync: sync_to_video=1, offset=-0.545309
[ 512.425][v][cplayer] audio sync: sync_to_video=1, offset=-0.331975
[ 512.427][v][cplayer] audio sync: sync_to_video=1, offset=-0.118641
[ 512.430][d][cplayer] starting video playback
[ 512.430][d][cplayer] starting audio playback
[ 512.430][v][cplayer] playback restart complete @ 166.041000, audio=playing, video=playing
[ 512.456][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.456][v][mkv] queuing seek to 165.541000
[ 512.456][v][mkv] execute seek (to 165.541000 flags 32)
[ 512.456][v][file] stream level seek from 56492680 to 55758624
[ 512.456][v][mkv] seek done
[ 512.459][v][cplayer] hr-seek, skipping to 166.041000 (no framedrop) (backstep)
[ 512.461][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 512.461][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 512.466][d][lavfi] Filter graph:
[ 512.466][d][lavfi] +-----------------------+
[ 512.466][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 512.466][d][lavfi] | (firequalizer) |
[ 512.466][d][lavfi] +-----------------------+
[ 512.466][d][lavfi]
[ 512.466][d][lavfi] +---------------+
[ 512.466][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 512.466][d][lavfi] | (abuffersink) |
[ 512.466][d][lavfi] +---------------+
[ 512.466][d][lavfi]
[ 512.466][d][lavfi] +-------------+
[ 512.466][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 512.466][d][lavfi] | (abuffer) |
[ 512.466][d][lavfi] +-------------+
[ 512.466][d][lavfi]
[ 512.466][d][lavfi]
[ 512.505][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 512.505][v][decode_wrapper/vd] Using container aspect ratio.
[ 512.505][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.505][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.521][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.545][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.574][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.600][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.625][v][cplayer] first video frame after restart shown
[ 512.625][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.625][v][cplayer] audio sync: sync_to_video=1, offset=-1.356440
[ 512.626][v][cplayer] audio sync: sync_to_video=1, offset=-1.143310
[ 512.630][v][cplayer] audio sync: sync_to_video=1, offset=-0.929976
[ 512.633][v][cplayer] audio sync: sync_to_video=1, offset=-0.716642
[ 512.636][v][cplayer] audio sync: sync_to_video=1, offset=-0.503309
[ 512.639][v][cplayer] audio sync: sync_to_video=1, offset=-0.289975
[ 512.642][v][cplayer] audio sync: sync_to_video=1, offset=-0.076641
[ 512.645][d][cplayer] starting video playback
[ 512.645][d][cplayer] starting audio playback
[ 512.645][v][cplayer] playback restart complete @ 165.999000, audio=playing, video=playing
[ 512.645][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.646][v][mkv] queuing seek to 165.499000
[ 512.646][v][mkv] execute seek (to 165.499000 flags 32)
[ 512.646][v][file] stream level seek from 56492680 to 55758624
[ 512.646][v][mkv] seek done
[ 512.649][v][cplayer] hr-seek, skipping to 165.999000 (no framedrop) (backstep)
[ 512.651][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 512.651][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 512.658][d][lavfi] Filter graph:
[ 512.658][d][lavfi] +-----------------------+
[ 512.658][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 512.658][d][lavfi] | (firequalizer) |
[ 512.658][d][lavfi] +-----------------------+
[ 512.658][d][lavfi]
[ 512.658][d][lavfi] +---------------+
[ 512.658][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 512.658][d][lavfi] | (abuffersink) |
[ 512.658][d][lavfi] +---------------+
[ 512.658][d][lavfi]
[ 512.658][d][lavfi] +-------------+
[ 512.658][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 512.658][d][lavfi] | (abuffer) |
[ 512.658][d][lavfi] +-------------+
[ 512.658][d][lavfi]
[ 512.658][d][lavfi]
[ 512.697][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 512.697][v][decode_wrapper/vd] Using container aspect ratio.
[ 512.701][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.701][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.728][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.746][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.774][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.796][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.826][v][cplayer] first video frame after restart shown
[ 512.826][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.826][v][cplayer] audio sync: sync_to_video=1, offset=-1.314440
[ 512.826][v][cplayer] audio sync: sync_to_video=1, offset=-1.101310
[ 512.830][v][cplayer] audio sync: sync_to_video=1, offset=-0.887976
[ 512.834][v][cplayer] audio sync: sync_to_video=1, offset=-0.674642
[ 512.836][v][cplayer] audio sync: sync_to_video=1, offset=-0.461309
[ 512.839][v][cplayer] audio sync: sync_to_video=1, offset=-0.247975
[ 512.842][v][cplayer] audio sync: sync_to_video=1, offset=-0.034641
[ 512.845][d][cplayer] starting video playback
[ 512.846][d][cplayer] starting audio playback
[ 512.846][v][cplayer] playback restart complete @ 165.957000, audio=playing, video=playing
[ 512.846][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.846][v][mkv] queuing seek to 165.457000
[ 512.847][v][mkv] execute seek (to 165.457000 flags 32)
[ 512.847][v][file] stream level seek from 56492680 to 55758624
[ 512.847][v][mkv] seek done
[ 512.849][v][cplayer] hr-seek, skipping to 165.957000 (no framedrop) (backstep)
[ 512.851][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 512.851][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 512.858][d][lavfi] Filter graph:
[ 512.858][d][lavfi] +-----------------------+
[ 512.858][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 512.858][d][lavfi] | (firequalizer) |
[ 512.858][d][lavfi] +-----------------------+
[ 512.858][d][lavfi]
[ 512.858][d][lavfi] +---------------+
[ 512.858][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 512.858][d][lavfi] | (abuffersink) |
[ 512.858][d][lavfi] +---------------+
[ 512.858][d][lavfi]
[ 512.858][d][lavfi] +-------------+
[ 512.858][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 512.858][d][lavfi] | (abuffer) |
[ 512.858][d][lavfi] +-------------+
[ 512.858][d][lavfi]
[ 512.858][d][lavfi]
[ 512.897][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 512.897][v][decode_wrapper/vd] Using container aspect ratio.
[ 512.900][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.900][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.922][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.950][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.971][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 512.995][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.005][v][cplayer] first video frame after restart shown
[ 513.005][v][cplayer] audio sync: sync_to_video=1, offset=-1.273440
[ 513.005][v][cplayer] audio sync: sync_to_video=1, offset=-1.060310
[ 513.009][v][cplayer] audio sync: sync_to_video=1, offset=-0.846976
[ 513.013][v][cplayer] audio sync: sync_to_video=1, offset=-0.633642
[ 513.016][v][cplayer] audio sync: sync_to_video=1, offset=-0.420309
[ 513.020][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.020][v][cplayer] audio sync: sync_to_video=1, offset=-0.206975
[ 513.028][d][cplayer] starting video playback
[ 513.029][d][cplayer] starting audio playback
[ 513.029][v][cplayer] playback restart complete @ 165.916000, audio=playing, video=playing
[ 513.045][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.045][v][mkv] queuing seek to 165.416000
[ 513.045][v][mkv] execute seek (to 165.416000 flags 32)
[ 513.045][v][file] stream level seek from 56492680 to 55758624
[ 513.045][v][mkv] seek done
[ 513.048][v][cplayer] hr-seek, skipping to 165.916000 (no framedrop) (backstep)
[ 513.050][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 513.051][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 513.057][d][lavfi] Filter graph:
[ 513.058][d][lavfi] +-----------------------+
[ 513.058][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 513.058][d][lavfi] | (firequalizer) |
[ 513.058][d][lavfi] +-----------------------+
[ 513.058][d][lavfi]
[ 513.058][d][lavfi] +---------------+
[ 513.058][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 513.059][d][lavfi] | (abuffersink) |
[ 513.059][d][lavfi] +---------------+
[ 513.059][d][lavfi]
[ 513.059][d][lavfi] +-------------+
[ 513.059][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 513.059][d][lavfi] | (abuffer) |
[ 513.059][d][lavfi] +-------------+
[ 513.059][d][lavfi]
[ 513.059][d][lavfi]
[ 513.107][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 513.107][v][decode_wrapper/vd] Using container aspect ratio.
[ 513.111][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.111][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.113][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 513.129][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.150][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.181][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.195][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.222][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.258][v][cplayer] first video frame after restart shown
[ 513.258][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.258][v][cplayer] audio sync: sync_to_video=1, offset=-1.231440
[ 513.258][v][cplayer] audio sync: sync_to_video=1, offset=-1.018310
[ 513.261][v][cplayer] audio sync: sync_to_video=1, offset=-0.804976
[ 513.264][v][cplayer] audio sync: sync_to_video=1, offset=-0.591642
[ 513.266][v][cplayer] audio sync: sync_to_video=1, offset=-0.378309
[ 513.269][v][cplayer] audio sync: sync_to_video=1, offset=-0.164975
[ 513.270][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.272][d][cplayer] starting video playback
[ 513.272][d][cplayer] starting audio playback
[ 513.273][v][cplayer] playback restart complete @ 165.874000, audio=playing, video=playing
[ 513.274][d][streamcache] ab=167859 vb=0 br=167859 kb_per_sec=21 streamcache_last_kb_per_sec=245
[ 513.274][v][streamcache] bitrate changed from 245 kB/s to 21 kB/s, streamcache_cache_high now 210 kB
[ 513.316][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.316][v][mkv] queuing seek to 165.374000
[ 513.316][v][mkv] execute seek (to 165.374000 flags 32)
[ 513.316][v][file] stream level seek from 56427144 to 55758624
[ 513.316][v][mkv] seek done
[ 513.319][v][cplayer] hr-seek, skipping to 165.874000 (no framedrop) (backstep)
[ 513.320][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=21
[ 513.320][v][streamcache] bitrate changed from 21 kB/s to 245 kB/s, streamcache_cache_high now 2450 kB
[ 513.320][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.321][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 513.326][d][lavfi] Filter graph:
[ 513.326][d][lavfi] +-----------------------+
[ 513.326][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 513.326][d][lavfi] | (firequalizer) |
[ 513.326][d][lavfi] +-----------------------+
[ 513.326][d][lavfi]
[ 513.326][d][lavfi] +---------------+
[ 513.326][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 513.326][d][lavfi] | (abuffersink) |
[ 513.326][d][lavfi] +---------------+
[ 513.326][d][lavfi]
[ 513.326][d][lavfi] +-------------+
[ 513.326][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 513.326][d][lavfi] | (abuffer) |
[ 513.326][d][lavfi] +-------------+
[ 513.326][d][lavfi]
[ 513.326][d][lavfi]
[ 513.326][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 513.369][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 513.369][v][decode_wrapper/vd] Using container aspect ratio.
[ 513.375][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.375][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.396][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.425][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.451][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.464][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 513.472][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.497][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.515][v][cplayer] first video frame after restart shown
[ 513.515][v][cplayer] audio sync: sync_to_video=1, offset=-1.189440
[ 513.516][v][cplayer] audio sync: sync_to_video=1, offset=-0.976310
[ 513.519][v][cplayer] audio sync: sync_to_video=1, offset=-0.762976
[ 513.523][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.523][v][cplayer] audio sync: sync_to_video=1, offset=-0.549642
[ 513.527][v][cplayer] audio sync: sync_to_video=1, offset=-0.336309
[ 513.530][v][cplayer] audio sync: sync_to_video=1, offset=-0.122975
[ 513.536][d][cplayer] starting video playback
[ 513.536][d][cplayer] starting audio playback
[ 513.536][v][cplayer] playback restart complete @ 165.832000, audio=playing, video=playing
[ 513.540][d][streamcache] ab=167859 vb=0 br=167859 kb_per_sec=21 streamcache_last_kb_per_sec=245
[ 513.540][v][streamcache] bitrate changed from 245 kB/s to 21 kB/s, streamcache_cache_high now 210 kB
[ 513.545][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.545][v][mkv] queuing seek to 165.332000
[ 513.545][v][mkv] execute seek (to 165.332000 flags 32)
[ 513.545][v][file] stream level seek from 56427144 to 55758624
[ 513.545][v][mkv] seek done
[ 513.548][v][cplayer] hr-seek, skipping to 165.832000 (no framedrop) (backstep)
[ 513.549][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=21
[ 513.550][v][streamcache] bitrate changed from 21 kB/s to 245 kB/s, streamcache_cache_high now 2450 kB
[ 513.550][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 513.550][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 513.556][d][lavfi] Filter graph:
[ 513.556][d][lavfi] +-----------------------+
[ 513.556][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 513.556][d][lavfi] | (firequalizer) |
[ 513.556][d][lavfi] +-----------------------+
[ 513.556][d][lavfi]
[ 513.556][d][lavfi] +---------------+
[ 513.556][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 513.556][d][lavfi] | (abuffersink) |
[ 513.556][d][lavfi] +---------------+
[ 513.556][d][lavfi]
[ 513.556][d][lavfi] +-------------+
[ 513.556][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 513.556][d][lavfi] | (abuffer) |
[ 513.556][d][lavfi] +-------------+
[ 513.556][d][lavfi]
[ 513.556][d][lavfi]
[ 513.597][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 513.597][v][decode_wrapper/vd] Using container aspect ratio.
[ 513.600][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.600][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.620][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.654][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.674][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.704][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.711][v][cplayer] first video frame after restart shown
[ 513.713][v][cplayer] audio sync: sync_to_video=1, offset=-1.148440
[ 513.713][v][cplayer] audio sync: sync_to_video=1, offset=-0.935310
[ 513.717][v][cplayer] audio sync: sync_to_video=1, offset=-0.721976
[ 513.719][v][cplayer] audio sync: sync_to_video=1, offset=-0.508642
[ 513.721][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.722][v][cplayer] audio sync: sync_to_video=1, offset=-0.295309
[ 513.724][v][cplayer] audio sync: sync_to_video=1, offset=-0.081975
[ 513.727][d][cplayer] starting video playback
[ 513.727][d][cplayer] starting audio playback
[ 513.728][v][cplayer] playback restart complete @ 165.791000, audio=playing, video=playing
[ 513.755][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.756][v][mkv] queuing seek to 165.291000
[ 513.756][v][mkv] execute seek (to 165.291000 flags 32)
[ 513.756][v][file] stream level seek from 56427144 to 55758624
[ 513.756][v][mkv] seek done
[ 513.759][v][cplayer] hr-seek, skipping to 165.791000 (no framedrop) (backstep)
[ 513.762][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 513.763][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 513.766][d][lavfi] Filter graph:
[ 513.766][d][lavfi] +-----------------------+
[ 513.766][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 513.766][d][lavfi] | (firequalizer) |
[ 513.766][d][lavfi] +-----------------------+
[ 513.766][d][lavfi]
[ 513.766][d][lavfi] +---------------+
[ 513.766][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 513.766][d][lavfi] | (abuffersink) |
[ 513.766][d][lavfi] +---------------+
[ 513.766][d][lavfi]
[ 513.766][d][lavfi] +-------------+
[ 513.766][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 513.766][d][lavfi] | (abuffer) |
[ 513.766][d][lavfi] +-------------+
[ 513.766][d][lavfi]
[ 513.766][d][lavfi]
[ 513.767][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 513.809][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 513.809][v][decode_wrapper/vd] Using container aspect ratio.
[ 513.813][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.813][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.828][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.847][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.880][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.895][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.905][v][cplayer] first video frame after restart shown
[ 513.909][v][cplayer] audio sync: sync_to_video=1, offset=-1.106440
[ 513.909][v][cplayer] audio sync: sync_to_video=1, offset=-0.893310
[ 513.909][v][cplayer] audio sync: sync_to_video=1, offset=-0.679976
[ 513.914][v][cplayer] audio sync: sync_to_video=1, offset=-0.466642
[ 513.916][v][cplayer] audio sync: sync_to_video=1, offset=-0.253309
[ 513.919][v][cplayer] audio sync: sync_to_video=1, offset=-0.039975
[ 513.919][d][streamcache] ab=167859 vb=0 br=167859 kb_per_sec=21 streamcache_last_kb_per_sec=245
[ 513.919][v][streamcache] bitrate changed from 245 kB/s to 21 kB/s, streamcache_cache_high now 210 kB
[ 513.922][d][cplayer] starting video playback
[ 513.922][d][cplayer] starting audio playback
[ 513.922][v][cplayer] playback restart complete @ 165.749000, audio=playing, video=playing
[ 513.923][d][cplayer] Run command: frame-back-step, flags=73, args=[]
[ 513.923][v][mkv] queuing seek to 165.249000
[ 513.923][v][mkv] execute seek (to 165.249000 flags 32)
[ 513.923][v][file] stream level seek from 56427144 to 55758624
[ 513.923][v][mkv] seek done
[ 513.925][v][cplayer] hr-seek, skipping to 165.749000 (no framedrop) (backstep)
[ 513.926][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=21
[ 513.926][v][streamcache] bitrate changed from 21 kB/s to 245 kB/s, streamcache_cache_high now 2450 kB
[ 513.926][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 513.926][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 513.931][d][lavfi] Filter graph:
[ 513.931][d][lavfi] +-----------------------+
[ 513.932][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 513.932][d][lavfi] | (firequalizer) |
[ 513.932][d][lavfi] +-----------------------+
[ 513.932][d][lavfi]
[ 513.932][d][lavfi] +---------------+
[ 513.932][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 513.932][d][lavfi] | (abuffersink) |
[ 513.932][d][lavfi] +---------------+
[ 513.932][d][lavfi]
[ 513.932][d][lavfi] +-------------+
[ 513.932][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 513.932][d][lavfi] | (abuffer) |
[ 513.932][d][lavfi] +-------------+
[ 513.932][d][lavfi]
[ 513.932][d][lavfi]
[ 513.968][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 513.968][v][decode_wrapper/vd] Using container aspect ratio.
[ 514.067][v][cplayer] first video frame after restart shown
[ 514.067][v][cplayer] audio sync: sync_to_video=1, offset=-1.064440
[ 514.067][v][cplayer] audio sync: sync_to_video=1, offset=-0.851310
[ 514.070][d][cplayer] Run command: cycle, flags=73, args=[name="pause", value="1.000000"]
[ 514.070][v][cplayer] Set property: pause -> 1
[ 514.070][v][cplayer] audio sync: sync_to_video=1, offset=-0.637976
[ 514.072][v][cplayer] audio sync: sync_to_video=1, offset=-0.424642
[ 514.075][w][cplayer] Audio device underrun detected.
[ 514.084][w][cplayer] Audio device underrun detected.
[ 514.084][v][cplayer] audio sync: sync_to_video=1, offset=-0.211309
[ 514.089][d][cplayer] starting video playback
[ 514.089][d][cplayer] starting audio playback
[ 514.089][d][ao/wasapi] Audio underrun by 960 samples.
[ 514.089][v][cplayer] playback restart complete @ 165.707000, audio=playing, video=playing
[ 514.089][d][streamcache] ab=167859 vb=0 br=167859 kb_per_sec=21 streamcache_last_kb_per_sec=245
[ 514.089][v][streamcache] bitrate changed from 245 kB/s to 21 kB/s, streamcache_cache_high now 210 kB
[ 514.116][v][cplayer] Change display sync audio drift: -1
[ 514.282][v][cplayer] Change display sync audio drift: 1
[ 514.399][d][streamcache] ab=151047 vb=0 br=151047 kb_per_sec=19 streamcache_last_kb_per_sec=21
[ 514.919][d][streamcache] ab=167156 vb=0 br=167156 kb_per_sec=21 streamcache_last_kb_per_sec=21
[ 515.004][d][streamcache] ab=167156 vb=919268 br=1086424 kb_per_sec=133 streamcache_last_kb_per_sec=21
[ 515.004][v][streamcache] bitrate changed from 21 kB/s to 133 kB/s, streamcache_cache_high now 1330 kB
[ 515.334][d][cplayer] Run command: cycle, flags=73, args=[name="pause", value="1.000000"]
[ 515.335][v][cplayer] Set property: pause -> 1
[ 516.001][d][cplayer] Run command: cycle, flags=73, args=[name="fullscreen", value="1.000000"]
[ 516.002][v][vo/gpu/d3d11] Disabling full-screen exclusive mode while leaving fullscreen
[ 516.002][v][cplayer] Set property: fullscreen -> 1
[ 516.003][v][vo/gpu/win32] reset window bounds: 159:74:1048:590
[ 516.023][d][vo/gpu/win32] move window: 159:74
[ 516.023][v][vo/gpu/win32] resize window: 1048:590
[ 516.031][v][vo/gpu] Resize: 1048x590
[ 516.031][v][vo/gpu] Window size: 1048x590 (Borders: l=0 t=0 r=0 b=0)
[ 516.031][v][vo/gpu] Video source: 1280x720 (1:1)
[ 516.031][v][vo/gpu] Video display: (0, 0) 1280x720 -> (0, 0) 1048x590
[ 516.031][v][vo/gpu] Video scale: 0.818750/0.819444
[ 516.031][v][vo/gpu] OSD borders: l=0 t=0 r=0 b=0
[ 516.031][v][vo/gpu] Video borders: l=0 t=0 r=0 b=0
[ 516.031][v][vo/gpu] Reported display depth: 8
[ 516.031][v][vo/gpu] Resize: 1048x590
[ 516.031][v][vo/gpu] Window size: 1048x590 (Borders: l=0 t=0 r=0 b=0)
[ 516.031][v][vo/gpu] Video source: 1280x720 (1:1)
[ 516.031][v][vo/gpu] Video display: (0, 0) 1280x720 -> (0, 0) 1048x590
[ 516.031][v][vo/gpu] Video scale: 0.818750/0.819444
[ 516.031][v][vo/gpu] OSD borders: l=0 t=0 r=0 b=0
[ 516.031][v][vo/gpu] Video borders: l=0 t=0 r=0 b=0
[ 516.031][v][vo/gpu] Reported display depth: 8
[ 516.033][d][vo/gpu] Resizing texture: 1048x590
[ 516.053][d][mpv_thumbnail_script_client_osc] osc_init
[ 516.593][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 516.732][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 516.945][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 525.717][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 525.732][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 525.962][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 531.279][d][cplayer] Run command: add, flags=73, args=[name="chapter", value="1.000000"]
[ 531.279][v][cplayer] Set property: chapter -> 1
[ 531.279][v][mkv] queuing seek to 531.031000
[ 531.279][v][mkv] execute seek (to 531.031000 flags 32)
[ 531.280][v][file] stream level seek from 56689288 to 121554711
[ 531.280][v][mkv] seek done
[ 531.282][v][cplayer] hr-seek, skipping to 531.031000
[ 531.283][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=133
[ 531.283][v][streamcache] bitrate changed from 133 kB/s to 245 kB/s, streamcache_cache_high now 2450 kB
[ 531.283][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=245
[ 531.356][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 531.360][d][lavfi] Filter graph:
[ 531.360][d][lavfi] +-----------------------+
[ 531.360][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 531.360][d][lavfi] | (firequalizer) |
[ 531.360][d][lavfi] +-----------------------+
[ 531.360][d][lavfi]
[ 531.360][d][lavfi] +---------------+
[ 531.360][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 531.360][d][lavfi] | (abuffersink) |
[ 531.360][d][lavfi] +---------------+
[ 531.360][d][lavfi]
[ 531.360][d][lavfi] +-------------+
[ 531.360][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 531.360][d][lavfi] | (abuffer) |
[ 531.360][d][lavfi] +-------------+
[ 531.360][d][lavfi]
[ 531.360][d][lavfi]
[ 531.362][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 531.408][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 531.408][v][decode_wrapper/vd] Using container aspect ratio.
[ 531.417][d][vo/gpu] Resizing texture: 1048x590
[ 531.418][d][vo/gpu] Resizing texture: 1048x590
[ 531.426][v][cplayer] first video frame after restart shown
[ 531.426][v][cplayer] audio sync: sync_to_video=1, offset=-0.010733
[ 531.426][d][cplayer] starting video playback
[ 531.426][d][cplayer] starting audio playback
[ 531.427][v][cplayer] playback restart complete @ 531.031000, audio=playing, video=playing
[ 536.239][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 536.273][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 536.504][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 536.757][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 537.079][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding3"]
[ 537.080][d][cplayer] Run command: seek, flags=64, args=[target="20.757836", flags="absolute-percent", legacy="exact"]
[ 537.080][v][mkv] queuing seek to 293.757832
[ 537.080][v][mkv] execute seek (to 293.757832 flags 32)
[ 537.080][v][file] stream level seek from 121947927 to 83474679
[ 537.080][v][mkv] seek done
[ 537.083][v][cplayer] hr-seek, skipping to 293.757832
[ 537.118][d][cplayer] Run command: seek, flags=64, args=[target="20.757836", flags="absolute-percent", legacy="exact"]
[ 537.159][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 537.194][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 537.194][v][decode_wrapper/vd] Using container aspect ratio.
[ 537.194][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 537.200][d][lavfi] Filter graph:
[ 537.200][d][lavfi] +-----------------------+
[ 537.200][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 537.200][d][lavfi] | (firequalizer) |
[ 537.200][d][lavfi] +-----------------------+
[ 537.200][d][lavfi]
[ 537.200][d][lavfi] +---------------+
[ 537.200][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 537.200][d][lavfi] | (abuffersink) |
[ 537.200][d][lavfi] +---------------+
[ 537.200][d][lavfi]
[ 537.200][d][lavfi] +-------------+
[ 537.200][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 537.200][d][lavfi] | (abuffer) |
[ 537.200][d][lavfi] +-------------+
[ 537.200][d][lavfi]
[ 537.200][d][lavfi]
[ 537.202][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding3"]
[ 537.385][v][mkv] queuing seek to 293.757832
[ 537.385][v][mkv] execute seek (to 293.757832 flags 32)
[ 537.385][v][file] stream level seek from 84371658 to 83474679
[ 537.385][v][mkv] seek done
[ 537.390][v][cplayer] hr-seek, skipping to 293.757832
[ 537.392][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 537.426][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 537.426][v][decode_wrapper/vd] Using container aspect ratio.
[ 537.426][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 537.430][d][lavfi] Filter graph:
[ 537.430][d][lavfi] +-----------------------+
[ 537.430][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 537.430][d][lavfi] | (firequalizer) |
[ 537.430][d][lavfi] +-----------------------+
[ 537.430][d][lavfi]
[ 537.430][d][lavfi] +---------------+
[ 537.430][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 537.430][d][lavfi] | (abuffersink) |
[ 537.430][d][lavfi] +---------------+
[ 537.430][d][lavfi]
[ 537.430][d][lavfi] +-------------+
[ 537.430][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 537.430][d][lavfi] | (abuffer) |
[ 537.430][d][lavfi] +-------------+
[ 537.430][d][lavfi]
[ 537.430][d][lavfi]
[ 537.586][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 537.772][v][cplayer] first video frame after restart shown
[ 537.772][v][cplayer] audio sync: sync_to_video=1, offset=-5.397440
[ 537.772][v][cplayer] audio sync: sync_to_video=1, offset=-5.184310
[ 537.777][v][cplayer] audio sync: sync_to_video=1, offset=-4.970976
[ 537.780][v][cplayer] audio sync: sync_to_video=1, offset=-4.757642
[ 537.784][v][cplayer] audio sync: sync_to_video=1, offset=-4.544309
[ 537.788][v][cplayer] audio sync: sync_to_video=1, offset=-4.330975
[ 537.790][v][cplayer] audio sync: sync_to_video=1, offset=-4.117641
[ 537.793][v][cplayer] audio sync: sync_to_video=1, offset=-3.904307
[ 537.795][v][cplayer] audio sync: sync_to_video=1, offset=-3.690974
[ 537.795][d][streamcache] ab=198906 vb=0 br=198906 kb_per_sec=25 streamcache_last_kb_per_sec=245
[ 537.795][v][streamcache] bitrate changed from 245 kB/s to 25 kB/s, streamcache_cache_high now 250 kB
[ 537.798][v][cplayer] audio sync: sync_to_video=1, offset=-3.477640
[ 537.800][v][cplayer] audio sync: sync_to_video=1, offset=-3.264306
[ 537.804][v][cplayer] audio sync: sync_to_video=1, offset=-3.050972
[ 537.807][v][cplayer] audio sync: sync_to_video=1, offset=-2.837639
[ 537.809][v][cplayer] audio sync: sync_to_video=1, offset=-2.624305
[ 537.811][v][cplayer] audio sync: sync_to_video=1, offset=-2.410971
[ 537.814][v][cplayer] audio sync: sync_to_video=1, offset=-2.197637
[ 537.816][v][cplayer] audio sync: sync_to_video=1, offset=-1.984304
[ 537.819][v][cplayer] audio sync: sync_to_video=1, offset=-1.770970
[ 537.822][v][cplayer] audio sync: sync_to_video=1, offset=-1.557636
[ 537.824][v][cplayer] audio sync: sync_to_video=1, offset=-1.344302
[ 537.826][v][cplayer] audio sync: sync_to_video=1, offset=-1.130969
[ 537.829][v][cplayer] audio sync: sync_to_video=1, offset=-0.917635
[ 537.832][v][cplayer] audio sync: sync_to_video=1, offset=-0.704301
[ 537.838][v][cplayer] audio sync: sync_to_video=1, offset=-0.490967
[ 537.841][v][cplayer] audio sync: sync_to_video=1, offset=-0.277634
[ 537.844][v][cplayer] audio sync: sync_to_video=1, offset=-0.064300
[ 537.845][d][streamcache] ab=132141 vb=0 br=132141 kb_per_sec=17 streamcache_last_kb_per_sec=25
[ 537.845][v][streamcache] bitrate changed from 25 kB/s to 17 kB/s, streamcache_cache_high now 170 kB
[ 537.848][d][cplayer] starting video playback
[ 537.848][d][cplayer] starting audio playback
[ 537.848][v][cplayer] playback restart complete @ 293.794000, audio=playing, video=playing
[ 537.897][d][streamcache] ab=132141 vb=0 br=132141 kb_per_sec=17 streamcache_last_kb_per_sec=17
[ 538.068][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 538.319][d][cplayer] Run command: seek, flags=73, args=[target="5.000000", flags="relative", legacy="unused"]
[ 538.319][v][mkv] queuing seek to 298.794000
[ 538.320][v][mkv] execute seek (to 298.794000 flags 4)
[ 538.320][v][file] stream level seek from 84568266 to 84780311
[ 538.320][v][mkv] seek done
[ 538.324][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=17
[ 538.324][v][streamcache] bitrate changed from 17 kB/s to 245 kB/s, streamcache_cache_high now 2450 kB
[ 538.428][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 538.434][d][lavfi] Filter graph:
[ 538.434][d][lavfi] +-----------------------+
[ 538.434][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 538.434][d][lavfi] | (firequalizer) |
[ 538.434][d][lavfi] +-----------------------+
[ 538.434][d][lavfi]
[ 538.434][d][lavfi] +---------------+
[ 538.434][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 538.434][d][lavfi] | (abuffersink) |
[ 538.434][d][lavfi] +---------------+
[ 538.434][d][lavfi]
[ 538.434][d][lavfi] +-------------+
[ 538.434][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 538.434][d][lavfi] | (abuffer) |
[ 538.434][d][lavfi] +-------------+
[ 538.434][d][lavfi]
[ 538.434][d][lavfi]
[ 538.435][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 538.489][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 538.489][v][decode_wrapper/vd] Using container aspect ratio.
[ 538.494][v][cplayer] first video frame after restart shown
[ 538.495][v][cplayer] audio sync: sync_to_video=1, offset=-4.099440
[ 538.495][v][cplayer] audio sync: sync_to_video=1, offset=-3.886310
[ 538.499][v][cplayer] audio sync: sync_to_video=1, offset=-3.672976
[ 538.503][v][cplayer] audio sync: sync_to_video=1, offset=-3.459642
[ 538.507][v][cplayer] audio sync: sync_to_video=1, offset=-3.246309
[ 538.511][v][cplayer] audio sync: sync_to_video=1, offset=-3.032975
[ 538.513][v][cplayer] audio sync: sync_to_video=1, offset=-2.819641
[ 538.515][v][cplayer] audio sync: sync_to_video=1, offset=-2.606307
[ 538.517][v][cplayer] audio sync: sync_to_video=1, offset=-2.392974
[ 538.519][v][cplayer] audio sync: sync_to_video=1, offset=-2.179640
[ 538.522][v][cplayer] audio sync: sync_to_video=1, offset=-1.966306
[ 538.525][v][cplayer] audio sync: sync_to_video=1, offset=-1.752972
[ 538.528][v][cplayer] audio sync: sync_to_video=1, offset=-1.539639
[ 538.531][v][cplayer] audio sync: sync_to_video=1, offset=-1.326305
[ 538.533][v][cplayer] audio sync: sync_to_video=1, offset=-1.112971
[ 538.535][v][cplayer] audio sync: sync_to_video=1, offset=-0.899637
[ 538.538][v][cplayer] audio sync: sync_to_video=1, offset=-0.686304
[ 538.540][v][cplayer] audio sync: sync_to_video=1, offset=-0.472970
[ 538.543][v][cplayer] audio sync: sync_to_video=1, offset=-0.259636
[ 538.546][v][cplayer] audio sync: sync_to_video=1, offset=-0.046302
[ 538.546][d][streamcache] ab=138969 vb=0 br=138969 kb_per_sec=17 streamcache_last_kb_per_sec=245
[ 538.546][v][streamcache] bitrate changed from 245 kB/s to 17 kB/s, streamcache_cache_high now 170 kB
[ 538.548][d][cplayer] starting video playback
[ 538.548][d][cplayer] starting audio playback
[ 538.548][v][cplayer] playback restart complete @ 302.928000, audio=playing, video=playing
[ 538.593][d][streamcache] ab=135396 vb=0 br=135396 kb_per_sec=17 streamcache_last_kb_per_sec=17
[ 539.200][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 539.920][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding3"]
[ 539.921][d][cplayer] Run command: seek, flags=64, args=[target="11.630999", flags="absolute-percent", legacy="exact"]
[ 539.921][v][mkv] queuing seek to 164.597949
[ 539.921][v][mkv] execute seek (to 164.597949 flags 32)
[ 539.921][v][file] stream level seek from 85910206 to 55113535
[ 539.921][v][mkv] seek done
[ 539.924][v][cplayer] hr-seek, skipping to 164.597949
[ 539.926][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=17
[ 539.926][v][streamcache] bitrate changed from 17 kB/s to 245 kB/s, streamcache_cache_high now 2450 kB
[ 539.927][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 539.932][d][lavfi] Filter graph:
[ 539.932][d][lavfi] +-----------------------+
[ 539.932][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 539.932][d][lavfi] | (firequalizer) |
[ 539.932][d][lavfi] +-----------------------+
[ 539.932][d][lavfi]
[ 539.932][d][lavfi] +---------------+
[ 539.932][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 539.932][d][lavfi] | (abuffersink) |
[ 539.932][d][lavfi] +---------------+
[ 539.932][d][lavfi]
[ 539.933][d][lavfi] +-------------+
[ 539.933][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 539.933][d][lavfi] | (abuffer) |
[ 539.933][d][lavfi] +-------------+
[ 539.933][d][lavfi]
[ 539.933][d][lavfi]
[ 539.933][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 539.978][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 539.978][v][decode_wrapper/vd] Using container aspect ratio.
[ 540.022][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding3"]
[ 540.205][v][cplayer] first video frame after restart shown
[ 540.205][d][streamcache] ab=0 vb=1059154 br=1059154 kb_per_sec=130 streamcache_last_kb_per_sec=245
[ 540.205][v][streamcache] bitrate changed from 245 kB/s to 130 kB/s, streamcache_cache_high now 1300 kB
[ 540.206][v][cplayer] audio sync: sync_to_video=1, offset=-3.735440
[ 540.208][d][cplayer] Run command: seek, flags=64, args=[target="11.630999", flags="absolute-percent", legacy="exact"]
[ 540.208][v][cplayer] audio sync: sync_to_video=1, offset=-3.522310
[ 540.211][v][cplayer] audio sync: sync_to_video=1, offset=-3.308976
[ 540.215][v][cplayer] audio sync: sync_to_video=1, offset=-3.095642
[ 540.218][v][cplayer] audio sync: sync_to_video=1, offset=-2.882309
[ 540.220][v][cplayer] audio sync: sync_to_video=1, offset=-2.668975
[ 540.222][v][cplayer] audio sync: sync_to_video=1, offset=-2.455641
[ 540.225][v][mkv] queuing seek to 164.597949
[ 540.225][v][mkv] execute seek (to 164.597949 flags 32)
[ 540.225][v][file] stream level seek from 56107423 to 55113535
[ 540.225][v][mkv] seek done
[ 540.229][v][cplayer] hr-seek, skipping to 164.597949
[ 540.229][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=130
[ 540.230][v][streamcache] bitrate changed from 130 kB/s to 245 kB/s, streamcache_cache_high now 2450 kB
[ 540.233][d][ffmpeg/video] h264: Reinit context to 1280x720, pix_fmt: yuv420p10le
[ 540.280][v][decode_wrapper/vd] Decoder format: 1280x720 yuv420p10 auto/auto/auto/auto/auto CL=mpeg2/4/h264
[ 540.280][v][decode_wrapper/vd] Using container aspect ratio.
[ 540.280][d][ffmpeg] mpv_src_in0: tb:1/48000 samplefmt:fltp samplerate:48000 chlayout:(null)
[ 540.286][d][lavfi] Filter graph:
[ 540.286][d][lavfi] +-----------------------+
[ 540.286][d][lavfi] mpv_src_in0:default--[48000Hz fltp:stereo]--default| Parsed_firequalizer_0 |default--[48000Hz fltp:stereo]--mpv_sink_out0:default
[ 540.286][d][lavfi] | (firequalizer) |
[ 540.286][d][lavfi] +-----------------------+
[ 540.286][d][lavfi]
[ 540.286][d][lavfi] +---------------+
[ 540.286][d][lavfi] Parsed_firequalizer_0:default--[48000Hz fltp:stereo]--default| mpv_sink_out0 |
[ 540.286][d][lavfi] | (abuffersink) |
[ 540.286][d][lavfi] +---------------+
[ 540.286][d][lavfi]
[ 540.286][d][lavfi] +-------------+
[ 540.286][d][lavfi] | mpv_src_in0 |default--[48000Hz fltp:stereo]--Parsed_firequalizer_0:default
[ 540.286][d][lavfi] | (abuffer) |
[ 540.286][d][lavfi] +-------------+
[ 540.286][d][lavfi]
[ 540.286][d][lavfi]
[ 540.469][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 540.512][d][streamcache] ab=0 vb=1059154 br=1059154 kb_per_sec=130 streamcache_last_kb_per_sec=245
[ 540.512][v][streamcache] bitrate changed from 245 kB/s to 130 kB/s, streamcache_cache_high now 1300 kB
[ 540.522][v][cplayer] first video frame after restart shown
[ 540.522][v][cplayer] audio sync: sync_to_video=1, offset=-3.735440
[ 540.523][v][cplayer] audio sync: sync_to_video=1, offset=-3.522310
[ 540.527][v][cplayer] audio sync: sync_to_video=1, offset=-3.308976
[ 540.529][v][cplayer] audio sync: sync_to_video=1, offset=-3.095642
[ 540.533][v][cplayer] audio sync: sync_to_video=1, offset=-2.882309
[ 540.535][v][cplayer] audio sync: sync_to_video=1, offset=-2.668975
[ 540.538][v][cplayer] audio sync: sync_to_video=1, offset=-2.455641
[ 540.541][v][cplayer] audio sync: sync_to_video=1, offset=-2.242307
[ 540.543][v][cplayer] audio sync: sync_to_video=1, offset=-2.028974
[ 540.545][v][cplayer] audio sync: sync_to_video=1, offset=-1.815640
[ 540.548][v][cplayer] audio sync: sync_to_video=1, offset=-1.602306
[ 540.550][v][cplayer] audio sync: sync_to_video=1, offset=-1.388972
[ 540.553][v][cplayer] audio sync: sync_to_video=1, offset=-1.175639
[ 540.555][v][cplayer] audio sync: sync_to_video=1, offset=-0.962305
[ 540.558][v][cplayer] audio sync: sync_to_video=1, offset=-0.748971
[ 540.562][v][cplayer] audio sync: sync_to_video=1, offset=-0.535637
[ 540.565][v][cplayer] audio sync: sync_to_video=1, offset=-0.322304
[ 540.568][v][cplayer] audio sync: sync_to_video=1, offset=-0.108970
[ 540.568][d][streamcache] ab=148344 vb=1059154 br=1207498 kb_per_sec=148 streamcache_last_kb_per_sec=130
[ 540.568][v][streamcache] bitrate changed from 130 kB/s to 148 kB/s, streamcache_cache_high now 1480 kB
[ 540.571][d][cplayer] starting video playback
[ 540.571][d][cplayer] starting audio playback
[ 540.571][v][cplayer] playback restart complete @ 164.623000, audio=playing, video=playing
[ 540.617][d][streamcache] ab=148344 vb=1059154 br=1207498 kb_per_sec=148 streamcache_last_kb_per_sec=148
[ 540.815][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 541.070][d][cplayer] Run command: cycle, flags=73, args=[name="pause", value="1.000000"]
[ 541.071][v][cplayer] Set property: pause -> 1
[ 541.072][v][cplayer] Change display sync audio drift: -1
[ 541.074][d][vo/gpu] Resizing texture: 1048x590
[ 541.075][d][vo/gpu] Resizing texture: 1048x590
[ 541.090][d][vo/gpu] Resizing texture: 1048x590
[ 541.171][d][vo/gpu] Resizing texture: 1048x590
[ 541.270][v][cplayer] Change display sync audio drift: 1
[ 541.270][d][streamcache] ab=169125 vb=1059154 br=1228279 kb_per_sec=150 streamcache_last_kb_per_sec=148
[ 541.288][d][vo/gpu] Resizing texture: 1048x590
[ 541.322][d][vo/gpu] Resizing texture: 1048x590
[ 541.339][d][vo/gpu] Resizing texture: 1048x590
[ 541.389][d][vo/gpu] Resizing texture: 1048x590
[ 541.426][d][cplayer] Run command: cycle, flags=73, args=[name="pause", value="1.000000"]
[ 541.426][v][cplayer] Set property: pause -> 1
[ 542.812][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/display-webm-encoder"]
[ 542.818][d][cplayer] Run command: define-section, flags=64, args=[name="input_webm", contents="W script-binding webm/display-webm-encoder\n", flags="default"]
[ 542.818][d][cplayer] Run command: enable-section, flags=64, args=[name="input_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 542.818][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_webm", contents="o script-binding webm/o\n1 script-binding webm/1\nESC script-binding webm/ESC\n2 script-binding webm/2\ne script-binding webm/e\nc script-binding webm/c\np script-binding webm/p\n", flags="force"]
[ 542.818][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 542.934][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/display-webm-encoder"]
[ 545.811][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/o"]
[ 545.824][d][cplayer] Run command: define-section, flags=64, args=[name="input_webm", contents="W script-binding webm/display-webm-encoder\n", flags="default"]
[ 545.824][d][cplayer] Run command: enable-section, flags=64, args=[name="input_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 545.824][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_webm", contents="LEFT script-binding webm/LEFT\nENTER script-binding webm/ENTER\nESC script-binding webm/ESC\nUP script-binding webm/UP\nDOWN script-binding webm/DOWN\nRIGHT script-binding webm/RIGHT\n", flags="force"]
[ 545.824][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 545.906][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/o"]
[ 546.637][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 546.818][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/DOWN"]
[ 546.988][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/RIGHT"]
[ 547.142][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/RIGHT"]
[ 548.324][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/ENTER"]
[ 548.330][d][cplayer] Run command: define-section, flags=64, args=[name="input_webm", contents="W script-binding webm/display-webm-encoder\n", flags="default"]
[ 548.331][d][cplayer] Run command: enable-section, flags=64, args=[name="input_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 548.331][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_webm", contents="o script-binding webm/o\n1 script-binding webm/1\nESC script-binding webm/ESC\n2 script-binding webm/2\ne script-binding webm/e\nc script-binding webm/c\np script-binding webm/p\n", flags="force"]
[ 548.331][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_webm", flags="allow-hide-cursor+allow-vo-dragging"]
[ 548.403][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/ENTER"]
[ 549.557][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/e"]
[ 549.559][v][webm] First-pass command line: mpv D:\ Current Anime\[CTR] Hunter x Hunter (BD 720p)\[CTR] Hunter x Hunter - 054.mkv --start=0:02:39.534 --end=0:02:46.124 --ovc=libvpx --oac=libvorbis --loop-file=no --aid=2 --vid=1 --sid=2 --sub-ass-override=no --sub-ass-force-style=Kerning=yes --sub-auto=fuzzy --sub-delay=0.000000 --video-rotate=0 --vf-add=lavfi-colormatrix=bt709:bt601 --vf-add=setpts=PTS/0.98 --af-add=atempo=0.98 --sub-speed=1/0.98 --ovcopts-add=threads=4 --ovcopts-add=b=5462k --o=D:\ Current Anime\[CTR] Hunter x Hunter (BD 720p)\[CTR] Hunter x Hunter - 054-[02.39.534-02.46.124]-audio.webm --ovcopts-add=flags=+pass1
[ 549.559][d][cplayer] Run command: subprocess, flags=64, args=[args="mpv,D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\[CTR] Hunter x Hunter - 054.mkv,--start=0:02:39.534,--end=0:02:46.124,--ovc=libvpx,--oac=libvorbis,--loop-file=no,--aid=2,--vid=1,--sid=2,--sub-ass-override=no,--sub-ass-force-style=Kerning=yes,--sub-auto=fuzzy,--sub-delay=0.000000,--video-rotate=0,--vf-add=lavfi-colormatrix=bt709:bt601,--vf-add=setpts=PTS/0.98,--af-add=atempo=0.98,--sub-speed=1/0.98,--ovcopts-add=threads=4,--ovcopts-add=b=5462k,--o=D:\\ Current Anime\\[CTR] Hunter x Hunter (BD 720p)\\[CTR] Hunter x Hunter - 054-[02.39.534-02.46.124]-audio.webm,--ovcopts-add=flags=+pass1", playback_only="no", capture_size="67108864", capture_stdout="yes", capture_stderr="no"]
[ 549.695][d][cplayer] Run command: script-binding, flags=73, args=[name="webm/e"]
[ 556.753][e][webm]
[KAV: 00:02:39 / 00:23:35 (11%) A-V: 0.123 {0.2min 1.88x 0.0MB}
[KAV: 00:02:39 / 00:23:35 (11%) A-V: -0.005 {0.1min 1.51x 0.0MB}
[KAV: 00:02:39 / 00:23:35 (11%) A-V: 0.118 {0.1min 2.67x 0.0MB}
[KAV: 00:02:39 / 00:23:35 (11%) A-V: 0.241 {0.1min 3.21x 0.0MB}
[KAV: 00:02:40 / 00:23:35 (11%) A-V: 0.113 {0.0min 2.84x 0.0MB}
[KAV: 00:02:40 / 00:23:35 (11%) A-V: -0.014 {0.0min 2.33x 0.0MB}
[KAV: 00:02:40 / 00:23:35 (11%) A-V: 0.109 {0.0min 2.82x 0.0MB}
[KAV: 00:02:40 / 00:23:35 (11%) A-V: 0.232 {0.0min 3.12x 0.0MB}
[KAV: 00:02:40 / 00:23:35 (11%) A-V: 0.104 {0.0min 2.91x 0.0MB}
[KAV: 00:02:40 / 00:23:35 (11%) A-V: -0.024 {0.0min 2.60x 0.0MB}
[KAV: 00:02:40 / 00:23:35 (11%) A-V: 0.099 {0.0min 2.93x 0.0MB}
[KAV: 00:02:41 / 00:23:35 (11%) A-V: 0.222 {0.0min 3.11x 0.0MB}
[KAV: 00:02:41 / 00:23:35 (11%) A-V: 0.094 {0.0min 2.96x 0.0MB}
[KAV: 00:02:41 / 00:23:35 (11%) A-V: -0.033 {0.0min 2.74x 0.0MB}
[KAV: 00:02:41 / 00:23:35 (11%) A-V: 0.090 {0.0min 2.95x 0.0MB}
[KAV: 00:02:41 / 00:23:35 (11%) A-V: 0.213 {0.0min 3.06x 0.0MB}
[KAV: 00:02:41 / 00:23:35 (11%) A-V: 0.086 {0.0min 2.91x 0.0MB}
[KAV: 00:02:41 / 00:23:35 (11%) A-V: -0.043 {0.0min 2.70x 0.0MB}
[KAV: 00:02:41 / 00:23:35 (11%) A-V: 0.080 {0.0min 2.76x 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: 0.203 {0.0min 2.78x 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: 0.076 {0.0min 2.63x 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: 0.076 {0.0min 2.43x 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: 0.199 {0.0min 2.51x 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: 0.071 {0.0min 2.38x 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: -0.056 {0.0min 2.17x 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: -0.056 {0.0min 2.28x 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: 0.067 {0.0min 1.33x 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: 0.024 {0.0min 1.31x 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: -0.019 {0.0min 1.29x 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: 0.189 {0.0min 1.36x 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: 0.147 {0.0min 1.35x 0.0MB}
[KAV: 00:02:42 / 00:23:35 (11%) A-V: 0.104 {0.0min 1.33x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.061 {0.0min 1.31x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.020 {0.0min 1.29x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: -0.023 {0.0min 1.28x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.184 {0.0min 1.35x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.143 {0.0min 1.33x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.100 {0.0min 1.32x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.057 {0.0min 1.30x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.014 {0.0min 1.28x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: -0.028 {0.0min 1.27x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.180 {0.0min 1.33x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.137 {0.0min 1.32x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.095 {0.0min 1.30x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.053 {0.0min 1.29x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.010 {0.0min 1.27x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: -0.033 {0.0min 1.26x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.176 {0.0min 1.32x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.133 {0.0min 1.31x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.090 {0.0min 1.29x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.048 {0.0min 1.28x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.005 {0.0min 1.27x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: -0.038 {0.0min 1.26x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.170 {0.0min 1.32x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.128 {0.0min 1.30x 0.0MB}
[KAV: 00:02:43 / 00:23:35 (11%) A-V: 0.085 {0.0min 1.29x 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.043 {0.0min 1.28x 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.001 {0.0min 1.27x 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: -0.042 {0.0min 1.26x 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.166 {0.0min 1.32x 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.124 {0.0min 1.31x 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.081 {0.0min 1.29x 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.038 {0.0min 1.28x 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: -0.005 {0.0min 1.27x 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.204 {0.0min 1.32x 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.161 {0.0min 1.31x 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.118 {0.0min 1.30x 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.077 {0.0min 1.29x 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.034 {0.0min 1.28x 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: -0.009 {0.0min 1.27x 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.199 {0.0min 1.33x 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.157 {0.0min 1.31x 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.114 {0.0min 1.30x 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.071 {0.0min 1.29x 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.029 {0.0min 1.28x 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: -0.014 {0.0min 1.27x 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.194 {0.0min 1.32x 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.151 {0.0min 1.31x 0.0MB}
[KAV: 00:02:44 / 00:23:35 (11%) A-V: 0.110 {0.0min 1.30x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.067 {0.0min 1.29x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.024 {0.0min 1.28x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: -0.018 {0.0min 1.28x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.190 {0.0min 1.32x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.147 {0.0min 1.31x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.105 {0.0min 1.30x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.062 {0.0min 1.30x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.019 {0.0min 1.29x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: -0.023 {0.0min 1.28x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.185 {0.0min 1.32x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.143 {0.0min 1.31x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.100 {0.0min 1.30x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.058 {0.0min 1.29x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.015 {0.0min 1.28x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: -0.028 {0.0min 1.28x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.180 {0.0min 1.32x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.138 {0.0min 1.31x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.095 {0.0min 1.30x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.052 {0.0min 1.29x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.011 {0.0min 1.29x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: -0.032 {0.0min 1.28x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.177 {0.0min 1.32x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.134 {0.0min 1.31x 0.0MB}
[KAV: 00:02:45 / 00:23:35 (11%) A-V: 0.092 {0.0min 1.30x 0.0MB}
[KAV: 00:02:46 / 00:23:35 (11%) A-V: 0.050 {0.0min 1.30x 0.0MB}
[KAV: 00:02:46 / 00:23:35 (11%) A-V: 0.007 {0.0min 1.29x 0.0MB}
[ 556.816][v][webm] Command stdout:
[ 556.816][v][webm] Warning: option --o is deprecated and might be removed in the future (lack of maintainer).
[ 556.816][v][webm] (+) Video --vid=1 (*) '[Coalgirls]' (h264 1280x720 23.976fps)
[ 556.816][v][webm] Audio --aid=1 --alang=eng (*) 'AAC 2.0 [Etzimal]' (aac 2ch 48000Hz)
[ 556.816][v][webm] (+) Audio --aid=2 --alang=jpn 'AAC 2.0 [Coalgirls]' (aac 2ch 48000Hz)
[ 556.816][v][webm] Subs --sid=1 --slang=eng (*) (f) 'Signs [Coalgirls]' (ass)
[ 556.816][v][webm] (+) Subs --sid=2 --slang=jpn 'Subtitles [Coalgirls]' (ass)
[ 556.816][v][webm] File tags:
[ 556.816][v][webm] Title: Hunter × Hunter 054: Fortunes × Aren't × Right?
[ 556.816][v][webm] [ao/lavc] Opening encoder: libvorbis [libvorbis]
[ 556.816][v][webm] AO: [lavc] 48000Hz stereo 2ch floatp
[ 556.816][v][webm] VO: [lavc] 1280x720 yuv420p
[ 556.816][v][webm] [vo/lavc] Writing to 2-pass log: D:\ Current Anime\[CTR] Hunter x Hunter (BD 720p)\[CTR] Hunter x Hunter - 054-[02.39.534-02.46.124]-audio.webm-video-pass1.log
[ 556.816][v][webm] [vo/lavc] Opening encoder: libvpx VP8 [libvpx]
[ 556.816][v][webm] [encode] Opening output file: D:\ Current Anime\[CTR] Hunter x Hunter (BD 720p)\[CTR] Hunter x Hunter - 054-[02.39.534-02.46.124]-audio.webm
[ 556.816][v][webm] [encode] Opening muxer: WebM [webm]
[ 556.816][v][webm]
[ 556.816][v][webm] [encode] video: encoded 0 bytes
[ 556.816][v][webm] [encode] audio: encoded 77628 bytes
[ 556.816][v][webm] [encode] muxing overhead 7581 bytes
[ 556.816][v][webm] Exiting... (End of file)
[ 556.816][v][webm]
[ 556.816][v][webm] Patching libvpx pass log file...
[ 556.816][w][webm]
[ 556.816][w][webm] stack traceback:
[ 556.816][w][webm] ...s/username/Downloads/MPV-Made-Easy-master/scripts/webm.lua:668: in function 'vp8_patch_logfile'
[ 556.816][w][webm] ...s/username/Downloads/MPV-Made-Easy-master/scripts/webm.lua:1513: in function 'fn'
[ 556.816][w][webm] mp.defaults:225: in function 'fn'
[ 556.816][w][webm] mp.defaults:60: in function 'handler'
[ 556.816][w][webm] mp.defaults:365: in function 'handler'
[ 556.816][w][webm] mp.defaults:495: in function 'call_event_handlers'
[ 556.816][w][webm] mp.defaults:529: in function 'dispatch_events'
[ 556.816][w][webm] mp.defaults:488: in function <mp.defaults:487>
[ 556.817][w][webm] [C]: at 0x00c0c670
[ 556.817][w][webm] [C]: at 0x00c0be70
[ 556.817][f][webm] Lua error: ...s/username/Downloads/MPV-Made-Easy-master/scripts/webm.lua:641: attempt to index local 'file' (a nil value)
[ 556.817][d][webm] Exiting...
[ 558.116][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 558.131][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 558.359][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 558.466][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 559.277][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 561.510][d][vo/gpu/win32] move window: -32000:-32000
[ 561.510][v][vo/gpu] Resize: 1048x590
[ 561.510][v][vo/gpu] Window size: 1048x590 (Borders: l=0 t=0 r=0 b=0)
[ 561.510][v][vo/gpu] Video source: 1280x720 (1:1)
[ 561.510][v][vo/gpu] Video display: (0, 0) 1280x720 -> (0, 0) 1048x590
[ 561.510][v][vo/gpu] Video scale: 0.818750/0.819444
[ 561.510][v][vo/gpu] OSD borders: l=0 t=0 r=0 b=0
[ 561.510][v][vo/gpu] Video borders: l=0 t=0 r=0 b=0
[ 561.510][v][vo/gpu] Reported display depth: 8
[ 578.910][d][vo/gpu/win32] move window: 159:74
[ 578.911][v][vo/gpu/win32] resize window: 1048:590
[ 578.914][v][vo/gpu] Resize: 1048x590
[ 578.914][v][vo/gpu] Window size: 1048x590 (Borders: l=0 t=0 r=0 b=0)
[ 578.914][v][vo/gpu] Video source: 1280x720 (1:1)
[ 578.914][v][vo/gpu] Video display: (0, 0) 1280x720 -> (0, 0) 1048x590
[ 578.914][v][vo/gpu] Video scale: 0.818750/0.819444
[ 578.914][v][vo/gpu] OSD borders: l=0 t=0 r=0 b=0
[ 578.914][v][vo/gpu] Video borders: l=0 t=0 r=0 b=0
[ 578.914][v][vo/gpu] Reported display depth: 8
[ 578.914][v][vo/gpu] Resize: 1048x590
[ 578.914][v][vo/gpu] Window size: 1048x590 (Borders: l=0 t=0 r=0 b=0)
[ 578.914][v][vo/gpu] Video source: 1280x720 (1:1)
[ 578.914][v][vo/gpu] Video display: (0, 0) 1280x720 -> (0, 0) 1048x590
[ 578.914][v][vo/gpu] Video scale: 0.818750/0.819444
[ 578.914][v][vo/gpu] OSD borders: l=0 t=0 r=0 b=0
[ 578.914][v][vo/gpu] Video borders: l=0 t=0 r=0 b=0
[ 578.914][v][vo/gpu] Reported display depth: 8
[ 579.109][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 579.210][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 579.448][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 580.443][d][cplayer] Run command: script-binding, flags=73, args=[name="console/enable"]
[ 580.443][d][cplayer] Run command: enable-section, flags=64, args=[name="console-input", flags="allow-hide-cursor+allow-vo-dragging"]
[ 580.446][d][cplayer] Run command: define-section, flags=64, args=[name="input_console", contents="", flags="default"]
[ 580.446][d][cplayer] Run command: enable-section, flags=64, args=[name="input_console", flags="allow-hide-cursor+allow-vo-dragging"]
[ 580.448][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_console", contents="esc script-binding console/_console_1\nenter script-binding console/_console_2\nkp_enter script-binding console/_console_3\nshift+enter script-binding console/_console_4\nbs script-binding console/_console_5\nshift+bs script-binding console/_console_6\ndel script-binding console/_console_7\nshift+del script-binding console/_console_8\nins script-binding console/_console_9\nshift+ins script-binding console/_console_10\nmbtn_mid script-binding console/_console_11\nleft script-binding console/_console_12\nright script-binding console/_console_13\nup script-binding console/_console_14\nwheel_up script-binding console/_console_15\ndown script-binding console/_console_16\nwheel_down script-binding console/_console_17\nwheel_left script-binding console/_console_18\nwheel_right script-binding console/_console_19\nctrl+left script-binding console/_console_20\nctrl+right script-binding console/_console_21\ntab script-binding console/_console_22\nhome script-binding console/_console_23\nend script-binding console/_console_24\npgup script-binding console/_console_25\npgdwn script-binding console/_console_26\nctrl+c script-binding console/_console_27\nctrl+d script-binding console/_console_28\nctrl+k script-binding console/_console_29\nctrl+l script-binding console/_console_30\nctrl+u script-binding console/_console_31\nctrl+v script-binding console/_console_32\nmeta+v script-binding console/_console_33\nctrl+w script-binding console/_console_34\nkp_dec script-binding console/_console_35\nkp0 script-binding console/_console_36\nkp1 script-binding console/_console_37\nkp2 script-binding console/_console_38\nkp3 script-binding console/_console_39\nkp4 script-binding console/_console_40\nkp5 script-binding console/_console_41\nkp6 script-binding console/_console_42\nkp7 script-binding console/_console_43\nkp8 script-binding console/_console_44\nkp9 script-binding console/_console_45\nany_unicode script-binding console/_console_text\n", flags="force"]
[ 580.448][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_console", flags="allow-hide-cursor+allow-vo-dragging"]
[ 580.449][v][osd/libass] fontselect: (Source Sans Pro, 400, 0) -> ArialMT, 0, ArialMT
[ 580.450][v][osd/libass] fontselect: (Consolas, 400, 0) -> Consolas, 0, Consolas
[ 580.535][v][osd/libass] fontselect: (Consolas, 700, 0) -> Consolas-Bold, 0, Consolas-Bold
[ 580.653][v][vo/gpu] Reallocating OSD texture to 2048x1024.
[ 580.656][d][cplayer] Run command: script-binding, flags=73, args=[name="console/enable"]
[ 582.183][d][cplayer] Run command: script-binding, flags=73, args=[name="console/_console_1"]
[ 582.184][d][cplayer] Run command: define-section, flags=64, args=[name="input_console", contents="", flags="default"]
[ 582.184][d][cplayer] Run command: enable-section, flags=64, args=[name="input_console", flags="allow-hide-cursor+allow-vo-dragging"]
[ 582.184][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_console", contents="", flags="force"]
[ 582.184][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_console", flags="allow-hide-cursor+allow-vo-dragging"]
[ 582.240][d][cplayer] Run command: script-binding, flags=73, args=[name="console/_console_1"]
[ 583.085][d][cplayer] Run command: add, flags=73, args=[name="panscan", value="0.100000"]
[ 583.085][v][vo/gpu] Resize: 1048x590
[ 583.085][v][vo/gpu] Window size: 1048x590 (Borders: l=0 t=0 r=0 b=0)
[ 583.085][v][vo/gpu] Video source: 1280x720 (1:1)
[ 583.085][v][vo/gpu] Video display: (0, 0) 1280x720 -> (0, 0) 1048x590
[ 583.085][v][vo/gpu] Video scale: 0.818750/0.819444
[ 583.085][v][vo/gpu] OSD borders: l=0 t=0 r=0 b=0
[ 583.085][v][vo/gpu] Video borders: l=0 t=0 r=0 b=0
[ 583.085][v][vo/gpu] Reported display depth: 8
[ 583.085][v][cplayer] Set property: panscan -> 1
[ 583.918][d][cplayer] Run command: add, flags=73, args=[name="panscan", value="-0.100000"]
[ 583.919][v][cplayer] Set property: panscan -> 1
[ 583.947][v][vo/gpu] Resize: 1048x590
[ 583.947][v][vo/gpu] Window size: 1048x590 (Borders: l=0 t=0 r=0 b=0)
[ 583.947][v][vo/gpu] Video source: 1280x720 (1:1)
[ 583.947][v][vo/gpu] Video display: (0, 0) 1280x720 -> (0, 0) 1048x590
[ 583.947][v][vo/gpu] Video scale: 0.818750/0.819444
[ 583.947][v][vo/gpu] OSD borders: l=0 t=0 r=0 b=0
[ 583.947][v][vo/gpu] Video borders: l=0 t=0 r=0 b=0
[ 583.947][v][vo/gpu] Reported display depth: 8
[ 584.120][d][cplayer] Run command: add, flags=73, args=[name="panscan", value="-0.100000"]
[ 584.120][v][cplayer] Set property: panscan -> 1
[ 584.139][v][vo/gpu] Resize: 1048x590
[ 584.139][v][vo/gpu] Window size: 1048x590 (Borders: l=0 t=0 r=0 b=0)
[ 584.139][v][vo/gpu] Video source: 1280x720 (1:1)
[ 584.139][v][vo/gpu] Video display: (0, 0) 1280x720 -> (0, 0) 1048x590
[ 584.139][v][vo/gpu] Video scale: 0.818750/0.819444
[ 584.139][v][vo/gpu] OSD borders: l=0 t=0 r=0 b=0
[ 584.139][v][vo/gpu] Video borders: l=0 t=0 r=0 b=0
[ 584.139][v][vo/gpu] Reported display depth: 8
[ 586.547][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""]
[ 587.003][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 587.098][d][cplayer] Run command: script-binding, flags=73, args=[name="mpv_thumbnail_script_client_osc/__keybinding2"]
[ 587.224][d][cplayer] Run command: disable-section, flags=64, args=[name="input"]
[ 587.782][d][cplayer] Run command: quit, flags=73, args=[code="0"]
[ 587.782][d][global] config path: 'C:\Users\username\AppData\Roaming/mpv/watch_later' -> 'C:\Users\username\AppData\Roaming/mpv/watch_later'
[ 587.783][i][cplayer] Saving state.
[ 587.796][v][cplayer] EOF code: 5
[ 587.796][d][decode_wrapper/ad] Uninit decoder.
[ 587.797][d][decode_wrapper/vd] Uninit decoder.
[ 587.809][d][cplayer] Terminating demuxers...
[ 587.810][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=148
[ 587.810][v][streamcache] bitrate changed from 148 kB/s to 245 kB/s, streamcache_cache_high now 2450 kB
[ 587.812][d][cplayer] Done terminating demuxers.
[ 587.815][v][cplayer] finished playback, success (reason 3)
[ 587.815][i][cplayer]
[ 587.815][i][cplayer] Exiting... (Quit)
[ 587.815][d][ytdl_hook] Exiting...
[ 587.815][d][stats] Exiting...
[ 587.815][d][console] Exiting...
[ 587.815][d][autoload] Exiting...
[ 587.815][d][firequalizer15] Exiting...
[ 587.815][d][ytdl_hook2] Exiting...
[ 587.815][d][seek_to] Exiting...
[ 587.815][d][open_file_dialog] Exiting...
[ 587.815][d][audio_osc] Exiting...
[ 587.815][d][ontop_playback] Exiting...
[ 587.815][d][autocrop] Exiting...
[ 587.815][d][playlistmanager] Exiting...
[ 587.815][d][visualizer] Exiting...
[ 587.815][d][auto_profiles] Exiting...
[ 587.833][d][streamcache] ab=0 vb=0 br=2000000 kb_per_sec=245 streamcache_last_kb_per_sec=245
[ 587.834][d][streamcache] Exiting...
[ 587.834][d][mpv_thumbnail_script_client_osc] Exiting...
[ 587.844][d][ao/wasapi] Uninit wasapi
[ 587.844][d][ao/wasapi] Thread Reset
[ 587.846][d][ao/wasapi] Thread shutdown
[ 587.853][d][ao/wasapi] Thread uninit done
[ 587.854][d][ao/wasapi] Thread return
[ 587.854][d][ao/wasapi] Uninit wasapi done
[ 587.868][d][vo/gpu] flushing shader cache
[ 587.882][v][vo/gpu/win32] uninit