Surprise! We've been running on hardware provided by BuyVM for a few months and wanted to show them a little appreciation.
Running a paste site comes with unique challenges, ones that aren't always obvious and hard to control. As such, BuyVM offered us a home where we could worry less about the hosting side of things and focus on maintaining a clean and useful service! Go check them out and show them some love!
Description: A3Server RPT
Submitted on June 1, 2015 at 10:52 PM

Section 1 (Text)

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=====================================================================
== C:\armaserver\arma3server.exe
== "C:\armaserver\arma3server.exe" "-profiles=C:\armaserver\A3Master" "-bepath=C:\armaserver\battleye" -port=2302 -config=CONFIG_server.cfg -world=empty "-mod=@Airborne_Chutes;@alive;@AliveServer;@CBA_A3;@Cha_AV8B;@CSE;@mcc_sandbox;@mrt_accfncs;@task_force_radio;@TPW_MODS;@TVTMP;@VNAF;@WLA Addon;@XLib;@XMedSys"

Original output filename: Arma3Retail_Server
Exe timestamp: 2015/05/04 15:32:44
Current time:  2015/06/01 23:28:38

Type: Public
Branch: Stable
Version: 1.44.130654

Allocator: C:\armaserver\dll\tbb4malloc_bi.dll
=====================================================================

23:28:38 ManagerConfig()
23:28:38 String STR_MOD_LAUNCHER_ACTION not found
23:28:39 Cannot register unknown string STR_USRACT_SWITCH_GUNS
23:28:39 Cannot register unknown string STR_USRACT_SWITCH_ROCKETS
23:28:39 Cannot register unknown string STR_USRACT_SWITCH_MISSILES
23:28:39 Cannot register unknown string STR_USRACT_SWITCH_BOMBS
23:28:39 Cannot register unknown string STR_CONTROLS_TOOLTIPS_SWITCH_GUNS
23:28:39 Cannot register unknown string STR_CONTROLS_TOOLTIPS_SWITCH_ROCKETS
23:28:39 Cannot register unknown string STR_CONTROLS_TOOLTIPS_SWITCH_MISSILES
23:28:39 Cannot register unknown string STR_CONTROLS_TOOLTIPS_SWITCH_BOMBS
23:29:21 Unknown entity: ' Koch G36 is a 5.56×45mm assault rifle, designed in the early 1990s by Heckler & Koch (H&K) as a replacement for the heavier 7.62mm G3 battle rifle.</Original>
            <English>The Heckler & Koch G36 is a 5.56×45mm assault rifle, designed in the early 1990s by Heckler & Koch (H&K) as a replacement for the heavier 7.62mm G3 battle rifle.</English>
            <Czech>The Heckler & Koch G36 is a 5.56×45mm assault rifle, designed in the early 1990s by Heckler & Koch (H&K) as a replacement for the heavier 7.62mm G3 battle rifle.</Czech>
            <French>The Heckler & Koch G36 is a 5.56×45mm assault rifle, designed in the early 1990s by Heckler & Koch (H&K) as a replacement for the heavier 7.62mm G3 battle rifle.</French>
            <German>The Heckler & Koch G36 is a 5.56×45mm assault rifle, designed in the early 1990s by Heckler & Koch (H&K) as a replacement for the heavier 7.62mm G3 battle rifle.</German>
            <Italian>The Heckler & Koch G36 is a 5.56×45mm assault rifl
23:29:21 Unknown entity: 'W, .357 SIG, and .22 Long Rifle. It is essentially the same basic design of the SIG P220, but developed to use higher capacity, staggered-column magazines in place of the single-column magazines of the P220</Original>
            <English>The SIG P226 is a full-sized, service-type pistol made by SIG Sauer. It is chambered for the 9×19mm Parabellum, .40 S&W, .357 SIG, and .22 Long Rifle. It is essentially the same basic design of the SIG P220, but developed to use higher capacity, staggered-column magazines in place of the single-column magazines of the P220</English>
            <Czech>The SIG P226 is a full-sized, service-type pistol made by SIG Sauer. It is chambered for the 9×19mm Parabellum, .40 S&W, .357 SIG, and .22 Long Rifle. It is essentially the same basic design of the SIG P220, but developed to use higher capacity, staggered-column magazines in place of the single-column magazines of the P220</Czech>
            <French>The SIG P226 is a full-sized, service-type pistol made 
23:29:21 Unsupported language English in stringtable
23:29:21 Unsupported language English in stringtable
23:29:21 Unsupported language English in stringtable
23:29:21 Unsupported language English in stringtable
23:29:21 Unsupported language English in stringtable
23:29:21 Unsupported language English in stringtable
23:29:21 Unsupported language English in stringtable
23:29:21 Unsupported language English in stringtable
23:29:21 Unsupported language English in stringtable
23:29:21 Unsupported language English in stringtable
23:29:21 Unsupported language English in stringtable
23:29:21 Unsupported language English in stringtable
23:29:21 Unsupported language English in stringtable
23:29:21 Unsupported language English in stringtable
23:29:21 Unsupported language English in stringtable
23:29:21 Conflicting addon Shemaghs in 'gasmask\', previous definition in 'balaclava\'
23:29:21 File helo_hmds_kimi\config.cpp, line 4629: '/CfgVehicles/Heli_Light_01_base_F.backRotorForceCoef': Missing ';' at the end of line
23:29:21 Conflicting addon Shemaghs in 'm50gasmask\', previous definition in 'balaclava\'
23:29:21 Cannot evaluate 'ReadAndCreate' - no file
23:29:21 Cannot evaluate 'ReadAndCreate' - no file
23:29:21 Conflicting addon Shemaghs in 'neckloose\', previous definition in 'balaclava\'
23:29:21 Conflicting addon Shemaghs in 'necktight\', previous definition in 'balaclava\'
23:29:21 Conflicting addon Shemaghs in 'pulledup\', previous definition in 'balaclava\'
23:29:21 Conflicting addon Shemaghs in 'sasshemagh\', previous definition in 'balaclava\'
23:29:21 Conflicting addon Shemaghs in 'shemaghs\', previous definition in 'balaclava\'
23:29:21 File tpw_animspeed\config.cpp, line 132: '/CfgMovesMaleSdr/States/AmovPknlMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon.speed': Missing ';' at the end of line
23:29:22 Conflicting addon SUP_flash in 'mcc_sandbox_mod\', previous definition in 'rev1_flash\'
23:29:23 Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/PAPA_BEAR/
23:29:23 Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/AirBase/
23:29:23 Updating base class ->BulletCore, by ffaa_armas\config.bin/CfgAmmo/BulletBase/
23:29:23 Updating base class ->Default, by ffaa_armas\config.bin/CfgMagazines/CA_Magazine/
23:29:23 Updating base class Words->, by mrb_a3_voicestop\config.cpp/RadioProtocolENG/Words/
23:29:23 Updating base class Words->, by mrb_a3_voicestop\config.cpp/RadioProtocolENGB/Words/
23:29:23 Updating base class shemagh_faceD->Shemagh_Face, by shemaghs\config.bin/CfgGlasses/Shemagh_FaceOD/
23:29:23 Updating base class ->LauncherCore, by trixie_launchers\mdh_topdownattack\config.bin/cfgWeapons/Launcher/
23:29:23 Updating base class ->Launcher, by trixie_launchers\mdh_topdownattack\config.bin/cfgWeapons/Launcher_Base_F/
23:29:23 Updating base class Land->, by X39_MedSys_AgmIntegration\config.bin/CfgVehicles/LandVehicle/
23:29:23 Updating base class AllVehicles->, by X39_MedSys_AgmIntegration\config.bin/CfgVehicles/Air/
23:29:23 Updating base class AllVehicles->, by X39_MedSys_AgmIntegration\config.bin/CfgVehicles/Ship/
23:29:24 Updating base class ->controls, by X39_XLib_ModProperties\config.bin/RscDisplayInterrupt/controls/
23:29:24 Updating base class ->controls, by X39_XLib_ModProperties\config.bin/RscDisplayMPInterrupt/controls/
23:29:24 Updating base class ->controls, by X39_XLib_ModProperties\config.bin/RscDisplayInterruptEditor3D/controls/
23:29:24 Updating base class ->controls, by X39_XLib_ModProperties\config.bin/RscDisplayInterruptEditorPreview/controls/
23:29:24 Updating base class ->Land, by a3\data_f\config.bin/CfgVehicles/LandVehicle/
23:29:24 Updating base class ->AllVehicles, by a3\data_f\config.bin/CfgVehicles/Air/
23:29:24 Updating base class ->AllVehicles, by a3\data_f\config.bin/CfgVehicles/Ship/
23:29:24 Updating base class ->Strategic, by a3\data_f\config.bin/CfgVehicles/StaticShip/
23:29:24 Updating base class ->Strategic, by a3\data_f\config.bin/CfgVehicles/ReammoBox/
23:29:24 Updating base class ->NonStrategic, by a3\data_f\config.bin/CfgVehicles/HouseBase/
23:29:24 Updating base class ->Thing, by a3\data_f\config.bin/CfgVehicles/thingX/
23:29:24 Updating base class ->Wreck, by a3\data_f\config.bin/CfgVehicles/PlaneWreck/
23:29:24 Updating base class ->FiredLightMed, by a3\data_f\particleeffects\config.bin/CfgLights/FiredLightCannon/
23:29:24 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/
23:29:24 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/
23:29:24 Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/
23:29:24 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/
23:29:24 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/
23:29:24 Updating base class controls->, by a3\editor_f\config.bin/RscDisplayInterruptEditorPreview/controls/
23:29:24 Updating base class controls->, by a3\editor_f\config.bin/RscDisplayInterruptEditor3D/controls/
23:29:24 Updating base class ->House_Small_F, by a3\structures_f\civ\lamps\config.bin/CfgVehicles/Lamps_base_F/
23:29:24 Updating base class ->FlagCarrierCore, by a3\structures_f\mil\flags\config.bin/CfgVehicles/FlagCarrier/
23:29:24 Updating base class ->Static, by a3\structures_f\naval\piers\config.bin/CfgVehicles/Land_PierLadder_F/
23:29:24 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesBasic/DefaultDie/
23:29:24 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/Crew/
23:29:24 Updating base class ->StandBase, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/AmovPercMstpSnonWnonDnon/
23:29:24 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/
23:29:24 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/
23:29:24 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/
23:29:24 Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/
23:29:24 Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/
23:29:24 Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/
23:29:24 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscShortcutButtonMain/
23:29:24 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/
23:29:24 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/
23:29:24 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/
23:29:24 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/
23:29:24 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/
23:29:24 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/
23:29:24 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/
23:29:24 Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/
23:29:24 Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/
23:29:24 Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/
23:29:24 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/
23:29:24 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/
23:29:24 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/
23:29:24 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/
23:29:24 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/
23:29:24 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/
23:29:24 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/
23:29:24 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/
23:29:24 Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/
23:29:24 Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/
23:29:24 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/
23:29:24 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/
23:29:24 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/
23:29:24 Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/
23:29:24 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/
23:29:24 Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/
23:29:24 Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/
23:29:24 Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/
23:29:24 Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/
23:29:24 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/
23:29:24 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/
23:29:24 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/
23:29:24 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/
23:29:24 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/
23:29:24 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_OK/
23:29:24 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Cancel/
23:29:24 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Clear/
23:29:24 Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/
23:29:24 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/
23:29:24 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/
23:29:24 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/
23:29:24 Updating base class RscControlsGroup->RscControlsGroupNoHScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
23:29:24 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
23:29:24 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/
23:29:24 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/
23:29:24 Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
23:29:24 Updating base class controls->, by a3\ui_f\config.bin/RscDisplayInterrupt/controls/
23:29:24 Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/
23:29:24 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/
23:29:24 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/
23:29:24 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/
23:29:24 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/controls/ButtonCancel/
23:29:24 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably).
23:29:24 Updating base class controls->, by a3\ui_f\config.bin/RscDisplayMPInterrupt/controls/
23:29:24 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/
23:29:24 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/
23:29:24 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/
23:29:24 Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/
23:29:24 Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/
23:29:24 Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/
23:29:24 Updating base class RscStandardDisplay->, by a3\ui_f_mp_mark\config.bin/RscDisplayRespawn/
23:29:24 Updating base class ->MissileCore, by a3\weapons_f\config.bin/CfgAmmo/MissileBase/
23:29:24 Updating base class ->BulletBase, by a3\weapons_f\config.bin/CfgAmmo/B_556x45_Ball/
23:29:24 Updating base class ->B_556x45_Ball, by a3\weapons_f\config.bin/CfgAmmo/B_556x45_Ball_Tracer_Red/
23:29:24 Updating base class ->BulletBase, by a3\weapons_f\config.bin/CfgAmmo/B_65x39_Caseless/
23:29:24 Updating base class ->BulletBase, by a3\weapons_f\config.bin/CfgAmmo/B_762x51_Ball/
23:29:24 Updating base class ->B_762x51_Ball, by a3\weapons_f\config.bin/CfgAmmo/B_762x51_Tracer_Red/
23:29:24 Updating base class ->BulletBase, by a3\weapons_f\config.bin/CfgAmmo/B_9x21_Ball/
23:29:24 Updating base class ->BulletBase, by a3\weapons_f\config.bin/CfgAmmo/B_408_Ball/
23:29:24 Updating base class ->BulletBase, by a3\weapons_f\config.bin/CfgAmmo/B_127x99_Ball/
23:29:24 Updating base class ->BulletBase, by a3\weapons_f\config.bin/CfgAmmo/B_127x108_Ball/
23:29:24 Updating base class ->BulletBase, by a3\weapons_f\config.bin/CfgAmmo/B_25mm/
23:29:24 Updating base class ->Grenade, by a3\weapons_f\config.bin/CfgAmmo/GrenadeHand/
23:29:24 Updating base class ->ShellBase, by a3\weapons_f\config.bin/CfgAmmo/Sh_120mm_HE/
23:29:24 Updating base class ->ShellBase, by a3\weapons_f\config.bin/CfgAmmo/Sh_155mm_AMOS/
23:29:24 Updating base class ->MissileBase, by a3\weapons_f\config.bin/CfgAmmo/M_Scalpel_AT/
23:29:24 Updating base class ->BulletBase, by a3\weapons_f\config.bin/CfgAmmo/B_45ACP_Ball/
23:29:24 Updating base class ->CA_Magazine, by a3\weapons_f\config.bin/CfgMagazines/VehicleMagazine/
23:29:24 Updating base class ->CA_Magazine, by a3\weapons_f\config.bin/CfgMagazines/30Rnd_556x45_Stanag/
23:29:24 Updating base class ->30Rnd_556x45_Stanag, by a3\weapons_f\config.bin/CfgMagazines/30Rnd_556x45_Stanag_Tracer_Red/
23:29:24 Updating base class ->CA_Magazine, by a3\weapons_f\config.bin/CfgMagazines/20Rnd_762x51_Mag/
23:29:24 Updating base class ->CA_Magazine, by a3\weapons_f\config.bin/CfgMagazines/7Rnd_408_Mag/
23:29:24 Updating base class ->100Rnd_65x39_caseless_mag, by a3\weapons_f\config.bin/CfgMagazines/200Rnd_65x39_cased_Box/
23:29:24 Updating base class ->200Rnd_65x39_cased_Box, by a3\weapons_f\config.bin/CfgMagazines/200Rnd_65x39_cased_Box_Tracer/
23:29:24 Updating base class ->30Rnd_9x21_Mag, by a3\weapons_f\config.bin/CfgMagazines/16Rnd_9x21_Mag/
23:29:24 Updating base class ->CA_Magazine, by a3\weapons_f\config.bin/CfgMagazines/HandGrenade/
23:29:24 Updating base class ->500Rnd_127x99_mag, by a3\weapons_f\config.bin/CfgMagazines/100Rnd_127x99_mag/
23:29:24 Updating base class ->VehicleMagazine, by a3\weapons_f\config.bin/CfgMagazines/24Rnd_missiles/
23:29:24 Updating base class ->VehicleMagazine, by a3\weapons_f\config.bin/CfgMagazines/32Rnd_155mm_Mo_shells/
23:29:24 Updating base class ->VehicleMagazine, by a3\weapons_f\config.bin/CfgMagazines/300Rnd_25mm_shells/
23:29:24 Updating base class ->8Rnd_LG_scalpel, by a3\weapons_f\config.bin/CfgMagazines/2Rnd_LG_scalpel/
23:29:24 Updating base class ->30Rnd_120mm_HE_shells, by a3\weapons_f\config.bin/CfgMagazines/16Rnd_120mm_HE_shells/
23:29:24 Updating base class ->30Rnd_120mm_APFSDS_shells, by a3\weapons_f\config.bin/CfgMagazines/32Rnd_120mm_APFSDS_shells/
23:29:24 Updating base class ->VehicleMagazine, by a3\weapons_f\config.bin/CfgMagazines/2Rnd_GBU12_LGB/
23:29:24 Updating base class ->20Rnd_762x51_Mag, by a3\weapons_f\config.bin/CfgMagazines/10Rnd_762x51_Mag/
23:29:24 Updating base class ->ReammoBox, by a3\weapons_f\config.bin/cfgVehicles/WeaponHolder/
23:29:24 Updating base class ->WeaponHolder, by a3\weapons_f\config.bin/cfgVehicles/Weapon_Base_F/
23:29:24 Updating base class ->WeaponHolder, by a3\weapons_f\config.bin/cfgVehicles/Launcher_Base_F/
23:29:24 Updating base class ->WeaponHolder, by a3\weapons_f\config.bin/cfgVehicles/Item_Base_F/
23:29:24 Updating base class ->ProxyGoggles, by a3\weapons_f\config.bin/CfgNonAIVehicles/ProxyNVG_Proxy/
23:29:24 Updating base class ->ProxyGoggles, by a3\weapons_f\config.bin/CfgNonAIVehicles/ProxyNVG_Head/
23:29:24 Updating base class ->LauncherCore, by a3\weapons_f\config.bin/cfgWeapons/RocketPods/
23:29:24 Updating base class ->MGunCore, by a3\weapons_f\config.bin/cfgWeapons/MGun/
23:29:24 Updating base class ->HMG_01, by a3\weapons_f\config.bin/cfgWeapons/HMG_M2/
23:29:24 Updating base class ->LauncherCore, by a3\weapons_f\config.bin/cfgWeapons/MissileLauncher/
23:29:24 Updating base class ->rocketpods, by a3\weapons_f\config.bin/cfgWeapons/missiles_DAR/Burst/
23:29:24 Updating base class ->CannonCore, by a3\weapons_f\config.bin/cfgWeapons/gatling_20mm/
23:29:24 Updating base class ->CannonCore, by a3\weapons_f\config.bin/cfgWeapons/gatling_20mm/manual/
23:29:24 Updating base class ->manual, by a3\weapons_f\config.bin/cfgWeapons/gatling_20mm/close/
23:29:24 Updating base class ->close, by a3\weapons_f\config.bin/cfgWeapons/gatling_20mm/short/
23:29:24 Updating base class ->close, by a3\weapons_f\config.bin/cfgWeapons/gatling_20mm/medium/
23:29:24 Updating base class ->close, by a3\weapons_f\config.bin/cfgWeapons/gatling_20mm/far/
23:29:24 Updating base class ->rocketpods, by a3\weapons_f\config.bin/cfgWeapons/missiles_SCALPEL/
23:29:24 Updating base class ->CannonCore, by a3\weapons_f\config.bin/cfgWeapons/cannon_120mm/
23:29:24 Updating base class ->Mode_SemiAuto, by a3\weapons_f\config.bin/cfgWeapons/cannon_120mm/player/
23:29:24 Updating base class ->player, by a3\weapons_f\config.bin/cfgWeapons/cannon_120mm/close/
23:29:24 Updating base class ->close, by a3\weapons_f\config.bin/cfgWeapons/cannon_120mm/short/
23:29:24 Updating base class ->short, by a3\weapons_f\config.bin/cfgWeapons/cannon_120mm/medium/
23:29:24 Updating base class ->medium, by a3\weapons_f\config.bin/cfgWeapons/cannon_120mm/far/
23:29:24 Updating base class ->CannonCore, by a3\weapons_f\config.bin/cfgWeapons/gatling_25mm/manual/
23:29:24 Updating base class ->CannonCore, by a3\weapons_f\config.bin/cfgWeapons/mortar_155mm_AMOS/
23:29:24 Updating base class ->Mode_SemiAuto, by a3\weapons_f\config.bin/cfgWeapons/mortar_155mm_AMOS/Single1/
23:29:24 Updating base class ->Mode_Burst, by a3\weapons_f\config.bin/cfgWeapons/mortar_155mm_AMOS/Burst1/
23:29:24 Updating base class ->MissileLauncher, by a3\weapons_f\config.bin/cfgWeapons/missiles_Zephyr/
23:29:24 Updating base class ->rocketpods, by a3\weapons_f\config.bin/cfgWeapons/GBU12BombLauncher/
23:29:24 Updating base class ->rocketpods, by a3\weapons_f\config.bin/cfgWeapons/Missile_AA_04_Plane_CAS_01_F/
23:29:24 Updating base class ->Default, by a3\weapons_f\config.bin/cfgWeapons/GrenadeLauncher/
23:29:24 Updating base class ->GrenadeLauncher, by a3\weapons_f\config.bin/cfgWeapons/UGL_F/
23:29:24 Updating base class ->RifleCore, by a3\weapons_f\config.bin/cfgWeapons/Rifle/
23:29:24 Updating base class ->rifle, by a3\weapons_f\config.bin/cfgWeapons/Rifle_Base_F/
23:29:24 Updating base class ->Rifle_Base_F, by a3\weapons_f\config.bin/cfgWeapons/Rifle_Long_Base_F/
23:29:24 Updating base class ->PistolCore, by a3\weapons_f\config.bin/cfgWeapons/Pistol/
23:29:24 Updating base class ->Pistol, by a3\weapons_f\config.bin/cfgWeapons/Pistol_Base_F/
23:29:24 Updating base class ->Default, by a3\weapons_f\config.bin/cfgWeapons/ItemCore/
23:29:24 Updating base class ->Binocular, by a3\weapons_f\config.bin/cfgWeapons/NVGoggles/
23:29:24 Updating base class ->ReammoBox_F, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/NATO_Box_Base/
23:29:24 Updating base class ->ReammoBox, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/Bag_Base/
23:29:24 Updating base class ->B_AssaultPack_Base, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/B_AssaultPack_rgr/
23:29:24 Updating base class ->B_AssaultPack_Base, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/B_AssaultPack_blk/
23:29:24 Updating base class ->B_AssaultPack_Base, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/B_AssaultPack_ocamo/
23:29:24 Updating base class ->Bag_Base, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/B_Kitbag_Base/
23:29:24 Updating base class ->Bag_Base, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/B_TacticalPack_Base/
23:29:24 Updating base class ->B_FieldPack_Base, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/B_FieldPack_cbr/
23:29:24 Updating base class ->Bag_Base, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/B_Carryall_Base/
23:29:24 Updating base class ->Bag_Base, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/B_Parachute/
23:29:24 Updating base class ->InventoryItem_Base_F, by a3\weapons_f\items\config.bin/CfgWeapons/InventoryFlashLightItem_Base_F/
23:29:24 Updating base class ->InventoryItem_Base_F, by a3\weapons_f\items\config.bin/CfgWeapons/InventoryMuzzleItem_Base_F/
23:29:24 Updating base class ->InventoryItem_Base_F, by a3\weapons_f\items\config.bin/CfgWeapons/InventoryOpticsItem_Base_F/
23:29:24 Updating base class ->InventoryItem_Base_F, by a3\weapons_f\items\config.bin/CfgWeapons/UniformItem/
23:29:24 Updating base class ->InventoryItem_Base_F, by a3\weapons_f\items\config.bin/CfgWeapons/VestItem/
23:29:24 Updating base class Trixie_Javelin->launch_Titan_base, by a3\weapons_f\launchers\titan\config.bin/CfgWeapons/launch_Titan_short_base/
23:29:24 Updating base class ->DMR_01_base_F, by a3\weapons_f\longrangerifles\dmr_01\config.bin/CfgWeapons/srifle_DMR_01_F/
23:29:24 Updating base class ->EBR_base_F, by a3\weapons_f\longrangerifles\ebr\config.bin/CfgWeapons/srifle_EBR_F/
23:29:24 Updating base class ->GM6_base_F, by a3\weapons_f\longrangerifles\gm6\config.bin/CfgWeapons/srifle_GM6_F/
23:29:24 Updating base class ->LRR_base_F, by a3\weapons_f\longrangerifles\m320\config.bin/CfgWeapons/srifle_LRR_F/
23:29:24 Updating base class ->Rifle_Long_Base_F, by a3\weapons_f\machineguns\m200\config.bin/CfgWeapons/LMG_Mk200_F/
23:29:24 Updating base class ->Rifle_Long_Base_F, by a3\weapons_f\machineguns\zafir\config.bin/CfgWeapons/LMG_Zafir_F/
23:29:24 Updating base class ->Pistol_Base_F, by a3\weapons_f\pistols\acpc2\config.bin/CfgWeapons/hgun_ACPC2_F/
23:29:24 Updating base class ->Pistol_Base_F, by a3\weapons_f\pistols\p07\config.bin/CfgWeapons/hgun_P07_F/
23:29:24 Updating base class ->Pistol_Base_F, by a3\weapons_f\pistols\pistol_heavy_01\config.bin/CfgWeapons/hgun_Pistol_heavy_01_F/
23:29:24 Updating base class ->Pistol_Base_F, by a3\weapons_f\pistols\pistol_heavy_02\config.bin/CfgWeapons/hgun_Pistol_heavy_02_F/
23:29:24 Updating base class ->Pistol_Base_F, by a3\weapons_f\pistols\rook40\config.bin/CfgWeapons/hgun_Rook40_F/
23:29:24 Updating base class ->arifle_Katiba_Base_F, by a3\weapons_f\rifles\khaybar\config.bin/CfgWeapons/arifle_Katiba_F/
23:29:24 Updating base class ->arifle_Katiba_Base_F, by a3\weapons_f\rifles\khaybar\config.bin/CfgWeapons/arifle_Katiba_C_F/
23:29:24 Updating base class ->arifle_Katiba_Base_F, by a3\weapons_f\rifles\khaybar\config.bin/CfgWeapons/arifle_Katiba_GL_F/
23:29:24 Updating base class ->mk20_base_F, by a3\weapons_f\rifles\mk20\config.bin/CfgWeapons/arifle_Mk20_F/
23:29:24 Updating base class ->mk20_base_F, by a3\weapons_f\rifles\mk20\config.bin/CfgWeapons/arifle_Mk20C_F/
23:29:24 Updating base class ->mk20_base_F, by a3\weapons_f\rifles\mk20\config.bin/CfgWeapons/arifle_Mk20_GL_F/
23:29:24 Updating base class ->arifle_MX_Base_F, by a3\weapons_f\rifles\mx\config.bin/CfgWeapons/arifle_MXC_F/
23:29:24 Updating base class ->arifle_MX_Base_F, by a3\weapons_f\rifles\mx\config.bin/CfgWeapons/arifle_MX_F/
23:29:24 Updating base class ->arifle_MX_Base_F, by a3\weapons_f\rifles\mx\config.bin/CfgWeapons/arifle_MX_GL_F/
23:29:24 Updating base class ->arifle_MX_Base_F, by a3\weapons_f\rifles\mx\config.bin/CfgWeapons/arifle_MX_SW_F/
23:29:24 Updating base class ->arifle_MX_Base_F, by a3\weapons_f\rifles\mx\config.bin/CfgWeapons/arifle_MXM_F/
23:29:24 Updating base class ->SDAR_base_F, by a3\weapons_f\rifles\sdar\config.bin/CfgWeapons/arifle_SDAR_F/
23:29:24 Updating base class ->Tavor_base_F, by a3\weapons_f\rifles\trg20\config.bin/CfgWeapons/arifle_TRG21_F/
23:29:24 Updating base class ->Tavor_base_F, by a3\weapons_f\rifles\trg20\config.bin/CfgWeapons/arifle_TRG20_F/
23:29:24 Updating base class ->pdw2000_base_F, by a3\weapons_f\smgs\pdw2000\config.bin/CfgWeapons/hgun_PDW2000_F/
23:29:24 Updating base class ->SMG_01_Base, by a3\weapons_f\smgs\smg_01\config.bin/CfgWeapons/SMG_01_F/
23:29:24 Updating base class ->SMG_02_base_F, by a3\weapons_f\smgs\smg_02\config.bin/CfgWeapons/SMG_02_F/
23:29:24 Updating base class Pistol_Base_F->hgun_P07_F, by mas_us_rifle_c\config.bin/CfgWeapons/hgun_mas_usp_F/
23:29:24 Updating base class Pistol_Base_F->hgun_P07_F, by mas_us_rifle_c\config.bin/CfgWeapons/hgun_mas_m23_F/
23:29:24 Updating base class Pistol_Base_F->hgun_ACPC2_F, by mas_us_rifle_c\config.bin/CfgWeapons/hgun_mas_acp_F/
23:29:24 Updating base class Pistol_Base_F->hgun_P07_F, by mas_us_rifle_c\config.bin/CfgWeapons/hgun_mas_m9_F/
23:29:24 Updating base class Pistol_Base_F->hgun_P07_F, by mas_us_rifle_c\config.bin/CfgWeapons/hgun_mas_bhp_F/
23:29:24 Updating base class Pistol_Base_F->hgun_P07_F, by mas_us_rifle_c\config.bin/CfgWeapons/hgun_mas_glock_F/
23:29:24 Updating base class Pistol_Base_F->hgun_P07_F, by mas_us_rifle_c\config.bin/CfgWeapons/hgun_mas_glocksf_F/
23:29:24 Updating base class Pistol_Base_F->hgun_Rook40_F, by mas_us_rifle_c\config.bin/CfgWeapons/hgun_mas_grach_F/
23:29:24 Updating base class Pistol_Base_F->hgun_Rook40_F, by mas_us_rifle_c\config.bin/CfgWeapons/hgun_mas_mak_F/
23:29:24 Updating base class Pistol_Base_F->hgun_Rook40_F, by mas_us_rifle_c\config.bin/CfgWeapons/hgun_mas_sa61_F/
23:29:24 Updating base class Pistol_Base_F->hgun_mas_sa61_F, by mas_us_rifle_c\config.bin/CfgWeapons/hgun_mas_uzi_F/
23:29:24 Updating base class BulletBase->B_9x21_Ball, by mas_us_rifle_c\config.bin/CfgAmmo/B_mas_9x21p_Ball/
23:29:24 Updating base class BulletBase->B_9x21_Ball, by mas_us_rifle_c\config.bin/CfgAmmo/B_mas_9x21_Ball/
23:29:24 Updating base class BulletBase->B_56x15_dual, by mas_us_rifle_c\config.bin/CfgAmmo/B_mas_9x21d_Ball/
23:29:24 Updating base class BulletBase->B_762x51_Ball, by mas_us_rifle_c\config.bin/CfgAmmo/B_mas_762x39_Ball/
23:29:24 Updating base class BulletBase->B_762x51_Tracer_Red, by mas_us_rifle_c\config.bin/CfgAmmo/B_mas_762x39_Ball_T/
23:29:24 Updating base class BulletBase->B_762x51_Ball, by mas_us_rifle_c\config.bin/CfgAmmo/B_mas_762x54_Ball/
23:29:24 Updating base class BulletBase->B_762x51_Tracer_Red, by mas_us_rifle_c\config.bin/CfgAmmo/B_mas_762x54_Ball_T/
23:29:24 Updating base class Rifle_Base_F->arifle_Katiba_F, by mas_us_rifle_c\ak\config.bin/CfgWeapons/arifle_mas_ak_74m/
23:29:24 Updating base class Rifle_Base_F->arifle_Katiba_GL_F, by mas_us_rifle_c\ak\config.bin/CfgWeapons/arifle_mas_ak_74m_gl/
23:29:24 Updating base class Rifle_Base_F->srifle_EBR_F, by mas_us_rifle_c\ak\config.bin/CfgWeapons/srifle_mas_svd/
23:29:24 Updating base class Rifle_Base_F->srifle_mas_svd, by mas_us_rifle_c\ak\config.bin/CfgWeapons/srifle_mas_m91/
23:29:24 Updating base class Rifle_Base_F->srifle_GM6_F, by mas_us_rifle_c\ak\config.bin/CfgWeapons/srifle_mas_ksvk/
23:29:24 Updating base class Rifle_Base_F->LMG_Mk200_F, by mas_us_rifle_c\ak\config.bin/CfgWeapons/LMG_mas_rpk_F/
23:29:24 Updating base class Rifle_Base_F->LMG_Mk200_F, by mas_us_rifle_c\ak\config.bin/CfgWeapons/LMG_mas_pkm_F/
23:29:24 Updating base class Rifle_Base_F->arifle_Katiba_F, by mas_us_rifle_c\ak\config.bin/CfgWeapons/arifle_mas_aks74u/
23:29:24 Updating base class Rifle_Base_F->arifle_mas_aks74u, by mas_us_rifle_c\ak\config.bin/CfgWeapons/arifle_mas_bizon/
23:29:24 Updating base class Rifle_Base_F->arifle_mas_ak_74m, by mas_us_rifle_c\ak\config.bin/CfgWeapons/arifle_mas_saiga/
23:29:24 Updating base class Rifle_Base_F->arifle_MX_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416/
23:29:24 Updating base class Rifle_Base_F->arifle_MX_GL_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416_gl/
23:29:24 Updating base class ->arifle_mas_hk416_gl, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416_m203/
23:29:24 Updating base class ->arifle_mas_hk416, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416_v/
23:29:24 Updating base class ->arifle_mas_hk416_m203, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416_m203_v/
23:29:24 Updating base class ->arifle_mas_hk416, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416_d/
23:29:24 Updating base class ->arifle_mas_hk416_m203, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416_m203_d/
23:29:24 Updating base class Rifle_Base_F->arifle_mas_hk416, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416c/
23:29:24 Updating base class Rifle_Base_F->arifle_mas_hk416_m203, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416_m203c/
23:29:24 Updating base class ->arifle_mas_hk416c, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416c_v/
23:29:24 Updating base class ->arifle_mas_hk416_m203c, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416_m203c_v/
23:29:24 Updating base class ->arifle_mas_hk416c, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416c_d/
23:29:24 Updating base class ->arifle_mas_hk416_m203c, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk416_m203c_d/
23:29:24 Updating base class Rifle_Base_F->arifle_mas_hk416, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_hk417c/
23:29:24 Updating base class Rifle_Base_F->arifle_mas_hk416, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_m4/
23:29:24 Updating base class Rifle_Base_F->arifle_mas_m4, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_m4c/
23:29:24 Updating base class Rifle_Base_F->arifle_mas_m4, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_l119/
23:29:24 Updating base class Rifle_Base_F->arifle_mas_m4_gl, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_l119_gl/
23:29:24 Updating base class Rifle_Base_F->arifle_mas_m4_m203, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_l119_m203/
23:29:24 Updating base class ->arifle_mas_l119, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_l119_v/
23:29:24 Updating base class ->arifle_mas_l119_m203, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_l119_m203_v/
23:29:24 Updating base class ->arifle_mas_l119, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_l119_d/
23:29:24 Updating base class ->arifle_mas_l119_m203, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_l119_m203_d/
23:29:24 Updating base class Rifle_Base_F->arifle_mas_hk416, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_m16/
23:29:24 Updating base class Rifle_Base_F->arifle_mas_hk416_gl, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_m16_gl/
23:29:24 Updating base class Rifle_Base_F->srifle_EBR_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/srifle_mas_hk417/
23:29:24 Updating base class ->srifle_mas_hk417, by mas_us_rifle_c\m4\config.bin/CfgWeapons/srifle_mas_hk417_h/
23:29:24 Updating base class ->srifle_mas_hk417, by mas_us_rifle_c\m4\config.bin/CfgWeapons/srifle_mas_hk417_v/
23:29:24 Updating base class ->srifle_mas_hk417, by mas_us_rifle_c\m4\config.bin/CfgWeapons/srifle_mas_hk417_d/
23:29:24 Updating base class Rifle_Base_F->srifle_mas_hk417, by mas_us_rifle_c\m4\config.bin/CfgWeapons/srifle_mas_sr25/
23:29:24 Updating base class Rifle_Base_F->srifle_EBR_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/srifle_mas_ebr/
23:29:24 Updating base class Rifle_Base_F->srifle_LRR_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/srifle_mas_m24/
23:29:24 Updating base class Rifle_Base_F->SMG_02_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_mp5/
23:29:24 Updating base class Rifle_Base_F->arifle_mas_mp5, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_mp5sd/
23:29:24 Updating base class Rifle_Base_F->srifle_GM6_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/srifle_mas_m107/
23:29:24 Updating base class ->srifle_mas_m107, by mas_us_rifle_c\m4\config.bin/CfgWeapons/srifle_mas_m107_v/
23:29:24 Updating base class ->srifle_mas_m107, by mas_us_rifle_c\m4\config.bin/CfgWeapons/srifle_mas_m107_d/
23:29:24 Updating base class Rifle_Base_F->LMG_Mk200_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/LMG_mas_M249_F/
23:29:24 Updating base class ->LMG_mas_M249_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/LMG_mas_M249_F_v/
23:29:24 Updating base class ->LMG_mas_M249_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/LMG_mas_M249_F_d/
23:29:24 Updating base class Rifle_Base_F->LMG_mas_M249_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/LMG_mas_M249a_F/
23:29:24 Updating base class Rifle_Base_F->LMG_Mk200_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/LMG_mas_mk48_F/
23:29:24 Updating base class Rifle_Base_F->LMG_mas_mk48_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/LMG_mas_m240_F/
23:29:24 Updating base class Rifle_Base_F->LMG_mas_m240_F, by mas_us_rifle_c\m4\config.bin/CfgWeapons/LMG_mas_mg3_F/
23:29:24 Updating base class Rifle_Base_F->arifle_mas_hk416, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_g3/
23:29:24 Updating base class Rifle_Base_F->arifle_mas_hk416_m203, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_g3_m203/
23:29:24 Updating base class Rifle_Base_F->arifle_mas_g3, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_fal/
23:29:24 Updating base class Rifle_Base_F->arifle_mas_g3_m203, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_fal_m203/
23:29:24 Updating base class Rifle_Base_F->arifle_mas_hk416, by mas_us_rifle_c\m4\config.bin/CfgWeapons/arifle_mas_m1014/
23:29:24 Updating base class Rifle_Base_F->arifle_mas_hk416, by mas_us_rifle_c\nw\config.bin/CfgWeapons/arifle_mas_mk16/
23:29:24 Updating base class Rifle_Base_F->arifle_mas_mk16, by mas_us_rifle_c\nw\config.bin/CfgWeapons/arifle_mas_mk16_l/
23:29:24 Updating base class Rifle_Base_F->arifle_mas_mk16, by mas_us_rifle_c\nw\config.bin/CfgWeapons/arifle_mas_mk17/
23:29:24 Updating base class Rifle_Base_F->srifle_mas_mk17s, by mas_us_rifle_c\nw\config.bin/CfgWeapons/srifle_mas_m110/
23:29:24 Updating base class ->Truck_F, by task_force_radio_items\config.cpp/CfgVehicles/Truck_02_base_F/
23:29:25 Updating base class Launcher_Base_F->launch_Titan_base, by trixie_launchers\config.bin/CfgWeapons/Trixie_Javelin/
23:29:25 Updating base class ->Civilian, by a3\characters_f\config.bin/CfgVehicles/Civilian_F/
23:29:25 Updating base class ->CAManBase, by a3\characters_f\config.bin/CfgVehicles/SoldierEB/
23:29:25 Updating base class ->B_Soldier_base_F, by a3\characters_f\config.bin/CfgVehicles/B_Soldier_F/
23:29:25 Updating base class ->B_Soldier_05_f, by a3\characters_f\config.bin/CfgVehicles/B_Pilot_F/
23:29:25 Updating base class ->SoldierGB, by a3\characters_f\config.bin/CfgVehicles/I_Soldier_base_F/
23:29:25 Updating base class Man->I_Soldier_base_F, by a3\characters_f\config.bin/CfgVehicles/I_soldier_F/
23:29:25 Updating base class Man->I_Soldier_base_F, by a3\characters_f\config.bin/CfgVehicles/I_Soldier_GL_F/
23:29:25 Updating base class Man->I_Soldier_02_F, by a3\characters_f\config.bin/CfgVehicles/I_Soldier_AR_F/
23:29:25 Updating base class Man->I_Soldier_02_F, by a3\characters_f\config.bin/CfgVehicles/I_Soldier_SL_F/
23:29:25 Updating base class Man->I_Soldier_base_F, by a3\characters_f\config.bin/CfgVehicles/I_Soldier_TL_F/
23:29:25 Updating base class Man->I_Soldier_base_F, by a3\characters_f\config.bin/CfgVehicles/I_Soldier_M_F/
23:29:25 Updating base class Man->I_Soldier_base_F, by a3\characters_f\config.bin/CfgVehicles/I_Soldier_LAT_F/
23:29:25 Updating base class ->I_Soldier_base_F, by a3\characters_f\config.bin/CfgVehicles/I_Soldier_AT_F/
23:29:25 Updating base class Man->I_Soldier_02_F, by a3\characters_f\config.bin/CfgVehicles/I_Soldier_AA_F/
23:29:25 Updating base class Man->I_Soldier_02_F, by a3\characters_f\config.bin/CfgVehicles/I_medic_F/
23:29:25 Updating base class Man->I_Soldier_base_F, by a3\characters_f\config.bin/CfgVehicles/I_crew_F/
23:29:25 Updating base class ->I_Soldier_03_F, by a3\characters_f\config.bin/CfgVehicles/I_helipilot_F/
23:29:25 Updating base class ->O_Soldier_base_F, by a3\characters_f\config.bin/CfgVehicles/O_officer_F/
23:29:25 Updating base class ->ItemCore, by a3\characters_f\config.bin/cfgWeapons/Uniform_Base/
23:29:25 Updating base class ->Uniform_Base, by a3\characters_f\config.bin/cfgWeapons/U_B_PilotCoveralls/
23:29:25 Updating base class ->Vest_NoCamo_Base, by a3\characters_f\config.bin/cfgWeapons/V_PlateCarrier1_rgr/
23:29:25 Updating base class ->Vest_NoCamo_Base, by a3\characters_f\config.bin/cfgWeapons/V_PlateCarrier3_rgr/
23:29:25 Updating base class ->V_HarnessO_gry, by a3\characters_f\config.bin/cfgWeapons/V_HarnessOGL_gry/
23:29:25 Updating base class ->Vest_NoCamo_Base, by a3\characters_f\config.bin/cfgWeapons/V_PlateCarrierIA1_dgtl/
23:29:25 Updating base class ->InventoryItem_Base_F, by a3\characters_f\config.bin/cfgWeapons/HeadgearItem/
23:29:25 Updating base class ->ItemCore, by a3\characters_f\config.bin/cfgWeapons/H_HelmetB/
23:29:25 Updating base class ->Land_File1_F, by a3\data_f_curator\intel\config.bin/CfgVehicles/Intel_File1_F/
23:29:25 Updating base class ->NewTurret, by a3\static_f\config.bin/CfgVehicles/StaticWeapon/Turrets/MainTurret/
23:29:25 Updating base class ->HMG_01_base_F, by a3\static_f\config.bin/CfgVehicles/B_HMG_01_F/
23:29:25 Updating base class ->HMG_01_high_base_F, by a3\static_f\config.bin/CfgVehicles/B_HMG_01_high_F/
23:29:25 Updating base class ->GMG_01_base_F, by a3\static_f\config.bin/CfgVehicles/B_GMG_01_F/
23:29:25 Updating base class ->GMG_01_high_base_F, by a3\static_f\config.bin/CfgVehicles/B_GMG_01_high_F/
23:29:25 Updating base class ->Mortar_01_base_F, by a3\static_f\mortar_01\config.bin/CfgVehicles/B_Mortar_01_F/
23:29:25 Updating base class NewTurret->, by a3\static_f_mark\designator_01\config.bin/CfgVehicles/StaticWeapon/Turrets/MainTurret/
23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/muzzle_snds_H/
23:29:25 Updating base class ->muzzle_snds_H, by a3\weapons_f\acc\config.bin/cfgWeapons/muzzle_snds_L/
23:29:25 Updating base class ->muzzle_snds_H, by a3\weapons_f\acc\config.bin/cfgWeapons/muzzle_snds_M/
23:29:25 Updating base class ->muzzle_snds_H, by a3\weapons_f\acc\config.bin/cfgWeapons/muzzle_snds_B/
23:29:25 Updating base class ->muzzle_snds_H, by a3\weapons_f\acc\config.bin/cfgWeapons/muzzle_snds_H_MG/
23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_Arco/
23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_Hamr/
23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_Aco/
23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_ACO_grn/
23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_Holosight/
23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_SOS/
23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/acc_flashlight/
23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/acc_pointer_IR/
23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_MRCO/
23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_DMS/
23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_MRD/
23:29:25 Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_LRPS/
23:29:25 Updating base class RscButtonMenu->MCC_RscButtonMenu, by mcc_sandbox_mod\config.cpp/RscButtonMenuOK/
23:29:25 Updating base class RscButtonMenu->RscButtonMenuOK, by mcc_sandbox_mod\config.cpp/RscButtonMenuCancel/
23:29:25 Updating base class ->controls, by mcc_sandbox_mod\config.cpp/RscDisplayMPInterrupt/controls/
23:29:25 Updating base class ->controls, by mcc_sandbox_mod\config.cpp/RscDisplayInterrupt/controls/
23:29:25 Updating base class ->controls, by mcc_sandbox_mod\config.cpp/RscDisplayInterruptEditorPreview/controls/
23:29:25 Updating base class B_762x51_Ball->BulletBase, by sud_russians\config.bin/cfgAmmo/B_762x54_Ball/
23:29:25 Updating base class ->InventoryMuzzleItem_Base_F, by sud_russians\config.bin/cfgWeapons/ItemInfo/
23:29:25 Updating base class Helicopter_Base_F->, by sud_russians\config.bin/cfgVehicles/Heli_Attack_02_base_F/
23:29:25 Updating base class ->Car_F, by sud_russians\config.bin/cfgVehicles/Offroad_01_base_F/
23:29:25 Updating base class Turrets->Turrets, by a3\air_f\config.bin/CfgVehicles/Helicopter_Base_H/Turrets/
23:29:25 Updating base class ->MainTurret, by a3\air_f\config.bin/CfgVehicles/Helicopter_Base_H/Turrets/CopilotTurret/
23:29:25 Updating base class ->Paraglide, by a3\air_f_beta\config.bin/CfgVehicles/Steerable_Parachute_F/
23:29:25 Updating base class ->Helicopter_Base_F, by a3\air_f_beta\heli_attack_02\config.bin/CfgVehicles/Heli_Attack_02_base_F/
23:29:25 Updating base class ->AnimationSources, by a3\air_f_beta\heli_attack_02\config.bin/CfgVehicles/Heli_Attack_02_base_F/AnimationSources/
23:29:25 Updating base class ->Heli_Attack_02_base_F, by a3\air_f_beta\heli_attack_02\config.bin/CfgVehicles/O_Heli_Attack_02_black_F/
23:29:25 Updating base class ->Pod_Heli_Transport_04_base_F, by a3\air_f_heli\heli_transport_04\config.bin/CfgVehicles/Land_Pod_Heli_Transport_04_ammo_F/
23:29:25 Updating base class ->Pod_Heli_Transport_04_base_F, by a3\air_f_heli\heli_transport_04\config.bin/CfgVehicles/Land_Pod_Heli_Transport_04_fuel_F/
23:29:25 Updating base class ->Pod_Heli_Transport_04_base_F, by a3\air_f_heli\heli_transport_04\config.bin/CfgVehicles/Land_Pod_Heli_Transport_04_repair_F/
23:29:25 Updating base class ->Tank, by a3\armor_f_beta\config.bin/CfgVehicles/Tank_F/
23:29:25 Updating base class ->B_APC_Tracked_01_base_F, by a3\armor_f_beta\apc_tracked_01\config.bin/CfgVehicles/B_APC_Tracked_01_rcws_F/
23:29:25 Updating base class ->B_APC_Tracked_01_base_F, by a3\armor_f_beta\apc_tracked_01\config.bin/CfgVehicles/B_APC_Tracked_01_AA_F/
23:29:25 Updating base class ->Tank_F, by a3\armor_f_beta\apc_tracked_02\config.bin/CfgVehicles/APC_Tracked_02_base_F/
23:29:25 Updating base class ->Turrets, by a3\armor_f_beta\apc_tracked_02\config.bin/CfgVehicles/APC_Tracked_02_base_F/Turrets/
23:29:25 Updating base class ->MainTurret, by a3\armor_f_beta\apc_tracked_02\config.bin/CfgVehicles/APC_Tracked_02_base_F/Turrets/MainTurret/
23:29:25 Updating base class ->Turrets, by a3\armor_f_beta\apc_tracked_02\config.bin/CfgVehicles/APC_Tracked_02_base_F/Turrets/MainTurret/Turrets/
23:29:25 Updating base class ->CommanderOptics, by a3\armor_f_beta\apc_tracked_02\config.bin/CfgVehicles/APC_Tracked_02_base_F/Turrets/MainTurret/Turrets/CommanderOptics/
23:29:25 Updating base class ->AnimationSources, by a3\armor_f_beta\apc_tracked_02\config.bin/CfgVehicles/APC_Tracked_02_base_F/AnimationSources/
23:29:25 Updating base class ->O_APC_Tracked_02_base_F, by a3\armor_f_beta\apc_tracked_02\config.bin/CfgVehicles/O_APC_Tracked_02_cannon_F/
23:29:25 Updating base class ->Tank_F, by a3\armor_f_epb\apc_tracked_03\config.bin/CfgVehicles/APC_Tracked_03_base_F/
23:29:25 Updating base class ->APC_Tracked_03_base_F, by a3\armor_f_epb\apc_tracked_03\config.bin/CfgVehicles/I_APC_tracked_03_base_F/
23:29:25 Updating base class ->I_APC_tracked_03_base_F, by a3\armor_f_epb\apc_tracked_03\config.bin/CfgVehicles/I_APC_tracked_03_cannon_F/
23:29:25 Updating base class ->B_MBT_01_base_F, by a3\armor_f_gamma\mbt_01\config.bin/CfgVehicles/B_MBT_01_cannon_F/
23:29:25 Updating base class ->Tank_F, by a3\armor_f_gamma\mbt_02\config.bin/CfgVehicles/MBT_02_base_F/
23:29:25 Updating base class ->MBT_02_base_F, by a3\armor_f_gamma\mbt_02\config.bin/CfgVehicles/MBT_02_arty_base_F/
23:29:25 Updating base class ->Ship_F, by a3\boat_f\config.bin/CfgVehicles/Boat_F/
23:29:25 Updating base class ->Boat_F, by a3\boat_f\boat_transport_01\config.bin/CfgVehicles/Rubber_duck_base_F/
23:29:25 Updating base class ->Ship_F, by a3\boat_f_gamma\boat_civil_01\config.bin/CfgVehicles/Boat_Civil_01_base_F/
23:29:25 Updating base class ->O_helipilot_F, by a3\characters_f\common\config.bin/CfgVehicles/O_UAV_AI/
23:29:25 Updating base class ->Helicopter_Base_F, by a3\drones_f\air_f_gamma\uav_01\config.bin/CfgVehicles/UAV_01_base_F/
23:29:25 Updating base class ->Car_F, by a3\soft_f\config.bin/CfgVehicles/Truck_F/
23:29:25 Updating base class Offroad_01_base_f->Offroad_01_military_base_F, by a3\soft_f\offroad_01\config.bin/CfgVehicles/Offroad_01_armed_base_F/
23:29:25 Updating base class ->I_G_Offroad_01_F, by a3\soft_f\offroad_01\config.bin/CfgVehicles/B_G_Offroad_01_F/
23:29:25 Updating base class ->I_G_Offroad_01_armed_F, by a3\soft_f\offroad_01\config.bin/CfgVehicles/B_G_Offroad_01_armed_F/
23:29:25 Updating base class ->Quadbike_01_base_F, by a3\soft_f\quadbike_01\config.bin/CfgVehicles/B_Quadbike_01_F/
23:29:25 Updating base class ->Quadbike_01_base_F, by a3\soft_f\quadbike_01\config.bin/CfgVehicles/O_Quadbike_01_F/
23:29:25 Updating base class ->MRAP_03_base_F, by a3\soft_f_beta\mrap_03\config.bin/CfgVehicles/I_MRAP_03_F/
23:29:25 Updating base class ->Truck_02_base_F, by a3\soft_f_beta\truck_02\config.bin/CfgVehicles/I_Truck_02_covered_F/
23:29:25 Updating base class ->Truck_02_transport_base_F, by a3\soft_f_beta\truck_02\config.bin/CfgVehicles/I_Truck_02_transport_F/
23:29:25 Updating base class ->Truck_02_fuel_base_F, by a3\soft_f_gamma\truck_02\config.bin/CfgVehicles/I_Truck_02_fuel_F/
23:29:25 Updating base class ->NewTurret, by a3\static_f\aa_01\config.bin/CfgVehicles/StaticWeapon/Turrets/MainTurret/
23:29:25 Updating base class ->AA_01_base_F, by a3\static_f\aa_01\config.bin/CfgVehicles/B_static_AA_F/
23:29:25 Updating base class ->AT_01_base_F, by a3\static_f\at_01\config.bin/CfgVehicles/B_static_AT_F/
23:29:25 Updating base class ->SlotInfo, by a3\weapons_f_mark\config.bin/UnderBarrelSlot/
23:29:25 Updating base class UnderBarrelSlot->asdg_UnderSlot, by asdg_jointrails\longrangerifles\dmr_01\config.bin/CfgWeapons/srifle_DMR_01_F/WeaponSlotsInfo/UnderBarrelSlot/
23:29:25 Updating base class UnderBarrelSlot->asdg_UnderSlot, by asdg_jointrails\longrangerifles\ebr\config.bin/CfgWeapons/srifle_EBR_F/WeaponSlotsInfo/UnderBarrelSlot/
23:29:25 Updating base class CowsSlot->asdg_OpticRail1913, by asdg_jointrails\longrangerifles\gm6\config.bin/CfgWeapons/srifle_GM6_F/WeaponSlotsInfo/CowsSlot/
23:29:25 Updating base class CowsSlot->asdg_OpticRail1913, by asdg_jointrails\longrangerifles\m320\config.bin/CfgWeapons/srifle_LRR_F/WeaponSlotsInfo/CowsSlot/
23:29:25 Updating base class CowsSlot->asdg_OpticRail1913_short, by asdg_jointrails\machineguns\m200\config.bin/CfgWeapons/LMG_Mk200_F/WeaponSlotsInfo/CowsSlot/
23:29:25 Updating base class PointerSlot->asdg_FrontSideRail, by asdg_jointrails\machineguns\m200\config.bin/CfgWeapons/LMG_Mk200_F/WeaponSlotsInfo/PointerSlot/
23:29:25 Updating base class UnderBarrelSlot->asdg_UnderSlot, by asdg_jointrails\machineguns\m200\config.bin/CfgWeapons/LMG_Mk200_F/WeaponSlotsInfo/UnderBarrelSlot/
23:29:25 Updating base class CowsSlot->asdg_OpticRail1913_short, by asdg_jointrails\machineguns\zafir\config.bin/CfgWeapons/LMG_Zafir_F/WeaponSlotsInfo/CowsSlot/
23:29:25 Updating base class PointerSlot->asdg_FrontSideRail, by asdg_jointrails\machineguns\zafir\config.bin/CfgWeapons/LMG_Zafir_F/WeaponSlotsInfo/PointerSlot/
23:29:25 Updating base class CowsSlot->asdg_OpticRail1913, by asdg_jointrails\rifles\mx\config.bin/CfgWeapons/arifle_MXC_F/WeaponSlotsInfo/CowsSlot/
23:29:25 Updating base class PointerSlot->asdg_FrontSideRail, by asdg_jointrails\rifles\mx\config.bin/CfgWeapons/arifle_MXC_F/WeaponSlotsInfo/PointerSlot/
23:29:25 Updating base class MuzzleSlot->asdg_MuzzleSlot_556, by asdg_jointrails\rifles\trg20\config.bin/CfgWeapons/arifle_TRG20_F/WeaponSlotsInfo/MuzzleSlot/
23:29:25 Updating base class EventHandlers->, by cse\cse_f_eh\config.cpp/CfgVehicles/C_man_1/EventHandlers/
23:29:25 Updating base class DefaultEventhandlers->, by cse\cse_f_eh\config.cpp/CfgVehicles/Helicopter/EventHandlers/
23:29:25 Updating base class DefaultEventhandlers->, by cse\cse_f_eh\config.cpp/CfgVehicles/Plane/EventHandlers/
23:29:25 Updating base class Heli_light_03_base_F->Helicopter_Base_F, by cse\cse_sys_fastroping\config.cpp/CfgVehicles/I_Heli_light_03_base_F/
23:29:25 Updating base class Rifle_Long_Base_F->Rifle_Base_F, by cse\cse_sys_weaponheat\config.cpp/CfgWeapons/LMG_Zafir_F/
23:29:25 Updating base class Rifle_Long_Base_F->Rifle_Base_F, by cse\cse_sys_weaponheat\config.cpp/CfgWeapons/LMG_Mk200_F/
23:29:25 Updating base class Car_F->Car, by drivehicles\config.bin/CfgVehicles/UAZ_Base/
23:29:25 Updating base class Helicopter_Base_H->UH1H_base, by hafm_arma2_helis\config.cpp/CfgVehicles/UH1H/
23:29:25 Updating base class Helicopter_Base_H->UH60M_US_base, by hafm_arma2_helis\config.cpp/CfgVehicles/UH60M/
23:29:25 Updating base class Helicopter_Base_H->UH60M_US_base, by hafm_arma2_helis\config.cpp/CfgVehicles/UH60M_MEV/
23:29:25 Updating base class Helicopter_Base_H->UH1_Base, by hafm_arma2_helis\config.cpp/CfgVehicles/UH1Y/
23:29:25 Updating base class Helicopter_Base_H->CH_47F_base, by hafm_arma2_helis\config.cpp/CfgVehicles/CH_47F/
23:29:25 Updating base class ->DefaultDie, by hafm_arma2_vehicles\hmmwv\config.bin/CfgMovesMaleSdr/States/Stryker_Dead/
23:29:25 Updating base class Heli_light_03_unarmed_base_F->Helicopter_Base_F, by helo_hmds_kimi\config.cpp/CfgVehicles/I_Heli_light_03_unarmed_base_F/
23:29:25 Updating base class Heli_Attack_01_base_F->COMANCHE, by helo_hmds_kimi\config.cpp/CfgVehicles/B_Heli_Attack_01_F/
23:29:25 Updating base class Heli_light_03_base_F->LYNX, by helo_hmds_kimi\config.cpp/CfgVehicles/I_Heli_light_03_F/
23:29:25 Updating base class Turrets->Turrets, by helo_hmds_kimi\config.cpp/CfgVehicles/I_Heli_light_03_F/Turrets/
23:29:25 Updating base class MainTurret->MainTurret, by helo_hmds_kimi\config.cpp/CfgVehicles/I_Heli_light_03_F/Turrets/MainTurret/
23:29:25 Updating base class Heli_light_03_unarmed_base_F->LYNXun, by helo_hmds_kimi\config.cpp/CfgVehicles/I_Heli_light_03_unarmed_F/
23:29:25 Updating base class Heli_Transport_02_base_F->MERLIN, by helo_hmds_kimi\config.cpp/CfgVehicles/I_Heli_Transport_02_F/
23:29:25 Updating base class Heli_Attack_02_base_F->MICKEY, by helo_hmds_kimi\config.cpp/CfgVehicles/O_Heli_Attack_02_F/
23:29:25 Updating base class Heli_Attack_02_base_F->MICKEY, by helo_hmds_kimi\config.cpp/CfgVehicles/O_Heli_Attack_02_black_F/
23:29:25 Updating base class Heli_Light_02_base_F->ORCA, by helo_hmds_kimi\config.cpp/CfgVehicles/O_Heli_Light_02_F/
23:29:25 Updating base class Heli_Light_02_unarmed_base_F->ORCA, by helo_hmds_kimi\config.cpp/CfgVehicles/O_Heli_Light_02_unarmed_F/
23:29:26 Updating base class ->DefaultEventhandlers, by x\cba\addons\xeh\config.bin/CfgVehicles/Helicopter/Eventhandlers/
23:29:26 Updating base class ->DefaultEventhandlers, by x\cba\addons\xeh\config.bin/CfgVehicles/Plane/Eventhandlers/
23:29:26 Updating base class ->B_APC_Wheeled_01_base_F, by a3\armor_f_beta\apc_wheeled_01\config.bin/CfgVehicles/B_APC_Wheeled_01_cannon_F/
23:29:26 Updating base class ->UGV_01_base_F, by a3\drones_f\soft_f_gamma\ugv_01\config.bin/CfgVehicles/B_UGV_01_F/
23:29:26 Updating base class ->UGV_01_rcws_base_F, by a3\drones_f\soft_f_gamma\ugv_01\config.bin/CfgVehicles/B_UGV_01_rcws_F/
23:29:26 Updating base class controls->, by AGM_Core\config.bin/RscDisplayMPInterrupt/controls/
23:29:26 Updating base class controls->, by AGM_Core\config.bin/RscDisplayInterrupt/controls/
23:29:26 Updating base class controls->, by AGM_Core\config.bin/RscDisplayInterruptEditorPreview/controls/
23:29:26 Updating base class MERLIN->Heli_Transport_02_base_F, by AGM_Logistics\config.bin/CfgVehicles/I_Heli_Transport_02_F/
23:29:26 Updating base class Van_01_fuel_base_F->Van_01_base_F, by AGM_Logistics\config.bin/CfgVehicles/I_G_Van_01_fuel_F/
23:29:26 Updating base class Van_01_fuel_base_F->Van_01_civil_fuel_base_F, by AGM_Logistics\config.bin/CfgVehicles/C_Van_01_fuel_F/
23:29:26 Updating base class HitPoints->, by AGM_Medical\config.bin/CfgVehicles/B_Soldier_VR_F/HitPoints/
23:29:26 Updating base class HitBody->body, by AGM_Medical\config.bin/CfgVehicles/B_Soldier_VR_F/HitPoints/HitBody/
23:29:26 Updating base class HitHead->head, by AGM_Medical\config.bin/CfgVehicles/B_Soldier_VR_F/HitPoints/HitHead/
23:29:26 Updating base class HitPoints->, by AGM_Medical\config.bin/CfgVehicles/O_Soldier_VR_F/HitPoints/
23:29:26 Updating base class HitBody->body, by AGM_Medical\config.bin/CfgVehicles/O_Soldier_VR_F/HitPoints/HitBody/
23:29:26 Updating base class HitHead->head, by AGM_Medical\config.bin/CfgVehicles/O_Soldier_VR_F/HitPoints/HitHead/
23:29:26 Updating base class HitPoints->, by AGM_Medical\config.bin/CfgVehicles/I_Soldier_VR_F/HitPoints/
23:29:26 Updating base class HitBody->body, by AGM_Medical\config.bin/CfgVehicles/I_Soldier_VR_F/HitPoints/HitBody/
23:29:26 Updating base class HitHead->head, by AGM_Medical\config.bin/CfgVehicles/I_Soldier_VR_F/HitPoints/HitHead/
23:29:26 Updating base class HitPoints->, by AGM_Medical\config.bin/CfgVehicles/C_Soldier_VR_F/HitPoints/
23:29:26 Updating base class HitBody->body, by AGM_Medical\config.bin/CfgVehicles/C_Soldier_VR_F/HitPoints/HitBody/
23:29:26 Updating base class HitHead->head, by AGM_Medical\config.bin/CfgVehicles/C_Soldier_VR_F/HitPoints/HitHead/
23:29:26 Updating base class Rifle_Base_F->Rifle_Long_Base_F, by AGM_Overheating\config.bin/CfgWeapons/LMG_Mk200_F/
23:29:26 Updating base class Rifle_Base_F->Rifle_Long_Base_F, by AGM_Overheating\config.bin/CfgWeapons/LMG_Zafir_F/
23:29:26 Updating base class COMANCHE->Heli_Attack_01_base_F, by AGM_RealisticNames\config.bin/CfgVehicles/B_Heli_Attack_01_F/
23:29:26 Updating base class LYNX->Heli_light_03_base_F, by AGM_RealisticNames\config.bin/CfgVehicles/I_Heli_light_03_F/
23:29:26 Updating base class LYNXun->Heli_light_03_unarmed_base_F, by AGM_RealisticNames\config.bin/CfgVehicles/I_Heli_light_03_unarmed_F/
23:29:26 Updating base class ORCA->Heli_Light_02_base_F, by AGM_RealisticNames\config.bin/CfgVehicles/O_Heli_Light_02_F/
23:29:26 Updating base class ORCA->Heli_Light_02_unarmed_base_F, by AGM_RealisticNames\config.bin/CfgVehicles/O_Heli_Light_02_unarmed_F/
23:29:26 Updating base class Rifle_Long_Base_F->Rifle_Base_F, by cse\cse_sys_equipment\config.cpp/CfgWeapons/LMG_Mk200_F/
23:29:26 Updating base class Rifle_Long_Base_F->Rifle_Base_F, by cse\cse_sys_equipment\config.cpp/CfgWeapons/LMG_Zafir_F/
23:29:26 Updating base class B_65x39_Case->B_65x39_Caseless, by ebs\config.cpp/CfgAmmo/B_65x39_Case_Yellow/
23:29:26 Updating base class WeaponHolder->WeaponHolder_Single_F, by ffaa_et_brilat\config.bin/CfgVehicles/Vest_Base_F/
23:29:26 Updating base class WeaponHolder->WeaponHolder_Single_F, by ffaa_et_brilat\config.bin/CfgVehicles/Headgear_Base_F/
23:29:26 Updating base class ->RDS_T34_AAF_base, by RDS_Tank\config.bin/CfgVehicles/RDS_T34_AAF_01/
23:29:26 Updating base class Rifle_Base_F->Rifle_Long_Base_F, by AGM_AI\config.bin/CfgWeapons/LMG_Mk200_F/
23:29:26 Updating base class Rifle_Base_F->Rifle_Long_Base_F, by AGM_AI\config.bin/CfgWeapons/LMG_Zafir_F/
23:29:26 Updating base class Pos10Vector->, by AGM_Aircraft\config.bin/CfgVehicles/B_Heli_Attack_01_F/MFD/AirplaneHUD/Bones/GunnerAim/
23:29:26 Updating base class Pos10Vector->, by AGM_Aircraft\config.bin/CfgVehicles/B_Heli_Attack_01_F/MFD/AirplaneHUD/Bones/Target/
23:29:26 Updating base class SpeedNumber->, by AGM_Aircraft\config.bin/CfgVehicles/B_Heli_Attack_01_F/MFD/AirplaneHUD/Draw/AltNumber/
23:29:26 Updating base class SpeedNumber->, by AGM_Aircraft\config.bin/CfgVehicles/Heli_Transport_01_base_F/MFD/AirplaneHUD/Draw/AltNumber/
23:29:26 Updating base class MainTurret->MainTurret, by AGM_Aircraft\config.bin/CfgVehicles/Heli_Transport_01_base_F/Turrets/MainTurret/
23:29:26 Updating base class SpeedNumber->, by AGM_Aircraft\config.bin/CfgVehicles/I_Heli_Transport_02_F/MFD/AirplaneHUD/Draw/AltNumber/
23:29:26 Updating base class Helicopter_Base_F->Heli_light_03_base_F, by AGM_Aircraft\config.bin/CfgVehicles/I_Heli_light_03_base_F/
23:29:26 Updating base class Pos10Vector->, by AGM_Aircraft\config.bin/CfgVehicles/I_Heli_light_03_F/MFD/AirplaneHUD/Bones/GunnerAim/
23:29:26 Updating base class Pos10Vector->, by AGM_Aircraft\config.bin/CfgVehicles/I_Heli_light_03_F/MFD/AirplaneHUD/Bones/Target/
23:29:26 Updating base class SpeedNumber->, by AGM_Aircraft\config.bin/CfgVehicles/I_Heli_light_03_F/MFD/AirplaneHUD/Draw/AltNumber/
23:29:26 Updating base class Turrets->Turrets, by AGM_Aircraft\config.bin/CfgVehicles/I_Heli_light_03_F/Turrets/
23:29:26 Updating base class MainTurret->MainTurret, by AGM_Aircraft\config.bin/CfgVehicles/I_Heli_light_03_F/Turrets/MainTurret/
23:29:26 Updating base class Pos10Vector->, by AGM_Aircraft\config.bin/CfgVehicles/I_Heli_light_03_unarmed_F/MFD/AirplaneHUD/Bones/GunnerAim/
23:29:26 Updating base class Pos10Vector->, by AGM_Aircraft\config.bin/CfgVehicles/I_Heli_light_03_unarmed_F/MFD/AirplaneHUD/Bones/Target/
23:29:26 Updating base class SpeedNumber->, by AGM_Aircraft\config.bin/CfgVehicles/I_Heli_light_03_unarmed_F/MFD/AirplaneHUD/Draw/AltNumber/
23:29:26 Updating base class Offroad_01_civil_base_F->Offroad_01_base_f, by AGM_FireControlSystem\config.bin/CfgVehicles/C_Offroad_01_F/
23:29:26 Updating base class Offroad_01_military_base_F->Offroad_01_base_f, by AGM_FireControlSystem\config.bin/CfgVehicles/I_G_Offroad_01_F/
23:29:26 Updating base class Offroad_01_military_base_F->Offroad_01_base_f, by AGM_FireControlSystem\config.bin/CfgVehicles/Offroad_01_armed_base_F/
23:29:26 Updating base class Van_01_transport_base_F->Van_01_civil_transport_base_F, by AGM_FireControlSystem\config.bin/CfgVehicles/C_Van_01_transport_F/
23:29:26 Updating base class Van_01_transport_base_F->Van_01_base_F, by AGM_FireControlSystem\config.bin/CfgVehicles/I_G_Van_01_transport_F/
23:29:26 Updating base class ->RDS_BMP2_AAF_base, by RDS_APC\config.bin/CfgVehicles/RDS_BMP2_AAF_01/
23:29:26 Updating base class NVGoggles->Binocular, by lsd_nvg\config.bin/cfgWeapons/NVGoggles_OPFOR/
23:29:26 Updating base class NVGoggles->Binocular, by lsd_nvg\config.bin/cfgWeapons/NVGoggles_INDEP/
23:29:26 Updating base class ->Module_F, by x\alive\addons\main\config.cpp/CfgVehicles/ModuleAliveBase/
23:29:27 Initializing Steam Manager
23:29:27 ManagerConfig()
23:29:27 Steam Manager initialized.
23:29:27 
23:29:27 ==== Loaded addons ====
23:29:27 
23:29:27 dta\bin.pbo - unknown
23:29:27 dta\core.pbo - 72362
23:29:27 dta\languagecore_f.pbo - 82715
23:29:27 C:\armaserver\@XMedSys\addons\x39_medsys_agmintegration.pbo - unknown
23:29:27 C:\armaserver\@XMedSys\addons\x39_medsys_items.pbo - unknown
23:29:27 C:\armaserver\@XMedSys\addons\x39_medsys_ressources.pbo - unknown
23:29:27 C:\armaserver\@XMedSys\addons\x39_medsys_scripting.pbo - unknown
23:29:27 C:\armaserver\@XMedSys\addons\x39_medsys_settings.pbo - unknown
23:29:27 C:\armaserver\@XMedSys\addons\x39_medsys_stretcher.pbo - unknown
23:29:27 C:\armaserver\@XMedSys\addons\x39_medsys_uis.pbo - unknown
23:29:27 C:\armaserver\@XLib\addons\x39_gm_insurgency.pbo - unknown
23:29:27 C:\armaserver\@XLib\addons\x39_xlib_actiondialog.pbo - unknown
23:29:27 C:\armaserver\@XLib\addons\x39_xlib_core.pbo - unknown
23:29:27 C:\armaserver\@XLib\addons\x39_xlib_eventsystem.pbo - unknown
23:29:27 C:\armaserver\@XLib\addons\x39_xlib_keycatcher.pbo - unknown
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23:29:27 C:\armaserver\@VNAF\addons\mas_us_rifle.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\mas_us_rifle_c.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\mbg_killhouses_a3.pbo - unknown
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23:29:27 C:\armaserver\@VNAF\addons\norrn_rflocc.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\nor_backpacks.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\nor_core.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\nor_drones.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\nor_equip.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\nor_groups.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\nor_insignias.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\nor_law.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\nor_randomisation.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\nor_tanks.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\nor_uniforms.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\nor_units.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\nor_vehicles.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\nor_weapons.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\peral_a10.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\peral_a10_data.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\pulledup.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\rav_lifter_a3.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\rds_apc.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\rds_staticw.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\rds_tank.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\rev1_flash.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\sasshemagh.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\seem.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\shemaghs.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\ships.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\skuh60.pbo - unknown
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23:29:27 C:\armaserver\@VNAF\addons\sthud.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\sthud_usermenu.pbo - unknown
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23:29:27 C:\armaserver\@VNAF\addons\sud_russians.pbo - unknown
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23:29:27 C:\armaserver\@VNAF\addons\tao_foldmap_a3.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\ten_switchweaponswhilemoving.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\trixie_launchers.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\ttt_nimitzfunctions.pbo - unknown
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23:29:27 C:\armaserver\@VNAF\addons\vcom_ai.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\wop_gui.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\yed.pbo - unknown
23:29:27 C:\armaserver\@VNAF\addons\yed_veh.pbo - unknown
23:29:27 C:\armaserver\@TVTMP\addons\at4.pbo - unknown
23:29:27 C:\armaserver\@TPW_MODS\addons\ebs.pbo - unknown
23:29:27 C:\armaserver\@TPW_MODS\addons\flay.pbo - unknown
23:29:27 C:\armaserver\@TPW_MODS\addons\tpw_animspeed.pbo - unknown
23:29:27 C:\armaserver\@TPW_MODS\addons\tpw_hud.pbo - unknown
23:29:27 C:\armaserver\@TPW_MODS\addons\tpw_mods.pbo - unknown
23:29:27 C:\armaserver\@TPW_MODS\addons\tpw_music.pbo - unknown
23:29:27 C:\armaserver\@TPW_MODS\addons\tpw_sounds.pbo - unknown
23:29:27 C:\armaserver\@task_force_radio\addons\task_force_radio.pbo - unknown
23:29:27 C:\armaserver\@task_force_radio\addons\task_force_radio_items.pbo - unknown
23:29:27 C:\armaserver\@mcc_sandbox\addons\mcc_sandbox_mod.pbo - unknown
23:29:27 C:\armaserver\@CSE\addons\cse_f_configuration.pbo - unknown
23:29:27 C:\armaserver\@CSE\addons\cse_f_eh.pbo - unknown
23:29:27 C:\armaserver\@CSE\addons\cse_f_modules.pbo - unknown
23:29:27 C:\armaserver\@CSE\addons\cse_f_states.pbo - unknown
23:29:27 C:\armaserver\@CSE\addons\cse_gui.pbo - unknown
23:29:27 C:\armaserver\@CSE\addons\cse_main.pbo - unknown
23:29:27 C:\armaserver\@CSE\addons\cse_sys_advanced_interaction.pbo - unknown
23:29:27 C:\armaserver\@CSE\addons\cse_sys_ballistics.pbo - unknown
23:29:27 C:\armaserver\@CSE\addons\cse_sys_cc.pbo - unknown
23:29:27 C:\armaserver\@CSE\addons\cse_sys_combatdeaf.pbo - unknown
23:29:27 C:\armaserver\@CSE\addons\cse_sys_equipment.pbo - unknown
23:29:27 C:\armaserver\@CSE\addons\cse_sys_fastroping.pbo - unknown
23:29:27 C:\armaserver\@CSE\addons\cse_sys_field_rations.pbo - unknown
23:29:27 C:\armaserver\@CSE\addons\cse_sys_gestures.pbo - unknown
23:29:27 C:\armaserver\@CSE\addons\cse_sys_groups.pbo - unknown
23:29:27 C:\armaserver\@CSE\addons\cse_sys_ieds.pbo - unknown
23:29:27 C:\armaserver\@CSE\addons\cse_sys_launchers.pbo - unknown
23:29:27 C:\armaserver\@CSE\addons\cse_sys_logistics.pbo - unknown
23:29:27 C:\armaserver\@CSE\addons\cse_sys_misc.pbo - unknown
23:29:27 C:\armaserver\@CSE\addons\cse_sys_tags.pbo - unknown
23:29:27 C:\armaserver\@CSE\addons\cse_sys_vehicles.pbo - unknown
23:29:27 C:\armaserver\@CSE\addons\cse_sys_weaponheat.pbo - unknown
23:29:27 C:\armaserver\@Cha_AV8B\addons\cha_av8b.pbo - unknown
23:29:27 C:\armaserver\@CBA_A3\addons\cba_ai.pbo - 004
23:29:27 C:\armaserver\@CBA_A3\addons\cba_arrays.pbo - 003
23:29:27 C:\armaserver\@CBA_A3\addons\cba_common.pbo - 016
23:29:27 C:\armaserver\@CBA_A3\addons\cba_diagnostic.pbo - 007
23:29:27 C:\armaserver\@CBA_A3\addons\cba_events.pbo - 005
23:29:27 C:\armaserver\@CBA_A3\addons\cba_extended_eventhandlers.pbo - 003
23:29:27 C:\armaserver\@CBA_A3\addons\cba_hashes.pbo - 004
23:29:27 C:\armaserver\@CBA_A3\addons\cba_help.pbo - 004
23:29:27 C:\armaserver\@CBA_A3\addons\cba_keybinding.pbo - 017
23:29:27 C:\armaserver\@CBA_A3\addons\cba_main.pbo - 019
23:29:27 C:\armaserver\@CBA_A3\addons\cba_main_a3.pbo - 002
23:29:27 C:\armaserver\@CBA_A3\addons\cba_network.pbo - 013
23:29:27 C:\armaserver\@CBA_A3\addons\cba_strings.pbo - 006
23:29:27 C:\armaserver\@CBA_A3\addons\cba_ui.pbo - 017
23:29:27 C:\armaserver\@CBA_A3\addons\cba_ui_helper.pbo - 002
23:29:27 C:\armaserver\@CBA_A3\addons\cba_vectors.pbo - 002
23:29:27 C:\armaserver\@CBA_A3\addons\cba_versioning.pbo - 002
23:29:27 C:\armaserver\@CBA_A3\addons\cba_xeh.pbo - 018
23:29:27 C:\armaserver\@CBA_A3\addons\cba_xeh_a3.pbo - 019
23:29:27 C:\armaserver\@alive\addons\amb_civ_command.pbo - 1
23:29:27 C:\armaserver\@alive\addons\amb_civ_placement.pbo - 1
23:29:27 C:\armaserver\@alive\addons\amb_civ_population.pbo - 1
23:29:27 C:\armaserver\@alive\addons\civ_placement.pbo - 1
23:29:27 C:\armaserver\@alive\addons\composition_a3.pbo - 1
23:29:27 C:\armaserver\@alive\addons\c_tablet.pbo - 1
23:29:27 C:\armaserver\@alive\addons\fnc_analysis.pbo - 1
23:29:27 C:\armaserver\@alive\addons\fnc_strategic.pbo - 1
23:29:27 C:\armaserver\@alive\addons\grp_a3.pbo - 1
23:29:27 C:\armaserver\@alive\addons\intro.pbo - 1
23:29:27 C:\armaserver\@alive\addons\main.pbo - 1
23:29:27 C:\armaserver\@alive\addons\mil_c2istar.pbo - 1
23:29:27 C:\armaserver\@alive\addons\mil_command.pbo - 1
23:29:27 C:\armaserver\@alive\addons\mil_convoy.pbo - 1
23:29:27 C:\armaserver\@alive\addons\mil_cqb.pbo - 1
23:29:27 C:\armaserver\@alive\addons\mil_ied.pbo - 1
23:29:27 C:\armaserver\@alive\addons\mil_intelligence.pbo - 1
23:29:27 C:\armaserver\@alive\addons\mil_logistics.pbo - 1
23:29:27 C:\armaserver\@alive\addons\mil_opcom.pbo - 1
23:29:27 C:\armaserver\@alive\addons\mil_placement.pbo - 1
23:29:27 C:\armaserver\@alive\addons\mil_placement_custom.pbo - 1
23:29:27 C:\armaserver\@alive\addons\missions.pbo - 1
23:29:27 C:\armaserver\@alive\addons\m_tablet.pbo - unknown
23:29:27 C:\armaserver\@alive\addons\splashscreen.pbo - unknown
23:29:27 C:\armaserver\@alive\addons\sup_artillery.pbo - 1
23:29:27 C:\armaserver\@alive\addons\sup_cas.pbo - 1
23:29:27 C:\armaserver\@alive\addons\sup_combatsupport.pbo - 1
23:29:27 C:\armaserver\@alive\addons\sup_multispawn.pbo - unknown
23:29:27 C:\armaserver\@alive\addons\sup_player_resupply.pbo - 1
23:29:27 C:\armaserver\@alive\addons\sup_transport.pbo - 1
23:29:27 C:\armaserver\@alive\addons\sys_adminactions.pbo - 1
23:29:27 C:\armaserver\@alive\addons\sys_aiskill.pbo - 1
23:29:27 C:\armaserver\@alive\addons\sys_crewinfo.pbo - unknown
23:29:27 C:\armaserver\@alive\addons\sys_data.pbo - 1
23:29:27 C:\armaserver\@alive\addons\sys_data_couchdb.pbo - unknown
23:29:27 C:\armaserver\@alive\addons\sys_gc.pbo - 1
23:29:27 C:\armaserver\@alive\addons\sys_logistics.pbo - 1
23:29:27 C:\armaserver\@alive\addons\sys_marker.pbo - 1
23:29:27 C:\armaserver\@alive\addons\sys_newsfeed.pbo - 1
23:29:27 C:\armaserver\@alive\addons\sys_patrolrep.pbo - 1
23:29:27 C:\armaserver\@alive\addons\sys_perf.pbo - unknown
23:29:27 C:\armaserver\@alive\addons\sys_player.pbo - 1
23:29:27 C:\armaserver\@alive\addons\sys_playeroptions.pbo - 1
23:29:27 C:\armaserver\@alive\addons\sys_playertags.pbo - 1
23:29:27 C:\armaserver\@alive\addons\sys_profile.pbo - 1
23:29:27 C:\armaserver\@alive\addons\sys_quickstart.pbo - 1
23:29:27 C:\armaserver\@alive\addons\sys_sitrep.pbo - 1
23:29:27 C:\armaserver\@alive\addons\sys_spotrep.pbo - 1
23:29:27 C:\armaserver\@alive\addons\sys_statistics.pbo - unknown
23:29:27 C:\armaserver\@alive\addons\sys_tour.pbo - 1
23:29:27 C:\armaserver\@alive\addons\sys_viewdistance.pbo - 1
23:29:27 C:\armaserver\@alive\addons\sys_weather.pbo - unknown
23:29:27 C:\armaserver\@alive\addons\sys_xstream.pbo - unknown
23:29:27 C:\armaserver\@alive\addons\ui.pbo - unknown
23:29:27 C:\armaserver\@alive\addons\x_lib.pbo - 1
23:29:27 C:\armaserver\@Airborne_Chutes\addons\fsf_sacventral.pbo - unknown
23:29:27 C:\armaserver\@Airborne_Chutes\addons\oh_round_chute.pbo - unknown
23:29:27 C:\armaserver\mark\addons\anims_f_mark.ebo - 82212
23:29:27 C:\armaserver\mark\addons\characters_f_mark.ebo - 82734
23:29:27 C:\armaserver\mark\addons\data_f_mark.ebo - 82269
23:29:27 C:\armaserver\mark\addons\dubbing_f_mark.ebo - 81923
23:29:27 C:\armaserver\mark\addons\dubbing_f_mp_mark.ebo - 81923
23:29:27 C:\armaserver\mark\addons\functions_f_mark.ebo - 82496
23:29:27 C:\armaserver\mark\addons\functions_f_mp_mark.ebo - 82700
23:29:27 C:\armaserver\mark\addons\languagemissions_f_mark.ebo - 82715
23:29:27 C:\armaserver\mark\addons\languagemissions_f_mp_mark.ebo - 82715
23:29:27 C:\armaserver\mark\addons\language_f_mark.ebo - 82715
23:29:27 C:\armaserver\mark\addons\language_f_mp_mark.ebo - 82715
23:29:27 C:\armaserver\mark\addons\missions_f_mark.ebo - 82255
23:29:27 C:\armaserver\mark\addons\missions_f_mark_data.ebo - 81471
23:29:27 C:\armaserver\mark\addons\missions_f_mark_video.ebo - 81429
23:29:27 C:\armaserver\mark\addons\missions_f_mp_mark.ebo - 82692
23:29:27 C:\armaserver\mark\addons\missions_f_mp_mark_data.ebo - 81558
23:29:27 C:\armaserver\mark\addons\modules_f_mark.ebo - 81710
23:29:27 C:\armaserver\mark\addons\modules_f_mp_mark.ebo - 82691
23:29:27 C:\armaserver\mark\addons\music_f_mark.ebo - 81958
23:29:27 C:\armaserver\mark\addons\music_f_mark_music.ebo - 81930
23:29:27 C:\armaserver\mark\addons\sounds_f_mark.ebo - 81866
23:29:27 C:\armaserver\mark\addons\static_f_mark.ebo - 81968
23:29:27 C:\armaserver\mark\addons\structures_f_mark.ebo - 82615
23:29:27 C:\armaserver\mark\addons\supplies_f_mark.ebo - 79552
23:29:27 C:\armaserver\mark\addons\ui_f_mark.ebo - 82421
23:29:27 C:\armaserver\mark\addons\ui_f_mp_mark.ebo - 82708
23:29:27 C:\armaserver\mark\addons\weapons_f_mark.ebo - 82442
23:29:27 C:\armaserver\heli\addons\air_f_heli.pbo - 82564
23:29:27 C:\armaserver\heli\addons\anims_f_heli.pbo - 80475
23:29:27 C:\armaserver\heli\addons\boat_f_heli.pbo - 82564
23:29:27 C:\armaserver\heli\addons\cargoposes_f_heli.pbo - 80475
23:29:27 C:\armaserver\heli\addons\data_f_heli.pbo - 80757
23:29:27 C:\armaserver\heli\addons\dubbing_f_heli.pbo - 75138
23:29:27 C:\armaserver\heli\addons\functions_f_heli.pbo - 77667
23:29:27 C:\armaserver\heli\addons\languagemissions_f_heli.pbo - 82715
23:29:27 C:\armaserver\heli\addons\language_f_heli.pbo - 82715
23:29:27 C:\armaserver\heli\addons\missions_f_heli.pbo - 82384
23:29:27 C:\armaserver\heli\addons\missions_f_heli_data.pbo - 75977
23:29:27 C:\armaserver\heli\addons\missions_f_heli_video.pbo - 75065
23:29:27 C:\armaserver\heli\addons\modules_f_heli.pbo - 80344
23:29:27 C:\armaserver\heli\addons\music_f_heli.pbo - 76012
23:29:27 C:\armaserver\heli\addons\music_f_heli_music.pbo - 76012
23:29:27 C:\armaserver\heli\addons\soft_f_heli.pbo - 82564
23:29:27 C:\armaserver\heli\addons\sounds_f_heli.pbo - 79398
23:29:27 C:\armaserver\heli\addons\structures_f_heli.pbo - 82615
23:29:27 C:\armaserver\heli\addons\supplies_f_heli.pbo - 82616
23:29:27 C:\armaserver\heli\addons\ui_f_heli.pbo - 76986
23:29:27 C:\armaserver\kart\addons\anims_f_kart.pbo - 80475
23:29:27 C:\armaserver\kart\addons\characters_f_kart.pbo - 79903
23:29:27 C:\armaserver\kart\addons\data_f_kart.pbo - 80888
23:29:27 C:\armaserver\kart\addons\languagemissions_f_kart.pbo - 82715
23:29:27 C:\armaserver\kart\addons\language_f_kart.pbo - 82715
23:29:27 C:\armaserver\kart\addons\missions_f_kart.pbo - 76770
23:29:27 C:\armaserver\kart\addons\missions_f_kart_data.pbo - 75687
23:29:27 C:\armaserver\kart\addons\modules_f_kart.pbo - 80976
23:29:27 C:\armaserver\kart\addons\modules_f_kart_data.pbo - 74588
23:29:27 C:\armaserver\kart\addons\soft_f_kart.pbo - 82564
23:29:27 C:\armaserver\kart\addons\sounds_f_kart.pbo - 79398
23:29:27 C:\armaserver\kart\addons\structures_f_kart.pbo - 82615
23:29:27 C:\armaserver\kart\addons\ui_f_kart.pbo - 73106
23:29:27 C:\armaserver\kart\addons\weapons_f_kart.pbo - 80344
23:29:27 C:\armaserver\curator\addons\data_f_curator.pbo - 82282
23:29:27 C:\armaserver\curator\addons\functions_f_curator.pbo - 78988
23:29:27 C:\armaserver\curator\addons\language_f_curator.pbo - 82715
23:29:27 C:\armaserver\curator\addons\missions_f_curator.pbo - 80344
23:29:27 C:\armaserver\curator\addons\modules_f_curator.pbo - 81185
23:29:27 C:\armaserver\curator\addons\ui_f_curator.pbo - 82411
23:29:27 addons\a3.pbo - unknown
23:29:27 addons\air_f.pbo - 82564
23:29:27 addons\air_f_beta.pbo - 82564
23:29:27 addons\air_f_epb.pbo - 82564
23:29:27 addons\air_f_epc.pbo - 82564
23:29:27 addons\air_f_gamma.pbo - 82564
23:29:27 addons\animals_f.pbo - 79398
23:29:27 addons\animals_f_beta.pbo - 72362
23:29:27 addons\anims_f.pbo - 82686
23:29:27 addons\anims_f_bootcamp.pbo - 72362
23:29:27 addons\anims_f_data.pbo - 82213
23:29:27 addons\anims_f_epa.pbo - 78608
23:29:27 addons\anims_f_epc.pbo - 72362
23:29:27 addons\armor_f.pbo - 82564
23:29:27 addons\armor_f_beta.pbo - 82564
23:29:27 addons\armor_f_epb.pbo - 82564
23:29:27 addons\armor_f_epc.pbo - 82564
23:29:27 addons\armor_f_gamma.pbo - 82564
23:29:27 addons\baseconfig_f.pbo - 73106
23:29:27 addons\boat_f.pbo - 82564
23:29:27 addons\boat_f_beta.pbo - 82564
23:29:27 addons\boat_f_epc.pbo - 82564
23:29:27 addons\boat_f_gamma.pbo - 82564
23:29:27 addons\cargoposes_f.pbo - 82622
23:29:27 addons\characters_f.pbo - 82621
23:29:27 addons\characters_f_beta.pbo - 82486
23:29:27 addons\characters_f_bootcamp.pbo - 82576
23:29:27 addons\characters_f_epa.pbo - 81235
23:29:27 addons\characters_f_epb.pbo - 79398
23:29:27 addons\characters_f_epc.pbo - 81235
23:29:27 addons\characters_f_gamma.pbo - 79398
23:29:27 addons\data_f.pbo - 82582
23:29:27 addons\data_f_bootcamp.pbo - 76960
23:29:27 addons\drones_f.pbo - 82689
23:29:27 addons\dubbing_f.pbo - 73106
23:29:27 addons\dubbing_f_beta.pbo - 73106
23:29:27 addons\dubbing_f_bootcamp.pbo - 73106
23:29:27 addons\dubbing_f_epa.pbo - 73106
23:29:27 addons\dubbing_f_epb.pbo - 76110
23:29:27 addons\dubbing_f_epc.pbo - 73106
23:29:27 addons\dubbing_f_gamma.pbo - 73106
23:29:27 addons\dubbing_radio_f.pbo - 78704
23:29:27 addons\dubbing_radio_f_data.pbo - 78762
23:29:27 addons\editor_f.pbo - 82563
23:29:27 addons\functions_f.pbo - 82609
23:29:27 addons\functions_f_bootcamp.pbo - 82310
23:29:27 addons\functions_f_epa.pbo - 73434
23:29:27 addons\functions_f_epc.pbo - 73106
23:29:27 addons\languagemissions_f.pbo - 82715
23:29:27 addons\languagemissions_f_beta.pbo - 82715
23:29:27 addons\languagemissions_f_bootcamp.pbo - 82715
23:29:27 addons\languagemissions_f_epa.pbo - 82715
23:29:27 addons\languagemissions_f_epb.pbo - 82715
23:29:27 addons\languagemissions_f_epc.pbo - 82715
23:29:27 addons\languagemissions_f_gamma.pbo - 82303
23:29:27 addons\language_f.pbo - 82714
23:29:27 addons\language_f_beta.pbo - 82714
23:29:27 addons\language_f_bootcamp.pbo - 82715
23:29:27 addons\language_f_epa.pbo - 82715
23:29:27 addons\language_f_epb.pbo - 82715
23:29:27 addons\language_f_epc.pbo - 82715
23:29:27 addons\language_f_gamma.pbo - 82715
23:29:27 addons\map_altis.pbo - 82219
23:29:27 addons\map_altis_data.pbo - 80737
23:29:27 addons\map_altis_data_layers.pbo - 79087
23:29:27 addons\map_altis_data_layers_00_00.pbo - 79087
23:29:27 addons\map_altis_data_layers_00_01.pbo - 79087
23:29:27 addons\map_altis_data_layers_01_00.pbo - 79087
23:29:27 addons\map_altis_data_layers_01_01.pbo - 79087
23:29:27 addons\map_altis_scenes_f.pbo - 73106
23:29:27 addons\map_data.pbo - 81846
23:29:27 addons\map_stratis.pbo - 82221
23:29:27 addons\map_stratis_data.pbo - 80737
23:29:27 addons\map_stratis_data_layers.pbo - 79082
23:29:27 addons\map_stratis_scenes_f.pbo - 73106
23:29:27 addons\map_vr.pbo - 82252
23:29:27 addons\map_vr_scenes_f.pbo - 82252
23:29:27 addons\misc_f.pbo - 79398
23:29:27 addons\missions_f.pbo - 78843
23:29:27 addons\missions_f_beta.pbo - 82476
23:29:27 addons\missions_f_beta_data.pbo - 82479
23:29:27 addons\missions_f_beta_video.pbo - 73106
23:29:27 addons\missions_f_bootcamp.pbo - 82134
23:29:27 addons\missions_f_bootcamp_data.pbo - 72362
23:29:27 addons\missions_f_bootcamp_video.pbo - 75065
23:29:27 addons\missions_f_data.pbo - 73106
23:29:27 addons\missions_f_epa.pbo - 82617
23:29:27 addons\missions_f_epa_data.pbo - 73106
23:29:27 addons\missions_f_epa_video.pbo - 73106
23:29:27 addons\missions_f_epb.pbo - 80344
23:29:27 addons\missions_f_epb_data.pbo - 73106
23:29:27 addons\missions_f_epb_video.pbo - 73106
23:29:27 addons\missions_f_epc.pbo - 82261
23:29:27 addons\missions_f_epc_data.pbo - 73106
23:29:27 addons\missions_f_epc_video.pbo - 73106
23:29:27 addons\missions_f_gamma.pbo - 82622
23:29:27 addons\missions_f_gamma_data.pbo - 76877
23:29:27 addons\missions_f_gamma_video.pbo - 73106
23:29:27 addons\missions_f_video.pbo - 73106
23:29:27 addons\modules_f.pbo - 82593
23:29:27 addons\modules_f_beta.pbo - 81823
23:29:27 addons\modules_f_beta_data.pbo - 80976
23:29:27 addons\modules_f_bootcamp.pbo - 79398
23:29:27 addons\modules_f_data.pbo - 73106
23:29:27 addons\modules_f_epb.pbo - 79398
23:29:27 addons\music_f.pbo - 73106
23:29:27 addons\music_f_bootcamp.pbo - 73106
23:29:27 addons\music_f_bootcamp_music.pbo - 73106
23:29:27 addons\music_f_epa.pbo - 73106
23:29:27 addons\music_f_epa_music.pbo - 73106
23:29:27 addons\music_f_epb.pbo - 73106
23:29:27 addons\music_f_epb_music.pbo - 73106
23:29:27 addons\music_f_epc.pbo - 73106
23:29:27 addons\music_f_epc_music.pbo - 73106
23:29:27 addons\music_f_music.pbo - 73106
23:29:27 addons\plants_f.pbo - 80365
23:29:27 addons\roads_f.pbo - 82537
23:29:27 addons\rocks_f.pbo - 80359
23:29:27 addons\signs_f.pbo - 82616
23:29:27 addons\soft_f.pbo - 82564
23:29:27 addons\soft_f_beta.pbo - 82657
23:29:27 addons\soft_f_bootcamp.pbo - 82564
23:29:27 addons\soft_f_epc.pbo - 82564
23:29:27 addons\soft_f_gamma.pbo - 82657
23:29:27 addons\sounds_f.pbo - 82574
23:29:27 addons\sounds_f_bootcamp.pbo - 82576
23:29:27 addons\sounds_f_epb.pbo - 79398
23:29:27 addons\sounds_f_epc.pbo - 79398
23:29:27 addons\sounds_f_vehicles.pbo - 82151
23:29:27 addons\sounds_f_weapons.pbo - 82110
23:29:27 addons\static_f.pbo - 82523
23:29:27 addons\static_f_beta.pbo - 79398
23:29:27 addons\static_f_gamma.pbo - 82090
23:29:27 addons\structures_f.pbo - 82614
23:29:27 addons\structures_f_bootcamp.pbo - 82615
23:29:27 addons\structures_f_data.pbo - 82554
23:29:27 addons\structures_f_epa.pbo - 82615
23:29:27 addons\structures_f_epb.pbo - 82615
23:29:27 addons\structures_f_epc.pbo - 82615
23:29:27 addons\structures_f_households.pbo - 82554
23:29:27 addons\structures_f_ind.pbo - 82615
23:29:27 addons\structures_f_mil.pbo - 82556
23:29:27 addons\structures_f_wrecks.pbo - 82558
23:29:27 addons\uifonts_f.pbo - 73106
23:29:27 addons\uifonts_f_data.pbo - 73106
23:29:27 addons\ui_f.pbo - 82652
23:29:27 addons\ui_f_bootcamp.pbo - 76325
23:29:27 addons\ui_f_data.pbo - 82650
23:29:27 addons\weapons_f.pbo - 82549
23:29:27 addons\weapons_f_beta.pbo - 81905
23:29:27 addons\weapons_f_bootcamp.pbo - 81923
23:29:27 addons\weapons_f_epa.pbo - 81310
23:29:27 addons\weapons_f_epb.pbo - 80958
23:29:27 addons\weapons_f_epc.pbo - 80374
23:29:27 addons\weapons_f_gamma.pbo - 80772
23:29:27 
23:29:27 =======================
23:29:27 
23:29:27 ============================================================================================= List of mods ===============================================================================================
23:29:27 modsReadOnly = true
23:29:27 safeModsActivated = false
23:29:27 customMods = true
23:29:27 hash = 'D100800EEACB8FA34C821FAE3D5BB5591E10F9B0'
23:29:27 hashShort = '77e0fc58'
23:29:27                                               name |               modDir |    default |               origin |                                     hash | hashShort | fullPath
23:29:27 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
23:29:27                               XMedSys - 0.3.9 BETA |             @XMedSys |      false |             GAME DIR | a0049bda07a6ecd41db7b8ebe5302d9996fba378 |  a880ee09 | C:\armaserver\@XMedSys
23:29:27                                       XLib - 1.2.5 |                @XLib |      false |             GAME DIR | da6cbe9e929aab23cb19cfe986044f3b30f41319 |  b3527422 | C:\armaserver\@XLib
23:29:27                                         @WLA Addon |           @WLA Addon |      false |             GAME DIR | ec315d2249d8800d62b9a0b901d7b1f0ea4b226d |  50f81a86 | C:\armaserver\@WLA Addon
23:29:27                                   Arma Air Assault |                @VNAF |      false |             GAME DIR | 14211b8d022293e135ce12a0cdabe5fc2ee6738f |  e91dbab0 | C:\armaserver\@VNAF
23:29:27                                             @TVTMP |               @TVTMP |      false |             GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 |  11fdd19c | C:\armaserver\@TVTMP
23:29:27    TPW MODS: enhanced realism/immersion for Arma 3 |            @TPW_MODS |      false |             GAME DIR | cb3ea9999055db0c29cb6794534c9c6d2be2405e |  d262a6e9 | C:\armaserver\@TPW_MODS
23:29:27                 Task Force Arrowhead Radio 0.9.7.3 |    @task_force_radio |      false |             GAME DIR | 28cc3809af56d80fae64cc4f82a82302b7261589 |  d04fc6a2 | C:\armaserver\@task_force_radio
23:29:27                            MRT Accessory Functions |         @mrt_accfncs |      false |             GAME DIR | da39a3ee5e6b4b0d3255bfef95601890afd80709 |  11fdd19c | C:\armaserver\@mrt_accfncs
23:29:27                                        MCC Sandbox |         @mcc_sandbox |      false |             GAME DIR | dce5d355f2858a9d2b2c0e201a1124461e830ac5 |  eee8315d | C:\armaserver\@mcc_sandbox
23:29:27                           Combat Space Enhancement |                 @CSE |      false |             GAME DIR | 0830fd6a5ef345c736a7375f9609ea5ea8f0b2eb |  3696b1d6 | C:\armaserver\@CSE
23:29:27                                          @Cha_AV8B |            @Cha_AV8B |      false |             GAME DIR | d01eb8739d2d8ab8e978333de0c45b56e0e6b2d2 |  918ce130 | C:\armaserver\@Cha_AV8B
23:29:27                      Community Base Addons v1.1.20 |              @CBA_A3 |      false |             GAME DIR | 7abda3ce3fc9f58e36be1153423ea917d9eaed36 |  6c00834a | C:\armaserver\@CBA_A3
23:29:27                                       @AliveServer |         @AliveServer |      false |             GAME DIR |                                          |           | C:\armaserver\@AliveServer
23:29:27                                      Arma 3: ALiVE |               @alive |      false |             GAME DIR | 12f9b76f57f543e220d102d8b07ac51f5170d8b8 |  4915c545 | C:\armaserver\@alive
23:29:27                                   @Airborne_Chutes |     @Airborne_Chutes |      false |             GAME DIR | 3a93ea8a7300579dc5ff8c5ae9f91c581ded2e66 |  4f24be48 | C:\armaserver\@Airborne_Chutes
23:29:27                                  Arma 3 DLC Bundle |            dlcbundle |       true |            NOT FOUND |                                          |           | 
23:29:27                                    Arma 3 Marksmen |                 mark |       true |             GAME DIR | 8f0ebc67e604b05460419ba6bbb9814a2da1d2bf |  a162e35d | C:\armaserver\mark
23:29:27                                 Arma 3 Helicopters |                 heli |       true |             GAME DIR | 4cb627dce6a8ddd8610ca20a8ff506aa42bb8bb0 |  74bdb4bc | C:\armaserver\heli
23:29:27                                       Arma 3 Karts |                 kart |       true |             GAME DIR | 9980a36a8060f77b0d09734f03c9ab8e113c9a7d |  eaf7ba8a | C:\armaserver\kart
23:29:27                                        Arma 3 Zeus |              curator |       true |             GAME DIR | f4c79440b601bc3e4b1dfea8fcb600ef43bf56d2 |  d39ab57c | C:\armaserver\curator
23:29:27                                             Arma 3 |                   A3 |       true |            NOT FOUND |                                          |           | 
23:29:27 ==========================================================================================================================================================================================================
23:29:27 InitSound ...
23:29:27 InitSound - complete
23:29:27 PhysX3 SDK Init started ...
23:29:27 PhysX3 SDK Init ended.
23:29:27 EPE manager release (0|0|0)
23:29:27 EPE manager release (0|0|0)
23:29:28 Warning Message: Script category\fn_arp_setobjecttexture.sqf not found
23:29:28 Warning Message: Script category\fn_arp_addaction.sqf not found
23:29:28 Warning Message: Script category\fn_arp_cam_respawn.sqf not found
23:29:28 Warning Message: Script category\fn_arp_UAV_respawn.sqf not found
23:29:28 Warning Message: Script category\fn_arp_UAV.sqf not found
23:29:28 Warning Message: Script category\fn_arp_visionmode.sqf not found
23:29:36 Attempt to override final function - rscminimap_script
23:29:36 Attempt to override final function - rscdisplayloading_script
23:29:36 Attempt to override final function - rscdisplayloading_script
23:29:36 Attempt to override final function - rscdisplayloading_script
23:29:36 Attempt to override final function - rscdiary_script
23:29:36 Attempt to override final function - rscdisplaysinglemission_script
23:29:36 Attempt to override final function - rscdiary_script
23:29:36 Attempt to override final function - rscdisplayremotemissions_script
23:29:36 Attempt to override final function - rscdisplayloading_script
23:29:36 Attempt to override final function - rscdiary_script
23:29:36 Attempt to override final function - rscdiary_script
23:29:36 Attempt to override final function - rscdisplaystrategicmap_script
23:29:36 Attempt to override final function - rscdisplaycommon_script
23:29:36 Attempt to override final function - rscdisplayloading_script
23:29:37 Attempt to override final function - rscdisplaycurator_script
23:29:37 Attempt to override final function - rscdisplayattributes_script
23:29:37 Attempt to override final function - rscdisplayattributes_script
23:29:37 Attempt to override final function - rscdisplayattributes_script
23:29:37 Attempt to override final function - rscdisplaycommon_script
23:29:37 Attempt to override final function - rscdisplaydebriefing_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 Attempt to override final function - rscunitinfo_script
23:29:37 EPE manager release (0|0|0)
23:29:37 EPE manager release (0|0|0)
23:29:37 String STR_EP1_DN_CH47_base not found
23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/FullAuto.StandardSound'.
23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/FullAuto.SilencedSound'.
23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/Burst.StandardSound'.
23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/Burst.SilencedSound'.
23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/Single.StandardSound'.
23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/Single.SilencedSound'.
23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/single_medium_optics1.StandardSound'.
23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/single_medium_optics1.SilencedSound'.
23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/single_far_optics2.StandardSound'.
23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/single_far_optics2.SilencedSound'.
23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/fullauto_medium.StandardSound'.
23:29:38 Warning Message: No entry 'bin\config.bin/CfgWeapons/arifle_SUD_AK107/fullauto_medium.SilencedSound'.
23:29:38 String STR_CfgWeapons_arifle_Khaybar_F_Library0 not found
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.scope'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.model'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.simulation'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.accuracy'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.camouflage'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.audible'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.displayName'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.textSingular'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.speechSingular'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.textPlural'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.speechPlural'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.maxDetectRange'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.detectSkill'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.mineAlertIconRange'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.weaponSlots'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.spotableNightLightsOff'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.spotableDarkNightLightsOff'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.spotableNightLightsOn'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.visibleNightLightsOff'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.visibleNightLightsOn'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.nameSound'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.side'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.destrType'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.picture'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.portrait'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.icon'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.cost'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.fuelCapacity'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.fuelConsumptionRate'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.armor'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.crewCrashProtection'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.damageResistance'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.extCameraPosition'.
23:29:38 Warning Message: []: '/' not an array
23:29:38 Cannot evaluate '' - no file
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.extCameraPosition'.
23:29:38 Warning Message: []: '/' not an array
23:29:38 Cannot evaluate '' - no file
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.extCameraPosition'.
23:29:38 Warning Message: []: '/' not an array
23:29:38 Cannot evaluate '' - no file
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.groupCameraPosition'.
23:29:38 Warning Message: []: '/' not an array
23:29:38 Cannot evaluate '' - no file
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.groupCameraPosition'.
23:29:38 Warning Message: []: '/' not an array
23:29:38 Cannot evaluate '' - no file
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.groupCameraPosition'.
23:29:38 Warning Message: []: '/' not an array
23:29:38 Cannot evaluate '' - no file
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.maxSpeed'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.limitedSpeedCoef'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.secondaryExplosion'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.sensitivity'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.sensitivityEar'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.brakeDistance'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.precision'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.formationX'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.formationZ'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.formationTime'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.steerAheadSimul'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.steerAheadPlan'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.driverCanEject'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.cargoCanEject'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.ViewPilot'.
23:29:38 Warning Message: No entry '.initAngleY'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry '.minAngleY'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry '.maxAngleY'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry '.initAngleX'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry '.minAngleX'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry '.maxAngleX'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry '.initFov'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry '.minFov'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry '.maxFov'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.HeadLimits'.
23:29:38 Warning Message: No entry '.initAngleY'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry '.minAngleY'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry '.maxAngleY'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry '.initAngleX'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry '.minAngleX'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry '.maxAngleX'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry '.minAngleZ'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry '.maxAngleZ'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry '.rotZRadius'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.PilotSpec'.
23:29:38 Warning Message: No entry '.showHeadPhones'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.predictTurnSimul'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.predictTurnPlan'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.minFireTime'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.enableWatch'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.enableRadio'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.transportFuel'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.transportRepair'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.transportAmmo'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.transportMaxWeapons'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.transportMaxMagazines'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.transportMaxBackpacks'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.lockDetectionSystem'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.incomingMissileDetectionSystem'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.allowTabLock'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.showAllTargets'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.TransportWeapons'.
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.TransportMagazines'.
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.alwaysTarget'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.irTarget'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.irScanToEyeFactor'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.irScanRangeMin'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.irScanRangeMax'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.irScanGround'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.nightVision'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.laserScanner'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.laserTarget'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.nvTarget'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.artilleryTarget'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.artilleryScanner'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.commanderCanSee'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.driverCanSee'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.gunnerCanSee'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.radarType'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.attendant'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.engineer'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.uavHacker'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.preferRoads'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.unitInfoType'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.hideUnitInfo'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundEngine'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundEnviron'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundDammage'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundGetIn'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundGetOut'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundServo'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundEngineOnInt'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundEngineOffInt'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundEngineOnExt'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundEngineOffExt'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundLocked'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundIncommingMissile'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundGearUp'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundGearDown'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundFlapsUp'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundFlapsDown'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundCrashes'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundLandCrashes'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundWaterCrashes'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundWoodCrash'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundBushCrash'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundBuildingCrash'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.soundArmorCrash'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.SoundEnvironExt'.
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.SoundGear'.
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.SoundEquipment'.
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.weapons'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.magazines'.
23:29:38 Warning Message: Size: '/' not an array
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.threat'.
23:29:38 Warning Message: []: '/' not an array
23:29:38 Cannot evaluate '' - no file
23:29:38 Warning Message: []: '/' not an array
23:29:38 Cannot evaluate '' - no file
23:29:38 Warning Message: []: '/' not an array
23:29:38 Cannot evaluate '' - no file
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.type'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.reversed'.
23:29:38 Warning Message: '/' is not a value
23:29:38 Warning Message: No entry 'bin\config.bin/CfgVehicles/Van_01_civil_transport_base_F.HeadAimDown'.
23:29:38 Warning Message: '/' is not a value
23:29:39 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
23:29:40 Connected to Steam servers
23:30:32 EPE manager release (0|0|0)
23:30:32 EPE manager release (0|0|0)
23:30:32 EPE manager release (0|0|0)
23:30:32 EPE manager release (0|0|0)
23:30:35 Mission VNAF%20SERVER.Altis: Missing 'description.ext::Header'
23:30:36 Server error: Player without identity Henrik.S (id 1772846737)
23:30:36 Server error: Player without identity Henrik.S (id 1772846737)
23:30:36 Server error: Player without identity Henrik.S (id 1772846737)
23:30:36 Server error: Player without identity Henrik.S (id 1772846737)
23:30:36 Server error: Player without identity Henrik.S (id 1772846737)
23:30:36 Server error: Player without identity Henrik.S (id 1772846737)
23:30:36 Server error: Player without identity Henrik.S (id 1772846737)
23:30:36 Server error: Player without identity Henrik.S (id 1772846737)
23:30:36 Server error: Player without identity Henrik.S (id 1772846737)
23:30:36 Server error: Player without identity Henrik.S (id 1772846737)
23:30:37 Server error: Player without identity Henrik.S (id 1772846737)
23:30:37 Server error: Player without identity Henrik.S (id 1772846737)
23:30:37 Server error: Player without identity Henrik.S (id 1772846737)
23:30:37 Server error: Player without identity Henrik.S (id 1772846737)
23:30:37 Server error: Player without identity Henrik.S (id 1772846737)
23:30:37 Server error: Player without identity Henrik.S (id 1772846737)
23:30:37 Server error: Player without identity Henrik.S (id 1772846737)
23:30:37 Server error: Player without identity Henrik.S (id 1772846737)
23:30:51 Admin logged in, player: Henrik.S, playerUID: 76561198081757384, IP: 192.168.10.100:2304.
23:30:52 Starting mission:
23:30:52  Mission file: VNAF%20SERVER
23:30:52  Mission world: Altis
23:30:52  Mission directory: mpmissions\VNAF%20SERVER.Altis\
23:30:52 EPE manager release (0|0|0)
23:30:52 EPE manager release (0|0|0)
23:31:01 Strange convex component08 in a3\structures_f_epb\civ\garbage\garbagecontainer_closed_f.p3d:geometryView
23:31:01 Strange convex component10 in a3\structures_f_epb\civ\garbage\garbagecontainer_closed_f.p3d:geometryView
23:31:02 Strange convex component145 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView
23:31:02 Strange convex component149 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView
23:31:04 Strange convex component01 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView
23:31:04 Strange convex component02 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView
23:31:04 Strange convex component03 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView
23:31:04 Strange convex component04 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView
23:31:12 EPE manager release (0|0|0)
23:31:12 EPE manager release (0|0|0)
23:31:12 Attempt to override final function - bis_functions_list
23:31:12 Attempt to override final function - bis_functions_listpreinit
23:31:12 Attempt to override final function - bis_functions_listpostinit
23:31:12 Attempt to override final function - bis_functions_listrecompile
23:31:13 Attempt to override final function - bis_fnc_missiontaskslocal
23:31:13 Attempt to override final function - bis_fnc_missionconversationslocal
23:31:13 Attempt to override final function - bis_fnc_missionflow
23:31:13 Attempt to override final function - x39_xlib_fnc_init
23:31:13 Attempt to override final function - x39_xlib_fnc_keycatcher_init
23:31:13 Attempt to override final function - x39_xlib_fnc_requestsystem_init
23:31:13 Attempt to override final function - x39_xlib_fnc_requestsystem_postinit
23:31:13 Attempt to override final function - x39_xlib_fnc_actiondialog_init
23:31:13 Attempt to override final function - x39_xlib_eh_fnc_initmod
23:31:13 Attempt to override final function - alive_fnc_createroadblock
23:31:13 Attempt to override final function - x39_medsys_fnc_initmodvariables
23:31:13 "154.918: ["preInit"] call X39_XLib_fnc_RequestSystem_init"
23:31:13 " defining variable "X39_XLib_fnc_RequestSystem_LocalRequests" with value  [] "
23:31:13 " defining variable "X39_XLib_fnc_RequestSystem_CurrentRequest" with value  [] "
23:31:13 " defining variable "X39_XLib_fnc_RequestSystem_BlockLocalRequestChanges" with value  false "
23:31:13 " defining variable "X39_XLib_fnc_RequestSystem_uiHandle" with value  0 spawn {} "
23:31:13 " defining variable "X39_XLib_fnc_RequestSystem_currentRequestStartTime" with value  0 "
23:31:13 "No params given for ALIVE_fnc_BUS - exiting..."
23:31:14 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone rightinhandring doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone leftinhandring doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone gun doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone rightinhandring doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone leftinhandring doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone gun doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:14 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:15 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon.rtm differs (looped now 0)! MoveName: amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon
23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon_end
23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon_end
23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon.rtm differs (looped now 0)! MoveName: amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon
23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_amovpercmstpsraswpstdnon.rtm differs (looped now 0)! MoveName: amovpercmstpsraswrfldnon_amovpercmstpsraswpstdnon
23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsraswrfldnon_amovpercmstpsraswpstdnon_end
23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswrfldnon.rtm differs (looped now 0)! MoveName: amovpercmstpsraswpstdnon_amovpercmstpsraswrfldnon
23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswrfldnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsraswpstdnon_amovpercmstpsraswrfldnon_end
23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon.rtm differs (looped now 0)! MoveName: amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon
23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end
23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon.rtm differs (looped now 0)! MoveName: amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon
23:31:16 Warning: looped for animation: a3\anims_f\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end
23:31:17 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
23:31:17 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Animation ca\air_e\data\anim\uh1h_cargo.rtm not found or empty
23:31:18 Animation hafm_arma2_helis\ah64\anims\uh1h_kia_pilot.rtm not found or empty
23:31:18 Animation hafm_arma2_helis\ah64\anims\uh1h_pilot.rtm not found or empty
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:18 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone rightinhandring doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone leftinhandring doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone rightinhandring doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone leftinhandring doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone rightinhandring doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone leftinhandring doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone hips doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone rightinhandring doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone leftinhandring doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:19 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:20 Animation a3\cargoposes_f_exp\anim\pilot_cessna_kia.rtm not found or empty
23:31:20 Animation a3\cargoposes_f_exp\anim\pilot_cessna.rtm not found or empty
23:31:20 Animation a3\cargoposes_f_exp\anim\pilot_cessna_enter.rtm not found or empty
23:31:20 Animation a3\cargoposes_f_exp\anim\pilot_cessna_exit.rtm not found or empty
23:31:20 Animation a3\cargoposes_f_exp\anim\copilot_cessna_kia.rtm not found or empty
23:31:20 Animation a3\cargoposes_f_exp\anim\copilot_cessna.rtm not found or empty
23:31:20 Animation a3\cargoposes_f_exp\anim\copilot_cessna_enter.rtm not found or empty
23:31:20 Animation a3\cargoposes_f_exp\anim\copilot_cessna_exit.rtm not found or empty
23:31:20 Animation a3\cargoposes_f_exp\anim\passenger_cessna_l_kia.rtm not found or empty
23:31:20 Animation a3\cargoposes_f_exp\anim\passenger_cessna_l.rtm not found or empty
23:31:20 Animation a3\cargoposes_f_exp\anim\passenger_cessna_r_kia.rtm not found or empty
23:31:20 Animation a3\cargoposes_f_exp\anim\passenger_cessna_r.rtm not found or empty
23:31:21 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
23:31:21 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
23:31:27 B_Heli_Light_01_F: AddDoors - unknown animation source AddDoors
23:31:27 B_Heli_Light_01_F: GunL_Revolving - unknown animation source GunL_Revolving
23:31:27 B_Heli_Light_01_F: GunR_Revolving - unknown animation source GunR_Revolving
23:31:27 B_Heli_Light_01_F: AddFLIR - unknown animation source AddFLIR
23:31:27 B_Heli_Light_01_F: AddGunHolder - unknown animation source AddGunHolder
23:31:27 B_Heli_Light_01_F: hidePG_1 - unknown animation source Missiles_revolving
23:31:27 B_Heli_Light_01_F: zaslehROT - unknown animation source Muzzle_flash
23:31:28 Cannot load surface info CA\Data\Penetration\armor_3mm_plate.bisurf
23:31:28 Cannot load surface info ca\data\Penetration\rubber.bisurf
23:31:28 Cannot load surface info CA\Data\Penetration\armor_1mm_plate.bisurf
23:31:28 Cannot load surface info CA\Data\Penetration\armor_11mm_plate.bisurf
23:31:30 Performance warning: SimpleSerialization::Write 'bis_fnc_arsenal_condition' is using type of ',CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types
23:31:30 Performance warning: SimpleSerialization::Write 'bis_fnc_arsenal_condition' is using type of ',CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types
23:31:30 Performance warning: SimpleSerialization::Write 'bis_fnc_arsenal_condition' is using type of ',CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types
23:31:30 Performance warning: SimpleSerialization::Write 'bis_fnc_arsenal_condition' is using type of ',CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types
23:31:30 c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing!
23:31:30 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape
23:31:30 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape
23:31:30 Performance warning: SimpleSerialization::Write 'cba_versioning_state' is using type of ',CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types
23:31:30 Attempt to override final function - alive_fnc_zeusinit
23:31:32 "0 - MCC Headless Client available: false"
23:31:32 "0 - MCC Local Headless Client: false"
23:31:32 "Added 'mcc_setup' EventHandler for Server"
23:31:32 "MCC: 0 iniDB isn't running. Can't access role selection"
23:31:32 __________________________________________
23:31:32 __________________________________________
23:31:32     _______ _____   __ ___ ___ _______    
23:31:32 __ |   _   |     |_|__|   |   |    ___| __
23:31:32 __ |       |       |  |   |   |    ___| __
23:31:32 __ |___|___|_______|__|\_____/|_______| __
23:31:32 __________________________________________
23:31:32 __________________________________________
23:31:32 ALiVE Global INIT
23:31:32 ALiVE Global Init Timer Started
23:31:32 ALiVE [m_0|70] Module ALiVE_mil_placement INIT
23:31:32 "XMedSys BaseModule is placed, Initializing player unit ..."
23:31:33 Performance warning: SimpleSerialization::Read 'bis_fnc_arsenal_condition' is using type of ,'CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types
23:31:33 Performance warning: SimpleSerialization::Read 'bis_fnc_arsenal_condition' is using type of ,'CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types
23:31:33 Performance warning: SimpleSerialization::Read 'bis_fnc_arsenal_condition' is using type of ,'CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types
23:31:33 Performance warning: SimpleSerialization::Read 'bis_fnc_arsenal_condition' is using type of ,'CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types
23:31:33 String STR_FFAA_ACCURACY_DEFINICION not found
23:31:33 String STR_FFAA_ACCURACY_DEFINICION not found
23:31:46 String STR_DSS_HandGrenade not found
23:31:46 String STR_DSS_1Rnd_Strela not found
23:31:46 String STR_DSS_1Rnd_IGLA not found
23:31:46 String STR_DSS_1Rnd_IGLA not found
23:31:48 String STR_EP1_DN_CH47_base not found
23:31:50 String STR_FFAA_CHALECO_02_BRILAT_DS not found
23:31:50 String STR_FFAA_CHALECO_02_BRILAT_BS not found
23:31:50 String STR_FFAA_CHALECO_03_BRILAT_DS not found
23:31:50 String STR_FFAA_CHALECO_03_BRILAT_BS not found
23:31:50 String STR_FFAA_CHALECO_04_BRILAT_BS not found
23:31:50 String STR_FFAA_CHALECO_04_BRILAT_DS not found
23:31:50 ALiVE [m_1|180] Module ALiVE_mil_OPCOM INIT
23:31:50 ALiVE OPCOM Waiting for Virtual AI System...
23:31:50 ALiVE OPCOM Waiting for Virtual AI System...
23:31:50 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE OPCOM Waiting for Virtual AI System...
23:31:51 ALiVE [m_2|30] Module ALiVE_sys_data INIT
23:31:51 Unable to get file version size: C:\armaserver\@AliveServer\Arma2Net.Unmanaged.dll
23:31:52 ALiVE OPCOM Waiting for Virtual AI System...
23:31:52 ALIVE_SYS_DATA START PLUGIN: ALiVEPlugIn Info - cfg/log locations: C:\armaserver\alive.cfg, C:\armaserver\alive.log - User: 6a7ufykowe7ogulu5a8yjeryxehuba8i, VNAF - IP Check URL: http://alivemod.com/api/authorise?ip=5.152.215.50&group=VNAF - Server: 5.152.215.50, Authorised: "true" - DB Connect: {"couchdb":"Welcome","uuid":"a1b347be93a9415a22b58bdc602112ab","version":"1.6.1","vendor":{"version":"12.04","name":"Ubuntu"}}

23:31:52 ALiVE SYS_DATA - GROUP NAME: VNAF
23:31:52 ALiVE SYS_DATA_COUCHDB - READ DATA: SendJSON ["GET", "sys_data/config", "" , "arma3live"]
23:31:52 ALiVE OPCOM Waiting for Virtual AI System...
23:31:52 ALiVE SYS_DATA_COUCHDB - READ DATA RESPONSE: {"_id":"config","_rev":"17-cb3b551a259c7ac29b81f0dc4cadba6c","On":"true","EventLevel":5,"PerfData":"true","EventData":"true","MissionData":null,"AAR":"false"}

23:31:52 ALiVE SYS_DATA_COUCHDB - RESTORE DATA BEGIN:
23:31:52  ------------------ Inspecting Hash -------------------- 
23:31:52    k [0]: _id v: config
23:31:52    k [1]: _rev v: 17-cb3b551a259c7ac29b81f0dc4cadba6c
23:31:52    k [2]: On v: true
23:31:52    k [3]: EventLevel v: 5
23:31:52    k [4]: PerfData v: true
23:31:52    k [5]: EventData v: true
23:31:52    k [6]: MissionData v: null
23:31:52    k [7]: AAR v: false
23:31:52  ------------------ Inspection Complete -------------------- 
23:31:52 ALiVE SYS_DATA_COUCHDB - RESTORE DATA END:
23:31:52  ------------------ Inspecting Hash -------------------- 
23:31:52    k [0]: _id v: config
23:31:52 ALiVE OPCOM Waiting for Virtual AI System...
23:31:52    k [1]: _rev v: 17-cb3b551a259c7ac29b81f0dc4cadba6c
23:31:52    k [2]: On v: true
23:31:52    k [3]: EventLevel v: 5
23:31:52    k [4]: PerfData v: true
23:31:52    k [5]: EventData v: true
23:31:52    k [6]: MissionData v: 
23:31:52    k [7]: AAR v: false
23:31:52  ------------------ Inspection Complete -------------------- 
23:31:52 ALiVE SYS_DATA_COUCHDB - READ DATA RESULT: ["#CBA_HASH#",["_id","_rev","On","EventLevel","PerfData","EventData","MissionData","AAR"],["config","17-cb3b551a259c7ac29b81f0dc4cadba6c","true","5","true","true","","false"],any]
23:31:52 ALiVE SYS_DATA - CONFIG: ["#CBA_HASH#",["_id","_rev","On","EventLevel","PerfData","EventData","MissionData","AAR"],["config","17-cb3b551a259c7ac29b81f0dc4cadba6c","true","5","true","true","","false"],any]
23:31:52 ALiVE-0 CONNECTED TO DATABASE OK
23:31:52 ALiVE-0 CONNECTED TO DATABASE AND PERFDATA HAS BEEN TURNED ON
23:31:52 ALiVE-0 CONNECTED TO DATABASE, BUT AAR HAS BEEN TURNED OFF
23:31:52 ALiVE SYS_DATA_COUCHDB - READ DATA: SendJSON ["GET", "sys_data/dictionary_VNAF_VNAF%20SERVER", "" , "arma3live"]
23:31:52 ALiVE OPCOM Waiting for Virtual AI System...
23:31:53 Performance warning: SimpleSerialization::Write 'BIS_fnc_preload_server' is using type of ',CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types
23:31:53 ALiVE OPCOM Waiting for Virtual AI System...
23:31:53 ALiVE SYS_DATA_COUCHDB - READ DATA RESPONSE: SYS_DATA_ERROR
23:31:53 ALiVE SYS_DATA_COUCHDB - READ DATA RESULT: SYS_DATA_ERROR
23:31:53 ALiVE SYS_DATA - NO DICTIONARY AVAILABLE: SYS_DATA_ERROR
23:31:53 ALiVE SYS_DATA - MISSION: L ALiVE Modules:3 L ALiVE Modules:3 true
23:31:53 ALiVE SYS_DATA - EITHER DATA LOAD FAILED OR MISSION DATA PERSISTENCE TURNED OFF: false
23:31:53 ALiVE OPCOM Waiting for Virtual AI System...
23:31:53 ALiVE OPCOM Waiting for Virtual AI System...
23:31:53 "Operation: VNAF%20SERVER"
23:31:53 ALiVE [m_2|30] Module ALiVE_sys_data INIT COMPLETE TIME:  1.82599
23:31:53 ALiVE SYS_DATA - ASYNC WRITE LOOP STARTING
23:31:53 "perfMonitor.fsm started"
23:31:53 "perfMonitor.fsm init completed"
23:31:53 "perfMonitor.fsm started"
23:31:53 ALiVE SYS_DATA_COUCHDB - WRITE DATA: (216) SendJSONAsync ["POST", "sys_perf", "{""realTime"":""01.06.2015 22:31:53"",""Server"":""5.152.215.50"",""Operation"":""VNAF%20SERVER"",""Map"":""Altis"",""gameTime"":""1200"",""Type"":""ServerStart""}", "arma3live"]
23:31:53 ALiVE SYS_DATA - SEND TO PLUGIN ASYNC: SendJSONAsync ["POST", "sys_perf", "{""realTime"":""01.06.2015 22:31:53"",""Server"":""5.152.215.50"",""Operation"":""VNAF%20SERVER"",""Map"":""Altis"",""gameTime"":""1200"",""Type"":""ServerStart""}", "arma3live"], 1
23:31:53 ALiVE SYS_DATA_COUCHDB - WRITE DATA RESULT: SENT
23:31:53 ALiVE OPCOM Waiting for Virtual AI System...
23:31:53 "perfMonitor.fsm message sent: [["Type","Data"],["FPS",7893],["FPSMIN",1032],["CPS",6],["PLAYERS",1],["LOCAI",3],["REMAI",0]]"
23:31:53 ALiVE SYS_DATA_COUCHDB - WRITE DATA: (237) SendJSONAsync ["POST", "events", "{""realTime"":""01.06.2015 22:31:53"",""Server"":""5.152.215.50"",""Group"":""VNAF"",""Operation"":""VNAF%20SERVER"",""Map"":""Altis"",""gameTime"":""1200"",""Event"":""OperationStart""}", "arma3live"]
23:31:53 ALiVE SYS_DATA - SEND TO PLUGIN ASYNC: SendJSONAsync ["POST", "events", "{""realTime"":""01.06.2015 22:31:53"",""Server"":""5.152.215.50"",""Group"":""VNAF"",""Operation"":""VNAF%20SERVER"",""Map"":""Altis"",""gameTime"":""1200"",""Event"":""OperationStart""}", "arma3live"], 2
23:31:53 ALiVE SYS_DATA_COUCHDB - WRITE DATA RESULT: SENT
23:31:53 STATS DATA RESULT: SENT
23:31:53 ALiVE OPCOM Waiting for Virtual AI System...
23:31:53 ALiVE SYS_DATA_COUCHDB - WRITE DATA: (286) SendJSONAsync ["POST", "sys_perf", "{""realTime"":""01.06.2015 22:31:53"",""Server"":""5.152.215.50"",""Operation"":""VNAF%20SERVER"",""Map"":""Altis"",""gameTime"":""1200"",""Type"":""Data"",""FPS"":7893,""FPSMIN"":1032,""CPS"":6,""PLAYERS"":1,""LOCAI"":3,""REMAI"":0}", "arma3live"]
23:31:53 ALiVE SYS_DATA - SEND TO PLUGIN ASYNC: SendJSONAsync ["POST", "sys_perf", "{""realTime"":""01.06.2015 22:31:53"",""Server"":""5.152.215.50"",""Operation"":""VNAF%20SERVER"",""Map"":""Altis"",""gameTime"":""1200"",""Type"":""Data"",""FPS"":7893,""FPSMIN"":1032,""CPS"":6,""PLAYERS"":1,""LOCAI"":3,""REMAI"":0}", "arma3live"], 3
23:31:53 ALiVE SYS_DATA_COUCHDB - WRITE DATA RESULT: SENT
23:31:53 ALiVE OPCOM Waiting for Virtual AI System...
23:31:53 ALiVE OPCOM Waiting for Virtual AI System...
23:31:53 ALiVE OPCOM Waiting for Virtual AI System...
23:31:53 ALiVE OPCOM Waiting for Virtual AI System...
23:31:53 ALiVE OPCOM Waiting for Virtual AI System...
23:31:53 ALiVE [m_3|40] Module ALiVE_require INIT
23:31:53 ALiVE OPCOM Waiting for Virtual AI System...
23:31:53 ALiVE [m_4|41] Module ALiVE_sys_newsfeed INIT
23:31:53 ALiVE [m_4|41] Module ALiVE_sys_newsfeed INIT COMPLETE TIME:  0.0249939
23:31:53 ALiVE [m_5|45] Module ALiVE_SYS_LOGISTICS INIT
23:31:53 ALiVE SYS LOGISTICS persistence load data started
23:31:53 LOAD SYS LOGISTICS, CREATE DATA HANDLER!
23:31:53 ALiVE SYS_DATA_COUCHDB - READ DATA: SendJSON ["GET", "sys_logistics/VNAF_VNAF-SERVER", "" , "arma3live"]
23:31:53 ALiVE OPCOM Waiting for Virtual AI System...
23:31:53 ALiVE SYS_DATA_COUCHDB - READ DATA RESPONSE: SYS_DATA_ERROR
23:31:53 ALiVE SYS_DATA_COUCHDB - READ DATA RESULT: SYS_DATA_ERROR
23:31:53  ------------------ Inspecting Hash -------------------- 
23:31:53  ------------------ Inspection Complete -------------------- 
23:31:53 ALiVE OPCOM Waiting for Virtual AI System...
23:31:53 ALiVE OPCOM Waiting for Virtual AI System...
23:31:54 ALiVE OPCOM Waiting for Virtual AI System...
23:31:54 ALiVE OPCOM Waiting for Virtual AI System...
23:31:54 ALiVE [m_5|45] Module ALiVE_SYS_LOGISTICS INIT COMPLETE TIME:  0.366989
23:31:54 ALiVE [m_6|42] Module ALiVE_sys_adminactions INIT
23:31:54 ALiVE [m_6|42] Module ALiVE_sys_adminactions INIT COMPLETE TIME:  0.0019989
23:31:54 ALiVE [m_7|43] Module ALiVE_SYS_spotrep INIT
23:31:54 ALiVE SYS spotrep persistence load data started
23:31:54 LOAD SYS spotrep, CREATE DATA HANDLER!
23:31:54 ALiVE SYS_DATA_COUCHDB - READ DATA: SendJSON ["GET", "sys_spotrep/VNAF_VNAF-SERVER", "" , "arma3live"]
23:31:54 ALiVE OPCOM Waiting for Virtual AI System...
23:31:54 ALiVE SYS_DATA_COUCHDB - READ DATA RESPONSE: SYS_DATA_ERROR
23:31:54 ALiVE SYS_DATA_COUCHDB - READ DATA RESULT: SYS_DATA_ERROR
23:31:54  ------------------ Inspecting Hash -------------------- 
23:31:54  ------------------ Inspection Complete -------------------- 
23:31:54 ALiVE [m_7|43] Module ALiVE_SYS_spotrep INIT COMPLETE TIME:  0.113998
23:31:54 ALiVE [m_8|44] Module ALiVE_SYS_marker INIT
23:31:54 ALiVE SYS marker persistence load data started
23:31:54 LOAD SYS marker, CREATE DATA HANDLER!
23:31:54 ALiVE SYS_DATA_COUCHDB - READ DATA: SendJSON ["GET", "sys_marker/VNAF_VNAF-SERVER", "" , "arma3live"]
23:31:54 ALiVE OPCOM Waiting for Virtual AI System...
23:31:54 ALiVE OPCOM Waiting for Virtual AI System...
23:31:54 ALiVE SYS_DATA_COUCHDB - READ DATA RESPONSE: SYS_DATA_ERROR
23:31:54 ALiVE SYS_DATA_COUCHDB - READ DATA RESULT: SYS_DATA_ERROR
23:31:54  ------------------ Inspecting Hash -------------------- 
23:31:54  ------------------ Inspection Complete -------------------- 
23:31:54 ALiVE [m_8|44] Module ALiVE_SYS_marker INIT COMPLETE TIME:  0.397003
23:31:54 ALiVE OPCOM Waiting for Virtual AI System...
23:31:54 ALiVE OPCOM Waiting for Virtual AI System...
23:31:54 ALiVE OPCOM Waiting for Virtual AI System...
23:31:54 ALiVE OPCOM Waiting for Virtual AI System...
23:31:54 ALiVE OPCOM Waiting for Virtual AI System...
23:31:54 ALiVE OPCOM Waiting for Virtual AI System...
23:31:54 ALiVE OPCOM Waiting for Virtual AI System...
23:31:54 ALiVE OPCOM Waiting for Virtual AI System...
23:31:54 ALiVE OPCOM Waiting for Virtual AI System...
23:31:54 ALiVE OPCOM Waiting for Virtual AI System...
23:31:54 ALiVE OPCOM Waiting for Virtual AI System...
23:31:54 ALiVE OPCOM Waiting for Virtual AI System...
23:31:54 ALiVE OPCOM Waiting for Virtual AI System...
23:31:54 ALiVE OPCOM Waiting for Virtual AI System...
23:31:55 ALiVE OPCOM Waiting for Virtual AI System...
23:31:55 ALiVE OPCOM Waiting for Virtual AI System...
23:31:55 ALiVE OPCOM Waiting for Virtual AI System...
23:31:55 ALiVE OPCOM Waiting for Virtual AI System...
23:31:55 ALiVE OPCOM Waiting for Virtual AI System...
23:31:55 ALiVE OPCOM Waiting for Virtual AI System...
23:31:55 ALiVE OPCOM Waiting for Virtual AI System...
23:31:55 ALiVE OPCOM Waiting for Virtual AI System...
23:31:55 ALiVE OPCOM Waiting for Virtual AI System...
23:31:55 ALiVE OPCOM Waiting for Virtual AI System...
23:31:55 ALiVE [m_9|60] Module ALiVE_sys_profile INIT
23:31:55 ALiVE OPCOM Waiting for Virtual AI System...
23:31:55 ----------------------------------------------------------------------------------------
23:31:55 ALIVE ProfileSystem - Startup
23:31:55 ALiVE OPCOM Waiting for Virtual AI System...
23:31:55 ALiVE OPCOM Waiting for Virtual AI System...
23:31:55 ALiVE OPCOM Waiting for Virtual AI System...
23:31:55 ALiVE SETTING UP MAP: Altis
23:31:55 ALiVE OPCOM Waiting for Virtual AI System...
23:31:55 ALiVE OPCOM Waiting for Virtual AI System...
23:31:55 ALiVE OPCOM Waiting for Virtual AI System...
23:31:55 ALiVE OPCOM Waiting for Virtual AI System...
23:31:55 ALiVE OPCOM Waiting for Virtual AI System...
23:31:55 ALiVE OPCOM Waiting for Virtual AI System...
23:31:55 ALiVE OPCOM Waiting for Virtual AI System...
23:31:55 ALiVE OPCOM Waiting for Virtual AI System...
23:31:55 ALiVE MAP BOUNDS: 30720
23:31:56 ALiVE OPCOM Waiting for Virtual AI System...
23:31:56 ALiVE OPCOM Waiting for Virtual AI System...
23:31:56 ALiVE OPCOM Waiting for Virtual AI System...
23:31:56 ALiVE OPCOM Waiting for Virtual AI System...
23:31:56 ALiVE OPCOM Waiting for Virtual AI System...
23:31:56 ALiVE OPCOM Waiting for Virtual AI System...
23:31:56 ALiVE OPCOM Waiting for Virtual AI System...
23:31:56 ALiVE OPCOM Waiting for Virtual AI System...
23:31:56 ALiVE OPCOM Waiting for Virtual AI System...
23:31:56 ALiVE OPCOM Waiting for Virtual AI System...
23:31:56 ALiVE OPCOM Waiting for Virtual AI System...
23:31:56 ALiVE OPCOM Waiting for Virtual AI System...
23:31:56 ALiVE OPCOM Waiting for Virtual AI System...
23:31:56 ALiVE OPCOM Waiting for Virtual AI System...
23:31:56 ALiVE OPCOM Waiting for Virtual AI System...
23:31:56 ALiVE OPCOM Waiting for Virtual AI System...
23:31:56 ALiVE OPCOM Waiting for Virtual AI System...
23:31:56 ALiVE OPCOM Waiting for Virtual AI System...
23:31:57 ALiVE OPCOM Waiting for Virtual AI System...
23:31:57 ALiVE OPCOM Waiting for Virtual AI System...
23:31:57 ALiVE OPCOM Waiting for Virtual AI System...
23:31:57 ALiVE OPCOM Waiting for Virtual AI System...
23:31:57 ALiVE OPCOM Waiting for Virtual AI System...
23:31:57 ALiVE OPCOM Waiting for Virtual AI System...
23:31:57 ALiVE OPCOM Waiting for Virtual AI System...
23:31:57 ALiVE OPCOM Waiting for Virtual AI System...
23:31:57 ALiVE OPCOM Waiting for Virtual AI System...
23:31:57 ALiVE OPCOM Waiting for Virtual AI System...
23:31:57 ALiVE OPCOM Waiting for Virtual AI System...
23:31:57 ALiVE OPCOM Waiting for Virtual AI System...
23:31:57 ALiVE OPCOM Waiting for Virtual AI System...
23:31:57 ALiVE OPCOM Waiting for Virtual AI System...
23:31:57 ALiVE OPCOM Waiting for Virtual AI System...
23:31:57 ALiVE OPCOM Waiting for Virtual AI System...
23:31:57 ALiVE OPCOM Waiting for Virtual AI System...
23:31:57 ALiVE OPCOM Waiting for Virtual AI System...
23:31:58 ALiVE OPCOM Waiting for Virtual AI System...
23:31:58 ALiVE OPCOM Waiting for Virtual AI System...
23:31:58 ALiVE OPCOM Waiting for Virtual AI System...
23:31:58 ALiVE OPCOM Waiting for Virtual AI System...
23:31:58 ALiVE OPCOM Waiting for Virtual AI System...
23:31:58 ALiVE OPCOM Waiting for Virtual AI System...
23:31:58 ALiVE OPCOM Waiting for Virtual AI System...
23:31:58 ALiVE OPCOM Waiting for Virtual AI System...
23:31:58 ALiVE OPCOM Waiting for Virtual AI System...
23:31:58 ALiVE OPCOM Waiting for Virtual AI System...
23:31:58 ALiVE OPCOM Waiting for Virtual AI System...
23:31:58 ALiVE OPCOM Waiting for Virtual AI System...
23:31:58 ALiVE OPCOM Waiting for Virtual AI System...
23:31:58 ALiVE OPCOM Waiting for Virtual AI System...
23:31:58 ALiVE OPCOM Waiting for Virtual AI System...
23:31:58 ALiVE OPCOM Waiting for Virtual AI System...
23:31:58 ALiVE OPCOM Waiting for Virtual AI System...
23:31:58 ALiVE OPCOM Waiting for Virtual AI System...
23:31:59 ALiVE OPCOM Waiting for Virtual AI System...
23:31:59 ALiVE OPCOM Waiting for Virtual AI System...
23:31:59 ALiVE OPCOM Waiting for Virtual AI System...
23:31:59 ALiVE OPCOM Waiting for Virtual AI System...
23:31:59 ALiVE OPCOM Waiting for Virtual AI System...
23:31:59 ALiVE OPCOM Waiting for Virtual AI System...
23:31:59 ALiVE OPCOM Waiting for Virtual AI System...
23:31:59 ALiVE OPCOM Waiting for Virtual AI System...
23:31:59 ALiVE OPCOM Waiting for Virtual AI System...
23:31:59 ALiVE OPCOM Waiting for Virtual AI System...
23:31:59 ALiVE OPCOM Waiting for Virtual AI System...
23:31:59 ALiVE OPCOM Waiting for Virtual AI System...
23:31:59 ALiVE OPCOM Waiting for Virtual AI System...
23:31:59 ALiVE OPCOM Waiting for Virtual AI System...
23:31:59 ALiVE OPCOM Waiting for Virtual AI System...
23:31:59 ALiVE OPCOM Waiting for Virtual AI System...
23:31:59 ALiVE OPCOM Waiting for Virtual AI System...
23:31:59 ALiVE OPCOM Waiting for Virtual AI System...
23:32:00 ALiVE OPCOM Waiting for Virtual AI System...
23:32:00 ALiVE OPCOM Waiting for Virtual AI System...
23:32:00 ALiVE OPCOM Waiting for Virtual AI System...
23:32:00 ALiVE OPCOM Waiting for Virtual AI System...
23:32:00 ALiVE OPCOM Waiting for Virtual AI System...
23:32:00 ALiVE OPCOM Waiting for Virtual AI System...
23:32:00 ALiVE OPCOM Waiting for Virtual AI System...
23:32:00 ALiVE OPCOM Waiting for Virtual AI System...
23:32:00 ALiVE OPCOM Waiting for Virtual AI System...
23:32:00 ALiVE OPCOM Waiting for Virtual AI System...
23:32:00 ALiVE OPCOM Waiting for Virtual AI System...
23:32:00 ALiVE OPCOM Waiting for Virtual AI System...
23:32:00 ALiVE OPCOM Waiting for Virtual AI System...
23:32:00 ALiVE OPCOM Waiting for Virtual AI System...
23:32:00 ALiVE OPCOM Waiting for Virtual AI System...
23:32:00 ALiVE OPCOM Waiting for Virtual AI System...
23:32:00 ALiVE OPCOM Waiting for Virtual AI System...
23:32:00 ALiVE OPCOM Waiting for Virtual AI System...
23:32:01 ALiVE OPCOM Waiting for Virtual AI System...
23:32:01 ALiVE OPCOM Waiting for Virtual AI System...
23:32:01 ALiVE OPCOM Waiting for Virtual AI System...
23:32:01 ALiVE OPCOM Waiting for Virtual AI System...
23:32:01 ALiVE OPCOM Waiting for Virtual AI System...
23:32:01 ALiVE OPCOM Waiting for Virtual AI System...
23:32:01 ALiVE OPCOM Waiting for Virtual AI System...
23:32:01 ALiVE OPCOM Waiting for Virtual AI System...
23:32:01 ALiVE OPCOM Waiting for Virtual AI System...
23:32:01 ALiVE OPCOM Waiting for Virtual AI System...
23:32:01 ALiVE OPCOM Waiting for Virtual AI System...
23:32:01 ALiVE OPCOM Waiting for Virtual AI System...
23:32:01 ALiVE OPCOM Waiting for Virtual AI System...
23:32:01 ALiVE OPCOM Waiting for Virtual AI System...
23:32:01 ALiVE OPCOM Waiting for Virtual AI System...
23:32:01 ALiVE OPCOM Waiting for Virtual AI System...
23:32:01 ALiVE OPCOM Waiting for Virtual AI System...
23:32:02 ALiVE OPCOM Waiting for Virtual AI System...
23:32:02 ALiVE OPCOM Waiting for Virtual AI System...
23:32:02 ALiVE OPCOM Waiting for Virtual AI System...
23:32:02 ALiVE OPCOM Waiting for Virtual AI System...
23:32:02 ALiVE OPCOM Waiting for Virtual AI System...
23:32:02 ALiVE OPCOM Waiting for Virtual AI System...
23:32:02 ALiVE OPCOM Waiting for Virtual AI System...
23:32:02 ALiVE OPCOM Waiting for Virtual AI System...
23:32:02 ALiVE OPCOM Waiting for Virtual AI System...
23:32:02 ALiVE OPCOM Waiting for Virtual AI System...
23:32:02 ALiVE OPCOM Waiting for Virtual AI System...
23:32:02 ALiVE OPCOM Waiting for Virtual AI System...
23:32:02 ALiVE OPCOM Waiting for Virtual AI System...
23:32:02 ALiVE OPCOM Waiting for Virtual AI System...
23:32:02 ALiVE OPCOM Waiting for Virtual AI System...
23:32:02 ALiVE OPCOM Waiting for Virtual AI System...
23:32:02 ALiVE OPCOM Waiting for Virtual AI System...
23:32:02 ALiVE OPCOM Waiting for Virtual AI System...
23:32:03 ALiVE OPCOM Waiting for Virtual AI System...
23:32:03 ALiVE OPCOM Waiting for Virtual AI System...
23:32:03 ALiVE OPCOM Waiting for Virtual AI System...
23:32:03 ALiVE OPCOM Waiting for Virtual AI System...
23:32:03 ALiVE OPCOM Waiting for Virtual AI System...
23:32:03 ALiVE OPCOM Waiting for Virtual AI System...
23:32:03 ALiVE OPCOM Waiting for Virtual AI System...
23:32:03 ALiVE OPCOM Waiting for Virtual AI System...
23:32:03 ALiVE OPCOM Waiting for Virtual AI System...
23:32:03 ALiVE OPCOM Waiting for Virtual AI System...
23:32:03 ALiVE OPCOM Waiting for Virtual AI System...
23:32:03 ALiVE OPCOM Waiting for Virtual AI System...
23:32:03 ALiVE OPCOM Waiting for Virtual AI System...
23:32:03 ALiVE OPCOM Waiting for Virtual AI System...
23:32:03 ALiVE OPCOM Waiting for Virtual AI System...
23:32:03 ALiVE OPCOM Waiting for Virtual AI System...
23:32:03 ALiVE OPCOM Waiting for Virtual AI System...
23:32:03 ALiVE OPCOM Waiting for Virtual AI System...
23:32:04 ALiVE OPCOM Waiting for Virtual AI System...
23:32:04 ALiVE OPCOM Waiting for Virtual AI System...
23:32:04 ALiVE OPCOM Waiting for Virtual AI System...
23:32:04 ALiVE OPCOM Waiting for Virtual AI System...
23:32:04 ALiVE OPCOM Waiting for Virtual AI System...
23:32:04 ALiVE OPCOM Waiting for Virtual AI System...
23:32:04 ALiVE OPCOM Waiting for Virtual AI System...
23:32:04 ALiVE OPCOM Waiting for Virtual AI System...
23:32:04 ALiVE OPCOM Waiting for Virtual AI System...
23:32:04 ALiVE OPCOM Waiting for Virtual AI System...
23:32:04 ALiVE OPCOM Waiting for Virtual AI System...
23:32:04 ALiVE OPCOM Waiting for Virtual AI System...
23:32:04 ALiVE OPCOM Waiting for Virtual AI System...
23:32:04 ALiVE OPCOM Waiting for Virtual AI System...
23:32:04 ALiVE OPCOM Waiting for Virtual AI System...
23:32:04 ALiVE OPCOM Waiting for Virtual AI System...
23:32:04 ALiVE OPCOM Waiting for Virtual AI System...
23:32:04 ALiVE OPCOM Waiting for Virtual AI System...
23:32:05 ALiVE OPCOM Waiting for Virtual AI System...
23:32:05 ALiVE OPCOM Waiting for Virtual AI System...
23:32:05 ALiVE OPCOM Waiting for Virtual AI System...
23:32:05 ALiVE OPCOM Waiting for Virtual AI System...
23:32:05 ALiVE OPCOM Waiting for Virtual AI System...
23:32:05 ALiVE OPCOM Waiting for Virtual AI System...
23:32:05 ALiVE OPCOM Waiting for Virtual AI System...
23:32:05 ALiVE OPCOM Waiting for Virtual AI System...
23:32:05 ALiVE OPCOM Waiting for Virtual AI System...
23:32:05 ALiVE OPCOM Waiting for Virtual AI System...
23:32:05 ALiVE OPCOM Waiting for Virtual AI System...
23:32:05 ALiVE OPCOM Waiting for Virtual AI System...
23:32:05 ALiVE OPCOM Waiting for Virtual AI System...
23:32:05 ALiVE OPCOM Waiting for Virtual AI System...
23:32:05 ALiVE OPCOM Waiting for Virtual AI System...
23:32:05 ALiVE OPCOM Waiting for Virtual AI System...
23:32:05 ALiVE OPCOM Waiting for Virtual AI System...
23:32:05 ALiVE OPCOM Waiting for Virtual AI System...
23:32:06 ALiVE OPCOM Waiting for Virtual AI System...
23:32:06 ALiVE OPCOM Waiting for Virtual AI System...
23:32:06 ALiVE OPCOM Waiting for Virtual AI System...
23:32:06 ALiVE OPCOM Waiting for Virtual AI System...
23:32:06 ALiVE OPCOM Waiting for Virtual AI System...
23:32:06 ALiVE OPCOM Waiting for Virtual AI System...
23:32:06 ALiVE OPCOM Waiting for Virtual AI System...
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23:32:06 ALiVE OPCOM Waiting for Virtual AI System...
23:32:06 ALiVE OPCOM Waiting for Virtual AI System...
23:32:06 ALiVE OPCOM Waiting for Virtual AI System...
23:32:06 ALiVE OPCOM Waiting for Virtual AI System...
23:32:06 ALiVE OPCOM Waiting for Virtual AI System...
23:32:06 ALiVE OPCOM Waiting for Virtual AI System...
23:32:06 ALiVE OPCOM Waiting for Virtual AI System...
23:32:06 ALiVE OPCOM Waiting for Virtual AI System...
23:32:07 ALiVE OPCOM Waiting for Virtual AI System...
23:32:07 ALiVE OPCOM Waiting for Virtual AI System...
23:32:07 ALiVE OPCOM Waiting for Virtual AI System...
23:32:07 ALiVE OPCOM Waiting for Virtual AI System...
23:32:07 ALiVE OPCOM Waiting for Virtual AI System...
23:32:07 ALiVE OPCOM Waiting for Virtual AI System...
23:32:07 ALiVE OPCOM Waiting for Virtual AI System...
23:32:07 ALiVE OPCOM Waiting for Virtual AI System...
23:32:07 ALiVE OPCOM Waiting for Virtual AI System...
23:32:07 ALiVE OPCOM Waiting for Virtual AI System...
23:32:07 ALiVE OPCOM Waiting for Virtual AI System...
23:32:07 ALiVE OPCOM Waiting for Virtual AI System...
23:32:07 ALiVE OPCOM Waiting for Virtual AI System...
23:32:07 ALiVE OPCOM Waiting for Virtual AI System...
23:32:07 ALiVE OPCOM Waiting for Virtual AI System...
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23:32:08 ALiVE OPCOM Waiting for Virtual AI System...
23:32:08 ALiVE OPCOM Waiting for Virtual AI System...
23:32:08 ALiVE OPCOM Waiting for Virtual AI System...
23:32:08 ALiVE OPCOM Waiting for Virtual AI System...
23:32:08 ALiVE OPCOM Waiting for Virtual AI System...
23:32:08 ALiVE OPCOM Waiting for Virtual AI System...
23:32:08 ALiVE OPCOM Waiting for Virtual AI System...
23:32:08 ALiVE OPCOM Waiting for Virtual AI System...
23:32:08 ALiVE OPCOM Waiting for Virtual AI System...
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23:32:08 ALiVE OPCOM Waiting for Virtual AI System...
23:32:08 ALiVE OPCOM Waiting for Virtual AI System...
23:32:09 ALiVE OPCOM Waiting for Virtual AI System...
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23:32:09 ALiVE OPCOM Waiting for Virtual AI System...
23:32:09 ALiVE OPCOM Waiting for Virtual AI System...
23:32:09 ALiVE OPCOM Waiting for Virtual AI System...
23:32:09 ALiVE OPCOM Waiting for Virtual AI System...
23:32:09 ALiVE OPCOM Waiting for Virtual AI System...
23:32:09 ALiVE OPCOM Waiting for Virtual AI System...
23:32:09 ALiVE OPCOM Waiting for Virtual AI System...
23:32:09 ALiVE OPCOM Waiting for Virtual AI System...
23:32:09 ALiVE OPCOM Waiting for Virtual AI System...
23:32:09 ALiVE OPCOM Waiting for Virtual AI System...
23:32:09 ALiVE OPCOM Waiting for Virtual AI System...
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23:32:09 ALiVE OPCOM Waiting for Virtual AI System...
23:32:09 ALiVE OPCOM Waiting for Virtual AI System...
23:32:09 ALiVE OPCOM Waiting for Virtual AI System...
23:32:09 ALiVE OPCOM Waiting for Virtual AI System...
23:32:10 ALiVE OPCOM Waiting for Virtual AI System...
23:32:10 ALiVE OPCOM Waiting for Virtual AI System...
23:32:10 ALiVE OPCOM Waiting for Virtual AI System...
23:32:10 ALiVE OPCOM Waiting for Virtual AI System...
23:32:10 ALiVE OPCOM Waiting for Virtual AI System...
23:32:10 ALiVE OPCOM Waiting for Virtual AI System...
23:32:10 ALiVE OPCOM Waiting for Virtual AI System...
23:32:10 ALiVE OPCOM Waiting for Virtual AI System...
23:32:10 ALiVE OPCOM Waiting for Virtual AI System...
23:32:10 ALiVE OPCOM Waiting for Virtual AI System...
23:32:10 ALiVE OPCOM Waiting for Virtual AI System...
23:32:10 ALiVE OPCOM Waiting for Virtual AI System...
23:32:10 ALiVE OPCOM Waiting for Virtual AI System...
23:32:10 ALiVE OPCOM Waiting for Virtual AI System...
23:32:10 ALiVE OPCOM Waiting for Virtual AI System...
23:32:10 ALiVE OPCOM Waiting for Virtual AI System...
23:32:10 ALiVE OPCOM Waiting for Virtual AI System...
23:32:10 ALiVE OPCOM Waiting for Virtual AI System...
23:32:11 ALiVE OPCOM Waiting for Virtual AI System...
23:32:11 ALiVE OPCOM Waiting for Virtual AI System...
23:32:11 ALiVE OPCOM Waiting for Virtual AI System...
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23:32:11 ALiVE OPCOM Waiting for Virtual AI System...
23:32:11 ALiVE OPCOM Waiting for Virtual AI System...
23:32:11 ALiVE OPCOM Waiting for Virtual AI System...
23:32:11 ALiVE OPCOM Waiting for Virtual AI System...
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23:32:11 ALiVE OPCOM Waiting for Virtual AI System...
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23:32:11 ALiVE OPCOM Waiting for Virtual AI System...
23:32:12 ALiVE OPCOM Waiting for Virtual AI System...
23:32:12 ALiVE OPCOM Waiting for Virtual AI System...
23:32:12 ALiVE OPCOM Waiting for Virtual AI System...
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23:32:13 ALiVE OPCOM Waiting for Virtual AI System...
23:32:14 ALiVE OPCOM Waiting for Virtual AI System...
23:32:14 ALiVE OPCOM Waiting for Virtual AI System...
23:32:14 ALiVE OPCOM Waiting for Virtual AI System...
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23:32:19 ALiVE OPCOM Waiting for Virtual AI System...
23:32:19 ALiVE OPCOM Waiting for Virtual AI System...
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23:32:20 ALiVE OPCOM Waiting for Virtual AI System...
23:32:20 ALiVE OPCOM Waiting for Virtual AI System...
23:32:20 ALiVE OPCOM Waiting for Virtual AI System...
23:32:20 ALiVE OPCOM Waiting for Virtual AI System...
23:32:20 ALiVE OPCOM Waiting for Virtual AI System...
23:32:20 ALiVE OPCOM Waiting for Virtual AI System...
23:32:20 ALiVE OPCOM Waiting for Virtual AI System...
23:32:20 ALiVE OPCOM Waiting for Virtual AI System...
23:32:20 ALiVE OPCOM Waiting for Virtual AI System...
23:32:20 ALiVE OPCOM Waiting for Virtual AI System...
23:32:20 ALiVE OPCOM Waiting for Virtual AI System...
23:32:20 ALiVE OPCOM Waiting for Virtual AI System...
23:32:20 ALiVE OPCOM Waiting for Virtual AI System...
23:32:20 ALiVE OPCOM Waiting for Virtual AI System...
23:32:20 ALiVE OPCOM Waiting for Virtual AI System...
23:32:20 ALiVE OPCOM Waiting for Virtual AI System...
23:32:20 ALiVE OPCOM Waiting for Virtual AI System...
23:32:20 ALiVE OPCOM Waiting for Virtual AI System...
23:32:21 ALiVE OPCOM Waiting for Virtual AI System...
23:32:21 ALiVE OPCOM Waiting for Virtual AI System...
23:32:21 ALiVE OPCOM Waiting for Virtual AI System...
23:32:21 ALiVE OPCOM Waiting for Virtual AI System...
23:32:21 ALiVE OPCOM Waiting for Virtual AI System...
23:32:21 ALiVE OPCOM Waiting for Virtual AI System...
23:32:21 ALiVE OPCOM Waiting for Virtual AI System...
23:32:21 ALiVE OPCOM Waiting for Virtual AI System...
23:32:21 ALiVE OPCOM Waiting for Virtual AI System...
23:32:21 ALiVE OPCOM Waiting for Virtual AI System...
23:32:21 ALiVE OPCOM Waiting for Virtual AI System...
23:32:21 ALiVE OPCOM Waiting for Virtual AI System...
23:32:21 ALiVE OPCOM Waiting for Virtual AI System...
23:32:21 ALiVE OPCOM Waiting for Virtual AI System...
23:32:21 ALiVE OPCOM Waiting for Virtual AI System...
23:32:21 ALiVE OPCOM Waiting for Virtual AI System...
23:32:21 ALiVE OPCOM Waiting for Virtual AI System...
23:32:21 ALiVE OPCOM Waiting for Virtual AI System...
23:32:22 ALiVE OPCOM Waiting for Virtual AI System...
23:32:22 ALiVE OPCOM Waiting for Virtual AI System...
23:32:22 ALiVE OPCOM Waiting for Virtual AI System...
23:32:22 ALiVE OPCOM Waiting for Virtual AI System...
23:32:22 ALiVE OPCOM Waiting for Virtual AI System...
23:32:22 ALiVE OPCOM Waiting for Virtual AI System...
23:32:22 ALiVE OPCOM Waiting for Virtual AI System...
23:32:22 ALiVE OPCOM Waiting for Virtual AI System...
23:32:22 ALiVE OPCOM Waiting for Virtual AI System...
23:32:22 ALiVE OPCOM Waiting for Virtual AI System...
23:32:22 ALiVE OPCOM Waiting for Virtual AI System...
23:32:22 ALiVE OPCOM Waiting for Virtual AI System...
23:32:22 ALiVE OPCOM Waiting for Virtual AI System...
23:32:22 ALiVE OPCOM Waiting for Virtual AI System...
23:32:22 ALiVE OPCOM Waiting for Virtual AI System...
23:32:22 ALiVE OPCOM Waiting for Virtual AI System...
23:32:22 ALiVE OPCOM Waiting for Virtual AI System...
23:32:22 ALiVE OPCOM Waiting for Virtual AI System...
23:32:23 ALiVE OPCOM Waiting for Virtual AI System...
23:32:23 ALiVE OPCOM Waiting for Virtual AI System...
23:32:23 ALiVE OPCOM Waiting for Virtual AI System...
23:32:23 ALiVE OPCOM Waiting for Virtual AI System...
23:32:23 ALiVE OPCOM Waiting for Virtual AI System...
23:32:23 ALiVE OPCOM Waiting for Virtual AI System...
23:32:23 ALiVE OPCOM Waiting for Virtual AI System...
23:32:23 ALiVE OPCOM Waiting for Virtual AI System...
23:32:23 "224.636: ["postInit",false] call X39_XLib_fnc_RequestSystem_postInit"
23:32:23 ["x\TEN\addons\TEN_switchWeaponsWhileMoving\fnc\fn_wpnSwitch_init.sqf","CALLED"]
23:32:23 Error in expression <ffectCreate ["ColorCorrections", 2500];
SUPER_PPEffect ppEffectAdjust [1, 1, -0.>
23:32:23   Error position: <SUPER_PPEffect ppEffectAdjust [1, 1, -0.>
23:32:23   Error Undefined variable in expression: super_ppeffect
23:32:23 File mcc_sandbox_mod\SUPER_flash\scripts\fn_InitFlashBang.sqf, line 2
23:32:23 ALiVE OPCOM Waiting for Virtual AI System...
23:32:23 ALiVE [m_10|70] Module ALiVE_mil_placement INIT
23:32:23 ALiVE OPCOM Waiting for Virtual AI System...
23:32:23 ALiVE OPCOM Waiting for Virtual AI System...
23:32:23 ALiVE OPCOM Waiting for Virtual AI System...
23:32:23 ALiVE OPCOM Waiting for Virtual AI System...
23:32:23 ALiVE OPCOM Waiting for Virtual AI System...
23:32:23 ALiVE OPCOM Waiting for Virtual AI System...
23:32:23 ALiVE OPCOM Waiting for Virtual AI System...
23:32:23 ALiVE OPCOM Waiting for Virtual AI System...
23:32:23 ALiVE OPCOM Waiting for Virtual AI System...
23:32:24 ALiVE OPCOM Waiting for Virtual AI System...
23:32:24 ALiVE OPCOM Waiting for Virtual AI System...
23:32:24 ALiVE OPCOM Waiting for Virtual AI System...
23:32:24 ALiVE OPCOM Waiting for Virtual AI System...
23:32:24 ALiVE OPCOM Waiting for Virtual AI System...
23:32:24 ALiVE OPCOM Waiting for Virtual AI System...
23:32:24 ALiVE OPCOM Waiting for Virtual AI System...
23:32:24 ALiVE OPCOM Waiting for Virtual AI System...
23:32:24 ALiVE OPCOM Waiting for Virtual AI System...
23:32:24 ALiVE OPCOM Waiting for Virtual AI System...
23:32:24 ALiVE OPCOM Waiting for Virtual AI System...
23:32:24 ALiVE OPCOM Waiting for Virtual AI System...
23:32:24 ALiVE OPCOM Waiting for Virtual AI System...
23:32:24 ALiVE OPCOM Waiting for Virtual AI System...
23:32:24 ALiVE OPCOM Waiting for Virtual AI System...
23:32:24 ALiVE OPCOM Waiting for Virtual AI System...
23:32:24 ALiVE OPCOM Waiting for Virtual AI System...
23:32:25 ALiVE OPCOM Waiting for Virtual AI System...
23:32:25 ALiVE OPCOM Waiting for Virtual AI System...
23:32:25 ALiVE OPCOM Waiting for Virtual AI System...
23:32:25 ALiVE OPCOM Waiting for Virtual AI System...
23:32:25 ALiVE OPCOM Waiting for Virtual AI System...
23:32:25 ALiVE OPCOM Waiting for Virtual AI System...
23:32:25 ALiVE OPCOM Waiting for Virtual AI System...
23:32:25 ALiVE OPCOM Waiting for Virtual AI System...
23:32:25 ALiVE OPCOM Waiting for Virtual AI System...
23:32:25 ALiVE OPCOM Waiting for Virtual AI System...
23:32:25 ALiVE OPCOM Waiting for Virtual AI System...
23:32:25 ALiVE OPCOM Waiting for Virtual AI System...
23:32:25 ALiVE OPCOM Waiting for Virtual AI System...
23:32:25 ALiVE OPCOM Waiting for Virtual AI System...
23:32:25 ALiVE OPCOM Waiting for Virtual AI System...
23:32:26 ALiVE OPCOM Waiting for Virtual AI System...
23:32:26 ALiVE OPCOM Waiting for Virtual AI System...
23:32:26 ALiVE OPCOM Waiting for Virtual AI System...
23:32:26 ALiVE OPCOM Waiting for Virtual AI System...
23:32:26 ALiVE OPCOM Waiting for Virtual AI System...
23:32:26 ALiVE OPCOM Waiting for Virtual AI System...
23:32:26 ALiVE OPCOM Waiting for Virtual AI System...
23:32:26 ALiVE OPCOM Waiting for Virtual AI System...
23:32:26 ALiVE OPCOM Waiting for Virtual AI System...
23:32:26 ALiVE OPCOM Waiting for Virtual AI System...
23:32:26 ALiVE OPCOM Waiting for Virtual AI System...
23:32:26 ALiVE OPCOM Waiting for Virtual AI System...
23:32:26 ALiVE OPCOM Waiting for Virtual AI System...
23:32:26 ALiVE OPCOM Waiting for Virtual AI System...
23:32:26 ALiVE OPCOM Waiting for Virtual AI System...
23:32:26 ALiVE OPCOM Waiting for Virtual AI System...
23:32:26 ALiVE OPCOM Waiting for Virtual AI System...
23:32:27 ALiVE OPCOM Waiting for Virtual AI System...
23:32:27 ALiVE OPCOM Waiting for Virtual AI System...
23:32:27 ALiVE OPCOM Waiting for Virtual AI System...
23:32:27 ALiVE OPCOM Waiting for Virtual AI System...
23:32:27 ALiVE OPCOM Waiting for Virtual AI System...
23:32:27 ALiVE OPCOM Waiting for Virtual AI System...
23:32:27 ALiVE OPCOM Waiting for Virtual AI System...
23:32:27 ALiVE OPCOM Waiting for Virtual AI System...
23:32:27 ALiVE OPCOM Waiting for Virtual AI System...
23:32:27 ALiVE OPCOM Waiting for Virtual AI System...
23:32:27 ALiVE OPCOM Waiting for Virtual AI System...
23:32:27 ALiVE OPCOM Waiting for Virtual AI System...
23:32:27 ALiVE OPCOM Waiting for Virtual AI System...
23:32:27 ALiVE OPCOM Waiting for Virtual AI System...
23:32:27 ALiVE OPCOM Waiting for Virtual AI System...
23:32:27 ALiVE OPCOM Waiting for Virtual AI System...
23:32:27 ALiVE OPCOM Waiting for Virtual AI System...
23:32:27 ALiVE OPCOM Waiting for Virtual AI System...
23:32:28 ALiVE OPCOM Waiting for Virtual AI System...
23:32:28 ALiVE OPCOM Waiting for Virtual AI System...
23:32:28 ALiVE OPCOM Waiting for Virtual AI System...
23:32:28 ALiVE OPCOM Waiting for Virtual AI System...
23:32:28 ALiVE OPCOM Waiting for Virtual AI System...
23:32:28 ALiVE OPCOM Waiting for Virtual AI System...
23:32:28 ALiVE OPCOM Waiting for Virtual AI System...
23:32:28 ALiVE OPCOM Waiting for Virtual AI System...
23:32:28 ALiVE OPCOM Waiting for Virtual AI System...
23:32:28 ALiVE OPCOM Waiting for Virtual AI System...
23:32:28 ALiVE OPCOM Waiting for Virtual AI System...
23:32:28 ALiVE OPCOM Waiting for Virtual AI System...
23:32:28 ALiVE OPCOM Waiting for Virtual AI System...
23:32:28 ALiVE OPCOM Waiting for Virtual AI System...
23:32:28 ALiVE OPCOM Waiting for Virtual AI System...
23:32:28 ALiVE OPCOM Waiting for Virtual AI System...
23:32:28 ALiVE OPCOM Waiting for Virtual AI System...
23:32:28 ALiVE OPCOM Waiting for Virtual AI System...
23:32:29 ALiVE OPCOM Waiting for Virtual AI System...
23:32:29 ALiVE OPCOM Waiting for Virtual AI System...
23:32:29 ALiVE OPCOM Waiting for Virtual AI System...
23:32:29 ALiVE OPCOM Waiting for Virtual AI System...
23:32:29 ALiVE OPCOM Waiting for Virtual AI System...
23:32:29 ALiVE OPCOM Waiting for Virtual AI System...
23:32:29 ALiVE OPCOM Waiting for Virtual AI System...
23:32:29 ALiVE OPCOM Waiting for Virtual AI System...
23:32:29 ALiVE OPCOM Waiting for Virtual AI System...
23:32:29 ALiVE OPCOM Waiting for Virtual AI System...
23:32:29 ALiVE OPCOM Waiting for Virtual AI System...
23:32:29 ALiVE OPCOM Waiting for Virtual AI System...
23:32:29 ALiVE OPCOM Waiting for Virtual AI System...
23:32:29 ALiVE OPCOM Waiting for Virtual AI System...
23:32:29 ALiVE OPCOM Waiting for Virtual AI System...
23:32:29 ALiVE OPCOM Waiting for Virtual AI System...
23:32:29 ALiVE OPCOM Waiting for Virtual AI System...
23:32:29 ALiVE OPCOM Waiting for Virtual AI System...
23:32:30 ALiVE OPCOM Waiting for Virtual AI System...
23:32:30 ALiVE OPCOM Waiting for Virtual AI System...
23:32:30 ALiVE OPCOM Waiting for Virtual AI System...
23:32:30 ALiVE OPCOM Waiting for Virtual AI System...
23:32:30 ALiVE OPCOM Waiting for Virtual AI System...
23:32:30 ALiVE OPCOM Waiting for Virtual AI System...
23:32:30 ALiVE OPCOM Waiting for Virtual AI System...
23:32:30 ALiVE OPCOM Waiting for Virtual AI System...
23:32:30 ALiVE OPCOM Waiting for Virtual AI System...
23:32:30 ALiVE OPCOM Waiting for Virtual AI System...
23:32:30 ALiVE OPCOM Waiting for Virtual AI System...
23:32:30 ALiVE OPCOM Waiting for Virtual AI System...
23:32:30 ALiVE OPCOM Waiting for Virtual AI System...
23:32:30 ALiVE OPCOM Waiting for Virtual AI System...
23:32:30 ALiVE OPCOM Waiting for Virtual AI System...
23:32:30 ALiVE OPCOM Waiting for Virtual AI System...
23:32:30 ALiVE OPCOM Waiting for Virtual AI System...
23:32:30 ALiVE OPCOM Waiting for Virtual AI System...
23:32:31 ALiVE OPCOM Waiting for Virtual AI System...
23:32:31 ALiVE OPCOM Waiting for Virtual AI System...
23:32:31 ALiVE OPCOM Waiting for Virtual AI System...
23:32:31 ALiVE OPCOM Waiting for Virtual AI System...
23:32:31 ALiVE OPCOM Waiting for Virtual AI System...
23:32:31 ALiVE OPCOM Waiting for Virtual AI System...
23:32:31 ALiVE OPCOM Waiting for Virtual AI System...
23:32:31 ALiVE OPCOM Waiting for Virtual AI System...
23:32:31 ALiVE OPCOM Waiting for Virtual AI System...
23:32:31 ALiVE OPCOM Waiting for Virtual AI System...
23:32:31 ALiVE OPCOM Waiting for Virtual AI System...
23:32:31 ALiVE OPCOM Waiting for Virtual AI System...
23:32:31 ALiVE OPCOM Waiting for Virtual AI System...
23:32:31 ALiVE OPCOM Waiting for Virtual AI System...
23:32:31 ALiVE OPCOM Waiting for Virtual AI System...
23:32:31 ALiVE OPCOM Waiting for Virtual AI System...
23:32:31 ALiVE OPCOM Waiting for Virtual AI System...
23:32:32 ALiVE OPCOM Waiting for Virtual AI System...
23:32:32 ALiVE OPCOM Waiting for Virtual AI System...
23:32:32 ALiVE OPCOM Waiting for Virtual AI System...
23:32:32 ALiVE OPCOM Waiting for Virtual AI System...
23:32:32 ALiVE OPCOM Waiting for Virtual AI System...
23:32:32 ALiVE OPCOM Waiting for Virtual AI System...
23:32:32 ALiVE OPCOM Waiting for Virtual AI System...
23:32:32 ALiVE OPCOM Waiting for Virtual AI System...
23:32:32 ALiVE OPCOM Waiting for Virtual AI System...
23:32:32 ALiVE OPCOM Waiting for Virtual AI System...
23:32:32 ALiVE OPCOM Waiting for Virtual AI System...
23:32:32 ALiVE OPCOM Waiting for Virtual AI System...
23:32:32 ALiVE OPCOM Waiting for Virtual AI System...
23:32:32 ALiVE OPCOM Waiting for Virtual AI System...
23:32:32 ALiVE OPCOM Waiting for Virtual AI System...
23:32:32 ALiVE OPCOM Waiting for Virtual AI System...
23:32:32 ALiVE OPCOM Waiting for Virtual AI System...
23:32:32 ALiVE OPCOM Waiting for Virtual AI System...
23:32:33 ALiVE OPCOM Waiting for Virtual AI System...
23:32:33 ALiVE OPCOM Waiting for Virtual AI System...
23:32:33 ALiVE OPCOM Waiting for Virtual AI System...
23:32:33 ALiVE OPCOM Waiting for Virtual AI System...
23:32:33 ALiVE OPCOM Waiting for Virtual AI System...
23:32:33 ALiVE OPCOM Waiting for Virtual AI System...
23:32:33 ALiVE OPCOM Waiting for Virtual AI System...
23:32:33 ALiVE OPCOM Waiting for Virtual AI System...
23:32:33 ALiVE OPCOM Waiting for Virtual AI System...
23:32:33 ALiVE OPCOM Waiting for Virtual AI System...
23:32:33 ALiVE OPCOM Waiting for Virtual AI System...
23:32:33 ALiVE OPCOM Waiting for Virtual AI System...
23:32:33 ALiVE OPCOM Waiting for Virtual AI System...
23:32:33 ALiVE OPCOM Waiting for Virtual AI System...
23:32:33 ALiVE OPCOM Waiting for Virtual AI System...
23:32:33 ALiVE OPCOM Waiting for Virtual AI System...
23:32:33 ALiVE OPCOM Waiting for Virtual AI System...
23:32:33 ALiVE OPCOM Waiting for Virtual AI System...
23:32:34 ALiVE OPCOM Waiting for Virtual AI System...
23:32:34 ALiVE OPCOM Waiting for Virtual AI System...
23:32:34 ALiVE OPCOM Waiting for Virtual AI System...
23:32:34 ALiVE OPCOM Waiting for Virtual AI System...
23:32:34 ALiVE OPCOM Waiting for Virtual AI System...
23:32:34 ALiVE OPCOM Waiting for Virtual AI System...
23:32:34 ALiVE OPCOM Waiting for Virtual AI System...
23:32:34 ALiVE OPCOM Waiting for Virtual AI System...
23:32:34 ALiVE OPCOM Waiting for Virtual AI System...
23:32:34 ALiVE OPCOM Waiting for Virtual AI System...
23:32:34 ALiVE OPCOM Waiting for Virtual AI System...
23:32:34 ALiVE OPCOM Waiting for Virtual AI System...
23:32:34 ALiVE OPCOM Waiting for Virtual AI System...
23:32:34 ALiVE OPCOM Waiting for Virtual AI System...
23:32:34 ALiVE OPCOM Waiting for Virtual AI System...
23:32:34 ALiVE OPCOM Waiting for Virtual AI System...
23:32:34 ALiVE OPCOM Waiting for Virtual AI System...
23:32:34 ALiVE OPCOM Waiting for Virtual AI System...
23:32:35 ALiVE OPCOM Waiting for Virtual AI System...
23:32:35 ALiVE OPCOM Waiting for Virtual AI System...
23:32:35 ALiVE OPCOM Waiting for Virtual AI System...
23:32:35 ALiVE OPCOM Waiting for Virtual AI System...
23:32:35 ALiVE OPCOM Waiting for Virtual AI System...
23:32:35 ALiVE OPCOM Waiting for Virtual AI System...
23:32:35 ALiVE OPCOM Waiting for Virtual AI System...
23:32:35 ALiVE OPCOM Waiting for Virtual AI System...
23:32:35 ALiVE OPCOM Waiting for Virtual AI System...
23:32:35 ALiVE OPCOM Waiting for Virtual AI System...
23:32:35 ALiVE OPCOM Waiting for Virtual AI System...
23:32:35 ALiVE OPCOM Waiting for Virtual AI System...
23:32:35 ALiVE OPCOM Waiting for Virtual AI System...
23:32:35 ALiVE OPCOM Waiting for Virtual AI System...
23:32:35 ALiVE OPCOM Waiting for Virtual AI System...
23:32:35 ALiVE OPCOM Waiting for Virtual AI System...
23:32:35 ALiVE OPCOM Waiting for Virtual AI System...
23:32:35 ALiVE OPCOM Waiting for Virtual AI System...
23:32:36 ALiVE OPCOM Waiting for Virtual AI System...
23:32:36 ALiVE OPCOM Waiting for Virtual AI System...
23:32:36 ALiVE OPCOM Waiting for Virtual AI System...
23:32:36 ALiVE OPCOM Waiting for Virtual AI System...
23:32:36 ALiVE OPCOM Waiting for Virtual AI System...
23:32:36 ALIVE ProfileSystem - Startup completed
23:32:36 ALIVE Sector grid created
23:32:36 ALIVE Profile handler created
23:32:36 ALIVE Map units converted to profiles
23:32:36 ALIVE Simulation controller created
23:32:36 ALIVE Spawn controller created
23:32:36 ALIVE Active Limit: 50
23:32:36 ALIVE Spawn Radius: 1500
23:32:36 ALIVE Spawn in Jet Radius: 0
23:32:36 ALIVE Spawn in Heli Radius: 1500
23:32:36 ALIVE Spawn Cycle Time: 1
23:32:36 ALIVE Persistent: true
23:32:36 ----------------------------------------------------------------------------------------
23:32:36 ALiVE Profile System persistence load data started
23:32:36 LOAD PROFILE, CREATE DATA HANDLER
23:32:36 ALiVE SYS PROFILE - LOAD PROFILE DATA NOW - MISSION NAME: VNAF_VNAF-SERVER! PLEASE WAIT...
23:32:36 ALiVE OPCOM Waiting for Virtual AI System...
23:32:36 ALiVE SYS_DATA_COUCHDB - READ DATA: SendJSON ["GET", "sys_profile/VNAF_VNAF-SERVER", "" , "arma3live"]
23:32:36 ALiVE [m_11|80] Module ALiVE_civ_placement INIT
23:32:36 ALiVE OPCOM Waiting for Virtual AI System...
23:32:36 ALiVE SYS_DATA_COUCHDB - READ DATA RESPONSE: SYS_DATA_ERROR
23:32:36 ALiVE SYS_DATA_COUCHDB - READ DATA RESULT: SYS_DATA_ERROR
23:32:36 ALiVE SYS PROFILE - LOAD PROFILE DATA RESULT: false
23:32:36 ALiVE LOAD PROFILE DATA No data loaded setting persistence false
23:32:36 ALiVE Profile System persistence load data complete 0.131012
23:32:36 ALiVE [m_9|60] Module ALiVE_sys_profile INIT COMPLETE TIME:  41.23
23:32:36 ----------------------------------------------------------------------------------------
23:32:36 ALIVE MP - Startup
23:32:36 [TIMER STARTED]
23:32:36 ALiVE [m_12|100] Module ALiVE_mil_cqb INIT
23:32:36  ------------------ Inspecting Hash -------------------- 
23:32:36    k: IEDs
23:32:36  ------------------ Inspection Complete -------------------- 
23:32:36 ALiVE-0 L ALiVE Modules:14 does not support "state" operation
23:32:36 ----------------------------------------------------------------------------------------
23:32:36 ALIVE IED - Startup
23:32:36 [TIMER STARTED]
23:32:36 "town is Therisa at [10618.9,12237.3,-16.0326]. 400m in size and type NameVillage"
23:32:36 ALiVE SYS_DATA_COUCHDB - WRITE DATA: (489) SendJSONAsync ["POST", "events", "{""realTime"":""01.06.2015 22:32:36"",""Server"":""5.152.215.50"",""Group"":""VNAF"",""Operation"":""VNAF%20SERVER"",""Map"":""Altis"",""gameTime"":""1200"",""Event"":""PlayerStart"",""PlayerSide"":""WEST"",""PlayerFaction"":""Nor_Units"",""PlayerName"":""Henrik.S"",""PlayerType"":""NOR_MM_Desert"",""PlayerClass"":""Marksman (Desert)"",""PlayerRank"":""COLONEL"",""Player"":""76561198081757384"",""GeoPos"":[14603.4,16741.7,0.00143814]}", "arma3live"]
23:32:36 ALiVE SYS_DATA - SEND TO PLUGIN ASYNC: SendJSONAsync ["POST", "events", "{""realTime"":""01.06.2015 22:32:36"",""Server"":""5.152.215.50"",""Group"":""VNAF"",""Operation"":""VNAF%20SERVER"",""Map"":""Altis"",""gameTime"":""1200"",""Event"":""PlayerStart"",""PlayerSide"":""WEST"",""PlayerFaction"":""Nor_Units"",""PlayerName"":""Henrik.S"",""PlayerType"":""NOR_MM_Desert"",""PlayerClass"":""Marksman (Desert)"",""PlayerRank"":""COLONEL"",""Player"":""76561198081757384"",""GeoPos"":[14603.4,16741.7,0.00143814]}", "arma3live"], 4
23:32:36 ALiVE SYS_DATA_COUCHDB - WRITE DATA RESULT: SENT
23:32:36 STATS DATA RESULT: SENT
23:32:36 "ALIVE-0 IED Trigger: created at Therisa (106122)"
23:32:36 Performance warning: SimpleSerialization::Read 'agm_persistentfunctions' is using type of ,'CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types
23:32:37 "town is Zaros at [9091.81,11961.9,-19.9013]. 500m in size and type NameCity"
23:32:37 "ALIVE-0 IED Trigger: created at Zaros (090119)"
23:32:37 "town is Poliakko at [10966.5,13435.3,-28.4601]. 500m in size and type NameCity"
23:32:37 "ALIVE-0 Suicide Bomber Trigger: created at Poliakko (109134)"
23:32:37 "ALIVE-0 VBIED Trigger: created at Poliakko (109134)"
23:32:37 "ALIVE-0 IED Trigger: created at Poliakko (109134)"
23:32:37 "town is Katalaki at [11701.1,13672.1,-12.7303]. 450m in size and type NameVillage"
23:32:37 "ALIVE-0 Suicide Bomber Trigger: created at Katalaki (117136)"
23:32:37 "ALIVE-0 VBIED Trigger: created at Katalaki (117136)"
23:32:37 "ALIVE-0 IED Trigger: created at Katalaki (117136)"
23:32:37 "town is Alikampos at [11112.6,14573.7,-42.5353]. 450m in size and type NameVillage"
23:32:37 "ALIVE-0 Suicide Bomber Trigger: created at Alikampos (111145)"
23:32:37 "ALIVE-0 VBIED Trigger: created at Alikampos (111145)"
23:32:37 "ALIVE-0 IED Trigger: created at Alikampos (111145)"
23:32:37 "town is Neochori at [12502,14337,-11.5868]. 500m in size and type NameCity"
23:32:38 "ALIVE-0 Suicide Bomber Trigger: created at Neochori (125143)"
23:32:38 "ALIVE-0 VBIED Trigger: created at Neochori (125143)"
23:32:38 "ALIVE-0 IED Trigger: created at Neochori (125143)"
23:32:38 "town is Sagonisi at [14281.2,13469.3,-5.32024]. 300m in size and type NameVillage"
23:32:38 "ALIVE-0 Suicide Bomber Trigger: created at Sagonisi (142134)"
23:32:38 "ALIVE-0 VBIED Trigger: created at Sagonisi (142134)"
23:32:38 "ALIVE-0 IED Trigger: created at Sagonisi (142134)"
23:32:38 "town is Stavros at [12950.1,15041.6,-28.1891]. 400m in size and type NameVillage"
23:32:38 "ALIVE-0 Suicide Bomber Trigger: created at Stavros (129150)"
23:32:38 "ALIVE-0 VBIED Trigger: created at Stavros (129150)"
23:32:38 "ALIVE-0 IED Trigger: created at Stavros (129150)"
23:32:38 "town is Lakka at [12282,15732.3,-23.0026]. 500m in size and type NameCity"
23:32:38 "ALIVE-0 IED Trigger: created at Lakka (122157)"
23:32:38 "town is Agios Dionysios at [9187.95,15947.8,-124.829]. 500m in size and type NameCity"
23:32:38 "ALIVE-0 Suicide Bomber Trigger: created at Agios Dionysios (091159)"
23:32:38 "ALIVE-0 VBIED Trigger: created at Agios Dionysios (091159)"
23:32:38 "ALIVE-0 IED Trigger: created at Agios Dionysios (091159)"
23:32:38 "town is Panochori at [5033.31,11245.2,-48.317]. 500m in size and type NameVillage"
23:32:38 "ALIVE-0 IED Trigger: created at Panochori (050112)"
23:32:38 "town is Topolia at [7375.81,15429.5,-54.782]. 400m in size and type NameVillage"
23:32:38 "ALIVE-0 IED Trigger: created at Topolia (073154)"
23:32:38 "town is Ekali at [17059.7,9992.32,-21.8159]. 400m in size and type NameVillage"
23:32:39 "ALIVE-0 IED Trigger: created at Ekali (170099)"
23:32:39 "town is Pyrgos at [16780.6,12604.5,-18.9913]. 500m in size and type NameCityCapital"
23:32:39 "ALIVE-0 Suicide Bomber Trigger: created at Pyrgos (167126)"
23:32:39 "ALIVE-0 VBIED Trigger: created at Pyrgos (167126)"
23:32:39 "ALIVE-0 IED Trigger: created at Pyrgos (167126)"
23:32:39 "town is Orino at [10410.4,17243.1,-82.7311]. 450m in size and type NameVillage"
23:32:39 "ALIVE-0 Suicide Bomber Trigger: created at Orino (104172)"
23:32:39 "ALIVE-0 VBIED Trigger: created at Orino (104172)"
23:32:39 "ALIVE-0 IED Trigger: created at Orino (104172)"
23:32:39 "town is Neri at [4116.11,11736.1,-50.8535]. 400m in size and type NameVillage"
23:32:39 "ALIVE-0 IED Trigger: created at Neri (041117)"
23:32:39 "town is Kore at [7062.42,16472.1,-116.425]. 371.91m in size and type NameCity"
23:32:39 "ALIVE-0 IED Trigger: created at Kore (070164)"
23:32:40 "town is Kavala at [3458.95,12966.4,-6.1822]. 500m in size and type NameCityCapital"
23:32:40 "ALIVE-0 IED Trigger: created at Kavala (034129)"
23:32:40 "town is Aggelochori at [3687.78,13776.1,-10.7639]. 400m in size and type NameVillage"
23:32:40 "ALIVE-0 IED Trigger: created at Aggelochori (036137)"
23:32:40 "town is Koroni at [11786.7,18372.4,-51.9314]. 500m in size and type NameVillage"
23:32:40 "ALIVE-0 IED Trigger: created at Koroni (117183)"
23:32:40 "town is Gravia at [14479.8,17614.3,-21.6749]. 734.49m in size and type NameCity"
23:32:40 "ALIVE-0 IED Trigger: created at Gravia (144176)"
23:32:40 "town is Anthrakia at [16584.3,16104,-15.1762]. 500m in size and type NameVillage"
23:32:40 "ALIVE-0 IED Trigger: created at Anthrakia (165161)"
23:32:40 "town is Syrta at [8625.13,18301.6,-179.297]. 500m in size and type NameCity"
23:32:40 "ALIVE-0 IED Trigger: created at Syrta (086183)"
23:32:40 "town is Negades at [4885.98,16171.3,-77.5036]. 400m in size and type NameVillage"
23:32:40 "ALIVE-0 IED Trigger: created at Negades (048161)"
23:32:40 "town is Galati at [10270.3,19036,-120.191]. 629.96m in size and type NameVillage"
23:32:40 "ALIVE-0 IED Trigger: created at Galati (102190)"
23:32:40 "town is Telos at [16207,17296.7,-24.3308]. 500m in size and type NameCity"
23:32:40 "ALIVE-0 IED Trigger: created at Telos (162172)"
23:32:40 "town is Charkia at [18049.1,15264.1,-28.4237]. 400m in size and type NameCity"
23:32:40 "ALIVE-0 Suicide Bomber Trigger: created at Charkia (180152)"
23:32:40 "ALIVE-0 VBIED Trigger: created at Charkia (180152)"
23:32:40 "ALIVE-0 IED Trigger: created at Charkia (180152)"
23:32:40 "town is Athira at [13993,18709.4,-25.735]. 500m in size and type NameCityCapital"
23:32:41 "ALIVE-0 Suicide Bomber Trigger: created at Athira (139187)"
23:32:41 "ALIVE-0 VBIED Trigger: created at Athira (139187)"
23:32:41 "ALIVE-0 IED Trigger: created at Athira (139187)"
23:32:41 "town is Dorida at [19336.9,13252.3,-37.8615]. 500m in size and type NameCity"
23:32:41 "ALIVE-0 Suicide Bomber Trigger: created at Dorida (193132)"
23:32:41 "ALIVE-0 VBIED Trigger: created at Dorida (193132)"
23:32:41 "ALIVE-0 IED Trigger: created at Dorida (193132)"
23:32:41 "town is Ifestiona at [12787,19679.3,-46.1323]. 500m in size and type NameVillage"
23:32:41 "ALIVE-0 IED Trigger: created at Ifestiona (127196)"
23:32:41 "town is Chalkeia at [20194.6,11660.7,-45.8388]. 500m in size and type NameCity"
23:32:41 "ALIVE-0 Suicide Bomber Trigger: created at Chalkeia (201116)"
23:32:41 "ALIVE-0 VBIED Trigger: created at Chalkeia (201116)"
23:32:41 "ALIVE-0 IED Trigger: created at Chalkeia (201116)"
23:32:41 "town is Agios Konstantinos at [3948.77,17277.8,-11.6385]. 500m in size and type NameVillage"
23:32:41 "ALIVE-0 Suicide Bomber Trigger: created at Agios Konstantinos (039172)"
23:32:42 "ALIVE-0 VBIED Trigger: created at Agios Konstantinos (039172)"
23:32:42 "ALIVE-0 IED Trigger: created at Agios Konstantinos (039172)"
23:32:42 "town is Abdera at [9425.42,20284,-122.26]. 453.27m in size and type NameVillage"
23:32:42 "ALIVE-0 IED Trigger: created at Abdera (094202)"
23:32:42 "town is Panagia at [20490.2,8907.12,-34.5332]. 300m in size and type NameVillage"
23:32:42 "ALIVE-0 Suicide Bomber Trigger: created at Panagia (204089)"
23:32:42 "ALIVE-0 VBIED Trigger: created at Panagia (204089)"
23:32:42 "ALIVE-0 IED Trigger: created at Panagia (204089)"
23:32:42 "town is Nifi at [19473.3,15453.7,-22.9098]. 400m in size and type NameVillage"
23:32:42 "ALIVE-0 Suicide Bomber Trigger: created at Nifi (194154)"
23:32:42 "ALIVE-0 VBIED Trigger: created at Nifi (194154)"
23:32:42 "ALIVE-0 IED Trigger: created at Nifi (194154)"
23:32:42 "town is Rodopoli at [18753.4,16597.1,-32.1656]. 500m in size and type NameCity"
23:32:42 "ALIVE-0 IED Trigger: created at Rodopoli (187165)"
23:32:42 "town is Kalithea at [17826.5,18129.4,-1.99341]. 300m in size and type NameVillage"
23:32:42 "ALIVE-0 Suicide Bomber Trigger: created at Kalithea (178181)"
23:32:42 "ALIVE-0 VBIED Trigger: created at Kalithea (178181)"
23:32:42 "ALIVE-0 IED Trigger: created at Kalithea (178181)"
23:32:42 "town is Selakano at [20769.8,6736.46,-37.9427]. 350m in size and type NameVillage"
23:32:43 "ALIVE-0 Suicide Bomber Trigger: created at Selakano (207067)"
23:32:43 "ALIVE-0 VBIED Trigger: created at Selakano (207067)"
23:32:43 "ALIVE-0 IED Trigger: created at Selakano (207067)"
23:32:43 "town is Frini at [14612.5,20786.7,-47.0032]. 270.58m in size and type NameCity"
23:32:43 "ALIVE-0 Suicide Bomber Trigger: created at Frini (146207)"
23:32:43 "ALIVE-0 VBIED Trigger: created at Frini (146207)"
23:32:43 "ALIVE-0 IED Trigger: created at Frini (146207)"
23:32:43 "town is Agios Petros at [19339.4,17641.6,-37.4067]. 300m in size and type NameVillage"
23:32:43 "ALIVE-0 IED Trigger: created at Agios Petros (193176)"
23:32:43 "town is Feres at [21640.7,7583.93,-14.1929]. 300m in size and type NameVillage"
23:32:43 "ALIVE-0 Suicide Bomber Trigger: created at Feres (216075)"
23:32:43 "ALIVE-0 VBIED Trigger: created at Feres (216075)"
23:32:43 "ALIVE-0 IED Trigger: created at Feres (216075)"
23:32:43 "town is Agia Triada at [16668.5,20487,-4.767]. 400m in size and type NameVillage"
23:32:43 "ALIVE-0 IED Trigger: created at Agia Triada (166204)"
23:32:43 "town is Paros at [20885.4,16958.8,-49.8089]. 450m in size and type NameCity"
23:32:44 "ALIVE-0 Suicide Bomber Trigger: created at Paros (208169)"
23:32:44 "ALIVE-0 VBIED Trigger: created at Paros (208169)"
23:32:44 "ALIVE-0 IED Trigger: created at Paros (208169)"
23:32:44 "town is Kalochori at [21351.6,16361.9,-20.5678]. 400m in size and type NameCity"
23:32:44 "ALIVE-0 Suicide Bomber Trigger: created at Kalochori (213163)"
23:32:44 "ALIVE-0 VBIED Trigger: created at Kalochori (213163)"
23:32:44 "ALIVE-0 IED Trigger: created at Kalochori (213163)"
23:32:44 "town is Oreokastro at [4560.45,21460.6,-302.575]. 800m in size and type NameVillage"
23:32:44 "ALIVE-0 IED Trigger: created at Oreokastro (045214)"
23:32:44 ALIVE IED - Startup completed
23:32:44 ALIVE IED - Count IED Locations 89
23:32:44 [TIMER ENDED : 7.756]
23:32:46 ALiVE [m_13|120] Module ALiVE_amb_civ_population INIT
23:32:47 ----------------------------------------------------------------------------------------
23:32:47 ALIVE CivilianPopulationSystem - Startup
23:32:47 ALIVE Cluster Handler State
23:32:47  ------------------ Inspecting Hash -------------------- 
23:32:47    k [0]: debug v: true
23:32:47    k: clusters
23:32:47    k: clustersActive
23:32:47    k: clustersInActive
23:32:47  ------------------ Inspection Complete -------------------- 
23:32:47 ALIVE CivilianPopulationSystem - Startup completed
23:32:47 ALIVE Cluster handler created
23:32:47 ALIVE Agent handler created
23:32:47 ALIVE Civ command router created
23:32:47 ALIVE Active Limit: 25
23:32:47 ALIVE Spawn Radius: 900
23:32:47 ALIVE Spawn in Jet Radius: 0
23:32:47 ALIVE Spawn in Heli Radius: 900
23:32:47 ALIVE Spawn Cycle Time: 5
23:32:47 ALIVE Initial civilian hostility settings:
23:32:47  ------------------ Inspecting Hash -------------------- 
23:32:47    k [0]: WEST v: 30
23:32:47    k [1]: EAST v: 30
23:32:47    k [2]: INDEP v: 60
23:32:47    k [3]: GUER v: 60
23:32:47  ------------------ Inspection Complete -------------------- 
23:32:47 ----------------------------------------------------------------------------------------
23:32:47 ALiVE [m_13|120] Module ALiVE_amb_civ_population INIT COMPLETE TIME:  1.01399
23:32:47 ALiVE [m_14|130] Module ALiVE_amb_civ_placement INIT
23:32:50 Strange convex component53 in a3\structures_f_epb\civ\playground\slidecastle_f.p3d:geometryFire
23:32:50 Strange convex component27 in a3\structures_f_epb\civ\playground\slidecastle_f.p3d:geometryView
23:32:52 Strange convex component322 in a3\structures_f\research\dome_big_f.p3d:geometryFire
23:32:52 Strange convex component327 in a3\structures_f\research\dome_big_f.p3d:geometryFire
23:39:41 Warning Message: 'ladders/' is not a class ('scope' accessed)
23:39:50 ALIVE Agent Handler
23:39:50 Register Agent [agent_0]
23:39:50  ------------------ Inspecting Hash -------------------- 
23:39:50    k [0]: debug v: true
23:39:50    k [1]: active v: false
23:39:50    k [2]: position v: [3899.08,10289.8,0.820196]
23:39:50    k [3]: agentID v: agent_0
23:39:50    k [4]: type v: agent
23:39:50    k [5]: unit v: <NULL-object>
23:39:50    k [6]: agentClass v: C_man_polo_1_F
23:39:50    k [7]: faction v: CIV_F
23:39:50    k [8]: side v: CIV
23:39:50    k [9]: homeCluster v: c_310
23:39:50    k [10]: homePosition v: [3899.08,10289.8,0.820196]
23:39:50    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:39:50    k [12]: posture v: 0
23:39:50    k [13]: politician v: true
23:39:50    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_0"]
23:39:50  ------------------ Inspection Complete -------------------- 
23:39:50 ALIVE Agent Handler
23:39:50 Register Agent [agent_1]
23:39:50  ------------------ Inspecting Hash -------------------- 
23:39:50    k [0]: debug v: true
23:39:50    k [1]: active v: false
23:39:50    k [2]: position v: [3964.66,10302.4,0.687119]
23:39:50    k [3]: agentID v: agent_1
23:39:50    k [4]: type v: agent
23:39:50    k [5]: unit v: <NULL-object>
23:39:50    k [6]: agentClass v: C_man_shorts_2_F_asia
23:39:50    k [7]: faction v: CIV_F
23:39:50    k [8]: side v: CIV
23:39:50    k [9]: homeCluster v: c_310
23:39:50    k [10]: homePosition v: [3964.66,10302.4,0.687119]
23:39:50    k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]]
23:39:50    k [12]: posture v: 0
23:39:51    k [13]: muezzin v: true
23:39:51    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_1"]
23:39:51  ------------------ Inspection Complete -------------------- 
23:39:51 ALIVE Agent Handler
23:39:51 Register Agent [agent_2]
23:39:51  ------------------ Inspecting Hash -------------------- 
23:39:51    k [0]: debug v: true
23:39:51    k [1]: active v: false
23:39:51    k [2]: position v: [3625.47,10259.5,0.0420589]
23:39:51    k [3]: agentID v: agent_2
23:39:51    k [4]: type v: agent
23:39:51    k [5]: unit v: <NULL-object>
23:39:51    k [6]: agentClass v: C_man_p_shorts_1_F
23:39:51    k [7]: faction v: CIV_F
23:39:51    k [8]: side v: CIV
23:39:51    k [9]: homeCluster v: c_310
23:39:51    k [10]: homePosition v: [3625.47,10259.5,0.0420589]
23:39:51    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:39:51    k [12]: posture v: 0
23:39:51    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_2"]
23:39:51  ------------------ Inspection Complete -------------------- 
23:39:52 ALIVE Agent Handler
23:39:52 Register Agent [agent_3]
23:39:52  ------------------ Inspecting Hash -------------------- 
23:39:52    k [0]: debug v: true
23:39:52    k [1]: active v: false
23:39:52    k [2]: position v: [3570.24,10243.4,0.845951]
23:39:52    k [3]: agentID v: agent_3
23:39:52    k [4]: type v: agent
23:39:52    k [5]: unit v: <NULL-object>
23:39:52    k [6]: agentClass v: C_man_shorts_4_F
23:39:52    k [7]: faction v: CIV_F
23:39:52    k [8]: side v: CIV
23:39:52    k [9]: homeCluster v: c_310
23:39:52    k [10]: homePosition v: [3570.24,10243.4,0.845951]
23:39:52    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:39:52    k [12]: posture v: 0
23:39:52    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_3"]
23:39:52  ------------------ Inspection Complete -------------------- 
23:39:53 ALIVE Agent Handler
23:39:53 Register Agent [agent_4]
23:39:53  ------------------ Inspecting Hash -------------------- 
23:39:53    k [0]: debug v: true
23:39:53    k [1]: active v: false
23:39:53    k [2]: position v: [3621.1,10187.7,1.11565]
23:39:53    k [3]: agentID v: agent_4
23:39:53    k [4]: type v: agent
23:39:53    k [5]: unit v: <NULL-object>
23:39:53    k [6]: agentClass v: C_man_p_shorts_1_F_asia
23:39:53    k [7]: faction v: CIV_F
23:39:53    k [8]: side v: CIV
23:39:53    k [9]: homeCluster v: c_310
23:39:53    k [10]: homePosition v: [3621.1,10187.7,1.11565]
23:39:53    k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]]
23:39:53    k [12]: posture v: 0
23:39:53    k [13]: townelder v: true
23:39:53    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_4"]
23:39:53  ------------------ Inspection Complete -------------------- 
23:39:53 ALIVE Agent Handler
23:39:53 Register Agent [agent_5]
23:39:53  ------------------ Inspecting Hash -------------------- 
23:39:53    k [0]: debug v: true
23:39:53    k [1]: active v: false
23:39:53    k [2]: position v: [3583.98,10309.2,0.526337]
23:39:53    k [3]: agentID v: agent_5
23:39:53    k [4]: type v: agent
23:39:53    k [5]: unit v: <NULL-object>
23:39:53    k [6]: agentClass v: C_man_polo_6_F_afro
23:39:53    k [7]: faction v: CIV_F
23:39:53    k [8]: side v: CIV
23:39:53    k [9]: homeCluster v: c_310
23:39:53    k [10]: homePosition v: [3583.98,10309.2,0.526337]
23:39:53    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:39:53    k [12]: posture v: 0
23:39:53    k [13]: townelder v: true
23:39:53    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_5"]
23:39:53  ------------------ Inspection Complete -------------------- 
23:39:54 ALIVE Agent Handler
23:39:54 Register Agent [agent_6]
23:39:54  ------------------ Inspecting Hash -------------------- 
23:39:54    k [0]: debug v: true
23:39:54    k [1]: active v: false
23:39:54    k [2]: position v: [3778.83,11075.4,0.789666]
23:39:54    k [3]: agentID v: agent_6
23:39:54    k [4]: type v: agent
23:39:54    k [5]: unit v: <NULL-object>
23:39:54    k [6]: agentClass v: C_man_polo_4_F_afro
23:39:54    k [7]: faction v: CIV_F
23:39:54    k [8]: side v: CIV
23:39:54    k [9]: homeCluster v: c_310
23:39:54    k [10]: homePosition v: [3778.83,11075.4,0.789666]
23:39:54    k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]]
23:39:54    k [12]: posture v: 0
23:39:54    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_6"]
23:39:54  ------------------ Inspection Complete -------------------- 
23:39:55 ALIVE Agent Handler
23:39:55 Register Agent [agent_7]
23:39:55  ------------------ Inspecting Hash -------------------- 
23:39:55    k [0]: debug v: true
23:39:55    k [1]: active v: false
23:39:55    k [2]: position v: [3793.32,11056.6,0.153052]
23:39:55    k [3]: agentID v: agent_7
23:39:55    k [4]: type v: agent
23:39:55    k [5]: unit v: <NULL-object>
23:39:55    k [6]: agentClass v: C_man_shorts_1_F_afro
23:39:55    k [7]: faction v: CIV_F
23:39:55    k [8]: side v: CIV
23:39:55    k [9]: homeCluster v: c_310
23:39:55    k [10]: homePosition v: [3793.32,11056.6,0.153052]
23:39:55    k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]]
23:39:55    k [12]: posture v: 0
23:39:55    k [13]: politician v: true
23:39:55    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_7"]
23:39:55  ------------------ Inspection Complete -------------------- 
23:39:56 ALIVE Agent Handler
23:39:56 Register Agent [agent_8]
23:39:56  ------------------ Inspecting Hash -------------------- 
23:39:56    k [0]: debug v: true
23:39:56    k [1]: active v: false
23:39:56    k [2]: position v: [3301.62,12462.6,-0.0746698]
23:39:56    k [3]: agentID v: agent_8
23:39:56    k [4]: type v: agent
23:39:56    k [5]: unit v: <NULL-object>
23:39:56    k [6]: agentClass v: C_man_p_shorts_1_F_euro
23:39:56    k [7]: faction v: CIV_F
23:39:56    k [8]: side v: CIV
23:39:56    k [9]: homeCluster v: c_311
23:39:56    k [10]: homePosition v: [3301.62,12462.6,-0.0746698]
23:39:56    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:39:56    k [12]: posture v: 0
23:39:56    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_8"]
23:39:56  ------------------ Inspection Complete -------------------- 
23:40:16 ALIVE Agent Handler
23:40:16 Register Agent [agent_9]
23:40:16  ------------------ Inspecting Hash -------------------- 
23:40:16    k [0]: debug v: true
23:40:16    k [1]: active v: false
23:40:16    k [2]: position v: [3390.98,13018.7,0.100699]
23:40:16    k [3]: agentID v: agent_9
23:40:16    k [4]: type v: agent
23:40:16    k [5]: unit v: <NULL-object>
23:40:16    k [6]: agentClass v: C_man_polo_6_F_afro
23:40:16    k [7]: faction v: CIV_F
23:40:16    k [8]: side v: CIV
23:40:16    k [9]: homeCluster v: c_312
23:40:16    k [10]: homePosition v: [3390.98,13018.7,0.100699]
23:40:16    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:16    k [12]: posture v: 0
23:40:16    k [13]: townelder v: true
23:40:16    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_9"]
23:40:16  ------------------ Inspection Complete -------------------- 
23:40:16 ALIVE Agent Handler
23:40:16 Register Agent [agent_10]
23:40:16  ------------------ Inspecting Hash -------------------- 
23:40:16    k [0]: debug v: true
23:40:16    k [1]: active v: false
23:40:16    k [2]: position v: [3302.49,12996.3,1.37024]
23:40:16    k [3]: agentID v: agent_10
23:40:16    k [4]: type v: agent
23:40:16    k [5]: unit v: <NULL-object>
23:40:16    k [6]: agentClass v: C_man_shorts_4_F_afro
23:40:16    k [7]: faction v: CIV_F
23:40:16    k [8]: side v: CIV
23:40:16    k [9]: homeCluster v: c_312
23:40:16    k [10]: homePosition v: [3302.49,12996.3,1.37024]
23:40:16    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:16    k [12]: posture v: 0
23:40:16    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_10"]
23:40:16  ------------------ Inspection Complete -------------------- 
23:40:17 ALIVE Agent Handler
23:40:17 Register Agent [agent_11]
23:40:17  ------------------ Inspecting Hash -------------------- 
23:40:17    k [0]: debug v: true
23:40:17    k [1]: active v: false
23:40:17    k [2]: position v: [3290.57,13002.5,1.52704]
23:40:17    k [3]: agentID v: agent_11
23:40:17    k [4]: type v: agent
23:40:17    k [5]: unit v: <NULL-object>
23:40:17    k [6]: agentClass v: C_man_p_beggar_F
23:40:17    k [7]: faction v: CIV_F
23:40:17    k [8]: side v: CIV
23:40:17    k [9]: homeCluster v: c_312
23:40:17    k [10]: homePosition v: [3290.57,13002.5,1.52704]
23:40:17    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:17    k [12]: posture v: 0
23:40:17    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_11"]
23:40:17  ------------------ Inspection Complete -------------------- 
23:40:18 ALIVE Agent Handler
23:40:18 Register Agent [agent_12]
23:40:18  ------------------ Inspecting Hash -------------------- 
23:40:18    k [0]: debug v: true
23:40:18    k [1]: active v: false
23:40:18    k [2]: position v: [3255.65,13016.3,0.180168]
23:40:18    k [3]: agentID v: agent_12
23:40:18    k [4]: type v: agent
23:40:18    k [5]: unit v: <NULL-object>
23:40:18    k [6]: agentClass v: C_man_shorts_2_F_asia
23:40:18    k [7]: faction v: CIV_F
23:40:18    k [8]: side v: CIV
23:40:18    k [9]: homeCluster v: c_312
23:40:18    k [10]: homePosition v: [3255.65,13016.3,0.180168]
23:40:18    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:18    k [12]: posture v: 0
23:40:18    k [13]: politician v: true
23:40:18    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_12"]
23:40:18  ------------------ Inspection Complete -------------------- 
23:40:18 ALIVE Agent Handler
23:40:18 Register Agent [agent_13]
23:40:18  ------------------ Inspecting Hash -------------------- 
23:40:18    k [0]: debug v: true
23:40:18    k [1]: active v: false
23:40:18    k [2]: position v: [4018.13,13538.7,1.44166]
23:40:18    k [3]: agentID v: agent_13
23:40:18    k [4]: type v: agent
23:40:18    k [5]: unit v: <NULL-object>
23:40:18    k [6]: agentClass v: C_man_p_beggar_F
23:40:18    k [7]: faction v: CIV_F
23:40:18    k [8]: side v: CIV
23:40:18    k [9]: homeCluster v: c_312
23:40:18    k [10]: homePosition v: [4018.13,13538.7,1.44166]
23:40:18    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:18    k [12]: posture v: 0
23:40:18    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_13"]
23:40:18  ------------------ Inspection Complete -------------------- 
23:40:19 ALIVE Agent Handler
23:40:19 Register Agent [agent_14]
23:40:19  ------------------ Inspecting Hash -------------------- 
23:40:19    k [0]: debug v: true
23:40:19    k [1]: active v: false
23:40:19    k [2]: position v: [4077.1,13662.6,-0.173006]
23:40:19    k [3]: agentID v: agent_14
23:40:19    k [4]: type v: agent
23:40:19    k [5]: unit v: <NULL-object>
23:40:19    k [6]: agentClass v: C_man_polo_6_F_euro
23:40:19    k [7]: faction v: CIV_F
23:40:19    k [8]: side v: CIV
23:40:19    k [9]: homeCluster v: c_312
23:40:19    k [10]: homePosition v: [4077.1,13662.6,-0.173006]
23:40:19    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:40:19    k [12]: posture v: 0
23:40:19    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_14"]
23:40:19  ------------------ Inspection Complete -------------------- 
23:40:20 ALIVE Agent Handler
23:40:20 Register Agent [agent_15]
23:40:20  ------------------ Inspecting Hash -------------------- 
23:40:20    k [0]: debug v: true
23:40:20    k [1]: active v: false
23:40:20    k [2]: position v: [4198.78,13703.6,0.235344]
23:40:20    k [3]: agentID v: agent_15
23:40:20    k [4]: type v: agent
23:40:20    k [5]: unit v: <NULL-object>
23:40:20    k [6]: agentClass v: C_man_polo_5_F_euro
23:40:20    k [7]: faction v: CIV_F
23:40:20    k [8]: side v: CIV
23:40:20    k [9]: homeCluster v: c_312
23:40:20    k [10]: homePosition v: [4198.78,13703.6,0.235344]
23:40:20    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:40:20    k [12]: posture v: 0
23:40:20    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_15"]
23:40:20  ------------------ Inspection Complete -------------------- 
23:40:20 ALIVE Agent Handler
23:40:20 Register Agent [agent_16]
23:40:20  ------------------ Inspecting Hash -------------------- 
23:40:20    k [0]: debug v: true
23:40:20    k [1]: active v: false
23:40:20    k [2]: position v: [4302.36,13890.6,0.163885]
23:40:20    k [3]: agentID v: agent_16
23:40:20    k [4]: type v: agent
23:40:20    k [5]: unit v: <NULL-object>
23:40:20    k [6]: agentClass v: C_man_shorts_1_F_euro
23:40:20    k [7]: faction v: CIV_F
23:40:20    k [8]: side v: CIV
23:40:20    k [9]: homeCluster v: c_312
23:40:20    k [10]: homePosition v: [4302.36,13890.6,0.163885]
23:40:20    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:40:20    k [12]: posture v: 0
23:40:20    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_16"]
23:40:20  ------------------ Inspection Complete -------------------- 
23:40:21 ALIVE Agent Handler
23:40:21 Register Agent [agent_17]
23:40:21  ------------------ Inspecting Hash -------------------- 
23:40:21    k [0]: debug v: true
23:40:21    k [1]: active v: false
23:40:21    k [2]: position v: [4599.27,14143.7,0.103195]
23:40:21    k [3]: agentID v: agent_17
23:40:21    k [4]: type v: agent
23:40:21    k [5]: unit v: <NULL-object>
23:40:21    k [6]: agentClass v: C_man_shorts_4_F_euro
23:40:21    k [7]: faction v: CIV_F
23:40:21    k [8]: side v: CIV
23:40:21    k [9]: homeCluster v: c_312
23:40:21    k [10]: homePosition v: [4599.27,14143.7,0.103195]
23:40:21    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:21    k [12]: posture v: 0
23:40:21    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_17"]
23:40:21  ------------------ Inspection Complete -------------------- 
23:40:22 ALIVE Agent Handler
23:40:22 Register Agent [agent_18]
23:40:22  ------------------ Inspecting Hash -------------------- 
23:40:22    k [0]: debug v: true
23:40:22    k [1]: active v: false
23:40:22    k [2]: position v: [4939.11,14534.8,-0.0203037]
23:40:22    k [3]: agentID v: agent_18
23:40:22    k [4]: type v: agent
23:40:22    k [5]: unit v: <NULL-object>
23:40:22    k [6]: agentClass v: C_man_polo_4_F_asia
23:40:22    k [7]: faction v: CIV_F
23:40:22    k [8]: side v: CIV
23:40:22    k [9]: homeCluster v: c_312
23:40:22    k [10]: homePosition v: [4939.11,14534.8,-0.0203037]
23:40:22    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:22    k [12]: posture v: 0
23:40:22    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_18"]
23:40:22  ------------------ Inspection Complete -------------------- 
23:40:22 ALIVE Agent Handler
23:40:22 Register Agent [agent_19]
23:40:22  ------------------ Inspecting Hash -------------------- 
23:40:22    k [0]: debug v: true
23:40:22    k [1]: active v: false
23:40:22    k [2]: position v: [5220.42,14589.9,-0.942331]
23:40:22    k [3]: agentID v: agent_19
23:40:22    k [4]: type v: agent
23:40:22    k [5]: unit v: <NULL-object>
23:40:22    k [6]: agentClass v: C_man_polo_2_F_euro
23:40:22    k [7]: faction v: CIV_F
23:40:22    k [8]: side v: CIV
23:40:22    k [9]: homeCluster v: c_312
23:40:22    k [10]: homePosition v: [5220.42,14589.9,-0.942331]
23:40:22    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:40:22    k [12]: posture v: 0
23:40:23    k [13]: muezzin v: true
23:40:23    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_19"]
23:40:23  ------------------ Inspection Complete -------------------- 
23:40:23 ALIVE Agent Handler
23:40:23 Register Agent [agent_20]
23:40:23  ------------------ Inspecting Hash -------------------- 
23:40:23    k [0]: debug v: true
23:40:23    k [1]: active v: false
23:40:23    k [2]: position v: [5037.51,14740.9,-0.0732784]
23:40:23    k [3]: agentID v: agent_20
23:40:23    k [4]: type v: agent
23:40:23    k [5]: unit v: <NULL-object>
23:40:23    k [6]: agentClass v: C_journalist_F
23:40:23    k [7]: faction v: CIV_F
23:40:23    k [8]: side v: CIV
23:40:23    k [9]: homeCluster v: c_312
23:40:23    k [10]: homePosition v: [5037.51,14740.9,-0.0732784]
23:40:23    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:23    k [12]: posture v: 0
23:40:23    k [13]: politician v: true
23:40:23    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_20"]
23:40:23  ------------------ Inspection Complete -------------------- 
23:40:24 ALIVE Agent Handler
23:40:24 Register Agent [agent_21]
23:40:24  ------------------ Inspecting Hash -------------------- 
23:40:24    k [0]: debug v: true
23:40:24    k [1]: active v: false
23:40:24    k [2]: position v: [3738.15,12711.2,0.308048]
23:40:24    k [3]: agentID v: agent_21
23:40:24    k [4]: type v: agent
23:40:24    k [5]: unit v: <NULL-object>
23:40:24    k [6]: agentClass v: C_man_shorts_1_F_euro
23:40:24    k [7]: faction v: CIV_F
23:40:24    k [8]: side v: CIV
23:40:24    k [9]: homeCluster v: c_312
23:40:24    k [10]: homePosition v: [3738.15,12711.2,0.308048]
23:40:24    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:40:24    k [12]: posture v: 0
23:40:24    k [13]: politician v: true
23:40:24    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_21"]
23:40:24  ------------------ Inspection Complete -------------------- 
23:40:24 ALIVE Agent Handler
23:40:25 Register Agent [agent_22]
23:40:25  ------------------ Inspecting Hash -------------------- 
23:40:25    k [0]: debug v: true
23:40:25    k [1]: active v: false
23:40:25    k [2]: position v: [3929.87,12795.9,0.559799]
23:40:25    k [3]: agentID v: agent_22
23:40:25    k [4]: type v: agent
23:40:25    k [5]: unit v: <NULL-object>
23:40:25    k [6]: agentClass v: C_man_polo_3_F_asia
23:40:25    k [7]: faction v: CIV_F
23:40:25    k [8]: side v: CIV
23:40:25    k [9]: homeCluster v: c_312
23:40:25    k [10]: homePosition v: [3929.87,12795.9,0.559799]
23:40:25    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:25    k [12]: posture v: 0
23:40:25    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_22"]
23:40:25  ------------------ Inspection Complete -------------------- 
23:40:26 ALIVE Agent Handler
23:40:26 Register Agent [agent_23]
23:40:26  ------------------ Inspecting Hash -------------------- 
23:40:26    k [0]: debug v: true
23:40:26    k [1]: active v: false
23:40:26    k [2]: position v: [4095.91,12793.2,0.629065]
23:40:26    k [3]: agentID v: agent_23
23:40:26    k [4]: type v: agent
23:40:26    k [5]: unit v: <NULL-object>
23:40:26    k [6]: agentClass v: C_man_polo_5_F
23:40:26    k [7]: faction v: CIV_F
23:40:26    k [8]: side v: CIV
23:40:26    k [9]: homeCluster v: c_312
23:40:26    k [10]: homePosition v: [4095.91,12793.2,0.629065]
23:40:26    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:26    k [12]: posture v: 0
23:40:26    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_23"]
23:40:26  ------------------ Inspection Complete -------------------- 
23:40:26 ALIVE Agent Handler
23:40:26 Register Agent [agent_24]
23:40:26  ------------------ Inspecting Hash -------------------- 
23:40:26    k [0]: debug v: true
23:40:26    k [1]: active v: false
23:40:26    k [2]: position v: [4144.6,12807.7,0.156519]
23:40:26    k [3]: agentID v: agent_24
23:40:27    k [4]: type v: agent
23:40:27    k [5]: unit v: <NULL-object>
23:40:27    k [6]: agentClass v: C_man_1_3_F
23:40:27    k [7]: faction v: CIV_F
23:40:27    k [8]: side v: CIV
23:40:27    k [9]: homeCluster v: c_312
23:40:27    k [10]: homePosition v: [4144.6,12807.7,0.156519]
23:40:27    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:27    k [12]: posture v: 0
23:40:27    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_24"]
23:40:27  ------------------ Inspection Complete -------------------- 
23:40:27 ALIVE Agent Handler
23:40:27 Register Agent [agent_25]
23:40:27  ------------------ Inspecting Hash -------------------- 
23:40:28    k [0]: debug v: true
23:40:28    k [1]: active v: false
23:40:28    k [2]: position v: [4012.36,12717.5,-0.00133896]
23:40:28    k [3]: agentID v: agent_25
23:40:28    k [4]: type v: agent
23:40:28    k [5]: unit v: <NULL-object>
23:40:28    k [6]: agentClass v: C_man_p_beggar_F_asia
23:40:28    k [7]: faction v: CIV_F
23:40:28    k [8]: side v: CIV
23:40:28    k [9]: homeCluster v: c_312
23:40:28    k [10]: homePosition v: [4012.36,12717.5,-0.00133896]
23:40:28    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:28    k [12]: posture v: 0
23:40:28    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_25"]
23:40:28  ------------------ Inspection Complete -------------------- 
23:40:28 ALIVE Agent Handler
23:40:28 Register Agent [agent_26]
23:40:28  ------------------ Inspecting Hash -------------------- 
23:40:28    k [0]: debug v: true
23:40:28    k [1]: active v: false
23:40:28    k [2]: position v: [3777.3,12600,0.615717]
23:40:28    k [3]: agentID v: agent_26
23:40:28    k [4]: type v: agent
23:40:28    k [5]: unit v: <NULL-object>
23:40:28    k [6]: agentClass v: C_man_polo_5_F_asia
23:40:28    k [7]: faction v: CIV_F
23:40:28    k [8]: side v: CIV
23:40:28    k [9]: homeCluster v: c_312
23:40:29    k [10]: homePosition v: [3777.3,12600,0.615717]
23:40:29    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:29    k [12]: posture v: 0
23:40:29    k [13]: townelder v: true
23:40:29    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_26"]
23:40:29  ------------------ Inspection Complete -------------------- 
23:40:29 ALIVE Agent Handler
23:40:29 Register Agent [agent_27]
23:40:29  ------------------ Inspecting Hash -------------------- 
23:40:29    k [0]: debug v: true
23:40:29    k [1]: active v: false
23:40:29    k [2]: position v: [3493.45,12742.8,0.438111]
23:40:29    k [3]: agentID v: agent_27
23:40:29    k [4]: type v: agent
23:40:29    k [5]: unit v: <NULL-object>
23:40:29    k [6]: agentClass v: C_man_polo_2_F_afro
23:40:29    k [7]: faction v: CIV_F
23:40:29    k [8]: side v: CIV
23:40:29    k [9]: homeCluster v: c_312
23:40:29    k [10]: homePosition v: [3493.45,12742.8,0.438111]
23:40:29    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:29    k [12]: posture v: 0
23:40:29    k [13]: politician v: true
23:40:29    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_27"]
23:40:29  ------------------ Inspection Complete -------------------- 
23:40:30 ALIVE Agent Handler
23:40:30 Register Agent [agent_28]
23:40:30  ------------------ Inspecting Hash -------------------- 
23:40:30    k [0]: debug v: true
23:40:30    k [1]: active v: false
23:40:30    k [2]: position v: [3572.09,12696.2,0.230697]
23:40:30    k [3]: agentID v: agent_28
23:40:30    k [4]: type v: agent
23:40:30    k [5]: unit v: <NULL-object>
23:40:30    k [6]: agentClass v: C_man_shorts_1_F_euro
23:40:30    k [7]: faction v: CIV_F
23:40:30    k [8]: side v: CIV
23:40:30    k [9]: homeCluster v: c_312
23:40:30    k [10]: homePosition v: [3572.09,12696.2,0.230697]
23:40:30    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:40:30    k [12]: posture v: 0
23:40:30    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_28"]
23:40:30  ------------------ Inspection Complete -------------------- 
23:40:31 ALIVE Agent Handler
23:40:31 Register Agent [agent_29]
23:40:31  ------------------ Inspecting Hash -------------------- 
23:40:31    k [0]: debug v: true
23:40:31    k [1]: active v: false
23:40:31    k [2]: position v: [3569.97,12743.5,0.293113]
23:40:31    k [3]: agentID v: agent_29
23:40:31    k [4]: type v: agent
23:40:31    k [5]: unit v: <NULL-object>
23:40:31    k [6]: agentClass v: C_man_p_fugitive_F
23:40:31    k [7]: faction v: CIV_F
23:40:31    k [8]: side v: CIV
23:40:31    k [9]: homeCluster v: c_312
23:40:31    k [10]: homePosition v: [3569.97,12743.5,0.293113]
23:40:31    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:31    k [12]: posture v: 0
23:40:31    k [13]: politician v: true
23:40:31    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_29"]
23:40:31  ------------------ Inspection Complete -------------------- 
23:40:31 ALIVE Agent Handler
23:40:31 Register Agent [agent_30]
23:40:31  ------------------ Inspecting Hash -------------------- 
23:40:31    k [0]: debug v: true
23:40:31    k [1]: active v: false
23:40:31    k [2]: position v: [3479.36,12999.9,0.369928]
23:40:31    k [3]: agentID v: agent_30
23:40:31    k [4]: type v: agent
23:40:31    k [5]: unit v: <NULL-object>
23:40:31    k [6]: agentClass v: C_man_1_1_F
23:40:31    k [7]: faction v: CIV_F
23:40:31    k [8]: side v: CIV
23:40:31    k [9]: homeCluster v: c_312
23:40:31    k [10]: homePosition v: [3479.36,12999.9,0.369928]
23:40:31    k [11]: activeCommands v: [["ALIVE_fnc_cc_suicide","managed",[30,90]]]
23:40:31    k [12]: posture v: 0
23:40:31    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_30"]
23:40:32  ------------------ Inspection Complete -------------------- 
23:40:32 ALIVE Agent Handler
23:40:32 Register Agent [agent_31]
23:40:32  ------------------ Inspecting Hash -------------------- 
23:40:32    k [0]: debug v: true
23:40:32    k [1]: active v: false
23:40:32    k [2]: position v: [3510.04,13058.3,-0.0466805]
23:40:32    k [3]: agentID v: agent_31
23:40:32    k [4]: type v: agent
23:40:32    k [5]: unit v: <NULL-object>
23:40:32    k [6]: agentClass v: C_man_polo_3_F_afro
23:40:32    k [7]: faction v: CIV_F
23:40:32    k [8]: side v: CIV
23:40:32    k [9]: homeCluster v: c_312
23:40:32    k [10]: homePosition v: [3510.04,13058.3,-0.0466805]
23:40:32    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:32    k [12]: posture v: 0
23:40:32    k [13]: muezzin v: true
23:40:32    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_31"]
23:40:32  ------------------ Inspection Complete -------------------- 
23:40:33 ALIVE Agent Handler
23:40:33 Register Agent [agent_32]
23:40:33  ------------------ Inspecting Hash -------------------- 
23:40:33    k [0]: debug v: true
23:40:33    k [1]: active v: false
23:40:33    k [2]: position v: [3447.44,13056.2,-0.0111322]
23:40:33    k [3]: agentID v: agent_32
23:40:33    k [4]: type v: agent
23:40:33    k [5]: unit v: <NULL-object>
23:40:33    k [6]: agentClass v: C_man_w_worker_F
23:40:33    k [7]: faction v: CIV_F
23:40:33    k [8]: side v: CIV
23:40:33    k [9]: homeCluster v: c_312
23:40:33    k [10]: homePosition v: [3447.44,13056.2,-0.0111322]
23:40:33    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:40:33    k [12]: posture v: 0
23:40:33    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_32"]
23:40:33  ------------------ Inspection Complete -------------------- 
23:40:33 ALIVE Agent Handler
23:40:33 Register Agent [agent_33]
23:40:33  ------------------ Inspecting Hash -------------------- 
23:40:33    k [0]: debug v: true
23:40:33    k [1]: active v: false
23:40:33    k [2]: position v: [3538.89,13349.9,0.301671]
23:40:33    k [3]: agentID v: agent_33
23:40:33    k [4]: type v: agent
23:40:33    k [5]: unit v: <NULL-object>
23:40:33    k [6]: agentClass v: C_man_shorts_4_F
23:40:33    k [7]: faction v: CIV_F
23:40:33    k [8]: side v: CIV
23:40:33    k [9]: homeCluster v: c_312
23:40:33    k [10]: homePosition v: [3538.89,13349.9,0.301671]
23:40:33    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:40:33    k [12]: posture v: 0
23:40:33    k [13]: townelder v: true
23:40:33    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_33"]
23:40:33  ------------------ Inspection Complete -------------------- 
23:40:34 ALIVE Agent Handler
23:40:34 Register Agent [agent_34]
23:40:34  ------------------ Inspecting Hash -------------------- 
23:40:34    k [0]: debug v: true
23:40:34    k [1]: active v: false
23:40:34    k [2]: position v: [3704.01,13309.8,0.15033]
23:40:34    k [3]: agentID v: agent_34
23:40:34    k [4]: type v: agent
23:40:34    k [5]: unit v: <NULL-object>
23:40:34    k [6]: agentClass v: C_man_polo_5_F_asia
23:40:34    k [7]: faction v: CIV_F
23:40:34    k [8]: side v: CIV
23:40:34    k [9]: homeCluster v: c_312
23:40:34    k [10]: homePosition v: [3704.01,13309.8,0.15033]
23:40:34    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:34    k [12]: posture v: 0
23:40:34    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_34"]
23:40:34  ------------------ Inspection Complete -------------------- 
23:40:35 ALIVE Agent Handler
23:40:35 Register Agent [agent_35]
23:40:35  ------------------ Inspecting Hash -------------------- 
23:40:35    k [0]: debug v: true
23:40:35    k [1]: active v: false
23:40:35    k [2]: position v: [3756.75,13267.9,0.0832615]
23:40:35    k [3]: agentID v: agent_35
23:40:35    k [4]: type v: agent
23:40:35    k [5]: unit v: <NULL-object>
23:40:35    k [6]: agentClass v: C_man_p_beggar_F_afro
23:40:35    k [7]: faction v: CIV_F
23:40:35    k [8]: side v: CIV
23:40:35    k [9]: homeCluster v: c_312
23:40:35    k [10]: homePosition v: [3756.75,13267.9,0.0832615]
23:40:35    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:35    k [12]: posture v: 0
23:40:35    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_35"]
23:40:35  ------------------ Inspection Complete -------------------- 
23:40:35 ALIVE Agent Handler
23:40:35 Register Agent [agent_36]
23:40:35  ------------------ Inspecting Hash -------------------- 
23:40:35    k [0]: debug v: true
23:40:35    k [1]: active v: false
23:40:35    k [2]: position v: [3709.13,13254.9,0.198325]
23:40:35    k [3]: agentID v: agent_36
23:40:35    k [4]: type v: agent
23:40:35    k [5]: unit v: <NULL-object>
23:40:35    k [6]: agentClass v: C_man_shorts_3_F_afro
23:40:35    k [7]: faction v: CIV_F
23:40:35    k [8]: side v: CIV
23:40:35    k [9]: homeCluster v: c_312
23:40:35    k [10]: homePosition v: [3709.13,13254.9,0.198325]
23:40:35    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:40:35    k [12]: posture v: 0
23:40:35    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_36"]
23:40:35  ------------------ Inspection Complete -------------------- 
23:40:36 ALIVE Agent Handler
23:40:36 Register Agent [agent_37]
23:40:36  ------------------ Inspecting Hash -------------------- 
23:40:36    k [0]: debug v: true
23:40:36    k [1]: active v: false
23:40:36    k [2]: position v: [3705.97,13203.5,-0.0192299]
23:40:36    k [3]: agentID v: agent_37
23:40:36    k [4]: type v: agent
23:40:36    k [5]: unit v: <NULL-object>
23:40:36    k [6]: agentClass v: C_man_polo_5_F_asia
23:40:36    k [7]: faction v: CIV_F
23:40:36    k [8]: side v: CIV
23:40:36    k [9]: homeCluster v: c_312
23:40:36    k [10]: homePosition v: [3705.97,13203.5,-0.0192299]
23:40:36    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:40:36    k [12]: posture v: 0
23:40:36    k [13]: muezzin v: true
23:40:36    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_37"]
23:40:36  ------------------ Inspection Complete -------------------- 
23:40:37 ALIVE Agent Handler
23:40:37 Register Agent [agent_38]
23:40:37  ------------------ Inspecting Hash -------------------- 
23:40:37    k [0]: debug v: true
23:40:37    k [1]: active v: false
23:40:37    k [2]: position v: [3689.63,13214.1,0.247768]
23:40:37    k [3]: agentID v: agent_38
23:40:37    k [4]: type v: agent
23:40:37    k [5]: unit v: <NULL-object>
23:40:37    k [6]: agentClass v: C_man_polo_1_F
23:40:37    k [7]: faction v: CIV_F
23:40:37    k [8]: side v: CIV
23:40:37    k [9]: homeCluster v: c_312
23:40:37    k [10]: homePosition v: [3689.63,13214.1,0.247768]
23:40:37    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:40:37    k [12]: posture v: 0
23:40:37    k [13]: politician v: true
23:40:37    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_38"]
23:40:37  ------------------ Inspection Complete -------------------- 
23:40:37 ALIVE Agent Handler
23:40:37 Register Agent [agent_39]
23:40:37  ------------------ Inspecting Hash -------------------- 
23:40:37    k [0]: debug v: true
23:40:37    k [1]: active v: false
23:40:37    k [2]: position v: [3701.17,13230.5,0.290575]
23:40:37    k [3]: agentID v: agent_39
23:40:37    k [4]: type v: agent
23:40:37    k [5]: unit v: <NULL-object>
23:40:37    k [6]: agentClass v: C_man_polo_2_F_afro
23:40:37    k [7]: faction v: CIV_F
23:40:37    k [8]: side v: CIV
23:40:37    k [9]: homeCluster v: c_312
23:40:37    k [10]: homePosition v: [3701.17,13230.5,0.290575]
23:40:37    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:37    k [12]: posture v: 0
23:40:37    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_39"]
23:40:37  ------------------ Inspection Complete -------------------- 
23:40:38 ALIVE Agent Handler
23:40:38 Register Agent [agent_40]
23:40:38  ------------------ Inspecting Hash -------------------- 
23:40:38    k [0]: debug v: true
23:40:38    k [1]: active v: false
23:40:38    k [2]: position v: [3624.79,13237.7,0.311799]
23:40:38    k [3]: agentID v: agent_40
23:40:38    k [4]: type v: agent
23:40:38    k [5]: unit v: <NULL-object>
23:40:38    k [6]: agentClass v: C_man_polo_5_F
23:40:38    k [7]: faction v: CIV_F
23:40:38    k [8]: side v: CIV
23:40:38    k [9]: homeCluster v: c_312
23:40:38    k [10]: homePosition v: [3624.79,13237.7,0.311799]
23:40:38    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:40:38    k [12]: posture v: 0
23:40:38    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_40"]
23:40:38  ------------------ Inspection Complete -------------------- 
23:40:39 ALIVE Agent Handler
23:40:39 Register Agent [agent_41]
23:40:39  ------------------ Inspecting Hash -------------------- 
23:40:39    k [0]: debug v: true
23:40:39    k [1]: active v: false
23:40:39    k [2]: position v: [3609.85,13159.4,0.0556583]
23:40:39    k [3]: agentID v: agent_41
23:40:39    k [4]: type v: agent
23:40:39    k [5]: unit v: <NULL-object>
23:40:39    k [6]: agentClass v: C_man_shorts_2_F_euro
23:40:39    k [7]: faction v: CIV_F
23:40:39    k [8]: side v: CIV
23:40:39    k [9]: homeCluster v: c_312
23:40:39    k [10]: homePosition v: [3609.85,13159.4,0.0556583]
23:40:39    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:39    k [12]: posture v: 0
23:40:39    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_41"]
23:40:39  ------------------ Inspection Complete -------------------- 
23:40:39 ALIVE Agent Handler
23:40:39 Register Agent [agent_42]
23:40:39  ------------------ Inspecting Hash -------------------- 
23:40:39    k [0]: debug v: true
23:40:39    k [1]: active v: false
23:40:39    k [2]: position v: [3555.84,13178.9,0.2489]
23:40:39    k [3]: agentID v: agent_42
23:40:39    k [4]: type v: agent
23:40:39    k [5]: unit v: <NULL-object>
23:40:39    k [6]: agentClass v: C_man_shorts_1_F_afro
23:40:39    k [7]: faction v: CIV_F
23:40:39    k [8]: side v: CIV
23:40:39    k [9]: homeCluster v: c_312
23:40:39    k [10]: homePosition v: [3555.84,13178.9,0.2489]
23:40:39    k [11]: activeCommands v: [["ALIVE_fnc_cc_suicide","managed",[30,90]]]
23:40:39    k [12]: posture v: 0
23:40:39    k [13]: townelder v: true
23:40:39    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_42"]
23:40:39  ------------------ Inspection Complete -------------------- 
23:40:40 ALIVE Agent Handler
23:40:40 Register Agent [agent_43]
23:40:40  ------------------ Inspecting Hash -------------------- 
23:40:40    k [0]: debug v: true
23:40:40    k [1]: active v: false
23:40:40    k [2]: position v: [3670.09,13065.7,0.520643]
23:40:40    k [3]: agentID v: agent_43
23:40:40    k [4]: type v: agent
23:40:40    k [5]: unit v: <NULL-object>
23:40:40    k [6]: agentClass v: C_man_shorts_2_F_asia
23:40:40    k [7]: faction v: CIV_F
23:40:40    k [8]: side v: CIV
23:40:40    k [9]: homeCluster v: c_312
23:40:40    k [10]: homePosition v: [3670.09,13065.7,0.520643]
23:40:40    k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]]
23:40:40    k [12]: posture v: 0
23:40:40    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_43"]
23:40:40  ------------------ Inspection Complete -------------------- 
23:40:41 ALIVE Agent Handler
23:40:41 Register Agent [agent_44]
23:40:41  ------------------ Inspecting Hash -------------------- 
23:40:41    k [0]: debug v: true
23:40:41    k [1]: active v: false
23:40:41    k [2]: position v: [3711.12,13034.4,0.334835]
23:40:41    k [3]: agentID v: agent_44
23:40:41    k [4]: type v: agent
23:40:41    k [5]: unit v: <NULL-object>
23:40:41    k [6]: agentClass v: C_man_polo_4_F_asia
23:40:41    k [7]: faction v: CIV_F
23:40:41    k [8]: side v: CIV
23:40:41    k [9]: homeCluster v: c_312
23:40:41    k [10]: homePosition v: [3711.12,13034.4,0.334835]
23:40:41    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:41    k [12]: posture v: 0
23:40:41    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_44"]
23:40:41  ------------------ Inspection Complete -------------------- 
23:40:41 ALIVE Agent Handler
23:40:41 Register Agent [agent_45]
23:40:41  ------------------ Inspecting Hash -------------------- 
23:40:41    k [0]: debug v: true
23:40:41    k [1]: active v: false
23:40:41    k [2]: position v: [3642.56,12972.7,0.179863]
23:40:41    k [3]: agentID v: agent_45
23:40:41    k [4]: type v: agent
23:40:41    k [5]: unit v: <NULL-object>
23:40:41    k [6]: agentClass v: C_man_polo_3_F_euro
23:40:41    k [7]: faction v: CIV_F
23:40:41    k [8]: side v: CIV
23:40:41    k [9]: homeCluster v: c_312
23:40:41    k [10]: homePosition v: [3642.56,12972.7,0.179863]
23:40:41    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:40:41    k [12]: posture v: 0
23:40:41    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_45"]
23:40:41  ------------------ Inspection Complete -------------------- 
23:40:42 ALIVE Agent Handler
23:40:42 Register Agent [agent_46]
23:40:42  ------------------ Inspecting Hash -------------------- 
23:40:42    k [0]: debug v: true
23:40:42    k [1]: active v: false
23:40:42    k [2]: position v: [3808.57,13252.9,0.342162]
23:40:42    k [3]: agentID v: agent_46
23:40:42    k [4]: type v: agent
23:40:42    k [5]: unit v: <NULL-object>
23:40:42    k [6]: agentClass v: C_man_shorts_2_F_asia
23:40:42    k [7]: faction v: CIV_F
23:40:42    k [8]: side v: CIV
23:40:42    k [9]: homeCluster v: c_312
23:40:42    k [10]: homePosition v: [3808.57,13252.9,0.342162]
23:40:42    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:42    k [12]: posture v: 0
23:40:42    k [13]: muezzin v: true
23:40:42    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_46"]
23:40:42  ------------------ Inspection Complete -------------------- 
23:40:43 ALIVE Agent Handler
23:40:43 Register Agent [agent_47]
23:40:43  ------------------ Inspecting Hash -------------------- 
23:40:43    k [0]: debug v: true
23:40:43    k [1]: active v: false
23:40:43    k [2]: position v: [3940.78,13284.9,0.210365]
23:40:43    k [3]: agentID v: agent_47
23:40:43    k [4]: type v: agent
23:40:43    k [5]: unit v: <NULL-object>
23:40:43    k [6]: agentClass v: C_journalist_F
23:40:43    k [7]: faction v: CIV_F
23:40:43    k [8]: side v: CIV
23:40:43    k [9]: homeCluster v: c_312
23:40:43    k [10]: homePosition v: [3940.78,13284.9,0.210365]
23:40:43    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:43    k [12]: posture v: 0
23:40:43    k [13]: townelder v: true
23:40:43    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_47"]
23:40:43  ------------------ Inspection Complete -------------------- 
23:40:43 ALIVE Agent Handler
23:40:43 Register Agent [agent_48]
23:40:43  ------------------ Inspecting Hash -------------------- 
23:40:44    k [0]: debug v: true
23:40:44    k [1]: active v: false
23:40:44    k [2]: position v: [4368.93,13673.6,0.292839]
23:40:44    k [3]: agentID v: agent_48
23:40:44    k [4]: type v: agent
23:40:44    k [5]: unit v: <NULL-object>
23:40:44    k [6]: agentClass v: C_man_polo_6_F_afro
23:40:44    k [7]: faction v: CIV_F
23:40:44    k [8]: side v: CIV
23:40:44    k [9]: homeCluster v: c_312
23:40:44    k [10]: homePosition v: [4368.93,13673.6,0.292839]
23:40:44    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:44    k [12]: posture v: 0
23:40:44    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_48"]
23:40:44  ------------------ Inspection Complete -------------------- 
23:40:44 ALIVE Agent Handler
23:40:44 Register Agent [agent_49]
23:40:44  ------------------ Inspecting Hash -------------------- 
23:40:45    k [0]: debug v: true
23:40:45    k [1]: active v: false
23:40:45    k [2]: position v: [3572.95,13040,0.486131]
23:40:45    k [3]: agentID v: agent_49
23:40:45    k [4]: type v: agent
23:40:45    k [5]: unit v: <NULL-object>
23:40:45    k [6]: agentClass v: C_man_shorts_2_F_euro
23:40:45    k [7]: faction v: CIV_F
23:40:45    k [8]: side v: CIV
23:40:45    k [9]: homeCluster v: c_312
23:40:45    k [10]: homePosition v: [3572.95,13040,0.486131]
23:40:45    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:40:45    k [12]: posture v: 0
23:40:45    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_49"]
23:40:45  ------------------ Inspection Complete -------------------- 
23:40:45 ALIVE Agent Handler
23:40:45 Register Agent [agent_50]
23:40:45  ------------------ Inspecting Hash -------------------- 
23:40:45    k [0]: debug v: true
23:40:45    k [1]: active v: false
23:40:45    k [2]: position v: [3896.4,13876.1,0.639252]
23:40:45    k [3]: agentID v: agent_50
23:40:45    k [4]: type v: agent
23:40:45    k [5]: unit v: <NULL-object>
23:40:45    k [6]: agentClass v: C_man_shorts_2_F
23:40:45    k [7]: faction v: CIV_F
23:40:45    k [8]: side v: CIV
23:40:45    k [9]: homeCluster v: c_312
23:40:45    k [10]: homePosition v: [3896.4,13876.1,0.639252]
23:40:45    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:45    k [12]: posture v: 0
23:40:45    k [13]: muezzin v: true
23:40:45    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_50"]
23:40:45  ------------------ Inspection Complete -------------------- 
23:40:45 ALIVE Agent Handler
23:40:45 Register Agent [agent_51]
23:40:45  ------------------ Inspecting Hash -------------------- 
23:40:46    k [0]: debug v: true
23:40:46    k [1]: active v: false
23:40:46    k [2]: position v: [4124.16,13412.7,0.273758]
23:40:46    k [3]: agentID v: agent_51
23:40:46    k [4]: type v: agent
23:40:46    k [5]: unit v: <NULL-object>
23:40:46    k [6]: agentClass v: C_man_p_shorts_1_F_asia
23:40:46    k [7]: faction v: CIV_F
23:40:46    k [8]: side v: CIV
23:40:46    k [9]: homeCluster v: c_312
23:40:46    k [10]: homePosition v: [4124.16,13412.7,0.273758]
23:40:46    k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]]
23:40:46    k [12]: posture v: 0
23:40:46    k [13]: politician v: true
23:40:46    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_51"]
23:40:46  ------------------ Inspection Complete -------------------- 
23:40:46 ALIVE Agent Handler
23:40:46 Register Agent [agent_52]
23:40:46  ------------------ Inspecting Hash -------------------- 
23:40:46    k [0]: debug v: true
23:40:46    k [1]: active v: false
23:40:46    k [2]: position v: [3874.66,13391.8,0.162018]
23:40:46    k [3]: agentID v: agent_52
23:40:46    k [4]: type v: agent
23:40:46    k [5]: unit v: <NULL-object>
23:40:46    k [6]: agentClass v: C_man_shorts_1_F_euro
23:40:46    k [7]: faction v: CIV_F
23:40:46    k [8]: side v: CIV
23:40:46    k [9]: homeCluster v: c_312
23:40:46    k [10]: homePosition v: [3874.66,13391.8,0.162018]
23:40:46    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:46    k [12]: posture v: 0
23:40:47    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_52"]
23:40:47  ------------------ Inspection Complete -------------------- 
23:40:47 ALIVE Agent Handler
23:40:47 Register Agent [agent_53]
23:40:47  ------------------ Inspecting Hash -------------------- 
23:40:47    k [0]: debug v: true
23:40:47    k [1]: active v: false
23:40:47    k [2]: position v: [3582.67,13405.6,0.140474]
23:40:47    k [3]: agentID v: agent_53
23:40:47    k [4]: type v: agent
23:40:47    k [5]: unit v: <NULL-object>
23:40:47    k [6]: agentClass v: C_man_polo_2_F
23:40:47    k [7]: faction v: CIV_F
23:40:47    k [8]: side v: CIV
23:40:47    k [9]: homeCluster v: c_312
23:40:47    k [10]: homePosition v: [3582.67,13405.6,0.140474]
23:40:47    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:40:47    k [12]: posture v: 0
23:40:47    k [13]: muezzin v: true
23:40:47    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_53"]
23:40:47  ------------------ Inspection Complete -------------------- 
23:40:48 ALIVE Agent Handler
23:40:48 Register Agent [agent_54]
23:40:48  ------------------ Inspecting Hash -------------------- 
23:40:48    k [0]: debug v: true
23:40:48    k [1]: active v: false
23:40:48    k [2]: position v: [3700.58,13920.7,0.194016]
23:40:48    k [3]: agentID v: agent_54
23:40:48    k [4]: type v: agent
23:40:48    k [5]: unit v: <NULL-object>
23:40:48    k [6]: agentClass v: C_man_1
23:40:48    k [7]: faction v: CIV_F
23:40:48    k [8]: side v: CIV
23:40:48    k [9]: homeCluster v: c_312
23:40:48    k [10]: homePosition v: [3700.58,13920.7,0.194016]
23:40:48    k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]]
23:40:48    k [12]: posture v: 0
23:40:48    k [13]: muezzin v: true
23:40:48    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_54"]
23:40:48  ------------------ Inspection Complete -------------------- 
23:40:48 ALIVE Agent Handler
23:40:48 Register Agent [agent_55]
23:40:48  ------------------ Inspecting Hash -------------------- 
23:40:48    k [0]: debug v: true
23:40:48    k [1]: active v: false
23:40:48    k [2]: position v: [3803.9,13822.9,0.325422]
23:40:48    k [3]: agentID v: agent_55
23:40:48    k [4]: type v: agent
23:40:48    k [5]: unit v: <NULL-object>
23:40:49    k [6]: agentClass v: C_man_1
23:40:49    k [7]: faction v: CIV_F
23:40:49    k [8]: side v: CIV
23:40:49    k [9]: homeCluster v: c_312
23:40:49    k [10]: homePosition v: [3803.9,13822.9,0.325422]
23:40:49    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:49    k [12]: posture v: 0
23:40:49    k [13]: muezzin v: true
23:40:49    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_55"]
23:40:49  ------------------ Inspection Complete -------------------- 
23:40:49 ALIVE Agent Handler
23:40:49 Register Agent [agent_56]
23:40:49  ------------------ Inspecting Hash -------------------- 
23:40:49    k [0]: debug v: true
23:40:49    k [1]: active v: false
23:40:49    k [2]: position v: [3724.21,13631.4,0.944572]
23:40:49    k [3]: agentID v: agent_56
23:40:49    k [4]: type v: agent
23:40:49    k [5]: unit v: <NULL-object>
23:40:49    k [6]: agentClass v: C_man_p_fugitive_F_afro
23:40:49    k [7]: faction v: CIV_F
23:40:49    k [8]: side v: CIV
23:40:49    k [9]: homeCluster v: c_312
23:40:49    k [10]: homePosition v: [3724.21,13631.4,0.944572]
23:40:49    k [11]: activeCommands v: [["ALIVE_fnc_cc_suicide","managed",[30,90]]]
23:40:49    k [12]: posture v: 0
23:40:49    k [13]: townelder v: true
23:40:49    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_56"]
23:40:49  ------------------ Inspection Complete -------------------- 
23:40:50 ALIVE Agent Handler
23:40:50 Register Agent [agent_57]
23:40:50  ------------------ Inspecting Hash -------------------- 
23:40:50    k [0]: debug v: true
23:40:50    k [1]: active v: false
23:40:50    k [2]: position v: [3939.29,13641.8,0.0207691]
23:40:50    k [3]: agentID v: agent_57
23:40:50    k [4]: type v: agent
23:40:50    k [5]: unit v: <NULL-object>
23:40:50    k [6]: agentClass v: C_man_polo_4_F_asia
23:40:50    k [7]: faction v: CIV_F
23:40:50    k [8]: side v: CIV
23:40:50    k [9]: homeCluster v: c_312
23:40:50    k [10]: homePosition v: [3939.29,13641.8,0.0207691]
23:40:50    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:50    k [12]: posture v: 0
23:40:50    k [13]: townelder v: true
23:40:50    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_57"]
23:40:50  ------------------ Inspection Complete -------------------- 
23:40:51 ALIVE Agent Handler
23:40:51 Register Agent [agent_58]
23:40:51  ------------------ Inspecting Hash -------------------- 
23:40:51    k [0]: debug v: true
23:40:51    k [1]: active v: false
23:40:51    k [2]: position v: [4175.47,14072.6,0.170103]
23:40:51    k [3]: agentID v: agent_58
23:40:51    k [4]: type v: agent
23:40:51    k [5]: unit v: <NULL-object>
23:40:51    k [6]: agentClass v: C_man_polo_1_F_afro
23:40:51    k [7]: faction v: CIV_F
23:40:51    k [8]: side v: CIV
23:40:51    k [9]: homeCluster v: c_312
23:40:51    k [10]: homePosition v: [4175.47,14072.6,0.170103]
23:40:51    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:51    k [12]: posture v: 0
23:40:51    k [13]: politician v: true
23:40:51    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_58"]
23:40:51  ------------------ Inspection Complete -------------------- 
23:40:51 ALIVE Agent Handler
23:40:51 Register Agent [agent_59]
23:40:51  ------------------ Inspecting Hash -------------------- 
23:40:51    k [0]: debug v: true
23:40:51    k [1]: active v: false
23:40:51    k [2]: position v: [3675.71,14000.9,1.3016]
23:40:51    k [3]: agentID v: agent_59
23:40:52    k [4]: type v: agent
23:40:52    k [5]: unit v: <NULL-object>
23:40:52    k [6]: agentClass v: C_man_polo_2_F_asia
23:40:52    k [7]: faction v: CIV_F
23:40:52    k [8]: side v: CIV
23:40:52    k [9]: homeCluster v: c_312
23:40:52    k [10]: homePosition v: [3675.71,14000.9,1.3016]
23:40:52    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:40:52    k [12]: posture v: 0
23:40:52    k [13]: muezzin v: true
23:40:52    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_59"]
23:40:52  ------------------ Inspection Complete -------------------- 
23:40:52 ALIVE Agent Handler
23:40:52 Register Agent [agent_60]
23:40:52  ------------------ Inspecting Hash -------------------- 
23:40:52    k [0]: debug v: true
23:40:52    k [1]: active v: false
23:40:52    k [2]: position v: [3617.35,13977.9,0.139421]
23:40:52    k [3]: agentID v: agent_60
23:40:52    k [4]: type v: agent
23:40:52    k [5]: unit v: <NULL-object>
23:40:52    k [6]: agentClass v: C_man_shorts_4_F_afro
23:40:52    k [7]: faction v: CIV_F
23:40:52    k [8]: side v: CIV
23:40:52    k [9]: homeCluster v: c_312
23:40:52    k [10]: homePosition v: [3617.35,13977.9,0.139421]
23:40:52    k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]]
23:40:52    k [12]: posture v: 0
23:40:52    k [13]: muezzin v: true
23:40:52    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_60"]
23:40:52  ------------------ Inspection Complete -------------------- 
23:40:53 ALIVE Agent Handler
23:40:53 Register Agent [agent_61]
23:40:53  ------------------ Inspecting Hash -------------------- 
23:40:53    k [0]: debug v: true
23:40:53    k [1]: active v: false
23:40:53    k [2]: position v: [4373.3,13765.7,0.0931206]
23:40:53    k [3]: agentID v: agent_61
23:40:53    k [4]: type v: agent
23:40:53    k [5]: unit v: <NULL-object>
23:40:53    k [6]: agentClass v: C_man_polo_1_F_asia
23:40:53    k [7]: faction v: CIV_F
23:40:53    k [8]: side v: CIV
23:40:53    k [9]: homeCluster v: c_312
23:40:53    k [10]: homePosition v: [4373.3,13765.7,0.0931206]
23:40:53    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:40:53    k [12]: posture v: 0
23:40:53    k [13]: politician v: true
23:40:53    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_61"]
23:40:53  ------------------ Inspection Complete -------------------- 
23:41:01 ALIVE Agent Handler
23:41:01 Register Agent [agent_62]
23:41:01  ------------------ Inspecting Hash -------------------- 
23:41:01    k [0]: debug v: true
23:41:01    k [1]: active v: false
23:41:01    k [2]: position v: [4229.86,11663.6,0.454208]
23:41:01    k [3]: agentID v: agent_62
23:41:01    k [4]: type v: agent
23:41:01    k [5]: unit v: <NULL-object>
23:41:01    k [6]: agentClass v: C_man_p_beggar_F
23:41:01    k [7]: faction v: CIV_F
23:41:01    k [8]: side v: CIV
23:41:01    k [9]: homeCluster v: c_313
23:41:01    k [10]: homePosition v: [4229.86,11663.6,0.454208]
23:41:01    k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]]
23:41:01    k [12]: posture v: 0
23:41:01    k [13]: politician v: true
23:41:01    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_62"]
23:41:01  ------------------ Inspection Complete -------------------- 
23:41:02 ALIVE Agent Handler
23:41:02 Register Agent [agent_63]
23:41:02  ------------------ Inspecting Hash -------------------- 
23:41:02    k [0]: debug v: true
23:41:02    k [1]: active v: false
23:41:02    k [2]: position v: [4072.04,11825.6,0.0763245]
23:41:02    k [3]: agentID v: agent_63
23:41:02    k [4]: type v: agent
23:41:02    k [5]: unit v: <NULL-object>
23:41:02    k [6]: agentClass v: C_man_polo_5_F_asia
23:41:02    k [7]: faction v: CIV_F
23:41:02    k [8]: side v: CIV
23:41:02    k [9]: homeCluster v: c_313
23:41:02    k [10]: homePosition v: [4072.04,11825.6,0.0763245]
23:41:02    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:41:02    k [12]: posture v: 0
23:41:02    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_63"]
23:41:02  ------------------ Inspection Complete -------------------- 
23:41:02 ALIVE Agent Handler
23:41:02 Register Agent [agent_64]
23:41:02  ------------------ Inspecting Hash -------------------- 
23:41:02    k [0]: debug v: true
23:41:02    k [1]: active v: false
23:41:02    k [2]: position v: [3800.1,11703.1,-0.0592928]
23:41:03    k [3]: agentID v: agent_64
23:41:03    k [4]: type v: agent
23:41:03    k [5]: unit v: <NULL-object>
23:41:03    k [6]: agentClass v: C_man_shorts_1_F_euro
23:41:03    k [7]: faction v: CIV_F
23:41:03    k [8]: side v: CIV
23:41:03    k [9]: homeCluster v: c_313
23:41:03    k [10]: homePosition v: [3800.1,11703.1,-0.0592928]
23:41:03    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:03    k [12]: posture v: 0
23:41:03    k [13]: townelder v: true
23:41:03    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_64"]
23:41:03  ------------------ Inspection Complete -------------------- 
23:41:03 ALIVE Agent Handler
23:41:03 Register Agent [agent_65]
23:41:03  ------------------ Inspecting Hash -------------------- 
23:41:03    k [0]: debug v: true
23:41:03    k [1]: active v: false
23:41:03    k [2]: position v: [3864.68,11556.9,0.613443]
23:41:03    k [3]: agentID v: agent_65
23:41:03    k [4]: type v: agent
23:41:03    k [5]: unit v: <NULL-object>
23:41:03    k [6]: agentClass v: C_man_polo_6_F_asia
23:41:03    k [7]: faction v: CIV_F
23:41:03    k [8]: side v: CIV
23:41:03    k [9]: homeCluster v: c_313
23:41:04    k [10]: homePosition v: [3864.68,11556.9,0.613443]
23:41:04    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:04    k [12]: posture v: 0
23:41:04    k [13]: townelder v: true
23:41:04    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_65"]
23:41:04  ------------------ Inspection Complete -------------------- 
23:41:04 ALIVE Agent Handler
23:41:04 Register Agent [agent_66]
23:41:04  ------------------ Inspecting Hash -------------------- 
23:41:04    k [0]: debug v: true
23:41:04    k [1]: active v: false
23:41:04    k [2]: position v: [3640.48,11775.8,0.148689]
23:41:04    k [3]: agentID v: agent_66
23:41:04    k [4]: type v: agent
23:41:04    k [5]: unit v: <NULL-object>
23:41:04    k [6]: agentClass v: C_man_polo_2_F_asia
23:41:04    k [7]: faction v: CIV_F
23:41:04    k [8]: side v: CIV
23:41:04    k [9]: homeCluster v: c_313
23:41:04    k [10]: homePosition v: [3640.48,11775.8,0.148689]
23:41:04    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:04    k [12]: posture v: 0
23:41:04    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_66"]
23:41:04  ------------------ Inspection Complete -------------------- 
23:41:05 ALIVE Agent Handler
23:41:05 Register Agent [agent_67]
23:41:05  ------------------ Inspecting Hash -------------------- 
23:41:05    k [0]: debug v: true
23:41:05    k [1]: active v: false
23:41:05    k [2]: position v: [3877.73,11721.3,0.436087]
23:41:05    k [3]: agentID v: agent_67
23:41:05    k [4]: type v: agent
23:41:05    k [5]: unit v: <NULL-object>
23:41:05    k [6]: agentClass v: C_journalist_F
23:41:05    k [7]: faction v: CIV_F
23:41:05    k [8]: side v: CIV
23:41:05    k [9]: homeCluster v: c_313
23:41:05    k [10]: homePosition v: [3877.73,11721.3,0.436087]
23:41:05    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:05    k [12]: posture v: 0
23:41:05    k [13]: politician v: true
23:41:05    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_67"]
23:41:05  ------------------ Inspection Complete -------------------- 
23:41:06 ALIVE Agent Handler
23:41:06 Register Agent [agent_68]
23:41:06  ------------------ Inspecting Hash -------------------- 
23:41:06    k [0]: debug v: true
23:41:06    k [1]: active v: false
23:41:06    k [2]: position v: [3990.33,11650.9,0.454615]
23:41:06    k [3]: agentID v: agent_68
23:41:06    k [4]: type v: agent
23:41:06    k [5]: unit v: <NULL-object>
23:41:06    k [6]: agentClass v: C_man_polo_1_F
23:41:06    k [7]: faction v: CIV_F
23:41:06    k [8]: side v: CIV
23:41:06    k [9]: homeCluster v: c_313
23:41:06    k [10]: homePosition v: [3990.33,11650.9,0.454615]
23:41:06    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:41:06    k [12]: posture v: 0
23:41:06    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_68"]
23:41:06  ------------------ Inspection Complete -------------------- 
23:41:06 ALIVE Agent Handler
23:41:06 Register Agent [agent_69]
23:41:06  ------------------ Inspecting Hash -------------------- 
23:41:07    k [0]: debug v: true
23:41:07    k [1]: active v: false
23:41:07    k [2]: position v: [4187.82,11781.5,0.113655]
23:41:07    k [3]: agentID v: agent_69
23:41:07    k [4]: type v: agent
23:41:07    k [5]: unit v: <NULL-object>
23:41:07    k [6]: agentClass v: C_man_1_3_F
23:41:07    k [7]: faction v: CIV_F
23:41:07    k [8]: side v: CIV
23:41:07    k [9]: homeCluster v: c_313
23:41:07    k [10]: homePosition v: [4187.82,11781.5,0.113655]
23:41:07    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:41:07    k [12]: posture v: 0
23:41:07    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_69"]
23:41:07  ------------------ Inspection Complete -------------------- 
23:41:07 ALIVE Agent Handler
23:41:07 Register Agent [agent_70]
23:41:07  ------------------ Inspecting Hash -------------------- 
23:41:07    k [0]: debug v: true
23:41:07    k [1]: active v: false
23:41:07    k [2]: position v: [4235.14,11854.4,-0.101173]
23:41:07    k [3]: agentID v: agent_70
23:41:07    k [4]: type v: agent
23:41:07    k [5]: unit v: <NULL-object>
23:41:07    k [6]: agentClass v: C_man_p_fugitive_F_asia
23:41:08    k [7]: faction v: CIV_F
23:41:08    k [8]: side v: CIV
23:41:08    k [9]: homeCluster v: c_313
23:41:08    k [10]: homePosition v: [4235.14,11854.4,-0.101173]
23:41:08    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:41:08    k [12]: posture v: 0
23:41:08    k [13]: townelder v: true
23:41:08    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_70"]
23:41:08  ------------------ Inspection Complete -------------------- 
23:41:08 ALIVE Agent Handler
23:41:08 Register Agent [agent_71]
23:41:08  ------------------ Inspecting Hash -------------------- 
23:41:08    k [0]: debug v: true
23:41:08    k [1]: active v: false
23:41:08    k [2]: position v: [4389.09,12156.6,0.613075]
23:41:08    k [3]: agentID v: agent_71
23:41:08    k [4]: type v: agent
23:41:08    k [5]: unit v: <NULL-object>
23:41:08    k [6]: agentClass v: C_man_shorts_1_F_euro
23:41:08    k [7]: faction v: CIV_F
23:41:08    k [8]: side v: CIV
23:41:08    k [9]: homeCluster v: c_313
23:41:08    k [10]: homePosition v: [4389.09,12156.6,0.613075]
23:41:08    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:41:08    k [12]: posture v: 0
23:41:08    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_71"]
23:41:08  ------------------ Inspection Complete -------------------- 
23:41:09 ALIVE Agent Handler
23:41:09 Register Agent [agent_72]
23:41:09  ------------------ Inspecting Hash -------------------- 
23:41:09    k [0]: debug v: true
23:41:09    k [1]: active v: false
23:41:09    k [2]: position v: [3695.32,12362.3,0.00223541]
23:41:09    k [3]: agentID v: agent_72
23:41:09    k [4]: type v: agent
23:41:09    k [5]: unit v: <NULL-object>
23:41:09    k [6]: agentClass v: C_man_polo_2_F_asia
23:41:09    k [7]: faction v: CIV_F
23:41:09    k [8]: side v: CIV
23:41:09    k [9]: homeCluster v: c_313
23:41:09    k [10]: homePosition v: [3695.32,12362.3,0.00223541]
23:41:09    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:09    k [12]: posture v: 0
23:41:09    k [13]: muezzin v: true
23:41:09    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_72"]
23:41:09  ------------------ Inspection Complete -------------------- 
23:41:09 ALIVE Agent Handler
23:41:09 Register Agent [agent_73]
23:41:09  ------------------ Inspecting Hash -------------------- 
23:41:09    k [0]: debug v: true
23:41:09    k [1]: active v: false
23:41:09    k [2]: position v: [3932.86,11571,0.224583]
23:41:09    k [3]: agentID v: agent_73
23:41:09    k [4]: type v: agent
23:41:10    k [5]: unit v: <NULL-object>
23:41:10    k [6]: agentClass v: C_man_1_2_F
23:41:10    k [7]: faction v: CIV_F
23:41:10    k [8]: side v: CIV
23:41:10    k [9]: homeCluster v: c_313
23:41:10    k [10]: homePosition v: [3932.86,11571,0.224583]
23:41:10    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:10    k [12]: posture v: 0
23:41:10    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_73"]
23:41:10  ------------------ Inspection Complete -------------------- 
23:41:10 ALIVE Agent Handler
23:41:10 Register Agent [agent_74]
23:41:10  ------------------ Inspecting Hash -------------------- 
23:41:10    k [0]: debug v: true
23:41:10    k [1]: active v: false
23:41:10    k [2]: position v: [3921.16,11590,0.221346]
23:41:10    k [3]: agentID v: agent_74
23:41:10    k [4]: type v: agent
23:41:10    k [5]: unit v: <NULL-object>
23:41:10    k [6]: agentClass v: C_man_p_beggar_F_asia
23:41:10    k [7]: faction v: CIV_F
23:41:10    k [8]: side v: CIV
23:41:10    k [9]: homeCluster v: c_313
23:41:10    k [10]: homePosition v: [3921.16,11590,0.221346]
23:41:10    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:41:10    k [12]: posture v: 0
23:41:10    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_74"]
23:41:10  ------------------ Inspection Complete -------------------- 
23:41:11 ALIVE Agent Handler
23:41:11 Register Agent [agent_75]
23:41:11  ------------------ Inspecting Hash -------------------- 
23:41:11    k [0]: debug v: true
23:41:11    k [1]: active v: false
23:41:11    k [2]: position v: [3997.37,11696.1,1.28722]
23:41:11    k [3]: agentID v: agent_75
23:41:11    k [4]: type v: agent
23:41:11    k [5]: unit v: <NULL-object>
23:41:11    k [6]: agentClass v: C_man_shorts_2_F_afro
23:41:11    k [7]: faction v: CIV_F
23:41:11    k [8]: side v: CIV
23:41:11    k [9]: homeCluster v: c_313
23:41:11    k [10]: homePosition v: [3997.37,11696.1,1.28722]
23:41:11    k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]]
23:41:11    k [12]: posture v: 0
23:41:11    k [13]: townelder v: true
23:41:11    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_75"]
23:41:11  ------------------ Inspection Complete -------------------- 
23:41:11 ALIVE Agent Handler
23:41:11 Register Agent [agent_76]
23:41:11  ------------------ Inspecting Hash -------------------- 
23:41:11    k [0]: debug v: true
23:41:11    k [1]: active v: false
23:41:12    k [2]: position v: [4022.93,11426,-0.0295048]
23:41:12    k [3]: agentID v: agent_76
23:41:12    k [4]: type v: agent
23:41:12    k [5]: unit v: <NULL-object>
23:41:12    k [6]: agentClass v: C_man_polo_3_F_asia
23:41:12    k [7]: faction v: CIV_F
23:41:12    k [8]: side v: CIV
23:41:12    k [9]: homeCluster v: c_313
23:41:12    k [10]: homePosition v: [4022.93,11426,-0.0295048]
23:41:12    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:41:12    k [12]: posture v: 0
23:41:12    k [13]: muezzin v: true
23:41:12    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_76"]
23:41:12  ------------------ Inspection Complete -------------------- 
23:41:12 ALIVE Agent Handler
23:41:12 Register Agent [agent_77]
23:41:12  ------------------ Inspecting Hash -------------------- 
23:41:12    k [0]: debug v: true
23:41:12    k [1]: active v: false
23:41:12    k [2]: position v: [3643.88,12132.7,-0.828785]
23:41:12    k [3]: agentID v: agent_77
23:41:12    k [4]: type v: agent
23:41:12    k [5]: unit v: <NULL-object>
23:41:12    k [6]: agentClass v: C_man_p_fugitive_F_asia
23:41:12    k [7]: faction v: CIV_F
23:41:13    k [8]: side v: CIV
23:41:13    k [9]: homeCluster v: c_313
23:41:13    k [10]: homePosition v: [3643.88,12132.7,-0.828785]
23:41:13    k [11]: activeCommands v: [["ALIVE_fnc_cc_startGathering","managed",[30,90]]]
23:41:13    k [12]: posture v: 0
23:41:13    k [13]: townelder v: true
23:41:13    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_77"]
23:41:13  ------------------ Inspection Complete -------------------- 
23:41:13 ALIVE Agent Handler
23:41:13 Register Agent [agent_78]
23:41:13  ------------------ Inspecting Hash -------------------- 
23:41:13    k [0]: debug v: true
23:41:13    k [1]: active v: false
23:41:13    k [2]: position v: [3771.91,12111.1,0.192871]
23:41:13    k [3]: agentID v: agent_78
23:41:13    k [4]: type v: agent
23:41:13    k [5]: unit v: <NULL-object>
23:41:13    k [6]: agentClass v: C_scientist_F
23:41:13    k [7]: faction v: CIV_F
23:41:13    k [8]: side v: CIV
23:41:13    k [9]: homeCluster v: c_313
23:41:13    k [10]: homePosition v: [3771.91,12111.1,0.192871]
23:41:13    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:13    k [12]: posture v: 0
23:41:13    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_78"]
23:41:13  ------------------ Inspection Complete -------------------- 
23:41:14 ALIVE Agent Handler
23:41:14 Register Agent [agent_79]
23:41:14  ------------------ Inspecting Hash -------------------- 
23:41:14    k [0]: debug v: true
23:41:14    k [1]: active v: false
23:41:14    k [2]: position v: [4268.04,11448.1,0.22501]
23:41:14    k [3]: agentID v: agent_79
23:41:14    k [4]: type v: agent
23:41:14    k [5]: unit v: <NULL-object>
23:41:14    k [6]: agentClass v: C_Orestes
23:41:14    k [7]: faction v: CIV_F
23:41:14    k [8]: side v: CIV
23:41:14    k [9]: homeCluster v: c_313
23:41:14    k [10]: homePosition v: [4268.04,11448.1,0.22501]
23:41:14    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:14    k [12]: posture v: 0
23:41:14    k [13]: politician v: true
23:41:14    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_79"]
23:41:14  ------------------ Inspection Complete -------------------- 
23:41:14 ALIVE Agent Handler
23:41:14 Register Agent [agent_80]
23:41:14  ------------------ Inspecting Hash -------------------- 
23:41:14    k [0]: debug v: true
23:41:15    k [1]: active v: false
23:41:15    k [2]: position v: [4279.17,11394.2,-0.707394]
23:41:15    k [3]: agentID v: agent_80
23:41:15    k [4]: type v: agent
23:41:15    k [5]: unit v: <NULL-object>
23:41:15    k [6]: agentClass v: C_man_hunter_1_F
23:41:15    k [7]: faction v: CIV_F
23:41:15    k [8]: side v: CIV
23:41:15    k [9]: homeCluster v: c_313
23:41:15    k [10]: homePosition v: [4279.17,11394.2,-0.707394]
23:41:15    k [11]: activeCommands v: [["ALIVE_fnc_cc_suicide","managed",[30,90]]]
23:41:15    k [12]: posture v: 0
23:41:15    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_80"]
23:41:15  ------------------ Inspection Complete -------------------- 
23:41:15 ALIVE Agent Handler
23:41:15 Register Agent [agent_81]
23:41:15  ------------------ Inspecting Hash -------------------- 
23:41:15    k [0]: debug v: true
23:41:15    k [1]: active v: false
23:41:15    k [2]: position v: [4247.22,12135.5,0.14518]
23:41:15    k [3]: agentID v: agent_81
23:41:15    k [4]: type v: agent
23:41:15    k [5]: unit v: <NULL-object>
23:41:15    k [6]: agentClass v: C_man_polo_3_F
23:41:15    k [7]: faction v: CIV_F
23:41:15    k [8]: side v: CIV
23:41:15    k [9]: homeCluster v: c_313
23:41:15    k [10]: homePosition v: [4247.22,12135.5,0.14518]
23:41:15    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:15    k [12]: posture v: 0
23:41:15    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_81"]
23:41:15  ------------------ Inspection Complete -------------------- 
23:41:16 ALIVE Agent Handler
23:41:16 Register Agent [agent_82]
23:41:16  ------------------ Inspecting Hash -------------------- 
23:41:16    k [0]: debug v: true
23:41:16    k [1]: active v: false
23:41:16    k [2]: position v: [4285.83,12203.5,0.182148]
23:41:16    k [3]: agentID v: agent_82
23:41:16    k [4]: type v: agent
23:41:16    k [5]: unit v: <NULL-object>
23:41:16    k [6]: agentClass v: C_man_polo_3_F
23:41:16    k [7]: faction v: CIV_F
23:41:16    k [8]: side v: CIV
23:41:16    k [9]: homeCluster v: c_313
23:41:16    k [10]: homePosition v: [4285.83,12203.5,0.182148]
23:41:16    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:16    k [12]: posture v: 0
23:41:16    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_82"]
23:41:16  ------------------ Inspection Complete -------------------- 
23:41:17 ALIVE Agent Handler
23:41:17 Register Agent [agent_83]
23:41:17  ------------------ Inspecting Hash -------------------- 
23:41:17    k [0]: debug v: true
23:41:17    k [1]: active v: false
23:41:17    k [2]: position v: [3577.88,11600.1,0.370336]
23:41:17    k [3]: agentID v: agent_83
23:41:17    k [4]: type v: agent
23:41:17    k [5]: unit v: <NULL-object>
23:41:17    k [6]: agentClass v: C_man_p_shorts_1_F_afro
23:41:17    k [7]: faction v: CIV_F
23:41:17    k [8]: side v: CIV
23:41:17    k [9]: homeCluster v: c_313
23:41:17    k [10]: homePosition v: [3577.88,11600.1,0.370336]
23:41:17    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:41:17    k [12]: posture v: 0
23:41:17    k [13]: townelder v: true
23:41:17    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_83"]
23:41:17  ------------------ Inspection Complete -------------------- 
23:41:17 ALIVE Agent Handler
23:41:17 Register Agent [agent_84]
23:41:17  ------------------ Inspecting Hash -------------------- 
23:41:17    k [0]: debug v: true
23:41:17    k [1]: active v: false
23:41:17    k [2]: position v: [3562.88,11631.2,0.158298]
23:41:17    k [3]: agentID v: agent_84
23:41:17    k [4]: type v: agent
23:41:17    k [5]: unit v: <NULL-object>
23:41:17    k [6]: agentClass v: C_man_w_worker_F
23:41:17    k [7]: faction v: CIV_F
23:41:17    k [8]: side v: CIV
23:41:17    k [9]: homeCluster v: c_313
23:41:17    k [10]: homePosition v: [3562.88,11631.2,0.158298]
23:41:17    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:41:17    k [12]: posture v: 0
23:41:18    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_84"]
23:41:18  ------------------ Inspection Complete -------------------- 
23:41:20 ALIVE Agent Handler
23:41:20 Register Agent [agent_85]
23:41:20  ------------------ Inspecting Hash -------------------- 
23:41:20    k [0]: debug v: true
23:41:20    k [1]: active v: false
23:41:20    k [2]: position v: [11032.9,13559.3,0.179111]
23:41:20    k [3]: agentID v: agent_85
23:41:20    k [4]: type v: agent
23:41:20    k [5]: unit v: <NULL-object>
23:41:20    k [6]: agentClass v: C_man_polo_4_F_asia
23:41:20    k [7]: faction v: CIV_F
23:41:20    k [8]: side v: CIV
23:41:20    k [9]: homeCluster v: c_314
23:41:20    k [10]: homePosition v: [11032.9,13559.3,0.179111]
23:41:20    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:20    k [12]: posture v: 0
23:41:20    k [13]: muezzin v: true
23:41:20    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_85"]
23:41:20  ------------------ Inspection Complete -------------------- 
23:41:21 ALIVE Agent Handler
23:41:21 Register Agent [agent_86]
23:41:21  ------------------ Inspecting Hash -------------------- 
23:41:21    k [0]: debug v: true
23:41:21    k [1]: active v: false
23:41:21    k [2]: position v: [11008,13469.3,0.00864792]
23:41:21    k [3]: agentID v: agent_86
23:41:21    k [4]: type v: agent
23:41:21    k [5]: unit v: <NULL-object>
23:41:21    k [6]: agentClass v: C_man_shorts_4_F_afro
23:41:21    k [7]: faction v: CIV_F
23:41:21    k [8]: side v: CIV
23:41:21    k [9]: homeCluster v: c_314
23:41:21    k [10]: homePosition v: [11008,13469.3,0.00864792]
23:41:21    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:21    k [12]: posture v: 0
23:41:21    k [13]: politician v: true
23:41:21    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_86"]
23:41:21  ------------------ Inspection Complete -------------------- 
23:41:22 ALIVE Agent Handler
23:41:22 Register Agent [agent_87]
23:41:22  ------------------ Inspecting Hash -------------------- 
23:41:22    k [0]: debug v: true
23:41:22    k [1]: active v: false
23:41:22    k [2]: position v: [10975.8,13400.9,-0.12513]
23:41:22    k [3]: agentID v: agent_87
23:41:22    k [4]: type v: agent
23:41:22    k [5]: unit v: <NULL-object>
23:41:22    k [6]: agentClass v: C_man_shorts_4_F_euro
23:41:22    k [7]: faction v: CIV_F
23:41:22    k [8]: side v: CIV
23:41:22    k [9]: homeCluster v: c_314
23:41:22    k [10]: homePosition v: [10975.8,13400.9,-0.12513]
23:41:22    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:41:22    k [12]: posture v: 0
23:41:22    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_87"]
23:41:22  ------------------ Inspection Complete -------------------- 
23:41:22 ALIVE Agent Handler
23:41:22 Register Agent [agent_88]
23:41:22  ------------------ Inspecting Hash -------------------- 
23:41:22    k [0]: debug v: true
23:41:22    k [1]: active v: false
23:41:22    k [2]: position v: [11000.3,13404.4,-0.00324059]
23:41:22    k [3]: agentID v: agent_88
23:41:22    k [4]: type v: agent
23:41:22    k [5]: unit v: <NULL-object>
23:41:23    k [6]: agentClass v: C_man_hunter_1_F
23:41:23    k [7]: faction v: CIV_F
23:41:23    k [8]: side v: CIV
23:41:23    k [9]: homeCluster v: c_314
23:41:23    k [10]: homePosition v: [11000.3,13404.4,-0.00324059]
23:41:23    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:23    k [12]: posture v: 0
23:41:23    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_88"]
23:41:23  ------------------ Inspection Complete -------------------- 
23:41:23 ALIVE Agent Handler
23:41:23 Register Agent [agent_89]
23:41:23  ------------------ Inspecting Hash -------------------- 
23:41:23    k [0]: debug v: true
23:41:23    k [1]: active v: false
23:41:23    k [2]: position v: [10799.4,13316.2,-0.171169]
23:41:23    k [3]: agentID v: agent_89
23:41:23    k [4]: type v: agent
23:41:23    k [5]: unit v: <NULL-object>
23:41:23    k [6]: agentClass v: C_Nikos_aged
23:41:23    k [7]: faction v: CIV_F
23:41:23    k [8]: side v: CIV
23:41:23    k [9]: homeCluster v: c_314
23:41:23    k [10]: homePosition v: [10799.4,13316.2,-0.171169]
23:41:23    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:23    k [12]: posture v: 0
23:41:23    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_89"]
23:41:23  ------------------ Inspection Complete -------------------- 
23:41:24 ALIVE Agent Handler
23:41:24 Register Agent [agent_90]
23:41:24  ------------------ Inspecting Hash -------------------- 
23:41:24    k [0]: debug v: true
23:41:24    k [1]: active v: false
23:41:24    k [2]: position v: [10814,13458.6,0.208904]
23:41:24    k [3]: agentID v: agent_90
23:41:24    k [4]: type v: agent
23:41:24    k [5]: unit v: <NULL-object>
23:41:24    k [6]: agentClass v: C_man_shorts_3_F_asia
23:41:24    k [7]: faction v: CIV_F
23:41:24    k [8]: side v: CIV
23:41:24    k [9]: homeCluster v: c_314
23:41:24    k [10]: homePosition v: [10814,13458.6,0.208904]
23:41:24    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:41:24    k [12]: posture v: 0
23:41:24    k [13]: politician v: true
23:41:24    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_90"]
23:41:24  ------------------ Inspection Complete -------------------- 
23:41:24 ALIVE Agent Handler
23:41:24 Register Agent [agent_91]
23:41:24  ------------------ Inspecting Hash -------------------- 
23:41:24    k [0]: debug v: true
23:41:24    k [1]: active v: false
23:41:24    k [2]: position v: [10964.1,13259.3,0.490679]
23:41:25    k [3]: agentID v: agent_91
23:41:25    k [4]: type v: agent
23:41:25    k [5]: unit v: <NULL-object>
23:41:25    k [6]: agentClass v: C_man_shorts_2_F_afro
23:41:25    k [7]: faction v: CIV_F
23:41:25    k [8]: side v: CIV
23:41:25    k [9]: homeCluster v: c_314
23:41:25    k [10]: homePosition v: [10964.1,13259.3,0.490679]
23:41:25    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:25    k [12]: posture v: 0
23:41:25    k [13]: politician v: true
23:41:25    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_91"]
23:41:25  ------------------ Inspection Complete -------------------- 
23:41:25 ALIVE Agent Handler
23:41:25 Register Agent [agent_92]
23:41:25  ------------------ Inspecting Hash -------------------- 
23:41:25    k [0]: debug v: true
23:41:25    k [1]: active v: false
23:41:25    k [2]: position v: [11104.4,13222.7,0.0745888]
23:41:25    k [3]: agentID v: agent_92
23:41:25    k [4]: type v: agent
23:41:25    k [5]: unit v: <NULL-object>
23:41:25    k [6]: agentClass v: C_man_p_shorts_1_F
23:41:25    k [7]: faction v: CIV_F
23:41:25    k [8]: side v: CIV
23:41:25    k [9]: homeCluster v: c_314
23:41:25    k [10]: homePosition v: [11104.4,13222.7,0.0745888]
23:41:25    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:25    k [12]: posture v: 0
23:41:25    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_92"]
23:41:25  ------------------ Inspection Complete -------------------- 
23:41:26 ALIVE Agent Handler
23:41:26 Register Agent [agent_93]
23:41:26  ------------------ Inspecting Hash -------------------- 
23:41:26    k [0]: debug v: true
23:41:26    k [1]: active v: false
23:41:26    k [2]: position v: [11124.4,13546.4,0.320776]
23:41:26    k [3]: agentID v: agent_93
23:41:26    k [4]: type v: agent
23:41:26    k [5]: unit v: <NULL-object>
23:41:26    k [6]: agentClass v: C_man_polo_1_F
23:41:26    k [7]: faction v: CIV_F
23:41:26    k [8]: side v: CIV
23:41:26    k [9]: homeCluster v: c_314
23:41:26    k [10]: homePosition v: [11124.4,13546.4,0.320776]
23:41:26    k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]]
23:41:26    k [12]: posture v: 0
23:41:26    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_93"]
23:41:26  ------------------ Inspection Complete -------------------- 
23:41:27 ALIVE Agent Handler
23:41:27 Register Agent [agent_94]
23:41:27  ------------------ Inspecting Hash -------------------- 
23:41:27    k [0]: debug v: true
23:41:27    k [1]: active v: false
23:41:27    k [2]: position v: [10936.1,13125.7,-0.182194]
23:41:27    k [3]: agentID v: agent_94
23:41:27    k [4]: type v: agent
23:41:27    k [5]: unit v: <NULL-object>
23:41:27    k [6]: agentClass v: C_man_1_3_F
23:41:27    k [7]: faction v: CIV_F
23:41:27    k [8]: side v: CIV
23:41:27    k [9]: homeCluster v: c_314
23:41:27    k [10]: homePosition v: [10936.1,13125.7,-0.182194]
23:41:27    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:27    k [12]: posture v: 0
23:41:27    k [13]: townelder v: true
23:41:27    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_94"]
23:41:27  ------------------ Inspection Complete -------------------- 
23:41:32 ALIVE Agent Handler
23:41:32 Register Agent [agent_95]
23:41:32  ------------------ Inspecting Hash -------------------- 
23:41:32    k [0]: debug v: true
23:41:32    k [1]: active v: false
23:41:32    k [2]: position v: [12658,14324.9,0.729556]
23:41:32    k [3]: agentID v: agent_95
23:41:32    k [4]: type v: agent
23:41:32    k [5]: unit v: <NULL-object>
23:41:32    k [6]: agentClass v: C_man_p_beggar_F_afro
23:41:32    k [7]: faction v: CIV_F
23:41:32    k [8]: side v: CIV
23:41:32    k [9]: homeCluster v: c_315
23:41:32    k [10]: homePosition v: [12658,14324.9,0.729556]
23:41:32    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:32    k [12]: posture v: 0
23:41:32    k [13]: muezzin v: true
23:41:32    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_95"]
23:41:32  ------------------ Inspection Complete -------------------- 
23:41:32 ALIVE Agent Handler
23:41:32 Register Agent [agent_96]
23:41:32  ------------------ Inspecting Hash -------------------- 
23:41:32    k [0]: debug v: true
23:41:32    k [1]: active v: false
23:41:32    k [2]: position v: [12533.1,14418.8,0.0211372]
23:41:32    k [3]: agentID v: agent_96
23:41:32    k [4]: type v: agent
23:41:32    k [5]: unit v: <NULL-object>
23:41:32    k [6]: agentClass v: C_man_polo_3_F_afro
23:41:32    k [7]: faction v: CIV_F
23:41:32    k [8]: side v: CIV
23:41:32    k [9]: homeCluster v: c_315
23:41:32    k [10]: homePosition v: [12533.1,14418.8,0.0211372]
23:41:32    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:32    k [12]: posture v: 0
23:41:32    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_96"]
23:41:32  ------------------ Inspection Complete -------------------- 
23:41:33 ALIVE Agent Handler
23:41:33 Register Agent [agent_97]
23:41:33  ------------------ Inspecting Hash -------------------- 
23:41:33    k [0]: debug v: true
23:41:33    k [1]: active v: false
23:41:33    k [2]: position v: [12517.6,14448.8,0.292362]
23:41:33    k [3]: agentID v: agent_97
23:41:33    k [4]: type v: agent
23:41:33    k [5]: unit v: <NULL-object>
23:41:33    k [6]: agentClass v: C_man_w_worker_F
23:41:33    k [7]: faction v: CIV_F
23:41:33    k [8]: side v: CIV
23:41:33    k [9]: homeCluster v: c_315
23:41:33    k [10]: homePosition v: [12517.6,14448.8,0.292362]
23:41:33    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:41:33    k [12]: posture v: 0
23:41:33    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_97"]
23:41:33  ------------------ Inspection Complete -------------------- 
23:41:34 ALIVE Agent Handler
23:41:34 Register Agent [agent_98]
23:41:34  ------------------ Inspecting Hash -------------------- 
23:41:34    k [0]: debug v: true
23:41:34    k [1]: active v: false
23:41:34    k [2]: position v: [12542.3,14464.7,0.2281]
23:41:34    k [3]: agentID v: agent_98
23:41:34    k [4]: type v: agent
23:41:34    k [5]: unit v: <NULL-object>
23:41:34    k [6]: agentClass v: C_Orestes
23:41:34    k [7]: faction v: CIV_F
23:41:34    k [8]: side v: CIV
23:41:34    k [9]: homeCluster v: c_315
23:41:34    k [10]: homePosition v: [12542.3,14464.7,0.2281]
23:41:34    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:34    k [12]: posture v: 0
23:41:34    k [13]: townelder v: true
23:41:34    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_98"]
23:41:34  ------------------ Inspection Complete -------------------- 
23:41:34 ALIVE Agent Handler
23:41:34 Register Agent [agent_99]
23:41:34  ------------------ Inspecting Hash -------------------- 
23:41:34    k [0]: debug v: true
23:41:34    k [1]: active v: false
23:41:34    k [2]: position v: [12608.8,14417.5,-0.233887]
23:41:34    k [3]: agentID v: agent_99
23:41:34    k [4]: type v: agent
23:41:34    k [5]: unit v: <NULL-object>
23:41:34    k [6]: agentClass v: C_man_p_shorts_1_F_asia
23:41:34    k [7]: faction v: CIV_F
23:41:34    k [8]: side v: CIV
23:41:34    k [9]: homeCluster v: c_315
23:41:34    k [10]: homePosition v: [12608.8,14417.5,-0.233887]
23:41:34    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:34    k [12]: posture v: 0
23:41:34    k [13]: muezzin v: true
23:41:34    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_99"]
23:41:34  ------------------ Inspection Complete -------------------- 
23:41:35 ALIVE Agent Handler
23:41:35 Register Agent [agent_100]
23:41:35  ------------------ Inspecting Hash -------------------- 
23:41:35    k [0]: debug v: true
23:41:35    k [1]: active v: false
23:41:35    k [2]: position v: [12624.4,14389.6,0.176167]
23:41:35    k [3]: agentID v: agent_100
23:41:35    k [4]: type v: agent
23:41:35    k [5]: unit v: <NULL-object>
23:41:35    k [6]: agentClass v: C_man_polo_2_F_asia
23:41:35    k [7]: faction v: CIV_F
23:41:35    k [8]: side v: CIV
23:41:35    k [9]: homeCluster v: c_315
23:41:35    k [10]: homePosition v: [12624.4,14389.6,0.176167]
23:41:35    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:35    k [12]: posture v: 0
23:41:35    k [13]: politician v: true
23:41:35    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_100"]
23:41:35  ------------------ Inspection Complete -------------------- 
23:41:36 ALIVE Agent Handler
23:41:36 Register Agent [agent_101]
23:41:36  ------------------ Inspecting Hash -------------------- 
23:41:36    k [0]: debug v: true
23:41:36    k [1]: active v: false
23:41:36    k [2]: position v: [12650.5,14434.7,-0.244326]
23:41:36    k [3]: agentID v: agent_101
23:41:36    k [4]: type v: agent
23:41:36    k [5]: unit v: <NULL-object>
23:41:36    k [6]: agentClass v: C_man_1_2_F
23:41:36    k [7]: faction v: CIV_F
23:41:36    k [8]: side v: CIV
23:41:36    k [9]: homeCluster v: c_315
23:41:36    k [10]: homePosition v: [12650.5,14434.7,-0.244326]
23:41:36    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:36    k [12]: posture v: 0
23:41:36    k [13]: politician v: true
23:41:36    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_101"]
23:41:36  ------------------ Inspection Complete -------------------- 
23:41:36 ALIVE Agent Handler
23:41:36 Register Agent [agent_102]
23:41:36  ------------------ Inspecting Hash -------------------- 
23:41:36    k [0]: debug v: true
23:41:36    k [1]: active v: false
23:41:36    k [2]: position v: [12693.8,14362.5,-0.206668]
23:41:36    k [3]: agentID v: agent_102
23:41:36    k [4]: type v: agent
23:41:36    k [5]: unit v: <NULL-object>
23:41:36    k [6]: agentClass v: C_man_polo_6_F
23:41:36    k [7]: faction v: CIV_F
23:41:36    k [8]: side v: CIV
23:41:36    k [9]: homeCluster v: c_315
23:41:36    k [10]: homePosition v: [12693.8,14362.5,-0.206668]
23:41:36    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:36    k [12]: posture v: 0
23:41:36    k [13]: politician v: true
23:41:36    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_102"]
23:41:36  ------------------ Inspection Complete -------------------- 
23:41:37 ALIVE Agent Handler
23:41:37 Register Agent [agent_103]
23:41:37  ------------------ Inspecting Hash -------------------- 
23:41:37    k [0]: debug v: true
23:41:37    k [1]: active v: false
23:41:37    k [2]: position v: [12724,14300.7,-1.03388]
23:41:37    k [3]: agentID v: agent_103
23:41:37    k [4]: type v: agent
23:41:37    k [5]: unit v: <NULL-object>
23:41:37    k [6]: agentClass v: C_man_polo_2_F_euro
23:41:37    k [7]: faction v: CIV_F
23:41:37    k [8]: side v: CIV
23:41:37    k [9]: homeCluster v: c_315
23:41:37    k [10]: homePosition v: [12724,14300.7,-1.03388]
23:41:37    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:41:37    k [12]: posture v: 0
23:41:37    k [13]: muezzin v: true
23:41:37    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_103"]
23:41:37  ------------------ Inspection Complete -------------------- 
23:41:38 ALIVE Agent Handler
23:41:38 Register Agent [agent_104]
23:41:38  ------------------ Inspecting Hash -------------------- 
23:41:38    k [0]: debug v: true
23:41:38    k [1]: active v: false
23:41:38    k [2]: position v: [12295,14253.6,0.357197]
23:41:38    k [3]: agentID v: agent_104
23:41:38    k [4]: type v: agent
23:41:38    k [5]: unit v: <NULL-object>
23:41:38    k [6]: agentClass v: C_man_shorts_2_F_asia
23:41:38    k [7]: faction v: CIV_F
23:41:38    k [8]: side v: CIV
23:41:38    k [9]: homeCluster v: c_315
23:41:38    k [10]: homePosition v: [12295,14253.6,0.357197]
23:41:38    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:41:38    k [12]: posture v: 0
23:41:38    k [13]: townelder v: true
23:41:38    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_104"]
23:41:38  ------------------ Inspection Complete -------------------- 
23:41:38 ALIVE Agent Handler
23:41:38 Register Agent [agent_105]
23:41:38  ------------------ Inspecting Hash -------------------- 
23:41:38    k [0]: debug v: true
23:41:38    k [1]: active v: false
23:41:38    k [2]: position v: [12384.3,14191.7,0.0869918]
23:41:38    k [3]: agentID v: agent_105
23:41:38    k [4]: type v: agent
23:41:38    k [5]: unit v: <NULL-object>
23:41:38    k [6]: agentClass v: C_man_p_beggar_F_euro
23:41:38    k [7]: faction v: CIV_F
23:41:38    k [8]: side v: CIV
23:41:38    k [9]: homeCluster v: c_315
23:41:38    k [10]: homePosition v: [12384.3,14191.7,0.0869918]
23:41:38    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:38    k [12]: posture v: 0
23:41:38    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_105"]
23:41:38  ------------------ Inspection Complete -------------------- 
23:41:39 ALIVE Agent Handler
23:41:39 Register Agent [agent_106]
23:41:39  ------------------ Inspecting Hash -------------------- 
23:41:39    k [0]: debug v: true
23:41:39    k [1]: active v: false
23:41:39    k [2]: position v: [12385.5,14183.2,-0.132161]
23:41:39    k [3]: agentID v: agent_106
23:41:39    k [4]: type v: agent
23:41:39    k [5]: unit v: <NULL-object>
23:41:39    k [6]: agentClass v: C_man_w_worker_F
23:41:39    k [7]: faction v: CIV_F
23:41:39    k [8]: side v: CIV
23:41:39    k [9]: homeCluster v: c_315
23:41:39    k [10]: homePosition v: [12385.5,14183.2,-0.132161]
23:41:39    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:39    k [12]: posture v: 0
23:41:39    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_106"]
23:41:39  ------------------ Inspection Complete -------------------- 
23:41:40 ALIVE Agent Handler
23:41:40 Register Agent [agent_107]
23:41:40  ------------------ Inspecting Hash -------------------- 
23:41:40    k [0]: debug v: true
23:41:40    k [1]: active v: false
23:41:40    k [2]: position v: [12536.7,14213.7,-0.0616331]
23:41:40    k [3]: agentID v: agent_107
23:41:40    k [4]: type v: agent
23:41:40    k [5]: unit v: <NULL-object>
23:41:40    k [6]: agentClass v: C_man_shorts_4_F_asia
23:41:40    k [7]: faction v: CIV_F
23:41:40    k [8]: side v: CIV
23:41:40    k [9]: homeCluster v: c_315
23:41:40    k [10]: homePosition v: [12536.7,14213.7,-0.0616331]
23:41:40    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:40    k [12]: posture v: 0
23:41:40    k [13]: muezzin v: true
23:41:40    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_107"]
23:41:40  ------------------ Inspection Complete -------------------- 
23:41:40 ALIVE Agent Handler
23:41:40 Register Agent [agent_108]
23:41:40  ------------------ Inspecting Hash -------------------- 
23:41:40    k [0]: debug v: true
23:41:40    k [1]: active v: false
23:41:40    k [2]: position v: [12497.2,14366.8,-0.0281668]
23:41:40    k [3]: agentID v: agent_108
23:41:40    k [4]: type v: agent
23:41:40    k [5]: unit v: <NULL-object>
23:41:40    k [6]: agentClass v: C_man_shorts_2_F_asia
23:41:40    k [7]: faction v: CIV_F
23:41:40    k [8]: side v: CIV
23:41:40    k [9]: homeCluster v: c_315
23:41:40    k [10]: homePosition v: [12497.2,14366.8,-0.0281668]
23:41:40    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:40    k [12]: posture v: 0
23:41:40    k [13]: politician v: true
23:41:40    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_108"]
23:41:40  ------------------ Inspection Complete -------------------- 
23:41:41 ALIVE Agent Handler
23:41:41 Register Agent [agent_109]
23:41:41  ------------------ Inspecting Hash -------------------- 
23:41:41    k [0]: debug v: true
23:41:41    k [1]: active v: false
23:41:41    k [2]: position v: [12430.2,14524.2,0.0538902]
23:41:41    k [3]: agentID v: agent_109
23:41:41    k [4]: type v: agent
23:41:41    k [5]: unit v: <NULL-object>
23:41:41    k [6]: agentClass v: C_man_polo_6_F_afro
23:41:41    k [7]: faction v: CIV_F
23:41:41    k [8]: side v: CIV
23:41:41    k [9]: homeCluster v: c_315
23:41:41    k [10]: homePosition v: [12430.2,14524.2,0.0538902]
23:41:41    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:41    k [12]: posture v: 0
23:41:41    k [13]: politician v: true
23:41:41    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_109"]
23:41:41  ------------------ Inspection Complete -------------------- 
23:41:42 ALIVE Agent Handler
23:41:42 Register Agent [agent_110]
23:41:42  ------------------ Inspecting Hash -------------------- 
23:41:42    k [0]: debug v: true
23:41:42    k [1]: active v: false
23:41:42    k [2]: position v: [12529.9,14484.5,0.232126]
23:41:42    k [3]: agentID v: agent_110
23:41:42    k [4]: type v: agent
23:41:42    k [5]: unit v: <NULL-object>
23:41:42    k [6]: agentClass v: C_man_p_fugitive_F_asia
23:41:42    k [7]: faction v: CIV_F
23:41:42    k [8]: side v: CIV
23:41:42    k [9]: homeCluster v: c_315
23:41:42    k [10]: homePosition v: [12529.9,14484.5,0.232126]
23:41:42    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:41:42    k [12]: posture v: 0
23:41:42    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_110"]
23:41:42  ------------------ Inspection Complete -------------------- 
23:41:42 ALIVE Agent Handler
23:41:42 Register Agent [agent_111]
23:41:42  ------------------ Inspecting Hash -------------------- 
23:41:42    k [0]: debug v: true
23:41:42    k [1]: active v: false
23:41:42    k [2]: position v: [12284.1,14278,0.00489902]
23:41:42    k [3]: agentID v: agent_111
23:41:42    k [4]: type v: agent
23:41:42    k [5]: unit v: <NULL-object>
23:41:42    k [6]: agentClass v: C_man_polo_2_F
23:41:42    k [7]: faction v: CIV_F
23:41:42    k [8]: side v: CIV
23:41:42    k [9]: homeCluster v: c_315
23:41:42    k [10]: homePosition v: [12284.1,14278,0.00489902]
23:41:42    k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]]
23:41:42    k [12]: posture v: 0
23:41:42    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_111"]
23:41:42  ------------------ Inspection Complete -------------------- 
23:41:43 ALIVE Agent Handler
23:41:43 Register Agent [agent_112]
23:41:43  ------------------ Inspecting Hash -------------------- 
23:41:43    k [0]: debug v: true
23:41:43    k [1]: active v: false
23:41:43    k [2]: position v: [12388,14292.4,-0.0293722]
23:41:43    k [3]: agentID v: agent_112
23:41:43    k [4]: type v: agent
23:41:43    k [5]: unit v: <NULL-object>
23:41:43    k [6]: agentClass v: C_man_shorts_4_F_afro
23:41:43    k [7]: faction v: CIV_F
23:41:43    k [8]: side v: CIV
23:41:43    k [9]: homeCluster v: c_315
23:41:43    k [10]: homePosition v: [12388,14292.4,-0.0293722]
23:41:43    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:41:43    k [12]: posture v: 0
23:41:43    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_112"]
23:41:43  ------------------ Inspection Complete -------------------- 
23:41:43 ALIVE Agent Handler
23:41:43 Register Agent [agent_113]
23:41:43  ------------------ Inspecting Hash -------------------- 
23:41:43    k [0]: debug v: true
23:41:43    k [1]: active v: false
23:41:43    k [2]: position v: [12438.5,14288.8,-0.0445156]
23:41:43    k [3]: agentID v: agent_113
23:41:44    k [4]: type v: agent
23:41:44    k [5]: unit v: <NULL-object>
23:41:44    k [6]: agentClass v: C_man_polo_6_F_asia
23:41:44    k [7]: faction v: CIV_F
23:41:44    k [8]: side v: CIV
23:41:44    k [9]: homeCluster v: c_315
23:41:44    k [10]: homePosition v: [12438.5,14288.8,-0.0445156]
23:41:44    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:44    k [12]: posture v: 0
23:41:44    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_113"]
23:41:44  ------------------ Inspection Complete -------------------- 
23:41:44 ALIVE Agent Handler
23:41:44 Register Agent [agent_114]
23:41:44  ------------------ Inspecting Hash -------------------- 
23:41:44    k [0]: debug v: true
23:41:44    k [1]: active v: false
23:41:44    k [2]: position v: [12600,14246.2,0.139387]
23:41:44    k [3]: agentID v: agent_114
23:41:44    k [4]: type v: agent
23:41:44    k [5]: unit v: <NULL-object>
23:41:44    k [6]: agentClass v: C_man_polo_5_F
23:41:44    k [7]: faction v: CIV_F
23:41:44    k [8]: side v: CIV
23:41:44    k [9]: homeCluster v: c_315
23:41:44    k [10]: homePosition v: [12600,14246.2,0.139387]
23:41:44    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:44    k [12]: posture v: 0
23:41:44    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_114"]
23:41:44  ------------------ Inspection Complete -------------------- 
23:41:45 ALIVE Agent Handler
23:41:45 Register Agent [agent_115]
23:41:45  ------------------ Inspecting Hash -------------------- 
23:41:45    k [0]: debug v: true
23:41:45    k [1]: active v: false
23:41:45    k [2]: position v: [12707.2,14501.4,-0.0943565]
23:41:45    k [3]: agentID v: agent_115
23:41:45    k [4]: type v: agent
23:41:45    k [5]: unit v: <NULL-object>
23:41:45    k [6]: agentClass v: C_man_p_shorts_1_F
23:41:45    k [7]: faction v: CIV_F
23:41:45    k [8]: side v: CIV
23:41:45    k [9]: homeCluster v: c_315
23:41:45    k [10]: homePosition v: [12707.2,14501.4,-0.0943565]
23:41:45    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:45    k [12]: posture v: 0
23:41:45    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_115"]
23:41:45  ------------------ Inspection Complete -------------------- 
23:41:48 ALIVE Agent Handler
23:41:48 Register Agent [agent_116]
23:41:48  ------------------ Inspecting Hash -------------------- 
23:41:48    k [0]: debug v: true
23:41:48    k [1]: active v: false
23:41:48    k [2]: position v: [7101.78,16386.2,0.0162811]
23:41:48    k [3]: agentID v: agent_116
23:41:48    k [4]: type v: agent
23:41:48    k [5]: unit v: <NULL-object>
23:41:48    k [6]: agentClass v: C_man_polo_1_F
23:41:48    k [7]: faction v: CIV_F
23:41:48    k [8]: side v: CIV
23:41:48    k [9]: homeCluster v: c_316
23:41:48    k [10]: homePosition v: [7101.78,16386.2,0.0162811]
23:41:48    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:48    k [12]: posture v: 0
23:41:48    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_116"]
23:41:48  ------------------ Inspection Complete -------------------- 
23:41:49 ALIVE Agent Handler
23:41:49 Register Agent [agent_117]
23:41:49  ------------------ Inspecting Hash -------------------- 
23:41:49    k [0]: debug v: true
23:41:49    k [1]: active v: false
23:41:49    k [2]: position v: [7164.66,16460,0.234001]
23:41:49    k [3]: agentID v: agent_117
23:41:49    k [4]: type v: agent
23:41:49    k [5]: unit v: <NULL-object>
23:41:49    k [6]: agentClass v: C_man_shorts_1_F
23:41:49    k [7]: faction v: CIV_F
23:41:49    k [8]: side v: CIV
23:41:49    k [9]: homeCluster v: c_316
23:41:49    k [10]: homePosition v: [7164.66,16460,0.234001]
23:41:49    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:49    k [12]: posture v: 0
23:41:49    k [13]: townelder v: true
23:41:49    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_117"]
23:41:49  ------------------ Inspection Complete -------------------- 
23:41:49 ALIVE Agent Handler
23:41:49 Register Agent [agent_118]
23:41:49  ------------------ Inspecting Hash -------------------- 
23:41:49    k [0]: debug v: true
23:41:49    k [1]: active v: false
23:41:49    k [2]: position v: [7108.43,16553.6,-0.0327911]
23:41:50    k [3]: agentID v: agent_118
23:41:50    k [4]: type v: agent
23:41:50    k [5]: unit v: <NULL-object>
23:41:50    k [6]: agentClass v: C_man_polo_2_F_afro
23:41:50    k [7]: faction v: CIV_F
23:41:50    k [8]: side v: CIV
23:41:50    k [9]: homeCluster v: c_316
23:41:50    k [10]: homePosition v: [7108.43,16553.6,-0.0327911]
23:41:50    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:41:50    k [12]: posture v: 0
23:41:50    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_118"]
23:41:50  ------------------ Inspection Complete -------------------- 
23:41:50 ALIVE Agent Handler
23:41:50 Register Agent [agent_119]
23:41:50  ------------------ Inspecting Hash -------------------- 
23:41:50    k [0]: debug v: true
23:41:50    k [1]: active v: false
23:41:50    k [2]: position v: [7084.44,16534.6,0.921631]
23:41:50    k [3]: agentID v: agent_119
23:41:51    k [4]: type v: agent
23:41:51    k [5]: unit v: <NULL-object>
23:41:51    k [6]: agentClass v: C_Orestes
23:41:51    k [7]: faction v: CIV_F
23:41:51    k [8]: side v: CIV
23:41:51    k [9]: homeCluster v: c_316
23:41:51    k [10]: homePosition v: [7084.44,16534.6,0.921631]
23:41:51    k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]]
23:41:51    k [12]: posture v: 0
23:41:51    k [13]: muezzin v: true
23:41:51    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_119"]
23:41:51  ------------------ Inspection Complete -------------------- 
23:41:51 ALIVE Agent Handler
23:41:51 Register Agent [agent_120]
23:41:51  ------------------ Inspecting Hash -------------------- 
23:41:51    k [0]: debug v: true
23:41:51    k [1]: active v: false
23:41:51    k [2]: position v: [7083.91,16496.6,-0.209442]
23:41:51    k [3]: agentID v: agent_120
23:41:51    k [4]: type v: agent
23:41:51    k [5]: unit v: <NULL-object>
23:41:51    k [6]: agentClass v: C_man_polo_1_F_euro
23:41:51    k [7]: faction v: CIV_F
23:41:51    k [8]: side v: CIV
23:41:51    k [9]: homeCluster v: c_316
23:41:51    k [10]: homePosition v: [7083.91,16496.6,-0.209442]
23:41:51    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:41:51    k [12]: posture v: 0
23:41:51    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_120"]
23:41:51  ------------------ Inspection Complete -------------------- 
23:41:52 ALIVE Agent Handler
23:41:52 Register Agent [agent_121]
23:41:52  ------------------ Inspecting Hash -------------------- 
23:41:52    k [0]: debug v: true
23:41:52    k [1]: active v: false
23:41:52    k [2]: position v: [6878.82,16412.7,0.137276]
23:41:52    k [3]: agentID v: agent_121
23:41:52    k [4]: type v: agent
23:41:52    k [5]: unit v: <NULL-object>
23:41:52    k [6]: agentClass v: C_man_shorts_3_F
23:41:52    k [7]: faction v: CIV_F
23:41:52    k [8]: side v: CIV
23:41:52    k [9]: homeCluster v: c_316
23:41:52    k [10]: homePosition v: [6878.82,16412.7,0.137276]
23:41:52    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:52    k [12]: posture v: 0
23:41:52    k [13]: politician v: true
23:41:52    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_121"]
23:41:52  ------------------ Inspection Complete -------------------- 
23:41:53 ALIVE Agent Handler
23:41:53 Register Agent [agent_122]
23:41:53  ------------------ Inspecting Hash -------------------- 
23:41:53    k [0]: debug v: true
23:41:53    k [1]: active v: false
23:41:53    k [2]: position v: [7108.85,16580.1,0.427155]
23:41:53    k [3]: agentID v: agent_122
23:41:53    k [4]: type v: agent
23:41:53    k [5]: unit v: <NULL-object>
23:41:53    k [6]: agentClass v: C_man_polo_5_F
23:41:53    k [7]: faction v: CIV_F
23:41:53    k [8]: side v: CIV
23:41:53    k [9]: homeCluster v: c_316
23:41:53    k [10]: homePosition v: [7108.85,16580.1,0.427155]
23:41:53    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:53    k [12]: posture v: 0
23:41:53    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_122"]
23:41:53  ------------------ Inspection Complete -------------------- 
23:41:53 ALIVE Agent Handler
23:41:53 Register Agent [agent_123]
23:41:53  ------------------ Inspecting Hash -------------------- 
23:41:53    k [0]: debug v: true
23:41:53    k [1]: active v: false
23:41:53    k [2]: position v: [7335.8,16317,-0.0968552]
23:41:53    k [3]: agentID v: agent_123
23:41:53    k [4]: type v: agent
23:41:53    k [5]: unit v: <NULL-object>
23:41:53    k [6]: agentClass v: C_man_polo_6_F_euro
23:41:53    k [7]: faction v: CIV_F
23:41:53    k [8]: side v: CIV
23:41:53    k [9]: homeCluster v: c_316
23:41:53    k [10]: homePosition v: [7335.8,16317,-0.0968552]
23:41:53    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:53    k [12]: posture v: 0
23:41:53    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_123"]
23:41:53  ------------------ Inspection Complete -------------------- 
23:41:54 ALIVE Agent Handler
23:41:54 Register Agent [agent_124]
23:41:54  ------------------ Inspecting Hash -------------------- 
23:41:54    k [0]: debug v: true
23:41:54    k [1]: active v: false
23:41:54    k [2]: position v: [7508.17,16264.6,0.128952]
23:41:54    k [3]: agentID v: agent_124
23:41:54    k [4]: type v: agent
23:41:54    k [5]: unit v: <NULL-object>
23:41:54    k [6]: agentClass v: C_man_p_beggar_F_afro
23:41:54    k [7]: faction v: CIV_F
23:41:54    k [8]: side v: CIV
23:41:54    k [9]: homeCluster v: c_316
23:41:54    k [10]: homePosition v: [7508.17,16264.6,0.128952]
23:41:54    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:54    k [12]: posture v: 0
23:41:54    k [13]: townelder v: true
23:41:54    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_124"]
23:41:54  ------------------ Inspection Complete -------------------- 
23:41:55 ALIVE Agent Handler
23:41:55 Register Agent [agent_125]
23:41:55  ------------------ Inspecting Hash -------------------- 
23:41:55    k [0]: debug v: true
23:41:55    k [1]: active v: false
23:41:55    k [2]: position v: [7366.17,17153.7,0.100784]
23:41:55    k [3]: agentID v: agent_125
23:41:55    k [4]: type v: agent
23:41:55    k [5]: unit v: <NULL-object>
23:41:55    k [6]: agentClass v: C_man_polo_2_F
23:41:55    k [7]: faction v: CIV_F
23:41:55    k [8]: side v: CIV
23:41:55    k [9]: homeCluster v: c_316
23:41:55    k [10]: homePosition v: [7366.17,17153.7,0.100784]
23:41:55    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:41:55    k [12]: posture v: 0
23:41:55    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_125"]
23:41:55  ------------------ Inspection Complete -------------------- 
23:41:57 ALIVE Agent Handler
23:41:57 Register Agent [agent_126]
23:41:57  ------------------ Inspecting Hash -------------------- 
23:41:57    k [0]: debug v: true
23:41:57    k [1]: active v: false
23:41:57    k [2]: position v: [8625.53,18340.7,0.0772705]
23:41:57    k [3]: agentID v: agent_126
23:41:57    k [4]: type v: agent
23:41:57    k [5]: unit v: <NULL-object>
23:41:57    k [6]: agentClass v: C_man_shorts_1_F
23:41:57    k [7]: faction v: CIV_F
23:41:57    k [8]: side v: CIV
23:41:57    k [9]: homeCluster v: c_317
23:41:57    k [10]: homePosition v: [8625.53,18340.7,0.0772705]
23:41:57    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:57    k [12]: posture v: 0
23:41:57    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_126"]
23:41:57  ------------------ Inspection Complete -------------------- 
23:41:58 ALIVE Agent Handler
23:41:58 Register Agent [agent_127]
23:41:58  ------------------ Inspecting Hash -------------------- 
23:41:58    k [0]: debug v: true
23:41:58    k [1]: active v: false
23:41:58    k [2]: position v: [8138.23,17958.8,0.0923157]
23:41:58    k [3]: agentID v: agent_127
23:41:58    k [4]: type v: agent
23:41:58    k [5]: unit v: <NULL-object>
23:41:58    k [6]: agentClass v: C_man_p_shorts_1_F_afro
23:41:58    k [7]: faction v: CIV_F
23:41:58    k [8]: side v: CIV
23:41:58    k [9]: homeCluster v: c_317
23:41:58    k [10]: homePosition v: [8138.23,17958.8,0.0923157]
23:41:58    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:58    k [12]: posture v: 0
23:41:58    k [13]: muezzin v: true
23:41:58    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_127"]
23:41:58  ------------------ Inspection Complete -------------------- 
23:41:59 ALIVE Agent Handler
23:41:59 Register Agent [agent_128]
23:41:59  ------------------ Inspecting Hash -------------------- 
23:41:59    k [0]: debug v: true
23:41:59    k [1]: active v: false
23:41:59    k [2]: position v: [8560.4,18082.9,-0.139557]
23:41:59    k [3]: agentID v: agent_128
23:41:59    k [4]: type v: agent
23:41:59    k [5]: unit v: <NULL-object>
23:41:59    k [6]: agentClass v: C_man_polo_6_F_afro
23:41:59    k [7]: faction v: CIV_F
23:41:59    k [8]: side v: CIV
23:41:59    k [9]: homeCluster v: c_317
23:41:59    k [10]: homePosition v: [8560.4,18082.9,-0.139557]
23:41:59    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:41:59    k [12]: posture v: 0
23:41:59    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_128"]
23:41:59  ------------------ Inspection Complete -------------------- 
23:41:59 ALIVE Agent Handler
23:41:59 Register Agent [agent_129]
23:41:59  ------------------ Inspecting Hash -------------------- 
23:41:59    k [0]: debug v: true
23:41:59    k [1]: active v: false
23:41:59    k [2]: position v: [8587.48,18282.4,-0.110428]
23:41:59    k [3]: agentID v: agent_129
23:41:59    k [4]: type v: agent
23:41:59    k [5]: unit v: <NULL-object>
23:42:00    k [6]: agentClass v: C_man_shorts_1_F_euro
23:42:00    k [7]: faction v: CIV_F
23:42:00    k [8]: side v: CIV
23:42:00    k [9]: homeCluster v: c_317
23:42:00    k [10]: homePosition v: [8587.48,18282.4,-0.110428]
23:42:00    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:00    k [12]: posture v: 0
23:42:00    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_129"]
23:42:00  ------------------ Inspection Complete -------------------- 
23:42:01 ALIVE Agent Handler
23:42:01 Register Agent [agent_130]
23:42:01  ------------------ Inspecting Hash -------------------- 
23:42:01    k [0]: debug v: true
23:42:01    k [1]: active v: false
23:42:01    k [2]: position v: [8622.53,18404.5,0.209915]
23:42:01    k [3]: agentID v: agent_130
23:42:01    k [4]: type v: agent
23:42:01    k [5]: unit v: <NULL-object>
23:42:01    k [6]: agentClass v: C_man_hunter_1_F
23:42:01    k [7]: faction v: CIV_F
23:42:01    k [8]: side v: CIV
23:42:01    k [9]: homeCluster v: c_317
23:42:01    k [10]: homePosition v: [8622.53,18404.5,0.209915]
23:42:01    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:01    k [12]: posture v: 0
23:42:01    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_130"]
23:42:01  ------------------ Inspection Complete -------------------- 
23:42:03 ALIVE Agent Handler
23:42:03 Register Agent [agent_131]
23:42:03  ------------------ Inspecting Hash -------------------- 
23:42:03    k [0]: debug v: true
23:42:03    k [1]: active v: false
23:42:03    k [2]: position v: [14656.7,20681.9,0.0804138]
23:42:03    k [3]: agentID v: agent_131
23:42:03    k [4]: type v: agent
23:42:03    k [5]: unit v: <NULL-object>
23:42:03    k [6]: agentClass v: C_man_p_shorts_1_F_euro
23:42:03    k [7]: faction v: CIV_F
23:42:03    k [8]: side v: CIV
23:42:03    k [9]: homeCluster v: c_319
23:42:03    k [10]: homePosition v: [14656.7,20681.9,0.0804138]
23:42:03    k [11]: activeCommands v: [["ALIVE_fnc_cc_suicide","managed",[30,90]]]
23:42:03    k [12]: posture v: 0
23:42:03    k [13]: politician v: true
23:42:03    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_131"]
23:42:03  ------------------ Inspection Complete -------------------- 
23:42:04 ALIVE Agent Handler
23:42:04 Register Agent [agent_132]
23:42:04  ------------------ Inspecting Hash -------------------- 
23:42:04    k [0]: debug v: true
23:42:04    k [1]: active v: false
23:42:04    k [2]: position v: [14558.5,20719.7,0.171062]
23:42:04    k [3]: agentID v: agent_132
23:42:04    k [4]: type v: agent
23:42:04    k [5]: unit v: <NULL-object>
23:42:04    k [6]: agentClass v: C_man_shorts_2_F_euro
23:42:04    k [7]: faction v: CIV_F
23:42:04    k [8]: side v: CIV
23:42:04    k [9]: homeCluster v: c_319
23:42:04    k [10]: homePosition v: [14558.5,20719.7,0.171062]
23:42:04    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:04    k [12]: posture v: 0
23:42:04    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_132"]
23:42:04  ------------------ Inspection Complete -------------------- 
23:42:05 ALIVE Agent Handler
23:42:05 Register Agent [agent_133]
23:42:05  ------------------ Inspecting Hash -------------------- 
23:42:05    k [0]: debug v: true
23:42:05    k [1]: active v: false
23:42:05    k [2]: position v: [15031.3,20721.4,0.118988]
23:42:05    k [3]: agentID v: agent_133
23:42:05    k [4]: type v: agent
23:42:05    k [5]: unit v: <NULL-object>
23:42:05    k [6]: agentClass v: C_man_polo_6_F_asia
23:42:05    k [7]: faction v: CIV_F
23:42:05    k [8]: side v: CIV
23:42:05    k [9]: homeCluster v: c_319
23:42:05    k [10]: homePosition v: [15031.3,20721.4,0.118988]
23:42:05    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:05    k [12]: posture v: 0
23:42:05    k [13]: politician v: true
23:42:05    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_133"]
23:42:05  ------------------ Inspection Complete -------------------- 
23:42:06 ALIVE Agent Handler
23:42:06 Register Agent [agent_134]
23:42:06  ------------------ Inspecting Hash -------------------- 
23:42:06    k [0]: debug v: true
23:42:06    k [1]: active v: false
23:42:06    k [2]: position v: [15222.4,20469.6,-0.173164]
23:42:06    k [3]: agentID v: agent_134
23:42:06    k [4]: type v: agent
23:42:06    k [5]: unit v: <NULL-object>
23:42:06    k [6]: agentClass v: C_man_p_fugitive_F_asia
23:42:06    k [7]: faction v: CIV_F
23:42:06    k [8]: side v: CIV
23:42:06    k [9]: homeCluster v: c_319
23:42:06    k [10]: homePosition v: [15222.4,20469.6,-0.173164]
23:42:06    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:06    k [12]: posture v: 0
23:42:06    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_134"]
23:42:06  ------------------ Inspection Complete -------------------- 
23:42:06 ALIVE Agent Handler
23:42:06 Register Agent [agent_135]
23:42:06  ------------------ Inspecting Hash -------------------- 
23:42:06    k [0]: debug v: true
23:42:06    k [1]: active v: false
23:42:06    k [2]: position v: [15331.4,20709,-0.0422001]
23:42:06    k [3]: agentID v: agent_135
23:42:06    k [4]: type v: agent
23:42:06    k [5]: unit v: <NULL-object>
23:42:06    k [6]: agentClass v: C_man_shorts_2_F_asia
23:42:06    k [7]: faction v: CIV_F
23:42:06    k [8]: side v: CIV
23:42:06    k [9]: homeCluster v: c_319
23:42:06    k [10]: homePosition v: [15331.4,20709,-0.0422001]
23:42:06    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:06    k [12]: posture v: 0
23:42:06    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_135"]
23:42:06  ------------------ Inspection Complete -------------------- 
23:42:08 ALIVE Agent Handler
23:42:08 Register Agent [agent_136]
23:42:08  ------------------ Inspecting Hash -------------------- 
23:42:08    k [0]: debug v: true
23:42:08    k [1]: active v: false
23:42:08    k [2]: position v: [17867,18176.3,-0.00536013]
23:42:08    k [3]: agentID v: agent_136
23:42:08    k [4]: type v: agent
23:42:08    k [5]: unit v: <NULL-object>
23:42:08    k [6]: agentClass v: C_man_polo_4_F_asia
23:42:08    k [7]: faction v: CIV_F
23:42:08    k [8]: side v: CIV
23:42:08    k [9]: homeCluster v: c_320
23:42:08    k [10]: homePosition v: [17867,18176.3,-0.00536013]
23:42:08    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:08    k [12]: posture v: 0
23:42:08    k [13]: townelder v: true
23:42:08    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_136"]
23:42:08  ------------------ Inspection Complete -------------------- 
23:42:08 ALIVE Agent Handler
23:42:08 Register Agent [agent_137]
23:42:08  ------------------ Inspecting Hash -------------------- 
23:42:08    k [0]: debug v: true
23:42:08    k [1]: active v: false
23:42:08    k [2]: position v: [17842.3,18135.2,0.000879765]
23:42:08    k [3]: agentID v: agent_137
23:42:08    k [4]: type v: agent
23:42:08    k [5]: unit v: <NULL-object>
23:42:08    k [6]: agentClass v: C_man_polo_1_F_afro
23:42:08    k [7]: faction v: CIV_F
23:42:08    k [8]: side v: CIV
23:42:08    k [9]: homeCluster v: c_320
23:42:08    k [10]: homePosition v: [17842.3,18135.2,0.000879765]
23:42:08    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:08    k [12]: posture v: 0
23:42:08    k [13]: muezzin v: true
23:42:08    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_137"]
23:42:08  ------------------ Inspection Complete -------------------- 
23:42:09 ALIVE Agent Handler
23:42:09 Register Agent [agent_138]
23:42:09  ------------------ Inspecting Hash -------------------- 
23:42:09    k [0]: debug v: true
23:42:09    k [1]: active v: false
23:42:09    k [2]: position v: [17863.1,18122.1,-0.126436]
23:42:09    k [3]: agentID v: agent_138
23:42:09    k [4]: type v: agent
23:42:09    k [5]: unit v: <NULL-object>
23:42:09    k [6]: agentClass v: C_man_shorts_4_F_euro
23:42:09    k [7]: faction v: CIV_F
23:42:09    k [8]: side v: CIV
23:42:09    k [9]: homeCluster v: c_320
23:42:09    k [10]: homePosition v: [17863.1,18122.1,-0.126436]
23:42:09    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:09    k [12]: posture v: 0
23:42:09    k [13]: politician v: true
23:42:09    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_138"]
23:42:09  ------------------ Inspection Complete -------------------- 
23:42:10 ALIVE Agent Handler
23:42:10 Register Agent [agent_139]
23:42:10  ------------------ Inspecting Hash -------------------- 
23:42:10    k [0]: debug v: true
23:42:10    k [1]: active v: false
23:42:10    k [2]: position v: [17857.5,18115.6,-0.291507]
23:42:10    k [3]: agentID v: agent_139
23:42:10    k [4]: type v: agent
23:42:10    k [5]: unit v: <NULL-object>
23:42:10    k [6]: agentClass v: C_man_1_2_F
23:42:10    k [7]: faction v: CIV_F
23:42:10    k [8]: side v: CIV
23:42:10    k [9]: homeCluster v: c_320
23:42:10    k [10]: homePosition v: [17857.5,18115.6,-0.291507]
23:42:10    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:10    k [12]: posture v: 0
23:42:10    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_139"]
23:42:10  ------------------ Inspection Complete -------------------- 
23:42:10 ALIVE Agent Handler
23:42:10 Register Agent [agent_140]
23:42:10  ------------------ Inspecting Hash -------------------- 
23:42:10    k [0]: debug v: true
23:42:10    k [1]: active v: false
23:42:10    k [2]: position v: [17837.9,18099.8,4.76837e-007]
23:42:10    k [3]: agentID v: agent_140
23:42:10    k [4]: type v: agent
23:42:10    k [5]: unit v: <NULL-object>
23:42:10    k [6]: agentClass v: C_man_polo_6_F_afro
23:42:10    k [7]: faction v: CIV_F
23:42:10    k [8]: side v: CIV
23:42:10    k [9]: homeCluster v: c_320
23:42:10    k [10]: homePosition v: [17837.9,18099.8,4.76837e-007]
23:42:10    k [11]: activeCommands v: [["ALIVE_fnc_cc_startGathering","managed",[30,90]]]
23:42:10    k [12]: posture v: 0
23:42:10    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_140"]
23:42:10  ------------------ Inspection Complete -------------------- 
23:42:11 ALIVE Agent Handler
23:42:11 Register Agent [agent_141]
23:42:11  ------------------ Inspecting Hash -------------------- 
23:42:11    k [0]: debug v: true
23:42:11    k [1]: active v: false
23:42:11    k [2]: position v: [17817.9,18112.6,-0.291496]
23:42:11    k [3]: agentID v: agent_141
23:42:11    k [4]: type v: agent
23:42:11    k [5]: unit v: <NULL-object>
23:42:11    k [6]: agentClass v: C_man_shorts_4_F_afro
23:42:11    k [7]: faction v: CIV_F
23:42:11    k [8]: side v: CIV
23:42:11    k [9]: homeCluster v: c_320
23:42:11    k [10]: homePosition v: [17817.9,18112.6,-0.291496]
23:42:11    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:11    k [12]: posture v: 0
23:42:11    k [13]: townelder v: true
23:42:11    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_141"]
23:42:11  ------------------ Inspection Complete -------------------- 
23:42:12 ALIVE Agent Handler
23:42:12 Register Agent [agent_142]
23:42:12  ------------------ Inspecting Hash -------------------- 
23:42:12    k [0]: debug v: true
23:42:12    k [1]: active v: false
23:42:12    k [2]: position v: [17974.2,18091.7,0.0223603]
23:42:12    k [3]: agentID v: agent_142
23:42:12    k [4]: type v: agent
23:42:12    k [5]: unit v: <NULL-object>
23:42:12    k [6]: agentClass v: C_man_polo_2_F
23:42:12    k [7]: faction v: CIV_F
23:42:12    k [8]: side v: CIV
23:42:12    k [9]: homeCluster v: c_320
23:42:12    k [10]: homePosition v: [17974.2,18091.7,0.0223603]
23:42:12    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:12    k [12]: posture v: 0
23:42:12    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_142"]
23:42:12  ------------------ Inspection Complete -------------------- 
23:42:12 ALIVE Agent Handler
23:42:12 Register Agent [agent_143]
23:42:12  ------------------ Inspecting Hash -------------------- 
23:42:12    k [0]: debug v: true
23:42:12    k [1]: active v: false
23:42:12    k [2]: position v: [17983.3,18112,0.233647]
23:42:12    k [3]: agentID v: agent_143
23:42:12    k [4]: type v: agent
23:42:12    k [5]: unit v: <NULL-object>
23:42:12    k [6]: agentClass v: C_man_shorts_1_F_euro
23:42:12    k [7]: faction v: CIV_F
23:42:12    k [8]: side v: CIV
23:42:12    k [9]: homeCluster v: c_320
23:42:12    k [10]: homePosition v: [17983.3,18112,0.233647]
23:42:12    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:12    k [12]: posture v: 0
23:42:12    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_143"]
23:42:12  ------------------ Inspection Complete -------------------- 
23:42:13 ALIVE Agent Handler
23:42:13 Register Agent [agent_144]
23:42:13  ------------------ Inspecting Hash -------------------- 
23:42:13    k [0]: debug v: true
23:42:13    k [1]: active v: false
23:42:13    k [2]: position v: [18061.4,18040.7,0.243801]
23:42:13    k [3]: agentID v: agent_144
23:42:13    k [4]: type v: agent
23:42:13    k [5]: unit v: <NULL-object>
23:42:13    k [6]: agentClass v: C_man_polo_4_F
23:42:13    k [7]: faction v: CIV_F
23:42:13    k [8]: side v: CIV
23:42:13    k [9]: homeCluster v: c_320
23:42:13    k [10]: homePosition v: [18061.4,18040.7,0.243801]
23:42:13    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:13    k [12]: posture v: 0
23:42:13    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_144"]
23:42:13  ------------------ Inspection Complete -------------------- 
23:42:14 ALIVE Agent Handler
23:42:14 Register Agent [agent_145]
23:42:14  ------------------ Inspecting Hash -------------------- 
23:42:14    k [0]: debug v: true
23:42:14    k [1]: active v: false
23:42:14    k [2]: position v: [17961,17857.2,-0.0474539]
23:42:14    k [3]: agentID v: agent_145
23:42:14    k [4]: type v: agent
23:42:14    k [5]: unit v: <NULL-object>
23:42:14    k [6]: agentClass v: C_man_1_2_F
23:42:14    k [7]: faction v: CIV_F
23:42:14    k [8]: side v: CIV
23:42:14    k [9]: homeCluster v: c_320
23:42:14    k [10]: homePosition v: [17961,17857.2,-0.0474539]
23:42:14    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:14    k [12]: posture v: 0
23:42:14    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_145"]
23:42:14  ------------------ Inspection Complete -------------------- 
23:42:14 ALIVE Agent Handler
23:42:14 Register Agent [agent_146]
23:42:14  ------------------ Inspecting Hash -------------------- 
23:42:14    k [0]: debug v: true
23:42:14    k [1]: active v: false
23:42:14    k [2]: position v: [17802.9,18012.1,-0.0415516]
23:42:14    k [3]: agentID v: agent_146
23:42:14    k [4]: type v: agent
23:42:14    k [5]: unit v: <NULL-object>
23:42:14    k [6]: agentClass v: C_man_p_beggar_F
23:42:14    k [7]: faction v: CIV_F
23:42:14    k [8]: side v: CIV
23:42:14    k [9]: homeCluster v: c_320
23:42:14    k [10]: homePosition v: [17802.9,18012.1,-0.0415516]
23:42:14    k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]]
23:42:14    k [12]: posture v: 0
23:42:14    k [13]: muezzin v: true
23:42:14    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_146"]
23:42:14  ------------------ Inspection Complete -------------------- 
23:42:15 ALIVE Agent Handler
23:42:15 Register Agent [agent_147]
23:42:15  ------------------ Inspecting Hash -------------------- 
23:42:15    k [0]: debug v: true
23:42:15    k [1]: active v: false
23:42:15    k [2]: position v: [17712,18070.5,-0.119165]
23:42:15    k [3]: agentID v: agent_147
23:42:15    k [4]: type v: agent
23:42:15    k [5]: unit v: <NULL-object>
23:42:15    k [6]: agentClass v: C_man_polo_2_F
23:42:15    k [7]: faction v: CIV_F
23:42:15    k [8]: side v: CIV
23:42:15    k [9]: homeCluster v: c_320
23:42:15    k [10]: homePosition v: [17712,18070.5,-0.119165]
23:42:15    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:15    k [12]: posture v: 0
23:42:15    k [13]: muezzin v: true
23:42:15    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_147"]
23:42:15  ------------------ Inspection Complete -------------------- 
23:42:16 ALIVE Agent Handler
23:42:16 Register Agent [agent_148]
23:42:16  ------------------ Inspecting Hash -------------------- 
23:42:16    k [0]: debug v: true
23:42:16    k [1]: active v: false
23:42:16    k [2]: position v: [16550.8,20651.7,-0.0565157]
23:42:16    k [3]: agentID v: agent_148
23:42:16    k [4]: type v: agent
23:42:16    k [5]: unit v: <NULL-object>
23:42:16    k [6]: agentClass v: C_man_p_shorts_1_F_afro
23:42:16    k [7]: faction v: CIV_F
23:42:16    k [8]: side v: CIV
23:42:16    k [9]: homeCluster v: c_322
23:42:16    k [10]: homePosition v: [16550.8,20651.7,-0.0565157]
23:42:16    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:16    k [12]: posture v: 0
23:42:16    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_148"]
23:42:16  ------------------ Inspection Complete -------------------- 
23:42:16 ALIVE Agent Handler
23:42:16 Register Agent [agent_149]
23:42:16  ------------------ Inspecting Hash -------------------- 
23:42:16    k [0]: debug v: true
23:42:16    k [1]: active v: false
23:42:16    k [2]: position v: [16521.4,20677.4,0.0220203]
23:42:16    k [3]: agentID v: agent_149
23:42:16    k [4]: type v: agent
23:42:16    k [5]: unit v: <NULL-object>
23:42:16    k [6]: agentClass v: C_man_shorts_2_F_euro
23:42:16    k [7]: faction v: CIV_F
23:42:16    k [8]: side v: CIV
23:42:16    k [9]: homeCluster v: c_322
23:42:16    k [10]: homePosition v: [16521.4,20677.4,0.0220203]
23:42:16    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:17    k [12]: posture v: 0
23:42:17    k [13]: politician v: true
23:42:17    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_149"]
23:42:17  ------------------ Inspection Complete -------------------- 
23:42:17 ALIVE Agent Handler
23:42:17 Register Agent [agent_150]
23:42:17  ------------------ Inspecting Hash -------------------- 
23:42:17    k [0]: debug v: true
23:42:17    k [1]: active v: false
23:42:17    k [2]: position v: [16533.2,20301.3,0.0940208]
23:42:17    k [3]: agentID v: agent_150
23:42:17    k [4]: type v: agent
23:42:17    k [5]: unit v: <NULL-object>
23:42:17    k [6]: agentClass v: C_man_polo_5_F_euro
23:42:17    k [7]: faction v: CIV_F
23:42:17    k [8]: side v: CIV
23:42:17    k [9]: homeCluster v: c_322
23:42:17    k [10]: homePosition v: [16533.2,20301.3,0.0940208]
23:42:17    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:17    k [12]: posture v: 0
23:42:17    k [13]: muezzin v: true
23:42:17    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_150"]
23:42:17  ------------------ Inspection Complete -------------------- 
23:42:23 ALIVE Agent Handler
23:42:23 Register Agent [agent_151]
23:42:23  ------------------ Inspecting Hash -------------------- 
23:42:23    k [0]: debug v: true
23:42:23    k [1]: active v: false
23:42:23    k [2]: position v: [25731.9,21255.3,0.0543137]
23:42:23    k [3]: agentID v: agent_151
23:42:23    k [4]: type v: agent
23:42:23    k [5]: unit v: <NULL-object>
23:42:23    k [6]: agentClass v: C_man_polo_3_F
23:42:23    k [7]: faction v: CIV_F
23:42:23    k [8]: side v: CIV
23:42:23    k [9]: homeCluster v: c_323
23:42:23    k [10]: homePosition v: [25731.9,21255.3,0.0543137]
23:42:23    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:23    k [12]: posture v: 0
23:42:23    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_151"]
23:42:23  ------------------ Inspection Complete -------------------- 
23:42:24 ALIVE Agent Handler
23:42:24 Register Agent [agent_152]
23:42:24  ------------------ Inspecting Hash -------------------- 
23:42:24    k [0]: debug v: true
23:42:24    k [1]: active v: false
23:42:24    k [2]: position v: [25756,21273.5,-0.119278]
23:42:24    k [3]: agentID v: agent_152
23:42:24    k [4]: type v: agent
23:42:24    k [5]: unit v: <NULL-object>
23:42:24    k [6]: agentClass v: C_man_p_fugitive_F_afro
23:42:24    k [7]: faction v: CIV_F
23:42:24    k [8]: side v: CIV
23:42:24    k [9]: homeCluster v: c_323
23:42:24    k [10]: homePosition v: [25756,21273.5,-0.119278]
23:42:24    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:24    k [12]: posture v: 0
23:42:24    k [13]: muezzin v: true
23:42:24    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_152"]
23:42:24  ------------------ Inspection Complete -------------------- 
23:42:25 ALIVE Agent Handler
23:42:25 Register Agent [agent_153]
23:42:25  ------------------ Inspecting Hash -------------------- 
23:42:25    k [0]: debug v: true
23:42:25    k [1]: active v: false
23:42:25    k [2]: position v: [25731.4,21349.3,-0.0877399]
23:42:25    k [3]: agentID v: agent_153
23:42:25    k [4]: type v: agent
23:42:25    k [5]: unit v: <NULL-object>
23:42:25    k [6]: agentClass v: C_man_shorts_4_F_euro
23:42:25    k [7]: faction v: CIV_F
23:42:25    k [8]: side v: CIV
23:42:25    k [9]: homeCluster v: c_323
23:42:25    k [10]: homePosition v: [25731.4,21349.3,-0.0877399]
23:42:25    k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]]
23:42:25    k [12]: posture v: 0
23:42:25    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_153"]
23:42:25  ------------------ Inspection Complete -------------------- 
23:42:25 ALIVE Agent Handler
23:42:25 Register Agent [agent_154]
23:42:25  ------------------ Inspecting Hash -------------------- 
23:42:25    k [0]: debug v: true
23:42:25    k [1]: active v: false
23:42:25    k [2]: position v: [25712.1,21342.8,0.0130081]
23:42:25    k [3]: agentID v: agent_154
23:42:25    k [4]: type v: agent
23:42:25    k [5]: unit v: <NULL-object>
23:42:25    k [6]: agentClass v: C_man_polo_3_F_euro
23:42:25    k [7]: faction v: CIV_F
23:42:25    k [8]: side v: CIV
23:42:25    k [9]: homeCluster v: c_323
23:42:25    k [10]: homePosition v: [25712.1,21342.8,0.0130081]
23:42:25    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:25    k [12]: posture v: 0
23:42:25    k [13]: politician v: true
23:42:25    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_154"]
23:42:25  ------------------ Inspection Complete -------------------- 
23:42:26 ALIVE Agent Handler
23:42:26 Register Agent [agent_155]
23:42:26  ------------------ Inspecting Hash -------------------- 
23:42:26    k [0]: debug v: true
23:42:26    k [1]: active v: false
23:42:26    k [2]: position v: [25586.5,21296.6,-0.00481033]
23:42:26    k [3]: agentID v: agent_155
23:42:26    k [4]: type v: agent
23:42:26    k [5]: unit v: <NULL-object>
23:42:26    k [6]: agentClass v: C_Orestes
23:42:26    k [7]: faction v: CIV_F
23:42:26    k [8]: side v: CIV
23:42:26    k [9]: homeCluster v: c_323
23:42:26    k [10]: homePosition v: [25586.5,21296.6,-0.00481033]
23:42:26    k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]]
23:42:26    k [12]: posture v: 0
23:42:26    k [13]: muezzin v: true
23:42:26    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_155"]
23:42:26  ------------------ Inspection Complete -------------------- 
23:42:27 ALIVE Agent Handler
23:42:27 Register Agent [agent_156]
23:42:27  ------------------ Inspecting Hash -------------------- 
23:42:27    k [0]: debug v: true
23:42:27    k [1]: active v: false
23:42:27    k [2]: position v: [25576.5,21300.7,0.878479]
23:42:27    k [3]: agentID v: agent_156
23:42:27    k [4]: type v: agent
23:42:27    k [5]: unit v: <NULL-object>
23:42:27    k [6]: agentClass v: C_man_p_fugitive_F
23:42:27    k [7]: faction v: CIV_F
23:42:27    k [8]: side v: CIV
23:42:27    k [9]: homeCluster v: c_323
23:42:27    k [10]: homePosition v: [25576.5,21300.7,0.878479]
23:42:27    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:27    k [12]: posture v: 0
23:42:27    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_156"]
23:42:27  ------------------ Inspection Complete -------------------- 
23:42:27 ALIVE Agent Handler
23:42:27 Register Agent [agent_157]
23:42:27  ------------------ Inspecting Hash -------------------- 
23:42:27    k [0]: debug v: true
23:42:27    k [1]: active v: false
23:42:27    k [2]: position v: [25573.7,21311,-0.0460701]
23:42:27    k [3]: agentID v: agent_157
23:42:27    k [4]: type v: agent
23:42:27    k [5]: unit v: <NULL-object>
23:42:27    k [6]: agentClass v: C_man_p_shorts_1_F_afro
23:42:27    k [7]: faction v: CIV_F
23:42:27    k [8]: side v: CIV
23:42:27    k [9]: homeCluster v: c_323
23:42:27    k [10]: homePosition v: [25573.7,21311,-0.0460701]
23:42:27    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:27    k [12]: posture v: 0
23:42:27    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_157"]
23:42:27  ------------------ Inspection Complete -------------------- 
23:42:28 ALIVE Agent Handler
23:42:28 Register Agent [agent_158]
23:42:28  ------------------ Inspecting Hash -------------------- 
23:42:28    k [0]: debug v: true
23:42:28    k [1]: active v: false
23:42:28    k [2]: position v: [25422,21351.1,-0.0270023]
23:42:28    k [3]: agentID v: agent_158
23:42:28    k [4]: type v: agent
23:42:28    k [5]: unit v: <NULL-object>
23:42:28    k [6]: agentClass v: C_man_polo_1_F_afro
23:42:28    k [7]: faction v: CIV_F
23:42:28    k [8]: side v: CIV
23:42:28    k [9]: homeCluster v: c_323
23:42:28    k [10]: homePosition v: [25422,21351.1,-0.0270023]
23:42:28    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:28    k [12]: posture v: 0
23:42:28    k [13]: politician v: true
23:42:28    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_158"]
23:42:28  ------------------ Inspection Complete -------------------- 
23:42:29 ALIVE Agent Handler
23:42:29 Register Agent [agent_159]
23:42:29  ------------------ Inspecting Hash -------------------- 
23:42:29    k [0]: debug v: true
23:42:29    k [1]: active v: false
23:42:29    k [2]: position v: [25403.9,21327.1,-0.23579]
23:42:29    k [3]: agentID v: agent_159
23:42:29    k [4]: type v: agent
23:42:29    k [5]: unit v: <NULL-object>
23:42:29    k [6]: agentClass v: C_man_polo_2_F_asia
23:42:29    k [7]: faction v: CIV_F
23:42:29    k [8]: side v: CIV
23:42:29    k [9]: homeCluster v: c_323
23:42:29    k [10]: homePosition v: [25403.9,21327.1,-0.23579]
23:42:29    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:42:29    k [12]: posture v: 0
23:42:29    k [13]: politician v: true
23:42:29    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_159"]
23:42:29  ------------------ Inspection Complete -------------------- 
23:42:29 ALIVE Agent Handler
23:42:29 Register Agent [agent_160]
23:42:29  ------------------ Inspecting Hash -------------------- 
23:42:29    k [0]: debug v: true
23:42:29    k [1]: active v: false
23:42:29    k [2]: position v: [25398.3,21287,-0.100746]
23:42:29    k [3]: agentID v: agent_160
23:42:29    k [4]: type v: agent
23:42:29    k [5]: unit v: <NULL-object>
23:42:29    k [6]: agentClass v: C_man_shorts_1_F
23:42:29    k [7]: faction v: CIV_F
23:42:30    k [8]: side v: CIV
23:42:30    k [9]: homeCluster v: c_323
23:42:30    k [10]: homePosition v: [25398.3,21287,-0.100746]
23:42:30    k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]]
23:42:30    k [12]: posture v: 0
23:42:30    k [13]: politician v: true
23:42:30    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_160"]
23:42:30  ------------------ Inspection Complete -------------------- 
23:42:30 ALIVE Agent Handler
23:42:30 Register Agent [agent_161]
23:42:30  ------------------ Inspecting Hash -------------------- 
23:42:30    k [0]: debug v: true
23:42:30    k [1]: active v: false
23:42:30    k [2]: position v: [25439.5,21164.7,-0.0117283]
23:42:30    k [3]: agentID v: agent_161
23:42:30    k [4]: type v: agent
23:42:31    k [5]: unit v: <NULL-object>
23:42:31    k [6]: agentClass v: C_man_polo_2_F_euro
23:42:31    k [7]: faction v: CIV_F
23:42:31    k [8]: side v: CIV
23:42:31    k [9]: homeCluster v: c_323
23:42:31    k [10]: homePosition v: [25439.5,21164.7,-0.0117283]
23:42:31    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:31    k [12]: posture v: 0
23:42:31    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_161"]
23:42:31  ------------------ Inspection Complete -------------------- 
23:42:31 ALIVE Agent Handler
23:42:31 Register Agent [agent_162]
23:42:31  ------------------ Inspecting Hash -------------------- 
23:42:31    k [0]: debug v: true
23:42:31    k [1]: active v: false
23:42:31    k [2]: position v: [25484.6,21136,0.0193214]
23:42:31    k [3]: agentID v: agent_162
23:42:31    k [4]: type v: agent
23:42:31    k [5]: unit v: <NULL-object>
23:42:31    k [6]: agentClass v: C_man_shorts_4_F_afro
23:42:31    k [7]: faction v: CIV_F
23:42:31    k [8]: side v: CIV
23:42:31    k [9]: homeCluster v: c_323
23:42:31    k [10]: homePosition v: [25484.6,21136,0.0193214]
23:42:31    k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]]
23:42:31    k [12]: posture v: 0
23:42:31    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_162"]
23:42:31  ------------------ Inspection Complete -------------------- 
23:42:32 ALIVE Agent Handler
23:42:32 Register Agent [agent_163]
23:42:32  ------------------ Inspecting Hash -------------------- 
23:42:32    k [0]: debug v: true
23:42:32    k [1]: active v: false
23:42:32    k [2]: position v: [25467.7,21261.4,-0.150526]
23:42:32    k [3]: agentID v: agent_163
23:42:32    k [4]: type v: agent
23:42:32    k [5]: unit v: <NULL-object>
23:42:32    k [6]: agentClass v: C_man_shorts_3_F_afro
23:42:32    k [7]: faction v: CIV_F
23:42:32    k [8]: side v: CIV
23:42:32    k [9]: homeCluster v: c_323
23:42:32    k [10]: homePosition v: [25467.7,21261.4,-0.150526]
23:42:32    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:32    k [12]: posture v: 0
23:42:32    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_163"]
23:42:32  ------------------ Inspection Complete -------------------- 
23:42:33 ALIVE Agent Handler
23:42:33 Register Agent [agent_164]
23:42:33  ------------------ Inspecting Hash -------------------- 
23:42:33    k [0]: debug v: true
23:42:33    k [1]: active v: false
23:42:33    k [2]: position v: [25541.7,21373.3,0.124128]
23:42:33    k [3]: agentID v: agent_164
23:42:33    k [4]: type v: agent
23:42:33    k [5]: unit v: <NULL-object>
23:42:33    k [6]: agentClass v: C_Nikos_aged
23:42:33    k [7]: faction v: CIV_F
23:42:33    k [8]: side v: CIV
23:42:33    k [9]: homeCluster v: c_323
23:42:33    k [10]: homePosition v: [25541.7,21373.3,0.124128]
23:42:33    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:33    k [12]: posture v: 0
23:42:33    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_164"]
23:42:33  ------------------ Inspection Complete -------------------- 
23:42:33 ALIVE Agent Handler
23:42:33 Register Agent [agent_165]
23:42:33  ------------------ Inspecting Hash -------------------- 
23:42:33    k [0]: debug v: true
23:42:33    k [1]: active v: false
23:42:33    k [2]: position v: [25463.7,21456.8,-0.154482]
23:42:33    k [3]: agentID v: agent_165
23:42:33    k [4]: type v: agent
23:42:33    k [5]: unit v: <NULL-object>
23:42:33    k [6]: agentClass v: C_man_shorts_3_F_asia
23:42:33    k [7]: faction v: CIV_F
23:42:33    k [8]: side v: CIV
23:42:33    k [9]: homeCluster v: c_323
23:42:33    k [10]: homePosition v: [25463.7,21456.8,-0.154482]
23:42:33    k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]]
23:42:33    k [12]: posture v: 0
23:42:33    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_165"]
23:42:33  ------------------ Inspection Complete -------------------- 
23:42:34 ALIVE Agent Handler
23:42:34 Register Agent [agent_166]
23:42:34  ------------------ Inspecting Hash -------------------- 
23:42:34    k [0]: debug v: true
23:42:34    k [1]: active v: false
23:42:34    k [2]: position v: [25400.1,21618.4,0.230396]
23:42:34    k [3]: agentID v: agent_166
23:42:34    k [4]: type v: agent
23:42:34    k [5]: unit v: <NULL-object>
23:42:34    k [6]: agentClass v: C_journalist_F
23:42:34    k [7]: faction v: CIV_F
23:42:34    k [8]: side v: CIV
23:42:34    k [9]: homeCluster v: c_323
23:42:34    k [10]: homePosition v: [25400.1,21618.4,0.230396]
23:42:34    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:34    k [12]: posture v: 0
23:42:34    k [13]: politician v: true
23:42:34    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_166"]
23:42:34  ------------------ Inspection Complete -------------------- 
23:42:35 ALIVE Agent Handler
23:42:35 Register Agent [agent_167]
23:42:35  ------------------ Inspecting Hash -------------------- 
23:42:35    k [0]: debug v: true
23:42:35    k [1]: active v: false
23:42:35    k [2]: position v: [25801.9,21409.3,0.0392685]
23:42:35    k [3]: agentID v: agent_167
23:42:35    k [4]: type v: agent
23:42:35    k [5]: unit v: <NULL-object>
23:42:35    k [6]: agentClass v: C_man_polo_1_F
23:42:35    k [7]: faction v: CIV_F
23:42:35    k [8]: side v: CIV
23:42:35    k [9]: homeCluster v: c_323
23:42:35    k [10]: homePosition v: [25801.9,21409.3,0.0392685]
23:42:35    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:35    k [12]: posture v: 0
23:42:35    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_167"]
23:42:35  ------------------ Inspection Complete -------------------- 
23:42:35 ALIVE Agent Handler
23:42:35 Register Agent [agent_168]
23:42:35  ------------------ Inspecting Hash -------------------- 
23:42:35    k [0]: debug v: true
23:42:35    k [1]: active v: false
23:42:35    k [2]: position v: [25851.5,21364.8,0.0998478]
23:42:35    k [3]: agentID v: agent_168
23:42:35    k [4]: type v: agent
23:42:35    k [5]: unit v: <NULL-object>
23:42:35    k [6]: agentClass v: C_man_1_2_F
23:42:35    k [7]: faction v: CIV_F
23:42:35    k [8]: side v: CIV
23:42:35    k [9]: homeCluster v: c_323
23:42:35    k [10]: homePosition v: [25851.5,21364.8,0.0998478]
23:42:36    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:36    k [12]: posture v: 0
23:42:36    k [13]: muezzin v: true
23:42:36    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_168"]
23:42:36  ------------------ Inspection Complete -------------------- 
23:42:36 ALIVE Agent Handler
23:42:36 Register Agent [agent_169]
23:42:36  ------------------ Inspecting Hash -------------------- 
23:42:36    k [0]: debug v: true
23:42:36    k [1]: active v: false
23:42:36    k [2]: position v: [25713.3,21190.1,0.130421]
23:42:36    k [3]: agentID v: agent_169
23:42:36    k [4]: type v: agent
23:42:36    k [5]: unit v: <NULL-object>
23:42:36    k [6]: agentClass v: C_man_p_beggar_F_asia
23:42:36    k [7]: faction v: CIV_F
23:42:36    k [8]: side v: CIV
23:42:36    k [9]: homeCluster v: c_323
23:42:36    k [10]: homePosition v: [25713.3,21190.1,0.130421]
23:42:36    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:36    k [12]: posture v: 0
23:42:36    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_169"]
23:42:36  ------------------ Inspection Complete -------------------- 
23:42:37 ALIVE Agent Handler
23:42:37 Register Agent [agent_170]
23:42:37  ------------------ Inspecting Hash -------------------- 
23:42:37    k [0]: debug v: true
23:42:37    k [1]: active v: false
23:42:37    k [2]: position v: [25670.9,21033.3,-0.0232477]
23:42:37    k [3]: agentID v: agent_170
23:42:37    k [4]: type v: agent
23:42:37    k [5]: unit v: <NULL-object>
23:42:37    k [6]: agentClass v: C_man_shorts_1_F
23:42:37    k [7]: faction v: CIV_F
23:42:37    k [8]: side v: CIV
23:42:37    k [9]: homeCluster v: c_323
23:42:37    k [10]: homePosition v: [25670.9,21033.3,-0.0232477]
23:42:37    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:37    k [12]: posture v: 0
23:42:37    k [13]: townelder v: true
23:42:37    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_170"]
23:42:37  ------------------ Inspection Complete -------------------- 
23:42:38 ALIVE Agent Handler
23:42:38 Register Agent [agent_171]
23:42:38  ------------------ Inspecting Hash -------------------- 
23:42:38    k [0]: debug v: true
23:42:38    k [1]: active v: false
23:42:38    k [2]: position v: [25565,21111.2,-0.0195589]
23:42:38    k [3]: agentID v: agent_171
23:42:38    k [4]: type v: agent
23:42:38    k [5]: unit v: <NULL-object>
23:42:38    k [6]: agentClass v: C_man_shorts_4_F_euro
23:42:38    k [7]: faction v: CIV_F
23:42:38    k [8]: side v: CIV
23:42:38    k [9]: homeCluster v: c_323
23:42:38    k [10]: homePosition v: [25565,21111.2,-0.0195589]
23:42:38    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:38    k [12]: posture v: 0
23:42:38    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_171"]
23:42:38  ------------------ Inspection Complete -------------------- 
23:42:38 ALIVE Agent Handler
23:42:38 Register Agent [agent_172]
23:42:38  ------------------ Inspecting Hash -------------------- 
23:42:38    k [0]: debug v: true
23:42:38    k [1]: active v: false
23:42:38    k [2]: position v: [25714.8,21617.7,-0.653973]
23:42:38    k [3]: agentID v: agent_172
23:42:38    k [4]: type v: agent
23:42:38    k [5]: unit v: <NULL-object>
23:42:38    k [6]: agentClass v: C_man_polo_1_F_asia
23:42:38    k [7]: faction v: CIV_F
23:42:38    k [8]: side v: CIV
23:42:38    k [9]: homeCluster v: c_323
23:42:38    k [10]: homePosition v: [25714.8,21617.7,-0.653973]
23:42:38    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:38    k [12]: posture v: 0
23:42:38    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_172"]
23:42:38  ------------------ Inspection Complete -------------------- 
23:42:39 ALIVE Agent Handler
23:42:39 Register Agent [agent_173]
23:42:39  ------------------ Inspecting Hash -------------------- 
23:42:39    k [0]: debug v: true
23:42:39    k [1]: active v: false
23:42:39    k [2]: position v: [25694.5,21416.8,-0.0123615]
23:42:39    k [3]: agentID v: agent_173
23:42:39    k [4]: type v: agent
23:42:39    k [5]: unit v: <NULL-object>
23:42:39    k [6]: agentClass v: C_man_p_fugitive_F_euro
23:42:39    k [7]: faction v: CIV_F
23:42:39    k [8]: side v: CIV
23:42:39    k [9]: homeCluster v: c_323
23:42:39    k [10]: homePosition v: [25694.5,21416.8,-0.0123615]
23:42:39    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:39    k [12]: posture v: 0
23:42:39    k [13]: townelder v: true
23:42:39    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_173"]
23:42:39  ------------------ Inspection Complete -------------------- 
23:42:40 ALIVE Agent Handler
23:42:40 Register Agent [agent_174]
23:42:40  ------------------ Inspecting Hash -------------------- 
23:42:40    k [0]: debug v: true
23:42:40    k [1]: active v: false
23:42:40    k [2]: position v: [25723.4,21395,-0.00691414]
23:42:40    k [3]: agentID v: agent_174
23:42:40    k [4]: type v: agent
23:42:40    k [5]: unit v: <NULL-object>
23:42:40    k [6]: agentClass v: C_man_p_fugitive_F_afro
23:42:40    k [7]: faction v: CIV_F
23:42:40    k [8]: side v: CIV
23:42:40    k [9]: homeCluster v: c_323
23:42:40    k [10]: homePosition v: [25723.4,21395,-0.00691414]
23:42:40    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:40    k [12]: posture v: 0
23:42:40    k [13]: politician v: true
23:42:40    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_174"]
23:42:40  ------------------ Inspection Complete -------------------- 
23:42:40 ALIVE Agent Handler
23:42:40 Register Agent [agent_175]
23:42:40  ------------------ Inspecting Hash -------------------- 
23:42:40    k [0]: debug v: true
23:42:40    k [1]: active v: false
23:42:41    k [2]: position v: [25664.2,21393.2,0.00976372]
23:42:41    k [3]: agentID v: agent_175
23:42:41    k [4]: type v: agent
23:42:41    k [5]: unit v: <NULL-object>
23:42:41    k [6]: agentClass v: C_man_p_shorts_1_F_asia
23:42:41    k [7]: faction v: CIV_F
23:42:41    k [8]: side v: CIV
23:42:41    k [9]: homeCluster v: c_323
23:42:41    k [10]: homePosition v: [25664.2,21393.2,0.00976372]
23:42:41    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:41    k [12]: posture v: 0
23:42:41    k [13]: politician v: true
23:42:41    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_175"]
23:42:41  ------------------ Inspection Complete -------------------- 
23:42:41 ALIVE Agent Handler
23:42:41 Register Agent [agent_176]
23:42:41  ------------------ Inspecting Hash -------------------- 
23:42:41    k [0]: debug v: true
23:42:41    k [1]: active v: false
23:42:41    k [2]: position v: [25653.3,21393.6,0.0477619]
23:42:41    k [3]: agentID v: agent_176
23:42:41    k [4]: type v: agent
23:42:41    k [5]: unit v: <NULL-object>
23:42:41    k [6]: agentClass v: C_man_p_fugitive_F_euro
23:42:42    k [7]: faction v: CIV_F
23:42:42    k [8]: side v: CIV
23:42:42    k [9]: homeCluster v: c_323
23:42:42    k [10]: homePosition v: [25653.3,21393.6,0.0477619]
23:42:42    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:42    k [12]: posture v: 0
23:42:42    k [13]: muezzin v: true
23:42:42    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_176"]
23:42:42  ------------------ Inspection Complete -------------------- 
23:42:42 ALIVE Agent Handler
23:42:42 Register Agent [agent_177]
23:42:42  ------------------ Inspecting Hash -------------------- 
23:42:42    k [0]: debug v: true
23:42:42    k [1]: active v: false
23:42:42    k [2]: position v: [25547.6,21336.1,0.190199]
23:42:42    k [3]: agentID v: agent_177
23:42:42    k [4]: type v: agent
23:42:42    k [5]: unit v: <NULL-object>
23:42:42    k [6]: agentClass v: C_man_1_2_F
23:42:42    k [7]: faction v: CIV_F
23:42:42    k [8]: side v: CIV
23:42:42    k [9]: homeCluster v: c_323
23:42:42    k [10]: homePosition v: [25547.6,21336.1,0.190199]
23:42:42    k [11]: activeCommands v: [["ALIVE_fnc_cc_startGathering","managed",[30,90]]]
23:42:42    k [12]: posture v: 0
23:42:42    k [13]: politician v: true
23:42:42    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_177"]
23:42:42  ------------------ Inspection Complete -------------------- 
23:42:46 ALIVE Agent Handler
23:42:46 Register Agent [agent_178]
23:42:46  ------------------ Inspecting Hash -------------------- 
23:42:46    k [0]: debug v: true
23:42:46    k [1]: active v: false
23:42:46    k [2]: position v: [26948.5,23192.2,0.210861]
23:42:46    k [3]: agentID v: agent_178
23:42:46    k [4]: type v: agent
23:42:46    k [5]: unit v: <NULL-object>
23:42:46    k [6]: agentClass v: C_scientist_F
23:42:46    k [7]: faction v: CIV_F
23:42:46    k [8]: side v: CIV
23:42:46    k [9]: homeCluster v: c_324
23:42:46    k [10]: homePosition v: [26948.5,23192.2,0.210861]
23:42:46    k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]]
23:42:46    k [12]: posture v: 0
23:42:47    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_178"]
23:42:47  ------------------ Inspection Complete -------------------- 
23:42:47 ALIVE Agent Handler
23:42:47 Register Agent [agent_179]
23:42:47  ------------------ Inspecting Hash -------------------- 
23:42:47    k [0]: debug v: true
23:42:47    k [1]: active v: false
23:42:47    k [2]: position v: [27071.1,23258.3,0.198538]
23:42:47    k [3]: agentID v: agent_179
23:42:47    k [4]: type v: agent
23:42:47    k [5]: unit v: <NULL-object>
23:42:47    k [6]: agentClass v: C_man_p_fugitive_F
23:42:47    k [7]: faction v: CIV_F
23:42:47    k [8]: side v: CIV
23:42:47    k [9]: homeCluster v: c_324
23:42:47    k [10]: homePosition v: [27071.1,23258.3,0.198538]
23:42:47    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:47    k [12]: posture v: 0
23:42:47    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_179"]
23:42:47  ------------------ Inspection Complete -------------------- 
23:42:48 ALIVE Agent Handler
23:42:48 Register Agent [agent_180]
23:42:48  ------------------ Inspecting Hash -------------------- 
23:42:48    k [0]: debug v: true
23:42:48    k [1]: active v: false
23:42:48    k [2]: position v: [27134.7,23270.2,0.119579]
23:42:48    k [3]: agentID v: agent_180
23:42:48    k [4]: type v: agent
23:42:48    k [5]: unit v: <NULL-object>
23:42:48    k [6]: agentClass v: C_man_shorts_2_F
23:42:48    k [7]: faction v: CIV_F
23:42:48    k [8]: side v: CIV
23:42:48    k [9]: homeCluster v: c_324
23:42:48    k [10]: homePosition v: [27134.7,23270.2,0.119579]
23:42:48    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:48    k [12]: posture v: 0
23:42:48    k [13]: politician v: true
23:42:48    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_180"]
23:42:48  ------------------ Inspection Complete -------------------- 
23:42:48 ALIVE Agent Handler
23:42:48 Register Agent [agent_181]
23:42:48  ------------------ Inspecting Hash -------------------- 
23:42:48    k [0]: debug v: true
23:42:48    k [1]: active v: false
23:42:48    k [2]: position v: [27109.6,23070.3,-0.00362396]
23:42:48    k [3]: agentID v: agent_181
23:42:48    k [4]: type v: agent
23:42:48    k [5]: unit v: <NULL-object>
23:42:48    k [6]: agentClass v: C_man_polo_2_F
23:42:48    k [7]: faction v: CIV_F
23:42:48    k [8]: side v: CIV
23:42:48    k [9]: homeCluster v: c_324
23:42:48    k [10]: homePosition v: [27109.6,23070.3,-0.00362396]
23:42:48    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:48    k [12]: posture v: 0
23:42:48    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_181"]
23:42:48  ------------------ Inspection Complete -------------------- 
23:42:49 ALIVE Agent Handler
23:42:49 Register Agent [agent_182]
23:42:49  ------------------ Inspecting Hash -------------------- 
23:42:49    k [0]: debug v: true
23:42:49    k [1]: active v: false
23:42:49    k [2]: position v: [27002.9,22909.7,0.0988464]
23:42:49    k [3]: agentID v: agent_182
23:42:49    k [4]: type v: agent
23:42:49    k [5]: unit v: <NULL-object>
23:42:49    k [6]: agentClass v: C_man_polo_3_F_asia
23:42:49    k [7]: faction v: CIV_F
23:42:49    k [8]: side v: CIV
23:42:49    k [9]: homeCluster v: c_324
23:42:49    k [10]: homePosition v: [27002.9,22909.7,0.0988464]
23:42:49    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:49    k [12]: posture v: 0
23:42:49    k [13]: muezzin v: true
23:42:49    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_182"]
23:42:49  ------------------ Inspection Complete -------------------- 
23:42:50 ALIVE Agent Handler
23:42:50 Register Agent [agent_183]
23:42:50  ------------------ Inspecting Hash -------------------- 
23:42:50    k [0]: debug v: true
23:42:50    k [1]: active v: false
23:42:50    k [2]: position v: [26852.4,23196.3,0.0224304]
23:42:50    k [3]: agentID v: agent_183
23:42:50    k [4]: type v: agent
23:42:50    k [5]: unit v: <NULL-object>
23:42:50    k [6]: agentClass v: C_man_shorts_1_F_asia
23:42:50    k [7]: faction v: CIV_F
23:42:50    k [8]: side v: CIV
23:42:50    k [9]: homeCluster v: c_324
23:42:50    k [10]: homePosition v: [26852.4,23196.3,0.0224304]
23:42:50    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:42:50    k [12]: posture v: 0
23:42:50    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_183"]
23:42:50  ------------------ Inspection Complete -------------------- 
23:42:51 ALIVE Agent Handler
23:42:51 Register Agent [agent_184]
23:42:51  ------------------ Inspecting Hash -------------------- 
23:42:51    k [0]: debug v: true
23:42:51    k [1]: active v: false
23:42:51    k [2]: position v: [26931.7,23145.5,-0.105528]
23:42:51    k [3]: agentID v: agent_184
23:42:51    k [4]: type v: agent
23:42:51    k [5]: unit v: <NULL-object>
23:42:51    k [6]: agentClass v: C_man_shorts_4_F_afro
23:42:51    k [7]: faction v: CIV_F
23:42:51    k [8]: side v: CIV
23:42:51    k [9]: homeCluster v: c_324
23:42:51    k [10]: homePosition v: [26931.7,23145.5,-0.105528]
23:42:51    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:51    k [12]: posture v: 0
23:42:51    k [13]: politician v: true
23:42:51    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_184"]
23:42:51  ------------------ Inspection Complete -------------------- 
23:42:51 ALIVE Agent Handler
23:42:51 Register Agent [agent_185]
23:42:51  ------------------ Inspecting Hash -------------------- 
23:42:51    k [0]: debug v: true
23:42:51    k [1]: active v: false
23:42:51    k [2]: position v: [27039,23162.9,-0.0135212]
23:42:51    k [3]: agentID v: agent_185
23:42:51    k [4]: type v: agent
23:42:51    k [5]: unit v: <NULL-object>
23:42:51    k [6]: agentClass v: C_man_p_shorts_1_F_euro
23:42:52    k [7]: faction v: CIV_F
23:42:52    k [8]: side v: CIV
23:42:52    k [9]: homeCluster v: c_324
23:42:52    k [10]: homePosition v: [27039,23162.9,-0.0135212]
23:42:52    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:52    k [12]: posture v: 0
23:42:52    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_185"]
23:42:52  ------------------ Inspection Complete -------------------- 
23:42:52 ALIVE Agent Handler
23:42:52 Register Agent [agent_186]
23:42:52  ------------------ Inspecting Hash -------------------- 
23:42:52    k [0]: debug v: true
23:42:52    k [1]: active v: false
23:42:52    k [2]: position v: [26760.2,23006.4,-0.111124]
23:42:52    k [3]: agentID v: agent_186
23:42:52    k [4]: type v: agent
23:42:52    k [5]: unit v: <NULL-object>
23:42:52    k [6]: agentClass v: C_man_shorts_2_F_euro
23:42:52    k [7]: faction v: CIV_F
23:42:52    k [8]: side v: CIV
23:42:52    k [9]: homeCluster v: c_324
23:42:52    k [10]: homePosition v: [26760.2,23006.4,-0.111124]
23:42:52    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:52    k [12]: posture v: 0
23:42:52    k [13]: muezzin v: true
23:42:52    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_186"]
23:42:52  ------------------ Inspection Complete -------------------- 
23:42:53 ALIVE Agent Handler
23:42:53 Register Agent [agent_187]
23:42:53  ------------------ Inspecting Hash -------------------- 
23:42:53    k [0]: debug v: true
23:42:53    k [1]: active v: false
23:42:53    k [2]: position v: [26555.5,22773.5,0.208263]
23:42:53    k [3]: agentID v: agent_187
23:42:53    k [4]: type v: agent
23:42:53    k [5]: unit v: <NULL-object>
23:42:53    k [6]: agentClass v: C_man_p_beggar_F_euro
23:42:53    k [7]: faction v: CIV_F
23:42:53    k [8]: side v: CIV
23:42:53    k [9]: homeCluster v: c_324
23:42:53    k [10]: homePosition v: [26555.5,22773.5,0.208263]
23:42:53    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:53    k [12]: posture v: 0
23:42:53    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_187"]
23:42:53  ------------------ Inspection Complete -------------------- 
23:42:54 ALIVE Agent Handler
23:42:54 Register Agent [agent_188]
23:42:54  ------------------ Inspecting Hash -------------------- 
23:42:54    k [0]: debug v: true
23:42:54    k [1]: active v: false
23:42:54    k [2]: position v: [27142,22895.8,0.0322304]
23:42:54    k [3]: agentID v: agent_188
23:42:54    k [4]: type v: agent
23:42:54    k [5]: unit v: <NULL-object>
23:42:54    k [6]: agentClass v: C_man_shorts_4_F_euro
23:42:54    k [7]: faction v: CIV_F
23:42:54    k [8]: side v: CIV
23:42:54    k [9]: homeCluster v: c_324
23:42:54    k [10]: homePosition v: [27142,22895.8,0.0322304]
23:42:54    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:54    k [12]: posture v: 0
23:42:54    k [13]: muezzin v: true
23:42:54    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_188"]
23:42:54  ------------------ Inspection Complete -------------------- 
23:42:54 ALIVE Agent Handler
23:42:54 Register Agent [agent_189]
23:42:54  ------------------ Inspecting Hash -------------------- 
23:42:54    k [0]: debug v: true
23:42:54    k [1]: active v: false
23:42:54    k [2]: position v: [26896,22834,-0.765589]
23:42:54    k [3]: agentID v: agent_189
23:42:54    k [4]: type v: agent
23:42:54    k [5]: unit v: <NULL-object>
23:42:54    k [6]: agentClass v: C_man_polo_5_F_afro
23:42:54    k [7]: faction v: CIV_F
23:42:54    k [8]: side v: CIV
23:42:54    k [9]: homeCluster v: c_324
23:42:54    k [10]: homePosition v: [26896,22834,-0.765589]
23:42:54    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:54    k [12]: posture v: 0
23:42:54    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_189"]
23:42:54  ------------------ Inspection Complete -------------------- 
23:42:57 ALIVE Agent Handler
23:42:57 Register Agent [agent_190]
23:42:57  ------------------ Inspecting Hash -------------------- 
23:42:57    k [0]: debug v: true
23:42:57    k [1]: active v: false
23:42:57    k [2]: position v: [4979.08,10798.8,0.0140762]
23:42:57    k [3]: agentID v: agent_190
23:42:57    k [4]: type v: agent
23:42:57    k [5]: unit v: <NULL-object>
23:42:57    k [6]: agentClass v: C_man_polo_3_F_asia
23:42:57    k [7]: faction v: CIV_F
23:42:57    k [8]: side v: CIV
23:42:57    k [9]: homeCluster v: c_326
23:42:57    k [10]: homePosition v: [4979.08,10798.8,0.0140762]
23:42:57    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:42:57    k [12]: posture v: 0
23:42:57    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_190"]
23:42:57  ------------------ Inspection Complete -------------------- 
23:42:58 ALIVE Agent Handler
23:42:58 Register Agent [agent_191]
23:42:58  ------------------ Inspecting Hash -------------------- 
23:42:58    k [0]: debug v: true
23:42:58    k [1]: active v: false
23:42:58    k [2]: position v: [5193.5,11091.3,0.371979]
23:42:58    k [3]: agentID v: agent_191
23:42:58    k [4]: type v: agent
23:42:58    k [5]: unit v: <NULL-object>
23:42:58    k [6]: agentClass v: C_man_polo_6_F_euro
23:42:58    k [7]: faction v: CIV_F
23:42:58    k [8]: side v: CIV
23:42:58    k [9]: homeCluster v: c_326
23:42:58    k [10]: homePosition v: [5193.5,11091.3,0.371979]
23:42:58    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:58    k [12]: posture v: 0
23:42:58    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_191"]
23:42:58  ------------------ Inspection Complete -------------------- 
23:42:59 ALIVE Agent Handler
23:42:59 Register Agent [agent_192]
23:42:59  ------------------ Inspecting Hash -------------------- 
23:42:59    k [0]: debug v: true
23:42:59    k [1]: active v: false
23:42:59    k [2]: position v: [5161.43,11085.3,1.67999]
23:42:59    k [3]: agentID v: agent_192
23:42:59    k [4]: type v: agent
23:42:59    k [5]: unit v: <NULL-object>
23:42:59    k [6]: agentClass v: C_man_p_shorts_1_F
23:42:59    k [7]: faction v: CIV_F
23:42:59    k [8]: side v: CIV
23:42:59    k [9]: homeCluster v: c_326
23:42:59    k [10]: homePosition v: [5161.43,11085.3,1.67999]
23:42:59    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:59    k [12]: posture v: 0
23:42:59    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_192"]
23:42:59  ------------------ Inspection Complete -------------------- 
23:42:59 ALIVE Agent Handler
23:42:59 Register Agent [agent_193]
23:42:59  ------------------ Inspecting Hash -------------------- 
23:42:59    k [0]: debug v: true
23:42:59    k [1]: active v: false
23:42:59    k [2]: position v: [5181.61,11127.1,0.078083]
23:42:59    k [3]: agentID v: agent_193
23:42:59    k [4]: type v: agent
23:42:59    k [5]: unit v: <NULL-object>
23:42:59    k [6]: agentClass v: C_man_shorts_1_F_afro
23:42:59    k [7]: faction v: CIV_F
23:42:59    k [8]: side v: CIV
23:42:59    k [9]: homeCluster v: c_326
23:42:59    k [10]: homePosition v: [5181.61,11127.1,0.078083]
23:42:59    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:42:59    k [12]: posture v: 0
23:42:59    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_193"]
23:42:59  ------------------ Inspection Complete -------------------- 
23:43:00 ALIVE Agent Handler
23:43:00 Register Agent [agent_194]
23:43:00  ------------------ Inspecting Hash -------------------- 
23:43:00    k [0]: debug v: true
23:43:00    k [1]: active v: false
23:43:00    k [2]: position v: [4615.73,10597.1,-0.0338764]
23:43:00    k [3]: agentID v: agent_194
23:43:00    k [4]: type v: agent
23:43:00    k [5]: unit v: <NULL-object>
23:43:00    k [6]: agentClass v: C_man_p_shorts_1_F
23:43:00    k [7]: faction v: CIV_F
23:43:00    k [8]: side v: CIV
23:43:00    k [9]: homeCluster v: c_326
23:43:00    k [10]: homePosition v: [4615.73,10597.1,-0.0338764]
23:43:00    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:00    k [12]: posture v: 0
23:43:00    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_194"]
23:43:00  ------------------ Inspection Complete -------------------- 
23:43:01 ALIVE Agent Handler
23:43:01 Register Agent [agent_195]
23:43:01  ------------------ Inspecting Hash -------------------- 
23:43:01    k [0]: debug v: true
23:43:01    k [1]: active v: false
23:43:01    k [2]: position v: [4757.14,10196.4,0.303806]
23:43:01    k [3]: agentID v: agent_195
23:43:01    k [4]: type v: agent
23:43:01    k [5]: unit v: <NULL-object>
23:43:01    k [6]: agentClass v: C_man_p_beggar_F_asia
23:43:01    k [7]: faction v: CIV_F
23:43:01    k [8]: side v: CIV
23:43:01    k [9]: homeCluster v: c_326
23:43:01    k [10]: homePosition v: [4757.14,10196.4,0.303806]
23:43:01    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:01    k [12]: posture v: 0
23:43:01    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_195"]
23:43:01  ------------------ Inspection Complete -------------------- 
23:43:01 ALIVE Agent Handler
23:43:01 Register Agent [agent_196]
23:43:01  ------------------ Inspecting Hash -------------------- 
23:43:01    k [0]: debug v: true
23:43:01    k [1]: active v: false
23:43:01    k [2]: position v: [4774.88,10186.1,0.110993]
23:43:01    k [3]: agentID v: agent_196
23:43:01    k [4]: type v: agent
23:43:01    k [5]: unit v: <NULL-object>
23:43:01    k [6]: agentClass v: C_man_shorts_4_F_euro
23:43:01    k [7]: faction v: CIV_F
23:43:01    k [8]: side v: CIV
23:43:01    k [9]: homeCluster v: c_326
23:43:01    k [10]: homePosition v: [4774.88,10186.1,0.110993]
23:43:01    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:01    k [12]: posture v: 0
23:43:01    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_196"]
23:43:01  ------------------ Inspection Complete -------------------- 
23:43:02 ALIVE Agent Handler
23:43:02 Register Agent [agent_197]
23:43:02  ------------------ Inspecting Hash -------------------- 
23:43:02    k [0]: debug v: true
23:43:02    k [1]: active v: false
23:43:02    k [2]: position v: [4769.57,10962.3,0.401588]
23:43:02    k [3]: agentID v: agent_197
23:43:02    k [4]: type v: agent
23:43:02    k [5]: unit v: <NULL-object>
23:43:02    k [6]: agentClass v: C_man_polo_4_F_asia
23:43:02    k [7]: faction v: CIV_F
23:43:02    k [8]: side v: CIV
23:43:02    k [9]: homeCluster v: c_326
23:43:02    k [10]: homePosition v: [4769.57,10962.3,0.401588]
23:43:02    k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]]
23:43:02    k [12]: posture v: 0
23:43:02    k [13]: politician v: true
23:43:02    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_197"]
23:43:02  ------------------ Inspection Complete -------------------- 
23:43:03 ALIVE Agent Handler
23:43:03 Register Agent [agent_198]
23:43:03  ------------------ Inspecting Hash -------------------- 
23:43:03    k [0]: debug v: true
23:43:03    k [1]: active v: false
23:43:03    k [2]: position v: [5694.76,10975.9,0.135937]
23:43:03    k [3]: agentID v: agent_198
23:43:03    k [4]: type v: agent
23:43:03    k [5]: unit v: <NULL-object>
23:43:03    k [6]: agentClass v: C_man_p_fugitive_F_asia
23:43:03    k [7]: faction v: CIV_F
23:43:03    k [8]: side v: CIV
23:43:03    k [9]: homeCluster v: c_327
23:43:03    k [10]: homePosition v: [5694.76,10975.9,0.135937]
23:43:03    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:43:03    k [12]: posture v: 0
23:43:03    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_198"]
23:43:03  ------------------ Inspection Complete -------------------- 
23:43:04 ALIVE Agent Handler
23:43:04 Register Agent [agent_199]
23:43:04  ------------------ Inspecting Hash -------------------- 
23:43:04    k [0]: debug v: true
23:43:04    k [1]: active v: false
23:43:04    k [2]: position v: [5729.58,11005.3,0.426556]
23:43:04    k [3]: agentID v: agent_199
23:43:04    k [4]: type v: agent
23:43:04    k [5]: unit v: <NULL-object>
23:43:04    k [6]: agentClass v: C_man_polo_3_F_afro
23:43:04    k [7]: faction v: CIV_F
23:43:04    k [8]: side v: CIV
23:43:04    k [9]: homeCluster v: c_327
23:43:04    k [10]: homePosition v: [5729.58,11005.3,0.426556]
23:43:04    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:43:04    k [12]: posture v: 0
23:43:04    k [13]: politician v: true
23:43:04    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_199"]
23:43:04  ------------------ Inspection Complete -------------------- 
23:43:05 ALIVE Agent Handler
23:43:05 Register Agent [agent_200]
23:43:05  ------------------ Inspecting Hash -------------------- 
23:43:05    k [0]: debug v: true
23:43:05    k [1]: active v: false
23:43:05    k [2]: position v: [5764.32,10960.4,0.466312]
23:43:05    k [3]: agentID v: agent_200
23:43:05    k [4]: type v: agent
23:43:05    k [5]: unit v: <NULL-object>
23:43:05    k [6]: agentClass v: C_man_polo_6_F
23:43:05    k [7]: faction v: CIV_F
23:43:05    k [8]: side v: CIV
23:43:05    k [9]: homeCluster v: c_327
23:43:05    k [10]: homePosition v: [5764.32,10960.4,0.466312]
23:43:05    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:43:05    k [12]: posture v: 0
23:43:05    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_200"]
23:43:05  ------------------ Inspection Complete -------------------- 
23:43:05 ALIVE Agent Handler
23:43:05 Register Agent [agent_201]
23:43:05  ------------------ Inspecting Hash -------------------- 
23:43:05    k [0]: debug v: true
23:43:05    k [1]: active v: false
23:43:05    k [2]: position v: [5772.38,10957.2,-0.182537]
23:43:05    k [3]: agentID v: agent_201
23:43:05    k [4]: type v: agent
23:43:05    k [5]: unit v: <NULL-object>
23:43:05    k [6]: agentClass v: C_man_polo_2_F
23:43:05    k [7]: faction v: CIV_F
23:43:05    k [8]: side v: CIV
23:43:05    k [9]: homeCluster v: c_327
23:43:05    k [10]: homePosition v: [5772.38,10957.2,-0.182537]
23:43:05    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:05    k [12]: posture v: 0
23:43:05    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_201"]
23:43:05  ------------------ Inspection Complete -------------------- 
23:43:06 ALIVE Agent Handler
23:43:06 Register Agent [agent_202]
23:43:06  ------------------ Inspecting Hash -------------------- 
23:43:06    k [0]: debug v: true
23:43:06    k [1]: active v: false
23:43:06    k [2]: position v: [5794.76,10947.7,-0.941807]
23:43:06    k [3]: agentID v: agent_202
23:43:06    k [4]: type v: agent
23:43:06    k [5]: unit v: <NULL-object>
23:43:06    k [6]: agentClass v: C_man_p_beggar_F_afro
23:43:06    k [7]: faction v: CIV_F
23:43:06    k [8]: side v: CIV
23:43:06    k [9]: homeCluster v: c_327
23:43:06    k [10]: homePosition v: [5794.76,10947.7,-0.941807]
23:43:06    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:06    k [12]: posture v: 0
23:43:06    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_202"]
23:43:06  ------------------ Inspection Complete -------------------- 
23:43:07 ALIVE Agent Handler
23:43:07 Register Agent [agent_203]
23:43:07  ------------------ Inspecting Hash -------------------- 
23:43:07    k [0]: debug v: true
23:43:07    k [1]: active v: false
23:43:07    k [2]: position v: [5749.5,10891.9,0.128693]
23:43:07    k [3]: agentID v: agent_203
23:43:07    k [4]: type v: agent
23:43:07    k [5]: unit v: <NULL-object>
23:43:07    k [6]: agentClass v: C_man_p_fugitive_F_euro
23:43:07    k [7]: faction v: CIV_F
23:43:07    k [8]: side v: CIV
23:43:07    k [9]: homeCluster v: c_327
23:43:07    k [10]: homePosition v: [5749.5,10891.9,0.128693]
23:43:07    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:07    k [12]: posture v: 0
23:43:07    k [13]: townelder v: true
23:43:07    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_203"]
23:43:07  ------------------ Inspection Complete -------------------- 
23:43:07 ALIVE Agent Handler
23:43:07 Register Agent [agent_204]
23:43:07  ------------------ Inspecting Hash -------------------- 
23:43:07    k [0]: debug v: true
23:43:07    k [1]: active v: false
23:43:07    k [2]: position v: [5664.02,10861.3,0.511803]
23:43:07    k [3]: agentID v: agent_204
23:43:07    k [4]: type v: agent
23:43:07    k [5]: unit v: <NULL-object>
23:43:07    k [6]: agentClass v: C_man_w_worker_F
23:43:07    k [7]: faction v: CIV_F
23:43:07    k [8]: side v: CIV
23:43:08    k [9]: homeCluster v: c_327
23:43:08    k [10]: homePosition v: [5664.02,10861.3,0.511803]
23:43:08    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:08    k [12]: posture v: 0
23:43:08    k [13]: politician v: true
23:43:08    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_204"]
23:43:08  ------------------ Inspection Complete -------------------- 
23:43:08 ALIVE Agent Handler
23:43:08 Register Agent [agent_205]
23:43:08  ------------------ Inspecting Hash -------------------- 
23:43:08    k [0]: debug v: true
23:43:08    k [1]: active v: false
23:43:08    k [2]: position v: [5654.04,11082.5,-0.0699234]
23:43:08    k [3]: agentID v: agent_205
23:43:08    k [4]: type v: agent
23:43:08    k [5]: unit v: <NULL-object>
23:43:08    k [6]: agentClass v: C_man_p_beggar_F_asia
23:43:08    k [7]: faction v: CIV_F
23:43:08    k [8]: side v: CIV
23:43:08    k [9]: homeCluster v: c_327
23:43:08    k [10]: homePosition v: [5654.04,11082.5,-0.0699234]
23:43:08    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:43:08    k [12]: posture v: 0
23:43:08    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_205"]
23:43:08  ------------------ Inspection Complete -------------------- 
23:43:09 ALIVE Agent Handler
23:43:09 Register Agent [agent_206]
23:43:09  ------------------ Inspecting Hash -------------------- 
23:43:09    k [0]: debug v: true
23:43:09    k [1]: active v: false
23:43:09    k [2]: position v: [5903.38,10896.9,-0.295212]
23:43:09    k [3]: agentID v: agent_206
23:43:09    k [4]: type v: agent
23:43:09    k [5]: unit v: <NULL-object>
23:43:09    k [6]: agentClass v: C_man_polo_4_F_afro
23:43:09    k [7]: faction v: CIV_F
23:43:09    k [8]: side v: CIV
23:43:09    k [9]: homeCluster v: c_327
23:43:09    k [10]: homePosition v: [5903.38,10896.9,-0.295212]
23:43:09    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:43:09    k [12]: posture v: 0
23:43:09    k [13]: townelder v: true
23:43:09    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_206"]
23:43:09  ------------------ Inspection Complete -------------------- 
23:43:13 ALIVE Agent Handler
23:43:13 Register Agent [agent_207]
23:43:13  ------------------ Inspecting Hash -------------------- 
23:43:13    k [0]: debug v: true
23:43:13    k [1]: active v: false
23:43:13    k [2]: position v: [5073.9,11079.1,0.321079]
23:43:14    k [3]: agentID v: agent_207
23:43:14    k [4]: type v: agent
23:43:14    k [5]: unit v: <NULL-object>
23:43:14    k [6]: agentClass v: C_scientist_F
23:43:14    k [7]: faction v: CIV_F
23:43:14    k [8]: side v: CIV
23:43:14    k [9]: homeCluster v: c_328
23:43:14    k [10]: homePosition v: [5073.9,11079.1,0.321079]
23:43:14    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:43:14    k [12]: posture v: 0
23:43:14    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_207"]
23:43:14  ------------------ Inspection Complete -------------------- 
23:43:14 ALIVE Agent Handler
23:43:14 Register Agent [agent_208]
23:43:14  ------------------ Inspecting Hash -------------------- 
23:43:14    k [0]: debug v: true
23:43:14    k [1]: active v: false
23:43:14    k [2]: position v: [5076.73,11071.8,-0.01194]
23:43:14    k [3]: agentID v: agent_208
23:43:14    k [4]: type v: agent
23:43:14    k [5]: unit v: <NULL-object>
23:43:14    k [6]: agentClass v: C_man_shorts_3_F_afro
23:43:14    k [7]: faction v: CIV_F
23:43:14    k [8]: side v: CIV
23:43:14    k [9]: homeCluster v: c_328
23:43:14    k [10]: homePosition v: [5076.73,11071.8,-0.01194]
23:43:14    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:14    k [12]: posture v: 0
23:43:14    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_208"]
23:43:14  ------------------ Inspection Complete -------------------- 
23:43:15 ALIVE Agent Handler
23:43:15 Register Agent [agent_209]
23:43:15  ------------------ Inspecting Hash -------------------- 
23:43:15    k [0]: debug v: true
23:43:15    k [1]: active v: false
23:43:15    k [2]: position v: [5033.71,11112.6,0.527184]
23:43:15    k [3]: agentID v: agent_209
23:43:15    k [4]: type v: agent
23:43:15    k [5]: unit v: <NULL-object>
23:43:15    k [6]: agentClass v: C_man_shorts_4_F
23:43:15    k [7]: faction v: CIV_F
23:43:15    k [8]: side v: CIV
23:43:15    k [9]: homeCluster v: c_328
23:43:15    k [10]: homePosition v: [5033.71,11112.6,0.527184]
23:43:15    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:15    k [12]: posture v: 0
23:43:15    k [13]: townelder v: true
23:43:15    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_209"]
23:43:15  ------------------ Inspection Complete -------------------- 
23:43:16 ALIVE Agent Handler
23:43:16 Register Agent [agent_210]
23:43:16  ------------------ Inspecting Hash -------------------- 
23:43:16    k [0]: debug v: true
23:43:16    k [1]: active v: false
23:43:16    k [2]: position v: [5020.33,11097.3,-0.0965805]
23:43:16    k [3]: agentID v: agent_210
23:43:16    k [4]: type v: agent
23:43:16    k [5]: unit v: <NULL-object>
23:43:16    k [6]: agentClass v: C_man_polo_3_F
23:43:16    k [7]: faction v: CIV_F
23:43:16    k [8]: side v: CIV
23:43:16    k [9]: homeCluster v: c_328
23:43:16    k [10]: homePosition v: [5020.33,11097.3,-0.0965805]
23:43:16    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:16    k [12]: posture v: 0
23:43:16    k [13]: townelder v: true
23:43:16    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_210"]
23:43:16  ------------------ Inspection Complete -------------------- 
23:43:16 ALIVE Agent Handler
23:43:16 Register Agent [agent_211]
23:43:16  ------------------ Inspecting Hash -------------------- 
23:43:16    k [0]: debug v: true
23:43:16    k [1]: active v: false
23:43:16    k [2]: position v: [5018.69,11213,-0.158131]
23:43:16    k [3]: agentID v: agent_211
23:43:16    k [4]: type v: agent
23:43:16    k [5]: unit v: <NULL-object>
23:43:16    k [6]: agentClass v: C_man_p_beggar_F
23:43:16    k [7]: faction v: CIV_F
23:43:16    k [8]: side v: CIV
23:43:16    k [9]: homeCluster v: c_328
23:43:16    k [10]: homePosition v: [5018.69,11213,-0.158131]
23:43:16    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:16    k [12]: posture v: 0
23:43:16    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_211"]
23:43:16  ------------------ Inspection Complete -------------------- 
23:43:17 ALIVE Agent Handler
23:43:17 Register Agent [agent_212]
23:43:17  ------------------ Inspecting Hash -------------------- 
23:43:17    k [0]: debug v: true
23:43:17    k [1]: active v: false
23:43:17    k [2]: position v: [5111,11260.6,0.595535]
23:43:17    k [3]: agentID v: agent_212
23:43:17    k [4]: type v: agent
23:43:17    k [5]: unit v: <NULL-object>
23:43:17    k [6]: agentClass v: C_man_shorts_4_F_euro
23:43:17    k [7]: faction v: CIV_F
23:43:17    k [8]: side v: CIV
23:43:17    k [9]: homeCluster v: c_328
23:43:17    k [10]: homePosition v: [5111,11260.6,0.595535]
23:43:17    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:17    k [12]: posture v: 0
23:43:17    k [13]: townelder v: true
23:43:17    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_212"]
23:43:17  ------------------ Inspection Complete -------------------- 
23:43:18 ALIVE Agent Handler
23:43:18 Register Agent [agent_213]
23:43:18  ------------------ Inspecting Hash -------------------- 
23:43:18    k [0]: debug v: true
23:43:18    k [1]: active v: false
23:43:18    k [2]: position v: [5102.9,11286.4,0.546097]
23:43:18    k [3]: agentID v: agent_213
23:43:18    k [4]: type v: agent
23:43:18    k [5]: unit v: <NULL-object>
23:43:18    k [6]: agentClass v: C_man_shorts_4_F_euro
23:43:18    k [7]: faction v: CIV_F
23:43:18    k [8]: side v: CIV
23:43:18    k [9]: homeCluster v: c_328
23:43:18    k [10]: homePosition v: [5102.9,11286.4,0.546097]
23:43:18    k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]]
23:43:18    k [12]: posture v: 0
23:43:18    k [13]: townelder v: true
23:43:18    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_213"]
23:43:18  ------------------ Inspection Complete -------------------- 
23:43:18 ALIVE Agent Handler
23:43:18 Register Agent [agent_214]
23:43:18  ------------------ Inspecting Hash -------------------- 
23:43:18    k [0]: debug v: true
23:43:18    k [1]: active v: false
23:43:18    k [2]: position v: [5051.23,11341.4,0.492657]
23:43:18    k [3]: agentID v: agent_214
23:43:18    k [4]: type v: agent
23:43:18    k [5]: unit v: <NULL-object>
23:43:18    k [6]: agentClass v: C_Nikos
23:43:18    k [7]: faction v: CIV_F
23:43:18    k [8]: side v: CIV
23:43:18    k [9]: homeCluster v: c_328
23:43:18    k [10]: homePosition v: [5051.23,11341.4,0.492657]
23:43:18    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:18    k [12]: posture v: 0
23:43:18    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_214"]
23:43:18  ------------------ Inspection Complete -------------------- 
23:43:19 ALIVE Agent Handler
23:43:19 Register Agent [agent_215]
23:43:19  ------------------ Inspecting Hash -------------------- 
23:43:19    k [0]: debug v: true
23:43:19    k [1]: active v: false
23:43:19    k [2]: position v: [5029.66,11386.1,0.0189972]
23:43:19    k [3]: agentID v: agent_215
23:43:19    k [4]: type v: agent
23:43:19    k [5]: unit v: <NULL-object>
23:43:19    k [6]: agentClass v: C_man_p_shorts_1_F_euro
23:43:19    k [7]: faction v: CIV_F
23:43:19    k [8]: side v: CIV
23:43:19    k [9]: homeCluster v: c_328
23:43:19    k [10]: homePosition v: [5029.66,11386.1,0.0189972]
23:43:19    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:19    k [12]: posture v: 0
23:43:19    k [13]: townelder v: true
23:43:19    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_215"]
23:43:19  ------------------ Inspection Complete -------------------- 
23:43:20 ALIVE Agent Handler
23:43:20 Register Agent [agent_216]
23:43:20  ------------------ Inspecting Hash -------------------- 
23:43:20    k [0]: debug v: true
23:43:20    k [1]: active v: false
23:43:20    k [2]: position v: [5039.53,11311.2,0.0943985]
23:43:20    k [3]: agentID v: agent_216
23:43:20    k [4]: type v: agent
23:43:20    k [5]: unit v: <NULL-object>
23:43:20    k [6]: agentClass v: C_man_polo_2_F_euro
23:43:20    k [7]: faction v: CIV_F
23:43:20    k [8]: side v: CIV
23:43:20    k [9]: homeCluster v: c_328
23:43:20    k [10]: homePosition v: [5039.53,11311.2,0.0943985]
23:43:20    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:20    k [12]: posture v: 0
23:43:20    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_216"]
23:43:20  ------------------ Inspection Complete -------------------- 
23:43:20 ALIVE Agent Handler
23:43:20 Register Agent [agent_217]
23:43:20  ------------------ Inspecting Hash -------------------- 
23:43:20    k [0]: debug v: true
23:43:20    k [1]: active v: false
23:43:20    k [2]: position v: [5025.24,11306.2,0.0237541]
23:43:20    k [3]: agentID v: agent_217
23:43:20    k [4]: type v: agent
23:43:20    k [5]: unit v: <NULL-object>
23:43:20    k [6]: agentClass v: C_man_shorts_1_F_euro
23:43:20    k [7]: faction v: CIV_F
23:43:20    k [8]: side v: CIV
23:43:20    k [9]: homeCluster v: c_328
23:43:20    k [10]: homePosition v: [5025.24,11306.2,0.0237541]
23:43:20    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:20    k [12]: posture v: 0
23:43:20    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_217"]
23:43:20  ------------------ Inspection Complete -------------------- 
23:43:21 ALIVE Agent Handler
23:43:21 Register Agent [agent_218]
23:43:21  ------------------ Inspecting Hash -------------------- 
23:43:21    k [0]: debug v: true
23:43:21    k [1]: active v: false
23:43:21    k [2]: position v: [4983.35,11236.4,0.849072]
23:43:21    k [3]: agentID v: agent_218
23:43:21    k [4]: type v: agent
23:43:21    k [5]: unit v: <NULL-object>
23:43:21    k [6]: agentClass v: C_man_shorts_4_F
23:43:21    k [7]: faction v: CIV_F
23:43:21    k [8]: side v: CIV
23:43:21    k [9]: homeCluster v: c_328
23:43:21    k [10]: homePosition v: [4983.35,11236.4,0.849072]
23:43:21    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:43:21    k [12]: posture v: 0
23:43:21    k [13]: townelder v: true
23:43:21    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_218"]
23:43:21  ------------------ Inspection Complete -------------------- 
23:43:22 ALIVE Agent Handler
23:43:22 Register Agent [agent_219]
23:43:22  ------------------ Inspecting Hash -------------------- 
23:43:22    k [0]: debug v: true
23:43:22    k [1]: active v: false
23:43:22    k [2]: position v: [5177.71,11163.8,0.138241]
23:43:22    k [3]: agentID v: agent_219
23:43:22    k [4]: type v: agent
23:43:22    k [5]: unit v: <NULL-object>
23:43:22    k [6]: agentClass v: C_man_p_shorts_1_F
23:43:22    k [7]: faction v: CIV_F
23:43:22    k [8]: side v: CIV
23:43:22    k [9]: homeCluster v: c_328
23:43:22    k [10]: homePosition v: [5177.71,11163.8,0.138241]
23:43:22    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:22    k [12]: posture v: 0
23:43:22    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_219"]
23:43:22  ------------------ Inspection Complete -------------------- 
23:43:22 ALIVE Agent Handler
23:43:22 Register Agent [agent_220]
23:43:22  ------------------ Inspecting Hash -------------------- 
23:43:22    k [0]: debug v: true
23:43:22    k [1]: active v: false
23:43:22    k [2]: position v: [5171.7,11260.8,0.644291]
23:43:22    k [3]: agentID v: agent_220
23:43:22    k [4]: type v: agent
23:43:22    k [5]: unit v: <NULL-object>
23:43:22    k [6]: agentClass v: C_man_shorts_2_F
23:43:22    k [7]: faction v: CIV_F
23:43:22    k [8]: side v: CIV
23:43:22    k [9]: homeCluster v: c_328
23:43:22    k [10]: homePosition v: [5171.7,11260.8,0.644291]
23:43:22    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:43:22    k [12]: posture v: 0
23:43:22    k [13]: muezzin v: true
23:43:22    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_220"]
23:43:22  ------------------ Inspection Complete -------------------- 
23:43:23 ALIVE Agent Handler
23:43:23 Register Agent [agent_221]
23:43:23  ------------------ Inspecting Hash -------------------- 
23:43:23    k [0]: debug v: true
23:43:23    k [1]: active v: false
23:43:23    k [2]: position v: [5229.21,11317.3,-0.0655746]
23:43:23    k [3]: agentID v: agent_221
23:43:23    k [4]: type v: agent
23:43:23    k [5]: unit v: <NULL-object>
23:43:23    k [6]: agentClass v: C_man_shorts_4_F_euro
23:43:23    k [7]: faction v: CIV_F
23:43:23    k [8]: side v: CIV
23:43:23    k [9]: homeCluster v: c_328
23:43:23    k [10]: homePosition v: [5229.21,11317.3,-0.0655746]
23:43:23    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:23    k [12]: posture v: 0
23:43:23    k [13]: muezzin v: true
23:43:23    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_221"]
23:43:23  ------------------ Inspection Complete -------------------- 
23:43:24 ALIVE Agent Handler
23:43:24 Register Agent [agent_222]
23:43:24  ------------------ Inspecting Hash -------------------- 
23:43:24    k [0]: debug v: true
23:43:24    k [1]: active v: false
23:43:24    k [2]: position v: [4932.23,11103.9,0.0105305]
23:43:24    k [3]: agentID v: agent_222
23:43:24    k [4]: type v: agent
23:43:24    k [5]: unit v: <NULL-object>
23:43:24    k [6]: agentClass v: C_man_p_beggar_F_asia
23:43:24    k [7]: faction v: CIV_F
23:43:24    k [8]: side v: CIV
23:43:24    k [9]: homeCluster v: c_328
23:43:24    k [10]: homePosition v: [4932.23,11103.9,0.0105305]
23:43:24    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:24    k [12]: posture v: 0
23:43:24    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_222"]
23:43:24  ------------------ Inspection Complete -------------------- 
23:43:25 ALIVE Agent Handler
23:43:25 Register Agent [agent_223]
23:43:25  ------------------ Inspecting Hash -------------------- 
23:43:25    k [0]: debug v: true
23:43:25    k [1]: active v: false
23:43:25    k [2]: position v: [4973.75,11364.5,-0.010704]
23:43:25    k [3]: agentID v: agent_223
23:43:25    k [4]: type v: agent
23:43:25    k [5]: unit v: <NULL-object>
23:43:25    k [6]: agentClass v: C_man_p_fugitive_F_euro
23:43:25    k [7]: faction v: CIV_F
23:43:25    k [8]: side v: CIV
23:43:25    k [9]: homeCluster v: c_328
23:43:25    k [10]: homePosition v: [4973.75,11364.5,-0.010704]
23:43:25    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:25    k [12]: posture v: 0
23:43:25    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_223"]
23:43:25  ------------------ Inspection Complete -------------------- 
23:43:26 ALIVE Agent Handler
23:43:26 Register Agent [agent_224]
23:43:26  ------------------ Inspecting Hash -------------------- 
23:43:26    k [0]: debug v: true
23:43:26    k [1]: active v: false
23:43:26    k [2]: position v: [4837.81,11566.5,0.445053]
23:43:26    k [3]: agentID v: agent_224
23:43:26    k [4]: type v: agent
23:43:26    k [5]: unit v: <NULL-object>
23:43:26    k [6]: agentClass v: C_man_polo_2_F
23:43:26    k [7]: faction v: CIV_F
23:43:26    k [8]: side v: CIV
23:43:26    k [9]: homeCluster v: c_328
23:43:26    k [10]: homePosition v: [4837.81,11566.5,0.445053]
23:43:26    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:43:26    k [12]: posture v: 0
23:43:26    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_224"]
23:43:26  ------------------ Inspection Complete -------------------- 
23:43:26 ALIVE Agent Handler
23:43:26 Register Agent [agent_225]
23:43:26  ------------------ Inspecting Hash -------------------- 
23:43:26    k [0]: debug v: true
23:43:26    k [1]: active v: false
23:43:26    k [2]: position v: [4871.24,11563.7,-0.121689]
23:43:26    k [3]: agentID v: agent_225
23:43:26    k [4]: type v: agent
23:43:26    k [5]: unit v: <NULL-object>
23:43:26    k [6]: agentClass v: C_man_polo_1_F_afro
23:43:26    k [7]: faction v: CIV_F
23:43:26    k [8]: side v: CIV
23:43:26    k [9]: homeCluster v: c_328
23:43:26    k [10]: homePosition v: [4871.24,11563.7,-0.121689]
23:43:26    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:43:26    k [12]: posture v: 0
23:43:26    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_225"]
23:43:26  ------------------ Inspection Complete -------------------- 
23:43:27 ALIVE Agent Handler
23:43:27 Register Agent [agent_226]
23:43:27  ------------------ Inspecting Hash -------------------- 
23:43:27    k [0]: debug v: true
23:43:27    k [1]: active v: false
23:43:27    k [2]: position v: [4785.14,11689.7,0.165565]
23:43:27    k [3]: agentID v: agent_226
23:43:27    k [4]: type v: agent
23:43:27    k [5]: unit v: <NULL-object>
23:43:27    k [6]: agentClass v: C_man_shorts_3_F_euro
23:43:27    k [7]: faction v: CIV_F
23:43:27    k [8]: side v: CIV
23:43:27    k [9]: homeCluster v: c_328
23:43:27    k [10]: homePosition v: [4785.14,11689.7,0.165565]
23:43:27    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:27    k [12]: posture v: 0
23:43:27    k [13]: muezzin v: true
23:43:27    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_226"]
23:43:27  ------------------ Inspection Complete -------------------- 
23:43:28 ALIVE Agent Handler
23:43:28 Register Agent [agent_227]
23:43:28  ------------------ Inspecting Hash -------------------- 
23:43:28    k [0]: debug v: true
23:43:28    k [1]: active v: false
23:43:28    k [2]: position v: [7567.25,12171.3,0.106075]
23:43:28    k [3]: agentID v: agent_227
23:43:28    k [4]: type v: agent
23:43:28    k [5]: unit v: <NULL-object>
23:43:28    k [6]: agentClass v: C_man_polo_5_F_asia
23:43:28    k [7]: faction v: CIV_F
23:43:28    k [8]: side v: CIV
23:43:28    k [9]: homeCluster v: c_331
23:43:28    k [10]: homePosition v: [7567.25,12171.3,0.106075]
23:43:28    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:28    k [12]: posture v: 0
23:43:28    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_227"]
23:43:28  ------------------ Inspection Complete -------------------- 
23:43:29 ALIVE Agent Handler
23:43:29 Register Agent [agent_228]
23:43:29  ------------------ Inspecting Hash -------------------- 
23:43:29    k [0]: debug v: true
23:43:29    k [1]: active v: false
23:43:29    k [2]: position v: [7530.37,12254.5,0.704483]
23:43:29    k [3]: agentID v: agent_228
23:43:29    k [4]: type v: agent
23:43:29    k [5]: unit v: <NULL-object>
23:43:29    k [6]: agentClass v: C_man_polo_5_F_afro
23:43:29    k [7]: faction v: CIV_F
23:43:29    k [8]: side v: CIV
23:43:29    k [9]: homeCluster v: c_331
23:43:29    k [10]: homePosition v: [7530.37,12254.5,0.704483]
23:43:29    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:29    k [12]: posture v: 0
23:43:29    k [13]: muezzin v: true
23:43:29    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_228"]
23:43:29  ------------------ Inspection Complete -------------------- 
23:43:30 ALIVE Agent Handler
23:43:30 Register Agent [agent_229]
23:43:30  ------------------ Inspecting Hash -------------------- 
23:43:30    k [0]: debug v: true
23:43:30    k [1]: active v: false
23:43:30    k [2]: position v: [7501.65,12264.9,0.375992]
23:43:30    k [3]: agentID v: agent_229
23:43:30    k [4]: type v: agent
23:43:30    k [5]: unit v: <NULL-object>
23:43:30    k [6]: agentClass v: C_man_polo_6_F
23:43:30    k [7]: faction v: CIV_F
23:43:30    k [8]: side v: CIV
23:43:30    k [9]: homeCluster v: c_331
23:43:30    k [10]: homePosition v: [7501.65,12264.9,0.375992]
23:43:30    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:43:30    k [12]: posture v: 0
23:43:30    k [13]: muezzin v: true
23:43:30    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_229"]
23:43:30  ------------------ Inspection Complete -------------------- 
23:43:30 ALIVE Agent Handler
23:43:30 Register Agent [agent_230]
23:43:30  ------------------ Inspecting Hash -------------------- 
23:43:30    k [0]: debug v: true
23:43:30    k [1]: active v: false
23:43:30    k [2]: position v: [7383.74,12300.6,-0.020607]
23:43:30    k [3]: agentID v: agent_230
23:43:30    k [4]: type v: agent
23:43:30    k [5]: unit v: <NULL-object>
23:43:30    k [6]: agentClass v: C_man_shorts_3_F
23:43:30    k [7]: faction v: CIV_F
23:43:30    k [8]: side v: CIV
23:43:30    k [9]: homeCluster v: c_331
23:43:30    k [10]: homePosition v: [7383.74,12300.6,-0.020607]
23:43:31    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:31    k [12]: posture v: 0
23:43:31    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_230"]
23:43:31  ------------------ Inspection Complete -------------------- 
23:43:31 ALIVE Agent Handler
23:43:31 Register Agent [agent_231]
23:43:31  ------------------ Inspecting Hash -------------------- 
23:43:31    k [0]: debug v: true
23:43:31    k [1]: active v: false
23:43:31    k [2]: position v: [7253.95,12225.8,-0.639477]
23:43:31    k [3]: agentID v: agent_231
23:43:31    k [4]: type v: agent
23:43:31    k [5]: unit v: <NULL-object>
23:43:31    k [6]: agentClass v: C_man_shorts_3_F_euro
23:43:31    k [7]: faction v: CIV_F
23:43:31    k [8]: side v: CIV
23:43:31    k [9]: homeCluster v: c_331
23:43:31    k [10]: homePosition v: [7253.95,12225.8,-0.639477]
23:43:31    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:43:31    k [12]: posture v: 0
23:43:31    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_231"]
23:43:31  ------------------ Inspection Complete -------------------- 
23:43:32 ALIVE Agent Handler
23:43:32 Register Agent [agent_232]
23:43:32  ------------------ Inspecting Hash -------------------- 
23:43:32    k [0]: debug v: true
23:43:32    k [1]: active v: false
23:43:32    k [2]: position v: [7240.77,12207.8,-0.0545311]
23:43:32    k [3]: agentID v: agent_232
23:43:32    k [4]: type v: agent
23:43:32    k [5]: unit v: <NULL-object>
23:43:32    k [6]: agentClass v: C_man_polo_5_F_asia
23:43:32    k [7]: faction v: CIV_F
23:43:32    k [8]: side v: CIV
23:43:32    k [9]: homeCluster v: c_331
23:43:32    k [10]: homePosition v: [7240.77,12207.8,-0.0545311]
23:43:32    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:43:32    k [12]: posture v: 0
23:43:32    k [13]: muezzin v: true
23:43:32    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_232"]
23:43:32  ------------------ Inspection Complete -------------------- 
23:43:33 ALIVE Agent Handler
23:43:33 Register Agent [agent_233]
23:43:33  ------------------ Inspecting Hash -------------------- 
23:43:33    k [0]: debug v: true
23:43:33    k [1]: active v: false
23:43:33    k [2]: position v: [7252.53,12115.3,-0.352497]
23:43:33    k [3]: agentID v: agent_233
23:43:33    k [4]: type v: agent
23:43:33    k [5]: unit v: <NULL-object>
23:43:33    k [6]: agentClass v: C_man_p_beggar_F
23:43:33    k [7]: faction v: CIV_F
23:43:33    k [8]: side v: CIV
23:43:33    k [9]: homeCluster v: c_331
23:43:33    k [10]: homePosition v: [7252.53,12115.3,-0.352497]
23:43:33    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:33    k [12]: posture v: 0
23:43:33    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_233"]
23:43:33  ------------------ Inspection Complete -------------------- 
23:43:33 ALIVE Agent Handler
23:43:33 Register Agent [agent_234]
23:43:33  ------------------ Inspecting Hash -------------------- 
23:43:33    k [0]: debug v: true
23:43:33    k [1]: active v: false
23:43:33    k [2]: position v: [7172.07,12073.5,0.596966]
23:43:33    k [3]: agentID v: agent_234
23:43:33    k [4]: type v: agent
23:43:33    k [5]: unit v: <NULL-object>
23:43:33    k [6]: agentClass v: C_man_polo_3_F_asia
23:43:33    k [7]: faction v: CIV_F
23:43:33    k [8]: side v: CIV
23:43:33    k [9]: homeCluster v: c_331
23:43:33    k [10]: homePosition v: [7172.07,12073.5,0.596966]
23:43:33    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:33    k [12]: posture v: 0
23:43:33    k [13]: townelder v: true
23:43:33    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_234"]
23:43:33  ------------------ Inspection Complete -------------------- 
23:43:34 ALIVE Agent Handler
23:43:34 Register Agent [agent_235]
23:43:34  ------------------ Inspecting Hash -------------------- 
23:43:34    k [0]: debug v: true
23:43:34    k [1]: active v: false
23:43:34    k [2]: position v: [7597.08,11975.8,-0.278013]
23:43:34    k [3]: agentID v: agent_235
23:43:34    k [4]: type v: agent
23:43:34    k [5]: unit v: <NULL-object>
23:43:34    k [6]: agentClass v: C_man_1
23:43:34    k [7]: faction v: CIV_F
23:43:34    k [8]: side v: CIV
23:43:34    k [9]: homeCluster v: c_331
23:43:34    k [10]: homePosition v: [7597.08,11975.8,-0.278013]
23:43:34    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:34    k [12]: posture v: 0
23:43:34    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_235"]
23:43:34  ------------------ Inspection Complete -------------------- 
23:43:38 ALIVE Agent Handler
23:43:38 Register Agent [agent_236]
23:43:38  ------------------ Inspecting Hash -------------------- 
23:43:38    k [0]: debug v: true
23:43:38    k [1]: active v: false
23:43:38    k [2]: position v: [3571.11,13617.7,0.0199618]
23:43:38    k [3]: agentID v: agent_236
23:43:38    k [4]: type v: agent
23:43:38    k [5]: unit v: <NULL-object>
23:43:38    k [6]: agentClass v: C_man_shorts_4_F_afro
23:43:38    k [7]: faction v: CIV_F
23:43:38    k [8]: side v: CIV
23:43:38    k [9]: homeCluster v: c_333
23:43:39    k [10]: homePosition v: [3571.11,13617.7,0.0199618]
23:43:39    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:39    k [12]: posture v: 0
23:43:39    k [13]: townelder v: true
23:43:39    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_236"]
23:43:39  ------------------ Inspection Complete -------------------- 
23:43:39 ALIVE Agent Handler
23:43:39 Register Agent [agent_237]
23:43:39  ------------------ Inspecting Hash -------------------- 
23:43:39    k [0]: debug v: true
23:43:39    k [1]: active v: false
23:43:39    k [2]: position v: [3625.57,13646.8,0.725694]
23:43:39    k [3]: agentID v: agent_237
23:43:39    k [4]: type v: agent
23:43:39    k [5]: unit v: <NULL-object>
23:43:39    k [6]: agentClass v: C_man_polo_4_F_afro
23:43:39    k [7]: faction v: CIV_F
23:43:39    k [8]: side v: CIV
23:43:39    k [9]: homeCluster v: c_333
23:43:39    k [10]: homePosition v: [3625.57,13646.8,0.725694]
23:43:39    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:39    k [12]: posture v: 0
23:43:39    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_237"]
23:43:39  ------------------ Inspection Complete -------------------- 
23:43:40 ALIVE Agent Handler
23:43:40 Register Agent [agent_238]
23:43:40  ------------------ Inspecting Hash -------------------- 
23:43:40    k [0]: debug v: true
23:43:40    k [1]: active v: false
23:43:40    k [2]: position v: [3651.05,13589.1,0.671294]
23:43:40    k [3]: agentID v: agent_238
23:43:40    k [4]: type v: agent
23:43:40    k [5]: unit v: <NULL-object>
23:43:40    k [6]: agentClass v: C_man_1_1_F
23:43:40    k [7]: faction v: CIV_F
23:43:40    k [8]: side v: CIV
23:43:40    k [9]: homeCluster v: c_333
23:43:40    k [10]: homePosition v: [3651.05,13589.1,0.671294]
23:43:40    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:40    k [12]: posture v: 0
23:43:40    k [13]: townelder v: true
23:43:40    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_238"]
23:43:40  ------------------ Inspection Complete -------------------- 
23:43:41 ALIVE Agent Handler
23:43:41 Register Agent [agent_239]
23:43:41  ------------------ Inspecting Hash -------------------- 
23:43:41    k [0]: debug v: true
23:43:41    k [1]: active v: false
23:43:41    k [2]: position v: [3711.67,13710.3,0.0575562]
23:43:41    k [3]: agentID v: agent_239
23:43:41    k [4]: type v: agent
23:43:41    k [5]: unit v: <NULL-object>
23:43:41    k [6]: agentClass v: C_man_polo_5_F_euro
23:43:41    k [7]: faction v: CIV_F
23:43:41    k [8]: side v: CIV
23:43:41    k [9]: homeCluster v: c_333
23:43:41    k [10]: homePosition v: [3711.67,13710.3,0.0575562]
23:43:41    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:41    k [12]: posture v: 0
23:43:41    k [13]: muezzin v: true
23:43:41    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_239"]
23:43:41  ------------------ Inspection Complete -------------------- 
23:43:41 ALIVE Agent Handler
23:43:41 Register Agent [agent_240]
23:43:41  ------------------ Inspecting Hash -------------------- 
23:43:41    k [0]: debug v: true
23:43:41    k [1]: active v: false
23:43:41    k [2]: position v: [3600.26,14017.3,0.31743]
23:43:41    k [3]: agentID v: agent_240
23:43:41    k [4]: type v: agent
23:43:41    k [5]: unit v: <NULL-object>
23:43:41    k [6]: agentClass v: C_man_polo_1_F_afro
23:43:41    k [7]: faction v: CIV_F
23:43:41    k [8]: side v: CIV
23:43:41    k [9]: homeCluster v: c_333
23:43:41    k [10]: homePosition v: [3600.26,14017.3,0.31743]
23:43:41    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:43:41    k [12]: posture v: 0
23:43:41    k [13]: muezzin v: true
23:43:41    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_240"]
23:43:41  ------------------ Inspection Complete -------------------- 
23:43:42 ALIVE Agent Handler
23:43:42 Register Agent [agent_241]
23:43:42  ------------------ Inspecting Hash -------------------- 
23:43:42    k [0]: debug v: true
23:43:42    k [1]: active v: false
23:43:42    k [2]: position v: [3609.17,14134.4,0.185171]
23:43:42    k [3]: agentID v: agent_241
23:43:42    k [4]: type v: agent
23:43:42    k [5]: unit v: <NULL-object>
23:43:42    k [6]: agentClass v: C_man_shorts_1_F_asia
23:43:42    k [7]: faction v: CIV_F
23:43:42    k [8]: side v: CIV
23:43:42    k [9]: homeCluster v: c_333
23:43:42    k [10]: homePosition v: [3609.17,14134.4,0.185171]
23:43:42    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:42    k [12]: posture v: 0
23:43:42    k [13]: muezzin v: true
23:43:42    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_241"]
23:43:42  ------------------ Inspection Complete -------------------- 
23:43:43 ALIVE Agent Handler
23:43:43 Register Agent [agent_242]
23:43:43  ------------------ Inspecting Hash -------------------- 
23:43:43    k [0]: debug v: true
23:43:43    k [1]: active v: false
23:43:43    k [2]: position v: [3619.99,14156.7,0.00260735]
23:43:43    k [3]: agentID v: agent_242
23:43:43    k [4]: type v: agent
23:43:43    k [5]: unit v: <NULL-object>
23:43:43    k [6]: agentClass v: C_man_polo_3_F_euro
23:43:43    k [7]: faction v: CIV_F
23:43:43    k [8]: side v: CIV
23:43:43    k [9]: homeCluster v: c_333
23:43:43    k [10]: homePosition v: [3619.99,14156.7,0.00260735]
23:43:43    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:43:43    k [12]: posture v: 0
23:43:43    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_242"]
23:43:43  ------------------ Inspection Complete -------------------- 
23:43:43 ALIVE Agent Handler
23:43:43 Register Agent [agent_243]
23:43:43  ------------------ Inspecting Hash -------------------- 
23:43:43    k [0]: debug v: true
23:43:43    k [1]: active v: false
23:43:43    k [2]: position v: [3559.54,14173.9,0.623474]
23:43:43    k [3]: agentID v: agent_243
23:43:43    k [4]: type v: agent
23:43:43    k [5]: unit v: <NULL-object>
23:43:43    k [6]: agentClass v: C_man_p_fugitive_F
23:43:43    k [7]: faction v: CIV_F
23:43:43    k [8]: side v: CIV
23:43:43    k [9]: homeCluster v: c_333
23:43:43    k [10]: homePosition v: [3559.54,14173.9,0.623474]
23:43:43    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:43:43    k [12]: posture v: 0
23:43:43    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_243"]
23:43:43  ------------------ Inspection Complete -------------------- 
23:43:44 ALIVE Agent Handler
23:43:44 Register Agent [agent_244]
23:43:44  ------------------ Inspecting Hash -------------------- 
23:43:44    k [0]: debug v: true
23:43:44    k [1]: active v: false
23:43:44    k [2]: position v: [3485.93,14180.2,0.197998]
23:43:44    k [3]: agentID v: agent_244
23:43:44    k [4]: type v: agent
23:43:44    k [5]: unit v: <NULL-object>
23:43:44    k [6]: agentClass v: C_man_polo_4_F_afro
23:43:44    k [7]: faction v: CIV_F
23:43:44    k [8]: side v: CIV
23:43:44    k [9]: homeCluster v: c_333
23:43:44    k [10]: homePosition v: [3485.93,14180.2,0.197998]
23:43:44    k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]]
23:43:44    k [12]: posture v: 0
23:43:44    k [13]: townelder v: true
23:43:44    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_244"]
23:43:44  ------------------ Inspection Complete -------------------- 
23:43:45 ALIVE Agent Handler
23:43:45 Register Agent [agent_245]
23:43:45  ------------------ Inspecting Hash -------------------- 
23:43:45    k [0]: debug v: true
23:43:45    k [1]: active v: false
23:43:45    k [2]: position v: [3422.98,14241.9,0.37855]
23:43:45    k [3]: agentID v: agent_245
23:43:45    k [4]: type v: agent
23:43:45    k [5]: unit v: <NULL-object>
23:43:45    k [6]: agentClass v: C_man_p_fugitive_F
23:43:45    k [7]: faction v: CIV_F
23:43:45    k [8]: side v: CIV
23:43:45    k [9]: homeCluster v: c_333
23:43:45    k [10]: homePosition v: [3422.98,14241.9,0.37855]
23:43:45    k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]]
23:43:45    k [12]: posture v: 0
23:43:45    k [13]: politician v: true
23:43:45    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_245"]
23:43:45  ------------------ Inspection Complete -------------------- 
23:43:45 ALIVE Agent Handler
23:43:45 Register Agent [agent_246]
23:43:45  ------------------ Inspecting Hash -------------------- 
23:43:45    k [0]: debug v: true
23:43:45    k [1]: active v: false
23:43:45    k [2]: position v: [3350.15,14304.4,-0.00107956]
23:43:45    k [3]: agentID v: agent_246
23:43:45    k [4]: type v: agent
23:43:45    k [5]: unit v: <NULL-object>
23:43:45    k [6]: agentClass v: C_man_p_shorts_1_F_asia
23:43:45    k [7]: faction v: CIV_F
23:43:45    k [8]: side v: CIV
23:43:45    k [9]: homeCluster v: c_333
23:43:45    k [10]: homePosition v: [3350.15,14304.4,-0.00107956]
23:43:45    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:45    k [12]: posture v: 0
23:43:45    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_246"]
23:43:45  ------------------ Inspection Complete -------------------- 
23:43:46 ALIVE Agent Handler
23:43:46 Register Agent [agent_247]
23:43:46  ------------------ Inspecting Hash -------------------- 
23:43:46    k [0]: debug v: true
23:43:46    k [1]: active v: false
23:43:46    k [2]: position v: [3628.33,14410.8,-0.444096]
23:43:46    k [3]: agentID v: agent_247
23:43:46    k [4]: type v: agent
23:43:46    k [5]: unit v: <NULL-object>
23:43:46    k [6]: agentClass v: C_man_shorts_3_F_asia
23:43:46    k [7]: faction v: CIV_F
23:43:46    k [8]: side v: CIV
23:43:46    k [9]: homeCluster v: c_333
23:43:46    k [10]: homePosition v: [3628.33,14410.8,-0.444096]
23:43:46    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:43:46    k [12]: posture v: 0
23:43:46    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_247"]
23:43:46  ------------------ Inspection Complete -------------------- 
23:43:47 ALIVE Agent Handler
23:43:47 Register Agent [agent_248]
23:43:47  ------------------ Inspecting Hash -------------------- 
23:43:47    k [0]: debug v: true
23:43:47    k [1]: active v: false
23:43:47    k [2]: position v: [3712.48,14421.1,-0.212574]
23:43:47    k [3]: agentID v: agent_248
23:43:47    k [4]: type v: agent
23:43:47    k [5]: unit v: <NULL-object>
23:43:47    k [6]: agentClass v: C_man_shorts_4_F_euro
23:43:47    k [7]: faction v: CIV_F
23:43:47    k [8]: side v: CIV
23:43:47    k [9]: homeCluster v: c_333
23:43:47    k [10]: homePosition v: [3712.48,14421.1,-0.212574]
23:43:47    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:47    k [12]: posture v: 0
23:43:47    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_248"]
23:43:47  ------------------ Inspection Complete -------------------- 
23:43:48 ALIVE Agent Handler
23:43:48 Register Agent [agent_249]
23:43:48  ------------------ Inspecting Hash -------------------- 
23:43:48    k [0]: debug v: true
23:43:48    k [1]: active v: false
23:43:48    k [2]: position v: [3764.05,14468.6,0.475147]
23:43:48    k [3]: agentID v: agent_249
23:43:48    k [4]: type v: agent
23:43:48    k [5]: unit v: <NULL-object>
23:43:48    k [6]: agentClass v: C_man_shorts_3_F_afro
23:43:48    k [7]: faction v: CIV_F
23:43:48    k [8]: side v: CIV
23:43:48    k [9]: homeCluster v: c_333
23:43:48    k [10]: homePosition v: [3764.05,14468.6,0.475147]
23:43:48    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:43:48    k [12]: posture v: 0
23:43:48    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_249"]
23:43:48  ------------------ Inspection Complete -------------------- 
23:43:48 ALIVE Agent Handler
23:43:48 Register Agent [agent_250]
23:43:48  ------------------ Inspecting Hash -------------------- 
23:43:48    k [0]: debug v: true
23:43:48    k [1]: active v: false
23:43:48    k [2]: position v: [3840.22,14558.3,0.848541]
23:43:48    k [3]: agentID v: agent_250
23:43:48    k [4]: type v: agent
23:43:48    k [5]: unit v: <NULL-object>
23:43:48    k [6]: agentClass v: C_man_shorts_2_F
23:43:48    k [7]: faction v: CIV_F
23:43:48    k [8]: side v: CIV
23:43:48    k [9]: homeCluster v: c_333
23:43:48    k [10]: homePosition v: [3840.22,14558.3,0.848541]
23:43:48    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:48    k [12]: posture v: 0
23:43:48    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_250"]
23:43:48  ------------------ Inspection Complete -------------------- 
23:43:49 ALIVE Agent Handler
23:43:49 Register Agent [agent_251]
23:43:49  ------------------ Inspecting Hash -------------------- 
23:43:49    k [0]: debug v: true
23:43:49    k [1]: active v: false
23:43:49    k [2]: position v: [4808.03,14288.3,0.605036]
23:43:49    k [3]: agentID v: agent_251
23:43:49    k [4]: type v: agent
23:43:49    k [5]: unit v: <NULL-object>
23:43:49    k [6]: agentClass v: C_man_p_shorts_1_F_asia
23:43:49    k [7]: faction v: CIV_F
23:43:49    k [8]: side v: CIV
23:43:50    k [9]: homeCluster v: c_334
23:43:50    k [10]: homePosition v: [4808.03,14288.3,0.605036]
23:43:50    k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]]
23:43:50    k [12]: posture v: 0
23:43:50    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_251"]
23:43:50  ------------------ Inspection Complete -------------------- 
23:43:50 ALIVE Agent Handler
23:43:50 Register Agent [agent_252]
23:43:50  ------------------ Inspecting Hash -------------------- 
23:43:50    k [0]: debug v: true
23:43:50    k [1]: active v: false
23:43:50    k [2]: position v: [4798.68,14345.9,-0.20661]
23:43:50    k [3]: agentID v: agent_252
23:43:50    k [4]: type v: agent
23:43:50    k [5]: unit v: <NULL-object>
23:43:50    k [6]: agentClass v: C_man_polo_4_F_asia
23:43:50    k [7]: faction v: CIV_F
23:43:50    k [8]: side v: CIV
23:43:50    k [9]: homeCluster v: c_334
23:43:50    k [10]: homePosition v: [4798.68,14345.9,-0.20661]
23:43:50    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:50    k [12]: posture v: 0
23:43:50    k [13]: politician v: true
23:43:50    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_252"]
23:43:50  ------------------ Inspection Complete -------------------- 
23:43:51 ALIVE Agent Handler
23:43:51 Register Agent [agent_253]
23:43:51  ------------------ Inspecting Hash -------------------- 
23:43:51    k [0]: debug v: true
23:43:51    k [1]: active v: false
23:43:51    k [2]: position v: [4842.93,14434,-0.853497]
23:43:51    k [3]: agentID v: agent_253
23:43:51    k [4]: type v: agent
23:43:51    k [5]: unit v: <NULL-object>
23:43:51    k [6]: agentClass v: C_man_p_beggar_F_asia
23:43:51    k [7]: faction v: CIV_F
23:43:51    k [8]: side v: CIV
23:43:51    k [9]: homeCluster v: c_334
23:43:51    k [10]: homePosition v: [4842.93,14434,-0.853497]
23:43:51    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:43:51    k [12]: posture v: 0
23:43:51    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_253"]
23:43:51  ------------------ Inspection Complete -------------------- 
23:43:51 ALIVE Agent Handler
23:43:51 Register Agent [agent_254]
23:43:51  ------------------ Inspecting Hash -------------------- 
23:43:52    k [0]: debug v: true
23:43:52    k [1]: active v: false
23:43:52    k [2]: position v: [4866.46,14441.3,-0.762394]
23:43:52    k [3]: agentID v: agent_254
23:43:52    k [4]: type v: agent
23:43:52    k [5]: unit v: <NULL-object>
23:43:52    k [6]: agentClass v: C_man_w_worker_F
23:43:52    k [7]: faction v: CIV_F
23:43:52    k [8]: side v: CIV
23:43:52    k [9]: homeCluster v: c_334
23:43:52    k [10]: homePosition v: [4866.46,14441.3,-0.762394]
23:43:52    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:52    k [12]: posture v: 0
23:43:52    k [13]: townelder v: true
23:43:52    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_254"]
23:43:52  ------------------ Inspection Complete -------------------- 
23:43:52 ALIVE Agent Handler
23:43:52 Register Agent [agent_255]
23:43:52  ------------------ Inspecting Hash -------------------- 
23:43:52    k [0]: debug v: true
23:43:52    k [1]: active v: false
23:43:52    k [2]: position v: [4784.13,14177.7,0.146347]
23:43:52    k [3]: agentID v: agent_255
23:43:52    k [4]: type v: agent
23:43:52    k [5]: unit v: <NULL-object>
23:43:52    k [6]: agentClass v: C_journalist_F
23:43:52    k [7]: faction v: CIV_F
23:43:52    k [8]: side v: CIV
23:43:52    k [9]: homeCluster v: c_334
23:43:52    k [10]: homePosition v: [4784.13,14177.7,0.146347]
23:43:52    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:43:52    k [12]: posture v: 0
23:43:52    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_255"]
23:43:52  ------------------ Inspection Complete -------------------- 
23:43:53 ALIVE Agent Handler
23:43:53 Register Agent [agent_256]
23:43:53  ------------------ Inspecting Hash -------------------- 
23:43:53    k [0]: debug v: true
23:43:53    k [1]: active v: false
23:43:53    k [2]: position v: [5391.26,13978,-0.83382]
23:43:53    k [3]: agentID v: agent_256
23:43:53    k [4]: type v: agent
23:43:53    k [5]: unit v: <NULL-object>
23:43:53    k [6]: agentClass v: C_man_polo_2_F_afro
23:43:53    k [7]: faction v: CIV_F
23:43:53    k [8]: side v: CIV
23:43:53    k [9]: homeCluster v: c_335
23:43:53    k [10]: homePosition v: [5391.26,13978,-0.83382]
23:43:53    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:53    k [12]: posture v: 0
23:43:53    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_256"]
23:43:53  ------------------ Inspection Complete -------------------- 
23:43:54 ALIVE Agent Handler
23:43:54 Register Agent [agent_257]
23:43:54  ------------------ Inspecting Hash -------------------- 
23:43:54    k [0]: debug v: true
23:43:54    k [1]: active v: false
23:43:54    k [2]: position v: [5408.75,13964.8,0.316113]
23:43:54    k [3]: agentID v: agent_257
23:43:54    k [4]: type v: agent
23:43:54    k [5]: unit v: <NULL-object>
23:43:54    k [6]: agentClass v: C_man_p_fugitive_F_afro
23:43:54    k [7]: faction v: CIV_F
23:43:54    k [8]: side v: CIV
23:43:54    k [9]: homeCluster v: c_335
23:43:54    k [10]: homePosition v: [5408.75,13964.8,0.316113]
23:43:54    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:54    k [12]: posture v: 0
23:43:54    k [13]: townelder v: true
23:43:54    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_257"]
23:43:54  ------------------ Inspection Complete -------------------- 
23:43:54 ALIVE Agent Handler
23:43:54 Register Agent [agent_258]
23:43:54  ------------------ Inspecting Hash -------------------- 
23:43:54    k [0]: debug v: true
23:43:54    k [1]: active v: false
23:43:54    k [2]: position v: [5344.29,14035.9,0.00674057]
23:43:54    k [3]: agentID v: agent_258
23:43:54    k [4]: type v: agent
23:43:54    k [5]: unit v: <NULL-object>
23:43:54    k [6]: agentClass v: C_man_polo_4_F_asia
23:43:54    k [7]: faction v: CIV_F
23:43:55    k [8]: side v: CIV
23:43:55    k [9]: homeCluster v: c_335
23:43:55    k [10]: homePosition v: [5344.29,14035.9,0.00674057]
23:43:55    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:55    k [12]: posture v: 0
23:43:55    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_258"]
23:43:55  ------------------ Inspection Complete -------------------- 
23:43:55 ALIVE Agent Handler
23:43:55 Register Agent [agent_259]
23:43:55  ------------------ Inspecting Hash -------------------- 
23:43:55    k [0]: debug v: true
23:43:55    k [1]: active v: false
23:43:55    k [2]: position v: [5328.32,14096,-0.00330544]
23:43:55    k [3]: agentID v: agent_259
23:43:55    k [4]: type v: agent
23:43:55    k [5]: unit v: <NULL-object>
23:43:55    k [6]: agentClass v: C_man_shorts_2_F_afro
23:43:55    k [7]: faction v: CIV_F
23:43:56    k [8]: side v: CIV
23:43:56    k [9]: homeCluster v: c_335
23:43:56    k [10]: homePosition v: [5328.32,14096,-0.00330544]
23:43:56    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:43:56    k [12]: posture v: 0
23:43:56    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_259"]
23:43:56  ------------------ Inspection Complete -------------------- 
23:43:56 ALIVE Agent Handler
23:43:56 Register Agent [agent_260]
23:43:56  ------------------ Inspecting Hash -------------------- 
23:43:56    k [0]: debug v: true
23:43:56    k [1]: active v: false
23:43:56    k [2]: position v: [5270.78,14307.7,0.00646591]
23:43:56    k [3]: agentID v: agent_260
23:43:56    k [4]: type v: agent
23:43:56    k [5]: unit v: <NULL-object>
23:43:56    k [6]: agentClass v: C_man_polo_1_F
23:43:56    k [7]: faction v: CIV_F
23:43:56    k [8]: side v: CIV
23:43:56    k [9]: homeCluster v: c_335
23:43:56    k [10]: homePosition v: [5270.78,14307.7,0.00646591]
23:43:56    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:56    k [12]: posture v: 0
23:43:56    k [13]: politician v: true
23:43:56    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_260"]
23:43:56  ------------------ Inspection Complete -------------------- 
23:43:57 ALIVE Agent Handler
23:43:57 Register Agent [agent_261]
23:43:57  ------------------ Inspecting Hash -------------------- 
23:43:57    k [0]: debug v: true
23:43:57    k [1]: active v: false
23:43:57    k [2]: position v: [5146.95,14261.9,0.0119419]
23:43:57    k [3]: agentID v: agent_261
23:43:57    k [4]: type v: agent
23:43:57    k [5]: unit v: <NULL-object>
23:43:57    k [6]: agentClass v: C_man_p_shorts_1_F
23:43:57    k [7]: faction v: CIV_F
23:43:57    k [8]: side v: CIV
23:43:57    k [9]: homeCluster v: c_335
23:43:57    k [10]: homePosition v: [5146.95,14261.9,0.0119419]
23:43:57    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:57    k [12]: posture v: 0
23:43:57    k [13]: muezzin v: true
23:43:57    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_261"]
23:43:57  ------------------ Inspection Complete -------------------- 
23:43:58 ALIVE Agent Handler
23:43:58 Register Agent [agent_262]
23:43:58  ------------------ Inspecting Hash -------------------- 
23:43:58    k [0]: debug v: true
23:43:58    k [1]: active v: false
23:43:58    k [2]: position v: [5486.37,14107.5,0.277554]
23:43:58    k [3]: agentID v: agent_262
23:43:58    k [4]: type v: agent
23:43:58    k [5]: unit v: <NULL-object>
23:43:58    k [6]: agentClass v: C_man_p_beggar_F_afro
23:43:58    k [7]: faction v: CIV_F
23:43:58    k [8]: side v: CIV
23:43:58    k [9]: homeCluster v: c_335
23:43:58    k [10]: homePosition v: [5486.37,14107.5,0.277554]
23:43:58    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:58    k [12]: posture v: 0
23:43:58    k [13]: townelder v: true
23:43:58    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_262"]
23:43:58  ------------------ Inspection Complete -------------------- 
23:43:58 ALIVE Agent Handler
23:43:58 Register Agent [agent_263]
23:43:58  ------------------ Inspecting Hash -------------------- 
23:43:58    k [0]: debug v: true
23:43:58    k [1]: active v: false
23:43:58    k [2]: position v: [5144.58,13808.8,0.0272388]
23:43:58    k [3]: agentID v: agent_263
23:43:58    k [4]: type v: agent
23:43:58    k [5]: unit v: <NULL-object>
23:43:58    k [6]: agentClass v: C_man_shorts_1_F
23:43:58    k [7]: faction v: CIV_F
23:43:58    k [8]: side v: CIV
23:43:58    k [9]: homeCluster v: c_335
23:43:58    k [10]: homePosition v: [5144.58,13808.8,0.0272388]
23:43:58    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:43:58    k [12]: posture v: 0
23:43:58    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_263"]
23:43:58  ------------------ Inspection Complete -------------------- 
23:44:05 ALIVE Agent Handler
23:44:05 Register Agent [agent_264]
23:44:05  ------------------ Inspecting Hash -------------------- 
23:44:05    k [0]: debug v: true
23:44:05    k [1]: active v: false
23:44:05    k [2]: position v: [9088.94,11876.6,0.232679]
23:44:05    k [3]: agentID v: agent_264
23:44:05    k [4]: type v: agent
23:44:05    k [5]: unit v: <NULL-object>
23:44:05    k [6]: agentClass v: C_man_shorts_2_F
23:44:05    k [7]: faction v: CIV_F
23:44:05    k [8]: side v: CIV
23:44:05    k [9]: homeCluster v: c_336
23:44:05    k [10]: homePosition v: [9088.94,11876.6,0.232679]
23:44:05    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:44:05    k [12]: posture v: 0
23:44:06    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_264"]
23:44:06  ------------------ Inspection Complete -------------------- 
23:44:06 ALIVE Agent Handler
23:44:06 Register Agent [agent_265]
23:44:06  ------------------ Inspecting Hash -------------------- 
23:44:06    k [0]: debug v: true
23:44:06    k [1]: active v: false
23:44:06    k [2]: position v: [9172.33,11916.2,0.0716209]
23:44:06    k [3]: agentID v: agent_265
23:44:06    k [4]: type v: agent
23:44:06    k [5]: unit v: <NULL-object>
23:44:06    k [6]: agentClass v: C_man_1_2_F
23:44:06    k [7]: faction v: CIV_F
23:44:06    k [8]: side v: CIV
23:44:06    k [9]: homeCluster v: c_336
23:44:06    k [10]: homePosition v: [9172.33,11916.2,0.0716209]
23:44:06    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:06    k [12]: posture v: 0
23:44:06    k [13]: politician v: true
23:44:06    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_265"]
23:44:06  ------------------ Inspection Complete -------------------- 
23:44:07 ALIVE Agent Handler
23:44:07 Register Agent [agent_266]
23:44:07  ------------------ Inspecting Hash -------------------- 
23:44:07    k [0]: debug v: true
23:44:07    k [1]: active v: false
23:44:07    k [2]: position v: [9149.09,11953.6,0.0189304]
23:44:07    k [3]: agentID v: agent_266
23:44:07    k [4]: type v: agent
23:44:07    k [5]: unit v: <NULL-object>
23:44:07    k [6]: agentClass v: C_man_p_shorts_1_F
23:44:07    k [7]: faction v: CIV_F
23:44:07    k [8]: side v: CIV
23:44:07    k [9]: homeCluster v: c_336
23:44:07    k [10]: homePosition v: [9149.09,11953.6,0.0189304]
23:44:07    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:44:07    k [12]: posture v: 0
23:44:07    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_266"]
23:44:07  ------------------ Inspection Complete -------------------- 
23:44:08 ALIVE Agent Handler
23:44:08 Register Agent [agent_267]
23:44:08  ------------------ Inspecting Hash -------------------- 
23:44:08    k [0]: debug v: true
23:44:08    k [1]: active v: false
23:44:08    k [2]: position v: [9077.13,12038.4,-0.0399399]
23:44:08    k [3]: agentID v: agent_267
23:44:08    k [4]: type v: agent
23:44:08    k [5]: unit v: <NULL-object>
23:44:08    k [6]: agentClass v: C_man_shorts_4_F
23:44:08    k [7]: faction v: CIV_F
23:44:08    k [8]: side v: CIV
23:44:08    k [9]: homeCluster v: c_336
23:44:08    k [10]: homePosition v: [9077.13,12038.4,-0.0399399]
23:44:08    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:08    k [12]: posture v: 0
23:44:08    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_267"]
23:44:08  ------------------ Inspection Complete -------------------- 
23:44:08 ALIVE Agent Handler
23:44:08 Register Agent [agent_268]
23:44:08  ------------------ Inspecting Hash -------------------- 
23:44:08    k [0]: debug v: true
23:44:08    k [1]: active v: false
23:44:08    k [2]: position v: [8988.02,11987.2,0.579605]
23:44:08    k [3]: agentID v: agent_268
23:44:08    k [4]: type v: agent
23:44:08    k [5]: unit v: <NULL-object>
23:44:08    k [6]: agentClass v: C_journalist_F
23:44:08    k [7]: faction v: CIV_F
23:44:08    k [8]: side v: CIV
23:44:08    k [9]: homeCluster v: c_336
23:44:09    k [10]: homePosition v: [8988.02,11987.2,0.579605]
23:44:09    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:09    k [12]: posture v: 0
23:44:09    k [13]: politician v: true
23:44:09    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_268"]
23:44:09  ------------------ Inspection Complete -------------------- 
23:44:09 ALIVE Agent Handler
23:44:09 Register Agent [agent_269]
23:44:09  ------------------ Inspecting Hash -------------------- 
23:44:09    k [0]: debug v: true
23:44:09    k [1]: active v: false
23:44:09    k [2]: position v: [9070.31,12002.3,0.589455]
23:44:09    k [3]: agentID v: agent_269
23:44:09    k [4]: type v: agent
23:44:09    k [5]: unit v: <NULL-object>
23:44:09    k [6]: agentClass v: C_man_shorts_3_F_asia
23:44:09    k [7]: faction v: CIV_F
23:44:09    k [8]: side v: CIV
23:44:09    k [9]: homeCluster v: c_336
23:44:09    k [10]: homePosition v: [9070.31,12002.3,0.589455]
23:44:09    k [11]: activeCommands v: [["ALIVE_fnc_cc_startGathering","managed",[30,90]]]
23:44:09    k [12]: posture v: 0
23:44:09    k [13]: politician v: true
23:44:09    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_269"]
23:44:09  ------------------ Inspection Complete -------------------- 
23:44:10 ALIVE Agent Handler
23:44:10 Register Agent [agent_270]
23:44:10  ------------------ Inspecting Hash -------------------- 
23:44:10    k [0]: debug v: true
23:44:10    k [1]: active v: false
23:44:10    k [2]: position v: [8949.65,12067,1.32107]
23:44:10    k [3]: agentID v: agent_270
23:44:10    k [4]: type v: agent
23:44:10    k [5]: unit v: <NULL-object>
23:44:10    k [6]: agentClass v: C_man_polo_5_F
23:44:10    k [7]: faction v: CIV_F
23:44:10    k [8]: side v: CIV
23:44:10    k [9]: homeCluster v: c_336
23:44:10    k [10]: homePosition v: [8949.65,12067,1.32107]
23:44:10    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:10    k [12]: posture v: 0
23:44:10    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_270"]
23:44:10  ------------------ Inspection Complete -------------------- 
23:44:11 ALIVE Agent Handler
23:44:11 Register Agent [agent_271]
23:44:11  ------------------ Inspecting Hash -------------------- 
23:44:11    k [0]: debug v: true
23:44:11    k [1]: active v: false
23:44:11    k [2]: position v: [9039.34,12144.1,0.175659]
23:44:11    k [3]: agentID v: agent_271
23:44:11    k [4]: type v: agent
23:44:11    k [5]: unit v: <NULL-object>
23:44:11    k [6]: agentClass v: C_man_polo_2_F_euro
23:44:11    k [7]: faction v: CIV_F
23:44:11    k [8]: side v: CIV
23:44:11    k [9]: homeCluster v: c_336
23:44:11    k [10]: homePosition v: [9039.34,12144.1,0.175659]
23:44:11    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:11    k [12]: posture v: 0
23:44:11    k [13]: townelder v: true
23:44:11    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_271"]
23:44:11  ------------------ Inspection Complete -------------------- 
23:44:11 ALIVE Agent Handler
23:44:11 Register Agent [agent_272]
23:44:11  ------------------ Inspecting Hash -------------------- 
23:44:11    k [0]: debug v: true
23:44:11    k [1]: active v: false
23:44:11    k [2]: position v: [9171.69,12120,0.0523663]
23:44:11    k [3]: agentID v: agent_272
23:44:11    k [4]: type v: agent
23:44:11    k [5]: unit v: <NULL-object>
23:44:11    k [6]: agentClass v: C_man_polo_3_F_afro
23:44:11    k [7]: faction v: CIV_F
23:44:11    k [8]: side v: CIV
23:44:11    k [9]: homeCluster v: c_336
23:44:11    k [10]: homePosition v: [9171.69,12120,0.0523663]
23:44:11    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:11    k [12]: posture v: 0
23:44:11    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_272"]
23:44:11  ------------------ Inspection Complete -------------------- 
23:44:12 ALIVE Agent Handler
23:44:12 Register Agent [agent_273]
23:44:12  ------------------ Inspecting Hash -------------------- 
23:44:12    k [0]: debug v: true
23:44:12    k [1]: active v: false
23:44:12    k [2]: position v: [9245.33,12190.4,0.0338516]
23:44:12    k [3]: agentID v: agent_273
23:44:12    k [4]: type v: agent
23:44:12    k [5]: unit v: <NULL-object>
23:44:12    k [6]: agentClass v: C_man_shorts_2_F_asia
23:44:12    k [7]: faction v: CIV_F
23:44:12    k [8]: side v: CIV
23:44:12    k [9]: homeCluster v: c_336
23:44:12    k [10]: homePosition v: [9245.33,12190.4,0.0338516]
23:44:12    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:12    k [12]: posture v: 0
23:44:12    k [13]: townelder v: true
23:44:12    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_273"]
23:44:12  ------------------ Inspection Complete -------------------- 
23:44:13 ALIVE Agent Handler
23:44:13 Register Agent [agent_274]
23:44:13  ------------------ Inspecting Hash -------------------- 
23:44:13    k [0]: debug v: true
23:44:13    k [1]: active v: false
23:44:13    k [2]: position v: [9344.96,12244.9,-0.012948]
23:44:13    k [3]: agentID v: agent_274
23:44:13    k [4]: type v: agent
23:44:13    k [5]: unit v: <NULL-object>
23:44:13    k [6]: agentClass v: C_man_shorts_3_F
23:44:13    k [7]: faction v: CIV_F
23:44:13    k [8]: side v: CIV
23:44:13    k [9]: homeCluster v: c_336
23:44:13    k [10]: homePosition v: [9344.96,12244.9,-0.012948]
23:44:13    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:13    k [12]: posture v: 0
23:44:13    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_274"]
23:44:13  ------------------ Inspection Complete -------------------- 
23:44:13 ALIVE Agent Handler
23:44:13 Register Agent [agent_275]
23:44:13  ------------------ Inspecting Hash -------------------- 
23:44:13    k [0]: debug v: true
23:44:13    k [1]: active v: false
23:44:13    k [2]: position v: [9437.23,11597.6,0.173952]
23:44:13    k [3]: agentID v: agent_275
23:44:13    k [4]: type v: agent
23:44:13    k [5]: unit v: <NULL-object>
23:44:13    k [6]: agentClass v: C_man_p_beggar_F_asia
23:44:13    k [7]: faction v: CIV_F
23:44:13    k [8]: side v: CIV
23:44:13    k [9]: homeCluster v: c_336
23:44:13    k [10]: homePosition v: [9437.23,11597.6,0.173952]
23:44:13    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:13    k [12]: posture v: 0
23:44:13    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_275"]
23:44:13  ------------------ Inspection Complete -------------------- 
23:44:14 ALIVE Agent Handler
23:44:14 Register Agent [agent_276]
23:44:14  ------------------ Inspecting Hash -------------------- 
23:44:14    k [0]: debug v: true
23:44:14    k [1]: active v: false
23:44:14    k [2]: position v: [9516.9,11536.4,-0.676811]
23:44:14    k [3]: agentID v: agent_276
23:44:14    k [4]: type v: agent
23:44:14    k [5]: unit v: <NULL-object>
23:44:14    k [6]: agentClass v: C_man_p_shorts_1_F_afro
23:44:14    k [7]: faction v: CIV_F
23:44:14    k [8]: side v: CIV
23:44:14    k [9]: homeCluster v: c_336
23:44:14    k [10]: homePosition v: [9516.9,11536.4,-0.676811]
23:44:14    k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]]
23:44:14    k [12]: posture v: 0
23:44:14    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_276"]
23:44:14  ------------------ Inspection Complete -------------------- 
23:44:15 ALIVE Agent Handler
23:44:15 Register Agent [agent_277]
23:44:15  ------------------ Inspecting Hash -------------------- 
23:44:15    k [0]: debug v: true
23:44:15    k [1]: active v: false
23:44:15    k [2]: position v: [9481.11,11603,0.24127]
23:44:15    k [3]: agentID v: agent_277
23:44:15    k [4]: type v: agent
23:44:15    k [5]: unit v: <NULL-object>
23:44:15    k [6]: agentClass v: C_man_polo_1_F
23:44:15    k [7]: faction v: CIV_F
23:44:15    k [8]: side v: CIV
23:44:15    k [9]: homeCluster v: c_336
23:44:15    k [10]: homePosition v: [9481.11,11603,0.24127]
23:44:15    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:15    k [12]: posture v: 0
23:44:15    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_277"]
23:44:15  ------------------ Inspection Complete -------------------- 
23:44:15 ALIVE Agent Handler
23:44:15 Register Agent [agent_278]
23:44:15  ------------------ Inspecting Hash -------------------- 
23:44:15    k [0]: debug v: true
23:44:15    k [1]: active v: false
23:44:15    k [2]: position v: [9415.2,11778.3,-0.00352669]
23:44:15    k [3]: agentID v: agent_278
23:44:15    k [4]: type v: agent
23:44:15    k [5]: unit v: <NULL-object>
23:44:15    k [6]: agentClass v: C_man_p_shorts_1_F_euro
23:44:15    k [7]: faction v: CIV_F
23:44:15    k [8]: side v: CIV
23:44:15    k [9]: homeCluster v: c_336
23:44:15    k [10]: homePosition v: [9415.2,11778.3,-0.00352669]
23:44:15    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:15    k [12]: posture v: 0
23:44:15    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_278"]
23:44:15  ------------------ Inspection Complete -------------------- 
23:44:16 ALIVE Agent Handler
23:44:16 Register Agent [agent_279]
23:44:16  ------------------ Inspecting Hash -------------------- 
23:44:16    k [0]: debug v: true
23:44:16    k [1]: active v: false
23:44:16    k [2]: position v: [9402.51,11850.3,-0.048254]
23:44:16    k [3]: agentID v: agent_279
23:44:16    k [4]: type v: agent
23:44:16    k [5]: unit v: <NULL-object>
23:44:16    k [6]: agentClass v: C_man_p_shorts_1_F_afro
23:44:16    k [7]: faction v: CIV_F
23:44:16    k [8]: side v: CIV
23:44:16    k [9]: homeCluster v: c_336
23:44:16    k [10]: homePosition v: [9402.51,11850.3,-0.048254]
23:44:16    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:16    k [12]: posture v: 0
23:44:16    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_279"]
23:44:16  ------------------ Inspection Complete -------------------- 
23:44:17 ALIVE Agent Handler
23:44:17 Register Agent [agent_280]
23:44:17  ------------------ Inspecting Hash -------------------- 
23:44:17    k [0]: debug v: true
23:44:17    k [1]: active v: false
23:44:17    k [2]: position v: [9445.11,11864.9,-0.0895329]
23:44:17    k [3]: agentID v: agent_280
23:44:17    k [4]: type v: agent
23:44:17    k [5]: unit v: <NULL-object>
23:44:17    k [6]: agentClass v: C_man_polo_2_F
23:44:17    k [7]: faction v: CIV_F
23:44:17    k [8]: side v: CIV
23:44:17    k [9]: homeCluster v: c_336
23:44:17    k [10]: homePosition v: [9445.11,11864.9,-0.0895329]
23:44:17    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:44:17    k [12]: posture v: 0
23:44:17    k [13]: muezzin v: true
23:44:17    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_280"]
23:44:17  ------------------ Inspection Complete -------------------- 
23:44:17 ALIVE Agent Handler
23:44:17 Register Agent [agent_281]
23:44:17  ------------------ Inspecting Hash -------------------- 
23:44:17    k [0]: debug v: true
23:44:17    k [1]: active v: false
23:44:17    k [2]: position v: [9483.42,11794.1,0.692398]
23:44:17    k [3]: agentID v: agent_281
23:44:17    k [4]: type v: agent
23:44:17    k [5]: unit v: <NULL-object>
23:44:17    k [6]: agentClass v: C_man_1_3_F
23:44:17    k [7]: faction v: CIV_F
23:44:17    k [8]: side v: CIV
23:44:17    k [9]: homeCluster v: c_336
23:44:17    k [10]: homePosition v: [9483.42,11794.1,0.692398]
23:44:17    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:44:17    k [12]: posture v: 0
23:44:17    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_281"]
23:44:17  ------------------ Inspection Complete -------------------- 
23:44:18 ALIVE Agent Handler
23:44:18 Register Agent [agent_282]
23:44:18  ------------------ Inspecting Hash -------------------- 
23:44:18    k [0]: debug v: true
23:44:18    k [1]: active v: false
23:44:18    k [2]: position v: [9569.89,11774.8,0.610358]
23:44:18    k [3]: agentID v: agent_282
23:44:18    k [4]: type v: agent
23:44:18    k [5]: unit v: <NULL-object>
23:44:18    k [6]: agentClass v: C_man_polo_2_F_euro
23:44:18    k [7]: faction v: CIV_F
23:44:18    k [8]: side v: CIV
23:44:18    k [9]: homeCluster v: c_336
23:44:18    k [10]: homePosition v: [9569.89,11774.8,0.610358]
23:44:18    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:18    k [12]: posture v: 0
23:44:18    k [13]: politician v: true
23:44:18    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_282"]
23:44:18  ------------------ Inspection Complete -------------------- 
23:44:19 ALIVE Agent Handler
23:44:19 Register Agent [agent_283]
23:44:19  ------------------ Inspecting Hash -------------------- 
23:44:19    k [0]: debug v: true
23:44:19    k [1]: active v: false
23:44:19    k [2]: position v: [9537.92,12505,0.027648]
23:44:19    k [3]: agentID v: agent_283
23:44:19    k [4]: type v: agent
23:44:19    k [5]: unit v: <NULL-object>
23:44:19    k [6]: agentClass v: C_man_polo_5_F
23:44:19    k [7]: faction v: CIV_F
23:44:19    k [8]: side v: CIV
23:44:19    k [9]: homeCluster v: c_336
23:44:19    k [10]: homePosition v: [9537.92,12505,0.027648]
23:44:19    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:44:19    k [12]: posture v: 0
23:44:19    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_283"]
23:44:19  ------------------ Inspection Complete -------------------- 
23:44:19 ALIVE Agent Handler
23:44:19 Register Agent [agent_284]
23:44:19  ------------------ Inspecting Hash -------------------- 
23:44:19    k [0]: debug v: true
23:44:19    k [1]: active v: false
23:44:19    k [2]: position v: [9098.24,11834.8,0.601498]
23:44:19    k [3]: agentID v: agent_284
23:44:19    k [4]: type v: agent
23:44:19    k [5]: unit v: <NULL-object>
23:44:19    k [6]: agentClass v: C_man_p_shorts_1_F_asia
23:44:19    k [7]: faction v: CIV_F
23:44:19    k [8]: side v: CIV
23:44:19    k [9]: homeCluster v: c_336
23:44:19    k [10]: homePosition v: [9098.24,11834.8,0.601498]
23:44:19    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:19    k [12]: posture v: 0
23:44:19    k [13]: muezzin v: true
23:44:19    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_284"]
23:44:19  ------------------ Inspection Complete -------------------- 
23:44:20 ALIVE Agent Handler
23:44:20 Register Agent [agent_285]
23:44:20  ------------------ Inspecting Hash -------------------- 
23:44:20    k [0]: debug v: true
23:44:20    k [1]: active v: false
23:44:20    k [2]: position v: [9185.62,11970,0.152403]
23:44:20    k [3]: agentID v: agent_285
23:44:20    k [4]: type v: agent
23:44:20    k [5]: unit v: <NULL-object>
23:44:20    k [6]: agentClass v: C_man_polo_2_F_afro
23:44:20    k [7]: faction v: CIV_F
23:44:20    k [8]: side v: CIV
23:44:20    k [9]: homeCluster v: c_336
23:44:20    k [10]: homePosition v: [9185.62,11970,0.152403]
23:44:20    k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]]
23:44:20    k [12]: posture v: 0
23:44:20    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_285"]
23:44:20  ------------------ Inspection Complete -------------------- 
23:44:21 ALIVE Agent Handler
23:44:21 Register Agent [agent_286]
23:44:21  ------------------ Inspecting Hash -------------------- 
23:44:21    k [0]: debug v: true
23:44:21    k [1]: active v: false
23:44:21    k [2]: position v: [9391.89,11772,0.0619564]
23:44:21    k [3]: agentID v: agent_286
23:44:21    k [4]: type v: agent
23:44:21    k [5]: unit v: <NULL-object>
23:44:21    k [6]: agentClass v: C_man_polo_6_F_euro
23:44:21    k [7]: faction v: CIV_F
23:44:21    k [8]: side v: CIV
23:44:21    k [9]: homeCluster v: c_336
23:44:21    k [10]: homePosition v: [9391.89,11772,0.0619564]
23:44:21    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:44:21    k [12]: posture v: 0
23:44:21    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_286"]
23:44:21  ------------------ Inspection Complete -------------------- 
23:44:21 ALIVE Agent Handler
23:44:21 Register Agent [agent_287]
23:44:21  ------------------ Inspecting Hash -------------------- 
23:44:21    k [0]: debug v: true
23:44:21    k [1]: active v: false
23:44:21    k [2]: position v: [9412.09,11674.2,0.327881]
23:44:21    k [3]: agentID v: agent_287
23:44:21    k [4]: type v: agent
23:44:21    k [5]: unit v: <NULL-object>
23:44:21    k [6]: agentClass v: C_man_polo_4_F
23:44:21    k [7]: faction v: CIV_F
23:44:21    k [8]: side v: CIV
23:44:21    k [9]: homeCluster v: c_336
23:44:21    k [10]: homePosition v: [9412.09,11674.2,0.327881]
23:44:21    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:21    k [12]: posture v: 0
23:44:22    k [13]: townelder v: true
23:44:22    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_287"]
23:44:22  ------------------ Inspection Complete -------------------- 
23:44:22 ALIVE Agent Handler
23:44:22 Register Agent [agent_288]
23:44:22  ------------------ Inspecting Hash -------------------- 
23:44:22    k [0]: debug v: true
23:44:22    k [1]: active v: false
23:44:22    k [2]: position v: [8942.83,12308.6,0.349302]
23:44:22    k [3]: agentID v: agent_288
23:44:22    k [4]: type v: agent
23:44:22    k [5]: unit v: <NULL-object>
23:44:22    k [6]: agentClass v: C_man_hunter_1_F
23:44:22    k [7]: faction v: CIV_F
23:44:22    k [8]: side v: CIV
23:44:22    k [9]: homeCluster v: c_336
23:44:22    k [10]: homePosition v: [8942.83,12308.6,0.349302]
23:44:22    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:22    k [12]: posture v: 0
23:44:22    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_288"]
23:44:22  ------------------ Inspection Complete -------------------- 
23:44:27 ALIVE Agent Handler
23:44:27 Register Agent [agent_289]
23:44:27  ------------------ Inspecting Hash -------------------- 
23:44:27    k [0]: debug v: true
23:44:27    k [1]: active v: false
23:44:27    k [2]: position v: [10669.4,12355.7,-0.11093]
23:44:27    k [3]: agentID v: agent_289
23:44:27    k [4]: type v: agent
23:44:27    k [5]: unit v: <NULL-object>
23:44:27    k [6]: agentClass v: C_man_polo_2_F_afro
23:44:27    k [7]: faction v: CIV_F
23:44:27    k [8]: side v: CIV
23:44:27    k [9]: homeCluster v: c_338
23:44:27    k [10]: homePosition v: [10669.4,12355.7,-0.11093]
23:44:27    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:44:27    k [12]: posture v: 0
23:44:27    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_289"]
23:44:27  ------------------ Inspection Complete -------------------- 
23:44:27 ALIVE Agent Handler
23:44:27 Register Agent [agent_290]
23:44:27  ------------------ Inspecting Hash -------------------- 
23:44:27    k [0]: debug v: true
23:44:27    k [1]: active v: false
23:44:27    k [2]: position v: [10592.3,12342.9,0.11948]
23:44:27    k [3]: agentID v: agent_290
23:44:27    k [4]: type v: agent
23:44:27    k [5]: unit v: <NULL-object>
23:44:27    k [6]: agentClass v: C_man_p_shorts_1_F_asia
23:44:27    k [7]: faction v: CIV_F
23:44:27    k [8]: side v: CIV
23:44:27    k [9]: homeCluster v: c_338
23:44:27    k [10]: homePosition v: [10592.3,12342.9,0.11948]
23:44:28    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:28    k [12]: posture v: 0
23:44:28    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_290"]
23:44:28  ------------------ Inspection Complete -------------------- 
23:44:28 ALIVE Agent Handler
23:44:28 Register Agent [agent_291]
23:44:28  ------------------ Inspecting Hash -------------------- 
23:44:28    k [0]: debug v: true
23:44:28    k [1]: active v: false
23:44:28    k [2]: position v: [10498.7,12354.3,0.098443]
23:44:28    k [3]: agentID v: agent_291
23:44:28    k [4]: type v: agent
23:44:28    k [5]: unit v: <NULL-object>
23:44:28    k [6]: agentClass v: C_man_polo_3_F
23:44:28    k [7]: faction v: CIV_F
23:44:28    k [8]: side v: CIV
23:44:28    k [9]: homeCluster v: c_338
23:44:28    k [10]: homePosition v: [10498.7,12354.3,0.098443]
23:44:28    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:28    k [12]: posture v: 0
23:44:28    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_291"]
23:44:28  ------------------ Inspection Complete -------------------- 
23:44:29 ALIVE Agent Handler
23:44:29 Register Agent [agent_292]
23:44:29  ------------------ Inspecting Hash -------------------- 
23:44:29    k [0]: debug v: true
23:44:29    k [1]: active v: false
23:44:29    k [2]: position v: [10575.1,12276,0.00240612]
23:44:29    k [3]: agentID v: agent_292
23:44:29    k [4]: type v: agent
23:44:29    k [5]: unit v: <NULL-object>
23:44:29    k [6]: agentClass v: C_man_p_shorts_1_F_euro
23:44:29    k [7]: faction v: CIV_F
23:44:29    k [8]: side v: CIV
23:44:29    k [9]: homeCluster v: c_338
23:44:29    k [10]: homePosition v: [10575.1,12276,0.00240612]
23:44:29    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:29    k [12]: posture v: 0
23:44:29    k [13]: muezzin v: true
23:44:29    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_292"]
23:44:29  ------------------ Inspection Complete -------------------- 
23:44:30 ALIVE Agent Handler
23:44:30 Register Agent [agent_293]
23:44:30  ------------------ Inspecting Hash -------------------- 
23:44:30    k [0]: debug v: true
23:44:30    k [1]: active v: false
23:44:30    k [2]: position v: [10660.8,12195,0.139732]
23:44:30    k [3]: agentID v: agent_293
23:44:30    k [4]: type v: agent
23:44:30    k [5]: unit v: <NULL-object>
23:44:30    k [6]: agentClass v: C_Nikos_aged
23:44:30    k [7]: faction v: CIV_F
23:44:30    k [8]: side v: CIV
23:44:30    k [9]: homeCluster v: c_338
23:44:30    k [10]: homePosition v: [10660.8,12195,0.139732]
23:44:30    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:30    k [12]: posture v: 0
23:44:30    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_293"]
23:44:30  ------------------ Inspection Complete -------------------- 
23:44:30 ALIVE Agent Handler
23:44:30 Register Agent [agent_294]
23:44:30  ------------------ Inspecting Hash -------------------- 
23:44:30    k [0]: debug v: true
23:44:30    k [1]: active v: false
23:44:30    k [2]: position v: [10553.9,12088.4,-0.0324059]
23:44:30    k [3]: agentID v: agent_294
23:44:30    k [4]: type v: agent
23:44:30    k [5]: unit v: <NULL-object>
23:44:30    k [6]: agentClass v: C_man_shorts_4_F
23:44:30    k [7]: faction v: CIV_F
23:44:30    k [8]: side v: CIV
23:44:30    k [9]: homeCluster v: c_338
23:44:30    k [10]: homePosition v: [10553.9,12088.4,-0.0324059]
23:44:30    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:30    k [12]: posture v: 0
23:44:30    k [13]: politician v: true
23:44:30    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_294"]
23:44:30  ------------------ Inspection Complete -------------------- 
23:44:31 ALIVE Agent Handler
23:44:31 Register Agent [agent_295]
23:44:31  ------------------ Inspecting Hash -------------------- 
23:44:31    k [0]: debug v: true
23:44:31    k [1]: active v: false
23:44:31    k [2]: position v: [10471.3,12103.5,0.297152]
23:44:31    k [3]: agentID v: agent_295
23:44:31    k [4]: type v: agent
23:44:31    k [5]: unit v: <NULL-object>
23:44:31    k [6]: agentClass v: C_man_1_2_F
23:44:31    k [7]: faction v: CIV_F
23:44:31    k [8]: side v: CIV
23:44:31    k [9]: homeCluster v: c_338
23:44:31    k [10]: homePosition v: [10471.3,12103.5,0.297152]
23:44:31    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:31    k [12]: posture v: 0
23:44:31    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_295"]
23:44:31  ------------------ Inspection Complete -------------------- 
23:44:32 ALIVE Agent Handler
23:44:32 Register Agent [agent_296]
23:44:32  ------------------ Inspecting Hash -------------------- 
23:44:32    k [0]: debug v: true
23:44:32    k [1]: active v: false
23:44:32    k [2]: position v: [10712.5,12262.4,-0.00732994]
23:44:32    k [3]: agentID v: agent_296
23:44:32    k [4]: type v: agent
23:44:32    k [5]: unit v: <NULL-object>
23:44:32    k [6]: agentClass v: C_man_shorts_1_F_euro
23:44:32    k [7]: faction v: CIV_F
23:44:32    k [8]: side v: CIV
23:44:32    k [9]: homeCluster v: c_338
23:44:32    k [10]: homePosition v: [10712.5,12262.4,-0.00732994]
23:44:32    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:44:32    k [12]: posture v: 0
23:44:32    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_296"]
23:44:32  ------------------ Inspection Complete -------------------- 
23:44:32 ALIVE Agent Handler
23:44:32 Register Agent [agent_297]
23:44:32  ------------------ Inspecting Hash -------------------- 
23:44:32    k [0]: debug v: true
23:44:32    k [1]: active v: false
23:44:32    k [2]: position v: [10759.4,12173.3,0.0456676]
23:44:32    k [3]: agentID v: agent_297
23:44:32    k [4]: type v: agent
23:44:32    k [5]: unit v: <NULL-object>
23:44:32    k [6]: agentClass v: C_man_polo_4_F_asia
23:44:32    k [7]: faction v: CIV_F
23:44:32    k [8]: side v: CIV
23:44:32    k [9]: homeCluster v: c_338
23:44:32    k [10]: homePosition v: [10759.4,12173.3,0.0456676]
23:44:32    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:32    k [12]: posture v: 0
23:44:32    k [13]: townelder v: true
23:44:32    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_297"]
23:44:32  ------------------ Inspection Complete -------------------- 
23:44:33 ALIVE Agent Handler
23:44:33 Register Agent [agent_298]
23:44:33  ------------------ Inspecting Hash -------------------- 
23:44:33    k [0]: debug v: true
23:44:33    k [1]: active v: false
23:44:33    k [2]: position v: [11144.5,12278.3,0.0883942]
23:44:33    k [3]: agentID v: agent_298
23:44:33    k [4]: type v: agent
23:44:33    k [5]: unit v: <NULL-object>
23:44:33    k [6]: agentClass v: C_man_shorts_3_F_afro
23:44:33    k [7]: faction v: CIV_F
23:44:33    k [8]: side v: CIV
23:44:33    k [9]: homeCluster v: c_338
23:44:33    k [10]: homePosition v: [11144.5,12278.3,0.0883942]
23:44:33    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:33    k [12]: posture v: 0
23:44:33    k [13]: townelder v: true
23:44:33    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_298"]
23:44:33  ------------------ Inspection Complete -------------------- 
23:44:34 ALIVE Agent Handler
23:44:34 Register Agent [agent_299]
23:44:34  ------------------ Inspecting Hash -------------------- 
23:44:34    k [0]: debug v: true
23:44:34    k [1]: active v: false
23:44:34    k [2]: position v: [11161.4,12259.5,0.176765]
23:44:34    k [3]: agentID v: agent_299
23:44:34    k [4]: type v: agent
23:44:34    k [5]: unit v: <NULL-object>
23:44:34    k [6]: agentClass v: C_man_polo_2_F_euro
23:44:34    k [7]: faction v: CIV_F
23:44:34    k [8]: side v: CIV
23:44:34    k [9]: homeCluster v: c_338
23:44:34    k [10]: homePosition v: [11161.4,12259.5,0.176765]
23:44:34    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:34    k [12]: posture v: 0
23:44:34    k [13]: politician v: true
23:44:34    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_299"]
23:44:34  ------------------ Inspection Complete -------------------- 
23:44:35 ALIVE Agent Handler
23:44:35 Register Agent [agent_300]
23:44:35  ------------------ Inspecting Hash -------------------- 
23:44:35    k [0]: debug v: true
23:44:35    k [1]: active v: false
23:44:35    k [2]: position v: [8099.96,15142.5,-1.01576]
23:44:35    k [3]: agentID v: agent_300
23:44:35    k [4]: type v: agent
23:44:35    k [5]: unit v: <NULL-object>
23:44:35    k [6]: agentClass v: C_man_polo_2_F_euro
23:44:35    k [7]: faction v: CIV_F
23:44:35    k [8]: side v: CIV
23:44:35    k [9]: homeCluster v: c_339
23:44:35    k [10]: homePosition v: [8099.96,15142.5,-1.01576]
23:44:35    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:35    k [12]: posture v: 0
23:44:35    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_300"]
23:44:35  ------------------ Inspection Complete -------------------- 
23:44:35 ALIVE Agent Handler
23:44:35 Register Agent [agent_301]
23:44:35  ------------------ Inspecting Hash -------------------- 
23:44:35    k [0]: debug v: true
23:44:36    k [1]: active v: false
23:44:36    k [2]: position v: [8267.84,15050.6,-0.00563812]
23:44:36    k [3]: agentID v: agent_301
23:44:36    k [4]: type v: agent
23:44:36    k [5]: unit v: <NULL-object>
23:44:36    k [6]: agentClass v: C_man_polo_2_F_euro
23:44:36    k [7]: faction v: CIV_F
23:44:36    k [8]: side v: CIV
23:44:36    k [9]: homeCluster v: c_339
23:44:36    k [10]: homePosition v: [8267.84,15050.6,-0.00563812]
23:44:36    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:44:36    k [12]: posture v: 0
23:44:36    k [13]: politician v: true
23:44:36    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_301"]
23:44:36  ------------------ Inspection Complete -------------------- 
23:44:38 ALIVE Agent Handler
23:44:38 Register Agent [agent_302]
23:44:38  ------------------ Inspecting Hash -------------------- 
23:44:38    k [0]: debug v: true
23:44:38    k [1]: active v: false
23:44:38    k [2]: position v: [11682.5,13637.8,0.00670052]
23:44:38    k [3]: agentID v: agent_302
23:44:38    k [4]: type v: agent
23:44:38    k [5]: unit v: <NULL-object>
23:44:38    k [6]: agentClass v: C_man_1_1_F
23:44:38    k [7]: faction v: CIV_F
23:44:38    k [8]: side v: CIV
23:44:38    k [9]: homeCluster v: c_340
23:44:38    k [10]: homePosition v: [11682.5,13637.8,0.00670052]
23:44:38    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:44:38    k [12]: posture v: 0
23:44:38    k [13]: muezzin v: true
23:44:38    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_302"]
23:44:38  ------------------ Inspection Complete -------------------- 
23:44:38 ALIVE Agent Handler
23:44:38 Register Agent [agent_303]
23:44:38  ------------------ Inspecting Hash -------------------- 
23:44:38    k [0]: debug v: true
23:44:38    k [1]: active v: false
23:44:38    k [2]: position v: [11735.3,13591.5,0.195103]
23:44:38    k [3]: agentID v: agent_303
23:44:38    k [4]: type v: agent
23:44:38    k [5]: unit v: <NULL-object>
23:44:38    k [6]: agentClass v: C_man_polo_4_F
23:44:38    k [7]: faction v: CIV_F
23:44:38    k [8]: side v: CIV
23:44:38    k [9]: homeCluster v: c_340
23:44:38    k [10]: homePosition v: [11735.3,13591.5,0.195103]
23:44:38    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:38    k [12]: posture v: 0
23:44:38    k [13]: townelder v: true
23:44:38    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_303"]
23:44:38  ------------------ Inspection Complete -------------------- 
23:44:39 ALIVE Agent Handler
23:44:39 Register Agent [agent_304]
23:44:39  ------------------ Inspecting Hash -------------------- 
23:44:39    k [0]: debug v: true
23:44:39    k [1]: active v: false
23:44:39    k [2]: position v: [11717.2,13585.6,0.0755215]
23:44:39    k [3]: agentID v: agent_304
23:44:39    k [4]: type v: agent
23:44:39    k [5]: unit v: <NULL-object>
23:44:39    k [6]: agentClass v: C_man_polo_1_F_asia
23:44:39    k [7]: faction v: CIV_F
23:44:39    k [8]: side v: CIV
23:44:39    k [9]: homeCluster v: c_340
23:44:39    k [10]: homePosition v: [11717.2,13585.6,0.0755215]
23:44:39    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:39    k [12]: posture v: 0
23:44:39    k [13]: muezzin v: true
23:44:39    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_304"]
23:44:39  ------------------ Inspection Complete -------------------- 
23:44:40 ALIVE Agent Handler
23:44:40 Register Agent [agent_305]
23:44:40  ------------------ Inspecting Hash -------------------- 
23:44:40    k [0]: debug v: true
23:44:40    k [1]: active v: false
23:44:40    k [2]: position v: [11806.4,13650.6,0.104343]
23:44:40    k [3]: agentID v: agent_305
23:44:40    k [4]: type v: agent
23:44:40    k [5]: unit v: <NULL-object>
23:44:40    k [6]: agentClass v: C_man_polo_3_F_asia
23:44:40    k [7]: faction v: CIV_F
23:44:40    k [8]: side v: CIV
23:44:40    k [9]: homeCluster v: c_340
23:44:40    k [10]: homePosition v: [11806.4,13650.6,0.104343]
23:44:40    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:44:40    k [12]: posture v: 0
23:44:40    k [13]: muezzin v: true
23:44:40    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_305"]
23:44:40  ------------------ Inspection Complete -------------------- 
23:44:40 ALIVE Agent Handler
23:44:40 Register Agent [agent_306]
23:44:40  ------------------ Inspecting Hash -------------------- 
23:44:40    k [0]: debug v: true
23:44:40    k [1]: active v: false
23:44:40    k [2]: position v: [11779.1,13692.1,0.129354]
23:44:40    k [3]: agentID v: agent_306
23:44:40    k [4]: type v: agent
23:44:40    k [5]: unit v: <NULL-object>
23:44:40    k [6]: agentClass v: C_man_1_1_F
23:44:40    k [7]: faction v: CIV_F
23:44:40    k [8]: side v: CIV
23:44:40    k [9]: homeCluster v: c_340
23:44:40    k [10]: homePosition v: [11779.1,13692.1,0.129354]
23:44:40    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:40    k [12]: posture v: 0
23:44:40    k [13]: muezzin v: true
23:44:40    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_306"]
23:44:40  ------------------ Inspection Complete -------------------- 
23:44:41 ALIVE Agent Handler
23:44:41 Register Agent [agent_307]
23:44:41  ------------------ Inspecting Hash -------------------- 
23:44:41    k [0]: debug v: true
23:44:41    k [1]: active v: false
23:44:41    k [2]: position v: [11802,13737,-0.337159]
23:44:41    k [3]: agentID v: agent_307
23:44:41    k [4]: type v: agent
23:44:41    k [5]: unit v: <NULL-object>
23:44:41    k [6]: agentClass v: C_man_p_beggar_F
23:44:41    k [7]: faction v: CIV_F
23:44:41    k [8]: side v: CIV
23:44:41    k [9]: homeCluster v: c_340
23:44:41    k [10]: homePosition v: [11802,13737,-0.337159]
23:44:41    k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]]
23:44:41    k [12]: posture v: 0
23:44:41    k [13]: muezzin v: true
23:44:41    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_307"]
23:44:41  ------------------ Inspection Complete -------------------- 
23:44:42 ALIVE Agent Handler
23:44:42 Register Agent [agent_308]
23:44:42  ------------------ Inspecting Hash -------------------- 
23:44:42    k [0]: debug v: true
23:44:42    k [1]: active v: false
23:44:42    k [2]: position v: [11777.7,13744,0.000313759]
23:44:42    k [3]: agentID v: agent_308
23:44:42    k [4]: type v: agent
23:44:42    k [5]: unit v: <NULL-object>
23:44:42    k [6]: agentClass v: C_man_polo_6_F_asia
23:44:42    k [7]: faction v: CIV_F
23:44:42    k [8]: side v: CIV
23:44:42    k [9]: homeCluster v: c_340
23:44:42    k [10]: homePosition v: [11777.7,13744,0.000313759]
23:44:42    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:44:42    k [12]: posture v: 0
23:44:42    k [13]: townelder v: true
23:44:42    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_308"]
23:44:42  ------------------ Inspection Complete -------------------- 
23:44:42 ALIVE Agent Handler
23:44:42 Register Agent [agent_309]
23:44:42  ------------------ Inspecting Hash -------------------- 
23:44:42    k [0]: debug v: true
23:44:42    k [1]: active v: false
23:44:42    k [2]: position v: [11774.8,13769.3,-0.00652885]
23:44:42    k [3]: agentID v: agent_309
23:44:42    k [4]: type v: agent
23:44:42    k [5]: unit v: <NULL-object>
23:44:42    k [6]: agentClass v: C_man_polo_1_F_afro
23:44:43    k [7]: faction v: CIV_F
23:44:43    k [8]: side v: CIV
23:44:43    k [9]: homeCluster v: c_340
23:44:43    k [10]: homePosition v: [11774.8,13769.3,-0.00652885]
23:44:43    k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]]
23:44:43    k [12]: posture v: 0
23:44:43    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_309"]
23:44:43  ------------------ Inspection Complete -------------------- 
23:44:43 ALIVE Agent Handler
23:44:43 Register Agent [agent_310]
23:44:43  ------------------ Inspecting Hash -------------------- 
23:44:43    k [0]: debug v: true
23:44:43    k [1]: active v: false
23:44:43    k [2]: position v: [11731.1,13759.7,0]
23:44:43    k [3]: agentID v: agent_310
23:44:43    k [4]: type v: agent
23:44:43    k [5]: unit v: <NULL-object>
23:44:43    k [6]: agentClass v: C_man_hunter_1_F
23:44:43    k [7]: faction v: CIV_F
23:44:43    k [8]: side v: CIV
23:44:43    k [9]: homeCluster v: c_340
23:44:43    k [10]: homePosition v: [11731.1,13759.7,0]
23:44:43    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:44:43    k [12]: posture v: 0
23:44:43    k [13]: politician v: true
23:44:43    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_310"]
23:44:43  ------------------ Inspection Complete -------------------- 
23:44:44 ALIVE Agent Handler
23:44:44 Register Agent [agent_311]
23:44:44  ------------------ Inspecting Hash -------------------- 
23:44:44    k [0]: debug v: true
23:44:44    k [1]: active v: false
23:44:44    k [2]: position v: [11689.7,13741.7,-0.00961685]
23:44:44    k [3]: agentID v: agent_311
23:44:44    k [4]: type v: agent
23:44:44    k [5]: unit v: <NULL-object>
23:44:44    k [6]: agentClass v: C_man_1_1_F
23:44:44    k [7]: faction v: CIV_F
23:44:44    k [8]: side v: CIV
23:44:44    k [9]: homeCluster v: c_340
23:44:44    k [10]: homePosition v: [11689.7,13741.7,-0.00961685]
23:44:44    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:44    k [12]: posture v: 0
23:44:44    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_311"]
23:44:44  ------------------ Inspection Complete -------------------- 
23:44:44 ALIVE Agent Handler
23:44:45 Register Agent [agent_312]
23:44:45  ------------------ Inspecting Hash -------------------- 
23:44:45    k [0]: debug v: true
23:44:45    k [1]: active v: false
23:44:45    k [2]: position v: [11709.6,13685.7,0.124695]
23:44:45    k [3]: agentID v: agent_312
23:44:45    k [4]: type v: agent
23:44:45    k [5]: unit v: <NULL-object>
23:44:45    k [6]: agentClass v: C_man_polo_6_F_asia
23:44:45    k [7]: faction v: CIV_F
23:44:45    k [8]: side v: CIV
23:44:45    k [9]: homeCluster v: c_340
23:44:45    k [10]: homePosition v: [11709.6,13685.7,0.124695]
23:44:45    k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]]
23:44:45    k [12]: posture v: 0
23:44:45    k [13]: townelder v: true
23:44:45    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_312"]
23:44:45  ------------------ Inspection Complete -------------------- 
23:44:45 ALIVE Agent Handler
23:44:45 Register Agent [agent_313]
23:44:45  ------------------ Inspecting Hash -------------------- 
23:44:45    k [0]: debug v: true
23:44:45    k [1]: active v: false
23:44:45    k [2]: position v: [11693.5,13668.3,0.0277567]
23:44:45    k [3]: agentID v: agent_313
23:44:45    k [4]: type v: agent
23:44:45    k [5]: unit v: <NULL-object>
23:44:45    k [6]: agentClass v: C_man_polo_1_F_asia
23:44:45    k [7]: faction v: CIV_F
23:44:45    k [8]: side v: CIV
23:44:45    k [9]: homeCluster v: c_340
23:44:45    k [10]: homePosition v: [11693.5,13668.3,0.0277567]
23:44:45    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:44:45    k [12]: posture v: 0
23:44:45    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_313"]
23:44:45  ------------------ Inspection Complete -------------------- 
23:44:46 ALIVE Agent Handler
23:44:46 Register Agent [agent_314]
23:44:46  ------------------ Inspecting Hash -------------------- 
23:44:46    k [0]: debug v: true
23:44:46    k [1]: active v: false
23:44:46    k [2]: position v: [11464.9,13659.6,-0.102705]
23:44:46    k [3]: agentID v: agent_314
23:44:46    k [4]: type v: agent
23:44:46    k [5]: unit v: <NULL-object>
23:44:46    k [6]: agentClass v: C_man_shorts_2_F_afro
23:44:46    k [7]: faction v: CIV_F
23:44:46    k [8]: side v: CIV
23:44:46    k [9]: homeCluster v: c_340
23:44:46    k [10]: homePosition v: [11464.9,13659.6,-0.102705]
23:44:46    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:46    k [12]: posture v: 0
23:44:46    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_314"]
23:44:46  ------------------ Inspection Complete -------------------- 
23:44:49 ALIVE Agent Handler
23:44:49 Register Agent [agent_315]
23:44:49  ------------------ Inspecting Hash -------------------- 
23:44:49    k [0]: debug v: true
23:44:49    k [1]: active v: false
23:44:49    k [2]: position v: [12361.7,15666.6,0.327993]
23:44:49    k [3]: agentID v: agent_315
23:44:49    k [4]: type v: agent
23:44:49    k [5]: unit v: <NULL-object>
23:44:49    k [6]: agentClass v: C_man_shorts_1_F
23:44:49    k [7]: faction v: CIV_F
23:44:49    k [8]: side v: CIV
23:44:49    k [9]: homeCluster v: c_341
23:44:49    k [10]: homePosition v: [12361.7,15666.6,0.327993]
23:44:49    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:49    k [12]: posture v: 0
23:44:49    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_315"]
23:44:49  ------------------ Inspection Complete -------------------- 
23:44:50 ALIVE Agent Handler
23:44:50 Register Agent [agent_316]
23:44:50  ------------------ Inspecting Hash -------------------- 
23:44:50    k [0]: debug v: true
23:44:50    k [1]: active v: false
23:44:50    k [2]: position v: [12274.2,15605.8,0.0205975]
23:44:50    k [3]: agentID v: agent_316
23:44:50    k [4]: type v: agent
23:44:50    k [5]: unit v: <NULL-object>
23:44:50    k [6]: agentClass v: C_man_w_worker_F
23:44:50    k [7]: faction v: CIV_F
23:44:50    k [8]: side v: CIV
23:44:50    k [9]: homeCluster v: c_341
23:44:50    k [10]: homePosition v: [12274.2,15605.8,0.0205975]
23:44:50    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:44:50    k [12]: posture v: 0
23:44:50    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_316"]
23:44:50  ------------------ Inspection Complete -------------------- 
23:44:51 ALIVE Agent Handler
23:44:51 Register Agent [agent_317]
23:44:51  ------------------ Inspecting Hash -------------------- 
23:44:51    k [0]: debug v: true
23:44:51    k [1]: active v: false
23:44:51    k [2]: position v: [12291.8,15644.7,-0.947182]
23:44:51    k [3]: agentID v: agent_317
23:44:51    k [4]: type v: agent
23:44:51    k [5]: unit v: <NULL-object>
23:44:51    k [6]: agentClass v: C_man_polo_4_F_asia
23:44:51    k [7]: faction v: CIV_F
23:44:51    k [8]: side v: CIV
23:44:51    k [9]: homeCluster v: c_341
23:44:51    k [10]: homePosition v: [12291.8,15644.7,-0.947182]
23:44:51    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:51    k [12]: posture v: 0
23:44:51    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_317"]
23:44:51  ------------------ Inspection Complete -------------------- 
23:44:51 ALIVE Agent Handler
23:44:51 Register Agent [agent_318]
23:44:51  ------------------ Inspecting Hash -------------------- 
23:44:51    k [0]: debug v: true
23:44:51    k [1]: active v: false
23:44:51    k [2]: position v: [12310.4,15700.2,0.282488]
23:44:51    k [3]: agentID v: agent_318
23:44:51    k [4]: type v: agent
23:44:51    k [5]: unit v: <NULL-object>
23:44:51    k [6]: agentClass v: C_man_polo_4_F_asia
23:44:51    k [7]: faction v: CIV_F
23:44:51    k [8]: side v: CIV
23:44:51    k [9]: homeCluster v: c_341
23:44:51    k [10]: homePosition v: [12310.4,15700.2,0.282488]
23:44:51    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:51    k [12]: posture v: 0
23:44:51    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_318"]
23:44:51  ------------------ Inspection Complete -------------------- 
23:44:52 ALIVE Agent Handler
23:44:52 Register Agent [agent_319]
23:44:52  ------------------ Inspecting Hash -------------------- 
23:44:52    k [0]: debug v: true
23:44:52    k [1]: active v: false
23:44:52    k [2]: position v: [12336.5,15717.4,0.058691]
23:44:52    k [3]: agentID v: agent_319
23:44:52    k [4]: type v: agent
23:44:52    k [5]: unit v: <NULL-object>
23:44:52    k [6]: agentClass v: C_man_p_shorts_1_F_afro
23:44:52    k [7]: faction v: CIV_F
23:44:52    k [8]: side v: CIV
23:44:52    k [9]: homeCluster v: c_341
23:44:52    k [10]: homePosition v: [12336.5,15717.4,0.058691]
23:44:52    k [11]: activeCommands v: [["ALIVE_fnc_cc_suicide","managed",[30,90]]]
23:44:52    k [12]: posture v: 0
23:44:52    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_319"]
23:44:52  ------------------ Inspection Complete -------------------- 
23:44:53 ALIVE Agent Handler
23:44:53 Register Agent [agent_320]
23:44:53  ------------------ Inspecting Hash -------------------- 
23:44:53    k [0]: debug v: true
23:44:53    k [1]: active v: false
23:44:53    k [2]: position v: [12427.7,15749.3,-0.125959]
23:44:53    k [3]: agentID v: agent_320
23:44:53    k [4]: type v: agent
23:44:53    k [5]: unit v: <NULL-object>
23:44:53    k [6]: agentClass v: C_man_shorts_2_F_euro
23:44:53    k [7]: faction v: CIV_F
23:44:53    k [8]: side v: CIV
23:44:53    k [9]: homeCluster v: c_341
23:44:53    k [10]: homePosition v: [12427.7,15749.3,-0.125959]
23:44:53    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:53    k [12]: posture v: 0
23:44:53    k [13]: politician v: true
23:44:53    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_320"]
23:44:53  ------------------ Inspection Complete -------------------- 
23:44:53 ALIVE Agent Handler
23:44:53 Register Agent [agent_321]
23:44:53  ------------------ Inspecting Hash -------------------- 
23:44:53    k [0]: debug v: true
23:44:53    k [1]: active v: false
23:44:53    k [2]: position v: [12379.5,15705,-0.0372562]
23:44:53    k [3]: agentID v: agent_321
23:44:53    k [4]: type v: agent
23:44:53    k [5]: unit v: <NULL-object>
23:44:53    k [6]: agentClass v: C_man_polo_5_F_euro
23:44:53    k [7]: faction v: CIV_F
23:44:53    k [8]: side v: CIV
23:44:53    k [9]: homeCluster v: c_341
23:44:53    k [10]: homePosition v: [12379.5,15705,-0.0372562]
23:44:53    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:53    k [12]: posture v: 0
23:44:53    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_321"]
23:44:53  ------------------ Inspection Complete -------------------- 
23:44:54 ALIVE Agent Handler
23:44:54 Register Agent [agent_322]
23:44:54  ------------------ Inspecting Hash -------------------- 
23:44:54    k [0]: debug v: true
23:44:54    k [1]: active v: false
23:44:54    k [2]: position v: [12353.1,15851.2,0.928587]
23:44:54    k [3]: agentID v: agent_322
23:44:54    k [4]: type v: agent
23:44:54    k [5]: unit v: <NULL-object>
23:44:54    k [6]: agentClass v: C_man_polo_3_F_euro
23:44:54    k [7]: faction v: CIV_F
23:44:54    k [8]: side v: CIV
23:44:54    k [9]: homeCluster v: c_341
23:44:54    k [10]: homePosition v: [12353.1,15851.2,0.928587]
23:44:54    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:44:54    k [12]: posture v: 0
23:44:54    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_322"]
23:44:54  ------------------ Inspection Complete -------------------- 
23:44:55 ALIVE Agent Handler
23:44:55 Register Agent [agent_323]
23:44:55  ------------------ Inspecting Hash -------------------- 
23:44:55    k [0]: debug v: true
23:44:55    k [1]: active v: false
23:44:55    k [2]: position v: [12487.2,15523.2,0.097929]
23:44:55    k [3]: agentID v: agent_323
23:44:55    k [4]: type v: agent
23:44:55    k [5]: unit v: <NULL-object>
23:44:55    k [6]: agentClass v: C_man_1_3_F
23:44:55    k [7]: faction v: CIV_F
23:44:55    k [8]: side v: CIV
23:44:55    k [9]: homeCluster v: c_341
23:44:55    k [10]: homePosition v: [12487.2,15523.2,0.097929]
23:44:55    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:55    k [12]: posture v: 0
23:44:55    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_323"]
23:44:55  ------------------ Inspection Complete -------------------- 
23:44:55 ALIVE Agent Handler
23:44:55 Register Agent [agent_324]
23:44:55  ------------------ Inspecting Hash -------------------- 
23:44:55    k [0]: debug v: true
23:44:55    k [1]: active v: false
23:44:56    k [2]: position v: [12417.6,15500.7,0.0584049]
23:44:56    k [3]: agentID v: agent_324
23:44:56    k [4]: type v: agent
23:44:56    k [5]: unit v: <NULL-object>
23:44:56    k [6]: agentClass v: C_man_polo_6_F_afro
23:44:56    k [7]: faction v: CIV_F
23:44:56    k [8]: side v: CIV
23:44:56    k [9]: homeCluster v: c_341
23:44:56    k [10]: homePosition v: [12417.6,15500.7,0.0584049]
23:44:56    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:44:56    k [12]: posture v: 0
23:44:56    k [13]: townelder v: true
23:44:56    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_324"]
23:44:56  ------------------ Inspection Complete -------------------- 
23:44:56 ALIVE Agent Handler
23:44:56 Register Agent [agent_325]
23:44:56  ------------------ Inspecting Hash -------------------- 
23:44:56    k [0]: debug v: true
23:44:56    k [1]: active v: false
23:44:56    k [2]: position v: [12348.9,15563.5,0.0112743]
23:44:56    k [3]: agentID v: agent_325
23:44:56    k [4]: type v: agent
23:44:56    k [5]: unit v: <NULL-object>
23:44:56    k [6]: agentClass v: C_man_p_beggar_F_afro
23:44:56    k [7]: faction v: CIV_F
23:44:56    k [8]: side v: CIV
23:44:56    k [9]: homeCluster v: c_341
23:44:56    k [10]: homePosition v: [12348.9,15563.5,0.0112743]
23:44:56    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:56    k [12]: posture v: 0
23:44:56    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_325"]
23:44:56  ------------------ Inspection Complete -------------------- 
23:44:57 ALIVE Agent Handler
23:44:57 Register Agent [agent_326]
23:44:57  ------------------ Inspecting Hash -------------------- 
23:44:57    k [0]: debug v: true
23:44:57    k [1]: active v: false
23:44:57    k [2]: position v: [12362,15549,0.1348]
23:44:57    k [3]: agentID v: agent_326
23:44:57    k [4]: type v: agent
23:44:57    k [5]: unit v: <NULL-object>
23:44:57    k [6]: agentClass v: C_man_polo_5_F
23:44:57    k [7]: faction v: CIV_F
23:44:57    k [8]: side v: CIV
23:44:57    k [9]: homeCluster v: c_341
23:44:57    k [10]: homePosition v: [12362,15549,0.1348]
23:44:57    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:57    k [12]: posture v: 0
23:44:57    k [13]: townelder v: true
23:44:57    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_326"]
23:44:57  ------------------ Inspection Complete -------------------- 
23:44:58 ALIVE Agent Handler
23:44:58 Register Agent [agent_327]
23:44:58  ------------------ Inspecting Hash -------------------- 
23:44:58    k [0]: debug v: true
23:44:58    k [1]: active v: false
23:44:58    k [2]: position v: [12253.8,15245.1,0.0682831]
23:44:58    k [3]: agentID v: agent_327
23:44:58    k [4]: type v: agent
23:44:58    k [5]: unit v: <NULL-object>
23:44:58    k [6]: agentClass v: C_man_shorts_3_F_afro
23:44:58    k [7]: faction v: CIV_F
23:44:58    k [8]: side v: CIV
23:44:58    k [9]: homeCluster v: c_341
23:44:58    k [10]: homePosition v: [12253.8,15245.1,0.0682831]
23:44:58    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:44:58    k [12]: posture v: 0
23:44:58    k [13]: politician v: true
23:44:58    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_327"]
23:44:58  ------------------ Inspection Complete -------------------- 
23:44:58 ALIVE Agent Handler
23:44:58 Register Agent [agent_328]
23:44:58  ------------------ Inspecting Hash -------------------- 
23:44:58    k [0]: debug v: true
23:44:58    k [1]: active v: false
23:44:58    k [2]: position v: [12216.3,15239.6,0.537563]
23:44:58    k [3]: agentID v: agent_328
23:44:58    k [4]: type v: agent
23:44:58    k [5]: unit v: <NULL-object>
23:44:58    k [6]: agentClass v: C_man_p_shorts_1_F_afro
23:44:58    k [7]: faction v: CIV_F
23:44:58    k [8]: side v: CIV
23:44:58    k [9]: homeCluster v: c_341
23:44:58    k [10]: homePosition v: [12216.3,15239.6,0.537563]
23:44:58    k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]]
23:44:58    k [12]: posture v: 0
23:44:58    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_328"]
23:44:58  ------------------ Inspection Complete -------------------- 
23:45:00 ALIVE Agent Handler
23:45:00 Register Agent [agent_329]
23:45:00  ------------------ Inspecting Hash -------------------- 
23:45:00    k [0]: debug v: true
23:45:00    k [1]: active v: false
23:45:00    k [2]: position v: [12904.9,15080.7,0.430202]
23:45:00    k [3]: agentID v: agent_329
23:45:00    k [4]: type v: agent
23:45:00    k [5]: unit v: <NULL-object>
23:45:00    k [6]: agentClass v: C_man_polo_6_F
23:45:00    k [7]: faction v: CIV_F
23:45:00    k [8]: side v: CIV
23:45:00    k [9]: homeCluster v: c_342
23:45:00    k [10]: homePosition v: [12904.9,15080.7,0.430202]
23:45:00    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:00    k [12]: posture v: 0
23:45:00    k [13]: muezzin v: true
23:45:00    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_329"]
23:45:00  ------------------ Inspection Complete -------------------- 
23:45:01 ALIVE Agent Handler
23:45:01 Register Agent [agent_330]
23:45:01  ------------------ Inspecting Hash -------------------- 
23:45:01    k [0]: debug v: true
23:45:01    k [1]: active v: false
23:45:01    k [2]: position v: [12906.8,15094.6,0.037405]
23:45:01    k [3]: agentID v: agent_330
23:45:01    k [4]: type v: agent
23:45:01    k [5]: unit v: <NULL-object>
23:45:01    k [6]: agentClass v: C_man_p_fugitive_F_euro
23:45:01    k [7]: faction v: CIV_F
23:45:01    k [8]: side v: CIV
23:45:01    k [9]: homeCluster v: c_342
23:45:01    k [10]: homePosition v: [12906.8,15094.6,0.037405]
23:45:01    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:01    k [12]: posture v: 0
23:45:01    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_330"]
23:45:01  ------------------ Inspection Complete -------------------- 
23:45:02 ALIVE Agent Handler
23:45:02 Register Agent [agent_331]
23:45:02  ------------------ Inspecting Hash -------------------- 
23:45:02    k [0]: debug v: true
23:45:02    k [1]: active v: false
23:45:02    k [2]: position v: [12922.1,15062.3,0.475817]
23:45:02    k [3]: agentID v: agent_331
23:45:02    k [4]: type v: agent
23:45:02    k [5]: unit v: <NULL-object>
23:45:02    k [6]: agentClass v: C_man_hunter_1_F
23:45:02    k [7]: faction v: CIV_F
23:45:02    k [8]: side v: CIV
23:45:02    k [9]: homeCluster v: c_342
23:45:02    k [10]: homePosition v: [12922.1,15062.3,0.475817]
23:45:02    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:45:02    k [12]: posture v: 0
23:45:02    k [13]: townelder v: true
23:45:02    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_331"]
23:45:02  ------------------ Inspection Complete -------------------- 
23:45:04 ALIVE Agent Handler
23:45:04 Register Agent [agent_332]
23:45:04  ------------------ Inspecting Hash -------------------- 
23:45:04    k [0]: debug v: true
23:45:04    k [1]: active v: false
23:45:04    k [2]: position v: [20523.4,8778.35,-0.197998]
23:45:04    k [3]: agentID v: agent_332
23:45:04    k [4]: type v: agent
23:45:04    k [5]: unit v: <NULL-object>
23:45:04    k [6]: agentClass v: C_man_p_fugitive_F_asia
23:45:04    k [7]: faction v: CIV_F
23:45:04    k [8]: side v: CIV
23:45:04    k [9]: homeCluster v: c_343
23:45:04    k [10]: homePosition v: [20523.4,8778.35,-0.197998]
23:45:04    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:04    k [12]: posture v: 0
23:45:04    k [13]: muezzin v: true
23:45:04    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_332"]
23:45:04  ------------------ Inspection Complete -------------------- 
23:45:05 ALIVE Agent Handler
23:45:05 Register Agent [agent_333]
23:45:05  ------------------ Inspecting Hash -------------------- 
23:45:05    k [0]: debug v: true
23:45:05    k [1]: active v: false
23:45:05    k [2]: position v: [20513.5,8807.14,-0.319294]
23:45:05    k [3]: agentID v: agent_333
23:45:05    k [4]: type v: agent
23:45:05    k [5]: unit v: <NULL-object>
23:45:05    k [6]: agentClass v: C_man_shorts_1_F_euro
23:45:05    k [7]: faction v: CIV_F
23:45:05    k [8]: side v: CIV
23:45:05    k [9]: homeCluster v: c_343
23:45:05    k [10]: homePosition v: [20513.5,8807.14,-0.319294]
23:45:05    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:05    k [12]: posture v: 0
23:45:05    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_333"]
23:45:05  ------------------ Inspection Complete -------------------- 
23:45:05 ALIVE Agent Handler
23:45:05 Register Agent [agent_334]
23:45:05  ------------------ Inspecting Hash -------------------- 
23:45:05    k [0]: debug v: true
23:45:05    k [1]: active v: false
23:45:06    k [2]: position v: [20548.6,8907.1,0.275154]
23:45:06    k [3]: agentID v: agent_334
23:45:06    k [4]: type v: agent
23:45:06    k [5]: unit v: <NULL-object>
23:45:06    k [6]: agentClass v: C_man_p_fugitive_F_euro
23:45:06    k [7]: faction v: CIV_F
23:45:06    k [8]: side v: CIV
23:45:06    k [9]: homeCluster v: c_343
23:45:06    k [10]: homePosition v: [20548.6,8907.1,0.275154]
23:45:06    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:45:06    k [12]: posture v: 0
23:45:06    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_334"]
23:45:06  ------------------ Inspection Complete -------------------- 
23:45:06 ALIVE Agent Handler
23:45:06 Register Agent [agent_335]
23:45:06  ------------------ Inspecting Hash -------------------- 
23:45:06    k [0]: debug v: true
23:45:06    k [1]: active v: false
23:45:06    k [2]: position v: [20558.2,8756.54,-0.779486]
23:45:06    k [3]: agentID v: agent_335
23:45:06    k [4]: type v: agent
23:45:06    k [5]: unit v: <NULL-object>
23:45:06    k [6]: agentClass v: C_journalist_F
23:45:06    k [7]: faction v: CIV_F
23:45:06    k [8]: side v: CIV
23:45:06    k [9]: homeCluster v: c_343
23:45:06    k [10]: homePosition v: [20558.2,8756.54,-0.779486]
23:45:06    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:45:06    k [12]: posture v: 0
23:45:06    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_335"]
23:45:06  ------------------ Inspection Complete -------------------- 
23:45:07 ALIVE Agent Handler
23:45:07 Register Agent [agent_336]
23:45:07  ------------------ Inspecting Hash -------------------- 
23:45:07    k [0]: debug v: true
23:45:07    k [1]: active v: false
23:45:07    k [2]: position v: [20174.7,8812.98,0.144764]
23:45:07    k [3]: agentID v: agent_336
23:45:07    k [4]: type v: agent
23:45:07    k [5]: unit v: <NULL-object>
23:45:07    k [6]: agentClass v: C_scientist_F
23:45:07    k [7]: faction v: CIV_F
23:45:07    k [8]: side v: CIV
23:45:07    k [9]: homeCluster v: c_343
23:45:07    k [10]: homePosition v: [20174.7,8812.98,0.144764]
23:45:07    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:07    k [12]: posture v: 0
23:45:07    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_336"]
23:45:07  ------------------ Inspection Complete -------------------- 
23:45:08 ALIVE Agent Handler
23:45:08 Register Agent [agent_337]
23:45:08  ------------------ Inspecting Hash -------------------- 
23:45:08    k [0]: debug v: true
23:45:08    k [1]: active v: false
23:45:08    k [2]: position v: [20340.8,8693.23,0.359737]
23:45:08    k [3]: agentID v: agent_337
23:45:08    k [4]: type v: agent
23:45:08    k [5]: unit v: <NULL-object>
23:45:08    k [6]: agentClass v: C_man_shorts_2_F
23:45:08    k [7]: faction v: CIV_F
23:45:08    k [8]: side v: CIV
23:45:08    k [9]: homeCluster v: c_343
23:45:08    k [10]: homePosition v: [20340.8,8693.23,0.359737]
23:45:08    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:08    k [12]: posture v: 0
23:45:08    k [13]: townelder v: true
23:45:08    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_337"]
23:45:08  ------------------ Inspection Complete -------------------- 
23:45:08 ALIVE Agent Handler
23:45:08 Register Agent [agent_338]
23:45:08  ------------------ Inspecting Hash -------------------- 
23:45:08    k [0]: debug v: true
23:45:08    k [1]: active v: false
23:45:08    k [2]: position v: [20587,8905.05,-0.0881805]
23:45:08    k [3]: agentID v: agent_338
23:45:08    k [4]: type v: agent
23:45:08    k [5]: unit v: <NULL-object>
23:45:08    k [6]: agentClass v: C_man_polo_1_F_euro
23:45:08    k [7]: faction v: CIV_F
23:45:08    k [8]: side v: CIV
23:45:08    k [9]: homeCluster v: c_343
23:45:08    k [10]: homePosition v: [20587,8905.05,-0.0881805]
23:45:08    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:08    k [12]: posture v: 0
23:45:08    k [13]: muezzin v: true
23:45:08    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_338"]
23:45:08  ------------------ Inspection Complete -------------------- 
23:45:09 ALIVE Agent Handler
23:45:09 Register Agent [agent_339]
23:45:09  ------------------ Inspecting Hash -------------------- 
23:45:09    k [0]: debug v: true
23:45:09    k [1]: active v: false
23:45:09    k [2]: position v: [20651.2,8884.43,0.147942]
23:45:09    k [3]: agentID v: agent_339
23:45:09    k [4]: type v: agent
23:45:09    k [5]: unit v: <NULL-object>
23:45:09    k [6]: agentClass v: C_man_shorts_2_F_euro
23:45:09    k [7]: faction v: CIV_F
23:45:09    k [8]: side v: CIV
23:45:09    k [9]: homeCluster v: c_343
23:45:09    k [10]: homePosition v: [20651.2,8884.43,0.147942]
23:45:09    k [11]: activeCommands v: [["ALIVE_fnc_cc_startGathering","managed",[30,90]]]
23:45:09    k [12]: posture v: 0
23:45:09    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_339"]
23:45:09  ------------------ Inspection Complete -------------------- 
23:45:10 ALIVE Agent Handler
23:45:10 Register Agent [agent_340]
23:45:10  ------------------ Inspecting Hash -------------------- 
23:45:10    k [0]: debug v: true
23:45:10    k [1]: active v: false
23:45:10    k [2]: position v: [20516.9,8994.3,-0.128025]
23:45:10    k [3]: agentID v: agent_340
23:45:10    k [4]: type v: agent
23:45:10    k [5]: unit v: <NULL-object>
23:45:10    k [6]: agentClass v: C_man_shorts_3_F_euro
23:45:10    k [7]: faction v: CIV_F
23:45:10    k [8]: side v: CIV
23:45:10    k [9]: homeCluster v: c_343
23:45:10    k [10]: homePosition v: [20516.9,8994.3,-0.128025]
23:45:10    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:10    k [12]: posture v: 0
23:45:10    k [13]: politician v: true
23:45:10    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_340"]
23:45:10  ------------------ Inspection Complete -------------------- 
23:45:10 ALIVE Agent Handler
23:45:10 Register Agent [agent_341]
23:45:10  ------------------ Inspecting Hash -------------------- 
23:45:10    k [0]: debug v: true
23:45:10    k [1]: active v: false
23:45:10    k [2]: position v: [20478.4,9001.33,-0.158775]
23:45:10    k [3]: agentID v: agent_341
23:45:10    k [4]: type v: agent
23:45:10    k [5]: unit v: <NULL-object>
23:45:10    k [6]: agentClass v: C_man_polo_1_F_asia
23:45:10    k [7]: faction v: CIV_F
23:45:10    k [8]: side v: CIV
23:45:10    k [9]: homeCluster v: c_343
23:45:10    k [10]: homePosition v: [20478.4,9001.33,-0.158775]
23:45:10    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:10    k [12]: posture v: 0
23:45:10    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_341"]
23:45:10  ------------------ Inspection Complete -------------------- 
23:45:11 ALIVE Agent Handler
23:45:11 Register Agent [agent_342]
23:45:11  ------------------ Inspecting Hash -------------------- 
23:45:11    k [0]: debug v: true
23:45:11    k [1]: active v: false
23:45:11    k [2]: position v: [20098.9,8482.64,0.182583]
23:45:11    k [3]: agentID v: agent_342
23:45:11    k [4]: type v: agent
23:45:11    k [5]: unit v: <NULL-object>
23:45:11    k [6]: agentClass v: C_man_shorts_1_F_asia
23:45:11    k [7]: faction v: CIV_F
23:45:11    k [8]: side v: CIV
23:45:11    k [9]: homeCluster v: c_343
23:45:11    k [10]: homePosition v: [20098.9,8482.64,0.182583]
23:45:11    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:11    k [12]: posture v: 0
23:45:11    k [13]: politician v: true
23:45:11    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_342"]
23:45:11  ------------------ Inspection Complete -------------------- 
23:45:12 ALIVE Agent Handler
23:45:12 Register Agent [agent_343]
23:45:12  ------------------ Inspecting Hash -------------------- 
23:45:12    k [0]: debug v: true
23:45:12    k [1]: active v: false
23:45:12    k [2]: position v: [20149.5,8510.61,0.127613]
23:45:12    k [3]: agentID v: agent_343
23:45:12    k [4]: type v: agent
23:45:12    k [5]: unit v: <NULL-object>
23:45:12    k [6]: agentClass v: C_man_polo_4_F_afro
23:45:12    k [7]: faction v: CIV_F
23:45:12    k [8]: side v: CIV
23:45:12    k [9]: homeCluster v: c_343
23:45:12    k [10]: homePosition v: [20149.5,8510.61,0.127613]
23:45:12    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:12    k [12]: posture v: 0
23:45:12    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_343"]
23:45:12  ------------------ Inspection Complete -------------------- 
23:45:12 ALIVE Agent Handler
23:45:12 Register Agent [agent_344]
23:45:12  ------------------ Inspecting Hash -------------------- 
23:45:12    k [0]: debug v: true
23:45:12    k [1]: active v: false
23:45:12    k [2]: position v: [20181.3,9026.45,-0.025425]
23:45:12    k [3]: agentID v: agent_344
23:45:12    k [4]: type v: agent
23:45:12    k [5]: unit v: <NULL-object>
23:45:12    k [6]: agentClass v: C_man_polo_6_F
23:45:12    k [7]: faction v: CIV_F
23:45:12    k [8]: side v: CIV
23:45:12    k [9]: homeCluster v: c_343
23:45:12    k [10]: homePosition v: [20181.3,9026.45,-0.025425]
23:45:12    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:45:12    k [12]: posture v: 0
23:45:12    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_344"]
23:45:12  ------------------ Inspection Complete -------------------- 
23:45:13 ALIVE Agent Handler
23:45:13 Register Agent [agent_345]
23:45:13  ------------------ Inspecting Hash -------------------- 
23:45:13    k [0]: debug v: true
23:45:13    k [1]: active v: false
23:45:13    k [2]: position v: [20398.1,9066.74,0.151073]
23:45:13    k [3]: agentID v: agent_345
23:45:13    k [4]: type v: agent
23:45:13    k [5]: unit v: <NULL-object>
23:45:13    k [6]: agentClass v: C_man_polo_4_F_euro
23:45:13    k [7]: faction v: CIV_F
23:45:13    k [8]: side v: CIV
23:45:13    k [9]: homeCluster v: c_343
23:45:13    k [10]: homePosition v: [20398.1,9066.74,0.151073]
23:45:13    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:13    k [12]: posture v: 0
23:45:13    k [13]: muezzin v: true
23:45:13    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_345"]
23:45:13  ------------------ Inspection Complete -------------------- 
23:45:14 ALIVE Agent Handler
23:45:14 Register Agent [agent_346]
23:45:14  ------------------ Inspecting Hash -------------------- 
23:45:14    k [0]: debug v: true
23:45:14    k [1]: active v: false
23:45:14    k [2]: position v: [19933.2,8754.83,-0.467796]
23:45:14    k [3]: agentID v: agent_346
23:45:14    k [4]: type v: agent
23:45:14    k [5]: unit v: <NULL-object>
23:45:14    k [6]: agentClass v: C_man_shorts_3_F_afro
23:45:14    k [7]: faction v: CIV_F
23:45:14    k [8]: side v: CIV
23:45:14    k [9]: homeCluster v: c_343
23:45:14    k [10]: homePosition v: [19933.2,8754.83,-0.467796]
23:45:14    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:45:14    k [12]: posture v: 0
23:45:14    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_346"]
23:45:14  ------------------ Inspection Complete -------------------- 
23:45:14 ALIVE Agent Handler
23:45:14 Register Agent [agent_347]
23:45:14  ------------------ Inspecting Hash -------------------- 
23:45:14    k [0]: debug v: true
23:45:15    k [1]: active v: false
23:45:15    k [2]: position v: [18694.5,13437.4,0.100092]
23:45:15    k [3]: agentID v: agent_347
23:45:15    k [4]: type v: agent
23:45:15    k [5]: unit v: <NULL-object>
23:45:15    k [6]: agentClass v: C_man_shorts_3_F_euro
23:45:15    k [7]: faction v: CIV_F
23:45:15    k [8]: side v: CIV
23:45:15    k [9]: homeCluster v: c_344
23:45:15    k [10]: homePosition v: [18694.5,13437.4,0.100092]
23:45:15    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:45:15    k [12]: posture v: 0
23:45:15    k [13]: muezzin v: true
23:45:15    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_347"]
23:45:15  ------------------ Inspection Complete -------------------- 
23:45:15 ALIVE Agent Handler
23:45:15 Register Agent [agent_348]
23:45:15  ------------------ Inspecting Hash -------------------- 
23:45:15    k [0]: debug v: true
23:45:15    k [1]: active v: false
23:45:15    k [2]: position v: [18712.2,13435.6,0.033392]
23:45:15    k [3]: agentID v: agent_348
23:45:15    k [4]: type v: agent
23:45:15    k [5]: unit v: <NULL-object>
23:45:15    k [6]: agentClass v: C_man_polo_4_F_euro
23:45:15    k [7]: faction v: CIV_F
23:45:15    k [8]: side v: CIV
23:45:15    k [9]: homeCluster v: c_344
23:45:15    k [10]: homePosition v: [18712.2,13435.6,0.033392]
23:45:15    k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]]
23:45:15    k [12]: posture v: 0
23:45:15    k [13]: townelder v: true
23:45:15    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_348"]
23:45:15  ------------------ Inspection Complete -------------------- 
23:45:16 ALIVE Agent Handler
23:45:16 Register Agent [agent_349]
23:45:16  ------------------ Inspecting Hash -------------------- 
23:45:16    k [0]: debug v: true
23:45:16    k [1]: active v: false
23:45:16    k [2]: position v: [18391.6,13493.6,0.0616913]
23:45:16    k [3]: agentID v: agent_349
23:45:16    k [4]: type v: agent
23:45:16    k [5]: unit v: <NULL-object>
23:45:16    k [6]: agentClass v: C_man_shorts_3_F_asia
23:45:16    k [7]: faction v: CIV_F
23:45:16    k [8]: side v: CIV
23:45:16    k [9]: homeCluster v: c_344
23:45:16    k [10]: homePosition v: [18391.6,13493.6,0.0616913]
23:45:16    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:16    k [12]: posture v: 0
23:45:16    k [13]: townelder v: true
23:45:16    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_349"]
23:45:16  ------------------ Inspection Complete -------------------- 
23:45:21 ALIVE Agent Handler
23:45:21 Register Agent [agent_350]
23:45:21  ------------------ Inspecting Hash -------------------- 
23:45:21    k [0]: debug v: true
23:45:21    k [1]: active v: false
23:45:21    k [2]: position v: [4890.34,16129,0.235962]
23:45:21    k [3]: agentID v: agent_350
23:45:21    k [4]: type v: agent
23:45:21    k [5]: unit v: <NULL-object>
23:45:21    k [6]: agentClass v: C_man_polo_2_F_asia
23:45:21    k [7]: faction v: CIV_F
23:45:21    k [8]: side v: CIV
23:45:21    k [9]: homeCluster v: c_345
23:45:21    k [10]: homePosition v: [4890.34,16129,0.235962]
23:45:21    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:45:21    k [12]: posture v: 0
23:45:21    k [13]: muezzin v: true
23:45:21    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_350"]
23:45:21  ------------------ Inspection Complete -------------------- 
23:45:21 ALIVE Agent Handler
23:45:21 Register Agent [agent_351]
23:45:21  ------------------ Inspecting Hash -------------------- 
23:45:21    k [0]: debug v: true
23:45:21    k [1]: active v: false
23:45:21    k [2]: position v: [4925.7,16159.2,0.00695038]
23:45:21    k [3]: agentID v: agent_351
23:45:21    k [4]: type v: agent
23:45:21    k [5]: unit v: <NULL-object>
23:45:21    k [6]: agentClass v: C_man_shorts_1_F_euro
23:45:21    k [7]: faction v: CIV_F
23:45:21    k [8]: side v: CIV
23:45:21    k [9]: homeCluster v: c_345
23:45:21    k [10]: homePosition v: [4925.7,16159.2,0.00695038]
23:45:21    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:21    k [12]: posture v: 0
23:45:21    k [13]: politician v: true
23:45:21    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_351"]
23:45:21  ------------------ Inspection Complete -------------------- 
23:45:22 ALIVE Agent Handler
23:45:22 Register Agent [agent_352]
23:45:22  ------------------ Inspecting Hash -------------------- 
23:45:22    k [0]: debug v: true
23:45:22    k [1]: active v: false
23:45:22    k [2]: position v: [4772.69,16118,0.00292969]
23:45:22    k [3]: agentID v: agent_352
23:45:22    k [4]: type v: agent
23:45:22    k [5]: unit v: <NULL-object>
23:45:22    k [6]: agentClass v: C_man_p_fugitive_F_euro
23:45:22    k [7]: faction v: CIV_F
23:45:22    k [8]: side v: CIV
23:45:22    k [9]: homeCluster v: c_345
23:45:22    k [10]: homePosition v: [4772.69,16118,0.00292969]
23:45:22    k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]]
23:45:22    k [12]: posture v: 0
23:45:22    k [13]: townelder v: true
23:45:22    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_352"]
23:45:22  ------------------ Inspection Complete -------------------- 
23:45:23 ALIVE Agent Handler
23:45:23 Register Agent [agent_353]
23:45:23  ------------------ Inspecting Hash -------------------- 
23:45:23    k [0]: debug v: true
23:45:23    k [1]: active v: false
23:45:23    k [2]: position v: [4973.32,16139.3,-1.05405]
23:45:23    k [3]: agentID v: agent_353
23:45:23    k [4]: type v: agent
23:45:23    k [5]: unit v: <NULL-object>
23:45:23    k [6]: agentClass v: C_man_p_fugitive_F_asia
23:45:23    k [7]: faction v: CIV_F
23:45:23    k [8]: side v: CIV
23:45:23    k [9]: homeCluster v: c_345
23:45:23    k [10]: homePosition v: [4973.32,16139.3,-1.05405]
23:45:23    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:23    k [12]: posture v: 0
23:45:23    k [13]: townelder v: true
23:45:23    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_353"]
23:45:23  ------------------ Inspection Complete -------------------- 
23:45:23 ALIVE Agent Handler
23:45:23 Register Agent [agent_354]
23:45:23  ------------------ Inspecting Hash -------------------- 
23:45:23    k [0]: debug v: true
23:45:23    k [1]: active v: false
23:45:23    k [2]: position v: [5232.7,16027.2,-0.0310516]
23:45:23    k [3]: agentID v: agent_354
23:45:23    k [4]: type v: agent
23:45:23    k [5]: unit v: <NULL-object>
23:45:23    k [6]: agentClass v: C_man_p_beggar_F_euro
23:45:23    k [7]: faction v: CIV_F
23:45:23    k [8]: side v: CIV
23:45:23    k [9]: homeCluster v: c_345
23:45:23    k [10]: homePosition v: [5232.7,16027.2,-0.0310516]
23:45:23    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:23    k [12]: posture v: 0
23:45:24    k [13]: muezzin v: true
23:45:24    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_354"]
23:45:24  ------------------ Inspection Complete -------------------- 
23:45:24 ALIVE Agent Handler
23:45:24 Register Agent [agent_355]
23:45:24  ------------------ Inspecting Hash -------------------- 
23:45:24    k [0]: debug v: true
23:45:24    k [1]: active v: false
23:45:24    k [2]: position v: [4123.53,16975.4,0.359252]
23:45:24    k [3]: agentID v: agent_355
23:45:24    k [4]: type v: agent
23:45:24    k [5]: unit v: <NULL-object>
23:45:24    k [6]: agentClass v: C_man_polo_6_F_asia
23:45:24    k [7]: faction v: CIV_F
23:45:24    k [8]: side v: CIV
23:45:24    k [9]: homeCluster v: c_345
23:45:24    k [10]: homePosition v: [4123.53,16975.4,0.359252]
23:45:24    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:24    k [12]: posture v: 0
23:45:24    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_355"]
23:45:24  ------------------ Inspection Complete -------------------- 
23:45:25 ALIVE Agent Handler
23:45:25 Register Agent [agent_356]
23:45:25  ------------------ Inspecting Hash -------------------- 
23:45:25    k [0]: debug v: true
23:45:25    k [1]: active v: false
23:45:25    k [2]: position v: [4229.78,16856.2,-0.00696087]
23:45:25    k [3]: agentID v: agent_356
23:45:25    k [4]: type v: agent
23:45:25    k [5]: unit v: <NULL-object>
23:45:25    k [6]: agentClass v: C_man_1_1_F
23:45:25    k [7]: faction v: CIV_F
23:45:25    k [8]: side v: CIV
23:45:25    k [9]: homeCluster v: c_345
23:45:25    k [10]: homePosition v: [4229.78,16856.2,-0.00696087]
23:45:25    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:25    k [12]: posture v: 0
23:45:25    k [13]: muezzin v: true
23:45:25    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_356"]
23:45:25  ------------------ Inspection Complete -------------------- 
23:45:25 ALIVE Agent Handler
23:45:25 Register Agent [agent_357]
23:45:25  ------------------ Inspecting Hash -------------------- 
23:45:26    k [0]: debug v: true
23:45:26    k [1]: active v: false
23:45:26    k [2]: position v: [4333.65,16477.9,0.0339456]
23:45:26    k [3]: agentID v: agent_357
23:45:26    k [4]: type v: agent
23:45:26    k [5]: unit v: <NULL-object>
23:45:26    k [6]: agentClass v: C_man_hunter_1_F
23:45:26    k [7]: faction v: CIV_F
23:45:26    k [8]: side v: CIV
23:45:26    k [9]: homeCluster v: c_345
23:45:26    k [10]: homePosition v: [4333.65,16477.9,0.0339456]
23:45:26    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:45:26    k [12]: posture v: 0
23:45:26    k [13]: politician v: true
23:45:26    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_357"]
23:45:26  ------------------ Inspection Complete -------------------- 
23:45:26 ALIVE Agent Handler
23:45:26 Register Agent [agent_358]
23:45:26  ------------------ Inspecting Hash -------------------- 
23:45:26    k [0]: debug v: true
23:45:26    k [1]: active v: false
23:45:26    k [2]: position v: [4404.74,16514,-0.461145]
23:45:26    k [3]: agentID v: agent_358
23:45:26    k [4]: type v: agent
23:45:26    k [5]: unit v: <NULL-object>
23:45:27    k [6]: agentClass v: C_man_polo_6_F_asia
23:45:27    k [7]: faction v: CIV_F
23:45:27    k [8]: side v: CIV
23:45:27    k [9]: homeCluster v: c_345
23:45:27    k [10]: homePosition v: [4404.74,16514,-0.461145]
23:45:27    k [11]: activeCommands v: [["ALIVE_fnc_cc_suicide","managed",[30,90]]]
23:45:27    k [12]: posture v: 0
23:45:27    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_358"]
23:45:27  ------------------ Inspection Complete -------------------- 
23:45:27 ALIVE Agent Handler
23:45:27 Register Agent [agent_359]
23:45:27  ------------------ Inspecting Hash -------------------- 
23:45:27    k [0]: debug v: true
23:45:27    k [1]: active v: false
23:45:27    k [2]: position v: [4403,16272.7,0.290064]
23:45:27    k [3]: agentID v: agent_359
23:45:27    k [4]: type v: agent
23:45:27    k [5]: unit v: <NULL-object>
23:45:27    k [6]: agentClass v: C_man_polo_2_F_asia
23:45:27    k [7]: faction v: CIV_F
23:45:27    k [8]: side v: CIV
23:45:27    k [9]: homeCluster v: c_345
23:45:27    k [10]: homePosition v: [4403,16272.7,0.290064]
23:45:27    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:45:27    k [12]: posture v: 0
23:45:27    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_359"]
23:45:27  ------------------ Inspection Complete -------------------- 
23:45:28 ALIVE Agent Handler
23:45:28 Register Agent [agent_360]
23:45:28  ------------------ Inspecting Hash -------------------- 
23:45:28    k [0]: debug v: true
23:45:28    k [1]: active v: false
23:45:28    k [2]: position v: [4628.77,16266.8,0.314449]
23:45:28    k [3]: agentID v: agent_360
23:45:28    k [4]: type v: agent
23:45:28    k [5]: unit v: <NULL-object>
23:45:28    k [6]: agentClass v: C_man_polo_5_F
23:45:28    k [7]: faction v: CIV_F
23:45:28    k [8]: side v: CIV
23:45:28    k [9]: homeCluster v: c_345
23:45:28    k [10]: homePosition v: [4628.77,16266.8,0.314449]
23:45:28    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:28    k [12]: posture v: 0
23:45:28    k [13]: muezzin v: true
23:45:28    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_360"]
23:45:28  ------------------ Inspection Complete -------------------- 
23:45:29 ALIVE Agent Handler
23:45:29 Register Agent [agent_361]
23:45:29  ------------------ Inspecting Hash -------------------- 
23:45:29    k [0]: debug v: true
23:45:29    k [1]: active v: false
23:45:29    k [2]: position v: [4790.05,17139.5,0.575935]
23:45:29    k [3]: agentID v: agent_361
23:45:29    k [4]: type v: agent
23:45:29    k [5]: unit v: <NULL-object>
23:45:29    k [6]: agentClass v: C_man_polo_2_F_euro
23:45:29    k [7]: faction v: CIV_F
23:45:29    k [8]: side v: CIV
23:45:29    k [9]: homeCluster v: c_345
23:45:29    k [10]: homePosition v: [4790.05,17139.5,0.575935]
23:45:29    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:29    k [12]: posture v: 0
23:45:29    k [13]: townelder v: true
23:45:29    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_361"]
23:45:29  ------------------ Inspection Complete -------------------- 
23:45:29 ALIVE Agent Handler
23:45:29 Register Agent [agent_362]
23:45:29  ------------------ Inspecting Hash -------------------- 
23:45:29    k [0]: debug v: true
23:45:29    k [1]: active v: false
23:45:29    k [2]: position v: [4422.96,16108.4,-0.00640106]
23:45:29    k [3]: agentID v: agent_362
23:45:29    k [4]: type v: agent
23:45:29    k [5]: unit v: <NULL-object>
23:45:29    k [6]: agentClass v: C_man_shorts_2_F_asia
23:45:29    k [7]: faction v: CIV_F
23:45:29    k [8]: side v: CIV
23:45:29    k [9]: homeCluster v: c_345
23:45:29    k [10]: homePosition v: [4422.96,16108.4,-0.00640106]
23:45:29    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:29    k [12]: posture v: 0
23:45:29    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_362"]
23:45:29  ------------------ Inspection Complete -------------------- 
23:45:30 ALIVE Agent Handler
23:45:30 Register Agent [agent_363]
23:45:30  ------------------ Inspecting Hash -------------------- 
23:45:30    k [0]: debug v: true
23:45:30    k [1]: active v: false
23:45:30    k [2]: position v: [5197.31,16631.8,0.186642]
23:45:30    k [3]: agentID v: agent_363
23:45:30    k [4]: type v: agent
23:45:30    k [5]: unit v: <NULL-object>
23:45:30    k [6]: agentClass v: C_man_polo_1_F_asia
23:45:30    k [7]: faction v: CIV_F
23:45:30    k [8]: side v: CIV
23:45:30    k [9]: homeCluster v: c_345
23:45:30    k [10]: homePosition v: [5197.31,16631.8,0.186642]
23:45:30    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:30    k [12]: posture v: 0
23:45:30    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_363"]
23:45:30  ------------------ Inspection Complete -------------------- 
23:45:32 ALIVE Agent Handler
23:45:32 Register Agent [agent_364]
23:45:32  ------------------ Inspecting Hash -------------------- 
23:45:32    k [0]: debug v: true
23:45:32    k [1]: active v: false
23:45:32    k [2]: position v: [3995.66,17179.5,0.290548]
23:45:32    k [3]: agentID v: agent_364
23:45:32    k [4]: type v: agent
23:45:32    k [5]: unit v: <NULL-object>
23:45:32    k [6]: agentClass v: C_man_shorts_4_F_euro
23:45:32    k [7]: faction v: CIV_F
23:45:32    k [8]: side v: CIV
23:45:32    k [9]: homeCluster v: c_346
23:45:32    k [10]: homePosition v: [3995.66,17179.5,0.290548]
23:45:32    k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]]
23:45:32    k [12]: posture v: 0
23:45:32    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_364"]
23:45:32  ------------------ Inspection Complete -------------------- 
23:45:33 ALIVE Agent Handler
23:45:33 Register Agent [agent_365]
23:45:33  ------------------ Inspecting Hash -------------------- 
23:45:33    k [0]: debug v: true
23:45:33    k [1]: active v: false
23:45:33    k [2]: position v: [3173.05,18315.4,0.0903969]
23:45:33    k [3]: agentID v: agent_365
23:45:33    k [4]: type v: agent
23:45:33    k [5]: unit v: <NULL-object>
23:45:33    k [6]: agentClass v: C_man_polo_4_F_asia
23:45:33    k [7]: faction v: CIV_F
23:45:33    k [8]: side v: CIV
23:45:33    k [9]: homeCluster v: c_347
23:45:33    k [10]: homePosition v: [3173.05,18315.4,0.0903969]
23:45:33    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:33    k [12]: posture v: 0
23:45:33    k [13]: politician v: true
23:45:33    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_365"]
23:45:33  ------------------ Inspection Complete -------------------- 
23:45:34 ALIVE Agent Handler
23:45:34 Register Agent [agent_366]
23:45:34  ------------------ Inspecting Hash -------------------- 
23:45:34    k [0]: debug v: true
23:45:34    k [1]: active v: false
23:45:34    k [2]: position v: [3247.3,18268,0.757654]
23:45:34    k [3]: agentID v: agent_366
23:45:34    k [4]: type v: agent
23:45:34    k [5]: unit v: <NULL-object>
23:45:34    k [6]: agentClass v: C_man_p_shorts_1_F_asia
23:45:34    k [7]: faction v: CIV_F
23:45:34    k [8]: side v: CIV
23:45:34    k [9]: homeCluster v: c_347
23:45:34    k [10]: homePosition v: [3247.3,18268,0.757654]
23:45:34    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:34    k [12]: posture v: 0
23:45:34    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_366"]
23:45:34  ------------------ Inspection Complete -------------------- 
23:45:35 ALIVE Agent Handler
23:45:35 Register Agent [agent_367]
23:45:35  ------------------ Inspecting Hash -------------------- 
23:45:35    k [0]: debug v: true
23:45:35    k [1]: active v: false
23:45:35    k [2]: position v: [3346.4,18327.2,0.324829]
23:45:35    k [3]: agentID v: agent_367
23:45:35    k [4]: type v: agent
23:45:35    k [5]: unit v: <NULL-object>
23:45:35    k [6]: agentClass v: C_man_polo_5_F
23:45:35    k [7]: faction v: CIV_F
23:45:35    k [8]: side v: CIV
23:45:35    k [9]: homeCluster v: c_347
23:45:35    k [10]: homePosition v: [3346.4,18327.2,0.324829]
23:45:35    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:45:35    k [12]: posture v: 0
23:45:35    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_367"]
23:45:35  ------------------ Inspection Complete -------------------- 
23:45:35 ALIVE Agent Handler
23:45:35 Register Agent [agent_368]
23:45:35  ------------------ Inspecting Hash -------------------- 
23:45:35    k [0]: debug v: true
23:45:35    k [1]: active v: false
23:45:35    k [2]: position v: [3047,18493.6,0.061657]
23:45:35    k [3]: agentID v: agent_368
23:45:35    k [4]: type v: agent
23:45:35    k [5]: unit v: <NULL-object>
23:45:35    k [6]: agentClass v: C_man_p_fugitive_F_euro
23:45:35    k [7]: faction v: CIV_F
23:45:35    k [8]: side v: CIV
23:45:35    k [9]: homeCluster v: c_347
23:45:35    k [10]: homePosition v: [3047,18493.6,0.061657]
23:45:35    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:35    k [12]: posture v: 0
23:45:35    k [13]: politician v: true
23:45:35    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_368"]
23:45:35  ------------------ Inspection Complete -------------------- 
23:45:36 ALIVE Agent Handler
23:45:36 Register Agent [agent_369]
23:45:36  ------------------ Inspecting Hash -------------------- 
23:45:36    k [0]: debug v: true
23:45:36    k [1]: active v: false
23:45:36    k [2]: position v: [3027.94,18508.4,-0.0696373]
23:45:36    k [3]: agentID v: agent_369
23:45:36    k [4]: type v: agent
23:45:36    k [5]: unit v: <NULL-object>
23:45:36    k [6]: agentClass v: C_man_shorts_3_F_euro
23:45:36    k [7]: faction v: CIV_F
23:45:36    k [8]: side v: CIV
23:45:36    k [9]: homeCluster v: c_347
23:45:36    k [10]: homePosition v: [3027.94,18508.4,-0.0696373]
23:45:36    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:36    k [12]: posture v: 0
23:45:36    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_369"]
23:45:36  ------------------ Inspection Complete -------------------- 
23:45:37 ALIVE Agent Handler
23:45:37 Register Agent [agent_370]
23:45:37  ------------------ Inspecting Hash -------------------- 
23:45:37    k [0]: debug v: true
23:45:37    k [1]: active v: false
23:45:37    k [2]: position v: [3129.7,18424.2,0.0330524]
23:45:37    k [3]: agentID v: agent_370
23:45:37    k [4]: type v: agent
23:45:37    k [5]: unit v: <NULL-object>
23:45:37    k [6]: agentClass v: C_man_p_beggar_F_asia
23:45:37    k [7]: faction v: CIV_F
23:45:37    k [8]: side v: CIV
23:45:37    k [9]: homeCluster v: c_347
23:45:37    k [10]: homePosition v: [3129.7,18424.2,0.0330524]
23:45:37    k [11]: activeCommands v: [["ALIVE_fnc_cc_startGathering","managed",[30,90]]]
23:45:37    k [12]: posture v: 0
23:45:37    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_370"]
23:45:37  ------------------ Inspection Complete -------------------- 
23:45:38 ALIVE Agent Handler
23:45:38 Register Agent [agent_371]
23:45:38  ------------------ Inspecting Hash -------------------- 
23:45:38    k [0]: debug v: true
23:45:38    k [1]: active v: false
23:45:38    k [2]: position v: [3035.88,18149,0.0384612]
23:45:38    k [3]: agentID v: agent_371
23:45:38    k [4]: type v: agent
23:45:38    k [5]: unit v: <NULL-object>
23:45:38    k [6]: agentClass v: C_man_polo_3_F_asia
23:45:38    k [7]: faction v: CIV_F
23:45:38    k [8]: side v: CIV
23:45:38    k [9]: homeCluster v: c_347
23:45:38    k [10]: homePosition v: [3035.88,18149,0.0384612]
23:45:38    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:38    k [12]: posture v: 0
23:45:38    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_371"]
23:45:38  ------------------ Inspection Complete -------------------- 
23:45:38 ALIVE Agent Handler
23:45:38 Register Agent [agent_372]
23:45:38  ------------------ Inspecting Hash -------------------- 
23:45:38    k [0]: debug v: true
23:45:38    k [1]: active v: false
23:45:38    k [2]: position v: [3014.24,18066.2,0.244297]
23:45:38    k [3]: agentID v: agent_372
23:45:38    k [4]: type v: agent
23:45:38    k [5]: unit v: <NULL-object>
23:45:38    k [6]: agentClass v: C_man_polo_5_F
23:45:38    k [7]: faction v: CIV_F
23:45:38    k [8]: side v: CIV
23:45:38    k [9]: homeCluster v: c_347
23:45:38    k [10]: homePosition v: [3014.24,18066.2,0.244297]
23:45:38    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:38    k [12]: posture v: 0
23:45:38    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_372"]
23:45:38  ------------------ Inspection Complete -------------------- 
23:45:39 ALIVE Agent Handler
23:45:39 Register Agent [agent_373]
23:45:39  ------------------ Inspecting Hash -------------------- 
23:45:39    k [0]: debug v: true
23:45:39    k [1]: active v: false
23:45:39    k [2]: position v: [3417.28,18152.9,0.322048]
23:45:39    k [3]: agentID v: agent_373
23:45:39    k [4]: type v: agent
23:45:39    k [5]: unit v: <NULL-object>
23:45:39    k [6]: agentClass v: C_man_shorts_3_F_euro
23:45:39    k [7]: faction v: CIV_F
23:45:39    k [8]: side v: CIV
23:45:39    k [9]: homeCluster v: c_347
23:45:39    k [10]: homePosition v: [3417.28,18152.9,0.322048]
23:45:39    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:45:39    k [12]: posture v: 0
23:45:39    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_373"]
23:45:39  ------------------ Inspection Complete -------------------- 
23:45:40 ALIVE Agent Handler
23:45:40 Register Agent [agent_374]
23:45:40  ------------------ Inspecting Hash -------------------- 
23:45:40    k [0]: debug v: true
23:45:40    k [1]: active v: false
23:45:40    k [2]: position v: [2966.12,18516.9,-0.0282097]
23:45:40    k [3]: agentID v: agent_374
23:45:40    k [4]: type v: agent
23:45:40    k [5]: unit v: <NULL-object>
23:45:40    k [6]: agentClass v: C_man_shorts_4_F_euro
23:45:40    k [7]: faction v: CIV_F
23:45:40    k [8]: side v: CIV
23:45:40    k [9]: homeCluster v: c_347
23:45:40    k [10]: homePosition v: [2966.12,18516.9,-0.0282097]
23:45:40    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:40    k [12]: posture v: 0
23:45:40    k [13]: politician v: true
23:45:40    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_374"]
23:45:40  ------------------ Inspection Complete -------------------- 
23:45:40 ALIVE Agent Handler
23:45:40 Register Agent [agent_375]
23:45:40  ------------------ Inspecting Hash -------------------- 
23:45:40    k [0]: debug v: true
23:45:40    k [1]: active v: false
23:45:40    k [2]: position v: [2959.09,18525.5,0.190889]
23:45:40    k [3]: agentID v: agent_375
23:45:40    k [4]: type v: agent
23:45:40    k [5]: unit v: <NULL-object>
23:45:40    k [6]: agentClass v: C_man_polo_5_F_asia
23:45:40    k [7]: faction v: CIV_F
23:45:40    k [8]: side v: CIV
23:45:40    k [9]: homeCluster v: c_347
23:45:40    k [10]: homePosition v: [2959.09,18525.5,0.190889]
23:45:40    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:45:40    k [12]: posture v: 0
23:45:40    k [13]: politician v: true
23:45:40    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_375"]
23:45:40  ------------------ Inspection Complete -------------------- 
23:45:45 ALIVE Agent Handler
23:45:45 Register Agent [agent_376]
23:45:45  ------------------ Inspecting Hash -------------------- 
23:45:45    k [0]: debug v: true
23:45:45    k [1]: active v: false
23:45:45    k [2]: position v: [14515.9,17562.8,0.329901]
23:45:45    k [3]: agentID v: agent_376
23:45:45    k [4]: type v: agent
23:45:45    k [5]: unit v: <NULL-object>
23:45:45    k [6]: agentClass v: C_man_p_shorts_1_F_euro
23:45:45    k [7]: faction v: CIV_F
23:45:45    k [8]: side v: CIV
23:45:45    k [9]: homeCluster v: c_349
23:45:45    k [10]: homePosition v: [14515.9,17562.8,0.329901]
23:45:45    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:45    k [12]: posture v: 0
23:45:45    k [13]: muezzin v: true
23:45:45    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_376"]
23:45:45  ------------------ Inspection Complete -------------------- 
23:45:46 ALIVE Agent Handler
23:45:46 Register Agent [agent_377]
23:45:46  ------------------ Inspecting Hash -------------------- 
23:45:46    k [0]: debug v: true
23:45:46    k [1]: active v: false
23:45:46    k [2]: position v: [14479.9,17560.2,-0.479601]
23:45:46    k [3]: agentID v: agent_377
23:45:46    k [4]: type v: agent
23:45:46    k [5]: unit v: <NULL-object>
23:45:46    k [6]: agentClass v: C_scientist_F
23:45:46    k [7]: faction v: CIV_F
23:45:46    k [8]: side v: CIV
23:45:46    k [9]: homeCluster v: c_349
23:45:46    k [10]: homePosition v: [14479.9,17560.2,-0.479601]
23:45:46    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:46    k [12]: posture v: 0
23:45:46    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_377"]
23:45:46  ------------------ Inspection Complete -------------------- 
23:45:46 ALIVE Agent Handler
23:45:46 Register Agent [agent_378]
23:45:46  ------------------ Inspecting Hash -------------------- 
23:45:46    k [0]: debug v: true
23:45:46    k [1]: active v: false
23:45:46    k [2]: position v: [14479.7,17643.5,0.49905]
23:45:46    k [3]: agentID v: agent_378
23:45:46    k [4]: type v: agent
23:45:46    k [5]: unit v: <NULL-object>
23:45:46    k [6]: agentClass v: C_man_polo_3_F_afro
23:45:46    k [7]: faction v: CIV_F
23:45:46    k [8]: side v: CIV
23:45:46    k [9]: homeCluster v: c_349
23:45:46    k [10]: homePosition v: [14479.7,17643.5,0.49905]
23:45:46    k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]]
23:45:46    k [12]: posture v: 0
23:45:46    k [13]: muezzin v: true
23:45:46    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_378"]
23:45:46  ------------------ Inspection Complete -------------------- 
23:45:47 ALIVE Agent Handler
23:45:47 Register Agent [agent_379]
23:45:47  ------------------ Inspecting Hash -------------------- 
23:45:47    k [0]: debug v: true
23:45:47    k [1]: active v: false
23:45:47    k [2]: position v: [14509.5,17689.4,-0.188444]
23:45:47    k [3]: agentID v: agent_379
23:45:47    k [4]: type v: agent
23:45:47    k [5]: unit v: <NULL-object>
23:45:47    k [6]: agentClass v: C_man_shorts_3_F_asia
23:45:47    k [7]: faction v: CIV_F
23:45:47    k [8]: side v: CIV
23:45:47    k [9]: homeCluster v: c_349
23:45:47    k [10]: homePosition v: [14509.5,17689.4,-0.188444]
23:45:47    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:47    k [12]: posture v: 0
23:45:47    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_379"]
23:45:47  ------------------ Inspection Complete -------------------- 
23:45:48 ALIVE Agent Handler
23:45:48 Register Agent [agent_380]
23:45:48  ------------------ Inspecting Hash -------------------- 
23:45:48    k [0]: debug v: true
23:45:48    k [1]: active v: false
23:45:48    k [2]: position v: [14467.3,17684.2,-0.0281868]
23:45:48    k [3]: agentID v: agent_380
23:45:48    k [4]: type v: agent
23:45:48    k [5]: unit v: <NULL-object>
23:45:48    k [6]: agentClass v: C_man_shorts_3_F_euro
23:45:48    k [7]: faction v: CIV_F
23:45:48    k [8]: side v: CIV
23:45:48    k [9]: homeCluster v: c_349
23:45:48    k [10]: homePosition v: [14467.3,17684.2,-0.0281868]
23:45:48    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:48    k [12]: posture v: 0
23:45:48    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_380"]
23:45:48  ------------------ Inspection Complete -------------------- 
23:45:48 ALIVE Agent Handler
23:45:48 Register Agent [agent_381]
23:45:48  ------------------ Inspecting Hash -------------------- 
23:45:48    k [0]: debug v: true
23:45:48    k [1]: active v: false
23:45:48    k [2]: position v: [14489,17485.4,0.0120239]
23:45:48    k [3]: agentID v: agent_381
23:45:48    k [4]: type v: agent
23:45:48    k [5]: unit v: <NULL-object>
23:45:48    k [6]: agentClass v: C_man_p_beggar_F
23:45:48    k [7]: faction v: CIV_F
23:45:48    k [8]: side v: CIV
23:45:48    k [9]: homeCluster v: c_349
23:45:48    k [10]: homePosition v: [14489,17485.4,0.0120239]
23:45:48    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:48    k [12]: posture v: 0
23:45:48    k [13]: politician v: true
23:45:48    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_381"]
23:45:48  ------------------ Inspection Complete -------------------- 
23:45:49 ALIVE Agent Handler
23:45:49 Register Agent [agent_382]
23:45:49  ------------------ Inspecting Hash -------------------- 
23:45:49    k [0]: debug v: true
23:45:49    k [1]: active v: false
23:45:49    k [2]: position v: [14644.9,17334,0.109648]
23:45:49    k [3]: agentID v: agent_382
23:45:49    k [4]: type v: agent
23:45:49    k [5]: unit v: <NULL-object>
23:45:49    k [6]: agentClass v: C_man_p_fugitive_F_euro
23:45:49    k [7]: faction v: CIV_F
23:45:49    k [8]: side v: CIV
23:45:49    k [9]: homeCluster v: c_349
23:45:49    k [10]: homePosition v: [14644.9,17334,0.109648]
23:45:49    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:45:49    k [12]: posture v: 0
23:45:49    k [13]: politician v: true
23:45:49    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_382"]
23:45:49  ------------------ Inspection Complete -------------------- 
23:45:50 ALIVE Agent Handler
23:45:50 Register Agent [agent_383]
23:45:50  ------------------ Inspecting Hash -------------------- 
23:45:50    k [0]: debug v: true
23:45:50    k [1]: active v: false
23:45:50    k [2]: position v: [14324.9,18008.5,-0.00421143]
23:45:50    k [3]: agentID v: agent_383
23:45:50    k [4]: type v: agent
23:45:50    k [5]: unit v: <NULL-object>
23:45:50    k [6]: agentClass v: C_man_polo_6_F
23:45:50    k [7]: faction v: CIV_F
23:45:50    k [8]: side v: CIV
23:45:50    k [9]: homeCluster v: c_349
23:45:50    k [10]: homePosition v: [14324.9,18008.5,-0.00421143]
23:45:50    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:45:50    k [12]: posture v: 0
23:45:50    k [13]: townelder v: true
23:45:50    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_383"]
23:45:50  ------------------ Inspection Complete -------------------- 
23:45:50 ALIVE Agent Handler
23:45:50 Register Agent [agent_384]
23:45:50  ------------------ Inspecting Hash -------------------- 
23:45:50    k [0]: debug v: true
23:45:50    k [1]: active v: false
23:45:50    k [2]: position v: [14484.9,17765.5,-0.195007]
23:45:50    k [3]: agentID v: agent_384
23:45:50    k [4]: type v: agent
23:45:50    k [5]: unit v: <NULL-object>
23:45:50    k [6]: agentClass v: C_man_polo_4_F_euro
23:45:50    k [7]: faction v: CIV_F
23:45:50    k [8]: side v: CIV
23:45:50    k [9]: homeCluster v: c_349
23:45:50    k [10]: homePosition v: [14484.9,17765.5,-0.195007]
23:45:50    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:50    k [12]: posture v: 0
23:45:50    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_384"]
23:45:50  ------------------ Inspection Complete -------------------- 
23:45:52 ALIVE Agent Handler
23:45:52 Register Agent [agent_385]
23:45:52  ------------------ Inspecting Hash -------------------- 
23:45:52    k [0]: debug v: true
23:45:52    k [1]: active v: false
23:45:52    k [2]: position v: [15951.3,16243.9,0.783981]
23:45:52    k [3]: agentID v: agent_385
23:45:52    k [4]: type v: agent
23:45:52    k [5]: unit v: <NULL-object>
23:45:52    k [6]: agentClass v: C_man_polo_2_F_euro
23:45:52    k [7]: faction v: CIV_F
23:45:52    k [8]: side v: CIV
23:45:52    k [9]: homeCluster v: c_353
23:45:52    k [10]: homePosition v: [15951.3,16243.9,0.783981]
23:45:52    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:45:52    k [12]: posture v: 0
23:45:52    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_385"]
23:45:52  ------------------ Inspection Complete -------------------- 
23:45:53 ALIVE Agent Handler
23:45:53 Register Agent [agent_386]
23:45:53  ------------------ Inspecting Hash -------------------- 
23:45:53    k [0]: debug v: true
23:45:53    k [1]: active v: false
23:45:53    k [2]: position v: [16014.1,16243.6,-0.0177383]
23:45:53    k [3]: agentID v: agent_386
23:45:53    k [4]: type v: agent
23:45:53    k [5]: unit v: <NULL-object>
23:45:53    k [6]: agentClass v: C_man_polo_3_F_euro
23:45:53    k [7]: faction v: CIV_F
23:45:53    k [8]: side v: CIV
23:45:53    k [9]: homeCluster v: c_353
23:45:53    k [10]: homePosition v: [16014.1,16243.6,-0.0177383]
23:45:53    k [11]: activeCommands v: [["ALIVE_fnc_cc_suicide","managed",[30,90]]]
23:45:53    k [12]: posture v: 0
23:45:53    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_386"]
23:45:53  ------------------ Inspection Complete -------------------- 
23:45:53 ALIVE Agent Handler
23:45:53 Register Agent [agent_387]
23:45:53  ------------------ Inspecting Hash -------------------- 
23:45:53    k [0]: debug v: true
23:45:53    k [1]: active v: false
23:45:53    k [2]: position v: [16080.4,16234.6,0.446438]
23:45:53    k [3]: agentID v: agent_387
23:45:53    k [4]: type v: agent
23:45:53    k [5]: unit v: <NULL-object>
23:45:53    k [6]: agentClass v: C_man_shorts_3_F_euro
23:45:53    k [7]: faction v: CIV_F
23:45:54    k [8]: side v: CIV
23:45:54    k [9]: homeCluster v: c_353
23:45:54    k [10]: homePosition v: [16080.4,16234.6,0.446438]
23:45:54    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:54    k [12]: posture v: 0
23:45:54    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_387"]
23:45:54  ------------------ Inspection Complete -------------------- 
23:45:54 ALIVE Agent Handler
23:45:54 Register Agent [agent_388]
23:45:54  ------------------ Inspecting Hash -------------------- 
23:45:54    k [0]: debug v: true
23:45:54    k [1]: active v: false
23:45:54    k [2]: position v: [16137.8,16191.3,0.0191517]
23:45:54    k [3]: agentID v: agent_388
23:45:54    k [4]: type v: agent
23:45:54    k [5]: unit v: <NULL-object>
23:45:54    k [6]: agentClass v: C_man_polo_5_F
23:45:54    k [7]: faction v: CIV_F
23:45:54    k [8]: side v: CIV
23:45:54    k [9]: homeCluster v: c_353
23:45:54    k [10]: homePosition v: [16137.8,16191.3,0.0191517]
23:45:54    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:54    k [12]: posture v: 0
23:45:54    k [13]: townelder v: true
23:45:54    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_388"]
23:45:54  ------------------ Inspection Complete -------------------- 
23:45:55 ALIVE Agent Handler
23:45:55 Register Agent [agent_389]
23:45:55  ------------------ Inspecting Hash -------------------- 
23:45:55    k [0]: debug v: true
23:45:55    k [1]: active v: false
23:45:55    k [2]: position v: [16147.6,16189.1,-0.00814056]
23:45:55    k [3]: agentID v: agent_389
23:45:55    k [4]: type v: agent
23:45:55    k [5]: unit v: <NULL-object>
23:45:55    k [6]: agentClass v: C_man_polo_1_F_euro
23:45:55    k [7]: faction v: CIV_F
23:45:55    k [8]: side v: CIV
23:45:55    k [9]: homeCluster v: c_353
23:45:55    k [10]: homePosition v: [16147.6,16189.1,-0.00814056]
23:45:55    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:55    k [12]: posture v: 0
23:45:55    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_389"]
23:45:55  ------------------ Inspection Complete -------------------- 
23:45:55 ALIVE Agent Handler
23:45:55 Register Agent [agent_390]
23:45:55  ------------------ Inspecting Hash -------------------- 
23:45:55    k [0]: debug v: true
23:45:55    k [1]: active v: false
23:45:55    k [2]: position v: [15965.9,16262.3,-0.00864029]
23:45:55    k [3]: agentID v: agent_390
23:45:55    k [4]: type v: agent
23:45:55    k [5]: unit v: <NULL-object>
23:45:55    k [6]: agentClass v: C_man_p_fugitive_F_asia
23:45:55    k [7]: faction v: CIV_F
23:45:55    k [8]: side v: CIV
23:45:55    k [9]: homeCluster v: c_353
23:45:55    k [10]: homePosition v: [15965.9,16262.3,-0.00864029]
23:45:55    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:45:55    k [12]: posture v: 0
23:45:55    k [13]: muezzin v: true
23:45:56    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_390"]
23:45:56  ------------------ Inspection Complete -------------------- 
23:45:56 ALIVE Agent Handler
23:45:56 Register Agent [agent_391]
23:45:56  ------------------ Inspecting Hash -------------------- 
23:45:56    k [0]: debug v: true
23:45:56    k [1]: active v: false
23:45:56    k [2]: position v: [15958.7,16269.3,-0.00056076]
23:45:56    k [3]: agentID v: agent_391
23:45:56    k [4]: type v: agent
23:45:56    k [5]: unit v: <NULL-object>
23:45:56    k [6]: agentClass v: C_man_polo_3_F_euro
23:45:56    k [7]: faction v: CIV_F
23:45:56    k [8]: side v: CIV
23:45:56    k [9]: homeCluster v: c_353
23:45:56    k [10]: homePosition v: [15958.7,16269.3,-0.00056076]
23:45:56    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:45:56    k [12]: posture v: 0
23:45:56    k [13]: politician v: true
23:45:56    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_391"]
23:45:56  ------------------ Inspection Complete -------------------- 
23:45:57 ALIVE Agent Handler
23:45:57 Register Agent [agent_392]
23:45:57  ------------------ Inspecting Hash -------------------- 
23:45:57    k [0]: debug v: true
23:45:57    k [1]: active v: false
23:45:57    k [2]: position v: [15951.5,16276.2,0.0404186]
23:45:57    k [3]: agentID v: agent_392
23:45:57    k [4]: type v: agent
23:45:57    k [5]: unit v: <NULL-object>
23:45:57    k [6]: agentClass v: C_man_polo_3_F
23:45:57    k [7]: faction v: CIV_F
23:45:57    k [8]: side v: CIV
23:45:57    k [9]: homeCluster v: c_353
23:45:57    k [10]: homePosition v: [15951.5,16276.2,0.0404186]
23:45:57    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:57    k [12]: posture v: 0
23:45:57    k [13]: townelder v: true
23:45:57    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_392"]
23:45:57  ------------------ Inspection Complete -------------------- 
23:45:58 ALIVE Agent Handler
23:45:58 Register Agent [agent_393]
23:45:58  ------------------ Inspecting Hash -------------------- 
23:45:58    k [0]: debug v: true
23:45:58    k [1]: active v: false
23:45:58    k [2]: position v: [15944.4,16283.1,0.0125408]
23:45:58    k [3]: agentID v: agent_393
23:45:58    k [4]: type v: agent
23:45:58    k [5]: unit v: <NULL-object>
23:45:58    k [6]: agentClass v: C_man_shorts_3_F_euro
23:45:58    k [7]: faction v: CIV_F
23:45:58    k [8]: side v: CIV
23:45:58    k [9]: homeCluster v: c_353
23:45:58    k [10]: homePosition v: [15944.4,16283.1,0.0125408]
23:45:58    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:58    k [12]: posture v: 0
23:45:58    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_393"]
23:45:58  ------------------ Inspection Complete -------------------- 
23:45:59 ALIVE Agent Handler
23:45:59 Register Agent [agent_394]
23:45:59  ------------------ Inspecting Hash -------------------- 
23:45:59    k [0]: debug v: true
23:45:59    k [1]: active v: false
23:45:59    k [2]: position v: [15900.4,16283.1,0.0134583]
23:45:59    k [3]: agentID v: agent_394
23:45:59    k [4]: type v: agent
23:45:59    k [5]: unit v: <NULL-object>
23:45:59    k [6]: agentClass v: C_man_polo_3_F_afro
23:45:59    k [7]: faction v: CIV_F
23:45:59    k [8]: side v: CIV
23:45:59    k [9]: homeCluster v: c_353
23:45:59    k [10]: homePosition v: [15900.4,16283.1,0.0134583]
23:45:59    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:45:59    k [12]: posture v: 0
23:45:59    k [13]: politician v: true
23:45:59    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_394"]
23:45:59  ------------------ Inspection Complete -------------------- 
23:45:59 ALIVE Agent Handler
23:45:59 Register Agent [agent_395]
23:45:59  ------------------ Inspecting Hash -------------------- 
23:45:59    k [0]: debug v: true
23:45:59    k [1]: active v: false
23:45:59    k [2]: position v: [15899.3,16272.3,-0.0109501]
23:45:59    k [3]: agentID v: agent_395
23:45:59    k [4]: type v: agent
23:45:59    k [5]: unit v: <NULL-object>
23:45:59    k [6]: agentClass v: C_man_polo_1_F_afro
23:45:59    k [7]: faction v: CIV_F
23:45:59    k [8]: side v: CIV
23:45:59    k [9]: homeCluster v: c_353
23:45:59    k [10]: homePosition v: [15899.3,16272.3,-0.0109501]
23:45:59    k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]]
23:45:59    k [12]: posture v: 0
23:45:59    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_395"]
23:45:59  ------------------ Inspection Complete -------------------- 
23:46:00 ALIVE Agent Handler
23:46:00 Register Agent [agent_396]
23:46:00  ------------------ Inspecting Hash -------------------- 
23:46:00    k [0]: debug v: true
23:46:00    k [1]: active v: false
23:46:00    k [2]: position v: [16027.9,16448.5,-0.0263023]
23:46:00    k [3]: agentID v: agent_396
23:46:00    k [4]: type v: agent
23:46:00    k [5]: unit v: <NULL-object>
23:46:00    k [6]: agentClass v: C_man_p_fugitive_F_asia
23:46:00    k [7]: faction v: CIV_F
23:46:00    k [8]: side v: CIV
23:46:00    k [9]: homeCluster v: c_353
23:46:00    k [10]: homePosition v: [16027.9,16448.5,-0.0263023]
23:46:00    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:46:00    k [12]: posture v: 0
23:46:00    k [13]: townelder v: true
23:46:00    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_396"]
23:46:00  ------------------ Inspection Complete -------------------- 
23:46:01 ALIVE Agent Handler
23:46:01 Register Agent [agent_397]
23:46:01  ------------------ Inspecting Hash -------------------- 
23:46:01    k [0]: debug v: true
23:46:01    k [1]: active v: false
23:46:01    k [2]: position v: [16112.3,16564.1,-0.0190353]
23:46:01    k [3]: agentID v: agent_397
23:46:01    k [4]: type v: agent
23:46:01    k [5]: unit v: <NULL-object>
23:46:01    k [6]: agentClass v: C_man_polo_4_F_asia
23:46:01    k [7]: faction v: CIV_F
23:46:01    k [8]: side v: CIV
23:46:01    k [9]: homeCluster v: c_353
23:46:01    k [10]: homePosition v: [16112.3,16564.1,-0.0190353]
23:46:01    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:46:01    k [12]: posture v: 0
23:46:01    k [13]: muezzin v: true
23:46:01    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_397"]
23:46:01  ------------------ Inspection Complete -------------------- 
23:46:02 ALIVE Agent Handler
23:46:02 Register Agent [agent_398]
23:46:02  ------------------ Inspecting Hash -------------------- 
23:46:02    k [0]: debug v: true
23:46:02    k [1]: active v: false
23:46:02    k [2]: position v: [18010,16222.6,0.0128708]
23:46:02    k [3]: agentID v: agent_398
23:46:02    k [4]: type v: agent
23:46:02    k [5]: unit v: <NULL-object>
23:46:02    k [6]: agentClass v: C_man_1_3_F
23:46:02    k [7]: faction v: CIV_F
23:46:02    k [8]: side v: CIV
23:46:02    k [9]: homeCluster v: c_354
23:46:02    k [10]: homePosition v: [18010,16222.6,0.0128708]
23:46:02    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:46:02    k [12]: posture v: 0
23:46:02    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_398"]
23:46:02  ------------------ Inspection Complete -------------------- 
23:46:03 ALIVE Agent Handler
23:46:03 Register Agent [agent_399]
23:46:03  ------------------ Inspecting Hash -------------------- 
23:46:03    k [0]: debug v: true
23:46:03    k [1]: active v: false
23:46:03    k [2]: position v: [17995.7,16368.6,-0.170486]
23:46:03    k [3]: agentID v: agent_399
23:46:03    k [4]: type v: agent
23:46:03    k [5]: unit v: <NULL-object>
23:46:03    k [6]: agentClass v: C_man_polo_1_F_asia
23:46:03    k [7]: faction v: CIV_F
23:46:03    k [8]: side v: CIV
23:46:03    k [9]: homeCluster v: c_354
23:46:03    k [10]: homePosition v: [17995.7,16368.6,-0.170486]
23:46:03    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:03    k [12]: posture v: 0
23:46:03    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_399"]
23:46:03  ------------------ Inspection Complete -------------------- 
23:46:03 ALIVE Agent Handler
23:46:03 Register Agent [agent_400]
23:46:03  ------------------ Inspecting Hash -------------------- 
23:46:03    k [0]: debug v: true
23:46:03    k [1]: active v: false
23:46:03    k [2]: position v: [17883.3,16459.4,0.0502281]
23:46:03    k [3]: agentID v: agent_400
23:46:03    k [4]: type v: agent
23:46:03    k [5]: unit v: <NULL-object>
23:46:03    k [6]: agentClass v: C_man_p_beggar_F_asia
23:46:03    k [7]: faction v: CIV_F
23:46:03    k [8]: side v: CIV
23:46:03    k [9]: homeCluster v: c_354
23:46:03    k [10]: homePosition v: [17883.3,16459.4,0.0502281]
23:46:03    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:46:03    k [12]: posture v: 0
23:46:03    k [13]: townelder v: true
23:46:03    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_400"]
23:46:03  ------------------ Inspection Complete -------------------- 
23:46:13 ALIVE Agent Handler
23:46:13 Register Agent [agent_401]
23:46:13  ------------------ Inspecting Hash -------------------- 
23:46:13    k [0]: debug v: true
23:46:13    k [1]: active v: false
23:46:13    k [2]: position v: [21057.1,16789.1,0.00650597]
23:46:13    k [3]: agentID v: agent_401
23:46:13    k [4]: type v: agent
23:46:13    k [5]: unit v: <NULL-object>
23:46:13    k [6]: agentClass v: C_man_p_shorts_1_F
23:46:13    k [7]: faction v: CIV_F
23:46:14    k [8]: side v: CIV
23:46:14    k [9]: homeCluster v: c_355
23:46:14    k [10]: homePosition v: [21057.1,16789.1,0.00650597]
23:46:14    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:46:14    k [12]: posture v: 0
23:46:14    k [13]: muezzin v: true
23:46:14    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_401"]
23:46:14  ------------------ Inspection Complete -------------------- 
23:46:14 ALIVE Agent Handler
23:46:14 Register Agent [agent_402]
23:46:14  ------------------ Inspecting Hash -------------------- 
23:46:14    k [0]: debug v: true
23:46:14    k [1]: active v: false
23:46:14    k [2]: position v: [21106.8,16742.5,-0.0471458]
23:46:14    k [3]: agentID v: agent_402
23:46:14    k [4]: type v: agent
23:46:14    k [5]: unit v: <NULL-object>
23:46:14    k [6]: agentClass v: C_man_shorts_3_F_euro
23:46:14    k [7]: faction v: CIV_F
23:46:14    k [8]: side v: CIV
23:46:14    k [9]: homeCluster v: c_355
23:46:14    k [10]: homePosition v: [21106.8,16742.5,-0.0471458]
23:46:14    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:14    k [12]: posture v: 0
23:46:14    k [13]: townelder v: true
23:46:14    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_402"]
23:46:14  ------------------ Inspection Complete -------------------- 
23:46:15 ALIVE Agent Handler
23:46:15 Register Agent [agent_403]
23:46:15  ------------------ Inspecting Hash -------------------- 
23:46:15    k [0]: debug v: true
23:46:15    k [1]: active v: false
23:46:15    k [2]: position v: [21232.4,16644.7,-0.00447655]
23:46:15    k [3]: agentID v: agent_403
23:46:15    k [4]: type v: agent
23:46:15    k [5]: unit v: <NULL-object>
23:46:15    k [6]: agentClass v: C_man_polo_4_F_afro
23:46:15    k [7]: faction v: CIV_F
23:46:15    k [8]: side v: CIV
23:46:15    k [9]: homeCluster v: c_355
23:46:15    k [10]: homePosition v: [21232.4,16644.7,-0.00447655]
23:46:15    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:46:15    k [12]: posture v: 0
23:46:15    k [13]: townelder v: true
23:46:15    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_403"]
23:46:15  ------------------ Inspection Complete -------------------- 
23:46:16 ALIVE Agent Handler
23:46:16 Register Agent [agent_404]
23:46:16  ------------------ Inspecting Hash -------------------- 
23:46:16    k [0]: debug v: true
23:46:16    k [1]: active v: false
23:46:16    k [2]: position v: [21225.3,16356.6,-0.727829]
23:46:16    k [3]: agentID v: agent_404
23:46:16    k [4]: type v: agent
23:46:16    k [5]: unit v: <NULL-object>
23:46:16    k [6]: agentClass v: C_man_polo_1_F_euro
23:46:16    k [7]: faction v: CIV_F
23:46:16    k [8]: side v: CIV
23:46:16    k [9]: homeCluster v: c_355
23:46:16    k [10]: homePosition v: [21225.3,16356.6,-0.727829]
23:46:16    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:16    k [12]: posture v: 0
23:46:16    k [13]: politician v: true
23:46:16    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_404"]
23:46:16  ------------------ Inspection Complete -------------------- 
23:46:16 ALIVE Agent Handler
23:46:16 Register Agent [agent_405]
23:46:16  ------------------ Inspecting Hash -------------------- 
23:46:16    k [0]: debug v: true
23:46:16    k [1]: active v: false
23:46:16    k [2]: position v: [21263.5,16341.7,-0.00197029]
23:46:16    k [3]: agentID v: agent_405
23:46:16    k [4]: type v: agent
23:46:16    k [5]: unit v: <NULL-object>
23:46:16    k [6]: agentClass v: C_man_polo_1_F_asia
23:46:16    k [7]: faction v: CIV_F
23:46:16    k [8]: side v: CIV
23:46:16    k [9]: homeCluster v: c_355
23:46:16    k [10]: homePosition v: [21263.5,16341.7,-0.00197029]
23:46:16    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:46:16    k [12]: posture v: 0
23:46:16    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_405"]
23:46:16  ------------------ Inspection Complete -------------------- 
23:46:17 ALIVE Agent Handler
23:46:17 Register Agent [agent_406]
23:46:17  ------------------ Inspecting Hash -------------------- 
23:46:17    k [0]: debug v: true
23:46:17    k [1]: active v: false
23:46:17    k [2]: position v: [21368.5,16337.9,0.0988274]
23:46:17    k [3]: agentID v: agent_406
23:46:17    k [4]: type v: agent
23:46:17    k [5]: unit v: <NULL-object>
23:46:17    k [6]: agentClass v: C_man_polo_3_F
23:46:17    k [7]: faction v: CIV_F
23:46:17    k [8]: side v: CIV
23:46:17    k [9]: homeCluster v: c_355
23:46:17    k [10]: homePosition v: [21368.5,16337.9,0.0988274]
23:46:17    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:17    k [12]: posture v: 0
23:46:17    k [13]: townelder v: true
23:46:17    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_406"]
23:46:17  ------------------ Inspection Complete -------------------- 
23:46:18 ALIVE Agent Handler
23:46:18 Register Agent [agent_407]
23:46:18  ------------------ Inspecting Hash -------------------- 
23:46:18    k [0]: debug v: true
23:46:18    k [1]: active v: false
23:46:18    k [2]: position v: [21438.8,16320.4,0.0156136]
23:46:18    k [3]: agentID v: agent_407
23:46:18    k [4]: type v: agent
23:46:18    k [5]: unit v: <NULL-object>
23:46:18    k [6]: agentClass v: C_man_shorts_4_F_afro
23:46:18    k [7]: faction v: CIV_F
23:46:18    k [8]: side v: CIV
23:46:18    k [9]: homeCluster v: c_355
23:46:18    k [10]: homePosition v: [21438.8,16320.4,0.0156136]
23:46:18    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:18    k [12]: posture v: 0
23:46:18    k [13]: muezzin v: true
23:46:18    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_407"]
23:46:18  ------------------ Inspection Complete -------------------- 
23:46:18 ALIVE Agent Handler
23:46:18 Register Agent [agent_408]
23:46:18  ------------------ Inspecting Hash -------------------- 
23:46:18    k [0]: debug v: true
23:46:18    k [1]: active v: false
23:46:18    k [2]: position v: [21446.1,16354.4,0.0771847]
23:46:18    k [3]: agentID v: agent_408
23:46:18    k [4]: type v: agent
23:46:18    k [5]: unit v: <NULL-object>
23:46:18    k [6]: agentClass v: C_man_polo_2_F_euro
23:46:18    k [7]: faction v: CIV_F
23:46:18    k [8]: side v: CIV
23:46:18    k [9]: homeCluster v: c_355
23:46:18    k [10]: homePosition v: [21446.1,16354.4,0.0771847]
23:46:18    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:18    k [12]: posture v: 0
23:46:18    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_408"]
23:46:18  ------------------ Inspection Complete -------------------- 
23:46:19 ALIVE Agent Handler
23:46:19 Register Agent [agent_409]
23:46:19  ------------------ Inspecting Hash -------------------- 
23:46:19    k [0]: debug v: true
23:46:19    k [1]: active v: false
23:46:19    k [2]: position v: [21610.6,16388.6,-0.0379162]
23:46:19    k [3]: agentID v: agent_409
23:46:19    k [4]: type v: agent
23:46:19    k [5]: unit v: <NULL-object>
23:46:19    k [6]: agentClass v: C_man_shorts_4_F_afro
23:46:19    k [7]: faction v: CIV_F
23:46:19    k [8]: side v: CIV
23:46:19    k [9]: homeCluster v: c_355
23:46:19    k [10]: homePosition v: [21610.6,16388.6,-0.0379162]
23:46:19    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:19    k [12]: posture v: 0
23:46:19    k [13]: muezzin v: true
23:46:19    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_409"]
23:46:19  ------------------ Inspection Complete -------------------- 
23:46:20 ALIVE Agent Handler
23:46:20 Register Agent [agent_410]
23:46:20  ------------------ Inspecting Hash -------------------- 
23:46:20    k [0]: debug v: true
23:46:20    k [1]: active v: false
23:46:20    k [2]: position v: [21626.9,16367.2,-0.0479221]
23:46:20    k [3]: agentID v: agent_410
23:46:20    k [4]: type v: agent
23:46:20    k [5]: unit v: <NULL-object>
23:46:20    k [6]: agentClass v: C_journalist_F
23:46:20    k [7]: faction v: CIV_F
23:46:20    k [8]: side v: CIV
23:46:20    k [9]: homeCluster v: c_355
23:46:20    k [10]: homePosition v: [21626.9,16367.2,-0.0479221]
23:46:20    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:46:20    k [12]: posture v: 0
23:46:20    k [13]: townelder v: true
23:46:20    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_410"]
23:46:20  ------------------ Inspection Complete -------------------- 
23:46:20 ALIVE Agent Handler
23:46:20 Register Agent [agent_411]
23:46:20  ------------------ Inspecting Hash -------------------- 
23:46:20    k [0]: debug v: true
23:46:20    k [1]: active v: false
23:46:20    k [2]: position v: [20908.2,16807,0.439671]
23:46:20    k [3]: agentID v: agent_411
23:46:20    k [4]: type v: agent
23:46:20    k [5]: unit v: <NULL-object>
23:46:20    k [6]: agentClass v: C_man_polo_4_F
23:46:20    k [7]: faction v: CIV_F
23:46:20    k [8]: side v: CIV
23:46:20    k [9]: homeCluster v: c_355
23:46:20    k [10]: homePosition v: [20908.2,16807,0.439671]
23:46:20    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:20    k [12]: posture v: 0
23:46:20    k [13]: muezzin v: true
23:46:20    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_411"]
23:46:20  ------------------ Inspection Complete -------------------- 
23:46:21 ALIVE Agent Handler
23:46:21 Register Agent [agent_412]
23:46:21  ------------------ Inspecting Hash -------------------- 
23:46:21    k [0]: debug v: true
23:46:21    k [1]: active v: false
23:46:21    k [2]: position v: [21221.5,16303.6,-0.199322]
23:46:21    k [3]: agentID v: agent_412
23:46:21    k [4]: type v: agent
23:46:21    k [5]: unit v: <NULL-object>
23:46:21    k [6]: agentClass v: C_man_p_shorts_1_F_euro
23:46:21    k [7]: faction v: CIV_F
23:46:21    k [8]: side v: CIV
23:46:21    k [9]: homeCluster v: c_355
23:46:21    k [10]: homePosition v: [21221.5,16303.6,-0.199322]
23:46:21    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:21    k [12]: posture v: 0
23:46:21    k [13]: muezzin v: true
23:46:21    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_412"]
23:46:21  ------------------ Inspection Complete -------------------- 
23:46:22 ALIVE Agent Handler
23:46:22 Register Agent [agent_413]
23:46:22  ------------------ Inspecting Hash -------------------- 
23:46:22    k [0]: debug v: true
23:46:22    k [1]: active v: false
23:46:22    k [2]: position v: [21151,16242.2,0.0131302]
23:46:22    k [3]: agentID v: agent_413
23:46:22    k [4]: type v: agent
23:46:22    k [5]: unit v: <NULL-object>
23:46:22    k [6]: agentClass v: C_man_polo_4_F
23:46:22    k [7]: faction v: CIV_F
23:46:22    k [8]: side v: CIV
23:46:22    k [9]: homeCluster v: c_355
23:46:22    k [10]: homePosition v: [21151,16242.2,0.0131302]
23:46:22    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:22    k [12]: posture v: 0
23:46:22    k [13]: politician v: true
23:46:22    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_413"]
23:46:22  ------------------ Inspection Complete -------------------- 
23:46:22 ALIVE Agent Handler
23:46:22 Register Agent [agent_414]
23:46:22  ------------------ Inspecting Hash -------------------- 
23:46:22    k [0]: debug v: true
23:46:22    k [1]: active v: false
23:46:22    k [2]: position v: [20990,16748.9,-0.0286102]
23:46:22    k [3]: agentID v: agent_414
23:46:22    k [4]: type v: agent
23:46:22    k [5]: unit v: <NULL-object>
23:46:22    k [6]: agentClass v: C_man_shorts_1_F_afro
23:46:22    k [7]: faction v: CIV_F
23:46:22    k [8]: side v: CIV
23:46:22    k [9]: homeCluster v: c_355
23:46:22    k [10]: homePosition v: [20990,16748.9,-0.0286102]
23:46:22    k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]]
23:46:22    k [12]: posture v: 0
23:46:22    k [13]: townelder v: true
23:46:22    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_414"]
23:46:22  ------------------ Inspection Complete -------------------- 
23:46:23 ALIVE Agent Handler
23:46:23 Register Agent [agent_415]
23:46:23  ------------------ Inspecting Hash -------------------- 
23:46:23    k [0]: debug v: true
23:46:23    k [1]: active v: false
23:46:23    k [2]: position v: [21007.6,16734.4,0.187023]
23:46:23    k [3]: agentID v: agent_415
23:46:23    k [4]: type v: agent
23:46:23    k [5]: unit v: <NULL-object>
23:46:23    k [6]: agentClass v: C_man_polo_5_F_euro
23:46:23    k [7]: faction v: CIV_F
23:46:23    k [8]: side v: CIV
23:46:23    k [9]: homeCluster v: c_355
23:46:23    k [10]: homePosition v: [21007.6,16734.4,0.187023]
23:46:23    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:23    k [12]: posture v: 0
23:46:23    k [13]: townelder v: true
23:46:23    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_415"]
23:46:23  ------------------ Inspection Complete -------------------- 
23:46:24 ALIVE Agent Handler
23:46:24 Register Agent [agent_416]
23:46:24  ------------------ Inspecting Hash -------------------- 
23:46:24    k [0]: debug v: true
23:46:24    k [1]: active v: false
23:46:24    k [2]: position v: [21462.6,16534.1,0.153955]
23:46:24    k [3]: agentID v: agent_416
23:46:24    k [4]: type v: agent
23:46:24    k [5]: unit v: <NULL-object>
23:46:24    k [6]: agentClass v: C_journalist_F
23:46:24    k [7]: faction v: CIV_F
23:46:24    k [8]: side v: CIV
23:46:24    k [9]: homeCluster v: c_355
23:46:24    k [10]: homePosition v: [21462.6,16534.1,0.153955]
23:46:24    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:24    k [12]: posture v: 0
23:46:24    k [13]: politician v: true
23:46:24    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_416"]
23:46:24  ------------------ Inspection Complete -------------------- 
23:46:25 ALIVE Agent Handler
23:46:25 Register Agent [agent_417]
23:46:25  ------------------ Inspecting Hash -------------------- 
23:46:25    k [0]: debug v: true
23:46:25    k [1]: active v: false
23:46:25    k [2]: position v: [21103.9,16013.6,-0.850086]
23:46:25    k [3]: agentID v: agent_417
23:46:25    k [4]: type v: agent
23:46:25    k [5]: unit v: <NULL-object>
23:46:25    k [6]: agentClass v: C_man_polo_5_F_afro
23:46:25    k [7]: faction v: CIV_F
23:46:25    k [8]: side v: CIV
23:46:25    k [9]: homeCluster v: c_355
23:46:25    k [10]: homePosition v: [21103.9,16013.6,-0.850086]
23:46:25    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:25    k [12]: posture v: 0
23:46:25    k [13]: politician v: true
23:46:25    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_417"]
23:46:25  ------------------ Inspection Complete -------------------- 
23:46:26 ALIVE Agent Handler
23:46:26 Register Agent [agent_418]
23:46:26  ------------------ Inspecting Hash -------------------- 
23:46:26    k [0]: debug v: true
23:46:26    k [1]: active v: false
23:46:26    k [2]: position v: [21033.2,17018.9,0.609856]
23:46:26    k [3]: agentID v: agent_418
23:46:26    k [4]: type v: agent
23:46:26    k [5]: unit v: <NULL-object>
23:46:26    k [6]: agentClass v: C_man_polo_3_F_asia
23:46:26    k [7]: faction v: CIV_F
23:46:26    k [8]: side v: CIV
23:46:26    k [9]: homeCluster v: c_355
23:46:26    k [10]: homePosition v: [21033.2,17018.9,0.609856]
23:46:26    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:26    k [12]: posture v: 0
23:46:26    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_418"]
23:46:26  ------------------ Inspection Complete -------------------- 
23:46:26 ALIVE Agent Handler
23:46:26 Register Agent [agent_419]
23:46:26  ------------------ Inspecting Hash -------------------- 
23:46:26    k [0]: debug v: true
23:46:26    k [1]: active v: false
23:46:26    k [2]: position v: [20907.5,17021.9,0.765759]
23:46:26    k [3]: agentID v: agent_419
23:46:26    k [4]: type v: agent
23:46:26    k [5]: unit v: <NULL-object>
23:46:27    k [6]: agentClass v: C_man_polo_6_F_asia
23:46:27    k [7]: faction v: CIV_F
23:46:27    k [8]: side v: CIV
23:46:27    k [9]: homeCluster v: c_355
23:46:27    k [10]: homePosition v: [20907.5,17021.9,0.765759]
23:46:27    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:27    k [12]: posture v: 0
23:46:27    k [13]: politician v: true
23:46:27    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_419"]
23:46:27  ------------------ Inspection Complete -------------------- 
23:46:27 ALIVE Agent Handler
23:46:27 Register Agent [agent_420]
23:46:27  ------------------ Inspecting Hash -------------------- 
23:46:27    k [0]: debug v: true
23:46:27    k [1]: active v: false
23:46:27    k [2]: position v: [20912.7,17078.5,0.656307]
23:46:27    k [3]: agentID v: agent_420
23:46:27    k [4]: type v: agent
23:46:27    k [5]: unit v: <NULL-object>
23:46:27    k [6]: agentClass v: C_journalist_F
23:46:27    k [7]: faction v: CIV_F
23:46:27    k [8]: side v: CIV
23:46:27    k [9]: homeCluster v: c_355
23:46:27    k [10]: homePosition v: [20912.7,17078.5,0.656307]
23:46:27    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:27    k [12]: posture v: 0
23:46:27    k [13]: townelder v: true
23:46:27    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_420"]
23:46:27  ------------------ Inspection Complete -------------------- 
23:46:28 ALIVE Agent Handler
23:46:28 Register Agent [agent_421]
23:46:28  ------------------ Inspecting Hash -------------------- 
23:46:28    k [0]: debug v: true
23:46:28    k [1]: active v: false
23:46:28    k [2]: position v: [20925.4,17098.3,0.377991]
23:46:28    k [3]: agentID v: agent_421
23:46:28    k [4]: type v: agent
23:46:28    k [5]: unit v: <NULL-object>
23:46:28    k [6]: agentClass v: C_man_polo_1_F_euro
23:46:28    k [7]: faction v: CIV_F
23:46:28    k [8]: side v: CIV
23:46:28    k [9]: homeCluster v: c_355
23:46:28    k [10]: homePosition v: [20925.4,17098.3,0.377991]
23:46:28    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:46:28    k [12]: posture v: 0
23:46:28    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_421"]
23:46:28  ------------------ Inspection Complete -------------------- 
23:46:29 ALIVE Agent Handler
23:46:29 Register Agent [agent_422]
23:46:29  ------------------ Inspecting Hash -------------------- 
23:46:29    k [0]: debug v: true
23:46:29    k [1]: active v: false
23:46:29    k [2]: position v: [21018.5,17131.2,0.0277557]
23:46:29    k [3]: agentID v: agent_422
23:46:29    k [4]: type v: agent
23:46:29    k [5]: unit v: <NULL-object>
23:46:29    k [6]: agentClass v: C_man_shorts_1_F_euro
23:46:29    k [7]: faction v: CIV_F
23:46:29    k [8]: side v: CIV
23:46:29    k [9]: homeCluster v: c_355
23:46:29    k [10]: homePosition v: [21018.5,17131.2,0.0277557]
23:46:29    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:29    k [12]: posture v: 0
23:46:29    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_422"]
23:46:29  ------------------ Inspection Complete -------------------- 
23:46:29 ALIVE Agent Handler
23:46:29 Register Agent [agent_423]
23:46:29  ------------------ Inspecting Hash -------------------- 
23:46:29    k [0]: debug v: true
23:46:29    k [1]: active v: false
23:46:29    k [2]: position v: [20959.3,17192.6,-0.0320282]
23:46:29    k [3]: agentID v: agent_423
23:46:29    k [4]: type v: agent
23:46:29    k [5]: unit v: <NULL-object>
23:46:29    k [6]: agentClass v: C_Nikos
23:46:29    k [7]: faction v: CIV_F
23:46:29    k [8]: side v: CIV
23:46:29    k [9]: homeCluster v: c_355
23:46:29    k [10]: homePosition v: [20959.3,17192.6,-0.0320282]
23:46:29    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:29    k [12]: posture v: 0
23:46:29    k [13]: townelder v: true
23:46:29    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_423"]
23:46:29  ------------------ Inspection Complete -------------------- 
23:46:30 ALIVE Agent Handler
23:46:30 Register Agent [agent_424]
23:46:30  ------------------ Inspecting Hash -------------------- 
23:46:30    k [0]: debug v: true
23:46:30    k [1]: active v: false
23:46:30    k [2]: position v: [21006.4,17239,0.0826111]
23:46:30    k [3]: agentID v: agent_424
23:46:30    k [4]: type v: agent
23:46:30    k [5]: unit v: <NULL-object>
23:46:30    k [6]: agentClass v: C_scientist_F
23:46:30    k [7]: faction v: CIV_F
23:46:30    k [8]: side v: CIV
23:46:30    k [9]: homeCluster v: c_355
23:46:30    k [10]: homePosition v: [21006.4,17239,0.0826111]
23:46:30    k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]]
23:46:30    k [12]: posture v: 0
23:46:30    k [13]: townelder v: true
23:46:30    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_424"]
23:46:30  ------------------ Inspection Complete -------------------- 
23:46:31 ALIVE Agent Handler
23:46:31 Register Agent [agent_425]
23:46:31  ------------------ Inspecting Hash -------------------- 
23:46:31    k [0]: debug v: true
23:46:31    k [1]: active v: false
23:46:31    k [2]: position v: [21242,17374.6,-0.0479813]
23:46:31    k [3]: agentID v: agent_425
23:46:31    k [4]: type v: agent
23:46:31    k [5]: unit v: <NULL-object>
23:46:31    k [6]: agentClass v: C_man_1_3_F
23:46:31    k [7]: faction v: CIV_F
23:46:31    k [8]: side v: CIV
23:46:31    k [9]: homeCluster v: c_355
23:46:31    k [10]: homePosition v: [21242,17374.6,-0.0479813]
23:46:31    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:46:31    k [12]: posture v: 0
23:46:31    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_425"]
23:46:31  ------------------ Inspection Complete -------------------- 
23:46:31 ALIVE Agent Handler
23:46:31 Register Agent [agent_426]
23:46:31  ------------------ Inspecting Hash -------------------- 
23:46:31    k [0]: debug v: true
23:46:31    k [1]: active v: false
23:46:31    k [2]: position v: [21150.8,17143.6,0.147236]
23:46:31    k [3]: agentID v: agent_426
23:46:31    k [4]: type v: agent
23:46:31    k [5]: unit v: <NULL-object>
23:46:32    k [6]: agentClass v: C_man_p_fugitive_F_asia
23:46:32    k [7]: faction v: CIV_F
23:46:32    k [8]: side v: CIV
23:46:32    k [9]: homeCluster v: c_355
23:46:32    k [10]: homePosition v: [21150.8,17143.6,0.147236]
23:46:32    k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]]
23:46:32    k [12]: posture v: 0
23:46:32    k [13]: muezzin v: true
23:46:32    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_426"]
23:46:32  ------------------ Inspection Complete -------------------- 
23:46:32 ALIVE Agent Handler
23:46:32 Register Agent [agent_427]
23:46:32  ------------------ Inspecting Hash -------------------- 
23:46:32    k [0]: debug v: true
23:46:32    k [1]: active v: false
23:46:32    k [2]: position v: [21135.1,17045.8,0.694473]
23:46:32    k [3]: agentID v: agent_427
23:46:32    k [4]: type v: agent
23:46:32    k [5]: unit v: <NULL-object>
23:46:32    k [6]: agentClass v: C_man_polo_1_F_euro
23:46:32    k [7]: faction v: CIV_F
23:46:32    k [8]: side v: CIV
23:46:33    k [9]: homeCluster v: c_355
23:46:33    k [10]: homePosition v: [21135.1,17045.8,0.694473]
23:46:33    k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]]
23:46:33    k [12]: posture v: 0
23:46:33    k [13]: politician v: true
23:46:33    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_427"]
23:46:33  ------------------ Inspection Complete -------------------- 
23:46:33 ALIVE Agent Handler
23:46:33 Register Agent [agent_428]
23:46:33  ------------------ Inspecting Hash -------------------- 
23:46:33    k [0]: debug v: true
23:46:33    k [1]: active v: false
23:46:33    k [2]: position v: [21093.8,17021.8,0.18137]
23:46:33    k [3]: agentID v: agent_428
23:46:33    k [4]: type v: agent
23:46:33    k [5]: unit v: <NULL-object>
23:46:33    k [6]: agentClass v: C_man_polo_5_F_asia
23:46:33    k [7]: faction v: CIV_F
23:46:33    k [8]: side v: CIV
23:46:33    k [9]: homeCluster v: c_355
23:46:33    k [10]: homePosition v: [21093.8,17021.8,0.18137]
23:46:33    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:33    k [12]: posture v: 0
23:46:33    k [13]: politician v: true
23:46:33    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_428"]
23:46:33  ------------------ Inspection Complete -------------------- 
23:46:34 ALIVE Agent Handler
23:46:34 Register Agent [agent_429]
23:46:34  ------------------ Inspecting Hash -------------------- 
23:46:34    k [0]: debug v: true
23:46:34    k [1]: active v: false
23:46:34    k [2]: position v: [21100,16985.6,0.00722885]
23:46:34    k [3]: agentID v: agent_429
23:46:34    k [4]: type v: agent
23:46:34    k [5]: unit v: <NULL-object>
23:46:34    k [6]: agentClass v: C_man_p_fugitive_F
23:46:34    k [7]: faction v: CIV_F
23:46:34    k [8]: side v: CIV
23:46:34    k [9]: homeCluster v: c_355
23:46:34    k [10]: homePosition v: [21100,16985.6,0.00722885]
23:46:34    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:34    k [12]: posture v: 0
23:46:34    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_429"]
23:46:34  ------------------ Inspection Complete -------------------- 
23:46:35 ALIVE Agent Handler
23:46:35 Register Agent [agent_430]
23:46:35  ------------------ Inspecting Hash -------------------- 
23:46:35    k [0]: debug v: true
23:46:35    k [1]: active v: false
23:46:35    k [2]: position v: [21298.7,17121.9,0.0736446]
23:46:35    k [3]: agentID v: agent_430
23:46:35    k [4]: type v: agent
23:46:35    k [5]: unit v: <NULL-object>
23:46:35    k [6]: agentClass v: C_man_shorts_2_F_asia
23:46:35    k [7]: faction v: CIV_F
23:46:35    k [8]: side v: CIV
23:46:35    k [9]: homeCluster v: c_355
23:46:35    k [10]: homePosition v: [21298.7,17121.9,0.0736446]
23:46:35    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:35    k [12]: posture v: 0
23:46:35    k [13]: muezzin v: true
23:46:35    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_430"]
23:46:35  ------------------ Inspection Complete -------------------- 
23:46:35 ALIVE Agent Handler
23:46:35 Register Agent [agent_431]
23:46:35  ------------------ Inspecting Hash -------------------- 
23:46:35    k [0]: debug v: true
23:46:35    k [1]: active v: false
23:46:35    k [2]: position v: [20984.1,16874.2,-0.0512314]
23:46:35    k [3]: agentID v: agent_431
23:46:35    k [4]: type v: agent
23:46:35    k [5]: unit v: <NULL-object>
23:46:35    k [6]: agentClass v: C_man_shorts_4_F_afro
23:46:35    k [7]: faction v: CIV_F
23:46:35    k [8]: side v: CIV
23:46:35    k [9]: homeCluster v: c_355
23:46:35    k [10]: homePosition v: [20984.1,16874.2,-0.0512314]
23:46:35    k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]]
23:46:35    k [12]: posture v: 0
23:46:35    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_431"]
23:46:35  ------------------ Inspection Complete -------------------- 
23:46:36 ALIVE Agent Handler
23:46:36 Register Agent [agent_432]
23:46:36  ------------------ Inspecting Hash -------------------- 
23:46:36    k [0]: debug v: true
23:46:36    k [1]: active v: false
23:46:36    k [2]: position v: [20900.9,16937.6,1.56083]
23:46:36    k [3]: agentID v: agent_432
23:46:36    k [4]: type v: agent
23:46:36    k [5]: unit v: <NULL-object>
23:46:36    k [6]: agentClass v: C_man_shorts_4_F_asia
23:46:36    k [7]: faction v: CIV_F
23:46:36    k [8]: side v: CIV
23:46:36    k [9]: homeCluster v: c_355
23:46:36    k [10]: homePosition v: [20900.9,16937.6,1.56083]
23:46:36    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:46:36    k [12]: posture v: 0
23:46:36    k [13]: townelder v: true
23:46:36    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_432"]
23:46:36  ------------------ Inspection Complete -------------------- 
23:46:37 ALIVE Agent Handler
23:46:37 Register Agent [agent_433]
23:46:37  ------------------ Inspecting Hash -------------------- 
23:46:37    k [0]: debug v: true
23:46:37    k [1]: active v: false
23:46:37    k [2]: position v: [20923.8,16953.4,0.202011]
23:46:37    k [3]: agentID v: agent_433
23:46:37    k [4]: type v: agent
23:46:37    k [5]: unit v: <NULL-object>
23:46:37    k [6]: agentClass v: C_man_polo_3_F_asia
23:46:37    k [7]: faction v: CIV_F
23:46:37    k [8]: side v: CIV
23:46:37    k [9]: homeCluster v: c_355
23:46:37    k [10]: homePosition v: [20923.8,16953.4,0.202011]
23:46:37    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:37    k [12]: posture v: 0
23:46:37    k [13]: politician v: true
23:46:37    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_433"]
23:46:37  ------------------ Inspection Complete -------------------- 
23:46:37 ALIVE Agent Handler
23:46:37 Register Agent [agent_434]
23:46:37  ------------------ Inspecting Hash -------------------- 
23:46:37    k [0]: debug v: true
23:46:37    k [1]: active v: false
23:46:37    k [2]: position v: [20963.7,16946.5,0.61956]
23:46:37    k [3]: agentID v: agent_434
23:46:37    k [4]: type v: agent
23:46:37    k [5]: unit v: <NULL-object>
23:46:37    k [6]: agentClass v: C_man_shorts_1_F_afro
23:46:37    k [7]: faction v: CIV_F
23:46:37    k [8]: side v: CIV
23:46:37    k [9]: homeCluster v: c_355
23:46:37    k [10]: homePosition v: [20963.7,16946.5,0.61956]
23:46:37    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:37    k [12]: posture v: 0
23:46:37    k [13]: townelder v: true
23:46:37    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_434"]
23:46:37  ------------------ Inspection Complete -------------------- 
23:46:38 ALIVE Agent Handler
23:46:38 Register Agent [agent_435]
23:46:38  ------------------ Inspecting Hash -------------------- 
23:46:38    k [0]: debug v: true
23:46:38    k [1]: active v: false
23:46:38    k [2]: position v: [21064,17072.4,0.10783]
23:46:38    k [3]: agentID v: agent_435
23:46:38    k [4]: type v: agent
23:46:38    k [5]: unit v: <NULL-object>
23:46:38    k [6]: agentClass v: C_man_p_shorts_1_F_euro
23:46:38    k [7]: faction v: CIV_F
23:46:38    k [8]: side v: CIV
23:46:38    k [9]: homeCluster v: c_355
23:46:38    k [10]: homePosition v: [21064,17072.4,0.10783]
23:46:38    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:38    k [12]: posture v: 0
23:46:38    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_435"]
23:46:38  ------------------ Inspection Complete -------------------- 
23:46:39 ALIVE Agent Handler
23:46:39 Register Agent [agent_436]
23:46:39  ------------------ Inspecting Hash -------------------- 
23:46:39    k [0]: debug v: true
23:46:39    k [1]: active v: false
23:46:39    k [2]: position v: [21009.4,17093.6,-0.167328]
23:46:39    k [3]: agentID v: agent_436
23:46:39    k [4]: type v: agent
23:46:39    k [5]: unit v: <NULL-object>
23:46:39    k [6]: agentClass v: C_man_1_2_F
23:46:39    k [7]: faction v: CIV_F
23:46:39    k [8]: side v: CIV
23:46:39    k [9]: homeCluster v: c_355
23:46:39    k [10]: homePosition v: [21009.4,17093.6,-0.167328]
23:46:39    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:46:39    k [12]: posture v: 0
23:46:39    k [13]: townelder v: true
23:46:39    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_436"]
23:46:39  ------------------ Inspection Complete -------------------- 
23:46:39 ALIVE Agent Handler
23:46:39 Register Agent [agent_437]
23:46:39  ------------------ Inspecting Hash -------------------- 
23:46:39    k [0]: debug v: true
23:46:39    k [1]: active v: false
23:46:39    k [2]: position v: [20871.4,17033,0.112785]
23:46:39    k [3]: agentID v: agent_437
23:46:39    k [4]: type v: agent
23:46:39    k [5]: unit v: <NULL-object>
23:46:39    k [6]: agentClass v: C_man_shorts_1_F
23:46:39    k [7]: faction v: CIV_F
23:46:39    k [8]: side v: CIV
23:46:39    k [9]: homeCluster v: c_355
23:46:39    k [10]: homePosition v: [20871.4,17033,0.112785]
23:46:39    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:46:39    k [12]: posture v: 0
23:46:39    k [13]: muezzin v: true
23:46:39    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_437"]
23:46:39  ------------------ Inspection Complete -------------------- 
23:46:40 ALIVE Agent Handler
23:46:40 Register Agent [agent_438]
23:46:40  ------------------ Inspecting Hash -------------------- 
23:46:40    k [0]: debug v: true
23:46:40    k [1]: active v: false
23:46:40    k [2]: position v: [20847.1,17009.7,0.624813]
23:46:40    k [3]: agentID v: agent_438
23:46:40    k [4]: type v: agent
23:46:40    k [5]: unit v: <NULL-object>
23:46:40    k [6]: agentClass v: C_man_shorts_3_F_afro
23:46:40    k [7]: faction v: CIV_F
23:46:40    k [8]: side v: CIV
23:46:40    k [9]: homeCluster v: c_355
23:46:40    k [10]: homePosition v: [20847.1,17009.7,0.624813]
23:46:40    k [11]: activeCommands v: [["ALIVE_fnc_cc_suicide","managed",[30,90]]]
23:46:40    k [12]: posture v: 0
23:46:40    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_438"]
23:46:40  ------------------ Inspection Complete -------------------- 
23:46:41 ALIVE Agent Handler
23:46:41 Register Agent [agent_439]
23:46:41  ------------------ Inspecting Hash -------------------- 
23:46:41    k [0]: debug v: true
23:46:41    k [1]: active v: false
23:46:41    k [2]: position v: [20877.5,16972,0.37262]
23:46:41    k [3]: agentID v: agent_439
23:46:41    k [4]: type v: agent
23:46:41    k [5]: unit v: <NULL-object>
23:46:41    k [6]: agentClass v: C_man_shorts_2_F_afro
23:46:41    k [7]: faction v: CIV_F
23:46:41    k [8]: side v: CIV
23:46:41    k [9]: homeCluster v: c_355
23:46:41    k [10]: homePosition v: [20877.5,16972,0.37262]
23:46:41    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:41    k [12]: posture v: 0
23:46:41    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_439"]
23:46:41  ------------------ Inspection Complete -------------------- 
23:46:41 ALIVE Agent Handler
23:46:41 Register Agent [agent_440]
23:46:41  ------------------ Inspecting Hash -------------------- 
23:46:41    k [0]: debug v: true
23:46:41    k [1]: active v: false
23:46:41    k [2]: position v: [20840.1,16907.7,0.722599]
23:46:41    k [3]: agentID v: agent_440
23:46:41    k [4]: type v: agent
23:46:41    k [5]: unit v: <NULL-object>
23:46:41    k [6]: agentClass v: C_man_shorts_1_F_asia
23:46:41    k [7]: faction v: CIV_F
23:46:41    k [8]: side v: CIV
23:46:41    k [9]: homeCluster v: c_355
23:46:41    k [10]: homePosition v: [20840.1,16907.7,0.722599]
23:46:42    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:46:42    k [12]: posture v: 0
23:46:42    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_440"]
23:46:42  ------------------ Inspection Complete -------------------- 
23:46:42 ALIVE Agent Handler
23:46:42 Register Agent [agent_441]
23:46:42  ------------------ Inspecting Hash -------------------- 
23:46:42    k [0]: debug v: true
23:46:42    k [1]: active v: false
23:46:42    k [2]: position v: [20857.8,16853.4,1.21267]
23:46:42    k [3]: agentID v: agent_441
23:46:42    k [4]: type v: agent
23:46:42    k [5]: unit v: <NULL-object>
23:46:42    k [6]: agentClass v: C_man_shorts_3_F_asia
23:46:42    k [7]: faction v: CIV_F
23:46:42    k [8]: side v: CIV
23:46:42    k [9]: homeCluster v: c_355
23:46:42    k [10]: homePosition v: [20857.8,16853.4,1.21267]
23:46:42    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:46:42    k [12]: posture v: 0
23:46:42    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_441"]
23:46:42  ------------------ Inspection Complete -------------------- 
23:46:43 ALIVE Agent Handler
23:46:43 Register Agent [agent_442]
23:46:43  ------------------ Inspecting Hash -------------------- 
23:46:43    k [0]: debug v: true
23:46:43    k [1]: active v: false
23:46:43    k [2]: position v: [20889.9,16829.7,0.0277405]
23:46:43    k [3]: agentID v: agent_442
23:46:43    k [4]: type v: agent
23:46:43    k [5]: unit v: <NULL-object>
23:46:43    k [6]: agentClass v: C_man_polo_1_F_afro
23:46:43    k [7]: faction v: CIV_F
23:46:43    k [8]: side v: CIV
23:46:43    k [9]: homeCluster v: c_355
23:46:43    k [10]: homePosition v: [20889.9,16829.7,0.0277405]
23:46:43    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:46:43    k [12]: posture v: 0
23:46:43    k [13]: townelder v: true
23:46:43    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_442"]
23:46:43  ------------------ Inspection Complete -------------------- 
23:46:44 ALIVE Agent Handler
23:46:44 Register Agent [agent_443]
23:46:44  ------------------ Inspecting Hash -------------------- 
23:46:44    k [0]: debug v: true
23:46:44    k [1]: active v: false
23:46:44    k [2]: position v: [20877.1,16867,0.795101]
23:46:44    k [3]: agentID v: agent_443
23:46:44    k [4]: type v: agent
23:46:44    k [5]: unit v: <NULL-object>
23:46:44    k [6]: agentClass v: C_man_polo_3_F
23:46:44    k [7]: faction v: CIV_F
23:46:44    k [8]: side v: CIV
23:46:44    k [9]: homeCluster v: c_355
23:46:44    k [10]: homePosition v: [20877.1,16867,0.795101]
23:46:44    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:44    k [12]: posture v: 0
23:46:44    k [13]: muezzin v: true
23:46:44    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_443"]
23:46:44  ------------------ Inspection Complete -------------------- 
23:46:45 ALIVE Agent Handler
23:46:45 Register Agent [agent_444]
23:46:45  ------------------ Inspecting Hash -------------------- 
23:46:45    k [0]: debug v: true
23:46:45    k [1]: active v: false
23:46:45    k [2]: position v: [20850.2,16862.5,0.126442]
23:46:45    k [3]: agentID v: agent_444
23:46:45    k [4]: type v: agent
23:46:45    k [5]: unit v: <NULL-object>
23:46:45    k [6]: agentClass v: C_man_p_fugitive_F_asia
23:46:45    k [7]: faction v: CIV_F
23:46:45    k [8]: side v: CIV
23:46:45    k [9]: homeCluster v: c_355
23:46:45    k [10]: homePosition v: [20850.2,16862.5,0.126442]
23:46:45    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:45    k [12]: posture v: 0
23:46:45    k [13]: muezzin v: true
23:46:45    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_444"]
23:46:45  ------------------ Inspection Complete -------------------- 
23:46:45 ALIVE Agent Handler
23:46:45 Register Agent [agent_445]
23:46:45  ------------------ Inspecting Hash -------------------- 
23:46:45    k [0]: debug v: true
23:46:45    k [1]: active v: false
23:46:45    k [2]: position v: [20721.3,16951.4,-0.324699]
23:46:45    k [3]: agentID v: agent_445
23:46:45    k [4]: type v: agent
23:46:45    k [5]: unit v: <NULL-object>
23:46:45    k [6]: agentClass v: C_man_polo_2_F
23:46:45    k [7]: faction v: CIV_F
23:46:45    k [8]: side v: CIV
23:46:45    k [9]: homeCluster v: c_355
23:46:45    k [10]: homePosition v: [20721.3,16951.4,-0.324699]
23:46:45    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:45    k [12]: posture v: 0
23:46:45    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_445"]
23:46:45  ------------------ Inspection Complete -------------------- 
23:46:46 ALIVE Agent Handler
23:46:46 Register Agent [agent_446]
23:46:46  ------------------ Inspecting Hash -------------------- 
23:46:46    k [0]: debug v: true
23:46:46    k [1]: active v: false
23:46:46    k [2]: position v: [20940.2,17244.3,-0.746639]
23:46:46    k [3]: agentID v: agent_446
23:46:46    k [4]: type v: agent
23:46:46    k [5]: unit v: <NULL-object>
23:46:46    k [6]: agentClass v: C_Nikos_aged
23:46:46    k [7]: faction v: CIV_F
23:46:46    k [8]: side v: CIV
23:46:46    k [9]: homeCluster v: c_355
23:46:46    k [10]: homePosition v: [20940.2,17244.3,-0.746639]
23:46:46    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:46    k [12]: posture v: 0
23:46:46    k [13]: townelder v: true
23:46:46    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_446"]
23:46:46  ------------------ Inspection Complete -------------------- 
23:46:47 ALIVE Agent Handler
23:46:47 Register Agent [agent_447]
23:46:47  ------------------ Inspecting Hash -------------------- 
23:46:47    k [0]: debug v: true
23:46:47    k [1]: active v: false
23:46:47    k [2]: position v: [20874,17182.7,0.320229]
23:46:47    k [3]: agentID v: agent_447
23:46:47    k [4]: type v: agent
23:46:47    k [5]: unit v: <NULL-object>
23:46:47    k [6]: agentClass v: C_man_shorts_1_F_euro
23:46:47    k [7]: faction v: CIV_F
23:46:47    k [8]: side v: CIV
23:46:47    k [9]: homeCluster v: c_355
23:46:47    k [10]: homePosition v: [20874,17182.7,0.320229]
23:46:47    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:47    k [12]: posture v: 0
23:46:47    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_447"]
23:46:47  ------------------ Inspection Complete -------------------- 
23:46:48 ALIVE Agent Handler
23:46:48 Register Agent [agent_448]
23:46:48  ------------------ Inspecting Hash -------------------- 
23:46:48    k [0]: debug v: true
23:46:48    k [1]: active v: false
23:46:48    k [2]: position v: [22862.9,17191.6,-0.0100913]
23:46:48    k [3]: agentID v: agent_448
23:46:48    k [4]: type v: agent
23:46:48    k [5]: unit v: <NULL-object>
23:46:48    k [6]: agentClass v: C_man_p_shorts_1_F_afro
23:46:48    k [7]: faction v: CIV_F
23:46:48    k [8]: side v: CIV
23:46:48    k [9]: homeCluster v: c_357
23:46:48    k [10]: homePosition v: [22862.9,17191.6,-0.0100913]
23:46:48    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:48    k [12]: posture v: 0
23:46:48    k [13]: townelder v: true
23:46:48    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_448"]
23:46:48  ------------------ Inspection Complete -------------------- 
23:46:48 ALIVE Agent Handler
23:46:48 Register Agent [agent_449]
23:46:48  ------------------ Inspecting Hash -------------------- 
23:46:48    k [0]: debug v: true
23:46:48    k [1]: active v: false
23:46:48    k [2]: position v: [22887.5,17211.9,0.176448]
23:46:48    k [3]: agentID v: agent_449
23:46:48    k [4]: type v: agent
23:46:48    k [5]: unit v: <NULL-object>
23:46:48    k [6]: agentClass v: C_man_p_shorts_1_F
23:46:48    k [7]: faction v: CIV_F
23:46:48    k [8]: side v: CIV
23:46:48    k [9]: homeCluster v: c_357
23:46:48    k [10]: homePosition v: [22887.5,17211.9,0.176448]
23:46:48    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:48    k [12]: posture v: 0
23:46:48    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_449"]
23:46:48  ------------------ Inspection Complete -------------------- 
23:46:49 ALIVE Agent Handler
23:46:49 Register Agent [agent_450]
23:46:49  ------------------ Inspecting Hash -------------------- 
23:46:49    k [0]: debug v: true
23:46:49    k [1]: active v: false
23:46:49    k [2]: position v: [22909.6,17230.7,0.0195246]
23:46:49    k [3]: agentID v: agent_450
23:46:49    k [4]: type v: agent
23:46:49    k [5]: unit v: <NULL-object>
23:46:49    k [6]: agentClass v: C_man_p_shorts_1_F_afro
23:46:49    k [7]: faction v: CIV_F
23:46:49    k [8]: side v: CIV
23:46:49    k [9]: homeCluster v: c_357
23:46:49    k [10]: homePosition v: [22909.6,17230.7,0.0195246]
23:46:49    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:49    k [12]: posture v: 0
23:46:49    k [13]: muezzin v: true
23:46:49    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_450"]
23:46:49  ------------------ Inspection Complete -------------------- 
23:46:50 ALIVE Agent Handler
23:46:50 Register Agent [agent_451]
23:46:50  ------------------ Inspecting Hash -------------------- 
23:46:50    k [0]: debug v: true
23:46:50    k [1]: active v: false
23:46:50    k [2]: position v: [22786.3,17259.8,0.308867]
23:46:50    k [3]: agentID v: agent_451
23:46:50    k [4]: type v: agent
23:46:50    k [5]: unit v: <NULL-object>
23:46:50    k [6]: agentClass v: C_man_polo_2_F
23:46:50    k [7]: faction v: CIV_F
23:46:50    k [8]: side v: CIV
23:46:50    k [9]: homeCluster v: c_357
23:46:50    k [10]: homePosition v: [22786.3,17259.8,0.308867]
23:46:50    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:46:50    k [12]: posture v: 0
23:46:50    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_451"]
23:46:50  ------------------ Inspection Complete -------------------- 
23:46:51 ALIVE Agent Handler
23:46:51 Register Agent [agent_452]
23:46:51  ------------------ Inspecting Hash -------------------- 
23:46:51    k [0]: debug v: true
23:46:51    k [1]: active v: false
23:46:51    k [2]: position v: [22239.6,18362.4,0.0384159]
23:46:51    k [3]: agentID v: agent_452
23:46:51    k [4]: type v: agent
23:46:51    k [5]: unit v: <NULL-object>
23:46:51    k [6]: agentClass v: C_man_polo_3_F_afro
23:46:51    k [7]: faction v: CIV_F
23:46:51    k [8]: side v: CIV
23:46:51    k [9]: homeCluster v: c_358
23:46:51    k [10]: homePosition v: [22239.6,18362.4,0.0384159]
23:46:51    k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]]
23:46:51    k [12]: posture v: 0
23:46:51    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_452"]
23:46:51  ------------------ Inspection Complete -------------------- 
23:46:52 ALIVE Agent Handler
23:46:52 Register Agent [agent_453]
23:46:52  ------------------ Inspecting Hash -------------------- 
23:46:52    k [0]: debug v: true
23:46:52    k [1]: active v: false
23:46:52    k [2]: position v: [22198.1,18365.3,0.0825405]
23:46:52    k [3]: agentID v: agent_453
23:46:52    k [4]: type v: agent
23:46:52    k [5]: unit v: <NULL-object>
23:46:52    k [6]: agentClass v: C_man_p_shorts_1_F_afro
23:46:52    k [7]: faction v: CIV_F
23:46:52    k [8]: side v: CIV
23:46:52    k [9]: homeCluster v: c_358
23:46:52    k [10]: homePosition v: [22198.1,18365.3,0.0825405]
23:46:52    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:46:52    k [12]: posture v: 0
23:46:52    k [13]: townelder v: true
23:46:52    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_453"]
23:46:52  ------------------ Inspection Complete -------------------- 
23:46:52 ALIVE Agent Handler
23:46:52 Register Agent [agent_454]
23:46:52  ------------------ Inspecting Hash -------------------- 
23:46:52    k [0]: debug v: true
23:46:52    k [1]: active v: false
23:46:52    k [2]: position v: [22172.5,18362.2,-1.11464]
23:46:52    k [3]: agentID v: agent_454
23:46:52    k [4]: type v: agent
23:46:52    k [5]: unit v: <NULL-object>
23:46:52    k [6]: agentClass v: C_man_polo_5_F
23:46:52    k [7]: faction v: CIV_F
23:46:52    k [8]: side v: CIV
23:46:52    k [9]: homeCluster v: c_358
23:46:52    k [10]: homePosition v: [22172.5,18362.2,-1.11464]
23:46:52    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:52    k [12]: posture v: 0
23:46:52    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_454"]
23:46:52  ------------------ Inspection Complete -------------------- 
23:46:53 ALIVE Agent Handler
23:46:53 Register Agent [agent_455]
23:46:53  ------------------ Inspecting Hash -------------------- 
23:46:53    k [0]: debug v: true
23:46:53    k [1]: active v: false
23:46:53    k [2]: position v: [22293,18376.9,-0.000312805]
23:46:53    k [3]: agentID v: agent_455
23:46:53    k [4]: type v: agent
23:46:53    k [5]: unit v: <NULL-object>
23:46:53    k [6]: agentClass v: C_man_hunter_1_F
23:46:53    k [7]: faction v: CIV_F
23:46:53    k [8]: side v: CIV
23:46:53    k [9]: homeCluster v: c_358
23:46:53    k [10]: homePosition v: [22293,18376.9,-0.000312805]
23:46:53    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:53    k [12]: posture v: 0
23:46:53    k [13]: politician v: true
23:46:53    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_455"]
23:46:53  ------------------ Inspection Complete -------------------- 
23:46:54 ALIVE Agent Handler
23:46:54 Register Agent [agent_456]
23:46:54  ------------------ Inspecting Hash -------------------- 
23:46:54    k [0]: debug v: true
23:46:54    k [1]: active v: false
23:46:54    k [2]: position v: [22589.6,18071.1,0.433858]
23:46:54    k [3]: agentID v: agent_456
23:46:54    k [4]: type v: agent
23:46:54    k [5]: unit v: <NULL-object>
23:46:54    k [6]: agentClass v: C_man_shorts_2_F_afro
23:46:54    k [7]: faction v: CIV_F
23:46:54    k [8]: side v: CIV
23:46:54    k [9]: homeCluster v: c_358
23:46:54    k [10]: homePosition v: [22589.6,18071.1,0.433858]
23:46:54    k [11]: activeCommands v: [["ALIVE_fnc_cc_suicide","managed",[30,90]]]
23:46:54    k [12]: posture v: 0
23:46:54    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_456"]
23:46:54  ------------------ Inspection Complete -------------------- 
23:46:54 ALIVE Agent Handler
23:46:54 Register Agent [agent_457]
23:46:54  ------------------ Inspecting Hash -------------------- 
23:46:54    k [0]: debug v: true
23:46:54    k [1]: active v: false
23:46:54    k [2]: position v: [22469.3,18304.2,0.125796]
23:46:54    k [3]: agentID v: agent_457
23:46:54    k [4]: type v: agent
23:46:54    k [5]: unit v: <NULL-object>
23:46:54    k [6]: agentClass v: C_man_polo_2_F_asia
23:46:54    k [7]: faction v: CIV_F
23:46:54    k [8]: side v: CIV
23:46:54    k [9]: homeCluster v: c_358
23:46:54    k [10]: homePosition v: [22469.3,18304.2,0.125796]
23:46:54    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:46:54    k [12]: posture v: 0
23:46:54    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_457"]
23:46:54  ------------------ Inspection Complete -------------------- 
23:46:55 ALIVE Agent Handler
23:46:55 Register Agent [agent_458]
23:46:55  ------------------ Inspecting Hash -------------------- 
23:46:55    k [0]: debug v: true
23:46:55    k [1]: active v: false
23:46:55    k [2]: position v: [22542,18563.3,-0.510868]
23:46:55    k [3]: agentID v: agent_458
23:46:55    k [4]: type v: agent
23:46:55    k [5]: unit v: <NULL-object>
23:46:55    k [6]: agentClass v: C_man_shorts_1_F_asia
23:46:55    k [7]: faction v: CIV_F
23:46:55    k [8]: side v: CIV
23:46:55    k [9]: homeCluster v: c_358
23:46:55    k [10]: homePosition v: [22542,18563.3,-0.510868]
23:46:55    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:55    k [12]: posture v: 0
23:46:55    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_458"]
23:46:55  ------------------ Inspection Complete -------------------- 
23:46:56 ALIVE Agent Handler
23:46:56 Register Agent [agent_459]
23:46:56  ------------------ Inspecting Hash -------------------- 
23:46:56    k [0]: debug v: true
23:46:56    k [1]: active v: false
23:46:56    k [2]: position v: [22509.3,18603.4,0.183079]
23:46:56    k [3]: agentID v: agent_459
23:46:56    k [4]: type v: agent
23:46:56    k [5]: unit v: <NULL-object>
23:46:56    k [6]: agentClass v: C_man_p_beggar_F_asia
23:46:56    k [7]: faction v: CIV_F
23:46:56    k [8]: side v: CIV
23:46:56    k [9]: homeCluster v: c_358
23:46:56    k [10]: homePosition v: [22509.3,18603.4,0.183079]
23:46:56    k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]]
23:46:56    k [12]: posture v: 0
23:46:56    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_459"]
23:46:56  ------------------ Inspection Complete -------------------- 
23:46:56 ALIVE Agent Handler
23:46:56 Register Agent [agent_460]
23:46:56  ------------------ Inspecting Hash -------------------- 
23:46:56    k [0]: debug v: true
23:46:56    k [1]: active v: false
23:46:56    k [2]: position v: [22503.2,18506,-0.695457]
23:46:56    k [3]: agentID v: agent_460
23:46:56    k [4]: type v: agent
23:46:56    k [5]: unit v: <NULL-object>
23:46:56    k [6]: agentClass v: C_man_p_shorts_1_F
23:46:56    k [7]: faction v: CIV_F
23:46:56    k [8]: side v: CIV
23:46:56    k [9]: homeCluster v: c_358
23:46:56    k [10]: homePosition v: [22503.2,18506,-0.695457]
23:46:56    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:46:56    k [12]: posture v: 0
23:46:56    k [13]: townelder v: true
23:46:56    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_460"]
23:46:56  ------------------ Inspection Complete -------------------- 
23:46:58 ALIVE Agent Handler
23:46:58 Register Agent [agent_461]
23:46:58  ------------------ Inspecting Hash -------------------- 
23:46:58    k [0]: debug v: true
23:46:58    k [1]: active v: false
23:46:58    k [2]: position v: [22418.9,20060.1,0.0920677]
23:46:58    k [3]: agentID v: agent_461
23:46:58    k [4]: type v: agent
23:46:58    k [5]: unit v: <NULL-object>
23:46:58    k [6]: agentClass v: C_man_1_3_F
23:46:58    k [7]: faction v: CIV_F
23:46:58    k [8]: side v: CIV
23:46:58    k [9]: homeCluster v: c_359
23:46:58    k [10]: homePosition v: [22418.9,20060.1,0.0920677]
23:46:58    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:46:58    k [12]: posture v: 0
23:46:58    k [13]: politician v: true
23:46:58    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_461"]
23:46:58  ------------------ Inspection Complete -------------------- 
23:46:58 ALIVE Agent Handler
23:46:58 Register Agent [agent_462]
23:46:58  ------------------ Inspecting Hash -------------------- 
23:46:58    k [0]: debug v: true
23:46:58    k [1]: active v: false
23:46:58    k [2]: position v: [22418.8,20049.7,-0.969997]
23:46:58    k [3]: agentID v: agent_462
23:46:58    k [4]: type v: agent
23:46:58    k [5]: unit v: <NULL-object>
23:46:58    k [6]: agentClass v: C_man_polo_1_F
23:46:58    k [7]: faction v: CIV_F
23:46:58    k [8]: side v: CIV
23:46:58    k [9]: homeCluster v: c_359
23:46:58    k [10]: homePosition v: [22418.8,20049.7,-0.969997]
23:46:58    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:58    k [12]: posture v: 0
23:46:58    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_462"]
23:46:58  ------------------ Inspection Complete -------------------- 
23:46:59 ALIVE Agent Handler
23:46:59 Register Agent [agent_463]
23:46:59  ------------------ Inspecting Hash -------------------- 
23:46:59    k [0]: debug v: true
23:46:59    k [1]: active v: false
23:46:59    k [2]: position v: [22416.8,20017.9,0.0686321]
23:46:59    k [3]: agentID v: agent_463
23:46:59    k [4]: type v: agent
23:46:59    k [5]: unit v: <NULL-object>
23:46:59    k [6]: agentClass v: C_man_shorts_2_F
23:46:59    k [7]: faction v: CIV_F
23:46:59    k [8]: side v: CIV
23:46:59    k [9]: homeCluster v: c_359
23:46:59    k [10]: homePosition v: [22416.8,20017.9,0.0686321]
23:46:59    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:46:59    k [12]: posture v: 0
23:46:59    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_463"]
23:46:59  ------------------ Inspection Complete -------------------- 
23:47:00 ALIVE Agent Handler
23:47:00 Register Agent [agent_464]
23:47:00  ------------------ Inspecting Hash -------------------- 
23:47:00    k [0]: debug v: true
23:47:00    k [1]: active v: false
23:47:00    k [2]: position v: [22426.4,19995.3,0.076252]
23:47:00    k [3]: agentID v: agent_464
23:47:00    k [4]: type v: agent
23:47:00    k [5]: unit v: <NULL-object>
23:47:00    k [6]: agentClass v: C_man_p_fugitive_F_euro
23:47:00    k [7]: faction v: CIV_F
23:47:00    k [8]: side v: CIV
23:47:00    k [9]: homeCluster v: c_359
23:47:00    k [10]: homePosition v: [22426.4,19995.3,0.076252]
23:47:00    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:00    k [12]: posture v: 0
23:47:00    k [13]: muezzin v: true
23:47:00    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_464"]
23:47:00  ------------------ Inspection Complete -------------------- 
23:47:00 ALIVE Agent Handler
23:47:00 Register Agent [agent_465]
23:47:00  ------------------ Inspecting Hash -------------------- 
23:47:00    k [0]: debug v: true
23:47:00    k [1]: active v: false
23:47:00    k [2]: position v: [22391.6,20007.7,-0.0451736]
23:47:00    k [3]: agentID v: agent_465
23:47:00    k [4]: type v: agent
23:47:00    k [5]: unit v: <NULL-object>
23:47:00    k [6]: agentClass v: C_man_shorts_1_F_afro
23:47:00    k [7]: faction v: CIV_F
23:47:00    k [8]: side v: CIV
23:47:00    k [9]: homeCluster v: c_359
23:47:00    k [10]: homePosition v: [22391.6,20007.7,-0.0451736]
23:47:00    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:00    k [12]: posture v: 0
23:47:01    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_465"]
23:47:01  ------------------ Inspection Complete -------------------- 
23:47:01 ALIVE Agent Handler
23:47:01 Register Agent [agent_466]
23:47:01  ------------------ Inspecting Hash -------------------- 
23:47:01    k [0]: debug v: true
23:47:01    k [1]: active v: false
23:47:01    k [2]: position v: [22344.3,20242.5,0.0387421]
23:47:01    k [3]: agentID v: agent_466
23:47:01    k [4]: type v: agent
23:47:01    k [5]: unit v: <NULL-object>
23:47:01    k [6]: agentClass v: C_man_shorts_1_F_euro
23:47:01    k [7]: faction v: CIV_F
23:47:01    k [8]: side v: CIV
23:47:01    k [9]: homeCluster v: c_359
23:47:01    k [10]: homePosition v: [22344.3,20242.5,0.0387421]
23:47:01    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:02    k [12]: posture v: 0
23:47:02    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_466"]
23:47:02  ------------------ Inspection Complete -------------------- 
23:47:02 ALIVE Agent Handler
23:47:02 Register Agent [agent_467]
23:47:02  ------------------ Inspecting Hash -------------------- 
23:47:02    k [0]: debug v: true
23:47:02    k [1]: active v: false
23:47:02    k [2]: position v: [22347.7,20234.6,0.256025]
23:47:02    k [3]: agentID v: agent_467
23:47:02    k [4]: type v: agent
23:47:02    k [5]: unit v: <NULL-object>
23:47:02    k [6]: agentClass v: C_Nikos_aged
23:47:02    k [7]: faction v: CIV_F
23:47:02    k [8]: side v: CIV
23:47:02    k [9]: homeCluster v: c_359
23:47:02    k [10]: homePosition v: [22347.7,20234.6,0.256025]
23:47:02    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:02    k [12]: posture v: 0
23:47:02    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_467"]
23:47:02  ------------------ Inspection Complete -------------------- 
23:47:03 ALIVE Agent Handler
23:47:03 Register Agent [agent_468]
23:47:03  ------------------ Inspecting Hash -------------------- 
23:47:03    k [0]: debug v: true
23:47:03    k [1]: active v: false
23:47:03    k [2]: position v: [22511.8,20060.1,0.0852299]
23:47:03    k [3]: agentID v: agent_468
23:47:03    k [4]: type v: agent
23:47:03    k [5]: unit v: <NULL-object>
23:47:03    k [6]: agentClass v: C_man_1
23:47:03    k [7]: faction v: CIV_F
23:47:03    k [8]: side v: CIV
23:47:03    k [9]: homeCluster v: c_359
23:47:03    k [10]: homePosition v: [22511.8,20060.1,0.0852299]
23:47:03    k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]]
23:47:03    k [12]: posture v: 0
23:47:03    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_468"]
23:47:03  ------------------ Inspection Complete -------------------- 
23:47:03 ALIVE Agent Handler
23:47:03 Register Agent [agent_469]
23:47:03  ------------------ Inspecting Hash -------------------- 
23:47:03    k [0]: debug v: true
23:47:03    k [1]: active v: false
23:47:04    k [2]: position v: [22509.4,20011.8,0.238907]
23:47:04    k [3]: agentID v: agent_469
23:47:04    k [4]: type v: agent
23:47:04    k [5]: unit v: <NULL-object>
23:47:04    k [6]: agentClass v: C_man_polo_5_F
23:47:04    k [7]: faction v: CIV_F
23:47:04    k [8]: side v: CIV
23:47:04    k [9]: homeCluster v: c_359
23:47:04    k [10]: homePosition v: [22509.4,20011.8,0.238907]
23:47:04    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:47:04    k [12]: posture v: 0
23:47:04    k [13]: politician v: true
23:47:04    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_469"]
23:47:04  ------------------ Inspection Complete -------------------- 
23:47:04 ALIVE Agent Handler
23:47:04 Register Agent [agent_470]
23:47:04  ------------------ Inspecting Hash -------------------- 
23:47:04    k [0]: debug v: true
23:47:04    k [1]: active v: false
23:47:04    k [2]: position v: [22482,19990.8,0.0764446]
23:47:04    k [3]: agentID v: agent_470
23:47:04    k [4]: type v: agent
23:47:04    k [5]: unit v: <NULL-object>
23:47:04    k [6]: agentClass v: C_man_1_3_F
23:47:04    k [7]: faction v: CIV_F
23:47:04    k [8]: side v: CIV
23:47:04    k [9]: homeCluster v: c_359
23:47:04    k [10]: homePosition v: [22482,19990.8,0.0764446]
23:47:04    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:04    k [12]: posture v: 0
23:47:04    k [13]: muezzin v: true
23:47:04    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_470"]
23:47:04  ------------------ Inspection Complete -------------------- 
23:47:05 ALIVE Agent Handler
23:47:05 Register Agent [agent_471]
23:47:05  ------------------ Inspecting Hash -------------------- 
23:47:05    k [0]: debug v: true
23:47:05    k [1]: active v: false
23:47:05    k [2]: position v: [22548.7,20019.6,-0.90066]
23:47:05    k [3]: agentID v: agent_471
23:47:05    k [4]: type v: agent
23:47:05    k [5]: unit v: <NULL-object>
23:47:05    k [6]: agentClass v: C_man_shorts_3_F_euro
23:47:05    k [7]: faction v: CIV_F
23:47:05    k [8]: side v: CIV
23:47:05    k [9]: homeCluster v: c_359
23:47:05    k [10]: homePosition v: [22548.7,20019.6,-0.90066]
23:47:05    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:05    k [12]: posture v: 0
23:47:05    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_471"]
23:47:05  ------------------ Inspection Complete -------------------- 
23:47:05 ALIVE Agent Handler
23:47:05 Register Agent [agent_472]
23:47:05  ------------------ Inspecting Hash -------------------- 
23:47:05    k [0]: debug v: true
23:47:06    k [1]: active v: false
23:47:06    k [2]: position v: [22373.3,20439.7,0.840921]
23:47:06    k [3]: agentID v: agent_472
23:47:06    k [4]: type v: agent
23:47:06    k [5]: unit v: <NULL-object>
23:47:06    k [6]: agentClass v: C_man_1_1_F
23:47:06    k [7]: faction v: CIV_F
23:47:06    k [8]: side v: CIV
23:47:06    k [9]: homeCluster v: c_359
23:47:06    k [10]: homePosition v: [22373.3,20439.7,0.840921]
23:47:06    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:06    k [12]: posture v: 0
23:47:06    k [13]: muezzin v: true
23:47:06    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_472"]
23:47:06  ------------------ Inspection Complete -------------------- 
23:47:06 ALIVE Agent Handler
23:47:06 Register Agent [agent_473]
23:47:06  ------------------ Inspecting Hash -------------------- 
23:47:06    k [0]: debug v: true
23:47:06    k [1]: active v: false
23:47:06    k [2]: position v: [24764,19096.3,0.111165]
23:47:06    k [3]: agentID v: agent_473
23:47:06    k [4]: type v: agent
23:47:06    k [5]: unit v: <NULL-object>
23:47:07    k [6]: agentClass v: C_man_polo_3_F_euro
23:47:07    k [7]: faction v: CIV_F
23:47:07    k [8]: side v: CIV
23:47:07    k [9]: homeCluster v: c_360
23:47:07    k [10]: homePosition v: [24764,19096.3,0.111165]
23:47:07    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:07    k [12]: posture v: 0
23:47:07    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_473"]
23:47:07  ------------------ Inspection Complete -------------------- 
23:47:07 ALIVE Agent Handler
23:47:07 Register Agent [agent_474]
23:47:07  ------------------ Inspecting Hash -------------------- 
23:47:07    k [0]: debug v: true
23:47:07    k [1]: active v: false
23:47:07    k [2]: position v: [24745.1,19120.2,-0.300078]
23:47:07    k [3]: agentID v: agent_474
23:47:07    k [4]: type v: agent
23:47:07    k [5]: unit v: <NULL-object>
23:47:07    k [6]: agentClass v: C_man_polo_3_F
23:47:07    k [7]: faction v: CIV_F
23:47:07    k [8]: side v: CIV
23:47:07    k [9]: homeCluster v: c_360
23:47:07    k [10]: homePosition v: [24745.1,19120.2,-0.300078]
23:47:07    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:07    k [12]: posture v: 0
23:47:07    k [13]: politician v: true
23:47:07    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_474"]
23:47:07  ------------------ Inspection Complete -------------------- 
23:47:08 ALIVE Agent Handler
23:47:08 Register Agent [agent_475]
23:47:08  ------------------ Inspecting Hash -------------------- 
23:47:08    k [0]: debug v: true
23:47:08    k [1]: active v: false
23:47:08    k [2]: position v: [24780.1,19123.2,0.121041]
23:47:08    k [3]: agentID v: agent_475
23:47:08    k [4]: type v: agent
23:47:08    k [5]: unit v: <NULL-object>
23:47:08    k [6]: agentClass v: C_man_polo_6_F
23:47:08    k [7]: faction v: CIV_F
23:47:08    k [8]: side v: CIV
23:47:08    k [9]: homeCluster v: c_360
23:47:08    k [10]: homePosition v: [24780.1,19123.2,0.121041]
23:47:08    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:08    k [12]: posture v: 0
23:47:08    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_475"]
23:47:08  ------------------ Inspection Complete -------------------- 
23:47:09 ALIVE Agent Handler
23:47:09 Register Agent [agent_476]
23:47:09  ------------------ Inspecting Hash -------------------- 
23:47:09    k [0]: debug v: true
23:47:09    k [1]: active v: false
23:47:09    k [2]: position v: [24786.7,19141.1,-0.0279207]
23:47:09    k [3]: agentID v: agent_476
23:47:09    k [4]: type v: agent
23:47:09    k [5]: unit v: <NULL-object>
23:47:09    k [6]: agentClass v: C_man_polo_1_F_afro
23:47:09    k [7]: faction v: CIV_F
23:47:09    k [8]: side v: CIV
23:47:09    k [9]: homeCluster v: c_360
23:47:09    k [10]: homePosition v: [24786.7,19141.1,-0.0279207]
23:47:09    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:47:09    k [12]: posture v: 0
23:47:09    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_476"]
23:47:09  ------------------ Inspection Complete -------------------- 
23:47:09 ALIVE Agent Handler
23:47:09 Register Agent [agent_477]
23:47:09  ------------------ Inspecting Hash -------------------- 
23:47:09    k [0]: debug v: true
23:47:09    k [1]: active v: false
23:47:09    k [2]: position v: [24750,19176.7,0.00404739]
23:47:09    k [3]: agentID v: agent_477
23:47:09    k [4]: type v: agent
23:47:09    k [5]: unit v: <NULL-object>
23:47:09    k [6]: agentClass v: C_man_p_beggar_F_afro
23:47:09    k [7]: faction v: CIV_F
23:47:09    k [8]: side v: CIV
23:47:09    k [9]: homeCluster v: c_360
23:47:09    k [10]: homePosition v: [24750,19176.7,0.00404739]
23:47:09    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:47:09    k [12]: posture v: 0
23:47:09    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_477"]
23:47:09  ------------------ Inspection Complete -------------------- 
23:47:10 ALIVE Agent Handler
23:47:10 Register Agent [agent_478]
23:47:10  ------------------ Inspecting Hash -------------------- 
23:47:10    k [0]: debug v: true
23:47:10    k [1]: active v: false
23:47:10    k [2]: position v: [24922.6,18971,-1.11435]
23:47:10    k [3]: agentID v: agent_478
23:47:10    k [4]: type v: agent
23:47:10    k [5]: unit v: <NULL-object>
23:47:10    k [6]: agentClass v: C_Nikos
23:47:10    k [7]: faction v: CIV_F
23:47:10    k [8]: side v: CIV
23:47:10    k [9]: homeCluster v: c_360
23:47:10    k [10]: homePosition v: [24922.6,18971,-1.11435]
23:47:10    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:47:10    k [12]: posture v: 0
23:47:10    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_478"]
23:47:10  ------------------ Inspection Complete -------------------- 
23:47:11 ALIVE Agent Handler
23:47:11 Register Agent [agent_479]
23:47:11  ------------------ Inspecting Hash -------------------- 
23:47:11    k [0]: debug v: true
23:47:11    k [1]: active v: false
23:47:11    k [2]: position v: [24935.3,18965.6,0.0189958]
23:47:11    k [3]: agentID v: agent_479
23:47:11    k [4]: type v: agent
23:47:11    k [5]: unit v: <NULL-object>
23:47:11    k [6]: agentClass v: C_man_p_fugitive_F
23:47:11    k [7]: faction v: CIV_F
23:47:11    k [8]: side v: CIV
23:47:11    k [9]: homeCluster v: c_360
23:47:11    k [10]: homePosition v: [24935.3,18965.6,0.0189958]
23:47:11    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:11    k [12]: posture v: 0
23:47:11    k [13]: townelder v: true
23:47:11    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_479"]
23:47:11  ------------------ Inspection Complete -------------------- 
23:47:11 ALIVE Agent Handler
23:47:11 Register Agent [agent_480]
23:47:11  ------------------ Inspecting Hash -------------------- 
23:47:11    k [0]: debug v: true
23:47:11    k [1]: active v: false
23:47:11    k [2]: position v: [24673.4,18994.6,0.00788403]
23:47:11    k [3]: agentID v: agent_480
23:47:11    k [4]: type v: agent
23:47:11    k [5]: unit v: <NULL-object>
23:47:11    k [6]: agentClass v: C_man_polo_1_F_asia
23:47:11    k [7]: faction v: CIV_F
23:47:11    k [8]: side v: CIV
23:47:11    k [9]: homeCluster v: c_360
23:47:11    k [10]: homePosition v: [24673.4,18994.6,0.00788403]
23:47:11    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:11    k [12]: posture v: 0
23:47:11    k [13]: politician v: true
23:47:11    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_480"]
23:47:11  ------------------ Inspection Complete -------------------- 
23:47:13 ALIVE Agent Handler
23:47:13 Register Agent [agent_481]
23:47:13  ------------------ Inspecting Hash -------------------- 
23:47:13    k [0]: debug v: true
23:47:13    k [1]: active v: false
23:47:13    k [2]: position v: [23259.2,19922,-0.00203991]
23:47:13    k [3]: agentID v: agent_481
23:47:13    k [4]: type v: agent
23:47:13    k [5]: unit v: <NULL-object>
23:47:13    k [6]: agentClass v: C_man_polo_3_F_afro
23:47:13    k [7]: faction v: CIV_F
23:47:13    k [8]: side v: CIV
23:47:13    k [9]: homeCluster v: c_361
23:47:13    k [10]: homePosition v: [23259.2,19922,-0.00203991]
23:47:13    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:13    k [12]: posture v: 0
23:47:13    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_481"]
23:47:13  ------------------ Inspection Complete -------------------- 
23:47:13 ALIVE Agent Handler
23:47:13 Register Agent [agent_482]
23:47:13  ------------------ Inspecting Hash -------------------- 
23:47:13    k [0]: debug v: true
23:47:13    k [1]: active v: false
23:47:13    k [2]: position v: [23240.3,19926.5,0.0300865]
23:47:13    k [3]: agentID v: agent_482
23:47:13    k [4]: type v: agent
23:47:13    k [5]: unit v: <NULL-object>
23:47:13    k [6]: agentClass v: C_man_shorts_1_F
23:47:13    k [7]: faction v: CIV_F
23:47:13    k [8]: side v: CIV
23:47:13    k [9]: homeCluster v: c_361
23:47:13    k [10]: homePosition v: [23240.3,19926.5,0.0300865]
23:47:13    k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]]
23:47:13    k [12]: posture v: 0
23:47:13    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_482"]
23:47:13  ------------------ Inspection Complete -------------------- 
23:47:14 ALIVE Agent Handler
23:47:14 Register Agent [agent_483]
23:47:14  ------------------ Inspecting Hash -------------------- 
23:47:14    k [0]: debug v: true
23:47:14    k [1]: active v: false
23:47:14    k [2]: position v: [23231.6,19944.3,-0.0074234]
23:47:14    k [3]: agentID v: agent_483
23:47:14    k [4]: type v: agent
23:47:14    k [5]: unit v: <NULL-object>
23:47:14    k [6]: agentClass v: C_man_shorts_3_F_euro
23:47:14    k [7]: faction v: CIV_F
23:47:14    k [8]: side v: CIV
23:47:14    k [9]: homeCluster v: c_361
23:47:14    k [10]: homePosition v: [23231.6,19944.3,-0.0074234]
23:47:14    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:14    k [12]: posture v: 0
23:47:14    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_483"]
23:47:14  ------------------ Inspection Complete -------------------- 
23:47:15 ALIVE Agent Handler
23:47:15 Register Agent [agent_484]
23:47:15  ------------------ Inspecting Hash -------------------- 
23:47:15    k [0]: debug v: true
23:47:15    k [1]: active v: false
23:47:15    k [2]: position v: [23225.2,19958.5,0.0706301]
23:47:15    k [3]: agentID v: agent_484
23:47:15    k [4]: type v: agent
23:47:15    k [5]: unit v: <NULL-object>
23:47:15    k [6]: agentClass v: C_man_p_beggar_F_euro
23:47:15    k [7]: faction v: CIV_F
23:47:15    k [8]: side v: CIV
23:47:15    k [9]: homeCluster v: c_361
23:47:15    k [10]: homePosition v: [23225.2,19958.5,0.0706301]
23:47:15    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:15    k [12]: posture v: 0
23:47:15    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_484"]
23:47:15  ------------------ Inspection Complete -------------------- 
23:47:15 ALIVE Agent Handler
23:47:15 Register Agent [agent_485]
23:47:15  ------------------ Inspecting Hash -------------------- 
23:47:15    k [0]: debug v: true
23:47:15    k [1]: active v: false
23:47:15    k [2]: position v: [23255.7,19939.6,-0.00761032]
23:47:15    k [3]: agentID v: agent_485
23:47:15    k [4]: type v: agent
23:47:15    k [5]: unit v: <NULL-object>
23:47:15    k [6]: agentClass v: C_man_polo_1_F_asia
23:47:15    k [7]: faction v: CIV_F
23:47:15    k [8]: side v: CIV
23:47:15    k [9]: homeCluster v: c_361
23:47:15    k [10]: homePosition v: [23255.7,19939.6,-0.00761032]
23:47:15    k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]]
23:47:15    k [12]: posture v: 0
23:47:15    k [13]: muezzin v: true
23:47:15    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_485"]
23:47:15  ------------------ Inspection Complete -------------------- 
23:47:16 ALIVE Agent Handler
23:47:16 Register Agent [agent_486]
23:47:16  ------------------ Inspecting Hash -------------------- 
23:47:16    k [0]: debug v: true
23:47:16    k [1]: active v: false
23:47:16    k [2]: position v: [23204,19924.9,-0.0102835]
23:47:16    k [3]: agentID v: agent_486
23:47:16    k [4]: type v: agent
23:47:16    k [5]: unit v: <NULL-object>
23:47:16    k [6]: agentClass v: C_man_polo_1_F
23:47:16    k [7]: faction v: CIV_F
23:47:16    k [8]: side v: CIV
23:47:16    k [9]: homeCluster v: c_361
23:47:16    k [10]: homePosition v: [23204,19924.9,-0.0102835]
23:47:16    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:16    k [12]: posture v: 0
23:47:16    k [13]: politician v: true
23:47:16    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_486"]
23:47:16  ------------------ Inspection Complete -------------------- 
23:47:17 ALIVE Agent Handler
23:47:17 Register Agent [agent_487]
23:47:17  ------------------ Inspecting Hash -------------------- 
23:47:17    k [0]: debug v: true
23:47:17    k [1]: active v: false
23:47:17    k [2]: position v: [23201.1,19931,-0.000811577]
23:47:17    k [3]: agentID v: agent_487
23:47:17    k [4]: type v: agent
23:47:17    k [5]: unit v: <NULL-object>
23:47:17    k [6]: agentClass v: C_man_polo_5_F_asia
23:47:17    k [7]: faction v: CIV_F
23:47:17    k [8]: side v: CIV
23:47:17    k [9]: homeCluster v: c_361
23:47:17    k [10]: homePosition v: [23201.1,19931,-0.000811577]
23:47:17    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:47:17    k [12]: posture v: 0
23:47:17    k [13]: townelder v: true
23:47:17    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_487"]
23:47:17  ------------------ Inspection Complete -------------------- 
23:47:17 ALIVE Agent Handler
23:47:17 Register Agent [agent_488]
23:47:17  ------------------ Inspecting Hash -------------------- 
23:47:17    k [0]: debug v: true
23:47:17    k [1]: active v: false
23:47:17    k [2]: position v: [23185.7,19954.4,0.00619125]
23:47:17    k [3]: agentID v: agent_488
23:47:18    k [4]: type v: agent
23:47:18    k [5]: unit v: <NULL-object>
23:47:18    k [6]: agentClass v: C_man_p_beggar_F_euro
23:47:18    k [7]: faction v: CIV_F
23:47:18    k [8]: side v: CIV
23:47:18    k [9]: homeCluster v: c_361
23:47:18    k [10]: homePosition v: [23185.7,19954.4,0.00619125]
23:47:18    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:18    k [12]: posture v: 0
23:47:18    k [13]: politician v: true
23:47:18    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_488"]
23:47:18  ------------------ Inspection Complete -------------------- 
23:47:18 ALIVE Agent Handler
23:47:18 Register Agent [agent_489]
23:47:18  ------------------ Inspecting Hash -------------------- 
23:47:18    k [0]: debug v: true
23:47:18    k [1]: active v: false
23:47:18    k [2]: position v: [23165.6,20003.5,-0.713741]
23:47:18    k [3]: agentID v: agent_489
23:47:18    k [4]: type v: agent
23:47:18    k [5]: unit v: <NULL-object>
23:47:18    k [6]: agentClass v: C_man_p_fugitive_F
23:47:18    k [7]: faction v: CIV_F
23:47:18    k [8]: side v: CIV
23:47:18    k [9]: homeCluster v: c_361
23:47:18    k [10]: homePosition v: [23165.6,20003.5,-0.713741]
23:47:18    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:18    k [12]: posture v: 0
23:47:18    k [13]: townelder v: true
23:47:18    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_489"]
23:47:18  ------------------ Inspection Complete -------------------- 
23:47:19 ALIVE Agent Handler
23:47:19 Register Agent [agent_490]
23:47:19  ------------------ Inspecting Hash -------------------- 
23:47:19    k [0]: debug v: true
23:47:19    k [1]: active v: false
23:47:19    k [2]: position v: [23114.5,20056.7,-0.547245]
23:47:19    k [3]: agentID v: agent_490
23:47:19    k [4]: type v: agent
23:47:19    k [5]: unit v: <NULL-object>
23:47:19    k [6]: agentClass v: C_man_1_2_F
23:47:19    k [7]: faction v: CIV_F
23:47:19    k [8]: side v: CIV
23:47:19    k [9]: homeCluster v: c_361
23:47:19    k [10]: homePosition v: [23114.5,20056.7,-0.547245]
23:47:19    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:19    k [12]: posture v: 0
23:47:19    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_490"]
23:47:19  ------------------ Inspection Complete -------------------- 
23:47:20 ALIVE Agent Handler
23:47:20 Register Agent [agent_491]
23:47:20  ------------------ Inspecting Hash -------------------- 
23:47:20    k [0]: debug v: true
23:47:20    k [1]: active v: false
23:47:20    k [2]: position v: [23044.6,20121.4,0.0338497]
23:47:20    k [3]: agentID v: agent_491
23:47:20    k [4]: type v: agent
23:47:20    k [5]: unit v: <NULL-object>
23:47:20    k [6]: agentClass v: C_man_polo_2_F
23:47:20    k [7]: faction v: CIV_F
23:47:20    k [8]: side v: CIV
23:47:20    k [9]: homeCluster v: c_361
23:47:20    k [10]: homePosition v: [23044.6,20121.4,0.0338497]
23:47:20    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:20    k [12]: posture v: 0
23:47:20    k [13]: townelder v: true
23:47:20    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_491"]
23:47:20  ------------------ Inspection Complete -------------------- 
23:47:20 ALIVE Agent Handler
23:47:20 Register Agent [agent_492]
23:47:20  ------------------ Inspecting Hash -------------------- 
23:47:20    k [0]: debug v: true
23:47:20    k [1]: active v: false
23:47:20    k [2]: position v: [23370.7,19973.9,0.069993]
23:47:20    k [3]: agentID v: agent_492
23:47:20    k [4]: type v: agent
23:47:21    k [5]: unit v: <NULL-object>
23:47:21    k [6]: agentClass v: C_man_shorts_2_F
23:47:21    k [7]: faction v: CIV_F
23:47:21    k [8]: side v: CIV
23:47:21    k [9]: homeCluster v: c_361
23:47:21    k [10]: homePosition v: [23370.7,19973.9,0.069993]
23:47:21    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:21    k [12]: posture v: 0
23:47:21    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_492"]
23:47:21  ------------------ Inspection Complete -------------------- 
23:47:21 ALIVE Agent Handler
23:47:21 Register Agent [agent_493]
23:47:21  ------------------ Inspecting Hash -------------------- 
23:47:21    k [0]: debug v: true
23:47:21    k [1]: active v: false
23:47:21    k [2]: position v: [23262.8,19886,0.282445]
23:47:21    k [3]: agentID v: agent_493
23:47:21    k [4]: type v: agent
23:47:21    k [5]: unit v: <NULL-object>
23:47:21    k [6]: agentClass v: C_man_polo_1_F_afro
23:47:21    k [7]: faction v: CIV_F
23:47:21    k [8]: side v: CIV
23:47:21    k [9]: homeCluster v: c_361
23:47:21    k [10]: homePosition v: [23262.8,19886,0.282445]
23:47:21    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:47:21    k [12]: posture v: 0
23:47:21    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_493"]
23:47:21  ------------------ Inspection Complete -------------------- 
23:47:22 ALIVE Agent Handler
23:47:22 Register Agent [agent_494]
23:47:22  ------------------ Inspecting Hash -------------------- 
23:47:22    k [0]: debug v: true
23:47:22    k [1]: active v: false
23:47:22    k [2]: position v: [23542.3,19965.3,0.0210123]
23:47:22    k [3]: agentID v: agent_494
23:47:22    k [4]: type v: agent
23:47:22    k [5]: unit v: <NULL-object>
23:47:22    k [6]: agentClass v: C_man_polo_1_F_asia
23:47:22    k [7]: faction v: CIV_F
23:47:22    k [8]: side v: CIV
23:47:22    k [9]: homeCluster v: c_361
23:47:22    k [10]: homePosition v: [23542.3,19965.3,0.0210123]
23:47:22    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:22    k [12]: posture v: 0
23:47:22    k [13]: politician v: true
23:47:22    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_494"]
23:47:22  ------------------ Inspection Complete -------------------- 
23:47:23 ALIVE Agent Handler
23:47:23 Register Agent [agent_495]
23:47:23  ------------------ Inspecting Hash -------------------- 
23:47:23    k [0]: debug v: true
23:47:23    k [1]: active v: false
23:47:23    k [2]: position v: [23515.7,19950,-0.866005]
23:47:23    k [3]: agentID v: agent_495
23:47:23    k [4]: type v: agent
23:47:23    k [5]: unit v: <NULL-object>
23:47:23    k [6]: agentClass v: C_man_shorts_3_F_afro
23:47:23    k [7]: faction v: CIV_F
23:47:23    k [8]: side v: CIV
23:47:23    k [9]: homeCluster v: c_361
23:47:23    k [10]: homePosition v: [23515.7,19950,-0.866005]
23:47:23    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:47:23    k [12]: posture v: 0
23:47:23    k [13]: muezzin v: true
23:47:23    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_495"]
23:47:23  ------------------ Inspection Complete -------------------- 
23:47:23 ALIVE Agent Handler
23:47:23 Register Agent [agent_496]
23:47:23  ------------------ Inspecting Hash -------------------- 
23:47:23    k [0]: debug v: true
23:47:23    k [1]: active v: false
23:47:23    k [2]: position v: [23509.3,19923.3,-0.726081]
23:47:23    k [3]: agentID v: agent_496
23:47:23    k [4]: type v: agent
23:47:23    k [5]: unit v: <NULL-object>
23:47:23    k [6]: agentClass v: C_man_p_shorts_1_F
23:47:23    k [7]: faction v: CIV_F
23:47:23    k [8]: side v: CIV
23:47:23    k [9]: homeCluster v: c_361
23:47:24    k [10]: homePosition v: [23509.3,19923.3,-0.726081]
23:47:24    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:24    k [12]: posture v: 0
23:47:24    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_496"]
23:47:24  ------------------ Inspection Complete -------------------- 
23:47:25 ALIVE Agent Handler
23:47:25 Register Agent [agent_497]
23:47:25  ------------------ Inspecting Hash -------------------- 
23:47:25    k [0]: debug v: true
23:47:25    k [1]: active v: false
23:47:25    k [2]: position v: [24923.9,20823.1,-0.0773506]
23:47:25    k [3]: agentID v: agent_497
23:47:25    k [4]: type v: agent
23:47:25    k [5]: unit v: <NULL-object>
23:47:25    k [6]: agentClass v: C_man_p_beggar_F_euro
23:47:25    k [7]: faction v: CIV_F
23:47:25    k [8]: side v: CIV
23:47:25    k [9]: homeCluster v: c_362
23:47:25    k [10]: homePosition v: [24923.9,20823.1,-0.0773506]
23:47:25    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:25    k [12]: posture v: 0
23:47:25    k [13]: muezzin v: true
23:47:25    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_497"]
23:47:25  ------------------ Inspection Complete -------------------- 
23:47:25 ALIVE Agent Handler
23:47:25 Register Agent [agent_498]
23:47:25  ------------------ Inspecting Hash -------------------- 
23:47:25    k [0]: debug v: true
23:47:25    k [1]: active v: false
23:47:25    k [2]: position v: [24975,20893,0.0557537]
23:47:25    k [3]: agentID v: agent_498
23:47:26    k [4]: type v: agent
23:47:26    k [5]: unit v: <NULL-object>
23:47:26    k [6]: agentClass v: C_man_shorts_3_F
23:47:26    k [7]: faction v: CIV_F
23:47:26    k [8]: side v: CIV
23:47:26    k [9]: homeCluster v: c_362
23:47:26    k [10]: homePosition v: [24975,20893,0.0557537]
23:47:26    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:26    k [12]: posture v: 0
23:47:26    k [13]: townelder v: true
23:47:26    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_498"]
23:47:26  ------------------ Inspection Complete -------------------- 
23:47:26 ALIVE Agent Handler
23:47:26 Register Agent [agent_499]
23:47:26  ------------------ Inspecting Hash -------------------- 
23:47:26    k [0]: debug v: true
23:47:26    k [1]: active v: false
23:47:26    k [2]: position v: [25011.4,20898.7,0.0145969]
23:47:26    k [3]: agentID v: agent_499
23:47:26    k [4]: type v: agent
23:47:26    k [5]: unit v: <NULL-object>
23:47:26    k [6]: agentClass v: C_journalist_F
23:47:26    k [7]: faction v: CIV_F
23:47:26    k [8]: side v: CIV
23:47:26    k [9]: homeCluster v: c_362
23:47:26    k [10]: homePosition v: [25011.4,20898.7,0.0145969]
23:47:26    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:26    k [12]: posture v: 0
23:47:27    k [13]: townelder v: true
23:47:27    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_499"]
23:47:27  ------------------ Inspection Complete -------------------- 
23:47:27 ALIVE Agent Handler
23:47:27 Register Agent [agent_500]
23:47:27  ------------------ Inspecting Hash -------------------- 
23:47:27    k [0]: debug v: true
23:47:27    k [1]: active v: false
23:47:27    k [2]: position v: [25067.9,20889.1,-0.862137]
23:47:27    k [3]: agentID v: agent_500
23:47:27    k [4]: type v: agent
23:47:27    k [5]: unit v: <NULL-object>
23:47:27    k [6]: agentClass v: C_man_polo_5_F_euro
23:47:27    k [7]: faction v: CIV_F
23:47:27    k [8]: side v: CIV
23:47:27    k [9]: homeCluster v: c_362
23:47:27    k [10]: homePosition v: [25067.9,20889.1,-0.862137]
23:47:27    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:47:27    k [12]: posture v: 0
23:47:27    k [13]: townelder v: true
23:47:27    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_500"]
23:47:27  ------------------ Inspection Complete -------------------- 
23:47:28 ALIVE Agent Handler
23:47:28 Register Agent [agent_501]
23:47:28  ------------------ Inspecting Hash -------------------- 
23:47:28    k [0]: debug v: true
23:47:28    k [1]: active v: false
23:47:28    k [2]: position v: [25090.4,20907.5,0.0343323]
23:47:28    k [3]: agentID v: agent_501
23:47:28    k [4]: type v: agent
23:47:28    k [5]: unit v: <NULL-object>
23:47:28    k [6]: agentClass v: C_man_polo_1_F_asia
23:47:28    k [7]: faction v: CIV_F
23:47:28    k [8]: side v: CIV
23:47:28    k [9]: homeCluster v: c_362
23:47:28    k [10]: homePosition v: [25090.4,20907.5,0.0343323]
23:47:28    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:47:28    k [12]: posture v: 0
23:47:28    k [13]: muezzin v: true
23:47:28    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_501"]
23:47:28  ------------------ Inspection Complete -------------------- 
23:47:29 ALIVE Agent Handler
23:47:29 Register Agent [agent_502]
23:47:29  ------------------ Inspecting Hash -------------------- 
23:47:29    k [0]: debug v: true
23:47:29    k [1]: active v: false
23:47:29    k [2]: position v: [25100.4,20905.1,-0.901171]
23:47:29    k [3]: agentID v: agent_502
23:47:29    k [4]: type v: agent
23:47:29    k [5]: unit v: <NULL-object>
23:47:29    k [6]: agentClass v: C_man_polo_3_F_euro
23:47:29    k [7]: faction v: CIV_F
23:47:29    k [8]: side v: CIV
23:47:29    k [9]: homeCluster v: c_362
23:47:29    k [10]: homePosition v: [25100.4,20905.1,-0.901171]
23:47:29    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:47:29    k [12]: posture v: 0
23:47:29    k [13]: muezzin v: true
23:47:29    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_502"]
23:47:29  ------------------ Inspection Complete -------------------- 
23:47:30 ALIVE Agent Handler
23:47:30 Register Agent [agent_503]
23:47:30  ------------------ Inspecting Hash -------------------- 
23:47:30    k [0]: debug v: true
23:47:30    k [1]: active v: false
23:47:30    k [2]: position v: [25106.5,20923,0.00504684]
23:47:30    k [3]: agentID v: agent_503
23:47:30    k [4]: type v: agent
23:47:30    k [5]: unit v: <NULL-object>
23:47:30    k [6]: agentClass v: C_man_polo_2_F_asia
23:47:30    k [7]: faction v: CIV_F
23:47:30    k [8]: side v: CIV
23:47:30    k [9]: homeCluster v: c_362
23:47:30    k [10]: homePosition v: [25106.5,20923,0.00504684]
23:47:30    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:30    k [12]: posture v: 0
23:47:30    k [13]: politician v: true
23:47:30    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_503"]
23:47:30  ------------------ Inspection Complete -------------------- 
23:47:30 ALIVE Agent Handler
23:47:30 Register Agent [agent_504]
23:47:30  ------------------ Inspecting Hash -------------------- 
23:47:30    k [0]: debug v: true
23:47:30    k [1]: active v: false
23:47:30    k [2]: position v: [25068.6,20964.5,0.491596]
23:47:30    k [3]: agentID v: agent_504
23:47:30    k [4]: type v: agent
23:47:30    k [5]: unit v: <NULL-object>
23:47:30    k [6]: agentClass v: C_man_polo_1_F_asia
23:47:30    k [7]: faction v: CIV_F
23:47:30    k [8]: side v: CIV
23:47:30    k [9]: homeCluster v: c_362
23:47:30    k [10]: homePosition v: [25068.6,20964.5,0.491596]
23:47:30    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:30    k [12]: posture v: 0
23:47:30    k [13]: muezzin v: true
23:47:30    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_504"]
23:47:30  ------------------ Inspection Complete -------------------- 
23:47:31 ALIVE Agent Handler
23:47:31 Register Agent [agent_505]
23:47:31  ------------------ Inspecting Hash -------------------- 
23:47:31    k [0]: debug v: true
23:47:31    k [1]: active v: false
23:47:31    k [2]: position v: [24874.3,21049.7,-0.0791779]
23:47:31    k [3]: agentID v: agent_505
23:47:31    k [4]: type v: agent
23:47:31    k [5]: unit v: <NULL-object>
23:47:31    k [6]: agentClass v: C_man_polo_5_F_asia
23:47:31    k [7]: faction v: CIV_F
23:47:31    k [8]: side v: CIV
23:47:31    k [9]: homeCluster v: c_362
23:47:31    k [10]: homePosition v: [24874.3,21049.7,-0.0791779]
23:47:31    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:47:31    k [12]: posture v: 0
23:47:31    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_505"]
23:47:31  ------------------ Inspection Complete -------------------- 
23:47:32 ALIVE Agent Handler
23:47:32 Register Agent [agent_506]
23:47:32  ------------------ Inspecting Hash -------------------- 
23:47:32    k [0]: debug v: true
23:47:32    k [1]: active v: false
23:47:32    k [2]: position v: [24859.8,21069.7,0.135405]
23:47:32    k [3]: agentID v: agent_506
23:47:32    k [4]: type v: agent
23:47:32    k [5]: unit v: <NULL-object>
23:47:32    k [6]: agentClass v: C_man_polo_5_F_asia
23:47:32    k [7]: faction v: CIV_F
23:47:32    k [8]: side v: CIV
23:47:32    k [9]: homeCluster v: c_362
23:47:32    k [10]: homePosition v: [24859.8,21069.7,0.135405]
23:47:32    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:32    k [12]: posture v: 0
23:47:32    k [13]: muezzin v: true
23:47:32    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_506"]
23:47:32  ------------------ Inspection Complete -------------------- 
23:47:33 ALIVE Agent Handler
23:47:33 Register Agent [agent_507]
23:47:33  ------------------ Inspecting Hash -------------------- 
23:47:33    k [0]: debug v: true
23:47:33    k [1]: active v: false
23:47:33    k [2]: position v: [24545.2,21219,-0.79784]
23:47:33    k [3]: agentID v: agent_507
23:47:33    k [4]: type v: agent
23:47:33    k [5]: unit v: <NULL-object>
23:47:33    k [6]: agentClass v: C_man_shorts_1_F_asia
23:47:33    k [7]: faction v: CIV_F
23:47:33    k [8]: side v: CIV
23:47:33    k [9]: homeCluster v: c_364
23:47:33    k [10]: homePosition v: [24545.2,21219,-0.79784]
23:47:33    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:33    k [12]: posture v: 0
23:47:33    k [13]: townelder v: true
23:47:33    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_507"]
23:47:33  ------------------ Inspection Complete -------------------- 
23:47:34 ALIVE Agent Handler
23:47:34 Register Agent [agent_508]
23:47:34  ------------------ Inspecting Hash -------------------- 
23:47:34    k [0]: debug v: true
23:47:34    k [1]: active v: false
23:47:34    k [2]: position v: [24488.9,21241,0.0972214]
23:47:34    k [3]: agentID v: agent_508
23:47:34    k [4]: type v: agent
23:47:34    k [5]: unit v: <NULL-object>
23:47:34    k [6]: agentClass v: C_man_polo_6_F_afro
23:47:34    k [7]: faction v: CIV_F
23:47:34    k [8]: side v: CIV
23:47:34    k [9]: homeCluster v: c_364
23:47:34    k [10]: homePosition v: [24488.9,21241,0.0972214]
23:47:34    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:34    k [12]: posture v: 0
23:47:34    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_508"]
23:47:34  ------------------ Inspection Complete -------------------- 
23:47:34 ALIVE Agent Handler
23:47:34 Register Agent [agent_509]
23:47:34  ------------------ Inspecting Hash -------------------- 
23:47:34    k [0]: debug v: true
23:47:34    k [1]: active v: false
23:47:34    k [2]: position v: [24570.4,21048.1,0.0145721]
23:47:34    k [3]: agentID v: agent_509
23:47:34    k [4]: type v: agent
23:47:34    k [5]: unit v: <NULL-object>
23:47:34    k [6]: agentClass v: C_man_w_worker_F
23:47:34    k [7]: faction v: CIV_F
23:47:34    k [8]: side v: CIV
23:47:34    k [9]: homeCluster v: c_364
23:47:34    k [10]: homePosition v: [24570.4,21048.1,0.0145721]
23:47:34    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:47:34    k [12]: posture v: 0
23:47:34    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_509"]
23:47:34  ------------------ Inspection Complete -------------------- 
23:47:35 ALIVE Agent Handler
23:47:35 Register Agent [agent_510]
23:47:35  ------------------ Inspecting Hash -------------------- 
23:47:35    k [0]: debug v: true
23:47:35    k [1]: active v: false
23:47:35    k [2]: position v: [24548.4,21030.3,0.617332]
23:47:35    k [3]: agentID v: agent_510
23:47:35    k [4]: type v: agent
23:47:35    k [5]: unit v: <NULL-object>
23:47:35    k [6]: agentClass v: C_man_p_shorts_1_F_asia
23:47:35    k [7]: faction v: CIV_F
23:47:35    k [8]: side v: CIV
23:47:35    k [9]: homeCluster v: c_364
23:47:35    k [10]: homePosition v: [24548.4,21030.3,0.617332]
23:47:35    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:35    k [12]: posture v: 0
23:47:35    k [13]: politician v: true
23:47:35    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_510"]
23:47:35  ------------------ Inspection Complete -------------------- 
23:47:36 ALIVE Agent Handler
23:47:36 Register Agent [agent_511]
23:47:36  ------------------ Inspecting Hash -------------------- 
23:47:36    k [0]: debug v: true
23:47:36    k [1]: active v: false
23:47:36    k [2]: position v: [24535,21109.5,0.136692]
23:47:36    k [3]: agentID v: agent_511
23:47:36    k [4]: type v: agent
23:47:36    k [5]: unit v: <NULL-object>
23:47:36    k [6]: agentClass v: C_man_p_fugitive_F_asia
23:47:36    k [7]: faction v: CIV_F
23:47:36    k [8]: side v: CIV
23:47:36    k [9]: homeCluster v: c_364
23:47:36    k [10]: homePosition v: [24535,21109.5,0.136692]
23:47:36    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:47:36    k [12]: posture v: 0
23:47:36    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_511"]
23:47:36  ------------------ Inspection Complete -------------------- 
23:47:36 ALIVE Agent Handler
23:47:36 Register Agent [agent_512]
23:47:36  ------------------ Inspecting Hash -------------------- 
23:47:36    k [0]: debug v: true
23:47:37    k [1]: active v: false
23:47:37    k [2]: position v: [24523.1,21117,-0.0313988]
23:47:37    k [3]: agentID v: agent_512
23:47:37    k [4]: type v: agent
23:47:37    k [5]: unit v: <NULL-object>
23:47:37    k [6]: agentClass v: C_man_polo_3_F_afro
23:47:37    k [7]: faction v: CIV_F
23:47:37    k [8]: side v: CIV
23:47:37    k [9]: homeCluster v: c_364
23:47:37    k [10]: homePosition v: [24523.1,21117,-0.0313988]
23:47:37    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:37    k [12]: posture v: 0
23:47:37    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_512"]
23:47:37  ------------------ Inspection Complete -------------------- 
23:47:38 ALIVE Agent Handler
23:47:38 Register Agent [agent_513]
23:47:38  ------------------ Inspecting Hash -------------------- 
23:47:38    k [0]: debug v: true
23:47:38    k [1]: active v: false
23:47:38    k [2]: position v: [25795.7,23093,-0.743643]
23:47:38    k [3]: agentID v: agent_513
23:47:38    k [4]: type v: agent
23:47:38    k [5]: unit v: <NULL-object>
23:47:38    k [6]: agentClass v: C_man_polo_2_F
23:47:38    k [7]: faction v: CIV_F
23:47:38    k [8]: side v: CIV
23:47:38    k [9]: homeCluster v: c_366
23:47:38    k [10]: homePosition v: [25795.7,23093,-0.743643]
23:47:38    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:38    k [12]: posture v: 0
23:47:38    k [13]: townelder v: true
23:47:38    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_513"]
23:47:38  ------------------ Inspection Complete -------------------- 
23:47:38 ALIVE Agent Handler
23:47:38 Register Agent [agent_514]
23:47:38  ------------------ Inspecting Hash -------------------- 
23:47:38    k [0]: debug v: true
23:47:38    k [1]: active v: false
23:47:38    k [2]: position v: [25748.2,23200,-0.0179691]
23:47:38    k [3]: agentID v: agent_514
23:47:38    k [4]: type v: agent
23:47:38    k [5]: unit v: <NULL-object>
23:47:38    k [6]: agentClass v: C_man_shorts_1_F_asia
23:47:38    k [7]: faction v: CIV_F
23:47:38    k [8]: side v: CIV
23:47:38    k [9]: homeCluster v: c_366
23:47:38    k [10]: homePosition v: [25748.2,23200,-0.0179691]
23:47:38    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:47:38    k [12]: posture v: 0
23:47:38    k [13]: muezzin v: true
23:47:38    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_514"]
23:47:38  ------------------ Inspection Complete -------------------- 
23:47:39 ALIVE Agent Handler
23:47:39 Register Agent [agent_515]
23:47:39  ------------------ Inspecting Hash -------------------- 
23:47:39    k [0]: debug v: true
23:47:39    k [1]: active v: false
23:47:39    k [2]: position v: [25874.1,22902,-0.0193024]
23:47:39    k [3]: agentID v: agent_515
23:47:39    k [4]: type v: agent
23:47:39    k [5]: unit v: <NULL-object>
23:47:39    k [6]: agentClass v: C_man_polo_2_F_asia
23:47:39    k [7]: faction v: CIV_F
23:47:39    k [8]: side v: CIV
23:47:39    k [9]: homeCluster v: c_366
23:47:39    k [10]: homePosition v: [25874.1,22902,-0.0193024]
23:47:39    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:47:39    k [12]: posture v: 0
23:47:39    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_515"]
23:47:39  ------------------ Inspection Complete -------------------- 
23:47:40 ALIVE Agent Handler
23:47:40 Register Agent [agent_516]
23:47:40  ------------------ Inspecting Hash -------------------- 
23:47:40    k [0]: debug v: true
23:47:40    k [1]: active v: false
23:47:40    k [2]: position v: [25984.6,22859.8,0.116726]
23:47:40    k [3]: agentID v: agent_516
23:47:40    k [4]: type v: agent
23:47:40    k [5]: unit v: <NULL-object>
23:47:40    k [6]: agentClass v: C_man_polo_4_F_euro
23:47:40    k [7]: faction v: CIV_F
23:47:40    k [8]: side v: CIV
23:47:40    k [9]: homeCluster v: c_366
23:47:40    k [10]: homePosition v: [25984.6,22859.8,0.116726]
23:47:40    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:40    k [12]: posture v: 0
23:47:40    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_516"]
23:47:40  ------------------ Inspection Complete -------------------- 
23:47:41 ALIVE Agent Handler
23:47:41 Register Agent [agent_517]
23:47:41  ------------------ Inspecting Hash -------------------- 
23:47:41    k [0]: debug v: true
23:47:41    k [1]: active v: false
23:47:41    k [2]: position v: [27565.9,23327.6,0.123158]
23:47:41    k [3]: agentID v: agent_517
23:47:41    k [4]: type v: agent
23:47:41    k [5]: unit v: <NULL-object>
23:47:41    k [6]: agentClass v: C_man_polo_2_F
23:47:41    k [7]: faction v: CIV_F
23:47:41    k [8]: side v: CIV
23:47:41    k [9]: homeCluster v: c_367
23:47:41    k [10]: homePosition v: [27565.9,23327.6,0.123158]
23:47:41    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:41    k [12]: posture v: 0
23:47:41    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_517"]
23:47:41  ------------------ Inspection Complete -------------------- 
23:47:41 ALIVE Agent Handler
23:47:41 Register Agent [agent_518]
23:47:41  ------------------ Inspecting Hash -------------------- 
23:47:41    k [0]: debug v: true
23:47:41    k [1]: active v: false
23:47:41    k [2]: position v: [27583.7,23366,-0.0772557]
23:47:41    k [3]: agentID v: agent_518
23:47:41    k [4]: type v: agent
23:47:41    k [5]: unit v: <NULL-object>
23:47:41    k [6]: agentClass v: C_man_shorts_1_F_afro
23:47:42    k [7]: faction v: CIV_F
23:47:42    k [8]: side v: CIV
23:47:42    k [9]: homeCluster v: c_367
23:47:42    k [10]: homePosition v: [27583.7,23366,-0.0772557]
23:47:42    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:42    k [12]: posture v: 0
23:47:42    k [13]: muezzin v: true
23:47:42    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_518"]
23:47:42  ------------------ Inspection Complete -------------------- 
23:47:42 ALIVE Agent Handler
23:47:42 Register Agent [agent_519]
23:47:42  ------------------ Inspecting Hash -------------------- 
23:47:42    k [0]: debug v: true
23:47:42    k [1]: active v: false
23:47:42    k [2]: position v: [27605.9,23301.6,-0.710547]
23:47:42    k [3]: agentID v: agent_519
23:47:42    k [4]: type v: agent
23:47:42    k [5]: unit v: <NULL-object>
23:47:42    k [6]: agentClass v: C_man_polo_2_F_asia
23:47:42    k [7]: faction v: CIV_F
23:47:42    k [8]: side v: CIV
23:47:42    k [9]: homeCluster v: c_367
23:47:42    k [10]: homePosition v: [27605.9,23301.6,-0.710547]
23:47:42    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:42    k [12]: posture v: 0
23:47:42    k [13]: politician v: true
23:47:42    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_519"]
23:47:42  ------------------ Inspection Complete -------------------- 
23:47:43 ALIVE Agent Handler
23:47:43 Register Agent [agent_520]
23:47:43  ------------------ Inspecting Hash -------------------- 
23:47:43    k [0]: debug v: true
23:47:43    k [1]: active v: false
23:47:43    k [2]: position v: [27634.9,23086.2,0.0330257]
23:47:43    k [3]: agentID v: agent_520
23:47:43    k [4]: type v: agent
23:47:43    k [5]: unit v: <NULL-object>
23:47:43    k [6]: agentClass v: C_man_p_fugitive_F_afro
23:47:43    k [7]: faction v: CIV_F
23:47:43    k [8]: side v: CIV
23:47:43    k [9]: homeCluster v: c_367
23:47:43    k [10]: homePosition v: [27634.9,23086.2,0.0330257]
23:47:43    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:43    k [12]: posture v: 0
23:47:43    k [13]: townelder v: true
23:47:43    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_520"]
23:47:43  ------------------ Inspection Complete -------------------- 
23:47:43 ALIVE Agent Handler
23:47:43 Register Agent [agent_521]
23:47:43  ------------------ Inspecting Hash -------------------- 
23:47:44    k [0]: debug v: true
23:47:44    k [1]: active v: false
23:47:44    k [2]: position v: [6737.53,11763.6,0.259777]
23:47:44    k [3]: agentID v: agent_521
23:47:44    k [4]: type v: agent
23:47:44    k [5]: unit v: <NULL-object>
23:47:44    k [6]: agentClass v: C_man_shorts_3_F
23:47:44    k [7]: faction v: CIV_F
23:47:44    k [8]: side v: CIV
23:47:44    k [9]: homeCluster v: c_372
23:47:44    k [10]: homePosition v: [6737.53,11763.6,0.259777]
23:47:44    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:44    k [12]: posture v: 0
23:47:44    k [13]: muezzin v: true
23:47:44    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_521"]
23:47:44  ------------------ Inspection Complete -------------------- 
23:47:44 ALIVE Agent Handler
23:47:44 Register Agent [agent_522]
23:47:44  ------------------ Inspecting Hash -------------------- 
23:47:44    k [0]: debug v: true
23:47:44    k [1]: active v: false
23:47:44    k [2]: position v: [6533.56,11876.6,0.735332]
23:47:44    k [3]: agentID v: agent_522
23:47:44    k [4]: type v: agent
23:47:44    k [5]: unit v: <NULL-object>
23:47:45    k [6]: agentClass v: C_man_shorts_1_F
23:47:45    k [7]: faction v: CIV_F
23:47:45    k [8]: side v: CIV
23:47:45    k [9]: homeCluster v: c_372
23:47:45    k [10]: homePosition v: [6533.56,11876.6,0.735332]
23:47:45    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:45    k [12]: posture v: 0
23:47:45    k [13]: townelder v: true
23:47:45    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_522"]
23:47:45  ------------------ Inspection Complete -------------------- 
23:47:45 ALIVE Agent Handler
23:47:45 Register Agent [agent_523]
23:47:45  ------------------ Inspecting Hash -------------------- 
23:47:45    k [0]: debug v: true
23:47:45    k [1]: active v: false
23:47:45    k [2]: position v: [6461.22,11909.2,-0.73484]
23:47:45    k [3]: agentID v: agent_523
23:47:45    k [4]: type v: agent
23:47:45    k [5]: unit v: <NULL-object>
23:47:45    k [6]: agentClass v: C_man_shorts_4_F
23:47:45    k [7]: faction v: CIV_F
23:47:45    k [8]: side v: CIV
23:47:45    k [9]: homeCluster v: c_372
23:47:45    k [10]: homePosition v: [6461.22,11909.2,-0.73484]
23:47:45    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:47:45    k [12]: posture v: 0
23:47:45    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_523"]
23:47:45  ------------------ Inspection Complete -------------------- 
23:47:46 ALIVE Agent Handler
23:47:46 Register Agent [agent_524]
23:47:46  ------------------ Inspecting Hash -------------------- 
23:47:46    k [0]: debug v: true
23:47:46    k [1]: active v: false
23:47:46    k [2]: position v: [10105.1,7736.21,-0.931412]
23:47:46    k [3]: agentID v: agent_524
23:47:46    k [4]: type v: agent
23:47:46    k [5]: unit v: <NULL-object>
23:47:46    k [6]: agentClass v: C_man_1_1_F
23:47:46    k [7]: faction v: CIV_F
23:47:47    k [8]: side v: CIV
23:47:47    k [9]: homeCluster v: c_376
23:47:47    k [10]: homePosition v: [10105.1,7736.21,-0.931412]
23:47:47    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:47    k [12]: posture v: 0
23:47:47    k [13]: muezzin v: true
23:47:47    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_524"]
23:47:47  ------------------ Inspection Complete -------------------- 
23:47:47 ALIVE Agent Handler
23:47:47 Register Agent [agent_525]
23:47:47  ------------------ Inspecting Hash -------------------- 
23:47:47    k [0]: debug v: true
23:47:47    k [1]: active v: false
23:47:47    k [2]: position v: [10293.8,7545.24,-0.164574]
23:47:47    k [3]: agentID v: agent_525
23:47:47    k [4]: type v: agent
23:47:47    k [5]: unit v: <NULL-object>
23:47:47    k [6]: agentClass v: C_man_polo_4_F_afro
23:47:47    k [7]: faction v: CIV_F
23:47:47    k [8]: side v: CIV
23:47:47    k [9]: homeCluster v: c_376
23:47:47    k [10]: homePosition v: [10293.8,7545.24,-0.164574]
23:47:47    k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]]
23:47:47    k [12]: posture v: 0
23:47:47    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_525"]
23:47:47  ------------------ Inspection Complete -------------------- 
23:47:48 ALIVE Agent Handler
23:47:48 Register Agent [agent_526]
23:47:48  ------------------ Inspecting Hash -------------------- 
23:47:48    k [0]: debug v: true
23:47:48    k [1]: active v: false
23:47:48    k [2]: position v: [10289.8,7576.52,-0.659279]
23:47:48    k [3]: agentID v: agent_526
23:47:48    k [4]: type v: agent
23:47:48    k [5]: unit v: <NULL-object>
23:47:48    k [6]: agentClass v: C_man_shorts_3_F
23:47:48    k [7]: faction v: CIV_F
23:47:48    k [8]: side v: CIV
23:47:48    k [9]: homeCluster v: c_376
23:47:48    k [10]: homePosition v: [10289.8,7576.52,-0.659279]
23:47:48    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:48    k [12]: posture v: 0
23:47:48    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_526"]
23:47:48  ------------------ Inspection Complete -------------------- 
23:47:49 ALIVE Agent Handler
23:47:49 Register Agent [agent_527]
23:47:49  ------------------ Inspecting Hash -------------------- 
23:47:49    k [0]: debug v: true
23:47:49    k [1]: active v: false
23:47:49    k [2]: position v: [10536.4,9705.25,-0.859646]
23:47:49    k [3]: agentID v: agent_527
23:47:49    k [4]: type v: agent
23:47:49    k [5]: unit v: <NULL-object>
23:47:49    k [6]: agentClass v: C_man_p_beggar_F_asia
23:47:49    k [7]: faction v: CIV_F
23:47:49    k [8]: side v: CIV
23:47:49    k [9]: homeCluster v: c_379
23:47:49    k [10]: homePosition v: [10536.4,9705.25,-0.859646]
23:47:49    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:49    k [12]: posture v: 0
23:47:49    k [13]: politician v: true
23:47:49    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_527"]
23:47:49  ------------------ Inspection Complete -------------------- 
23:47:49 ALIVE Agent Handler
23:47:49 Register Agent [agent_528]
23:47:49  ------------------ Inspecting Hash -------------------- 
23:47:49    k [0]: debug v: true
23:47:49    k [1]: active v: false
23:47:49    k [2]: position v: [16786,9989.32,-0.00858498]
23:47:49    k [3]: agentID v: agent_528
23:47:49    k [4]: type v: agent
23:47:49    k [5]: unit v: <NULL-object>
23:47:49    k [6]: agentClass v: C_man_p_fugitive_F_afro
23:47:49    k [7]: faction v: CIV_F
23:47:49    k [8]: side v: CIV
23:47:49    k [9]: homeCluster v: c_385
23:47:49    k [10]: homePosition v: [16786,9989.32,-0.00858498]
23:47:49    k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]]
23:47:49    k [12]: posture v: 0
23:47:49    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_528"]
23:47:49  ------------------ Inspection Complete -------------------- 
23:47:50 ALIVE Agent Handler
23:47:50 Register Agent [agent_529]
23:47:50  ------------------ Inspecting Hash -------------------- 
23:47:50    k [0]: debug v: true
23:47:50    k [1]: active v: false
23:47:50    k [2]: position v: [16430.7,9957.71,0.0958414]
23:47:50    k [3]: agentID v: agent_529
23:47:50    k [4]: type v: agent
23:47:50    k [5]: unit v: <NULL-object>
23:47:50    k [6]: agentClass v: C_man_polo_1_F_asia
23:47:50    k [7]: faction v: CIV_F
23:47:50    k [8]: side v: CIV
23:47:50    k [9]: homeCluster v: c_385
23:47:50    k [10]: homePosition v: [16430.7,9957.71,0.0958414]
23:47:50    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:50    k [12]: posture v: 0
23:47:50    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_529"]
23:47:50  ------------------ Inspection Complete -------------------- 
23:47:51 ALIVE Agent Handler
23:47:51 Register Agent [agent_530]
23:47:51  ------------------ Inspecting Hash -------------------- 
23:47:51    k [0]: debug v: true
23:47:51    k [1]: active v: false
23:47:51    k [2]: position v: [16478.9,9999.63,0.19941]
23:47:51    k [3]: agentID v: agent_530
23:47:51    k [4]: type v: agent
23:47:51    k [5]: unit v: <NULL-object>
23:47:51    k [6]: agentClass v: C_man_polo_1_F_afro
23:47:51    k [7]: faction v: CIV_F
23:47:51    k [8]: side v: CIV
23:47:51    k [9]: homeCluster v: c_385
23:47:51    k [10]: homePosition v: [16478.9,9999.63,0.19941]
23:47:51    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:51    k [12]: posture v: 0
23:47:51    k [13]: townelder v: true
23:47:51    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_530"]
23:47:51  ------------------ Inspection Complete -------------------- 
23:47:51 ALIVE Agent Handler
23:47:51 Register Agent [agent_531]
23:47:51  ------------------ Inspecting Hash -------------------- 
23:47:51    k [0]: debug v: true
23:47:51    k [1]: active v: false
23:47:52    k [2]: position v: [16492,10040,0.22773]
23:47:52    k [3]: agentID v: agent_531
23:47:52    k [4]: type v: agent
23:47:52    k [5]: unit v: <NULL-object>
23:47:52    k [6]: agentClass v: C_man_polo_6_F_euro
23:47:52    k [7]: faction v: CIV_F
23:47:52    k [8]: side v: CIV
23:47:52    k [9]: homeCluster v: c_385
23:47:52    k [10]: homePosition v: [16492,10040,0.22773]
23:47:52    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:52    k [12]: posture v: 0
23:47:52    k [13]: politician v: true
23:47:52    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_531"]
23:47:52  ------------------ Inspection Complete -------------------- 
23:47:52 ALIVE Agent Handler
23:47:52 Register Agent [agent_532]
23:47:52  ------------------ Inspecting Hash -------------------- 
23:47:52    k [0]: debug v: true
23:47:52    k [1]: active v: false
23:47:52    k [2]: position v: [16564.7,10154.1,0.0170774]
23:47:52    k [3]: agentID v: agent_532
23:47:52    k [4]: type v: agent
23:47:52    k [5]: unit v: <NULL-object>
23:47:52    k [6]: agentClass v: C_man_hunter_1_F
23:47:52    k [7]: faction v: CIV_F
23:47:52    k [8]: side v: CIV
23:47:52    k [9]: homeCluster v: c_385
23:47:52    k [10]: homePosition v: [16564.7,10154.1,0.0170774]
23:47:53    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:53    k [12]: posture v: 0
23:47:53    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_532"]
23:47:53  ------------------ Inspection Complete -------------------- 
23:47:53 ALIVE Agent Handler
23:47:53 Register Agent [agent_533]
23:47:53  ------------------ Inspecting Hash -------------------- 
23:47:53    k [0]: debug v: true
23:47:53    k [1]: active v: false
23:47:53    k [2]: position v: [16557.7,10184.2,0.773993]
23:47:53    k [3]: agentID v: agent_533
23:47:53    k [4]: type v: agent
23:47:53    k [5]: unit v: <NULL-object>
23:47:53    k [6]: agentClass v: C_man_polo_1_F
23:47:53    k [7]: faction v: CIV_F
23:47:53    k [8]: side v: CIV
23:47:53    k [9]: homeCluster v: c_385
23:47:53    k [10]: homePosition v: [16557.7,10184.2,0.773993]
23:47:53    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:53    k [12]: posture v: 0
23:47:53    k [13]: townelder v: true
23:47:53    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_533"]
23:47:53  ------------------ Inspection Complete -------------------- 
23:47:54 ALIVE Agent Handler
23:47:54 Register Agent [agent_534]
23:47:54  ------------------ Inspecting Hash -------------------- 
23:47:54    k [0]: debug v: true
23:47:54    k [1]: active v: false
23:47:54    k [2]: position v: [16523,10253.2,1.73983]
23:47:54    k [3]: agentID v: agent_534
23:47:54    k [4]: type v: agent
23:47:54    k [5]: unit v: <NULL-object>
23:47:54    k [6]: agentClass v: C_man_shorts_3_F
23:47:54    k [7]: faction v: CIV_F
23:47:54    k [8]: side v: CIV
23:47:54    k [9]: homeCluster v: c_385
23:47:54    k [10]: homePosition v: [16523,10253.2,1.73983]
23:47:54    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:47:54    k [12]: posture v: 0
23:47:54    k [13]: politician v: true
23:47:54    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_534"]
23:47:54  ------------------ Inspection Complete -------------------- 
23:47:55 ALIVE Agent Handler
23:47:55 Register Agent [agent_535]
23:47:55  ------------------ Inspecting Hash -------------------- 
23:47:55    k [0]: debug v: true
23:47:55    k [1]: active v: false
23:47:55    k [2]: position v: [17427.7,12063.8,0.0395603]
23:47:55    k [3]: agentID v: agent_535
23:47:55    k [4]: type v: agent
23:47:55    k [5]: unit v: <NULL-object>
23:47:55    k [6]: agentClass v: C_man_p_fugitive_F_euro
23:47:55    k [7]: faction v: CIV_F
23:47:55    k [8]: side v: CIV
23:47:55    k [9]: homeCluster v: c_390
23:47:55    k [10]: homePosition v: [17427.7,12063.8,0.0395603]
23:47:55    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:55    k [12]: posture v: 0
23:47:55    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_535"]
23:47:55  ------------------ Inspection Complete -------------------- 
23:47:55 ALIVE Agent Handler
23:47:55 Register Agent [agent_536]
23:47:55  ------------------ Inspecting Hash -------------------- 
23:47:55    k [0]: debug v: true
23:47:55    k [1]: active v: false
23:47:55    k [2]: position v: [17371.6,12038,-0.0154514]
23:47:55    k [3]: agentID v: agent_536
23:47:55    k [4]: type v: agent
23:47:55    k [5]: unit v: <NULL-object>
23:47:55    k [6]: agentClass v: C_man_shorts_1_F_afro
23:47:55    k [7]: faction v: CIV_F
23:47:55    k [8]: side v: CIV
23:47:55    k [9]: homeCluster v: c_390
23:47:55    k [10]: homePosition v: [17371.6,12038,-0.0154514]
23:47:55    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:55    k [12]: posture v: 0
23:47:55    k [13]: townelder v: true
23:47:55    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_536"]
23:47:55  ------------------ Inspection Complete -------------------- 
23:47:56 ALIVE Agent Handler
23:47:56 Register Agent [agent_537]
23:47:56  ------------------ Inspecting Hash -------------------- 
23:47:56    k [0]: debug v: true
23:47:56    k [1]: active v: false
23:47:56    k [2]: position v: [17239.8,12015.8,-0.0311317]
23:47:56    k [3]: agentID v: agent_537
23:47:56    k [4]: type v: agent
23:47:56    k [5]: unit v: <NULL-object>
23:47:56    k [6]: agentClass v: C_man_polo_1_F_afro
23:47:56    k [7]: faction v: CIV_F
23:47:56    k [8]: side v: CIV
23:47:56    k [9]: homeCluster v: c_390
23:47:56    k [10]: homePosition v: [17239.8,12015.8,-0.0311317]
23:47:56    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:56    k [12]: posture v: 0
23:47:56    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_537"]
23:47:56  ------------------ Inspection Complete -------------------- 
23:47:57 ALIVE Agent Handler
23:47:57 Register Agent [agent_538]
23:47:57  ------------------ Inspecting Hash -------------------- 
23:47:57    k [0]: debug v: true
23:47:57    k [1]: active v: false
23:47:57    k [2]: position v: [17195.1,11802.1,0.518387]
23:47:57    k [3]: agentID v: agent_538
23:47:57    k [4]: type v: agent
23:47:57    k [5]: unit v: <NULL-object>
23:47:57    k [6]: agentClass v: C_man_polo_6_F_asia
23:47:57    k [7]: faction v: CIV_F
23:47:57    k [8]: side v: CIV
23:47:57    k [9]: homeCluster v: c_390
23:47:57    k [10]: homePosition v: [17195.1,11802.1,0.518387]
23:47:57    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:57    k [12]: posture v: 0
23:47:57    k [13]: townelder v: true
23:47:57    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_538"]
23:47:57  ------------------ Inspection Complete -------------------- 
23:47:58 ALIVE Agent Handler
23:47:58 Register Agent [agent_539]
23:47:58  ------------------ Inspecting Hash -------------------- 
23:47:58    k [0]: debug v: true
23:47:58    k [1]: active v: false
23:47:58    k [2]: position v: [17086.5,11997.6,-0.0519524]
23:47:58    k [3]: agentID v: agent_539
23:47:58    k [4]: type v: agent
23:47:58    k [5]: unit v: <NULL-object>
23:47:58    k [6]: agentClass v: C_Nikos
23:47:58    k [7]: faction v: CIV_F
23:47:58    k [8]: side v: CIV
23:47:58    k [9]: homeCluster v: c_390
23:47:58    k [10]: homePosition v: [17086.5,11997.6,-0.0519524]
23:47:58    k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]]
23:47:58    k [12]: posture v: 0
23:47:58    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_539"]
23:47:58  ------------------ Inspection Complete -------------------- 
23:47:58 ALIVE Agent Handler
23:47:58 Register Agent [agent_540]
23:47:58  ------------------ Inspecting Hash -------------------- 
23:47:58    k [0]: debug v: true
23:47:58    k [1]: active v: false
23:47:58    k [2]: position v: [17503.5,12160.9,-0.121742]
23:47:58    k [3]: agentID v: agent_540
23:47:58    k [4]: type v: agent
23:47:58    k [5]: unit v: <NULL-object>
23:47:58    k [6]: agentClass v: C_man_shorts_1_F_euro
23:47:58    k [7]: faction v: CIV_F
23:47:58    k [8]: side v: CIV
23:47:58    k [9]: homeCluster v: c_390
23:47:58    k [10]: homePosition v: [17503.5,12160.9,-0.121742]
23:47:58    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:47:58    k [12]: posture v: 0
23:47:58    k [13]: muezzin v: true
23:47:58    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_540"]
23:47:58  ------------------ Inspection Complete -------------------- 
23:47:59 ALIVE Agent Handler
23:47:59 Register Agent [agent_541]
23:47:59  ------------------ Inspecting Hash -------------------- 
23:47:59    k [0]: debug v: true
23:47:59    k [1]: active v: false
23:47:59    k [2]: position v: [18143.5,14280.7,-0.0450268]
23:47:59    k [3]: agentID v: agent_541
23:47:59    k [4]: type v: agent
23:47:59    k [5]: unit v: <NULL-object>
23:47:59    k [6]: agentClass v: C_man_1_1_F
23:47:59    k [7]: faction v: CIV_F
23:47:59    k [8]: side v: CIV
23:47:59    k [9]: homeCluster v: c_391
23:47:59    k [10]: homePosition v: [18143.5,14280.7,-0.0450268]
23:47:59    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:47:59    k [12]: posture v: 0
23:47:59    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_541"]
23:47:59  ------------------ Inspection Complete -------------------- 
23:48:00 ALIVE Agent Handler
23:48:00 Register Agent [agent_542]
23:48:00  ------------------ Inspecting Hash -------------------- 
23:48:00    k [0]: debug v: true
23:48:00    k [1]: active v: false
23:48:00    k [2]: position v: [18130.7,14272.1,0.0361538]
23:48:00    k [3]: agentID v: agent_542
23:48:00    k [4]: type v: agent
23:48:00    k [5]: unit v: <NULL-object>
23:48:00    k [6]: agentClass v: C_man_p_fugitive_F
23:48:00    k [7]: faction v: CIV_F
23:48:00    k [8]: side v: CIV
23:48:00    k [9]: homeCluster v: c_391
23:48:00    k [10]: homePosition v: [18130.7,14272.1,0.0361538]
23:48:00    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:00    k [12]: posture v: 0
23:48:00    k [13]: townelder v: true
23:48:00    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_542"]
23:48:00  ------------------ Inspection Complete -------------------- 
23:48:01 ALIVE Agent Handler
23:48:01 Register Agent [agent_543]
23:48:01  ------------------ Inspecting Hash -------------------- 
23:48:01    k [0]: debug v: true
23:48:01    k [1]: active v: false
23:48:01    k [2]: position v: [18395.9,14094.7,0.0777512]
23:48:01    k [3]: agentID v: agent_543
23:48:01    k [4]: type v: agent
23:48:01    k [5]: unit v: <NULL-object>
23:48:01    k [6]: agentClass v: C_man_p_beggar_F_euro
23:48:01    k [7]: faction v: CIV_F
23:48:01    k [8]: side v: CIV
23:48:01    k [9]: homeCluster v: c_391
23:48:01    k [10]: homePosition v: [18395.9,14094.7,0.0777512]
23:48:01    k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]]
23:48:01    k [12]: posture v: 0
23:48:01    k [13]: politician v: true
23:48:01    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_543"]
23:48:01  ------------------ Inspection Complete -------------------- 
23:48:04 ALIVE Agent Handler
23:48:04 Register Agent [agent_544]
23:48:04  ------------------ Inspecting Hash -------------------- 
23:48:04    k [0]: debug v: true
23:48:04    k [1]: active v: false
23:48:04    k [2]: position v: [6508.46,14479.4,0.270073]
23:48:04    k [3]: agentID v: agent_544
23:48:04    k [4]: type v: agent
23:48:04    k [5]: unit v: <NULL-object>
23:48:04    k [6]: agentClass v: C_man_polo_4_F_afro
23:48:04    k [7]: faction v: CIV_F
23:48:04    k [8]: side v: CIV
23:48:04    k [9]: homeCluster v: c_393
23:48:04    k [10]: homePosition v: [6508.46,14479.4,0.270073]
23:48:04    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:48:04    k [12]: posture v: 0
23:48:04    k [13]: muezzin v: true
23:48:04    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_544"]
23:48:04  ------------------ Inspection Complete -------------------- 
23:48:04 ALIVE Agent Handler
23:48:04 Register Agent [agent_545]
23:48:04  ------------------ Inspecting Hash -------------------- 
23:48:04    k [0]: debug v: true
23:48:04    k [1]: active v: false
23:48:04    k [2]: position v: [6295.27,14896.7,-0.0431557]
23:48:04    k [3]: agentID v: agent_545
23:48:04    k [4]: type v: agent
23:48:04    k [5]: unit v: <NULL-object>
23:48:04    k [6]: agentClass v: C_man_shorts_1_F_afro
23:48:04    k [7]: faction v: CIV_F
23:48:04    k [8]: side v: CIV
23:48:04    k [9]: homeCluster v: c_393
23:48:04    k [10]: homePosition v: [6295.27,14896.7,-0.0431557]
23:48:04    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:04    k [12]: posture v: 0
23:48:04    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_545"]
23:48:04  ------------------ Inspection Complete -------------------- 
23:48:05 ALIVE Agent Handler
23:48:05 Register Agent [agent_546]
23:48:05  ------------------ Inspecting Hash -------------------- 
23:48:05    k [0]: debug v: true
23:48:05    k [1]: active v: false
23:48:05    k [2]: position v: [5840.79,14877,-0.123959]
23:48:05    k [3]: agentID v: agent_546
23:48:05    k [4]: type v: agent
23:48:05    k [5]: unit v: <NULL-object>
23:48:05    k [6]: agentClass v: C_man_polo_5_F_asia
23:48:05    k [7]: faction v: CIV_F
23:48:05    k [8]: side v: CIV
23:48:05    k [9]: homeCluster v: c_393
23:48:05    k [10]: homePosition v: [5840.79,14877,-0.123959]
23:48:05    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:05    k [12]: posture v: 0
23:48:05    k [13]: muezzin v: true
23:48:05    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_546"]
23:48:05  ------------------ Inspection Complete -------------------- 
23:48:06 ALIVE Agent Handler
23:48:06 Register Agent [agent_547]
23:48:06  ------------------ Inspecting Hash -------------------- 
23:48:06    k [0]: debug v: true
23:48:06    k [1]: active v: false
23:48:06    k [2]: position v: [5650.08,15194.3,0.01194]
23:48:06    k [3]: agentID v: agent_547
23:48:06    k [4]: type v: agent
23:48:06    k [5]: unit v: <NULL-object>
23:48:06    k [6]: agentClass v: C_man_shorts_3_F
23:48:06    k [7]: faction v: CIV_F
23:48:06    k [8]: side v: CIV
23:48:06    k [9]: homeCluster v: c_393
23:48:06    k [10]: homePosition v: [5650.08,15194.3,0.01194]
23:48:06    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:06    k [12]: posture v: 0
23:48:06    k [13]: townelder v: true
23:48:06    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_547"]
23:48:06  ------------------ Inspection Complete -------------------- 
23:48:07 ALIVE Agent Handler
23:48:07 Register Agent [agent_548]
23:48:07  ------------------ Inspecting Hash -------------------- 
23:48:07    k [0]: debug v: true
23:48:07    k [1]: active v: false
23:48:07    k [2]: position v: [3447.19,17886.9,-0.365887]
23:48:07    k [3]: agentID v: agent_548
23:48:07    k [4]: type v: agent
23:48:07    k [5]: unit v: <NULL-object>
23:48:07    k [6]: agentClass v: C_man_1_1_F
23:48:07    k [7]: faction v: CIV_F
23:48:07    k [8]: side v: CIV
23:48:07    k [9]: homeCluster v: c_394
23:48:07    k [10]: homePosition v: [3447.19,17886.9,-0.365887]
23:48:07    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:07    k [12]: posture v: 0
23:48:07    k [13]: muezzin v: true
23:48:07    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_548"]
23:48:07  ------------------ Inspection Complete -------------------- 
23:48:08 ALIVE Agent Handler
23:48:08 Register Agent [agent_549]
23:48:08  ------------------ Inspecting Hash -------------------- 
23:48:08    k [0]: debug v: true
23:48:08    k [1]: active v: false
23:48:08    k [2]: position v: [3430.1,17882.4,0.0192375]
23:48:08    k [3]: agentID v: agent_549
23:48:08    k [4]: type v: agent
23:48:08    k [5]: unit v: <NULL-object>
23:48:08    k [6]: agentClass v: C_man_polo_2_F_euro
23:48:08    k [7]: faction v: CIV_F
23:48:08    k [8]: side v: CIV
23:48:08    k [9]: homeCluster v: c_394
23:48:08    k [10]: homePosition v: [3430.1,17882.4,0.0192375]
23:48:08    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:08    k [12]: posture v: 0
23:48:08    k [13]: politician v: true
23:48:08    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_549"]
23:48:08  ------------------ Inspection Complete -------------------- 
23:48:08 ALIVE Agent Handler
23:48:08 Register Agent [agent_550]
23:48:08  ------------------ Inspecting Hash -------------------- 
23:48:08    k [0]: debug v: true
23:48:08    k [1]: active v: false
23:48:08    k [2]: position v: [3433.63,17869.2,-0.0952797]
23:48:08    k [3]: agentID v: agent_550
23:48:08    k [4]: type v: agent
23:48:08    k [5]: unit v: <NULL-object>
23:48:08    k [6]: agentClass v: C_man_1_3_F
23:48:08    k [7]: faction v: CIV_F
23:48:08    k [8]: side v: CIV
23:48:08    k [9]: homeCluster v: c_394
23:48:08    k [10]: homePosition v: [3433.63,17869.2,-0.0952797]
23:48:08    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:08    k [12]: posture v: 0
23:48:08    k [13]: politician v: true
23:48:08    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_550"]
23:48:08  ------------------ Inspection Complete -------------------- 
23:48:09 ALIVE Agent Handler
23:48:09 Register Agent [agent_551]
23:48:09  ------------------ Inspecting Hash -------------------- 
23:48:09    k [0]: debug v: true
23:48:09    k [1]: active v: false
23:48:09    k [2]: position v: [3706.5,17965.7,-0.0700512]
23:48:09    k [3]: agentID v: agent_551
23:48:09    k [4]: type v: agent
23:48:09    k [5]: unit v: <NULL-object>
23:48:09    k [6]: agentClass v: C_man_polo_1_F_euro
23:48:09    k [7]: faction v: CIV_F
23:48:09    k [8]: side v: CIV
23:48:09    k [9]: homeCluster v: c_394
23:48:09    k [10]: homePosition v: [3706.5,17965.7,-0.0700512]
23:48:09    k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]]
23:48:09    k [12]: posture v: 0
23:48:09    k [13]: politician v: true
23:48:09    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_551"]
23:48:09  ------------------ Inspection Complete -------------------- 
23:48:10 ALIVE Agent Handler
23:48:10 Register Agent [agent_552]
23:48:10  ------------------ Inspecting Hash -------------------- 
23:48:10    k [0]: debug v: true
23:48:10    k [1]: active v: false
23:48:10    k [2]: position v: [3711.15,18080,-0.00311089]
23:48:10    k [3]: agentID v: agent_552
23:48:10    k [4]: type v: agent
23:48:10    k [5]: unit v: <NULL-object>
23:48:10    k [6]: agentClass v: C_man_shorts_2_F
23:48:10    k [7]: faction v: CIV_F
23:48:10    k [8]: side v: CIV
23:48:10    k [9]: homeCluster v: c_394
23:48:10    k [10]: homePosition v: [3711.15,18080,-0.00311089]
23:48:10    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:48:10    k [12]: posture v: 0
23:48:10    k [13]: muezzin v: true
23:48:10    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_552"]
23:48:10  ------------------ Inspection Complete -------------------- 
23:48:10 ALIVE Agent Handler
23:48:10 Register Agent [agent_553]
23:48:10  ------------------ Inspecting Hash -------------------- 
23:48:10    k [0]: debug v: true
23:48:10    k [1]: active v: false
23:48:10    k [2]: position v: [3600.49,18223,0.402969]
23:48:10    k [3]: agentID v: agent_553
23:48:10    k [4]: type v: agent
23:48:10    k [5]: unit v: <NULL-object>
23:48:10    k [6]: agentClass v: C_man_polo_3_F
23:48:10    k [7]: faction v: CIV_F
23:48:10    k [8]: side v: CIV
23:48:10    k [9]: homeCluster v: c_394
23:48:10    k [10]: homePosition v: [3600.49,18223,0.402969]
23:48:10    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:10    k [12]: posture v: 0
23:48:10    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_553"]
23:48:10  ------------------ Inspection Complete -------------------- 
23:48:11 ALIVE Agent Handler
23:48:11 Register Agent [agent_554]
23:48:11  ------------------ Inspecting Hash -------------------- 
23:48:11    k [0]: debug v: true
23:48:11    k [1]: active v: false
23:48:11    k [2]: position v: [10262.7,15898,-0.319443]
23:48:11    k [3]: agentID v: agent_554
23:48:12    k [4]: type v: agent
23:48:12    k [5]: unit v: <NULL-object>
23:48:12    k [6]: agentClass v: C_man_1_2_F
23:48:12    k [7]: faction v: CIV_F
23:48:12    k [8]: side v: CIV
23:48:12    k [9]: homeCluster v: c_399
23:48:12    k [10]: homePosition v: [10262.7,15898,-0.319443]
23:48:12    k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]]
23:48:12    k [12]: posture v: 0
23:48:12    k [13]: townelder v: true
23:48:12    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_554"]
23:48:12  ------------------ Inspection Complete -------------------- 
23:48:12 ALIVE Agent Handler
23:48:12 Register Agent [agent_555]
23:48:12  ------------------ Inspecting Hash -------------------- 
23:48:12    k [0]: debug v: true
23:48:12    k [1]: active v: false
23:48:12    k [2]: position v: [10245.2,15890.8,0.491272]
23:48:12    k [3]: agentID v: agent_555
23:48:12    k [4]: type v: agent
23:48:12    k [5]: unit v: <NULL-object>
23:48:12    k [6]: agentClass v: C_man_hunter_1_F
23:48:12    k [7]: faction v: CIV_F
23:48:12    k [8]: side v: CIV
23:48:12    k [9]: homeCluster v: c_399
23:48:12    k [10]: homePosition v: [10245.2,15890.8,0.491272]
23:48:12    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:48:12    k [12]: posture v: 0
23:48:12    k [13]: townelder v: true
23:48:12    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_555"]
23:48:12  ------------------ Inspection Complete -------------------- 
23:48:13 ALIVE Agent Handler
23:48:13 Register Agent [agent_556]
23:48:13  ------------------ Inspecting Hash -------------------- 
23:48:13    k [0]: debug v: true
23:48:13    k [1]: active v: false
23:48:13    k [2]: position v: [10331.2,15943.4,-0.139015]
23:48:13    k [3]: agentID v: agent_556
23:48:13    k [4]: type v: agent
23:48:13    k [5]: unit v: <NULL-object>
23:48:13    k [6]: agentClass v: C_man_shorts_3_F
23:48:13    k [7]: faction v: CIV_F
23:48:13    k [8]: side v: CIV
23:48:13    k [9]: homeCluster v: c_399
23:48:13    k [10]: homePosition v: [10331.2,15943.4,-0.139015]
23:48:13    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:13    k [12]: posture v: 0
23:48:13    k [13]: muezzin v: true
23:48:13    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_556"]
23:48:13  ------------------ Inspection Complete -------------------- 
23:48:14 ALIVE Agent Handler
23:48:14 Register Agent [agent_557]
23:48:14  ------------------ Inspecting Hash -------------------- 
23:48:14    k [0]: debug v: true
23:48:14    k [1]: active v: false
23:48:14    k [2]: position v: [10337.4,15951.6,1.47485]
23:48:14    k [3]: agentID v: agent_557
23:48:14    k [4]: type v: agent
23:48:14    k [5]: unit v: <NULL-object>
23:48:14    k [6]: agentClass v: C_man_shorts_1_F
23:48:14    k [7]: faction v: CIV_F
23:48:14    k [8]: side v: CIV
23:48:14    k [9]: homeCluster v: c_399
23:48:14    k [10]: homePosition v: [10337.4,15951.6,1.47485]
23:48:14    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:14    k [12]: posture v: 0
23:48:14    k [13]: muezzin v: true
23:48:14    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_557"]
23:48:14  ------------------ Inspection Complete -------------------- 
23:48:14 ALIVE Agent Handler
23:48:14 Register Agent [agent_558]
23:48:14  ------------------ Inspecting Hash -------------------- 
23:48:14    k [0]: debug v: true
23:48:14    k [1]: active v: false
23:48:14    k [2]: position v: [10399.4,15986.5,-0.317848]
23:48:14    k [3]: agentID v: agent_558
23:48:14    k [4]: type v: agent
23:48:14    k [5]: unit v: <NULL-object>
23:48:14    k [6]: agentClass v: C_man_p_beggar_F_asia
23:48:14    k [7]: faction v: CIV_F
23:48:14    k [8]: side v: CIV
23:48:14    k [9]: homeCluster v: c_399
23:48:14    k [10]: homePosition v: [10399.4,15986.5,-0.317848]
23:48:14    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:48:14    k [12]: posture v: 0
23:48:14    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_558"]
23:48:14  ------------------ Inspection Complete -------------------- 
23:48:15 ALIVE Agent Handler
23:48:15 Register Agent [agent_559]
23:48:15  ------------------ Inspecting Hash -------------------- 
23:48:15    k [0]: debug v: true
23:48:15    k [1]: active v: false
23:48:15    k [2]: position v: [10576.6,16077.6,0.0534744]
23:48:15    k [3]: agentID v: agent_559
23:48:15    k [4]: type v: agent
23:48:15    k [5]: unit v: <NULL-object>
23:48:15    k [6]: agentClass v: C_man_polo_3_F
23:48:15    k [7]: faction v: CIV_F
23:48:15    k [8]: side v: CIV
23:48:15    k [9]: homeCluster v: c_399
23:48:15    k [10]: homePosition v: [10576.6,16077.6,0.0534744]
23:48:15    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:15    k [12]: posture v: 0
23:48:15    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_559"]
23:48:15  ------------------ Inspection Complete -------------------- 
23:48:16 ALIVE Agent Handler
23:48:16 Register Agent [agent_560]
23:48:16  ------------------ Inspecting Hash -------------------- 
23:48:16    k [0]: debug v: true
23:48:16    k [1]: active v: false
23:48:16    k [2]: position v: [10060.8,16123.6,0.0726929]
23:48:16    k [3]: agentID v: agent_560
23:48:16    k [4]: type v: agent
23:48:16    k [5]: unit v: <NULL-object>
23:48:16    k [6]: agentClass v: C_man_polo_1_F
23:48:16    k [7]: faction v: CIV_F
23:48:16    k [8]: side v: CIV
23:48:16    k [9]: homeCluster v: c_399
23:48:16    k [10]: homePosition v: [10060.8,16123.6,0.0726929]
23:48:16    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:16    k [12]: posture v: 0
23:48:16    k [13]: townelder v: true
23:48:16    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_560"]
23:48:16  ------------------ Inspection Complete -------------------- 
23:48:16 ALIVE Agent Handler
23:48:16 Register Agent [agent_561]
23:48:16  ------------------ Inspecting Hash -------------------- 
23:48:16    k [0]: debug v: true
23:48:16    k [1]: active v: false
23:48:16    k [2]: position v: [10168.9,16095.3,0.00301361]
23:48:16    k [3]: agentID v: agent_561
23:48:16    k [4]: type v: agent
23:48:16    k [5]: unit v: <NULL-object>
23:48:16    k [6]: agentClass v: C_man_shorts_1_F_asia
23:48:16    k [7]: faction v: CIV_F
23:48:16    k [8]: side v: CIV
23:48:16    k [9]: homeCluster v: c_399
23:48:16    k [10]: homePosition v: [10168.9,16095.3,0.00301361]
23:48:16    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:48:16    k [12]: posture v: 0
23:48:16    k [13]: politician v: true
23:48:16    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_561"]
23:48:16  ------------------ Inspection Complete -------------------- 
23:48:17 ALIVE Agent Handler
23:48:17 Register Agent [agent_562]
23:48:17  ------------------ Inspecting Hash -------------------- 
23:48:17    k [0]: debug v: true
23:48:17    k [1]: active v: false
23:48:17    k [2]: position v: [10400.6,16342.2,-0.0147324]
23:48:17    k [3]: agentID v: agent_562
23:48:17    k [4]: type v: agent
23:48:17    k [5]: unit v: <NULL-object>
23:48:17    k [6]: agentClass v: C_man_polo_4_F_euro
23:48:17    k [7]: faction v: CIV_F
23:48:17    k [8]: side v: CIV
23:48:17    k [9]: homeCluster v: c_399
23:48:17    k [10]: homePosition v: [10400.6,16342.2,-0.0147324]
23:48:17    k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]]
23:48:17    k [12]: posture v: 0
23:48:17    k [13]: muezzin v: true
23:48:17    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_562"]
23:48:17  ------------------ Inspection Complete -------------------- 
23:48:17 ALIVE Agent Handler
23:48:17 Register Agent [agent_563]
23:48:17  ------------------ Inspecting Hash -------------------- 
23:48:17    k [0]: debug v: true
23:48:18    k [1]: active v: false
23:48:18    k [2]: position v: [10179.4,15996.6,-0.00484467]
23:48:18    k [3]: agentID v: agent_563
23:48:18    k [4]: type v: agent
23:48:18    k [5]: unit v: <NULL-object>
23:48:18    k [6]: agentClass v: C_man_polo_5_F
23:48:18    k [7]: faction v: CIV_F
23:48:18    k [8]: side v: CIV
23:48:18    k [9]: homeCluster v: c_399
23:48:18    k [10]: homePosition v: [10179.4,15996.6,-0.00484467]
23:48:18    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:18    k [12]: posture v: 0
23:48:18    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_563"]
23:48:18  ------------------ Inspection Complete -------------------- 
23:48:19 ALIVE Agent Handler
23:48:19 Register Agent [agent_564]
23:48:19  ------------------ Inspecting Hash -------------------- 
23:48:19    k [0]: debug v: true
23:48:19    k [1]: active v: false
23:48:19    k [2]: position v: [9740.91,18839.8,0.180099]
23:48:19    k [3]: agentID v: agent_564
23:48:19    k [4]: type v: agent
23:48:19    k [5]: unit v: <NULL-object>
23:48:19    k [6]: agentClass v: C_man_polo_3_F_afro
23:48:19    k [7]: faction v: CIV_F
23:48:19    k [8]: side v: CIV
23:48:19    k [9]: homeCluster v: c_400
23:48:19    k [10]: homePosition v: [9740.91,18839.8,0.180099]
23:48:19    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:19    k [12]: posture v: 0
23:48:19    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_564"]
23:48:19  ------------------ Inspection Complete -------------------- 
23:48:19 ALIVE Agent Handler
23:48:19 Register Agent [agent_565]
23:48:19  ------------------ Inspecting Hash -------------------- 
23:48:19    k [0]: debug v: true
23:48:19    k [1]: active v: false
23:48:19    k [2]: position v: [9762.64,18800.9,0.230362]
23:48:19    k [3]: agentID v: agent_565
23:48:19    k [4]: type v: agent
23:48:19    k [5]: unit v: <NULL-object>
23:48:19    k [6]: agentClass v: C_man_p_shorts_1_F_afro
23:48:19    k [7]: faction v: CIV_F
23:48:19    k [8]: side v: CIV
23:48:19    k [9]: homeCluster v: c_400
23:48:19    k [10]: homePosition v: [9762.64,18800.9,0.230362]
23:48:19    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:48:19    k [12]: posture v: 0
23:48:19    k [13]: muezzin v: true
23:48:19    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_565"]
23:48:19  ------------------ Inspection Complete -------------------- 
23:48:20 ALIVE Agent Handler
23:48:20 Register Agent [agent_566]
23:48:20  ------------------ Inspecting Hash -------------------- 
23:48:20    k [0]: debug v: true
23:48:20    k [1]: active v: false
23:48:20    k [2]: position v: [9795.57,18736,0.144821]
23:48:20    k [3]: agentID v: agent_566
23:48:20    k [4]: type v: agent
23:48:20    k [5]: unit v: <NULL-object>
23:48:20    k [6]: agentClass v: C_man_p_shorts_1_F
23:48:20    k [7]: faction v: CIV_F
23:48:20    k [8]: side v: CIV
23:48:20    k [9]: homeCluster v: c_400
23:48:20    k [10]: homePosition v: [9795.57,18736,0.144821]
23:48:20    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:20    k [12]: posture v: 0
23:48:20    k [13]: muezzin v: true
23:48:20    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_566"]
23:48:20  ------------------ Inspection Complete -------------------- 
23:48:21 ALIVE Agent Handler
23:48:21 Register Agent [agent_567]
23:48:21  ------------------ Inspecting Hash -------------------- 
23:48:21    k [0]: debug v: true
23:48:21    k [1]: active v: false
23:48:21    k [2]: position v: [9735.91,18717.2,-0.0672531]
23:48:21    k [3]: agentID v: agent_567
23:48:21    k [4]: type v: agent
23:48:21    k [5]: unit v: <NULL-object>
23:48:21    k [6]: agentClass v: C_man_p_shorts_1_F_afro
23:48:21    k [7]: faction v: CIV_F
23:48:21    k [8]: side v: CIV
23:48:21    k [9]: homeCluster v: c_400
23:48:21    k [10]: homePosition v: [9735.91,18717.2,-0.0672531]
23:48:21    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:48:21    k [12]: posture v: 0
23:48:21    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_567"]
23:48:21  ------------------ Inspection Complete -------------------- 
23:48:21 ALIVE Agent Handler
23:48:21 Register Agent [agent_568]
23:48:21  ------------------ Inspecting Hash -------------------- 
23:48:21    k [0]: debug v: true
23:48:21    k [1]: active v: false
23:48:21    k [2]: position v: [9733.4,18709.1,0.146255]
23:48:21    k [3]: agentID v: agent_568
23:48:21    k [4]: type v: agent
23:48:21    k [5]: unit v: <NULL-object>
23:48:21    k [6]: agentClass v: C_man_1_3_F
23:48:21    k [7]: faction v: CIV_F
23:48:21    k [8]: side v: CIV
23:48:21    k [9]: homeCluster v: c_400
23:48:21    k [10]: homePosition v: [9733.4,18709.1,0.146255]
23:48:21    k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]]
23:48:21    k [12]: posture v: 0
23:48:21    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_568"]
23:48:21  ------------------ Inspection Complete -------------------- 
23:48:22 ALIVE Agent Handler
23:48:22 Register Agent [agent_569]
23:48:22  ------------------ Inspecting Hash -------------------- 
23:48:22    k [0]: debug v: true
23:48:22    k [1]: active v: false
23:48:22    k [2]: position v: [9801.04,18608.6,0.0804214]
23:48:22    k [3]: agentID v: agent_569
23:48:22    k [4]: type v: agent
23:48:22    k [5]: unit v: <NULL-object>
23:48:22    k [6]: agentClass v: C_man_1
23:48:22    k [7]: faction v: CIV_F
23:48:22    k [8]: side v: CIV
23:48:22    k [9]: homeCluster v: c_400
23:48:22    k [10]: homePosition v: [9801.04,18608.6,0.0804214]
23:48:22    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:48:22    k [12]: posture v: 0
23:48:22    k [13]: politician v: true
23:48:22    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_569"]
23:48:22  ------------------ Inspection Complete -------------------- 
23:48:23 ALIVE Agent Handler
23:48:23 Register Agent [agent_570]
23:48:23  ------------------ Inspecting Hash -------------------- 
23:48:23    k [0]: debug v: true
23:48:23    k [1]: active v: false
23:48:23    k [2]: position v: [11403.7,20620.2,0.264526]
23:48:23    k [3]: agentID v: agent_570
23:48:23    k [4]: type v: agent
23:48:23    k [5]: unit v: <NULL-object>
23:48:23    k [6]: agentClass v: C_man_p_beggar_F
23:48:23    k [7]: faction v: CIV_F
23:48:23    k [8]: side v: CIV
23:48:23    k [9]: homeCluster v: c_404
23:48:23    k [10]: homePosition v: [11403.7,20620.2,0.264526]
23:48:23    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:23    k [12]: posture v: 0
23:48:23    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_570"]
23:48:23  ------------------ Inspection Complete -------------------- 
23:48:23 ALIVE Agent Handler
23:48:23 Register Agent [agent_571]
23:48:23  ------------------ Inspecting Hash -------------------- 
23:48:23    k [0]: debug v: true
23:48:23    k [1]: active v: false
23:48:23    k [2]: position v: [11328.1,20443,-0.274704]
23:48:23    k [3]: agentID v: agent_571
23:48:24    k [4]: type v: agent
23:48:24    k [5]: unit v: <NULL-object>
23:48:24    k [6]: agentClass v: C_man_p_beggar_F_afro
23:48:24    k [7]: faction v: CIV_F
23:48:24    k [8]: side v: CIV
23:48:24    k [9]: homeCluster v: c_404
23:48:24    k [10]: homePosition v: [11328.1,20443,-0.274704]
23:48:24    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:24    k [12]: posture v: 0
23:48:24    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_571"]
23:48:24  ------------------ Inspection Complete -------------------- 
23:48:25 ALIVE Agent Handler
23:48:25 Register Agent [agent_572]
23:48:25  ------------------ Inspecting Hash -------------------- 
23:48:25    k [0]: debug v: true
23:48:25    k [1]: active v: false
23:48:25    k [2]: position v: [18795.8,17122.3,-0.746639]
23:48:25    k [3]: agentID v: agent_572
23:48:25    k [4]: type v: agent
23:48:25    k [5]: unit v: <NULL-object>
23:48:25    k [6]: agentClass v: C_man_polo_3_F_euro
23:48:25    k [7]: faction v: CIV_F
23:48:25    k [8]: side v: CIV
23:48:25    k [9]: homeCluster v: c_406
23:48:25    k [10]: homePosition v: [18795.8,17122.3,-0.746639]
23:48:25    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:25    k [12]: posture v: 0
23:48:25    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_572"]
23:48:25  ------------------ Inspection Complete -------------------- 
23:48:26 ALIVE Agent Handler
23:48:26 Register Agent [agent_573]
23:48:26  ------------------ Inspecting Hash -------------------- 
23:48:26    k [0]: debug v: true
23:48:26    k [1]: active v: false
23:48:26    k [2]: position v: [18811.2,17096.5,-0.0507545]
23:48:26    k [3]: agentID v: agent_573
23:48:26    k [4]: type v: agent
23:48:26    k [5]: unit v: <NULL-object>
23:48:26    k [6]: agentClass v: C_man_shorts_1_F_asia
23:48:26    k [7]: faction v: CIV_F
23:48:26    k [8]: side v: CIV
23:48:26    k [9]: homeCluster v: c_406
23:48:26    k [10]: homePosition v: [18811.2,17096.5,-0.0507545]
23:48:26    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:48:26    k [12]: posture v: 0
23:48:26    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_573"]
23:48:26  ------------------ Inspection Complete -------------------- 
23:48:27 ALIVE Agent Handler
23:48:27 Register Agent [agent_574]
23:48:27  ------------------ Inspecting Hash -------------------- 
23:48:27    k [0]: debug v: true
23:48:27    k [1]: active v: false
23:48:27    k [2]: position v: [18813.6,17222.1,-0.0475006]
23:48:27    k [3]: agentID v: agent_574
23:48:27    k [4]: type v: agent
23:48:27    k [5]: unit v: <NULL-object>
23:48:27    k [6]: agentClass v: C_man_polo_3_F_afro
23:48:27    k [7]: faction v: CIV_F
23:48:27    k [8]: side v: CIV
23:48:27    k [9]: homeCluster v: c_406
23:48:27    k [10]: homePosition v: [18813.6,17222.1,-0.0475006]
23:48:27    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:27    k [12]: posture v: 0
23:48:27    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_574"]
23:48:27  ------------------ Inspection Complete -------------------- 
23:48:27 ALIVE Agent Handler
23:48:27 Register Agent [agent_575]
23:48:27  ------------------ Inspecting Hash -------------------- 
23:48:27    k [0]: debug v: true
23:48:27    k [1]: active v: false
23:48:27    k [2]: position v: [18160.4,17149,0.295231]
23:48:27    k [3]: agentID v: agent_575
23:48:27    k [4]: type v: agent
23:48:27    k [5]: unit v: <NULL-object>
23:48:27    k [6]: agentClass v: C_man_p_beggar_F_euro
23:48:27    k [7]: faction v: CIV_F
23:48:27    k [8]: side v: CIV
23:48:27    k [9]: homeCluster v: c_406
23:48:27    k [10]: homePosition v: [18160.4,17149,0.295231]
23:48:27    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:48:28    k [12]: posture v: 0
23:48:28    k [13]: townelder v: true
23:48:28    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_575"]
23:48:28  ------------------ Inspection Complete -------------------- 
23:48:29 ALIVE Agent Handler
23:48:29 Register Agent [agent_576]
23:48:29  ------------------ Inspecting Hash -------------------- 
23:48:29    k [0]: debug v: true
23:48:29    k [1]: active v: false
23:48:29    k [2]: position v: [18205.5,17282.4,0.0367775]
23:48:29    k [3]: agentID v: agent_576
23:48:29    k [4]: type v: agent
23:48:29    k [5]: unit v: <NULL-object>
23:48:29    k [6]: agentClass v: C_man_shorts_2_F_euro
23:48:29    k [7]: faction v: CIV_F
23:48:29    k [8]: side v: CIV
23:48:29    k [9]: homeCluster v: c_406
23:48:29    k [10]: homePosition v: [18205.5,17282.4,0.0367775]
23:48:29    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:48:29    k [12]: posture v: 0
23:48:29    k [13]: townelder v: true
23:48:29    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_576"]
23:48:29  ------------------ Inspection Complete -------------------- 
23:48:29 ALIVE Agent Handler
23:48:29 Register Agent [agent_577]
23:48:29  ------------------ Inspecting Hash -------------------- 
23:48:29    k [0]: debug v: true
23:48:29    k [1]: active v: false
23:48:29    k [2]: position v: [18113.6,17300.6,0.778923]
23:48:29    k [3]: agentID v: agent_577
23:48:29    k [4]: type v: agent
23:48:29    k [5]: unit v: <NULL-object>
23:48:29    k [6]: agentClass v: C_man_1_3_F
23:48:29    k [7]: faction v: CIV_F
23:48:29    k [8]: side v: CIV
23:48:29    k [9]: homeCluster v: c_406
23:48:29    k [10]: homePosition v: [18113.6,17300.6,0.778923]
23:48:29    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:29    k [12]: posture v: 0
23:48:29    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_577"]
23:48:29  ------------------ Inspection Complete -------------------- 
23:48:30 ALIVE Agent Handler
23:48:30 Register Agent [agent_578]
23:48:30  ------------------ Inspecting Hash -------------------- 
23:48:30    k [0]: debug v: true
23:48:30    k [1]: active v: false
23:48:30    k [2]: position v: [18109,17294.1,0.101112]
23:48:30    k [3]: agentID v: agent_578
23:48:30    k [4]: type v: agent
23:48:30    k [5]: unit v: <NULL-object>
23:48:30    k [6]: agentClass v: C_man_polo_5_F_afro
23:48:30    k [7]: faction v: CIV_F
23:48:30    k [8]: side v: CIV
23:48:30    k [9]: homeCluster v: c_406
23:48:30    k [10]: homePosition v: [18109,17294.1,0.101112]
23:48:30    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:30    k [12]: posture v: 0
23:48:30    k [13]: townelder v: true
23:48:30    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_578"]
23:48:30  ------------------ Inspection Complete -------------------- 
23:48:31 ALIVE Agent Handler
23:48:31 Register Agent [agent_579]
23:48:31  ------------------ Inspecting Hash -------------------- 
23:48:31    k [0]: debug v: true
23:48:31    k [1]: active v: false
23:48:31    k [2]: position v: [18028.2,17263.9,0.0769386]
23:48:31    k [3]: agentID v: agent_579
23:48:31    k [4]: type v: agent
23:48:31    k [5]: unit v: <NULL-object>
23:48:31    k [6]: agentClass v: C_man_polo_6_F_asia
23:48:31    k [7]: faction v: CIV_F
23:48:31    k [8]: side v: CIV
23:48:31    k [9]: homeCluster v: c_406
23:48:31    k [10]: homePosition v: [18028.2,17263.9,0.0769386]
23:48:31    k [11]: activeCommands v: [["ALIVE_fnc_cc_startGathering","managed",[30,90]]]
23:48:31    k [12]: posture v: 0
23:48:31    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_579"]
23:48:31  ------------------ Inspection Complete -------------------- 
23:48:31 ALIVE Agent Handler
23:48:31 Register Agent [agent_580]
23:48:31  ------------------ Inspecting Hash -------------------- 
23:48:31    k [0]: debug v: true
23:48:31    k [1]: active v: false
23:48:31    k [2]: position v: [18316.4,16819.1,0.158752]
23:48:31    k [3]: agentID v: agent_580
23:48:31    k [4]: type v: agent
23:48:31    k [5]: unit v: <NULL-object>
23:48:31    k [6]: agentClass v: C_man_polo_5_F_asia
23:48:31    k [7]: faction v: CIV_F
23:48:31    k [8]: side v: CIV
23:48:31    k [9]: homeCluster v: c_406
23:48:31    k [10]: homePosition v: [18316.4,16819.1,0.158752]
23:48:31    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:48:31    k [12]: posture v: 0
23:48:31    k [13]: townelder v: true
23:48:31    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_580"]
23:48:31  ------------------ Inspection Complete -------------------- 
23:48:32 ALIVE Agent Handler
23:48:32 Register Agent [agent_581]
23:48:32  ------------------ Inspecting Hash -------------------- 
23:48:32    k [0]: debug v: true
23:48:32    k [1]: active v: false
23:48:32    k [2]: position v: [18314,16841,-0.0973091]
23:48:32    k [3]: agentID v: agent_581
23:48:32    k [4]: type v: agent
23:48:32    k [5]: unit v: <NULL-object>
23:48:32    k [6]: agentClass v: C_man_shorts_3_F_euro
23:48:32    k [7]: faction v: CIV_F
23:48:32    k [8]: side v: CIV
23:48:32    k [9]: homeCluster v: c_406
23:48:32    k [10]: homePosition v: [18314,16841,-0.0973091]
23:48:32    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:48:32    k [12]: posture v: 0
23:48:32    k [13]: muezzin v: true
23:48:32    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_581"]
23:48:32  ------------------ Inspection Complete -------------------- 
23:48:33 ALIVE Agent Handler
23:48:33 Register Agent [agent_582]
23:48:33  ------------------ Inspecting Hash -------------------- 
23:48:33    k [0]: debug v: true
23:48:33    k [1]: active v: false
23:48:33    k [2]: position v: [18463.6,16829.1,-0.00655746]
23:48:33    k [3]: agentID v: agent_582
23:48:33    k [4]: type v: agent
23:48:33    k [5]: unit v: <NULL-object>
23:48:33    k [6]: agentClass v: C_man_polo_6_F_asia
23:48:33    k [7]: faction v: CIV_F
23:48:33    k [8]: side v: CIV
23:48:33    k [9]: homeCluster v: c_406
23:48:33    k [10]: homePosition v: [18463.6,16829.1,-0.00655746]
23:48:33    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:33    k [12]: posture v: 0
23:48:33    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_582"]
23:48:33  ------------------ Inspection Complete -------------------- 
23:48:34 ALIVE Agent Handler
23:48:34 Register Agent [agent_583]
23:48:34  ------------------ Inspecting Hash -------------------- 
23:48:34    k [0]: debug v: true
23:48:34    k [1]: active v: false
23:48:34    k [2]: position v: [18517.6,16964.3,0.0109978]
23:48:34    k [3]: agentID v: agent_583
23:48:34    k [4]: type v: agent
23:48:34    k [5]: unit v: <NULL-object>
23:48:34    k [6]: agentClass v: C_man_p_beggar_F
23:48:34    k [7]: faction v: CIV_F
23:48:34    k [8]: side v: CIV
23:48:34    k [9]: homeCluster v: c_406
23:48:34    k [10]: homePosition v: [18517.6,16964.3,0.0109978]
23:48:34    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:34    k [12]: posture v: 0
23:48:34    k [13]: politician v: true
23:48:34    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_583"]
23:48:34  ------------------ Inspection Complete -------------------- 
23:48:34 ALIVE Agent Handler
23:48:34 Register Agent [agent_584]
23:48:34  ------------------ Inspecting Hash -------------------- 
23:48:34    k [0]: debug v: true
23:48:34    k [1]: active v: false
23:48:34    k [2]: position v: [18568.2,16990.5,0.0627422]
23:48:34    k [3]: agentID v: agent_584
23:48:34    k [4]: type v: agent
23:48:34    k [5]: unit v: <NULL-object>
23:48:34    k [6]: agentClass v: C_man_1_3_F
23:48:34    k [7]: faction v: CIV_F
23:48:34    k [8]: side v: CIV
23:48:34    k [9]: homeCluster v: c_406
23:48:34    k [10]: homePosition v: [18568.2,16990.5,0.0627422]
23:48:34    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:48:34    k [12]: posture v: 0
23:48:34    k [13]: politician v: true
23:48:34    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_584"]
23:48:34  ------------------ Inspection Complete -------------------- 
23:48:35 ALIVE Agent Handler
23:48:35 Register Agent [agent_585]
23:48:35  ------------------ Inspecting Hash -------------------- 
23:48:35    k [0]: debug v: true
23:48:35    k [1]: active v: false
23:48:35    k [2]: position v: [18470.1,17134.9,-0.00855827]
23:48:35    k [3]: agentID v: agent_585
23:48:35    k [4]: type v: agent
23:48:35    k [5]: unit v: <NULL-object>
23:48:35    k [6]: agentClass v: C_man_p_shorts_1_F_afro
23:48:35    k [7]: faction v: CIV_F
23:48:35    k [8]: side v: CIV
23:48:35    k [9]: homeCluster v: c_406
23:48:35    k [10]: homePosition v: [18470.1,17134.9,-0.00855827]
23:48:35    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:35    k [12]: posture v: 0
23:48:35    k [13]: politician v: true
23:48:35    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_585"]
23:48:35  ------------------ Inspection Complete -------------------- 
23:48:36 ALIVE Agent Handler
23:48:36 Register Agent [agent_586]
23:48:36  ------------------ Inspecting Hash -------------------- 
23:48:36    k [0]: debug v: true
23:48:36    k [1]: active v: false
23:48:36    k [2]: position v: [21256.6,15379.4,-0.0180635]
23:48:36    k [3]: agentID v: agent_586
23:48:36    k [4]: type v: agent
23:48:36    k [5]: unit v: <NULL-object>
23:48:36    k [6]: agentClass v: C_man_polo_4_F
23:48:36    k [7]: faction v: CIV_F
23:48:36    k [8]: side v: CIV
23:48:36    k [9]: homeCluster v: c_407
23:48:36    k [10]: homePosition v: [21256.6,15379.4,-0.0180635]
23:48:36    k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]]
23:48:36    k [12]: posture v: 0
23:48:36    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_586"]
23:48:36  ------------------ Inspection Complete -------------------- 
23:48:37 ALIVE Agent Handler
23:48:37 Register Agent [agent_587]
23:48:37  ------------------ Inspecting Hash -------------------- 
23:48:37    k [0]: debug v: true
23:48:37    k [1]: active v: false
23:48:37    k [2]: position v: [21237.4,15385.7,0.0135078]
23:48:37    k [3]: agentID v: agent_587
23:48:37    k [4]: type v: agent
23:48:37    k [5]: unit v: <NULL-object>
23:48:37    k [6]: agentClass v: C_man_polo_6_F
23:48:37    k [7]: faction v: CIV_F
23:48:37    k [8]: side v: CIV
23:48:37    k [9]: homeCluster v: c_407
23:48:37    k [10]: homePosition v: [21237.4,15385.7,0.0135078]
23:48:37    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:48:37    k [12]: posture v: 0
23:48:37    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_587"]
23:48:37  ------------------ Inspection Complete -------------------- 
23:48:38 ALIVE Agent Handler
23:48:38 Register Agent [agent_588]
23:48:38  ------------------ Inspecting Hash -------------------- 
23:48:38    k [0]: debug v: true
23:48:38    k [1]: active v: false
23:48:38    k [2]: position v: [21463.1,15278.6,-0.0196609]
23:48:38    k [3]: agentID v: agent_588
23:48:38    k [4]: type v: agent
23:48:38    k [5]: unit v: <NULL-object>
23:48:38    k [6]: agentClass v: C_man_shorts_1_F
23:48:38    k [7]: faction v: CIV_F
23:48:38    k [8]: side v: CIV
23:48:38    k [9]: homeCluster v: c_407
23:48:38    k [10]: homePosition v: [21463.1,15278.6,-0.0196609]
23:48:38    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:48:38    k [12]: posture v: 0
23:48:38    k [13]: muezzin v: true
23:48:38    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_588"]
23:48:38  ------------------ Inspection Complete -------------------- 
23:48:39 ALIVE Agent Handler
23:48:39 Register Agent [agent_589]
23:48:39  ------------------ Inspecting Hash -------------------- 
23:48:39    k [0]: debug v: true
23:48:39    k [1]: active v: false
23:48:39    k [2]: position v: [21467.5,15295.7,-1.0118]
23:48:39    k [3]: agentID v: agent_589
23:48:39    k [4]: type v: agent
23:48:39    k [5]: unit v: <NULL-object>
23:48:39    k [6]: agentClass v: C_man_p_beggar_F_euro
23:48:39    k [7]: faction v: CIV_F
23:48:39    k [8]: side v: CIV
23:48:39    k [9]: homeCluster v: c_407
23:48:39    k [10]: homePosition v: [21467.5,15295.7,-1.0118]
23:48:39    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:48:39    k [12]: posture v: 0
23:48:39    k [13]: townelder v: true
23:48:39    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_589"]
23:48:39  ------------------ Inspection Complete -------------------- 
23:48:40 ALIVE Agent Handler
23:48:40 Register Agent [agent_590]
23:48:40  ------------------ Inspecting Hash -------------------- 
23:48:40    k [0]: debug v: true
23:48:40    k [1]: active v: false
23:48:40    k [2]: position v: [21448,15308.9,0.0277719]
23:48:40    k [3]: agentID v: agent_590
23:48:40    k [4]: type v: agent
23:48:40    k [5]: unit v: <NULL-object>
23:48:40    k [6]: agentClass v: C_man_p_beggar_F
23:48:40    k [7]: faction v: CIV_F
23:48:40    k [8]: side v: CIV
23:48:40    k [9]: homeCluster v: c_407
23:48:40    k [10]: homePosition v: [21448,15308.9,0.0277719]
23:48:40    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:40    k [12]: posture v: 0
23:48:40    k [13]: politician v: true
23:48:40    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_590"]
23:48:40  ------------------ Inspection Complete -------------------- 
23:48:40 ALIVE Agent Handler
23:48:40 Register Agent [agent_591]
23:48:40  ------------------ Inspecting Hash -------------------- 
23:48:40    k [0]: debug v: true
23:48:40    k [1]: active v: false
23:48:40    k [2]: position v: [21431.3,15318.6,0.032486]
23:48:40    k [3]: agentID v: agent_591
23:48:40    k [4]: type v: agent
23:48:40    k [5]: unit v: <NULL-object>
23:48:40    k [6]: agentClass v: C_man_polo_1_F
23:48:40    k [7]: faction v: CIV_F
23:48:40    k [8]: side v: CIV
23:48:40    k [9]: homeCluster v: c_407
23:48:40    k [10]: homePosition v: [21431.3,15318.6,0.032486]
23:48:40    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:40    k [12]: posture v: 0
23:48:40    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_591"]
23:48:40  ------------------ Inspection Complete -------------------- 
23:48:41 ALIVE Agent Handler
23:48:41 Register Agent [agent_592]
23:48:41  ------------------ Inspecting Hash -------------------- 
23:48:41    k [0]: debug v: true
23:48:41    k [1]: active v: false
23:48:41    k [2]: position v: [21654.2,15327.4,-0.0165367]
23:48:41    k [3]: agentID v: agent_592
23:48:41    k [4]: type v: agent
23:48:41    k [5]: unit v: <NULL-object>
23:48:41    k [6]: agentClass v: C_man_polo_2_F
23:48:41    k [7]: faction v: CIV_F
23:48:41    k [8]: side v: CIV
23:48:41    k [9]: homeCluster v: c_407
23:48:41    k [10]: homePosition v: [21654.2,15327.4,-0.0165367]
23:48:41    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:41    k [12]: posture v: 0
23:48:41    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_592"]
23:48:41  ------------------ Inspection Complete -------------------- 
23:48:42 ALIVE Agent Handler
23:48:42 Register Agent [agent_593]
23:48:42  ------------------ Inspecting Hash -------------------- 
23:48:42    k [0]: debug v: true
23:48:42    k [1]: active v: false
23:48:42    k [2]: position v: [21695.2,15165.6,0.0381718]
23:48:42    k [3]: agentID v: agent_593
23:48:42    k [4]: type v: agent
23:48:42    k [5]: unit v: <NULL-object>
23:48:42    k [6]: agentClass v: C_man_polo_5_F_asia
23:48:42    k [7]: faction v: CIV_F
23:48:42    k [8]: side v: CIV
23:48:42    k [9]: homeCluster v: c_407
23:48:42    k [10]: homePosition v: [21695.2,15165.6,0.0381718]
23:48:42    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:48:42    k [12]: posture v: 0
23:48:42    k [13]: politician v: true
23:48:42    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_593"]
23:48:42  ------------------ Inspection Complete -------------------- 
23:48:43 ALIVE Agent Handler
23:48:43 Register Agent [agent_594]
23:48:43  ------------------ Inspecting Hash -------------------- 
23:48:43    k [0]: debug v: true
23:48:43    k [1]: active v: false
23:48:43    k [2]: position v: [21544.5,15535.9,-0.0110531]
23:48:43    k [3]: agentID v: agent_594
23:48:43    k [4]: type v: agent
23:48:43    k [5]: unit v: <NULL-object>
23:48:43    k [6]: agentClass v: C_man_polo_2_F_asia
23:48:43    k [7]: faction v: CIV_F
23:48:43    k [8]: side v: CIV
23:48:43    k [9]: homeCluster v: c_407
23:48:43    k [10]: homePosition v: [21544.5,15535.9,-0.0110531]
23:48:43    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:43    k [12]: posture v: 0
23:48:43    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_594"]
23:48:43  ------------------ Inspection Complete -------------------- 
23:48:44 ALIVE Agent Handler
23:48:44 Register Agent [agent_595]
23:48:44  ------------------ Inspecting Hash -------------------- 
23:48:44    k [0]: debug v: true
23:48:44    k [1]: active v: false
23:48:44    k [2]: position v: [19149.1,17629.4,0.0252533]
23:48:44    k [3]: agentID v: agent_595
23:48:44    k [4]: type v: agent
23:48:44    k [5]: unit v: <NULL-object>
23:48:44    k [6]: agentClass v: C_man_shorts_3_F_euro
23:48:44    k [7]: faction v: CIV_F
23:48:44    k [8]: side v: CIV
23:48:44    k [9]: homeCluster v: c_408
23:48:44    k [10]: homePosition v: [19149.1,17629.4,0.0252533]
23:48:44    k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]]
23:48:44    k [12]: posture v: 0
23:48:44    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_595"]
23:48:44  ------------------ Inspection Complete -------------------- 
23:48:45 ALIVE Agent Handler
23:48:45 Register Agent [agent_596]
23:48:45  ------------------ Inspecting Hash -------------------- 
23:48:45    k [0]: debug v: true
23:48:45    k [1]: active v: false
23:48:45    k [2]: position v: [19214.1,17644.5,0.0533638]
23:48:45    k [3]: agentID v: agent_596
23:48:45    k [4]: type v: agent
23:48:45    k [5]: unit v: <NULL-object>
23:48:45    k [6]: agentClass v: C_man_p_shorts_1_F
23:48:45    k [7]: faction v: CIV_F
23:48:45    k [8]: side v: CIV
23:48:45    k [9]: homeCluster v: c_408
23:48:45    k [10]: homePosition v: [19214.1,17644.5,0.0533638]
23:48:45    k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]]
23:48:45    k [12]: posture v: 0
23:48:45    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_596"]
23:48:45  ------------------ Inspection Complete -------------------- 
23:48:46 ALIVE Agent Handler
23:48:46 Register Agent [agent_597]
23:48:46  ------------------ Inspecting Hash -------------------- 
23:48:46    k [0]: debug v: true
23:48:46    k [1]: active v: false
23:48:46    k [2]: position v: [19299.6,17665,0.0217323]
23:48:46    k [3]: agentID v: agent_597
23:48:46    k [4]: type v: agent
23:48:46    k [5]: unit v: <NULL-object>
23:48:46    k [6]: agentClass v: C_man_shorts_3_F
23:48:46    k [7]: faction v: CIV_F
23:48:46    k [8]: side v: CIV
23:48:46    k [9]: homeCluster v: c_408
23:48:46    k [10]: homePosition v: [19299.6,17665,0.0217323]
23:48:46    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:48:46    k [12]: posture v: 0
23:48:46    k [13]: politician v: true
23:48:46    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_597"]
23:48:46  ------------------ Inspection Complete -------------------- 
23:48:46 ALIVE Agent Handler
23:48:46 Register Agent [agent_598]
23:48:46  ------------------ Inspecting Hash -------------------- 
23:48:46    k [0]: debug v: true
23:48:46    k [1]: active v: false
23:48:46    k [2]: position v: [19283.8,17578.1,-0.00302505]
23:48:46    k [3]: agentID v: agent_598
23:48:46    k [4]: type v: agent
23:48:46    k [5]: unit v: <NULL-object>
23:48:46    k [6]: agentClass v: C_man_shorts_2_F_euro
23:48:46    k [7]: faction v: CIV_F
23:48:46    k [8]: side v: CIV
23:48:46    k [9]: homeCluster v: c_408
23:48:46    k [10]: homePosition v: [19283.8,17578.1,-0.00302505]
23:48:46    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:46    k [12]: posture v: 0
23:48:46    k [13]: muezzin v: true
23:48:46    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_598"]
23:48:46  ------------------ Inspection Complete -------------------- 
23:48:47 ALIVE Agent Handler
23:48:47 Register Agent [agent_599]
23:48:47  ------------------ Inspecting Hash -------------------- 
23:48:47    k [0]: debug v: true
23:48:47    k [1]: active v: false
23:48:47    k [2]: position v: [19334.4,17497.6,0.0753098]
23:48:47    k [3]: agentID v: agent_599
23:48:47    k [4]: type v: agent
23:48:47    k [5]: unit v: <NULL-object>
23:48:47    k [6]: agentClass v: C_Nikos_aged
23:48:47    k [7]: faction v: CIV_F
23:48:47    k [8]: side v: CIV
23:48:47    k [9]: homeCluster v: c_408
23:48:47    k [10]: homePosition v: [19334.4,17497.6,0.0753098]
23:48:47    k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]]
23:48:47    k [12]: posture v: 0
23:48:47    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_599"]
23:48:47  ------------------ Inspection Complete -------------------- 
23:48:48 ALIVE Agent Handler
23:48:48 Register Agent [agent_600]
23:48:48  ------------------ Inspecting Hash -------------------- 
23:48:48    k [0]: debug v: true
23:48:48    k [1]: active v: false
23:48:48    k [2]: position v: [19141.9,17349.6,0.0598984]
23:48:48    k [3]: agentID v: agent_600
23:48:48    k [4]: type v: agent
23:48:48    k [5]: unit v: <NULL-object>
23:48:48    k [6]: agentClass v: C_man_1_3_F
23:48:48    k [7]: faction v: CIV_F
23:48:48    k [8]: side v: CIV
23:48:48    k [9]: homeCluster v: c_408
23:48:48    k [10]: homePosition v: [19141.9,17349.6,0.0598984]
23:48:48    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:48    k [12]: posture v: 0
23:48:48    k [13]: townelder v: true
23:48:48    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_600"]
23:48:48  ------------------ Inspection Complete -------------------- 
23:48:50 ALIVE Agent Handler
23:48:50 Register Agent [agent_601]
23:48:50  ------------------ Inspecting Hash -------------------- 
23:48:50    k [0]: debug v: true
23:48:50    k [1]: active v: false
23:48:50    k [2]: position v: [20297.7,19536.2,-0.0382471]
23:48:50    k [3]: agentID v: agent_601
23:48:50    k [4]: type v: agent
23:48:50    k [5]: unit v: <NULL-object>
23:48:50    k [6]: agentClass v: C_Orestes
23:48:50    k [7]: faction v: CIV_F
23:48:50    k [8]: side v: CIV
23:48:50    k [9]: homeCluster v: c_410
23:48:50    k [10]: homePosition v: [20297.7,19536.2,-0.0382471]
23:48:50    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:50    k [12]: posture v: 0
23:48:50    k [13]: muezzin v: true
23:48:50    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_601"]
23:48:50  ------------------ Inspection Complete -------------------- 
23:48:50 ALIVE Agent Handler
23:48:50 Register Agent [agent_602]
23:48:50  ------------------ Inspecting Hash -------------------- 
23:48:50    k [0]: debug v: true
23:48:50    k [1]: active v: false
23:48:50    k [2]: position v: [20364.2,19488.9,-0.106224]
23:48:50    k [3]: agentID v: agent_602
23:48:50    k [4]: type v: agent
23:48:50    k [5]: unit v: <NULL-object>
23:48:50    k [6]: agentClass v: C_man_shorts_3_F_asia
23:48:50    k [7]: faction v: CIV_F
23:48:50    k [8]: side v: CIV
23:48:50    k [9]: homeCluster v: c_410
23:48:50    k [10]: homePosition v: [20364.2,19488.9,-0.106224]
23:48:50    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:50    k [12]: posture v: 0
23:48:50    k [13]: townelder v: true
23:48:50    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_602"]
23:48:50  ------------------ Inspection Complete -------------------- 
23:48:51 ALIVE Agent Handler
23:48:51 Register Agent [agent_603]
23:48:51  ------------------ Inspecting Hash -------------------- 
23:48:51    k [0]: debug v: true
23:48:51    k [1]: active v: false
23:48:51    k [2]: position v: [20390.2,19448.9,0.213983]
23:48:51    k [3]: agentID v: agent_603
23:48:51    k [4]: type v: agent
23:48:51    k [5]: unit v: <NULL-object>
23:48:51    k [6]: agentClass v: C_man_polo_4_F_euro
23:48:51    k [7]: faction v: CIV_F
23:48:51    k [8]: side v: CIV
23:48:51    k [9]: homeCluster v: c_410
23:48:51    k [10]: homePosition v: [20390.2,19448.9,0.213983]
23:48:51    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:48:51    k [12]: posture v: 0
23:48:51    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_603"]
23:48:51  ------------------ Inspection Complete -------------------- 
23:48:52 ALIVE Agent Handler
23:48:52 Register Agent [agent_604]
23:48:52  ------------------ Inspecting Hash -------------------- 
23:48:52    k [0]: debug v: true
23:48:52    k [1]: active v: false
23:48:52    k [2]: position v: [20152.9,19589.6,0.0316997]
23:48:52    k [3]: agentID v: agent_604
23:48:52    k [4]: type v: agent
23:48:52    k [5]: unit v: <NULL-object>
23:48:52    k [6]: agentClass v: C_man_p_beggar_F_afro
23:48:52    k [7]: faction v: CIV_F
23:48:52    k [8]: side v: CIV
23:48:52    k [9]: homeCluster v: c_410
23:48:52    k [10]: homePosition v: [20152.9,19589.6,0.0316997]
23:48:52    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:48:52    k [12]: posture v: 0
23:48:52    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_604"]
23:48:52  ------------------ Inspection Complete -------------------- 
23:48:52 ALIVE Agent Handler
23:48:52 Register Agent [agent_605]
23:48:52  ------------------ Inspecting Hash -------------------- 
23:48:52    k [0]: debug v: true
23:48:52    k [1]: active v: false
23:48:52    k [2]: position v: [19968.9,19641.9,0.164454]
23:48:52    k [3]: agentID v: agent_605
23:48:52    k [4]: type v: agent
23:48:52    k [5]: unit v: <NULL-object>
23:48:52    k [6]: agentClass v: C_man_polo_4_F_afro
23:48:52    k [7]: faction v: CIV_F
23:48:52    k [8]: side v: CIV
23:48:52    k [9]: homeCluster v: c_410
23:48:52    k [10]: homePosition v: [19968.9,19641.9,0.164454]
23:48:52    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:48:52    k [12]: posture v: 0
23:48:52    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_605"]
23:48:52  ------------------ Inspection Complete -------------------- 
23:48:53 ALIVE Agent Handler
23:48:53 Register Agent [agent_606]
23:48:53  ------------------ Inspecting Hash -------------------- 
23:48:53    k [0]: debug v: true
23:48:53    k [1]: active v: false
23:48:53    k [2]: position v: [20281.7,19244.1,0.114607]
23:48:53    k [3]: agentID v: agent_606
23:48:53    k [4]: type v: agent
23:48:53    k [5]: unit v: <NULL-object>
23:48:53    k [6]: agentClass v: C_man_polo_5_F
23:48:53    k [7]: faction v: CIV_F
23:48:53    k [8]: side v: CIV
23:48:53    k [9]: homeCluster v: c_410
23:48:53    k [10]: homePosition v: [20281.7,19244.1,0.114607]
23:48:53    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:53    k [12]: posture v: 0
23:48:53    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_606"]
23:48:53  ------------------ Inspection Complete -------------------- 
23:48:54 ALIVE Agent Handler
23:48:54 Register Agent [agent_607]
23:48:54  ------------------ Inspecting Hash -------------------- 
23:48:54    k [0]: debug v: true
23:48:54    k [1]: active v: false
23:48:54    k [2]: position v: [20281.3,19200.3,0.0731373]
23:48:54    k [3]: agentID v: agent_607
23:48:54    k [4]: type v: agent
23:48:54    k [5]: unit v: <NULL-object>
23:48:54    k [6]: agentClass v: C_man_polo_1_F_asia
23:48:54    k [7]: faction v: CIV_F
23:48:54    k [8]: side v: CIV
23:48:54    k [9]: homeCluster v: c_410
23:48:54    k [10]: homePosition v: [20281.3,19200.3,0.0731373]
23:48:54    k [11]: activeCommands v: [["ALIVE_fnc_cc_startGathering","managed",[30,90]]]
23:48:54    k [12]: posture v: 0
23:48:54    k [13]: muezzin v: true
23:48:54    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_607"]
23:48:54  ------------------ Inspection Complete -------------------- 
23:48:54 ALIVE Agent Handler
23:48:54 Register Agent [agent_608]
23:48:54  ------------------ Inspecting Hash -------------------- 
23:48:55    k [0]: debug v: true
23:48:55    k [1]: active v: false
23:48:55    k [2]: position v: [20254,19185.7,0.234922]
23:48:55    k [3]: agentID v: agent_608
23:48:55    k [4]: type v: agent
23:48:55    k [5]: unit v: <NULL-object>
23:48:55    k [6]: agentClass v: C_man_p_fugitive_F_afro
23:48:55    k [7]: faction v: CIV_F
23:48:55    k [8]: side v: CIV
23:48:55    k [9]: homeCluster v: c_410
23:48:55    k [10]: homePosition v: [20254,19185.7,0.234922]
23:48:55    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:55    k [12]: posture v: 0
23:48:55    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_608"]
23:48:55  ------------------ Inspection Complete -------------------- 
23:48:55 ALIVE Agent Handler
23:48:55 Register Agent [agent_609]
23:48:55  ------------------ Inspecting Hash -------------------- 
23:48:55    k [0]: debug v: true
23:48:55    k [1]: active v: false
23:48:55    k [2]: position v: [20296.4,19322.2,-0.107073]
23:48:55    k [3]: agentID v: agent_609
23:48:55    k [4]: type v: agent
23:48:55    k [5]: unit v: <NULL-object>
23:48:55    k [6]: agentClass v: C_man_polo_6_F
23:48:55    k [7]: faction v: CIV_F
23:48:55    k [8]: side v: CIV
23:48:55    k [9]: homeCluster v: c_410
23:48:55    k [10]: homePosition v: [20296.4,19322.2,-0.107073]
23:48:55    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:55    k [12]: posture v: 0
23:48:55    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_609"]
23:48:55  ------------------ Inspection Complete -------------------- 
23:48:56 ALIVE Agent Handler
23:48:56 Register Agent [agent_610]
23:48:56  ------------------ Inspecting Hash -------------------- 
23:48:56    k [0]: debug v: true
23:48:56    k [1]: active v: false
23:48:56    k [2]: position v: [20203.7,19734.3,0.0312328]
23:48:56    k [3]: agentID v: agent_610
23:48:56    k [4]: type v: agent
23:48:56    k [5]: unit v: <NULL-object>
23:48:56    k [6]: agentClass v: C_man_polo_4_F
23:48:56    k [7]: faction v: CIV_F
23:48:56    k [8]: side v: CIV
23:48:56    k [9]: homeCluster v: c_410
23:48:56    k [10]: homePosition v: [20203.7,19734.3,0.0312328]
23:48:56    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:56    k [12]: posture v: 0
23:48:56    k [13]: muezzin v: true
23:48:56    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_610"]
23:48:56  ------------------ Inspection Complete -------------------- 
23:48:57 ALIVE Agent Handler
23:48:57 Register Agent [agent_611]
23:48:57  ------------------ Inspecting Hash -------------------- 
23:48:57    k [0]: debug v: true
23:48:57    k [1]: active v: false
23:48:57    k [2]: position v: [20207.4,19743.4,-0.114938]
23:48:57    k [3]: agentID v: agent_611
23:48:57    k [4]: type v: agent
23:48:57    k [5]: unit v: <NULL-object>
23:48:57    k [6]: agentClass v: C_man_shorts_3_F_euro
23:48:57    k [7]: faction v: CIV_F
23:48:57    k [8]: side v: CIV
23:48:57    k [9]: homeCluster v: c_410
23:48:57    k [10]: homePosition v: [20207.4,19743.4,-0.114938]
23:48:57    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:48:57    k [12]: posture v: 0
23:48:57    k [13]: politician v: true
23:48:57    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_611"]
23:48:57  ------------------ Inspection Complete -------------------- 
23:48:57 ALIVE Agent Handler
23:48:57 Register Agent [agent_612]
23:48:57  ------------------ Inspecting Hash -------------------- 
23:48:57    k [0]: debug v: true
23:48:57    k [1]: active v: false
23:48:57    k [2]: position v: [23583.8,20474.3,-0.701729]
23:48:57    k [3]: agentID v: agent_612
23:48:57    k [4]: type v: agent
23:48:57    k [5]: unit v: <NULL-object>
23:48:57    k [6]: agentClass v: C_man_polo_5_F
23:48:57    k [7]: faction v: CIV_F
23:48:57    k [8]: side v: CIV
23:48:57    k [9]: homeCluster v: c_412
23:48:57    k [10]: homePosition v: [23583.8,20474.3,-0.701729]
23:48:57    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:57    k [12]: posture v: 0
23:48:57    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_612"]
23:48:57  ------------------ Inspection Complete -------------------- 
23:48:58 ALIVE Agent Handler
23:48:58 Register Agent [agent_613]
23:48:58  ------------------ Inspecting Hash -------------------- 
23:48:58    k [0]: debug v: true
23:48:58    k [1]: active v: false
23:48:58    k [2]: position v: [23718.4,20344.3,0.0283623]
23:48:58    k [3]: agentID v: agent_613
23:48:58    k [4]: type v: agent
23:48:58    k [5]: unit v: <NULL-object>
23:48:58    k [6]: agentClass v: C_man_shorts_3_F_afro
23:48:58    k [7]: faction v: CIV_F
23:48:58    k [8]: side v: CIV
23:48:58    k [9]: homeCluster v: c_412
23:48:58    k [10]: homePosition v: [23718.4,20344.3,0.0283623]
23:48:58    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:58    k [12]: posture v: 0
23:48:58    k [13]: muezzin v: true
23:48:58    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_613"]
23:48:58  ------------------ Inspection Complete -------------------- 
23:48:59 ALIVE Agent Handler
23:48:59 Register Agent [agent_614]
23:48:59  ------------------ Inspecting Hash -------------------- 
23:48:59    k [0]: debug v: true
23:48:59    k [1]: active v: false
23:48:59    k [2]: position v: [23413.9,20499.9,0.024334]
23:48:59    k [3]: agentID v: agent_614
23:48:59    k [4]: type v: agent
23:48:59    k [5]: unit v: <NULL-object>
23:48:59    k [6]: agentClass v: C_man_polo_4_F_asia
23:48:59    k [7]: faction v: CIV_F
23:48:59    k [8]: side v: CIV
23:48:59    k [9]: homeCluster v: c_412
23:48:59    k [10]: homePosition v: [23413.9,20499.9,0.024334]
23:48:59    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:48:59    k [12]: posture v: 0
23:48:59    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_614"]
23:48:59  ------------------ Inspection Complete -------------------- 
23:49:00 ALIVE Agent Handler
23:49:00 Register Agent [agent_615]
23:49:00  ------------------ Inspecting Hash -------------------- 
23:49:00    k [0]: debug v: true
23:49:00    k [1]: active v: false
23:49:00    k [2]: position v: [23425.3,20688.5,-0.0174561]
23:49:00    k [3]: agentID v: agent_615
23:49:00    k [4]: type v: agent
23:49:00    k [5]: unit v: <NULL-object>
23:49:00    k [6]: agentClass v: C_man_polo_4_F_euro
23:49:00    k [7]: faction v: CIV_F
23:49:00    k [8]: side v: CIV
23:49:00    k [9]: homeCluster v: c_412
23:49:00    k [10]: homePosition v: [23425.3,20688.5,-0.0174561]
23:49:00    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:49:00    k [12]: posture v: 0
23:49:00    k [13]: muezzin v: true
23:49:00    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_615"]
23:49:00  ------------------ Inspection Complete -------------------- 
23:49:01 ALIVE Agent Handler
23:49:01 Register Agent [agent_616]
23:49:01  ------------------ Inspecting Hash -------------------- 
23:49:01    k [0]: debug v: true
23:49:01    k [1]: active v: false
23:49:01    k [2]: position v: [26858.1,21585.4,-0.94375]
23:49:01    k [3]: agentID v: agent_616
23:49:01    k [4]: type v: agent
23:49:01    k [5]: unit v: <NULL-object>
23:49:01    k [6]: agentClass v: C_man_polo_4_F_asia
23:49:01    k [7]: faction v: CIV_F
23:49:01    k [8]: side v: CIV
23:49:01    k [9]: homeCluster v: c_414
23:49:01    k [10]: homePosition v: [26858.1,21585.4,-0.94375]
23:49:01    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:01    k [12]: posture v: 0
23:49:01    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_616"]
23:49:01  ------------------ Inspection Complete -------------------- 
23:49:01 ALIVE Agent Handler
23:49:01 Register Agent [agent_617]
23:49:01  ------------------ Inspecting Hash -------------------- 
23:49:01    k [0]: debug v: true
23:49:01    k [1]: active v: false
23:49:01    k [2]: position v: [26862,21599.1,0.0110264]
23:49:01    k [3]: agentID v: agent_617
23:49:01    k [4]: type v: agent
23:49:01    k [5]: unit v: <NULL-object>
23:49:01    k [6]: agentClass v: C_man_shorts_4_F_euro
23:49:02    k [7]: faction v: CIV_F
23:49:02    k [8]: side v: CIV
23:49:02    k [9]: homeCluster v: c_414
23:49:02    k [10]: homePosition v: [26862,21599.1,0.0110264]
23:49:02    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:02    k [12]: posture v: 0
23:49:02    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_617"]
23:49:02  ------------------ Inspection Complete -------------------- 
23:49:02 ALIVE Agent Handler
23:49:02 Register Agent [agent_618]
23:49:02  ------------------ Inspecting Hash -------------------- 
23:49:02    k [0]: debug v: true
23:49:02    k [1]: active v: false
23:49:02    k [2]: position v: [26751.7,21648.5,-0.00873756]
23:49:02    k [3]: agentID v: agent_618
23:49:02    k [4]: type v: agent
23:49:02    k [5]: unit v: <NULL-object>
23:49:02    k [6]: agentClass v: C_man_p_fugitive_F
23:49:02    k [7]: faction v: CIV_F
23:49:02    k [8]: side v: CIV
23:49:02    k [9]: homeCluster v: c_414
23:49:03    k [10]: homePosition v: [26751.7,21648.5,-0.00873756]
23:49:03    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:49:03    k [12]: posture v: 0
23:49:03    k [13]: townelder v: true
23:49:03    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_618"]
23:49:03  ------------------ Inspection Complete -------------------- 
23:49:03 ALIVE Agent Handler
23:49:03 Register Agent [agent_619]
23:49:03  ------------------ Inspecting Hash -------------------- 
23:49:03    k [0]: debug v: true
23:49:03    k [1]: active v: false
23:49:03    k [2]: position v: [26685.6,21724.6,-0.853283]
23:49:03    k [3]: agentID v: agent_619
23:49:03    k [4]: type v: agent
23:49:03    k [5]: unit v: <NULL-object>
23:49:03    k [6]: agentClass v: C_man_shorts_1_F_afro
23:49:03    k [7]: faction v: CIV_F
23:49:03    k [8]: side v: CIV
23:49:03    k [9]: homeCluster v: c_414
23:49:03    k [10]: homePosition v: [26685.6,21724.6,-0.853283]
23:49:03    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:03    k [12]: posture v: 0
23:49:03    k [13]: politician v: true
23:49:03    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_619"]
23:49:03  ------------------ Inspection Complete -------------------- 
23:49:04 ALIVE Agent Handler
23:49:04 Register Agent [agent_620]
23:49:04  ------------------ Inspecting Hash -------------------- 
23:49:04    k [0]: debug v: true
23:49:04    k [1]: active v: false
23:49:04    k [2]: position v: [26670.6,21718,-0.213047]
23:49:04    k [3]: agentID v: agent_620
23:49:04    k [4]: type v: agent
23:49:04    k [5]: unit v: <NULL-object>
23:49:04    k [6]: agentClass v: C_man_polo_2_F_afro
23:49:04    k [7]: faction v: CIV_F
23:49:04    k [8]: side v: CIV
23:49:04    k [9]: homeCluster v: c_414
23:49:04    k [10]: homePosition v: [26670.6,21718,-0.213047]
23:49:04    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:49:04    k [12]: posture v: 0
23:49:04    k [13]: townelder v: true
23:49:04    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_620"]
23:49:04  ------------------ Inspection Complete -------------------- 
23:49:05 ALIVE Agent Handler
23:49:05 Register Agent [agent_621]
23:49:05  ------------------ Inspecting Hash -------------------- 
23:49:05    k [0]: debug v: true
23:49:05    k [1]: active v: false
23:49:05    k [2]: position v: [26745.8,21807.9,-0.17408]
23:49:05    k [3]: agentID v: agent_621
23:49:05    k [4]: type v: agent
23:49:05    k [5]: unit v: <NULL-object>
23:49:05    k [6]: agentClass v: C_man_polo_3_F_afro
23:49:05    k [7]: faction v: CIV_F
23:49:05    k [8]: side v: CIV
23:49:05    k [9]: homeCluster v: c_414
23:49:05    k [10]: homePosition v: [26745.8,21807.9,-0.17408]
23:49:05    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:49:05    k [12]: posture v: 0
23:49:05    k [13]: townelder v: true
23:49:05    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_621"]
23:49:05  ------------------ Inspection Complete -------------------- 
23:49:05 ALIVE Agent Handler
23:49:05 Register Agent [agent_622]
23:49:05  ------------------ Inspecting Hash -------------------- 
23:49:05    k [0]: debug v: true
23:49:05    k [1]: active v: false
23:49:05    k [2]: position v: [19752.4,7180.74,0.766396]
23:49:05    k [3]: agentID v: agent_622
23:49:05    k [4]: type v: agent
23:49:05    k [5]: unit v: <NULL-object>
23:49:05    k [6]: agentClass v: C_man_polo_3_F
23:49:05    k [7]: faction v: CIV_F
23:49:05    k [8]: side v: CIV
23:49:05    k [9]: homeCluster v: c_420
23:49:05    k [10]: homePosition v: [19752.4,7180.74,0.766396]
23:49:05    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:49:05    k [12]: posture v: 0
23:49:05    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_622"]
23:49:05  ------------------ Inspection Complete -------------------- 
23:49:06 ALIVE Agent Handler
23:49:06 Register Agent [agent_623]
23:49:06  ------------------ Inspecting Hash -------------------- 
23:49:06    k [0]: debug v: true
23:49:06    k [1]: active v: false
23:49:06    k [2]: position v: [19767,7155.99,0.98613]
23:49:06    k [3]: agentID v: agent_623
23:49:06    k [4]: type v: agent
23:49:06    k [5]: unit v: <NULL-object>
23:49:06    k [6]: agentClass v: C_man_shorts_3_F_asia
23:49:06    k [7]: faction v: CIV_F
23:49:06    k [8]: side v: CIV
23:49:06    k [9]: homeCluster v: c_420
23:49:06    k [10]: homePosition v: [19767,7155.99,0.98613]
23:49:06    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:49:06    k [12]: posture v: 0
23:49:06    k [13]: muezzin v: true
23:49:06    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_623"]
23:49:06  ------------------ Inspection Complete -------------------- 
23:49:07 ALIVE Agent Handler
23:49:07 Register Agent [agent_624]
23:49:07  ------------------ Inspecting Hash -------------------- 
23:49:07    k [0]: debug v: true
23:49:07    k [1]: active v: false
23:49:07    k [2]: position v: [19913.1,7152.21,0.202919]
23:49:07    k [3]: agentID v: agent_624
23:49:07    k [4]: type v: agent
23:49:07    k [5]: unit v: <NULL-object>
23:49:07    k [6]: agentClass v: C_man_shorts_2_F_afro
23:49:07    k [7]: faction v: CIV_F
23:49:07    k [8]: side v: CIV
23:49:07    k [9]: homeCluster v: c_420
23:49:07    k [10]: homePosition v: [19913.1,7152.21,0.202919]
23:49:07    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:07    k [12]: posture v: 0
23:49:07    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_624"]
23:49:07  ------------------ Inspection Complete -------------------- 
23:49:08 ALIVE Agent Handler
23:49:08 Register Agent [agent_625]
23:49:08  ------------------ Inspecting Hash -------------------- 
23:49:08    k [0]: debug v: true
23:49:08    k [1]: active v: false
23:49:08    k [2]: position v: [19940.7,7002.52,0.00351715]
23:49:08    k [3]: agentID v: agent_625
23:49:08    k [4]: type v: agent
23:49:08    k [5]: unit v: <NULL-object>
23:49:08    k [6]: agentClass v: C_man_shorts_2_F_afro
23:49:08    k [7]: faction v: CIV_F
23:49:08    k [8]: side v: CIV
23:49:08    k [9]: homeCluster v: c_420
23:49:08    k [10]: homePosition v: [19940.7,7002.52,0.00351715]
23:49:08    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:08    k [12]: posture v: 0
23:49:08    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_625"]
23:49:08  ------------------ Inspection Complete -------------------- 
23:49:08 ALIVE Agent Handler
23:49:08 Register Agent [agent_626]
23:49:08  ------------------ Inspecting Hash -------------------- 
23:49:09    k [0]: debug v: true
23:49:09    k [1]: active v: false
23:49:09    k [2]: position v: [5301.02,13682.3,-0.201229]
23:49:09    k [3]: agentID v: agent_626
23:49:09    k [4]: type v: agent
23:49:09    k [5]: unit v: <NULL-object>
23:49:09    k [6]: agentClass v: C_man_polo_4_F
23:49:09    k [7]: faction v: CIV_F
23:49:09    k [8]: side v: CIV
23:49:09    k [9]: homeCluster v: c_423
23:49:09    k [10]: homePosition v: [5301.02,13682.3,-0.201229]
23:49:09    k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]]
23:49:09    k [12]: posture v: 0
23:49:09    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_626"]
23:49:09  ------------------ Inspection Complete -------------------- 
23:49:09 ALIVE Agent Handler
23:49:09 Register Agent [agent_627]
23:49:09  ------------------ Inspecting Hash -------------------- 
23:49:09    k [0]: debug v: true
23:49:09    k [1]: active v: false
23:49:09    k [2]: position v: [5234.1,13514,-0.0214767]
23:49:09    k [3]: agentID v: agent_627
23:49:09    k [4]: type v: agent
23:49:09    k [5]: unit v: <NULL-object>
23:49:09    k [6]: agentClass v: C_Nikos
23:49:09    k [7]: faction v: CIV_F
23:49:09    k [8]: side v: CIV
23:49:09    k [9]: homeCluster v: c_423
23:49:09    k [10]: homePosition v: [5234.1,13514,-0.0214767]
23:49:09    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:09    k [12]: posture v: 0
23:49:09    k [13]: muezzin v: true
23:49:09    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_627"]
23:49:09  ------------------ Inspection Complete -------------------- 
23:49:10 ALIVE Agent Handler
23:49:10 Register Agent [agent_628]
23:49:10  ------------------ Inspecting Hash -------------------- 
23:49:10    k [0]: debug v: true
23:49:10    k [1]: active v: false
23:49:10    k [2]: position v: [9968.54,8977.28,0.0592613]
23:49:10    k [3]: agentID v: agent_628
23:49:10    k [4]: type v: agent
23:49:10    k [5]: unit v: <NULL-object>
23:49:10    k [6]: agentClass v: C_man_polo_1_F_afro
23:49:10    k [7]: faction v: CIV_F
23:49:10    k [8]: side v: CIV
23:49:10    k [9]: homeCluster v: c_429
23:49:10    k [10]: homePosition v: [9968.54,8977.28,0.0592613]
23:49:10    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:49:10    k [12]: posture v: 0
23:49:10    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_628"]
23:49:10  ------------------ Inspection Complete -------------------- 
23:49:11 ALIVE Agent Handler
23:49:11 Register Agent [agent_629]
23:49:11  ------------------ Inspecting Hash -------------------- 
23:49:11    k [0]: debug v: true
23:49:11    k [1]: active v: false
23:49:11    k [2]: position v: [9841.08,9039.75,0.0531921]
23:49:11    k [3]: agentID v: agent_629
23:49:11    k [4]: type v: agent
23:49:11    k [5]: unit v: <NULL-object>
23:49:11    k [6]: agentClass v: C_Orestes
23:49:11    k [7]: faction v: CIV_F
23:49:11    k [8]: side v: CIV
23:49:11    k [9]: homeCluster v: c_429
23:49:11    k [10]: homePosition v: [9841.08,9039.75,0.0531921]
23:49:11    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:11    k [12]: posture v: 0
23:49:11    k [13]: townelder v: true
23:49:11    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_629"]
23:49:11  ------------------ Inspection Complete -------------------- 
23:49:11 ALIVE Agent Handler
23:49:11 Register Agent [agent_630]
23:49:11  ------------------ Inspecting Hash -------------------- 
23:49:12    k [0]: debug v: true
23:49:12    k [1]: active v: false
23:49:12    k [2]: position v: [10186.8,8872.76,0.0432892]
23:49:12    k [3]: agentID v: agent_630
23:49:12    k [4]: type v: agent
23:49:12    k [5]: unit v: <NULL-object>
23:49:12    k [6]: agentClass v: C_man_p_beggar_F
23:49:12    k [7]: faction v: CIV_F
23:49:12    k [8]: side v: CIV
23:49:12    k [9]: homeCluster v: c_429
23:49:12    k [10]: homePosition v: [10186.8,8872.76,0.0432892]
23:49:12    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:12    k [12]: posture v: 0
23:49:12    k [13]: muezzin v: true
23:49:12    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_630"]
23:49:12  ------------------ Inspection Complete -------------------- 
23:49:12 ALIVE Agent Handler
23:49:12 Register Agent [agent_631]
23:49:12  ------------------ Inspecting Hash -------------------- 
23:49:12    k [0]: debug v: true
23:49:12    k [1]: active v: false
23:49:12    k [2]: position v: [10177.9,8879.51,-0.838394]
23:49:12    k [3]: agentID v: agent_631
23:49:12    k [4]: type v: agent
23:49:12    k [5]: unit v: <NULL-object>
23:49:12    k [6]: agentClass v: C_man_shorts_2_F_asia
23:49:12    k [7]: faction v: CIV_F
23:49:12    k [8]: side v: CIV
23:49:12    k [9]: homeCluster v: c_429
23:49:12    k [10]: homePosition v: [10177.9,8879.51,-0.838394]
23:49:12    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:49:12    k [12]: posture v: 0
23:49:12    k [13]: muezzin v: true
23:49:12    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_631"]
23:49:12  ------------------ Inspection Complete -------------------- 
23:49:13 ALIVE Agent Handler
23:49:13 Register Agent [agent_632]
23:49:13  ------------------ Inspecting Hash -------------------- 
23:49:13    k [0]: debug v: true
23:49:13    k [1]: active v: false
23:49:13    k [2]: position v: [10165.4,8864.71,-0.0731316]
23:49:13    k [3]: agentID v: agent_632
23:49:13    k [4]: type v: agent
23:49:13    k [5]: unit v: <NULL-object>
23:49:13    k [6]: agentClass v: C_man_shorts_2_F
23:49:13    k [7]: faction v: CIV_F
23:49:13    k [8]: side v: CIV
23:49:13    k [9]: homeCluster v: c_429
23:49:13    k [10]: homePosition v: [10165.4,8864.71,-0.0731316]
23:49:13    k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]]
23:49:13    k [12]: posture v: 0
23:49:13    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_632"]
23:49:13  ------------------ Inspection Complete -------------------- 
23:49:14 ALIVE Agent Handler
23:49:14 Register Agent [agent_633]
23:49:14  ------------------ Inspecting Hash -------------------- 
23:49:14    k [0]: debug v: true
23:49:14    k [1]: active v: false
23:49:14    k [2]: position v: [10171.4,8854.54,-0.324039]
23:49:14    k [3]: agentID v: agent_633
23:49:14    k [4]: type v: agent
23:49:14    k [5]: unit v: <NULL-object>
23:49:14    k [6]: agentClass v: C_man_shorts_3_F_euro
23:49:14    k [7]: faction v: CIV_F
23:49:14    k [8]: side v: CIV
23:49:14    k [9]: homeCluster v: c_429
23:49:14    k [10]: homePosition v: [10171.4,8854.54,-0.324039]
23:49:14    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:14    k [12]: posture v: 0
23:49:14    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_633"]
23:49:14  ------------------ Inspection Complete -------------------- 
23:49:14 ALIVE Agent Handler
23:49:14 Register Agent [agent_634]
23:49:14  ------------------ Inspecting Hash -------------------- 
23:49:14    k [0]: debug v: true
23:49:14    k [1]: active v: false
23:49:14    k [2]: position v: [15071.3,11115.3,0.62057]
23:49:14    k [3]: agentID v: agent_634
23:49:14    k [4]: type v: agent
23:49:15    k [5]: unit v: <NULL-object>
23:49:15    k [6]: agentClass v: C_man_shorts_1_F
23:49:15    k [7]: faction v: CIV_F
23:49:15    k [8]: side v: CIV
23:49:15    k [9]: homeCluster v: c_433
23:49:15    k [10]: homePosition v: [15071.3,11115.3,0.62057]
23:49:15    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:15    k [12]: posture v: 0
23:49:15    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_634"]
23:49:15  ------------------ Inspection Complete -------------------- 
23:49:15 ALIVE Agent Handler
23:49:15 Register Agent [agent_635]
23:49:15  ------------------ Inspecting Hash -------------------- 
23:49:15    k [0]: debug v: true
23:49:15    k [1]: active v: false
23:49:15    k [2]: position v: [14976.8,11282.3,-0.103018]
23:49:15    k [3]: agentID v: agent_635
23:49:15    k [4]: type v: agent
23:49:15    k [5]: unit v: <NULL-object>
23:49:15    k [6]: agentClass v: C_journalist_F
23:49:15    k [7]: faction v: CIV_F
23:49:15    k [8]: side v: CIV
23:49:15    k [9]: homeCluster v: c_433
23:49:16    k [10]: homePosition v: [14976.8,11282.3,-0.103018]
23:49:16    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:16    k [12]: posture v: 0
23:49:16    k [13]: townelder v: true
23:49:16    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_635"]
23:49:16  ------------------ Inspection Complete -------------------- 
23:49:16 ALIVE Agent Handler
23:49:16 Register Agent [agent_636]
23:49:16  ------------------ Inspecting Hash -------------------- 
23:49:16    k [0]: debug v: true
23:49:16    k [1]: active v: false
23:49:16    k [2]: position v: [15043.2,11329.9,0.0077281]
23:49:16    k [3]: agentID v: agent_636
23:49:16    k [4]: type v: agent
23:49:16    k [5]: unit v: <NULL-object>
23:49:16    k [6]: agentClass v: C_man_p_fugitive_F_asia
23:49:16    k [7]: faction v: CIV_F
23:49:16    k [8]: side v: CIV
23:49:16    k [9]: homeCluster v: c_433
23:49:16    k [10]: homePosition v: [15043.2,11329.9,0.0077281]
23:49:16    k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]]
23:49:16    k [12]: posture v: 0
23:49:16    k [13]: muezzin v: true
23:49:16    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_636"]
23:49:16  ------------------ Inspection Complete -------------------- 
23:49:17 ALIVE Agent Handler
23:49:17 Register Agent [agent_637]
23:49:17  ------------------ Inspecting Hash -------------------- 
23:49:17    k [0]: debug v: true
23:49:17    k [1]: active v: false
23:49:17    k [2]: position v: [15100.2,11000.3,-0.058877]
23:49:17    k [3]: agentID v: agent_637
23:49:17    k [4]: type v: agent
23:49:17    k [5]: unit v: <NULL-object>
23:49:17    k [6]: agentClass v: C_journalist_F
23:49:17    k [7]: faction v: CIV_F
23:49:17    k [8]: side v: CIV
23:49:17    k [9]: homeCluster v: c_433
23:49:17    k [10]: homePosition v: [15100.2,11000.3,-0.058877]
23:49:17    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:17    k [12]: posture v: 0
23:49:17    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_637"]
23:49:17  ------------------ Inspection Complete -------------------- 
23:49:18 ALIVE Agent Handler
23:49:18 Register Agent [agent_638]
23:49:18  ------------------ Inspecting Hash -------------------- 
23:49:18    k [0]: debug v: true
23:49:18    k [1]: active v: false
23:49:18    k [2]: position v: [15115.3,11160.7,-0.0918398]
23:49:18    k [3]: agentID v: agent_638
23:49:18    k [4]: type v: agent
23:49:18    k [5]: unit v: <NULL-object>
23:49:18    k [6]: agentClass v: C_man_shorts_2_F
23:49:18    k [7]: faction v: CIV_F
23:49:18    k [8]: side v: CIV
23:49:18    k [9]: homeCluster v: c_433
23:49:18    k [10]: homePosition v: [15115.3,11160.7,-0.0918398]
23:49:18    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:18    k [12]: posture v: 0
23:49:18    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_638"]
23:49:18  ------------------ Inspection Complete -------------------- 
23:49:18 ALIVE Agent Handler
23:49:18 Register Agent [agent_639]
23:49:18  ------------------ Inspecting Hash -------------------- 
23:49:18    k [0]: debug v: true
23:49:18    k [1]: active v: false
23:49:18    k [2]: position v: [14896.7,11063.5,-0.000855446]
23:49:18    k [3]: agentID v: agent_639
23:49:18    k [4]: type v: agent
23:49:18    k [5]: unit v: <NULL-object>
23:49:18    k [6]: agentClass v: C_man_polo_3_F_asia
23:49:18    k [7]: faction v: CIV_F
23:49:18    k [8]: side v: CIV
23:49:18    k [9]: homeCluster v: c_433
23:49:18    k [10]: homePosition v: [14896.7,11063.5,-0.000855446]
23:49:18    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:49:18    k [12]: posture v: 0
23:49:18    k [13]: muezzin v: true
23:49:18    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_639"]
23:49:18  ------------------ Inspection Complete -------------------- 
23:49:19 ALIVE Agent Handler
23:49:19 Register Agent [agent_640]
23:49:19  ------------------ Inspecting Hash -------------------- 
23:49:19    k [0]: debug v: true
23:49:19    k [1]: active v: false
23:49:19    k [2]: position v: [14915.1,11089.8,0.0289993]
23:49:19    k [3]: agentID v: agent_640
23:49:19    k [4]: type v: agent
23:49:19    k [5]: unit v: <NULL-object>
23:49:19    k [6]: agentClass v: C_man_polo_6_F_asia
23:49:19    k [7]: faction v: CIV_F
23:49:19    k [8]: side v: CIV
23:49:19    k [9]: homeCluster v: c_433
23:49:19    k [10]: homePosition v: [14915.1,11089.8,0.0289993]
23:49:19    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:19    k [12]: posture v: 0
23:49:19    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_640"]
23:49:19  ------------------ Inspection Complete -------------------- 
23:49:20 ALIVE Agent Handler
23:49:20 Register Agent [agent_641]
23:49:20  ------------------ Inspecting Hash -------------------- 
23:49:20    k [0]: debug v: true
23:49:20    k [1]: active v: false
23:49:20    k [2]: position v: [10407.2,13919.1,0.515984]
23:49:20    k [3]: agentID v: agent_641
23:49:20    k [4]: type v: agent
23:49:20    k [5]: unit v: <NULL-object>
23:49:20    k [6]: agentClass v: C_man_shorts_2_F_asia
23:49:20    k [7]: faction v: CIV_F
23:49:20    k [8]: side v: CIV
23:49:20    k [9]: homeCluster v: c_438
23:49:20    k [10]: homePosition v: [10407.2,13919.1,0.515984]
23:49:20    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:20    k [12]: posture v: 0
23:49:20    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_641"]
23:49:20  ------------------ Inspection Complete -------------------- 
23:49:22 ALIVE Agent Handler
23:49:22 Register Agent [agent_642]
23:49:22  ------------------ Inspecting Hash -------------------- 
23:49:22    k [0]: debug v: true
23:49:22    k [1]: active v: false
23:49:22    k [2]: position v: [10887.6,14621,-0.191677]
23:49:22    k [3]: agentID v: agent_642
23:49:22    k [4]: type v: agent
23:49:22    k [5]: unit v: <NULL-object>
23:49:22    k [6]: agentClass v: C_man_p_fugitive_F_afro
23:49:22    k [7]: faction v: CIV_F
23:49:23    k [8]: side v: CIV
23:49:23    k [9]: homeCluster v: c_439
23:49:23    k [10]: homePosition v: [10887.6,14621,-0.191677]
23:49:23    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:23    k [12]: posture v: 0
23:49:23    k [13]: muezzin v: true
23:49:23    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_642"]
23:49:23  ------------------ Inspection Complete -------------------- 
23:49:23 ALIVE Agent Handler
23:49:23 Register Agent [agent_643]
23:49:23  ------------------ Inspecting Hash -------------------- 
23:49:23    k [0]: debug v: true
23:49:23    k [1]: active v: false
23:49:23    k [2]: position v: [11045.8,14603.1,-0.010807]
23:49:23    k [3]: agentID v: agent_643
23:49:23    k [4]: type v: agent
23:49:23    k [5]: unit v: <NULL-object>
23:49:23    k [6]: agentClass v: C_man_p_fugitive_F_afro
23:49:23    k [7]: faction v: CIV_F
23:49:23    k [8]: side v: CIV
23:49:23    k [9]: homeCluster v: c_439
23:49:23    k [10]: homePosition v: [11045.8,14603.1,-0.010807]
23:49:23    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:23    k [12]: posture v: 0
23:49:23    k [13]: townelder v: true
23:49:24    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_643"]
23:49:24  ------------------ Inspection Complete -------------------- 
23:49:24 ALIVE Agent Handler
23:49:24 Register Agent [agent_644]
23:49:24  ------------------ Inspecting Hash -------------------- 
23:49:24    k [0]: debug v: true
23:49:24    k [1]: active v: false
23:49:24    k [2]: position v: [11072,14578.6,0.692928]
23:49:24    k [3]: agentID v: agent_644
23:49:24    k [4]: type v: agent
23:49:24    k [5]: unit v: <NULL-object>
23:49:24    k [6]: agentClass v: C_man_p_fugitive_F_euro
23:49:24    k [7]: faction v: CIV_F
23:49:24    k [8]: side v: CIV
23:49:24    k [9]: homeCluster v: c_439
23:49:24    k [10]: homePosition v: [11072,14578.6,0.692928]
23:49:24    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:49:24    k [12]: posture v: 0
23:49:24    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_644"]
23:49:24  ------------------ Inspection Complete -------------------- 
23:49:24 ALIVE Agent Handler
23:49:24 Register Agent [agent_645]
23:49:24  ------------------ Inspecting Hash -------------------- 
23:49:24    k [0]: debug v: true
23:49:24    k [1]: active v: false
23:49:24    k [2]: position v: [11711.4,14452.9,0.07551]
23:49:24    k [3]: agentID v: agent_645
23:49:24    k [4]: type v: agent
23:49:25    k [5]: unit v: <NULL-object>
23:49:25    k [6]: agentClass v: C_man_shorts_1_F_afro
23:49:25    k [7]: faction v: CIV_F
23:49:25    k [8]: side v: CIV
23:49:25    k [9]: homeCluster v: c_439
23:49:25    k [10]: homePosition v: [11711.4,14452.9,0.07551]
23:49:25    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:49:25    k [12]: posture v: 0
23:49:25    k [13]: politician v: true
23:49:25    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_645"]
23:49:25  ------------------ Inspection Complete -------------------- 
23:49:25 ALIVE Agent Handler
23:49:25 Register Agent [agent_646]
23:49:25  ------------------ Inspecting Hash -------------------- 
23:49:25    k [0]: debug v: true
23:49:25    k [1]: active v: false
23:49:25    k [2]: position v: [11770.2,14846.4,0.0183086]
23:49:25    k [3]: agentID v: agent_646
23:49:25    k [4]: type v: agent
23:49:25    k [5]: unit v: <NULL-object>
23:49:25    k [6]: agentClass v: C_man_p_fugitive_F_euro
23:49:25    k [7]: faction v: CIV_F
23:49:25    k [8]: side v: CIV
23:49:25    k [9]: homeCluster v: c_439
23:49:25    k [10]: homePosition v: [11770.2,14846.4,0.0183086]
23:49:25    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:49:25    k [12]: posture v: 0
23:49:25    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_646"]
23:49:25  ------------------ Inspection Complete -------------------- 
23:49:26 ALIVE Agent Handler
23:49:26 Register Agent [agent_647]
23:49:26  ------------------ Inspecting Hash -------------------- 
23:49:26    k [0]: debug v: true
23:49:26    k [1]: active v: false
23:49:26    k [2]: position v: [18220.4,8852.06,0.42992]
23:49:26    k [3]: agentID v: agent_647
23:49:26    k [4]: type v: agent
23:49:26    k [5]: unit v: <NULL-object>
23:49:26    k [6]: agentClass v: C_man_polo_3_F_asia
23:49:26    k [7]: faction v: CIV_F
23:49:26    k [8]: side v: CIV
23:49:26    k [9]: homeCluster v: c_443
23:49:26    k [10]: homePosition v: [18220.4,8852.06,0.42992]
23:49:26    k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]]
23:49:26    k [12]: posture v: 0
23:49:26    k [13]: muezzin v: true
23:49:26    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_647"]
23:49:26  ------------------ Inspection Complete -------------------- 
23:49:27 ALIVE Agent Handler
23:49:27 Register Agent [agent_648]
23:49:27  ------------------ Inspecting Hash -------------------- 
23:49:27    k [0]: debug v: true
23:49:27    k [1]: active v: false
23:49:27    k [2]: position v: [18199.5,8844.87,-0.853247]
23:49:27    k [3]: agentID v: agent_648
23:49:27    k [4]: type v: agent
23:49:27    k [5]: unit v: <NULL-object>
23:49:27    k [6]: agentClass v: C_man_shorts_3_F_euro
23:49:27    k [7]: faction v: CIV_F
23:49:27    k [8]: side v: CIV
23:49:27    k [9]: homeCluster v: c_443
23:49:27    k [10]: homePosition v: [18199.5,8844.87,-0.853247]
23:49:27    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:27    k [12]: posture v: 0
23:49:27    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_648"]
23:49:27  ------------------ Inspection Complete -------------------- 
23:49:28 ALIVE Agent Handler
23:49:28 Register Agent [agent_649]
23:49:28  ------------------ Inspecting Hash -------------------- 
23:49:28    k [0]: debug v: true
23:49:28    k [1]: active v: false
23:49:28    k [2]: position v: [18246.3,8898.47,0.0174847]
23:49:28    k [3]: agentID v: agent_649
23:49:28    k [4]: type v: agent
23:49:28    k [5]: unit v: <NULL-object>
23:49:28    k [6]: agentClass v: C_man_shorts_2_F
23:49:28    k [7]: faction v: CIV_F
23:49:28    k [8]: side v: CIV
23:49:28    k [9]: homeCluster v: c_443
23:49:28    k [10]: homePosition v: [18246.3,8898.47,0.0174847]
23:49:28    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:49:28    k [12]: posture v: 0
23:49:28    k [13]: muezzin v: true
23:49:28    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_649"]
23:49:28  ------------------ Inspection Complete -------------------- 
23:49:28 ALIVE Agent Handler
23:49:28 Register Agent [agent_650]
23:49:28  ------------------ Inspecting Hash -------------------- 
23:49:28    k [0]: debug v: true
23:49:28    k [1]: active v: false
23:49:28    k [2]: position v: [18235.9,8938.17,-0.0517902]
23:49:29    k [3]: agentID v: agent_650
23:49:29    k [4]: type v: agent
23:49:29    k [5]: unit v: <NULL-object>
23:49:29    k [6]: agentClass v: C_man_shorts_1_F
23:49:29    k [7]: faction v: CIV_F
23:49:29    k [8]: side v: CIV
23:49:29    k [9]: homeCluster v: c_443
23:49:29    k [10]: homePosition v: [18235.9,8938.17,-0.0517902]
23:49:29    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:49:29    k [12]: posture v: 0
23:49:29    k [13]: muezzin v: true
23:49:29    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_650"]
23:49:29  ------------------ Inspection Complete -------------------- 
23:49:29 ALIVE Agent Handler
23:49:29 Register Agent [agent_651]
23:49:29  ------------------ Inspecting Hash -------------------- 
23:49:29    k [0]: debug v: true
23:49:29    k [1]: active v: false
23:49:29    k [2]: position v: [22095.3,8522.46,-0.0178654]
23:49:29    k [3]: agentID v: agent_651
23:49:29    k [4]: type v: agent
23:49:29    k [5]: unit v: <NULL-object>
23:49:29    k [6]: agentClass v: C_man_polo_5_F
23:49:29    k [7]: faction v: CIV_F
23:49:29    k [8]: side v: CIV
23:49:29    k [9]: homeCluster v: c_445
23:49:29    k [10]: homePosition v: [22095.3,8522.46,-0.0178654]
23:49:29    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:29    k [12]: posture v: 0
23:49:29    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_651"]
23:49:29  ------------------ Inspection Complete -------------------- 
23:49:30 ALIVE Agent Handler
23:49:30 Register Agent [agent_652]
23:49:30  ------------------ Inspecting Hash -------------------- 
23:49:30    k [0]: debug v: true
23:49:30    k [1]: active v: false
23:49:30    k [2]: position v: [21998.1,8401.97,-0.0196762]
23:49:30    k [3]: agentID v: agent_652
23:49:30    k [4]: type v: agent
23:49:30    k [5]: unit v: <NULL-object>
23:49:30    k [6]: agentClass v: C_man_shorts_1_F_afro
23:49:30    k [7]: faction v: CIV_F
23:49:30    k [8]: side v: CIV
23:49:30    k [9]: homeCluster v: c_445
23:49:30    k [10]: homePosition v: [21998.1,8401.97,-0.0196762]
23:49:30    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:30    k [12]: posture v: 0
23:49:30    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_652"]
23:49:30  ------------------ Inspection Complete -------------------- 
23:49:31 ALIVE Agent Handler
23:49:31 Register Agent [agent_653]
23:49:31  ------------------ Inspecting Hash -------------------- 
23:49:31    k [0]: debug v: true
23:49:31    k [1]: active v: false
23:49:31    k [2]: position v: [22237.7,8328.25,0.555597]
23:49:31    k [3]: agentID v: agent_653
23:49:31    k [4]: type v: agent
23:49:31    k [5]: unit v: <NULL-object>
23:49:31    k [6]: agentClass v: C_man_p_beggar_F_asia
23:49:31    k [7]: faction v: CIV_F
23:49:31    k [8]: side v: CIV
23:49:31    k [9]: homeCluster v: c_445
23:49:31    k [10]: homePosition v: [22237.7,8328.25,0.555597]
23:49:31    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:31    k [12]: posture v: 0
23:49:31    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_653"]
23:49:31  ------------------ Inspection Complete -------------------- 
23:49:32 ALIVE Agent Handler
23:49:32 Register Agent [agent_654]
23:49:32  ------------------ Inspecting Hash -------------------- 
23:49:32    k [0]: debug v: true
23:49:32    k [1]: active v: false
23:49:32    k [2]: position v: [22305.3,8324.32,0.187473]
23:49:32    k [3]: agentID v: agent_654
23:49:32    k [4]: type v: agent
23:49:32    k [5]: unit v: <NULL-object>
23:49:32    k [6]: agentClass v: C_man_shorts_3_F_afro
23:49:32    k [7]: faction v: CIV_F
23:49:32    k [8]: side v: CIV
23:49:32    k [9]: homeCluster v: c_445
23:49:32    k [10]: homePosition v: [22305.3,8324.32,0.187473]
23:49:32    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:32    k [12]: posture v: 0
23:49:32    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_654"]
23:49:32  ------------------ Inspection Complete -------------------- 
23:49:36 ALIVE Agent Handler
23:49:36 Register Agent [agent_655]
23:49:36  ------------------ Inspecting Hash -------------------- 
23:49:36    k [0]: debug v: true
23:49:36    k [1]: active v: false
23:49:36    k [2]: position v: [20187.8,11607.3,0.280045]
23:49:36    k [3]: agentID v: agent_655
23:49:36    k [4]: type v: agent
23:49:36    k [5]: unit v: <NULL-object>
23:49:36    k [6]: agentClass v: C_man_shorts_2_F_euro
23:49:36    k [7]: faction v: CIV_F
23:49:36    k [8]: side v: CIV
23:49:36    k [9]: homeCluster v: c_453
23:49:36    k [10]: homePosition v: [20187.8,11607.3,0.280045]
23:49:36    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:49:36    k [12]: posture v: 0
23:49:36    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_655"]
23:49:36  ------------------ Inspection Complete -------------------- 
23:49:37 ALIVE Agent Handler
23:49:37 Register Agent [agent_656]
23:49:37  ------------------ Inspecting Hash -------------------- 
23:49:37    k [0]: debug v: true
23:49:37    k [1]: active v: false
23:49:37    k [2]: position v: [20214.2,11658,1.02999]
23:49:37    k [3]: agentID v: agent_656
23:49:37    k [4]: type v: agent
23:49:37    k [5]: unit v: <NULL-object>
23:49:37    k [6]: agentClass v: C_man_polo_2_F
23:49:37    k [7]: faction v: CIV_F
23:49:37    k [8]: side v: CIV
23:49:37    k [9]: homeCluster v: c_453
23:49:37    k [10]: homePosition v: [20214.2,11658,1.02999]
23:49:37    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:49:37    k [12]: posture v: 0
23:49:37    k [13]: politician v: true
23:49:37    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_656"]
23:49:37  ------------------ Inspection Complete -------------------- 
23:49:38 ALIVE Agent Handler
23:49:38 Register Agent [agent_657]
23:49:38  ------------------ Inspecting Hash -------------------- 
23:49:38    k [0]: debug v: true
23:49:38    k [1]: active v: false
23:49:38    k [2]: position v: [20274.4,11692.5,0.377724]
23:49:38    k [3]: agentID v: agent_657
23:49:38    k [4]: type v: agent
23:49:38    k [5]: unit v: <NULL-object>
23:49:38    k [6]: agentClass v: C_man_shorts_1_F
23:49:38    k [7]: faction v: CIV_F
23:49:38    k [8]: side v: CIV
23:49:38    k [9]: homeCluster v: c_453
23:49:38    k [10]: homePosition v: [20274.4,11692.5,0.377724]
23:49:38    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:38    k [12]: posture v: 0
23:49:38    k [13]: politician v: true
23:49:38    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_657"]
23:49:38  ------------------ Inspection Complete -------------------- 
23:49:38 ALIVE Agent Handler
23:49:38 Register Agent [agent_658]
23:49:38  ------------------ Inspecting Hash -------------------- 
23:49:38    k [0]: debug v: true
23:49:38    k [1]: active v: false
23:49:39    k [2]: position v: [20200.9,11771.9,0.37925]
23:49:39    k [3]: agentID v: agent_658
23:49:39    k [4]: type v: agent
23:49:39    k [5]: unit v: <NULL-object>
23:49:39    k [6]: agentClass v: C_man_polo_3_F
23:49:39    k [7]: faction v: CIV_F
23:49:39    k [8]: side v: CIV
23:49:39    k [9]: homeCluster v: c_453
23:49:39    k [10]: homePosition v: [20200.9,11771.9,0.37925]
23:49:39    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:49:39    k [12]: posture v: 0
23:49:39    k [13]: politician v: true
23:49:39    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_658"]
23:49:39  ------------------ Inspection Complete -------------------- 
23:49:39 ALIVE Agent Handler
23:49:39 Register Agent [agent_659]
23:49:39  ------------------ Inspecting Hash -------------------- 
23:49:39    k [0]: debug v: true
23:49:39    k [1]: active v: false
23:49:39    k [2]: position v: [20187,11758.1,0.772732]
23:49:39    k [3]: agentID v: agent_659
23:49:39    k [4]: type v: agent
23:49:39    k [5]: unit v: <NULL-object>
23:49:39    k [6]: agentClass v: C_man_polo_5_F
23:49:39    k [7]: faction v: CIV_F
23:49:39    k [8]: side v: CIV
23:49:39    k [9]: homeCluster v: c_453
23:49:39    k [10]: homePosition v: [20187,11758.1,0.772732]
23:49:39    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:39    k [12]: posture v: 0
23:49:39    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_659"]
23:49:39  ------------------ Inspection Complete -------------------- 
23:49:40 ALIVE Agent Handler
23:49:40 Register Agent [agent_660]
23:49:40  ------------------ Inspecting Hash -------------------- 
23:49:40    k [0]: debug v: true
23:49:40    k [1]: active v: false
23:49:40    k [2]: position v: [20164.3,11738.6,0.835518]
23:49:40    k [3]: agentID v: agent_660
23:49:40    k [4]: type v: agent
23:49:40    k [5]: unit v: <NULL-object>
23:49:40    k [6]: agentClass v: C_man_p_shorts_1_F_euro
23:49:40    k [7]: faction v: CIV_F
23:49:40    k [8]: side v: CIV
23:49:40    k [9]: homeCluster v: c_453
23:49:40    k [10]: homePosition v: [20164.3,11738.6,0.835518]
23:49:40    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:40    k [12]: posture v: 0
23:49:40    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_660"]
23:49:40  ------------------ Inspection Complete -------------------- 
23:49:41 ALIVE Agent Handler
23:49:41 Register Agent [agent_661]
23:49:41  ------------------ Inspecting Hash -------------------- 
23:49:41    k [0]: debug v: true
23:49:41    k [1]: active v: false
23:49:41    k [2]: position v: [20126.4,11652.6,0.434303]
23:49:41    k [3]: agentID v: agent_661
23:49:41    k [4]: type v: agent
23:49:41    k [5]: unit v: <NULL-object>
23:49:41    k [6]: agentClass v: C_man_w_worker_F
23:49:41    k [7]: faction v: CIV_F
23:49:41    k [8]: side v: CIV
23:49:41    k [9]: homeCluster v: c_453
23:49:41    k [10]: homePosition v: [20126.4,11652.6,0.434303]
23:49:41    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:41    k [12]: posture v: 0
23:49:41    k [13]: muezzin v: true
23:49:41    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_661"]
23:49:41  ------------------ Inspection Complete -------------------- 
23:49:41 ALIVE Agent Handler
23:49:41 Register Agent [agent_662]
23:49:41  ------------------ Inspecting Hash -------------------- 
23:49:41    k [0]: debug v: true
23:49:41    k [1]: active v: false
23:49:41    k [2]: position v: [19906.6,11869.4,0.254494]
23:49:41    k [3]: agentID v: agent_662
23:49:41    k [4]: type v: agent
23:49:41    k [5]: unit v: <NULL-object>
23:49:41    k [6]: agentClass v: C_man_polo_4_F
23:49:42    k [7]: faction v: CIV_F
23:49:42    k [8]: side v: CIV
23:49:42    k [9]: homeCluster v: c_453
23:49:42    k [10]: homePosition v: [19906.6,11869.4,0.254494]
23:49:42    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:42    k [12]: posture v: 0
23:49:42    k [13]: muezzin v: true
23:49:42    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_662"]
23:49:42  ------------------ Inspection Complete -------------------- 
23:49:42 ALIVE Agent Handler
23:49:42 Register Agent [agent_663]
23:49:42  ------------------ Inspecting Hash -------------------- 
23:49:42    k [0]: debug v: true
23:49:42    k [1]: active v: false
23:49:42    k [2]: position v: [20051.2,12012,0.152641]
23:49:42    k [3]: agentID v: agent_663
23:49:42    k [4]: type v: agent
23:49:42    k [5]: unit v: <NULL-object>
23:49:42    k [6]: agentClass v: C_man_shorts_1_F
23:49:42    k [7]: faction v: CIV_F
23:49:42    k [8]: side v: CIV
23:49:42    k [9]: homeCluster v: c_453
23:49:42    k [10]: homePosition v: [20051.2,12012,0.152641]
23:49:42    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:42    k [12]: posture v: 0
23:49:42    k [13]: muezzin v: true
23:49:42    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_663"]
23:49:42  ------------------ Inspection Complete -------------------- 
23:49:43 ALIVE Agent Handler
23:49:43 Register Agent [agent_664]
23:49:43  ------------------ Inspecting Hash -------------------- 
23:49:43    k [0]: debug v: true
23:49:43    k [1]: active v: false
23:49:43    k [2]: position v: [20315.7,11292.5,0.280132]
23:49:43    k [3]: agentID v: agent_664
23:49:43    k [4]: type v: agent
23:49:43    k [5]: unit v: <NULL-object>
23:49:43    k [6]: agentClass v: C_scientist_F
23:49:43    k [7]: faction v: CIV_F
23:49:43    k [8]: side v: CIV
23:49:43    k [9]: homeCluster v: c_453
23:49:43    k [10]: homePosition v: [20315.7,11292.5,0.280132]
23:49:43    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:43    k [12]: posture v: 0
23:49:43    k [13]: muezzin v: true
23:49:43    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_664"]
23:49:43  ------------------ Inspection Complete -------------------- 
23:49:44 ALIVE Agent Handler
23:49:44 Register Agent [agent_665]
23:49:44  ------------------ Inspecting Hash -------------------- 
23:49:44    k [0]: debug v: true
23:49:44    k [1]: active v: false
23:49:44    k [2]: position v: [20364.8,12055.6,0.501427]
23:49:44    k [3]: agentID v: agent_665
23:49:44    k [4]: type v: agent
23:49:44    k [5]: unit v: <NULL-object>
23:49:44    k [6]: agentClass v: C_man_p_shorts_1_F_afro
23:49:44    k [7]: faction v: CIV_F
23:49:44    k [8]: side v: CIV
23:49:44    k [9]: homeCluster v: c_453
23:49:44    k [10]: homePosition v: [20364.8,12055.6,0.501427]
23:49:44    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:49:44    k [12]: posture v: 0
23:49:44    k [13]: politician v: true
23:49:44    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_665"]
23:49:44  ------------------ Inspection Complete -------------------- 
23:49:45 ALIVE Agent Handler
23:49:45 Register Agent [agent_666]
23:49:45  ------------------ Inspecting Hash -------------------- 
23:49:45    k [0]: debug v: true
23:49:45    k [1]: active v: false
23:49:45    k [2]: position v: [21198.7,10617.2,0.0651264]
23:49:45    k [3]: agentID v: agent_666
23:49:45    k [4]: type v: agent
23:49:45    k [5]: unit v: <NULL-object>
23:49:45    k [6]: agentClass v: C_man_shorts_4_F_asia
23:49:45    k [7]: faction v: CIV_F
23:49:45    k [8]: side v: CIV
23:49:45    k [9]: homeCluster v: c_454
23:49:45    k [10]: homePosition v: [21198.7,10617.2,0.0651264]
23:49:45    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:49:45    k [12]: posture v: 0
23:49:45    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_666"]
23:49:45  ------------------ Inspection Complete -------------------- 
23:49:46 ALIVE Agent Handler
23:49:46 Register Agent [agent_667]
23:49:46  ------------------ Inspecting Hash -------------------- 
23:49:46    k [0]: debug v: true
23:49:46    k [1]: active v: false
23:49:46    k [2]: position v: [21278.6,10856,0.113412]
23:49:46    k [3]: agentID v: agent_667
23:49:46    k [4]: type v: agent
23:49:46    k [5]: unit v: <NULL-object>
23:49:46    k [6]: agentClass v: C_man_p_beggar_F
23:49:46    k [7]: faction v: CIV_F
23:49:46    k [8]: side v: CIV
23:49:46    k [9]: homeCluster v: c_454
23:49:46    k [10]: homePosition v: [21278.6,10856,0.113412]
23:49:46    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:49:46    k [12]: posture v: 0
23:49:46    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_667"]
23:49:46  ------------------ Inspection Complete -------------------- 
23:49:47 ALIVE Agent Handler
23:49:47 Register Agent [agent_668]
23:49:47  ------------------ Inspecting Hash -------------------- 
23:49:47    k [0]: debug v: true
23:49:47    k [1]: active v: false
23:49:47    k [2]: position v: [21331.7,10979,0.152761]
23:49:47    k [3]: agentID v: agent_668
23:49:47    k [4]: type v: agent
23:49:47    k [5]: unit v: <NULL-object>
23:49:47    k [6]: agentClass v: C_man_p_beggar_F
23:49:47    k [7]: faction v: CIV_F
23:49:47    k [8]: side v: CIV
23:49:47    k [9]: homeCluster v: c_454
23:49:47    k [10]: homePosition v: [21331.7,10979,0.152761]
23:49:47    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:49:47    k [12]: posture v: 0
23:49:47    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_668"]
23:49:47  ------------------ Inspection Complete -------------------- 
23:49:48 ALIVE Agent Handler
23:49:48 Register Agent [agent_669]
23:49:48  ------------------ Inspecting Hash -------------------- 
23:49:48    k [0]: debug v: true
23:49:48    k [1]: active v: false
23:49:48    k [2]: position v: [21302.1,11032.8,0.393276]
23:49:48    k [3]: agentID v: agent_669
23:49:48    k [4]: type v: agent
23:49:48    k [5]: unit v: <NULL-object>
23:49:48    k [6]: agentClass v: C_man_shorts_3_F_afro
23:49:48    k [7]: faction v: CIV_F
23:49:48    k [8]: side v: CIV
23:49:48    k [9]: homeCluster v: c_454
23:49:48    k [10]: homePosition v: [21302.1,11032.8,0.393276]
23:49:48    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:49:48    k [12]: posture v: 0
23:49:48    k [13]: townelder v: true
23:49:48    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_669"]
23:49:48  ------------------ Inspection Complete -------------------- 
23:49:48 ALIVE Agent Handler
23:49:48 Register Agent [agent_670]
23:49:48  ------------------ Inspecting Hash -------------------- 
23:49:48    k [0]: debug v: true
23:49:48    k [1]: active v: false
23:49:48    k [2]: position v: [21283.8,11021.5,0.0689564]
23:49:48    k [3]: agentID v: agent_670
23:49:48    k [4]: type v: agent
23:49:48    k [5]: unit v: <NULL-object>
23:49:48    k [6]: agentClass v: C_man_p_fugitive_F_afro
23:49:48    k [7]: faction v: CIV_F
23:49:48    k [8]: side v: CIV
23:49:48    k [9]: homeCluster v: c_454
23:49:48    k [10]: homePosition v: [21283.8,11021.5,0.0689564]
23:49:48    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:48    k [12]: posture v: 0
23:49:48    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_670"]
23:49:48  ------------------ Inspection Complete -------------------- 
23:49:49 ALIVE Agent Handler
23:49:49 Register Agent [agent_671]
23:49:49  ------------------ Inspecting Hash -------------------- 
23:49:49    k [0]: debug v: true
23:49:49    k [1]: active v: false
23:49:49    k [2]: position v: [21629.2,10954.7,0.398294]
23:49:49    k [3]: agentID v: agent_671
23:49:49    k [4]: type v: agent
23:49:49    k [5]: unit v: <NULL-object>
23:49:49    k [6]: agentClass v: C_man_p_beggar_F_euro
23:49:49    k [7]: faction v: CIV_F
23:49:49    k [8]: side v: CIV
23:49:49    k [9]: homeCluster v: c_454
23:49:49    k [10]: homePosition v: [21629.2,10954.7,0.398294]
23:49:49    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:49:49    k [12]: posture v: 0
23:49:49    k [13]: muezzin v: true
23:49:49    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_671"]
23:49:49  ------------------ Inspection Complete -------------------- 
23:49:50 ALIVE Agent Handler
23:49:50 Register Agent [agent_672]
23:49:50  ------------------ Inspecting Hash -------------------- 
23:49:50    k [0]: debug v: true
23:49:50    k [1]: active v: false
23:49:50    k [2]: position v: [21635.3,10960.3,0.0350199]
23:49:50    k [3]: agentID v: agent_672
23:49:50    k [4]: type v: agent
23:49:50    k [5]: unit v: <NULL-object>
23:49:50    k [6]: agentClass v: C_man_shorts_1_F_afro
23:49:50    k [7]: faction v: CIV_F
23:49:50    k [8]: side v: CIV
23:49:50    k [9]: homeCluster v: c_454
23:49:50    k [10]: homePosition v: [21635.3,10960.3,0.0350199]
23:49:50    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:50    k [12]: posture v: 0
23:49:50    k [13]: muezzin v: true
23:49:50    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_672"]
23:49:50  ------------------ Inspection Complete -------------------- 
23:49:50 ALIVE Agent Handler
23:49:50 Register Agent [agent_673]
23:49:50  ------------------ Inspecting Hash -------------------- 
23:49:50    k [0]: debug v: true
23:49:50    k [1]: active v: false
23:49:50    k [2]: position v: [21560.9,11044.9,-0.0357475]
23:49:50    k [3]: agentID v: agent_673
23:49:50    k [4]: type v: agent
23:49:50    k [5]: unit v: <NULL-object>
23:49:50    k [6]: agentClass v: C_journalist_F
23:49:50    k [7]: faction v: CIV_F
23:49:50    k [8]: side v: CIV
23:49:50    k [9]: homeCluster v: c_454
23:49:50    k [10]: homePosition v: [21560.9,11044.9,-0.0357475]
23:49:50    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:50    k [12]: posture v: 0
23:49:50    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_673"]
23:49:50  ------------------ Inspection Complete -------------------- 
23:49:51 ALIVE Agent Handler
23:49:51 Register Agent [agent_674]
23:49:51  ------------------ Inspecting Hash -------------------- 
23:49:51    k [0]: debug v: true
23:49:51    k [1]: active v: false
23:49:51    k [2]: position v: [21570.9,11076.3,0.0531158]
23:49:51    k [3]: agentID v: agent_674
23:49:51    k [4]: type v: agent
23:49:51    k [5]: unit v: <NULL-object>
23:49:51    k [6]: agentClass v: C_man_shorts_3_F_asia
23:49:51    k [7]: faction v: CIV_F
23:49:51    k [8]: side v: CIV
23:49:51    k [9]: homeCluster v: c_454
23:49:51    k [10]: homePosition v: [21570.9,11076.3,0.0531158]
23:49:51    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:51    k [12]: posture v: 0
23:49:51    k [13]: politician v: true
23:49:51    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_674"]
23:49:51  ------------------ Inspection Complete -------------------- 
23:49:52 ALIVE Agent Handler
23:49:52 Register Agent [agent_675]
23:49:52  ------------------ Inspecting Hash -------------------- 
23:49:52    k [0]: debug v: true
23:49:52    k [1]: active v: false
23:49:52    k [2]: position v: [21842.8,10958.8,0.0328445]
23:49:52    k [3]: agentID v: agent_675
23:49:52    k [4]: type v: agent
23:49:52    k [5]: unit v: <NULL-object>
23:49:52    k [6]: agentClass v: C_man_w_worker_F
23:49:52    k [7]: faction v: CIV_F
23:49:52    k [8]: side v: CIV
23:49:52    k [9]: homeCluster v: c_454
23:49:52    k [10]: homePosition v: [21842.8,10958.8,0.0328445]
23:49:52    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:52    k [12]: posture v: 0
23:49:52    k [13]: muezzin v: true
23:49:52    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_675"]
23:49:52  ------------------ Inspection Complete -------------------- 
23:49:52 ALIVE Agent Handler
23:49:52 Register Agent [agent_676]
23:49:52  ------------------ Inspecting Hash -------------------- 
23:49:52    k [0]: debug v: true
23:49:52    k [1]: active v: false
23:49:52    k [2]: position v: [21415.6,10975.6,0.105162]
23:49:52    k [3]: agentID v: agent_676
23:49:52    k [4]: type v: agent
23:49:52    k [5]: unit v: <NULL-object>
23:49:52    k [6]: agentClass v: C_man_1_3_F
23:49:52    k [7]: faction v: CIV_F
23:49:52    k [8]: side v: CIV
23:49:52    k [9]: homeCluster v: c_454
23:49:52    k [10]: homePosition v: [21415.6,10975.6,0.105162]
23:49:52    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:52    k [12]: posture v: 0
23:49:53    k [13]: muezzin v: true
23:49:53    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_676"]
23:49:53  ------------------ Inspection Complete -------------------- 
23:49:53 ALIVE Agent Handler
23:49:53 Register Agent [agent_677]
23:49:53  ------------------ Inspecting Hash -------------------- 
23:49:53    k [0]: debug v: true
23:49:53    k [1]: active v: false
23:49:53    k [2]: position v: [21436.8,10966.5,0.0162239]
23:49:53    k [3]: agentID v: agent_677
23:49:53    k [4]: type v: agent
23:49:53    k [5]: unit v: <NULL-object>
23:49:53    k [6]: agentClass v: C_man_shorts_2_F_euro
23:49:53    k [7]: faction v: CIV_F
23:49:53    k [8]: side v: CIV
23:49:53    k [9]: homeCluster v: c_454
23:49:53    k [10]: homePosition v: [21436.8,10966.5,0.0162239]
23:49:53    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:49:53    k [12]: posture v: 0
23:49:54    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_677"]
23:49:54  ------------------ Inspection Complete -------------------- 
23:49:54 ALIVE Agent Handler
23:49:54 Register Agent [agent_678]
23:49:54  ------------------ Inspecting Hash -------------------- 
23:49:54    k [0]: debug v: true
23:49:54    k [1]: active v: false
23:49:54    k [2]: position v: [16461.3,11596.3,-0.0315413]
23:49:54    k [3]: agentID v: agent_678
23:49:54    k [4]: type v: agent
23:49:54    k [5]: unit v: <NULL-object>
23:49:54    k [6]: agentClass v: C_man_1
23:49:54    k [7]: faction v: CIV_F
23:49:54    k [8]: side v: CIV
23:49:54    k [9]: homeCluster v: c_455
23:49:54    k [10]: homePosition v: [16461.3,11596.3,-0.0315413]
23:49:54    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:49:54    k [12]: posture v: 0
23:49:54    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_678"]
23:49:54  ------------------ Inspection Complete -------------------- 
23:49:55 ALIVE Agent Handler
23:49:55 Register Agent [agent_679]
23:49:55  ------------------ Inspecting Hash -------------------- 
23:49:55    k [0]: debug v: true
23:49:55    k [1]: active v: false
23:49:55    k [2]: position v: [16488.9,11674,0.0518909]
23:49:55    k [3]: agentID v: agent_679
23:49:55    k [4]: type v: agent
23:49:55    k [5]: unit v: <NULL-object>
23:49:55    k [6]: agentClass v: C_journalist_F
23:49:55    k [7]: faction v: CIV_F
23:49:55    k [8]: side v: CIV
23:49:55    k [9]: homeCluster v: c_455
23:49:55    k [10]: homePosition v: [16488.9,11674,0.0518909]
23:49:55    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:55    k [12]: posture v: 0
23:49:55    k [13]: townelder v: true
23:49:55    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_679"]
23:49:55  ------------------ Inspection Complete -------------------- 
23:49:56 ALIVE Agent Handler
23:49:56 Register Agent [agent_680]
23:49:56  ------------------ Inspecting Hash -------------------- 
23:49:56    k [0]: debug v: true
23:49:56    k [1]: active v: false
23:49:56    k [2]: position v: [16475.5,11710.8,-0.0183263]
23:49:56    k [3]: agentID v: agent_680
23:49:56    k [4]: type v: agent
23:49:56    k [5]: unit v: <NULL-object>
23:49:56    k [6]: agentClass v: C_man_shorts_4_F_euro
23:49:56    k [7]: faction v: CIV_F
23:49:56    k [8]: side v: CIV
23:49:56    k [9]: homeCluster v: c_455
23:49:56    k [10]: homePosition v: [16475.5,11710.8,-0.0183263]
23:49:56    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:56    k [12]: posture v: 0
23:49:56    k [13]: muezzin v: true
23:49:56    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_680"]
23:49:56  ------------------ Inspection Complete -------------------- 
23:49:56 ALIVE Agent Handler
23:49:56 Register Agent [agent_681]
23:49:56  ------------------ Inspecting Hash -------------------- 
23:49:56    k [0]: debug v: true
23:49:56    k [1]: active v: false
23:49:56    k [2]: position v: [16316.4,11633.1,0.0304637]
23:49:56    k [3]: agentID v: agent_681
23:49:56    k [4]: type v: agent
23:49:56    k [5]: unit v: <NULL-object>
23:49:56    k [6]: agentClass v: C_journalist_F
23:49:56    k [7]: faction v: CIV_F
23:49:56    k [8]: side v: CIV
23:49:56    k [9]: homeCluster v: c_455
23:49:56    k [10]: homePosition v: [16316.4,11633.1,0.0304637]
23:49:56    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:56    k [12]: posture v: 0
23:49:56    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_681"]
23:49:56  ------------------ Inspection Complete -------------------- 
23:49:57 ALIVE Agent Handler
23:49:57 Register Agent [agent_682]
23:49:57  ------------------ Inspecting Hash -------------------- 
23:49:57    k [0]: debug v: true
23:49:57    k [1]: active v: false
23:49:57    k [2]: position v: [16306.9,11445.9,-0.0186977]
23:49:57    k [3]: agentID v: agent_682
23:49:57    k [4]: type v: agent
23:49:57    k [5]: unit v: <NULL-object>
23:49:57    k [6]: agentClass v: C_man_p_beggar_F_afro
23:49:57    k [7]: faction v: CIV_F
23:49:57    k [8]: side v: CIV
23:49:57    k [9]: homeCluster v: c_455
23:49:57    k [10]: homePosition v: [16306.9,11445.9,-0.0186977]
23:49:57    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:49:57    k [12]: posture v: 0
23:49:57    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_682"]
23:49:57  ------------------ Inspection Complete -------------------- 
23:49:58 ALIVE Agent Handler
23:49:58 Register Agent [agent_683]
23:49:58  ------------------ Inspecting Hash -------------------- 
23:49:58    k [0]: debug v: true
23:49:58    k [1]: active v: false
23:49:58    k [2]: position v: [16372.9,11422.3,0.499666]
23:49:58    k [3]: agentID v: agent_683
23:49:58    k [4]: type v: agent
23:49:58    k [5]: unit v: <NULL-object>
23:49:58    k [6]: agentClass v: C_man_polo_1_F_afro
23:49:58    k [7]: faction v: CIV_F
23:49:58    k [8]: side v: CIV
23:49:58    k [9]: homeCluster v: c_455
23:49:58    k [10]: homePosition v: [16372.9,11422.3,0.499666]
23:49:58    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:58    k [12]: posture v: 0
23:49:58    k [13]: muezzin v: true
23:49:58    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_683"]
23:49:58  ------------------ Inspection Complete -------------------- 
23:49:59 ALIVE Agent Handler
23:49:59 Register Agent [agent_684]
23:49:59  ------------------ Inspecting Hash -------------------- 
23:49:59    k [0]: debug v: true
23:49:59    k [1]: active v: false
23:49:59    k [2]: position v: [18020.3,11872,0.241753]
23:49:59    k [3]: agentID v: agent_684
23:49:59    k [4]: type v: agent
23:49:59    k [5]: unit v: <NULL-object>
23:49:59    k [6]: agentClass v: C_man_p_beggar_F_euro
23:49:59    k [7]: faction v: CIV_F
23:49:59    k [8]: side v: CIV
23:49:59    k [9]: homeCluster v: c_456
23:49:59    k [10]: homePosition v: [18020.3,11872,0.241753]
23:49:59    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:49:59    k [12]: posture v: 0
23:49:59    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_684"]
23:49:59  ------------------ Inspection Complete -------------------- 
23:50:00 ALIVE Agent Handler
23:50:00 Register Agent [agent_685]
23:50:00  ------------------ Inspecting Hash -------------------- 
23:50:00    k [0]: debug v: true
23:50:00    k [1]: active v: false
23:50:00    k [2]: position v: [18235.2,11834.6,0.0631485]
23:50:00    k [3]: agentID v: agent_685
23:50:00    k [4]: type v: agent
23:50:00    k [5]: unit v: <NULL-object>
23:50:00    k [6]: agentClass v: C_man_polo_2_F_euro
23:50:00    k [7]: faction v: CIV_F
23:50:00    k [8]: side v: CIV
23:50:00    k [9]: homeCluster v: c_456
23:50:00    k [10]: homePosition v: [18235.2,11834.6,0.0631485]
23:50:00    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:50:00    k [12]: posture v: 0
23:50:00    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_685"]
23:50:00  ------------------ Inspection Complete -------------------- 
23:50:00 ALIVE Agent Handler
23:50:00 Register Agent [agent_686]
23:50:00  ------------------ Inspecting Hash -------------------- 
23:50:00    k [0]: debug v: true
23:50:00    k [1]: active v: false
23:50:01    k [2]: position v: [18223.3,11820.2,0.283905]
23:50:01    k [3]: agentID v: agent_686
23:50:01    k [4]: type v: agent
23:50:01    k [5]: unit v: <NULL-object>
23:50:01    k [6]: agentClass v: C_man_1_1_F
23:50:01    k [7]: faction v: CIV_F
23:50:01    k [8]: side v: CIV
23:50:01    k [9]: homeCluster v: c_456
23:50:01    k [10]: homePosition v: [18223.3,11820.2,0.283905]
23:50:01    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:50:01    k [12]: posture v: 0
23:50:01    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_686"]
23:50:01  ------------------ Inspection Complete -------------------- 
23:50:01 ALIVE Agent Handler
23:50:01 Register Agent [agent_687]
23:50:01  ------------------ Inspecting Hash -------------------- 
23:50:01    k [0]: debug v: true
23:50:01    k [1]: active v: false
23:50:01    k [2]: position v: [18015.6,11632.6,-0.0375214]
23:50:01    k [3]: agentID v: agent_687
23:50:01    k [4]: type v: agent
23:50:01    k [5]: unit v: <NULL-object>
23:50:01    k [6]: agentClass v: C_man_p_shorts_1_F_euro
23:50:01    k [7]: faction v: CIV_F
23:50:01    k [8]: side v: CIV
23:50:01    k [9]: homeCluster v: c_456
23:50:01    k [10]: homePosition v: [18015.6,11632.6,-0.0375214]
23:50:01    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:01    k [12]: posture v: 0
23:50:01    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_687"]
23:50:01  ------------------ Inspection Complete -------------------- 
23:50:02 ALIVE Agent Handler
23:50:02 Register Agent [agent_688]
23:50:02  ------------------ Inspecting Hash -------------------- 
23:50:02    k [0]: debug v: true
23:50:02    k [1]: active v: false
23:50:02    k [2]: position v: [18012.7,11649.3,0.108818]
23:50:02    k [3]: agentID v: agent_688
23:50:02    k [4]: type v: agent
23:50:02    k [5]: unit v: <NULL-object>
23:50:02    k [6]: agentClass v: C_man_shorts_1_F_asia
23:50:02    k [7]: faction v: CIV_F
23:50:02    k [8]: side v: CIV
23:50:02    k [9]: homeCluster v: c_456
23:50:02    k [10]: homePosition v: [18012.7,11649.3,0.108818]
23:50:02    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:50:02    k [12]: posture v: 0
23:50:02    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_688"]
23:50:02  ------------------ Inspection Complete -------------------- 
23:50:04 ALIVE Agent Handler
23:50:04 Register Agent [agent_689]
23:50:04  ------------------ Inspecting Hash -------------------- 
23:50:04    k [0]: debug v: true
23:50:04    k [1]: active v: false
23:50:04    k [2]: position v: [18117.4,12444.8,0.0973549]
23:50:04    k [3]: agentID v: agent_689
23:50:04    k [4]: type v: agent
23:50:04    k [5]: unit v: <NULL-object>
23:50:04    k [6]: agentClass v: C_man_p_fugitive_F_asia
23:50:04    k [7]: faction v: CIV_F
23:50:04    k [8]: side v: CIV
23:50:04    k [9]: homeCluster v: c_457
23:50:04    k [10]: homePosition v: [18117.4,12444.8,0.0973549]
23:50:04    k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]]
23:50:04    k [12]: posture v: 0
23:50:04    k [13]: politician v: true
23:50:04    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_689"]
23:50:04  ------------------ Inspection Complete -------------------- 
23:50:04 ALIVE Agent Handler
23:50:05 Register Agent [agent_690]
23:50:05  ------------------ Inspecting Hash -------------------- 
23:50:05    k [0]: debug v: true
23:50:05    k [1]: active v: false
23:50:05    k [2]: position v: [18079.4,12392.9,-0.0170441]
23:50:05    k [3]: agentID v: agent_690
23:50:05    k [4]: type v: agent
23:50:05    k [5]: unit v: <NULL-object>
23:50:05    k [6]: agentClass v: C_man_polo_3_F_euro
23:50:05    k [7]: faction v: CIV_F
23:50:05    k [8]: side v: CIV
23:50:05    k [9]: homeCluster v: c_457
23:50:05    k [10]: homePosition v: [18079.4,12392.9,-0.0170441]
23:50:05    k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]]
23:50:05    k [12]: posture v: 0
23:50:05    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_690"]
23:50:05  ------------------ Inspection Complete -------------------- 
23:50:05 ALIVE Agent Handler
23:50:05 Register Agent [agent_691]
23:50:05  ------------------ Inspecting Hash -------------------- 
23:50:05    k [0]: debug v: true
23:50:05    k [1]: active v: false
23:50:05    k [2]: position v: [17887.8,12610.6,-0.762016]
23:50:05    k [3]: agentID v: agent_691
23:50:05    k [4]: type v: agent
23:50:05    k [5]: unit v: <NULL-object>
23:50:05    k [6]: agentClass v: C_man_polo_5_F
23:50:05    k [7]: faction v: CIV_F
23:50:05    k [8]: side v: CIV
23:50:05    k [9]: homeCluster v: c_457
23:50:05    k [10]: homePosition v: [17887.8,12610.6,-0.762016]
23:50:05    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:05    k [12]: posture v: 0
23:50:05    k [13]: politician v: true
23:50:05    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_691"]
23:50:05  ------------------ Inspection Complete -------------------- 
23:50:06 ALIVE Agent Handler
23:50:06 Register Agent [agent_692]
23:50:06  ------------------ Inspecting Hash -------------------- 
23:50:06    k [0]: debug v: true
23:50:06    k [1]: active v: false
23:50:06    k [2]: position v: [17883.3,12658,0.191463]
23:50:06    k [3]: agentID v: agent_692
23:50:06    k [4]: type v: agent
23:50:06    k [5]: unit v: <NULL-object>
23:50:06    k [6]: agentClass v: C_man_polo_5_F_afro
23:50:06    k [7]: faction v: CIV_F
23:50:06    k [8]: side v: CIV
23:50:06    k [9]: homeCluster v: c_457
23:50:06    k [10]: homePosition v: [17883.3,12658,0.191463]
23:50:06    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:50:06    k [12]: posture v: 0
23:50:06    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_692"]
23:50:06  ------------------ Inspection Complete -------------------- 
23:50:07 ALIVE Agent Handler
23:50:07 Register Agent [agent_693]
23:50:07  ------------------ Inspecting Hash -------------------- 
23:50:07    k [0]: debug v: true
23:50:07    k [1]: active v: false
23:50:07    k [2]: position v: [17946.3,12706.2,-0.0558014]
23:50:07    k [3]: agentID v: agent_693
23:50:07    k [4]: type v: agent
23:50:07    k [5]: unit v: <NULL-object>
23:50:07    k [6]: agentClass v: C_Nikos
23:50:07    k [7]: faction v: CIV_F
23:50:07    k [8]: side v: CIV
23:50:07    k [9]: homeCluster v: c_457
23:50:07    k [10]: homePosition v: [17946.3,12706.2,-0.0558014]
23:50:07    k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]]
23:50:07    k [12]: posture v: 0
23:50:07    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_693"]
23:50:07  ------------------ Inspection Complete -------------------- 
23:50:07 ALIVE Agent Handler
23:50:07 Register Agent [agent_694]
23:50:07  ------------------ Inspecting Hash -------------------- 
23:50:07    k [0]: debug v: true
23:50:07    k [1]: active v: false
23:50:07    k [2]: position v: [18576.5,12336.2,-0.144691]
23:50:07    k [3]: agentID v: agent_694
23:50:07    k [4]: type v: agent
23:50:07    k [5]: unit v: <NULL-object>
23:50:07    k [6]: agentClass v: C_man_shorts_1_F_euro
23:50:07    k [7]: faction v: CIV_F
23:50:07    k [8]: side v: CIV
23:50:07    k [9]: homeCluster v: c_457
23:50:07    k [10]: homePosition v: [18576.5,12336.2,-0.144691]
23:50:07    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:50:07    k [12]: posture v: 0
23:50:08    k [13]: townelder v: true
23:50:08    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_694"]
23:50:08  ------------------ Inspection Complete -------------------- 
23:50:08 ALIVE Agent Handler
23:50:08 Register Agent [agent_695]
23:50:08  ------------------ Inspecting Hash -------------------- 
23:50:08    k [0]: debug v: true
23:50:08    k [1]: active v: false
23:50:08    k [2]: position v: [18839,12674.1,-0.121487]
23:50:08    k [3]: agentID v: agent_695
23:50:08    k [4]: type v: agent
23:50:08    k [5]: unit v: <NULL-object>
23:50:08    k [6]: agentClass v: C_man_polo_6_F_asia
23:50:08    k [7]: faction v: CIV_F
23:50:08    k [8]: side v: CIV
23:50:08    k [9]: homeCluster v: c_457
23:50:08    k [10]: homePosition v: [18839,12674.1,-0.121487]
23:50:08    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:08    k [12]: posture v: 0
23:50:08    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_695"]
23:50:08  ------------------ Inspection Complete -------------------- 
23:50:09 ALIVE Agent Handler
23:50:09 Register Agent [agent_696]
23:50:09  ------------------ Inspecting Hash -------------------- 
23:50:09    k [0]: debug v: true
23:50:09    k [1]: active v: false
23:50:09    k [2]: position v: [18740.7,12652.8,0.029705]
23:50:09    k [3]: agentID v: agent_696
23:50:09    k [4]: type v: agent
23:50:09    k [5]: unit v: <NULL-object>
23:50:09    k [6]: agentClass v: C_Nikos_aged
23:50:09    k [7]: faction v: CIV_F
23:50:09    k [8]: side v: CIV
23:50:09    k [9]: homeCluster v: c_457
23:50:09    k [10]: homePosition v: [18740.7,12652.8,0.029705]
23:50:09    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:09    k [12]: posture v: 0
23:50:09    k [13]: muezzin v: true
23:50:09    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_696"]
23:50:09  ------------------ Inspection Complete -------------------- 
23:50:09 ALIVE Agent Handler
23:50:09 Register Agent [agent_697]
23:50:09  ------------------ Inspecting Hash -------------------- 
23:50:09    k [0]: debug v: true
23:50:09    k [1]: active v: false
23:50:09    k [2]: position v: [17638.3,12475.1,0.445766]
23:50:09    k [3]: agentID v: agent_697
23:50:10    k [4]: type v: agent
23:50:10    k [5]: unit v: <NULL-object>
23:50:10    k [6]: agentClass v: C_man_polo_2_F_asia
23:50:10    k [7]: faction v: CIV_F
23:50:10    k [8]: side v: CIV
23:50:10    k [9]: homeCluster v: c_457
23:50:10    k [10]: homePosition v: [17638.3,12475.1,0.445766]
23:50:10    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:10    k [12]: posture v: 0
23:50:10    k [13]: muezzin v: true
23:50:10    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_697"]
23:50:10  ------------------ Inspection Complete -------------------- 
23:50:10 ALIVE Agent Handler
23:50:10 Register Agent [agent_698]
23:50:10  ------------------ Inspecting Hash -------------------- 
23:50:10    k [0]: debug v: true
23:50:10    k [1]: active v: false
23:50:10    k [2]: position v: [18159.1,12838.9,-0.0716457]
23:50:10    k [3]: agentID v: agent_698
23:50:10    k [4]: type v: agent
23:50:11    k [5]: unit v: <NULL-object>
23:50:11    k [6]: agentClass v: C_man_shorts_4_F_afro
23:50:11    k [7]: faction v: CIV_F
23:50:11    k [8]: side v: CIV
23:50:11    k [9]: homeCluster v: c_457
23:50:11    k [10]: homePosition v: [18159.1,12838.9,-0.0716457]
23:50:11    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:11    k [12]: posture v: 0
23:50:11    k [13]: muezzin v: true
23:50:11    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_698"]
23:50:11  ------------------ Inspection Complete -------------------- 
23:50:11 ALIVE Agent Handler
23:50:11 Register Agent [agent_699]
23:50:11  ------------------ Inspecting Hash -------------------- 
23:50:11    k [0]: debug v: true
23:50:11    k [1]: active v: false
23:50:11    k [2]: position v: [18135.7,12895.8,0.00996399]
23:50:11    k [3]: agentID v: agent_699
23:50:11    k [4]: type v: agent
23:50:11    k [5]: unit v: <NULL-object>
23:50:11    k [6]: agentClass v: C_Orestes
23:50:11    k [7]: faction v: CIV_F
23:50:11    k [8]: side v: CIV
23:50:11    k [9]: homeCluster v: c_457
23:50:11    k [10]: homePosition v: [18135.7,12895.8,0.00996399]
23:50:11    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:50:11    k [12]: posture v: 0
23:50:11    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_699"]
23:50:11  ------------------ Inspection Complete -------------------- 
23:50:12 ALIVE Agent Handler
23:50:12 Register Agent [agent_700]
23:50:12  ------------------ Inspecting Hash -------------------- 
23:50:12    k [0]: debug v: true
23:50:12    k [1]: active v: false
23:50:12    k [2]: position v: [18107.3,13023.9,0.0641022]
23:50:12    k [3]: agentID v: agent_700
23:50:12    k [4]: type v: agent
23:50:12    k [5]: unit v: <NULL-object>
23:50:12    k [6]: agentClass v: C_man_p_shorts_1_F_asia
23:50:12    k [7]: faction v: CIV_F
23:50:12    k [8]: side v: CIV
23:50:12    k [9]: homeCluster v: c_457
23:50:12    k [10]: homePosition v: [18107.3,13023.9,0.0641022]
23:50:12    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:50:12    k [12]: posture v: 0
23:50:12    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_700"]
23:50:12  ------------------ Inspection Complete -------------------- 
23:50:12 ALIVE Agent Handler
23:50:13 Register Agent [agent_701]
23:50:13  ------------------ Inspecting Hash -------------------- 
23:50:13    k [0]: debug v: true
23:50:13    k [1]: active v: false
23:50:13    k [2]: position v: [17697.3,12622.7,0.00218964]
23:50:13    k [3]: agentID v: agent_701
23:50:13    k [4]: type v: agent
23:50:13    k [5]: unit v: <NULL-object>
23:50:13    k [6]: agentClass v: C_man_polo_1_F_euro
23:50:13    k [7]: faction v: CIV_F
23:50:13    k [8]: side v: CIV
23:50:13    k [9]: homeCluster v: c_457
23:50:13    k [10]: homePosition v: [17697.3,12622.7,0.00218964]
23:50:13    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:50:13    k [12]: posture v: 0
23:50:13    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_701"]
23:50:13  ------------------ Inspection Complete -------------------- 
23:50:16 ALIVE Agent Handler
23:50:16 Register Agent [agent_702]
23:50:16  ------------------ Inspecting Hash -------------------- 
23:50:16    k [0]: debug v: true
23:50:16    k [1]: active v: false
23:50:16    k [2]: position v: [19515,12743,0.161255]
23:50:16    k [3]: agentID v: agent_702
23:50:16    k [4]: type v: agent
23:50:16    k [5]: unit v: <NULL-object>
23:50:16    k [6]: agentClass v: C_man_polo_5_F_euro
23:50:16    k [7]: faction v: CIV_F
23:50:16    k [8]: side v: CIV
23:50:16    k [9]: homeCluster v: c_460
23:50:16    k [10]: homePosition v: [19515,12743,0.161255]
23:50:16    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:16    k [12]: posture v: 0
23:50:16    k [13]: townelder v: true
23:50:16    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_702"]
23:50:16  ------------------ Inspection Complete -------------------- 
23:50:17 ALIVE Agent Handler
23:50:17 Register Agent [agent_703]
23:50:17  ------------------ Inspecting Hash -------------------- 
23:50:17    k [0]: debug v: true
23:50:17    k [1]: active v: false
23:50:17    k [2]: position v: [19547.5,12701.5,-0.01754]
23:50:17    k [3]: agentID v: agent_703
23:50:17    k [4]: type v: agent
23:50:17    k [5]: unit v: <NULL-object>
23:50:17    k [6]: agentClass v: C_man_p_fugitive_F
23:50:17    k [7]: faction v: CIV_F
23:50:17    k [8]: side v: CIV
23:50:17    k [9]: homeCluster v: c_460
23:50:17    k [10]: homePosition v: [19547.5,12701.5,-0.01754]
23:50:17    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:50:17    k [12]: posture v: 0
23:50:17    k [13]: townelder v: true
23:50:17    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_703"]
23:50:17  ------------------ Inspection Complete -------------------- 
23:50:17 ALIVE Agent Handler
23:50:17 Register Agent [agent_704]
23:50:17  ------------------ Inspecting Hash -------------------- 
23:50:17    k [0]: debug v: true
23:50:17    k [1]: active v: false
23:50:17    k [2]: position v: [19458.1,13234.2,-0.228561]
23:50:17    k [3]: agentID v: agent_704
23:50:17    k [4]: type v: agent
23:50:17    k [5]: unit v: <NULL-object>
23:50:17    k [6]: agentClass v: C_man_shorts_1_F_afro
23:50:18    k [7]: faction v: CIV_F
23:50:18    k [8]: side v: CIV
23:50:18    k [9]: homeCluster v: c_460
23:50:18    k [10]: homePosition v: [19458.1,13234.2,-0.228561]
23:50:18    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:18    k [12]: posture v: 0
23:50:18    k [13]: townelder v: true
23:50:18    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_704"]
23:50:18  ------------------ Inspection Complete -------------------- 
23:50:18 ALIVE Agent Handler
23:50:18 Register Agent [agent_705]
23:50:18  ------------------ Inspecting Hash -------------------- 
23:50:18    k [0]: debug v: true
23:50:18    k [1]: active v: false
23:50:18    k [2]: position v: [19574.7,13154.4,0.598385]
23:50:18    k [3]: agentID v: agent_705
23:50:18    k [4]: type v: agent
23:50:18    k [5]: unit v: <NULL-object>
23:50:18    k [6]: agentClass v: C_man_polo_6_F_afro
23:50:18    k [7]: faction v: CIV_F
23:50:18    k [8]: side v: CIV
23:50:18    k [9]: homeCluster v: c_460
23:50:18    k [10]: homePosition v: [19574.7,13154.4,0.598385]
23:50:18    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:18    k [12]: posture v: 0
23:50:18    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_705"]
23:50:18  ------------------ Inspection Complete -------------------- 
23:50:19 ALIVE Agent Handler
23:50:19 Register Agent [agent_706]
23:50:19  ------------------ Inspecting Hash -------------------- 
23:50:19    k [0]: debug v: true
23:50:19    k [1]: active v: false
23:50:19    k [2]: position v: [19434.6,13132.4,0.252613]
23:50:19    k [3]: agentID v: agent_706
23:50:19    k [4]: type v: agent
23:50:19    k [5]: unit v: <NULL-object>
23:50:19    k [6]: agentClass v: C_man_shorts_4_F_afro
23:50:19    k [7]: faction v: CIV_F
23:50:19    k [8]: side v: CIV
23:50:19    k [9]: homeCluster v: c_460
23:50:19    k [10]: homePosition v: [19434.6,13132.4,0.252613]
23:50:19    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:19    k [12]: posture v: 0
23:50:19    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_706"]
23:50:19  ------------------ Inspection Complete -------------------- 
23:50:20 ALIVE Agent Handler
23:50:20 Register Agent [agent_707]
23:50:20  ------------------ Inspecting Hash -------------------- 
23:50:20    k [0]: debug v: true
23:50:20    k [1]: active v: false
23:50:20    k [2]: position v: [19388,13316.6,0.00876999]
23:50:20    k [3]: agentID v: agent_707
23:50:20    k [4]: type v: agent
23:50:20    k [5]: unit v: <NULL-object>
23:50:20    k [6]: agentClass v: C_man_shorts_1_F_euro
23:50:20    k [7]: faction v: CIV_F
23:50:20    k [8]: side v: CIV
23:50:20    k [9]: homeCluster v: c_460
23:50:20    k [10]: homePosition v: [19388,13316.6,0.00876999]
23:50:20    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:20    k [12]: posture v: 0
23:50:20    k [13]: townelder v: true
23:50:20    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_707"]
23:50:20  ------------------ Inspection Complete -------------------- 
23:50:20 ALIVE Agent Handler
23:50:20 Register Agent [agent_708]
23:50:20  ------------------ Inspecting Hash -------------------- 
23:50:20    k [0]: debug v: true
23:50:20    k [1]: active v: false
23:50:20    k [2]: position v: [19456.9,13309.6,-0.115643]
23:50:20    k [3]: agentID v: agent_708
23:50:20    k [4]: type v: agent
23:50:20    k [5]: unit v: <NULL-object>
23:50:20    k [6]: agentClass v: C_man_shorts_1_F
23:50:20    k [7]: faction v: CIV_F
23:50:20    k [8]: side v: CIV
23:50:20    k [9]: homeCluster v: c_460
23:50:20    k [10]: homePosition v: [19456.9,13309.6,-0.115643]
23:50:20    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:20    k [12]: posture v: 0
23:50:20    k [13]: townelder v: true
23:50:20    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_708"]
23:50:20  ------------------ Inspection Complete -------------------- 
23:50:21 ALIVE Agent Handler
23:50:21 Register Agent [agent_709]
23:50:21  ------------------ Inspecting Hash -------------------- 
23:50:21    k [0]: debug v: true
23:50:21    k [1]: active v: false
23:50:21    k [2]: position v: [19265.2,13233,0.488216]
23:50:21    k [3]: agentID v: agent_709
23:50:21    k [4]: type v: agent
23:50:21    k [5]: unit v: <NULL-object>
23:50:21    k [6]: agentClass v: C_man_shorts_4_F_asia
23:50:21    k [7]: faction v: CIV_F
23:50:21    k [8]: side v: CIV
23:50:21    k [9]: homeCluster v: c_460
23:50:21    k [10]: homePosition v: [19265.2,13233,0.488216]
23:50:21    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:21    k [12]: posture v: 0
23:50:21    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_709"]
23:50:21  ------------------ Inspection Complete -------------------- 
23:50:22 ALIVE Agent Handler
23:50:22 Register Agent [agent_710]
23:50:22  ------------------ Inspecting Hash -------------------- 
23:50:22    k [0]: debug v: true
23:50:22    k [1]: active v: false
23:50:22    k [2]: position v: [21177,12177.6,0.665373]
23:50:22    k [3]: agentID v: agent_710
23:50:22    k [4]: type v: agent
23:50:22    k [5]: unit v: <NULL-object>
23:50:22    k [6]: agentClass v: C_man_polo_6_F_euro
23:50:22    k [7]: faction v: CIV_F
23:50:22    k [8]: side v: CIV
23:50:22    k [9]: homeCluster v: c_461
23:50:22    k [10]: homePosition v: [21177,12177.6,0.665373]
23:50:22    k [11]: activeCommands v: [["ALIVE_fnc_cc_startGathering","managed",[30,90]]]
23:50:22    k [12]: posture v: 0
23:50:22    k [13]: politician v: true
23:50:22    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_710"]
23:50:22  ------------------ Inspection Complete -------------------- 
23:50:23 ALIVE Agent Handler
23:50:23 Register Agent [agent_711]
23:50:23  ------------------ Inspecting Hash -------------------- 
23:50:23    k [0]: debug v: true
23:50:23    k [1]: active v: false
23:50:23    k [2]: position v: [21123.2,12155.8,-0.144302]
23:50:23    k [3]: agentID v: agent_711
23:50:23    k [4]: type v: agent
23:50:23    k [5]: unit v: <NULL-object>
23:50:23    k [6]: agentClass v: C_man_shorts_4_F
23:50:23    k [7]: faction v: CIV_F
23:50:23    k [8]: side v: CIV
23:50:23    k [9]: homeCluster v: c_461
23:50:23    k [10]: homePosition v: [21123.2,12155.8,-0.144302]
23:50:23    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:23    k [12]: posture v: 0
23:50:23    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_711"]
23:50:23  ------------------ Inspection Complete -------------------- 
23:50:23 ALIVE Agent Handler
23:50:24 Register Agent [agent_712]
23:50:24  ------------------ Inspecting Hash -------------------- 
23:50:24    k [0]: debug v: true
23:50:24    k [1]: active v: false
23:50:24    k [2]: position v: [21312,11817.7,-0.0715251]
23:50:24    k [3]: agentID v: agent_712
23:50:24    k [4]: type v: agent
23:50:24    k [5]: unit v: <NULL-object>
23:50:24    k [6]: agentClass v: C_man_p_beggar_F_afro
23:50:24    k [7]: faction v: CIV_F
23:50:24    k [8]: side v: CIV
23:50:24    k [9]: homeCluster v: c_461
23:50:24    k [10]: homePosition v: [21312,11817.7,-0.0715251]
23:50:24    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:50:24    k [12]: posture v: 0
23:50:24    k [13]: townelder v: true
23:50:24    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_712"]
23:50:24  ------------------ Inspection Complete -------------------- 
23:50:24 ALIVE Agent Handler
23:50:24 Register Agent [agent_713]
23:50:24  ------------------ Inspecting Hash -------------------- 
23:50:24    k [0]: debug v: true
23:50:24    k [1]: active v: false
23:50:24    k [2]: position v: [21116.6,11945.3,0.410679]
23:50:24    k [3]: agentID v: agent_713
23:50:24    k [4]: type v: agent
23:50:24    k [5]: unit v: <NULL-object>
23:50:24    k [6]: agentClass v: C_man_polo_3_F
23:50:24    k [7]: faction v: CIV_F
23:50:24    k [8]: side v: CIV
23:50:24    k [9]: homeCluster v: c_461
23:50:24    k [10]: homePosition v: [21116.6,11945.3,0.410679]
23:50:24    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:24    k [12]: posture v: 0
23:50:24    k [13]: muezzin v: true
23:50:24    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_713"]
23:50:24  ------------------ Inspection Complete -------------------- 
23:50:25 ALIVE Agent Handler
23:50:25 Register Agent [agent_714]
23:50:25  ------------------ Inspecting Hash -------------------- 
23:50:25    k [0]: debug v: true
23:50:25    k [1]: active v: false
23:50:25    k [2]: position v: [21142.8,11867.8,0.142551]
23:50:25    k [3]: agentID v: agent_714
23:50:25    k [4]: type v: agent
23:50:25    k [5]: unit v: <NULL-object>
23:50:25    k [6]: agentClass v: C_man_p_shorts_1_F
23:50:25    k [7]: faction v: CIV_F
23:50:25    k [8]: side v: CIV
23:50:25    k [9]: homeCluster v: c_461
23:50:25    k [10]: homePosition v: [21142.8,11867.8,0.142551]
23:50:25    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:50:25    k [12]: posture v: 0
23:50:25    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_714"]
23:50:25  ------------------ Inspection Complete -------------------- 
23:50:26 ALIVE Agent Handler
23:50:26 Register Agent [agent_715]
23:50:26  ------------------ Inspecting Hash -------------------- 
23:50:26    k [0]: debug v: true
23:50:26    k [1]: active v: false
23:50:26    k [2]: position v: [16856.8,14726.3,-0.0722332]
23:50:26    k [3]: agentID v: agent_715
23:50:26    k [4]: type v: agent
23:50:26    k [5]: unit v: <NULL-object>
23:50:26    k [6]: agentClass v: C_man_1_2_F
23:50:26    k [7]: faction v: CIV_F
23:50:26    k [8]: side v: CIV
23:50:26    k [9]: homeCluster v: c_462
23:50:26    k [10]: homePosition v: [16856.8,14726.3,-0.0722332]
23:50:26    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:26    k [12]: posture v: 0
23:50:26    k [13]: muezzin v: true
23:50:26    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_715"]
23:50:26  ------------------ Inspection Complete -------------------- 
23:50:27 ALIVE Agent Handler
23:50:27 Register Agent [agent_716]
23:50:27  ------------------ Inspecting Hash -------------------- 
23:50:27    k [0]: debug v: true
23:50:27    k [1]: active v: false
23:50:27    k [2]: position v: [17063,15313.2,-0.549431]
23:50:27    k [3]: agentID v: agent_716
23:50:27    k [4]: type v: agent
23:50:27    k [5]: unit v: <NULL-object>
23:50:27    k [6]: agentClass v: C_man_polo_2_F_afro
23:50:27    k [7]: faction v: CIV_F
23:50:27    k [8]: side v: CIV
23:50:27    k [9]: homeCluster v: c_462
23:50:27    k [10]: homePosition v: [17063,15313.2,-0.549431]
23:50:27    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:27    k [12]: posture v: 0
23:50:27    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_716"]
23:50:27  ------------------ Inspection Complete -------------------- 
23:50:28 ALIVE Agent Handler
23:50:28 Register Agent [agent_717]
23:50:28  ------------------ Inspecting Hash -------------------- 
23:50:28    k [0]: debug v: true
23:50:28    k [1]: active v: false
23:50:28    k [2]: position v: [17345.6,15558.4,-0.716488]
23:50:28    k [3]: agentID v: agent_717
23:50:28    k [4]: type v: agent
23:50:28    k [5]: unit v: <NULL-object>
23:50:28    k [6]: agentClass v: C_man_p_beggar_F_asia
23:50:28    k [7]: faction v: CIV_F
23:50:28    k [8]: side v: CIV
23:50:28    k [9]: homeCluster v: c_462
23:50:28    k [10]: homePosition v: [17345.6,15558.4,-0.716488]
23:50:28    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:50:28    k [12]: posture v: 0
23:50:28    k [13]: politician v: true
23:50:28    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_717"]
23:50:28  ------------------ Inspection Complete -------------------- 
23:50:28 ALIVE Agent Handler
23:50:28 Register Agent [agent_718]
23:50:28  ------------------ Inspecting Hash -------------------- 
23:50:28    k [0]: debug v: true
23:50:28    k [1]: active v: false
23:50:28    k [2]: position v: [17221.4,15118.2,-0.57654]
23:50:28    k [3]: agentID v: agent_718
23:50:28    k [4]: type v: agent
23:50:28    k [5]: unit v: <NULL-object>
23:50:28    k [6]: agentClass v: C_Nikos
23:50:28    k [7]: faction v: CIV_F
23:50:28    k [8]: side v: CIV
23:50:28    k [9]: homeCluster v: c_462
23:50:28    k [10]: homePosition v: [17221.4,15118.2,-0.57654]
23:50:28    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:28    k [12]: posture v: 0
23:50:28    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_718"]
23:50:28  ------------------ Inspection Complete -------------------- 
23:50:29 ALIVE Agent Handler
23:50:29 Register Agent [agent_719]
23:50:29  ------------------ Inspecting Hash -------------------- 
23:50:29    k [0]: debug v: true
23:50:29    k [1]: active v: false
23:50:29    k [2]: position v: [17305.3,14982.5,-0.94294]
23:50:29    k [3]: agentID v: agent_719
23:50:29    k [4]: type v: agent
23:50:29    k [5]: unit v: <NULL-object>
23:50:29    k [6]: agentClass v: C_man_polo_2_F_asia
23:50:29    k [7]: faction v: CIV_F
23:50:29    k [8]: side v: CIV
23:50:29    k [9]: homeCluster v: c_462
23:50:29    k [10]: homePosition v: [17305.3,14982.5,-0.94294]
23:50:29    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:50:29    k [12]: posture v: 0
23:50:29    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_719"]
23:50:29  ------------------ Inspection Complete -------------------- 
23:50:30 ALIVE Agent Handler
23:50:30 Register Agent [agent_720]
23:50:30  ------------------ Inspecting Hash -------------------- 
23:50:30    k [0]: debug v: true
23:50:30    k [1]: active v: false
23:50:30    k [2]: position v: [17137.7,14840.3,-0.203407]
23:50:30    k [3]: agentID v: agent_720
23:50:30    k [4]: type v: agent
23:50:30    k [5]: unit v: <NULL-object>
23:50:30    k [6]: agentClass v: C_man_polo_1_F_afro
23:50:30    k [7]: faction v: CIV_F
23:50:30    k [8]: side v: CIV
23:50:30    k [9]: homeCluster v: c_462
23:50:30    k [10]: homePosition v: [17137.7,14840.3,-0.203407]
23:50:30    k [11]: activeCommands v: [["ALIVE_fnc_cc_startGathering","managed",[30,90]]]
23:50:30    k [12]: posture v: 0
23:50:30    k [13]: muezzin v: true
23:50:30    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_720"]
23:50:30  ------------------ Inspection Complete -------------------- 
23:50:30 ALIVE Agent Handler
23:50:30 Register Agent [agent_721]
23:50:30  ------------------ Inspecting Hash -------------------- 
23:50:30    k [0]: debug v: true
23:50:30    k [1]: active v: false
23:50:30    k [2]: position v: [16857.4,15465,0.0417366]
23:50:30    k [3]: agentID v: agent_721
23:50:30    k [4]: type v: agent
23:50:30    k [5]: unit v: <NULL-object>
23:50:30    k [6]: agentClass v: C_man_polo_3_F_asia
23:50:30    k [7]: faction v: CIV_F
23:50:30    k [8]: side v: CIV
23:50:30    k [9]: homeCluster v: c_462
23:50:30    k [10]: homePosition v: [16857.4,15465,0.0417366]
23:50:30    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:30    k [12]: posture v: 0
23:50:30    k [13]: politician v: true
23:50:30    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_721"]
23:50:30  ------------------ Inspection Complete -------------------- 
23:50:31 ALIVE Agent Handler
23:50:31 Register Agent [agent_722]
23:50:31  ------------------ Inspecting Hash -------------------- 
23:50:31    k [0]: debug v: true
23:50:31    k [1]: active v: false
23:50:31    k [2]: position v: [16811.2,15429.6,-0.00564575]
23:50:31    k [3]: agentID v: agent_722
23:50:31    k [4]: type v: agent
23:50:31    k [5]: unit v: <NULL-object>
23:50:31    k [6]: agentClass v: C_man_p_beggar_F
23:50:31    k [7]: faction v: CIV_F
23:50:31    k [8]: side v: CIV
23:50:31    k [9]: homeCluster v: c_462
23:50:31    k [10]: homePosition v: [16811.2,15429.6,-0.00564575]
23:50:31    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:31    k [12]: posture v: 0
23:50:31    k [13]: muezzin v: true
23:50:31    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_722"]
23:50:31  ------------------ Inspection Complete -------------------- 
23:50:32 ALIVE Agent Handler
23:50:32 Register Agent [agent_723]
23:50:32  ------------------ Inspecting Hash -------------------- 
23:50:32    k [0]: debug v: true
23:50:32    k [1]: active v: false
23:50:32    k [2]: position v: [16764.2,14922.5,-0.105849]
23:50:32    k [3]: agentID v: agent_723
23:50:32    k [4]: type v: agent
23:50:32    k [5]: unit v: <NULL-object>
23:50:32    k [6]: agentClass v: C_man_polo_5_F
23:50:32    k [7]: faction v: CIV_F
23:50:32    k [8]: side v: CIV
23:50:32    k [9]: homeCluster v: c_462
23:50:32    k [10]: homePosition v: [16764.2,14922.5,-0.105849]
23:50:32    k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]]
23:50:32    k [12]: posture v: 0
23:50:32    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_723"]
23:50:32  ------------------ Inspection Complete -------------------- 
23:50:32 ALIVE Agent Handler
23:50:32 Register Agent [agent_724]
23:50:32  ------------------ Inspecting Hash -------------------- 
23:50:32    k [0]: debug v: true
23:50:32    k [1]: active v: false
23:50:32    k [2]: position v: [16772.8,14875.8,0.0611734]
23:50:32    k [3]: agentID v: agent_724
23:50:32    k [4]: type v: agent
23:50:32    k [5]: unit v: <NULL-object>
23:50:32    k [6]: agentClass v: C_man_p_beggar_F_afro
23:50:32    k [7]: faction v: CIV_F
23:50:32    k [8]: side v: CIV
23:50:32    k [9]: homeCluster v: c_462
23:50:32    k [10]: homePosition v: [16772.8,14875.8,0.0611734]
23:50:32    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:32    k [12]: posture v: 0
23:50:32    k [13]: politician v: true
23:50:32    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_724"]
23:50:32  ------------------ Inspection Complete -------------------- 
23:50:33 ALIVE Agent Handler
23:50:33 Register Agent [agent_725]
23:50:33  ------------------ Inspecting Hash -------------------- 
23:50:33    k [0]: debug v: true
23:50:33    k [1]: active v: false
23:50:33    k [2]: position v: [17504.9,14751.6,-0.00734425]
23:50:33    k [3]: agentID v: agent_725
23:50:33    k [4]: type v: agent
23:50:33    k [5]: unit v: <NULL-object>
23:50:33    k [6]: agentClass v: C_man_polo_5_F_euro
23:50:33    k [7]: faction v: CIV_F
23:50:33    k [8]: side v: CIV
23:50:33    k [9]: homeCluster v: c_462
23:50:33    k [10]: homePosition v: [17504.9,14751.6,-0.00734425]
23:50:33    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:33    k [12]: posture v: 0
23:50:33    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_725"]
23:50:33  ------------------ Inspection Complete -------------------- 
23:50:34 ALIVE Agent Handler
23:50:34 Register Agent [agent_726]
23:50:34  ------------------ Inspecting Hash -------------------- 
23:50:34    k [0]: debug v: true
23:50:34    k [1]: active v: false
23:50:34    k [2]: position v: [17493.6,14798.6,-0.0101557]
23:50:34    k [3]: agentID v: agent_726
23:50:34    k [4]: type v: agent
23:50:34    k [5]: unit v: <NULL-object>
23:50:34    k [6]: agentClass v: C_man_polo_1_F_afro
23:50:34    k [7]: faction v: CIV_F
23:50:34    k [8]: side v: CIV
23:50:34    k [9]: homeCluster v: c_462
23:50:34    k [10]: homePosition v: [17493.6,14798.6,-0.0101557]
23:50:34    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:34    k [12]: posture v: 0
23:50:34    k [13]: townelder v: true
23:50:34    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_726"]
23:50:34  ------------------ Inspection Complete -------------------- 
23:50:34 ALIVE Agent Handler
23:50:34 Register Agent [agent_727]
23:50:34  ------------------ Inspecting Hash -------------------- 
23:50:34    k [0]: debug v: true
23:50:34    k [1]: active v: false
23:50:34    k [2]: position v: [18751.8,14473.2,0.0587826]
23:50:34    k [3]: agentID v: agent_727
23:50:34    k [4]: type v: agent
23:50:34    k [5]: unit v: <NULL-object>
23:50:34    k [6]: agentClass v: C_man_polo_2_F
23:50:34    k [7]: faction v: CIV_F
23:50:34    k [8]: side v: CIV
23:50:34    k [9]: homeCluster v: c_463
23:50:34    k [10]: homePosition v: [18751.8,14473.2,0.0587826]
23:50:34    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:50:34    k [12]: posture v: 0
23:50:34    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_727"]
23:50:34  ------------------ Inspection Complete -------------------- 
23:50:35 ALIVE Agent Handler
23:50:35 Register Agent [agent_728]
23:50:35  ------------------ Inspecting Hash -------------------- 
23:50:35    k [0]: debug v: true
23:50:35    k [1]: active v: false
23:50:35    k [2]: position v: [19006.3,14559.8,-0.175648]
23:50:35    k [3]: agentID v: agent_728
23:50:35    k [4]: type v: agent
23:50:35    k [5]: unit v: <NULL-object>
23:50:35    k [6]: agentClass v: C_man_p_beggar_F_afro
23:50:35    k [7]: faction v: CIV_F
23:50:35    k [8]: side v: CIV
23:50:35    k [9]: homeCluster v: c_463
23:50:35    k [10]: homePosition v: [19006.3,14559.8,-0.175648]
23:50:35    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:35    k [12]: posture v: 0
23:50:35    k [13]: muezzin v: true
23:50:35    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_728"]
23:50:35  ------------------ Inspection Complete -------------------- 
23:50:36 ALIVE Agent Handler
23:50:36 Register Agent [agent_729]
23:50:36  ------------------ Inspecting Hash -------------------- 
23:50:36    k [0]: debug v: true
23:50:36    k [1]: active v: false
23:50:36    k [2]: position v: [18869,14376.6,-0.441341]
23:50:36    k [3]: agentID v: agent_729
23:50:36    k [4]: type v: agent
23:50:36    k [5]: unit v: <NULL-object>
23:50:36    k [6]: agentClass v: C_man_polo_1_F
23:50:36    k [7]: faction v: CIV_F
23:50:36    k [8]: side v: CIV
23:50:36    k [9]: homeCluster v: c_463
23:50:36    k [10]: homePosition v: [18869,14376.6,-0.441341]
23:50:36    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:50:36    k [12]: posture v: 0
23:50:36    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_729"]
23:50:36  ------------------ Inspection Complete -------------------- 
23:50:37 ALIVE Agent Handler
23:50:37 Register Agent [agent_730]
23:50:37  ------------------ Inspecting Hash -------------------- 
23:50:37    k [0]: debug v: true
23:50:37    k [1]: active v: false
23:50:37    k [2]: position v: [21672.9,14051.8,-0.00853443]
23:50:37    k [3]: agentID v: agent_730
23:50:37    k [4]: type v: agent
23:50:37    k [5]: unit v: <NULL-object>
23:50:37    k [6]: agentClass v: C_man_shorts_3_F_asia
23:50:37    k [7]: faction v: CIV_F
23:50:37    k [8]: side v: CIV
23:50:37    k [9]: homeCluster v: c_467
23:50:37    k [10]: homePosition v: [21672.9,14051.8,-0.00853443]
23:50:37    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:37    k [12]: posture v: 0
23:50:37    k [13]: muezzin v: true
23:50:37    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_730"]
23:50:37  ------------------ Inspection Complete -------------------- 
23:50:38 ALIVE Agent Handler
23:50:38 Register Agent [agent_731]
23:50:38  ------------------ Inspecting Hash -------------------- 
23:50:38    k [0]: debug v: true
23:50:38    k [1]: active v: false
23:50:38    k [2]: position v: [21722.1,14067.7,-0.109442]
23:50:38    k [3]: agentID v: agent_731
23:50:38    k [4]: type v: agent
23:50:38    k [5]: unit v: <NULL-object>
23:50:38    k [6]: agentClass v: C_man_hunter_1_F
23:50:38    k [7]: faction v: CIV_F
23:50:38    k [8]: side v: CIV
23:50:38    k [9]: homeCluster v: c_467
23:50:38    k [10]: homePosition v: [21722.1,14067.7,-0.109442]
23:50:38    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:38    k [12]: posture v: 0
23:50:38    k [13]: muezzin v: true
23:50:38    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_731"]
23:50:38  ------------------ Inspection Complete -------------------- 
23:50:38 ALIVE Agent Handler
23:50:38 Register Agent [agent_732]
23:50:38  ------------------ Inspecting Hash -------------------- 
23:50:38    k [0]: debug v: true
23:50:38    k [1]: active v: false
23:50:38    k [2]: position v: [21708,14090.4,-1.10523]
23:50:38    k [3]: agentID v: agent_732
23:50:38    k [4]: type v: agent
23:50:38    k [5]: unit v: <NULL-object>
23:50:38    k [6]: agentClass v: C_man_polo_3_F_afro
23:50:38    k [7]: faction v: CIV_F
23:50:38    k [8]: side v: CIV
23:50:38    k [9]: homeCluster v: c_467
23:50:38    k [10]: homePosition v: [21708,14090.4,-1.10523]
23:50:38    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:38    k [12]: posture v: 0
23:50:38    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_732"]
23:50:38  ------------------ Inspection Complete -------------------- 
23:50:39 ALIVE Agent Handler
23:50:39 Register Agent [agent_733]
23:50:39  ------------------ Inspecting Hash -------------------- 
23:50:39    k [0]: debug v: true
23:50:39    k [1]: active v: false
23:50:39    k [2]: position v: [21674,14083.9,-0.607656]
23:50:39    k [3]: agentID v: agent_733
23:50:39    k [4]: type v: agent
23:50:39    k [5]: unit v: <NULL-object>
23:50:39    k [6]: agentClass v: C_man_shorts_4_F_asia
23:50:39    k [7]: faction v: CIV_F
23:50:39    k [8]: side v: CIV
23:50:39    k [9]: homeCluster v: c_467
23:50:39    k [10]: homePosition v: [21674,14083.9,-0.607656]
23:50:39    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:39    k [12]: posture v: 0
23:50:39    k [13]: muezzin v: true
23:50:39    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_733"]
23:50:39  ------------------ Inspection Complete -------------------- 
23:50:40 ALIVE Agent Handler
23:50:40 Register Agent [agent_734]
23:50:40  ------------------ Inspecting Hash -------------------- 
23:50:40    k [0]: debug v: true
23:50:40    k [1]: active v: false
23:50:40    k [2]: position v: [21779.1,14153.9,0.0301437]
23:50:40    k [3]: agentID v: agent_734
23:50:40    k [4]: type v: agent
23:50:40    k [5]: unit v: <NULL-object>
23:50:40    k [6]: agentClass v: C_man_1_3_F
23:50:40    k [7]: faction v: CIV_F
23:50:40    k [8]: side v: CIV
23:50:40    k [9]: homeCluster v: c_467
23:50:40    k [10]: homePosition v: [21779.1,14153.9,0.0301437]
23:50:40    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:50:40    k [12]: posture v: 0
23:50:40    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_734"]
23:50:40  ------------------ Inspection Complete -------------------- 
23:50:40 ALIVE Agent Handler
23:50:40 Register Agent [agent_735]
23:50:40  ------------------ Inspecting Hash -------------------- 
23:50:40    k [0]: debug v: true
23:50:40    k [1]: active v: false
23:50:40    k [2]: position v: [21912.5,14268.1,0.00166249]
23:50:40    k [3]: agentID v: agent_735
23:50:40    k [4]: type v: agent
23:50:40    k [5]: unit v: <NULL-object>
23:50:40    k [6]: agentClass v: C_man_1_2_F
23:50:40    k [7]: faction v: CIV_F
23:50:40    k [8]: side v: CIV
23:50:40    k [9]: homeCluster v: c_467
23:50:41    k [10]: homePosition v: [21912.5,14268.1,0.00166249]
23:50:41    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:50:41    k [12]: posture v: 0
23:50:41    k [13]: muezzin v: true
23:50:41    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_735"]
23:50:41  ------------------ Inspection Complete -------------------- 
23:50:41 ALIVE Agent Handler
23:50:41 Register Agent [agent_736]
23:50:41  ------------------ Inspecting Hash -------------------- 
23:50:41    k [0]: debug v: true
23:50:41    k [1]: active v: false
23:50:41    k [2]: position v: [22145,14157.5,0.0842586]
23:50:41    k [3]: agentID v: agent_736
23:50:41    k [4]: type v: agent
23:50:41    k [5]: unit v: <NULL-object>
23:50:41    k [6]: agentClass v: C_man_p_fugitive_F_euro
23:50:41    k [7]: faction v: CIV_F
23:50:41    k [8]: side v: CIV
23:50:41    k [9]: homeCluster v: c_467
23:50:41    k [10]: homePosition v: [22145,14157.5,0.0842586]
23:50:41    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:50:41    k [12]: posture v: 0
23:50:41    k [13]: townelder v: true
23:50:41    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_736"]
23:50:41  ------------------ Inspection Complete -------------------- 
23:50:42 ALIVE Agent Handler
23:50:42 Register Agent [agent_737]
23:50:42  ------------------ Inspecting Hash -------------------- 
23:50:42    k [0]: debug v: true
23:50:42    k [1]: active v: false
23:50:42    k [2]: position v: [22182.7,14163.2,-0.032526]
23:50:42    k [3]: agentID v: agent_737
23:50:42    k [4]: type v: agent
23:50:42    k [5]: unit v: <NULL-object>
23:50:42    k [6]: agentClass v: C_man_1_2_F
23:50:42    k [7]: faction v: CIV_F
23:50:42    k [8]: side v: CIV
23:50:42    k [9]: homeCluster v: c_467
23:50:42    k [10]: homePosition v: [22182.7,14163.2,-0.032526]
23:50:42    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:42    k [12]: posture v: 0
23:50:42    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_737"]
23:50:42  ------------------ Inspection Complete -------------------- 
23:50:43 ALIVE Agent Handler
23:50:43 Register Agent [agent_738]
23:50:43  ------------------ Inspecting Hash -------------------- 
23:50:43    k [0]: debug v: true
23:50:43    k [1]: active v: false
23:50:43    k [2]: position v: [22032.6,14159,0.00755405]
23:50:43    k [3]: agentID v: agent_738
23:50:43    k [4]: type v: agent
23:50:43    k [5]: unit v: <NULL-object>
23:50:43    k [6]: agentClass v: C_man_p_fugitive_F_euro
23:50:43    k [7]: faction v: CIV_F
23:50:43    k [8]: side v: CIV
23:50:43    k [9]: homeCluster v: c_467
23:50:43    k [10]: homePosition v: [22032.6,14159,0.00755405]
23:50:43    k [11]: activeCommands v: [["ALIVE_fnc_cc_journey","managed",[]]]
23:50:43    k [12]: posture v: 0
23:50:43    k [13]: townelder v: true
23:50:43    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_738"]
23:50:43  ------------------ Inspection Complete -------------------- 
23:50:45 ALIVE Agent Handler
23:50:45 Register Agent [agent_739]
23:50:45  ------------------ Inspecting Hash -------------------- 
23:50:45    k [0]: debug v: true
23:50:45    k [1]: active v: false
23:50:45    k [2]: position v: [4211.45,15521.9,-0.295471]
23:50:45    k [3]: agentID v: agent_739
23:50:45    k [4]: type v: agent
23:50:45    k [5]: unit v: <NULL-object>
23:50:45    k [6]: agentClass v: C_man_polo_4_F
23:50:45    k [7]: faction v: CIV_F
23:50:45    k [8]: side v: CIV
23:50:45    k [9]: homeCluster v: c_469
23:50:45    k [10]: homePosition v: [4211.45,15521.9,-0.295471]
23:50:45    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:50:45    k [12]: posture v: 0
23:50:45    k [13]: townelder v: true
23:50:45    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_739"]
23:50:45  ------------------ Inspection Complete -------------------- 
23:50:45 ALIVE Agent Handler
23:50:45 Register Agent [agent_740]
23:50:45  ------------------ Inspecting Hash -------------------- 
23:50:45    k [0]: debug v: true
23:50:45    k [1]: active v: false
23:50:45    k [2]: position v: [4203.61,15736.3,0.465858]
23:50:45    k [3]: agentID v: agent_740
23:50:45    k [4]: type v: agent
23:50:45    k [5]: unit v: <NULL-object>
23:50:45    k [6]: agentClass v: C_man_p_fugitive_F_afro
23:50:45    k [7]: faction v: CIV_F
23:50:45    k [8]: side v: CIV
23:50:45    k [9]: homeCluster v: c_469
23:50:45    k [10]: homePosition v: [4203.61,15736.3,0.465858]
23:50:45    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:45    k [12]: posture v: 0
23:50:45    k [13]: muezzin v: true
23:50:45    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_740"]
23:50:45  ------------------ Inspection Complete -------------------- 
23:50:46 ALIVE Agent Handler
23:50:46 Register Agent [agent_741]
23:50:46  ------------------ Inspecting Hash -------------------- 
23:50:46    k [0]: debug v: true
23:50:46    k [1]: active v: false
23:50:46    k [2]: position v: [4263.47,15915.9,-0.152092]
23:50:46    k [3]: agentID v: agent_741
23:50:46    k [4]: type v: agent
23:50:46    k [5]: unit v: <NULL-object>
23:50:46    k [6]: agentClass v: C_man_p_fugitive_F_afro
23:50:46    k [7]: faction v: CIV_F
23:50:46    k [8]: side v: CIV
23:50:46    k [9]: homeCluster v: c_469
23:50:46    k [10]: homePosition v: [4263.47,15915.9,-0.152092]
23:50:46    k [11]: activeCommands v: [["ALIVE_fnc_cc_rogue","managed",[30,90]]]
23:50:46    k [12]: posture v: 0
23:50:46    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_741"]
23:50:46  ------------------ Inspection Complete -------------------- 
23:50:47 ALIVE Agent Handler
23:50:47 Register Agent [agent_742]
23:50:47  ------------------ Inspecting Hash -------------------- 
23:50:47    k [0]: debug v: true
23:50:47    k [1]: active v: false
23:50:47    k [2]: position v: [4440.98,14883.1,0.0726357]
23:50:47    k [3]: agentID v: agent_742
23:50:47    k [4]: type v: agent
23:50:47    k [5]: unit v: <NULL-object>
23:50:47    k [6]: agentClass v: C_man_shorts_4_F
23:50:47    k [7]: faction v: CIV_F
23:50:47    k [8]: side v: CIV
23:50:47    k [9]: homeCluster v: c_469
23:50:47    k [10]: homePosition v: [4440.98,14883.1,0.0726357]
23:50:47    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:47    k [12]: posture v: 0
23:50:47    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_742"]
23:50:47  ------------------ Inspection Complete -------------------- 
23:50:47 ALIVE Agent Handler
23:50:47 Register Agent [agent_743]
23:50:47  ------------------ Inspecting Hash -------------------- 
23:50:47    k [0]: debug v: true
23:50:47    k [1]: active v: false
23:50:47    k [2]: position v: [4396.64,14916.7,0.123587]
23:50:47    k [3]: agentID v: agent_743
23:50:47    k [4]: type v: agent
23:50:47    k [5]: unit v: <NULL-object>
23:50:47    k [6]: agentClass v: C_man_polo_3_F_euro
23:50:47    k [7]: faction v: CIV_F
23:50:47    k [8]: side v: CIV
23:50:47    k [9]: homeCluster v: c_469
23:50:47    k [10]: homePosition v: [4396.64,14916.7,0.123587]
23:50:47    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:50:47    k [12]: posture v: 0
23:50:47    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_743"]
23:50:47  ------------------ Inspection Complete -------------------- 
23:50:48 ALIVE Agent Handler
23:50:48 Register Agent [agent_744]
23:50:48  ------------------ Inspecting Hash -------------------- 
23:50:48    k [0]: debug v: true
23:50:48    k [1]: active v: false
23:50:48    k [2]: position v: [4393.32,14938,0.140543]
23:50:48    k [3]: agentID v: agent_744
23:50:48    k [4]: type v: agent
23:50:48    k [5]: unit v: <NULL-object>
23:50:48    k [6]: agentClass v: C_Nikos_aged
23:50:48    k [7]: faction v: CIV_F
23:50:48    k [8]: side v: CIV
23:50:48    k [9]: homeCluster v: c_469
23:50:48    k [10]: homePosition v: [4393.32,14938,0.140543]
23:50:48    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:48    k [12]: posture v: 0
23:50:48    k [13]: muezzin v: true
23:50:48    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_744"]
23:50:48  ------------------ Inspection Complete -------------------- 
23:50:49 ALIVE Agent Handler
23:50:49 Register Agent [agent_745]
23:50:49  ------------------ Inspecting Hash -------------------- 
23:50:49    k [0]: debug v: true
23:50:49    k [1]: active v: false
23:50:49    k [2]: position v: [4225.59,15087.2,-0.0403614]
23:50:49    k [3]: agentID v: agent_745
23:50:49    k [4]: type v: agent
23:50:49    k [5]: unit v: <NULL-object>
23:50:49    k [6]: agentClass v: C_man_p_beggar_F
23:50:49    k [7]: faction v: CIV_F
23:50:49    k [8]: side v: CIV
23:50:49    k [9]: homeCluster v: c_469
23:50:49    k [10]: homePosition v: [4225.59,15087.2,-0.0403614]
23:50:49    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:50:49    k [12]: posture v: 0
23:50:49    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_745"]
23:50:49  ------------------ Inspection Complete -------------------- 
23:50:49 ALIVE Agent Handler
23:50:49 Register Agent [agent_746]
23:50:49  ------------------ Inspecting Hash -------------------- 
23:50:49    k [0]: debug v: true
23:50:49    k [1]: active v: false
23:50:49    k [2]: position v: [4666.63,14817.9,-0.0142384]
23:50:49    k [3]: agentID v: agent_746
23:50:49    k [4]: type v: agent
23:50:49    k [5]: unit v: <NULL-object>
23:50:49    k [6]: agentClass v: C_man_polo_4_F
23:50:49    k [7]: faction v: CIV_F
23:50:49    k [8]: side v: CIV
23:50:49    k [9]: homeCluster v: c_469
23:50:49    k [10]: homePosition v: [4666.63,14817.9,-0.0142384]
23:50:49    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:49    k [12]: posture v: 0
23:50:49    k [13]: muezzin v: true
23:50:49    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_746"]
23:50:49  ------------------ Inspection Complete -------------------- 
23:50:50 ALIVE Agent Handler
23:50:50 Register Agent [agent_747]
23:50:50  ------------------ Inspecting Hash -------------------- 
23:50:50    k [0]: debug v: true
23:50:50    k [1]: active v: false
23:50:50    k [2]: position v: [4587.73,14843.4,0.308586]
23:50:50    k [3]: agentID v: agent_747
23:50:50    k [4]: type v: agent
23:50:50    k [5]: unit v: <NULL-object>
23:50:50    k [6]: agentClass v: C_man_polo_5_F_euro
23:50:50    k [7]: faction v: CIV_F
23:50:50    k [8]: side v: CIV
23:50:50    k [9]: homeCluster v: c_469
23:50:50    k [10]: homePosition v: [4587.73,14843.4,0.308586]
23:50:50    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:50    k [12]: posture v: 0
23:50:50    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_747"]
23:50:50  ------------------ Inspection Complete -------------------- 
23:50:51 ALIVE Agent Handler
23:50:51 Register Agent [agent_748]
23:50:51  ------------------ Inspecting Hash -------------------- 
23:50:51    k [0]: debug v: true
23:50:51    k [1]: active v: false
23:50:51    k [2]: position v: [3996.76,15411.5,1.37344]
23:50:51    k [3]: agentID v: agent_748
23:50:51    k [4]: type v: agent
23:50:51    k [5]: unit v: <NULL-object>
23:50:51    k [6]: agentClass v: C_man_shorts_1_F_asia
23:50:51    k [7]: faction v: CIV_F
23:50:51    k [8]: side v: CIV
23:50:51    k [9]: homeCluster v: c_469
23:50:51    k [10]: homePosition v: [3996.76,15411.5,1.37344]
23:50:51    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:51    k [12]: posture v: 0
23:50:51    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_748"]
23:50:51  ------------------ Inspection Complete -------------------- 
23:50:52 ALIVE Agent Handler
23:50:52 Register Agent [agent_749]
23:50:52  ------------------ Inspecting Hash -------------------- 
23:50:52    k [0]: debug v: true
23:50:52    k [1]: active v: false
23:50:52    k [2]: position v: [5540.26,16305.1,0.115088]
23:50:52    k [3]: agentID v: agent_749
23:50:52    k [4]: type v: agent
23:50:52    k [5]: unit v: <NULL-object>
23:50:52    k [6]: agentClass v: C_man_polo_2_F_euro
23:50:52    k [7]: faction v: CIV_F
23:50:52    k [8]: side v: CIV
23:50:52    k [9]: homeCluster v: c_470
23:50:52    k [10]: homePosition v: [5540.26,16305.1,0.115088]
23:50:52    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:50:52    k [12]: posture v: 0
23:50:52    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_749"]
23:50:52  ------------------ Inspection Complete -------------------- 
23:50:53 ALIVE Agent Handler
23:50:53 Register Agent [agent_750]
23:50:53  ------------------ Inspecting Hash -------------------- 
23:50:53    k [0]: debug v: true
23:50:53    k [1]: active v: false
23:50:53    k [2]: position v: [5665.75,16249.2,0.0437889]
23:50:53    k [3]: agentID v: agent_750
23:50:53    k [4]: type v: agent
23:50:53    k [5]: unit v: <NULL-object>
23:50:53    k [6]: agentClass v: C_man_polo_2_F_afro
23:50:53    k [7]: faction v: CIV_F
23:50:53    k [8]: side v: CIV
23:50:53    k [9]: homeCluster v: c_470
23:50:53    k [10]: homePosition v: [5665.75,16249.2,0.0437889]
23:50:53    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:53    k [12]: posture v: 0
23:50:53    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_750"]
23:50:53  ------------------ Inspection Complete -------------------- 
23:50:53 ALIVE Agent Handler
23:50:53 Register Agent [agent_751]
23:50:53  ------------------ Inspecting Hash -------------------- 
23:50:53    k [0]: debug v: true
23:50:53    k [1]: active v: false
23:50:53    k [2]: position v: [5829.64,16113.5,0.126156]
23:50:53    k [3]: agentID v: agent_751
23:50:53    k [4]: type v: agent
23:50:53    k [5]: unit v: <NULL-object>
23:50:53    k [6]: agentClass v: C_man_polo_4_F_asia
23:50:53    k [7]: faction v: CIV_F
23:50:53    k [8]: side v: CIV
23:50:53    k [9]: homeCluster v: c_470
23:50:53    k [10]: homePosition v: [5829.64,16113.5,0.126156]
23:50:53    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:53    k [12]: posture v: 0
23:50:53    k [13]: townelder v: true
23:50:53    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_751"]
23:50:53  ------------------ Inspection Complete -------------------- 
23:50:54 ALIVE Agent Handler
23:50:54 Register Agent [agent_752]
23:50:54  ------------------ Inspecting Hash -------------------- 
23:50:54    k [0]: debug v: true
23:50:54    k [1]: active v: false
23:50:54    k [2]: position v: [5810.51,16057.8,-0.0644341]
23:50:54    k [3]: agentID v: agent_752
23:50:54    k [4]: type v: agent
23:50:54    k [5]: unit v: <NULL-object>
23:50:54    k [6]: agentClass v: C_man_shorts_4_F_euro
23:50:54    k [7]: faction v: CIV_F
23:50:54    k [8]: side v: CIV
23:50:54    k [9]: homeCluster v: c_470
23:50:54    k [10]: homePosition v: [5810.51,16057.8,-0.0644341]
23:50:54    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:54    k [12]: posture v: 0
23:50:54    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_752"]
23:50:54  ------------------ Inspection Complete -------------------- 
23:50:55 ALIVE Agent Handler
23:50:55 Register Agent [agent_753]
23:50:55  ------------------ Inspecting Hash -------------------- 
23:50:55    k [0]: debug v: true
23:50:55    k [1]: active v: false
23:50:55    k [2]: position v: [5830.79,15962.2,0.324436]
23:50:55    k [3]: agentID v: agent_753
23:50:55    k [4]: type v: agent
23:50:55    k [5]: unit v: <NULL-object>
23:50:55    k [6]: agentClass v: C_man_p_beggar_F
23:50:55    k [7]: faction v: CIV_F
23:50:55    k [8]: side v: CIV
23:50:55    k [9]: homeCluster v: c_470
23:50:55    k [10]: homePosition v: [5830.79,15962.2,0.324436]
23:50:55    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:50:55    k [12]: posture v: 0
23:50:55    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_753"]
23:50:55  ------------------ Inspection Complete -------------------- 
23:50:55 ALIVE Agent Handler
23:50:55 Register Agent [agent_754]
23:50:55  ------------------ Inspecting Hash -------------------- 
23:50:55    k [0]: debug v: true
23:50:55    k [1]: active v: false
23:50:55    k [2]: position v: [5843.33,15948.3,-0.101479]
23:50:55    k [3]: agentID v: agent_754
23:50:55    k [4]: type v: agent
23:50:55    k [5]: unit v: <NULL-object>
23:50:55    k [6]: agentClass v: C_man_polo_5_F
23:50:55    k [7]: faction v: CIV_F
23:50:55    k [8]: side v: CIV
23:50:55    k [9]: homeCluster v: c_470
23:50:55    k [10]: homePosition v: [5843.33,15948.3,-0.101479]
23:50:55    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:55    k [12]: posture v: 0
23:50:56    k [13]: townelder v: true
23:50:56    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_754"]
23:50:56  ------------------ Inspection Complete -------------------- 
23:50:57 ALIVE Agent Handler
23:50:57 Register Agent [agent_755]
23:50:57  ------------------ Inspecting Hash -------------------- 
23:50:57    k [0]: debug v: true
23:50:57    k [1]: active v: false
23:50:57    k [2]: position v: [6318.64,15746.2,-0.0626259]
23:50:57    k [3]: agentID v: agent_755
23:50:58    k [4]: type v: agent
23:50:58    k [5]: unit v: <NULL-object>
23:50:58    k [6]: agentClass v: C_man_polo_4_F_euro
23:50:58    k [7]: faction v: CIV_F
23:50:58    k [8]: side v: CIV
23:50:58    k [9]: homeCluster v: c_471
23:50:58    k [10]: homePosition v: [6318.64,15746.2,-0.0626259]
23:50:58    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:50:58    k [12]: posture v: 0
23:50:58    k [13]: politician v: true
23:50:58    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_755"]
23:50:58  ------------------ Inspection Complete -------------------- 
23:50:58 ALIVE Agent Handler
23:50:58 Register Agent [agent_756]
23:50:58  ------------------ Inspecting Hash -------------------- 
23:50:58    k [0]: debug v: true
23:50:58    k [1]: active v: false
23:50:58    k [2]: position v: [6761.8,15380.8,0.0161514]
23:50:58    k [3]: agentID v: agent_756
23:50:58    k [4]: type v: agent
23:50:58    k [5]: unit v: <NULL-object>
23:50:58    k [6]: agentClass v: C_man_p_fugitive_F_afro
23:50:58    k [7]: faction v: CIV_F
23:50:58    k [8]: side v: CIV
23:50:58    k [9]: homeCluster v: c_471
23:50:58    k [10]: homePosition v: [6761.8,15380.8,0.0161514]
23:50:58    k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]]
23:50:58    k [12]: posture v: 0
23:50:58    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_756"]
23:50:58  ------------------ Inspection Complete -------------------- 
23:50:59 ALIVE Agent Handler
23:50:59 Register Agent [agent_757]
23:50:59  ------------------ Inspecting Hash -------------------- 
23:50:59    k [0]: debug v: true
23:50:59    k [1]: active v: false
23:50:59    k [2]: position v: [7373.97,15636.3,-0.301964]
23:50:59    k [3]: agentID v: agent_757
23:50:59    k [4]: type v: agent
23:50:59    k [5]: unit v: <NULL-object>
23:50:59    k [6]: agentClass v: C_scientist_F
23:50:59    k [7]: faction v: CIV_F
23:50:59    k [8]: side v: CIV
23:50:59    k [9]: homeCluster v: c_471
23:50:59    k [10]: homePosition v: [7373.97,15636.3,-0.301964]
23:50:59    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:50:59    k [12]: posture v: 0
23:50:59    k [13]: townelder v: true
23:50:59    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_757"]
23:50:59  ------------------ Inspection Complete -------------------- 
23:51:00 ALIVE Agent Handler
23:51:00 Register Agent [agent_758]
23:51:00  ------------------ Inspecting Hash -------------------- 
23:51:00    k [0]: debug v: true
23:51:00    k [1]: active v: false
23:51:00    k [2]: position v: [7404.33,15406.2,0.0611801]
23:51:00    k [3]: agentID v: agent_758
23:51:00    k [4]: type v: agent
23:51:00    k [5]: unit v: <NULL-object>
23:51:00    k [6]: agentClass v: C_man_polo_6_F
23:51:00    k [7]: faction v: CIV_F
23:51:00    k [8]: side v: CIV
23:51:00    k [9]: homeCluster v: c_471
23:51:00    k [10]: homePosition v: [7404.33,15406.2,0.0611801]
23:51:00    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:51:00    k [12]: posture v: 0
23:51:00    k [13]: politician v: true
23:51:00    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_758"]
23:51:00  ------------------ Inspection Complete -------------------- 
23:51:00 ALIVE Agent Handler
23:51:00 Register Agent [agent_759]
23:51:00  ------------------ Inspecting Hash -------------------- 
23:51:00    k [0]: debug v: true
23:51:00    k [1]: active v: false
23:51:00    k [2]: position v: [6764.54,15744.5,0.351521]
23:51:00    k [3]: agentID v: agent_759
23:51:00    k [4]: type v: agent
23:51:00    k [5]: unit v: <NULL-object>
23:51:00    k [6]: agentClass v: C_man_shorts_4_F_afro
23:51:00    k [7]: faction v: CIV_F
23:51:00    k [8]: side v: CIV
23:51:00    k [9]: homeCluster v: c_471
23:51:00    k [10]: homePosition v: [6764.54,15744.5,0.351521]
23:51:00    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:51:00    k [12]: posture v: 0
23:51:00    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_759"]
23:51:00  ------------------ Inspection Complete -------------------- 
23:51:01 ALIVE Agent Handler
23:51:01 Register Agent [agent_760]
23:51:01  ------------------ Inspecting Hash -------------------- 
23:51:01    k [0]: debug v: true
23:51:01    k [1]: active v: false
23:51:01    k [2]: position v: [7358.36,15238.5,-0.0953903]
23:51:01    k [3]: agentID v: agent_760
23:51:01    k [4]: type v: agent
23:51:01    k [5]: unit v: <NULL-object>
23:51:01    k [6]: agentClass v: C_man_shorts_1_F_euro
23:51:01    k [7]: faction v: CIV_F
23:51:01    k [8]: side v: CIV
23:51:01    k [9]: homeCluster v: c_471
23:51:01    k [10]: homePosition v: [7358.36,15238.5,-0.0953903]
23:51:01    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:51:01    k [12]: posture v: 0
23:51:01    k [13]: muezzin v: true
23:51:01    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_760"]
23:51:01  ------------------ Inspection Complete -------------------- 
23:51:02 ALIVE Agent Handler
23:51:02 Register Agent [agent_761]
23:51:02  ------------------ Inspecting Hash -------------------- 
23:51:02    k [0]: debug v: true
23:51:02    k [1]: active v: false
23:51:02    k [2]: position v: [6445.17,15862.8,0.269665]
23:51:02    k [3]: agentID v: agent_761
23:51:02    k [4]: type v: agent
23:51:02    k [5]: unit v: <NULL-object>
23:51:02    k [6]: agentClass v: C_journalist_F
23:51:02    k [7]: faction v: CIV_F
23:51:02    k [8]: side v: CIV
23:51:02    k [9]: homeCluster v: c_471
23:51:02    k [10]: homePosition v: [6445.17,15862.8,0.269665]
23:51:02    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:51:02    k [12]: posture v: 0
23:51:02    k [13]: politician v: true
23:51:02    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_761"]
23:51:02  ------------------ Inspection Complete -------------------- 
23:51:02 ALIVE Agent Handler
23:51:02 Register Agent [agent_762]
23:51:02  ------------------ Inspecting Hash -------------------- 
23:51:02    k [0]: debug v: true
23:51:02    k [1]: active v: false
23:51:02    k [2]: position v: [6464.4,15836.3,-0.0126762]
23:51:02    k [3]: agentID v: agent_762
23:51:02    k [4]: type v: agent
23:51:02    k [5]: unit v: <NULL-object>
23:51:02    k [6]: agentClass v: C_man_shorts_4_F_afro
23:51:02    k [7]: faction v: CIV_F
23:51:02    k [8]: side v: CIV
23:51:02    k [9]: homeCluster v: c_471
23:51:02    k [10]: homePosition v: [6464.4,15836.3,-0.0126762]
23:51:02    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:51:02    k [12]: posture v: 0
23:51:02    k [13]: muezzin v: true
23:51:02    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_762"]
23:51:02  ------------------ Inspection Complete -------------------- 
23:51:03 ALIVE Agent Handler
23:51:03 Register Agent [agent_763]
23:51:03  ------------------ Inspecting Hash -------------------- 
23:51:03    k [0]: debug v: true
23:51:03    k [1]: active v: false
23:51:03    k [2]: position v: [5552.06,17935.9,-0.428047]
23:51:03    k [3]: agentID v: agent_763
23:51:03    k [4]: type v: agent
23:51:03    k [5]: unit v: <NULL-object>
23:51:03    k [6]: agentClass v: C_man_hunter_1_F
23:51:03    k [7]: faction v: CIV_F
23:51:03    k [8]: side v: CIV
23:51:03    k [9]: homeCluster v: c_472
23:51:03    k [10]: homePosition v: [5552.06,17935.9,-0.428047]
23:51:03    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:51:04    k [12]: posture v: 0
23:51:04    k [13]: townelder v: true
23:51:04    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_763"]
23:51:04  ------------------ Inspection Complete -------------------- 
23:51:04 ALIVE Agent Handler
23:51:04 Register Agent [agent_764]
23:51:04  ------------------ Inspecting Hash -------------------- 
23:51:04    k [0]: debug v: true
23:51:04    k [1]: active v: false
23:51:04    k [2]: position v: [4440.01,20925.8,-0.0509644]
23:51:04    k [3]: agentID v: agent_764
23:51:04    k [4]: type v: agent
23:51:04    k [5]: unit v: <NULL-object>
23:51:04    k [6]: agentClass v: C_man_p_fugitive_F
23:51:04    k [7]: faction v: CIV_F
23:51:04    k [8]: side v: CIV
23:51:04    k [9]: homeCluster v: c_477
23:51:04    k [10]: homePosition v: [4440.01,20925.8,-0.0509644]
23:51:04    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:51:04    k [12]: posture v: 0
23:51:04    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_764"]
23:51:04  ------------------ Inspection Complete -------------------- 
23:51:05 ALIVE Agent Handler
23:51:05 Register Agent [agent_765]
23:51:05  ------------------ Inspecting Hash -------------------- 
23:51:05    k [0]: debug v: true
23:51:05    k [1]: active v: false
23:51:05    k [2]: position v: [11127.1,15586.9,-0.0210495]
23:51:05    k [3]: agentID v: agent_765
23:51:05    k [4]: type v: agent
23:51:05    k [5]: unit v: <NULL-object>
23:51:05    k [6]: agentClass v: C_Orestes
23:51:05    k [7]: faction v: CIV_F
23:51:05    k [8]: side v: CIV
23:51:05    k [9]: homeCluster v: c_482
23:51:05    k [10]: homePosition v: [11127.1,15586.9,-0.0210495]
23:51:05    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:51:05    k [12]: posture v: 0
23:51:05    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_765"]
23:51:05  ------------------ Inspection Complete -------------------- 
23:51:06 ALIVE Agent Handler
23:51:06 Register Agent [agent_766]
23:51:06  ------------------ Inspecting Hash -------------------- 
23:51:06    k [0]: debug v: true
23:51:06    k [1]: active v: false
23:51:06    k [2]: position v: [11009.7,15546.5,-0.259155]
23:51:06    k [3]: agentID v: agent_766
23:51:06    k [4]: type v: agent
23:51:06    k [5]: unit v: <NULL-object>
23:51:06    k [6]: agentClass v: C_man_polo_5_F_asia
23:51:06    k [7]: faction v: CIV_F
23:51:06    k [8]: side v: CIV
23:51:06    k [9]: homeCluster v: c_482
23:51:06    k [10]: homePosition v: [11009.7,15546.5,-0.259155]
23:51:06    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:51:06    k [12]: posture v: 0
23:51:06    k [13]: townelder v: true
23:51:06    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_766"]
23:51:06  ------------------ Inspection Complete -------------------- 
23:51:06 ALIVE Agent Handler
23:51:06 Register Agent [agent_767]
23:51:06  ------------------ Inspecting Hash -------------------- 
23:51:06    k [0]: debug v: true
23:51:06    k [1]: active v: false
23:51:06    k [2]: position v: [11303.3,15525.3,-0.532116]
23:51:06    k [3]: agentID v: agent_767
23:51:06    k [4]: type v: agent
23:51:06    k [5]: unit v: <NULL-object>
23:51:06    k [6]: agentClass v: C_man_p_beggar_F
23:51:06    k [7]: faction v: CIV_F
23:51:06    k [8]: side v: CIV
23:51:06    k [9]: homeCluster v: c_482
23:51:06    k [10]: homePosition v: [11303.3,15525.3,-0.532116]
23:51:06    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:51:06    k [12]: posture v: 0
23:51:06    k [13]: townelder v: true
23:51:06    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_767"]
23:51:06  ------------------ Inspection Complete -------------------- 
23:51:07 ALIVE Agent Handler
23:51:07 Register Agent [agent_768]
23:51:07  ------------------ Inspecting Hash -------------------- 
23:51:07    k [0]: debug v: true
23:51:07    k [1]: active v: false
23:51:07    k [2]: position v: [11038.6,15768.6,0.0943413]
23:51:07    k [3]: agentID v: agent_768
23:51:07    k [4]: type v: agent
23:51:07    k [5]: unit v: <NULL-object>
23:51:07    k [6]: agentClass v: C_man_shorts_3_F
23:51:07    k [7]: faction v: CIV_F
23:51:07    k [8]: side v: CIV
23:51:07    k [9]: homeCluster v: c_482
23:51:07    k [10]: homePosition v: [11038.6,15768.6,0.0943413]
23:51:07    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:51:07    k [12]: posture v: 0
23:51:07    k [13]: muezzin v: true
23:51:07    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_768"]
23:51:07  ------------------ Inspection Complete -------------------- 
23:51:08 ALIVE Agent Handler
23:51:08 Register Agent [agent_769]
23:51:08  ------------------ Inspecting Hash -------------------- 
23:51:08    k [0]: debug v: true
23:51:08    k [1]: active v: false
23:51:08    k [2]: position v: [8006.92,17333.2,0.00428772]
23:51:08    k [3]: agentID v: agent_769
23:51:08    k [4]: type v: agent
23:51:08    k [5]: unit v: <NULL-object>
23:51:08    k [6]: agentClass v: C_man_shorts_3_F_euro
23:51:08    k [7]: faction v: CIV_F
23:51:08    k [8]: side v: CIV
23:51:08    k [9]: homeCluster v: c_487
23:51:08    k [10]: homePosition v: [8006.92,17333.2,0.00428772]
23:51:08    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:51:08    k [12]: posture v: 0
23:51:08    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_769"]
23:51:08  ------------------ Inspection Complete -------------------- 
23:51:09 ALIVE Agent Handler
23:51:09 Register Agent [agent_770]
23:51:09  ------------------ Inspecting Hash -------------------- 
23:51:09    k [0]: debug v: true
23:51:09    k [1]: active v: false
23:51:09    k [2]: position v: [8117.71,17254.2,-0.879807]
23:51:09    k [3]: agentID v: agent_770
23:51:09    k [4]: type v: agent
23:51:09    k [5]: unit v: <NULL-object>
23:51:09    k [6]: agentClass v: C_man_w_worker_F
23:51:09    k [7]: faction v: CIV_F
23:51:09    k [8]: side v: CIV
23:51:09    k [9]: homeCluster v: c_487
23:51:09    k [10]: homePosition v: [8117.71,17254.2,-0.879807]
23:51:09    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:51:09    k [12]: posture v: 0
23:51:09    k [13]: politician v: true
23:51:09    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_770"]
23:51:09  ------------------ Inspection Complete -------------------- 
23:51:09 ALIVE Agent Handler
23:51:09 Register Agent [agent_771]
23:51:09  ------------------ Inspecting Hash -------------------- 
23:51:10    k [0]: debug v: true
23:51:10    k [1]: active v: false
23:51:10    k [2]: position v: [8089.42,17138.5,-0.139359]
23:51:10    k [3]: agentID v: agent_771
23:51:10    k [4]: type v: agent
23:51:10    k [5]: unit v: <NULL-object>
23:51:10    k [6]: agentClass v: C_man_polo_1_F_afro
23:51:10    k [7]: faction v: CIV_F
23:51:10    k [8]: side v: CIV
23:51:10    k [9]: homeCluster v: c_487
23:51:10    k [10]: homePosition v: [8089.42,17138.5,-0.139359]
23:51:10    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:51:10    k [12]: posture v: 0
23:51:10    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_771"]
23:51:10  ------------------ Inspection Complete -------------------- 
23:51:10 ALIVE Agent Handler
23:51:10 Register Agent [agent_772]
23:51:10  ------------------ Inspecting Hash -------------------- 
23:51:10    k [0]: debug v: true
23:51:10    k [1]: active v: false
23:51:10    k [2]: position v: [7804.29,17291.7,-0.569153]
23:51:10    k [3]: agentID v: agent_772
23:51:10    k [4]: type v: agent
23:51:10    k [5]: unit v: <NULL-object>
23:51:10    k [6]: agentClass v: C_man_polo_3_F_euro
23:51:10    k [7]: faction v: CIV_F
23:51:10    k [8]: side v: CIV
23:51:10    k [9]: homeCluster v: c_487
23:51:10    k [10]: homePosition v: [7804.29,17291.7,-0.569153]
23:51:10    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:51:10    k [12]: posture v: 0
23:51:10    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_772"]
23:51:10  ------------------ Inspection Complete -------------------- 
23:51:11 ALIVE Agent Handler
23:51:11 Register Agent [agent_773]
23:51:11  ------------------ Inspecting Hash -------------------- 
23:51:11    k [0]: debug v: true
23:51:11    k [1]: active v: false
23:51:11    k [2]: position v: [11670.8,18447.1,0.586769]
23:51:11    k [3]: agentID v: agent_773
23:51:12    k [4]: type v: agent
23:51:12    k [5]: unit v: <NULL-object>
23:51:12    k [6]: agentClass v: C_man_polo_4_F_afro
23:51:12    k [7]: faction v: CIV_F
23:51:12    k [8]: side v: CIV
23:51:12    k [9]: homeCluster v: c_489
23:51:12    k [10]: homePosition v: [11670.8,18447.1,0.586769]
23:51:12    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:51:12    k [12]: posture v: 0
23:51:12    k [13]: politician v: true
23:51:12    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_773"]
23:51:12  ------------------ Inspection Complete -------------------- 
23:51:12 ALIVE Agent Handler
23:51:12 Register Agent [agent_774]
23:51:12  ------------------ Inspecting Hash -------------------- 
23:51:12    k [0]: debug v: true
23:51:12    k [1]: active v: false
23:51:12    k [2]: position v: [11705,18179,0.848164]
23:51:12    k [3]: agentID v: agent_774
23:51:12    k [4]: type v: agent
23:51:12    k [5]: unit v: <NULL-object>
23:51:12    k [6]: agentClass v: C_man_polo_6_F_euro
23:51:12    k [7]: faction v: CIV_F
23:51:12    k [8]: side v: CIV
23:51:12    k [9]: homeCluster v: c_489
23:51:12    k [10]: homePosition v: [11705,18179,0.848164]
23:51:12    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:51:12    k [12]: posture v: 0
23:51:12    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_774"]
23:51:12  ------------------ Inspection Complete -------------------- 
23:51:13 ALIVE Agent Handler
23:51:13 Register Agent [agent_775]
23:51:13  ------------------ Inspecting Hash -------------------- 
23:51:13    k [0]: debug v: true
23:51:13    k [1]: active v: false
23:51:13    k [2]: position v: [11683.4,18221.1,0.0106773]
23:51:13    k [3]: agentID v: agent_775
23:51:13    k [4]: type v: agent
23:51:13    k [5]: unit v: <NULL-object>
23:51:13    k [6]: agentClass v: C_man_shorts_1_F_asia
23:51:13    k [7]: faction v: CIV_F
23:51:13    k [8]: side v: CIV
23:51:13    k [9]: homeCluster v: c_489
23:51:13    k [10]: homePosition v: [11683.4,18221.1,0.0106773]
23:51:13    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:51:13    k [12]: posture v: 0
23:51:13    k [13]: townelder v: true
23:51:13    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_775"]
23:51:13  ------------------ Inspection Complete -------------------- 
23:51:14 ALIVE Agent Handler
23:51:14 Register Agent [agent_776]
23:51:14  ------------------ Inspecting Hash -------------------- 
23:51:14    k [0]: debug v: true
23:51:14    k [1]: active v: false
23:51:14    k [2]: position v: [11737.3,18239.9,-0.0181313]
23:51:14    k [3]: agentID v: agent_776
23:51:14    k [4]: type v: agent
23:51:14    k [5]: unit v: <NULL-object>
23:51:14    k [6]: agentClass v: C_man_1_2_F
23:51:14    k [7]: faction v: CIV_F
23:51:14    k [8]: side v: CIV
23:51:14    k [9]: homeCluster v: c_489
23:51:14    k [10]: homePosition v: [11737.3,18239.9,-0.0181313]
23:51:14    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:51:14    k [12]: posture v: 0
23:51:14    k [13]: muezzin v: true
23:51:14    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_776"]
23:51:14  ------------------ Inspection Complete -------------------- 
23:51:14 ALIVE Agent Handler
23:51:14 Register Agent [agent_777]
23:51:14  ------------------ Inspecting Hash -------------------- 
23:51:14    k [0]: debug v: true
23:51:14    k [1]: active v: false
23:51:14    k [2]: position v: [11796.7,18336,-0.0399017]
23:51:14    k [3]: agentID v: agent_777
23:51:14    k [4]: type v: agent
23:51:14    k [5]: unit v: <NULL-object>
23:51:14    k [6]: agentClass v: C_man_polo_6_F_asia
23:51:14    k [7]: faction v: CIV_F
23:51:14    k [8]: side v: CIV
23:51:14    k [9]: homeCluster v: c_489
23:51:14    k [10]: homePosition v: [11796.7,18336,-0.0399017]
23:51:14    k [11]: activeCommands v: [["ALIVE_fnc_cc_observe","managed",[30,90]]]
23:51:14    k [12]: posture v: 0
23:51:14    k [13]: muezzin v: true
23:51:14    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_777"]
23:51:14  ------------------ Inspection Complete -------------------- 
23:51:15 ALIVE Agent Handler
23:51:15 Register Agent [agent_778]
23:51:15  ------------------ Inspecting Hash -------------------- 
23:51:15    k [0]: debug v: true
23:51:15    k [1]: active v: false
23:51:15    k [2]: position v: [11799.2,18411.9,-0.056633]
23:51:15    k [3]: agentID v: agent_778
23:51:15    k [4]: type v: agent
23:51:15    k [5]: unit v: <NULL-object>
23:51:15    k [6]: agentClass v: C_man_polo_1_F_asia
23:51:15    k [7]: faction v: CIV_F
23:51:15    k [8]: side v: CIV
23:51:15    k [9]: homeCluster v: c_489
23:51:15    k [10]: homePosition v: [11799.2,18411.9,-0.056633]
23:51:15    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:51:15    k [12]: posture v: 0
23:51:15    k [13]: politician v: true
23:51:15    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_778"]
23:51:15  ------------------ Inspection Complete -------------------- 
23:51:16 ALIVE Agent Handler
23:51:16 Register Agent [agent_779]
23:51:16  ------------------ Inspecting Hash -------------------- 
23:51:16    k [0]: debug v: true
23:51:16    k [1]: active v: false
23:51:16    k [2]: position v: [11832.3,18459.7,-0.0287514]
23:51:16    k [3]: agentID v: agent_779
23:51:16    k [4]: type v: agent
23:51:16    k [5]: unit v: <NULL-object>
23:51:16    k [6]: agentClass v: C_man_1_2_F
23:51:16    k [7]: faction v: CIV_F
23:51:16    k [8]: side v: CIV
23:51:16    k [9]: homeCluster v: c_489
23:51:16    k [10]: homePosition v: [11832.3,18459.7,-0.0287514]
23:51:16    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:51:16    k [12]: posture v: 0
23:51:16    k [13]: townelder v: true
23:51:16    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_779"]
23:51:16  ------------------ Inspection Complete -------------------- 
23:51:16 ALIVE Agent Handler
23:51:16 Register Agent [agent_780]
23:51:16  ------------------ Inspecting Hash -------------------- 
23:51:16    k [0]: debug v: true
23:51:16    k [1]: active v: false
23:51:16    k [2]: position v: [11826.5,18465,0.127277]
23:51:16    k [3]: agentID v: agent_780
23:51:16    k [4]: type v: agent
23:51:16    k [5]: unit v: <NULL-object>
23:51:16    k [6]: agentClass v: C_man_1_3_F
23:51:16    k [7]: faction v: CIV_F
23:51:16    k [8]: side v: CIV
23:51:16    k [9]: homeCluster v: c_489
23:51:16    k [10]: homePosition v: [11826.5,18465,0.127277]
23:51:16    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:51:16    k [12]: posture v: 0
23:51:16    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_780"]
23:51:16  ------------------ Inspection Complete -------------------- 
23:51:17 ALIVE Agent Handler
23:51:17 Register Agent [agent_781]
23:51:17  ------------------ Inspecting Hash -------------------- 
23:51:17    k [0]: debug v: true
23:51:17    k [1]: active v: false
23:51:17    k [2]: position v: [11776,18193.7,-0.248878]
23:51:17    k [3]: agentID v: agent_781
23:51:17    k [4]: type v: agent
23:51:17    k [5]: unit v: <NULL-object>
23:51:17    k [6]: agentClass v: C_man_polo_4_F_afro
23:51:17    k [7]: faction v: CIV_F
23:51:17    k [8]: side v: CIV
23:51:17    k [9]: homeCluster v: c_489
23:51:17    k [10]: homePosition v: [11776,18193.7,-0.248878]
23:51:17    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:51:17    k [12]: posture v: 0
23:51:17    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_781"]
23:51:17  ------------------ Inspection Complete -------------------- 
23:51:20 ALIVE Agent Handler
23:51:20 Register Agent [agent_782]
23:51:20  ------------------ Inspecting Hash -------------------- 
23:51:20    k [0]: debug v: true
23:51:20    k [1]: active v: false
23:51:20    k [2]: position v: [10623.3,18979.6,-0.137466]
23:51:20    k [3]: agentID v: agent_782
23:51:20    k [4]: type v: agent
23:51:20    k [5]: unit v: <NULL-object>
23:51:20    k [6]: agentClass v: C_man_p_fugitive_F_asia
23:51:20    k [7]: faction v: CIV_F
23:51:20    k [8]: side v: CIV
23:51:20    k [9]: homeCluster v: c_490
23:51:20    k [10]: homePosition v: [10623.3,18979.6,-0.137466]
23:51:20    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:51:20    k [12]: posture v: 0
23:51:20    k [13]: politician v: true
23:51:20    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_782"]
23:51:20  ------------------ Inspection Complete -------------------- 
23:51:20 ALIVE Agent Handler
23:51:20 Register Agent [agent_783]
23:51:20  ------------------ Inspecting Hash -------------------- 
23:51:20    k [0]: debug v: true
23:51:21    k [1]: active v: false
23:51:21    k [2]: position v: [10380.5,19051.3,0.933372]
23:51:21    k [3]: agentID v: agent_783
23:51:21    k [4]: type v: agent
23:51:21    k [5]: unit v: <NULL-object>
23:51:21    k [6]: agentClass v: C_man_shorts_1_F_euro
23:51:21    k [7]: faction v: CIV_F
23:51:21    k [8]: side v: CIV
23:51:21    k [9]: homeCluster v: c_490
23:51:21    k [10]: homePosition v: [10380.5,19051.3,0.933372]
23:51:21    k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]]
23:51:21    k [12]: posture v: 0
23:51:21    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_783"]
23:51:21  ------------------ Inspection Complete -------------------- 
23:51:21 ALIVE Agent Handler
23:51:21 Register Agent [agent_784]
23:51:21  ------------------ Inspecting Hash -------------------- 
23:51:21    k [0]: debug v: true
23:51:21    k [1]: active v: false
23:51:21    k [2]: position v: [10314.7,19055.8,0.621567]
23:51:21    k [3]: agentID v: agent_784
23:51:21    k [4]: type v: agent
23:51:21    k [5]: unit v: <NULL-object>
23:51:21    k [6]: agentClass v: C_Nikos_aged
23:51:21    k [7]: faction v: CIV_F
23:51:21    k [8]: side v: CIV
23:51:21    k [9]: homeCluster v: c_490
23:51:21    k [10]: homePosition v: [10314.7,19055.8,0.621567]
23:51:21    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:51:21    k [12]: posture v: 0
23:51:21    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_784"]
23:51:21  ------------------ Inspection Complete -------------------- 
23:51:22 ALIVE Agent Handler
23:51:22 Register Agent [agent_785]
23:51:22  ------------------ Inspecting Hash -------------------- 
23:51:22    k [0]: debug v: true
23:51:22    k [1]: active v: false
23:51:22    k [2]: position v: [10282.9,19010.3,0.331215]
23:51:22    k [3]: agentID v: agent_785
23:51:22    k [4]: type v: agent
23:51:22    k [5]: unit v: <NULL-object>
23:51:22    k [6]: agentClass v: C_Nikos
23:51:22    k [7]: faction v: CIV_F
23:51:22    k [8]: side v: CIV
23:51:22    k [9]: homeCluster v: c_490
23:51:22    k [10]: homePosition v: [10282.9,19010.3,0.331215]
23:51:22    k [11]: activeCommands v: [["ALIVE_fnc_cc_suicide","managed",[30,90]]]
23:51:22    k [12]: posture v: 0
23:51:22    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_785"]
23:51:22  ------------------ Inspection Complete -------------------- 
23:51:22 ALIVE Agent Handler
23:51:22 Register Agent [agent_786]
23:51:22  ------------------ Inspecting Hash -------------------- 
23:51:22    k [0]: debug v: true
23:51:23    k [1]: active v: false
23:51:23    k [2]: position v: [10282.9,18856.1,0.125877]
23:51:23    k [3]: agentID v: agent_786
23:51:23    k [4]: type v: agent
23:51:23    k [5]: unit v: <NULL-object>
23:51:23    k [6]: agentClass v: C_man_polo_5_F_euro
23:51:23    k [7]: faction v: CIV_F
23:51:23    k [8]: side v: CIV
23:51:23    k [9]: homeCluster v: c_490
23:51:23    k [10]: homePosition v: [10282.9,18856.1,0.125877]
23:51:23    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:51:23    k [12]: posture v: 0
23:51:23    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_786"]
23:51:23  ------------------ Inspection Complete -------------------- 
23:51:23 ALIVE Agent Handler
23:51:23 Register Agent [agent_787]
23:51:23  ------------------ Inspecting Hash -------------------- 
23:51:23    k [0]: debug v: true
23:51:23    k [1]: active v: false
23:51:23    k [2]: position v: [14836.8,18906.3,0.525925]
23:51:23    k [3]: agentID v: agent_787
23:51:23    k [4]: type v: agent
23:51:23    k [5]: unit v: <NULL-object>
23:51:23    k [6]: agentClass v: C_man_polo_5_F_euro
23:51:23    k [7]: faction v: CIV_F
23:51:23    k [8]: side v: CIV
23:51:23    k [9]: homeCluster v: c_495
23:51:23    k [10]: homePosition v: [14836.8,18906.3,0.525925]
23:51:23    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:51:23    k [12]: posture v: 0
23:51:23    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_787"]
23:51:23  ------------------ Inspection Complete -------------------- 
23:51:25 ALIVE Agent Handler
23:51:25 Register Agent [agent_788]
23:51:25  ------------------ Inspecting Hash -------------------- 
23:51:25    k [0]: debug v: true
23:51:25    k [1]: active v: false
23:51:25    k [2]: position v: [12797.6,19702.3,-0.0440369]
23:51:25    k [3]: agentID v: agent_788
23:51:25    k [4]: type v: agent
23:51:25    k [5]: unit v: <NULL-object>
23:51:25    k [6]: agentClass v: C_man_polo_1_F
23:51:25    k [7]: faction v: CIV_F
23:51:25    k [8]: side v: CIV
23:51:25    k [9]: homeCluster v: c_500
23:51:25    k [10]: homePosition v: [12797.6,19702.3,-0.0440369]
23:51:25    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:51:25    k [12]: posture v: 0
23:51:25    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_788"]
23:51:25  ------------------ Inspection Complete -------------------- 
23:51:25 ALIVE Agent Handler
23:51:25 Register Agent [agent_789]
23:51:25  ------------------ Inspecting Hash -------------------- 
23:51:25    k [0]: debug v: true
23:51:25    k [1]: active v: false
23:51:25    k [2]: position v: [12786.4,19686.8,0.36755]
23:51:25    k [3]: agentID v: agent_789
23:51:25    k [4]: type v: agent
23:51:25    k [5]: unit v: <NULL-object>
23:51:25    k [6]: agentClass v: C_journalist_F
23:51:25    k [7]: faction v: CIV_F
23:51:25    k [8]: side v: CIV
23:51:25    k [9]: homeCluster v: c_500
23:51:25    k [10]: homePosition v: [12786.4,19686.8,0.36755]
23:51:25    k [11]: activeCommands v: [["ALIVE_fnc_cc_startMeeting","managed",[]]]
23:51:25    k [12]: posture v: 0
23:51:25    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_789"]
23:51:25  ------------------ Inspection Complete -------------------- 
23:51:26 ALIVE Agent Handler
23:51:26 Register Agent [agent_790]
23:51:26  ------------------ Inspecting Hash -------------------- 
23:51:26    k [0]: debug v: true
23:51:26    k [1]: active v: false
23:51:26    k [2]: position v: [12758.5,19689.4,-0.00642776]
23:51:26    k [3]: agentID v: agent_790
23:51:26    k [4]: type v: agent
23:51:26    k [5]: unit v: <NULL-object>
23:51:26    k [6]: agentClass v: C_man_1
23:51:26    k [7]: faction v: CIV_F
23:51:26    k [8]: side v: CIV
23:51:26    k [9]: homeCluster v: c_500
23:51:26    k [10]: homePosition v: [12758.5,19689.4,-0.00642776]
23:51:26    k [11]: activeCommands v: [["ALIVE_fnc_cc_randomMovement","managed",[100]]]
23:51:26    k [12]: posture v: 0
23:51:26    k [13]: townelder v: true
23:51:26    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_790"]
23:51:26  ------------------ Inspection Complete -------------------- 
23:51:27 ALIVE Agent Handler
23:51:27 Register Agent [agent_791]
23:51:27  ------------------ Inspecting Hash -------------------- 
23:51:27    k [0]: debug v: true
23:51:27    k [1]: active v: false
23:51:27    k [2]: position v: [12789.5,19666.7,-0.53907]
23:51:27    k [3]: agentID v: agent_791
23:51:27    k [4]: type v: agent
23:51:27    k [5]: unit v: <NULL-object>
23:51:27    k [6]: agentClass v: C_man_1_1_F
23:51:27    k [7]: faction v: CIV_F
23:51:27    k [8]: side v: CIV
23:51:27    k [9]: homeCluster v: c_500
23:51:27    k [10]: homePosition v: [12789.5,19666.7,-0.53907]
23:51:27    k [11]: activeCommands v: [["ALIVE_fnc_cc_housework","managed",[]]]
23:51:27    k [12]: posture v: 0
23:51:27    k [13]: townelder v: true
23:51:27    k [14]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_791"]
23:51:27  ------------------ Inspection Complete -------------------- 
23:51:27 ALIVE Agent Handler
23:51:27 Register Agent [agent_792]
23:51:27  ------------------ Inspecting Hash -------------------- 
23:51:27    k [0]: debug v: true
23:51:27    k [1]: active v: false
23:51:27    k [2]: position v: [12802.1,19674.9,-0.00533295]
23:51:27    k [3]: agentID v: agent_792
23:51:27    k [4]: type v: agent
23:51:27    k [5]: unit v: <NULL-object>
23:51:27    k [6]: agentClass v: C_man_1_3_F
23:51:27    k [7]: faction v: CIV_F
23:51:27    k [8]: side v: CIV
23:51:27    k [9]: homeCluster v: c_500
23:51:27    k [10]: homePosition v: [12802.1,19674.9,-0.00533295]
23:51:27    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:51:27    k [12]: posture v: 0
23:51:27    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_792"]
23:51:27  ------------------ Inspection Complete -------------------- 
23:51:28 ALIVE Agent Handler
23:51:28 Register Agent [agent_793]
23:51:28  ------------------ Inspecting Hash -------------------- 
23:51:28    k [0]: debug v: true
23:51:28    k [1]: active v: false
23:51:28    k [2]: position v: [12819.8,19651.4,0.139057]
23:51:28    k [3]: agentID v: agent_793
23:51:28    k [4]: type v: agent
23:51:28    k [5]: unit v: <NULL-object>
23:51:28    k [6]: agentClass v: C_man_p_shorts_1_F_euro
23:51:28    k [7]: faction v: CIV_F
23:51:28    k [8]: side v: CIV
23:51:28    k [9]: homeCluster v: c_500
23:51:28    k [10]: homePosition v: [12819.8,19651.4,0.139057]
23:51:28    k [11]: activeCommands v: [["ALIVE_fnc_cc_idle","managed",[10,30]]]
23:51:28    k [12]: posture v: 0
23:51:28    k [13]: debugMarkers v: ["ALiVE_CIVILIANAGENT_agent_793"]
23:51:28  ------------------ Inspection Complete --------------------